4:53:47 PM  (Reporting)  Processing  1000001 France
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  AI Process done in  45 ms
4:53:47 PM  (Reporting)  Processing  1000002 Great Britain
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:47 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
4:53:47 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:53:47 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
4:53:47 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:53:47 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:53:47 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
4:53:47 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
4:53:47 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:53:47 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:53:47 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
4:53:47 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
4:53:47 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 358 India
4:53:47 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 7804 OppPow Land: 0 OwnPow Nav : 3768 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
4:53:47 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 898 OppPow Land: 1273 OwnPow Nav : 4110 OppPow Nav : 1337
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.48 Ratio Nav/NavCore: 1.96 0.20 Reg Count: 186 > 226
4:53:47 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 7537 OwnPow Nav : 3147 OppPow Nav : 2204
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.91 0.20 Reg Count: 283 > 352
4:53:47 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1235 OppPow Land: 3003 OwnPow Nav : 0 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.28 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 136 > 198
4:53:47 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1147 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:53:47 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1483 OwnPow Nav : 0 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:53:47 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1924 OwnPow Nav : 801 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
4:53:47 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2965 OppPow Land: 175 OwnPow Nav : 2 OppPow Nav : 8
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
4:53:47 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:53:47 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 106 OwnPow Nav : 2526 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
4:53:47 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 478 OwnPow Nav : 130 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
4:53:47 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 292 OppPow Land: 1 OwnPow Nav : 520 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
4:53:47 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 627 OppPow Land: 345 OwnPow Nav : 1956 OppPow Nav : 439
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 1.16 1.28 Ratio Nav/NavCore: 2.84 1.30 Reg Count: 7 > 11
4:53:47 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 40 OwnPow Nav : 730 OppPow Nav : 134
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.22 Ratio Nav/NavCore: 3.47 0.29 Reg Count: 3 > 6
4:53:47 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
4:53:47 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 472 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
4:53:47 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 6645 OppPow Land: 8999 OwnPow Nav : 13929 OppPow Nav : 3013
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.20 Ratio Nav/NavCore: 1.47 5.00 Reg Count: 199 > 506
4:53:47 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 478 OwnPow Nav : 1922 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
4:53:47 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 751 OppPow Land: 1122 OwnPow Nav : 2560 OppPow Nav : 963
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.20 Ratio Nav/NavCore: 0.85 0.20 Reg Count: 200 > 526
4:53:47 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1204 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
4:53:47 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 40 OwnPow Nav : 1432 OppPow Nav : 134
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.41 0.20 Reg Count: 11 > 34
4:53:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1440 ms
4:53:47 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 7500 Expected 126 Balance -32
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 3750 Expected 89 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Average Stock 105 Expected 89 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Very High Stock 300 Expected 89 Balance -21
4:53:47 PM  (Reporting)  War supplies Availability Plentiful Stock 1000 Expected 63 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 48 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Engagment Points Availability Plentiful Stock 60 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 25 Balance 0
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
4:53:47 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4400
4:53:47 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3021
4:53:47 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:53:47 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
4:53:47 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
4:53:47 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
4:53:47 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
4:53:47 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:53:47 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:53:47 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:53:47 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:53:47 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 898 Overall power (enemies): 1273 Ratio: 0.45
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7265
4:53:47 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4110 Overall power (enemies): 1337 Nav Ratio: 1.96
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2965 Overall power (enemies): 175 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  210
4:53:47 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 8 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 7537 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2258
4:53:47 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 3147 Overall power (enemies): 2204 Nav Ratio: 0.91
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1235 Overall power (enemies): 3003 Ratio: 0.26
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5522
4:53:47 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 627 Overall power (enemies): 345 Ratio: 1.16
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  916
4:53:47 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1956 Overall power (enemies): 439 Nav Ratio: 2.84
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 1924 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  308
4:53:47 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 801 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 7804 Overall power (enemies): 0 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 3768 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 106 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
4:53:47 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 2526 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1147 Overall power (enemies): 0 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 292 Overall power (enemies): 1 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
4:53:47 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 520 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 40 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  34
4:53:47 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 730 Overall power (enemies): 134 Nav Ratio: 3.47
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 478 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1336
4:53:47 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1483 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 134 Nav Ratio: 3.41
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1204 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 2560 Overall power (enemies): 963 Nav Ratio: 0.85
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 1922 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 13929 Overall power (enemies): 3013 Nav Ratio: 1.47
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4110 Overall power (enemies): 1337 Nav Ratio: 1.96
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 8 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 3147 Overall power (enemies): 2204 Nav Ratio: 0.91
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1956 Overall power (enemies): 439 Nav Ratio: 2.84
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 801 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 3768 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 2526 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 520 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 730 Overall power (enemies): 134 Nav Ratio: 3.47
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 134 Nav Ratio: 3.41
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1204 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 2560 Overall power (enemies): 963 Nav Ratio: 0.85
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 1922 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 13929 Overall power (enemies): 3013 Nav Ratio: 1.47
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:47 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 149 Lisboa Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:53:47 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
4:53:47 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
4:53:47 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Torino Max Val: Valetta Naval Gathering: 718 Valetta
4:53:47 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3908 Barbados
4:53:47 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
4:53:47 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Antwerpen Max need: Dunkerque Max Val: Antwerpen Naval Gathering: <None>
4:53:47 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:47 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
4:53:47 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 149 Lisboa Max pick: Ceuta Max need: Melilla Max Val: Ceuta Naval Gathering: <None>
4:53:47 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:47 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3891 Maine
4:53:47 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Mascareignes Max Val: West Africa Naval Gathering: 3912 West Africa
4:53:47 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
4:53:47 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Besancon Naval Gathering: <None>
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
4:53:47 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
4:53:47 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
4:53:47 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Ended InitAndDumpData Great Britain 2033 ms
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 24 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  Checking wars, we have 2 underway
4:53:47 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
4:53:47 PM  (Reporting)  In the war vs 1000006 Spain WS is 0 waiting for loser to propose instead, skipping eval.
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
4:53:47 PM  (Reporting)  Checking 3 Promise Local Support
4:53:47 PM  (Reporting)  Still checking 3 Promise Local Support
4:53:47 PM  (Reporting)  Item is a Various entry, chance 1
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Promise Local Support toward Kingdom of Sicily chance 1
4:53:47 PM  (Reporting)  Proposing to 1000041 United States of America
4:53:47 PM  (Reporting)  Checking 13 Declare  War
4:53:47 PM  (Reporting)  Still checking 13 Declare  War
4:53:47 PM  (Reporting)  Is a War, DOW chance 0
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward United States of America chance 0
4:53:47 PM  (Reporting)  Proposing to 1000006 Spain
4:53:47 PM  (Reporting)  Checking 17 Offer Peace
4:53:47 PM  (Reporting)  Proposing to 1000043 Maharattas
4:53:47 PM  (Reporting)  Checking 13 Declare  War
4:53:47 PM  (Reporting)  Still checking 13 Declare  War
4:53:47 PM  (Reporting)  Is a War, DOW chance 0
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward Maharattas chance 0
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 39 ms
4:53:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 120 Yarmouth
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2685 Janavici
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3735 Tilimsen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2208 Marivan
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3754 Bou Saada
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 681 Benevento
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 231 Alicante
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3607 Mozdok
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3599 Chegem
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3957 Confluent de l'Allier
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 173 Gijon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1804 Duna
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 3664 Tiflis
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3007 Nefedovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1694 Varazdin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 2042 Emirgazi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 897 Baden Baden
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 209 Pamplona
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4299 Ras Essaouira
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2700 Bershka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3743 Tihert
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1006 Dresden
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1011 Grossberen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1293 Hoedmezovazarhely
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3893 New York
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 689 Matera
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2577 Dago
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 109 Boston
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 771 Aalst
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2616 Volozhba
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3328 Ukholovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3310 Cheboksary
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3367 Schuche
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2177 Saray
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 387 Uzerche
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 652 Volterra
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3492 Balikley
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3133 Stoipel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3998 Donau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1900 Berat
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1542 Olofstroem
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4028 Donets Confluent
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3807 Zarzis
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3646 Zugdidi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1698 Osijek
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 2200 Karemlesh
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3985 Spree Confluent
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4040 Volga Bend
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3716 Meknes
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2162 Ceylanpinar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3689 Xanlar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3940 Tago Estuary
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3212 Huilyapole
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1503 Vennesla
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2420 Sidi Barrani
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 142 target region was 39 Portree
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 327 Langon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 708 Palermo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4333 Cote de Provence
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 3594 Pyatigorsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 880 Giessen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 559 Vouziers
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2034 Ankara
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2623 Siverskii
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2520 Kroupki
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2017 Obruk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 199 target region was 4292 Cape Trafalgar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3028 Kashimov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2381 Ahar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 302 Andorra
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1 Londonderry
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3331 Kuyman
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 485 Montargis
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2250 Qalat Sukar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3041 Novomichurinsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3982 Moldau Confluent
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 1695 Bjelovar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1128 Stain
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 2908 Sloboda
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1931 Pyrgos
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3515 Primorskoye
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2819 Nikolaiev
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3454 Panfilovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 2249 Al Hayy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2789 Baranivka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2691 Skluj
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 2223 Hit
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 147 Abrantes
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 876 Werningerode
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2891 Kanotop
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1664 Slunj
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 276 Madrid
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2816 Rozdilna
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3149 Ouzlovoi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2522 Vileika
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4016 Bug Estuary
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4297 Cote de Larrache
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2891 Kanotop
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1041 Kosslin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1498 Roldal
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2607 Kronstadt Island
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 167 target region was 119 Bury St Edmunds
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1215 Banska Bystrica
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 165 Lugo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1264 Vama
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 203 Acedo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3562 Ust Labinsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1509 Skien
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 891 Heidelberg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 2022 Alanya
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3138 Volokonovka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4298 Ras Beddouza
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3834 Cyrene
4:53:47 PM  (Reporting)  Ended HandleRegionsDecisions 1679 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 1000
4:53:47 PM  (Reporting)  Money Level 6 Amount 7500
4:53:47 PM  (Reporting)  Conscripts Level 3 Amount 300
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 88
4:53:47 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 25
4:53:47 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 20
4:53:47 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 25
4:53:47 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 20
4:53:47 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 64
4:53:47 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 35
4:53:47 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 20
4:53:47 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
4:53:47 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
4:53:47 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 70
4:53:47 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 100
4:53:47 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
4:53:47 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
4:53:47 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
4:53:47 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
4:53:47 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
4:53:47 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 26
4:53:47 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 54
4:53:47 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 38
4:53:47 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
4:53:47 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 50
4:53:47 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 196
4:53:47 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 34
4:53:47 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
4:53:47 PM  (Reporting)  Number of Draw 74
4:53:47 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:47 PM  (Reporting)  On Map 31 Requested 0 In Pool 17
4:53:47 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 0 In Pool 98
4:53:47 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
4:53:47 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  _BNU Buying Unit Privateer Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
4:53:47 PM  (Reporting)  Picking 95 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 530 WSU 1000 199 Money 7500 935
4:53:47 PM  (Reporting)  Picking 138 Pioneer Rgt
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:53:47 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area British Isles
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
4:53:47 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
4:53:47 PM  (Reporting)  Picking 95 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 594 WSU 1000 218 Money 7500 1310
4:53:47 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 584 WSU 1000 198 Money 7500 1238
4:53:47 PM  (Reporting)  Picking 96 Rifles Brigade 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 590 WSU 1000 214 Money 7500 1318
4:53:47 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:47 PM  (Reporting)  On Map 10 Requested 0 In Pool 25
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 312 WSU 1000 310 Money 7500 1497
4:53:47 PM  (Reporting)  Picking 96 Rifles Brigade 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 590 WSU 1000 214 Money 7500 1318
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 584 WSU 1000 198 Money 7500 1238
4:53:47 PM  (Reporting)  Picking 129 Fortress Sepoy Brigade 1805
4:53:47 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 584 WSU 1000 198 Money 7500 1202
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 584 WSU 1000 198 Money 7500 1238
4:53:47 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:47 PM  (Reporting)  On Map 14 Requested 0 In Pool 12
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 472 WSU 1000 534 Money 7500 1536
4:53:47 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:53:47 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:47 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
4:53:47 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:47 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 344 WSU 1000 378 Money 7500 1434
4:53:47 PM  (Reporting)  Picking 95 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 290 Money 7500 1480
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1408
4:53:47 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:47 PM  (Reporting)  On Map 14 Requested 0 In Pool 12
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 520 WSU 1000 606 Money 7500 1706
4:53:47 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1372
4:53:47 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:47 PM  (Reporting)  On Map 14 Requested 0 In Pool 12
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 520 WSU 1000 606 Money 7500 1706
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1408
4:53:47 PM  (Reporting)  Picking 123 Hussars Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 392 WSU 1000 270 Money 7500 1372
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1372
4:53:47 PM  (Reporting)  Picking 95 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 290 Money 7500 1480
4:53:47 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1372
4:53:47 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1372
4:53:47 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:47 PM  (Reporting)  On Map 31 Requested 1 In Pool 16
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 286 Money 7500 1350
4:53:47 PM  (Reporting)  Picking 106 Sailors Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1468
4:53:47 PM  (Reporting)  Picking 95 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 290 Money 7500 1480
4:53:47 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:47 PM  (Reporting)  On Map 31 Requested 1 In Pool 16
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 286 Money 7500 1350
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1408
4:53:47 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:53:47 PM  (Reporting)  On Map 24 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 368 WSU 1000 342 Money 7500 1708
4:53:47 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1372
4:53:47 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:53:47 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 290 Money 7500 1480
4:53:47 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 398 WSU 1000 286 Money 7500 1432
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1408
4:53:47 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1372
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 632 WSU 1000 270 Money 7500 1408
4:53:47 PM  (Reporting)  Picking 140 Pontoon Bridges
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 352 WSU 1000 270 Money 7500 1448
4:53:47 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 27
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 584 WSU 1000 702 Money 7500 1854
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 304 WSU 1000 289 Money 7500 1503
4:53:47 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
4:53:47 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area British Isles
4:53:47 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1612
4:53:47 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:53:47 PM  (Reporting)  On Map 21 Requested 1 In Pool 18
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 346 WSU 1000 390 Money 7500 1602
4:53:47 PM  (Reporting)  Picking 100 Foreign Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1612
4:53:47 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1612
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 330 WSU 1000 337 Money 7500 1707
4:53:47 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1612
4:53:47 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1576
4:53:47 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:53:47 PM  (Reporting)  On Map 21 Requested 1 In Pool 18
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 346 WSU 1000 390 Money 7500 1602
4:53:47 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:47 PM  (Reporting)  On Map 10 Requested 0 In Pool 25
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 386 WSU 1000 430 Money 7500 1871
4:53:47 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 418 WSU 1000 318 Money 7500 1576
4:53:47 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1576
4:53:47 PM  (Reporting)  Picking 100 Foreign Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1612
4:53:47 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1612
4:53:47 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:47 PM  (Reporting)  On Map 31 Requested 1 In Pool 16
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 330 WSU 1000 334 Money 7500 1554
4:53:47 PM  (Reporting)  Picking 154 River Gunboat Squadron 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 318 WSU 1000 350 Money 7500 1511
4:53:47 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:53:47 PM  (Reporting)  On Map 21 Requested 1 In Pool 18
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 346 WSU 1000 390 Money 7500 1602
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 330 WSU 1000 337 Money 7500 1707
4:53:47 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 658 WSU 1000 318 Money 7500 1576
4:53:47 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:47 PM  (Reporting)  On Map 14 Requested 0 In Pool 12
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 546 WSU 1000 654 Money 7500 1910
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 330 WSU 1000 337 Money 7500 1707
4:53:47 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 27
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 610 WSU 1000 750 Money 7500 2058
4:53:47 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 2 In Pool 96
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 330 WSU 1000 337 Money 7500 1707
4:53:47 PM  (Reporting)  Picking 96 Rifles Brigade 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 664 WSU 1000 334 Money 7500 1692
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 7 669 ms
4:53:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:47 PM  (Reporting)  _MFC_ Merging 1007876 Thames Flotilla into 1007475 Thames Squadron
4:53:47 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1007475 Thames Squadron 8 Riverine: 1013163 II. Fleet 2
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007510 Portsmouth Squadron
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007451 Medway Squadron
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007794 American Squadron
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007715 Jamaca Squadron
4:53:47 PM  (Reporting)  Ended ManageFleetsComposition 405 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:53:47 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002692 Jamaica Force, 3903 Jamaica, Pow:211, Count: 9(l 1/L 6/S 2) is calling fleet this turn.
4:53:47 PM  (Reporting)  1003059 Plymouth Garrison, 126 Plymouth, Pow:53, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1003069 Portsmouth Garrison, 133 Portsmouth, Pow:78, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002996 Dover Garrison, 140 Dover, Pow:94, Count: 4(l 0/L 3/S 1) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002349 Kent Force, 140 Dover, Pow:150, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
4:53:47 PM  (Reporting)  1003010 Cardiff Garrison, 98 Cardiff, Pow:59, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002572 Disposable Force, 32 Cork, Pow:310, Count: 12(l 3/L 6/S 3) is calling fleet this turn.
4:53:47 PM  (Reporting)  1003035 Yarmouth Garrison, 120 Yarmouth, Pow:53, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002314 Harwich Force, 120 Yarmouth, Pow:244, Count: 11(l 1/L 8/S 2) is calling fleet this turn.
4:53:47 PM  (Reporting)  1003019 Liverpool Garrison, 87 Liverpool, Pow:54, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:98, Count: 6(l 1/L 3/S 2) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002947 Hull Garrison, 84 Hull, Pow:47, Count: 3(l 0/L 2/S 1) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002473 Hannover Expedition, 84 Hull, Pow:196, Count: 4(l 3/L 2/S 1) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:56, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1003027 Newcastle Garrison, 70 Newcastle, Pow:49, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002498 Scotland Force, 62 Glasgow, Pow:164, Count: 10(l 1/L 7/S 2) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002913 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002529 Highlands Force, 51 Aberdeen, Pow:76, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
4:53:47 PM  (Reporting)  1002925 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:47 PM  (Reporting)  Ended CallFleet 3 ms
4:53:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:47 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:96, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:245, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:124, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:248, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:144, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:779, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009970 Valetta Garrison, 718 Valetta, Pow:253, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:253, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:270, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1002417 Home guard Command, 132 Reading, Pow:223, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:270, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:257, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:269, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:257, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  Ended LockFixedGroups 2 ms
4:53:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:53:47 PM  (Reporting)  Ended GarrisonBorders 22 ms
4:53:47 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:53:47 PM  (Reporting)  _ESR_ 342 Theater_Germany 852 Bremen Staging Value: 105
4:53:47 PM  (Reporting)  _ESR_ Amphibious Staging Region: 852 Bremen Preparing a Landing on: 550 Boulogne
4:53:47 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
4:53:47 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:53:47 PM  (Reporting)  Ended ProcessAgents Great Britain 364 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1002614 Sir Samuel Auchmuty is now in Privileged Combine in 1002613 Gibraltar Force 211 Gibraltar
4:53:47 PM  (Reporting)  _PCO_ 3rd Gibraltar Bde has been merged into 1002614 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002613 Gibraltar Force 211 Gibraltar
4:53:47 PM  (Reporting)  _PCO_ Nightingall's Brigade has been merged into 1002614 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002613 Gibraltar Force 211 Gibraltar
4:53:47 PM  (Reporting)  _PCO_ 4th Gibraltar Bde has been merged into 1002614 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002613 Gibraltar Force 211 Gibraltar
4:53:47 PM  (Reporting)  _PCO_ 2nd Gibraltar Bde has been merged into 1002614 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002613 Gibraltar Force 211 Gibraltar
4:53:47 PM  (Reporting)  _PCO_ Lawson Bty has been merged into 1002614 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002613 Gibraltar Force 211 Gibraltar
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 67 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 37 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:53:47 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
4:53:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  CheckForLandResupply Gibraltar Force will resupply, in region 211 Gibraltar
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:207, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 24843, Region: 211 Gibraltar
4:53:47 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 23 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 4 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 11 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 78 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:47 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:53:47 PM  (Reporting)  _AMS_ Staging region 852 Bremen  - Landing Region: 550 Boulogne Base AINeed (x1): 4390
4:53:47 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
4:53:47 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
4:53:47 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
4:53:47 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
4:53:47 PM  (Reporting)  Ended AmpibiousStaging 28 ms
4:53:47 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:53:47 PM  (Reporting)  _AML_ Staging region 852 Bremen  - Landing Region: 550 Boulogne Base AINeed (x1): 4390 Gathered 0
4:53:47 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
4:53:47 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
4:53:47 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1002542 Sir Archibald Campbell is now in Privileged Combine in 1002541 Anglo-Norman Islands Force 517 Jersey
4:53:47 PM  (Reporting)  _PCO_ Guernesey Bde has been merged into 1002542 Sir Archibald Campbell(Sir Archibald Campbell) in 1002541 Anglo-Norman Islands Force 517 Jersey
4:53:47 PM  (Reporting)  _PCO_ Campbell Bty has been merged into 1002542 Sir Archibald Campbell(Sir Archibald Campbell) in 1002541 Anglo-Norman Islands Force 517 Jersey
4:53:47 PM  (Reporting)  _PCO_ 1002542 Sir Archibald Campbell 4 has his Privileged Combine status revoked 1002541 Anglo-Norman Islands Force 517 Jersey
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 48 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 8 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 57 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4545, Region: 517 Jersey
4:53:47 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 8 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1002641 Sir John Stuart is now in Privileged Combine in 1002638 Malta Force 718 Valetta
4:53:47 PM  (Reporting)  _PCO_ 1002639 Sir James Henry Craig is now in Privileged Combine in 1002638 Malta Force 718 Valetta
4:53:47 PM  (Reporting)  _PCO_ 1st Malta Bde has been merged into 1002639 Sir James Henry Craig(Sir James Henry Craig) in 1002638 Malta Force 718 Valetta
4:53:47 PM  (Reporting)  _PCO_ Malta Rangers has been merged into 1002639 Sir James Henry Craig(Sir James Henry Craig) in 1002638 Malta Force 718 Valetta
4:53:47 PM  (Reporting)  _PCO_ Malta Light Bde has been merged into 1002639 Sir James Henry Craig(Sir James Henry Craig) in 1002638 Malta Force 718 Valetta
4:53:47 PM  (Reporting)  _PCO_ 2nd Malta Bde has been merged into 1002639 Sir James Henry Craig(Sir James Henry Craig) in 1002638 Malta Force 718 Valetta
4:53:47 PM  (Reporting)  _PCO_ 1002641 Sir John Stuart 1 has his Privileged Combine status revoked 1002638 Malta Force 718 Valetta
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 58 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 27 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir John Stuart in Valetta has been detached from group 1002638 Malta Force
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Francis de Rottenburg in Valetta has been detached from group 1002638 Malta Force
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013167 Francis de Rottenburg 718 Valetta toward 1009970 Valetta Garrison, 718 Valetta, Pow:253, Count: 4(l 0/L 1/S 3)
4:53:47 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:53:47 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:53:47 PM  (Reporting)  _CLD_ Leader 1013166 Sir John Stuart redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
4:53:47 PM  (Reporting)  Ended Check Leaders 56 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:53:47 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
4:53:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:148, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7080, Region: 718 Valetta
4:53:47 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1002731 Sir Georges Beckwith is now in Privileged Combine in 1002730 Barbados Force 3908 Barbados
4:53:47 PM  (Reporting)  _PCO_ 2nd West Indian Bde has been merged into 1002731 Sir Georges Beckwith(Sir Georges Beckwith) in 1002730 Barbados Force 3908 Barbados
4:53:47 PM  (Reporting)  _PCO_ Lowell's Bde has been merged into 1002731 Sir Georges Beckwith(Sir Georges Beckwith) in 1002730 Barbados Force 3908 Barbados
4:53:47 PM  (Reporting)  _PCO_ Wilson's Bty has been merged into 1002731 Sir Georges Beckwith(Sir Georges Beckwith) in 1002730 Barbados Force 3908 Barbados
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 39 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013168 British Detachment, 3903 Jamaica, Pow:171, Count: 5(l 0/L 5/S 0) created
4:53:47 PM  (Reporting)  Ended SplitGroups 46 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 2 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Eyre Coote in Jamaica has been detached from group 1002692 II. British Detachment
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013169 Eyre Coote 3903 Jamaica toward 1013168 British Detachment, 3903 Jamaica, Pow:171, Count: 5(l 0/L 5/S 0)
4:53:47 PM  (Reporting)  Ended Check Leaders 9 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 72 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013170 Arethusa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 80 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013171 Topaze Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 76 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013172 Magnificent Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 70 in Commerce
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: -30 failed.
4:53:47 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 8900, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 27 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
4:53:47 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
4:53:47 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 29 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  CheckForLandResupply Barbados Force will resupply, in region 3908 Barbados
4:53:47 PM  (Reporting)  CheckForLandResupply II. British Detachment will resupply, in region 3903 Jamaica
4:53:47 PM  (Reporting)  CheckForLandResupply Coote' Force will resupply, in region 3903 Jamaica
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:102, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 4725, Region: 3908 Barbados
4:53:47 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 17 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 2 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 70 in Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 69 failed.
4:53:47 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 20500, Region: 3915 West India
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
4:53:47 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
4:53:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 134 Winchester, Pow:756, Count: 24(l 7/L 15/S 6)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 3rd London Bde has been merged into 1002231 Sir Rowland Hill(Sir Rowland Hill) in 1002203 English Home Army 134 Winchester
4:53:47 PM  (Reporting)  _PCO_ 2nd Union Brigade has been merged into 1002231 Sir Rowland Hill(Sir Rowland Hill) in 1002203 English Home Army 134 Winchester
4:53:47 PM  (Reporting)  _PCO_ RFA H. Bty Res. has been merged into 1002231 Sir Rowland Hill(Sir Rowland Hill) in 1002203 English Home Army 134 Winchester
4:53:47 PM  (Reporting)  _PCO_ 1st Household Brg. has been merged into 1002256 1st British Guards Div.(Sir George Cooke) in 1002203 English Home Army 134 Winchester
4:53:47 PM  (Reporting)  _PCO_ 1st London Bde has been merged into 1002256 1st British Guards Div.(Sir George Cooke) in 1002203 English Home Army 134 Winchester
4:53:47 PM  (Reporting)  _PCO_ 10th Light Brigade has been merged into 1002446 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002443 Lancaster Force 78 Lancaster
4:53:47 PM  (Reporting)  _PCO_ Lancaster Yeomanry has been merged into 1002446 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002443 Lancaster Force 78 Lancaster
4:53:47 PM  (Reporting)  _PCO_ Lancaster Bde has been merged into 1002446 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002443 Lancaster Force 78 Lancaster
4:53:47 PM  (Reporting)  _PCO_ Frasers Brigade has been merged into 1002446 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002443 Lancaster Force 78 Lancaster
4:53:47 PM  (Reporting)  _PCO_ Stalwart Bty has been merged into 1002446 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002443 Lancaster Force 78 Lancaster
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 297 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013175 British Detachment, 134 Winchester, Pow:452, Count: 6(l 1/L 6/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013176 British Detachment, 84 Hull, Pow:30, Count: 1(l 0/L 1/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013177 British Detachment, 134 Winchester, Pow:56, Count: 2(l 0/L 2/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013179 British Detachment, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013180 British Detachment, 137 Brighton, Pow:204, Count: 6(l 0/L 6/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013181 British Detachment, 126 Plymouth, Pow:49, Count: 2(l 0/L 2/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013182 British Detachment, 28 Limerick, Pow:38, Count: 1(l 0/L 1/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013183 British Detachment, 80 Leeds, Pow:43, Count: 1(l 0/L 1/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013184 British Detachment, 133 Portsmouth, Pow:67, Count: 2(l 0/L 2/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013186 British Detachment, 8 Belfast, Pow:50, Count: 2(l 0/L 2/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013187 British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013188 British Detachment, 140 Dover, Pow:67, Count: 2(l 0/L 2/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013189 British Detachment, 137 Brighton, Pow:60, Count: 2(l 1/L 1/S 0) created
4:53:47 PM  (Reporting)  Ended SplitGroups 354 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 4 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  _GAO_ Step 1 1003051 Birmingham Garrison, 105 Birmingham, Pow:54, Count: 2(l 0/L 2/S 0) is garrisoning region 105 Birmingham SelfVal 724
4:53:47 PM  (Reporting)  Agenda: Garrison, Value: 24250, Region: 105 Birmingham
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 27 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir Peregrine Maitland in Lancaster has been detached from group 1002443 Alexander Mackenzie Fraser
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord Cathcart in Hull has been detached from group 1002473 Hannover Expedition
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir William Erskine in Dublin has been detached from group 1002552 Ireland Force
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir David Baird in Cork has been detached from group 1002572 Disposable Force
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Colin Halkett in Winchester has been detached from group 1002203 English Home Army
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Thomas Douglas, Lord Selkirk in Winchester has been detached from group 1002203 English Home Army
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir George Murray in Brighton has been detached from group 1002368 III. British Detachment
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013195 Thomas Douglas, Lord Selkirk 134 Winchester toward 1013180 British Detachment, 137 Brighton, Pow:204, Count: 6(l 0/L 6/S 0) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013194 Sir Colin Halkett 134 Winchester toward 1003080 London Garrison, 118 London, Pow:192, Count: 7(l 0/L 5/S 2) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013193 Sir David Baird 32 Cork toward 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013191 Lord Cathcart 84 Hull toward 1002947 Hull Garrison, 84 Hull, Pow:26, Count: 2(l 0/L 1/S 1)
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013192 Sir William Erskine 16 Dublin toward 1013186 British Detachment, 8 Belfast, Pow:50, Count: 2(l 0/L 2/S 0) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013190 Sir Peregrine Maitland 78 Lancaster toward 1003051 Birmingham Garrison, 105 Birmingham, Pow:54, Count: 2(l 0/L 2/S 0) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013196 Sir George Murray 137 Brighton toward 1002368 III. British Detachment, 137 Brighton, Pow:61, Count: 2(l 0/L 1/S 1)
4:53:47 PM  (Reporting)  Ended Check Leaders 150 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 70 in Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013163 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2385, Region: 140 Dover
4:53:47 PM  (Reporting)  _AFA_ 1013197 4th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ Adding supply transport 1013197 4th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFA_ 1013198 3rd Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ Adding commerce 1013198 3rd Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFA_ 1013199 Vengeance Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 65 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013200 5th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007475 Thames Squadron chance: 0 failed.
4:53:47 PM  (Reporting)  _AFA_ 1007475 Thames Squadron has been given the mission Agenda: Naval Calling, Value: 6240, Region: 140 Dover
4:53:47 PM  (Reporting)  _AFA_ 1013201 Galloway Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 62 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013202 Liverpool Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 54 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 12222, Region: 4133 Baie de Somme
4:53:47 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 4868, Region: 98 Cardiff
4:53:47 PM  (Reporting)  _AFA_ 1013203 Actaeon Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 51 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013204 Clyde Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 90 %
4:53:47 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 25760, Region: 4133 Baie de Somme
4:53:47 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 10927, Region: 98 Cardiff
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 230 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 331
4:53:47 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  CheckForLandResupply Portsmouth Garrison will resupply, in region 133 Portsmouth
4:53:47 PM  (Reporting)  CheckForLandResupply Dover Garrison will resupply, in region 118 London
4:53:47 PM  (Reporting)  CheckForLandResupply Winchester Garrison will resupply, in region 133 Portsmouth
4:53:47 PM  (Reporting)  CheckForLandResupply English Home Army will resupply, in region 133 Portsmouth
4:53:47 PM  (Reporting)  CheckForLandResupply London Garrison will resupply, in region 118 London
4:53:47 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 98 Cardiff
4:53:47 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
4:53:47 PM  (Reporting)  CheckForLandResupply Disposable Force will resupply, in region 32 Cork
4:53:47 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 120 Yarmouth
4:53:47 PM  (Reporting)  CheckForLandResupply Birmingham Garrison will resupply, in region 105 Birmingham
4:53:47 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 112 Norwich
4:53:47 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 108 Leicester
4:53:47 PM  (Reporting)  CheckForLandResupply Ireland Force will resupply, in region 16 Dublin
4:53:47 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 79 Manchester
4:53:47 PM  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 87 Liverpool
4:53:47 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
4:53:47 PM  (Reporting)  CheckForLandResupply Scotland Force will resupply, in region 62 Glasgow
4:53:47 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 51 Aberdeen
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 84 Hull
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 87 Liverpool
4:53:47 PM  (Reporting)  CheckForLandResupply Douglas' Force will resupply, in region 133 Portsmouth
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 126 Plymouth
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 16 Dublin
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 80 Leeds
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
4:53:47 PM  (Reporting)  CheckForLandResupply Erskine' Force will resupply, in region 8 Belfast
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 140 Dover
4:53:47 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 69 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 16 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 8 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 48 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  _SPG_ Small Force Segment II 1013205 British Detachment, 3890 Nova Scotia, Pow:18, Count: 1(l 0/L 1/S 0) created
4:53:47 PM  (Reporting)  Ended SplitGroups 8 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 3 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013206 Laurel Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 49 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013207 Repulse Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7200, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007794 American Squadron chance: 0 failed.
4:53:47 PM  (Reporting)  _AFA_ 1007794 American Squadron has been given the mission Agenda: Naval Docking, Value: 3195, Region: 130 Bristol
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 56 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:53:47 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
4:53:47 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 44 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
4:53:47 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 49 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 49 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22885 AllOppPowLand: 27004 AllOwnPowNav: 40207 AllOppPowNav 8232
4:53:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 51 Land Ratio: 0.45 Land Core Ratio: 0.48  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1002613 Gibraltar Force (Pow.207)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Region 149 Lisboa Pick 87 SelfVal 1459 Need 225  no group candidate found
4:53:47 PM  (Reporting)  Region 159 Braga Pick 2 SelfVal 109 Need 225  no group candidate found
4:53:47 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 460) - evaluation skipped
4:53:47 PM  (Reporting)  Region 148 Elvas Pick 7 SelfVal 232 Need 225  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Secondary Region 852 Bremen Pick 63 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 59 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 39) - evaluation skipped
4:53:47 PM  (Reporting)  Region 332 Toulouse Pick 6 SelfVal 11 Need 506  no group candidate found
4:53:47 PM  (Reporting)  Region 420 Toulon Pick 16 SelfVal 22 Need 506  no group candidate found
4:53:47 PM  (Reporting)  Region 548 Lille Pick 10 SelfVal 15 Need 506  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 14 Land Ratio: 0.26 Land Core Ratio: 0.28  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
4:53:47 PM  (Reporting)  1002638 Malta Force (Pow.148)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Region 708 Palermo Pick 37 SelfVal 411 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 401) - evaluation skipped
4:53:47 PM  (Reporting)  Region 678 Napoli Pick 64 SelfVal 617 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 124 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 109 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 63 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 90 Need 386  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 7 Enemy armies: 8 Land Ratio: 1.16 Land Core Ratio: 1.28  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1002730 Barbados Force (Pow.102)
4:53:47 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
4:53:47 PM  (Reporting)  1002692 II. British Detachment (Pow.71)
4:53:47 PM  (Reporting)  1013168 Coote' Force (Pow.192)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 334) - evaluation skipped
4:53:47 PM  (Reporting)  Region 3902 Cuba Pick 13 SelfVal 77 Need 174  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
4:53:47 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 27 Need 101  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 90 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1003059 Plymouth Garrison (Pow.14)
4:53:47 PM  (Reporting)  1013181 III. British Detachment (Pow.49)
4:53:47 PM  (Reporting)  1003069 Portsmouth Garrison (Pow.25)
4:53:47 PM  (Reporting)  1013184 IV. British Detachment (Pow.67)
4:53:47 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
4:53:47 PM  (Reporting)  1013189 Paget E.' Force (Pow.60)
4:53:47 PM  (Reporting)  1013180 Douglas' Force (Pow.255)
4:53:47 PM  (Reporting)  1002368 Wessex Force (Pow.86)
4:53:47 PM  (Reporting)  1002996 Dover Garrison (Pow.52)
4:53:47 PM  (Reporting)  1013188 VI. British Detachment (Pow.67)
4:53:47 PM  (Reporting)  1002349 Kent Force (Pow.150)
4:53:47 PM  (Reporting)  1002964 Winchester Garrison (Pow.70)
4:53:47 PM  (Reporting)  1013177 VII. British Detachment (Pow.56)
4:53:47 PM  (Reporting)  1013175 Cooke' Force (Pow.452)
4:53:47 PM  (Reporting)  1002203 English Home Army (Pow.662)
4:53:47 PM  (Reporting)  1003080 London Garrison (Pow.283)
4:53:47 PM  (Reporting)  1003010 Cardiff Garrison (Pow.59)
4:53:47 PM  (Reporting)  1002978 Colchester Garrison (Pow.56)
4:53:47 PM  (Reporting)  1002901 Cork Garrison (Pow.19)
4:53:47 PM  (Reporting)  1002572 Disposable Force (Pow.289)
4:53:47 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.53)
4:53:47 PM  (Reporting)  1002314 Harwich Force (Pow.244)
4:53:47 PM  (Reporting)  1003051 Birmingham Garrison (Pow.76)
4:53:47 PM  (Reporting)  1013178 British Detachment (Pow.14)
4:53:47 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
4:53:47 PM  (Reporting)  1013182 Limerick Brigade (Pow.38)
4:53:47 PM  (Reporting)  1002956 Norwich Garrison (Pow.49)
4:53:47 PM  (Reporting)  1003043 Leicester Garrison (Pow.49)
4:53:47 PM  (Reporting)  1003019 Liverpool Garrison (Pow.14)
4:53:47 PM  (Reporting)  1013179 Liverpool Brigade (Pow.48)
4:53:47 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
4:53:47 PM  (Reporting)  1002552 Ireland Force (Pow.47)
4:53:47 PM  (Reporting)  1013187 VIII. British Detachment (Pow.50)
4:53:47 PM  (Reporting)  1002939 Manchester Garrison (Pow.46)
4:53:47 PM  (Reporting)  1013185 British Detachment (Pow.14)
4:53:47 PM  (Reporting)  1002947 Hull Garrison (Pow.35)
4:53:47 PM  (Reporting)  1013176 Hull Brigade (Pow.30)
4:53:47 PM  (Reporting)  1002473 Hannover Expedition (Pow.202)
4:53:47 PM  (Reporting)  1002929 Leeds Garrison (Pow.26)
4:53:47 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.295)
4:53:47 PM  (Reporting)  1013183 Leeds Brigade (Pow.43)
4:53:47 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
4:53:47 PM  (Reporting)  1013186 Erskine' Force (Pow.64)
4:53:47 PM  (Reporting)  1002987 Carlisle Garrison (Pow.55)
4:53:47 PM  (Reporting)  1003027 Newcastle Garrison (Pow.49)
4:53:47 PM  (Reporting)  1002498 Scotland Force (Pow.164)
4:53:47 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.14)
4:53:47 PM  (Reporting)  1002917 Perth Garrison (Pow.18)
4:53:47 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.18)
4:53:47 PM  (Reporting)  1002529 Highlands Force (Pow.76)
4:53:47 PM  (Reporting)  1002925 Inverness Garrison (Pow.18)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 270) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 34 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 270) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 87 Liverpool Pick 34 has enough garrison (Value: 269) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 126 Plymouth Pick 34 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 257) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 80 Leeds Pick 11 has enough garrison (Value: 102) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 105 Birmingham Pick 20 has enough garrison (Value: 54) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1002678 Upper Canada Force (Pow.40)
4:53:47 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.18)
4:53:47 PM  (Reporting)  1002683 Nova Scotia Force (Pow.49)
4:53:47 PM  (Reporting)  1002662 Lower Canada Force (Pow.95)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 46 has enough garrison (Value: 214) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 27 Land Ratio: 0.21 Land Core Ratio: 0.20  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
4:53:47 PM  (Reporting)  1002638 Malta Force (Pow.148)
4:53:47 PM  (Reporting)  1002613 Gibraltar Force (Pow.207)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 460) - evaluation skipped
4:53:47 PM  (Reporting)  Region 678 Napoli Pick 64 SelfVal 617 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 401) - evaluation skipped
4:53:47 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 124 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 420 Toulon Pick 16 SelfVal 22 Need 506  no group candidate found
4:53:47 PM  (Reporting)  Region 708 Palermo Pick 37 SelfVal 411 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 90 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 63 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 109 Need 386  no group candidate found
4:53:47 PM  (Reporting)  Region 417 Marseille Pick 3 SelfVal 7 Need 506  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 84 Enemy armies: 41 Land Ratio: 0.24 Land Core Ratio: 0.20  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1002613 Gibraltar Force (Pow.207)
4:53:47 PM  (Reporting)  1002730 Barbados Force (Pow.102)
4:53:47 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
4:53:47 PM  (Reporting)  1002692 II. British Detachment (Pow.71)
4:53:47 PM  (Reporting)  1013168 Coote' Force (Pow.192)
4:53:47 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
4:53:47 PM  (Reporting)  1003059 Plymouth Garrison (Pow.14)
4:53:47 PM  (Reporting)  1013181 III. British Detachment (Pow.49)
4:53:47 PM  (Reporting)  1003069 Portsmouth Garrison (Pow.25)
4:53:47 PM  (Reporting)  1013184 IV. British Detachment (Pow.67)
4:53:47 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
4:53:47 PM  (Reporting)  1013189 Paget E.' Force (Pow.60)
4:53:47 PM  (Reporting)  1013180 Douglas' Force (Pow.255)
4:53:47 PM  (Reporting)  1002368 Wessex Force (Pow.86)
4:53:47 PM  (Reporting)  1002996 Dover Garrison (Pow.52)
4:53:47 PM  (Reporting)  1013188 VI. British Detachment (Pow.67)
4:53:47 PM  (Reporting)  1002349 Kent Force (Pow.150)
4:53:47 PM  (Reporting)  1003010 Cardiff Garrison (Pow.59)
4:53:47 PM  (Reporting)  1002978 Colchester Garrison (Pow.56)
4:53:47 PM  (Reporting)  1002901 Cork Garrison (Pow.19)
4:53:47 PM  (Reporting)  1002572 Disposable Force (Pow.289)
4:53:47 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.53)
4:53:47 PM  (Reporting)  1002314 Harwich Force (Pow.244)
4:53:47 PM  (Reporting)  1002956 Norwich Garrison (Pow.49)
4:53:47 PM  (Reporting)  1003019 Liverpool Garrison (Pow.14)
4:53:47 PM  (Reporting)  1013179 Liverpool Brigade (Pow.48)
4:53:47 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
4:53:47 PM  (Reporting)  1002552 Ireland Force (Pow.47)
4:53:47 PM  (Reporting)  1013187 VIII. British Detachment (Pow.50)
4:53:47 PM  (Reporting)  1002947 Hull Garrison (Pow.35)
4:53:47 PM  (Reporting)  1013176 Hull Brigade (Pow.30)
4:53:47 PM  (Reporting)  1002473 Hannover Expedition (Pow.202)
4:53:47 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.295)
4:53:47 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
4:53:47 PM  (Reporting)  1013186 Erskine' Force (Pow.64)
4:53:47 PM  (Reporting)  1002987 Carlisle Garrison (Pow.55)
4:53:47 PM  (Reporting)  1003027 Newcastle Garrison (Pow.49)
4:53:47 PM  (Reporting)  1002498 Scotland Force (Pow.164)
4:53:47 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.14)
4:53:47 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.18)
4:53:47 PM  (Reporting)  1002529 Highlands Force (Pow.76)
4:53:47 PM  (Reporting)  1002925 Inverness Garrison (Pow.18)
4:53:47 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.18)
4:53:47 PM  (Reporting)  1002683 Nova Scotia Force (Pow.49)
4:53:47 PM  (Reporting)  1002662 Lower Canada Force (Pow.95)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 337 Need 506  no group candidate found
4:53:47 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 179 AINeed 60
4:53:47 PM  (Reporting)  Agenda: Defend, Value: 11635, Region: 517 Jersey
4:53:47 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 460) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 87 Liverpool Pick 34 has enough garrison (Value: 269) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 270) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 270) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 334) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 126 Plymouth Pick 34 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Region 852 Bremen Pick 63 SelfVal 370 Need 60  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 46 has enough garrison (Value: 214) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 34 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Region 3902 Cuba Pick 13 SelfVal 77 Need 174  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Region 149 Lisboa Pick 87 SelfVal 1459 Need 225  no group candidate found
4:53:47 PM  (Reporting)  Region 497 Brest Pick 11 SelfVal 16 Need 890  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 257) - evaluation skipped
4:53:47 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 211 Need 225  no group candidate found
4:53:47 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Region 519 Cherbourg Pick 4 SelfVal 8 Need 506  no group candidate found
4:53:47 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 27 Need 101  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 439 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 49 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 49 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013208 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ Adding commerce 1013208 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFA_ 1013209 America Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6400, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013210 Lively Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 80 %
4:53:47 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 17712, Region: 4303 Canary Islands
4:53:47 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Docking, Value: 6237, Region: 3912 West Africa
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013211 Glasgow Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7900, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013212 Clyde Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007371 Boulogne Observers chance: -50 failed.
4:53:47 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Docking, Value: 6438, Region: 852 Bremen
4:53:47 PM  (Reporting)  _AFA_ 1013213 Russell Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in North Sea Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 122 %
4:53:47 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 75423, Region: 4133 Baie de Somme
4:53:47 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Docking, Value: 18720, Region: 852 Bremen
4:53:47 PM  (Reporting)  _AFA_ 1013214 Cardiff Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3924 North Sea Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013215 Severn Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 122 %
4:53:47 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 55419, Region: 4126 Cap de la Hague
4:53:47 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Docking, Value: 14314, Region: 852 Bremen
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007550 Rochefort Blockade Auto success as amphib is planned and Probability was 77 %
4:53:47 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 16000, Region: 4181 Ostfriesieche Inseln
4:53:47 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Docking, Value: 5481, Region: 852 Bremen
4:53:47 PM  (Reporting)  _AFA_ 1013216 Euphrates Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
4:53:47 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Docking, Value: 8053, Region: 852 Bremen
4:53:47 PM  (Reporting)  _AFA_ 1013217 Norhumberland Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 9600, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in North Sea Trade
4:53:47 PM  (Reporting)  _AFA_ 1013218 Imperieuse Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013219 Menelaus Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 112 %
4:53:47 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32384, Region: 4555 Haitian Sea
4:53:47 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Docking, Value: 7712, Region: 852 Bremen
4:53:47 PM  (Reporting)  _AFA_ 1013220 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  _AFO_ Adding commerce 1013220 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:47 PM  (Reporting)  _AFA_ 1013221 Montrose Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 122 %
4:53:47 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 95152, Region: 4555 Haitian Sea
4:53:47 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Docking, Value: 22790, Region: 852 Bremen
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 999 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:47 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:47 PM  (Reporting)  Leader 1013166 Sir John Stuart relocated to 678 Napoli
4:53:47 PM  (Reporting)  Ended Collect Leaders 2 ms
4:53:47 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:47 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:3.41) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.85) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.47) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.45 - Core:0.48 - Nav:1.96) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 149 Lisboa in theater 336 Spanish Peninsula
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:695, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
4:53:47 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:695, Count: 6(l 1/L 5/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:53:47 PM  (Reporting)  1007575-Atlantic Fleet Power:695 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013217 Norhumberland Sq., 4278 El Ferrol, Pow:96, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9600, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9600, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  1013217-Norhumberland Sq. Power:96 Health:100% El Ferrol>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 9600
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013218 Imperieuse Sq., 4278 El Ferrol, Pow:89, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade
4:53:47 PM  (Reporting)  1013218-Imperieuse Sq. Power:89 Health:100% El Ferrol>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8900
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013219 Menelaus Sq., 4278 El Ferrol, Pow:53, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  1013219-Menelaus Sq. Power:53 Health:100% El Ferrol>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:207, Count: 2(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 211 Gibraltar
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 24843, Region: 211 Gibraltar
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 211 Gibraltar
4:53:47 PM  (Reporting)  1002613-Gibraltar Force Power:207 Health:100% Gibraltar>Gibraltar Mission:Resupply Fitness:100% Need:0 Threat:117 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4292 Cape Trafalgar, Pow:2494, Count: 19(l 2/L 15/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4291 Costa de la Luz
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 95152, Region: 4555 Haitian Sea
4:53:47 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 22790, Region: 852 Bremen
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 95152, Region: 4555 Haitian Sea
4:53:47 PM  (Reporting)  1007609-Mediterranean Fleet Power:2494 Health:100% Cape Trafalgar>Haitian Sea Mission:Naval Superiority Fitness:76% Need:0 Threat:0 GoalValue: 95152
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013221 Montrose Sq., 4292 Cape Trafalgar, Pow:62, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013221-Montrose Sq. Power:62 Health:100% Cape Trafalgar>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013220 17th Transport Sq., 4292 Cape Trafalgar, Pow:14, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  1013220-17th Transport Sq. Power:14 Health:100% Cape Trafalgar>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.91) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:478, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
4:53:47 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:478, Count: 6(l 1/L 2/S 3)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:53:47 PM  (Reporting)  1007371-Boulogne Observers Power:478 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013211 Glasgow Sq., 4135 Pas de Calais, Pow:79, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7900, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7900, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013211-Glasgow Sq. Power:79 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7900
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013212 Clyde Sq., 4135 Pas de Calais, Pow:62, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013212-Clyde Sq. Power:62 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4545, Region: 517 Jersey
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11635, Region: 517 Jersey
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11635, Region: 517 Jersey
4:53:47 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:39 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 11635
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:1216, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
4:53:47 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:1216, Count: 11(l 2/L 8/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:53:47 PM  (Reporting)  1007402-Channel Fleet Power:1216 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013215 Severn Sq., 4259 Pointe du Raz, Pow:69, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013215-Severn Sq. Power:69 Health:100% Pointe du Raz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013214 Cardiff Sq., 4259 Pointe du Raz, Pow:53, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3924 North Sea Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3924 North Sea Trade
4:53:47 PM  (Reporting)  1013214-Cardiff Sq. Power:53 Health:100% Pointe du Raz>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:494, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
4:53:47 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:494, Count: 7(l 1/L 5/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:53:47 PM  (Reporting)  1007550-Rochefort Blockade Power:494 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.26 - Core:0.28 - Nav:0.20) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013166 Sir John Stuart is doing nothing in Napoli  Power: 0  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:148, Count: 2(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7080, Region: 718 Valetta
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7080, Region: 718 Valetta
4:53:47 PM  (Reporting)  1002638-Malta Force Power:148 Health:100% Valetta>Valetta Mission:Keep Position Fitness:59% Need:0 Threat:0 GoalValue: 7080
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.16 - Core:1.28 - Nav:2.84) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
4:53:47 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:47 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:47 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
4:53:47 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  Ended AI Gather Units 0 ms
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:192, Count: 6(l 1/L 5/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  1013168-Coote' Force Power:192 Health:100% Jamaica>Jamaica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:71, Count: 3(l 0/L 1/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  1002692-II. British Detachment Power:71 Health:100% Jamaica>Jamaica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013172 Magnificent Sq., 3903 Jamaica, Pow:65, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013172-Magnificent Sq. Power:65 Health:100% Jamaica>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6500
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013170 Arethusa Sq., 3903 Jamaica, Pow:53, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013170-Arethusa Sq. Power:53 Health:100% Jamaica>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013171 Topaze Sq., 3903 Jamaica, Pow:53, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013171-Topaze Sq. Power:53 Health:100% Jamaica>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) Keeping only the Garrison goal for 3903 Jamaica
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 3903 Jamaica, Pow:516, Count: 7(l 1/L 3/S 3)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4554 Jamaican Sea
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 8900, Region: 3903 Jamaica
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4554 Jamaican Sea
4:53:47 PM  (Reporting)  1007715-Jamaca Squadron Power:516 Health:100% Jamaica>Jamaican Sea Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
4:53:47 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:53:47 PM  (Reporting)  1007753-West Indies Squadron Power:800 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013216 Euphrates Sq., 4556 Caraibbean Sea, Pow:53, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013216-Euphrates Sq. Power:53 Health:100% Caraibbean Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:102, Count: 2(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3908 Barbados
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4725, Region: 3908 Barbados
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3908 Barbados
4:53:47 PM  (Reporting)  1002730-Barbados Force Power:102 Health:100% Barbados>Barbados Mission:Resupply Fitness:100% Need:0 Threat:155 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  _ATG__ 1013173 British Detachment West India Going against objective: 3917 Bengale
4:53:47 PM  (Reporting)  _ATG__ 1013174 British Detachment West India Going against objective: 3917 Bengale
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 3915 West India, Pow:1184, Count: 16(l 2/L 9/S 5)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 80000, Region: 4304 Coast of Carnatic
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 20500, Region: 3915 West India
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 80000, Region: 4304 Coast of Carnatic
4:53:47 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% West India>Coast of Carnatic Mission:Attack Fitness:80% Need:0 Threat:0 GoalValue: 80000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013174 British Detachment is doing nothing in West India  Power: 62  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013173 British Detachment is doing nothing in West India  Power: 28  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
4:53:47 PM  (Reporting)  _GTU_ 1003059 Plymouth Garrison, 126 Plymouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002368 Wessex Force, 137 Brighton, Pow:86, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002349 Kent Force, 140 Dover, Pow:150, Count: 5(l 1/L 3/S 1) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1013175 Cooke' Force, 134 Winchester, Pow:452, Count: 6(l 1/L 6/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002314 Harwich Force, 120 Yarmouth, Pow:244, Count: 11(l 1/L 8/S 2) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1003019 Liverpool Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002947 Hull Garrison, 84 Hull, Pow:35, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002473 Hannover Expedition, 84 Hull, Pow:202, Count: 3(l 2/L 2/S 1) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002929 Leeds Garrison, 80 Leeds, Pow:26, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002987 Carlisle Garrison, 72 Carlisle, Pow:55, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002913 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002917 Perth Garrison, 53 Perth, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1002925 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ Starting merge 20 at start
4:53:47 PM  (Reporting)  _GTU_ Finished merge 19 now
4:53:47 PM  (Reporting)  _GTU_ Harwich Force seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Hannover Expedition seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Cooke' Force seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
4:53:47 PM  (Reporting)  _GTU_ Kent Force A transport fleet is heading toward the group, setting it to Wait for load
4:53:47 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
4:53:47 PM  (Reporting)  _GTU_ Perth Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Wessex Force seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Portsmouth Force seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Aberdeen Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Edinburgh Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ VIII. British Detachment seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Inverness Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Leeds Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Carlisle Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Liverpool Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Plymouth Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
4:53:47 PM  (Reporting)  Ended AI Gather Units 26 ms
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  _ATG__ 1013178 British Detachment Birmingham Going against objective: 118 London
4:53:47 PM  (Reporting)  _ATG__ 1013185 British Detachment Manchester Going against objective: 118 London
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002925 Inverness Garrison Inverness Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002925-Inverness Garrison Power:18 Health:100% Inverness>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 51 Aberdeen, Pow:76, Count: 4(l 1/L 2/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
4:53:47 PM  (Reporting)  1002529-Highlands Force Power:76 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002921 Aberdeen Garrison Aberdeen Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002921-Aberdeen Garrison Power:18 Health:100% Aberdeen>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 53 Perth, Pow:18, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002917 Perth Garrison Perth Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002917-Perth Garrison Power:18 Health:100% Perth>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002913 Edinburgh Garrison Edinburgh Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002913-Edinburgh Garrison Power:14 Health:100% Edinburgh>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002498 Scotland Force, 62 Glasgow, Pow:164, Count: 10(l 1/L 7/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 62 Glasgow
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 62 Glasgow
4:53:47 PM  (Reporting)  1002498-Scotland Force Power:164 Health:100% Glasgow>Glasgow Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 70 Newcastle, Pow:49, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
4:53:47 PM  (Reporting)  1003027-Newcastle Garrison Power:49 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 72 Carlisle, Pow:55, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002987 Carlisle Garrison Carlisle Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002987-Carlisle Garrison Power:55 Health:100% Carlisle>Winchester Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 25
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013186 Erskine' Force, 8 Belfast, Pow:64, Count: 3(l 1/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 8 Belfast
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 8 Belfast
4:53:47 PM  (Reporting)  1013186-Erskine' Force Power:64 Health:100% Belfast>Belfast Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002886 Belfast Garrison Belfast Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002886-Belfast Garrison Power:17 Health:100% Belfast>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013183 Leeds Brigade, 80 Leeds, Pow:43, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:53:47 PM  (Reporting)  1013183-Leeds Brigade Power:43 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002443 Alexander Mackenzie Fraser, 78 Lancaster, Pow:295, Count: 1(l 1/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:47 PM  (Reporting)  1002443-Alexander Mackenzie Fraser Power:295 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002929 Leeds Garrison, 80 Leeds, Pow:26, Count: 2(l 0/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002929 Leeds Garrison Leeds Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002929-Leeds Garrison Power:26 Health:100% Leeds>Winchester Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 84 Hull, Pow:237, Count: 6(l 3/L 3/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002473 Hannover Expedition Hull Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002473-Hannover Expedition Power:237 Health:100% Hull>Winchester Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013176 Hull Brigade, 84 Hull, Pow:30, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 84 Hull
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 84 Hull
4:53:47 PM  (Reporting)  1013176-Hull Brigade Power:30 Health:100% Hull>Hull Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013185 British Detachment is doing nothing in Manchester  Power: 14  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 79 Manchester, Pow:46, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:47 PM  (Reporting)  1002939-Manchester Garrison Power:46 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1013187 VIII. British Detachment Dublin Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1013187-VIII. British Detachment Power:50 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002552 Ireland Force, 16 Dublin, Pow:47, Count: 3(l 0/L 1/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 16 Dublin
4:53:47 PM  (Reporting)  1002552-Ireland Force Power:47 Health:100% Dublin>Dublin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002897 Dublin Garrison Dublin Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002897-Dublin Garrison Power:14 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013179 Liverpool Brigade, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:47 PM  (Reporting)  1013179-Liverpool Brigade Power:48 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003019 Liverpool Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
4:53:47 PM  (Reporting)  1003019 Liverpool Garrison Liverpool Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1003019-Liverpool Garrison Power:14 Health:100% Liverpool>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 108 Leicester, Pow:49, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
4:53:47 PM  (Reporting)  1003043-Leicester Garrison Power:49 Health:100% Leicester>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 112 Norwich, Pow:49, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
4:53:47 PM  (Reporting)  1002956-Norwich Garrison Power:49 Health:100% Norwich>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013182 Limerick Brigade, 28 Limerick, Pow:38, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 16 Dublin
4:53:47 PM  (Reporting)  1013182-Limerick Brigade Power:38 Health:100% Limerick>Dublin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002905 Limerick Garrison Limerick Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002905-Limerick Garrison Power:14 Health:100% Limerick>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013178 British Detachment is doing nothing in Birmingham  Power: 14  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003051 Birmingham Garrison, 105 Birmingham, Pow:76, Count: 3(l 1/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 24250, Region: 105 Birmingham
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:47 PM  (Reporting)  1003051-Birmingham Garrison Power:76 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:6 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002314 Harwich Force, 120 Yarmouth, Pow:244, Count: 11(l 1/L 8/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002314 Harwich Force Yarmouth Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002314-Harwich Force Power:244 Health:100% Yarmouth>Winchester Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 120 Yarmouth, Pow:53, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:53:47 PM  (Reporting)  1003035-Yarmouth Garrison Power:53 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002572 Disposable Force, 32 Cork, Pow:289, Count: 11(l 2/L 6/S 3)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 32 Cork
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 32 Cork
4:53:47 PM  (Reporting)  1002572-Disposable Force Power:289 Health:100% Cork>Cork Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002901 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002901 Cork Garrison Cork Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002901-Cork Garrison Power:19 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002978 Colchester Garrison, 122 Colchester, Pow:56, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:53:47 PM  (Reporting)  1002978-Colchester Garrison Power:56 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013199 Vengeance Sq., 118 London, Pow:49, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013199-Vengeance Sq. Power:49 Health:100% London>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013200 5th Transport Sq., 118 London, Pow:28, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013200-5th Transport Sq. Power:28 Health:100% London>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013197 4th Transport Sq., 118 London, Pow:8, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  1013197-4th Transport Sq. Power:8 Health:100% London>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013198 3rd Transport Sq., 118 London, Pow:5, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  1013198-3rd Transport Sq. Power:5 Health:100% London>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013163 II. Fleet, 118 London, Pow:4, Count: 2(l 0/L 0/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2385, Region: 140 Dover
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2385, Region: 140 Dover
4:53:47 PM  (Reporting)  1013163-II. Fleet Power:4 Health:100% London>Dover Mission:Naval Calling Fitness:90% Need:0 Threat:0 GoalValue: 2385
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 98 Cardiff, Pow:59, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
4:53:47 PM  (Reporting)  1003010-Cardiff Garrison Power:59 Health:100% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003080 London Garrison, 118 London, Pow:283, Count: 8(l 1/L 5/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:53:47 PM  (Reporting)  1003080-London Garrison Power:283 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1007475 Thames Squadron, 118 London, Pow:153, Count: 4(l 0/L 4/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 6240, Region: 140 Dover
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 6240, Region: 140 Dover
4:53:47 PM  (Reporting)  1007475-Thames Squadron Power:153 Health:100% London>Dover Mission:Naval Calling Fitness:96% Need:0 Threat:0 GoalValue: 6240
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 134 Winchester, Pow:662, Count: 11(l 4/L 5/S 5)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  1002203-English Home Army Power:662 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013175 Cooke' Force, 134 Winchester, Pow:452, Count: 6(l 1/L 6/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
4:53:47 PM  (Reporting)  1013175-Cooke' Force Power:452 Health:100% Winchester>Winchester Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013177 VII. British Detachment, 134 Winchester, Pow:56, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  1013177-VII. British Detachment Power:56 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002964 Winchester Garrison, 134 Winchester, Pow:70, Count: 2(l 0/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  1002964-Winchester Garrison Power:70 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002349 Kent Force, 140 Dover, Pow:150, Count: 5(l 1/L 3/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
4:53:47 PM  (Reporting)  1002349-Kent Force Power:150 Health:100% Dover>Dover Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013202 Liverpool Sq., 140 Dover, Pow:69, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013202-Liverpool Sq. Power:69 Health:100% Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6900
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013201 Galloway Sq., 140 Dover, Pow:62, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013201-Galloway Sq. Power:62 Health:100% Dover>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013188 VI. British Detachment, 140 Dover, Pow:67, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
4:53:47 PM  (Reporting)  1013188-VI. British Detachment Power:67 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002996 Dover Garrison, 140 Dover, Pow:52, Count: 2(l 0/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:53:47 PM  (Reporting)  1002996-Dover Garrison Power:52 Health:100% Dover>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1620, Count: 16(l 2/L 13/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:53:47 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1620, Count: 16(l 2/L 13/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
4:53:47 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:1620, Count: 16(l 2/L 13/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:53:47 PM  (Reporting)  1007304-Home Fleet Power:1620 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013213 Russell Sq., 4134 Strait of Dover, Pow:96, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013213-Russell Sq. Power:96 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 9600
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002368 Wessex Force, 137 Brighton, Pow:86, Count: 3(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002368 Wessex Force Brighton Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002368-Wessex Force Power:86 Health:100% Brighton>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013180 Douglas' Force, 137 Brighton, Pow:255, Count: 7(l 1/L 6/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  1013180-Douglas' Force Power:255 Health:100% Brighton>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013189 Paget E.' Force, 137 Brighton, Pow:60, Count: 2(l 1/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  1013189-Paget E.' Force Power:60 Health:100% Brighton>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007451 Medway Squadron, 140 Dover, Pow:245, Count: 5(l 1/L 4/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:53:47 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 140 Dover, Pow:245, Count: 5(l 1/L 4/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4129 Beachy Head
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 12222, Region: 4133 Baie de Somme
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4129 Beachy Head
4:53:47 PM  (Reporting)  1007451-Medway Squadron Power:245 Health:100% Dover>Beachy Head Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
4:53:47 PM  (Reporting)  1002408 Portsmouth Force Portsmouth Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1002408-Portsmouth Force Power:54 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013204 Clyde Sq., 133 Portsmouth, Pow:79, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7900, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013204-Clyde Sq. Power:79 Health:100% Portsmouth>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7900
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013203 Actaeon Sq., 133 Portsmouth, Pow:35, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013203-Actaeon Sq. Power:35 Health:100% Portsmouth>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013184 IV. British Detachment, 133 Portsmouth, Pow:67, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  1013184-IV. British Detachment Power:67 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007510 Portsmouth Squadron, 133 Portsmouth, Pow:558, Count: 9(l 1/L 7/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:53:47 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 133 Portsmouth, Pow:558, Count: 9(l 1/L 7/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4128 Isle of Wight
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 25760, Region: 4133 Baie de Somme
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 25760, Region: 4133 Baie de Somme
4:53:47 PM  (Reporting)  1007510-Portsmouth Squadron Power:558 Health:100% Portsmouth>Baie de Somme Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 25760
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003069 Portsmouth Garrison, 133 Portsmouth, Pow:25, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:47 PM  (Reporting)  1003069-Portsmouth Garrison Power:25 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013181 III. British Detachment, 126 Plymouth, Pow:49, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
4:53:47 PM  (Reporting)  1013181-III. British Detachment Power:49 Health:100% Plymouth>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 126 Plymouth, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 134 Winchester
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 134 Winchester
4:53:47 PM  (Reporting)  1003059 Plymouth Garrison Plymouth Health: 100 % will target  1002203 English Home Army
4:53:47 PM  (Reporting)  1003059-Plymouth Garrison Power:14 Health:100% Plymouth>Winchester Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
4:53:47 PM  (Reporting)  _GTU_ 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:47 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:47 PM  (Reporting)  _GTU_ Nova Scotia Militia gathering toward primary region (short distance)
4:53:47 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
4:53:47 PM  (Reporting)  Ended AI Gather Units 1 ms
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 95  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013207 Repulse Sq., 3890 Nova Scotia, Pow:72, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7200, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7200, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  1013207-Repulse Sq. Power:72 Health:100% Nova Scotia>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7200
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013206 Laurel Sq., 3890 Nova Scotia, Pow:62, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  1013206-Laurel Sq. Power:62 Health:100% Nova Scotia>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002683 Nova Scotia Force, 3890 Nova Scotia, Pow:49, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:53:47 PM  (Reporting)  1002683-Nova Scotia Force Power:49 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:18, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
4:53:47 PM  (Reporting)  1013205-Nova Scotia Militia Power:18 Health:100% Nova Scotia>Lower Canada Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1007794 American Squadron, 3890 Nova Scotia, Pow:226, Count: 4(l 1/L 1/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3195, Region: 130 Bristol
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
4:53:47 PM  (Reporting)  1007794-American Squadron Power:226 Health:100% Nova Scotia>Caraibbean Sea Mission:Attack Fitness:10% Need:0 Threat:0 GoalValue: 10000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:40, Count: 2(l 1/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:53:47 PM  (Reporting)  1002678-Upper Canada Force Power:40 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.22 - Nav:3.47) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:362, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
4:53:47 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:362, Count: 4(l 1/L 3/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:53:47 PM  (Reporting)  1007688-African Squadron Power:362 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013209 America Sq., 4559 Gulf of Guinea, Pow:64, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6400, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6400, Region: 3926 Northeast Atlantic Trade
4:53:47 PM  (Reporting)  1013209-America Sq. Power:64 Health:100% Gulf of Guinea>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6400
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013210 Lively Sq., 4559 Gulf of Guinea, Pow:53, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  1013210-Lively Sq. Power:53 Health:100% Gulf of Guinea>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013208 9th Transport Sq., 4559 Gulf of Guinea, Pow:28, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:47 PM  (Reporting)  1013208-9th Transport Sq. Power:28 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:3.41) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.21 - Core:0.20 - Nav:0.85) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.24 - Core:0.20 - Nav:1.47) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:53:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 9 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Adding stack 1013168 Coote' Force, 3903 Jamaica, Pow:192, Count: 6(l 1/L 5/S 0)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 16 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Adding stack 1013180 Douglas' Force, 137 Brighton, Pow:255, Count: 7(l 1/L 6/S 0)
4:53:47 PM  (Reporting)  Adding stack 1013175 Cooke' Force, 134 Winchester, Pow:452, Count: 6(l 1/L 6/S 0)
4:53:47 PM  (Reporting)  Adding stack 1003080 London Garrison, 118 London, Pow:283, Count: 8(l 1/L 5/S 2)
4:53:47 PM  (Reporting)  Adding stack 1002572 Disposable Force, 32 Cork, Pow:289, Count: 11(l 2/L 6/S 3)
4:53:47 PM  (Reporting)  Adding stack 1002314 Harwich Force, 120 Yarmouth, Pow:244, Count: 11(l 1/L 8/S 2)
4:53:47 PM  (Reporting)  Adding stack 1002498 Scotland Force, 62 Glasgow, Pow:164, Count: 10(l 1/L 7/S 2)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:47 PM  (Reporting)  1013170 Arethusa Sq. will be merged into 1013171 Topaze Sq. in region Jamaica
4:53:47 PM  (Reporting)  1013211 Glasgow Sq. will be merged into 1013212 Clyde Sq. in region Pas de Calais
4:53:47 PM  (Reporting)  AI Process done in  11281 ms
4:53:47 PM  (Reporting)  Processing  1000003 Russia
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 2200 Expected 144 Balance -15
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 3000 Expected 101 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 1000 Expected 101 Balance -12
4:53:47 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 72 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Engagment Points Availability Plentiful Stock 20 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 600 Expected 29 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 11 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Proposing to 1000019 Sweden
4:53:47 PM  (Reporting)  Checking 66 Request Foreign Access
4:53:47 PM  (Reporting)  Still checking 66 Request Foreign Access
4:53:47 PM  (Reporting)  Item is a Various entry, chance -5
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Sweden chance -5
4:53:47 PM  (Reporting)  Proposing to 1000039 Chechenia
4:53:47 PM  (Reporting)  Checking 23 Request Supply Right
4:53:47 PM  (Reporting)  Proposing to 1000026 Moldavia
4:53:47 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
4:53:47 PM  (Reporting)  Checking 66 Request Foreign Access
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 116 ms
4:53:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2622 Tosno
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1784 Urziceni
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 4439 Eastern Cyrenaican Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 3347 Michurinsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2267 Al Basra
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3660 Vale
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 453 Oyonax
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 2896 Nossivka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3966 Po
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3390 Poretskoie
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 185 target region was 2991 Noghinsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3623 Karachaevsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3950 Estuaire de la Garonne
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3066 Orel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2938 Mechtchov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 203 Acedo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1373 Lublin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 37 Ullapool
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 3487 Novo Rogachek
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2681 Biezankovici
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2871 Rechikov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3866 Borgholm
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2336 Haifa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 95 Aberystwyth
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4227 Gotland
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1697 Barcs
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 787 Den Haag
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 35 target region was 3027 Touma
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 3189 Rostov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 3952 Garonne
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1034 Stargard
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2829 Soroca
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3513 Kharabali
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4558 Rio de La Plata Estuary
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2915 Dyatkovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 185 target region was 3579 Stavropol
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 314 Port Mahon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4472 Coast of Judea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1742 Prizren
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1612 Ekenaes
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1558 Naessjoe
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 852 Bremen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1971 Aydin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3457 Kazanskaia
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2935 Volosta Pianitsa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4432 Cyrenaican Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2129 Afrin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2865 Tcherkassy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3553 Timashevsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 444 Annecy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 493 Segre
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 532 Gisors
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3266 Bor
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4229 Visby Bay
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4269 Pertuis Breton
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 988 Cottbus
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 641 Rimini
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 3278 Nijni Novogorod
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 870 Braunschweig
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2605 Schisselburg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3042 Mikhailov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3012 Yurevets
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2348 As Salt
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2738 Retchytsa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1655 Travnik
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2718 Novaia Lyuba
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3384 Kiria
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4053 Al Furat
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 404 Severac
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2322 Masyaf
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4438 Southeastern Ionian Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4000 Drava Confluent
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3244 Syava
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3447 Arkadak
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3406 Ruzaevka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 755 Chimay
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 4313 Costa Brava
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4476 Cyprus Channel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2738 Retchytsa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1613 Porkkala
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 950 Travemuende
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 717 Siracusa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 64 % to be played in 2580 Reval
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4142 St-Abb's Head
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2332 Al Quaryatayn
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3136 Velikomikhaylovska
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 3839 Bir Harraga
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3972 Moselle Confluent
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3137 Novy Oskol
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 490 Beaugency
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4178 Nordfriesiche Inseln
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 158 Villa Real
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2895 Sevchenkove
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1409 Plock
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3121 Vilshany
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1137 Olmuetz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4176 Horst Bank
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2100 Kovancilar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2441 Plunge
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 378 Briare
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4206 Bornholm
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 900 Ulm
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1522 Sarpsborg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3084 Yastrebovka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 786 Rotterdam
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1920 Amfissa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1679 Makarska
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 868 Salzwedel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4110 Bristol Channel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 129 Weymouth
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 3284 Vacha
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 1600 Norrtaelje
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 360 Niort
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1020 Sprottau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 669 Chieti
4:53:47 PM  (Reporting)  Ended HandleRegionsDecisions 2662 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 300
4:53:47 PM  (Reporting)  Money Level 6 Amount 2200
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 1000
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
4:53:47 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
4:53:47 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 56
4:53:47 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 243
4:53:47 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 37
4:53:47 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 149
4:53:47 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 47
4:53:47 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 448
4:53:47 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
4:53:47 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 60
4:53:47 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
4:53:47 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 179 Guard Heavy Cavalry Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 31
4:53:47 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
4:53:47 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 35
4:53:47 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
4:53:47 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
4:53:47 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
4:53:47 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
4:53:47 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 222
4:53:47 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
4:53:47 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
4:53:47 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
4:53:47 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
4:53:47 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
4:53:47 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
4:53:47 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
4:53:47 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
4:53:47 PM  (Reporting)  Number of Draw 9
4:53:47 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
4:53:47 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
4:53:47 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
4:53:47 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
4:53:47 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  _BNU Buying Unit Don Cossacks Pulk 1805 Family ID Cavalry Area Recruitment Area: Cossacks
4:53:47 PM  (Reporting)  Picking 192 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 7 Requested 0 In Pool 19
4:53:47 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Russia
4:53:47 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
4:53:47 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  _BNU Buying Unit Jaeger Brigade 1805 Family ID Militia Area Recruitment Area: Russia
4:53:47 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 1000 1326 WSU 300 16 Money 2200 824
4:53:47 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 1000 1326 WSU 300 16 Money 2200 824
4:53:47 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:53:47 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 1000 1286 WSU 300 16 Money 2200 992
4:53:47 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 1000 1336 WSU 300 36 Money 2200 924
4:53:47 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
4:53:47 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 1000 1086 WSU 300 16 Money 2200 816
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 4 71 ms
4:53:47 PM  (Reporting)  AI Process done in  3119 ms
4:53:47 PM  (Reporting)  Processing  1000004 Austria
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 2500 Expected 122 Balance -8
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 2500 Expected 85 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Very High Stock 300 Expected 85 Balance -11
4:53:47 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 61 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Engagment Points Availability Plentiful Stock 15 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 24 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 6 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Proposing to 1000014 Wrttemberg
4:53:47 PM  (Reporting)  Checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Item is a Various entry, chance 7
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Wrttemberg chance 7
4:53:47 PM  (Reporting)  Proposing to 1000020 Tuscany
4:53:47 PM  (Reporting)  Checking 66 Request Foreign Access
4:53:47 PM  (Reporting)  Still checking 66 Request Foreign Access
4:53:47 PM  (Reporting)  Item is a Various entry, chance 17
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Foreign Access toward Tuscany chance 17
4:53:47 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
4:53:47 PM  (Reporting)  Proposing to 1000026 Moldavia
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 34 ms
4:53:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4156 Grimstad Cape
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3238 Sevastopol
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1921 Levadia
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1226 Rimavska Sobota
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1837 Koznitza
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2750 Luhyny
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2405 Cairo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4008 Danube Estuary
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4208 Pommern Bucht
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 3988 Vistula
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1677 Split
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2941 Loukhnov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4400 Hvar Channel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 673 Bari
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2398 Asyut
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 151 Santarem
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 1638 Rauma
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3761 Setif
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4452 Saronic Gulf
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3848 Gazzala
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3302 Mukhtolovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 988 Cottbus
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 688 Taranto
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3984 Bobr Confluent
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2130 Kilis
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1799 Bacau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4121 Ouessant
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2530 Salaspils
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1711 Zajecar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1376 Ivangorod
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2428 Dundaga
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2911 Kilmovitchy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1916 Agrinon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3353 Zametchino
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3557 Pavlovskaia
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 406 Millau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 155 target region was 1343 Snyatin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 123 Penzance
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 567 Thionville
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1800 Birlad
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1946 Karacabey
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 489 Chaumont
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2954 Kachin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4348 Cap Corse
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1169 Lienz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3718 Azrou
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1193 Moedling
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3023 Kameshkovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3544 Maloorlovskiy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3044 Kremyonki
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1995 Bozan
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 871 Wolffenbuettel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1546 Torsas
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2361 Al Arad
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 678 Napoli
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2041 Karapinar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1282 Bekecsaba
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 959 Lindholz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2139 Bulanik
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1979 Alasehir
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2464 Subacius
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1663 Novo Mesto
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3257 Unzha
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 469 Vesoul
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 173 Gijon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1596 Nasby
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3432 Kvahlinsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1530 Gothenburg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3199 Mohyliv
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 317 Bayonne
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2545 Skrudaliena
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2001 Beypazan
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 514 Laval
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3336 Gryazi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 330 Castelsarrasin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1616 Sveaborg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 648 Firenze
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3831 Suluq
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1807 Cagul
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4420 Coast of Djerba
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 41 Dornoch
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1139 Tischnowitz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1986 Akdag
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 61 Dunbar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4153 Flekkefjord
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 569 Metz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4151 Boknafjord
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3494 Sarepta
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3812 Gharyan
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2513 Stary Darochi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 163 Coruna
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 212 Cadiz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2894 Litky
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1238 Slavskoie
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 809 Bad Godesberg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1231 Putnok
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4215 West Baltic Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 82 target region was 1342 Krasno
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4491 Skyros
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 879 Marburg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2756 Lutsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4287 South Lusitanian Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 598 Imperia
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2301 Anbar
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3671 Telavi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3943 Douro Estuary
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 484 Sens
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1843 Sofia
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3580 Mostovskoy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 30 target region was 1271 Nagykanisza
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1837 Koznitza
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3614 Urus Martan
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4468 Eastern Mediterranean Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2026 Cide
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 774 St Niklaas
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2145 Ahlat
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 94 Aberaeron
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 92 % to be played in 1303 Klausenburg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  Ended HandleRegionsDecisions 2026 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 300
4:53:47 PM  (Reporting)  Money Level 6 Amount 2500
4:53:47 PM  (Reporting)  Conscripts Level 5 Amount 300
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
4:53:47 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
4:53:47 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 792
4:53:47 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 1224
4:53:47 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 576
4:53:47 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 1584
4:53:47 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
4:53:47 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
4:53:47 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
4:53:47 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
4:53:47 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
4:53:47 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
4:53:47 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
4:53:47 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
4:53:47 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
4:53:47 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
4:53:47 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
4:53:47 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 495
4:53:47 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
4:53:47 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
4:53:47 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
4:53:47 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
4:53:47 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
4:53:47 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
4:53:47 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
4:53:47 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
4:53:47 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
4:53:47 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
4:53:47 PM  (Reporting)  Number of Draw 8
4:53:47 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 2500 152
4:53:47 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
4:53:47 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:53:47 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
4:53:47 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 396 WSU 300 68 Money 2500 456
4:53:47 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 396 WSU 300 68 Money 2500 456
4:53:47 PM  (Reporting)  Picking 310 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 386 WSU 300 48 Money 2500 348
4:53:47 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 396 WSU 300 68 Money 2500 456
4:53:47 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 396 WSU 300 68 Money 2500 456
4:53:47 PM  (Reporting)  Picking 310 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 386 WSU 300 48 Money 2500 348
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
4:53:47 PM  (Reporting)  AI Process done in  2276 ms
4:53:47 PM  (Reporting)  Processing  1000005 Prussia
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:47 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 5781 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 392 > 494
4:53:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 409 ms
4:53:47 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 1800 Expected 95 Balance -7
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 2500 Expected 66 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 300 Expected 66 Balance -7
4:53:47 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 48 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Engagment Points Availability Plentiful Stock 10 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 19 Balance 0
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5781 Overall power (enemies): 0 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5145
4:53:47 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:47 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Final Gather Region for  342 Germany : 861 Hannover
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Ended InitAndDumpData Prussia 981 ms
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 7 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Proposing to 1000010 Hannover
4:53:47 PM  (Reporting)  Checking 32 Request Passage Right
4:53:47 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:47 PM  (Reporting)  Item is a Various entry, chance 42
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Request Passage Right toward Hannover
4:53:47 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
4:53:47 PM  (Reporting)  Checking 3 Promise Local Support
4:53:47 PM  (Reporting)  Still checking 3 Promise Local Support
4:53:47 PM  (Reporting)  Item is a Various entry, chance 5
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Promise Local Support toward Holy Roman Empire
4:53:47 PM  (Reporting)  Proposing to 1000017 Saxony
4:53:47 PM  (Reporting)  Checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Item is a Various entry, chance 58
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Propose State Visit toward Saxony
4:53:47 PM  (Reporting)  Proposing to 1000003 Russia
4:53:47 PM  (Reporting)  Checking 4 Offer Defensive Treaty
4:53:47 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
4:53:47 PM  (Reporting)  Item is a Various entry, chance 26
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Offer Defensive Treaty toward Russia chance 26
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
4:53:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 595 Vercelli
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3628 Gagra
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2977 Voskresensk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3877 Laishevo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2881 Oster
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3247 Kotelnich
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 2702 Brest Litovsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4186 Texel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4341 Mediterranean Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3260 Semenov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 926 Memmingen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 1847 Stip
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3086 Gubkin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1475 Skive
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2625 Luga
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3308 Sundryn
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 977 Tangemunde
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2797 Popilnya
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3761 Setif
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3817 Misratah
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 677 Casserta
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1021 Penzig
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1737 Kavaja
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3354 Viryatino
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 243 La Serena
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4416 Eastern Ionian Sea
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1790 Hirlau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2605 Schisselburg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 2529 Riga
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2975 Ozery
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3157 Stary Oskol
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2966 Yaroslav
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1358 Starachowice
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1966 Soeke
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3041 Novomichurinsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1909 Larissa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 74 Cumberland
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 4672 Ruegen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 158 Villa Real
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3878 Privolzshkiy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2555 Muhu
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3426 Kirsanov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3334 Lev
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4189 Dogger Bank
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3255 Ouren
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 118 London
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2675 Iezeritche
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 876 Werningerode
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 194 Burgos
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4402 Mare Adriatico
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3881 Norrland
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3080 Kurchatov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 937 Straubing
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1447 Neman
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2271 Al Hayyaniyah
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1947 Bandirma
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4353 Golfo di Gaeta
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 72 % to be played in 1455 Grodno
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3580 Mostovskoy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1042 Schlawe
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1199 Zistersdon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 156 Oporto
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1388 Warszawa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3374 Anna
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3653 Ardahan
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 821 Landau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 362 La Roche sur Yon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1288 Mohacs
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 4225 Akmenrags
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 201 Miranda
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3090 Kolontaevka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 978 Burg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2055 Alaca
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2905 Demidov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4161 Skagerrak
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1062 Regenz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2761 Dubno
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2772 Starokonstantinov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3442 Zolotoye
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2311 Hajin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2716 Salihorsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1418 Kolno
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3078 Dmitryev Lgovsky
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3560 Temriuk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3188 Taganrog
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3122 Mashivka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2428 Dundaga
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 786 Rotterdam
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1539 Trelleborg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1976 Usak
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2702 Brest Litovsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4046 Lake Ilmen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 994 Torgau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 702 Oristano
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2747 Belokorovitchy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3599 Chegem
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3202 Pershotravensk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2472 Vilnius
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3609 Gudermes
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1021 Penzig
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 869 Magdeburg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1921 Levadia
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 512 Mayenne
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2663 Dno
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1230 Oezd
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1858 Smoljan
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3221 Akimovka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2641 Volodinsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 356 Ile d'Olron
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3028 Kashimov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 468 Belfort
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1118 Prag
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1466 Esbjerg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3644 Kutaisi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 900 Ulm
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 749 Brugge
4:53:47 PM  (Reporting)  Ended HandleRegionsDecisions 2072 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 300
4:53:47 PM  (Reporting)  Money Level 6 Amount 1800
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 300
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
4:53:47 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
4:53:47 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
4:53:47 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
4:53:47 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1152
4:53:47 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
4:53:47 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
4:53:47 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
4:53:47 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
4:53:47 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
4:53:47 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
4:53:47 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
4:53:47 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
4:53:47 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
4:53:47 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
4:53:47 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
4:53:47 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
4:53:47 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
4:53:47 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
4:53:47 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
4:53:47 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
4:53:47 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
4:53:47 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
4:53:47 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
4:53:47 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
4:53:47 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
4:53:47 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
4:53:47 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
4:53:47 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
4:53:47 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
4:53:47 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 1800 180
4:53:47 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 1800 152
4:53:47 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 1800 152
4:53:47 PM  (Reporting)  Picking 376 Invalid Garrison 1805
4:53:47 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 1800 144
4:53:47 PM  (Reporting)  Picking 352 Mixed Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 10 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 1800 180
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 32 ms
4:53:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:47 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
4:53:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:47 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:134, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:48, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008498 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1005188 Warchau Nachschubtruppe, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010923 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004787 Knigreich Preussen, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1005180 Berlin Nachschubtruppe, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008489 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008480 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:232, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008470 Ostsee Flotte, 1419 Danzig, Pow:68, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:102, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:53:47 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
4:53:47 PM  (Reporting)  _DCR_ 1005099 Lecoq 'Korps', 994 Torgau, Pow:77, Count: 6(l 1/L 3/S 2) will reinforce threatened border 913 Bayreuth
4:53:47 PM  (Reporting)  Ended GarrisonBorders 367 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  _PGS_ Gathered this stack 1004792 Preussen Armee, 973 Berlin, Pow:369, Count: 9(l 4/L 3/S 2)
4:53:47 PM  (Reporting)  _PGS_ Adding this stack 1005117 VII. Armeekorps Reserve, 973 Berlin, Pow:345, Count: 21(l 4/L 13/S 4)
4:53:47 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004792 Preussen Armee, 973 Berlin, Pow:730, Count: 30(l 8/L 16/S 6)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 595 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1004928 Jung-Larish is now in Privileged Combine in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 1004926 Oldwig von Natzmer is now in Privileged Combine in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 1004924 Wrtemberg is now in Privileged Combine in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 1005100 Lecoq is now in Privileged Combine in 1005099 Lecoq 'Korps' 994 Torgau
4:53:47 PM  (Reporting)  _PCO_ 1005066 Renbow is now in Privileged Combine in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 1005068 Arnim is now in Privileged Combine in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 1005064 Gebhard Leberecht von Blcher is now in Privileged Combine in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld is now in Privileged Combine in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ 1004982 Julius von Grawert is now in Privileged Combine in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ 1004900 Siegmund von Prittwitz is now in Privileged Combine in 1004897 II. Armeekorps Westprussen 973 Berlin
4:53:47 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1004924 III. Armeekorps Sudpr.(Wrtemberg) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1004924 III. Armeekorps Sudpr.(Wrtemberg) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ Wurtemberg-Pletz has been merged into 1004924 III. Armeekorps Sudpr.(Wrtemberg) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 12 Reitende Bte has been merged into 1004924 III. Armeekorps Sudpr.(Wrtemberg) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ Schack has been merged into 1004924 III. Armeekorps Sudpr.(Wrtemberg) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 11. Bte has been merged into 1004924 III. Armeekorps Sudpr.(Wrtemberg) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 4. Brigade has been merged into 1004924 III. Armeekorps Sudpr.(Wrtemberg) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ Stochs has been merged into 1004926 Oldwig von Natzmer(Oldwig von Natzmer) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ Kohler-Gettkant has been merged into 1004926 Oldwig von Natzmer(Oldwig von Natzmer) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 3. Brigade has been merged into 1004926 Oldwig von Natzmer(Oldwig von Natzmer) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 5. Brigade has been merged into 1004926 Oldwig von Natzmer(Oldwig von Natzmer) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ Voss-Brusewitz has been merged into 1004928 Jung-Larish(Jung-Larish) in 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ Osten has been merged into 1005100 Lecoq Korps(Lecoq) in 1005099 Lecoq 'Korps' 994 Torgau
4:53:47 PM  (Reporting)  _PCO_ Charcot has been merged into 1005100 Lecoq Korps(Lecoq) in 1005099 Lecoq 'Korps' 994 Torgau
4:53:47 PM  (Reporting)  _PCO_ Lettow has been merged into 1005100 Lecoq Korps(Lecoq) in 1005099 Lecoq 'Korps' 994 Torgau
4:53:47 PM  (Reporting)  _PCO_ ErbPrinz Artillerie has been merged into 1005100 Lecoq Korps(Lecoq) in 1005099 Lecoq 'Korps' 994 Torgau
4:53:47 PM  (Reporting)  _PCO_ Borstell has been merged into 1005064 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1005064 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 3. Brigade has been merged into 1005064 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 21 Reitende Bte has been merged into 1005064 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ Wobeser has been merged into 1005064 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1005064 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ Bunting has been merged into 1004982 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1004982 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ 15 Reitende Bte has been merged into 1004982 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ 13. Bte has been merged into 1004982 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ Eberhard has been merged into 1004982 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1004982 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ Schimmelpfenning has been merged into 1004982 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1004900 Siegmund von Prittwitz(Siegmund von Prittwitz) in 1004897 II. Armeekorps Westprussen 973 Berlin
4:53:47 PM  (Reporting)  _PCO_ Usedom Brigade has been merged into 1004900 Siegmund von Prittwitz(Siegmund von Prittwitz) in 1004897 II. Armeekorps Westprussen 973 Berlin
4:53:47 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1004900 Siegmund von Prittwitz(Siegmund von Prittwitz) in 1004897 II. Armeekorps Westprussen 973 Berlin
4:53:47 PM  (Reporting)  _PCO_ 10 Reitende Bte has been merged into 1004900 Siegmund von Prittwitz(Siegmund von Prittwitz) in 1004897 II. Armeekorps Westprussen 973 Berlin
4:53:47 PM  (Reporting)  _PCO_ 1004928 Jung-Larish 3 has his Privileged Combine status revoked 1004923 III. Armeekorps Sudprussen 1025 Breslau
4:53:47 PM  (Reporting)  _PCO_ 1005066 Renbow 1 has his Privileged Combine status revoked 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 1005068 Arnim 1 has his Privileged Combine status revoked 1005063 VI. Armeekorps Westfalen 869 Magdeburg
4:53:47 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld 1 has his Privileged Combine status revoked 1004981 IV. Armeekorps Oberschlesien 1037 Kuestrin
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 581 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013223 Prussian Detachment, 968 Stettin, Pow:131, Count: 7(l 1/L 6/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013224 Prussian Detachment, 973 Berlin, Pow:181, Count: 6(l 0/L 6/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013225 Prussian Detachment, 973 Berlin, Pow:244, Count: 9(l 4/L 5/S 0) created
4:53:47 PM  (Reporting)  Ended SplitGroups 486 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 3 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Wartensleben in Berlin has been detached from group 1013225 Gneisenau' Force
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Orange in Berlin has been detached from group 1013225 Gneisenau' Force
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Friedrich von Kalckreuth in Stettin has been detached from group 1005014 Kuhnheim' Force
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl von Braunschweig in Berlin has been detached from group 1004792 Preussen Armee
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Bogislav von Tauentzien in Berlin has been detached from group 1004792 Preussen Armee
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Anton von L'Estocq in Berlin has been detached from group 1004897 Prittwitz' Force
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Karl von Hirschfeld in Kuestrin has been detached from group 1004981 IV. Armeekorps Oberschlesien
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Magdeburg has been detached from group 1005063 VI. Armeekorps Westfalen
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment V) Jung-Larish in Breslau has been detached from group 1004923 Wrtemberg' Force
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013230 Bogislav von Tauentzien 973 Berlin toward 1013224 Prussian Detachment, 973 Berlin, Pow:181, Count: 6(l 0/L 6/S 0)
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013232 Karl von Hirschfeld 1037 Kuestrin toward 1013224 Tauentzien' Force, 973 Berlin, Pow:223, Count: 7(l 1/L 6/S 0) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013231 Anton von L'Estocq 973 Berlin toward 1013224 Tauentzien' Force, 973 Berlin, Pow:223, Count: 8(l 2/L 6/S 0)
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013228 Friedrich von Kalckreuth 968 Stettin toward 1013223 Prussian Detachment, 968 Stettin, Pow:131, Count: 7(l 1/L 6/S 0)
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013229 Karl von Braunschweig 973 Berlin toward 1005014 Kuhnheim' Force, 968 Stettin, Pow:202, Count: 8(l 1/L 4/S 3) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1013226 Wartensleben 973 Berlin toward 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:375, Count: 19(l 3/L 11/S 5) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1013234 Jung-Larish 1025 Breslau toward 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:462, Count: 20(l 4/L 11/S 5) Relocating
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013233 Arnim 869 Magdeburg toward 1013225 Gneisenau' Force 973 Berlin Affinity 68 Relocating
4:53:47 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013227 Orange 973 Berlin toward 1013223 Kalckreuth' Force 968 Stettin Affinity 60 Relocating
4:53:47 PM  (Reporting)  Ended Check Leaders 441 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 160
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  _BDA_ - Build Depot 1013235 Prussian Detachment, 968 Stettin, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Stettin
4:53:47 PM  (Reporting)  Agenda: Build Depot, Value: 32000, Region: 968 Stettin
4:53:47 PM  (Reporting)  _BDA_ 11 groups can build a depot in theater Theater_Germany
4:53:47 PM  (Reporting)  _BDA_ 13  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 231 ms
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  CheckForLandResupply Lecoq 'Korps' will resupply, in region 869 Magdeburg
4:53:47 PM  (Reporting)  CheckForLandResupply Preussen Armee will resupply, in region 973 Berlin
4:53:47 PM  (Reporting)  CheckForLandResupply Braunschweig' Force will resupply, in region 968 Stettin
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 6 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5781 AllOppPowLand: 0 AllOwnPowNav: 2 AllOppPowNav 0
4:53:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 27 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.444)
4:53:47 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.92)
4:53:47 PM  (Reporting)  1005063 VI. Armeekorps Westfalen (Pow.255)
4:53:47 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.223)
4:53:47 PM  (Reporting)  1004897 Prittwitz' Force (Pow.147)
4:53:47 PM  (Reporting)  1013225 Gneisenau' Force (Pow.244)
4:53:47 PM  (Reporting)  1013224 L'Estocq' Force (Pow.272)
4:53:47 PM  (Reporting)  1004792 Preussen Armee (Pow.409)
4:53:47 PM  (Reporting)  1013235 VAK Naschbub (Pow.0)
4:53:47 PM  (Reporting)  1005014 Braunschweig' Force (Pow.195)
4:53:47 PM  (Reporting)  1013223 Kalckreuth' Force (Pow.182)
4:53:47 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.462)
4:53:47 PM  (Reporting)  1004886 Ostpreussen K. (Pow.97)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Secondary Region 1025 Breslau Pick 31 has enough garrison (Value: 134) - evaluation skipped
4:53:47 PM  (Reporting)  Region 838 Kassel Pick 17 SelfVal 373 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 947 Hamburg Pick 37 has enough garrison (Value: 75) - evaluation skipped
4:53:47 PM  (Reporting)  Region 900 Ulm Pick 19 SelfVal 397 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 94) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 36 has enough garrison (Value: 75) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 1419 Danzig Pick 51 has enough garrison (Value: 232) - evaluation skipped
4:53:47 PM  (Reporting)  Region 908 Rothenburg Pick 2 SelfVal 101 Need 60  no group candidate found
4:53:47 PM  (Reporting)  Region 888 Frankfurt Pick 15 SelfVal 330 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Region 914 Nuernberg Pick 19 SelfVal 522 Need 60  no group candidate found
4:53:47 PM  (Reporting)  Region 861 Hannover Pick 46 SelfVal 790 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Region 852 Bremen Pick 29 SelfVal 554 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 27 has enough garrison (Value: 102) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 968 Stettin Pick 18 has enough garrison (Value: 212) - evaluation skipped
4:53:47 PM  (Reporting)  Region 901 Stuttgart Pick 9 SelfVal 233 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 8 has enough garrison (Value: 103) - evaluation skipped
4:53:47 PM  (Reporting)  Region 909 Wuerzburg Pick 4 SelfVal 122 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Region 934 Muenchen Pick 38 SelfVal 677 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 1072 Posen Pick 20 has enough garrison (Value: 75) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 1006 Dresden Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 199 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 16 has enough garrison (Value: 92) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 994 Torgau Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 346 Need 60  no group candidate found
4:53:47 PM  (Reporting)  Region 835 Dortmund Pick 14 SelfVal 317 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 1456 Memel Pick 7 has enough garrison (Value: 75) - evaluation skipped
4:53:47 PM  (Reporting)  Region 932 Regensburg Pick 7 SelfVal 202 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Region 827 Minden Pick 9 SelfVal 239 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Region 870 Braunschweig Pick 14 SelfVal 406 Need 60  no group candidate found
4:53:47 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 87 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 1019 Glogau Pick 5 has enough garrison (Value: 75) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 999 Leipzig Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 988 Cottbus Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Region 828 Muenster Pick 2 SelfVal 81 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Region 892 Karlsruhe Pick 2 SelfVal 77 Need 101  no group candidate found
4:53:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 216 ms
4:53:47 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:47 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:47 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:47 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.66) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
4:53:47 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1025 Breslau, Pow:444, Count: 6(l 2/L 4/S 2) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:255, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:223, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1004897 Prittwitz' Force, 973 Berlin, Pow:147, Count: 4(l 1/L 2/S 2) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1013225 Gneisenau' Force, 973 Berlin, Pow:244, Count: 8(l 3/L 5/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1013224 L'Estocq' Force, 973 Berlin, Pow:272, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:182, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:462, Count: 21(l 5/L 11/S 5) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:97, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
4:53:47 PM  (Reporting)  _GTU_ Starting merge 9 at start
4:53:47 PM  (Reporting)  _GTU_ Finished merge 8 now
4:53:47 PM  (Reporting)  _GTU_ 1013224 L'Estocq' Force, 973 Berlin, Pow:406, Count: 17(l 6/L 11/S 0) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1025 Breslau, Pow:444, Count: 6(l 2/L 4/S 2) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:462, Count: 21(l 5/L 11/S 5) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:182, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:255, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  _GTU_ 1004897 Prittwitz' Force, 973 Berlin, Pow:147, Count: 4(l 1/L 2/S 2) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:223, Count: 3(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:97, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
4:53:47 PM  (Reporting)  Ended AI Gather Units 85 ms
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  _GTG_ 1004787 Knigreich Preussen, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is garrisoning 973 Berlin and will absorb 1005180 Berlin Nachschubtruppe
4:53:47 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  _ATG__ 1004923 Wrtemberg' Force Breslau Going against objective: 934 Muenchen
4:53:47 PM  (Reporting)  _ATG__ 1005063 VI. Armeekorps Westfalen Magdeburg Going against objective: 914 Nuernberg
4:53:47 PM  (Reporting)  _ATG__ 1004981 IV. Armeekorps Oberschlesien Kuestrin Going against objective: 900 Ulm
4:53:47 PM  (Reporting)  _ATG__ 1004897 Prittwitz' Force Berlin Going against objective: 900 Ulm
4:53:47 PM  (Reporting)  _ATG__ 1013224 L'Estocq' Force Berlin Going against objective: 900 Ulm
4:53:47 PM  (Reporting)  _ATG__ 1013223 Kalckreuth' Force Stettin Going against objective: 934 Muenchen
4:53:47 PM  (Reporting)  _ATG__ 1004821 I. Armeekorps Ostprussen Danzig Going against objective: 895 Freiburg Brisgau
4:53:47 PM  (Reporting)  _ATG__ 1004886 Ostpreussen K. Koenigsberg Going against objective: 909 Wuerzburg
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 33 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1004886 Ostpreussen K. is doing nothing in Koenigsberg  Power: 97  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008470 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1004821 I. Armeekorps Ostprussen is doing nothing in Danzig  Power: 462  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008480 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013223 Kalckreuth' Force is doing nothing in Stettin  Power: 182  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1005014 Braunschweig' Force, 968 Stettin, Pow:195, Count: 8(l 2/L 4/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 968 Stettin
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 968 Stettin
4:53:47 PM  (Reporting)  1005014-Braunschweig' Force Power:195 Health:100% Stettin>Stettin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013235 VAK Naschbub, 968 Stettin, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 32000, Region: 968 Stettin
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 32000, Region: 968 Stettin
4:53:47 PM  (Reporting)  1013235-VAK Naschbub Power:0 Health:100% Stettin>Stettin Mission:Build Depot Fitness:64% Need:0 Threat:0 GoalValue: 32000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008489 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 968 Stettin
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1004792 Preussen Armee, 973 Berlin, Pow:409, Count: 13(l 2/L 5/S 6)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 973 Berlin
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 973 Berlin
4:53:47 PM  (Reporting)  1004792-Preussen Armee Power:409 Health:100% Berlin>Berlin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013224 L'Estocq' Force is doing nothing in Berlin  Power: 406  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1004897 Prittwitz' Force is doing nothing in Berlin  Power: 147  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 223  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1005063 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 255  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 994 Torgau, Pow:92, Count: 2(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
4:53:47 PM  (Reporting)  1005099-Lecoq 'Korps' Power:92 Health:100% Torgau>Magdeburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1004923 Wrtemberg' Force is doing nothing in Breslau  Power: 444  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 8 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Adding stack 1013224 L'Estocq' Force, 973 Berlin, Pow:406, Count: 17(l 6/L 11/S 0)
4:53:47 PM  (Reporting)  Adding stack 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:462, Count: 21(l 5/L 11/S 5)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:47 PM  (Reporting)  AI Process done in  6682 ms
4:53:47 PM  (Reporting)  Processing  1000006 Spain
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:47 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
4:53:47 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
4:53:47 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 336 Spanish Peninsula
4:53:47 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
4:53:47 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
4:53:47 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 1578 OppPow Land: 232 OwnPow Nav : 2005 OppPow Nav : 2487
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.67 5.00 Reg Count: 186 > 226
4:53:47 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3613 OppPow Land: 33 OwnPow Nav : 1102 OppPow Nav : 2098
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 3.49 3.64 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
4:53:47 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:53:47 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1684
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:53:47 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
4:53:47 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 337 OppPow Land: 463 OwnPow Nav : 638 OppPow Nav : 1304
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.62 Ratio Nav/NavCore: 0.31 0.68 Reg Count: 7 > 11
4:53:47 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5299 OppPow Land: 4524 OwnPow Nav : 3933 OppPow Nav : 8960
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:53:47 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 823 OppPow Land: 9 OwnPow Nav : 0 OppPow Nav : 1153
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 2.91 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:53:47 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 880 OppPow Land: 405 OwnPow Nav : 822 OppPow Nav : 1684
4:53:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
4:53:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 762 ms
4:53:47 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 1750 Expected 99 Balance -12
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 2000 Expected 69 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 69 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 300 Expected 69 Balance -8
4:53:47 PM  (Reporting)  War supplies Availability Plentiful Stock 200 Expected 50 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 20 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Engagment Points Availability Plentiful Stock 5 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 20 Balance 0
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3095
4:53:47 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2360
4:53:47 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
4:53:47 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:53:47 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
4:53:47 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:53:47 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:53:47 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3613 Overall power (enemies): 33 Ratio: 3.49
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
4:53:47 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1102 Overall power (enemies): 2098 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 337 Overall power (enemies): 463 Ratio: 0.46
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  290
4:53:47 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 638 Overall power (enemies): 1304 Nav Ratio: 0.31
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1578 Overall power (enemies): 232 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6748
4:53:47 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2005 Overall power (enemies): 2487 Nav Ratio: 0.67
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 64 Overall power (enemies): 0 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:53:47 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 696 Overall power (enemies): 0 Ratio: 5.00
4:53:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:47 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 822 Overall power (enemies): 1684 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1153 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:53:47 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3933 Overall power (enemies): 8960 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1102 Overall power (enemies): 2098 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 638 Overall power (enemies): 1304 Nav Ratio: 0.31
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2005 Overall power (enemies): 2487 Nav Ratio: 0.67
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 822 Overall power (enemies): 1684 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1153 Nav Ratio: 0.20
4:53:47 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3933 Overall power (enemies): 8960 Nav Ratio: 0.20
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:47 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
4:53:47 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
4:53:47 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 212 Cadiz
4:53:47 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
4:53:47 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:47 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
4:53:47 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
4:53:47 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Ended InitAndDumpData Spain 1522 ms
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 9 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  Checking wars, we have 1 underway
4:53:47 PM  (Reporting)  In the war vs 1000002 Great Britain WS is 0 waiting for loser to propose instead, skipping eval.
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Proposing to 1000001 France
4:53:47 PM  (Reporting)  Checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Item is a Various entry, chance 34
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose State Visit toward France
4:53:47 PM  (Reporting)  Proposing to 1000028 Algeria
4:53:47 PM  (Reporting)  Checking 23 Request Supply Right
4:53:47 PM  (Reporting)  Still checking 23 Request Supply Right
4:53:47 PM  (Reporting)  Item is a Various entry, chance 0
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Algeria chance 0
4:53:47 PM  (Reporting)  Proposing to 1000024 Portugal
4:53:47 PM  (Reporting)  Checking 32 Request Passage Right
4:53:47 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:47 PM  (Reporting)  Item is a Various entry, chance -3
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
4:53:47 PM  (Reporting)  Proposing to 1000002 Great Britain
4:53:47 PM  (Reporting)  Checking 17 Offer Peace
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
4:53:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2974 Klimovsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 182 Leon
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3426 Kirsanov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1133 Welsen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1337 Lemberg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1256 Mukhatchevo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 80 Leeds
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3978 Elbe
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 516 Guernesey
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3726 Ouezzane
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4399 Dalmatian Coast
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3392 Perezov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2506 Navahrudak
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4259 Pointe du Raz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 240 Cabeza
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2275 Zubayr
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1823 Mangalia
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2931 Toupik
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2590 Kingisepp
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 175 % to be played in 207 San Sebastian
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3427 Irgavino
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3625 Teberda
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2550 Pytalawa
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1197 Presburg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1516 Harddanger
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 189 Sahagun
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1106 Ceske
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1280 Debrecen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2106 Develi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 659 Terni
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2144 Mus
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1408 Modlin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 145 target region was 249 Alcantara
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3176 Lugansk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2722 Starobin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 236 Ardila
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1567 Ulricehamm
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2398 Asyut
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 15 target region was 16 Dublin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2958 Sonkovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3178 Biryukove
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 548 Lille
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 209 Pamplona
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 189 Sahagun
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2351 Gaza
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 121 Ipswich
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1801 Gheorghe
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 188 Valladolid
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2471 Jonava
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 241 target region was 543 Abbeville
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2424 Dorbiany
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1340 Stryj
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4031 Don
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 310 Ribas
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 169 Chaves
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 30 Waterford
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4367 Capo Spartivento
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3286 Vorsma
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3225 Kalanchak
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1827 Tolbuhin
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1067 Bromberg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2977 Voskresensk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 2549 Baltinava
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3414 Veshkayma
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 1065 Starogard
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1414 Drweca
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3710 El Jadida
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2005 Amasra
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3681 Igdir
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 278 Somosierra
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1158 Linz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3492 Balikley
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2627 Batetskiy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 749 Brugge
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3911 La Plata
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4507 Ozero Bay
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1529 Lysekil
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2916 Desnogorsk
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3289 Kstovo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1684 Metkovic
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3133 Stoipel
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3021 Sodinka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1528 Hogstorp
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1764 Tirgu Jiu
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2215 Ar Raqqah
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1034 Stargard
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1842 Samokov
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 284 Soria
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 84 Hull
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 184 Ciudad Rodrigo
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 1074 Leisen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1740 Korce
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1240 Szombathely
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1534 Halmstad
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4268 Atlantic Ocean
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 432 Orange
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 718 Valetta
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 204 Casalareina
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2025 Aydincik
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 307 Barcelona
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2035 Golbasi
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2420 Sidi Barrani
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 254 Avila
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 743 Andermatt
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2832 Ilintsy
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1026 Brieg
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1376 Ivangorod
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3102 Stretskivka
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 878 Bebra
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1136 Reichenau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4507 Ozero Bay
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 3768 Constantine
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 989 Dessau
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1014 Gorlitz
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4365 Capo del Falcone
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2622 Tosno
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 84 Hull
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3381 Tyurlema
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1597 Lindholmen
4:53:47 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2428 Dundaga
4:53:47 PM  (Reporting)  Ended HandleRegionsDecisions 2231 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 200
4:53:47 PM  (Reporting)  Money Level 6 Amount 1750
4:53:47 PM  (Reporting)  Conscripts Level 4 Amount 300
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 186
4:53:47 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 46
4:53:47 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 35
4:53:47 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 46
4:53:47 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 206
4:53:47 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 112
4:53:47 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 35
4:53:47 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 149
4:53:47 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
4:53:47 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 198
4:53:47 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 140
4:53:47 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
4:53:47 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
4:53:47 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
4:53:47 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
4:53:47 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
4:53:47 PM  (Reporting)  Number of Draw 12
4:53:47 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 144
4:53:47 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 152
4:53:47 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 152
4:53:47 PM  (Reporting)  Picking 236 Marine Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 240
4:53:47 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
4:53:47 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
4:53:47 PM  (Reporting)  Picking 229 Walloon Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 480 WSU 200 0 Money 1750 324
4:53:47 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 480 WSU 200 0 Money 1750 324
4:53:47 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 480 WSU 200 0 Money 1750 268
4:53:47 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
4:53:47 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
4:53:47 PM  (Reporting)  Picking 229 Walloon Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 600 WSU 200 0 Money 1750 468
4:53:47 PM  (Reporting)  Picking 229 Walloon Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 600 WSU 200 0 Money 1750 468
4:53:47 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 300 600 WSU 200 0 Money 1750 432
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 2 53 ms
4:53:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008317 Escuadra de El Ferrol
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008287 Escuadra de Cadiz
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
4:53:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008378 Escuadra de Cuba
4:53:47 PM  (Reporting)  Ended ManageFleetsComposition 210 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:53:47 PM  (Reporting)  Ended CallFleet 0 ms
4:53:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:47 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:64, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004163 Guarnicin Sevilla, 215 Sevilla, Pow:79, Count: 4(l 1/L 3/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:30, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004123 Guarnicin Badajoz, 241 Badajoz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010583 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:30, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004255 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:30, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:60, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:429, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  _LFG_ 1004030 Gobernor de Florida, 3900 Florida, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:47 PM  (Reporting)  Ended LockFixedGroups 1 ms
4:53:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:53:47 PM  (Reporting)  Agenda: Garrison, Value: 17400, Region: 3722 Ceuta
4:53:47 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:53, Count: 4(l 1/L 2/S 1) will reinforce threatened border 3722 Ceuta
4:53:47 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 3905 Santo Domingo
4:53:47 PM  (Reporting)  _DCR_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) will reinforce threatened border 3905 Santo Domingo
4:53:47 PM  (Reporting)  Ended GarrisonBorders 672 ms
4:53:47 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:53:47 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:53:47 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:53:47 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:53:47 PM  (Reporting)  Ended ProcessAgents Spain 164 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 57 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 3 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Mediterranean Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.63954532230627
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1004065 Marques de Villacampo is now in Privileged Combine in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
4:53:47 PM  (Reporting)  _PCO_ 1004036 Don Tomas de Zerain is now in Privileged Combine in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ 1004034 Salazar is now in Privileged Combine in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004065 Marques de Villacampo(Marques de Villacampo) in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
4:53:47 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004065 Marques de Villacampo(Marques de Villacampo) in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
4:53:47 PM  (Reporting)  _PCO_ Brigada de Caballeria has been merged into 1004034 Salazar(Salazar) in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ Brigada Havana has been merged into 1004034 Salazar(Salazar) in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ Art. de Cuba has been merged into 1004034 Salazar(Salazar) in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ Brigada Mil. 17a has been merged into 1004034 Salazar(Salazar) in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ Brigada Cuba has been merged into 1004034 Salazar(Salazar) in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ Brigada Santiago has been merged into 1004036 Don Tomas de Zerain(Don Tomas de Zerain) in 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  _PCO_ 1004036 Don Tomas de Zerain 3 has his Privileged Combine status revoked 1004033 Cuerpo Cuba 3902 Cuba
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 84 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 2 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Mediterranean Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013242 Ardilla Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013243 Sirena Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
4:53:47 PM  (Reporting)  _AFA_ 1013244 Astrea Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 3 failed.
4:53:47 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3738, Region: 510 Saint Malo
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 146 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 17
4:53:47 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
4:53:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 13 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:4, Count: 3(l 1/L 0/S 2)
4:53:47 PM  (Reporting)  _PGS_ Adding this stack 1003845 Guardia Real, 276 Madrid, Pow:102, Count: 5(l 1/L 4/S 0)
4:53:47 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003836 Esercito de Espana, 276 Madrid, Pow:110, Count: 8(l 2/L 4/S 2)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 23 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1003929 Don Juan de Kindelan is now in Privileged Combine in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ 1003925 Teodoro Reding von Biberegg is now in Privileged Combine in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana is now in Privileged Combine in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ 1003959 Benito San Juan is now in Privileged Combine in 1003958 Cuerpo Oriental 269 Valencia
4:53:47 PM  (Reporting)  _PCO_ 1003980 Don Francisco Castanos y Aragorri is now in Privileged Combine in 1003979 Cuerpo Centro 263 Toledo
4:53:47 PM  (Reporting)  _PCO_ 1003846 Duque de Infantado is now in Privileged Combine in 1003836 Esercito de Espana 276 Madrid
4:53:47 PM  (Reporting)  _PCO_ 1003891 Don Juan Caraffa is now in Privileged Combine in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ 1003889 Jose Palafox y Melci is now in Privileged Combine in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ Brigada Cordoba has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ Brigada Sevilla has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ Brigada Jaen has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ Brigada Granada has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ 2a Batteria has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ Brigada Reding has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ Brigada Malaga has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ Brigada Borbon has been merged into 1003929 Don Juan de Kindelan(Don Juan de Kindelan) in 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ Brigada Calatrava has been merged into 1003959 Cuerpo Oriental(Benito San Juan) in 1003958 Cuerpo Oriental 269 Valencia
4:53:47 PM  (Reporting)  _PCO_ 4a Batteria has been merged into 1003959 Cuerpo Oriental(Benito San Juan) in 1003958 Cuerpo Oriental 269 Valencia
4:53:47 PM  (Reporting)  _PCO_ Brigada Valencia has been merged into 1003959 Cuerpo Oriental(Benito San Juan) in 1003958 Cuerpo Oriental 269 Valencia
4:53:47 PM  (Reporting)  _PCO_ Brigada Mallorca has been merged into 1003959 Cuerpo Oriental(Benito San Juan) in 1003958 Cuerpo Oriental 269 Valencia
4:53:47 PM  (Reporting)  _PCO_ Brigada Santiago has been merged into 1003980 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003979 Cuerpo Centro 263 Toledo
4:53:47 PM  (Reporting)  _PCO_ Brigada Husares has been merged into 1003980 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003979 Cuerpo Centro 263 Toledo
4:53:47 PM  (Reporting)  _PCO_ 3a Batteria a Caballo has been merged into 1003980 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003979 Cuerpo Centro 263 Toledo
4:53:47 PM  (Reporting)  _PCO_ Guardia Infanteria has been merged into 1003846 Guardia Real(Duque de Infantado) in 1003836 Esercito de Espana 276 Madrid
4:53:47 PM  (Reporting)  _PCO_ Guardia Caballeria has been merged into 1003846 Guardia Real(Duque de Infantado) in 1003836 Esercito de Espana 276 Madrid
4:53:47 PM  (Reporting)  _PCO_ Guardia Walona has been merged into 1003846 Guardia Real(Duque de Infantado) in 1003836 Esercito de Espana 276 Madrid
4:53:47 PM  (Reporting)  _PCO_ Guardia Cazadores has been merged into 1003846 Guardia Real(Duque de Infantado) in 1003836 Esercito de Espana 276 Madrid
4:53:47 PM  (Reporting)  _PCO_ 1a Brigada Aragn has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ Brigada Cantabria has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ Brigada Castilla Vieja has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ 2a Batteria has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ Brigada Zaragoza has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ Brigada Asturias has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ 1a Brigada Navarra has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ Brigada Principe has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ Brigada Burgos has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana 1 has his Privileged Combine status revoked 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ 1003929 Don Juan de Kindelan 3 has his Privileged Combine status revoked 1003924 Cuerpo Sur 223 Granada
4:53:47 PM  (Reporting)  _PCO_ 1003891 Don Juan Caraffa 1 has his Privileged Combine status revoked 1003888 Cuerpo Norte 182 Leon
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 244 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013246 Spanish Detachment, 263 Toledo, Pow:101, Count: 6(l 0/L 6/S 0) created
4:53:47 PM  (Reporting)  Ended SplitGroups 50 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  _GAO_ Step 2 1013247 Spanish Detachment, 269 Valencia, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 7
4:53:47 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
4:53:47 PM  (Reporting)  _GAO_ Step 2 1013248 Spanish Detachment, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is garrisoning region 263 Toledo New PickVal 7
4:53:47 PM  (Reporting)  Agenda: Garrison, Value: 14500, Region: 263 Toledo
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 37 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 29 ms
4:53:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1008317 Escuadra de El Ferrol chance: 20 failed.
4:53:47 PM  (Reporting)  _AFA_ 1013250 R. Luisa Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 14 failed.
4:53:47 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 6208, Region: 226 Almeria
4:53:47 PM  (Reporting)  _AFA_ 1013251 Adventoria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
4:53:47 PM  (Reporting)  _AFA_ 1013252 Ceres Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
4:53:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
4:53:47 PM  (Reporting)  _NVS_ : Nav Supp 1008287 Escuadra de Cadiz chance: 16 failed.
4:53:47 PM  (Reporting)  _AFA_ 1008287 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 6358, Region: 317 Bayonne
4:53:47 PM  (Reporting)  Ended AssignFleetsOperations 321 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 147
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  _BDA_ - Build Depot 1013253 Spanish Detachment, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Toledo
4:53:47 PM  (Reporting)  Agenda: Build Depot, Value: 41000, Region: 263 Toledo
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  _BDA_ - Build Depot 1013254 Spanish Detachment, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Valencia
4:53:47 PM  (Reporting)  Agenda: Build Depot, Value: 26000, Region: 269 Valencia
4:53:47 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Spanish_Peninsula
4:53:47 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 126 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  _SSP_ Created Supply Reserve:  1013256 Provisiones Real in 276 Madrid
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  CheckForLandResupply Esercito de Espana will resupply, in region 276 Madrid
4:53:47 PM  (Reporting)  CheckForLandResupply Spanish Detachment will resupply, in region 263 Toledo
4:53:47 PM  (Reporting)  CheckForLandResupply Spanish Detachment will resupply, in region 269 Valencia
4:53:47 PM  (Reporting)  CheckForLandResupply Spanish Detachment will resupply, in region 263 Toledo
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1004017 Francisco Ballesteros is now in Privileged Combine in 1004016 Cuerpo Africa 3722 Ceuta
4:53:47 PM  (Reporting)  _PCO_ Brigada Mil. 8a has been merged into 1004017 Francisco Ballesteros(Francisco Ballesteros) in 1004016 Cuerpo Africa 3722 Ceuta
4:53:47 PM  (Reporting)  _PCO_ Brigada Ceuta has been merged into 1004017 Francisco Ballesteros(Francisco Ballesteros) in 1004016 Cuerpo Africa 3722 Ceuta
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 13 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 33 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  _BDA_ - Build Depot 1013257 Spanish Detachment, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
4:53:47 PM  (Reporting)  Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
4:53:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 5 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:53:47 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:47 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:47 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:47 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:47 PM  (Reporting)  _PCO_ 1004076 Don Gaspar Vigodet is now in Privileged Combine in 1004073 Cuerpo La Plata 3911 La Plata
4:53:47 PM  (Reporting)  _PCO_ 1004074 Don Miguel de La Pena is now in Privileged Combine in 1004073 Cuerpo La Plata 3911 La Plata
4:53:47 PM  (Reporting)  _PCO_ Brigada La Plata has been merged into 1004074 Don Miguel de La Pena(Don Miguel de La Pena) in 1004073 Cuerpo La Plata 3911 La Plata
4:53:47 PM  (Reporting)  _PCO_ Brigada Buenos Aires has been merged into 1004076 Don Gaspar Vigodet(Don Gaspar Vigodet) in 1004073 Cuerpo La Plata 3911 La Plata
4:53:47 PM  (Reporting)  _PCO_ 1004074 Don Miguel de La Pena 3 has his Privileged Combine status revoked 1004073 Cuerpo La Plata 3911 La Plata
4:53:47 PM  (Reporting)  _PCO_ 1004076 Don Gaspar Vigodet 3 has his Privileged Combine status revoked 1004073 Cuerpo La Plata 3911 La Plata
4:53:47 PM  (Reporting)  Ended PrivilegedCombine 52 ms
4:53:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:47 PM  (Reporting)  _SPG_ Small Force Segment II 1013260 Spanish Detachment, 3911 La Plata, Pow:125, Count: 4(l 0/L 4/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Small Force Segment II 1013261 Spanish Detachment, 3911 La Plata, Pow:137, Count: 4(l 0/L 4/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Small Force Segment II 1013262 Spanish Detachment, 3911 La Plata, Pow:92, Count: 3(l 1/L 2/S 0) created
4:53:47 PM  (Reporting)  _SPG_ Large Force Segment 1013263 Spanish Detachment, 3911 La Plata, Pow:76, Count: 3(l 0/L 3/S 0) created
4:53:47 PM  (Reporting)  Ended SplitGroups 74 ms
4:53:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:47 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:47 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:53:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:53:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Don Gaspar Vigodet in La Plata has been detached from group 1013262 I. Spanish Detachment
4:53:47 PM  (Reporting)  _CLD_ Leader (Split Segment II) Don Miguel de La Pena in La Plata has been detached from group 1004073 II. Spanish Detachment
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013265 Don Miguel de La Pena 3911 La Plata toward 1013263 Spanish Detachment, 3911 La Plata, Pow:76, Count: 3(l 0/L 3/S 0)
4:53:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013264 Don Gaspar Vigodet 3911 La Plata toward 1013262 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 2(l 0/L 2/S 0)
4:53:47 PM  (Reporting)  Ended Check Leaders 12 ms
4:53:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:47 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:47 PM  (Reporting)  Entering Build Depots Assets
4:53:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
4:53:47 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
4:53:47 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
4:53:47 PM  (Reporting)  Ended Build Depots Assets 5 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:47 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 II. Spanish Detachment in 3911 La Plata
4:53:47 PM  (Reporting)  Ended Split Supports
4:53:47 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:47 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:47 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:47 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 23 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:53:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:47 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 13290 AllOppPowLand: 5666 AllOwnPowNav: 8500 AllOppPowNav 19370
4:53:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.49 Land Core Ratio: 3.64  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Secondary Region 357 Rochefort Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 7 Land Ratio: 0.46 Land Core Ratio: 0.62  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.38)
4:53:47 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.181)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 429) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 180) - evaluation skipped
4:53:47 PM  (Reporting)  Region 3906 Winward Islands Pick 5 SelfVal 200 Need 153  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 52 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1003924 Cuerpo Sur (Pow.166)
4:53:47 PM  (Reporting)  1013254 Provisiones Valencia (Pow.0)
4:53:47 PM  (Reporting)  1013247 Brigada Murcia (Pow.9)
4:53:47 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.98)
4:53:47 PM  (Reporting)  1013253 Provisiones Toledo (Pow.0)
4:53:47 PM  (Reporting)  1013248 Brigada Guadalajara (Pow.10)
4:53:47 PM  (Reporting)  1013246 I. Spanish Force (Pow.92)
4:53:47 PM  (Reporting)  1003979 Castanos' Force (Pow.163)
4:53:47 PM  (Reporting)  1013256 Provisiones Real (Pow.0)
4:53:47 PM  (Reporting)  1003836 Esercito de Espana (Pow.110)
4:53:47 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.176)
4:53:47 PM  (Reporting)  1003888 Cuerpo Norte (Pow.238)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 212 Cadiz Pick 100 has enough garrison (Value: 289) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 4 has enough garrison (Value: 30) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 307 Barcelona Pick 14 has enough garrison (Value: 199) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 30) - evaluation skipped
4:53:47 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 239 Need 418  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 230 Cartagena Pick 10 has enough garrison (Value: 225) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 215 Sevilla Pick 68 has enough garrison (Value: 108) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 9 has enough garrison (Value: 247) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 276 Madrid Pick 35 has enough garrison (Value: 55) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 153) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 30) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 31) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 19) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 255) - evaluation skipped
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1013257 Provisiones Ceuta (Pow.0)
4:53:47 PM  (Reporting)  1004016 Cuerpo Africa (Pow.45)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 70 has enough garrison (Value: 215) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3730 Melilla Pick 34 has enough garrison (Value: 215) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 268) - evaluation skipped
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1013260 Brigada Frontera 1a (Pow.61)
4:53:47 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
4:53:47 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.137)
4:53:47 PM  (Reporting)  1013262 Vigodet' Force (Pow.92)
4:53:47 PM  (Reporting)  1013263 La Pena' Force (Pow.84)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1013257 Provisiones Ceuta (Pow.0)
4:53:47 PM  (Reporting)  1004016 Cuerpo Africa (Pow.45)
4:53:47 PM  (Reporting)  1013254 Provisiones Valencia (Pow.0)
4:53:47 PM  (Reporting)  1013247 Brigada Murcia (Pow.9)
4:53:47 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.98)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Region 3739 Mers El Kebir Pick 70 SelfVal 56 Need 0  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 417 Marseille Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 268) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 420 Toulon Pick 35 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 230 Cartagena Pick 10 has enough garrison (Value: 225) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3730 Melilla Pick 34 has enough garrison (Value: 215) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 339 Montpellier Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 307 Barcelona Pick 14 has enough garrison (Value: 199) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 30) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 239 Need 418  no group candidate found
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 2.91 Land Core Ratio: 0.20  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1013260 Brigada Frontera 1a (Pow.61)
4:53:47 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
4:53:47 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.137)
4:53:47 PM  (Reporting)  1013262 Vigodet' Force (Pow.92)
4:53:47 PM  (Reporting)  1013263 La Pena' Force (Pow.84)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 22 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:47 PM  (Reporting)  1013257 Provisiones Ceuta (Pow.0)
4:53:47 PM  (Reporting)  1004016 Cuerpo Africa (Pow.45)
4:53:47 PM  (Reporting)  1013260 Brigada Frontera 1a (Pow.61)
4:53:47 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
4:53:47 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.137)
4:53:47 PM  (Reporting)  1013262 Vigodet' Force (Pow.92)
4:53:47 PM  (Reporting)  1013263 La Pena' Force (Pow.84)
4:53:47 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.38)
4:53:47 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.181)
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 497 Brest Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 268) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 429) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
4:53:47 PM  (Reporting)  Region 3906 Winward Islands Pick 5 SelfVal 200 Need 153  no group candidate found
4:53:47 PM  (Reporting)  Secondary Region 500 Lorient Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 357 Rochefort Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Primary Region 212 Cadiz Pick 100 has enough garrison (Value: 289) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 180) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 529 Le Havre Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 524 Caen Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 9 has enough garrison (Value: 247) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 255) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:53:47 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
4:53:47 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 239 Need 418  no group candidate found
4:53:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 212 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:53:47 PM  (Reporting)  Ended CheckLocalOpportunities 30 ms
4:53:47 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:47 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:47 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:47 PM  (Reporting)  _RWI__A 1008287 Escuadra de Cadiz, 212 Cadiz, Pow:447, Count: 6(l 2/L 4/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
4:53:47 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 3902 Cuba, Pow:199, Count: 4(l 1/L 2/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
4:53:47 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.49 - Core:3.64 - Nav:0.20) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.46 - Core:0.62 - Nav:0.31) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:181, Count: 5(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
4:53:47 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:181, Count: 5(l 2/L 3/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:53:47 PM  (Reporting)  1004033-Cuerpo Cuba Power:181 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 3902 Cuba, Pow:87, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:53:47 PM  (Reporting)  1013241-S. Pedro Sq. Power:87 Health:100% Cuba>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:10% Need:0 Threat:0 GoalValue: 870
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013243 Sirena Sq., 3902 Cuba, Pow:64, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013243-Sirena Sq. Power:64 Health:100% Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6400
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013242 Ardilla Sq., 3902 Cuba, Pow:43, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013242 Ardilla Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:47 PM  (Reporting)  1013242-Ardilla Sq. Power:43 Health:100% Cuba>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013244 Astrea Sq., 3902 Cuba, Pow:23, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013244-Astrea Sq. Power:23 Health:100% Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 3902 Cuba, Pow:199, Count: 4(l 1/L 2/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4553 Sea of Cuba
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4553 Sea of Cuba
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:53:47 PM  (Reporting)  1008378-Escuadra de Cuba Power:199 Health:100% Cuba>Sea of Cuba Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:38, Count: 1(l 1/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 3905 Santo Domingo
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 3905 Santo Domingo
4:53:47 PM  (Reporting)  1004064-Cuerpo Hispaniola Power:38 Health:100% Santo Domingo>Santo Domingo Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.67) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supply 1013256 Provisiones Real, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:53:47 PM  (Reporting)  _RCA_ Resupplying 1013256 Provisiones Real, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003979 Castanos' Force, 263 Toledo, Pow:163, Count: 2(l 1/L 1/S 1)
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  _GTG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:29, Count: 2(l 0/L 2/S 0) is garrisoning 215 Sevilla and will absorb 1004163 Guarnicin Sevilla
4:53:47 PM  (Reporting)  _GTG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:58, Count: 3(l 1/L 2/S 0) is garrisoning 241 Badajoz and will absorb 1004123 Guarnicin Badajoz
4:53:47 PM  (Reporting)  _GTG_ 1010583 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1013247 Brigada Murcia
4:53:47 PM  (Reporting)  Ended GatherGarrisons 18 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
4:53:47 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1008317 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
4:53:47 PM  (Reporting)  List of Agendas for 1008317 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008317 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
4:53:47 PM  (Reporting)  1008317-Escuadra de El Ferrol Power:545 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003888 Cuerpo Norte, 182 Leon, Pow:238, Count: 4(l 2/L 1/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  1003888-Cuerpo Norte Power:238 Health:100% Leon>Cadiz Mission:Attack Fitness:10% Need:0 Threat:199 GoalValue: 10000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 182 Leon, Pow:176, Count: 10(l 2/L 5/S 3)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  1003858-Cuerpo Occidental Power:176 Health:100% Leon>Cadiz Mission:Attack Fitness:10% Need:0 Threat:199 GoalValue: 10000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003836 Esercito de Espana, 276 Madrid, Pow:110, Count: 3(l 2/L 1/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 276 Madrid
4:53:47 PM  (Reporting)  1003836-Esercito de Espana Power:110 Health:100% Madrid>Madrid Mission:Resupply Fitness:100% Need:5 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 263 Toledo, Pow:163, Count: 3(l 1/L 1/S 2)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 30000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 30000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  1003979-Cuerpo Centro Power:163 Health:100% Toledo>Cadiz Mission:Attack Fitness:30% Need:0 Threat:199 GoalValue: 30000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013246 I. Spanish Force, 263 Toledo, Pow:92, Count: 5(l 0/L 5/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 263 Toledo
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 263 Toledo
4:53:47 PM  (Reporting)  1013246-I. Spanish Force Power:92 Health:100% Toledo>Toledo Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013248 Brigada Guadalajara, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14500, Region: 263 Toledo
4:53:47 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 263 Toledo
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 263 Toledo
4:53:47 PM  (Reporting)  1013248-Brigada Guadalajara Power:10 Health:100% Toledo>Toledo Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 41000, Region: 263 Toledo
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 41000, Region: 263 Toledo
4:53:47 PM  (Reporting)  1013253-Provisiones Toledo Power:0 Health:100% Toledo>Toledo Mission:Build Depot Fitness:82% Need:41 Threat:0 GoalValue: 41000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 98  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013254 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 26000, Region: 269 Valencia
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 26000, Region: 269 Valencia
4:53:47 PM  (Reporting)  1013254-Provisiones Valencia Power:0 Health:100% Valencia>Valencia Mission:Build Depot Fitness:52% Need:30 Threat:0 GoalValue: 26000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013250 R. Luisa Sq., 230 Cartagena, Pow:64, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013250-R. Luisa Sq. Power:64 Health:100% Cartagena>Commerce Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 640
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 166  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:304, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
4:53:47 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:304, Count: 6(l 1/L 5/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
4:53:47 PM  (Reporting)  1008352-Escuadra de Cartagena Power:304 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1008287 Escuadra de Cadiz, 212 Cadiz, Pow:447, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 212 Cadiz
4:53:47 PM  (Reporting)  List of Agendas for 1008287 Escuadra de Cadiz, 212 Cadiz, Pow:447, Count: 6(l 2/L 4/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 212 Cadiz
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008287 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
4:53:47 PM  (Reporting)  1008287-Escuadra de Cadiz Power:447 Health:100% Cadiz>Cadiz Mission:Attack Fitness:100% Need:0 Threat:199 GoalValue: 100000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013252 Ceres Sq., 212 Cadiz, Pow:57, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
4:53:47 PM  (Reporting)  1013252-Ceres Sq. Power:57 Health:100% Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013251 Adventoria Sq., 212 Cadiz, Pow:43, Count: 1(l 0/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013251 Adventoria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:47 PM  (Reporting)  1013251-Adventoria Sq. Power:43 Health:100% Cadiz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:45, Count: 1(l 1/L 1/S 0)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17400, Region: 3722 Ceuta
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17400, Region: 3722 Ceuta
4:53:47 PM  (Reporting)  1004016-Cuerpo Africa Power:45 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17400
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  List of Agendas for 1013257 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:47 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
4:53:47 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
4:53:47 PM  (Reporting)  1013257-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:69% Need:0 Threat:0 GoalValue: 34500
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:47 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
4:53:47 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
4:53:47 PM  (Reporting)  _RCA_ Artillery 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
4:53:47 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
4:53:47 PM  (Reporting)  Ended Receive Arties
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:47 PM  (Reporting)  Ended Receive Supplies
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:47 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
4:53:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:47 PM  (Reporting)  End of AI Gather Units
4:53:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013263 La Pena' Force is doing nothing in La Plata  Power: 84  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013262 Vigodet' Force is doing nothing in La Plata  Power: 92  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013261 III. Spanish Detachment is doing nothing in La Plata  Power: 137  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1004073 II. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  1013260 Brigada Frontera 1a is doing nothing in La Plata  Power: 61  HealthPerc: 100
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:2.91 - Core:0.20 - Nav:0.20) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:47 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:47 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Adding stack 1013246 I. Spanish Force, 263 Toledo, Pow:92, Count: 5(l 0/L 5/S 0)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:47 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:47 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:47 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:47 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:47 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:47 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:47 PM  (Reporting)   
4:53:47 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:47 PM  (Reporting)  1013251 Adventoria Sq. will be merged into 1013252 Ceres Sq. in region Cadiz
4:53:47 PM  (Reporting)  1013243 Sirena Sq. will be merged into 1013244 Astrea Sq. in region Cuba
4:53:47 PM  (Reporting)  1013242 Ardilla Sq. will be merged into 1013244 II. Fleet in region Cuba
4:53:47 PM  (Reporting)  1013260 Brigada Frontera 1a will be merged into 1013262 Vigodet' Force in region La Plata
4:53:47 PM  (Reporting)  AI Process done in  7557 ms
4:53:47 PM  (Reporting)  Processing  1000007 Ottoman
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 1000 Expected 64 Balance -7
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 1500 Expected 45 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 45 Balance -4
4:53:47 PM  (Reporting)  War supplies Availability Very High Stock 100 Expected 32 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 20 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Engagment Points Availability Plentiful Stock 5 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 500 Expected 13 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 5 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 100
4:53:47 PM  (Reporting)  Money Level 5 Amount 1000
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 500
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 243
4:53:47 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
4:53:47 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
4:53:47 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 31
4:53:47 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
4:53:47 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
4:53:47 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
4:53:47 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 47
4:53:47 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 93
4:53:47 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
4:53:47 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
4:53:47 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
4:53:47 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
4:53:47 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
4:53:47 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
4:53:47 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
4:53:47 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
4:53:47 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
4:53:47 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 0
4:53:47 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
4:53:47 PM  (Reporting)  Number of Draw 8
4:53:47 PM  (Reporting)  Picking 421 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 9 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Ottoman Empire
4:53:47 PM  (Reporting)  Picking 422 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 11 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 100 0 Money 1000 288
4:53:47 PM  (Reporting)  Picking 421 Line Garrison 1805
4:53:47 PM  (Reporting)  On Map 9 Requested 1 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 100 0 Money 1000 288
4:53:47 PM  (Reporting)  Picking 425 Coastal Battery 1805
4:53:47 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  _BNU Buying Unit Coastal Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Ottoman Empire
4:53:47 PM  (Reporting)  Picking 406 Janissary Brigade 1805
4:53:47 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 500 816 WSU 100 72 Money 1000 804
4:53:47 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 500 576 WSU 100 72 Money 1000 776
4:53:47 PM  (Reporting)  Picking 415 Artillery Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 500 490 WSU 100 140 Money 1000 872
4:53:47 PM  (Reporting)  Picking 422 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 11 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 500 816 WSU 100 72 Money 1000 768
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 2 33 ms
4:53:47 PM  (Reporting)  AI Process done in  155 ms
4:53:47 PM  (Reporting)  Processing  1000008 Nassau
4:53:47 PM  (Reporting)  Processing  1000009 Brunswick
4:53:47 PM  (Reporting)  Processing  1000010 Hannover
4:53:47 PM  (Reporting)  Processing  1000011 Hessen
4:53:47 PM  (Reporting)  Processing  1000012 Baden
4:53:47 PM  (Reporting)  Processing  1000013 Bavaria
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 800 Expected 32 Balance -1
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 22 Balance -1
4:53:47 PM  (Reporting)  War supplies Availability Very High Stock 50 Expected 16 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 50
4:53:47 PM  (Reporting)  Money Level 4 Amount 800
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 250
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
4:53:47 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
4:53:47 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
4:53:47 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
4:53:47 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 180
4:53:47 PM  (Reporting)  Picking 670 Fortress Battery 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 96 WSU 50 72 Money 800 480
4:53:47 PM  (Reporting)  Picking 668 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 128
4:53:47 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 180
4:53:47 PM  (Reporting)  Picking 669 Militia Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 96
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
4:53:47 PM  (Reporting)  AI Process done in  36 ms
4:53:47 PM  (Reporting)  Processing  1000014 Wrttemberg
4:53:47 PM  (Reporting)  Processing  1000015 Oldenburg
4:53:47 PM  (Reporting)  Processing  1000016 Mecklemburg
4:53:47 PM  (Reporting)  Processing  1000017 Saxony
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 750 Expected 34 Balance -1
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 24 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 350 Expected 24 Balance -1
4:53:47 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 17 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 20
4:53:47 PM  (Reporting)  Money Level 4 Amount 750
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 350
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
4:53:47 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
4:53:47 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
4:53:47 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
4:53:47 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
4:53:47 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
4:53:47 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 180
4:53:47 PM  (Reporting)  Picking 604 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 180
4:53:47 PM  (Reporting)  Picking 620 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 128
4:53:47 PM  (Reporting)  Picking 604 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 180
4:53:47 PM  (Reporting)  Picking 620 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 128
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
4:53:47 PM  (Reporting)  AI Process done in  37 ms
4:53:47 PM  (Reporting)  Processing  1000018 Denmark
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 1500 Expected 32 Balance -6
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 600 Expected 22 Balance -3
4:53:47 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 16 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 250 Expected 6 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 300
4:53:47 PM  (Reporting)  Money Level 6 Amount 1500
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 600
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
4:53:47 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
4:53:47 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
4:53:47 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
4:53:47 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
4:53:47 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
4:53:47 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
4:53:47 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 716 Pioneer Rgt
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:47 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Denmark
4:53:47 PM  (Reporting)  Picking 724 Brig Squadron 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
4:53:47 PM  (Reporting)  Picking 696 Mixed Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  _BNU Buying Unit Mixed Brigade 1805 Family ID Militia Area Recruitment Area: Denmark
4:53:47 PM  (Reporting)  Picking 694 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 600 770 WSU 300 124 Money 1500 720
4:53:47 PM  (Reporting)  Picking 699 Militia Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 600 770 WSU 300 124 Money 1500 636
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 3 10 ms
4:53:47 PM  (Reporting)  AI Process done in  54 ms
4:53:47 PM  (Reporting)  Processing  1000019 Sweden
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 2000 Expected 38 Balance -7
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 800 Expected 26 Balance -4
4:53:47 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 19 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 350 Expected 8 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 300
4:53:47 PM  (Reporting)  Money Level 6 Amount 2000
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 800
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 80
4:53:47 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
4:53:47 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
4:53:47 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
4:53:47 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
4:53:47 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
4:53:47 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
4:53:47 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
4:53:47 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:53:47 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Sweden
4:53:47 PM  (Reporting)  Picking 731 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 13 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Sweden
4:53:47 PM  (Reporting)  Picking 754 Field Hospital
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:47 PM  (Reporting)  _BNU Buying Unit Field Hospital Family ID Service Asset Area Recruitment Area: Sweden
4:53:47 PM  (Reporting)  Picking 747 Depot Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 800 1160 WSU 300 0 Money 2000 592
4:53:47 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 1 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 800 1160 WSU 300 0 Money 2000 588
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 3 11 ms
4:53:47 PM  (Reporting)  AI Process done in  77 ms
4:53:47 PM  (Reporting)  Processing  1000020 Tuscany
4:53:47 PM  (Reporting)  Processing  1000021 Papacy
4:53:47 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 800 Expected 38 Balance -1
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 26 Balance -1
4:53:47 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 19 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 8 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 20
4:53:47 PM  (Reporting)  Money Level 4 Amount 800
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 250
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
4:53:47 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
4:53:47 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
4:53:47 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
4:53:47 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 248 WSU 20 336 Money 800 504
4:53:47 PM  (Reporting)  Picking 863 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 180
4:53:47 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 124
4:53:47 PM  (Reporting)  Picking 872 Militia Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 96
4:53:47 PM  (Reporting)  Picking 863 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 180
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
4:53:47 PM  (Reporting)  AI Process done in  36 ms
4:53:47 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
4:53:47 PM  (Reporting)  Processing  1000024 Portugal
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 1500 Expected 38 Balance -7
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 26 Balance -5
4:53:47 PM  (Reporting)  War supplies Availability High Stock 30 Expected 19 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 8 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
4:53:47 PM  (Reporting)  Sending proposal: *we can*
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Proposing to 1000006 Spain
4:53:47 PM  (Reporting)  Checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Item is a Various entry, chance 13
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 13
4:53:47 PM  (Reporting)  Proposing to 1000006 Spain
4:53:47 PM  (Reporting)  Checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Item is a Various entry, chance 12
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
4:53:47 PM  (Reporting)  Proposing to 1000006 Spain
4:53:47 PM  (Reporting)  Checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:47 PM  (Reporting)  Item is a Various entry, chance 12
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
4:53:47 PM  (Reporting)  Proposing to 1000006 Spain
4:53:47 PM  (Reporting)  Checking 32 Request Passage Right
4:53:47 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:47 PM  (Reporting)  Item is a Various entry, chance -2
4:53:47 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 30
4:53:47 PM  (Reporting)  Money Level 6 Amount 1500
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 250
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
4:53:47 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
4:53:47 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
4:53:47 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
4:53:47 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
4:53:47 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
4:53:47 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
4:53:47 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
4:53:47 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 958 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 180
4:53:47 PM  (Reporting)  Picking 972 Militia Garrison 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 96
4:53:47 PM  (Reporting)  Picking 982 Heavy Frigate Squadron 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 144 WSU 30 232 Money 1500 376
4:53:47 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 200
4:53:47 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 200
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:53:47 PM  (Reporting)  AI Process done in  63 ms
4:53:47 PM  (Reporting)  Processing  1000025 Wallachia
4:53:47 PM  (Reporting)  Processing  1000026 Moldavia
4:53:47 PM  (Reporting)  Processing  1000027 Morocco
4:53:47 PM  (Reporting)  Processing  1000028 Algeria
4:53:47 PM  (Reporting)  Processing  1000029 Tunisia
4:53:47 PM  (Reporting)  Processing  1000030 Tripolitania
4:53:47 PM  (Reporting)  Processing  1000031 Cyrenaica
4:53:47 PM  (Reporting)  Processing  1000032 Egypt
4:53:47 PM  (Reporting)  Processing  1000033 Persia
4:53:47 PM  (Reporting)  Processing  1000034 Azeria
4:53:47 PM  (Reporting)  Processing  1000035 Inguchia
4:53:47 PM  (Reporting)  Processing  1000036 Caucasus Tribes
4:53:47 PM  (Reporting)  Processing  1000037 Armenia
4:53:47 PM  (Reporting)  Processing  1000038 Georgia
4:53:47 PM  (Reporting)  Processing  1000039 Chechenia
4:53:47 PM  (Reporting)  Processing  1000040 Kuban
4:53:47 PM  (Reporting)  Processing  1000041 United States of America
4:53:47 PM  (Reporting)  Processing  1000042 Haitians
4:53:47 PM  (Reporting)  Processing  1000043 Maharattas
4:53:47 PM  (Reporting)  Processing  1000044 Kingdom of Holland
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 1000 Expected 48 Balance -4
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 33 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Very High Stock 100 Expected 33 Balance -2
4:53:47 PM  (Reporting)  War supplies Availability Average Stock 30 Expected 24 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
4:53:47 PM  (Reporting)  Sending proposal: we can't
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 30
4:53:47 PM  (Reporting)  Money Level 5 Amount 1000
4:53:47 PM  (Reporting)  Conscripts Level 5 Amount 100
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 32
4:53:47 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
4:53:47 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 30
4:53:47 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 32
4:53:47 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
4:53:47 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
4:53:47 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
4:53:47 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
4:53:47 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
4:53:47 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 455 Infantry Brigade 1805
4:53:47 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 1000 180
4:53:47 PM  (Reporting)  Picking 459 Colonial Brigade 1805
4:53:47 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 1000 180
4:53:47 PM  (Reporting)  Picking 458 Infantry Reserve Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 1000 124
4:53:47 PM  (Reporting)  Picking 490 Merchantman Squadron 1805
4:53:47 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
4:53:47 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
4:53:47 PM  (Reporting)  Picking 486 Brig Squadron 1805
4:53:47 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 104 WSU 30 124 Money 1000 344
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
4:53:47 PM  (Reporting)  AI Process done in  55 ms
4:53:47 PM  (Reporting)  Processing  1000045 Belgium
4:53:47 PM  (Reporting)  Processing  1000046 Berg
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 18 Balance 0
4:53:47 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
4:53:47 PM  (Reporting)  Sending proposal: we can't
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 30
4:53:47 PM  (Reporting)  Money Level 2 Amount 300
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 100
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 16
4:53:47 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
4:53:47 PM  (Reporting)  Number of Draw 0
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
4:53:47 PM  (Reporting)  AI Process done in  18 ms
4:53:47 PM  (Reporting)  Processing  1000047 Rhine Confederacy
4:53:47 PM  (Reporting)  Processing  1000048 Holy Roman Empire
4:53:47 PM  (Reporting)  Processing  1000049 Westphalia
4:53:47 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
4:53:47 PM  (Reporting)  Processing  1000051 Switzerland
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 28 Balance 0
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 20 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 20 Balance 0
4:53:47 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
4:53:47 PM  (Reporting)  Sending proposal: we can't
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 30
4:53:47 PM  (Reporting)  Money Level 2 Amount 300
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 100
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 24
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
4:53:47 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
4:53:47 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
4:53:47 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
4:53:47 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
4:53:47 PM  (Reporting)  AI Process done in  26 ms
4:53:47 PM  (Reporting)  Processing  1000052 Kingdom of Italy
4:53:47 PM  (Reporting)  
4:53:47 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
4:53:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:47 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:47 PM  (Reporting)  Pounds Availability Plentiful Stock 750 Expected 36 Balance 0
4:53:47 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
4:53:47 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
4:53:47 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 25 Balance 0
4:53:47 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
4:53:47 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 25 Balance 0
4:53:47 PM  (Reporting)  War supplies Availability High Stock 30 Expected 18 Balance 0
4:53:47 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:53:47 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 7 Balance 0
4:53:47 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:47 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
4:53:47 PM  (Reporting)  Sending proposal: we can't
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:47 PM  (Reporting)  Steel Level 6 Amount 30
4:53:47 PM  (Reporting)  Money Level 4 Amount 750
4:53:47 PM  (Reporting)  Conscripts Level 6 Amount 100
4:53:47 PM  (Reporting)  _BNU_ Emergency build ON
4:53:47 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 112
4:53:47 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 56
4:53:47 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 80
4:53:47 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 56
4:53:47 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 96
4:53:47 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
4:53:47 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
4:53:47 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
4:53:47 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 55
4:53:47 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 40
4:53:47 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
4:53:47 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
4:53:47 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
4:53:47 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
4:53:47 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
4:53:47 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
4:53:47 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
4:53:47 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
4:53:47 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
4:53:47 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
4:53:47 PM  (Reporting)  Number of Draw 5
4:53:47 PM  (Reporting)  Picking 811 Brigade Depot 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 750 124
4:53:47 PM  (Reporting)  Picking 805 Line Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 370 WSU 30 20 Money 750 252
4:53:47 PM  (Reporting)  Picking 811 Brigade Depot 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 750 124
4:53:47 PM  (Reporting)  Picking 805 Line Brigade 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 370 WSU 30 20 Money 750 252
4:53:47 PM  (Reporting)  Picking 823 Cavalry Brigade Chasseurs 1805
4:53:47 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:53:47 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:47 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 30 0 Money 750 144
4:53:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
4:53:47 PM  (Reporting)  AI Process done in  33 ms
4:53:47 PM  (Reporting)  Processing  1000053 Kingdom of Naples
4:53:47 PM  (Reporting)  Processing  1000054 French Spanish
4:53:47 PM  (Reporting)  Processing  1000055 Serbia
4:53:47 PM  (Reporting)  Processing  1000056 Greece
4:53:47 PM  (Reporting)  Processing  1000057 Terek
4:53:47 PM  (Reporting)  Processing  1000058 Nogai
4:53:47 PM  (Reporting)  Processing  1000059 Indians
4:53:47 PM  (Reporting)  Processing  1000060 Rebels
4:53:47 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
4:53:47 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
4:53:47 PM  (Reporting)  Sending proposal: we can't
4:53:47 PM  (Reporting)  *** Checking new proposals ***
4:53:47 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:47 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:15:38 PM  (Reporting)  Processing  1000001 France
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  AI Process done in  37 ms
5:15:38 PM  (Reporting)  Processing  1000002 Great Britain
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:15:38 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:15:38 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:15:38 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:15:38 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
5:15:38 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:15:38 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
5:15:38 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
5:15:38 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:15:38 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:15:38 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8175 OppPow Land: 0 OwnPow Nav : 2391 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:15:38 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1066 OppPow Land: 1498 OwnPow Nav : 1173 OppPow Nav : 1173
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.48 Ratio Nav/NavCore: 0.64 0.21 Reg Count: 186 > 226
5:15:38 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 8109 OwnPow Nav : 3388 OppPow Nav : 2180
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.99 0.20 Reg Count: 283 > 352
5:15:38 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1390 OppPow Land: 3495 OwnPow Nav : 174 OppPow Nav : 4
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.25 0.27 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:15:38 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1273 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:15:38 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1635 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:15:38 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2164 OwnPow Nav : 555 OppPow Nav : 352
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.01 0.20 Reg Count: 59 > 91
5:15:38 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3453 OppPow Land: 223 OwnPow Nav : 2 OppPow Nav : 12
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
5:15:38 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:15:38 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:15:38 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:15:38 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:15:38 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 131 OwnPow Nav : 132 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:15:38 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 495 OwnPow Nav : 130 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:15:38 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 448 OppPow Land: 1 OwnPow Nav : 471 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 13 > 18
5:15:38 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 853 OppPow Land: 428 OwnPow Nav : 1765 OppPow Nav : 341
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 1.27 1.37 Ratio Nav/NavCore: 3.30 0.20 Reg Count: 7 > 11
5:15:38 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 305 OwnPow Nav : 481 OppPow Nav : 134
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.29 0.20 Reg Count: 3 > 6
5:15:38 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1326 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
5:15:38 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 146 OwnPow Nav : 0 OppPow Nav : 400
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:15:38 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 577 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:15:38 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 7369 OppPow Land: 9689 OwnPow Nav : 13451 OppPow Nav : 3346
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.20 Ratio Nav/NavCore: 1.28 5.00 Reg Count: 199 > 506
5:15:38 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 4032 OppPow Nav : 101
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
5:15:38 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 979 OppPow Land: 1599 OwnPow Nav : 208 OppPow Nav : 896
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
5:15:38 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 3726 OppPow Nav : 123
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
5:15:38 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 189 OwnPow Nav : 1326 OppPow Nav : 534
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.79 5.00 Reg Count: 11 > 34
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1603 ms
5:15:38 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 7036 Expected 126 Balance -32
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 3885 Expected 89 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Average Stock 108 Expected 89 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Very High Stock 246 Expected 89 Balance -21
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 860 Expected 63 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 51 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Engagment Points Availability Plentiful Stock 74 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 393 Expected 25 Balance 0
5:15:38 PM  (Reporting)    1013208 9th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013209 America Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6400, Region: 3926 Northeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)    1007609 Mediterranean Fleet Agenda Kept Agenda: Naval Superiority, Value: 95152, Region: 4555 Haitian Sea EndTurn 2643
5:15:38 PM  (Reporting)    1013210 Lively Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5300, Region: 3927 Southeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013172 Magnificent Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013216 Euphrates Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013171 III. Fleet Agenda Kept Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce EndTurn 2643
5:15:38 PM  (Reporting)    1013200 5th Transport Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013199 Vengeance Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2643
5:15:38 PM  (Reporting)    1013202 Liverpool Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce EndTurn 2643
5:15:38 PM  (Reporting)    1013218 Imperieuse Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013197 4th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013204 Clyde Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7900, Region: 3934 Commerce EndTurn 2643
5:15:38 PM  (Reporting)    1013213 Russell Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce EndTurn 2643
5:15:38 PM  (Reporting)    1013220 17th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013221 Montrose Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6200, Region: 3926 Northeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013180 Douglas' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2643
5:15:38 PM  (Reporting)    1013198 3rd Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013214 Cardiff Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5300, Region: 3924 North Sea Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013177 VII. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2643
5:15:38 PM  (Reporting)    1002203 English Home Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2643
5:15:38 PM  (Reporting)    1002996 Dover Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2643
5:15:38 PM  (Reporting)    1013163 II. Fleet Agenda Kept Agenda: Naval Calling, Value: 2385, Region: 140 Dover EndTurn 2643
5:15:38 PM  (Reporting)    1002978 Colchester Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2643
5:15:38 PM  (Reporting)    1013182 Limerick Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 16 Dublin EndTurn 2643
5:15:38 PM  (Reporting)    1002443 Alexander Mackenzie Fraser Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2643
5:15:38 PM  (Reporting)    1013206 Laurel Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)    1013207 Repulse Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7200, Region: 3927 Southeast Atlantic Trade EndTurn 2643
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:15:38 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4300
5:15:38 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2755
5:15:38 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:15:38 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:15:38 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:15:38 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:15:38 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:15:38 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:15:38 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1066 Overall power (enemies): 1498 Ratio: 0.45
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4538
5:15:38 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 19352 Discard %: 15
5:15:38 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  223     Threat: 165         
5:15:38 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 10      Force Need:  223     Threat: 165         
5:15:38 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 44      Force Need:  223     Threat: 165         
5:15:38 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 5       Force Need:  223     Threat: 165         
5:15:38 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 4       Force Need:  223     Threat: 165         
5:15:38 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 9       Force Need:  223     Threat: 165         
5:15:38 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
5:15:38 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1173 Overall power (enemies): 1173 Nav Ratio: 0.64
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3453 Overall power (enemies): 223 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  201
5:15:38 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 146 Total EnemyOwnerVal: 3143 Discard %: 15
5:15:38 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 12      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 49      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 8109 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1907
5:15:38 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 113 Total EnemyOwnerVal: 30008 Discard %: 15
5:15:38 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 8       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 4       Force Need:  980     Threat: 726         
5:15:38 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 2       Force Need:  643     Threat: 476         
5:15:38 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 3       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 3388 Overall power (enemies): 2180 Nav Ratio: 0.99
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1390 Overall power (enemies): 3495 Ratio: 0.25
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4001
5:15:38 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 127 Total EnemyOwnerVal: 5500 Discard %: 15
5:15:38 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 5       Force Need:  400     Threat: 296         
5:15:38 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 7       Force Need:  400     Threat: 296         
5:15:38 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 40      Force Need:  197     Threat: 146         
5:15:38 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 29      Force Need:  400     Threat: 296         
5:15:38 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 4       Force Need:  400     Threat: 296         
5:15:38 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 3       Force Need:  400     Threat: 296         
5:15:38 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 4 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 853 Overall power (enemies): 428 Ratio: 1.27
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  853
5:15:38 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 625 Total EnemyOwnerVal: 2503 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 3       Force Need:  121     Threat: 75          
5:15:38 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  213     Threat: 158         
5:15:38 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1765 Overall power (enemies): 341 Nav Ratio: 3.30
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 52      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1326 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2164 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  455
5:15:38 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 6716 Discard %: 15
5:15:38 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 20      Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 555 Overall power (enemies): 352 Nav Ratio: 1.01
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8175 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 53      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 37      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 57      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 57      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2391 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 131 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
5:15:38 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 231 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 132 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1273 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 448 Overall power (enemies): 1 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
5:15:38 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 471 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 305 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
5:15:38 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 286 Total EnemyOwnerVal: 572 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 7       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 481 Overall power (enemies): 134 Nav Ratio: 2.29
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 495 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  848
5:15:38 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 444 Total EnemyOwnerVal: 1334 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1635 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
5:15:38 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 60 Total EnemyOwnerVal: 1768 Discard %: 15
5:15:38 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 146 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
5:15:38 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 439 Total EnemyOwnerVal: 878 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1326 Overall power (enemies): 534 Nav Ratio: 0.79
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 3726 Overall power (enemies): 123 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 208 Overall power (enemies): 896 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 4032 Overall power (enemies): 101 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 13451 Overall power (enemies): 3346 Nav Ratio: 1.28
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1173 Overall power (enemies): 1173 Nav Ratio: 0.64
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 3388 Overall power (enemies): 2180 Nav Ratio: 0.99
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 4 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1765 Overall power (enemies): 341 Nav Ratio: 3.30
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1326 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 555 Overall power (enemies): 352 Nav Ratio: 1.01
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2391 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 132 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 471 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 481 Overall power (enemies): 134 Nav Ratio: 2.29
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1326 Overall power (enemies): 534 Nav Ratio: 0.79
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 3726 Overall power (enemies): 123 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 208 Overall power (enemies): 896 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 4032 Overall power (enemies): 101 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 13451 Overall power (enemies): 3346 Nav Ratio: 1.28
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:15:38 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
5:15:38 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
5:15:38 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:15:38 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3908 Barbados
5:15:38 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:15:38 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Wesel Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:15:38 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:15:38 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:15:38 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:15:38 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
5:15:38 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:15:38 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
5:15:38 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Great Britain 2351 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 26 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  Checking wars, we have 6 underway
5:15:38 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000006 Spain WS is 3 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Proposing to 1000043 Maharattas
5:15:38 PM  (Reporting)  Checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Still checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance -4
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -4
5:15:38 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:15:38 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:15:38 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:15:38 PM  (Reporting)  Item is a Various entry, chance 41
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 41
5:15:38 PM  (Reporting)  Proposing to 1000006 Spain
5:15:38 PM  (Reporting)  Checking 17 Offer Peace
5:15:38 PM  (Reporting)  Proposing to 1000041 United States of America
5:15:38 PM  (Reporting)  Checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Still checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance -6
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward United States of America chance -6
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2253 Diwaniya
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3032 Ryazan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3968 Rhine Estuary
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 1695 Bjelovar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1119 Melnik
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2908 Sloboda
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1921 Levadia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3505 Obilnoie
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2808 Ovidiopol
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3445 Novo Petrovsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 2248 Sush
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2780 Yemilchine
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2692 Mogilev
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2223 Hit
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 143 target region was 147 Abrantes
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 1102 Mirosov
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2914 Klietnya
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1654 Bukojno
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 276 Madrid
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2818 Nechayane
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3140 Pechenishy
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2513 Stary Darochi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4025 Berezina Confluent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4292 Cape Trafalgar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 2975 Ozery
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1041 Kosslin
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1488 Gedser
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2610 Volkhov
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 119 Bury St Edmunds
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 880 Giessen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4192 Coast of Zeeland
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1272 Buszak
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 203 Acedo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3553 Timashevsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1500 Stavanger
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 773 Ghent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 143 target region was 2022 Alanya
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3130 Belgorod
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4298 Ras Beddouza
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3825 As Sultan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 143 target region was 3592 Stepnoye
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2551 Gulbene
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1902 Sarande
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1227 Zempleny
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1866 Stara Zagora
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 1708 Smoljinac
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2341 Otaybah
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4182 Terschelling
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3460 Petrunin
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2634 Lyubitino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1297 Vrsac
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2572 Kallaste
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 735 Thun
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2059 Nevsehir
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 43 target region was 3450 Nijni Kislay
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 1370 Zamosc
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3397 Romodanovo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 507 Belle Isle
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2596 Lyadye
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1463 Sonderburg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3972 Moselle Confluent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3350 Morchansk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4231 Farosund
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 3771 Skikda
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 272 Utiel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1468 Horsens
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 660 Aquila
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1745 Skopje
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 662 Fiuggi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4322 Ras Tarf
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 164 Monforte
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3166 Mistky
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1118 Prag
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 168 target region was 2813 Bilhorod
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2596 Lyadye
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 2493 Vaukavysk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3198 Barvinkove
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4329 Baie Alger
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3187 Snejnoie
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4529 Cape Kerempe
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1703 Smederovo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1723 Leskovac
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2708 Holoby
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1864 Unzukoppru
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 143 target region was 4442 Southwestern Cretan Sea
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3985 Spree Confluent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 192 Medina del Campo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3735 Tilimsen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 986 Luckau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3579 Stavropol
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1130 Jens
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1339 Drogobytch
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3259 Kaddy
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 399 Brive la Gaillarde
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3825 As Sultan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4136 Thames Estuary
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2956 Bejetsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2999 Vologda
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1716 Lim
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3943 Douro Estuary
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2345 Jaffa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2221 Ash Sharqat
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4465 Eastern Mediterranean Sea
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 168 target region was 96 Shrewsbury
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1096 Karlsbad
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1985 Kemer
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1694 Varazdin
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2406 Damahour
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2527 Lyubokaj
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4045 Kliazma Confluent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 143 target region was 956 Wittenberge
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 655 Perugia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4042 Soura Confluent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1943 Bilecik
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3499 Cherniy Yar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1966 Soeke
5:15:38 PM  (Reporting)  Ended HandleRegionsDecisions 2065 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 860
5:15:38 PM  (Reporting)  Money Level 6 Amount 7036
5:15:38 PM  (Reporting)  Conscripts Level 3 Amount 246
5:15:38 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:15:38 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:15:38 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
5:15:38 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:15:38 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:15:38 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
5:15:38 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
5:15:38 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:15:38 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:15:38 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:15:38 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:15:38 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:15:38 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:15:38 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
5:15:38 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
5:15:38 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
5:15:38 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
5:15:38 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
5:15:38 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
5:15:38 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:15:38 PM  (Reporting)  Number of Draw 77
5:15:38 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 312 WSU 860 432 Money 7036 626
5:15:38 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:15:38 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:15:38 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:15:38 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 392 WSU 860 520 Money 7036 918
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 1 In Pool 26
5:15:38 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:15:38 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 424 WSU 860 536 Money 7036 1040
5:15:38 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:38 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
5:15:38 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:38 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:15:38 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 480 WSU 860 571 Money 7036 1606
5:15:38 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 418 WSU 860 251 Money 7036 1404
5:15:38 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:15:38 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 376 WSU 860 467 Money 7036 1486
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 2 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 251 Money 7036 1250
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 592 WSU 860 235 Money 7036 1272
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 2 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 251 Money 7036 1250
5:15:38 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:15:38 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 376 WSU 860 467 Money 7036 1486
5:15:38 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 258 WSU 860 283 Money 7036 1332
5:15:38 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:15:38 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 364 WSU 860 447 Money 7036 1454
5:15:38 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 22 Requested 1 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 280 WSU 860 307 Money 7036 1298
5:15:38 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:38 PM  (Reporting)  On Map 10 Requested 1 In Pool 31
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 320 WSU 860 347 Money 7036 1567
5:15:38 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 480 WSU 860 571 Money 7036 1606
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 544 WSU 860 667 Money 7036 1754
5:15:38 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 22 Requested 1 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 280 WSU 860 307 Money 7036 1298
5:15:38 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 22 Requested 1 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 280 WSU 860 307 Money 7036 1298
5:15:38 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 544 WSU 860 667 Money 7036 1754
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 2 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 251 Money 7036 1250
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 2 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 251 Money 7036 1250
5:15:38 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 592 WSU 860 235 Money 7036 1308
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 480 WSU 860 571 Money 7036 1606
5:15:38 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 600 WSU 860 723 Money 7036 1830
5:15:38 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 258 WSU 860 283 Money 7036 1332
5:15:38 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 592 WSU 860 235 Money 7036 1272
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 258 WSU 860 283 Money 7036 1332
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:38 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 304 WSU 860 343 Money 7036 1334
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 480 WSU 860 571 Money 7036 1606
5:15:38 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 418 WSU 860 251 Money 7036 1404
5:15:38 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 592 WSU 860 235 Money 7036 1272
5:15:38 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 602 WSU 860 255 Money 7036 1380
5:15:38 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 328 WSU 860 379 Money 7036 1414
5:15:38 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:15:38 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 552 WSU 860 235 Money 7036 1448
5:15:38 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 602 WSU 860 255 Money 7036 1380
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:38 PM  (Reporting)  On Map 10 Requested 1 In Pool 31
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 320 WSU 860 347 Money 7036 1567
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 2 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 251 Money 7036 1250
5:15:38 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:15:38 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 364 WSU 860 447 Money 7036 1454
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 22 Requested 1 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 280 WSU 860 307 Money 7036 1298
5:15:38 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 544 WSU 860 667 Money 7036 1754
5:15:38 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 2 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 251 Money 7036 1250
5:15:38 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:38 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 304 WSU 860 343 Money 7036 1334
5:15:38 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 418 WSU 860 251 Money 7036 1404
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 480 WSU 860 571 Money 7036 1606
5:15:38 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 352 WSU 860 235 Money 7036 1272
5:15:38 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 22 Requested 1 In Pool 25
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 280 WSU 860 307 Money 7036 1298
5:15:38 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 592 WSU 860 235 Money 7036 1308
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 544 WSU 860 667 Money 7036 1754
5:15:38 PM  (Reporting)  Picking 126 Line Garrison 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 592 WSU 860 235 Money 7036 1272
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 246 264 WSU 860 254 Money 7036 1403
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 5 807 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007475 Thames Squadron
5:15:38 PM  (Reporting)  _MFC_ Merging 1013212 IV. Fleet into 1013203 Actaeon Sq.
5:15:38 PM  (Reporting)  _MFC_ Merging 1013203 IV. Fleet into 1013201 Galloway Sq.
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013201 IV. Fleet
5:15:38 PM  (Reporting)  _MFC_ Merging 1013217 Norhumberland Sq. into 1013219 Menelaus Sq.
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013219 VI. Fleet
5:15:38 PM  (Reporting)  _MFC_ Merging 1013215 Severn Sq. into 1013221 Montrose Sq.
5:15:38 PM  (Reporting)  _MFC_ Merging 1013221 VII. Fleet into 1013220 17th Transport Sq.
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013220 VII. Fleet
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 417 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:15:38 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:71, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:192, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013181 III. British Detachment, 126 Plymouth, Pow:49, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1003069 Portsmouth Garrison, 133 Portsmouth, Pow:25, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013184 IV. British Detachment, 133 Portsmouth, Pow:67, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002964 Winchester Garrison, 133 Portsmouth, Pow:68, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013189 Paget E.' Force, 133 Portsmouth, Pow:58, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013188 VI. British Detachment, 140 Dover, Pow:67, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002349 Kent Force, 140 Dover, Pow:152, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
5:15:38 PM  (Reporting)  1003010 Cardiff Garrison, 98 Cardiff, Pow:60, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002572 Disposable Force, 32 Cork, Pow:289, Count: 11(l 2/L 6/S 3) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1003035 Yarmouth Garrison, 120 Yarmouth, Pow:54, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002314 Harwich Force, 120 Yarmouth, Pow:309, Count: 11(l 1/L 8/S 2) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013179 Liverpool Brigade, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:47, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013176 Hull Brigade, 84 Hull, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002473 Hannover Expedition, 84 Hull, Pow:237, Count: 6(l 3/L 3/S 2) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:64, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1003027 Newcastle Garrison, 70 Newcastle, Pow:50, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002498 Scotland Force, 62 Glasgow, Pow:209, Count: 10(l 1/L 7/S 2) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002913 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002529 Highlands Force, 51 Aberdeen, Pow:77, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002925 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002683 Nova Scotia Force, 3890 Nova Scotia, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:96, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:15:38 PM  (Reporting)  Ended CallFleet 3 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:128, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:273, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:149, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:832, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1013748 IX. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1002417 Home guard Command, 132 Reading, Pow:227, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:271, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:258, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:16, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 14 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  _SSU_ 1013411 1st RFA, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:15:38 PM  (Reporting)  _SSU_ 1013392 I Corps of Royal Engineers, 118 London, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:15:38 PM  (Reporting)  Ended GarrisonBorders 33 ms
5:15:38 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:15:38 PM  (Reporting)  _ESR_ 342 Theater_Germany 852 Bremen Staging Value: 100
5:15:38 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:15:38 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3889 Lower Canada Preparing a Landing on: 3900 Florida
5:15:38 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:15:38 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:15:38 PM  (Reporting)  Ended ProcessAgents Great Britain 103 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 36 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:15:38 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:15:38 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:207, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 50610, Region: 211 Gibraltar
5:15:38 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 72 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 3 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 4 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 14 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 76 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 1 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 3 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 4 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 56 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 2 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 2050, Region: 517 Jersey
5:15:38 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 8 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 2 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 27 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013166 Sir John Stuart selected
5:15:38 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:15:38 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:15:38 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:15:38 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
5:15:38 PM  (Reporting)  _CLD_ Leader 1013166 Sir John Stuart redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
5:15:38 PM  (Reporting)  Ended Check Leaders 101 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:15:38 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:15:38 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:148, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7239, Region: 718 Valetta
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013749 British Detachment, 3903 Jamaica, Pow:184, Count: 4(l 0/L 4/S 0) created
5:15:38 PM  (Reporting)  Ended SplitGroups 34 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 2 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 121 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:15:38 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:15:38 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 29 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  CheckForLandResupply Coote' Force will resupply, in region 3903 Jamaica
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:102, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5120, Region: 3908 Barbados
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 67 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 2 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:15:38 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:15:38 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  _PCO_ Knowles' Bty has been merged into 1002476 KGL Division(Sir George Don) in 1002473 Hannover Expedition 84 Hull
5:15:38 PM  (Reporting)  _PCO_ Hull HG has been merged into 1002476 KGL Division(Sir George Don) in 1002473 Hannover Expedition 84 Hull
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 41 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013750 British Detachment, 62 Glasgow, Pow:174, Count: 6(l 0/L 6/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013752 British Detachment, 120 Yarmouth, Pow:164, Count: 6(l 0/L 6/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013753 British Detachment, 126 Plymouth, Pow:60, Count: 1(l 0/L 1/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013754 British Detachment, 134 Winchester, Pow:421, Count: 5(l 1/L 5/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013755 British Detachment, 120 Yarmouth, Pow:34, Count: 2(l 0/L 1/S 1) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013757 British Detachment, 32 Cork, Pow:212, Count: 5(l 0/L 5/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013765 British Detachment, 98 Cardiff, Pow:72, Count: 1(l 0/L 1/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013767 British Detachment, 108 Leicester, Pow:61, Count: 1(l 0/L 1/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013768 British Detachment, 112 Norwich, Pow:61, Count: 1(l 0/L 1/S 0) created
5:15:38 PM  (Reporting)  Ended SplitGroups 219 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 4 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  _GAO_ Step 2 1013769 British Detachment, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 37
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 15750, Region: 105 Birmingham
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 27 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir William Erskine in Belfast has been detached from group 1013186 X. British Detachment
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Lord William Bentick in Yarmouth has been detached from group 1002314 XI. British Detachment
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir David Baird in Cork has been detached from group 1002901 Cork Garrison
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment V) James Caitlin Craufurd in Cork has been detached from group 1002572 Fane' Force
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013773 James Caitlin Craufurd 32 Cork toward 1013757 British Detachment, 32 Cork, Pow:212, Count: 5(l 0/L 5/S 0)
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013772 Sir David Baird 32 Cork toward 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013770 Sir William Erskine 8 Belfast toward 1013186 X. British Detachment, 8 Belfast, Pow:66, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013771 Lord William Bentick 120 Yarmouth toward 1013752 British Detachment, 120 Yarmouth, Pow:164, Count: 6(l 0/L 6/S 0)
5:15:38 PM  (Reporting)  Ended Check Leaders 33 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFA_ 1013395 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
5:15:38 PM  (Reporting)  _AFA_ 1013406 1st Privateer Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
5:15:38 PM  (Reporting)  _AFA_ 1013386 2nd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:15:38 PM  (Reporting)  _AFA_ 1013380 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:15:38 PM  (Reporting)  _AFA_ 1013400 3rd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:15:38 PM  (Reporting)  _AFA_ 1013774 12th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFA_ 1013775 14th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Southeast Atlantic Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007475 Thames Squadron chance: 33 failed.
5:15:38 PM  (Reporting)  _AFA_ 1007475 Thames Squadron has been given the mission Agenda: Naval Calling, Value: 2492, Region: 16 Dublin
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 143 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 335
5:15:38 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002572 Fane' Force in 32 Cork
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 126 Plymouth
5:15:38 PM  (Reporting)  CheckForLandResupply Portsmouth Force will resupply, in region 133 Portsmouth
5:15:38 PM  (Reporting)  CheckForLandResupply Douglas' Force will resupply, in region 133 Portsmouth
5:15:38 PM  (Reporting)  CheckForLandResupply VII. British Detachment will resupply, in region 133 Portsmouth
5:15:38 PM  (Reporting)  CheckForLandResupply Dover Garrison will resupply, in region 118 London
5:15:38 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
5:15:38 PM  (Reporting)  CheckForLandResupply XI. British Detachment will resupply, in region 120 Yarmouth
5:15:38 PM  (Reporting)  CheckForLandResupply Limerick Brigade will resupply, in region 16 Dublin
5:15:38 PM  (Reporting)  CheckForLandResupply Liverpool Garrison will resupply, in region 87 Liverpool
5:15:38 PM  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 87 Liverpool
5:15:38 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 80 Leeds
5:15:38 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
5:15:38 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
5:15:38 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 53 Perth
5:15:38 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
5:15:38 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 43 Inverness
5:15:38 PM  (Reporting)  CheckForLandResupply Bentick' Force will resupply, in region 120 Yarmouth
5:15:38 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 120 Yarmouth
5:15:38 PM  (Reporting)  CheckForLandResupply Craufurd J. C.' Force will resupply, in region 32 Cork
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 32 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 48 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Southeast Atlantic Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 2 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 3 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:15:38 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:96, Count: 5(l 2/L 3/S 1) Agenda: Prep. Amphibious, Value: 2200, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AMS_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101
5:15:38 PM  (Reporting)  _AMS_ Already Gathered/ en route: 96 cbt pts Supply Elts: 3 Hvy Elts: 0
5:15:38 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:15:38 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:15:38 PM  (Reporting)  Ended AmpibiousStaging 30 ms
5:15:38 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:15:38 PM  (Reporting)  _AML_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101 Gathered 96
5:15:38 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:15:38 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 96 but no transport capacity.
5:15:38 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:15:38 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:15:38 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 57 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:15:38 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 1 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 1 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Southeast Atlantic Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25632 AllOppPowLand: 30864 AllOwnPowNav: 34769 AllOppPowNav 9596
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 54 Land Ratio: 0.45 Land Core Ratio: 0.48  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1002613 Gibraltar Force (Pow.207)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 461) - evaluation skipped
5:15:38 PM  (Reporting)  Region 148 Elvas Pick 10 SelfVal 187 Need 223  no group candidate found
5:15:38 PM  (Reporting)  Region 149 Lisboa Pick 44 SelfVal 572 Need 223  no group candidate found
5:15:38 PM  (Reporting)  Region 156 Oporto Pick 5 SelfVal 121 Need 223  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 11 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Region 818 Mainz Pick 12 SelfVal 80 Need 101  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 39) - evaluation skipped
5:15:38 PM  (Reporting)  Region 569 Metz Pick 3 SelfVal 10 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Region 534 Paris Pick 8 SelfVal 20 Need 506  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.25 Land Core Ratio: 0.27  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
5:15:38 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:15:38 PM  (Reporting)  1002638 Malta Force (Pow.148)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 405) - evaluation skipped
5:15:38 PM  (Reporting)  Region 678 Napoli Pick 40 SelfVal 457 Need 197  no group candidate found
5:15:38 PM  (Reporting)  Region 708 Palermo Pick 29 SelfVal 281 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 82 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 95 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 63 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 55 Need 400  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 8 Enemy armies: 9 Land Ratio: 1.27 Land Core Ratio: 1.37  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1002730 Barbados Force (Pow.102)
5:15:38 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:15:38 PM  (Reporting)  1002692 II. British Detachment (Pow.71)
5:15:38 PM  (Reporting)  1013749 X. British Force (Pow.184)
5:15:38 PM  (Reporting)  1013168 Coote' Force (Pow.87)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 334) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 22 has enough garrison (Value: 214) - evaluation skipped
5:15:38 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 25 Need 121  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 100 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013181 Exeter Brigade (Pow.48)
5:15:38 PM  (Reporting)  1013753 Cornwall Rifles (Pow.60)
5:15:38 PM  (Reporting)  1003059 Plymouth Garrison (Pow.14)
5:15:38 PM  (Reporting)  1003069 Portsmouth Garrison (Pow.25)
5:15:38 PM  (Reporting)  1013184 III. British Detachment (Pow.67)
5:15:38 PM  (Reporting)  1002964 Winchester Garrison (Pow.68)
5:15:38 PM  (Reporting)  1013189 Paget E.' Force (Pow.58)
5:15:38 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
5:15:38 PM  (Reporting)  1013180 Douglas' Force (Pow.255)
5:15:38 PM  (Reporting)  1013759 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1013188 IV. British Detachment (Pow.82)
5:15:38 PM  (Reporting)  1002349 Kent Force (Pow.152)
5:15:38 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
5:15:38 PM  (Reporting)  1013177 VI. British Detachment (Pow.56)
5:15:38 PM  (Reporting)  1013754 Cooke' Force (Pow.421)
5:15:38 PM  (Reporting)  1002203 English Home Army (Pow.708)
5:15:38 PM  (Reporting)  1013411 1st RFA (Pow.0)
5:15:38 PM  (Reporting)  1002996 Dover Garrison (Pow.55)
5:15:38 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.0)
5:15:38 PM  (Reporting)  1003080 London Garrison (Pow.283)
5:15:38 PM  (Reporting)  1013760 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1013758 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1003010 Cardiff Garrison (Pow.14)
5:15:38 PM  (Reporting)  1013765 Cardiff Brigade (Pow.72)
5:15:38 PM  (Reporting)  1002978 Colchester Garrison (Pow.57)
5:15:38 PM  (Reporting)  1013764 British Detachment (Pow.37)
5:15:38 PM  (Reporting)  1002572 Fane' Force (Pow.93)
5:15:38 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.237)
5:15:38 PM  (Reporting)  1002901 Cork Garrison (Pow.19)
5:15:38 PM  (Reporting)  1013751 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.72)
5:15:38 PM  (Reporting)  1013755 VII. British Detachment (Pow.34)
5:15:38 PM  (Reporting)  1002314 XI. British Detachment (Pow.54)
5:15:38 PM  (Reporting)  1013752 Bentick' Force (Pow.180)
5:15:38 PM  (Reporting)  1013769 Birmingham HG (Pow.14)
5:15:38 PM  (Reporting)  1003051 Birmingham Garrison (Pow.79)
5:15:38 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
5:15:38 PM  (Reporting)  1013761 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1013756 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1002956 Norwich Garrison (Pow.14)
5:15:38 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
5:15:38 PM  (Reporting)  1013766 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1013763 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1003043 Leicester Garrison (Pow.14)
5:15:38 PM  (Reporting)  1013767 Leicester Brigade (Pow.61)
5:15:38 PM  (Reporting)  1013182 Limerick Brigade (Pow.33)
5:15:38 PM  (Reporting)  1013179 Liverpool Brigade (Pow.48)
5:15:38 PM  (Reporting)  1003019 Liverpool Garrison (Pow.14)
5:15:38 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:15:38 PM  (Reporting)  1002552 Ireland Force (Pow.47)
5:15:38 PM  (Reporting)  1013187 VIII. British Detachment (Pow.50)
5:15:38 PM  (Reporting)  1013762 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1002939 Manchester Garrison (Pow.56)
5:15:38 PM  (Reporting)  1013176 Hull Brigade (Pow.30)
5:15:38 PM  (Reporting)  1002473 Hannover Expedition (Pow.209)
5:15:38 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.271)
5:15:38 PM  (Reporting)  1013183 Leeds Brigade (Pow.43)
5:15:38 PM  (Reporting)  1002929 Leeds Garrison (Pow.26)
5:15:38 PM  (Reporting)  1013186 Erskine' Force (Pow.85)
5:15:38 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:15:38 PM  (Reporting)  1002987 Carlisle Garrison (Pow.56)
5:15:38 PM  (Reporting)  1003027 Newcastle Garrison (Pow.50)
5:15:38 PM  (Reporting)  1013750 XII. British Force (Pow.174)
5:15:38 PM  (Reporting)  1002498 Scotland Force (Pow.49)
5:15:38 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.14)
5:15:38 PM  (Reporting)  1002917 Perth Garrison (Pow.18)
5:15:38 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.18)
5:15:38 PM  (Reporting)  1002529 Highlands Force (Pow.77)
5:15:38 PM  (Reporting)  1002925 Inverness Garrison (Pow.18)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 16 Dublin Pick 50 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 271) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 126 Plymouth Pick 57 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 133 Portsmouth Pick 57 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 105 Birmingham Pick 37 has enough garrison (Value: 14) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 87 Liverpool Pick 53 has enough garrison (Value: 271) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 271) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1002678 Upper Canada Force (Pow.40)
5:15:38 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.18)
5:15:38 PM  (Reporting)  1002683 Nova Scotia Force (Pow.49)
5:15:38 PM  (Reporting)  1002662 Lower Canada Force (Pow.96)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:15:38 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
5:15:38 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:15:38 PM  (Reporting)  1002638 Malta Force (Pow.148)
5:15:38 PM  (Reporting)  1002613 Gibraltar Force (Pow.207)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 405) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 461) - evaluation skipped
5:15:38 PM  (Reporting)  Region 708 Palermo Pick 29 SelfVal 281 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 678 Napoli Pick 40 SelfVal 457 Need 197  no group candidate found
5:15:38 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 95 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 63 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 420 Toulon Pick 5 SelfVal 15 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 82 Need 400  no group candidate found
5:15:38 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 55 Need 400  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 91 Enemy armies: 49 Land Ratio: 0.24 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1002613 Gibraltar Force (Pow.207)
5:15:38 PM  (Reporting)  1002730 Barbados Force (Pow.102)
5:15:38 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:15:38 PM  (Reporting)  1002692 II. British Detachment (Pow.71)
5:15:38 PM  (Reporting)  1013749 X. British Force (Pow.184)
5:15:38 PM  (Reporting)  1013168 Coote' Force (Pow.87)
5:15:38 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:15:38 PM  (Reporting)  1013181 Exeter Brigade (Pow.48)
5:15:38 PM  (Reporting)  1013753 Cornwall Rifles (Pow.60)
5:15:38 PM  (Reporting)  1003059 Plymouth Garrison (Pow.14)
5:15:38 PM  (Reporting)  1003069 Portsmouth Garrison (Pow.25)
5:15:38 PM  (Reporting)  1013184 III. British Detachment (Pow.67)
5:15:38 PM  (Reporting)  1002964 Winchester Garrison (Pow.68)
5:15:38 PM  (Reporting)  1013189 Paget E.' Force (Pow.58)
5:15:38 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
5:15:38 PM  (Reporting)  1013180 Douglas' Force (Pow.255)
5:15:38 PM  (Reporting)  1013759 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1013188 IV. British Detachment (Pow.82)
5:15:38 PM  (Reporting)  1002349 Kent Force (Pow.152)
5:15:38 PM  (Reporting)  1013411 1st RFA (Pow.0)
5:15:38 PM  (Reporting)  1013760 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1013758 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1003010 Cardiff Garrison (Pow.14)
5:15:38 PM  (Reporting)  1013765 Cardiff Brigade (Pow.72)
5:15:38 PM  (Reporting)  1002978 Colchester Garrison (Pow.57)
5:15:38 PM  (Reporting)  1013764 British Detachment (Pow.37)
5:15:38 PM  (Reporting)  1002572 Fane' Force (Pow.93)
5:15:38 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.237)
5:15:38 PM  (Reporting)  1002901 Cork Garrison (Pow.19)
5:15:38 PM  (Reporting)  1013751 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.72)
5:15:38 PM  (Reporting)  1013755 VII. British Detachment (Pow.34)
5:15:38 PM  (Reporting)  1002314 XI. British Detachment (Pow.54)
5:15:38 PM  (Reporting)  1013752 Bentick' Force (Pow.180)
5:15:38 PM  (Reporting)  1013761 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1013756 British Detachment (Pow.14)
5:15:38 PM  (Reporting)  1002956 Norwich Garrison (Pow.14)
5:15:38 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
5:15:38 PM  (Reporting)  1013179 Liverpool Brigade (Pow.48)
5:15:38 PM  (Reporting)  1003019 Liverpool Garrison (Pow.14)
5:15:38 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:15:38 PM  (Reporting)  1002552 Ireland Force (Pow.47)
5:15:38 PM  (Reporting)  1013187 VIII. British Detachment (Pow.50)
5:15:38 PM  (Reporting)  1013176 Hull Brigade (Pow.30)
5:15:38 PM  (Reporting)  1002473 Hannover Expedition (Pow.209)
5:15:38 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.271)
5:15:38 PM  (Reporting)  1013186 Erskine' Force (Pow.85)
5:15:38 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:15:38 PM  (Reporting)  1002987 Carlisle Garrison (Pow.56)
5:15:38 PM  (Reporting)  1003027 Newcastle Garrison (Pow.50)
5:15:38 PM  (Reporting)  1013750 XII. British Force (Pow.174)
5:15:38 PM  (Reporting)  1002498 Scotland Force (Pow.49)
5:15:38 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.14)
5:15:38 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.18)
5:15:38 PM  (Reporting)  1002529 Highlands Force (Pow.77)
5:15:38 PM  (Reporting)  1002925 Inverness Garrison (Pow.18)
5:15:38 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.18)
5:15:38 PM  (Reporting)  1002683 Nova Scotia Force (Pow.49)
5:15:38 PM  (Reporting)  1002662 Lower Canada Force (Pow.96)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Region 133 Portsmouth Pick 57 SelfVal 495 Need 0  no group candidate found
5:15:38 PM  (Reporting)  Region 87 Liverpool Pick 53 SelfVal 454 Need 0  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 461) - evaluation skipped
5:15:38 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Fitness 52 PickVal 100 SelfVal 286 AINeed 60
5:15:38 PM  (Reporting)  Agenda: Defend, Value: 14872, Region: 517 Jersey
5:15:38 PM  (Reporting)  Region 149 Lisboa Pick 44 SelfVal 572 Need 223  no group candidate found
5:15:38 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 334) - evaluation skipped
5:15:38 PM  (Reporting)  Region 16 Dublin Pick 50 SelfVal 438 Need 0  no group candidate found
5:15:38 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:15:38 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 210 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 22 has enough garrison (Value: 214) - evaluation skipped
5:15:38 PM  (Reporting)  Region 126 Plymouth Pick 57 SelfVal 490 Need 0  no group candidate found
5:15:38 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 25 Need 121  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 271) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 271) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 852 Bremen Pick 49 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Region 156 Oporto Pick 5 SelfVal 121 Need 223  no group candidate found
5:15:38 PM  (Reporting)  Region 497 Brest Pick 4 SelfVal 12 Need 980  no group candidate found
5:15:38 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Region 159 Braga Pick 4 SelfVal 101 Need 223  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 544 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Southeast Atlantic Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 22 failed.
5:15:38 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 18240, Region: 3917 Bengale
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Southeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFA_ 1013220 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Southeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFA_ 1013219 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10275, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFA_ 1013776 Macedonian Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7500, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Commerce
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron chance: 60 failed.
5:15:38 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Docking, Value: 4306, Region: 3912 West Africa
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Commerce
5:15:38 PM  (Reporting)  _AFA_ 1013777 Amphitrite Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Northeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFA_ 1007794 American Squadron has been given the mission Agenda: Naval Calling, Value: 1200, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013207 Repulse Sq. has been given the mission Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013207 Repulse Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013206 Laurel Sq. has been given the mission Agenda: Convoy Transport, Value: 2800, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013206 Laurel Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013163 II. Fleet has been given the mission Agenda: Naval Docking, Value: 1934, Region: 852 Bremen
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007371 Boulogne Observers chance: -50 failed.
5:15:38 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 6846, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013778 Apollo Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6290, Region: 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013779 Forte Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFA_ 1013780 Artois Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 3900, Region: 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 116 %
5:15:38 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 49959, Region: 4305 Strait of Gibraltar
5:15:38 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 18751, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013214 Cardiff Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013214 Cardiff Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013198 3rd Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013198 3rd Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013781 Achilles Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6000, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 56 failed.
5:15:38 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 3604, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013213 Russell Sq. has been given the mission Agenda: Convoy Transport, Value: 4400, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013213 Russell Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013204 Clyde Sq. has been given the mission Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013204 Clyde Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 91 %
5:15:38 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 24487, Region: 4130 The Channel
5:15:38 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 8840, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013197 4th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013197 4th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013218 Imperieuse Sq. has been given the mission Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013218 Imperieuse Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013202 Liverpool Sq. has been given the mission Agenda: Convoy Transport, Value: 3250, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013202 Liverpool Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013199 Vengeance Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013199 Vengeance Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013200 5th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013200 5th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013201 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 16875, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1013171 III. Fleet chance: 36 failed.
5:15:38 PM  (Reporting)  _AFA_ 1013171 III. Fleet has been given the mission Agenda: Naval Calling, Value: 1665, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 116 %
5:15:38 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 56212, Region: 4257 Atlantic Ocean
5:15:38 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 18313, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013216 Euphrates Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013216 Euphrates Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: -30 failed.
5:15:38 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 6847, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013172 Magnificent Sq. has been given the mission Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013172 Magnificent Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 25677, Region: 4558 Rio de La Plata Estuary
5:15:38 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 9288, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
5:15:38 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11329, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 106 %
5:15:38 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 29128, Region: 4552 Gulf of Mexico
5:15:38 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 10101, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013210 Lively Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013210 Lively Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013791 16th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding commerce 1013791 16th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 116 %
5:15:38 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 101610, Region: 4558 Rio de La Plata Estuary
5:15:38 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 32634, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  _AFA_ 1013209 America Sq. has been given the mission Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding supply transport 1013209 America Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  _AFA_ 1013208 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _AFO_ Adding commerce 1013208 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 1296 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 33 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Leader 1009970 Valetta Garrison relocated to 678 Napoli
5:15:38 PM  (Reporting)  Leader 1013166 Sir John Stuart relocated to 678 Napoli
5:15:38 PM  (Reporting)  Ended Collect Leaders 3 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.79) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.28) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.45 - Core:0.48 - Nav:0.64) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013789 British Detachment is doing nothing in El Ferrol  Power: 169  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013790 British Detachment is doing nothing in El Ferrol  Power: 82  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013788 British Detachment is doing nothing in El Ferrol  Power: 66  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:655, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:15:38 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:655, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:15:38 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:655, Count: 6(l 1/L 5/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:15:38 PM  (Reporting)  1007575-Atlantic Fleet Power:655 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:207, Count: 2(l 1/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 50610, Region: 211 Gibraltar
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 50610, Region: 211 Gibraltar
5:15:38 PM  (Reporting)  1002613-Gibraltar Force Power:207 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:84% Need:0 Threat:117 GoalValue: 50610
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.99) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:478, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:15:38 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:478, Count: 6(l 1/L 2/S 3)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:15:38 PM  (Reporting)  1007371-Boulogne Observers Power:478 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013783 British Detachment is doing nothing in Baie de Somme  Power: 65  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4133 Baie de Somme, Pow:517, Count: 9(l 1/L 7/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 80000, Region: 4128 Isle of Wight
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 24487, Region: 4130 The Channel
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 8840, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 80000, Region: 4128 Isle of Wight
5:15:38 PM  (Reporting)  1007510-Portsmouth Squadron Power:517 Health:100% Baie de Somme>Isle of Wight Mission:Attack Fitness:80% Need:0 Threat:0 GoalValue: 80000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013218 Imperieuse Sq., 4126 Cap de la Hague, Pow:81, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  1013218-Imperieuse Sq. Power:81 Health:100% Cap de la Hague>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8900
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2050, Region: 517 Jersey
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14872, Region: 517 Jersey
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14872, Region: 517 Jersey
5:15:38 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:39 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 14872
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013200 5th Transport Sq., 4124 Cotes d'Armor, Pow:25, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  1013200-5th Transport Sq. Power:25 Health:100% Cotes d'Armor>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:1216, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:15:38 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:1216, Count: 11(l 2/L 8/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:15:38 PM  (Reporting)  1007402-Channel Fleet Power:1216 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013787 British Detachment is doing nothing in Pointe de Grave  Power: 65  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:621, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:15:38 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:621, Count: 7(l 1/L 5/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:15:38 PM  (Reporting)  1007550-Rochefort Blockade Power:621 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.25 - Core:0.27 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  _ATG__ 1013166 Sir John Stuart Napoli Going against objective: 718 Valetta
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1009970 Valetta Garrison is doing nothing in Napoli  Power: 0  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013166 Sir John Stuart is doing nothing in Napoli  Power: 0  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:148, Count: 2(l 1/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7239, Region: 718 Valetta
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7239, Region: 718 Valetta
5:15:38 PM  (Reporting)  1002638-Malta Force Power:148 Health:100% Valetta>Valetta Mission:Keep Position Fitness:57% Need:0 Threat:0 GoalValue: 7239
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.27 - Core:1.37 - Nav:3.30) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:15:38 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002692 II. British Detachment, 3903 Jamaica, Pow:71, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013749 X. British Force, 3903 Jamaica, Pow:184, Count: 4(l 0/L 4/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ Starting merge 3 at start
5:15:38 PM  (Reporting)  _GTU_ Finished merge 3 now
5:15:38 PM  (Reporting)  _GTU_ 1002692 II. British Detachment, 3903 Jamaica, Pow:71, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  _GTU_ 1013749 X. British Force, 3903 Jamaica, Pow:184, Count: 4(l 0/L 4/S 0) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  Ended AI Gather Units 7 ms
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013784 British Detachment is doing nothing in Sea of Cuba  Power: 49  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013171 III. Fleet, 4553 Sea of Cuba, Pow:98, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1665, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:15:38 PM  (Reporting)  1013171-III. Fleet Power:98 Health:100% Sea of Cuba>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:87, Count: 2(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
5:15:38 PM  (Reporting)  1013168-Coote' Force Power:87 Health:100% Jamaica>Jamaica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013749 X. British Force is doing nothing in Jamaica  Power: 184  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1002692 II. British Detachment is doing nothing in Jamaica  Power: 71  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1002726 Jamaica Fencibles is doing nothing in Jamaica  Power: 18  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013786 British Detachment is doing nothing in Jamaican Sea  Power: 83  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013785 British Detachment is doing nothing in Jamaican Sea  Power: 65  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:483, Count: 7(l 1/L 3/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:15:38 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:483, Count: 7(l 1/L 3/S 3)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:15:38 PM  (Reporting)  1007715-Jamaca Squadron Power:483 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013172 Magnificent Sq., 4555 Haitian Sea, Pow:61, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  1013172-Magnificent Sq. Power:61 Health:100% Haitian Sea>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:15:38 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:15:38 PM  (Reporting)  1007753-West Indies Squadron Power:800 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:102, Count: 2(l 1/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5120, Region: 3908 Barbados
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5120, Region: 3908 Barbados
5:15:38 PM  (Reporting)  1002730-Barbados Force Power:102 Health:100% Barbados>Barbados Mission:Keep Position Fitness:32% Need:0 Threat:158 GoalValue: 5120
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4564 Sea of Ceylon, Pow:1104, Count: 16(l 2/L 9/S 5)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 80000, Region: 4304 Coast of Carnatic
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 18240, Region: 3917 Bengale
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 80000, Region: 4304 Coast of Carnatic
5:15:38 PM  (Reporting)  1007816-Indian Squadron Power:1104 Health:100% Sea of Ceylon>Coast of Carnatic Mission:Attack Fitness:80% Need:0 Threat:0 GoalValue: 80000
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.01) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Arty 1002572 Fane' Force, 32 Cork, Pow:93, Count: 5(l 1/L 1/S 3) in reserve
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:15:38 PM  (Reporting)  _RCA_ Artillery 1002572 Fane' Force, 118 London, Pow:93, Count: 5(l 1/L 1/S 3) relocating toward 118 London
5:15:38 PM  (Reporting)  _RCA_ Arty 1002572 Fane' Force, 118 London, Pow:93, Count: 5(l 1/L 1/S 3) had one RCA agenda removed.
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:15:38 PM  (Reporting)  _GTU_ 1013181 Exeter Brigade, 126 Plymouth, Pow:48, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013753 Cornwall Rifles, 126 Plymouth, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1003069 Portsmouth Garrison, 133 Portsmouth, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002964 Winchester Garrison, 133 Portsmouth, Pow:68, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013184 III. British Detachment, 133 Portsmouth, Pow:82, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013189 Paget E.' Force, 133 Portsmouth, Pow:58, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013188 IV. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002349 Kent Force, 140 Dover, Pow:152, Count: 5(l 1/L 3/S 1) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013175 Anglia Yeomanry, 134 Winchester, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013754 Cooke' Force, 134 Winchester, Pow:421, Count: 5(l 1/L 5/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1003010 Cardiff Garrison, 98 Cardiff, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013765 Cardiff Brigade, 98 Cardiff, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1003035 Yarmouth Garrison, 120 Yarmouth, Pow:72, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1003051 Birmingham Garrison, 105 Birmingham, Pow:79, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002956 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013768 Norwich Brigade, 112 Norwich, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1003043 Leicester Garrison, 108 Leicester, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013767 Leicester Brigade, 108 Leicester, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013179 Liverpool Brigade, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:47, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002939 Manchester Garrison, 79 Manchester, Pow:56, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013176 Hull Brigade, 84 Hull, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002473 Hannover Expedition, 84 Hull, Pow:209, Count: 4(l 3/L 2/S 1) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013183 Leeds Brigade, 80 Leeds, Pow:43, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:85, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1003027 Newcastle Garrison, 70 Newcastle, Pow:50, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013750 XII. British Force, 62 Glasgow, Pow:174, Count: 6(l 0/L 6/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002498 Scotland Force, 62 Glasgow, Pow:49, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1002529 Highlands Force, 51 Aberdeen, Pow:77, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ Starting merge 34 at start
5:15:38 PM  (Reporting)  _GTU_ Finished merge 34 now
5:15:38 PM  (Reporting)  _GTU_ Highlands Force seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Cooke' Force seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:15:38 PM  (Reporting)  _GTU_ XII. British Force seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Kent Force A transport fleet is heading toward the group, setting it to Wait for load
5:15:38 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
5:15:38 PM  (Reporting)  _GTU_ Erskine' Force seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Ireland Force A transport fleet is heading toward the group, setting it to Wait for load
5:15:38 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ IV. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:15:38 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
5:15:38 PM  (Reporting)  _GTU_ Portsmouth Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Hannover Expedition seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Scotland Force seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Winchester Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Dublin Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:15:38 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  _GTU_ Exeter Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ VIII. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:15:38 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  _GTU_ Leicester Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Leeds Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Newcastle Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Cardiff Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Norwich Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Paget E.' Force seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ III. British Detachment seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Cardiff Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Birmingham Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Cornwall Rifles seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Manchester Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Yarmouth Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Hull Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Liverpool Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Norwich Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Leicester Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:15:38 PM  (Reporting)  _GTU_ Anglia Yeomanry seeking 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:15:38 PM  (Reporting)  Ended AI Gather Units 31 ms
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  _ATG__ 1013766 British Detachment Leicester Going against objective: 118 London
5:15:38 PM  (Reporting)  _ATG__ 1013763 British Detachment Leicester Going against objective: 118 London
5:15:38 PM  (Reporting)  _ATG__ 1013762 British Detachment Manchester Going against objective: 118 London
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 43 Inverness
5:15:38 PM  (Reporting)  1002925-Inverness Garrison Power:18 Health:100% Inverness>Inverness Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 51 Aberdeen, Pow:77, Count: 4(l 1/L 2/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002529 Highlands Force Aberdeen Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002529-Highlands Force Power:77 Health:100% Aberdeen>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:15:38 PM  (Reporting)  1002921-Aberdeen Garrison Power:18 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 53 Perth, Pow:18, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
5:15:38 PM  (Reporting)  1002917-Perth Garrison Power:18 Health:100% Perth>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:15:38 PM  (Reporting)  1002913-Edinburgh Garrison Power:14 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002498 Scotland Force, 62 Glasgow, Pow:49, Count: 4(l 1/L 1/S 2)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002498 Scotland Force Glasgow Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002498-Scotland Force Power:49 Health:100% Glasgow>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013750 XII. British Force, 62 Glasgow, Pow:174, Count: 6(l 0/L 6/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013750 XII. British Force Glasgow Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013750-XII. British Force Power:174 Health:100% Glasgow>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 70 Newcastle, Pow:50, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1003027 Newcastle Garrison Newcastle Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1003027-Newcastle Garrison Power:50 Health:100% Newcastle>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 72 Carlisle, Pow:56, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:15:38 PM  (Reporting)  1002987-Carlisle Garrison Power:56 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002886 Belfast Garrison Belfast Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002886-Belfast Garrison Power:17 Health:100% Belfast>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013186 Erskine' Force, 8 Belfast, Pow:85, Count: 3(l 1/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013186 Erskine' Force Belfast Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013186-Erskine' Force Power:85 Health:100% Belfast>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002929 Leeds Garrison, 80 Leeds, Pow:26, Count: 2(l 0/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:15:38 PM  (Reporting)  1002929-Leeds Garrison Power:26 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013183 Leeds Brigade, 80 Leeds, Pow:43, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013183 Leeds Brigade Leeds Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013183-Leeds Brigade Power:43 Health:100% Leeds>Winchester Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002443 Alexander Mackenzie Fraser, 78 Lancaster, Pow:271, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:15:38 PM  (Reporting)  1002443-Alexander Mackenzie Fraser Power:271 Health:99% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 84 Hull, Pow:209, Count: 4(l 3/L 2/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002473 Hannover Expedition Hull Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002473-Hannover Expedition Power:209 Health:100% Hull>Winchester Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013395 1st Scouting Squadron, 84 Hull, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013406 1st Privateer Squadron, 84 Hull, Pow:0, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013176 Hull Brigade, 84 Hull, Pow:30, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013176 Hull Brigade Hull Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013176-Hull Brigade Power:30 Health:100% Hull>Winchester Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 79 Manchester, Pow:56, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002939 Manchester Garrison Manchester Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002939-Manchester Garrison Power:56 Health:100% Manchester>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013762 British Detachment is doing nothing in Manchester  Power: 14  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  1013187-VIII. British Detachment Power:50 Health:100% Dublin>Dublin Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002552 Ireland Force, 16 Dublin, Pow:47, Count: 3(l 0/L 1/S 2)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  1002552-Ireland Force Power:47 Health:100% Dublin>Dublin Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
5:15:38 PM  (Reporting)  1002897-Dublin Garrison Power:14 Health:100% Dublin>Dublin Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003019 Liverpool Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:15:38 PM  (Reporting)  1003019-Liverpool Garrison Power:14 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013386 2nd Merchant Fleet, 87 Liverpool, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013179 Liverpool Brigade, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013179 Liverpool Brigade Liverpool Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013179-Liverpool Brigade Power:48 Health:100% Liverpool>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013182 Limerick Brigade, 22 Carlow, Pow:33, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 16 Dublin
5:15:38 PM  (Reporting)  1013182-Limerick Brigade Power:33 Health:100% Carlow>Dublin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013767 Leicester Brigade, 108 Leicester, Pow:61, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013767 Leicester Brigade Leicester Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013767-Leicester Brigade Power:61 Health:100% Leicester>Winchester Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 108 Leicester, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  1003043 Leicester Garrison Leicester Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1003043-Leicester Garrison Power:14 Health:100% Leicester>Winchester Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013763 British Detachment is doing nothing in Leicester  Power: 14  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013766 British Detachment is doing nothing in Leicester  Power: 14  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013768 Norwich Brigade, 112 Norwich, Pow:61, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013768 Norwich Brigade Norwich Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013768-Norwich Brigade Power:61 Health:100% Norwich>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002956 Norwich Garrison Norwich Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002956-Norwich Garrison Power:14 Health:100% Norwich>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002905 Limerick Garrison Limerick Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002905-Limerick Garrison Power:14 Health:100% Limerick>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003051 Birmingham Garrison, 105 Birmingham, Pow:79, Count: 2(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  1003051 Birmingham Garrison Birmingham Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1003051-Birmingham Garrison Power:79 Health:100% Birmingham>Winchester Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013769 Birmingham HG, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15750, Region: 105 Birmingham
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15750, Region: 105 Birmingham
5:15:38 PM  (Reporting)  1013769-Birmingham HG Power:14 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:63% Need:46 Threat:0 GoalValue: 15750
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013752 Bentick' Force, 120 Yarmouth, Pow:180, Count: 7(l 1/L 6/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:15:38 PM  (Reporting)  1013752-Bentick' Force Power:180 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002314 XI. British Detachment, 120 Yarmouth, Pow:54, Count: 2(l 0/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:15:38 PM  (Reporting)  1002314-XI. British Detachment Power:54 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013755 VII. British Detachment, 120 Yarmouth, Pow:34, Count: 2(l 0/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:15:38 PM  (Reporting)  1013755-VII. British Detachment Power:34 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 120 Yarmouth, Pow:72, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:15:38 PM  (Reporting)  1003035 Yarmouth Garrison Yarmouth Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1003035-Yarmouth Garrison Power:72 Health:100% Yarmouth>Winchester Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002901 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002901 Cork Garrison Cork Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002901-Cork Garrison Power:19 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013757 Craufurd J. C.' Force, 32 Cork, Pow:237, Count: 6(l 1/L 5/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 32 Cork
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 32 Cork
5:15:38 PM  (Reporting)  1013757-Craufurd J. C.' Force Power:237 Health:100% Cork>Cork Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1002572 Fane' Force is doing nothing in London  Power: 93  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002978 Colchester Garrison, 122 Colchester, Pow:57, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:15:38 PM  (Reporting)  1002978-Colchester Garrison Power:57 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013765 Cardiff Brigade, 98 Cardiff, Pow:72, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013765 Cardiff Brigade Cardiff Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013765-Cardiff Brigade Power:72 Health:100% Cardiff>Winchester Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 98 Cardiff, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:15:38 PM  (Reporting)  1003010 Cardiff Garrison Cardiff Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1003010-Cardiff Garrison Power:14 Health:100% Cardiff>Winchester Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013380 1st Merchant Fleet, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013380 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013400 3rd Merchant Fleet, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013400 3rd Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1003080 London Garrison is doing nothing in London  Power: 283  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013163 II. Fleet, 4136 Thames Estuary, Pow:4, Count: 2(l 0/L 0/S 2)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2385, Region: 140 Dover
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1934, Region: 852 Bremen
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1934, Region: 852 Bremen
5:15:38 PM  (Reporting)  1013163-II. Fleet Power:4 Health:100% Thames Estuary>Bremen Mission:Naval Docking Fitness:73% Need:60 Threat:0 GoalValue: 1934
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002996 Dover Garrison, 136 Gillingham, Pow:55, Count: 2(l 0/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:15:38 PM  (Reporting)  1002996-Dover Garrison Power:55 Health:100% Gillingham>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 134 Winchester, Pow:708, Count: 14(l 5/L 6/S 6)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  1002203-English Home Army Power:708 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013754 Cooke' Force, 134 Winchester, Pow:421, Count: 5(l 1/L 5/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013754-Cooke' Force Power:421 Health:100% Winchester>Winchester Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013177 VI. British Detachment, 134 Winchester, Pow:56, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  1013177-VI. British Detachment Power:56 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013175 Anglia Yeomanry, 134 Winchester, Pow:30, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013175-Anglia Yeomanry Power:30 Health:100% Winchester>Winchester Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002349 Kent Force, 140 Dover, Pow:152, Count: 5(l 1/L 3/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
5:15:38 PM  (Reporting)  1002349-Kent Force Power:152 Health:100% Dover>Dover Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013774 12th Transport Sq., 140 Dover, Pow:28, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013774 12th Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:15:38 PM  (Reporting)  1013774-12th Transport Sq. Power:28 Health:100% Dover>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 4950
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013775 14th Transport Sq., 140 Dover, Pow:28, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  1013775-14th Transport Sq. Power:28 Health:100% Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013188 IV. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
5:15:38 PM  (Reporting)  1013188-IV. British Detachment Power:82 Health:100% Dover>Dover Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013778 Apollo Sq., 4134 Strait of Dover, Pow:74, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6290, Region: 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6290, Region: 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013778 Apollo Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  1013778-Apollo Sq. Power:74 Health:100% Strait of Dover>Eastern Mediterranean Trade Mission:Patrol Convoy Box Fitness:85% Need:0 Threat:0 GoalValue: 6290
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013779 Forte Sq., 4134 Strait of Dover, Pow:74, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  1013779-Forte Sq. Power:74 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7400
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013780 Artois Sq., 4134 Strait of Dover, Pow:50, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 3900, Region: 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 3900, Region: 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  1013780-Artois Sq. Power:50 Health:100% Strait of Dover>Eastern Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:78% Need:0 Threat:0 GoalValue: 3900
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1273, Count: 13(l 2/L 10/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:15:38 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:1273, Count: 13(l 2/L 10/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:15:38 PM  (Reporting)  1007304-Home Fleet Power:1273 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013214 Cardiff Sq., 4134 Strait of Dover, Pow:50, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  1013214-Cardiff Sq. Power:50 Health:100% Strait of Dover>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013198 3rd Transport Sq., 4134 Strait of Dover, Pow:5, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 90000, Region: 4135 Pas de Calais
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4135 Pas de Calais
5:15:38 PM  (Reporting)  1013198 3rd Transport Sq. Strait of Dover Health: 100 % will target  1007371 Boulogne Observers
5:15:38 PM  (Reporting)  1013198-3rd Transport Sq. Power:5 Health:100% Strait of Dover>Pas de Calais Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013180 Douglas' Force, 137 Brighton, Pow:255, Count: 7(l 1/L 6/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  1013180-Douglas' Force Power:255 Health:100% Brighton>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:15:38 PM  (Reporting)  1002408-Portsmouth Force Power:54 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013189 Paget E.' Force, 133 Portsmouth, Pow:58, Count: 2(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013189 Paget E.' Force Portsmouth Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013189-Paget E.' Force Power:58 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013184 III. British Detachment, 133 Portsmouth, Pow:82, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013184 III. British Detachment Portsmouth Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013184-III. British Detachment Power:82 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002964 Winchester Garrison, 133 Portsmouth, Pow:68, Count: 2(l 0/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  1002964 Winchester Garrison Portsmouth Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1002964-Winchester Garrison Power:68 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003069 Portsmouth Garrison, 133 Portsmouth, Pow:25, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:15:38 PM  (Reporting)  1003069 Portsmouth Garrison Portsmouth Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1003069-Portsmouth Garrison Power:25 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1007475 VIII. Fleet, 140 Dover, Pow:97, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2492, Region: 16 Dublin
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:15:38 PM  (Reporting)  1007475 VIII. Fleet Dover Health: 100 % will target  1007451 Medway Squadron
5:15:38 PM  (Reporting)  1007475-VIII. Fleet Power:97 Health:100% Dover>Beachy Head Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013781 Achilles Sq., 4129 Beachy Head, Pow:60, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6000, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6000, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013781-Achilles Sq. Power:60 Health:100% Beachy Head>Western Approaches Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013782 British Detachment is doing nothing in Beachy Head  Power: 26  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 126 Plymouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:15:38 PM  (Reporting)  1003059-Plymouth Garrison Power:14 Health:100% Plymouth>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013753 Cornwall Rifles, 126 Plymouth, Pow:60, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013753 Cornwall Rifles Plymouth Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013753-Cornwall Rifles Power:60 Health:100% Plymouth>Winchester Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013181 Exeter Brigade, 126 Plymouth, Pow:48, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:15:38 PM  (Reporting)  1013181 Exeter Brigade Plymouth Health: 100 % will target  1002203 English Home Army
5:15:38 PM  (Reporting)  1013181-Exeter Brigade Power:48 Health:100% Plymouth>Winchester Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:149, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:15:38 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:149, Count: 4(l 1/L 3/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:15:38 PM  (Reporting)  1007451-Medway Squadron Power:149 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013197 4th Transport Sq., 4122 The Sound, Pow:7, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013197-4th Transport Sq. Power:7 Health:100% The Sound>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013209 America Sq., 4301 Cap Rhir, Pow:58, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6400, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013209-America Sq. Power:58 Health:100% Cap Rhir>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2900
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013208 9th Transport Sq., 4301 Cap Rhir, Pow:27, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 80000, Region: 4559 Gulf of Guinea
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4559 Gulf of Guinea
5:15:38 PM  (Reporting)  1013208 9th Transport Sq. Cap Rhir Health: 100 % will target  1007688 African Squadron
5:15:38 PM  (Reporting)  1013208-9th Transport Sq. Power:27 Health:100% Cap Rhir>Gulf of Guinea Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:15:38 PM  (Reporting)  _GTU_ 1002683 Nova Scotia Force, 3890 Nova Scotia, Pow:49, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:15:38 PM  (Reporting)  _GTU_ Finished merge 1 now
5:15:38 PM  (Reporting)  _GTU_ Nova Scotia Force gathering toward primary region (short distance)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
5:15:38 PM  (Reporting)  Ended AI Gather Units 1 ms
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002662 Lower Canada Force, 3889 Lower Canada, Pow:96, Count: 5(l 2/L 3/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2200, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2200, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  1002662-Lower Canada Force Power:96 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2200
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002683 Nova Scotia Force, 3890 Nova Scotia, Pow:49, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  1002683-Nova Scotia Force Power:49 Health:100% Nova Scotia>Lower Canada Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:18, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:15:38 PM  (Reporting)  1013205-Nova Scotia Militia Power:18 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013777 Amphitrite Sq., 4549 Massachussetts Bay, Pow:62, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce
5:15:38 PM  (Reporting)  1013777-Amphitrite Sq. Power:62 Health:100% Massachussetts Bay>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1007794 American Squadron, 4549 Massachussetts Bay, Pow:140, Count: 3(l 1/L 0/S 2)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1200, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
5:15:38 PM  (Reporting)  1007794-American Squadron Power:140 Health:100% Massachussetts Bay>Caraibbean Sea Mission:Attack Fitness:10% Need:0 Threat:0 GoalValue: 10000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013207 Repulse Sq., 4549 Massachussetts Bay, Pow:64, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7200, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013207-Repulse Sq. Power:64 Health:100% Massachussetts Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3200
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013206 Laurel Sq., 4549 Massachussetts Bay, Pow:56, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2800, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  1013206-Laurel Sq. Power:56 Health:100% Massachussetts Bay>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:40, Count: 2(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:15:38 PM  (Reporting)  1002678-Upper Canada Force Power:40 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.29) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013776 Macedonian Sq., 4559 Gulf of Guinea, Pow:75, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7500, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7500, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  1013776-Macedonian Sq. Power:75 Health:100% Gulf of Guinea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:249, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:15:38 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:249, Count: 3(l 1/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:15:38 PM  (Reporting)  1007688-African Squadron Power:249 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.79) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013220 VII. Fleet, 3934 Commerce, Pow:134, Count: 3(l 0/L 2/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 10000, Region: 4549 Massachussetts Bay
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4549 Massachussetts Bay
5:15:38 PM  (Reporting)  1013220 VII. Fleet Commerce Health: 100 % will target  1013777 Amphitrite Sq.
5:15:38 PM  (Reporting)  1013220-VII. Fleet Power:134 Health:100% Commerce>Massachussetts Bay Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013213 Russell Sq., 4115 Northwestern Approaches, Pow:88, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4400, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 4400, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013213-Russell Sq. Power:88 Health:100% Northwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 4400
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013204 Clyde Sq., 4115 Northwestern Approaches, Pow:72, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7900, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013204-Clyde Sq. Power:72 Health:100% Northwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3600
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013216 Euphrates Sq., 4117 Southwestern Approaches, Pow:50, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  1013216-Euphrates Sq. Power:50 Health:100% Southwestern Approaches>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013210 Lively Sq., 4287 South Lusitanian Sea, Pow:50, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013210-Lively Sq. Power:50 Health:100% South Lusitanian Sea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013792 British Detachment is doing nothing in Middle Atlantic  Power: 64  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013793 British Detachment is doing nothing in Middle Atlantic  Power: 49  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013791 16th Transport Sq., 4293 Middle Atlantic, Pow:19, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013791-16th Transport Sq. Power:19 Health:100% Middle Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4293 Middle Atlantic, Pow:2245, Count: 18(l 2/L 15/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 95152, Region: 4555 Haitian Sea
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 60000, Region: 4291 Costa de la Luz
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Naval Superiority, Value: 101610, Region: 4558 Rio de La Plata Estuary
5:15:38 PM  (Reporting)  Agenda  4  : Agenda: Naval Calling, Value: 32634, Region: 3889 Lower Canada
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 101610, Region: 4558 Rio de La Plata Estuary
5:15:38 PM  (Reporting)  1007609-Mediterranean Fleet Power:2245 Health:100% Middle Atlantic>Rio de La Plata Estuary Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 101610
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013219 VI. Fleet, 3927 Southeast Atlantic Trade, Pow:137, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10275, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10275, Region: 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)  1013219-VI. Fleet Power:137 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10275
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.24 - Core:0.20 - Nav:1.28) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  _ATG__ 1013793 British Detachment Middle Atlantic Going against objective: 149 Lisboa
5:15:38 PM  (Reporting)  _ATG__ 1013792 British Detachment Middle Atlantic Going against objective: 126 Plymouth
5:15:38 PM  (Reporting)  _ATG__ 1013788 British Detachment El Ferrol Going against objective: 149 Lisboa
5:15:38 PM  (Reporting)  _ATG__ 1013790 British Detachment El Ferrol Going against objective: 149 Lisboa
5:15:38 PM  (Reporting)  _ATG__ 1013789 British Detachment El Ferrol Going against objective: 16 Dublin
5:15:38 PM  (Reporting)  _ATG__ 1013787 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
5:15:38 PM  (Reporting)  _ATG__ 1013785 British Detachment Jamaican Sea Going against objective: 149 Lisboa
5:15:38 PM  (Reporting)  _ATG__ 1013786 British Detachment Jamaican Sea Going against objective: 126 Plymouth
5:15:38 PM  (Reporting)  _ATG__ 1013784 British Detachment Sea of Cuba Going against objective: 211 Gibraltar
5:15:38 PM  (Reporting)  _ATG__ 1013783 British Detachment Baie de Somme Going against objective: 4134 Strait of Dover
5:15:38 PM  (Reporting)  _ATG__ 1013782 British Detachment Beachy Head Going against objective: 211 Gibraltar
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 9 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013202 Liverpool Sq., 4120 Lizzard Point, Pow:65, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3250, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3250, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013202-Liverpool Sq. Power:65 Health:100% Lizzard Point>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3250
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013199 Vengeance Sq., 4120 Lizzard Point, Pow:46, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  1013199-Vengeance Sq. Power:46 Health:100% Lizzard Point>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013201 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:225, Count: 4(l 0/L 4/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 16875, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 16875, Region: 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  1013201-IV. Fleet Power:225 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 16875
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 8 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Adding stack 1013749 X. British Force, 3903 Jamaica, Pow:184, Count: 4(l 0/L 4/S 0)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 20 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Adding stack 1013180 Douglas' Force, 137 Brighton, Pow:255, Count: 7(l 1/L 6/S 0)
5:15:38 PM  (Reporting)  Adding stack 1013754 Cooke' Force, 134 Winchester, Pow:421, Count: 5(l 1/L 5/S 0)
5:15:38 PM  (Reporting)  Adding stack 1003080 London Garrison, 118 London, Pow:283, Count: 8(l 1/L 5/S 2)
5:15:38 PM  (Reporting)  Adding stack 1013757 Craufurd J. C.' Force, 32 Cork, Pow:237, Count: 6(l 1/L 5/S 0)
5:15:38 PM  (Reporting)  Adding stack 1013752 Bentick' Force, 120 Yarmouth, Pow:180, Count: 7(l 1/L 6/S 0)
5:15:38 PM  (Reporting)  Adding stack 1013750 XII. British Force, 62 Glasgow, Pow:174, Count: 6(l 0/L 6/S 0)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  1013202 Liverpool Sq. will be merged into 1013199 Vengeance Sq. in region Lizzard Point
5:15:38 PM  (Reporting)  1013778 Apollo Sq. will be merged into 1013780 Artois Sq. in region Strait of Dover
5:15:38 PM  (Reporting)  AI Process done in  12007 ms
5:15:38 PM  (Reporting)  Processing  1000003 Russia
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 1800 Expected 144 Balance -16
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 3101 Expected 101 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 558 Expected 101 Balance -12
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 430 Expected 72 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Engagment Points Availability Plentiful Stock 28 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 699 Expected 29 Balance 0
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 14 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
5:15:38 PM  (Reporting)  Checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Proposing to 1000039 Chechenia
5:15:38 PM  (Reporting)  Checking 13 Declare  War
5:15:38 PM  (Reporting)  Proposing to 1000005 Prussia
5:15:38 PM  (Reporting)  Checking 13 Declare  War
5:15:38 PM  (Reporting)  Still checking 13 Declare  War
5:15:38 PM  (Reporting)  Is a War, DOW chance -6
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Declare  War toward Prussia chance -6
5:15:38 PM  (Reporting)  Proposing to 1000004 Austria
5:15:38 PM  (Reporting)  Checking 66 Request Foreign Access
5:15:38 PM  (Reporting)  Still checking 66 Request Foreign Access
5:15:38 PM  (Reporting)  Item is a Various entry, chance 37
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Russia sent Request Foreign Access toward Austria
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 122 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1006 Dresden
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3284 Vacha
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1617 Lovisa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 360 Niort
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 999 Leipzig
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 508 Guerande
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4181 Ostfriesieche Inseln
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2025 Aydincik
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1602 Forsmark
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 3937 Shannon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 262 Trujilo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2288 Nadjaf
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 1602 Forsmark
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3503 Tsagan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2668 Putoshka
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3535 Izobilnyi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2661 Dedovitchi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 681 Benevento
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 142 Faro
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 371 Loches
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 2886 Sudzha
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 423 Antibes
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2509 Jalizava
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 283 Atienza
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 904 Noerdlingen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 849 Helgoland Island
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 2148 Siverek
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 4082 Sea of the Hebrides
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1770 Dragasani
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 175 Reinosa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2528 Polotsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 36 target region was 842 Dillenburg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2465 Obeliai
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3354 Viryatino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 600 Genova
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1413 Strasburg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2852 Nikopol
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3786 Sousse
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4514 Taman Bay
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3709 Casablanca
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 148 Elvas
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3007 Nefedovo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3301 Spass Razyanski
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 393 Clermont
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3716 Meknes
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3198 Barvinkove
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2673 Novo Sokol
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 526 Honfleur
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2302 Ansar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3872 Undori
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 691 Castrovillari
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 1212 Nowy Sacz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2573 Pajusi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3941 Lower Tago
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3616 Argun
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3800 La Skhirra
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3015 Volgorechensk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3966 Po
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1773 Slatina
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4517 Bay of Berdiansk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3354 Viryatino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1151 Brenner
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 792 Den Helder
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1576 Saeffle
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2705 Ratne
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4406 Bouches de Kotor
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2441 Plunge
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2585 Kivioli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1325 Oswiecim
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 186 % to be played in 2472 Vilnius
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1837 Koznitza
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2736 Azierchina
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1697 Barcs
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1413 Strasburg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2950 Tver
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2485 Smarhon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2973 Maloiaroslovets
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4440 Western Cretan Sea
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2516 Lahojsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 151 Santarem
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1638 Rauma
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3757 Alger
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4452 Saronic Gulf
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3848 Gazzala
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3302 Mukhtolovo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 988 Cottbus
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 703 Tortoli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3969 Maas
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2120 Malatya
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1799 Bacau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4116 Western Approaches
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2530 Salaspils
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1730 Skhodra
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2799 Korostychev
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 567 Thionville
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2392 Suez
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4115 Northwestern Approaches
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 753 Mons
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 134 Winchester
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4320 Minorca
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1242 Veszprem
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3508 Semkin
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 3916 Central India
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 913 Bayreuth
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3405 Insar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4370 Golfe de Tunis
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 54 % to be played in 3509 Astrakhan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4348 Cap Corse
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 2682 Vitebsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3718 Azrou
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 1104 Pribram
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 2870 Gomel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3544 Maloorlovskiy
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3044 Kremyonki
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2017 Obruk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 871 Wolffenbuettel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1550 Ljungby
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2148 Siverek
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 685 Potenza
5:15:38 PM  (Reporting)  Ended HandleRegionsDecisions 4034 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 430
5:15:38 PM  (Reporting)  Money Level 6 Amount 1800
5:15:38 PM  (Reporting)  Conscripts Level 5 Amount 558
5:15:38 PM  (Reporting)  _BNU_ Emergency build ON
5:15:38 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:15:38 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
5:15:38 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 56
5:15:38 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 243
5:15:38 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 37
5:15:38 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 130
5:15:38 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 46
5:15:38 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 448
5:15:38 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
5:15:38 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 61
5:15:38 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
5:15:38 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
5:15:38 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
5:15:38 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
5:15:38 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
5:15:38 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
5:15:38 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 210
5:15:38 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
5:15:38 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:15:38 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:15:38 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:15:38 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
5:15:38 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:15:38 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
5:15:38 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
5:15:38 PM  (Reporting)  Number of Draw 8
5:15:38 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
5:15:38 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Russia
5:15:38 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
5:15:38 PM  (Reporting)  On Map 32 Requested 0 In Pool 3
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 558 730 WSU 430 20 Money 1800 404
5:15:38 PM  (Reporting)  Picking 192 Line Garrison 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 558 720 WSU 430 0 Money 1800 296
5:15:38 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
5:15:38 PM  (Reporting)  On Map 14 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  _BNU Buying Unit Don Cossacks Pulk 1805 Family ID Cavalry Area Recruitment Area: Cossacks
5:15:38 PM  (Reporting)  Picking 192 Line Garrison 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 558 840 WSU 430 0 Money 1800 440
5:15:38 PM  (Reporting)  Picking 192 Line Garrison 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 558 840 WSU 430 0 Money 1800 440
5:15:38 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 558 850 WSU 430 20 Money 1800 548
5:15:38 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 3 59 ms
5:15:38 PM  (Reporting)  AI Process done in  4500 ms
5:15:38 PM  (Reporting)  Processing  1000004 Austria
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2800 OppPow Land: 0 OwnPow Nav : 174 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:15:38 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3537 OppPow Land: 0 OwnPow Nav : 114 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 383 ms
5:15:38 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 2449 Expected 122 Balance -9
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 2578 Expected 85 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 503 Expected 85 Balance -11
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 371 Expected 61 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Engagment Points Availability Plentiful Stock 27 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 449 Expected 24 Balance 0
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2800 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1087
5:15:38 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 42      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 54      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3537 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 55      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 53      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 47      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 33      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 29      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:15:38 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Trente Max Val: Wien Naval Gathering: 635 Trieste
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
5:15:38 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Austria 778 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 7 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:15:38 PM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels -49
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  0 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 14
5:15:38 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Proposing to 1000051 Switzerland
5:15:38 PM  (Reporting)  Proposing to 1000020 Tuscany
5:15:38 PM  (Reporting)  Checking 50 Degrade Relationship
5:15:38 PM  (Reporting)  Proposing to 1000005 Prussia
5:15:38 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:15:38 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:15:38 PM  (Reporting)  Is a CB, chance -4
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Prussia chance -4
5:15:38 PM  (Reporting)  Proposing to 1000026 Moldavia
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 54 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 571 Nancy
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1350 Beuthen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 524 Caen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2024 Anamur
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 761 Luxembourg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1878 Enez
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 328 Arcachon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 303 Manresa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3850 Al Jaghbub
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3572 Abinsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1935 Gythion
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3981 Middle Elbe
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3974 Rhin
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4080 North Minch
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2576 Paide
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1736 Durres
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4403 Palagruzza
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2759 Rava Russka
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3757 Alger
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4442 Southwestern Cretan Sea
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3542 Semikarakorski
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 387 Uzerche
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 351 Bergerac
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2096 Erzerum
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 562 Bar Le Duc
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4110 Bristol Channel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 275 Aranjuez
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3395 Patchinki
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2820 Berezvika
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2338 Tiberiad
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 111 King's Lynn
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2917 Spas
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2657 Novorjev
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 654 Urbino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1637 Pori
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 365 Saumur
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 4299 Ras Essaouira
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 664 Poppoli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1361 Tarlow
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1542 Olofstroem
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1108 Ilz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4267 Atlantic Ocean
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3559 Slaviasnk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 998 Halle
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3205 Tchaplino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 2423 Libau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 595 Vercelli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1026 Brieg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1958 Emet
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2859 Bobrynets
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 586 Verbania
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1456 Memel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2625 Luga
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3308 Sundryn
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 977 Tangemunde
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4317 Baleares
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 464 Tavaux
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2386 Bonab
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4379 Malta Channel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2431 Talsi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4370 Golfe de Tunis
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1737 Kavaja
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3359 Kotovsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 243 La Serena
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4416 Eastern Ionian Sea
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1790 Hirlau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2605 Schisselburg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3636 Ardon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3637 Sadon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3157 Stary Oskol
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2449 Dobele
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2041 Karapinar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 827 Minden
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3041 Novomichurinsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1909 Larissa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 74 Cumberland
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 4672 Ruegen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 158 Villa Real
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3878 Privolzshkiy
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2566 Polva
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2981 Borodino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3334 Lev
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4175 South Skagerrak
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3255 Ouren
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 118 London
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2675 Iezeritche
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 876 Werningerode
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 194 Burgos
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4402 Mare Adriatico
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3881 Norrland
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3023 Kameshkovo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 970 Spandau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1341 Chodorov
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2271 Al Hayyaniyah
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1657 Postojna
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4363 Sardinian Channel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 2699 Slawharad
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1669 Dobroj
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 667 Ascoli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3853 Rethymnio
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1199 Zistersdon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 426 Barcelonette
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1388 Warszawa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4256 Neva Mouth
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1509 Skien
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4026 Berezina
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1915 Preveza
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 223 Granada
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1533 Varberg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 248 Caceres
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 212 Cadiz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 879 Marburg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 812 Cochem
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2256 Nasiryah
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 556 Sedan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2288 Nadjaf
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 180 target region was 1664 Slunj
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3507 Zavetnoie
5:15:38 PM  (Reporting)  Ended HandleRegionsDecisions 2766 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 371
5:15:38 PM  (Reporting)  Money Level 6 Amount 2449
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 503
5:15:38 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:15:38 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:15:38 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
5:15:38 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
5:15:38 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:15:38 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
5:15:38 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:15:38 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:15:38 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:15:38 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
5:15:38 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
5:15:38 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:15:38 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:15:38 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
5:15:38 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:15:38 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:15:38 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
5:15:38 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:15:38 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
5:15:38 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:15:38 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
5:15:38 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:15:38 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:15:38 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:15:38 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
5:15:38 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:15:38 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:15:38 PM  (Reporting)  Number of Draw 8
5:15:38 PM  (Reporting)  Picking 306 Hussars Brigade 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
5:15:38 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Austria
5:15:38 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 503 610 WSU 371 20 Money 2449 548
5:15:38 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
5:15:38 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Austria
5:15:38 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:15:38 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 503 680 WSU 371 0 Money 2449 768
5:15:38 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 503 730 WSU 371 20 Money 2449 700
5:15:38 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
5:15:38 PM  (Reporting)  Picking 299 Artillery Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 503 514 WSU 371 68 Money 2449 840
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 4 36 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008442 Adria Geshwader
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008452 Nord Donau Flotte
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008461 Sd Donau Flotte
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 79 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  _LFG_ 1010862 Stadtgarnison Cattaro, 1682 Kotor, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010763 Stadtgarnison Ragusa, 1681 Ragusa, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004745 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004748 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004767 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010811 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:110, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004759 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010806 Stadtgarnison Eszek, 1699 Eszek, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004751 Carlstdter Grenzer, 1656 Karlstadt, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010738 Stadtgarnison Padova, 623 Padova, Pow:92, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004660 Stadtgarnison Venedig, 627 Venezia, Pow:77, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010754 Stadtgarnison Venedig, 627 Venezia, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004763 Kroaten Grenzer, 1693 Agram, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010835 Stadtgarnison Temesvar, 1747 Temesvar, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004772 Temesvar Grenzer, 1747 Temesvar, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004690 Stadtgarnison Trieste, 635 Trieste, Pow:55, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004670 Stadtgarnison Trevisa, 626 Trevisa, Pow:78, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010840 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004782 Walachische Grenzer, 1300 Karslburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004755 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010845 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Laibach, 1183 Laibach, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004680 Stadtgarnison Graz, 1189 Graz, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010825 Stadtgarnison Ofen, 1274 Ofen, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004530 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004777 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010908 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010796 Stadtgarnison Salzburg, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:78, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004485 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:18, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004270 Knigreich Oesterreich, 1194 Wien, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004522 Osterreichisch Kavallerie, 1194 Wien, Pow:61, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004490 Stadtgarnison Wien, 1194 Wien, Pow:180, Count: 10(l 1/L 6/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010786 Stadtgarnison Presburg, 1197 Presburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010801 Stadtgarnison Linz, 1158 Linz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010888 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Brnn, 1143 Brunn, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010791 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010883 Stadtgarnison Lemberg, 1337 Lemberg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010893 Stadtgarnison Prag, 1118 Prag, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004519 Bohemisch Reserve, 1118 Prag, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010772 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010873 Stadtgarnison Krakau, 1328 Krakow, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010777 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:110, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010854 Stadtgarnison Zamosc, 1370 Zamosc, Pow:82, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  _SSU_ 1013434 Reit.AR. 1, 1113 Koniggraetz, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 926 Memmingen
5:15:38 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:288, Count: 3(l 3/L 2/S 0) will reinforce threatened border 926 Memmingen
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen
5:15:38 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:288, Count: 3(l 3/L 2/S 0) will reinforce threatened border 899 Ueberlingen
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 39300, Region: 1152 Innsbruck
5:15:38 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:288, Count: 3(l 3/L 2/S 0) will reinforce threatened border 1152 Innsbruck
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 16200, Region: 623 Padova
5:15:38 PM  (Reporting)  _DCR_ 1004579 Rechtsseitig Div., 626 Trevisa, Pow:252, Count: 1(l 1/L 1/S 0) will reinforce threatened border 623 Padova
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 12100, Region: 1145 Trente
5:15:38 PM  (Reporting)  _DCR_ 1004579 Rechtsseitig Div., 626 Trevisa, Pow:252, Count: 1(l 1/L 1/S 0) will reinforce threatened border 1145 Trente
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:15:38 PM  (Reporting)  _DCR_ 1004393 Riesch Korps, 1158 Linz, Pow:379, Count: 6(l 4/L 3/S 2) will reinforce threatened border 1158 Linz
5:15:38 PM  (Reporting)  Ended GarrisonBorders 88 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  _PGS_ Gathered this stack 1004533 Italienische Armee, 626 Trevisa, Pow:109, Count: 3(l 1/L 0/S 2)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004560 Mitte Div., 626 Trevisa, Pow:280, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004533 Italienische Armee, 626 Trevisa, Pow:400, Count: 4(l 2/L 1/S 2)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004623 1. Reserve Div., 626 Trevisa, Pow:218, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004533 Italienische Armee, 626 Trevisa, Pow:610, Count: 5(l 3/L 2/S 2)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004598 1. Linksseitig Div., 626 Trevisa, Pow:192, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004533 Italienische Armee, 626 Trevisa, Pow:834, Count: 6(l 4/L 3/S 2)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004548 Avantgarde Div., 626 Trevisa, Pow:149, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004533 Italienische Armee, 626 Trevisa, Pow:990, Count: 7(l 5/L 4/S 2)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004639 2. Reserve Div., 626 Trevisa, Pow:130, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004533 Italienische Armee, 626 Trevisa, Pow:1115, Count: 8(l 6/L 5/S 2)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004650 Reiterei Reserve Div., 626 Trevisa, Pow:93, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004533 Italienische Armee, 626 Trevisa, Pow:1204, Count: 9(l 7/L 6/S 2)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 97 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 22 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 2 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
5:15:38 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:15:38 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 79 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  _PGS_ Gathered this stack 1004273 Bayerische Armee, 1158 Linz, Pow:100, Count: 5(l 2/L 0/S 3)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004294 Wernek Korps, 1158 Linz, Pow:336, Count: 10(l 4/L 5/S 3)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004273 Bayerische Armee, 1158 Linz, Pow:463, Count: 15(l 6/L 5/S 6)
5:15:38 PM  (Reporting)  _PGS_ Adding this stack 1004356 Schwarzenberg Korps, 1158 Linz, Pow:320, Count: 5(l 3/L 2/S 2)
5:15:38 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004273 Bayerische Armee, 1158 Linz, Pow:631, Count: 20(l 9/L 7/S 8)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 246 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  _PCO_ 1004711 Johann von Hiller is now in Privileged Combine in 1004710 Tirolerisch Korps 1152 Innsbruck
5:15:38 PM  (Reporting)  _PCO_ 1004459 Michael von Kienmayer is now in Privileged Combine in 1004458 Kienmayer 1194 Wien
5:15:38 PM  (Reporting)  _PCO_ 1004440 Franz von Jellachich de Buzin is now in Privileged Combine in 1004439 Jellachich Korps 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004459 Kienmayer Korps(Michael von Kienmayer) in 1004458 Kienmayer 1194 Wien
5:15:38 PM  (Reporting)  _PCO_ Caramelli has been merged into 1004459 Kienmayer Korps(Michael von Kienmayer) in 1004458 Kienmayer 1194 Wien
5:15:38 PM  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004459 Kienmayer Korps(Michael von Kienmayer) in 1004458 Kienmayer 1194 Wien
5:15:38 PM  (Reporting)  _PCO_ Hager Cav. has been merged into 1004459 Kienmayer Korps(Michael von Kienmayer) in 1004458 Kienmayer 1194 Wien
5:15:38 PM  (Reporting)  _PCO_ K. Reitende Bte has been merged into 1004459 Kienmayer Korps(Michael von Kienmayer) in 1004458 Kienmayer 1194 Wien
5:15:38 PM  (Reporting)  _PCO_ Richter has been merged into 1004440 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004439 Jellachich Korps 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Rohan has been merged into 1004440 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004439 Jellachich Korps 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Wolfskeel Gre. has been merged into 1004440 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004439 Jellachich Korps 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Wolfskeel Cav. has been merged into 1004440 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004439 Jellachich Korps 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Aspre Leichte Inf. has been merged into 1004316 Hohenzollern DIV.(von Hohenzollern-Echingen) in 1004273 Bayerische Armee 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Mixed Light Cavalry Brigade 1805 has been merged into 1004316 Hohenzollern DIV.(von Hohenzollern-Echingen) in 1004273 Bayerische Armee 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Aspre Reintende Bte has been merged into 1004304 Kerpen DIV.(Wilhelm von Kerpen) in 1004273 Bayerische Armee 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ Aspre Cav. has been merged into 1004379 Gottesheim DIV.(Friedrich von Gottesheim) in 1004273 Bayerische Armee 1158 Linz
5:15:38 PM  (Reporting)  _PCO_ 1004711 Johann von Hiller 1 has his Privileged Combine status revoked 1004710 Tirolerisch Korps 1152 Innsbruck
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 189 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 6 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment IV) von Schwarzenberg in Linz has been detached from group 1004273 Bayerische Armee
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013797 von Schwarzenberg 1158 Linz toward 1004522 Osterreichisch Kavallerie, 1194 Wien, Pow:61, Count: 3(l 0/L 3/S 0) Relocating
5:15:38 PM  (Reporting)  Ended Check Leaders 38 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:15:38 PM  (Reporting)  _AFA_ 1008442 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 143 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 117
5:15:38 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
5:15:38 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 161 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 6 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6337 AllOppPowLand: 0 AllOwnPowNav: 288 AllOppPowNav 0
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1004615 2. Linksseitig Div. (Pow.52)
5:15:38 PM  (Reporting)  1004579 Rechtsseitig Div. (Pow.252)
5:15:38 PM  (Reporting)  1004533 Italienische Armee (Pow.1204)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 186 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 421 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 663 Roma Pick 54 SelfVal 265 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 627 Venezia Pick 42 has enough garrison (Value: 223) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 626 Trevisa Pick 20 has enough garrison (Value: 78) - evaluation skipped
5:15:38 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 163 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 649 Livorno Pick 7 SelfVal 55 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 344) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 36 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1004710 Tirolerisch Korps (Pow.288)
5:15:38 PM  (Reporting)  1004698 Tirolerische Armee (Pow.51)
5:15:38 PM  (Reporting)  1004336 Stadtgarnison Salzburg (Pow.267)
5:15:38 PM  (Reporting)  1004458 Kienmayer (Pow.158)
5:15:38 PM  (Reporting)  1004439 Jellachich Korps (Pow.227)
5:15:38 PM  (Reporting)  1004393 Riesch Korps (Pow.379)
5:15:38 PM  (Reporting)  1004273 Bayerische Armee (Pow.786)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 241) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1274 Ofen Pick 53 has enough garrison (Value: 26) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 313) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 169) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 39 has enough garrison (Value: 84) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1275 Pest Pick 47 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1189 Graz Pick 23 has enough garrison (Value: 84) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 1158 Linz Pick 55 has enough garrison (Value: 404) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 33 has enough garrison (Value: 59) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 25) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 5 has enough garrison (Value: 40) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 635 Trieste Pick 25 has enough garrison (Value: 55) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 25 has enough garrison (Value: 25) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 84) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 40) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1183 Laibach Pick 12 has enough garrison (Value: 26) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 26) - evaluation skipped
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 58 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
5:15:38 PM  (Reporting)  _GTU_ 1004615 2. Linksseitig Div., 626 Trevisa, Pow:52, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1004533 Italienische Armee, 626 Trevisa, Pow:1204, Count: 9(l 7/L 6/S 2) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:15:38 PM  (Reporting)  _GTU_ Finished merge 1 now
5:15:38 PM  (Reporting)  _GTU_ 1004533 Italienische Armee, 626 Trevisa, Pow:1258, Count: 10(l 8/L 7/S 2) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  Ended AI Gather Units 27 ms
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  _ATG__ 1004533 Italienische Armee Trevisa Going against objective: 648 Firenze
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004533 Italienische Armee is doing nothing in Trevisa  Power: 1258  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1004579 Rechtsseitig Div., 626 Trevisa, Pow:252, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16200, Region: 623 Padova
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 12100, Region: 1145 Trente
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16200, Region: 623 Padova
5:15:38 PM  (Reporting)  1004579-Rechtsseitig Div. Power:252 Health:100% Trevisa>Padova Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 16200
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
5:15:38 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1004439 Jellachich Korps, 1158 Linz, Pow:227, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1004273 Bayerische Armee, 1158 Linz, Pow:786, Count: 15(l 8/L 4/S 7) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ Starting merge 3 at start
5:15:38 PM  (Reporting)  _GTU_ Finished merge 2 now
5:15:38 PM  (Reporting)  _GTU_ 1004273 Bayerische Armee, 1158 Linz, Pow:967, Count: 16(l 9/L 5/S 7) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 0, Region: 934 Muenchen Going against objective: 934 Muenchen
5:15:38 PM  (Reporting)  Ended AI Gather Units 36 ms
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  _GTG_ 1010801 Stadtgarnison Linz, 1158 Linz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 1158 Linz and will absorb 1004393 Riesch Korps
5:15:38 PM  (Reporting)  _GTG_ 1004270 Knigreich Oesterreich, 1194 Wien, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 1194 Wien and will absorb 1004522 Osterreichisch Kavallerie
5:15:38 PM  (Reporting)  _GTG_ 1004270 Knigreich Oesterreich, 1194 Wien, Pow:83, Count: 5(l 2/L 3/S 0) is garrisoning 1194 Wien and will absorb 1004490 Stadtgarnison Wien
5:15:38 PM  (Reporting)  _GTG_ 1010840 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 1300 Karslburg and will absorb 1004782 Walachische Grenzer
5:15:38 PM  (Reporting)  _GTG_ 1010835 Stadtgarnison Temesvar, 1747 Temesvar, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 1747 Temesvar and will absorb 1004772 Temesvar Grenzer
5:15:38 PM  (Reporting)  Ended GatherGarrisons 171 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  _ATG__ 1008461 Sd Donau Flotte Ofen Going against objective: 1194 Wien
5:15:38 PM  (Reporting)  _ATG__ 1004698 Tirolerische Armee Innsbruck Going against objective: 1194 Wien
5:15:38 PM  (Reporting)  _ATG__ 1004336 Stadtgarnison Salzburg Salzburg Going against objective: 934 Muenchen
5:15:38 PM  (Reporting)  _ATG__ 1004273 Bayerische Armee Linz Going against objective: 934 Muenchen
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004273 Bayerische Armee is doing nothing in Linz  Power: 967  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1008452 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004458 Kienmayer is doing nothing in Wien  Power: 158  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004336 Stadtgarnison Salzburg is doing nothing in Salzburg  Power: 267  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004698 Tirolerische Armee is doing nothing in Innsbruck  Power: 51  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:288, Count: 3(l 3/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 926 Memmingen
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 39300, Region: 1152 Innsbruck
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 39300, Region: 1152 Innsbruck
5:15:38 PM  (Reporting)  1004710-Tirolerisch Korps Power:288 Health:100% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 39300
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1008461 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1008442 Adria Geshwader, 635 Trieste, Pow:68, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008442 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 627 Venezia
5:15:38 PM  (Reporting)  1008442-Adria Geshwader Power:68 Health:100% Trieste>Venezia Mission:Naval Docking Fitness:97% Need:0 Threat:0 GoalValue: 2716
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  AI Process done in  5679 ms
5:15:38 PM  (Reporting)  Processing  1000005 Prussia
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 2164 Expected 95 Balance -7
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 2553 Expected 66 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 439 Expected 66 Balance -7
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 345 Expected 48 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Engagment Points Availability Plentiful Stock 18 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 465 Expected 19 Balance 0
5:15:38 PM  (Reporting)    1005099 Lecoq 'Korps' Agenda Kept Agenda: Resupply, Value: 100000, Region: 869 Magdeburg EndTurn 2643
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 6 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Proposing to 1000018 Denmark
5:15:38 PM  (Reporting)  Checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Still checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance 0
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Denmark chance 0
5:15:38 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:15:38 PM  (Reporting)  Checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Still checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance 0
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Mecklemburg chance 0
5:15:38 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:15:38 PM  (Reporting)  Checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Still checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance 3
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Holy Roman Empire chance 3
5:15:38 PM  (Reporting)  Proposing to 1000003 Russia
5:15:38 PM  (Reporting)  Checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Still checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance 25
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Russia chance 25
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 23 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1573 Bengtfors
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3489 Volgodonsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3273 Yamnovo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1684 Metkovic
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3133 Stoipel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3043 Tula
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1715 Foca
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1711 Zajecar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2236 Aziziyah
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1034 Stargard
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2135 Kars
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3817 Misratah
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 888 Frankfurt
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1590 Karlskoga
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 3950 Estuaire de la Garonne
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 840 Arnsberg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 172 Aviles
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2825 Bender
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1746 Kikinda
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3941 Lower Tago
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2153 Bozova
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4245 Gulf of Bothnia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 94 Aberaeron
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2559 Salis
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4326 Cap Tenes
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 2888 Buryn
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 148 Elvas
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3077 Kolpny
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1386 Pruszkow
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2086 Erzincan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 877 Nordhausen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3820 Taworgha
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2035 Golbasi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 844 Siegburg
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2910 Chocimsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1162 Cavalese
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 468 Belfort
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 766 Namur
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 27 Listowel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4171 Vigso Bay
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3189 Rostov
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2936 Bytosh
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 703 Tortoli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1418 Kolno
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1456 Memel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4305 Strait of Gibraltar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1333 Sanok
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3640 Tskhinvali
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2918 Ielnia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 526 Honfleur
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1641 Crikvenika
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2088 Rize
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2152 Besni
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2944 Rjev
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2806 Korsun
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2185 Sirnak
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1787 Turgu Majurele
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2443 Tauroggen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2002 Zonguldak
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1796 Tirgu Oena
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3584 Svetlograd
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4254 Gulf of Narva
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 736 Interlaken
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2210 Maydan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 431 Avignon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 360 Niort
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1087 Treibnitz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2 Coleraine
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 123 Penzance
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1642 Brinje
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3054 Bryansk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2293 Gharb
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1398 Biala
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1704 Valjevo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3531 Remontnoie
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 964 Greifswald
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 107 Luton
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 497 Brest
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2635 Volotchek
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2087 Cayirli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2212 Tikrit
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 687 Otranto
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2297 Tadmur
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 780 Venlo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3206 Kurakove
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4300 Morrocan Sea
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1968 Mugla
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2034 Ankara
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1744 Veles
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 713 Agrigento
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1428 Allenstein
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 741 Feldkirch
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 2382 Siwa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 404 Severac
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1145 Trente
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3135 Korotcha
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2415 Al Jamiah
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 541 Dieppe
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 776 Kappellen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2525 Ignalina
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4269 Pertuis Breton
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1113 Koniggraetz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 234 Huelva
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1825 Turtucaia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2918 Ielnia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3069 Kromy
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3332 Lipetsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3338 Novo Zadonsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2517 Minsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2141 Tercan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 180 target region was 1089 Oppeln
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3957 Confluent de l'Allier
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 410 Arles
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1317 Sigisohara
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3446 Rtishevo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 6 Gorteen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3704 Safi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 727 Aarau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 678 Napoli
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1975 Adala
5:15:38 PM  (Reporting)  Ended HandleRegionsDecisions 2454 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 345
5:15:38 PM  (Reporting)  Money Level 6 Amount 2164
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 439
5:15:38 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:15:38 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:15:38 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:15:38 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:15:38 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:15:38 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:15:38 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:15:38 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:15:38 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
5:15:38 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:15:38 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:15:38 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
5:15:38 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:15:38 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
5:15:38 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:15:38 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:15:38 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:15:38 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:15:38 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:15:38 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:15:38 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:15:38 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:15:38 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:15:38 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
5:15:38 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
5:15:38 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:15:38 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
5:15:38 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:15:38 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:15:38 PM  (Reporting)  Number of Draw 6
5:15:38 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:15:38 PM  (Reporting)  _BNU Buying Unit Mixed Light Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Prussia
5:15:38 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 439 480 WSU 345 0 Money 2164 324
5:15:38 PM  (Reporting)  Picking 392 Balloon Observation Bn
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  _BNU Buying Unit Balloon Observation Bn Family ID Service Asset Area Recruitment Area: Prussia
5:15:38 PM  (Reporting)  Picking 349 Guard Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 439 502 WSU 345 20 Money 2164 664
5:15:38 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:15:38 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Prussia
5:15:38 PM  (Reporting)  Picking 363 Cuirassiers Brigade 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:15:38 PM  (Reporting)  _BNU Buying Unit Cuirassiers Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Prussia
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 4 32 ms
5:15:38 PM  (Reporting)  AI Process done in  2711 ms
5:15:38 PM  (Reporting)  Processing  1000006 Spain
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
5:15:38 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:15:38 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
5:15:38 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:15:38 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
5:15:38 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5915 OwnPow Nav : 0 OppPow Nav : 1594
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:15:38 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 1915 OppPow Land: 292 OwnPow Nav : 1759 OppPow Nav : 529
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.76 5.00 Reg Count: 186 > 226
5:15:38 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3897 OppPow Land: 33 OwnPow Nav : 1090 OppPow Nav : 2259
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 3.76 3.92 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:15:38 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1011 OppPow Land: 0 OwnPow Nav : 176 OppPow Nav : 370
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.30 5.00 Reg Count: 59 > 91
5:15:38 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2017 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.19 Reg Count: 392 > 494
5:15:38 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 272 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:15:38 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:15:38 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 102 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 88
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:15:38 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 721 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:15:38 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 341 OwnPow Nav : 293 OppPow Nav : 314
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.59 5.00 Reg Count: 13 > 18
5:15:38 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 457 OppPow Land: 613 OwnPow Nav : 429 OppPow Nav : 1177
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.48 0.60 Ratio Nav/NavCore: 0.23 5.00 Reg Count: 7 > 11
5:15:38 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 736 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:15:38 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5741 OppPow Land: 4883 OwnPow Nav : 3849 OppPow Nav : 8600
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:15:38 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 851 OppPow Land: 9 OwnPow Nav : 110 OppPow Nav : 2560
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 3.01 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:15:38 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1241 OppPow Land: 517 OwnPow Nav : 899 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.32 Reg Count: 200 > 526
5:15:38 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 184 OppPow Nav : 2498
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1240 ms
5:15:38 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 1812 Expected 99 Balance -12
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 2062 Expected 69 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Average Stock 98 Expected 69 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 377 Expected 69 Balance -9
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 301 Expected 50 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Engagment Points Availability Plentiful Stock 15 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 347 Expected 20 Balance 0
5:15:38 PM  (Reporting)    1013250 R. Luisa Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce EndTurn 2643
5:15:38 PM  (Reporting)    1013244 II. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2643
5:15:38 PM  (Reporting)    1013241 S. Pedro Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade EndTurn 2643
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:15:38 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2869
5:15:38 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
5:15:38 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:15:38 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
5:15:38 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:15:38 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:15:38 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2017 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3897 Overall power (enemies): 33 Ratio: 3.76
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:15:38 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 131 Discard %: 15
5:15:38 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 15      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 16      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1090 Overall power (enemies): 2259 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 457 Overall power (enemies): 613 Ratio: 0.48
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  320
5:15:38 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 333 Total EnemyOwnerVal: 667 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  182     Threat: 135         
5:15:38 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:15:38 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 429 Overall power (enemies): 1177 Nav Ratio: 0.23
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1915 Overall power (enemies): 292 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6385
5:15:38 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 983 Total EnemyOwnerVal: 983 Discard %: 15
5:15:38 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 6       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 7       Force Need:  500     Threat: 370         
5:15:38 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  319     Threat: 236         
5:15:38 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 57      Force Need:  60      Threat: 43          
5:15:38 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 39          
5:15:38 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 314 Port Mahon (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1759 Overall power (enemies): 529 Nav Ratio: 2.76
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5915 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  900
5:15:38 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 16837 Discard %: 15
5:15:38 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 11      Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 15      Force Need:  603     Threat: 375         
5:15:38 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:15:38 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1594 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 341 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
5:15:38 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 487 Total EnemyOwnerVal: 1948 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 314 Nav Ratio: 0.59
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 272 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 102 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 65      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 88 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1011 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 31      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 57      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 176 Overall power (enemies): 370 Nav Ratio: 0.30
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 721 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 184 Overall power (enemies): 2498 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 899 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 110 Overall power (enemies): 2560 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3849 Overall power (enemies): 8600 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1090 Overall power (enemies): 2259 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 429 Overall power (enemies): 1177 Nav Ratio: 0.23
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1759 Overall power (enemies): 529 Nav Ratio: 2.76
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1594 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 314 Nav Ratio: 0.59
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 88 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 176 Overall power (enemies): 370 Nav Ratio: 0.30
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 184 Overall power (enemies): 2498 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 899 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 110 Overall power (enemies): 2560 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3849 Overall power (enemies): 8600 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
5:15:38 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
5:15:38 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:15:38 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 212 Cadiz
5:15:38 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:15:38 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:15:38 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
5:15:38 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:38 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:15:38 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:15:38 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:15:38 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:15:38 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
5:15:38 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Spain 2234 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 9 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:15:38 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000001 France rels 61
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  45 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 45 % rolled 51
5:15:38 PM  (Reporting)  Refused!
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  Checking wars, we have 1 underway
5:15:38 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -3 for us as viewing faction
5:15:38 PM  (Reporting)  AcceptChance 7 Rolled 97
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Proposing to 1000002 Great Britain
5:15:38 PM  (Reporting)  Checking 18 Offer Peace
5:15:38 PM  (Reporting)  Proposing to 1000002 Great Britain
5:15:38 PM  (Reporting)  Checking 18 Offer Peace
5:15:38 PM  (Reporting)  Proposing to 1000028 Algeria
5:15:38 PM  (Reporting)  Checking 13 Declare  War
5:15:38 PM  (Reporting)  Still checking 13 Declare  War
5:15:38 PM  (Reporting)  Is a War, DOW chance 0
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Algeria chance 0
5:15:38 PM  (Reporting)  Proposing to 1000028 Algeria
5:15:38 PM  (Reporting)  Checking 13 Declare  War
5:15:38 PM  (Reporting)  Still checking 13 Declare  War
5:15:38 PM  (Reporting)  Is a War, DOW chance 0
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Algeria chance 0
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 44 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2548 Sebez
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 2545 Skrudaliena
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1547 Kalmar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1252 Hatvan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2549 Baltinava
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 661 Rieti
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 289 Tarazona
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 441 Romans
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3340 Usman
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3240 Feodosia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1734 Djakovicar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2088 Rize
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 149 Lisboa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3409 Surskoye
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3920 Ceylon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 269 Valencia
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 616 Lodi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 564 Verdun
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 294 Caspe
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3917 Bengale
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 216 Bailen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3255 Ouren
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1993 Balat
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3645 Martvili
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 411 Florac
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 700 Sassari
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4552 Gulf of Mexico
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 3191 Amvrosiivska
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 701 Bosa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 4208 Pommern Bucht
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3755 Medea
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 441 Romans
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 145 target region was 284 Soria
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1132 Iglau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 888 Frankfurt
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4138 The Wash
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 983 Eisenach
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4030 Oskol Confluent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 337 Castelnaudary
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1089 Oppeln
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 900 Ulm
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4372 Cap Bon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 249 target region was 543 Abbeville
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 654 Urbino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2794 Chudnov
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1645 Gospic
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2643 Shimsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4253 Bay of Kotka
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1506 Tvedestrand
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3309 Bosra
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 4138 The Wash
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2627 Batetskiy
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2684 Souraj
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 959 Lindholz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 453 Oyonax
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2255 Shatrah
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 308 Llobregat
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 263 Toledo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 1076 Bratz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2741 Loiev
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2092 Narman
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3930 Central Mediterranean Trade
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3532 Tikhyi
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4030 Oskol Confluent
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3056 Jidzra
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4046 Lake Ilmen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 329 Medoc
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3509 Astrakhan
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1088 Peisterwitz
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 98 Cardiff
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3924 North Sea Trade
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3705 Boughreda
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1701 Vukovar
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 835 Dortmund
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 4403 Palagruzza
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1618 Kotka
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3379 Tsvilsk
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3300 Yadrin
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1867 Dimitrovgrad
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1345 Stanislau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2634 Lyubitino
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3926 Northeast Atlantic Trade
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 1349 Czestochowa
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 216 Bailen
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 436 Brianon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4503 Thracian Coast
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 344 Villefranche de Rouergue
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2816 Rozdilna
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 145 target region was 209 Pamplona
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 604 Pontremon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 379 Gien
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4127 Lyme Bay
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3461 Kotovo
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2778 Berezne
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3678 Vanadzor
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 20 Nenagh
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1999 Duzce
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2055 Alaca
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3163 Migoulinskaya
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2423 Libau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3362 Raman
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1142 Stockenau
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1593 Helgoe
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1311 Pietrosul
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 4149 Thor Bank
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 169 target region was 420 Toulon
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 596 Alba
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 325 Tarbes
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3925 Western Approaches Trade
5:15:38 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1842 Samokov
5:15:38 PM  (Reporting)  Ended HandleRegionsDecisions 2234 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 301
5:15:38 PM  (Reporting)  Money Level 6 Amount 1812
5:15:38 PM  (Reporting)  Conscripts Level 4 Amount 377
5:15:38 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:15:38 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
5:15:38 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:15:38 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:15:38 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
5:15:38 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:15:38 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
5:15:38 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 4
5:15:38 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
5:15:38 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
5:15:38 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
5:15:38 PM  (Reporting)  Number of Draw 12
5:15:38 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:15:38 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Spain
5:15:38 PM  (Reporting)  Picking 272 Heavy Frigate Squadron 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 504 WSU 301 232 Money 1812 520
5:15:38 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 480 WSU 301 0 Money 1812 288
5:15:38 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 720 WSU 301 0 Money 1812 288
5:15:38 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 384 WSU 301 0 Money 1812 208
5:15:38 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 720 WSU 301 0 Money 1812 296
5:15:38 PM  (Reporting)  Picking 231 Italian Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 720 WSU 301 0 Money 1812 324
5:15:38 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
5:15:38 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 480 WSU 301 0 Money 1812 288
5:15:38 PM  (Reporting)  Picking 255 Fortress Battery 1805
5:15:38 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 456 WSU 301 72 Money 1812 624
5:15:38 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 480 WSU 301 0 Money 1812 288
5:15:38 PM  (Reporting)  Picking 231 Italian Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 720 WSU 301 0 Money 1812 324
5:15:38 PM  (Reporting)  Picking 271 Third Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 377 608 WSU 301 336 Money 1812 648
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 1 47 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008317 Escuadra de El Ferrol
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008287 Escuadra de Cadiz
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 331 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:15:38 PM  (Reporting)  1013257 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:15:38 PM  (Reporting)  1004016 Cuerpo Africa, 3722 Ceuta, Pow:45, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  1013254 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:15:38 PM  (Reporting)  1003958 Cuerpo Oriental, 269 Valencia, Pow:98, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:15:38 PM  (Reporting)  Ended CallFleet 1 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1013799 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004255 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1004030 Gobernor de Florida, 3900 Florida, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  _SSU_ 1013443 2 Brigada de Caballera, 276 Madrid, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:15:38 PM  (Reporting)  _SSU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:15:38 PM  (Reporting)  Ended GarrisonBorders 427 ms
5:15:38 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:15:38 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
5:15:38 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3722 Ceuta Preparing a Landing on: 211 Gibraltar
5:15:38 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:15:38 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:15:38 PM  (Reporting)  Ended ProcessAgents Spain 32 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 79 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 1 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 2 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 57 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 3 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.91579555720069
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  _PCO_ 1004036 Don Tomas de Zerain is now in Privileged Combine in 1004033 Cuerpo Cuba 3902 Cuba
5:15:38 PM  (Reporting)  _PCO_ Brigada Mil. AI Cuba 2 has been merged into 1004034 Salazar(Salazar) in 1004033 Cuerpo Cuba 3902 Cuba
5:15:38 PM  (Reporting)  _PCO_ Brigada Mil. AI Cuba 1 has been merged into 1004036 Don Tomas de Zerain(Don Tomas de Zerain) in 1004033 Cuerpo Cuba 3902 Cuba
5:15:38 PM  (Reporting)  _PCO_ Brigada Santiago has been merged into 1004036 Don Tomas de Zerain(Don Tomas de Zerain) in 1004033 Cuerpo Cuba 3902 Cuba
5:15:38 PM  (Reporting)  _PCO_ 1004065 Marques de Villacampo 5 has his Privileged Combine status revoked 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 60 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 1 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 2 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:15:38 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:15:38 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 14400, Region: 3902 Cuba
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 15 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:110, Count: 3(l 2/L 1/S 1)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana is now in Privileged Combine in 1003924 Cuerpo Sur 223 Granada
5:15:38 PM  (Reporting)  _PCO_ 1003929 Don Juan de Kindelan is now in Privileged Combine in 1003924 Cuerpo Sur 223 Granada
5:15:38 PM  (Reporting)  _PCO_ 1003889 Cuerpo Norte has been transferred into 1003888 Cuerpo Norte 180 Zamora
5:15:38 PM  (Reporting)  _PCO_ Brigada Borbon has been merged into 1003925 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003924 Cuerpo Sur 223 Granada
5:15:38 PM  (Reporting)  _PCO_ Brigada Murcia has been merged into 1003959 Cuerpo Oriental(Benito San Juan) in 1003958 Cuerpo Oriental 269 Valencia
5:15:38 PM  (Reporting)  _PCO_ Brigada Zamora has been merged into 1003889 Cuerpo Norte(Jose Palafox y Melci) in 1003858 Cuerpo Occidental 180 Zamora
5:15:38 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana 1 has his Privileged Combine status revoked 1003924 Cuerpo Sur 223 Granada
5:15:38 PM  (Reporting)  _PCO_ 1003929 Don Juan de Kindelan 1 has his Privileged Combine status revoked 1003924 Cuerpo Sur 223 Granada
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 58 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013803 Spanish Detachment, 263 Toledo, Pow:83, Count: 4(l 0/L 4/S 0) created
5:15:38 PM  (Reporting)  Ended SplitGroups 27 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  _GAO_ Step 1 1013248 Brigada Guadalajara, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is garrisoning region 263 Toledo SelfVal 324
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 9072, Region: 263 Toledo
5:15:38 PM  (Reporting)  _GAO_ Step 1 1013246 I. Spanish Force, 263 Toledo, Pow:34, Count: 1(l 0/L 1/S 0) is garrisoning region 263 Toledo SelfVal 324
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 10530, Region: 263 Toledo
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 37 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment II) Don Juan Caraffa in Zamora has been detached from group 1003888 IV. Spanish Detachment
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013807 Don Juan Caraffa 180 Zamora toward 1004255 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) Relocating
5:15:38 PM  (Reporting)  Ended Check Leaders 7 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 43 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Commerce
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1008317 Escuadra de El Ferrol chance: 20 failed.
5:15:38 PM  (Reporting)  _AFA_ 1013810 Covadonga Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena Auto success as amphib is planned and Probability was 110 %
5:15:38 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 12768, Region: 4305 Strait of Gibraltar
5:15:38 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 5383, Region: 226 Almeria
5:15:38 PM  (Reporting)  _AFA_ 1013811 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1008287 Escuadra de Cadiz chance: 14 failed.
5:15:38 PM  (Reporting)  _AFA_ 1008287 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 5305, Region: 317 Bayonne
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 360 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 149
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  _BDA_ - Build Depot 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Toledo
5:15:38 PM  (Reporting)  Agenda: Build Depot, Value: 40500, Region: 263 Toledo
5:15:38 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Spanish_Peninsula
5:15:38 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 164 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003888 IV. Spanish Detachment in 180 Zamora
5:15:38 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013254 Provisiones Valencia in 269 Valencia
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  CheckForLandResupply I. Spanish Force will resupply, in region 263 Toledo
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 129 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 4 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 1 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 41 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 2 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 34 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:15:38 PM  (Reporting)  1004016 Cuerpo Africa, 3722 Ceuta, Pow:45, Count: 1(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 34200, Region: 3722 Ceuta
5:15:38 PM  (Reporting)  _AMS_ Staging region 3722 Ceuta  - Landing Region: 211 Gibraltar Base AINeed (x1): 500
5:15:38 PM  (Reporting)  _AMS_ Already Gathered/ en route: 45 cbt pts Supply Elts: 0 Hvy Elts: 0
5:15:38 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:15:38 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
5:15:38 PM  (Reporting)  _AMS_ Also Gathering: 45 additional cbt pts
5:15:38 PM  (Reporting)  Ended AmpibiousStaging 16 ms
5:15:38 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:15:38 PM  (Reporting)  _AML_ Staging region 3722 Ceuta  - Landing Region: 211 Gibraltar Base AINeed (x1): 500 Gathered 45
5:15:38 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:15:38 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 45 but no transport capacity.
5:15:38 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:15:38 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
5:15:38 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 19 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013257 Provisiones Ceuta in 3722 Ceuta
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 13 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 1 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:38 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  _PCO_ 1004076 Don Gaspar Vigodet is now in Privileged Combine in 1013262 Vigodet' Force 3911 La Plata
5:15:38 PM  (Reporting)  _PCO_ 1004074 Don Miguel de La Pena is now in Privileged Combine in 1013263 La Pena' Force 3911 La Plata
5:15:38 PM  (Reporting)  _PCO_ Brigada Buenos Aires has been merged into 1004076 Don Gaspar Vigodet(Don Gaspar Vigodet) in 1013262 Vigodet' Force 3911 La Plata
5:15:38 PM  (Reporting)  _PCO_ Brigada Nuevo Aragon has been merged into 1004074 Don Miguel de La Pena(Don Miguel de La Pena) in 1013263 La Pena' Force 3911 La Plata
5:15:38 PM  (Reporting)  _PCO_ Brigada de Lanceros has been merged into 1004074 Don Miguel de La Pena(Don Miguel de La Pena) in 1013263 La Pena' Force 3911 La Plata
5:15:38 PM  (Reporting)  _PCO_ Brigada Mil. 20a has been merged into 1004074 Don Miguel de La Pena(Don Miguel de La Pena) in 1013263 La Pena' Force 3911 La Plata
5:15:38 PM  (Reporting)  _PCO_ 1004076 Don Gaspar Vigodet 4 has his Privileged Combine status revoked 1013262 Vigodet' Force 3911 La Plata
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  _SPG_ Small Force Segment II 1013813 Spanish Detachment, 3911 La Plata, Pow:122, Count: 2(l 0/L 2/S 0) created
5:15:38 PM  (Reporting)  Ended SplitGroups 11 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 1 ms
5:15:38 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:38 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:38 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:38 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Entering Build Depots Assets
5:15:38 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
5:15:38 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:15:38 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:15:38 PM  (Reporting)  Ended Build Depots Assets 11 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:38 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 II. Spanish Detachment in 3911 La Plata
5:15:38 PM  (Reporting)  Ended Split Supports
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:38 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 3975, Region: 224 Malaga
5:15:38 PM  (Reporting)  _DGA_ 1013815 Spanish Detachment, 263 Toledo, Pow:20, Count: 1(l 0/L 1/S 0) will garrison region 224 Malaga
5:15:38 PM  (Reporting)  Ended DistantGarrison 24 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18961 AllOppPowLand: 12603 AllOwnPowNav: 9340 AllOppPowNav 19989
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.76 Land Core Ratio: 3.92  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 382 Bourges Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 8 Land Ratio: 0.48 Land Core Ratio: 0.60  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:15:38 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.271)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 701) - evaluation skipped
5:15:38 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 190 Need 182  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:15:38 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 123 Need 60  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 54 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1003924 Cuerpo Sur (Pow.210)
5:15:38 PM  (Reporting)  1003979 Cuerpo Centro (Pow.154)
5:15:38 PM  (Reporting)  1013806 Spanish Detachment (Pow.22)
5:15:38 PM  (Reporting)  1013805 Spanish Detachment (Pow.22)
5:15:38 PM  (Reporting)  1013804 Spanish Detachment (Pow.22)
5:15:38 PM  (Reporting)  1013802 Spanish Detachment (Pow.22)
5:15:38 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:15:38 PM  (Reporting)  1013254 Provisiones Valencia (Pow.0)
5:15:38 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.125)
5:15:38 PM  (Reporting)  1013253 Provisiones Toledo (Pow.0)
5:15:38 PM  (Reporting)  1013248 Brigada Guadalajara (Pow.10)
5:15:38 PM  (Reporting)  1013815 1a Brigada Madrid (Pow.20)
5:15:38 PM  (Reporting)  1013246 2a Brigada Madrid (Pow.34)
5:15:38 PM  (Reporting)  1013803 I. Spanish Detachment (Pow.65)
5:15:38 PM  (Reporting)  1013443 2 Brigada de Caballera (Pow.0)
5:15:38 PM  (Reporting)  1003836 Esercito de Espana (Pow.110)
5:15:38 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.0)
5:15:38 PM  (Reporting)  1003888 IV. Spanish Detachment (Pow.40)
5:15:38 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.351)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 55) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 215 Sevilla Pick 57 has enough garrison (Value: 110) - evaluation skipped
5:15:38 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 500  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 200) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 317 Bayonne Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 6 has enough garrison (Value: 248) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 312 Gerona Pick 4 has enough garrison (Value: 22) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 148) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 53) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 20) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 314 Port Mahon Pick 2 has enough garrison (Value: 226) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013257 Provisiones Ceuta (Pow.0)
5:15:38 PM  (Reporting)  1004016 Cuerpo Africa (Pow.45)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 3730 Melilla Pick 36 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 65 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 57 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:15:38 PM  (Reporting)  1013813 VII. Spanish Detachment (Pow.122)
5:15:38 PM  (Reporting)  1013262 Vigodet' Force (Pow.32)
5:15:38 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.137)
5:15:38 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.92)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013257 Provisiones Ceuta (Pow.0)
5:15:38 PM  (Reporting)  1004016 Cuerpo Africa (Pow.45)
5:15:38 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:15:38 PM  (Reporting)  1013254 Provisiones Valencia (Pow.0)
5:15:38 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.125)
5:15:38 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.0)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 500  no group candidate found
5:15:38 PM  (Reporting)  Region 3739 Mers El Kebir Pick 65 SelfVal 51 Need 0  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 3730 Melilla Pick 36 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 417 Marseille Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 200) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 312 Gerona Pick 4 has enough garrison (Value: 22) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 3.01 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:15:38 PM  (Reporting)  1013813 VII. Spanish Detachment (Pow.122)
5:15:38 PM  (Reporting)  1013262 Vigodet' Force (Pow.32)
5:15:38 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.137)
5:15:38 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.92)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 22 Enemy armies: 90 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013257 Provisiones Ceuta (Pow.0)
5:15:38 PM  (Reporting)  1004016 Cuerpo Africa (Pow.45)
5:15:38 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:15:38 PM  (Reporting)  1013813 VII. Spanish Detachment (Pow.122)
5:15:38 PM  (Reporting)  1013262 Vigodet' Force (Pow.32)
5:15:38 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.137)
5:15:38 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.92)
5:15:38 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:15:38 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.271)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 701) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:15:38 PM  (Reporting)  Region 16 Dublin Pick 9 SelfVal 9 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 500  no group candidate found
5:15:38 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1668 Need 28  no group candidate found
5:15:38 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 49  no group candidate found
5:15:38 PM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:15:38 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 529 Le Havre Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 317 Bayonne Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 190 Need 182  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 6 has enough garrison (Value: 248) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 500 Lorient Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 497 Brest Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 357 Rochefort Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
5:15:38 PM  (Reporting)  Region 126 Plymouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 334 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:15:38 PM  (Reporting)  _AFA_ 1013816 4th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Commerce
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 0 failed.
5:15:38 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2726, Region: 3900 Florida
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1013241 S. Pedro Sq. chance: 1 failed.
5:15:38 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 1363, Region: 3900 Florida
5:15:38 PM  (Reporting)  _AFA_ 1013817 Astrea Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1013244 I. Fleet chance: 1 failed.
5:15:38 PM  (Reporting)  _AFA_ 1013244 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1653, Region: 3900 Florida
5:15:38 PM  (Reporting)  _AFA_ 1013250 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1013250 R. Luisa Sq. chance: 0 failed.
5:15:38 PM  (Reporting)  _AFA_ 1013250 R. Luisa Sq. has been given the mission Agenda: Naval Docking, Value: 1056, Region: 215 Sevilla
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 468 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:38 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:15:38 PM  (Reporting)  Ended CheckLocalOpportunities 18 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  _RWI__A 1008287 Escuadra de Cadiz, 212 Cadiz, Pow:374, Count: 5(l 2/L 3/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.76 - Core:3.92 - Nav:0.20) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.48 - Core:0.60 - Nav:0.23) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:15:38 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:15:38 PM  (Reporting)  _GTU_ Finished merge 1 now
5:15:38 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  Ended AI Gather Units 5 ms
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:15:38 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 4(l 2/L 3/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:15:38 PM  (Reporting)  1004033-Cuerpo Cuba Power:271 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013816 4th Transport Sq., 4553 Sea of Cuba, Pow:23, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013816 4th Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:15:38 PM  (Reporting)  1013816-4th Transport Sq. Power:23 Health:100% Sea of Cuba>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:168, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:15:38 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:168, Count: 3(l 1/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:15:38 PM  (Reporting)  1008378-Escuadra de Cuba Power:168 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 4553 Sea of Cuba, Pow:82, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1363, Region: 3900 Florida
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade
5:15:38 PM  (Reporting)  1013241-S. Pedro Sq. Power:82 Health:100% Sea of Cuba>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:10% Need:0 Threat:0 GoalValue: 870
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:2.76) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Arty 1003888 IV. Spanish Detachment, 180 Zamora, Pow:40, Count: 2(l 0/L 0/S 2) in reserve
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:15:38 PM  (Reporting)  _RCA_ Artillery 1003888 IV. Spanish Detachment, 180 Zamora, Pow:40, Count: 2(l 0/L 0/S 2) relocating toward 1013248 Brigada Guadalajara, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supply 1013254 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:15:38 PM  (Reporting)  _RCA_ Resupplying 1013254 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1013803 I. Spanish Detachment, 263 Toledo, Pow:65, Count: 3(l 0/L 3/S 0)
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:15:38 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ 1013803 I. Spanish Detachment, 263 Toledo, Pow:65, Count: 4(l 0/L 3/S 1) has no agenda for now, trying to gather
5:15:38 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:15:38 PM  (Reporting)  _GTU_ Finished merge 2 now
5:15:38 PM  (Reporting)  _GTU_ I. Spanish Detachment gathering toward primary region (long distance)
5:15:38 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 534 Paris Gather to region: 534 Paris
5:15:38 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:15:38 PM  (Reporting)  Ended AI Gather Units 82 ms
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  _GTG_ 1013246 2a Brigada Madrid, 263 Toledo, Pow:34, Count: 1(l 0/L 1/S 0) is garrisoning 263 Toledo and will absorb 1013248 IV. Spanish Detachment
5:15:38 PM  (Reporting)  Ended GatherGarrisons 6 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
5:15:38 PM  (Reporting)  _ATG__ 1003979 Cuerpo Centro Calatrava Going against objective: 211 Gibraltar
5:15:38 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
5:15:38 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
5:15:38 PM  (Reporting)  _ATG__ 1003858 Cuerpo Occidental Zamora Going against objective: 211 Gibraltar
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1008317 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:15:38 PM  (Reporting)  List of Agendas for 1008317 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008317 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:15:38 PM  (Reporting)  1008317-Escuadra de El Ferrol Power:545 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1003858 Cuerpo Occidental is doing nothing in Zamora  Power: 351  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 110  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013803 I. Spanish Detachment, 263 Toledo, Pow:65, Count: 4(l 0/L 3/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 534 Paris
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 534 Paris
5:15:38 PM  (Reporting)  1013803-I. Spanish Detachment Power:65 Health:100% Toledo>Paris Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013246 IV. Spanish Detachment, 263 Toledo, Pow:83, Count: 4(l 0/L 2/S 2)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 315 Calatrava
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 10530, Region: 263 Toledo
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 263 Toledo
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 263 Toledo
5:15:38 PM  (Reporting)  1013246-IV. Spanish Detachment Power:83 Health:100% Toledo>Toledo Mission:Resupply Fitness:100% Need:7 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013815 1a Brigada Madrid, 263 Toledo, Pow:20, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3975, Region: 224 Malaga
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3975, Region: 224 Malaga
5:15:38 PM  (Reporting)  1013815-1a Brigada Madrid Power:20 Health:100% Toledo>Malaga Mission:Garrison Fitness:53% Need:40 Threat:39 GoalValue: 3975
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 40500, Region: 263 Toledo
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 40500, Region: 263 Toledo
5:15:38 PM  (Reporting)  1013253-Provisiones Toledo Power:0 Health:100% Toledo>Toledo Mission:Build Depot Fitness:81% Need:7 Threat:0 GoalValue: 40500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 125  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1003979 Cuerpo Centro is doing nothing in Calatrava  Power: 154  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 210  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:257, Count: 5(l 1/L 4/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:15:38 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:257, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:15:38 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:257, Count: 5(l 1/L 4/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:15:38 PM  (Reporting)  1008352-Escuadra de Cartagena Power:257 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013810 Covadonga Sq., 230 Cartagena, Pow:43, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
5:15:38 PM  (Reporting)  1013810-Covadonga Sq. Power:43 Health:100% Cartagena>Commerce Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 500
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1008287 Escuadra de Cadiz, 212 Cadiz, Pow:374, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 212 Cadiz
5:15:38 PM  (Reporting)  List of Agendas for 1008287 Escuadra de Cadiz, 212 Cadiz, Pow:374, Count: 5(l 2/L 3/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 212 Cadiz
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 212 Cadiz
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008287 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
5:15:38 PM  (Reporting)  1008287-Escuadra de Cadiz Power:374 Health:100% Cadiz>Cadiz Mission:Attack Fitness:100% Need:28 Threat:236 GoalValue: 100000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013811 Minerva Sq., 212 Cadiz, Pow:64, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  1013811-Minerva Sq. Power:64 Health:100% Cadiz>North Sea Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6400
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:0.59) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  _GTG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is garrisoning 3900 Florida and will absorb 1004030 Gobernor de Florida
5:15:38 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supply 1013257 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:15:38 PM  (Reporting)  _RCA_ Resupplying 1013257 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004016 Cuerpo Africa, 3722 Ceuta, Pow:45, Count: 1(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:68, Count: 2(l 1/L 1/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 34200, Region: 3722 Ceuta
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 34200, Region: 3722 Ceuta
5:15:38 PM  (Reporting)  1004016-Cuerpo Africa Power:68 Health:100% Ceuta>Ceuta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 34200
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.30) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:15:38 PM  (Reporting)  _RCA_ Artillery 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
5:15:38 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:38 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:15:38 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:38 PM  (Reporting)  End of AI Gather Units
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 92  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013261 III. Spanish Detachment is doing nothing in La Plata  Power: 145  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013262 Vigodet' Force is doing nothing in La Plata  Power: 32  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013813 VII. Spanish Detachment is doing nothing in La Plata  Power: 122  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1004073 II. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013817 Astrea Sq., 4257 Atlantic Ocean, Pow:21, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  1013817-Astrea Sq. Power:21 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013244 I. Fleet, 4257 Atlantic Ocean, Pow:102, Count: 2(l 0/L 2/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1653, Region: 3900 Florida
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  1013244-I. Fleet Power:102 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.01 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013250 R. Luisa Sq., 4294 Northwestern Gulf of Cadiz, Pow:60, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1056, Region: 215 Sevilla
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  1013250-R. Luisa Sq. Power:60 Health:100% Northwestern Gulf of Cadiz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6000
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  1013262 Vigodet' Force will be merged into 1013813 VII. Spanish Detachment in region La Plata
5:15:38 PM  (Reporting)  1013817 Astrea Sq. will be merged into 1013244 I. Fleet in region Atlantic Ocean
5:15:38 PM  (Reporting)  AI Process done in  9257 ms
5:15:38 PM  (Reporting)  Processing  1000007 Ottoman
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 599 Expected 64 Balance -7
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 1574 Expected 45 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 405 Expected 45 Balance -4
5:15:38 PM  (Reporting)  War supplies Availability High Stock 66 Expected 32 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Engagment Points Availability Plentiful Stock 14 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 550 Expected 13 Balance 0
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 6 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Proposing to 1000034 Azeria
5:15:38 PM  (Reporting)  Checking 3 Promise Local Support
5:15:38 PM  (Reporting)  Proposing to 1000004 Austria
5:15:38 PM  (Reporting)  Checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Still checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance 0
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Passage Right toward Austria chance 0
5:15:38 PM  (Reporting)  Proposing to 1000026 Moldavia
5:15:38 PM  (Reporting)  Checking 54 Request Expeditionary Forces
5:15:38 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
5:15:38 PM  (Reporting)  Item is a Various entry, chance 0
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Forces toward Moldavia chance 0
5:15:38 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
5:15:38 PM  (Reporting)  Checking 0 Propose State Visit
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 35 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 66
5:15:38 PM  (Reporting)  Money Level 3 Amount 599
5:15:38 PM  (Reporting)  Conscripts Level 5 Amount 405
5:15:38 PM  (Reporting)  _BNU_ Emergency build ON
5:15:38 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 243
5:15:38 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
5:15:38 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
5:15:38 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
5:15:38 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:15:38 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 35
5:15:38 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 82
5:15:38 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
5:15:38 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:15:38 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:15:38 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:15:38 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:15:38 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:15:38 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
5:15:38 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
5:15:38 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:15:38 PM  (Reporting)  Number of Draw 8
5:15:38 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
5:15:38 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:15:38 PM  (Reporting)  _BNU Buying Unit Suvarileri Brigade 1805 Family ID Cavalry Area Thrace
5:15:38 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 405 154 WSU 66 68 Money 599 392
5:15:38 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:15:38 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 405 480 WSU 66 0 Money 599 288
5:15:38 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:15:38 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 405 480 WSU 66 0 Money 599 324
5:15:38 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:15:38 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 405 480 WSU 66 0 Money 599 324
5:15:38 PM  (Reporting)  Picking 412 Marine Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 405 480 WSU 66 0 Money 599 384
5:15:38 PM  (Reporting)  Picking 446 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 405 168 WSU 66 72 Money 599 324
5:15:38 PM  (Reporting)  Picking 433 Pontoon Bridges
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Thrace
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 2 33 ms
5:15:38 PM  (Reporting)  AI Process done in  329 ms
5:15:38 PM  (Reporting)  Processing  1000008 Nassau
5:15:38 PM  (Reporting)  Processing  1000009 Brunswick
5:15:38 PM  (Reporting)  Processing  1000010 Hannover
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3803 OppPow Land: 841 OwnPow Nav : 2 OppPow Nav : 12
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 2.88 2.20 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 834 ms
5:15:38 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 318 Expected 31 Balance 0
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 129 Expected 22 Balance 0
5:15:38 PM  (Reporting)  War supplies Availability High Stock 33 Expected 16 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8221
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3803 Overall power (enemies): 841 Ratio: 2.88
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  571
5:15:38 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 141 Total EnemyOwnerVal: 6418 Discard %: 15
5:15:38 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 15      Force Need:  156     Threat: 75          
5:15:38 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 97      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 4       Force Need:  169     Threat: 125         
5:15:38 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 8       Force Need:  240     Threat: 178         
5:15:38 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 22      Force Need:  525     Threat: 389         
5:15:38 PM  (Reporting)  Region: 938 Passau (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Muenchen Max Val: Hannover Naval Gathering: 852 Bremen
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Hannover 1217 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:15:38 PM  (Reporting)  Checking Request Passage Right sent by 1000005 Prussia rels 99
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  99 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 99 % rolled 48
5:15:38 PM  (Reporting)  Accepted!
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  Checking wars, we have 6 underway
5:15:38 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 33
5:15:38 PM  (Reporting)  Money Level 6 Amount 318
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 129
5:15:38 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Number of Draw 12
5:15:38 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
5:15:38 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
5:15:38 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
5:15:38 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
5:15:38 PM  (Reporting)  Picking 566 Supply Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 240 WSU 33 0 Money 318 180
5:15:38 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
5:15:38 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
5:15:38 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 26 WSU 33 56 Money 318 204
5:15:38 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
5:15:38 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:15:38 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
5:15:38 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:15:38 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
5:15:38 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:15:38 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 85 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 80 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 74 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3803 AllOppPowLand: 841 AllOwnPowNav: 2 AllOppPowNav 12
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 17 Land Ratio: 2.88 Land Core Ratio: 2.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 852 Bremen Pick 97 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 8) - evaluation skipped
5:15:38 PM  (Reporting)  Region 934 Muenchen Pick 22 SelfVal 72 Need 525  no group candidate found
5:15:38 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 15 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 37 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.88 - Core:2.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:52 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  AI Process done in  1908 ms
5:15:38 PM  (Reporting)  Processing  1000011 Hessen
5:15:38 PM  (Reporting)  Processing  1000012 Baden
5:15:38 PM  (Reporting)  Processing  1000013 Bavaria
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1019 OppPow Land: 8 OwnPow Nav : 4 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 750 ms
5:15:38 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 802 Expected 32 Balance -1
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 282 Expected 22 Balance -1
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1019 Overall power (enemies): 8 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  437
5:15:38 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 152 Total EnemyOwnerVal: 2436 Discard %: 15
5:15:38 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 21      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 37      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 15      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 17      Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 807 Koeln Max pick: Muenchen Max need: Aachen Max Val: Muenchen Naval Gathering: 818 Mainz
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Final Gather Region for  342 Germany : 807 Koeln
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Bavaria 1156 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:15:38 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000001 France rels 96
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 35
5:15:38 PM  (Reporting)  Accepted!
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  Checking wars, we have 1 underway
5:15:38 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 63
5:15:38 PM  (Reporting)  Money Level 6 Amount 802
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 282
5:15:38 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 667 Line Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 144
5:15:38 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 180
5:15:38 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 180
5:15:38 PM  (Reporting)  Picking 669 Militia Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 96
5:15:38 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 124
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 82 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  _PCO_ 1005633 3. Bay. Brigade 5 has his Privileged Combine status revoked 1005598 Bayerishe Korps 934 Muenchen
5:15:38 PM  (Reporting)  _PCO_ 1005641 4. Bay. Brigade 5 has his Privileged Combine status revoked 1005598 Bayerishe Korps 934 Muenchen
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 70 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  _DCR_ 1011420 Stadtgarnison Mnchen, 934 Muenchen, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  _GAO_ Step 1 1011423 Stadtgarnison Regensburg, 932 Regensburg, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 332
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 4648, Region: 932 Regensburg
5:15:38 PM  (Reporting)  _GAO_ Step 2 1013824 Bavarian Detachment, 934 Muenchen, Pow:34, Count: 1(l 0/L 1/S 0) is garrisoning region 934 Muenchen New PickVal 100
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 934 Muenchen
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 18 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 79 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005598 Bayerishe Korps
5:15:38 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005598 Bayerishe Korps
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013825 Karl-Philipp von Wrede 934 Muenchen toward 1013824 Bavarian Detachment, 934 Muenchen, Pow:34, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:15:38 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013826 Mezzanelli 934 Muenchen toward 1011420 Stadtgarnison Mnchen 934 Muenchen Affinity 120
5:15:38 PM  (Reporting)  Ended Check Leaders 100 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 10 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1019 AllOppPowLand: 8 AllOwnPowNav: 4 AllOppPowNav 0
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1011420 Stadtgarnison Mnchen (Pow.29)
5:15:38 PM  (Reporting)  1013824 Wrede' Force (Pow.44)
5:15:38 PM  (Reporting)  1005598 Bayerishe Korps (Pow.303)
5:15:38 PM  (Reporting)  1011423 Stadtgarnison Regensburg (Pow.8)
5:15:38 PM  (Reporting)  1005661 Sibein Gr. (Pow.90)
5:15:38 PM  (Reporting)  1011426 Stadtgarnison Wrzburg (Pow.9)
5:15:38 PM  (Reporting)  1005649 Rechberg Gr. (Pow.89)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 42) - evaluation skipped
5:15:38 PM  (Reporting)  Region 852 Bremen Pick 15 SelfVal 69 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Region 861 Hannover Pick 17 SelfVal 76 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 807 Koeln Pick 21 SelfVal 90 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 816 Trier Pick 13 SelfVal 63 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 809 Bad Godesberg Pick 2 SelfVal 17 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 818 Mainz Pick 37 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Region 808 Bonn Pick 2 SelfVal 17 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 806 Neuss Pick 2 SelfVal 17 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 8) - evaluation skipped
5:15:38 PM  (Reporting)  Region 804 Kleve Pick 2 SelfVal 17 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 805 Krefeld Pick 2 SelfVal 17 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 813 Koblenz Pick 11 SelfVal 57 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 803 Aachen Pick 2 SelfVal 17 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Region 815 Sarrelouis Pick 2 SelfVal 17 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 138 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1005649 Rechberg Gr. is doing nothing in Wuerzburg  Power: 89  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1011426 Stadtgarnison Wrzburg is doing nothing in Wuerzburg  Power: 9  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1005661 Sibein Gr. is doing nothing in Regensburg  Power: 90  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1011423 Stadtgarnison Regensburg, 932 Regensburg, Pow:8, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4648, Region: 932 Regensburg
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4648, Region: 932 Regensburg
5:15:38 PM  (Reporting)  1011423-Stadtgarnison Regensburg Power:8 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:28% Need:52 Threat:0 GoalValue: 4648
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 303  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013824 Wrede' Force, 934 Muenchen, Pow:44, Count: 2(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 934 Muenchen
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 934 Muenchen
5:15:38 PM  (Reporting)  1013824-Wrede' Force Power:44 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:52% Need:18 Threat:0 GoalValue: 13000
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1011420-Stadtgarnison Mnchen Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:18 Threat:0 GoalValue: 100000
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  1005649 Rechberg Gr. will be merged into 1011426 Stadtgarnison Wrzburg in region Wuerzburg
5:15:38 PM  (Reporting)  1005661 Sibein Gr. will be merged into 1011423 Stadtgarnison Regensburg in region Regensburg
5:15:38 PM  (Reporting)  1013824 Wrede' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
5:15:38 PM  (Reporting)  1011420 Stadtgarnison Mnchen will be merged into 1005598 Bayerishe Korps in region Muenchen
5:15:38 PM  (Reporting)  AI Process done in  2167 ms
5:15:38 PM  (Reporting)  Processing  1000014 Wrttemberg
5:15:38 PM  (Reporting)  Processing  1000015 Oldenburg
5:15:38 PM  (Reporting)  Processing  1000016 Mecklemburg
5:15:38 PM  (Reporting)  Processing  1000017 Saxony
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 754 Expected 34 Balance -1
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 502 Expected 24 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 388 Expected 24 Balance -1
5:15:38 PM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 2 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:15:38 PM  (Reporting)  Checking Propose State Visit sent by 1000005 Prussia rels 76
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 27
5:15:38 PM  (Reporting)  Accepted!
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 44
5:15:38 PM  (Reporting)  Money Level 4 Amount 754
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 388
5:15:38 PM  (Reporting)  _BNU_ Emergency build ON
5:15:38 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:15:38 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:15:38 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:15:38 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
5:15:38 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:15:38 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
5:15:38 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:15:38 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  _BNU Buying Unit Landwehr Brigade 1805 Family ID Militia Area Recruitment Area: Saxony
5:15:38 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 388 720 WSU 44 0 Money 754 192
5:15:38 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 388 720 WSU 44 0 Money 754 276
5:15:38 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 388 720 WSU 44 0 Money 754 276
5:15:38 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 388 720 WSU 44 0 Money 754 276
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
5:15:38 PM  (Reporting)  AI Process done in  73 ms
5:15:38 PM  (Reporting)  Processing  1000018 Denmark
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 1031 Expected 32 Balance -6
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 227 Expected 22 Balance -3
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 205 Expected 16 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 205
5:15:38 PM  (Reporting)  Money Level 5 Amount 1031
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 227
5:15:38 PM  (Reporting)  _BNU_ Emergency build ON
5:15:38 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:15:38 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:15:38 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
5:15:38 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:15:38 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:15:38 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:15:38 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:15:38 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:15:38 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:15:38 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 711 Coastal Battery 1805
5:15:38 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:15:38 PM  (Reporting)  _BNU Buying Unit Coastal Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Denmark
5:15:38 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 227 456 WSU 205 72 Money 1031 604
5:15:38 PM  (Reporting)  Picking 694 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 227 456 WSU 205 72 Money 1031 660
5:15:38 PM  (Reporting)  Picking 695 Mixed Brigade 1805
5:15:38 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 227 402 WSU 205 88 Money 1031 732
5:15:38 PM  (Reporting)  Picking 696 Mixed Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 227 402 WSU 205 88 Money 1031 704
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
5:15:38 PM  (Reporting)  AI Process done in  220 ms
5:15:38 PM  (Reporting)  Processing  1000019 Sweden
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 1746 Expected 38 Balance -7
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Very High Stock 82 Expected 26 Balance -4
5:15:38 PM  (Reporting)  War supplies Availability Plentiful Stock 357 Expected 19 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 361 Expected 8 Balance 0
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 4 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Proposing to 1000018 Denmark
5:15:38 PM  (Reporting)  Checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Still checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance -9
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Denmark chance -9
5:15:38 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:15:38 PM  (Reporting)  Checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Still checking 23 Request Supply Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance 16
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Mecklemburg chance 16
5:15:38 PM  (Reporting)  Proposing to 1000003 Russia
5:15:38 PM  (Reporting)  Checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Still checking 32 Request Passage Right
5:15:38 PM  (Reporting)  Item is a Various entry, chance -7
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Russia chance -7
5:15:38 PM  (Reporting)  Proposing to 1000018 Denmark
5:15:38 PM  (Reporting)  Checking 0 Propose State Visit
5:15:38 PM  (Reporting)  Still checking 0 Propose State Visit
5:15:38 PM  (Reporting)  Item is a Various entry, chance -6
5:15:38 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Denmark chance -6
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 357
5:15:38 PM  (Reporting)  Money Level 6 Amount 1746
5:15:38 PM  (Reporting)  Conscripts Level 5 Amount 82
5:15:38 PM  (Reporting)  _BNU_ Emergency build ON
5:15:38 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:15:38 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:15:38 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
5:15:38 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
5:15:38 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
5:15:38 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:15:38 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 747 Depot Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 82 360 WSU 357 0 Money 1746 128
5:15:38 PM  (Reporting)  Picking 765 Brig Squadron 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:15:38 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:15:38 PM  (Reporting)  Picking 733 Mixed Brigade 1805
5:15:38 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 82 378 WSU 357 124 Money 1746 440
5:15:38 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 82 432 WSU 357 108 Money 1746 340
5:15:38 PM  (Reporting)  Picking 746 Line Garrison 1805
5:15:38 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 82 432 WSU 357 108 Money 1746 360
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 1 14 ms
5:15:38 PM  (Reporting)  AI Process done in  226 ms
5:15:38 PM  (Reporting)  Processing  1000020 Tuscany
5:15:38 PM  (Reporting)  Processing  1000021 Papacy
5:15:38 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
5:15:38 PM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 25
5:15:38 PM  (Reporting)  Money Level 4 Amount 814
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 312
5:15:38 PM  (Reporting)  _BNU_ Emergency build ON
5:15:38 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:15:38 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:15:38 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:15:38 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
5:15:38 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:15:38 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:15:38 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:15:38 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 124
5:15:38 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
5:15:38 PM  (Reporting)  Picking 873 Fortress Battery 1805
5:15:38 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 312 96 WSU 25 72 Money 814 480
5:15:38 PM  (Reporting)  Picking 878 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 312 312 WSU 25 432 Money 814 660
5:15:38 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:15:38 PM  (Reporting)  AI Process done in  44 ms
5:15:38 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:15:38 PM  (Reporting)  Processing  1000024 Portugal
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 1655 Expected 38 Balance -7
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 287 Expected 26 Balance -5
5:15:38 PM  (Reporting)  War supplies Availability Very High Stock 46 Expected 19 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:15:38 PM  (Reporting)  Sending proposal: *we can*
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 46
5:15:38 PM  (Reporting)  Money Level 6 Amount 1655
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 287
5:15:38 PM  (Reporting)  _BNU_ Emergency build ON
5:15:38 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:15:38 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
5:15:38 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:15:38 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:15:38 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:15:38 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:15:38 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:15:38 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:15:38 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
5:15:38 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1655 200
5:15:38 PM  (Reporting)  Picking 965 Militia Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1655 96
5:15:38 PM  (Reporting)  Picking 965 Militia Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1655 96
5:15:38 PM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1655 180
5:15:38 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 287 248 WSU 46 336 Money 1655 504
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:15:38 PM  (Reporting)  AI Process done in  76 ms
5:15:38 PM  (Reporting)  Processing  1000025 Wallachia
5:15:38 PM  (Reporting)  Processing  1000026 Moldavia
5:15:38 PM  (Reporting)  Processing  1000027 Morocco
5:15:38 PM  (Reporting)  Processing  1000028 Algeria
5:15:38 PM  (Reporting)  Processing  1000029 Tunisia
5:15:38 PM  (Reporting)  Processing  1000030 Tripolitania
5:15:38 PM  (Reporting)  Processing  1000031 Cyrenaica
5:15:38 PM  (Reporting)  Processing  1000032 Egypt
5:15:38 PM  (Reporting)  Processing  1000033 Persia
5:15:38 PM  (Reporting)  Processing  1000034 Azeria
5:15:38 PM  (Reporting)  Processing  1000035 Inguchia
5:15:38 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:15:38 PM  (Reporting)  Processing  1000037 Armenia
5:15:38 PM  (Reporting)  Processing  1000038 Georgia
5:15:38 PM  (Reporting)  Processing  1000039 Chechenia
5:15:38 PM  (Reporting)  Processing  1000040 Kuban
5:15:38 PM  (Reporting)  Processing  1000041 United States of America
5:15:38 PM  (Reporting)  Processing  1000042 Haitians
5:15:38 PM  (Reporting)  Processing  1000043 Maharattas
5:15:38 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1011 OppPow Land: 0 OwnPow Nav : 528 OppPow Nav : 370
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.91 5.00 Reg Count: 59 > 91
5:15:38 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 279
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:15:38 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 186 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:15:38 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4616 OppPow Land: 4883 OwnPow Nav : 2355 OppPow Nav : 8600
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 0.60 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 712 ms
5:15:38 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 1041 Expected 48 Balance -4
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 33 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 33 Balance -2
5:15:38 PM  (Reporting)  War supplies Availability Average Stock 31 Expected 24 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:15:38 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:15:38 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1011 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 528 Overall power (enemies): 370 Nav Ratio: 0.91
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  127
5:15:38 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 70 Total EnemyOwnerVal: 70 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 67      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  101     Threat: 75          
5:15:38 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 279 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 186 Overall power (enemies): 0 Ratio: 5.00
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:38 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:38 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:15:38 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2355 Overall power (enemies): 8600 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 528 Overall power (enemies): 370 Nav Ratio: 0.91
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 279 Nav Ratio: 0.20
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2355 Overall power (enemies): 8600 Nav Ratio: 0.20
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:15:38 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:15:38 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
5:15:38 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:15:38 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1021 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:15:38 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000001 France rels 100
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 31
5:15:38 PM  (Reporting)  Accepted!
5:15:38 PM  (Reporting)  Sending proposal: we can't
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 31
5:15:38 PM  (Reporting)  Money Level 6 Amount 1041
5:15:38 PM  (Reporting)  Conscripts Level 4 Amount 130
5:15:38 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:15:38 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:15:38 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:15:38 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:15:38 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:15:38 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:15:38 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 130 312 WSU 31 432 Money 1041 660
5:15:38 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 130 48 WSU 31 72 Money 1041 180
5:15:38 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 130 88 WSU 31 112 Money 1041 464
5:15:38 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:15:38 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 130 48 WSU 31 72 Money 1041 180
5:15:38 PM  (Reporting)  Picking 461 Militia Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 31 0 Money 1041 96
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 64 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:10, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:10, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 13 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 41 in Commerce
5:15:38 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in North Sea Trade
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 14 failed.
5:15:38 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 6100, Region: 792 Den Helder
5:15:38 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:15:38 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
5:15:38 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  _SPG_ Small Force Segment I 1013828 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0) created
5:15:38 PM  (Reporting)  _SPG_ Large Force Segment 1013829 Dutch Detachment, 3913 Kaapstad, Pow:80, Count: 3(l 0/L 3/S 0) created
5:15:38 PM  (Reporting)  Ended SplitGroups 25 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  _GAO_ Step 1 1013828 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 3913 Kaapstad SelfVal 240
5:15:38 PM  (Reporting)  Agenda: Garrison, Value: 7800, Region: 3913 Kaapstad
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 1 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 41 in Commerce
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  _SPG_ Small Force Segment I 1013830 Indian Brigade, 3921 East Indies, Pow:26, Count: 1(l 0/L 1/S 0) created
5:15:38 PM  (Reporting)  Ended SplitGroups 6 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 1 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 41 in Commerce
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 33 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6203 AllOppPowLand: 4892 AllOwnPowNav: 3550 AllOppPowNav 9249
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
5:15:38 PM  (Reporting)  1013829 II. Dutch Detachment (Pow.80)
5:15:38 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 162 Need 101  no group candidate found
5:15:38 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 67 has enough garrison (Value: 38) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:38 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
5:15:38 PM  (Reporting)  1005578 Oost Indische Armee (Pow.102)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 90 Land Ratio: 0.60 Land Core Ratio: 0.20  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 85 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 41 in Commerce
5:15:38 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Commerce
5:15:38 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 20 in North Sea Trade
5:15:38 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 39 in Commerce
5:15:38 PM  (Reporting)  _NVS_ : Nav Supp 1008657 West-Indisch Eskader chance: 0 failed.
5:15:38 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1207, Region: 789 Amsterdam
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 37 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.91) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 792 Den Helder, Pow:64, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:15:38 PM  (Reporting)  1013827-Castor Sq. Power:64 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6400
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 792 Den Helder, Pow:346, Count: 5(l 1/L 4/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6100, Region: 792 Den Helder
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6100, Region: 792 Den Helder
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
5:15:38 PM  (Reporting)  1008604-Texel Eskader Power:346 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 6100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:15:38 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013829 II. Dutch Detachment is doing nothing in Kaapstad  Power: 80  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1013828 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7800, Region: 3913 Kaapstad
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7800, Region: 3913 Kaapstad
5:15:38 PM  (Reporting)  1013828-Brigade Ile de France Power:28 Health:100% Kaapstad>Kaapstad Mission:Garrison Fitness:65% Need:22 Threat:0 GoalValue: 7800
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 102  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013831 Dutch Detachment is doing nothing in East Indies  Power: 58  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013832 Dutch Detachment is doing nothing in East Indies  Power: 58  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.60 - Core:0.20 - Nav:0.20) ***
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 4556 Caraibbean Sea, Pow:46, Count: 2(l 1/L 1/S 0)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
5:15:38 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  3  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 1207, Region: 789 Amsterdam
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
5:15:38 PM  (Reporting)  1008657-West-Indisch Eskader Power:46 Health:100% Caraibbean Sea>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 10000
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  AI Process done in  1943 ms
5:15:38 PM  (Reporting)  Processing  1000045 Belgium
5:15:38 PM  (Reporting)  Processing  1000046 Berg
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 597 ms
5:15:38 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
5:15:38 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Berg 865 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 2 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:15:38 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000001 France rels 100
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 57
5:15:38 PM  (Reporting)  Accepted!
5:15:38 PM  (Reporting)  Sending proposal: we can't
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 30
5:15:38 PM  (Reporting)  Money Level 6 Amount 300
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 102
5:15:38 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 124
5:15:38 PM  (Reporting)  Picking 541 Fortress Battery 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 102 96 WSU 30 72 Money 300 480
5:15:38 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
5:15:38 PM  (Reporting)  Picking 539 Depot Garrison 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 144
5:15:38 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 102 120 WSU 30 0 Money 300 144
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  AI Process done in  1279 ms
5:15:38 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:15:38 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:15:38 PM  (Reporting)  Processing  1000049 Westphalia
5:15:38 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:15:38 PM  (Reporting)  Processing  1000051 Switzerland
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 604 ms
5:15:38 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 28 Balance 0
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 502 Expected 20 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 128 Expected 20 Balance 0
5:15:38 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Switzerland 878 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:15:38 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000001 France rels 100
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 49
5:15:38 PM  (Reporting)  Accepted!
5:15:38 PM  (Reporting)  Sending proposal: we can't
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 30
5:15:38 PM  (Reporting)  Money Level 6 Amount 300
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 128
5:15:38 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 795 Line Brigade 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 128 370 WSU 30 20 Money 300 252
5:15:38 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:15:38 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:15:38 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  AI Process done in  1344 ms
5:15:38 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:15:38 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:38 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:38 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1710 OppPow Land: 225 OwnPow Nav : 6 OppPow Nav : 0
5:15:38 PM  (Reporting)  Ratio Land/LandCore: 4.84 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
5:15:38 PM  (Reporting)  _FIT_ Ended AIInitTheaters 643 ms
5:15:38 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:15:38 PM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 36 Balance 0
5:15:38 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:15:38 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:15:38 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 25 Balance 0
5:15:38 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:15:38 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 25 Balance 0
5:15:38 PM  (Reporting)  War supplies Availability Very High Stock 43 Expected 18 Balance 0
5:15:38 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:15:38 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2126
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:15:38 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1710 Overall power (enemies): 225 Ratio: 4.84
5:15:38 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
5:15:38 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 792 Total EnemyOwnerVal: 792 Discard %: 15
5:15:38 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:15:38 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 12      Force Need:  315     Threat: 112         
5:15:38 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:15:38 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:38 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 942 ms
5:15:38 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:38 PM  (Reporting)  Ended BuildReplacements 3 ms
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:15:38 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000001 France rels 100
5:15:38 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:15:38 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 87
5:15:38 PM  (Reporting)  Accepted!
5:15:38 PM  (Reporting)  Sending proposal: we can't
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:15:38 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:38 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:38 PM  (Reporting)  Steel Level 6 Amount 43
5:15:38 PM  (Reporting)  Money Level 6 Amount 762
5:15:38 PM  (Reporting)  Conscripts Level 6 Amount 150
5:15:38 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:15:38 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:15:38 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:15:38 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:15:38 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:15:38 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:15:38 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:15:38 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:15:38 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:15:38 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:15:38 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:15:38 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:15:38 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:15:38 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
5:15:38 PM  (Reporting)  Number of Draw 5
5:15:38 PM  (Reporting)  Picking 811 Brigade Depot 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 124
5:15:38 PM  (Reporting)  Picking 817 Brigade Artillerie 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 150 34 WSU 43 68 Money 762 248
5:15:38 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 150 120 WSU 43 0 Money 762 144
5:15:38 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:15:38 PM  (Reporting)  Picking 823 Cavalry Brigade Chasseurs 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 150 120 WSU 43 0 Money 762 144
5:15:38 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:15:38 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:15:38 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:15:38 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:38 PM  (Reporting)  Assets/Costs: Conscripts 150 88 WSU 43 112 Money 762 464
5:15:38 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:15:38 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:38 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
5:15:38 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
5:15:38 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:38 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:235, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:141, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:38 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:38 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:15:38 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:38 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:38 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:38 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:38 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:38 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:15:38 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:38 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:38 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:38 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:38 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:38 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:38 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:38 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:38 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:38 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:38 PM  (Reporting)  Ended CheckBesieging 28 ms
5:15:38 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:38 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:38 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:38 PM  (Reporting)  Ended Make Superior Group 8 ms
5:15:38 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:15:38 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:15:38 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 41 in Commerce
5:15:38 PM  (Reporting)  _AFA_ 1008703 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:15:38 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:15:38 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:38 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:38 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:38 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:38 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:15:38 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:38 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1710 AllOppPowLand: 225 AllOwnPowNav: 6 AllOppPowNav 0
5:15:38 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 4.84 Land Core Ratio: 5.00  ***
5:15:38 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 235) - evaluation skipped
5:15:38 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 17 ms
5:15:38 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:38 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:38 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:38 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  
5:15:38 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.84 - Core:5.00 - Nav:3.82) ***
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:38 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Arties
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:38 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:38 PM  (Reporting)  Ended Receive Supplies
5:15:38 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:38 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:38 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:38 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  List of Agendas for 1008703 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
5:15:38 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:15:38 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:15:38 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008703 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:15:38 PM  (Reporting)  1008703-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:38 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:38 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:38 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:38 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:38 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:38 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:38 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:38 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:38 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:38 PM  (Reporting)   
5:15:38 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:38 PM  (Reporting)  AI Process done in  1525 ms
5:15:38 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:15:38 PM  (Reporting)  Processing  1000054 French Spanish
5:15:38 PM  (Reporting)  Processing  1000055 Serbia
5:15:38 PM  (Reporting)  Processing  1000056 Greece
5:15:38 PM  (Reporting)  Processing  1000057 Terek
5:15:38 PM  (Reporting)  Processing  1000058 Nogai
5:15:38 PM  (Reporting)  Processing  1000059 Indians
5:15:38 PM  (Reporting)  Processing  1000060 Rebels
5:15:38 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:15:38 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:15:38 PM  (Reporting)  Sending proposal: we can't
5:15:38 PM  (Reporting)  *** Checking new proposals ***
5:15:38 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:15:38 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:20:00 PM  (Reporting)  Processing  1000001 France
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  AI Process done in  105 ms
5:20:00 PM  (Reporting)  Processing  1000002 Great Britain
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:20:00 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:20:00 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:20:00 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:20:00 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
5:20:00 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:20:00 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
5:20:00 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
5:20:00 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:20:00 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:20:00 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8353 OppPow Land: 0 OwnPow Nav : 2691 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:20:00 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1124 OppPow Land: 1472 OwnPow Nav : 1164 OppPow Nav : 1066
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.49 0.51 Ratio Nav/NavCore: 0.70 0.23 Reg Count: 186 > 226
5:20:00 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 8147 OwnPow Nav : 2574 OppPow Nav : 2244
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.73 0.20 Reg Count: 283 > 352
5:20:00 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1416 OppPow Land: 3597 OwnPow Nav : 208 OppPow Nav : 4
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.25 0.27 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:20:00 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1379 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
5:20:00 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1670 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:20:00 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2348 OwnPow Nav : 556 OppPow Nav : 292
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.21 0.20 Reg Count: 59 > 91
5:20:00 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3639 OppPow Land: 197 OwnPow Nav : 2 OppPow Nav : 12
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
5:20:00 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:20:00 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:20:00 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:20:00 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:20:00 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:20:00 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 505 OwnPow Nav : 2231 OppPow Nav : 60
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:20:00 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 513 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:20:00 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 924 OppPow Land: 438 OwnPow Nav : 1594 OppPow Nav : 206
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 1.34 1.44 Ratio Nav/NavCore: 4.93 0.20 Reg Count: 7 > 11
5:20:00 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 403 OppPow Nav : 134
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.92 0.20 Reg Count: 3 > 6
5:20:00 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1293 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
5:20:00 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:20:00 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 593 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:20:00 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 8411 OppPow Land: 9751 OwnPow Nav : 13243 OppPow Nav : 3368
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 1.25 5.00 Reg Count: 199 > 506
5:20:00 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 768 OwnPow Nav : 3960 OppPow Nav : 186
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
5:20:00 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1042 OppPow Land: 1651 OwnPow Nav : 209 OppPow Nav : 855
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
5:20:00 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1980 OppPow Nav : 304
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.08 0.59 Reg Count: 2 > 15
5:20:00 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1293 OppPow Nav : 534
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.77 5.00 Reg Count: 11 > 34
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1812 ms
5:20:00 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 6665 Expected 126 Balance -32
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 3933 Expected 89 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Average Stock 108 Expected 89 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Very Low Stock 14 Expected 89 Balance -21
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 625 Expected 63 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 51 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Engagment Points Availability Plentiful Stock 88 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 393 Expected 25 Balance 0
5:20:00 PM  (Reporting)    1013776 Macedonian Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7500, Region: 3927 Southeast Atlantic Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013777 VIII. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce EndTurn 2644
5:20:00 PM  (Reporting)    1013172 Magnificent Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade EndTurn 2643
5:20:00 PM  (Reporting)    1013774 12th Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013209 America Sq. Agenda Kept Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013780 IX. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 3900, Region: 3931 Eastern Mediterranean Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013791 16th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
5:20:00 PM  (Reporting)    1002408 Portsmouth Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2644
5:20:00 PM  (Reporting)    1013180 Douglas' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2644
5:20:00 PM  (Reporting)    1002314 XI. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2644
5:20:00 PM  (Reporting)    1013206 Laurel Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade EndTurn 2643
5:20:00 PM  (Reporting)    1002978 Colchester Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2643
5:20:00 PM  (Reporting)    1013781 Achilles Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6000, Region: 3925 Western Approaches Trade EndTurn 2644
5:20:00 PM  (Reporting)    1003019 Liverpool HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2644
5:20:00 PM  (Reporting)    1013163 II. Fleet Agenda Kept Agenda: Naval Docking, Value: 1934, Region: 852 Bremen EndTurn 2644
5:20:00 PM  (Reporting)    1002929 Leeds Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2644
5:20:00 PM  (Reporting)    1002443 Alexander Mackenzie Fraser Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2643
5:20:00 PM  (Reporting)    1013197 4th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
5:20:00 PM  (Reporting)    1013199 V. Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013218 Imperieuse Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade EndTurn 2643
5:20:00 PM  (Reporting)    1013207 Repulse Sq. Agenda Kept Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013210 Lively Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013213 Russell Sq. Agenda Kept Agenda: Convoy Transport, Value: 4400, Region: 3925 Western Approaches Trade EndTurn 2644
5:20:00 PM  (Reporting)    1002662 Lower Canada Force Agenda Kept Agenda: Prep. Amphibious, Value: 2200, Region: 3889 Lower Canada EndTurn 2650
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7400
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:20:00 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4300
5:20:00 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2602
5:20:00 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:20:00 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:20:00 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:20:00 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:20:00 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:20:00 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:20:00 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1124 Overall power (enemies): 1472 Ratio: 0.49
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4266
5:20:00 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 19730 Discard %: 15
5:20:00 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  208     Threat: 154         
5:20:00 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 11      Force Need:  208     Threat: 154         
5:20:00 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 48      Force Need:  208     Threat: 154         
5:20:00 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 6       Force Need:  208     Threat: 154         
5:20:00 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  208     Threat: 154         
5:20:00 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 10      Force Need:  208     Threat: 154         
5:20:00 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
5:20:00 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1164 Overall power (enemies): 1066 Nav Ratio: 0.70
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3639 Overall power (enemies): 197 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  200
5:20:00 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 145 Total EnemyOwnerVal: 3131 Discard %: 15
5:20:00 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 12      Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 50      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 8147 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1820
5:20:00 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 114 Total EnemyOwnerVal: 30336 Discard %: 15
5:20:00 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 7       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 16      Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 7       Force Need:  981     Threat: 727         
5:20:00 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2574 Overall power (enemies): 2244 Nav Ratio: 0.73
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1416 Overall power (enemies): 3597 Ratio: 0.25
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4056
5:20:00 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 5507 Discard %: 15
5:20:00 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 5       Force Need:  404     Threat: 299         
5:20:00 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 7       Force Need:  404     Threat: 299         
5:20:00 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 39      Force Need:  198     Threat: 147         
5:20:00 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 29      Force Need:  404     Threat: 299         
5:20:00 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 4       Force Need:  404     Threat: 299         
5:20:00 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 3       Force Need:  404     Threat: 299         
5:20:00 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 924 Overall power (enemies): 438 Ratio: 1.34
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  833
5:20:00 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 627 Total EnemyOwnerVal: 2510 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  189     Threat: 75          
5:20:00 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 3       Force Need:  124     Threat: 75          
5:20:00 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
5:20:00 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
5:20:00 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1594 Overall power (enemies): 206 Nav Ratio: 4.93
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 51      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1293 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2348 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  453
5:20:00 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 6747 Discard %: 15
5:20:00 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 20      Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 556 Overall power (enemies): 292 Nav Ratio: 1.21
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8353 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 55      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 37      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 56      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2691 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
5:20:00 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 233 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1379 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 513 Overall power (enemies): 1 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
5:20:00 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
5:20:00 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 289 Total EnemyOwnerVal: 579 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 7       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 403 Overall power (enemies): 134 Nav Ratio: 1.92
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 505 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  860
5:20:00 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 447 Total EnemyOwnerVal: 1341 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 2231 Overall power (enemies): 60 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1670 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
5:20:00 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 61 Total EnemyOwnerVal: 1775 Discard %: 15
5:20:00 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
5:20:00 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 445 Total EnemyOwnerVal: 891 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1293 Overall power (enemies): 534 Nav Ratio: 0.77
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1980 Overall power (enemies): 304 Nav Ratio: 2.08
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 209 Overall power (enemies): 855 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 3960 Overall power (enemies): 186 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 13243 Overall power (enemies): 3368 Nav Ratio: 1.25
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1164 Overall power (enemies): 1066 Nav Ratio: 0.70
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2574 Overall power (enemies): 2244 Nav Ratio: 0.73
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1594 Overall power (enemies): 206 Nav Ratio: 4.93
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1293 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 556 Overall power (enemies): 292 Nav Ratio: 1.21
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2691 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 403 Overall power (enemies): 134 Nav Ratio: 1.92
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 2231 Overall power (enemies): 60 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1293 Overall power (enemies): 534 Nav Ratio: 0.77
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1980 Overall power (enemies): 304 Nav Ratio: 2.08
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 209 Overall power (enemies): 855 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 3960 Overall power (enemies): 186 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 13243 Overall power (enemies): 3368 Nav Ratio: 1.25
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:20:00 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
5:20:00 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
5:20:00 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:20:00 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3908 Barbados
5:20:00 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:20:00 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Wesel Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:20:00 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:20:00 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:20:00 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: La Plata Max Val: Brazil Naval Gathering: 3909 Brazil
5:20:00 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
5:20:00 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:20:00 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
5:20:00 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Great Britain 2906 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 27 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  Checking wars, we have 6 underway
5:20:00 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000006 Spain WS is 3 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000043 Maharattas
5:20:00 PM  (Reporting)  Checking 13 Declare  War
5:20:00 PM  (Reporting)  Still checking 13 Declare  War
5:20:00 PM  (Reporting)  Is a War, DOW chance 0
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward Maharattas chance 0
5:20:00 PM  (Reporting)  Proposing to 1000006 Spain
5:20:00 PM  (Reporting)  Checking 17 Offer Peace
5:20:00 PM  (Reporting)  Proposing to 1000001 France
5:20:00 PM  (Reporting)  Checking 17 Offer Peace
5:20:00 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:20:00 PM  (Reporting)  Checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Still checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Item is a Various entry, chance 76
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Propose State Visit toward Kingdom of Sicily
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 29 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 203 Acedo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2336 Haifa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1213 Zakopane
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2798 Malyn
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3801 Gabes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1691 Uzice
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 471 Auxonne
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2252 Al Rufat
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3032 Ryazan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3968 Rhine Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1695 Bjelovar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1119 Melnik
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2908 Sloboda
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1921 Levadia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3505 Obilnoie
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2808 Ovidiopol
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3445 Novo Petrovsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 2248 Sush
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2780 Yemilchine
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2693 Bykhaw
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2223 Hit
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 147 Abrantes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 1102 Mirosov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2912 Klintsy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1654 Bukojno
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 276 Madrid
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2817 Berezanska
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3140 Pechenishy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2513 Stary Darochi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4023 Desna Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4292 Cape Trafalgar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2891 Kanotop
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1041 Kosslin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1488 Gedser
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 119 Bury St Edmunds
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1215 Banska Bystrica
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 168 Orense
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1273 Szekesfehervar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 203 Acedo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3553 Timashevsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1500 Stavanger
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 891 Heidelberg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2022 Alanya
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3130 Belgorod
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4299 Ras Essaouira
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3825 As Sultan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 3592 Stepnoye
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2553 Salme
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1902 Sarande
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1227 Zempleny
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1866 Stara Zagora
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 1708 Smoljinac
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2341 Otaybah
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4181 Ostfriesieche Inseln
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3462 Frolovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2632 Proletariy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1295 Arad
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2572 Kallaste
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 735 Thun
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 838 Kassel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2908 Sloboda
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1369 Zulow
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3397 Romodanovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 508 Guerande
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2596 Lyadye
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1605 Enkopping
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4004 Iskar Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3352 Chelnovaya
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4231 Farosund
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3771 Skikda
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 272 Utiel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1468 Horsens
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 660 Aquila
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1746 Kikinda
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 662 Fiuggi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3894 East Coast
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 164 Monforte
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3166 Mistky
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1117 Nimburg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2813 Bilhorod
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2595 Plyussa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2368 Nashl
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3198 Barvinkove
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4338 Mediterranean Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3187 Snejnoie
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4534 Black Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1703 Smederovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1723 Leskovac
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1274 Ofen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1862 Khardzali
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 4442 Southwestern Cretan Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3985 Spree Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 192 Medina del Campo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3735 Tilimsen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 986 Luckau
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3577 Kurganinsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1129 Tabor
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1339 Drogobytch
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3259 Kaddy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 399 Brive la Gaillarde
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3825 As Sultan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4136 Thames Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2956 Bejetsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2999 Vologda
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1716 Lim
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3943 Douro Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2345 Jaffa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 909 Wuerzburg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4465 Eastern Mediterranean Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 69 target region was 96 Shrewsbury
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1097 Eger
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1985 Kemer
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1692 Krsko
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2406 Damahour
5:20:00 PM  (Reporting)  Ended HandleRegionsDecisions 2038 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 625
5:20:00 PM  (Reporting)  Money Level 6 Amount 6665
5:20:00 PM  (Reporting)  Conscripts Level 1 Amount 14
5:20:00 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:20:00 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:20:00 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
5:20:00 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:20:00 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:20:00 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
5:20:00 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
5:20:00 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:20:00 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:20:00 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:20:00 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:20:00 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:20:00 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:20:00 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
5:20:00 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
5:20:00 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
5:20:00 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 62
5:20:00 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 190
5:20:00 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 50
5:20:00 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:20:00 PM  (Reporting)  Number of Draw 77
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 126 Line Garrison 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 6665 144
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:20:00 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 6665 122
5:20:00 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:20:00 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 520 WSU 625 664 Money 6665 953
5:20:00 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 6665 180
5:20:00 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:20:00 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 625 108 Money 6665 206
5:20:00 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:20:00 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 144 WSU 625 232 Money 6665 358
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:20:00 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 144 WSU 625 232 Money 6665 358
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:20:00 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 6665 439
5:20:00 PM  (Reporting)  Picking 126 Line Garrison 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 6665 144
5:20:00 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 6665 478
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:20:00 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 6665 170
5:20:00 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:20:00 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 6665 122
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:20:00 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 6665 122
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:20:00 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 6665 439
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 6665 478
5:20:00 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 126 WSU 625 16 Money 6665 204
5:20:00 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:20:00 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 144 WSU 625 232 Money 6665 358
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 6665 144
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:20:00 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 6665 122
5:20:00 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 6665 478
5:20:00 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 6665 204
5:20:00 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:20:00 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 132 WSU 625 212 Money 6665 326
5:20:00 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:20:00 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 6665 170
5:20:00 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:20:00 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 6665 439
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:20:00 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 6665 170
5:20:00 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:20:00 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 6665 170
5:20:00 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 368 WSU 625 488 Money 6665 702
5:20:00 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:20:00 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 6665 122
5:20:00 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:20:00 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 6665 122
5:20:00 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 6665 180
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 6665 626
5:20:00 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:20:00 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 520 WSU 625 664 Money 6665 953
5:20:00 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 6665 204
5:20:00 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 6665 144
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 6665 204
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:20:00 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 625 108 Money 6665 206
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 6665 478
5:20:00 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 186 WSU 625 16 Money 6665 276
5:20:00 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 6665 144
5:20:00 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 370 WSU 625 20 Money 6665 252
5:20:00 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 96 WSU 625 144 Money 6665 286
5:20:00 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:20:00 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 320 WSU 625 0 Money 6665 320
5:20:00 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 370 WSU 625 20 Money 6665 252
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:20:00 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 6665 439
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:20:00 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 6665 122
5:20:00 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:20:00 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 132 WSU 625 212 Money 6665 326
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:20:00 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 6665 275
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 841 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013163 II. Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013214 Cardiff Sq.
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013204 Clyde Sq.
5:20:00 PM  (Reporting)  _MFC_ Merging 1013201 IV. Fleet into 1013200 5th Transport Sq.
5:20:00 PM  (Reporting)  _MFC_ Merging 1013200 IV. Fleet into 1013216 Euphrates Sq.
5:20:00 PM  (Reporting)  _MFC_ Merging 1013216 IV. Fleet into 1013779 Forte Sq.
5:20:00 PM  (Reporting)  _MFC_ Merging 1013779 IV. Fleet into 1013775 14th Transport Sq.
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013775 IV. Fleet
5:20:00 PM  (Reporting)  _MFC_ Merging 1013219 VI. Fleet into 1013210 Lively Sq.
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013210 VI. Fleet
5:20:00 PM  (Reporting)  _MFC_ Merging 1013213 Russell Sq. into 1013791 16th Transport Sq.
5:20:00 PM  (Reporting)  _MFC_ Merging 1013791 IX. Fleet into 1013171 III. Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013171 III. Fleet
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 509 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:20:00 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:81, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013749 IX. British Force, 3903 Jamaica, Pow:184, Count: 4(l 0/L 4/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:87, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013177 VI. British Detachment, 133 Portsmouth, Pow:41, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002203 English Home Army, 133 Portsmouth, Pow:862, Count: 21(l 6/L 11/S 7) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013188 IV. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002349 Kent Force, 140 Dover, Pow:163, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
5:20:00 PM  (Reporting)  1003010 Cardiff Garrison, 98 Cardiff, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:237, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013755 VII. British Detachment, 120 Yarmouth, Pow:34, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:20:00 PM  (Reporting)  1003035 Yarmouth Garrison, 120 Yarmouth, Pow:72, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013752 Bentick' Force, 120 Yarmouth, Pow:180, Count: 7(l 1/L 6/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:32, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:66, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002473 Hannover Expedition, 84 Hull, Pow:209, Count: 4(l 3/L 2/S 1) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:85, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1003027 Newcastle Garrison, 70 Newcastle, Pow:67, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002498 Scotland Force, 62 Glasgow, Pow:49, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002529 Highlands Force, 51 Aberdeen, Pow:86, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002683 Nova Scotia Force, 3890 Nova Scotia, Pow:56, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:178, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:20:00 PM  (Reporting)  Ended CallFleet 4 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:134, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:282, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:161, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:866, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1002417 Home guard Command, 132 Reading, Pow:238, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:20, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  _SSU_ 1013411 1st RFA, 130 Bristol, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1013392 I Corps of Royal Engineers, 118 London, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:20:00 PM  (Reporting)  Ended GarrisonBorders 30 ms
5:20:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:20:00 PM  (Reporting)  _ESR_ 342 Theater_Germany 852 Bremen Staging Value: 100
5:20:00 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:20:00 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3889 Lower Canada Preparing a Landing on: 3900 Florida
5:20:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:20:00 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:20:00 PM  (Reporting)  Ended ProcessAgents Great Britain 86 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 2 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 3 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 38 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 1 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFA_ 1013929 2nd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 31 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:20:00 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:20:00 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:267, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 69090, Region: 211 Gibraltar
5:20:00 PM  (Reporting)  Ended KeepPosition 2 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 27 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 3 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 5 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 2 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 15 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 77 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 1 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 3 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 2 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 4 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 2 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 57 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 2 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4612, Region: 517 Jersey
5:20:00 PM  (Reporting)  Ended KeepPosition 2 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 2 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 27 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:20:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013166 Sir John Stuart selected
5:20:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:20:00 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:20:00 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
5:20:00 PM  (Reporting)  _CLD_ Leader 1013166 Sir John Stuart redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
5:20:00 PM  (Reporting)  Ended Check Leaders 121 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:20:00 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:20:00 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:200, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7112, Region: 718 Valetta
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014075 British Detachment, 3903 Jamaica, Pow:137, Count: 3(l 0/L 3/S 0) created
5:20:00 PM  (Reporting)  Ended SplitGroups 18 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 2 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 84 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:20:00 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:20:00 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 5 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:146, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7140, Region: 3908 Barbados
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 2 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:20:00 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:20:00 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 133 Portsmouth, Pow:862, Count: 21(l 6/L 11/S 7)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ Lindon's Bty has been merged into 1002231 Sir Rowland Hill(Sir Rowland Hill) in 1002203 English Home Army 133 Portsmouth
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 81 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014076 British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0) created
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014078 British Detachment, 133 Portsmouth, Pow:726, Count: 7(l 3/L 6/S 1) created
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014079 British Detachment, 120 Yarmouth, Pow:163, Count: 5(l 0/L 5/S 0) created
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014081 British Detachment, 32 Cork, Pow:194, Count: 4(l 0/L 4/S 0) created
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014082 British Detachment, 140 Dover, Pow:78, Count: 1(l 0/L 1/S 0) created
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014083 British Detachment, 118 London, Pow:174, Count: 4(l 0/L 4/S 0) created
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014085 British Detachment, 63 Ayr, Pow:142, Count: 5(l 0/L 5/S 0) created
5:20:00 PM  (Reporting)  Ended SplitGroups 383 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  _DDU_ British Detachment created in region Manchester with 1 unit(s), Health: 100 %
5:20:00 PM  (Reporting)  _DDU_ Leeds Garrison 1002929 has now 1 units, Health: 100 %
5:20:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 British Detachment in region Manchester will recover in region Manchester % Health 100 % Cohesion 50
5:20:00 PM  (Reporting)  Ended Damaged Units 5 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  _GAO_ Step 1 1013769 Birmingham HG, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 527
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 105 Birmingham
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 26 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir David Baird in Cork has been detached from group 1002901 Cork Garrison
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir Peregrine Maitland in Bath has been detached from group 1003051 Birmingham Garrison
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir George Murray in Portsmouth has been detached from group 1002203 English Home Army
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Edward Paget in Portsmouth has been detached from group 1002203 English Home Army
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014092 Sir George Murray 133 Portsmouth toward 1014083 British Detachment, 118 London, Pow:174, Count: 4(l 0/L 4/S 0) Relocating
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1014093 Sir Edward Paget 133 Portsmouth toward 1014079 British Detachment, 120 Yarmouth, Pow:163, Count: 5(l 0/L 5/S 0) Relocating
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014090 Sir David Baird 32 Cork toward 1014081 British Detachment, 32 Cork, Pow:194, Count: 4(l 0/L 4/S 0)
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014091 Sir Peregrine Maitland 131 Bath toward 1003051 Birmingham Garrison, 131 Bath, Pow:59, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Ended Check Leaders 91 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFA_ 1013952 1st Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:20:00 PM  (Reporting)  _AFA_ 1013395 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
5:20:00 PM  (Reporting)  _AFA_ 1013406 1st Privateer Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
5:20:00 PM  (Reporting)  _AFA_ 1013940 5th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  _AFA_ 1013386 2nd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  _AFA_ 1013163 II. Fleet has been given the mission Agenda: Naval Docking, Value: 1828, Region: 87 Liverpool
5:20:00 PM  (Reporting)  _AFA_ 1013946 6th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  _AFA_ 1013380 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  _AFA_ 1013400 3rd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  _AFA_ 1013934 4th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 133 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 332
5:20:00 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002572 Fane' Force in 118 London
5:20:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003080 London Garrison in 118 London
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 126 Plymouth
5:20:00 PM  (Reporting)  CheckForLandResupply Exeter Brigade will resupply, in region 133 Portsmouth
5:20:00 PM  (Reporting)  CheckForLandResupply Cornwall Rifles will resupply, in region 133 Portsmouth
5:20:00 PM  (Reporting)  CheckForLandResupply Douglas' Force will resupply, in region 133 Portsmouth
5:20:00 PM  (Reporting)  CheckForLandResupply X. British Detachment will resupply, in region 118 London
5:20:00 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 98 Cardiff
5:20:00 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
5:20:00 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 120 Yarmouth
5:20:00 PM  (Reporting)  CheckForLandResupply Bentick' Force will resupply, in region 120 Yarmouth
5:20:00 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 112 Norwich
5:20:00 PM  (Reporting)  CheckForLandResupply Liverpool Garrison will resupply, in region 105 Birmingham
5:20:00 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 108 Leicester
5:20:00 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 79 Manchester
5:20:00 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 79 Manchester
5:20:00 PM  (Reporting)  CheckForLandResupply Hannover Expedition will resupply, in region 84 Hull
5:20:00 PM  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 87 Liverpool
5:20:00 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
5:20:00 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
5:20:00 PM  (Reporting)  CheckForLandResupply Scotland Force will resupply, in region 62 Glasgow
5:20:00 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
5:20:00 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 53 Perth
5:20:00 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
5:20:00 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 51 Aberdeen
5:20:00 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 43 Inverness
5:20:00 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 57 Edinburgh
5:20:00 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 79 Manchester
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 50 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 2 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 3 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 49 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 3 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 2 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 4 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:20:00 PM  (Reporting)  _AMS_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101
5:20:00 PM  (Reporting)  _AMS_ Already Gathered/ en route: 178 cbt pts Supply Elts: 3 Hvy Elts: 0
5:20:00 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:20:00 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:20:00 PM  (Reporting)  Ended AmpibiousStaging 32 ms
5:20:00 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:20:00 PM  (Reporting)  _AML_ Staging region 3889 Lower Canada  - Landing Region: 3900 Florida Base AINeed (x1): 101 Gathered 178
5:20:00 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:20:00 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 178 but no transport capacity.
5:20:00 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:20:00 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:20:00 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 44 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:20:00 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
5:20:00 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 1 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 1 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27443 AllOppPowLand: 31353 AllOwnPowNav: 33405 AllOppPowNav 9665
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.49 Land Core Ratio: 0.51  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1002613 Gibraltar Force (Pow.267)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 521) - evaluation skipped
5:20:00 PM  (Reporting)  Region 148 Elvas Pick 11 SelfVal 189 Need 208  no group candidate found
5:20:00 PM  (Reporting)  Region 183 Almeida Pick 10 SelfVal 180 Need 208  no group candidate found
5:20:00 PM  (Reporting)  Region 149 Lisboa Pick 48 SelfVal 576 Need 208  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 12 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 852 Bremen Pick 50 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 39) - evaluation skipped
5:20:00 PM  (Reporting)  Region 420 Toulon Pick 10 SelfVal 15 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 373 Limoges Pick 2 SelfVal 5 Need 506  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.25 Land Core Ratio: 0.27  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
5:20:00 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:20:00 PM  (Reporting)  1002638 Malta Force (Pow.200)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Region 708 Palermo Pick 29 SelfVal 285 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 83 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 457) - evaluation skipped
5:20:00 PM  (Reporting)  Region 678 Napoli Pick 39 SelfVal 460 Need 198  no group candidate found
5:20:00 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 96 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 64 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 55 Need 404  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 9 Enemy armies: 8 Land Ratio: 1.34 Land Core Ratio: 1.44  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1002730 Barbados Force (Pow.146)
5:20:00 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:20:00 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:20:00 PM  (Reporting)  1002692 II. British Detachment (Pow.81)
5:20:00 PM  (Reporting)  1014075 IX. British Detachment (Pow.137)
5:20:00 PM  (Reporting)  1013168 Coote' Force (Pow.87)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 124  no group candidate found
5:20:00 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 378) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 23 has enough garrison (Value: 214) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 189  no group candidate found
5:20:00 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 103 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1003059 Plymouth Garrison (Pow.10)
5:20:00 PM  (Reporting)  1013181 Exeter Brigade (Pow.44)
5:20:00 PM  (Reporting)  1013753 Cornwall Rifles (Pow.55)
5:20:00 PM  (Reporting)  1014077 British Detachment (Pow.14)
5:20:00 PM  (Reporting)  1013177 VI. British Detachment (Pow.68)
5:20:00 PM  (Reporting)  1002408 Portsmouth Force (Pow.41)
5:20:00 PM  (Reporting)  1014078 Hill' Force (Pow.726)
5:20:00 PM  (Reporting)  1002203 English Home Army (Pow.454)
5:20:00 PM  (Reporting)  1013180 Douglas' Force (Pow.224)
5:20:00 PM  (Reporting)  1013188 Kent HG (Pow.14)
5:20:00 PM  (Reporting)  1014082 Kent Rifles (Pow.78)
5:20:00 PM  (Reporting)  1014076 IV. British Detachment (Pow.82)
5:20:00 PM  (Reporting)  1002349 Kent Force (Pow.97)
5:20:00 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
5:20:00 PM  (Reporting)  1013754 Cooke' Force (Pow.421)
5:20:00 PM  (Reporting)  1003051 Birmingham Garrison (Pow.74)
5:20:00 PM  (Reporting)  1013411 1st RFA (Pow.2)
5:20:00 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.1)
5:20:00 PM  (Reporting)  1002996 Dover Garrison (Pow.51)
5:20:00 PM  (Reporting)  1003080 London Garrison (Pow.160)
5:20:00 PM  (Reporting)  1014083 Murray' Force (Pow.199)
5:20:00 PM  (Reporting)  1002314 X. British Detachment (Pow.50)
5:20:00 PM  (Reporting)  1002572 Fane' Force (Pow.93)
5:20:00 PM  (Reporting)  1003010 Cardiff Garrison (Pow.14)
5:20:00 PM  (Reporting)  1002978 Colchester Garrison (Pow.49)
5:20:00 PM  (Reporting)  1013768 Norwich Brigade (Pow.57)
5:20:00 PM  (Reporting)  1013765 Cardiff Brigade (Pow.68)
5:20:00 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:20:00 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:20:00 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:20:00 PM  (Reporting)  1013767 Leicester Brigade (Pow.59)
5:20:00 PM  (Reporting)  1013755 VII. British Detachment (Pow.34)
5:20:00 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.72)
5:20:00 PM  (Reporting)  1014079 Paget E.' Force (Pow.194)
5:20:00 PM  (Reporting)  1013752 Bentick' Force (Pow.55)
5:20:00 PM  (Reporting)  1013769 Birmingham HG (Pow.14)
5:20:00 PM  (Reporting)  1013179 Liverpool Brigade (Pow.62)
5:20:00 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
5:20:00 PM  (Reporting)  1002956 Norwich Garrison (Pow.14)
5:20:00 PM  (Reporting)  1003019 Liverpool Garrison (Pow.10)
5:20:00 PM  (Reporting)  1013183 Leeds Brigade (Pow.61)
5:20:00 PM  (Reporting)  1003043 Leicester Garrison (Pow.14)
5:20:00 PM  (Reporting)  1013176 Hull Brigade (Pow.41)
5:20:00 PM  (Reporting)  1013182 Limerick Brigade (Pow.32)
5:20:00 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:20:00 PM  (Reporting)  1013187 VIII. British Detachment (Pow.50)
5:20:00 PM  (Reporting)  1002552 Ireland Force (Pow.66)
5:20:00 PM  (Reporting)  1014089 Leeds HG (Pow.7)
5:20:00 PM  (Reporting)  1014087 British Detachment (Pow.11)
5:20:00 PM  (Reporting)  1014084 British Detachment (Pow.11)
5:20:00 PM  (Reporting)  1014080 British Detachment (Pow.11)
5:20:00 PM  (Reporting)  1002929 Leeds Garrison (Pow.12)
5:20:00 PM  (Reporting)  1002939 Manchester Garrison (Pow.49)
5:20:00 PM  (Reporting)  1002473 Hannover Expedition (Pow.209)
5:20:00 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.253)
5:20:00 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:20:00 PM  (Reporting)  1013186 Erskine' Force (Pow.85)
5:20:00 PM  (Reporting)  1014086 British Detachment (Pow.8)
5:20:00 PM  (Reporting)  1002987 Carlisle Garrison (Pow.39)
5:20:00 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.22)
5:20:00 PM  (Reporting)  1014085 XI. British Force (Pow.142)
5:20:00 PM  (Reporting)  1014088 British Detachment (Pow.12)
5:20:00 PM  (Reporting)  1003027 Newcastle Garrison (Pow.61)
5:20:00 PM  (Reporting)  1002498 Scotland Force (Pow.49)
5:20:00 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.11)
5:20:00 PM  (Reporting)  1002917 Perth Garrison (Pow.13)
5:20:00 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.14)
5:20:00 PM  (Reporting)  1002529 Highlands Force (Pow.86)
5:20:00 PM  (Reporting)  1002925 Inverness Garrison (Pow.13)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 87 Liverpool Pick 55 has enough garrison (Value: 271) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 126 Plymouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 276) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 233) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 16 Dublin Pick 50 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 133 Portsmouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 274) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 105 Birmingham Pick 37 has enough garrison (Value: 14) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1002678 Upper Canada Force (Pow.71)
5:20:00 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.14)
5:20:00 PM  (Reporting)  1002683 Nova Scotia Force (Pow.56)
5:20:00 PM  (Reporting)  1002662 Lower Canada Force (Pow.178)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 32 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
5:20:00 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:20:00 PM  (Reporting)  1002638 Malta Force (Pow.200)
5:20:00 PM  (Reporting)  1002613 Gibraltar Force (Pow.267)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 521) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 457) - evaluation skipped
5:20:00 PM  (Reporting)  Region 678 Napoli Pick 39 SelfVal 460 Need 198  no group candidate found
5:20:00 PM  (Reporting)  Region 420 Toulon Pick 10 SelfVal 15 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 708 Palermo Pick 29 SelfVal 285 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 96 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 83 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 55 Need 404  no group candidate found
5:20:00 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 64 Need 404  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 91 Enemy armies: 48 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1002613 Gibraltar Force (Pow.267)
5:20:00 PM  (Reporting)  1002730 Barbados Force (Pow.146)
5:20:00 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:20:00 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:20:00 PM  (Reporting)  1002692 II. British Detachment (Pow.81)
5:20:00 PM  (Reporting)  1014075 IX. British Detachment (Pow.137)
5:20:00 PM  (Reporting)  1013168 Coote' Force (Pow.87)
5:20:00 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:20:00 PM  (Reporting)  1003059 Plymouth Garrison (Pow.10)
5:20:00 PM  (Reporting)  1013181 Exeter Brigade (Pow.44)
5:20:00 PM  (Reporting)  1013753 Cornwall Rifles (Pow.55)
5:20:00 PM  (Reporting)  1014077 British Detachment (Pow.14)
5:20:00 PM  (Reporting)  1013177 VI. British Detachment (Pow.68)
5:20:00 PM  (Reporting)  1014078 Hill' Force (Pow.726)
5:20:00 PM  (Reporting)  1002203 English Home Army (Pow.454)
5:20:00 PM  (Reporting)  1013180 Douglas' Force (Pow.224)
5:20:00 PM  (Reporting)  1013188 Kent HG (Pow.14)
5:20:00 PM  (Reporting)  1014082 Kent Rifles (Pow.78)
5:20:00 PM  (Reporting)  1014076 IV. British Detachment (Pow.82)
5:20:00 PM  (Reporting)  1002349 Kent Force (Pow.97)
5:20:00 PM  (Reporting)  1013411 1st RFA (Pow.2)
5:20:00 PM  (Reporting)  1003010 Cardiff Garrison (Pow.14)
5:20:00 PM  (Reporting)  1002978 Colchester Garrison (Pow.49)
5:20:00 PM  (Reporting)  1013768 Norwich Brigade (Pow.57)
5:20:00 PM  (Reporting)  1013765 Cardiff Brigade (Pow.68)
5:20:00 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:20:00 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:20:00 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:20:00 PM  (Reporting)  1013755 VII. British Detachment (Pow.34)
5:20:00 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.72)
5:20:00 PM  (Reporting)  1014079 Paget E.' Force (Pow.194)
5:20:00 PM  (Reporting)  1013752 Bentick' Force (Pow.55)
5:20:00 PM  (Reporting)  1002956 Norwich Garrison (Pow.14)
5:20:00 PM  (Reporting)  1013182 Limerick Brigade (Pow.32)
5:20:00 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:20:00 PM  (Reporting)  1013187 VIII. British Detachment (Pow.50)
5:20:00 PM  (Reporting)  1002552 Ireland Force (Pow.66)
5:20:00 PM  (Reporting)  1002473 Hannover Expedition (Pow.209)
5:20:00 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.253)
5:20:00 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:20:00 PM  (Reporting)  1013186 Erskine' Force (Pow.85)
5:20:00 PM  (Reporting)  1014086 British Detachment (Pow.8)
5:20:00 PM  (Reporting)  1002987 Carlisle Garrison (Pow.39)
5:20:00 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.22)
5:20:00 PM  (Reporting)  1014085 XI. British Force (Pow.142)
5:20:00 PM  (Reporting)  1014088 British Detachment (Pow.12)
5:20:00 PM  (Reporting)  1003027 Newcastle Garrison (Pow.61)
5:20:00 PM  (Reporting)  1002498 Scotland Force (Pow.49)
5:20:00 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.11)
5:20:00 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.14)
5:20:00 PM  (Reporting)  1002529 Highlands Force (Pow.86)
5:20:00 PM  (Reporting)  1002925 Inverness Garrison (Pow.13)
5:20:00 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.14)
5:20:00 PM  (Reporting)  1002683 Nova Scotia Force (Pow.56)
5:20:00 PM  (Reporting)  1002662 Lower Canada Force (Pow.178)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 23 has enough garrison (Value: 214) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 214 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 497 Brest Pick 7 SelfVal 12 Need 981  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 521) - evaluation skipped
5:20:00 PM  (Reporting)  Region 16 Dublin Pick 50 SelfVal 445 Need 0  no group candidate found
5:20:00 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:20:00 PM  (Reporting)  Region 87 Liverpool Pick 55 SelfVal 473 Need 0  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 274) - evaluation skipped
5:20:00 PM  (Reporting)  Region 126 Plymouth Pick 56 SelfVal 493 Need 0  no group candidate found
5:20:00 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Fitness 52 PickVal 100 SelfVal 176 AINeed 60
5:20:00 PM  (Reporting)  Agenda: Defend, Value: 9152, Region: 517 Jersey
5:20:00 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 276) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 378) - evaluation skipped
5:20:00 PM  (Reporting)  Region 133 Portsmouth Pick 56 SelfVal 497 Need 0  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 852 Bremen Pick 50 SelfVal 498 Need 60  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
5:20:00 PM  (Reporting)  Region 149 Lisboa Pick 48 SelfVal 576 Need 208  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 156 Oporto Pick 6 SelfVal 123 Need 208  no group candidate found
5:20:00 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 101 Need 208  no group candidate found
5:20:00 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
5:20:00 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 124  no group candidate found
5:20:00 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 189  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 763 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 21 failed.
5:20:00 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 17531, Region: 3917 Bengale
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 29 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFA_ 1013171 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 15000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 200 %
5:20:00 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 104595, Region: 4558 Rio de La Plata Estuary
5:20:00 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Docking, Value: 36432, Region: 3909 Brazil
5:20:00 PM  (Reporting)  _AFA_ 1013210 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 14250, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFA_ 1014095 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding commerce 1014095 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 11420, Region: 4286 North Lusitanian Sea
5:20:00 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Docking, Value: 4207, Region: 3912 West Africa
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 81 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFA_ 1013204 Clyde Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5325, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013207 Repulse Sq. has been given the mission Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013207 Repulse Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013218 Imperieuse Sq. has been given the mission Agenda: Convoy Transport, Value: 3900, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013218 Imperieuse Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013199 V. Fleet has been given the mission Agenda: Naval Superiority, Value: 4796, Region: 4552 Gulf of Mexico
5:20:00 PM  (Reporting)  _AFA_ 1013199 V. Fleet has been given the mission Agenda: Naval Calling, Value: 1794, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1013197 4th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013197 4th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013214 Cardiff Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:20:00 PM  (Reporting)  _AFA_ 1013781 Achilles Sq. has been given the mission Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013781 Achilles Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013206 Laurel Sq. has been given the mission Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013206 Laurel Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1014099 3rd Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1014099 3rd Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007371 Boulogne Observers chance: -50 failed.
5:20:00 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 6502, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1014101 Harriett Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 116 %
5:20:00 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 50915, Region: 4082 Sea of the Hebrides
5:20:00 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 18270, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron Auto success as amphib is planned and Probability was 76 %
5:20:00 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 13590, Region: 4195 Kattegat
5:20:00 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 6090, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1013780 VIII. Fleet chance: 36 failed.
5:20:00 PM  (Reporting)  _AFA_ 1013780 VIII. Fleet has been given the mission Agenda: Naval Calling, Value: 1978, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 91 %
5:20:00 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 22359, Region: 4143 Firth of Forth
5:20:00 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 9350, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1013209 America Sq. has been given the mission Agenda: Convoy Transport, Value: 2850, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013209 America Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013774 12th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013774 12th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013775 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30450, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFA_ 1014106 Liffey Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 116 %
5:20:00 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 45066, Region: 4179 Deutsche Bucht
5:20:00 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 16425, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1014107 Acasta  Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7719, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: -50 failed.
5:20:00 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 5224, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1013172 Magnificent Sq. has been given the mission Agenda: Convoy Transport, Value: 3000, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013172 Magnificent Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1007794 American Squadron has been given the mission Agenda: Naval Calling, Value: 1187, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1014108 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding commerce 1014108 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  _AFA_ 1013777 VII. Fleet has been given the mission Agenda: Naval Superiority, Value: 8100, Region: 4552 Gulf of Mexico
5:20:00 PM  (Reporting)  _AFA_ 1013777 VII. Fleet has been given the mission Agenda: Naval Calling, Value: 3055, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 25481, Region: 4087 Firth of Clyde
5:20:00 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 9478, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
5:20:00 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11092, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 106 %
5:20:00 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 28556, Region: 4552 Gulf of Mexico
5:20:00 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 10350, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  _AFA_ 1013776 Macedonian Sq. has been given the mission Agenda: Convoy Transport, Value: 3650, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  _AFO_ Adding supply transport 1013776 Macedonian Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 1099 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  _CLO_ 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  _CLO_ 1002692 II. British Detachment, 3903 Jamaica, Pow:81, Count: 3(l 0/L 1/S 2)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  _CLO_ 1013168 Coote' Force, 3903 Jamaica, Pow:87, Count: 2(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 18 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 405 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Leader 1009970 Valetta Garrison relocated to 708 Palermo
5:20:00 PM  (Reporting)  Leader 1013166 Sir John Stuart relocated to 708 Palermo
5:20:00 PM  (Reporting)  Ended Collect Leaders 3 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.77) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.08) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.25) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.49 - Core:0.51 - Nav:0.70) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014113 British Detachment is doing nothing in El Ferrol  Power: 65  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014112 British Detachment is doing nothing in El Ferrol  Power: 53  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:647, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:20:00 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:647, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:20:00 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:647, Count: 6(l 1/L 5/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:20:00 PM  (Reporting)  1007575-Atlantic Fleet Power:647 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013929 2nd Scouting Squadron, 211 Gibraltar, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013929 2nd Scouting Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 211 Gibraltar
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:267, Count: 2(l 1/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 69090, Region: 211 Gibraltar
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 69090, Region: 211 Gibraltar
5:20:00 PM  (Reporting)  1002613-Gibraltar Force Power:267 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:94% Need:0 Threat:117 GoalValue: 69090
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.73) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014099 3rd Transport Sq., 4135 Pas de Calais, Pow:5, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1014099-3rd Transport Sq. Power:5 Health:100% Pas de Calais>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:447, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:20:00 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:447, Count: 6(l 1/L 2/S 3)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:20:00 PM  (Reporting)  1007371-Boulogne Observers Power:447 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4612, Region: 517 Jersey
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9152, Region: 517 Jersey
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9152, Region: 517 Jersey
5:20:00 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:39 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 9152
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014106 Liffey Sq., 4259 Pointe du Raz, Pow:65, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  1014106-Liffey Sq. Power:65 Health:100% Pointe du Raz>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014105 British Detachment is doing nothing in Pointe du Raz  Power: 50  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:1053, Count: 10(l 2/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:20:00 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:1053, Count: 10(l 2/L 7/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:20:00 PM  (Reporting)  1007402-Channel Fleet Power:1053 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014109 British Detachment is doing nothing in Pointe de Grave  Power: 116  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014110 British Detachment is doing nothing in Pointe de Grave  Power: 73  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:612, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:20:00 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:612, Count: 7(l 1/L 5/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:20:00 PM  (Reporting)  1007550-Rochefort Blockade Power:612 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.25 - Core:0.27 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  _ATG__ 1013166 Sir John Stuart Palermo Going against objective: 678 Napoli
5:20:00 PM  (Reporting)  _ATG__ 1009970 Valetta Garrison Palermo Going against objective: 718 Valetta
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1009970 Valetta Garrison is doing nothing in Palermo  Power: 0  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013166 Sir John Stuart is doing nothing in Palermo  Power: 0  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:200, Count: 2(l 1/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7112, Region: 718 Valetta
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7112, Region: 718 Valetta
5:20:00 PM  (Reporting)  1002638-Malta Force Power:200 Health:100% Valetta>Valetta Mission:Keep Position Fitness:56% Need:0 Threat:0 GoalValue: 7112
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.34 - Core:1.44 - Nav:4.93) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:20:00 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1014075 IX. British Detachment, 3903 Jamaica, Pow:137, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:20:00 PM  (Reporting)  _GTU_ Finished merge 2 now
5:20:00 PM  (Reporting)  _GTU_ 1014075 IX. British Detachment, 3903 Jamaica, Pow:137, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  Ended AI Gather Units 10 ms
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:87, Count: 2(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  1013168-Coote' Force Power:87 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:189 Threat:75 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014075 IX. British Detachment is doing nothing in Jamaica  Power: 137  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:81, Count: 3(l 0/L 1/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  1002692-II. British Detachment Power:81 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:189 Threat:75 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:20:00 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:189 Threat:75 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1002726 Jamaica Fencibles is doing nothing in Jamaica  Power: 18  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014107 Acasta  Sq., 4554 Jamaican Sea, Pow:83, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7719, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7719, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  1014107-Acasta  Sq. Power:83 Health:100% Jamaican Sea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:93% Need:0 Threat:0 GoalValue: 7719
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:375, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:20:00 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:375, Count: 6(l 1/L 2/S 3)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:20:00 PM  (Reporting)  1007715-Jamaca Squadron Power:375 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013172 Magnificent Sq., 4555 Haitian Sea, Pow:60, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3000, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6500, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  1013172-Magnificent Sq. Power:60 Health:100% Haitian Sea>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014111 British Detachment is doing nothing in Caraibbean Sea  Power: 64  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:747, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:20:00 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:747, Count: 10(l 1/L 4/S 5)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:20:00 PM  (Reporting)  1007753-West Indies Squadron Power:747 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:146, Count: 2(l 1/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7140, Region: 3908 Barbados
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7140, Region: 3908 Barbados
5:20:00 PM  (Reporting)  1002730-Barbados Force Power:146 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7140
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014094 British Detachment is doing nothing in Coast of Carnatic  Power: 63  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1072, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:20:00 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1072, Count: 16(l 2/L 9/S 5)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:20:00 PM  (Reporting)  1007816-Indian Squadron Power:1072 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.21) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Arty 1002572 Fane' Force, 118 London, Pow:93, Count: 5(l 1/L 1/S 3) in reserve
5:20:00 PM  (Reporting)  _RCA_ Arty 1003080 London Garrison, 118 London, Pow:160, Count: 4(l 1/L 1/S 2) in reserve
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:20:00 PM  (Reporting)  _RCA_ Artillery 1003080 London Garrison, 118 London, Pow:160, Count: 4(l 1/L 1/S 2) relocating toward 1013769 Birmingham HG, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  _RCA_ Artillery 1002572 Fane' Force, 118 London, Pow:93, Count: 5(l 1/L 1/S 3) relocating toward 1013769 Halkett' Force, 105 Birmingham, Pow:159, Count: 5(l 1/L 2/S 2)
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:20:00 PM  (Reporting)  _GTU_ 1013177 VI. British Detachment, 133 Portsmouth, Pow:68, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1014078 Hill' Force, 133 Portsmouth, Pow:726, Count: 7(l 3/L 6/S 1) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1002203 English Home Army, 133 Portsmouth, Pow:454, Count: 11(l 1/L 5/S 5) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013188 Kent HG, 140 Dover, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1014082 Kent Rifles, 140 Dover, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1014076 IV. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1002349 Kent Force, 140 Dover, Pow:97, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013175 Anglia Yeomanry, 134 Winchester, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013754 Cooke' Force, 134 Winchester, Pow:421, Count: 5(l 1/L 5/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003051 Birmingham Garrison, 131 Bath, Pow:74, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013768 Norwich Brigade, 122 Colchester, Pow:57, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013765 Cardiff Brigade, 113 Gloucester, Pow:68, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013767 Leicester Brigade, 106 Oxford, Pow:59, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013755 VII. British Detachment, 120 Yarmouth, Pow:34, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1014079 Paget E.' Force, 120 Yarmouth, Pow:194, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013179 Liverpool Brigade, 105 Birmingham, Pow:62, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013183 Leeds Brigade, 102 Northampton, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013176 Hull Brigade, 108 Leicester, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:66, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:85, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1013750 2nd Heavy Brigade, 63 Ayr, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ Starting merge 29 at start
5:20:00 PM  (Reporting)  _GTU_ Finished merge 28 now
5:20:00 PM  (Reporting)  _GTU_ Paget E.' Force gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ English Home Army gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ Cardiff Brigade gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Norwich Brigade gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Cooke' Force gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:85, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ VI. British Detachment gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Kent HG gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Leeds Brigade gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:66, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ Kent Rifles gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Anglia Yeomanry gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ VII. British Detachment gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Birmingham Garrison gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ IV. British Detachment gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ Hull Brigade gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Kent Force gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ Liverpool Brigade gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  _GTU_ 1013750 2nd Heavy Brigade, 63 Ayr, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ Leicester Brigade gathering toward primary region (short distance)
5:20:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:20:00 PM  (Reporting)  Ended AI Gather Units 326 ms
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
5:20:00 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
5:20:00 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
5:20:00 PM  (Reporting)  _ATG__ 1013187 VIII. British Detachment Dublin Going against objective: 118 London
5:20:00 PM  (Reporting)  _ATG__ 1014087 British Detachment Manchester Going against objective: 118 London
5:20:00 PM  (Reporting)  _ATG__ 1014084 British Detachment Manchester Going against objective: 118 London
5:20:00 PM  (Reporting)  _ATG__ 1014080 British Detachment Manchester Going against objective: 118 London
5:20:00 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 4134 Strait of Dover
5:20:00 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 5 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 43 Inverness, Pow:13, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 43 Inverness
5:20:00 PM  (Reporting)  1002925-Inverness Garrison Power:13 Health:100% Inverness>Inverness Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 51 Aberdeen, Pow:86, Count: 4(l 1/L 2/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:20:00 PM  (Reporting)  1002529-Highlands Force Power:86 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:14, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:20:00 PM  (Reporting)  1002921-Aberdeen Garrison Power:14 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 53 Perth, Pow:13, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
5:20:00 PM  (Reporting)  1002917-Perth Garrison Power:13 Health:100% Perth>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 57 Edinburgh, Pow:11, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:20:00 PM  (Reporting)  1002913-Edinburgh Garrison Power:11 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002498 Scotland Force, 62 Glasgow, Pow:49, Count: 4(l 1/L 1/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 62 Glasgow
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 62 Glasgow
5:20:00 PM  (Reporting)  1002498-Scotland Force Power:49 Health:100% Glasgow>Glasgow Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013952 1st Transport Squadron, 62 Glasgow, Pow:0, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 70 Newcastle, Pow:61, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:20:00 PM  (Reporting)  1003027-Newcastle Garrison Power:61 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014085 XI. British Force, 63 Ayr, Pow:142, Count: 5(l 0/L 5/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:20:00 PM  (Reporting)  1014085-XI. British Force Power:142 Health:100% Ayr>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in Ayr  Power: 22  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014098 British Detachment is doing nothing in Fair Head  Power: 62  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014097 British Detachment is doing nothing in Fair Head  Power: 45  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013199 V. Fleet, 4089 Fair Head, Pow:107, Count: 2(l 0/L 2/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:20:00 PM  (Reporting)  List of Agendas for 1013199 V. Fleet, 4089 Fair Head, Pow:107, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 4796, Region: 4552 Gulf of Mexico
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1013199-V. Fleet Power:107 Health:100% Fair Head>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013197 4th Transport Sq., 4089 Fair Head, Pow:6, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1013197-4th Transport Sq. Power:6 Health:100% Fair Head>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 72 Carlisle, Pow:39, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:20:00 PM  (Reporting)  1002987-Carlisle Garrison Power:39 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 85  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002443 Alexander Mackenzie Fraser, 78 Lancaster, Pow:253, Count: 1(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  1002443-Alexander Mackenzie Fraser Power:253 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 84 Hull, Pow:209, Count: 4(l 3/L 2/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 84 Hull
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 84 Hull
5:20:00 PM  (Reporting)  1002473-Hannover Expedition Power:209 Health:100% Hull>Hull Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 79 Manchester, Pow:49, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:20:00 PM  (Reporting)  1002939-Manchester Garrison Power:49 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002929 Leeds Garrison, 79 Manchester, Pow:12, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:20:00 PM  (Reporting)  1002929-Leeds Garrison Power:12 Health:100% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014080 British Detachment is doing nothing in Manchester  Power: 11  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014084 British Detachment is doing nothing in Manchester  Power: 11  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014087 British Detachment is doing nothing in Manchester  Power: 11  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 79 Manchester, Pow:7, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 79 Manchester
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:20:00 PM  (Reporting)  1014089-Leeds HG Power:7 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013395 1st Scouting Squadron, 84 Hull, Pow:1, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013406 1st Privateer Squadron, 84 Hull, Pow:0, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 66  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013187 VIII. British Detachment is doing nothing in Dublin  Power: 50  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 32  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013940 5th Merchant Fleet, 87 Liverpool, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013386 2nd Merchant Fleet, 87 Liverpool, Pow:1, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013163 II. Fleet, 140 Dover, Pow:3, Count: 2(l 0/L 0/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1934, Region: 852 Bremen
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:20:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1828, Region: 87 Liverpool
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:20:00 PM  (Reporting)  1013163 II. Fleet Dover Health: 100 % will target  1007451 Medway Squadron
5:20:00 PM  (Reporting)  1013163-II. Fleet Power:3 Health:100% Dover>Beachy Head Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013176 Hull Brigade, 108 Leicester, Pow:41, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1013176-Hull Brigade Power:41 Health:100% Leicester>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 108 Leicester, Pow:14, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
5:20:00 PM  (Reporting)  1003043-Leicester Garrison Power:14 Health:100% Leicester>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013183 Leeds Brigade, 102 Northampton, Pow:61, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:20:00 PM  (Reporting)  1013183-Leeds Brigade Power:61 Health:100% Northampton>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003019 Liverpool Garrison, 101 Stafford, Pow:10, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:20:00 PM  (Reporting)  1003019-Liverpool Garrison Power:10 Health:100% Stafford>Birmingham Mission:Resupply Fitness:100% Need:46 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
5:20:00 PM  (Reporting)  1002956-Norwich Garrison Power:14 Health:100% Norwich>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013179 Liverpool Brigade, 105 Birmingham, Pow:62, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:20:00 PM  (Reporting)  1013179-Liverpool Brigade Power:62 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013769 Halkett' Force, 105 Birmingham, Pow:229, Count: 10(l 2/L 3/S 5)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 105 Birmingham
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 105 Birmingham
5:20:00 PM  (Reporting)  1013769-Halkett' Force Power:229 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:50% Need:46 Threat:0 GoalValue: 12500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013752 Bentick' Force, 120 Yarmouth, Pow:55, Count: 2(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:20:00 PM  (Reporting)  1013752-Bentick' Force Power:55 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014079 Paget E.' Force, 120 Yarmouth, Pow:194, Count: 6(l 1/L 5/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1014079-Paget E.' Force Power:194 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 120 Yarmouth, Pow:72, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:20:00 PM  (Reporting)  1003035-Yarmouth Garrison Power:72 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013755 VII. British Detachment, 120 Yarmouth, Pow:34, Count: 2(l 0/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1013755-VII. British Detachment Power:34 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013767 Leicester Brigade, 106 Oxford, Pow:59, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1013767-Leicester Brigade Power:59 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013781 Achilles Sq., 4108 Cardigan Bay, Pow:58, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6000, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1013781-Achilles Sq. Power:58 Health:100% Cardigan Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2900
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013765 Cardiff Brigade, 113 Gloucester, Pow:68, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1013765-Cardiff Brigade Power:68 Health:100% Gloucester>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013768 Norwich Brigade, 122 Colchester, Pow:57, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:20:00 PM  (Reporting)  1013768-Norwich Brigade Power:57 Health:100% Colchester>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002978 Colchester Garrison, 122 Colchester, Pow:49, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:20:00 PM  (Reporting)  1002978-Colchester Garrison Power:49 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 98 Cardiff, Pow:14, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:20:00 PM  (Reporting)  1003010-Cardiff Garrison Power:14 Health:100% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002314 X. British Detachment, 118 London, Pow:50, Count: 2(l 0/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:20:00 PM  (Reporting)  1002314-X. British Detachment Power:50 Health:100% London>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013946 6th Merchant Fleet, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013946 6th Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 51  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013380 1st Merchant Fleet, 118 London, Pow:1, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013380 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013400 3rd Merchant Fleet, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013400 3rd Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013934 4th Merchant Fleet, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003051 Birmingham Garrison, 131 Bath, Pow:74, Count: 2(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1003051-Birmingham Garrison Power:74 Health:100% Bath>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013754 Cooke' Force, 134 Winchester, Pow:421, Count: 5(l 1/L 5/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  1013754-Cooke' Force Power:421 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013175 Anglia Yeomanry, 134 Winchester, Pow:30, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  1013175-Anglia Yeomanry Power:30 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002349 Kent Force, 140 Dover, Pow:97, Count: 3(l 1/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  1002349-Kent Force Power:97 Health:100% Dover>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014076 IV. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  1014076-IV. British Detachment Power:82 Health:100% Dover>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014082 Kent Rifles, 140 Dover, Pow:78, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  1014082-Kent Rifles Power:78 Health:100% Dover>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 140 Dover, Pow:14, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:20:00 PM  (Reporting)  1013188-Kent HG Power:14 Health:100% Dover>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014100 British Detachment is doing nothing in Strait of Dover  Power: 98  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014101 Harriett Sq., 4134 Strait of Dover, Pow:50, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  1014101-Harriett Sq. Power:50 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1195, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:20:00 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:1195, Count: 12(l 2/L 9/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:20:00 PM  (Reporting)  1007304-Home Fleet Power:1195 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013180 Douglas' Force, 137 Brighton, Pow:224, Count: 7(l 1/L 6/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  1013180-Douglas' Force Power:224 Health:100% Brighton>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 133 Portsmouth, Pow:891, Count: 18(l 4/L 11/S 6)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1002203-English Home Army Power:891 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 134 Winchester, Pow:41, Count: 3(l 1/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  1002408-Portsmouth Force Power:41 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013177 VI. British Detachment, 133 Portsmouth, Pow:68, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:20:00 PM  (Reporting)  1013177-VI. British Detachment Power:68 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013753 Cornwall Rifles, 129 Weymouth, Pow:55, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  1013753-Cornwall Rifles Power:55 Health:100% Weymouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013181 Exeter Brigade, 129 Weymouth, Pow:44, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:20:00 PM  (Reporting)  1013181-Exeter Brigade Power:44 Health:100% Weymouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014103 British Detachment is doing nothing in Beachy Head  Power: 46  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014102 British Detachment is doing nothing in Beachy Head  Power: 27  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 126 Plymouth, Pow:10, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:20:00 PM  (Reporting)  1003059-Plymouth Garrison Power:10 Health:100% Plymouth>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:267, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:20:00 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:267, Count: 6(l 1/L 5/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:20:00 PM  (Reporting)  1007451-Medway Squadron Power:267 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:512, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:20:00 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:512, Count: 9(l 1/L 7/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:20:00 PM  (Reporting)  1007510-Portsmouth Squadron Power:512 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002662 Lower Canada Force, 3889 Lower Canada, Pow:178, Count: 5(l 2/L 3/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  1002662-Lower Canada Force Power:178 Health:100% Lower Canada>Lower Canada Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002683 Nova Scotia Force, 3890 Nova Scotia, Pow:56, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:20:00 PM  (Reporting)  1002683-Nova Scotia Force Power:56 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:14, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:20:00 PM  (Reporting)  1013205-Nova Scotia Militia Power:14 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:71, Count: 2(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:20:00 PM  (Reporting)  1002678-Upper Canada Force Power:71 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.92) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014096 British Detachment is doing nothing in Gulf of Guinea  Power: 97  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014095 9th Transport Sq., 4559 Gulf of Guinea, Pow:27, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1014095-9th Transport Sq. Power:27 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:245, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:20:00 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:245, Count: 3(l 1/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:20:00 PM  (Reporting)  1007688-African Squadron Power:245 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4558 Rio de La Plata Estuary, Pow:2189, Count: 18(l 2/L 15/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 40000, Region: 4291 Costa de la Luz
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 104595, Region: 4558 Rio de La Plata Estuary
5:20:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 36432, Region: 3909 Brazil
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 40000, Region: 4291 Costa de la Luz
5:20:00 PM  (Reporting)  1007609-Mediterranean Fleet Power:2189 Health:100% Rio de La Plata Estuary>Costa de la Luz Mission:Attack Fitness:40% Need:0 Threat:0 GoalValue: 40000
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.77) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  _ATG__ 1014094 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.08) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013206 Laurel Sq., 4096 North Atlantic, Pow:55, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  1013206-Laurel Sq. Power:55 Health:100% North Atlantic>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014104 British Detachment is doing nothing in Northwestern Approaches  Power: 47  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013171 III. Fleet, 3934 Commerce, Pow:199, Count: 4(l 0/L 3/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 15000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
5:20:00 PM  (Reporting)  1013171 III. Fleet Commerce Health: 100 % will target  1007688 African Squadron
5:20:00 PM  (Reporting)  1013171-III. Fleet Power:199 Health:100% Commerce>Gulf of Guinea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013780 VIII. Fleet, 4115 Northwestern Approaches, Pow:119, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 3900, Region: 3931 Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1978, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1978, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  1013780-VIII. Fleet Power:119 Health:100% Northwestern Approaches>Lower Canada Mission:Naval Calling Fitness:92% Need:0 Threat:0 GoalValue: 1978
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013774 12th Transport Sq., 4116 Western Approaches, Pow:26, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013774 12th Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013774 12th Transport Sq. unable to reach Western Mediterranean Trade (can be too much threat along the path)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014108 17th Transport Sq., 4257 Atlantic Ocean, Pow:13, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1014108-17th Transport Sq. Power:13 Health:100% Atlantic Ocean>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1007794 American Squadron, 4257 Atlantic Ocean, Pow:135, Count: 3(l 1/L 0/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1187, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1187, Region: 3889 Lower Canada
5:20:00 PM  (Reporting)  1007794-American Squadron Power:135 Health:100% Atlantic Ocean>Lower Canada Mission:Naval Calling Fitness:95% Need:0 Threat:0 GoalValue: 1187
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013777 VII. Fleet, 4257 Atlantic Ocean, Pow:178, Count: 3(l 0/L 3/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:20:00 PM  (Reporting)  List of Agendas for 1013777 VII. Fleet, 4257 Atlantic Ocean, Pow:178, Count: 3(l 0/L 3/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 8100, Region: 4552 Gulf of Mexico
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 8100, Region: 4552 Gulf of Mexico
5:20:00 PM  (Reporting)  1013777-VII. Fleet Power:178 Health:100% Atlantic Ocean>Gulf of Mexico Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 8100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013776 Macedonian Sq., 4293 Middle Atlantic, Pow:73, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7500, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3650, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3650, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1013776-Macedonian Sq. Power:73 Health:100% Middle Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3650
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013210 VI. Fleet, 3927 Southeast Atlantic Trade, Pow:190, Count: 3(l 0/L 3/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
5:20:00 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 14250, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
5:20:00 PM  (Reporting)  1013210 VI. Fleet Southeast Atlantic Trade Health: 100 % will target  1014107 Acasta  Sq.
5:20:00 PM  (Reporting)  1013210-VI. Fleet Power:190 Health:100% Southeast Atlantic Trade>Jamaican Sea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.27 - Core:0.20 - Nav:1.25) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  _ATG__ 1014112 British Detachment El Ferrol Going against objective: 126 Plymouth
5:20:00 PM  (Reporting)  _ATG__ 1014113 British Detachment El Ferrol Going against objective: 211 Gibraltar
5:20:00 PM  (Reporting)  _ATG__ 1014111 British Detachment Caraibbean Sea Going against objective: 4134 Strait of Dover
5:20:00 PM  (Reporting)  _ATG__ 1014110 British Detachment Pointe de Grave Going against objective: 211 Gibraltar
5:20:00 PM  (Reporting)  _ATG__ 1014109 British Detachment Pointe de Grave Going against objective: 16 Dublin
5:20:00 PM  (Reporting)  _ATG__ 1014105 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
5:20:00 PM  (Reporting)  _ATG__ 1014104 British Detachment Northwestern Approaches Going against objective: 4130 The Channel
5:20:00 PM  (Reporting)  _ATG__ 1014102 British Detachment Beachy Head Going against objective: 149 Lisboa
5:20:00 PM  (Reporting)  _ATG__ 1014103 British Detachment Beachy Head Going against objective: 16 Dublin
5:20:00 PM  (Reporting)  _ATG__ 1014100 British Detachment Strait of Dover Going against objective: 856 Delmenhorst
5:20:00 PM  (Reporting)  _ATG__ 1014097 British Detachment Fair Head Going against objective: 149 Lisboa
5:20:00 PM  (Reporting)  _ATG__ 1014098 British Detachment Fair Head Going against objective: 149 Lisboa
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 11 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013204 Clyde Sq., 3925 Western Approaches Trade, Pow:71, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5325, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5325, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1013204-Clyde Sq. Power:71 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5325
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013207 Repulse Sq., 4085 Rockall, Pow:63, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1013207-Repulse Sq. Power:63 Health:100% Rockall>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3150
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013218 Imperieuse Sq., 4167 Southern North Sea, Pow:78, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3900, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8900, Region: 3924 North Sea Trade
5:20:00 PM  (Reporting)  1013218-Imperieuse Sq. Power:78 Health:100% Southern North Sea>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8900
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013214 Cardiff Sq., 3924 North Sea Trade, Pow:48, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:20:00 PM  (Reporting)  1013214-Cardiff Sq. Power:48 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013209 America Sq., 4119 Channel Entrance, Pow:57, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2900, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2850, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2850, Region: 3925 Western Approaches Trade
5:20:00 PM  (Reporting)  1013209-America Sq. Power:57 Health:100% Channel Entrance>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2850
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013775 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:406, Count: 8(l 0/L 8/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30450, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30450, Region: 3926 Northeast Atlantic Trade
5:20:00 PM  (Reporting)  1013775-IV. Fleet Power:406 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30450
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 8 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 28 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Adding stack 1002203 English Home Army, 133 Portsmouth, Pow:891, Count: 18(l 4/L 11/S 6)
5:20:00 PM  (Reporting)  Adding stack 1013180 Douglas' Force, 137 Brighton, Pow:224, Count: 7(l 1/L 6/S 0)
5:20:00 PM  (Reporting)  Adding stack 1013754 Cooke' Force, 134 Winchester, Pow:421, Count: 5(l 1/L 5/S 0)
5:20:00 PM  (Reporting)  Adding stack 1014079 Paget E.' Force, 120 Yarmouth, Pow:194, Count: 6(l 1/L 5/S 0)
5:20:00 PM  (Reporting)  Adding stack 1014085 XI. British Force, 63 Ayr, Pow:142, Count: 5(l 0/L 5/S 0)
5:20:00 PM  (Reporting)  Splitting stack 1002203 English Home Army, 133 Portsmouth, Pow:891, Count: 18(l 4/L 11/S 6) Leader 1002231 Sir Rowland Hill
5:20:00 PM  (Reporting)  _SLS_ (Split LargeStack) 1002231 Sir Rowland Hill will form a stack from 1002203 English Home Army
5:20:00 PM  (Reporting)  Ended splitting stack 1002203 English Home Army, 133 Portsmouth, Pow:160, Count: 6(l 1/L 4/S 1)
5:20:00 PM  (Reporting)  _SLS_  1014118 British Detachment, 133 Portsmouth, Pow:834, Count: 12(l 3/L 7/S 5) formed
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 218 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  AI Process done in  15635 ms
5:20:00 PM  (Reporting)  Processing  1000003 Russia
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 156 OppPow Land: 0 OwnPow Nav : 427 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
5:20:00 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 413 OppPow Land: 247 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 1.07 1.08 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:20:00 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 9670 OppPow Land: 225 OwnPow Nav : 2005 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 873 ms
5:20:00 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 1586 Expected 144 Balance -16
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 3142 Expected 101 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Low Stock 46 Expected 101 Balance -12
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 414 Expected 72 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Engagment Points Availability Plentiful Stock 36 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 635 Expected 29 Balance 0
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 3096
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 9670 Overall power (enemies): 225 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  152
5:20:00 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 29 Total EnemyOwnerVal: 801 Discard %: 15
5:20:00 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 40      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 60      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 96      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 51      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 43      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 58      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 50      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 36      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 15      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 45      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 39      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 26      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 6       Force Need:  104     Threat: 77          
5:20:00 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 2005 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 413 Overall power (enemies): 247 Ratio: 1.07
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  177
5:20:00 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 48 Total EnemyOwnerVal: 971 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 93      Force Need:  86      Threat: 64          
5:20:00 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 4           
5:20:00 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 27          
5:20:00 PM  (Reporting)  Region: 3669 Tianeti (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 43          
5:20:00 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  140     Threat: 57          
5:20:00 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 156 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 427 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 2005 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 427 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
5:20:00 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Azerbaidjan Max Val: Tiflis Naval Gathering: 3627 Sochi
5:20:00 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Final Gather Region for  351 Russia : 3664 Tiflis
5:20:00 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Russia 1699 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 14 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000019 Sweden
5:20:00 PM  (Reporting)  Checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Still checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Item is a Various entry, chance 1
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Sweden chance 1
5:20:00 PM  (Reporting)  Proposing to 1000026 Moldavia
5:20:00 PM  (Reporting)  Proposing to 1000005 Prussia
5:20:00 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Item is a Various entry, chance 30
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Mutual Supply toward Prussia chance 30
5:20:00 PM  (Reporting)  Proposing to 1000039 Chechenia
5:20:00 PM  (Reporting)  Checking 50 Degrade Relationship
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 118 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3727 Fes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 86 target region was 3979 Havel Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4198 Aarhus Channel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3786 Sousse
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4514 Taman Bay
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3709 Casablanca
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 148 Elvas
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 2347 Jerusalem
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3250 Pavino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 393 Clermont
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3740 Oran
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 76 target region was 3198 Barvinkove
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 1272 Buszak
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 526 Honfleur
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2301 Anbar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 36 target region was 4413 Zante Channel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 692 Cosenza
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2656 Ostrov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2572 Kallaste
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3615 Shali
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3827 El Agheila
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3015 Volgorechensk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3952 Garonne
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1773 Slatina
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 4517 Bay of Berdiansk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3353 Zametchino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1150 Brixen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1028 Glatz
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1574 Amael
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2704 Malaryta
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4406 Bouches de Kotor
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 36 target region was 2441 Plunge
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2385 Tabriz
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4151 Boknafjord
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 4150 East Norwegian Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1921 Levadia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1878 Enez
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 341 Castres
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2560 Ainazi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1697 Barcs
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1413 Strasburg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2949 Dubna
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2485 Smarhon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2973 Maloiaroslovets
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4439 Eastern Cyrenaican Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2515 Tcherven
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 86 target region was 151 Santarem
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1638 Rauma
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3756 Tipasa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4430 South Lybian Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3848 Gazzala
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3302 Mukhtolovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2348 As Salt
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 704 Carbonia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3968 Rhine Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2119 Alem
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1798 Visniovea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4115 Northwestern Approaches
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2530 Salaspils
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1730 Skhodra
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 2776 Rowno
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 567 Thionville
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2392 Suez
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4132 Cap Antifer
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 760 Arlon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 134 Winchester
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4320 Minorca
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1240 Szombathely
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 86 target region was 3508 Semkin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4445 Cape Matapan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 914 Nuernberg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 76 target region was 3405 Insar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 86 target region was 4370 Golfe de Tunis
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3508 Semkin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4348 Cap Corse
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 36 target region was 1301 Deva
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2947 Redkino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1495 Nottoden
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2928 Toropets
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 43 Inverness
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3774 Souk Ahras
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2855 Taromsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 570 Toul
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 86 target region was 3402 Nizhniy Lomov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3682 Karakoyunlu
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3184 Makeievka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2961 Pestovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 711 Messina
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2136 Karakurt
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1693 Agram
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2454 Marupes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3500 Tsarevo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 765 Wavre
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1966 Soeke
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3361 Pereleshino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 86 target region was 4293 Middle Atlantic
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 880 Giessen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 86 target region was 941 Schleswig
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 142 Faro
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 70 % to be played in 3884 Sibir
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3442 Zolotoye
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3786 Sousse
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3835 Al Marj
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 221 Cordoba
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 86 target region was 144 Beija
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 86 target region was 2467 Svedasai
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3011 Kostroma
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 4483 Cape Anamur
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 13 Kildare
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4175 South Skagerrak
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4503 Thracian Coast
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2936 Bytosh
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 36 target region was 3436 Balakovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 62 Glasgow
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3867 Kashpirovka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 575 Haguenau
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4146 Moray Firth
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3808 Ben Guerdanne
5:20:00 PM  (Reporting)  Ended HandleRegionsDecisions 4800 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 414
5:20:00 PM  (Reporting)  Money Level 6 Amount 1586
5:20:00 PM  (Reporting)  Conscripts Level 1 Amount 46
5:20:00 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:20:00 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
5:20:00 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
5:20:00 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
5:20:00 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
5:20:00 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 60
5:20:00 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
5:20:00 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
5:20:00 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
5:20:00 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
5:20:00 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
5:20:00 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
5:20:00 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
5:20:00 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:20:00 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:20:00 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
5:20:00 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:20:00 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
5:20:00 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:20:00 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
5:20:00 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:20:00 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
5:20:00 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
5:20:00 PM  (Reporting)  Number of Draw 8
5:20:00 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:20:00 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 46 120 WSU 414 0 Money 1586 144
5:20:00 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:20:00 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 46 120 WSU 414 0 Money 1586 144
5:20:00 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 46 360 WSU 414 0 Money 1586 152
5:20:00 PM  (Reporting)  Picking 209 First Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 46 328 WSU 414 448 Money 1586 680
5:20:00 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 46 96 WSU 414 120 Money 1586 480
5:20:00 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 46 370 WSU 414 20 Money 1586 252
5:20:00 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:20:00 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 46 370 WSU 414 20 Money 1586 264
5:20:00 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
5:20:00 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:20:00 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 59 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008191 Adriatic Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008087 Baltic Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008217 Dnepr Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008230 Don Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008252 S. Volga Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008243 N. Volga Fleet
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 284 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1003460 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010458 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1003112 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010160 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  _SSU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1013416 I. Russian Detachment, 3043 Tula, Pow:1, Count: 2(l 0/L 2/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1013964 1-ya Rezervnye Brigada, 2529 Riga, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _DCR_ 1003174 S-Peterburskaya, 2608 Saint Petersburg, Pow:464, Count: 7(l 4/L 3/S 3) will reinforce threatened border 2608 Saint Petersburg
5:20:00 PM  (Reporting)  Ended GarrisonBorders 17 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  _PGS_ Gathered this stack 1003115 Russian Army, 2608 Saint Petersburg, Pow:45, Count: 5(l 2/L 0/S 3)
5:20:00 PM  (Reporting)  _PGS_ Adding this stack 1013743 Pomerov Bde, 2608 Saint Petersburg, Pow:50, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003115 Russian Army, 2608 Saint Petersburg, Pow:102, Count: 6(l 2/L 1/S 3)
5:20:00 PM  (Reporting)  _PGS_ Adding this stack 1003132 Gvardeiskii Korpus, 2608 Saint Petersburg, Pow:474, Count: 10(l 4/L 4/S 3)
5:20:00 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003115 Russian Army, 2608 Saint Petersburg, Pow:550, Count: 16(l 6/L 5/S 6)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 157 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  _GHQ_ 1013742 Army of the Danube has been formed up into an army
5:20:00 PM  (Reporting)  Ended ManageGHQ 4 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3579 Stavropol
5:20:00 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
5:20:00 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3188 Taganrog
5:20:00 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
5:20:00 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
5:20:00 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003741 Kutaisov Brig. 3129 Kharkov
5:20:00 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ 1003709 Korff is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ 1003222 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003211 Liflandskaya 2529 Riga
5:20:00 PM  (Reporting)  _PCO_ 1003212 Petr Christianovich Wittgenstein is now in Privileged Combine in 1003211 Liflandskaya 2529 Riga
5:20:00 PM  (Reporting)  _PCO_ 1003160 Kologrivov is now in Privileged Combine in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ 1003118 Alexander Ivanovich Osterman-Tolstoy is now in Privileged Combine in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ 1003133 Grand Duke Constantine is now in Privileged Combine in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ 2-i Chernoyskii has been merged into 1003477 Borozdin Diviziya(Borozdin) in 1003463 Krymskaya 3238 Sevastopol
5:20:00 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3579 Stavropol
5:20:00 PM  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3579 Stavropol
5:20:00 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
5:20:00 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
5:20:00 PM  (Reporting)  _PCO_ Chaplygin Brigada has been merged into 1003412 Rozen Diviziya(Gregor von Rosen) in 1003401 Dnestrovskaya 2815 Odessa
5:20:00 PM  (Reporting)  _PCO_ 5i-Kav Bya Otdelnaya has been merged into 1003412 Rozen Diviziya(Gregor von Rosen) in 1003401 Dnestrovskaya 2815 Odessa
5:20:00 PM  (Reporting)  _PCO_ Titov Brigada has been merged into 1003412 Rozen Diviziya(Gregor von Rosen) in 1003401 Dnestrovskaya 2815 Odessa
5:20:00 PM  (Reporting)  _PCO_ Hussars Brigade 1805 has been merged into 1003428 Ertell Diviziya(Ertel) in 1003401 Dnestrovskaya 2815 Odessa
5:20:00 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3188 Taganrog
5:20:00 PM  (Reporting)  _PCO_ Dragoon Brigade 1805 has been merged into 1003516 Sivers Diviziya(Egor Karlovich Sivers) in 1003497 Kavkazskaya 3189 Rostov
5:20:00 PM  (Reporting)  _PCO_ 6i-Kav Bya Otdelnaya has been merged into 1003516 Sivers Diviziya(Egor Karlovich Sivers) in 1003497 Kavkazskaya 3189 Rostov
5:20:00 PM  (Reporting)  _PCO_ Pushkin Brigada has been merged into 1003508 Stroganov Diviziya(Tchourtchaninov) in 1003497 Kavkazskaya 3189 Rostov
5:20:00 PM  (Reporting)  _PCO_ 1-i Bugskie has been merged into 1003370 Maltits Diviziya(Maltits) in 1003359 Ukrainskaya 2831 Nemirov
5:20:00 PM  (Reporting)  _PCO_ Nemirov Brigada has been merged into 1003370 Maltits Diviziya(Maltits) in 1003359 Ukrainskaya 2831 Nemirov
5:20:00 PM  (Reporting)  _PCO_ 2-i Bugskie has been merged into 1003370 Maltits Diviziya(Maltits) in 1003359 Ukrainskaya 2831 Nemirov
5:20:00 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
5:20:00 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
5:20:00 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
5:20:00 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003741 Kutaisov Brig. 3129 Kharkov
5:20:00 PM  (Reporting)  _PCO_ Tobolsk Brigada has been merged into 1003709 Korff(Korff) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ Irkutsk Brigada has been merged into 1003709 Korff(Korff) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ Kupfershmit Brigada has been merged into 1003709 Korff(Korff) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ Tomsk Brigada has been merged into 1003709 Korff(Korff) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ 2i-Uralskii Kazachi has been merged into 1003709 Korff(Korff) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ Lavrov Brigada has been merged into 1003709 Korff(Korff) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ 14. Otdelnaya has been merged into 1003709 Korff(Korff) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003711 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ Kozen Brigada has been merged into 1003308 Lanzheron Diviziya(Alexandre Louis Andrault de Langron) in 1003297 Brestskaya 2702 Brest Litovsk
5:20:00 PM  (Reporting)  _PCO_ 2i-Kav Bya Otdelnaya has been merged into 1003308 Lanzheron Diviziya(Alexandre Louis Andrault de Langron) in 1003297 Brestskaya 2702 Brest Litovsk
5:20:00 PM  (Reporting)  _PCO_ Ratiev Brigada has been merged into 1003316 Miloradovich Diviziya(Mikhail Andreevich Miloradovich) in 1003297 Brestskaya 2702 Brest Litovsk
5:20:00 PM  (Reporting)  _PCO_ 1i-Kav Bya Otdelnaya has been merged into 1003257 Kamensky Diviziya(Sergei Mikhailovich Kamensky) in 1003246 Litovskaya 2472 Vilnius
5:20:00 PM  (Reporting)  _PCO_ Glovenski Brigada has been merged into 1003257 Kamensky Diviziya(Sergei Mikhailovich Kamensky) in 1003246 Litovskaya 2472 Vilnius
5:20:00 PM  (Reporting)  _PCO_ Kishinski Brigada has been merged into 1003272 Kreutz Brigada(Kreutz) in 1003246 Litovskaya 2472 Vilnius
5:20:00 PM  (Reporting)  _PCO_ Sacken Brigada has been merged into 1003212 Liflandskaya(Petr Christianovich Wittgenstein) in 1003211 Liflandskaya 2529 Riga
5:20:00 PM  (Reporting)  _PCO_ Khotuntsev Brigada has been merged into 1003222 Osten-Sacken Diviziya(Fabian Wilhelm von Osten-Sacken) in 1003211 Liflandskaya 2529 Riga
5:20:00 PM  (Reporting)  _PCO_ Knorring Brigada has been merged into 1003680 Kulnev Kaz. Polk(Jacob Petrovich Kulnev) in 1003674 Uralskaya 3883 Urals
5:20:00 PM  (Reporting)  _PCO_ Gvard.Kazachi has been merged into 1003133 Gvardeiskii Korpus(Grand Duke Constantine) in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ Ivanovich has been merged into 1003133 Gvardeiskii Korpus(Grand Duke Constantine) in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ Pomerov Bde has been merged into 1003145 Gvardeiskii Diviziya(Nickolay Ivanovich Depreradovich) in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ Guard Heavy Cavalry Brigade 1805 has been merged into 1003145 Gvardeiskii Diviziya(Nickolay Ivanovich Depreradovich) in 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 5 has his Privileged Combine status revoked 1003761 Kubanskaya 3579 Stavropol
5:20:00 PM  (Reporting)  _PCO_ 1003754 Vulch 4 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
5:20:00 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 5 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2815 Odessa
5:20:00 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3188 Taganrog
5:20:00 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 2854 Ekaterinoslav
5:20:00 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
5:20:00 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 2 has his Privileged Combine status revoked 1003741 Kutaisov Brig. 3129 Kharkov
5:20:00 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
5:20:00 PM  (Reporting)  _PCO_ 1003212 Liflandskaya 3 has his Privileged Combine status revoked 1003211 Liflandskaya 2529 Riga
5:20:00 PM  (Reporting)  _PCO_ 1003222 Osten-Sacken Diviziya 5 has his Privileged Combine status revoked 1003211 Liflandskaya 2529 Riga
5:20:00 PM  (Reporting)  _PCO_ 1003135 Lambert 1 has his Privileged Combine status revoked 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ 1003118 Alexander Ivanovich Osterman-Tolstoy 1 has his Privileged Combine status revoked 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _PCO_ 1003160 Kologrivov 1 has his Privileged Combine status revoked 1003115 Russian Army 2608 Saint Petersburg
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 769 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 36 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 7 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  _GAO_ Step 1 1003746 Novgorod Brig., 3129 Kharkov, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 520
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 8500, Region: 3129 Kharkov
5:20:00 PM  (Reporting)  _GAO_ Step 1 1003741 Kutaisov Brig., 3129 Kharkov, Pow:23, Count: 2(l 1/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 520
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
5:20:00 PM  (Reporting)  _GAO_ Step 2 1014133 Russian Detachment, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol New PickVal 19
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 8905, Region: 3579 Stavropol
5:20:00 PM  (Reporting)  _GAO_ Step 2 1014134 Russian Detachment, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan New PickVal 27
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 8892, Region: 3509 Astrakhan
5:20:00 PM  (Reporting)  _GAO_ Step 2 1014135 Russian Detachment, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) is garrisoning region 2815 Odessa New PickVal 50
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2815 Odessa
5:20:00 PM  (Reporting)  _GAO_ Step 2 1014136 Russian Detachment, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 16
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 4988, Region: 2831 Nemirov
5:20:00 PM  (Reporting)  _GAO_ Step 2 1014137 Russian Detachment, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 40
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 12246, Region: 2472 Vilnius
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 121 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment V) Alexander Ivanovich Osterman-Tolstoy in Saint Petersburg has been detached from group 1003115 Russian Army
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment V) Lambert in Saint Petersburg has been detached from group 1003115 Russian Army
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment II) Frederick von Lowis of Menar in Sevastopol has been detached from group 1003463 Krymskaya
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014138 Alexander Ivanovich Osterman-Tolstoy 2608 Saint Petersburg toward 1010160 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3)
5:20:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:20:00 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:20:00 PM  (Reporting)  _CLD_ Leader 1014139 Lambert redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
5:20:00 PM  (Reporting)  _CLD_ Leader 1014140 Frederick von Lowis of Menar redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
5:20:00 PM  (Reporting)  Ended Check Leaders 168 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 80
5:20:00 PM  (Reporting)  _MSG_ 1003786 Vladikavkaz Kazachi abort its operation against 1006767 Chechen Tribes not enough forces gathered
5:20:00 PM  (Reporting)  Ended Make Superior Group 55 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:20:00 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:20:00 PM  (Reporting)  _AFA_ 1008243 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
5:20:00 PM  (Reporting)  _AFA_ 1008217 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3053, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3337, Region: 3509 Astrakhan
5:20:00 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
5:20:00 PM  (Reporting)  _AFA_ 1008133 Black Sea Fleet has been given the mission Agenda: Naval Docking, Value: 12912, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 502 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 32 Nb of CPs of Regular/Militia/Cavalry/Artillery: 236
5:20:00 PM  (Reporting)  _BDA_ 18 groups can build a depot in theater Theater_Russia
5:20:00 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1014143 Russian Detachment, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2968 Rybinsk
5:20:00 PM  (Reporting)  Agenda: Build Depot, Value: 16250, Region: 2968 Rybinsk
5:20:00 PM  (Reporting)  Ended Build Depots Assets 453 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  CheckForLandResupply Army of the Danube will resupply, in region 3238 Sevastopol
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 10 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 3 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1014139 Lambert 3639 Vladikavkaz
5:20:00 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1014140 Frederick von Lowis of Menar 3639 Vladikavkaz
5:20:00 PM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003820 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003811 Georgia Expedition 3664 Tiflis
5:20:00 PM  (Reporting)  _PCO_ 1003135 Lambert 1 has his Privileged Combine status revoked 1014139 Lambert 3639 Vladikavkaz
5:20:00 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1014140 Frederick von Lowis of Menar 3639 Vladikavkaz
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 21 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 2 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  _CBG_ 1003786 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:47, Count: 1(l 0/L 1/S 0) Will wait for help
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014140 Frederick von Lowis of Menar selected
5:20:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014139 Lambert selected
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014139 Lambert 3639 Vladikavkaz toward 1003786 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:47, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:20:00 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:20:00 PM  (Reporting)  _CLD_ Idle Leader 1014140 Frederick von Lowis of Menar in Vladikavkaz merged into 1003786 Vladikavkaz Kazachi
5:20:00 PM  (Reporting)  Ended Check Leaders 77 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 52 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:20:00 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
5:20:00 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3610 Petrovska
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 11 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ 1003791 Adam Ivanovitch Ansio is now in Privileged Combine in 1003790 Corfu Garnizon 1938 Corfu
5:20:00 PM  (Reporting)  _PCO_ Macedonian Legion has been merged into 1003791 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003790 Corfu Garnizon 1938 Corfu
5:20:00 PM  (Reporting)  _PCO_ Septinsular Militia has been merged into 1003791 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003790 Corfu Garnizon 1938 Corfu
5:20:00 PM  (Reporting)  _PCO_ Legion of Riflemen has been merged into 1003791 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003790 Corfu Garnizon 1938 Corfu
5:20:00 PM  (Reporting)  _PCO_ 3-i Chern.Marine has been merged into 1003791 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003790 Corfu Garnizon 1938 Corfu
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 29 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 3 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 1 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:20:00 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 77 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:20:00 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
5:20:00 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 4 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 10239 AllOppPowLand: 472 AllOwnPowNav: 2432 AllOppPowNav 0
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 78 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1014140 Frederick von Lowis of Menar (Pow.0)
5:20:00 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.55)
5:20:00 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
5:20:00 PM  (Reporting)  1013742 Army of the Danube (Pow.62)
5:20:00 PM  (Reporting)  1003463 Krymskaya (Pow.404)
5:20:00 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.44)
5:20:00 PM  (Reporting)  1003761 Kubanskaya (Pow.59)
5:20:00 PM  (Reporting)  1014134 1-i and 2-i Nagaiskie (Pow.41)
5:20:00 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
5:20:00 PM  (Reporting)  1014135 Tschaplitz' Force (Pow.48)
5:20:00 PM  (Reporting)  1003401 Dnestrovskaya (Pow.618)
5:20:00 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
5:20:00 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
5:20:00 PM  (Reporting)  1003497 Kavkazskaya (Pow.373)
5:20:00 PM  (Reporting)  1014136 Liders (Pow.12)
5:20:00 PM  (Reporting)  1003359 Ukrainskaya (Pow.344)
5:20:00 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.0)
5:20:00 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.60)
5:20:00 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.2)
5:20:00 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.27)
5:20:00 PM  (Reporting)  1003695 Orenburgskaya (Pow.71)
5:20:00 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.2)
5:20:00 PM  (Reporting)  1003746 Novgorod Brig. (Pow.9)
5:20:00 PM  (Reporting)  1003741 Kutaisov Brig. (Pow.23)
5:20:00 PM  (Reporting)  1003576 Kievskaya (Pow.644)
5:20:00 PM  (Reporting)  1003708 Sibirskaya (Pow.245)
5:20:00 PM  (Reporting)  1003341 Uvarov Diviziya (Pow.226)
5:20:00 PM  (Reporting)  1003297 Brestskaya (Pow.439)
5:20:00 PM  (Reporting)  1014137 Mikhail Leontievich Bulatov (Pow.49)
5:20:00 PM  (Reporting)  1003246 Litovskaya (Pow.536)
5:20:00 PM  (Reporting)  1003539 Smolenskaya (Pow.339)
5:20:00 PM  (Reporting)  1013416 I. Russian Detachment (Pow.1)
5:20:00 PM  (Reporting)  1013964 1-ya Rezervnye Brigada (Pow.0)
5:20:00 PM  (Reporting)  1003211 Liflandskaya (Pow.307)
5:20:00 PM  (Reporting)  1014143 UR-1i Oboznyi Polk (Pow.0)
5:20:00 PM  (Reporting)  1003674 Uralskaya (Pow.186)
5:20:00 PM  (Reporting)  1003632 Moskovskaya (Pow.381)
5:20:00 PM  (Reporting)  1003174 S-Peterburskaya (Pow.464)
5:20:00 PM  (Reporting)  1003115 Russian Army (Pow.550)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 27 has enough garrison (Value: 51) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2847 Kherson Pick 19 has enough garrison (Value: 236) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2664 Khalm Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3189 Rostov Pick 27 has enough garrison (Value: 236) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 26 has enough garrison (Value: 236) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2445 Kovno Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3363 Voronej Pick 29 has enough garrison (Value: 10) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 39 has enough garrison (Value: 372) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 236) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 2529 Riga Pick 60 has enough garrison (Value: 233) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 2801 Kiev Pick 58 has enough garrison (Value: 236) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 51 has enough garrison (Value: 10) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 43 has enough garrison (Value: 102) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2651 Pskov Pick 15 has enough garrison (Value: 15) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3884 Sibir Pick 26 has enough garrison (Value: 130) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 1) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3066 Orel Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3885 Steppes Pick 18 has enough garrison (Value: 102) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 44) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3639 Vladikavkaz Pick 93 SelfVal 181 Need 39  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 40 has enough garrison (Value: 49) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3883 Urals Pick 33 has enough garrison (Value: 260) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 102) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 96 has enough garrison (Value: 697) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3608 Grozny Pick 6 SelfVal 58 Need 104  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3125 Merefa Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2999 Vologda Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 45 has enough garrison (Value: 34) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2815 Odessa Pick 50 has enough garrison (Value: 48) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3119 Poltava Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3880 Kazan Pick 28 has enough garrison (Value: 10) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3081 Kursk Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 236) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 241) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 12) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 100) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 1.07 Land Core Ratio: 1.08  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1003811 Georgia Expedition (Pow.196)
5:20:00 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.55)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Region 3639 Vladikavkaz Pick 93 SelfVal 181 Need 39  no group candidate found
5:20:00 PM  (Reporting)  CheckRegionForOperation 1003811 Georgia Expedition, 3664 Tiflis, Pow:196, Count: 6(l 3/L 2/S 2) Fitness 44 PickVal 100 SelfVal 343 AINeed 60
5:20:00 PM  (Reporting)  Agenda: Defend, Value: 15092, Region: 3664 Tiflis
5:20:00 PM  (Reporting)  Region 3667 Martkopi Pick 5 SelfVal 27 Need 60  no group candidate found
5:20:00 PM  (Reporting)  Region 3669 Tianeti Pick 2 SelfVal 11 Need 60  no group candidate found
5:20:00 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 12 Need 140  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1003790 Corfu Garnizon (Pow.103)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 205 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 351 Russia
5:20:00 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003463 Krymskaya, 3238 Sevastopol, Pow:404, Count: 6(l 2/L 3/S 3) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2815 Odessa, Pow:618, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3189 Rostov, Pow:373, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003359 Ukrainskaya, 2831 Nemirov, Pow:344, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003695 Orenburgskaya, 3885 Steppes, Pow:71, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2801 Kiev, Pow:644, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:245, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003341 Uvarov Diviziya, 2702 Brest Litovsk, Pow:226, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2702 Brest Litovsk, Pow:439, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:536, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003539 Smolenskaya, 2906 Smolensk, Pow:339, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003211 Liflandskaya, 2529 Riga, Pow:307, Count: 10(l 4/L 6/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:186, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 2993 Moskwa, Pow:381, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ 1003115 Russian Army, 2608 Saint Petersburg, Pow:550, Count: 10(l 4/L 2/S 6) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ Starting merge 22 at start
5:20:00 PM  (Reporting)  _GTU_ Finished merge 21 now
5:20:00 PM  (Reporting)  _GTU_ 1003115 Russian Army, 2608 Saint Petersburg, Pow:550, Count: 10(l 4/L 2/S 6) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003211 Liflandskaya, 2529 Riga, Pow:307, Count: 10(l 4/L 6/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3189 Rostov, Pow:373, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2815 Odessa, Pow:618, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003463 Krymskaya, 3238 Sevastopol, Pow:404, Count: 6(l 2/L 3/S 3) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2801 Kiev, Pow:644, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003539 Smolenskaya, 2906 Smolensk, Pow:339, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003695 Orenburgskaya, 3885 Steppes, Pow:71, Count: 4(l 1/L 2/S 1) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:245, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:186, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 2993 Moskwa, Pow:381, Count: 7(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003359 Ukrainskaya, 2831 Nemirov, Pow:344, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2702 Brest Litovsk, Pow:632, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:536, Count: 6(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  Ended AI Gather Units 43 ms
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  _GTG_ 1003112 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1003174 S-Peterburskaya
5:20:00 PM  (Reporting)  _GTG_ 1003460 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2815 Odessa and will absorb 1014135 Tschaplitz' Force
5:20:00 PM  (Reporting)  _GTG_ 1003746 Novgorod Brig., 3129 Kharkov, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning 3129 Kharkov and will absorb 1003741 Kutaisov Brig.
5:20:00 PM  (Reporting)  _GTG_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1014134 1-i and 2-i Nagaiskie
5:20:00 PM  (Reporting)  Ended GatherGarrisons 71 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  _ATG__ 1003782 Novorossyisk Kazachi Novorossiysk Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003463 Krymskaya Sevastopol Going against objective: 3608 Grozny
5:20:00 PM  (Reporting)  _ATG__ 1003761 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003753 Astrakhan Brig. Astrakhan Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003401 Dnestrovskaya Odessa Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003773 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003777 Taganrog Kazachi Taganrog Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003497 Kavkazskaya Rostov Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003359 Ukrainskaya Nemirov Going against objective: 2993 Moskwa
5:20:00 PM  (Reporting)  _ATG__ 1003768 Dnepr Kazachi Ekaterinoslav Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003749 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003695 Orenburgskaya Steppes Going against objective: 2993 Moskwa
5:20:00 PM  (Reporting)  _ATG__ 1003576 Kievskaya Kiev Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003708 Sibirskaya Sibir Going against objective: 2608 Saint Petersburg
5:20:00 PM  (Reporting)  _ATG__ 1003297 Brestskaya Brest Litovsk Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003246 Litovskaya Vilnius Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003539 Smolenskaya Smolensk Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003211 Liflandskaya Riga Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003674 Uralskaya Urals Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003632 Moskovskaya Moskwa Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1008087 Baltic Fleet Saint Petersburg Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  _ATG__ 1003115 Russian Army Saint Petersburg Going against objective: 3886 Azerbaidjan
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 33 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013958 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2607 Kronstadt Island
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003115 Russian Army is doing nothing in Saint Petersburg  Power: 550  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1008087 Baltic Fleet is doing nothing in Saint Petersburg  Power: 690  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003632 Moskovskaya is doing nothing in Moskwa  Power: 381  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003674 Uralskaya is doing nothing in Urals  Power: 186  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014143 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16250, Region: 2968 Rybinsk
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16250, Region: 2968 Rybinsk
5:20:00 PM  (Reporting)  1014143-UR-1i Oboznyi Polk Power:0 Health:100% Urals>Rybinsk Mission:Build Depot Fitness:65% Need:60 Threat:0 GoalValue: 16250
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003211 Liflandskaya is doing nothing in Riga  Power: 307  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013416 I. Russian Detachment, 3043 Tula, Pow:1, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 3043 Tula
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008243 N. Volga Fleet, 3880 Kazan, Pow:4, Count: 2(l 0/L 0/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008243 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:20:00 PM  (Reporting)  1008243-N. Volga Fleet Power:4 Health:100% Kazan>Astrakhan Mission:Naval Docking Fitness:89% Need:9 Threat:0 GoalValue: 2358
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003539 Smolenskaya is doing nothing in Smolensk  Power: 339  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003246 Litovskaya is doing nothing in Vilnius  Power: 536  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014137 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12246, Region: 2472 Vilnius
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12246, Region: 2472 Vilnius
5:20:00 PM  (Reporting)  1014137-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:11 Threat:0 GoalValue: 12246
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003297 Brestskaya is doing nothing in Brest Litovsk  Power: 632  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003708 Sibirskaya is doing nothing in Sibir  Power: 245  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003576 Kievskaya is doing nothing in Kiev  Power: 644  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008217 Dnepr Fleet, 2801 Kiev, Pow:21, Count: 3(l 0/L 1/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3053, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3053, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008217 Dnepr Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2819 Nikolaiev
5:20:00 PM  (Reporting)  1008217-Dnepr Fleet Power:21 Health:100% Kiev>Nikolaiev Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 3053
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8500, Region: 3129 Kharkov
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8500, Region: 3129 Kharkov
5:20:00 PM  (Reporting)  1003746-Novgorod Brig. Power:35 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:34% Need:26 Threat:0 GoalValue: 8500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003695 Orenburgskaya is doing nothing in Steppes  Power: 71  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003749 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 27  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 3469 Tzaritsyn, Pow:21, Count: 3(l 0/L 1/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3337, Region: 3509 Astrakhan
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3337, Region: 3509 Astrakhan
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:20:00 PM  (Reporting)  1008252-S. Volga Fleet Power:21 Health:100% Tzaritsyn>Astrakhan Mission:Naval Docking Fitness:94% Need:9 Threat:0 GoalValue: 3337
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003768 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003359 Ukrainskaya is doing nothing in Nemirov  Power: 344  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014136 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4988, Region: 2831 Nemirov
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4988, Region: 2831 Nemirov
5:20:00 PM  (Reporting)  1014136-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:43% Need:48 Threat:0 GoalValue: 4988
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003497 Kavkazskaya is doing nothing in Rostov  Power: 373  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003777 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 3189 Rostov, Pow:21, Count: 3(l 0/L 1/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008230 Don Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2819 Nikolaiev
5:20:00 PM  (Reporting)  1008230-Don Fleet Power:21 Health:100% Rostov>Nikolaiev Mission:Naval Docking Fitness:69% Need:60 Threat:0 GoalValue: 2449
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003773 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003401 Dnestrovskaya is doing nothing in Odessa  Power: 618  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003753 Astrakhan Brig. is doing nothing in Astrakhan  Power: 12  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3509 Astrakhan, Pow:62, Count: 2(l 0/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
5:20:00 PM  (Reporting)  1008182-Caspian Fleet Power:62 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 2403
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003761 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8905, Region: 3579 Stavropol
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8905, Region: 3579 Stavropol
5:20:00 PM  (Reporting)  1014133-Stavropolskii Kalmytski Power:44 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 8905
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003463 Krymskaya is doing nothing in Sevastopol  Power: 404  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013742 Army of the Danube, 3238 Sevastopol, Pow:62, Count: 2(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3238 Sevastopol
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3238 Sevastopol
5:20:00 PM  (Reporting)  1013742-Army of the Danube Power:62 Health:100% Sevastopol>Sevastopol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003782 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008133 Black Sea Fleet, 3238 Sevastopol, Pow:697, Count: 12(l 2/L 10/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 12912, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 12912, Region: 2819 Nikolaiev
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008133 Black Sea Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2819 Nikolaiev
5:20:00 PM  (Reporting)  1008133-Black Sea Fleet Power:697 Health:100% Sevastopol>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 12912
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.07 - Core:1.08 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:55, Count: 3(l 2/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 9050, Region: 3639 Vladikavkaz
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:20:00 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:55 Health:100% Vladikavkaz>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:10 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3664 Tiflis, Pow:196, Count: 6(l 3/L 2/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15092, Region: 3664 Tiflis
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:20:00 PM  (Reporting)  1003811-Georgia Expedition Power:196 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:4 GoalValue: 100000
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 103  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 1938 Corfu, Pow:313, Count: 7(l 2/L 4/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008191 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2815 Odessa
5:20:00 PM  (Reporting)  1008191-Adriatic Fleet Power:313 Health:100% Corfu>Odessa Mission:Naval Docking Fitness:81% Need:12 Threat:0 GoalValue: 5791
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 9 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  1014137 Mikhail Leontievich Bulatov will be merged into 1003246 Litovskaya in region Vilnius
5:20:00 PM  (Reporting)  1014136 Liders will be merged into 1003359 Ukrainskaya in region Nemirov
5:20:00 PM  (Reporting)  AI Process done in  11267 ms
5:20:00 PM  (Reporting)  Processing  1000004 Austria
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 1857 Expected 122 Balance -8
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 2622 Expected 85 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Very Low Stock 23 Expected 85 Balance -11
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 371 Expected 61 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Engagment Points Availability Plentiful Stock 39 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 193 Expected 24 Balance 0
5:20:00 PM  (Reporting)    1004458 Kienmayer Agenda Kept Agenda: Attack, Value: 0, Region: 934 Muenchen EndTurn 2645
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 7 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:20:00 PM  (Reporting)  Checking Request Foreign Access sent by 1000003 Russia rels 79
5:20:00 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  35 %
5:20:00 PM  (Reporting)  Modified Chance after bias vs nation 45 % rolled 77
5:20:00 PM  (Reporting)  Refused!
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000025 Wallachia
5:20:00 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:20:00 PM  (Reporting)  Checking 50 Degrade Relationship
5:20:00 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:20:00 PM  (Reporting)  Checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Still checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Item is a Various entry, chance 45
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Austria sent Propose State Visit toward Holy Roman Empire
5:20:00 PM  (Reporting)  Proposing to 1000026 Moldavia
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 39 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3732 Midelt
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 560 Reims
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 607 Varese
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 863 Wittingen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 631 Eraclea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 271 Cuenca
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2088 Rize
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3023 Kameshkovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3941 Lower Tago
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3336 Gryazi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2499 Motal
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3475 Bilovodsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1733 Pec
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1211 Bielsko
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3158 Tchernianka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 694 Catanzaro
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4208 Pommern Bucht
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2742 Glinska
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 425 Gap
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 284 Soria
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2726 Doubrovitsia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 316 Manzanares
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 265 Tomelloso
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2959 Soz
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1374 Belzyce
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3069 Kromy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2732 Svetlogorsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1100 Strakonice
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 900 Ulm
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4372 Cap Bon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 512 Mayenne
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 654 Urbino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2794 Chudnov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1674 Sarajevo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2656 Ostrov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4253 Bay of Kotka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1506 Tvedestrand
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3318 Volovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4138 The Wash
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2585 Kivioli
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2684 Souraj
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 108 target region was 968 Stettin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 409 Nimes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 2187 Cizre
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 252 Riofrio
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 349 Marmande
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 2702 Brest Litovsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 869 Magdeburg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3626 Elbruz
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4054 Euphrates
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2039 Dedeler
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3532 Tikhyi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4006 Ialomita Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3029 Rybnoie
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 3914 Mascareignes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 329 Medoc
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3080 Kurchatov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3530 Elitsa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4046 Lake Ilmen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2631 Novgorod
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3077 Kolpny
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3017 Shuya
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2843 Voznesensk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2032 Cankiri
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4403 Palagruzza
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1750 Kiskunhalas
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2900 Ichnya
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3995 Isar Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3022 Shatura
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4395 Golfo di Venezia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3050 Kondovo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4012 Dvina Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2580 Reval
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2469 Ukmerge
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3270 Yoshka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3458 Mikhailovka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 708 Palermo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 92 % to be played in 1222 Poprad
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 604 Pontremon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 926 Memmingen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2512 Sloutsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3991 Vaennern
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 15 Drogheda
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2009 Cerkes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1835 Nikopolis
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4254 Gulf of Narva
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1949 Manyas
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2068 Sivas
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3131 Vostochnyyi Okrug
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2446 Radziwiliski
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3405 Insar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1357 Lagow
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1815 Sulina
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 1381 Zgierc
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4136 Thames Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 373 Limoges
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2125 Maras
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 369 Chatellereault
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3752 Tissemsilt
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2858 Huilaipole
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 1278 Szolnok
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4385 Capo Otranto
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2309 Dayr Hafir
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1810 Galatz
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3308 Sundryn
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 378 Briare
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2401 Saqqarah
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 249 Alcantara
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1636 Rihimakki
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 51 target region was 1304 Napoca
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3595 Kursavka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2519 Borisov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2155 Kakidenki
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 2590 Kingisepp
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2781 Korets
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2816 Rozdilna
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2806 Korsun
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 808 Bonn
5:20:00 PM  (Reporting)  Ended HandleRegionsDecisions 3040 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 371
5:20:00 PM  (Reporting)  Money Level 6 Amount 1857
5:20:00 PM  (Reporting)  Conscripts Level 1 Amount 23
5:20:00 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:20:00 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:20:00 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:20:00 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
5:20:00 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
5:20:00 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:20:00 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
5:20:00 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:20:00 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:20:00 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:20:00 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
5:20:00 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:20:00 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:20:00 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:20:00 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:20:00 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:20:00 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
5:20:00 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:20:00 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
5:20:00 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:20:00 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
5:20:00 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:20:00 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:20:00 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:20:00 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
5:20:00 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:20:00 PM  (Reporting)  Number of Draw 8
5:20:00 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 26 WSU 371 48 Money 1857 204
5:20:00 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 371 0 Money 1857 152
5:20:00 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:20:00 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 96 WSU 371 72 Money 1857 480
5:20:00 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 26 WSU 371 56 Money 1857 204
5:20:00 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
5:20:00 PM  (Reporting)  On Map 5 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 120 WSU 371 0 Money 1857 144
5:20:00 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 371 0 Money 1857 152
5:20:00 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 26 WSU 371 48 Money 1857 204
5:20:00 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 23 26 WSU 371 56 Money 1857 204
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 31 ms
5:20:00 PM  (Reporting)  AI Process done in  3391 ms
5:20:00 PM  (Reporting)  Processing  1000005 Prussia
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 1658 Expected 95 Balance -7
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 2583 Expected 66 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Average Stock 67 Expected 66 Balance -7
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 345 Expected 48 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Engagment Points Availability Plentiful Stock 26 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 273 Expected 19 Balance 0
5:20:00 PM  (Reporting)    1005099 Lecoq 'Korps' Agenda Kept Agenda: Resupply, Value: 100000, Region: 869 Magdeburg EndTurn 2643
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 6 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000013 Bavaria
5:20:00 PM  (Reporting)  Checking 13 Declare  War
5:20:00 PM  (Reporting)  Still checking 13 Declare  War
5:20:00 PM  (Reporting)  Is a War, DOW chance 55
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Bavaria chance 55
5:20:00 PM  (Reporting)  Proposing to 1000013 Bavaria
5:20:00 PM  (Reporting)  Checking 50 Degrade Relationship
5:20:00 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:20:00 PM  (Reporting)  Checking 32 Request Passage Right
5:20:00 PM  (Reporting)  Still checking 32 Request Passage Right
5:20:00 PM  (Reporting)  Item is a Various entry, chance 0
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Mecklemburg chance 0
5:20:00 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:20:00 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Item is a Various entry, chance 7
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Propose Mutual Supply toward Holy Roman Empire
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3205 Tchaplino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3344 Galovonsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2077 Kumru
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 535 Melun
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 614 Piacenza
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 555 Charleville Mezieres
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 2224 Al Hadithah
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 2901 Lokhvitsa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 85 Caernavon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1118 Prag
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2928 Toropets
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2600 Pouchkin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3848 Gazzala
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3890 Nova Scotia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 44 Elgin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 4053 Al Furat
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2799 Korostychev
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 104 Worcester
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 1657 Postojna
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2377 Al Quwara
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 208 Irun
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 680 Cassino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2517 Minsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3051 Sosenski
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4473 Coast of Lebanon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2820 Berezvika
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3375 Khopr
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1885 Sulfi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 1739 Elbasani
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2717 Liuban
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1995 Bozan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2974 Klimovsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 3028 Kashimov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4162 Western Skagerrak
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1614 Esbo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1498 Roldal
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3001 Griazovets
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 820 Zweibrucken
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 252 Riofrio
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4558 Rio de La Plata Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2011 Polatli
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1177 Bled
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2016 Konya
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3117 Bylyky
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 4414 Gulf of Messini
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 208 Irun
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 330 Castelsarrasin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 215 Sevilla
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2308 Manbij
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2336 Haifa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 388 Tulle
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4143 Firth of Forth
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4148 South Norwegian Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 649 Livorno
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2128 Hatay
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 17 Kilrush
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3021 Sodinka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2964 Danilov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1825 Turtucaia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 670 Vieste
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3571 Krymsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4307 Golfo de Almeria
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 78 Lancaster
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2844 Nova Odessa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 27 target region was 947 Hamburg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2374 Timna
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3167 Starobilsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4308 Golfo de Mazarron
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 3540 Sviatoy Krest
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 378 Briare
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 914 Nuernberg
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4097 Galway Bay
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2746 Lyelcikov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2303 Qusaybah
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3188 Taganrog
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 4180 Helgoland
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 683 Melfi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 456 Macon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2327 Sidon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3416 Barych
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3233 Saky
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 951 Molln
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3337 Dryazgy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2080 Alucra
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1974 Sardes
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 394 Thiers
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 2880 Chernigov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3254 Usta
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4214 Oland
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 639 Futa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4058 Right Nile
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1895 Edessa Macedonia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2727 Sarny
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1886 Alexandropolis
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2813 Bilhorod
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2849 Maryanske
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4069 Shetland Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1941 Izmit
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1034 Stargard
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3606 Malgobek
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 1174 Amstetten
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1072 Posen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2517 Minsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2487 Suprasi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2985 Myshkin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3458 Mikhailovka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3158 Tchernianka
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 481 Nevers
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1406 Pultusk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1748 Sombor
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1275 Pest
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2284 Al Qasim
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2783 Korosten
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3013 Nerekhta
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2819 Nikolaiev
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 3795 Redeyef
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 642 Pesaro
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3810 Medenine
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1793 Iasy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4012 Dvina Estuary
5:20:00 PM  (Reporting)  Ended HandleRegionsDecisions 2867 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 345
5:20:00 PM  (Reporting)  Money Level 6 Amount 1658
5:20:00 PM  (Reporting)  Conscripts Level 3 Amount 67
5:20:00 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:20:00 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:20:00 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:20:00 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:20:00 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:20:00 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:20:00 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:20:00 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:20:00 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:20:00 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
5:20:00 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:20:00 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:20:00 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:20:00 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
5:20:00 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:20:00 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:20:00 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:20:00 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:20:00 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:20:00 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:20:00 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:20:00 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:20:00 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:20:00 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:20:00 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:20:00 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:20:00 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:20:00 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
5:20:00 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
5:20:00 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:20:00 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
5:20:00 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:20:00 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:20:00 PM  (Reporting)  Number of Draw 6
5:20:00 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 19
5:20:00 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
5:20:00 PM  (Reporting)  Picking 380 Supply Brigade 1805
5:20:00 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 67 266 WSU 345 56 Money 1658 384
5:20:00 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 67 146 WSU 345 56 Money 1658 348
5:20:00 PM  (Reporting)  Picking 375 Depot Garrison 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 67 386 WSU 345 56 Money 1658 348
5:20:00 PM  (Reporting)  Picking 390 Engineer Rgt
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Prussia
5:20:00 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 67 186 WSU 345 56 Money 1658 428
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 2 36 ms
5:20:00 PM  (Reporting)  AI Process done in  3127 ms
5:20:00 PM  (Reporting)  Processing  1000006 Spain
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
5:20:00 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:20:00 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:20:00 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
5:20:00 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:20:00 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6064 OwnPow Nav : 0 OppPow Nav : 1794
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:20:00 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 1876 OppPow Land: 321 OwnPow Nav : 1599 OppPow Nav : 523
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 4.84 5.00 Ratio Nav/NavCore: 2.53 5.00 Reg Count: 186 > 226
5:20:00 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3916 OppPow Land: 33 OwnPow Nav : 1122 OppPow Nav : 1716
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 3.78 3.93 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:20:00 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1101 OppPow Land: 0 OwnPow Nav : 146 OppPow Nav : 371
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.25 5.00 Reg Count: 59 > 91
5:20:00 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2085 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.19 Reg Count: 392 > 494
5:20:00 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 280 OppPow Land: 0 OwnPow Nav : 546 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:20:00 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:20:00 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:20:00 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 736 OppPow Land: 0 OwnPow Nav : 90 OppPow Nav : 1401
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:20:00 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 384 OwnPow Nav : 293 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:20:00 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 660 OwnPow Nav : 268 OppPow Nav : 1063
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.57 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:20:00 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 755 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:20:00 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5801 OppPow Land: 5648 OwnPow Nav : 3885 OppPow Nav : 8461
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:20:00 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 866 OppPow Land: 9 OwnPow Nav : 279 OppPow Nav : 2512
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 3.07 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:20:00 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1281 OppPow Land: 554 OwnPow Nav : 835 OppPow Nav : 1
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.35 Reg Count: 200 > 526
5:20:00 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 417 OppPow Nav : 1334
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1256 ms
5:20:00 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 1718 Expected 99 Balance -12
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 2104 Expected 69 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Average Stock 98 Expected 69 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 69 Balance -9
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 301 Expected 50 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Engagment Points Availability Plentiful Stock 25 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 397 Expected 20 Balance 0
5:20:00 PM  (Reporting)    1013810 Covadonga Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce EndTurn 2644
5:20:00 PM  (Reporting)    1004016 Cuerpo Africa Agenda Kept Agenda: Prep. Amphibious, Value: 34200, Region: 3722 Ceuta EndTurn 2650
5:20:00 PM  (Reporting)    1013241 S. Pedro Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade EndTurn 2643
5:20:00 PM  (Reporting)    1013811 Minerva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3924 North Sea Trade EndTurn 2644
5:20:00 PM  (Reporting)    1013816 4th Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2644
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:20:00 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2855
5:20:00 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2478
5:20:00 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:20:00 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
5:20:00 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:20:00 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:20:00 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2085 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3916 Overall power (enemies): 33 Ratio: 3.78
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:20:00 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 131 Discard %: 15
5:20:00 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 16      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1716 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 660 Ratio: 0.45
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
5:20:00 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 333 Total EnemyOwnerVal: 667 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  185     Threat: 137         
5:20:00 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:20:00 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 268 Overall power (enemies): 1063 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1876 Overall power (enemies): 321 Ratio: 4.84
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6949
5:20:00 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 984 Total EnemyOwnerVal: 984 Discard %: 15
5:20:00 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 7       Force Need:  529     Threat: 392         
5:20:00 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
5:20:00 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 56      Force Need:  62      Threat: 46          
5:20:00 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1599 Overall power (enemies): 523 Nav Ratio: 2.53
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6064 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  908
5:20:00 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 17002 Discard %: 15
5:20:00 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 12      Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  621     Threat: 375         
5:20:00 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:20:00 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1794 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 384 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
5:20:00 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 483 Total EnemyOwnerVal: 1933 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 280 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 67      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1101 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 58      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 146 Overall power (enemies): 371 Nav Ratio: 0.25
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 736 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 90 Overall power (enemies): 1401 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 417 Overall power (enemies): 1334 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 835 Overall power (enemies): 1 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 279 Overall power (enemies): 2512 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3885 Overall power (enemies): 8461 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1716 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 268 Overall power (enemies): 1063 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1599 Overall power (enemies): 523 Nav Ratio: 2.53
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1794 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 146 Overall power (enemies): 371 Nav Ratio: 0.25
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 90 Overall power (enemies): 1401 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 417 Overall power (enemies): 1334 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 835 Overall power (enemies): 1 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 279 Overall power (enemies): 2512 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3885 Overall power (enemies): 8461 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
5:20:00 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
5:20:00 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:20:00 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 212 Cadiz
5:20:00 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:20:00 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:20:00 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
5:20:00 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:20:00 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:20:00 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:20:00 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:20:00 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:20:00 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
5:20:00 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Spain 2539 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 9 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  Checking wars, we have 1 underway
5:20:00 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -3 for us as viewing faction
5:20:00 PM  (Reporting)  AcceptChance 8 Rolled 21
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000042 Haitians
5:20:00 PM  (Reporting)  Checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Still checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Item is a Various entry, chance 8
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Haitians chance 8
5:20:00 PM  (Reporting)  Proposing to 1000024 Portugal
5:20:00 PM  (Reporting)  Checking 13 Declare  War
5:20:00 PM  (Reporting)  Still checking 13 Declare  War
5:20:00 PM  (Reporting)  Is a War, DOW chance 0
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Portugal chance 0
5:20:00 PM  (Reporting)  Proposing to 1000027 Morocco
5:20:00 PM  (Reporting)  Checking 23 Request Supply Right
5:20:00 PM  (Reporting)  Still checking 23 Request Supply Right
5:20:00 PM  (Reporting)  Item is a Various entry, chance -3
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
5:20:00 PM  (Reporting)  Proposing to 1000027 Morocco
5:20:00 PM  (Reporting)  Checking 13 Declare  War
5:20:00 PM  (Reporting)  Still checking 13 Declare  War
5:20:00 PM  (Reporting)  Is a War, DOW chance 0
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Morocco chance 0
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 48 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2427 Windau
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1551 Alvesta
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3359 Kotovsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3208 Volnovakha
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 32 Cork
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 358 La Rochelle
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 26 target region was 783 Eindhoven
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 236 Ardila
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 404 Severac
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3402 Nizhniy Lomov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3131 Vostochnyyi Okrug
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3022 Shatura
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3578 Armavir
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 572 Saint Die
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2495 Grodek
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3952 Garonne
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 82 York
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 946 Glueckstadt
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 498 Roscoff
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3201 Pavlograd
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 929 Oberammergau
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1969 Marmaris
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4082 Sea of the Hebrides
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2144 Mus
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1446 Pregel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3674 Chambarak
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 839 Luedenscheid
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1792 Moldva
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2077 Kumru
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1678 Livno
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 347 Montsgur
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1387 Wielogora
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2642 Staraia Russa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2621 Vyritsa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 456 Macon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 148 Elvas
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 676 Gaeta
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1787 Turgu Majurele
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3241 Prymorsky
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2621 Vyritsa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1351 Kattowice
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 575 Haguenau
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 626 Trevisa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1334 Przesmyl
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2709 Kovel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2166 Batman
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4174 Nissumfjord
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 760 Arlon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1946 Karacabey
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2968 Rybinsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3730 Melilla
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4480 Cape Arnauti
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1045 Puck
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2701 Sanj
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4216 Ost Pommern See
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4157 Kragefjord
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3706 Youssoufia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2801 Kiev
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4507 Ozero Bay
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1899 Ohrid
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4362 South Thyrrenean Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1798 Visniovea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 596 Alba
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2218 Dair Ar Zaur
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4562 Oman Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1676 Konjic
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3654 Khulo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3027 Touma
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 3359 Kotovsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1203 Prerov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 363 Paimboeuf
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1920 Amfissa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2832 Ilintsy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1453 Osewiece
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1523 Fredrikstad
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3396 Lukoyanov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1087 Treibnitz
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2042 Emirgazi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 190 Palencia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 193 Pistorga
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1859 Philippopoli
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 679 Avellino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1499 Egersund
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3949 Ebro
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3597 Yutsa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 992 Halberstadt
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4566 Sea of Java
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4136 Thames Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4005 Danube
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 244 Almaden
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 4021 Psel Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2108 Kizkalezi
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2313 Al Arak
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 189 Sahagun
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 22 Carlow
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1662 Cerknica
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1684 Metkovic
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3899 Georgia
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1718 Shavrak
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2744 Pietrykow
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4235 Saarema
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1236 Borislav
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4559 Gulf of Guinea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4188 Western Dogger Bank
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1945 Gemlik
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4442 Southwestern Cretan Sea
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2753 Brahin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3066 Orel
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4473 Coast of Lebanon
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1107 Prachatiz
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3558 Salsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 270 Almansa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2697 Krytchaw
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 513 Le Mans
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3978 Elbe
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4502 Bosphore
5:20:00 PM  (Reporting)  Ended HandleRegionsDecisions 2457 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 301
5:20:00 PM  (Reporting)  Money Level 6 Amount 1718
5:20:00 PM  (Reporting)  Conscripts Level 1 Amount 12
5:20:00 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:20:00 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 25
5:20:00 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:20:00 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:20:00 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
5:20:00 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
5:20:00 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:20:00 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:20:00 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
5:20:00 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
5:20:00 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
5:20:00 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
5:20:00 PM  (Reporting)  Number of Draw 12
5:20:00 PM  (Reporting)  Picking 269 First Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 328 WSU 301 448 Money 1718 680
5:20:00 PM  (Reporting)  Picking 272 Heavy Frigate Squadron 1805
5:20:00 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 144 WSU 301 232 Money 1718 376
5:20:00 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 301 0 Money 1718 180
5:20:00 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 301 0 Money 1718 180
5:20:00 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 301 0 Money 1718 180
5:20:00 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 301 0 Money 1718 180
5:20:00 PM  (Reporting)  Picking 226 Walloon Guard Brigade 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 301 0 Money 1718 240
5:20:00 PM  (Reporting)  Picking 255 Fortress Battery 1805
5:20:00 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 96 WSU 301 72 Money 1718 480
5:20:00 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 26 WSU 301 48 Money 1718 204
5:20:00 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 301 0 Money 1718 144
5:20:00 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 301 0 Money 1718 180
5:20:00 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 301 0 Money 1718 144
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 46 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008317 Escuadra de El Ferrol
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008287 Escuadra de Cadiz
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
5:20:00 PM  (Reporting)  _MFC_ Merging 1013244 I. Fleet into 1013250 R. Luisa Sq.
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013250 I. Fleet
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 330 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:20:00 PM  (Reporting)  1004016 Cuerpo Africa, 3722 Ceuta, Pow:68, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
5:20:00 PM  (Reporting)  1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  1003958 Cuerpo Oriental, 269 Valencia, Pow:125, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:20:00 PM  (Reporting)  Ended CallFleet 1 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1013799 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1014145 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 4 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  _SSU_ 1013443 2 Brigada de Caballera, 276 Madrid, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1014003 1 Brigada, 307 Barcelona, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:20:00 PM  (Reporting)  Ended GarrisonBorders 606 ms
5:20:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:20:00 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
5:20:00 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3722 Ceuta Preparing a Landing on: 211 Gibraltar
5:20:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:20:00 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:20:00 PM  (Reporting)  Ended ProcessAgents Spain 45 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 2 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 77 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 1 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 2 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 56 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 3 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.93414743706042
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ 1004065 Marques de Villacampo is now in Privileged Combine in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:20:00 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004065 Marques de Villacampo(Marques de Villacampo) in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:20:00 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004065 Marques de Villacampo(Marques de Villacampo) in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:20:00 PM  (Reporting)  _PCO_ 1004065 Marques de Villacampo 5 has his Privileged Combine status revoked 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 1 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 2 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:20:00 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:20:00 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10300, Region: 3902 Cuba
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 15 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:144, Count: 3(l 2/L 1/S 1)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana is now in Privileged Combine in 1003924 Cuerpo Sur 223 Granada
5:20:00 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana 1 has his Privileged Combine status revoked 1003924 Cuerpo Sur 223 Granada
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 14 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014149 Spanish Detachment, 271 Cuenca, Pow:35, Count: 2(l 0/L 2/S 0) created
5:20:00 PM  (Reporting)  Ended SplitGroups 15 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 2 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 37 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004255 Guarnicin Salamanca selected
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004255 Guarnicin Salamanca 185 Salamanca toward 1014145 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Ended Check Leaders 3 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 36 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  _AFA_ 1014151 Buenavista Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
5:20:00 PM  (Reporting)  _AFA_ 1014152 S.Maria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Commerce
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1008317 Escuadra de El Ferrol chance: 20 failed.
5:20:00 PM  (Reporting)  _AFA_ 1008317 Escuadra de El Ferrol has been given the mission Agenda: Naval Calling, Value: 8055, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  _AFA_ 1014153 3rd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFA_ 1014154 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3930 Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Western Mediterranean Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena Auto success as amphib is planned and Probability was 80 %
5:20:00 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 10320, Region: 4305 Strait of Gibraltar
5:20:00 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 3492, Region: 226 Almeria
5:20:00 PM  (Reporting)  _AFA_ 1014155 S. Trinidad Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 1200, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1008287 Escuadra de Cadiz chance: 8 failed.
5:20:00 PM  (Reporting)  _AFA_ 1008287 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 3000, Region: 317 Bayonne
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 426 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 150
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  _BDA_ - Build Depot 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Toledo
5:20:00 PM  (Reporting)  Agenda: Build Depot, Value: 40500, Region: 263 Toledo
5:20:00 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Spanish_Peninsula
5:20:00 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1014156 Spanish Detachment, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 197 Santander
5:20:00 PM  (Reporting)  Agenda: Build Depot, Value: 15250, Region: 197 Santander
5:20:00 PM  (Reporting)  Ended Build Depots Assets 129 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  CheckForLandResupply 1a Brigada Madrid will resupply, in region 221 Cordoba
5:20:00 PM  (Reporting)  CheckForLandResupply I. Spanish Detachment will resupply, in region 269 Valencia
5:20:00 PM  (Reporting)  CheckForLandResupply Cuerpo Occidental will resupply, in region 184 Ciudad Rodrigo
5:20:00 PM  (Reporting)  CheckForLandResupply Spanish Detachment will resupply, in region 269 Valencia
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 155 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 3 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 2 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 40 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 1 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 1 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 1 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 33 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 1 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:20:00 PM  (Reporting)  _AMS_ Staging region 3722 Ceuta  - Landing Region: 211 Gibraltar Base AINeed (x1): 529
5:20:00 PM  (Reporting)  _AMS_ Already Gathered/ en route: 68 cbt pts Supply Elts: 3 Hvy Elts: 0
5:20:00 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 44
5:20:00 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 44 Allowed Land strength: 387
5:20:00 PM  (Reporting)  _AMS_ Also Gathering: 68 additional cbt pts
5:20:00 PM  (Reporting)  Ended AmpibiousStaging 67 ms
5:20:00 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:20:00 PM  (Reporting)  _AML_ Staging region 3722 Ceuta  - Landing Region: 211 Gibraltar Base AINeed (x1): 529 Gathered 68
5:20:00 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 44
5:20:00 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 68 but no transport capacity.
5:20:00 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  _BDA_ - Build Depot 1014157 Spanish Detachment, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
5:20:00 PM  (Reporting)  Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 6 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 1 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 12 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 1 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:20:00 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ 1004076 Don Gaspar Vigodet is now in Privileged Combine in 1013813 Vigodet' Force 3911 La Plata
5:20:00 PM  (Reporting)  _PCO_ Brigada Buenos Aires has been merged into 1004076 Don Gaspar Vigodet(Don Gaspar Vigodet) in 1013813 Vigodet' Force 3911 La Plata
5:20:00 PM  (Reporting)  _PCO_ 1004076 Don Gaspar Vigodet 4 has his Privileged Combine status revoked 1013813 Vigodet' Force 3911 La Plata
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 5 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 2 ms
5:20:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:20:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:20:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:20:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Entering Build Depots Assets
5:20:00 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
5:20:00 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:20:00 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:20:00 PM  (Reporting)  Ended Build Depots Assets 28 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:20:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 II. Spanish Detachment in 3911 La Plata
5:20:00 PM  (Reporting)  Ended Split Supports
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:20:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 27 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19276 AllOppPowLand: 13673 AllOwnPowNav: 9486 AllOppPowNav 19176
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 767 Liege Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.78 Land Core Ratio: 3.93  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 513 Le Mans Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 9 Land Ratio: 0.45 Land Core Ratio: 0.57  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:20:00 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.271)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 701) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 189 Need 185  no group candidate found
5:20:00 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 124 Need 60  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 54 Enemy armies: 2 Land Ratio: 4.84 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1003979 Cuerpo Centro (Pow.164)
5:20:00 PM  (Reporting)  1003924 Cuerpo Sur (Pow.210)
5:20:00 PM  (Reporting)  1013815 1a Brigada Madrid (Pow.19)
5:20:00 PM  (Reporting)  1014148 Spanish Detachment (Pow.22)
5:20:00 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:20:00 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.125)
5:20:00 PM  (Reporting)  1014156 Provisiones Castilla (Pow.0)
5:20:00 PM  (Reporting)  1013253 Provisiones Toledo (Pow.0)
5:20:00 PM  (Reporting)  1014150 Spanish Detachment (Pow.20)
5:20:00 PM  (Reporting)  1013246 IV. Spanish Detachment (Pow.88)
5:20:00 PM  (Reporting)  1013803 I. Spanish Detachment (Pow.26)
5:20:00 PM  (Reporting)  1014149 VII. Spanish Detachment (Pow.35)
5:20:00 PM  (Reporting)  1013443 2 Brigada de Caballera (Pow.1)
5:20:00 PM  (Reporting)  1003836 Esercito de Espana (Pow.144)
5:20:00 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.319)
5:20:00 PM  (Reporting)  1014003 1 Brigada (Pow.0)
5:20:00 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.1)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 263 Toledo Pick 5 has enough garrison (Value: 9) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 215 Sevilla Pick 56 has enough garrison (Value: 110) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:20:00 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 529  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 56) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 251) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 201) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 317 Bayonne Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:20:00 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 3730 Melilla Pick 37 has enough garrison (Value: 215) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 67 has enough garrison (Value: 215) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:20:00 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.145)
5:20:00 PM  (Reporting)  1013813 Vigodet' Force (Pow.172)
5:20:00 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.92)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 18 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:20:00 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:20:00 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:20:00 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.125)
5:20:00 PM  (Reporting)  1014003 1 Brigada (Pow.0)
5:20:00 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.1)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 3730 Melilla Pick 37 has enough garrison (Value: 215) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3739 Mers El Kebir Pick 67 SelfVal 52 Need 0  no group candidate found
5:20:00 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 201) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 417 Marseille Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 529  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.07 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:20:00 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.145)
5:20:00 PM  (Reporting)  1013813 Vigodet' Force (Pow.172)
5:20:00 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.92)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 91 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:20:00 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:20:00 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:20:00 PM  (Reporting)  1013261 III. Spanish Detachment (Pow.145)
5:20:00 PM  (Reporting)  1013813 Vigodet' Force (Pow.172)
5:20:00 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.92)
5:20:00 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:20:00 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.271)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1711 Need 51  no group candidate found
5:20:00 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:20:00 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 701) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 543 Need 48  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 497 Brest Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 251) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 87 Liverpool Pick 12 SelfVal 12 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 500 Lorient Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 16 Dublin Pick 9 SelfVal 9 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 357 Rochefort Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 189 Need 185  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 126 Plymouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 529  no group candidate found
5:20:00 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 531 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Commerce
5:20:00 PM  (Reporting)  _AFA_ 1013250 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 15000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Commerce
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 0 failed.
5:20:00 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Calling, Value: 2407, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1013816 4th Transport Sq. chance: 0 failed.
5:20:00 PM  (Reporting)  _AFA_ 1013816 4th Transport Sq. has been given the mission Agenda: Naval Calling, Value: 1535, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1013811 Minerva Sq. chance: 0 failed.
5:20:00 PM  (Reporting)  _AFA_ 1013811 Minerva Sq. has been given the mission Agenda: Naval Calling, Value: 1012, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1013241 S. Pedro Sq. chance: 1 failed.
5:20:00 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Calling, Value: 1330, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1013810 Covadonga Sq. chance: 0 failed.
5:20:00 PM  (Reporting)  _AFA_ 1013810 Covadonga Sq. has been given the mission Agenda: Naval Calling, Value: 864, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 422 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:20:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:20:00 PM  (Reporting)  Ended CheckLocalOpportunities 29 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  _RWI__A 1008287 Escuadra de Cadiz, 212 Cadiz, Pow:213, Count: 4(l 2/L 2/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.78 - Core:3.93 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.57 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:20:00 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:20:00 PM  (Reporting)  _GTU_ Finished merge 1 now
5:20:00 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  Ended AI Gather Units 5 ms
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:20:00 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 4(l 2/L 3/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:20:00 PM  (Reporting)  1004033-Cuerpo Cuba Power:271 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:168, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:20:00 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:168, Count: 3(l 1/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:20:00 PM  (Reporting)  1008378-Escuadra de Cuba Power:168 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013816 4th Transport Sq., 4553 Sea of Cuba, Pow:23, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1535, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013816 4th Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:20:00 PM  (Reporting)  1013816-4th Transport Sq. Power:23 Health:100% Sea of Cuba>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.84 - Core:5.00 - Nav:2.53) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:20:00 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:20:00 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:20:00 PM  (Reporting)  _GTU_ Finished merge 1 now
5:20:00 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:20:00 PM  (Reporting)  Ended AI Gather Units 2 ms
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  _ATG__ 1003979 Cuerpo Centro Loja Going against objective: 211 Gibraltar
5:20:00 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
5:20:00 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
5:20:00 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1008317 Escuadra de El Ferrol, 163 Coruna, Pow:449, Count: 8(l 2/L 6/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:20:00 PM  (Reporting)  List of Agendas for 1008317 Escuadra de El Ferrol, 163 Coruna, Pow:449, Count: 8(l 2/L 6/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008317 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:20:00 PM  (Reporting)  1008317-Escuadra de El Ferrol Power:449 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014152 S.Maria Sq., 163 Coruna, Pow:46, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  1014152-S.Maria Sq. Power:46 Health:100% Coruna>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014151 Buenavista Sq., 163 Coruna, Pow:43, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014151 Buenavista Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)  1014151-Buenavista Sq. Power:43 Health:100% Coruna>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 186 Adaja, Pow:319, Count: 10(l 3/L 5/S 3)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 212 Cadiz
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
5:20:00 PM  (Reporting)  1003858-Cuerpo Occidental Power:319 Health:100% Adaja>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:29 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 144  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014149 VII. Spanish Detachment, 271 Cuenca, Pow:35, Count: 2(l 0/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 269 Valencia
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 269 Valencia
5:20:00 PM  (Reporting)  1014149-VII. Spanish Detachment Power:35 Health:100% Cuenca>Valencia Mission:Resupply Fitness:100% Need:38 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013803 I. Spanish Detachment, 271 Cuenca, Pow:26, Count: 2(l 0/L 1/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 269 Valencia
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 269 Valencia
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 269 Valencia
5:20:00 PM  (Reporting)  1013803-I. Spanish Detachment Power:26 Health:100% Cuenca>Valencia Mission:Resupply Fitness:100% Need:38 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013246 IV. Spanish Detachment, 263 Toledo, Pow:88, Count: 3(l 0/L 2/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 186 Adaja
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 186 Adaja
5:20:00 PM  (Reporting)  1013246 IV. Spanish Detachment Toledo Health: 100 % will target  1003858 Cuerpo Occidental
5:20:00 PM  (Reporting)  1013246-IV. Spanish Detachment Power:88 Health:100% Toledo>Adaja Mission:Merge (slave) Fitness:70% Need:60 Threat:0 GoalValue: 70000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 40500, Region: 263 Toledo
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 40500, Region: 263 Toledo
5:20:00 PM  (Reporting)  1013253-Provisiones Toledo Power:0 Health:100% Toledo>Toledo Mission:Build Depot Fitness:81% Need:51 Threat:0 GoalValue: 40500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014156 Provisiones Castilla, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 15250, Region: 197 Santander
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 15250, Region: 197 Santander
5:20:00 PM  (Reporting)  1014156-Provisiones Castilla Power:0 Health:100% Toledo>Santander Mission:Build Depot Fitness:61% Need:38 Threat:0 GoalValue: 15250
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 125  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013815 1a Brigada Madrid, 221 Cordoba, Pow:19, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 223 Granada
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 221 Cordoba
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 223 Granada
5:20:00 PM  (Reporting)  1013815 1a Brigada Madrid Cordoba Health: 100 % will target  1003924 Cuerpo Sur
5:20:00 PM  (Reporting)  1013815-1a Brigada Madrid Power:19 Health:100% Cordoba>Granada Mission:Merge (slave) Fitness:90% Need:25 Threat:0 GoalValue: 90000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 210  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:20:00 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:20:00 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:20:00 PM  (Reporting)  1008352-Escuadra de Cartagena Power:206 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014153 3rd Transport Sq., 230 Cartagena, Pow:24, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  1014153-3rd Transport Sq. Power:24 Health:100% Cartagena>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014154 Juno Sq., 230 Cartagena, Pow:23, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3930 Central Mediterranean Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3930 Central Mediterranean Trade
5:20:00 PM  (Reporting)  1014154-Juno Sq. Power:23 Health:100% Cartagena>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1003979 Cuerpo Centro is doing nothing in Loja  Power: 164  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1008287 Escuadra de Cadiz, 212 Cadiz, Pow:213, Count: 4(l 2/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 212 Cadiz
5:20:00 PM  (Reporting)  List of Agendas for 1008287 Escuadra de Cadiz, 212 Cadiz, Pow:213, Count: 4(l 2/L 2/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 212 Cadiz
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 212 Cadiz
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008287 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
5:20:00 PM  (Reporting)  1008287-Escuadra de Cadiz Power:213 Health:100% Cadiz>Cadiz Mission:Attack Fitness:100% Need:51 Threat:253 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014155 S. Trinidad Sq., 212 Cadiz, Pow:120, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 1200, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 1200, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  1014155-S. Trinidad Sq. Power:120 Health:100% Cadiz>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:10% Need:0 Threat:0 GoalValue: 1200
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 1(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 42800, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 42800, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  1004016-Cuerpo Africa Power:72 Health:100% Ceuta>Ceuta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 42800
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  1014157-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:69% Need:0 Threat:0 GoalValue: 34500
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.25) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:20:00 PM  (Reporting)  _RCA_ Artillery 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
5:20:00 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:20:00 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:20:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:20:00 PM  (Reporting)  End of AI Gather Units
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013811 Minerva Sq., 4281 Oceano Atlantico Norte, Pow:60, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3924 North Sea Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1012, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3924 North Sea Trade
5:20:00 PM  (Reporting)  1013811-Minerva Sq. Power:60 Health:100% Oceano Atlantico Norte>North Sea Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6400
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 92  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 172  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013261 III. Spanish Detachment is doing nothing in La Plata  Power: 145  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1004073 II. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013250 I. Fleet, 3934 Commerce, Pow:178, Count: 4(l 0/L 4/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 15000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:20:00 PM  (Reporting)  1013250 I. Fleet Commerce Health: 100 % will target  1008378 Escuadra de Cuba
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013250 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:20:00 PM  (Reporting)  1013250-I. Fleet Power:178 Health:100% Commerce>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 4287 South Lusitanian Sea, Pow:78, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 870, Region: 3928 Western Mediterranean Trade
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade
5:20:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 1330, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade
5:20:00 PM  (Reporting)  1013241-S. Pedro Sq. Power:78 Health:100% South Lusitanian Sea>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:90% Need:0 Threat:0 GoalValue: 7020
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.07 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013810 Covadonga Sq., 4294 Northwestern Gulf of Cadiz, Pow:40, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 864, Region: 3722 Ceuta
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
5:20:00 PM  (Reporting)  1013810-Covadonga Sq. Power:40 Health:100% Northwestern Gulf of Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 500
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  AI Process done in  11172 ms
5:20:00 PM  (Reporting)  Processing  1000007 Ottoman
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 275 Expected 64 Balance -7
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 1615 Expected 45 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 205 Expected 45 Balance -4
5:20:00 PM  (Reporting)  War supplies Availability High Stock 66 Expected 32 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Engagment Points Availability Plentiful Stock 23 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 486 Expected 13 Balance 0
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 6 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3876 Nijni Vyaziovye
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3284 Vacha
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1756 Lugoj
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1675 Mostar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3125 Merefa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 530 Fecamp
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1340 Stryj
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3588 Starodubskoye
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4485 Cape Yardim
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2219 Mahkan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1376 Ivangorod
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 21 target region was 1368 Busk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2174 Khoy
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2091 Savsat
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 402 Mende
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1449 Suwalki
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1424 Osterode
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3705 Boughreda
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3043 Tula
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1725 Osogov
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2408 Gizeh
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2373 Taba
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4055 Khabur Confluent
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3439 Pokrovsk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 21 target region was 433 Montlimar
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 726 Saint Gall
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2440 Kursenai
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 21 target region was 1603 Uppsala
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2457 Joniskis
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2121 Elbistan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 4277 Cabo Ortegal
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3132 Pristen
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 356 Ile d'Olron
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 21 target region was 1499 Egersund
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1816 Stintu Gheorghe
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4118 Scilly Islands
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1857 Kazzanluk
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2086 Erzincan
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4178 Nordfriesiche Inseln
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3945 Guadalquivir Estuary
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4297 Cote de Larrache
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1744 Veles
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2133 Selim
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1557 Vaernamo
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2253 Diwaniya
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3474 Perelazovski
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1809 Tecuci
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 706 Trapani
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3354 Viryatino
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2705 Ratne
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2311 Hajin
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 21 target region was 2440 Kursenai
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1065 Starogard
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2063 Kayseri
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 171 target region was 1687 Durmitor
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 77 target region was 1953 Mytilene
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 2764 Zalitch
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3912 West Africa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2336 Haifa
5:20:00 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4026 Berezina
5:20:00 PM  (Reporting)  Ended HandleRegionsDecisions 3049 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 66
5:20:00 PM  (Reporting)  Money Level 2 Amount 275
5:20:00 PM  (Reporting)  Conscripts Level 4 Amount 205
5:20:00 PM  (Reporting)  _BNU_ Emergency build ON
5:20:00 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 242
5:20:00 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
5:20:00 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
5:20:00 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
5:20:00 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:20:00 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 35
5:20:00 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 82
5:20:00 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
5:20:00 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
5:20:00 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:20:00 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
5:20:00 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:20:00 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:20:00 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:20:00 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:20:00 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:20:00 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
5:20:00 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:20:00 PM  (Reporting)  Number of Draw 8
5:20:00 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
5:20:00 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Thrace
5:20:00 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:20:00 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 205 386 WSU 66 56 Money 275 384
5:20:00 PM  (Reporting)  Picking 424 Fortress Battery 1805
5:20:00 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 205 122 WSU 66 128 Money 275 684
5:20:00 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:20:00 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 205 386 WSU 66 56 Money 275 384
5:20:00 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:20:00 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 205 386 WSU 66 56 Money 275 384
5:20:00 PM  (Reporting)  Picking 1252 Supply Depot 1805
5:20:00 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 205 346 WSU 66 56 Money 275 524
5:20:00 PM  (Reporting)  Picking 438 Arab Cavalry Brigade 1805
5:20:00 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 205 146 WSU 66 56 Money 275 348
5:20:00 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:20:00 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 205 386 WSU 66 56 Money 275 384
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 34 ms
5:20:00 PM  (Reporting)  AI Process done in  3361 ms
5:20:00 PM  (Reporting)  Processing  1000008 Nassau
5:20:00 PM  (Reporting)  Processing  1000009 Brunswick
5:20:00 PM  (Reporting)  Processing  1000010 Hannover
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3985 OppPow Land: 821 OwnPow Nav : 2 OppPow Nav : 12
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 3.09 2.34 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 437 ms
5:20:00 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 318 Expected 31 Balance 0
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 129 Expected 22 Balance 0
5:20:00 PM  (Reporting)  War supplies Availability High Stock 33 Expected 16 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 7659
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3985 Overall power (enemies): 821 Ratio: 3.09
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  351
5:20:00 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 141 Total EnemyOwnerVal: 6424 Discard %: 15
5:20:00 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 15      Force Need:  151     Threat: 75          
5:20:00 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 98      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 4       Force Need:  182     Threat: 135         
5:20:00 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 9       Force Need:  176     Threat: 130         
5:20:00 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 28      Force Need:  149     Threat: 75          
5:20:00 PM  (Reporting)  Region: 938 Passau (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Wuerzburg Max Val: Hannover Naval Gathering: 852 Bremen
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Hannover 888 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 2 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  Checking wars, we have 6 underway
5:20:00 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000018 Denmark
5:20:00 PM  (Reporting)  Checking 20 Give Supply Right
5:20:00 PM  (Reporting)  Still checking 20 Give Supply Right
5:20:00 PM  (Reporting)  Item is a Various entry, chance 0
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Supply Right toward Denmark chance 0
5:20:00 PM  (Reporting)  Proposing to 1000011 Hessen
5:20:00 PM  (Reporting)  Checking 4 Offer Defensive Treaty
5:20:00 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
5:20:00 PM  (Reporting)  Item is a Various entry, chance 35
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Offer Defensive Treaty toward Hessen chance 35
5:20:00 PM  (Reporting)  Proposing to 1000011 Hessen
5:20:00 PM  (Reporting)  Checking 4 Offer Defensive Treaty
5:20:00 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
5:20:00 PM  (Reporting)  Item is a Various entry, chance 35
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Offer Defensive Treaty toward Hessen chance 35
5:20:00 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:20:00 PM  (Reporting)  Checking 63 Give Foreign Access
5:20:00 PM  (Reporting)  Still checking 63 Give Foreign Access
5:20:00 PM  (Reporting)  Item is a Various entry, chance 5
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Foreign Access toward Mecklemburg chance 5
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 33
5:20:00 PM  (Reporting)  Money Level 6 Amount 318
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 129
5:20:00 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Number of Draw 12
5:20:00 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 26 WSU 33 56 Money 318 204
5:20:00 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
5:20:00 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
5:20:00 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
5:20:00 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
5:20:00 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
5:20:00 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
5:20:00 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
5:20:00 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
5:20:00 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
5:20:00 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
5:20:00 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 77 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 69 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Ended ReinforceFront 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3985 AllOppPowLand: 821 AllOwnPowNav: 2 AllOppPowNav 12
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 15 Land Ratio: 3.09 Land Core Ratio: 2.34  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 8) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 852 Bremen Pick 98 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 807 Koeln Pick 3 SelfVal 18 Need 101  no group candidate found
5:20:00 PM  (Reporting)  Region 818 Mainz Pick 15 SelfVal 56 Need 151  no group candidate found
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 53 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:3.09 - Core:2.34 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:52 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  AI Process done in  2008 ms
5:20:00 PM  (Reporting)  Processing  1000011 Hessen
5:20:00 PM  (Reporting)  Processing  1000012 Baden
5:20:00 PM  (Reporting)  Processing  1000013 Bavaria
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1015 OppPow Land: 8 OwnPow Nav : 4 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 376 ms
5:20:00 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 802 Expected 32 Balance -1
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 282 Expected 22 Balance -1
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1015 Overall power (enemies): 8 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  157
5:20:00 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 153 Total EnemyOwnerVal: 2450 Discard %: 15
5:20:00 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 36      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 15      Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 17      Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Bavaria 768 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 3 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  Checking wars, we have 1 underway
5:20:00 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 63
5:20:00 PM  (Reporting)  Money Level 6 Amount 802
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 282
5:20:00 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 667 Line Garrison 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 144
5:20:00 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 180
5:20:00 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 180
5:20:00 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 180
5:20:00 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 282 96 WSU 63 72 Money 802 480
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  _SSU_ 1014161 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1014162 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:20:00 PM  (Reporting)  _SSU_ 1014163 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 20 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  _PCO_ Preysig Brigade has been merged into 1005622 2. Bay. Brigade(Marsigli) in 1005598 Bayerishe Korps 934 Muenchen
5:20:00 PM  (Reporting)  _PCO_ 10. Bay. Bie has been merged into 1005622 2. Bay. Brigade(Marsigli) in 1005598 Bayerishe Korps 934 Muenchen
5:20:00 PM  (Reporting)  _PCO_ 9. Bay. Bie has been merged into 1005622 2. Bay. Brigade(Marsigli) in 1005598 Bayerishe Korps 934 Muenchen
5:20:00 PM  (Reporting)  _PCO_ Breder Brigade has been merged into 1005611 1. Bay. Brigade(Minucci) in 1005598 Bayerishe Korps 934 Muenchen
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 50 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 3 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 77 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment II) Bernhard von Deroy in Muenchen has been detached from group 1005598 Bayerishe Korps
5:20:00 PM  (Reporting)  _CLD_ Leader (Split Segment V) Graf Harg in Muenchen has been detached from group 1005598 Bayerishe Korps
5:20:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014165 Graf Harg 934 Muenchen toward 1014161 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:20:00 PM  (Reporting)  _CLD_ Idle Leader 1014164 Bernhard von Deroy in Muenchen merged into 1005598 Bayerishe Korps
5:20:00 PM  (Reporting)  Ended Check Leaders 113 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 11 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1015 AllOppPowLand: 8 AllOwnPowNav: 4 AllOppPowNav 0
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1014161 Graf Harg' Force (Pow.29)
5:20:00 PM  (Reporting)  1014164 Bernhard von Deroy (Pow.0)
5:20:00 PM  (Reporting)  1005598 Bayerishe Korps (Pow.349)
5:20:00 PM  (Reporting)  1014162 2. Invalide Btn (Pow.27)
5:20:00 PM  (Reporting)  1011423 Stadtgarnison Regensburg (Pow.99)
5:20:00 PM  (Reporting)  1011426 Stadtgarnison Wrzburg (Pow.102)
5:20:00 PM  (Reporting)  1014163 3. Invalide Btn (Pow.30)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 25) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 27) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 23 has enough garrison (Value: 30) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 852 Bremen Pick 15 SelfVal 70 Need 101  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 818 Mainz Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Region 861 Hannover Pick 17 SelfVal 76 Need 101  no group candidate found
5:20:00 PM  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 62 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014163-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1011426 Stadtgarnison Wrzburg is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1011423 Stadtgarnison Regensburg is doing nothing in Regensburg  Power: 99  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014162-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 349  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014161-Graf Harg' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:35 Threat:0 GoalValue: 100000
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  1011426 Stadtgarnison Wrzburg will be merged into 1014163 3. Invalide Btn in region Wuerzburg
5:20:00 PM  (Reporting)  1011423 Stadtgarnison Regensburg will be merged into 1014162 2. Invalide Btn in region Regensburg
5:20:00 PM  (Reporting)  1014161 Graf Harg' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
5:20:00 PM  (Reporting)  AI Process done in  2138 ms
5:20:00 PM  (Reporting)  Processing  1000014 Wrttemberg
5:20:00 PM  (Reporting)  Processing  1000015 Oldenburg
5:20:00 PM  (Reporting)  Processing  1000016 Mecklemburg
5:20:00 PM  (Reporting)  Processing  1000017 Saxony
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 658 Expected 34 Balance -1
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 503 Expected 24 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 24 Balance -1
5:20:00 PM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 3 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 44
5:20:00 PM  (Reporting)  Money Level 4 Amount 658
5:20:00 PM  (Reporting)  Conscripts Level 4 Amount 28
5:20:00 PM  (Reporting)  _BNU_ Emergency build ON
5:20:00 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:20:00 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:20:00 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:20:00 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:20:00 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:20:00 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
5:20:00 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:20:00 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 180
5:20:00 PM  (Reporting)  Picking 620 Depot Garrison 1805
5:20:00 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 128
5:20:00 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 180
5:20:00 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 180
5:20:00 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 180
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:20:00 PM  (Reporting)  AI Process done in  144 ms
5:20:00 PM  (Reporting)  Processing  1000018 Denmark
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 601 Expected 32 Balance -6
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 131 Expected 22 Balance -3
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 133 Expected 16 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 3 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000005 Prussia
5:20:00 PM  (Reporting)  Checking 23 Request Supply Right
5:20:00 PM  (Reporting)  Still checking 23 Request Supply Right
5:20:00 PM  (Reporting)  Item is a Various entry, chance -4
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Prussia chance -4
5:20:00 PM  (Reporting)  Proposing to 1000005 Prussia
5:20:00 PM  (Reporting)  Checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Still checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Item is a Various entry, chance 8
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose State Visit toward Prussia chance 8
5:20:00 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:20:00 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Item is a Various entry, chance 21
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Supply toward Mecklemburg chance 21
5:20:00 PM  (Reporting)  Proposing to 1000015 Oldenburg
5:20:00 PM  (Reporting)  Checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Still checking 0 Propose State Visit
5:20:00 PM  (Reporting)  Item is a Various entry, chance 59
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Denmark sent Propose State Visit toward Oldenburg
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 133
5:20:00 PM  (Reporting)  Money Level 4 Amount 601
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 131
5:20:00 PM  (Reporting)  _BNU_ Emergency build ON
5:20:00 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:20:00 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:20:00 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
5:20:00 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:20:00 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:20:00 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:20:00 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:20:00 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:20:00 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:20:00 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
5:20:00 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 694 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 131 360 WSU 133 0 Money 601 180
5:20:00 PM  (Reporting)  Picking 724 Brig Squadron 1805
5:20:00 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:20:00 PM  (Reporting)  Picking 695 Mixed Brigade 1805
5:20:00 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 131 378 WSU 133 124 Money 601 468
5:20:00 PM  (Reporting)  Picking 694 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 131 432 WSU 133 108 Money 601 396
5:20:00 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 131 432 WSU 133 108 Money 601 340
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
5:20:00 PM  (Reporting)  AI Process done in  188 ms
5:20:00 PM  (Reporting)  Processing  1000019 Sweden
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 1580 Expected 38 Balance -7
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Very Low Stock 10 Expected 26 Balance -4
5:20:00 PM  (Reporting)  War supplies Availability Plentiful Stock 249 Expected 19 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 361 Expected 8 Balance 0
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 4 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 249
5:20:00 PM  (Reporting)  Money Level 6 Amount 1580
5:20:00 PM  (Reporting)  Conscripts Level 2 Amount 10
5:20:00 PM  (Reporting)  _BNU_ Emergency build ON
5:20:00 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:20:00 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:20:00 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
5:20:00 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
5:20:00 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:20:00 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:20:00 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 10 360 WSU 249 0 Money 1580 124
5:20:00 PM  (Reporting)  Picking 732 Mixed Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 10 306 WSU 249 16 Money 1580 252
5:20:00 PM  (Reporting)  Picking 743 Light Dragoon Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 10 120 WSU 249 0 Money 1580 144
5:20:00 PM  (Reporting)  Picking 746 Line Garrison 1805
5:20:00 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 10 360 WSU 249 0 Money 1580 144
5:20:00 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 10 360 WSU 249 0 Money 1580 124
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:20:00 PM  (Reporting)  AI Process done in  172 ms
5:20:00 PM  (Reporting)  Processing  1000020 Tuscany
5:20:00 PM  (Reporting)  Processing  1000021 Papacy
5:20:00 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
5:20:00 PM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 2 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Proposing to 1000021 Papacy
5:20:00 PM  (Reporting)  Checking 29 Give Passage Right
5:20:00 PM  (Reporting)  Still checking 29 Give Passage Right
5:20:00 PM  (Reporting)  Item is a Various entry, chance 3
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Passage Right toward Papacy chance 3
5:20:00 PM  (Reporting)  Proposing to 1000021 Papacy
5:20:00 PM  (Reporting)  Checking 20 Give Supply Right
5:20:00 PM  (Reporting)  Still checking 20 Give Supply Right
5:20:00 PM  (Reporting)  Item is a Various entry, chance 3
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Supply Right toward Papacy chance 3
5:20:00 PM  (Reporting)  Proposing to 1000021 Papacy
5:20:00 PM  (Reporting)  Checking 20 Give Supply Right
5:20:00 PM  (Reporting)  Still checking 20 Give Supply Right
5:20:00 PM  (Reporting)  Item is a Various entry, chance 3
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Supply Right toward Papacy chance 3
5:20:00 PM  (Reporting)  Proposing to 1000002 Great Britain
5:20:00 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:20:00 PM  (Reporting)  Item is a Various entry, chance 47
5:20:00 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose Mutual Supply toward Great Britain
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 25
5:20:00 PM  (Reporting)  Money Level 4 Amount 814
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 312
5:20:00 PM  (Reporting)  _BNU_ Emergency build ON
5:20:00 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:20:00 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:20:00 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:20:00 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
5:20:00 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:20:00 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:20:00 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:20:00 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 874 Coastal Battery 1805
5:20:00 PM  (Reporting)  On Map 5 Requested 0 In Pool 2
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 312 96 WSU 25 72 Money 814 480
5:20:00 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 124
5:20:00 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
5:20:00 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 124
5:20:00 PM  (Reporting)  Picking 882 Brig Squadron 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 312 72 WSU 25 108 Money 814 216
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:20:00 PM  (Reporting)  AI Process done in  70 ms
5:20:00 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:20:00 PM  (Reporting)  Processing  1000024 Portugal
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 1675 Expected 38 Balance -7
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 287 Expected 26 Balance -5
5:20:00 PM  (Reporting)  War supplies Availability Very High Stock 46 Expected 19 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 3 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:20:00 PM  (Reporting)  Sending proposal: *we can*
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 46
5:20:00 PM  (Reporting)  Money Level 6 Amount 1675
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 287
5:20:00 PM  (Reporting)  _BNU_ Emergency build ON
5:20:00 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:20:00 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
5:20:00 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:20:00 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:20:00 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:20:00 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:20:00 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:20:00 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:20:00 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
5:20:00 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 971 Depot Garrison 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1675 128
5:20:00 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1675 180
5:20:00 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1675 180
5:20:00 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1675 200
5:20:00 PM  (Reporting)  Picking 986 Privateer Squadron 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 287 96 WSU 46 144 Money 1675 300
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:20:00 PM  (Reporting)  AI Process done in  97 ms
5:20:00 PM  (Reporting)  Processing  1000025 Wallachia
5:20:00 PM  (Reporting)  Processing  1000026 Moldavia
5:20:00 PM  (Reporting)  Processing  1000027 Morocco
5:20:00 PM  (Reporting)  Processing  1000028 Algeria
5:20:00 PM  (Reporting)  Processing  1000029 Tunisia
5:20:00 PM  (Reporting)  Processing  1000030 Tripolitania
5:20:00 PM  (Reporting)  Processing  1000031 Cyrenaica
5:20:00 PM  (Reporting)  Processing  1000032 Egypt
5:20:00 PM  (Reporting)  Processing  1000033 Persia
5:20:00 PM  (Reporting)  Processing  1000034 Azeria
5:20:00 PM  (Reporting)  Processing  1000035 Inguchia
5:20:00 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:20:00 PM  (Reporting)  Processing  1000037 Armenia
5:20:00 PM  (Reporting)  Processing  1000038 Georgia
5:20:00 PM  (Reporting)  Processing  1000039 Chechenia
5:20:00 PM  (Reporting)  Processing  1000040 Kuban
5:20:00 PM  (Reporting)  Processing  1000041 United States of America
5:20:00 PM  (Reporting)  Processing  1000042 Haitians
5:20:00 PM  (Reporting)  Processing  1000043 Maharattas
5:20:00 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3916 OppPow Land: 33 OwnPow Nav : 1186 OppPow Nav : 1716
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.44 5.00 Reg Count: 283 > 352
5:20:00 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1101 OppPow Land: 0 OwnPow Nav : 434 OppPow Nav : 371
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.75 5.00 Reg Count: 59 > 91
5:20:00 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 227
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:20:00 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:20:00 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4644 OppPow Land: 5648 OwnPow Nav : 2364 OppPow Nav : 8461
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 0.52 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 578 ms
5:20:00 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 1116 Expected 48 Balance -4
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 33 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 33 Balance -2
5:20:00 PM  (Reporting)  War supplies Availability Average Stock 31 Expected 24 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
5:20:00 PM  (Reporting)    1008657 West-Indisch Eskader Agenda Kept Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce EndTurn 2644
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:20:00 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:20:00 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3916 Overall power (enemies): 33 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
5:20:00 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 131 Discard %: 15
5:20:00 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 71      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 53      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 54      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 60      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1716 Nav Ratio: 0.44
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1101 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 434 Overall power (enemies): 371 Nav Ratio: 0.75
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:20:00 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 71 Total EnemyOwnerVal: 71 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:20:00 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 57      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 227 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:20:00 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:20:00 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:20:00 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2364 Overall power (enemies): 8461 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1716 Nav Ratio: 0.44
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 434 Overall power (enemies): 371 Nav Ratio: 0.75
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 227 Nav Ratio: 0.20
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2364 Overall power (enemies): 8461 Nav Ratio: 0.20
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
5:20:00 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
5:20:00 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:20:00 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
5:20:00 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
5:20:00 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:20:00 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1260 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 4 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:20:00 PM  (Reporting)  Sending proposal: we can't
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 31
5:20:00 PM  (Reporting)  Money Level 6 Amount 1116
5:20:00 PM  (Reporting)  Conscripts Level 4 Amount 130
5:20:00 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:20:00 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:20:00 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:20:00 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:20:00 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:20:00 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:20:00 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 463 Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 130 34 WSU 31 68 Money 1116 248
5:20:00 PM  (Reporting)  Picking 463 Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 130 34 WSU 31 68 Money 1116 248
5:20:00 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 130 248 WSU 31 336 Money 1116 504
5:20:00 PM  (Reporting)  Picking 462 Horse Artillery Brigade 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 130 26 WSU 31 48 Money 1116 204
5:20:00 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 130 248 WSU 31 336 Money 1116 504
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Castor Sq.
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 114 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:21, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 56 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 2 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 2 failed.
5:20:00 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 12 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 1 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  _AFA_ 1014166 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Commerce
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 12 failed.
5:20:00 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 5400, Region: 792 Den Helder
5:20:00 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:20:00 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:20:00 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 25 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  _SPG_ Large Force Segment 1014167 Dutch Detachment, 3913 Kaapstad, Pow:52, Count: 2(l 0/L 2/S 0) created
5:20:00 PM  (Reporting)  Ended SplitGroups 5 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  _GAO_ Step 1 1013828 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 3913 Kaapstad SelfVal 231
5:20:00 PM  (Reporting)  Agenda: Garrison, Value: 7507, Region: 3913 Kaapstad
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 1 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 1 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 0 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 10258 AllOppPowLand: 5690 AllOwnPowNav: 4651 AllOppPowNav 10775
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 476 Dijon Pick 33 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 14 has enough garrison (Value: 104) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
5:20:00 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
5:20:00 PM  (Reporting)  1014167 II. Dutch Detachment (Pow.52)
5:20:00 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 57 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 49) - evaluation skipped
5:20:00 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:20:00 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
5:20:00 PM  (Reporting)  1005578 Oost Indische Armee (Pow.102)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 225) - evaluation skipped
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 91 Land Ratio: 0.52 Land Core Ratio: 0.20  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Secondary Region 500 Lorient Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 181 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Commerce
5:20:00 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
5:20:00 PM  (Reporting)  _NVS_ : Nav Supp 1008657 West-Indisch Eskader chance: 0 failed.
5:20:00 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1309, Region: 789 Amsterdam
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 45 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.44) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 550 Boulogne, Pow:60, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 529 Le Havre
5:20:00 PM  (Reporting)  1013827-Castor Sq. Power:60 Health:100% Boulogne>Le Havre Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1067
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.75) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1014166 Vlaams Sq., 792 Den Helder, Pow:30, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014166 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:20:00 PM  (Reporting)  1014166-Vlaams Sq. Power:30 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 792 Den Helder, Pow:310, Count: 4(l 1/L 3/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5400, Region: 792 Den Helder
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5400, Region: 792 Den Helder
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
5:20:00 PM  (Reporting)  1008604-Texel Eskader Power:310 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 5400
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:20:00 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1014167 II. Dutch Detachment is doing nothing in Kaapstad  Power: 52  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1013828 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7507, Region: 3913 Kaapstad
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7507, Region: 3913 Kaapstad
5:20:00 PM  (Reporting)  1013828-Brigade Ile de France Power:28 Health:100% Kaapstad>Kaapstad Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 7507
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 102  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.52 - Core:0.20 - Nav:0.20) ***
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 4257 Atlantic Ocean, Pow:44, Count: 2(l 1/L 1/S 0)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1309, Region: 789 Amsterdam
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
5:20:00 PM  (Reporting)  1008657-West-Indisch Eskader Power:44 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 10000
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  AI Process done in  3108 ms
5:20:00 PM  (Reporting)  Processing  1000045 Belgium
5:20:00 PM  (Reporting)  Processing  1000046 Berg
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 250 ms
5:20:00 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
5:20:00 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Berg 538 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 2 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:20:00 PM  (Reporting)  Sending proposal: we can't
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 30
5:20:00 PM  (Reporting)  Money Level 6 Amount 300
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 102
5:20:00 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 102 120 WSU 30 0 Money 300 144
5:20:00 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
5:20:00 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 124
5:20:00 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
5:20:00 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  AI Process done in  1288 ms
5:20:00 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:20:00 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:20:00 PM  (Reporting)  Processing  1000049 Westphalia
5:20:00 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:20:00 PM  (Reporting)  Processing  1000051 Switzerland
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 256 ms
5:20:00 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 28 Balance 0
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 503 Expected 20 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 128 Expected 20 Balance 0
5:20:00 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Switzerland 535 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 3 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:20:00 PM  (Reporting)  Sending proposal: we can't
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 30
5:20:00 PM  (Reporting)  Money Level 6 Amount 300
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 128
5:20:00 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:20:00 PM  (Reporting)  Picking 795 Line Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 128 370 WSU 30 20 Money 300 252
5:20:00 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:20:00 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  AI Process done in  1307 ms
5:20:00 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:20:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:20:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:20:00 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1747 OppPow Land: 233 OwnPow Nav : 6 OppPow Nav : 0
5:20:00 PM  (Reporting)  Ratio Land/LandCore: 4.78 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
5:20:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 323 ms
5:20:00 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:20:00 PM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 36 Balance 0
5:20:00 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:20:00 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:20:00 PM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 25 Balance 0
5:20:00 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:20:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 25 Balance 0
5:20:00 PM  (Reporting)  War supplies Availability Very High Stock 43 Expected 18 Balance 0
5:20:00 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:20:00 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2155
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:20:00 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1747 Overall power (enemies): 233 Ratio: 4.78
5:20:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  79
5:20:00 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 794 Total EnemyOwnerVal: 794 Discard %: 15
5:20:00 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 57      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:20:00 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 12      Force Need:  326     Threat: 116         
5:20:00 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:20:00 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Land Theaters Special Regions ***
5:20:00 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 649 ms
5:20:00 PM  (Reporting)  *** Faction-wide algorithms ***
5:20:00 PM  (Reporting)  Ended BuildReplacements 3 ms
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:20:00 PM  (Reporting)  Sending proposal: we can't
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:20:00 PM  (Reporting)  Steel Level 6 Amount 43
5:20:00 PM  (Reporting)  Money Level 6 Amount 762
5:20:00 PM  (Reporting)  Conscripts Level 6 Amount 150
5:20:00 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:20:00 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:20:00 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:20:00 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:20:00 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:20:00 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:20:00 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:20:00 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:20:00 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:20:00 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:20:00 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:20:00 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:20:00 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:20:00 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
5:20:00 PM  (Reporting)  Number of Draw 5
5:20:00 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 150 120 WSU 43 0 Money 762 144
5:20:00 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:20:00 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 180
5:20:00 PM  (Reporting)  Picking 806 Light Brigade 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 150 366 WSU 43 16 Money 762 240
5:20:00 PM  (Reporting)  Picking 827 Garnison Line 1805
5:20:00 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 144
5:20:00 PM  (Reporting)  Picking 840 Brig Squadron 1805
5:20:00 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:20:00 PM  (Reporting)  Too costly compared to National assets, skipped
5:20:00 PM  (Reporting)  Assets/Costs: Conscripts 150 72 WSU 43 108 Money 762 216
5:20:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:20:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:20:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
5:20:00 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
5:20:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:20:00 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:20:00 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:20:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:20:00 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:20:00 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:20:00 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:20:00 PM  (Reporting)  Ended ManageGHQ 0 ms
5:20:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:20:00 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:20:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:20:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:20:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:20:00 PM  (Reporting)  Ended SplitGroups 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:20:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:20:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:20:00 PM  (Reporting)  Ended Damaged Units 0 ms
5:20:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:20:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:20:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:20:00 PM  (Reporting)  Ended CheckBesieging 27 ms
5:20:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:20:00 PM  (Reporting)  Ended Check Leaders 0 ms
5:20:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:20:00 PM  (Reporting)  Ended Make Superior Group 9 ms
5:20:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:20:00 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:20:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Commerce
5:20:00 PM  (Reporting)  _AFA_ 1008703 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:20:00 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:20:00 PM  (Reporting)  Start of AI Check for Land Resupply
5:20:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:20:00 PM  (Reporting)  Ended KeepPosition 0 ms
5:20:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:20:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:20:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:20:00 PM  (Reporting)  Ended DistantGarrison 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1747 AllOppPowLand: 233 AllOwnPowNav: 6 AllOppPowNav 0
5:20:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 4.78 Land Core Ratio: 5.00  ***
5:20:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 237) - evaluation skipped
5:20:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 36 ms
5:20:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:20:00 PM  (Reporting)  Ended Collect Leaders 0 ms
5:20:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:20:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  
5:20:00 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.78 - Core:5.00 - Nav:3.82) ***
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:20:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Arties
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:20:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:20:00 PM  (Reporting)  Ended Receive Supplies
5:20:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:20:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:20:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:20:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  List of Agendas for 1008703 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
5:20:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:20:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:20:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008703 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:20:00 PM  (Reporting)  1008703-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:20:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:20:00 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:20:00 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:20:00 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:20:00 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:20:00 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:20:00 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:20:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:20:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:20:00 PM  (Reporting)   
5:20:00 PM  (Reporting)  ApplyAgenda AutoMerge
5:20:00 PM  (Reporting)  AI Process done in  1679 ms
5:20:00 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:20:00 PM  (Reporting)  Processing  1000054 French Spanish
5:20:00 PM  (Reporting)  Processing  1000055 Serbia
5:20:00 PM  (Reporting)  Processing  1000056 Greece
5:20:00 PM  (Reporting)  Processing  1000057 Terek
5:20:00 PM  (Reporting)  Processing  1000058 Nogai
5:20:00 PM  (Reporting)  Processing  1000059 Indians
5:20:00 PM  (Reporting)  Processing  1000060 Rebels
5:20:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:20:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:20:00 PM  (Reporting)  Sending proposal: we can't
5:20:00 PM  (Reporting)  *** Checking new proposals ***
5:20:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:20:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:33:06 PM  (Reporting)  Processing  1000001 France
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  AI Process done in  107 ms
5:33:06 PM  (Reporting)  Processing  1000002 Great Britain
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:33:06 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:33:06 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:33:06 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:33:06 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
5:33:06 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:33:06 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
5:33:06 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
5:33:06 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:33:06 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:33:06 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8349 OppPow Land: 0 OwnPow Nav : 2329 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:33:06 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1124 OppPow Land: 1525 OwnPow Nav : 3161 OppPow Nav : 1036
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.47 0.49 Ratio Nav/NavCore: 1.95 0.27 Reg Count: 186 > 226
5:33:06 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 8176 OwnPow Nav : 2442 OppPow Nav : 2244
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.69 0.20 Reg Count: 283 > 352
5:33:06 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1422 OppPow Land: 3658 OwnPow Nav : 208 OppPow Nav : 4
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.25 0.27 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:33:06 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1390 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
5:33:06 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1680 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:33:06 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2344 OwnPow Nav : 543 OppPow Nav : 262
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.32 0.20 Reg Count: 59 > 91
5:33:06 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3664 OppPow Land: 186 OwnPow Nav : 2 OppPow Nav : 12
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.91 Reg Count: 392 > 494
5:33:06 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:33:06 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:33:06 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:33:06 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:33:06 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 343 OppPow Nav : 176
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.24 0.20 Reg Count: 157 > 189
5:33:06 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 505 OwnPow Nav : 130 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:33:06 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 498 OppPow Land: 1 OwnPow Nav : 171 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 13 > 18
5:33:06 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 924 OppPow Land: 438 OwnPow Nav : 1666 OppPow Nav : 183
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 1.34 1.44 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
5:33:06 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 356 OppPow Nav : 134
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.69 0.20 Reg Count: 3 > 6
5:33:06 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1279 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
5:33:06 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:33:06 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 594 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:33:06 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 8214 OppPow Land: 9783 OwnPow Nav : 13027 OppPow Nav : 3193
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 1.30 5.00 Reg Count: 199 > 506
5:33:06 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 768 OwnPow Nav : 2376 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
5:33:06 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1042 OppPow Land: 1733 OwnPow Nav : 211 OppPow Nav : 1007
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
5:33:06 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1492 OppPow Nav : 265
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.79 1.27 Reg Count: 2 > 15
5:33:06 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1279 OppPow Nav : 534
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.76 5.00 Reg Count: 11 > 34
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1757 ms
5:33:06 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 7400 Expected 126 Balance -32
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 4006 Expected 89 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Average Stock 109 Expected 89 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Very Low Stock 14 Expected 89 Balance -21
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 625 Expected 63 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 50 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Engagment Points Availability Plentiful Stock 102 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 393 Expected 25 Balance 0
5:33:06 PM  (Reporting)    1014095 9th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2645
5:33:06 PM  (Reporting)    1014107 Acasta  Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7719, Region: 3927 Southeast Atlantic Trade EndTurn 2645
5:33:06 PM  (Reporting)    1007794 American Squadron Agenda Kept Agenda: Naval Calling, Value: 1187, Region: 3889 Lower Canada EndTurn 2645
5:33:06 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2644
5:33:06 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2644
5:33:06 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2644
5:33:06 PM  (Reporting)    1013774 12th Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade EndTurn 2644
5:33:06 PM  (Reporting)    1013774 12th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2645
5:33:06 PM  (Reporting)    1013776 Macedonian Sq. Agenda Kept Agenda: Convoy Transport, Value: 3650, Region: 3925 Western Approaches Trade EndTurn 2645
5:33:06 PM  (Reporting)    1013777 VII. Fleet Agenda Kept Agenda: Naval Superiority, Value: 8100, Region: 4552 Gulf of Mexico EndTurn 2645
5:33:06 PM  (Reporting)    1003059 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 126 Plymouth EndTurn 2645
5:33:06 PM  (Reporting)    1002408 Portsmouth Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2644
5:33:06 PM  (Reporting)    1014099 3rd Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2645
5:33:06 PM  (Reporting)    1002314 X. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2644
5:33:06 PM  (Reporting)    1014108 17th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2645
5:33:06 PM  (Reporting)    1002913 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2645
5:33:06 PM  (Reporting)    1002917 Perth Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2645
5:33:06 PM  (Reporting)    1013209 America Sq. Agenda Kept Agenda: Convoy Transport, Value: 2850, Region: 3925 Western Approaches Trade EndTurn 2645
5:33:06 PM  (Reporting)    1002925 Highlands Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 43 Inverness EndTurn 2645
5:33:06 PM  (Reporting)    1002921 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2645
5:33:06 PM  (Reporting)    1013780 VIII. Fleet Agenda Kept Agenda: Naval Calling, Value: 1978, Region: 3889 Lower Canada EndTurn 2645
5:33:06 PM  (Reporting)    1002662 Lower Canada Force Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 3889 Lower Canada EndTurn 2650
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:33:06 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2602
5:33:06 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:33:06 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:33:06 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:33:06 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:33:06 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:33:06 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1124 Overall power (enemies): 1525 Ratio: 0.47
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4353
5:33:06 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 19715 Discard %: 15
5:33:06 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  216     Threat: 160         
5:33:06 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 12      Force Need:  216     Threat: 160         
5:33:06 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 51      Force Need:  216     Threat: 160         
5:33:06 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 7       Force Need:  216     Threat: 160         
5:33:06 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  216     Threat: 160         
5:33:06 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 11      Force Need:  216     Threat: 160         
5:33:06 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
5:33:06 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3161 Overall power (enemies): 1036 Nav Ratio: 1.95
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3664 Overall power (enemies): 186 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  200
5:33:06 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 146 Total EnemyOwnerVal: 3147 Discard %: 15
5:33:06 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 11      Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 50      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 8176 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1821
5:33:06 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 115 Total EnemyOwnerVal: 30602 Discard %: 15
5:33:06 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 7       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 15      Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 7       Force Need:  988     Threat: 732         
5:33:06 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2442 Overall power (enemies): 2244 Nav Ratio: 0.69
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1422 Overall power (enemies): 3658 Ratio: 0.25
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4406
5:33:06 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 5523 Discard %: 15
5:33:06 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 5       Force Need:  409     Threat: 303         
5:33:06 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 7       Force Need:  409     Threat: 303         
5:33:06 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 54      Force Need:  409     Threat: 303         
5:33:06 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 21      Force Need:  201     Threat: 149         
5:33:06 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 4       Force Need:  409     Threat: 303         
5:33:06 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 3       Force Need:  409     Threat: 303         
5:33:06 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 924 Overall power (enemies): 438 Ratio: 1.34
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  825
5:33:06 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 628 Total EnemyOwnerVal: 2515 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  189     Threat: 75          
5:33:06 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 3       Force Need:  124     Threat: 75          
5:33:06 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
5:33:06 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
5:33:06 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1666 Overall power (enemies): 183 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 52      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 51      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1279 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2344 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  453
5:33:06 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 123 Total EnemyOwnerVal: 6780 Discard %: 15
5:33:06 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 20      Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 543 Overall power (enemies): 262 Nav Ratio: 1.32
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8349 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 55      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 38      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 56      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 57      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2329 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
5:33:06 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 82 Total EnemyOwnerVal: 248 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 343 Overall power (enemies): 176 Nav Ratio: 1.24
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1390 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 498 Overall power (enemies): 1 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
5:33:06 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 171 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
5:33:06 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 294 Total EnemyOwnerVal: 588 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 7       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 356 Overall power (enemies): 134 Nav Ratio: 1.69
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 505 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  874
5:33:06 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 449 Total EnemyOwnerVal: 1347 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1680 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
5:33:06 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 61 Total EnemyOwnerVal: 1782 Discard %: 15
5:33:06 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
5:33:06 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 452 Total EnemyOwnerVal: 904 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1279 Overall power (enemies): 534 Nav Ratio: 0.76
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1492 Overall power (enemies): 265 Nav Ratio: 1.79
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 211 Overall power (enemies): 1007 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2376 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 13027 Overall power (enemies): 3193 Nav Ratio: 1.30
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3161 Overall power (enemies): 1036 Nav Ratio: 1.95
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2442 Overall power (enemies): 2244 Nav Ratio: 0.69
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1666 Overall power (enemies): 183 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1279 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 543 Overall power (enemies): 262 Nav Ratio: 1.32
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2329 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 343 Overall power (enemies): 176 Nav Ratio: 1.24
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 171 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 356 Overall power (enemies): 134 Nav Ratio: 1.69
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1279 Overall power (enemies): 534 Nav Ratio: 0.76
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1492 Overall power (enemies): 265 Nav Ratio: 1.79
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 211 Overall power (enemies): 1007 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2376 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 13027 Overall power (enemies): 3193 Nav Ratio: 1.30
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:33:06 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
5:33:06 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
5:33:06 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:33:06 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:33:06 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:33:06 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Wesel Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 133 Portsmouth
5:33:06 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:33:06 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:33:06 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:33:06 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
5:33:06 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:33:06 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
5:33:06 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Great Britain 2864 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 29 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:33:06 PM  (Reporting)  Checking Propose Mutual Supply sent by 1000022 Kingdom of Sicily rels 92
5:33:06 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  11 %
5:33:06 PM  (Reporting)  Modified Chance after bias vs nation 17 % rolled 55
5:33:06 PM  (Reporting)  Refused!
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  Checking wars, we have 6 underway
5:33:06 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000006 Spain WS is 4 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:33:06 PM  (Reporting)  Checking 23 Request Supply Right
5:33:06 PM  (Reporting)  Still checking 23 Request Supply Right
5:33:06 PM  (Reporting)  Item is a Various entry, chance 35
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward Kingdom of Sicily chance 35
5:33:06 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:33:06 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:33:06 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:33:06 PM  (Reporting)  Item is a Various entry, chance 35
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Passage toward Kingdom of Sicily chance 35
5:33:06 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:33:06 PM  (Reporting)  Checking 3 Promise Local Support
5:33:06 PM  (Reporting)  Still checking 3 Promise Local Support
5:33:06 PM  (Reporting)  Item is a Various entry, chance 1
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Promise Local Support toward Kingdom of Sicily
5:33:06 PM  (Reporting)  Proposing to 1000043 Maharattas
5:33:06 PM  (Reporting)  Checking 50 Degrade Relationship
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 155 Guarda
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 592 Coni
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2342 Jaramanah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2144 Mus
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1248 Verseg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 2365 Khamsa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1225 Lucenec
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2294 Ar Rutbah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 868 Salzwedel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3135 Korotcha
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2364 Maan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3643 Zar
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2535 Gauja
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4160 Eastern Skagerrak
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 186 Adaja
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1307 Visful Toasca
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1580 Rikjstad
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3624 Polyana
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1012 Radeberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2834 Haysin
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 4213 GotlandChannel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 307 Barcelona
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 186 Adaja
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2953 Khvoynaya
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2898 Boryspil
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 418 Aix
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1924 Karistos
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3600 Prokhladnyy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3428 Karian Stroganovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2107 Pozanti
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 818 Mainz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 175 Reinosa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1262 Iassinia
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3467 Antipovka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3511 Kamyzyak
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4192 Coast of Zeeland
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1271 Nagykanisza
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 202 Vitoria
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3549 Kuchevskaya
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1498 Roldal
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 891 Heidelberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2022 Alanya
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3126 Zmiev
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4295 Southwestern Gulf of Cadiz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3822 Al Hasurt
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3592 Stepnoye
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2561 Valka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1900 Berat
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 45 target region was 1120 Pardubice
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1863 Haskovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1531 Trollhaettan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2341 Otaybah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4180 Helgoland
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3465 Serafimovich
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2630 Tchoudovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1292 Szentes
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2568 Vorst
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 735 Thun
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2034 Ankara
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2908 Sloboda
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1366 Tomaszow Lubelski
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3394 Sergayeva
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 672 Trani
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3181 Aksay
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3983 Oder Estuary
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3271 Iujka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4116 Western Approaches
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4183 Waddenzee
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1338 Brzenany
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2207 Bane
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 22 Carlow
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1122 Schoenberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2933 Vyazma
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 4548 Gulf of St Lawrence
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3863 Nicosia
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 213 Jerez
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4383 Capo Rizzuto
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3778 Tabarka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 419 La Ciotat
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1439 Niedenburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 462 Moret
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3616 Argun
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3365 Liski
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1182 Mariazell
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2856 Vilnohorsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 545 Arras
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2684 Souraj
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 2282 Rumaytah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 245 Don Benito
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 521 Domfront
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 124 Falmouth
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4476 Cyprus Channel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3316 Pavelets
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2503 Haradjeva
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 306 Villanueva
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 425 Gap
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 328 Arcachon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1336 Sambor
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3256 Vetlousky
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 399 Brive la Gaillarde
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3825 As Sultan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 4150 East Norwegian Sea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2974 Klimovsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2996 Sessna
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1738 Valona
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3943 Douro Estuary
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2345 Jaffa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 909 Wuerzburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4465 Eastern Mediterranean Sea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 70 target region was 96 Shrewsbury
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1094 Pirna
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1983 Fethiye
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1689 Visegrad
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2406 Damahour
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2547 Rezeke
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4045 Kliazma Confluent
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 956 Wittenberge
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 759 Diekirch
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4038 Irgiz Confluent
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1938 Corfu
5:33:06 PM  (Reporting)  Ended HandleRegionsDecisions 2478 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 625
5:33:06 PM  (Reporting)  Money Level 6 Amount 7400
5:33:06 PM  (Reporting)  Conscripts Level 1 Amount 14
5:33:06 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:33:06 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:33:06 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
5:33:06 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:33:06 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:33:06 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
5:33:06 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
5:33:06 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:33:06 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:33:06 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:33:06 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:33:06 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:33:06 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:33:06 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
5:33:06 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
5:33:06 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
5:33:06 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
5:33:06 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 62
5:33:06 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 190
5:33:06 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 50
5:33:06 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:33:06 PM  (Reporting)  Number of Draw 77
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 7400 439
5:33:06 PM  (Reporting)  Picking 126 Line Garrison 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 7400 144
5:33:06 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 7400 478
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:33:06 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 7400 170
5:33:06 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 7400 122
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 7400 122
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 7400 439
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 7400 478
5:33:06 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 180 WSU 625 0 Money 7400 216
5:33:06 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:33:06 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 144 WSU 625 232 Money 7400 358
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 7400 144
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 7400 122
5:33:06 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 7400 478
5:33:06 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 7400 204
5:33:06 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:33:06 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 132 WSU 625 212 Money 7400 326
5:33:06 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:33:06 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 7400 170
5:33:06 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 7400 439
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:33:06 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 7400 170
5:33:06 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:33:06 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 7400 170
5:33:06 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 368 WSU 625 488 Money 7400 702
5:33:06 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 7400 122
5:33:06 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 7400 122
5:33:06 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 7400 180
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:33:06 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 520 WSU 625 664 Money 7400 953
5:33:06 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 7400 204
5:33:06 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 7400 144
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 7400 204
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:33:06 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 625 108 Money 7400 206
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 7400 478
5:33:06 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 186 WSU 625 16 Money 7400 276
5:33:06 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 7400 144
5:33:06 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 370 WSU 625 20 Money 7400 252
5:33:06 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 96 WSU 625 144 Money 7400 286
5:33:06 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:33:06 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 320 WSU 625 0 Money 7400 320
5:33:06 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 370 WSU 625 20 Money 7400 252
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 7400 439
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 7400 122
5:33:06 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:33:06 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 132 WSU 625 212 Money 7400 326
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:33:06 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 7400 170
5:33:06 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 7400 626
5:33:06 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 7400 122
5:33:06 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:33:06 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 625 108 Money 7400 206
5:33:06 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 186 WSU 625 16 Money 7400 276
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 7400 478
5:33:06 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 625 0 Money 7400 144
5:33:06 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:33:06 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 7400 170
5:33:06 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 7400 180
5:33:06 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 7400 275
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 770 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  _MFC_ Merging 1013214 Cardiff Sq. into 1013218 Imperieuse Sq.
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VIII. Fleet
5:33:06 PM  (Reporting)  _MFC_ Merging 1013204 Clyde Sq. into 1013207 Repulse Sq.
5:33:06 PM  (Reporting)  _MFC_ Merging 1013207 IX. Fleet into 1013199 V. Fleet
5:33:06 PM  (Reporting)  _MFC_ Merging 1013199 V. Fleet into 1013197 4th Transport Sq.
5:33:06 PM  (Reporting)  _MFC_ Merging 1013197 V. Fleet into 1013781 Achilles Sq.
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013781 V. Fleet
5:33:06 PM  (Reporting)  _MFC_ Merging 1013775 IV. Fleet into 1013209 America Sq.
5:33:06 PM  (Reporting)  _MFC_ Merging 1013209 IV. Fleet into 1014106 Liffey Sq.
5:33:06 PM  (Reporting)  _MFC_ Merging 1014106 IV. Fleet into 1014101 Harriett Sq.
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014101 IV. Fleet
5:33:06 PM  (Reporting)  _MFC_ Merging 1013777 VI. Fleet into 1013776 Macedonian Sq.
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013776 VI. Fleet
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 654 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:33:06 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:33:06 PM  (Reporting)  1014075 IX. British Detachment, 3903 Jamaica, Pow:137, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013181 Exeter Brigade, 133 Portsmouth, Pow:43, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013753 Cornwall Rifles, 133 Portsmouth, Pow:52, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013180 Douglas' Force, 133 Portsmouth, Pow:205, Count: 7(l 1/L 6/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013177 VI. British Detachment, 133 Portsmouth, Pow:68, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1014118 Hill' Force, 133 Portsmouth, Pow:834, Count: 12(l 3/L 7/S 5) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002203 English Home Army, 133 Portsmouth, Pow:160, Count: 6(l 1/L 4/S 1) is calling fleet this turn.
5:33:06 PM  (Reporting)  1014076 IV. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013767 Leicester Brigade, 133 Portsmouth, Pow:54, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013765 Cardiff Brigade, 133 Portsmouth, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1003051 Birmingham Garrison, 133 Portsmouth, Pow:71, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1014079 Paget E.' Force, 120 Yarmouth, Pow:194, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013752 Bentick' Force, 120 Yarmouth, Pow:55, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:216, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:50, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013187 VIII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002498 Scotland Force, 62 Glasgow, Pow:43, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:33:06 PM  (Reporting)  1014085 XI. British Force, 57 Edinburgh, Pow:131, Count: 5(l 0/L 5/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:212, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:33:06 PM  (Reporting)  Ended CallFleet 5 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:141, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:294, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:174, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:880, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1002417 Home guard Command, 132 Reading, Pow:241, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  _SSU_ 1013411 1st RFA, 130 Bristol, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:33:06 PM  (Reporting)  _SSU_ 1013392 I Corps of Royal Engineers, 118 London, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:33:06 PM  (Reporting)  Ended GarrisonBorders 27 ms
5:33:06 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:33:06 PM  (Reporting)  _ESR_ 335 Theater_British_Isles 133 Portsmouth Staging Value: 1287
5:33:06 PM  (Reporting)  _ESR_ 342 Theater_Germany 852 Bremen Staging Value: 100
5:33:06 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:33:06 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:33:06 PM  (Reporting)  _ESR_ Amphibious Staging Region: 133 Portsmouth Preparing a Landing on: 789 Amsterdam
5:33:06 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:33:06 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:33:06 PM  (Reporting)  Ended ProcessAgents Great Britain 87 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 2 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 3 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 1 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 37 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 1 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1013929 2nd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 32 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:33:06 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:33:06 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 81750, Region: 211 Gibraltar
5:33:06 PM  (Reporting)  Ended KeepPosition 2 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 28 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 3 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 22 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 5 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 2 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 77 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 1 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 3 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 2 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 4 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 2 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 56 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 2 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4545, Region: 517 Jersey
5:33:06 PM  (Reporting)  Ended KeepPosition 2 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 8 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 1 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 2 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 1 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 28 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:33:06 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013166 Sir John Stuart selected
5:33:06 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:33:06 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:33:06 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
5:33:06 PM  (Reporting)  _CLD_ Leader 1013166 Sir John Stuart redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
5:33:06 PM  (Reporting)  Ended Check Leaders 97 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:33:06 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:33:06 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:208, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7476, Region: 718 Valetta
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014285 British Detachment, 3903 Jamaica, Pow:95, Count: 2(l 0/L 2/S 0) created
5:33:06 PM  (Reporting)  Ended SplitGroups 11 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 2 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 86 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:33:06 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:33:06 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 5 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7378, Region: 3908 Barbados
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 11 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 2 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:33:06 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:33:06 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 133 Portsmouth, Pow:160, Count: 6(l 1/L 4/S 1)
5:33:06 PM  (Reporting)  _PGS_ Adding this stack 1013767 Leicester Brigade, 133 Portsmouth, Pow:54, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:224, Count: 7(l 1/L 5/S 1)
5:33:06 PM  (Reporting)  _PGS_ Adding this stack 1013765 Cardiff Brigade, 133 Portsmouth, Pow:61, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:308, Count: 8(l 1/L 6/S 1)
5:33:06 PM  (Reporting)  _PGS_ Adding this stack 1013181 Exeter Brigade, 133 Portsmouth, Pow:43, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:329, Count: 9(l 1/L 7/S 1)
5:33:06 PM  (Reporting)  _PGS_ Adding this stack 1013753 Cornwall Rifles, 133 Portsmouth, Pow:52, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:350, Count: 10(l 1/L 8/S 1)
5:33:06 PM  (Reporting)  _PGS_ Adding this stack 1003051 Birmingham Garrison, 133 Portsmouth, Pow:71, Count: 2(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:462, Count: 12(l 2/L 9/S 1)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 80 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 1 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 31 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014286 British Detachment, 133 Portsmouth, Pow:57, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014287 British Detachment, 140 Dover, Pow:60, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014288 British Detachment, 134 Winchester, Pow:360, Count: 4(l 1/L 4/S 0) created
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014289 British Detachment, 133 Portsmouth, Pow:674, Count: 6(l 2/L 6/S 0) created
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014291 British Detachment, 72 Carlisle, Pow:31, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014292 British Detachment, 70 Newcastle, Pow:53, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014294 British Detachment, 120 Yarmouth, Pow:59, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014295 British Detachment, 79 Manchester, Pow:41, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  Ended SplitGroups 207 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002921 Aberdeen Garrison in region Balmoral will recover in region Aberdeen % Health 100 % Cohesion 40
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Fort William will recover in region Edinburgh % Health 100 % Cohesion 40
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002917 Perth Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 43
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Peebles will recover in region Edinburgh % Health 100 % Cohesion 34
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Carlisle will recover in region Carlisle % Health 100 % Cohesion 28
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003019 Liverpool Garrison in region Birmingham will recover in region Birmingham % Health 100 % Cohesion 22
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003059 Plymouth Garrison in region Exeter will recover in region Plymouth % Health 100 % Cohesion 22
5:33:06 PM  (Reporting)  Ended Damaged Units 40 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  _GAO_ Step 1 1003019 Liverpool Garrison, 105 Birmingham, Pow:3, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 545
5:33:06 PM  (Reporting)  Agenda: Garrison, Value: 6250, Region: 105 Birmingham
5:33:06 PM  (Reporting)  _GAO_ Step 2 1014296 British Detachment, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 38
5:33:06 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 14 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 26 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 2 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:33:06 PM  (Reporting)  1014118 Hill' Force, 133 Portsmouth, Pow:184, Count: 6(l 1/L 1/S 5) Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1014286 British Detachment, 133 Portsmouth, Pow:57, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _AMS_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506
5:33:06 PM  (Reporting)  _AMS_ Already Gathered/ en route: 241 cbt pts Supply Elts: 3 Hvy Elts: 7
5:33:06 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:33:06 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:33:06 PM  (Reporting)  Ended AmpibiousStaging 24 ms
5:33:06 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:33:06 PM  (Reporting)  _AML_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506 Gathered 241
5:33:06 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:33:06 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 241 but no transport capacity.
5:33:06 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1013952 1st Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:33:06 PM  (Reporting)  _AFA_ 1013395 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
5:33:06 PM  (Reporting)  _AFA_ 1013406 1st Privateer Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
5:33:06 PM  (Reporting)  _AFA_ 1013386 2nd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:33:06 PM  (Reporting)  _AFA_ 1013940 5th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:33:06 PM  (Reporting)  _AFA_ 1013380 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  _AFA_ 1013946 6th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  _AFA_ 1013400 3rd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  _AFA_ 1013934 4th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 109 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 328
5:33:06 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002929 Leeds Garrison in 80 Leeds
5:33:06 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014297 Bolton-Sympher Bty in 105 Birmingham
5:33:06 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014298 Gibbs's Bty in 105 Birmingham
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 126 Plymouth
5:33:06 PM  (Reporting)  CheckForLandResupply VI. British Detachment will resupply, in region 133 Portsmouth
5:33:06 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 140 Dover
5:33:06 PM  (Reporting)  CheckForLandResupply IV. British Detachment will resupply, in region 140 Dover
5:33:06 PM  (Reporting)  CheckForLandResupply Norwich Brigade will resupply, in region 118 London
5:33:06 PM  (Reporting)  CheckForLandResupply Portsmouth Force will resupply, in region 133 Portsmouth
5:33:06 PM  (Reporting)  CheckForLandResupply Hull Brigade will resupply, in region 133 Portsmouth
5:33:06 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 98 Cardiff
5:33:06 PM  (Reporting)  CheckForLandResupply Leeds Brigade will resupply, in region 118 London
5:33:06 PM  (Reporting)  CheckForLandResupply X. British Detachment will resupply, in region 118 London
5:33:06 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 120 Yarmouth
5:33:06 PM  (Reporting)  CheckForLandResupply Paget E.' Force will resupply, in region 120 Yarmouth
5:33:06 PM  (Reporting)  CheckForLandResupply Liverpool Garrison will resupply, in region 105 Birmingham
5:33:06 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 112 Norwich
5:33:06 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 108 Leicester
5:33:06 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 79 Manchester
5:33:06 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
5:33:06 PM  (Reporting)  CheckForLandResupply 2nd Heavy Brigade will resupply, in region 87 Liverpool
5:33:06 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
5:33:06 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
5:33:06 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
5:33:06 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 53 Perth
5:33:06 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
5:33:06 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 51 Aberdeen
5:33:06 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
5:33:06 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 72 Carlisle
5:33:06 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 70 Newcastle
5:33:06 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 120 Yarmouth
5:33:06 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 79 Manchester
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 41 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 2 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 4 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 2 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 51 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 2 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 3 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 35
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 4 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:33:06 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:33:06 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 12 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:33:06 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
5:33:06 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 1 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 1 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27270 AllOppPowLand: 31605 AllOwnPowNav: 31019 AllOppPowNav 9450
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.47 Land Core Ratio: 0.49  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:33:06 PM  (Reporting)  Region 183 Almeida Pick 11 SelfVal 181 Need 216  no group candidate found
5:33:06 PM  (Reporting)  Region 149 Lisboa Pick 51 SelfVal 580 Need 216  no group candidate found
5:33:06 PM  (Reporting)  Region 144 Beija Pick 5 SelfVal 108 Need 216  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 12 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Region 569 Metz Pick 6 SelfVal 10 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 39) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 373 Limoges Pick 2 SelfVal 5 Need 506  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.25 Land Core Ratio: 0.27  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
5:33:06 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:33:06 PM  (Reporting)  1002638 Malta Force (Pow.208)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 465) - evaluation skipped
5:33:06 PM  (Reporting)  Region 678 Napoli Pick 54 SelfVal 464 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 97 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 55 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 708 Palermo Pick 21 SelfVal 289 Need 201  no group candidate found
5:33:06 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 85 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 65 Need 409  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 10 Enemy armies: 8 Land Ratio: 1.34 Land Core Ratio: 1.44  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1002730 Barbados Force (Pow.154)
5:33:06 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:33:06 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:33:06 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:33:06 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:33:06 PM  (Reporting)  1014285 IX. British Detachment (Pow.95)
5:33:06 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 386) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 124  no group candidate found
5:33:06 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 23 has enough garrison (Value: 214) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 189  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 107 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1003059 Plymouth Garrison (Pow.6)
5:33:06 PM  (Reporting)  1013180 Douglas' Force (Pow.205)
5:33:06 PM  (Reporting)  1013177 Winchester HG (Pow.11)
5:33:06 PM  (Reporting)  1014286 Winchester Brigade (Pow.57)
5:33:06 PM  (Reporting)  1014118 Grant' Force (Pow.184)
5:33:06 PM  (Reporting)  1014289 Hill' Force (Pow.674)
5:33:06 PM  (Reporting)  1002203 English Home Army (Pow.462)
5:33:06 PM  (Reporting)  1013188 Kent HG (Pow.14)
5:33:06 PM  (Reporting)  1014076 Kent Bde (Pow.22)
5:33:06 PM  (Reporting)  1014287 Dundee's Brigade (Pow.60)
5:33:06 PM  (Reporting)  1013754 4th Light Brigade (Pow.35)
5:33:06 PM  (Reporting)  1013768 Norwich Brigade (Pow.53)
5:33:06 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
5:33:06 PM  (Reporting)  1014288 Cooke' Force (Pow.360)
5:33:06 PM  (Reporting)  1013176 Hull Brigade (Pow.37)
5:33:06 PM  (Reporting)  1013411 1st RFA (Pow.4)
5:33:06 PM  (Reporting)  1002349 Kent Force (Pow.92)
5:33:06 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.1)
5:33:06 PM  (Reporting)  1002978 Colchester Garrison (Pow.41)
5:33:06 PM  (Reporting)  1013179 Liverpool Brigade (Pow.58)
5:33:06 PM  (Reporting)  1002996 Dover Garrison (Pow.68)
5:33:06 PM  (Reporting)  1014083 Murray' Force (Pow.199)
5:33:06 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.29)
5:33:06 PM  (Reporting)  1013755 IV. British Detachment (Pow.36)
5:33:06 PM  (Reporting)  1014082 Kent Rifles (Pow.73)
5:33:06 PM  (Reporting)  1003010 Cardiff Garrison (Pow.12)
5:33:06 PM  (Reporting)  1013183 Leeds Brigade (Pow.52)
5:33:06 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:33:06 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:33:06 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:33:06 PM  (Reporting)  1002314 VI. British Detachment (Pow.47)
5:33:06 PM  (Reporting)  1014293 British Detachment (Pow.8)
5:33:06 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.8)
5:33:06 PM  (Reporting)  1014294 Yarmouth Brigade (Pow.59)
5:33:06 PM  (Reporting)  1014079 Paget E.' Force (Pow.194)
5:33:06 PM  (Reporting)  1013752 Bentick' Force (Pow.55)
5:33:06 PM  (Reporting)  1003019 Liverpool Garrison (Pow.3)
5:33:06 PM  (Reporting)  1014296 Birmingham HG (Pow.14)
5:33:06 PM  (Reporting)  1014297 Bolton-Sympher Bty (Pow.37)
5:33:06 PM  (Reporting)  1014298 Gibbs's Bty (Pow.39)
5:33:06 PM  (Reporting)  1013769 Halkett' Force (Pow.171)
5:33:06 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
5:33:06 PM  (Reporting)  1002956 Norwich Garrison (Pow.12)
5:33:06 PM  (Reporting)  1003043 Leicester Garrison (Pow.11)
5:33:06 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.216)
5:33:06 PM  (Reporting)  1013182 Limerick Brigade (Pow.50)
5:33:06 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:33:06 PM  (Reporting)  1013187 VII. British Detachment (Pow.50)
5:33:06 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:33:06 PM  (Reporting)  1014290 British Detachment (Pow.7)
5:33:06 PM  (Reporting)  1014089 Leeds HG (Pow.7)
5:33:06 PM  (Reporting)  1002939 Manchester Garrison (Pow.7)
5:33:06 PM  (Reporting)  1014295 Manchester Brigade (Pow.41)
5:33:06 PM  (Reporting)  1002473 Hannover Expedition (Pow.193)
5:33:06 PM  (Reporting)  1002929 Leeds Garrison (Pow.12)
5:33:06 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:33:06 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:33:06 PM  (Reporting)  1002987 Carlisle Garrison (Pow.4)
5:33:06 PM  (Reporting)  1014291 Carlisle Brigade (Pow.31)
5:33:06 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.20)
5:33:06 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.8)
5:33:06 PM  (Reporting)  1003027 Newcastle Garrison (Pow.8)
5:33:06 PM  (Reporting)  1014292 Newcastle Brigade (Pow.53)
5:33:06 PM  (Reporting)  1002498 Scotland Force (Pow.43)
5:33:06 PM  (Reporting)  1014085 VIII. British Force (Pow.131)
5:33:06 PM  (Reporting)  1002917 Perth Garrison (Pow.10)
5:33:06 PM  (Reporting)  1002925 Inverness Garrison (Pow.10)
5:33:06 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.10)
5:33:06 PM  (Reporting)  1002529 Highlands Force (Pow.76)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 278) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 16 Dublin Pick 50 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 98 Cardiff Pick 34 has enough garrison (Value: 274) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 233) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 133 Portsmouth Pick 57 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 126 Plymouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 105 Birmingham Pick 38 has enough garrison (Value: 17) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 87 Liverpool Pick 55 has enough garrison (Value: 271) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 258) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
5:33:06 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.10)
5:33:06 PM  (Reporting)  1002683 Nova Scotia Force (Pow.51)
5:33:06 PM  (Reporting)  1002662 Lower Canada Force (Pow.212)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 34 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
5:33:06 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:33:06 PM  (Reporting)  1002638 Malta Force (Pow.208)
5:33:06 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Region 678 Napoli Pick 54 SelfVal 464 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 465) - evaluation skipped
5:33:06 PM  (Reporting)  Region 708 Palermo Pick 21 SelfVal 289 Need 201  no group candidate found
5:33:06 PM  (Reporting)  Region 420 Toulon Pick 10 SelfVal 15 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 85 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 97 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 55 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 65 Need 409  no group candidate found
5:33:06 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 89 Enemy armies: 48 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:33:06 PM  (Reporting)  1002730 Barbados Force (Pow.154)
5:33:06 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:33:06 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:33:06 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:33:06 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:33:06 PM  (Reporting)  1014285 IX. British Detachment (Pow.95)
5:33:06 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:33:06 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:33:06 PM  (Reporting)  1003059 Plymouth Garrison (Pow.6)
5:33:06 PM  (Reporting)  1013180 Douglas' Force (Pow.205)
5:33:06 PM  (Reporting)  1013177 Winchester HG (Pow.11)
5:33:06 PM  (Reporting)  1014286 Winchester Brigade (Pow.57)
5:33:06 PM  (Reporting)  1014118 Grant' Force (Pow.184)
5:33:06 PM  (Reporting)  1014289 Hill' Force (Pow.674)
5:33:06 PM  (Reporting)  1002203 English Home Army (Pow.462)
5:33:06 PM  (Reporting)  1013188 Kent HG (Pow.14)
5:33:06 PM  (Reporting)  1014076 Kent Bde (Pow.22)
5:33:06 PM  (Reporting)  1014287 Dundee's Brigade (Pow.60)
5:33:06 PM  (Reporting)  1013411 1st RFA (Pow.4)
5:33:06 PM  (Reporting)  1003010 Cardiff Garrison (Pow.12)
5:33:06 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:33:06 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:33:06 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:33:06 PM  (Reporting)  1002314 VI. British Detachment (Pow.47)
5:33:06 PM  (Reporting)  1014293 British Detachment (Pow.8)
5:33:06 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.8)
5:33:06 PM  (Reporting)  1014294 Yarmouth Brigade (Pow.59)
5:33:06 PM  (Reporting)  1014079 Paget E.' Force (Pow.194)
5:33:06 PM  (Reporting)  1013752 Bentick' Force (Pow.55)
5:33:06 PM  (Reporting)  1002956 Norwich Garrison (Pow.12)
5:33:06 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.216)
5:33:06 PM  (Reporting)  1013182 Limerick Brigade (Pow.50)
5:33:06 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:33:06 PM  (Reporting)  1013187 VII. British Detachment (Pow.50)
5:33:06 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:33:06 PM  (Reporting)  1002473 Hannover Expedition (Pow.193)
5:33:06 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:33:06 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:33:06 PM  (Reporting)  1002987 Carlisle Garrison (Pow.4)
5:33:06 PM  (Reporting)  1014291 Carlisle Brigade (Pow.31)
5:33:06 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.20)
5:33:06 PM  (Reporting)  1003027 Newcastle Garrison (Pow.8)
5:33:06 PM  (Reporting)  1014292 Newcastle Brigade (Pow.53)
5:33:06 PM  (Reporting)  1002498 Scotland Force (Pow.43)
5:33:06 PM  (Reporting)  1014085 VIII. British Force (Pow.131)
5:33:06 PM  (Reporting)  1002917 Perth Garrison (Pow.10)
5:33:06 PM  (Reporting)  1002529 Highlands Force (Pow.76)
5:33:06 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.10)
5:33:06 PM  (Reporting)  1002683 Nova Scotia Force (Pow.51)
5:33:06 PM  (Reporting)  1002662 Lower Canada Force (Pow.212)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 386) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:33:06 PM  (Reporting)  Region 852 Bremen Pick 50 SelfVal 502 Need 60  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 497 Brest Pick 7 SelfVal 12 Need 988  no group candidate found
5:33:06 PM  (Reporting)  Region 16 Dublin Pick 50 SelfVal 447 Need 0  no group candidate found
5:33:06 PM  (Reporting)  Region 149 Lisboa Pick 51 SelfVal 580 Need 216  no group candidate found
5:33:06 PM  (Reporting)  Region 126 Plymouth Pick 56 SelfVal 496 Need 0  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 23 has enough garrison (Value: 214) - evaluation skipped
5:33:06 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 181 AINeed 60
5:33:06 PM  (Reporting)  Agenda: Defend, Value: 11765, Region: 517 Jersey
5:33:06 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 217 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 87 Liverpool Pick 55 SelfVal 478 Need 0  no group candidate found
5:33:06 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 278) - evaluation skipped
5:33:06 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 126 Need 216  no group candidate found
5:33:06 PM  (Reporting)  Region 133 Portsmouth Pick 57 SelfVal 513 Need 0  no group candidate found
5:33:06 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 98 Cardiff Pick 34 has enough garrison (Value: 274) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 258) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 189  no group candidate found
5:33:06 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 124  no group candidate found
5:33:06 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 101 Need 216  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 810 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 20 failed.
5:33:06 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 17296, Region: 3917 Bengale
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 56 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1013776 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18225, Region: 3934 Commerce
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1014301 Suffolk Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8700, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 5980, Region: 4294 Northwestern Gulf of Cadiz
5:33:06 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Docking, Value: 2178, Region: 3912 West Africa
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 31 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1014302 Artois Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1013780 Apollo Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:33:06 PM  (Reporting)  _AFA_ 1013780 Apollo Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1013780 Apollo Sq. chance: 20 failed.
5:33:06 PM  (Reporting)  _AFA_ 1013780 Apollo Sq. has been given the mission Agenda: Naval Calling, Value: 1237, Region: 3889 Lower Canada
5:33:06 PM  (Reporting)  _AFA_ 1013781 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFA_ 1013218 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9675, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  _AFA_ 1014108 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding commerce 1014108 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFA_ 1014099 3rd Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding supply transport 1014099 3rd Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007371 Boulogne Observers chance: -50 failed.
5:33:06 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 7420, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 117 %
5:33:06 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 53711, Region: 4185 Zuiderzee
5:33:06 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 21097, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 47 failed.
5:33:06 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 9504, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 92 %
5:33:06 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 21489, Region: 4185 Zuiderzee
5:33:06 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 10395, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _AFA_ 1013774 12th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding supply transport 1013774 12th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFA_ 1014101 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 42225, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1013172 Magnificent Sq. has been given the mission Agenda: Convoy Transport, Value: 2800, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding supply transport 1013172 Magnificent Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFA_ 1014303 Yarmouth Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 117 %
5:33:06 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 40919, Region: 4185 Zuiderzee
5:33:06 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 15792, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: -50 failed.
5:33:06 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 5031, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _AFA_ 1014305 Alcmene Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007550 Rochefort Blockade chance: 62 failed.
5:33:06 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 8190, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
5:33:06 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 10837, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _AFA_ 1007794 American Squadron has been given the mission Agenda: Naval Calling, Value: 1062, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _AFA_ 1014107 Acasta  Sq. has been given the mission Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding supply transport 1014107 Acasta  Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 107 %
5:33:06 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 30987, Region: 4277 Cabo Ortegal
5:33:06 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 9873, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1013210 III. Fleet chance: 47 failed.
5:33:06 PM  (Reporting)  _AFA_ 1013210 III. Fleet has been given the mission Agenda: Naval Calling, Value: 2967, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 117 %
5:33:06 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 88368, Region: 4272 Euskadian Coast
5:33:06 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 30576, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _AFA_ 1013206 Laurel Sq. has been given the mission Agenda: Convoy Transport, Value: 2700, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding supply transport 1013206 Laurel Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFA_ 1014095 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding commerce 1014095 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFA_ 1014308 16th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  _AFO_ Adding commerce 1014308 16th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:33:06 PM  (Reporting)  _AFA_ 1013171 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 7568, Region: 3953 Estuaire de la Loire
5:33:06 PM  (Reporting)  _AFA_ 1013171 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2720, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 806 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  _CLO_ 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  _CLO_ 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 3(l 0/L 1/S 2)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  _CLO_ 1014285 IX. British Detachment, 3903 Jamaica, Pow:95, Count: 2(l 0/L 2/S 0)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  _CLO_ 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 411 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Leader 1009970 Valetta Garrison relocated to 678 Napoli
5:33:06 PM  (Reporting)  Leader 1013166 Sir John Stuart relocated to 678 Napoli
5:33:06 PM  (Reporting)  Ended Collect Leaders 4 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.76) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.79) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.30) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.47 - Core:0.49 - Nav:1.95) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014306 British Detachment is doing nothing in El Ferrol  Power: 161  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014307 British Detachment is doing nothing in El Ferrol  Power: 46  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:624, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:33:06 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:624, Count: 6(l 1/L 5/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:33:06 PM  (Reporting)  1007575-Atlantic Fleet Power:624 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013929 2nd Scouting Squadron, 211 Gibraltar, Pow:1, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013929 2nd Scouting Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 211 Gibraltar
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 81750, Region: 211 Gibraltar
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 81750, Region: 211 Gibraltar
5:33:06 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:100% Need:0 Threat:117 GoalValue: 81750
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2097, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:33:06 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2097, Count: 18(l 2/L 15/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:33:06 PM  (Reporting)  1007609-Mediterranean Fleet Power:2097 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.69) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:447, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:33:06 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:447, Count: 6(l 1/L 2/S 3)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:33:06 PM  (Reporting)  1007371-Boulogne Observers Power:447 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4545, Region: 517 Jersey
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11765, Region: 517 Jersey
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4545, Region: 517 Jersey
5:33:06 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:39 Health:100% Jersey>Jersey Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4545
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014303 Yarmouth Sq., 4259 Pointe du Raz, Pow:49, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  1014303-Yarmouth Sq. Power:49 Health:100% Pointe du Raz>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:974, Count: 9(l 2/L 6/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:33:06 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:974, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:33:06 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:974, Count: 9(l 2/L 6/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:33:06 PM  (Reporting)  1007402-Channel Fleet Power:974 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014304 British Detachment is doing nothing in Pointe de Grave  Power: 114  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014305 Alcmene Sq., 4270 Pointe de Grave, Pow:65, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  1014305-Alcmene Sq. Power:65 Health:100% Pointe de Grave>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:524, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:33:06 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:524, Count: 6(l 1/L 4/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:33:06 PM  (Reporting)  1007550-Rochefort Blockade Power:524 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.25 - Core:0.27 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1009970 Valetta Garrison is doing nothing in Napoli  Power: 0  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013166 Sir John Stuart is doing nothing in Napoli  Power: 0  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:208, Count: 2(l 1/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7476, Region: 718 Valetta
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7476, Region: 718 Valetta
5:33:06 PM  (Reporting)  1002638-Malta Force Power:208 Health:100% Valetta>Valetta Mission:Keep Position Fitness:56% Need:0 Threat:0 GoalValue: 7476
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.34 - Core:1.44 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:33:06 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:33:06 PM  (Reporting)  _GTU_ Finished merge 2 now
5:33:06 PM  (Reporting)  _GTU_ 1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  Ended AI Gather Units 9 ms
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  1013168-Coote' Force Power:99 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:189 Threat:75 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014285 IX. British Detachment, 3903 Jamaica, Pow:95, Count: 2(l 0/L 2/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  1014285-IX. British Detachment Power:95 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:189 Threat:75 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 3(l 0/L 1/S 2)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:189 Threat:75 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:33:06 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:189 Threat:75 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014075 Fanning's Bde is doing nothing in Jamaica  Power: 48  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002726 Jamaica Fencibles is doing nothing in Jamaica  Power: 18  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:375, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:33:06 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:375, Count: 6(l 1/L 2/S 3)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:33:06 PM  (Reporting)  1007715-Jamaca Squadron Power:375 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:747, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:33:06 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:747, Count: 10(l 1/L 4/S 5)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:33:06 PM  (Reporting)  1007753-West Indies Squadron Power:747 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1007794 American Squadron, 4556 Caraibbean Sea, Pow:134, Count: 3(l 1/L 0/S 2)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1187, Region: 3889 Lower Canada
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1062, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1062, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1007794-American Squadron Power:134 Health:100% Caraibbean Sea>Portsmouth Mission:Naval Calling Fitness:85% Need:0 Threat:0 GoalValue: 1062
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014107 Acasta  Sq., 4556 Caraibbean Sea, Pow:81, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7719, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7719, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  1014107-Acasta  Sq. Power:81 Health:100% Caraibbean Sea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:93% Need:0 Threat:0 GoalValue: 7719
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7378, Region: 3908 Barbados
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7378, Region: 3908 Barbados
5:33:06 PM  (Reporting)  1002730-Barbados Force Power:154 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7378
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014299 British Detachment is doing nothing in Coast of Carnatic  Power: 56  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014300 British Detachment is doing nothing in Coast of Carnatic  Power: 55  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1057, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:33:06 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1057, Count: 16(l 2/L 9/S 5)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007816 Indian Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4304 Coast of Carnatic
5:33:06 PM  (Reporting)  1007816-Indian Squadron Power:1057 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.32) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Arty 1002929 Leeds Garrison, 80 Leeds, Pow:12, Count: 1(l 0/L 0/S 1) in reserve
5:33:06 PM  (Reporting)  _RCA_ Arty 1014298 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
5:33:06 PM  (Reporting)  _RCA_ Arty 1014297 Bolton-Sympher Bty, 105 Birmingham, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
5:33:06 PM  (Reporting)  _RCA_ Artillery 1014298 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1014296 Birmingham HG, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _RCA_ Artillery 1014297 Bolton-Sympher Bty, 105 Birmingham, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 1003019 Liverpool Garrison, 105 Birmingham, Pow:3, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _RCA_ Artillery 1002929 Leeds Garrison, 80 Leeds, Pow:12, Count: 1(l 0/L 0/S 1) relocating toward 1014296 X. British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1)
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:33:06 PM  (Reporting)  _GTU_ 1013180 Douglas' Force, 133 Portsmouth, Pow:299, Count: 7(l 1/L 6/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1014289 Hill' Force, 133 Portsmouth, Pow:674, Count: 6(l 2/L 6/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002203 English Home Army, 133 Portsmouth, Pow:462, Count: 12(l 2/L 9/S 1) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1014287 Dundee's Brigade, 140 Dover, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1013754 4th Light Brigade, 134 Winchester, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1014288 Cooke' Force, 134 Winchester, Pow:360, Count: 4(l 1/L 4/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002349 Kent Force, 136 Gillingham, Pow:92, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1013752 Bentick' Force, 120 Yarmouth, Pow:55, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1013769 Halkett' Force, 105 Birmingham, Pow:171, Count: 7(l 2/L 2/S 3) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:216, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1013187 VII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1014089 Leeds HG, 79 Manchester, Pow:7, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002473 Hannover Expedition, 84 Hull, Pow:193, Count: 4(l 3/L 2/S 1) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1002498 Scotland Force, 62 Glasgow, Pow:43, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ 1014085 VIII. British Force, 57 Edinburgh, Pow:131, Count: 5(l 0/L 5/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ Starting merge 24 at start
5:33:06 PM  (Reporting)  _GTU_ Finished merge 24 now
5:33:06 PM  (Reporting)  _GTU_ Cooke' Force gathering toward primary region (short distance)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:33:06 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
5:33:06 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1013187 VII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ Hill' Force gathering toward primary region (short distance)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:33:06 PM  (Reporting)  _GTU_ Halkett' Force gathering toward primary region (short distance)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:33:06 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ Bentick' Force gathering toward primary region (short distance)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:33:06 PM  (Reporting)  _GTU_ Scotland Force gathering toward a group near primary region 1014286 Winchester Brigade, 133 Portsmouth, Pow:57, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1014286 Winchester Brigade in region: Portsmouth
5:33:06 PM  (Reporting)  _GTU_ 1014085 VIII. British Force, 57 Edinburgh, Pow:131, Count: 5(l 0/L 5/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ Hannover Expedition gathering toward a group near primary region 1013175 Anglia Yeomanry, 118 London, Pow:29, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1013175 Anglia Yeomanry in region: London
5:33:06 PM  (Reporting)  _GTU_ Douglas' Force A transport fleet is heading toward the group, setting it to Wait for load
5:33:06 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 4th Light Brigade gathering toward primary region (short distance)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:33:06 PM  (Reporting)  _GTU_ Kent Force gathering toward primary region (short distance)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:33:06 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ Dundee's Brigade gathering toward primary region (short distance)
5:33:06 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:33:06 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:216, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  _GTU_ 1014089 Leeds HG, 79 Manchester, Pow:7, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  Ended AI Gather Units 114 ms
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  _GTG_ 1003019 Liverpool Garrison, 105 Birmingham, Pow:36, Count: 2(l 0/L 1/S 1) is garrisoning 105 Birmingham and will absorb 1014296 X. British Detachment
5:33:06 PM  (Reporting)  Ended GatherGarrisons 6 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  _ATG__ 1002978 Colchester Garrison London Going against objective: 126 Plymouth
5:33:06 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1002443 Alexander Mackenzie Fraser Liverpool Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1013187 VII. British Detachment Dublin Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1014290 British Detachment Manchester Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1014089 Leeds HG Manchester Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 118 London
5:33:06 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 6 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 51 Aberdeen, Pow:76, Count: 4(l 1/L 2/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:33:06 PM  (Reporting)  1002529-Highlands Force Power:76 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:10, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3000, Region: 51 Aberdeen
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:33:06 PM  (Reporting)  1002921-Aberdeen Garrison Power:10 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 48 Fort William, Pow:10, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3000, Region: 57 Edinburgh
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 43 Inverness
5:33:06 PM  (Reporting)  1002925-Inverness Garrison Power:10 Health:100% Fort William>Inverness Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 59 Greenock, Pow:10, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2850, Region: 57 Edinburgh
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
5:33:06 PM  (Reporting)  1002917-Perth Garrison Power:10 Health:100% Greenock>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014085 VIII. British Force is doing nothing in Edinburgh  Power: 131  HealthPerc: 98
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002498 Scotland Force, 62 Glasgow, Pow:43, Count: 4(l 1/L 1/S 2)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1002498 Scotland Force Glasgow Health: 100 % will target  1014286 Winchester Brigade
5:33:06 PM  (Reporting)  1002498-Scotland Force Power:43 Health:100% Glasgow>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013952 1st Transport Squadron, 62 Glasgow, Pow:0, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014292 Newcastle Brigade, 70 Newcastle, Pow:53, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:33:06 PM  (Reporting)  1014292-Newcastle Brigade Power:53 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 70 Newcastle, Pow:8, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:33:06 PM  (Reporting)  1003027-Newcastle Garrison Power:8 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 67 Peebles, Pow:8, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3300, Region: 57 Edinburgh
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:33:06 PM  (Reporting)  1002913-Edinburgh Garrison Power:8 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013750 2nd Heavy Brigade, 68 Hawick, Pow:20, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:33:06 PM  (Reporting)  1013750-2nd Heavy Brigade Power:20 Health:100% Hawick>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014291 Carlisle Brigade, 72 Carlisle, Pow:31, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:33:06 PM  (Reporting)  1014291-Carlisle Brigade Power:31 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 72 Carlisle, Pow:4, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 72 Carlisle
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:33:06 PM  (Reporting)  1002987-Carlisle Garrison Power:4 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014108 17th Transport Sq., 4092 Blacksod Bay, Pow:13, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1014108-17th Transport Sq. Power:13 Health:100% Blacksod Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 84 Hull, Pow:193, Count: 4(l 3/L 2/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
5:33:06 PM  (Reporting)  1002473 Hannover Expedition Hull Health: 100 % will target  1013175 Anglia Yeomanry
5:33:06 PM  (Reporting)  1002473-Hannover Expedition Power:193 Health:100% Hull>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014295 Manchester Brigade, 79 Manchester, Pow:41, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:33:06 PM  (Reporting)  1014295-Manchester Brigade Power:41 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 79 Manchester, Pow:7, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:33:06 PM  (Reporting)  1002939-Manchester Garrison Power:7 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014089 Leeds HG is doing nothing in Manchester  Power: 7  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014290 British Detachment is doing nothing in Manchester  Power: 7  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013395 1st Scouting Squadron, 84 Hull, Pow:2, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013406 1st Privateer Squadron, 84 Hull, Pow:1, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 74  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013187 VII. British Detachment is doing nothing in Dublin  Power: 50  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 50  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002443 Alexander Mackenzie Fraser is doing nothing in Liverpool  Power: 216  HealthPerc: 98
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013386 2nd Merchant Fleet, 87 Liverpool, Pow:1, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013940 5th Merchant Fleet, 87 Liverpool, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 108 Leicester, Pow:11, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
5:33:06 PM  (Reporting)  1003043-Leicester Garrison Power:11 Health:100% Leicester>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 112 Norwich, Pow:12, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
5:33:06 PM  (Reporting)  1002956-Norwich Garrison Power:12 Health:100% Norwich>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013769 Halkett' Force, 105 Birmingham, Pow:171, Count: 7(l 2/L 2/S 3)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:33:06 PM  (Reporting)  1013769-Halkett' Force Power:171 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003019 Liverpool Garrison, 105 Birmingham, Pow:91, Count: 5(l 0/L 2/S 3)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3900, Region: 105 Birmingham
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 6250, Region: 105 Birmingham
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:33:06 PM  (Reporting)  1003019-Liverpool Garrison Power:91 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:43 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013752 Bentick' Force, 120 Yarmouth, Pow:55, Count: 2(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:33:06 PM  (Reporting)  1013752-Bentick' Force Power:55 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014079 Paget E.' Force, 120 Yarmouth, Pow:194, Count: 6(l 1/L 5/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:33:06 PM  (Reporting)  1014079-Paget E.' Force Power:194 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014294 Yarmouth Brigade, 120 Yarmouth, Pow:59, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:33:06 PM  (Reporting)  1014294-Yarmouth Brigade Power:59 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 120 Yarmouth, Pow:8, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:33:06 PM  (Reporting)  1003035-Yarmouth Garrison Power:8 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002314 VI. British Detachment, 121 Ipswich, Pow:47, Count: 2(l 0/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:33:06 PM  (Reporting)  1002314-VI. British Detachment Power:47 Health:100% Ipswich>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013183 Leeds Brigade, 114 Swindon, Pow:52, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:33:06 PM  (Reporting)  1013183-Leeds Brigade Power:52 Health:93% Swindon>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014099 3rd Transport Sq., 4109 Milford Haven, Pow:4, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1014099-3rd Transport Sq. Power:4 Health:100% Milford Haven>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 98 Cardiff, Pow:12, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:33:06 PM  (Reporting)  1003010-Cardiff Garrison Power:12 Health:100% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 73  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013755 IV. British Detachment is doing nothing in London  Power: 36  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 29  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 68  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 58  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 41  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002349 Kent Force, 136 Gillingham, Pow:92, Count: 3(l 1/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:33:06 PM  (Reporting)  1002349-Kent Force Power:92 Health:100% Gillingham>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013380 1st Merchant Fleet, 118 London, Pow:1, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013380 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013946 6th Merchant Fleet, 118 London, Pow:1, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013946 6th Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013400 3rd Merchant Fleet, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013400 3rd Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013176 Hull Brigade, 131 Bath, Pow:37, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1013176-Hull Brigade Power:37 Health:100% Bath>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013934 4th Merchant Fleet, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014288 Cooke' Force, 134 Winchester, Pow:360, Count: 4(l 1/L 4/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:33:06 PM  (Reporting)  1014288-Cooke' Force Power:360 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 134 Winchester, Pow:54, Count: 3(l 1/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1002408-Portsmouth Force Power:54 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013768 Norwich Brigade, 134 Winchester, Pow:53, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:33:06 PM  (Reporting)  1013768-Norwich Brigade Power:53 Health:100% Winchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013754 4th Light Brigade, 134 Winchester, Pow:35, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:33:06 PM  (Reporting)  1013754-4th Light Brigade Power:35 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014287 Dundee's Brigade, 140 Dover, Pow:60, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:33:06 PM  (Reporting)  1014287-Dundee's Brigade Power:60 Health:100% Dover>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014076 Kent Bde, 140 Dover, Pow:22, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:33:06 PM  (Reporting)  1014076-Kent Bde Power:22 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 140 Dover, Pow:14, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:33:06 PM  (Reporting)  1013188-Kent HG Power:14 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1195, Count: 12(l 2/L 9/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:33:06 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1195, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:33:06 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:1195, Count: 12(l 2/L 9/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:33:06 PM  (Reporting)  1007304-Home Fleet Power:1195 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 133 Portsmouth, Pow:462, Count: 12(l 2/L 9/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1002203-English Home Army Power:462 Health:99% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014289 Hill' Force, 133 Portsmouth, Pow:674, Count: 6(l 2/L 6/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:33:06 PM  (Reporting)  1014289-Hill' Force Power:674 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014118 Grant' Force, 133 Portsmouth, Pow:184, Count: 6(l 1/L 1/S 5)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1014118-Grant' Force Power:184 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014286 Winchester Brigade, 133 Portsmouth, Pow:57, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1014286-Winchester Brigade Power:57 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013177 Winchester HG, 133 Portsmouth, Pow:11, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1013177-Winchester HG Power:11 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013180 Douglas' Force, 133 Portsmouth, Pow:299, Count: 7(l 1/L 6/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1013180-Douglas' Force Power:299 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 128 Exeter, Pow:6, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3900, Region: 126 Plymouth
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:33:06 PM  (Reporting)  1003059-Plymouth Garrison Power:6 Health:100% Exeter>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:268, Count: 8(l 1/L 5/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:33:06 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:268, Count: 8(l 1/L 5/S 2)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:33:06 PM  (Reporting)  1007451-Medway Squadron Power:268 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:482, Count: 9(l 1/L 7/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:33:06 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:482, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:33:06 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:482, Count: 9(l 1/L 7/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:33:06 PM  (Reporting)  1007510-Portsmouth Squadron Power:482 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:1.24) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014095 9th Transport Sq., 4301 Cap Rhir, Pow:26, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1014095-9th Transport Sq. Power:26 Health:100% Cap Rhir>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014308 16th Transport Sq., 4302 Coast of Africa, Pow:19, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1014308-16th Transport Sq. Power:19 Health:100% Coast of Africa>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013171 II. Fleet, 4302 Coast of Africa, Pow:175, Count: 3(l 0/L 3/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4559 Gulf of Guinea
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 7568, Region: 3953 Estuaire de la Loire
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 2720, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4559 Gulf of Guinea
5:33:06 PM  (Reporting)  1013171 II. Fleet Coast of Africa Health: 100 % will target  1014301 Suffolk Sq.
5:33:06 PM  (Reporting)  1013171-II. Fleet Power:175 Health:100% Coast of Africa>Gulf of Guinea Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 212  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002683 Nova Scotia Force, 3890 Nova Scotia, Pow:51, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:33:06 PM  (Reporting)  1002683-Nova Scotia Force Power:51 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:10, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3250, Region: 3890 Nova Scotia
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:33:06 PM  (Reporting)  1013205-Nova Scotia Militia Power:10 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014302 Artois Sq., 4548 Gulf of St Lawrence, Pow:45, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  1014302-Artois Sq. Power:45 Health:100% Gulf of St Lawrence>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013780 Apollo Sq., 4548 Gulf of St Lawrence, Pow:69, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1978, Region: 3889 Lower Canada
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6900, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Agenda  4  : Agenda: Naval Calling, Value: 1237, Region: 3889 Lower Canada
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  1013780-Apollo Sq. Power:69 Health:100% Gulf of St Lawrence>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:33:06 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.69) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014301 Suffolk Sq., 4559 Gulf of Guinea, Pow:87, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8700, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  1014301-Suffolk Sq. Power:87 Health:100% Gulf of Guinea>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8700
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:128, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:33:06 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:128, Count: 2(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:33:06 PM  (Reporting)  1007688-African Squadron Power:128 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.76) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  _ATG__ 1014300 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:33:06 PM  (Reporting)  _ATG__ 1014299 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.79) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013776 VI. Fleet, 3934 Commerce, Pow:243, Count: 4(l 0/L 4/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3650, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 60000, Region: 4554 Jamaican Sea
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 18225, Region: 3934 Commerce
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4554 Jamaican Sea
5:33:06 PM  (Reporting)  1013776 VI. Fleet Commerce Health: 100 % will target  1007715 Jamaca Squadron
5:33:06 PM  (Reporting)  1013776-VI. Fleet Power:243 Health:100% Commerce>Jamaican Sea Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013774 12th Transport Sq., 4116 Western Approaches, Pow:26, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4950, Region: 3928 Western Mediterranean Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1013774-12th Transport Sq. Power:26 Health:100% Western Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013210 III. Fleet, 4287 South Lusitanian Sea, Pow:190, Count: 3(l 0/L 3/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2967, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2967, Region: 133 Portsmouth
5:33:06 PM  (Reporting)  1013210-III. Fleet Power:190 Health:100% South Lusitanian Sea>Portsmouth Mission:Naval Calling Fitness:86% Need:0 Threat:0 GoalValue: 2967
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013206 Laurel Sq., 4294 Northwestern Gulf of Cadiz, Pow:54, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2700, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2700, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1013206-Laurel Sq. Power:54 Health:100% Northwestern Gulf of Cadiz>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2700
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.27 - Core:0.20 - Nav:1.30) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  _ATG__ 1014307 British Detachment El Ferrol Going against objective: 851 Bremerhaven
5:33:06 PM  (Reporting)  _ATG__ 1014306 British Detachment El Ferrol Going against objective: 16 Dublin
5:33:06 PM  (Reporting)  _ATG__ 1014304 British Detachment Pointe de Grave Going against objective: 850 Cuxhaven
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013781 V. Fleet, 3925 Western Approaches Trade, Pow:289, Count: 6(l 0/L 5/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 22500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 22500, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1013781-V. Fleet Power:289 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 22500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013218 VIII. Fleet, 3924 North Sea Trade, Pow:129, Count: 2(l 0/L 2/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9675, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9675, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  1013218-VIII. Fleet Power:129 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9675
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014101 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:563, Count: 11(l 0/L 11/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 42225, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 42225, Region: 3926 Northeast Atlantic Trade
5:33:06 PM  (Reporting)  1014101-IV. Fleet Power:563 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 42225
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013172 Magnificent Sq., 4258 Mer Iroise, Pow:56, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2800, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2800, Region: 3925 Western Approaches Trade
5:33:06 PM  (Reporting)  1013172-Magnificent Sq. Power:56 Health:100% Mer Iroise>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2800
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 33 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Adding stack 1013180 Douglas' Force, 133 Portsmouth, Pow:299, Count: 7(l 1/L 6/S 0)
5:33:06 PM  (Reporting)  Adding stack 1014288 Cooke' Force, 134 Winchester, Pow:360, Count: 4(l 1/L 4/S 0)
5:33:06 PM  (Reporting)  Adding stack 1014079 Paget E.' Force, 120 Yarmouth, Pow:194, Count: 6(l 1/L 5/S 0)
5:33:06 PM  (Reporting)  Adding stack 1014085 VIII. British Force, 57 Edinburgh, Pow:131, Count: 5(l 0/L 5/S 0)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  AI Process done in  15112 ms
5:33:06 PM  (Reporting)  Processing  1000003 Russia
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 1512 Expected 144 Balance -15
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 3193 Expected 101 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Very Low Stock 26 Expected 101 Balance -12
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 382 Expected 72 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Engagment Points Availability Plentiful Stock 44 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 635 Expected 29 Balance 0
5:33:06 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa EndTurn 2645
5:33:06 PM  (Reporting)    1003786 Vladikavkaz Kazachi Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2645
5:33:06 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3337, Region: 3509 Astrakhan EndTurn 2645
5:33:06 PM  (Reporting)    1008182 Caspian Fleet Agenda Kept Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan EndTurn 2645
5:33:06 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev EndTurn 2645
5:33:06 PM  (Reporting)    1008217 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 3053, Region: 2819 Nikolaiev EndTurn 2645
5:33:06 PM  (Reporting)    1008243 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan EndTurn 2645
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 16 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Proposing to 1000026 Moldavia
5:33:06 PM  (Reporting)  Proposing to 1000034 Azeria
5:33:06 PM  (Reporting)  Checking 32 Request Passage Right
5:33:06 PM  (Reporting)  Proposing to 1000026 Moldavia
5:33:06 PM  (Reporting)  Proposing to 1000026 Moldavia
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 131 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 203 Acedo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2850 Inoulets
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 37 Ullapool
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 3487 Novo Rogachek
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2681 Biezankovici
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2930 Bestren
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3866 Borgholm
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 2335 Acre
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 96 Shrewsbury
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4227 Gotland
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1694 Varazdin
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 787 Den Haag
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3027 Touma
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3992 Vaettern
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3952 Garonne
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1033 Greiffenhagen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2829 Soroca
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3513 Kharabali
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4558 Rio de La Plata Estuary
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1419 Danzig
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1326 Andrychow
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 896 Donaueschingen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2233 Baghdad
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4299 Ras Essaouira
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1755 Orsova
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 811 Bitburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1578 Vaermland
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3695 Agadir
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2960 Kimry
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 830 Wesel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4559 Gulf of Guinea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4433 Gulf of Benghazi
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2139 Bulanik
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1853 Musala
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1972 Nazilli
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1863 Haskovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2412 Damietta
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1834 Lorn
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2506 Navahrudak
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4226 North Baltic Sea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4269 Pertuis Breton
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2344 Netanya
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 644 Lucca
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3331 Kuyman
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2642 Staraia Russa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4515 Kertch Straits
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 701 Bosa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 845 Nassau
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2447 Schowli
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1655 Travnik
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1533 Varberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1151 Brenner
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3282 Navashino
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 126 Plymouth
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3896 Upper Canada
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 926 Memmingen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3155 Olymskiy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3447 Arkadak
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3406 Ruzaevka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2776 Rowno
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4313 Costa Brava
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4476 Cyprus Channel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2591 Yamburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1915 Preveza
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 950 Travemuende
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 717 Siracusa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1155 Salzburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4314 Cabo Creus
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1326 Andrychow
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2343 Adra
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1654 Bukojno
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 917 Ravensburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4537 Black Sea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3928 Western Mediterranean Trade
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2992 Kamenskoye
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 2895 Sevchenkove
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1091 Gleiwitz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3094 Shotska
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1137 Olmuetz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4176 Horst Bank
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2395 Hurgadda
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 492 Orleans
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1968 Mugla
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 362 La Roche sur Yon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4212 Kalmar Straits
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 901 Stuttgart
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1520 Vestby
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2611 Novaia Ladoga
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 786 Rotterdam
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1918 Lamia
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1652 Jacje
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 869 Magdeburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2912 Klintsy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4110 Bristol Channel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 129 Weymouth
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1837 Koznitza
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1600 Norrtaelje
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 360 Niort
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2594 Gdov
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 508 Guerande
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4181 Ostfriesieche Inseln
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2025 Aydincik
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1602 Forsmark
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3937 Shannon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1404 Segrja
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2295 Anah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1602 Forsmark
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4054 Euphrates
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2668 Putoshka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 36 target region was 4166 Southwestern North Sea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1230 Oezd
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 681 Benevento
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 100 Hereford
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 371 Loches
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 2886 Sudzha
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 441 Romans
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2509 Jalizava
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 283 Atienza
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 897 Baden Baden
5:33:06 PM  (Reporting)  Ended HandleRegionsDecisions 6000 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 382
5:33:06 PM  (Reporting)  Money Level 6 Amount 1512
5:33:06 PM  (Reporting)  Conscripts Level 1 Amount 26
5:33:06 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:33:06 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
5:33:06 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
5:33:06 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
5:33:06 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 53
5:33:06 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
5:33:06 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 60
5:33:06 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
5:33:06 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
5:33:06 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
5:33:06 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
5:33:06 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
5:33:06 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
5:33:06 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
5:33:06 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:33:06 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:33:06 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 32
5:33:06 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:33:06 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
5:33:06 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:33:06 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
5:33:06 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:33:06 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
5:33:06 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 45
5:33:06 PM  (Reporting)  Number of Draw 8
5:33:06 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
5:33:06 PM  (Reporting)  On Map 15 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 26 120 WSU 382 0 Money 1512 144
5:33:06 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 26 120 WSU 382 0 Money 1512 144
5:33:06 PM  (Reporting)  Picking 204 Pioneer Rgt
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 26 32 WSU 382 0 Money 1512 100
5:33:06 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 18
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 26 34 WSU 382 68 Money 1512 248
5:33:06 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:33:06 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 26 132 WSU 382 212 Money 1512 344
5:33:06 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 26
5:33:06 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
5:33:06 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
5:33:06 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 26 58 WSU 382 72 Money 1512 332
5:33:06 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 26 146 WSU 382 56 Money 1512 348
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 1 59 ms
5:33:06 PM  (Reporting)  AI Process done in  6547 ms
5:33:06 PM  (Reporting)  Processing  1000004 Austria
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 2207 Expected 122 Balance -8
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 2664 Expected 85 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Very Low Stock 23 Expected 85 Balance -10
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 371 Expected 61 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Engagment Points Availability Plentiful Stock 51 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 193 Expected 24 Balance 0
5:33:06 PM  (Reporting)    1004458 Kienmayer Agenda Kept Agenda: Attack, Value: 0, Region: 934 Muenchen EndTurn 2645
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 6 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
5:33:06 PM  (Reporting)  Proposing to 1000003 Russia
5:33:06 PM  (Reporting)  Checking 3 Promise Local Support
5:33:06 PM  (Reporting)  Still checking 3 Promise Local Support
5:33:06 PM  (Reporting)  Item is a Various entry, chance 16
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Promise Local Support toward Russia chance 16
5:33:06 PM  (Reporting)  Proposing to 1000026 Moldavia
5:33:06 PM  (Reporting)  Proposing to 1000014 Wrttemberg
5:33:06 PM  (Reporting)  Checking 50 Degrade Relationship
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 35 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3536 Priutnoie
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 911 Schweinfurt
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2153 Bozova
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3347 Michurinsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 3718 Azrou
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1193 Moedling
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2897 Brovary
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3559 Slaviasnk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3044 Kremyonki
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1945 Gemlik
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 871 Wolffenbuettel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1546 Torsas
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2185 Sirnak
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 678 Napoli
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2041 Karapinar
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2188 Al Quamish
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 959 Lindholz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2139 Bulanik
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 1979 Alasehir
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2466 Zarasaj
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3061 Lyubokhna
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3257 Unzha
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 455 Villefranche
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 73 Whitehaven
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1871 Veliko Tarnovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3432 Kvahlinsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1509 Skien
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3206 Kurakove
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 689 Matera
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2545 Skrudaliena
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3442 Zolotoye
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 514 Laval
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3336 Gryazi
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 340 Mazamet
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1616 Sveaborg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1555 Jonkoping
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4258 Mer Iroise
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 1807 Cagul
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4420 Coast of Djerba
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 41 Dornoch
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1139 Tischnowitz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3436 Balakovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 61 Dunbar
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4394 Foci del Po
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 569 Metz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4151 Boknafjord
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3482 Shakhty
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3812 Gharyan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2513 Stary Darochi
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 163 Coruna
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 212 Cadiz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2894 Litky
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1238 Slavskoie
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 809 Bad Godesberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1793 Iasy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4211 Smaland Passage
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 85 target region was 1342 Krasno
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4491 Skyros
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 879 Marburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2756 Lutsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 245 target region was 4291 Costa de la Luz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 598 Imperia
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2301 Anbar
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3655 Borjomi
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 4014 Peipus
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 484 Sens
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1843 Sofia
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3580 Mostovskoy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 31 target region was 1271 Nagykanisza
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1837 Koznitza
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3614 Urus Martan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4455 Dodecanese
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2026 Cide
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 797 Coevorden
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2145 Ahlat
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 94 Aberaeron
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2354 Bethleem
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 426 Barcelonette
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4521 Anapa Bay
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3874 Tetyushi
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2725 Alsany
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1104 Pribram
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3811 Nalut
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3718 Azrou
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 103 Coventry
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1522 Sarpsborg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3779 Bizerte
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 1731 Ulcinj
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 56 target region was 2760 Radivilyv
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 766 Namur
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 507 Belle Isle
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3804 Tozeur
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3191 Amvrosiivska
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3197 Lozova
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1350 Beuthen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1350 Beuthen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 524 Caen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2024 Anamur
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 761 Luxembourg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1878 Enez
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 328 Arcachon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 303 Manresa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3850 Al Jaghbub
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3581 Otradnaya
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2163 Mardin
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 710 Milazzo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3030 Lukhovitsy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3688 Vayk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4271 Cote Landaise
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2933 Vyazma
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4208 Pommern Bucht
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3543 Bataisk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1728 Bar
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 3902 Cuba
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1807 Cagul
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1412 Graudenz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 648 Firenze
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2580 Reval
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3223 Armyansk
5:33:06 PM  (Reporting)  Ended HandleRegionsDecisions 3547 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 371
5:33:06 PM  (Reporting)  Money Level 6 Amount 2207
5:33:06 PM  (Reporting)  Conscripts Level 1 Amount 23
5:33:06 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:33:06 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:33:06 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:33:06 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
5:33:06 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
5:33:06 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:33:06 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
5:33:06 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:33:06 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:33:06 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:33:06 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
5:33:06 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:33:06 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:33:06 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:33:06 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:33:06 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:33:06 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
5:33:06 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:33:06 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
5:33:06 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:33:06 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
5:33:06 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:33:06 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:33:06 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:33:06 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
5:33:06 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:33:06 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
5:33:06 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:33:06 PM  (Reporting)  Number of Draw 8
5:33:06 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:33:06 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 96 WSU 371 72 Money 2207 480
5:33:06 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 26 WSU 371 56 Money 2207 204
5:33:06 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 371 0 Money 2207 152
5:33:06 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
5:33:06 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 120 WSU 371 0 Money 2207 144
5:33:06 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 370 WSU 371 20 Money 2207 252
5:33:06 PM  (Reporting)  Picking 314 Coastal Battery 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 96 WSU 371 72 Money 2207 480
5:33:06 PM  (Reporting)  Picking 299 Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 34 WSU 371 68 Money 2207 248
5:33:06 PM  (Reporting)  Picking 314 Coastal Battery 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 23 96 WSU 371 72 Money 2207 480
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 31 ms
5:33:06 PM  (Reporting)  AI Process done in  3828 ms
5:33:06 PM  (Reporting)  Processing  1000005 Prussia
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 1574 Expected 95 Balance -7
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 2613 Expected 66 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 66 Balance -7
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 289 Expected 48 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Engagment Points Availability Plentiful Stock 34 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 273 Expected 19 Balance 0
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 6 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:33:06 PM  (Reporting)  Checking 13 Declare  War
5:33:06 PM  (Reporting)  Still checking 13 Declare  War
5:33:06 PM  (Reporting)  Is a War, DOW chance -3
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Holy Roman Empire chance -3
5:33:06 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:33:06 PM  (Reporting)  Checking 32 Request Passage Right
5:33:06 PM  (Reporting)  Still checking 32 Request Passage Right
5:33:06 PM  (Reporting)  Item is a Various entry, chance 6
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Holy Roman Empire chance 6
5:33:06 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:33:06 PM  (Reporting)  Checking 32 Request Passage Right
5:33:06 PM  (Reporting)  Still checking 32 Request Passage Right
5:33:06 PM  (Reporting)  Item is a Various entry, chance 6
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Holy Roman Empire chance 6
5:33:06 PM  (Reporting)  Proposing to 1000018 Denmark
5:33:06 PM  (Reporting)  Checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Still checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Item is a Various entry, chance 8
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Denmark chance 8
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 28 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1199 Zistersdon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 401 Aumont
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1388 Warszawa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3374 Anna
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3653 Ardahan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 821 Landau
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 209 Pamplona
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1288 Mohacs
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4225 Akmenrags
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 204 Casalareina
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3091 Lgov
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 879 Marburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 812 Cochem
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2256 Nasiryah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 547 Saint Omer
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2288 Nadjaf
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1664 Slunj
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3507 Zavetnoie
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 900 Ulm
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4408 Valona Bay
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2364 Maan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2184 Siirt
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 588 Susa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1710 Pirot
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3003 Buy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3091 Lgov
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3910 Uruguay
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3716 Meknes
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 660 Aquila
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 50 Balmoral
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4037 Samara Bend
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1510 Tonsberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2405 Cairo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4316 Cabo de Formentor
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3232 Pervomaisk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 923 Regenstauf
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 33 Kirkwall
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 164 Monforte
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3587 Zelenokumsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2747 Belokorovitchy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2165 Bismil
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1229 Dobsina
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 492 Orleans
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 56 target region was 1083 Goztynin
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 272 Utiel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2266 Abadan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1230 Oezd
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4402 Mare Adriatico
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 56 target region was 1352 Sosnowiecz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3823 Surt
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 758 Bouillon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2751 Ovroutch
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3546 Zernograd
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1215 Banska Bystrica
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 994 Torgau
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3283 Gorbatkva
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2128 Hatay
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 942 Holtenau
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 749 Brugge
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2275 Zubayr
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2300 Al Quaim
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 562 Bar Le Duc
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1927 Corinth
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3132 Pristen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2731 Zytkavitchy
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1403 Zegrze
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 19 Roscommon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2647 Porkhov
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4435 Bay of Darnah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 31 target region was 2833 Berchad
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 29 Dungarvan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 422 Frejus
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4010 Niemen Estuary
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1570 Lidkoping
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 2950 Tver
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4095 North Atlantic
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3121 Vilshany
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 386 Gueret
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 3988 Vistula
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2512 Sloutsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2272 Al Jahra
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3394 Sergayeva
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2463 Ponewjez
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3734 Bouarfa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1713 Nish
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2414 Rasheed
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 600 Genova
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4264 Atlantic Ocean
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 419 La Ciotat
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 357 Rochefort
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 120 Yarmouth
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4527 Bay of Samsun
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2100 Kovancilar
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 2682 Vitebsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2489 Skiedziel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1711 Zajecar
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 417 Marseille
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 135 Guildford
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4464 Egyptian Sea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1191 Kapfenberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1963 Chios
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 2096 Erzerum
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4389 Otranto Channel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 798 Leuwarden
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2974 Klimovsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1420 Stuhm
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 175 Reinosa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2924 Andreapol
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1903 Igoumentsa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 468 Belfort
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2629 Ogorele
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3598 Baksan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 439 Lans en Vercors
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4213 GotlandChannel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3815 Tripoli
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 899 Ueberlingen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2898 Boryspil
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3759 Bejaia
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 301 Jaca
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 31 target region was 2226 Fallujah
5:33:06 PM  (Reporting)  Ended HandleRegionsDecisions 2886 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 289
5:33:06 PM  (Reporting)  Money Level 6 Amount 1574
5:33:06 PM  (Reporting)  Conscripts Level 1 Amount 1
5:33:06 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:33:06 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:33:06 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:33:06 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:33:06 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:33:06 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:33:06 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:33:06 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:33:06 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:33:06 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
5:33:06 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:33:06 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:33:06 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:33:06 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
5:33:06 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:33:06 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:33:06 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:33:06 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:33:06 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:33:06 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:33:06 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:33:06 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:33:06 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:33:06 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:33:06 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:33:06 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:33:06 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:33:06 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
5:33:06 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
5:33:06 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:33:06 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
5:33:06 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:33:06 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:33:06 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
5:33:06 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:33:06 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:33:06 PM  (Reporting)  Number of Draw 6
5:33:06 PM  (Reporting)  Picking 361 Siege Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 289 120 Money 1574 480
5:33:06 PM  (Reporting)  Picking 375 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 289 0 Money 1574 144
5:33:06 PM  (Reporting)  Picking 349 Guard Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 289 20 Money 1574 320
5:33:06 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 289 0 Money 1574 180
5:33:06 PM  (Reporting)  Picking 375 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 289 0 Money 1574 144
5:33:06 PM  (Reporting)  Picking 379 Coastal Battery 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 12
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 289 72 Money 1574 480
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 32 ms
5:33:06 PM  (Reporting)  AI Process done in  3155 ms
5:33:06 PM  (Reporting)  Processing  1000006 Spain
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
5:33:06 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
5:33:06 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:33:06 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:33:06 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:33:06 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:33:06 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:33:06 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:33:06 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
5:33:06 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:33:06 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6158 OwnPow Nav : 0 OppPow Nav : 1553
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:33:06 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 1956 OppPow Land: 321 OwnPow Nav : 1554 OppPow Nav : 1854
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.69 5.00 Reg Count: 186 > 226
5:33:06 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3930 OppPow Land: 33 OwnPow Nav : 1122 OppPow Nav : 1628
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 3.80 3.95 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:33:06 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2106 OppPow Land: 233 OwnPow Nav : 176 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:33:06 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 157 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:33:06 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1099 OppPow Land: 0 OwnPow Nav : 131 OppPow Nav : 362
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.23 5.00 Reg Count: 59 > 91
5:33:06 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2092 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.91 Reg Count: 392 > 494
5:33:06 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 283 OppPow Land: 0 OwnPow Nav : 546 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:33:06 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:33:06 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:33:06 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:33:06 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:33:06 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 264 OppPow Nav : 229
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.73 0.20 Reg Count: 157 > 189
5:33:06 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 736 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:33:06 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 374 OwnPow Nav : 293 OppPow Nav : 114
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.64 5.00 Reg Count: 13 > 18
5:33:06 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 660 OwnPow Nav : 233 OppPow Nav : 1111
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.57 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:33:06 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 757 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:33:06 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5820 OppPow Land: 5557 OwnPow Nav : 3653 OppPow Nav : 8317
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:33:06 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 866 OppPow Land: 9 OwnPow Nav : 0 OppPow Nav : 1456
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 3.07 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:33:06 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1398 OppPow Land: 554 OwnPow Nav : 1063 OppPow Nav : 2
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:33:06 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:33:06 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 359 OppPow Nav : 1009
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1778 ms
5:33:06 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 1768 Expected 99 Balance -11
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 2146 Expected 69 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Average Stock 97 Expected 69 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 329 Expected 69 Balance -9
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 301 Expected 50 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Engagment Points Availability Plentiful Stock 35 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 397 Expected 20 Balance 0
5:33:06 PM  (Reporting)    1014155 S. Trinidad Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 1200, Region: 3928 Western Mediterranean Trade EndTurn 2645
5:33:06 PM  (Reporting)    1004016 Francisco Ballesteros Agenda Kept Agenda: Prep. Amphibious, Value: 42800, Region: 3722 Ceuta EndTurn 2650
5:33:06 PM  (Reporting)    1013241 S. Pedro Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade EndTurn 2645
5:33:06 PM  (Reporting)    1014154 Juno Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3930 Central Mediterranean Trade EndTurn 2645
5:33:06 PM  (Reporting)    1014153 3rd Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade EndTurn 2645
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:33:06 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2845
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:33:06 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
5:33:06 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:33:06 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:33:06 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:33:06 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:33:06 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2092 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3930 Overall power (enemies): 33 Ratio: 3.80
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:33:06 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
5:33:06 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 16      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1628 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 660 Ratio: 0.45
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  321
5:33:06 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 329 Total EnemyOwnerVal: 658 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  185     Threat: 137         
5:33:06 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:33:06 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 233 Overall power (enemies): 1111 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1956 Overall power (enemies): 321 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7052
5:33:06 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 985 Total EnemyOwnerVal: 985 Discard %: 15
5:33:06 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 7       Force Need:  529     Threat: 392         
5:33:06 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
5:33:06 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 55      Force Need:  62      Threat: 46          
5:33:06 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1554 Overall power (enemies): 1854 Nav Ratio: 0.69
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6158 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  912
5:33:06 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 123 Total EnemyOwnerVal: 17168 Discard %: 15
5:33:06 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 12      Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  632     Threat: 375         
5:33:06 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:33:06 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1553 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2106 Overall power (enemies): 233 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1359
5:33:06 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 797 Total EnemyOwnerVal: 797 Discard %: 15
5:33:06 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 94      Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 21      Force Need:  326     Threat: 75          
5:33:06 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 374 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
5:33:06 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 484 Total EnemyOwnerVal: 1936 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 114 Nav Ratio: 1.64
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 283 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 157 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 53      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 264 Overall power (enemies): 229 Nav Ratio: 0.73
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1099 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 57      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 131 Overall power (enemies): 362 Nav Ratio: 0.23
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 736 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 359 Overall power (enemies): 1009 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1063 Overall power (enemies): 2 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1456 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3653 Overall power (enemies): 8317 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1628 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 233 Overall power (enemies): 1111 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1554 Overall power (enemies): 1854 Nav Ratio: 0.69
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1553 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 114 Nav Ratio: 1.64
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 264 Overall power (enemies): 229 Nav Ratio: 0.73
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 131 Overall power (enemies): 362 Nav Ratio: 0.23
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 359 Overall power (enemies): 1009 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1063 Overall power (enemies): 2 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1456 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3653 Overall power (enemies): 8317 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
5:33:06 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
5:33:06 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:33:06 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 230 Cartagena
5:33:06 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:33:06 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:33:06 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:33:06 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
5:33:06 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:33:06 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:33:06 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:33:06 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:33:06 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:33:06 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:33:06 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
5:33:06 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Spain 3169 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 9 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  Checking wars, we have 1 underway
5:33:06 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -4 for us as viewing faction
5:33:06 PM  (Reporting)  AcceptChance 10 Rolled 58
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Proposing to 1000024 Portugal
5:33:06 PM  (Reporting)  Checking 32 Request Passage Right
5:33:06 PM  (Reporting)  Still checking 32 Request Passage Right
5:33:06 PM  (Reporting)  Item is a Various entry, chance -3
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
5:33:06 PM  (Reporting)  Proposing to 1000027 Morocco
5:33:06 PM  (Reporting)  Checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Still checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Item is a Various entry, chance 1
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Morocco chance 1
5:33:06 PM  (Reporting)  Proposing to 1000042 Haitians
5:33:06 PM  (Reporting)  Checking 66 Request Foreign Access
5:33:06 PM  (Reporting)  Still checking 66 Request Foreign Access
5:33:06 PM  (Reporting)  Item is a Various entry, chance -5
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Haitians chance -5
5:33:06 PM  (Reporting)  Proposing to 1000027 Morocco
5:33:06 PM  (Reporting)  Checking 66 Request Foreign Access
5:33:06 PM  (Reporting)  Still checking 66 Request Foreign Access
5:33:06 PM  (Reporting)  Item is a Various entry, chance -3
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Morocco chance -3
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2180 Yuksekova
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2389 Mahabad
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 176 target region was 3029 Rybnoie
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3536 Priutnoie
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1350 Beuthen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 888 Frankfurt
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3737 Sidi Bel Abbes
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2043 Ayranci
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 176 target region was 2967 Rodionovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2379 Marand
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 3907 Leeward Islands
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2156 Dulq
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2477 Varena
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 3266 Bor
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3394 Sergayeva
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 452 Seyssel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2846 Ochakov
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3709 Casablanca
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3960 Bouches du Rhne
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1592 Eskiltuna
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1660 Idirja
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 1878 Enez
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1240 Szombathely
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 66 % to be played in 215 Sevilla
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4138 The Wash
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 126 Plymouth
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 26 target region was 1489 Ardal
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 326 Bordeaux
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 111 King's Lynn
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 937 Straubing
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3947 Guadalquivir
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3328 Ukholovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 273 Nulles
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2864 Pavlivka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 789 Amsterdam
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 849 Helgoland Island
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1349 Czestochowa
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 500 Lorient
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 176 target region was 1970 Cameli
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2321 Tartus
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4549 Massachussetts Bay
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 26 target region was 252 Riofrio
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3287 Bogorodsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3814 Az Zawiyah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 1222 Poprad
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2812 Novaia Ivanovka
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 2697 Krytchaw
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 176 target region was 1609 Abo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2852 Nikopol
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2694 Antonskaya
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1072 Posen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2816 Rozdilna
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4048 Lac Ourmia
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1802 Oituz
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3262 Gorodec
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2352 Ashquelon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 176 target region was 967 Orienanburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2861 Dolynska
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2053 Merzifon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1051 Woldenburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2825 Bender
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 236 Ardila
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1443 Augustow
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 2970 Ruza
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3260 Semenov
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3097 Sudja
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4464 Egyptian Sea
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3340 Usman
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1328 Krakow
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4019 Dniepr Bend
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 197 Santander
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 282 Teruel
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3481 Tormosin
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 176 target region was 2082 Akcaabat
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4225 Akmenrags
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 62 Glasgow
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1309 Bistrita
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 566 Briey
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 835 Dortmund
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4314 Cabo Creus
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 1095 Most
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1072 Posen
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2515 Tcherven
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 473 Autun
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1019 Glogau
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3892 New England
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2799 Korostychev
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1783 Bucuresti
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1240 Szombathely
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 781 Breda
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 244 Almaden
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 49 target region was 417 Marseille
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1418 Kolno
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1842 Samokov
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 977 Tangemunde
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2303 Qusaybah
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3575 Maikop
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 894 Offenburg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2208 Marivan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1904 Kotsivas
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4257 Atlantic Ocean
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 840 Arnsberg
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 116 Cambridge
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2093 Torul
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2182 Hizan
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1275 Pest
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 462 Moret
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1859 Philippopoli
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2974 Klimovsk
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 182 Leon
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3397 Romodanovo
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1130 Jens
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2811 Tighina
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1227 Zempleny
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 75 Hartlepool
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3978 Elbe
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 494 Chateaudun
5:33:06 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3726 Ouezzane
5:33:06 PM  (Reporting)  Ended HandleRegionsDecisions 3119 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 301
5:33:06 PM  (Reporting)  Money Level 6 Amount 1768
5:33:06 PM  (Reporting)  Conscripts Level 4 Amount 329
5:33:06 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:33:06 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
5:33:06 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:33:06 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
5:33:06 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:33:06 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
5:33:06 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
5:33:06 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:33:06 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:33:06 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
5:33:06 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
5:33:06 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
5:33:06 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
5:33:06 PM  (Reporting)  Number of Draw 12
5:33:06 PM  (Reporting)  Picking 274 Brig Squadron 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:33:06 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 432 WSU 301 108 Money 1768 360
5:33:06 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 432 WSU 301 108 Money 1768 396
5:33:06 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:33:06 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 392 WSU 301 108 Money 1768 536
5:33:06 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  _BNU Buying Unit Lancers Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
5:33:06 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
5:33:06 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
5:33:06 PM  (Reporting)  Picking 230 Swiss Brigade 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 672 WSU 301 108 Money 1768 684
5:33:06 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 672 WSU 301 108 Money 1768 684
5:33:06 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 672 WSU 301 108 Money 1768 648
5:33:06 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 672 WSU 301 108 Money 1768 684
5:33:06 PM  (Reporting)  Picking 231 Italian Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 672 WSU 301 108 Money 1768 684
5:33:06 PM  (Reporting)  Picking 255 Fortress Battery 1805
5:33:06 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 329 408 WSU 301 180 Money 1768 984
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 3 61 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  _MFC_ Merging 1008317 Escuadra de El Ferrol into 1013811 Minerva Sq.
5:33:06 PM  (Reporting)  _MFC_ Merging 1013811 Escano's Fleet into 1014152 S.Maria Sq.
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014152 Escano's Fleet
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008287 Escuadra de Cadiz
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
5:33:06 PM  (Reporting)  _MFC_ Merging 1013810 Covadonga Sq. into 1013816 4th Transport Sq.
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013816 II. Fleet
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 535 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:33:06 PM  (Reporting)  1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:33:06 PM  (Reporting)  1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1013803 I. Spanish Detachment, 269 Valencia, Pow:23, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:33:06 PM  (Reporting)  1014149 VII. Spanish Detachment, 269 Valencia, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  1003958 Cuerpo Oriental, 269 Valencia, Pow:137, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:33:06 PM  (Reporting)  Ended CallFleet 2 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1013799 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1014312 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  _SSU_ 1013443 2 Brigada de Caballera, 276 Madrid, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:33:06 PM  (Reporting)  _SSU_ 1014003 1 Brigada, 307 Barcelona, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:33:06 PM  (Reporting)  _SSU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:33:06 PM  (Reporting)  Ended GarrisonBorders 601 ms
5:33:06 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:33:06 PM  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 612
5:33:06 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
5:33:06 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
5:33:06 PM  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
5:33:06 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:33:06 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:33:06 PM  (Reporting)  Ended ProcessAgents Spain 72 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 2 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 3 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 1 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 76 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 79 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 1 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 1 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 2 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 1 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 56 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 3 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.94767005569253
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  _PCO_ 1004065 Marques de Villacampo is now in Privileged Combine in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:33:06 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004065 Marques de Villacampo(Marques de Villacampo) in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:33:06 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004065 Marques de Villacampo(Marques de Villacampo) in 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:33:06 PM  (Reporting)  _PCO_ 1004065 Marques de Villacampo 5 has his Privileged Combine status revoked 1004064 Cuerpo Hispaniola 3905 Santo Domingo
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 2 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 2 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:33:06 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:33:06 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10300, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 15 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:156, Count: 3(l 2/L 1/S 1)
5:33:06 PM  (Reporting)  _PGS_ Adding this stack 1014156 Provisiones Castilla, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003836 Esercito de Espana, 276 Madrid, Pow:156, Count: 4(l 2/L 1/S 2)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 5 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 1 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana is now in Privileged Combine in 1003924 Cuerpo Sur 223 Granada
5:33:06 PM  (Reporting)  _PCO_ 1a Brigada Madrid has been merged into 1003927 Marques de La Romana(Marques de La Romana) in 1003924 Cuerpo Sur 223 Granada
5:33:06 PM  (Reporting)  _PCO_ Brigada Malaga has been merged into 1003959 Cuerpo Oriental(Benito San Juan) in 1003958 Cuerpo Oriental 269 Valencia
5:33:06 PM  (Reporting)  _PCO_ Brigada Toledo has been merged into 1003959 Cuerpo Oriental(Benito San Juan) in 1003958 Cuerpo Oriental 269 Valencia
5:33:06 PM  (Reporting)  _PCO_ 1003927 Marques de La Romana 3 has his Privileged Combine status revoked 1003924 Cuerpo Sur 223 Granada
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 52 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014319 Spanish Detachment, 254 Avila, Pow:36, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  Ended SplitGroups 15 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 1 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  _GAO_ Step 1 1013803 I. Spanish Detachment, 269 Valencia, Pow:23, Count: 2(l 0/L 1/S 1) is garrisoning region 269 Valencia SelfVal 500
5:33:06 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 37 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014145 Caraffa' Force selected
5:33:06 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014145 Don Juan Caraffa 185 Salamanca toward 1014312 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Ended Check Leaders 3 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 36 ms
5:33:06 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:33:06 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0) Agenda: Prep. Amphibious, Value: 34400, Region: 230 Cartagena
5:33:06 PM  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 529
5:33:06 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
5:33:06 PM  (Reporting)  _AMS_ Transports points gathered: 6 and en route: 0
5:33:06 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 6 Allowed Land strength: 52
5:33:06 PM  (Reporting)  1014319 Spanish Detachment, 254 Avila, Pow:36, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 68800, Region: 230 Cartagena
5:33:06 PM  (Reporting)  _AMS_ Also Gathering: 36 additional cbt pts
5:33:06 PM  (Reporting)  Ended AmpibiousStaging 44 ms
5:33:06 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:33:06 PM  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 529 Gathered 0
5:33:06 PM  (Reporting)  _AML_ Transports points gathered: 6 and en route: 0
5:33:06 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 Capacity: 6
5:33:06 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1014152 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 23796, Region: 4305 Strait of Gibraltar
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena Auto success as amphib is planned and Probability was 80 %
5:33:06 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 10128, Region: 4305 Strait of Gibraltar
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1008287 Escuadra de Cadiz chance: 8 failed.
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 117 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 146
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  _BDA_ - Build Depot 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Toledo
5:33:06 PM  (Reporting)  Agenda: Build Depot, Value: 41000, Region: 263 Toledo
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  _BDA_ - Build Depot 1014321 Spanish Detachment, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Valencia
5:33:06 PM  (Reporting)  Agenda: Build Depot, Value: 31000, Region: 269 Valencia
5:33:06 PM  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Spanish_Peninsula
5:33:06 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 152 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014324 Provisiones Castilla in 276 Madrid
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  CheckForLandResupply I. Spanish Detachment will resupply, in region 269 Valencia
5:33:06 PM  (Reporting)  CheckForLandResupply IV. Spanish Detachment will resupply, in region 276 Madrid
5:33:06 PM  (Reporting)  CheckForLandResupply Cuerpo Occidental will resupply, in region 184 Ciudad Rodrigo
5:33:06 PM  (Reporting)  CheckForLandResupply Provisiones Castilla will resupply, in region 276 Madrid
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 6 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:151, Count: 3(l 1/L 1/S 2) Agenda: Keep Position, Value: 7350, Region: 215 Sevilla
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 1 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 1 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 29 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 1 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 3 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 1 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 1 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 1 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 40 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 1 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 2 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 1 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 34 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 1 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  _BDA_ - Build Depot 1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
5:33:06 PM  (Reporting)  Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:33:06 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 2 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  CheckForLandResupply Provisiones Ceuta will resupply, in region 3722 Ceuta
5:33:06 PM  (Reporting)  CheckForLandResupply Cuerpo Africa will resupply, in region 3722 Ceuta
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 1 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 12 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 1 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:33:06 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  _PCO_ 1004076 Don Gaspar Vigodet is now in Privileged Combine in 1013813 Vigodet' Force 3911 La Plata
5:33:06 PM  (Reporting)  _PCO_ Brigada Frontera 2a has been merged into 1004076 Don Gaspar Vigodet(Don Gaspar Vigodet) in 1013813 Vigodet' Force 3911 La Plata
5:33:06 PM  (Reporting)  _PCO_ Brigada Frontera 1a has been merged into 1004076 Don Gaspar Vigodet(Don Gaspar Vigodet) in 1013813 Vigodet' Force 3911 La Plata
5:33:06 PM  (Reporting)  _PCO_ Brigada Buenos Aires has been merged into 1004076 Don Gaspar Vigodet(Don Gaspar Vigodet) in 1013813 Vigodet' Force 3911 La Plata
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 15 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  _SPG_ Small Force Segment II 1014325 Spanish Detachment, 3911 La Plata, Pow:112, Count: 3(l 0/L 3/S 0) created
5:33:06 PM  (Reporting)  Ended SplitGroups 12 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 1 ms
5:33:06 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:33:06 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:33:06 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:33:06 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Entering Build Depots Assets
5:33:06 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:33:06 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:33:06 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:33:06 PM  (Reporting)  Ended Build Depots Assets 26 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:33:06 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 II. Spanish Detachment in 3911 La Plata
5:33:06 PM  (Reporting)  Ended Split Supports
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:33:06 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 24 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21779 AllOppPowLand: 13899 AllOwnPowNav: 9400 AllOppPowNav 17635
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.80 Land Core Ratio: 3.95  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 531 Rouen Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 10 Land Ratio: 0.45 Land Core Ratio: 0.57  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:33:06 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 125 Need 60  no group candidate found
5:33:06 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 188 Need 185  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1003979 Cuerpo Centro (Pow.151)
5:33:06 PM  (Reporting)  1003924 Cuerpo Sur (Pow.242)
5:33:06 PM  (Reporting)  1014318 Spanish Detachment (Pow.22)
5:33:06 PM  (Reporting)  1014316 Spanish Detachment (Pow.22)
5:33:06 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:33:06 PM  (Reporting)  1013803 Brigada Villaviciosa (Pow.25)
5:33:06 PM  (Reporting)  1014321 Provisiones Valencia (Pow.0)
5:33:06 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.181)
5:33:06 PM  (Reporting)  1013253 Provisiones Toledo (Pow.0)
5:33:06 PM  (Reporting)  1014317 Spanish Detachment (Pow.17)
5:33:06 PM  (Reporting)  1014319 2a Brigada Madrid (Pow.36)
5:33:06 PM  (Reporting)  1013246 I. Spanish Detachment (Pow.51)
5:33:06 PM  (Reporting)  1013443 2 Brigada de Caballera (Pow.2)
5:33:06 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
5:33:06 PM  (Reporting)  1003836 Esercito de Espana (Pow.156)
5:33:06 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.274)
5:33:06 PM  (Reporting)  1014003 1 Brigada (Pow.0)
5:33:06 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.2)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 251) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 215 Sevilla Pick 55 has enough garrison (Value: 261) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 263 Toledo Pick 6 has enough garrison (Value: 9) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 57) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 45) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:33:06 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 229 Need 529  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Region 708 Palermo Pick 94 SelfVal 443 Need 101  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:33:06 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 53 has enough garrison (Value: 215) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3730 Melilla Pick 29 has enough garrison (Value: 215) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 57 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1013261 Brigada Frontera 5a (Pow.37)
5:33:06 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:33:06 PM  (Reporting)  1014325 III. Spanish Detachment (Pow.112)
5:33:06 PM  (Reporting)  1013813 Don Gaspar Vigodet (Pow.160)
5:33:06 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:33:06 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:33:06 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:33:06 PM  (Reporting)  1013803 Brigada Villaviciosa (Pow.25)
5:33:06 PM  (Reporting)  1014321 Provisiones Valencia (Pow.0)
5:33:06 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.181)
5:33:06 PM  (Reporting)  1014003 1 Brigada (Pow.0)
5:33:06 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.2)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 464 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3730 Melilla Pick 29 has enough garrison (Value: 215) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 708 Palermo Pick 94 SelfVal 443 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3739 Mers El Kebir Pick 53 SelfVal 52 Need 0  no group candidate found
5:33:06 PM  (Reporting)  Region 718 Valetta Pick 21 SelfVal 142 Need 326  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:33:06 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 85 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 45) - evaluation skipped
5:33:06 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 97 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:33:06 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 229 Need 529  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:33:06 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 55 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Region 711 Messina Pick 7 SelfVal 65 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 3.07 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1013261 Brigada Frontera 5a (Pow.37)
5:33:06 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:33:06 PM  (Reporting)  1014325 III. Spanish Detachment (Pow.112)
5:33:06 PM  (Reporting)  1013813 Don Gaspar Vigodet (Pow.160)
5:33:06 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 22 Enemy armies: 89 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:33:06 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:33:06 PM  (Reporting)  1013261 Brigada Frontera 5a (Pow.37)
5:33:06 PM  (Reporting)  1004073 II. Spanish Detachment (Pow.72)
5:33:06 PM  (Reporting)  1014325 III. Spanish Detachment (Pow.112)
5:33:06 PM  (Reporting)  1013813 Don Gaspar Vigodet (Pow.160)
5:33:06 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:33:06 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:33:06 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 543 Need 48  no group candidate found
5:33:06 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 229 Need 529  no group candidate found
5:33:06 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1746 Need 51  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 497 Brest Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 87 Liverpool Pick 12 SelfVal 12 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 16 Dublin Pick 9 SelfVal 9 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 357 Rochefort Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 126 Plymouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 188 Need 185  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 500 Lorient Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 667 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1013816 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1014153 3rd Transport Sq. chance: 20 failed.
5:33:06 PM  (Reporting)  _AFA_ 1014153 3rd Transport Sq. has been given the mission Agenda: Naval Calling, Value: 1776, Region: 269 Valencia
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1014154 Juno Sq. chance: 20 failed.
5:33:06 PM  (Reporting)  _AFA_ 1014154 Juno Sq. has been given the mission Agenda: Naval Docking, Value: 782, Region: 600 Genova
5:33:06 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Resupply, Value: 9200, Region: 417 Marseille
5:33:06 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Calling, Value: 864, Region: 269 Valencia
5:33:06 PM  (Reporting)  _AFA_ 1014155 S. Trinidad Sq. has been given the mission Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ Adding supply transport 1014155 S. Trinidad Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 202 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 0 failed.
5:33:06 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2679, Region: 3900 Florida
5:33:06 PM  (Reporting)  _AFA_ 1014326 Ardilla Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1014327 Sirena Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1013250 I. Fleet chance: 1 failed.
5:33:06 PM  (Reporting)  _AFA_ 1013250 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1656, Region: 3900 Florida
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 197 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:33:06 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:33:06 PM  (Reporting)  Ended CheckLocalOpportunities 10 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Ended Collect Leaders 0 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.80 - Core:3.95 - Nav:0.20) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.57 - Nav:0.20) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:33:06 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:33:06 PM  (Reporting)  _GTU_ Finished merge 1 now
5:33:06 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  Ended AI Gather Units 6 ms
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:33:06 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:33:06 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:167, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:33:06 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:167, Count: 3(l 1/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:33:06 PM  (Reporting)  1008378-Escuadra de Cuba Power:167 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.69) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supply 1014324 Provisiones Castilla, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:33:06 PM  (Reporting)  _RCS_ Supply 1014324 Provisiones Castilla, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 534 Paris
5:33:06 PM  (Reporting)  _RCS_ Supply 1014324 Provisiones Castilla, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:33:06 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:33:06 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:33:06 PM  (Reporting)  _GTU_ Finished merge 1 now
5:33:06 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:33:06 PM  (Reporting)  Ended AI Gather Units 3 ms
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  _GTG_ 1013799 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1013803 Brigada Villaviciosa
5:33:06 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  _ATG__ 1008287 Escuadra de Cadiz Cadiz Going against objective: 211 Gibraltar
5:33:06 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
5:33:06 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
5:33:06 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014152 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:33:06 PM  (Reporting)  1014152 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:33:06 PM  (Reporting)  List of Agendas for 1014152 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014152 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:33:06 PM  (Reporting)  1014152-Escano's Fleet Power:518 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 163 Coruna, Pow:46, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  1014320-S.Maria Sq. Power:46 Health:100% Coruna>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 184 Ciudad Rodrigo, Pow:274, Count: 10(l 3/L 5/S 3)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 20000, Region: 212 Cadiz
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
5:33:06 PM  (Reporting)  1003858-Cuerpo Occidental Power:274 Health:100% Ciudad Rodrigo>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:29 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 156  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013246 I. Spanish Detachment, 254 Avila, Pow:51, Count: 2(l 0/L 1/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 184 Ciudad Rodrigo
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 184 Ciudad Rodrigo
5:33:06 PM  (Reporting)  1013246 I. Spanish Detachment Avila Health: 100 % will target  1003858 Cuerpo Occidental
5:33:06 PM  (Reporting)  1013246-I. Spanish Detachment Power:51 Health:100% Avila>Ciudad Rodrigo Mission:Merge (slave) Fitness:80% Need:29 Threat:0 GoalValue: 80000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014319 2a Brigada Madrid, 254 Avila, Pow:36, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 68800, Region: 230 Cartagena
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 68800, Region: 230 Cartagena
5:33:06 PM  (Reporting)  1014319-2a Brigada Madrid Power:36 Health:100% Avila>Cartagena Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 68800
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 41000, Region: 263 Toledo
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 41000, Region: 263 Toledo
5:33:06 PM  (Reporting)  1013253-Provisiones Toledo Power:0 Health:100% Toledo>Toledo Mission:Build Depot Fitness:82% Need:51 Threat:0 GoalValue: 41000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 181  HealthPerc: 99
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014321 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 31000, Region: 269 Valencia
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 31000, Region: 269 Valencia
5:33:06 PM  (Reporting)  1014321-Provisiones Valencia Power:0 Health:100% Valencia>Valencia Mission:Build Depot Fitness:62% Need:15 Threat:0 GoalValue: 31000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 242  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:151, Count: 3(l 1/L 1/S 2)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7350, Region: 215 Sevilla
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7350, Region: 215 Sevilla
5:33:06 PM  (Reporting)  1003979-Cuerpo Centro Power:151 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:46 GoalValue: 7350
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:33:06 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:33:06 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:33:06 PM  (Reporting)  1008352-Escuadra de Cartagena Power:206 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1008287 Escuadra de Cadiz is doing nothing in Cadiz  Power: 213  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014155 S. Trinidad Sq., 4305 Strait of Gibraltar, Pow:117, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 1200, Region: 3928 Western Mediterranean Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014155 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:33:06 PM  (Reporting)  1014155-S. Trinidad Sq. Power:117 Health:100% Strait of Gibraltar>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 5850
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:1.64) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.73) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014154 Juno Sq., 4369 Cap Blanc, Pow:22, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3930 Central Mediterranean Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 782, Region: 600 Genova
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 782, Region: 600 Genova
5:33:06 PM  (Reporting)  1014154-Juno Sq. Power:22 Health:100% Cap Blanc>Genova Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 782
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 4324 Cap Ferrat, Pow:15, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9200, Region: 417 Marseille
5:33:06 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 864, Region: 269 Valencia
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade
5:33:06 PM  (Reporting)  1013241-S. Pedro Sq. Power:15 Health:18% Cap Ferrat>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:90% Need:0 Threat:0 GoalValue: 7020
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 1(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3722 Ceuta
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3722 Ceuta
5:33:06 PM  (Reporting)  1004016-Cuerpo Africa Power:72 Health:100% Ceuta>Ceuta Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3722 Ceuta
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3722 Ceuta
5:33:06 PM  (Reporting)  1014157-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.23) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:33:06 PM  (Reporting)  _RCA_ Artillery 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
5:33:06 PM  (Reporting)  _RCA_ Arty 1004073 II. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:33:06 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:33:06 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:33:06 PM  (Reporting)  End of AI Gather Units
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013813 Don Gaspar Vigodet is doing nothing in La Plata  Power: 160  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014325 III. Spanish Detachment is doing nothing in La Plata  Power: 112  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1004073 II. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013261 Brigada Frontera 5a is doing nothing in La Plata  Power: 37  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013816 II. Fleet, 3934 Commerce, Pow:60, Count: 2(l 0/L 2/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013816 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:33:06 PM  (Reporting)  1013816-II. Fleet Power:60 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014327 Sirena Sq., 4257 Atlantic Ocean, Pow:56, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  1014327-Sirena Sq. Power:56 Health:100% Atlantic Ocean>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5600
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014326 Ardilla Sq., 4257 Atlantic Ocean, Pow:37, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  1014326-Ardilla Sq. Power:37 Health:100% Atlantic Ocean>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013250 I. Fleet, 4257 Atlantic Ocean, Pow:75, Count: 2(l 0/L 2/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1656, Region: 3900 Florida
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:33:06 PM  (Reporting)  1013250 I. Fleet Atlantic Ocean Health: 100 % will target  1008378 Escuadra de Cuba
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013250 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:33:06 PM  (Reporting)  1013250-I. Fleet Power:75 Health:100% Atlantic Ocean>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014153 3rd Transport Sq., 4330 Mediterranee Occidentale, Pow:23, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1776, Region: 269 Valencia
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
5:33:06 PM  (Reporting)  1014153-3rd Transport Sq. Power:23 Health:100% Mediterranee Occidentale>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.07 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  1013261 Brigada Frontera 5a will be merged into 1013813 Don Gaspar Vigodet in region La Plata
5:33:06 PM  (Reporting)  1014326 Ardilla Sq. will be merged into 1014327 Sirena Sq. in region Atlantic Ocean
5:33:06 PM  (Reporting)  AI Process done in  13672 ms
5:33:06 PM  (Reporting)  Processing  1000007 Ottoman
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability High Stock 111 Expected 64 Balance -7
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 1656 Expected 45 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 179 Expected 45 Balance -4
5:33:06 PM  (Reporting)  War supplies Availability Low Stock 10 Expected 32 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Engagment Points Availability Plentiful Stock 32 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 536 Expected 13 Balance 0
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 6 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 10
5:33:06 PM  (Reporting)  Money Level 1 Amount 111
5:33:06 PM  (Reporting)  Conscripts Level 3 Amount 179
5:33:06 PM  (Reporting)  _BNU_ Emergency build ON
5:33:06 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 243
5:33:06 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
5:33:06 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
5:33:06 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
5:33:06 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:33:06 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 35
5:33:06 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 82
5:33:06 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
5:33:06 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
5:33:06 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:33:06 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
5:33:06 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:33:06 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:33:06 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:33:06 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:33:06 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:33:06 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
5:33:06 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:33:06 PM  (Reporting)  Number of Draw 8
5:33:06 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 120 WSU 10 0 Money 111 152
5:33:06 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 111 144
5:33:06 PM  (Reporting)  Picking 445 Brig Squadron 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 72 WSU 10 108 Money 111 216
5:33:06 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 111 144
5:33:06 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 26 WSU 10 56 Money 111 204
5:33:06 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 111 144
5:33:06 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:33:06 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 111 180
5:33:06 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:33:06 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 111 180
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 29 ms
5:33:06 PM  (Reporting)  AI Process done in  273 ms
5:33:06 PM  (Reporting)  Processing  1000008 Nassau
5:33:06 PM  (Reporting)  Processing  1000009 Brunswick
5:33:06 PM  (Reporting)  Processing  1000010 Hannover
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4012 OppPow Land: 826 OwnPow Nav : 2 OppPow Nav : 12
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 3.10 2.36 Ratio Nav/NavCore: 0.20 1.91 Reg Count: 392 > 494
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 440 ms
5:33:06 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 318 Expected 31 Balance 0
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 129 Expected 22 Balance 0
5:33:06 PM  (Reporting)  War supplies Availability High Stock 33 Expected 16 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 7654
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4012 Overall power (enemies): 826 Ratio: 3.10
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  635
5:33:06 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 142 Total EnemyOwnerVal: 6457 Discard %: 15
5:33:06 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 16      Force Need:  152     Threat: 75          
5:33:06 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 98      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 4       Force Need:  182     Threat: 135         
5:33:06 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 9       Force Need:  261     Threat: 193         
5:33:06 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 21      Force Need:  556     Threat: 412         
5:33:06 PM  (Reporting)  Region: 938 Passau (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Muenchen Max Val: Hannover Naval Gathering: 852 Bremen
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Hannover 930 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 2 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  Checking wars, we have 6 underway
5:33:06 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 33
5:33:06 PM  (Reporting)  Money Level 6 Amount 318
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 129
5:33:06 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Number of Draw 12
5:33:06 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
5:33:06 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
5:33:06 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
5:33:06 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
5:33:06 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
5:33:06 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:33:06 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
5:33:06 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:33:06 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
5:33:06 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 26 WSU 33 56 Money 318 204
5:33:06 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
5:33:06 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
5:33:06 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
5:33:06 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
5:33:06 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 77 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 65 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Ended ReinforceFront 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4012 AllOppPowLand: 826 AllOwnPowNav: 2 AllOppPowNav 12
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 15 Land Ratio: 3.10 Land Core Ratio: 2.36  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 852 Bremen Pick 98 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 8) - evaluation skipped
5:33:06 PM  (Reporting)  Region 934 Muenchen Pick 21 SelfVal 72 Need 556  no group candidate found
5:33:06 PM  (Reporting)  Region 818 Mainz Pick 16 SelfVal 57 Need 152  no group candidate found
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 54 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Ended Collect Leaders 0 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:3.10 - Core:2.36 - Nav:0.20) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:52 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  AI Process done in  2079 ms
5:33:06 PM  (Reporting)  Processing  1000011 Hessen
5:33:06 PM  (Reporting)  Processing  1000012 Baden
5:33:06 PM  (Reporting)  Processing  1000013 Bavaria
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1033 OppPow Land: 8 OwnPow Nav : 4 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 0.20 Reg Count: 392 > 494
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 389 ms
5:33:06 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 802 Expected 32 Balance -1
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 282 Expected 22 Balance -1
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1033 Overall power (enemies): 8 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  159
5:33:06 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 154 Total EnemyOwnerVal: 2464 Discard %: 15
5:33:06 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 36      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 15      Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 17      Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Bavaria 778 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 2 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  Checking wars, we have 1 underway
5:33:06 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:33:06 PM  (Reporting)  Checking 4 Offer Defensive Treaty
5:33:06 PM  (Reporting)  Proposing to 1000005 Prussia
5:33:06 PM  (Reporting)  Checking 50 Degrade Relationship
5:33:06 PM  (Reporting)  Proposing to 1000004 Austria
5:33:06 PM  (Reporting)  Checking 23 Request Supply Right
5:33:06 PM  (Reporting)  Still checking 23 Request Supply Right
5:33:06 PM  (Reporting)  Item is a Various entry, chance -4
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Supply Right toward Austria chance -4
5:33:06 PM  (Reporting)  Proposing to 1000005 Prussia
5:33:06 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 63
5:33:06 PM  (Reporting)  Money Level 6 Amount 802
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 282
5:33:06 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 180
5:33:06 PM  (Reporting)  Picking 669 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 96
5:33:06 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 63 0 Money 802 180
5:33:06 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 282 96 WSU 63 72 Money 802 480
5:33:06 PM  (Reporting)  Picking 663 Guard Carabiniers Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 282 120 WSU 63 0 Money 802 200
5:33:06 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 80 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  _SSU_ 1014329 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:33:06 PM  (Reporting)  _SSU_ 1014330 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:33:06 PM  (Reporting)  _SSU_ 1014331 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 19 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 2 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 78 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  _CLD_ Leader (Split Segment II) Bernhard von Deroy in Muenchen has been detached from group 1005598 Bayerishe Korps
5:33:06 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005598 Bayerishe Korps
5:33:06 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014333 Mezzanelli 934 Muenchen toward 1014329 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:33:06 PM  (Reporting)  _CLD_ Idle Leader 1014332 Bernhard von Deroy in Muenchen merged into 1005598 Bayerishe Korps
5:33:06 PM  (Reporting)  Ended Check Leaders 114 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 11 ms
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1033 AllOppPowLand: 8 AllOwnPowNav: 4 AllOppPowNav 0
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1014329 Mezzanelli' Force (Pow.29)
5:33:06 PM  (Reporting)  1014332 Bernhard von Deroy (Pow.0)
5:33:06 PM  (Reporting)  1005598 Bayerishe Korps (Pow.356)
5:33:06 PM  (Reporting)  1014330 2. Invalide Btn (Pow.27)
5:33:06 PM  (Reporting)  1014162 6. Bay. Brigade (Pow.99)
5:33:06 PM  (Reporting)  1014331 3. Invalide Btn (Pow.30)
5:33:06 PM  (Reporting)  1014163 5. Bay. Brigade (Pow.102)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 25) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 818 Mainz Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 27) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 23 has enough garrison (Value: 30) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 852 Bremen Pick 15 SelfVal 71 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 861 Hannover Pick 17 SelfVal 77 Need 101  no group candidate found
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 60 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Ended Collect Leaders 0 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014163 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014331-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014162 6. Bay. Brigade is doing nothing in Regensburg  Power: 99  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014330-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 356  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014329-Mezzanelli' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:35 Threat:0 GoalValue: 100000
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  1014163 5. Bay. Brigade will be merged into 1014331 3. Invalide Btn in region Wuerzburg
5:33:06 PM  (Reporting)  1014162 6. Bay. Brigade will be merged into 1014330 2. Invalide Btn in region Regensburg
5:33:06 PM  (Reporting)  1014329 Mezzanelli' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
5:33:06 PM  (Reporting)  AI Process done in  2131 ms
5:33:06 PM  (Reporting)  Processing  1000014 Wrttemberg
5:33:06 PM  (Reporting)  Processing  1000015 Oldenburg
5:33:06 PM  (Reporting)  Processing  1000016 Mecklemburg
5:33:06 PM  (Reporting)  Processing  1000017 Saxony
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 658 Expected 34 Balance -1
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 24 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 24 Balance -1
5:33:06 PM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 2 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:33:06 PM  (Reporting)  Checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Still checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Item is a Various entry, chance 8
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Saxony sent Propose State Visit toward Holy Roman Empire
5:33:06 PM  (Reporting)  Proposing to 1000009 Brunswick
5:33:06 PM  (Reporting)  Checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Still checking 0 Propose State Visit
5:33:06 PM  (Reporting)  Item is a Various entry, chance 24
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose State Visit toward Brunswick chance 24
5:33:06 PM  (Reporting)  Proposing to 1000009 Brunswick
5:33:06 PM  (Reporting)  Checking 50 Degrade Relationship
5:33:06 PM  (Reporting)  Proposing to 1000013 Bavaria
5:33:06 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:33:06 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:33:06 PM  (Reporting)  Is a CB, chance 0
5:33:06 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Forge Casus-Belli toward Bavaria chance 0
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 44
5:33:06 PM  (Reporting)  Money Level 4 Amount 658
5:33:06 PM  (Reporting)  Conscripts Level 4 Amount 28
5:33:06 PM  (Reporting)  _BNU_ Emergency build ON
5:33:06 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:33:06 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:33:06 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:33:06 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:33:06 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:33:06 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
5:33:06 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:33:06 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 96
5:33:06 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 96
5:33:06 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 180
5:33:06 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 180
5:33:06 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 44 0 Money 658 180
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:33:06 PM  (Reporting)  AI Process done in  152 ms
5:33:06 PM  (Reporting)  Processing  1000018 Denmark
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 651 Expected 32 Balance -6
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 131 Expected 22 Balance -3
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 133 Expected 16 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 3 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 133
5:33:06 PM  (Reporting)  Money Level 4 Amount 651
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 131
5:33:06 PM  (Reporting)  _BNU_ Emergency build ON
5:33:06 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:33:06 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:33:06 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
5:33:06 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:33:06 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:33:06 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:33:06 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:33:06 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:33:06 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:33:06 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
5:33:06 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:33:06 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:33:06 PM  (Reporting)  Picking 695 Mixed Brigade 1805
5:33:06 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 131 394 WSU 133 128 Money 651 716
5:33:06 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 1 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 131 176 WSU 133 224 Money 651 928
5:33:06 PM  (Reporting)  Picking 711 Coastal Battery 1805
5:33:06 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 131 184 WSU 133 184 Money 651 944
5:33:06 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 1 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 131 176 WSU 133 224 Money 651 928
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
5:33:06 PM  (Reporting)  AI Process done in  219 ms
5:33:06 PM  (Reporting)  Processing  1000019 Sweden
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 1630 Expected 38 Balance -7
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 527 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Very Low Stock 10 Expected 26 Balance -4
5:33:06 PM  (Reporting)  War supplies Availability Plentiful Stock 249 Expected 19 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 361 Expected 8 Balance 0
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 4 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 249
5:33:06 PM  (Reporting)  Money Level 6 Amount 1630
5:33:06 PM  (Reporting)  Conscripts Level 2 Amount 10
5:33:06 PM  (Reporting)  _BNU_ Emergency build ON
5:33:06 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:33:06 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:33:06 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
5:33:06 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
5:33:06 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:33:06 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:33:06 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
5:33:06 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 746 Line Garrison 1805
5:33:06 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 10 360 WSU 249 0 Money 1630 144
5:33:06 PM  (Reporting)  Picking 747 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 10 360 WSU 249 0 Money 1630 128
5:33:06 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 10 312 WSU 249 432 Money 1630 660
5:33:06 PM  (Reporting)  Picking 732 Mixed Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 10 306 WSU 249 16 Money 1630 252
5:33:06 PM  (Reporting)  Picking 737 Horse Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 10 26 WSU 249 48 Money 1630 204
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:33:06 PM  (Reporting)  AI Process done in  209 ms
5:33:06 PM  (Reporting)  Processing  1000020 Tuscany
5:33:06 PM  (Reporting)  Processing  1000021 Papacy
5:33:06 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
5:33:06 PM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 2 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:33:06 PM  (Reporting)  Checking Propose State Visit sent by 1000002 Great Britain rels 92
5:33:06 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:33:06 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 64
5:33:06 PM  (Reporting)  Accepted!
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 25
5:33:06 PM  (Reporting)  Money Level 4 Amount 814
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 312
5:33:06 PM  (Reporting)  _BNU_ Emergency build ON
5:33:06 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:33:06 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:33:06 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:33:06 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
5:33:06 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:33:06 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:33:06 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:33:06 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
5:33:06 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
5:33:06 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 124
5:33:06 PM  (Reporting)  Picking 872 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 96
5:33:06 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 124
5:33:06 PM  (Reporting)  Picking 872 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 96
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:33:06 PM  (Reporting)  AI Process done in  68 ms
5:33:06 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:33:06 PM  (Reporting)  Processing  1000024 Portugal
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 1695 Expected 38 Balance -7
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 287 Expected 26 Balance -5
5:33:06 PM  (Reporting)  War supplies Availability Very High Stock 46 Expected 19 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 3 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:33:06 PM  (Reporting)  Sending proposal: *we can*
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 46
5:33:06 PM  (Reporting)  Money Level 6 Amount 1695
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 287
5:33:06 PM  (Reporting)  _BNU_ Emergency build ON
5:33:06 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:33:06 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
5:33:06 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:33:06 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:33:06 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:33:06 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:33:06 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:33:06 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:33:06 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
5:33:06 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1695 180
5:33:06 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1695 180
5:33:06 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1695 180
5:33:06 PM  (Reporting)  Picking 971 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1695 128
5:33:06 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1695 200
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:33:06 PM  (Reporting)  AI Process done in  100 ms
5:33:06 PM  (Reporting)  Processing  1000025 Wallachia
5:33:06 PM  (Reporting)  Processing  1000026 Moldavia
5:33:06 PM  (Reporting)  Processing  1000027 Morocco
5:33:06 PM  (Reporting)  Processing  1000028 Algeria
5:33:06 PM  (Reporting)  Processing  1000029 Tunisia
5:33:06 PM  (Reporting)  Processing  1000030 Tripolitania
5:33:06 PM  (Reporting)  Processing  1000031 Cyrenaica
5:33:06 PM  (Reporting)  Processing  1000032 Egypt
5:33:06 PM  (Reporting)  Processing  1000033 Persia
5:33:06 PM  (Reporting)  Processing  1000034 Azeria
5:33:06 PM  (Reporting)  Processing  1000035 Inguchia
5:33:06 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:33:06 PM  (Reporting)  Processing  1000037 Armenia
5:33:06 PM  (Reporting)  Processing  1000038 Georgia
5:33:06 PM  (Reporting)  Processing  1000039 Chechenia
5:33:06 PM  (Reporting)  Processing  1000040 Kuban
5:33:06 PM  (Reporting)  Processing  1000041 United States of America
5:33:06 PM  (Reporting)  Processing  1000042 Haitians
5:33:06 PM  (Reporting)  Processing  1000043 Maharattas
5:33:06 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3930 OppPow Land: 33 OwnPow Nav : 1186 OppPow Nav : 1628
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.46 5.00 Reg Count: 283 > 352
5:33:06 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1099 OppPow Land: 0 OwnPow Nav : 389 OppPow Nav : 362
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.69 5.00 Reg Count: 59 > 91
5:33:06 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 196
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.22 5.00 Reg Count: 3 > 6
5:33:06 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:33:06 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 170 OppPow Nav : 1009
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.21 Reg Count: 2 > 15
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 495 ms
5:33:06 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 1169 Expected 48 Balance -4
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 523 Expected 33 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 33 Balance -2
5:33:06 PM  (Reporting)  War supplies Availability Average Stock 31 Expected 24 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:33:06 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3930 Overall power (enemies): 33 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
5:33:06 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
5:33:06 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 34      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 69      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 54      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 54      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 61      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1628 Nav Ratio: 0.46
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1099 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 389 Overall power (enemies): 362 Nav Ratio: 0.69
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:33:06 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 71 Total EnemyOwnerVal: 71 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:33:06 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 58      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 196 Nav Ratio: 0.22
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:33:06 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:33:06 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:33:06 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 170 Overall power (enemies): 1009 Nav Ratio: 0.20
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1628 Nav Ratio: 0.46
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 389 Overall power (enemies): 362 Nav Ratio: 0.69
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 196 Nav Ratio: 0.22
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 170 Overall power (enemies): 1009 Nav Ratio: 0.20
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
5:33:06 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
5:33:06 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:33:06 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
5:33:06 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
5:33:06 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:33:06 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1193 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 4 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:33:06 PM  (Reporting)  Sending proposal: we can't
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 31
5:33:06 PM  (Reporting)  Money Level 6 Amount 1169
5:33:06 PM  (Reporting)  Conscripts Level 4 Amount 130
5:33:06 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:33:06 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:33:06 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:33:06 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:33:06 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:33:06 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:33:06 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 462 Horse Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 130 26 WSU 31 48 Money 1169 204
5:33:06 PM  (Reporting)  Picking 459 Colonial Brigade 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 31 0 Money 1169 180
5:33:06 PM  (Reporting)  Picking 476 Field Hospital
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:33:06 PM  (Reporting)  _BNU Buying Unit Field Hospital Family ID Service Asset Area Recruitment Area: Dutch
5:33:06 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 130 168 WSU 31 112 Money 1169 624
5:33:06 PM  (Reporting)  Picking 488 Privateer Squadron 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 130 176 WSU 31 144 Money 1169 460
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Castor Sq.
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 79 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 57 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 3 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 0 failed.
5:33:06 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 12 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 1 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 0 failed.
5:33:06 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
5:33:06 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:33:06 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:33:06 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  _SPG_ Large Force Segment 1014335 Dutch Detachment, 3913 Kaapstad, Pow:29, Count: 1(l 0/L 1/S 0) created
5:33:06 PM  (Reporting)  Ended SplitGroups 3 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 1 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 1 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 0 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 32 ms
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5626 AllOppPowLand: 42 AllOwnPowNav: 2412 AllOppPowNav 3195
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 534 Paris Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
5:33:06 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
5:33:06 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
5:33:06 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
5:33:06 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:33:06 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 58 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:33:06 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
5:33:06 PM  (Reporting)  1005578 Oost Indische Armee (Pow.117)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 142 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:33:06 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Ended Collect Leaders 0 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.46) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 529 Le Havre, Pow:61, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
5:33:06 PM  (Reporting)  1013827-Castor Sq. Power:61 Health:100% Le Havre>Boulogne Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1067
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.69) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 792 Den Helder, Pow:87, Count: 1(l 0/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:33:06 PM  (Reporting)  1014334-Dogger Bank Sq. Power:87 Health:100% Den Helder>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8700
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 792 Den Helder, Pow:193, Count: 3(l 1/L 2/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
5:33:06 PM  (Reporting)  1008604-Texel Eskader Power:193 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 3350
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:33:06 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:33:06 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.22) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 117  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014337 Dutch Detachment is doing nothing in East Indies  Power: 58  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1014336 Dutch Detachment is doing nothing in East Indies  Power: 23  HealthPerc: 100
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:33:06 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  AI Process done in  2917 ms
5:33:06 PM  (Reporting)  Processing  1000045 Belgium
5:33:06 PM  (Reporting)  Processing  1000046 Berg
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 250 ms
5:33:06 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
5:33:06 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Berg 510 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 2 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:33:06 PM  (Reporting)  Sending proposal: we can't
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 30
5:33:06 PM  (Reporting)  Money Level 6 Amount 300
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 102
5:33:06 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 539 Depot Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 144
5:33:06 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 102 26 WSU 30 56 Money 300 204
5:33:06 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
5:33:06 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
5:33:06 PM  (Reporting)  Picking 541 Fortress Battery 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 102 96 WSU 30 72 Money 300 480
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Ended Collect Leaders 0 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  AI Process done in  1231 ms
5:33:06 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:33:06 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:33:06 PM  (Reporting)  Processing  1000049 Westphalia
5:33:06 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:33:06 PM  (Reporting)  Processing  1000051 Switzerland
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 259 ms
5:33:06 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 28 Balance 0
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 20 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 128 Expected 20 Balance 0
5:33:06 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Switzerland 526 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 3 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:33:06 PM  (Reporting)  Sending proposal: we can't
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 30
5:33:06 PM  (Reporting)  Money Level 6 Amount 300
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 128
5:33:06 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:33:06 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:33:06 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 128 360 WSU 30 0 Money 300 96
5:33:06 PM  (Reporting)  Picking 795 Line Brigade 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 128 370 WSU 30 20 Money 300 252
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Ended Collect Leaders 0 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  AI Process done in  1292 ms
5:33:06 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:33:06 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:33:06 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:33:06 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1755 OppPow Land: 233 OwnPow Nav : 6 OppPow Nav : 0
5:33:06 PM  (Reporting)  Ratio Land/LandCore: 4.80 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
5:33:06 PM  (Reporting)  _FIT_ Ended AIInitTheaters 321 ms
5:33:06 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:33:06 PM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 36 Balance 0
5:33:06 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:33:06 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:33:06 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 25 Balance 0
5:33:06 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:33:06 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 25 Balance 0
5:33:06 PM  (Reporting)  War supplies Availability Very High Stock 43 Expected 18 Balance 0
5:33:06 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:33:06 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2145
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:33:06 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1755 Overall power (enemies): 233 Ratio: 4.80
5:33:06 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
5:33:06 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 797 Total EnemyOwnerVal: 797 Discard %: 15
5:33:06 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:33:06 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 12      Force Need:  326     Threat: 116         
5:33:06 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:33:06 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Land Theaters Special Regions ***
5:33:06 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 640 ms
5:33:06 PM  (Reporting)  *** Faction-wide algorithms ***
5:33:06 PM  (Reporting)  Ended BuildReplacements 3 ms
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:33:06 PM  (Reporting)  Sending proposal: we can't
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:33:06 PM  (Reporting)  Steel Level 6 Amount 43
5:33:06 PM  (Reporting)  Money Level 6 Amount 762
5:33:06 PM  (Reporting)  Conscripts Level 6 Amount 150
5:33:06 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:33:06 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
5:33:06 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:33:06 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:33:06 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:33:06 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:33:06 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:33:06 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:33:06 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:33:06 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:33:06 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:33:06 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:33:06 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:33:06 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:33:06 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:33:06 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:33:06 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
5:33:06 PM  (Reporting)  Number of Draw 5
5:33:06 PM  (Reporting)  Picking 827 Garnison Line 1805
5:33:06 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 144
5:33:06 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 180
5:33:06 PM  (Reporting)  Picking 836 Second Rank Squadron 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 150 312 WSU 43 432 Money 762 660
5:33:06 PM  (Reporting)  Picking 842 Privateer Squadron 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 43 144 Money 762 300
5:33:06 PM  (Reporting)  Picking 811 Brigade Depot 1805
5:33:06 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:33:06 PM  (Reporting)  Too costly compared to National assets, skipped
5:33:06 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 124
5:33:06 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:33:06 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:33:06 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
5:33:06 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
5:33:06 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:33:06 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:33:06 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:33:06 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:33:06 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:33:06 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:33:06 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:33:06 PM  (Reporting)  Ended ManageGHQ 0 ms
5:33:06 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:33:06 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:33:06 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:33:06 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:33:06 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:33:06 PM  (Reporting)  Ended SplitGroups 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:33:06 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:33:06 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:33:06 PM  (Reporting)  Ended Damaged Units 0 ms
5:33:06 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:33:06 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:33:06 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:33:06 PM  (Reporting)  Ended CheckBesieging 27 ms
5:33:06 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:33:06 PM  (Reporting)  Ended Check Leaders 0 ms
5:33:06 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:33:06 PM  (Reporting)  Ended Make Superior Group 9 ms
5:33:06 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:33:06 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:33:06 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:33:06 PM  (Reporting)  _AFA_ 1008703 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:33:06 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:33:06 PM  (Reporting)  Start of AI Check for Land Resupply
5:33:06 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:33:06 PM  (Reporting)  Ended KeepPosition 0 ms
5:33:06 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:33:06 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:33:06 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:33:06 PM  (Reporting)  Ended DistantGarrison 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1755 AllOppPowLand: 233 AllOwnPowNav: 6 AllOppPowNav 0
5:33:06 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 4.80 Land Core Ratio: 5.00  ***
5:33:06 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:33:06 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 36 ms
5:33:06 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:33:06 PM  (Reporting)  Ended Collect Leaders 0 ms
5:33:06 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:33:06 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  
5:33:06 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.80 - Core:5.00 - Nav:3.82) ***
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:33:06 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Arties
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:33:06 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:33:06 PM  (Reporting)  Ended Receive Supplies
5:33:06 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:33:06 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:33:06 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:33:06 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  List of Agendas for 1008703 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
5:33:06 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:33:06 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:33:06 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008703 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:33:06 PM  (Reporting)  1008703-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:33:06 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:33:06 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:33:06 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:33:06 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:33:06 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:33:06 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:33:06 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:33:06 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:33:06 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:33:06 PM  (Reporting)   
5:33:06 PM  (Reporting)  ApplyAgenda AutoMerge
5:33:06 PM  (Reporting)  AI Process done in  1667 ms
5:33:06 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:33:06 PM  (Reporting)  Processing  1000054 French Spanish
5:33:06 PM  (Reporting)  Processing  1000055 Serbia
5:33:06 PM  (Reporting)  Processing  1000056 Greece
5:33:06 PM  (Reporting)  Processing  1000057 Terek
5:33:06 PM  (Reporting)  Processing  1000058 Nogai
5:33:06 PM  (Reporting)  Processing  1000059 Indians
5:33:06 PM  (Reporting)  Processing  1000060 Rebels
5:33:06 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:33:06 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:33:06 PM  (Reporting)  Sending proposal: we can't
5:33:06 PM  (Reporting)  *** Checking new proposals ***
5:33:06 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:33:06 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:37:29 PM  (Reporting)  Processing  1000001 France
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:37:29 PM  (Reporting)  AI Process done in  86 ms
5:37:29 PM  (Reporting)  Processing  1000002 Great Britain
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:37:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:29 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:37:29 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:37:29 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:37:29 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:37:29 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
5:37:29 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:37:29 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
5:37:29 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
5:37:29 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:37:29 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:37:29 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8331 OppPow Land: 0 OwnPow Nav : 2721 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:37:29 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1124 OppPow Land: 1682 OwnPow Nav : 3755 OppPow Nav : 899
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.45 Ratio Nav/NavCore: 2.66 0.32 Reg Count: 186 > 226
5:37:29 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 8179 OwnPow Nav : 2466 OppPow Nav : 2243
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.70 0.20 Reg Count: 283 > 352
5:37:29 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1427 OppPow Land: 3714 OwnPow Nav : 208 OppPow Nav : 4
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.26 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:37:29 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1395 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
5:37:29 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1680 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:37:29 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2356 OwnPow Nav : 589 OppPow Nav : 162
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.32 0.20 Reg Count: 59 > 91
5:37:29 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3685 OppPow Land: 1086 OwnPow Nav : 2 OppPow Nav : 12
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 2.16 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
5:37:29 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:37:29 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:37:29 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:37:29 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:37:29 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 462 OppPow Nav : 20
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:37:29 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 527 OwnPow Nav : 233 OppPow Nav : 132
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.13 5.00 Reg Count: 4 > 10
5:37:29 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 498 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:37:29 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 924 OppPow Land: 438 OwnPow Nav : 1482 OppPow Nav : 253
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 1.34 1.44 Ratio Nav/NavCore: 3.73 0.20 Reg Count: 7 > 11
5:37:29 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 238 OppPow Nav : 134
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.13 0.20 Reg Count: 3 > 6
5:37:29 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
5:37:29 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:37:29 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 594 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:37:29 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 5927 OppPow Land: 9808 OwnPow Nav : 14570 OppPow Nav : 3166
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.47 5.00 Reg Count: 199 > 506
5:37:29 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 1680 OppPow Nav : 221
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 1.66 Reg Count: 5 > 24
5:37:29 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1047 OppPow Land: 1762 OwnPow Nav : 260 OppPow Nav : 873
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
5:37:29 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2368 OppPow Nav : 144
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 15
5:37:29 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1432 OppPow Nav : 534
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
5:37:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1709 ms
5:37:29 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:37:29 PM  (Reporting)  Pounds Availability Plentiful Stock 8140 Expected 126 Balance -32
5:37:29 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
5:37:29 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
5:37:29 PM  (Reporting)  Victory points Availability Plentiful Stock 4059 Expected 89 Balance 0
5:37:29 PM  (Reporting)  Morale Points Availability Average Stock 109 Expected 89 Balance 0
5:37:29 PM  (Reporting)  Conscripts Availability Very Low Stock 14 Expected 89 Balance -21
5:37:29 PM  (Reporting)  War supplies Availability Plentiful Stock 625 Expected 63 Balance 0
5:37:29 PM  (Reporting)  Diplomats Availability Plentiful Stock 48 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Engagment Points Availability Plentiful Stock 116 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Horses Availability Plentiful Stock 393 Expected 25 Balance 0
5:37:29 PM  (Reporting)    1014301 VIII. Fleet Agenda Kept Agenda: Patrol Convoy Box, Value: 8700, Region: 3927 Southeast Atlantic Trade EndTurn 2646
5:37:29 PM  (Reporting)    1014305 Alcmene Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3927 Southeast Atlantic Trade EndTurn 2646
5:37:29 PM  (Reporting)    1014302 Artois Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2646
5:37:29 PM  (Reporting)    1013780 Apollo Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade EndTurn 2646
5:37:29 PM  (Reporting)    1014285 IX. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2645
5:37:29 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2645
5:37:29 PM  (Reporting)    1013210 III. Fleet Agenda Kept Agenda: Naval Calling, Value: 2967, Region: 133 Portsmouth EndTurn 2646
5:37:29 PM  (Reporting)    1007794 American Squadron Agenda Kept Agenda: Naval Calling, Value: 1062, Region: 133 Portsmouth EndTurn 2646
5:37:29 PM  (Reporting)    1014308 16th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2646
5:37:29 PM  (Reporting)    1003059 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 126 Plymouth EndTurn 2645
5:37:29 PM  (Reporting)    1013177 Winchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2646
5:37:29 PM  (Reporting)    1002203 English Home Army Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth EndTurn 2647
5:37:29 PM  (Reporting)    1014118 Grant' Force Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth EndTurn 2652
5:37:29 PM  (Reporting)    1002314 VI. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2646
5:37:29 PM  (Reporting)    1013183 Leeds Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2646
5:37:29 PM  (Reporting)    1013768 Norwich Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2646
5:37:29 PM  (Reporting)    1003010 Wales HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 98 Cardiff EndTurn 2646
5:37:29 PM  (Reporting)    1003035 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2646
5:37:29 PM  (Reporting)    1014079 Paget E.' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2646
5:37:29 PM  (Reporting)    1003043 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 108 Leicester EndTurn 2646
5:37:29 PM  (Reporting)    1002956 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 112 Norwich EndTurn 2646
5:37:29 PM  (Reporting)    1014095 9th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2645
5:37:29 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2646
5:37:29 PM  (Reporting)    1013750 2nd Heavy Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2646
5:37:29 PM  (Reporting)    1002987 Carlisle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 72 Carlisle EndTurn 2646
5:37:29 PM  (Reporting)    1003027 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 70 Newcastle EndTurn 2646
5:37:29 PM  (Reporting)    1002913 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2645
5:37:29 PM  (Reporting)    1002917 Perth Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2645
5:37:29 PM  (Reporting)    1013774 12th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2646
5:37:29 PM  (Reporting)    1013206 Laurel Sq. Agenda Kept Agenda: Convoy Transport, Value: 2700, Region: 3925 Western Approaches Trade EndTurn 2646
5:37:29 PM  (Reporting)    1013172 Magnificent Sq. Agenda Kept Agenda: Convoy Transport, Value: 2800, Region: 3925 Western Approaches Trade EndTurn 2646
5:37:29 PM  (Reporting)    1002925 Highlands Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 43 Inverness EndTurn 2645
5:37:29 PM  (Reporting)    1002921 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2646
5:37:29 PM  (Reporting)    1002529 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2646
5:37:29 PM  (Reporting)    1002683 Nova Scotia Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2646
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10956
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 6900
5:37:29 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4300
5:37:29 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2602
5:37:29 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:37:29 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:37:29 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:37:29 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:37:29 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:37:29 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:37:29 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:37:29 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:37:29 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:37:29 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:37:29 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3685 Overall power (enemies): 1086 Ratio: 2.16
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  228
5:37:29 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 168 Total EnemyOwnerVal: 3631 Discard %: 15
5:37:29 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 10      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 65      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1124 Overall power (enemies): 1682 Ratio: 0.43
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6846
5:37:29 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 186 Total EnemyOwnerVal: 27392 Discard %: 15
5:37:29 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 3       Force Need:  238     Threat: 176         
5:37:29 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 9       Force Need:  238     Threat: 176         
5:37:29 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 100     Force Need:  238     Threat: 176         
5:37:29 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 8       Force Need:  238     Threat: 176         
5:37:29 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 3       Force Need:  238     Threat: 176         
5:37:29 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 7       Force Need:  238     Threat: 176         
5:37:29 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 60      Force Need:  158     Threat: 117         
5:37:29 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3755 Overall power (enemies): 899 Nav Ratio: 2.66
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 8179 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2342
5:37:29 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 165 Total EnemyOwnerVal: 43754 Discard %: 15
5:37:29 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 2       Force Need:  266     Threat: 197         
5:37:29 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 10      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 15      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 43      Force Need:  820     Threat: 375         
5:37:29 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 9       Force Need:  988     Threat: 732         
5:37:29 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2466 Overall power (enemies): 2243 Nav Ratio: 0.70
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1427 Overall power (enemies): 3714 Ratio: 0.24
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5241
5:37:29 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 163 Total EnemyOwnerVal: 7049 Discard %: 15
5:37:29 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 6       Force Need:  413     Threat: 306         
5:37:29 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 7       Force Need:  413     Threat: 306         
5:37:29 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 43      Force Need:  204     Threat: 151         
5:37:29 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 36      Force Need:  413     Threat: 306         
5:37:29 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 5       Force Need:  413     Threat: 306         
5:37:29 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 3       Force Need:  413     Threat: 306         
5:37:29 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 924 Overall power (enemies): 438 Ratio: 1.34
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  881
5:37:29 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 728 Total EnemyOwnerVal: 2915 Discard %: 15
5:37:29 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 16      Force Need:  222     Threat: 75          
5:37:29 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  112     Threat: 75          
5:37:29 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
5:37:29 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
5:37:29 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1482 Overall power (enemies): 253 Nav Ratio: 3.73
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:29 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 50      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 43      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2356 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  564
5:37:29 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 175 Total EnemyOwnerVal: 9570 Discard %: 15
5:37:29 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 24      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 16      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 7       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 29      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 589 Overall power (enemies): 162 Nav Ratio: 2.32
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:29 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8331 Overall power (enemies): 0 Ratio: 5.00
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:29 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 11      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 21      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 32      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2721 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
5:37:29 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 107 Total EnemyOwnerVal: 323 Discard %: 15
5:37:29 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 462 Overall power (enemies): 20 Nav Ratio: 5.00
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1395 Overall power (enemies): 0 Ratio: 5.00
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:29 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 498 Overall power (enemies): 1 Ratio: 5.00
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
5:37:29 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 220 Total EnemyOwnerVal: 220 Discard %: 15
5:37:29 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 51      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
5:37:29 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 425 Total EnemyOwnerVal: 850 Discard %: 15
5:37:29 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 238 Overall power (enemies): 134 Nav Ratio: 1.13
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 527 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1397
5:37:29 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 547 Total EnemyOwnerVal: 1642 Discard %: 15
5:37:29 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 233 Overall power (enemies): 132 Nav Ratio: 1.13
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:29 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:29 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:29 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1680 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
5:37:29 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 2109 Discard %: 15
5:37:29 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
5:37:29 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 688 Total EnemyOwnerVal: 1376 Discard %: 15
5:37:29 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 10      Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 7       Force Need:  506     Threat: 375         
5:37:29 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:37:29 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:37:29 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2368 Overall power (enemies): 144 Nav Ratio: 5.00
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:37:29 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 260 Overall power (enemies): 873 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:37:29 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 1680 Overall power (enemies): 221 Nav Ratio: 2.42
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:37:29 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14570 Overall power (enemies): 3166 Nav Ratio: 1.47
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:37:29 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3755 Overall power (enemies): 899 Nav Ratio: 2.66
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2466 Overall power (enemies): 2243 Nav Ratio: 0.70
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1482 Overall power (enemies): 253 Nav Ratio: 3.73
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 589 Overall power (enemies): 162 Nav Ratio: 2.32
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2721 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 462 Overall power (enemies): 20 Nav Ratio: 5.00
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 238 Overall power (enemies): 134 Nav Ratio: 1.13
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 233 Overall power (enemies): 132 Nav Ratio: 1.13
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2368 Overall power (enemies): 144 Nav Ratio: 5.00
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 260 Overall power (enemies): 873 Nav Ratio: 0.20
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 1680 Overall power (enemies): 221 Nav Ratio: 2.42
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14570 Overall power (enemies): 3166 Nav Ratio: 1.47
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:29 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
5:37:29 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 149 Lisboa Max pick: Lisboa Max need: Bayonne Max Val: Lisboa Naval Gathering: 149 Lisboa
5:37:29 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
5:37:29 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:37:29 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:37:29 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:37:29 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Amsterdam Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:37:29 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 149 Lisboa Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:37:29 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:37:29 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: La Plata Max Val: Brazil Naval Gathering: 3909 Brazil
5:37:29 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:37:29 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:37:29 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:37:29 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Ended InitAndDumpData Great Britain 2846 ms
5:37:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:29 PM  (Reporting)  Ended BuildReplacements 32 ms
5:37:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:37:29 PM  (Reporting)  Sending proposal: *we can*
5:37:29 PM  (Reporting)  Checking wars, we have 6 underway
5:37:29 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:37:29 PM  (Reporting)  In the war vs 1000006 Spain WS is 4 waiting for loser to propose instead, skipping eval.
5:37:29 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:37:29 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:37:29 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:37:29 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:37:29 PM  (Reporting)  *** Checking new proposals ***
5:37:29 PM  (Reporting)  Proposing to 1000043 Maharattas
5:37:29 PM  (Reporting)  Checking 13 Declare  War
5:37:29 PM  (Reporting)  Still checking 13 Declare  War
5:37:29 PM  (Reporting)  Is a War, DOW chance 0
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward Maharattas chance 0
5:37:29 PM  (Reporting)  Proposing to 1000006 Spain
5:37:29 PM  (Reporting)  Checking 17 Offer Peace
5:37:29 PM  (Reporting)  Proposing to 1000001 France
5:37:29 PM  (Reporting)  Checking 17 Offer Peace
5:37:29 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:37:29 PM  (Reporting)  Checking 7 Offer Coalition Membership
5:37:29 PM  (Reporting)  Still checking 7 Offer Coalition Membership
5:37:29 PM  (Reporting)  Item is a Various entry, chance 38
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Offer Coalition Membership toward Kingdom of Sicily chance 38
5:37:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 67 ms
5:37:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 330 Castelsarrasin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 2335 Acre
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1212 Nowy Sacz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2796 Zhitomir
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3821 Abu Qurayn
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3921 East Indies
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1691 Uzice
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 484 Sens
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2248 Sush
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3030 Lukhovitsy
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3967 Scheldt Estuary
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1695 Bjelovar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1117 Nimburg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2908 Sloboda
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1920 Amfissa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3503 Tsagan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2806 Korsun
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3443 Atkarsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2180 Yuksekova
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2778 Berezne
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2694 Antonskaya
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1158 Linz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2223 Hit
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 147 Abrantes
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1102 Mirosov
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2891 Kanotop
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1652 Jacje
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 276 Madrid
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2814 Razdelnaia
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1595 Stockholm
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3138 Volokonovka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2511 Bobruisk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4019 Dniepr Bend
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4293 Middle Atlantic
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2976 Kolomna
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1041 Kosslin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1486 Helsingoer
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2605 Schisselburg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 366 Tours
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 70 target region was 119 Bury St Edmunds
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 886 Fulda
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4206 Bornholm
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1271 Nagykanisza
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 202 Vitoria
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3551 Eysk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1498 Roldal
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 773 Ghent
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 2022 Alanya
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3127 Belziudyvka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4298 Ras Beddouza
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3823 Surt
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3592 Stepnoye
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2625 Luga
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3059 Navlya
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2044 Boggeci
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3170 Hirske
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 3624 Polyana
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3687 Hrazdan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 575 Haguenau
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3969 Maas
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 406 Millau
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1291 Szeged
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2569 Viljandi
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 735 Thun
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2054 Delice
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3462 Frolovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1365 Gorodok
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3395 Patchinki
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 510 Saint Malo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2593 Slantsy
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1465 Vejle
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3972 Moselle Confluent
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3352 Chelnovaya
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4231 Farosund
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3771 Skikda
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 272 Utiel
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 29 target region was 105 Birmingham
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1468 Horsens
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 660 Aquila
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1744 Veles
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 662 Fiuggi
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4318 Ibiza
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 164 Monforte
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3166 Mistky
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1113 Koniggraetz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 2813 Bilhorod
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2591 Yamburg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2493 Vaukavysk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3198 Barvinkove
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4329 Baie Alger
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3185 Ienakeve
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4526 Cape Civa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1698 Osijek
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1722 Mitrovica
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2703 Zabynka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1859 Philippopoli
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 4442 Southwestern Cretan Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3984 Bobr Confluent
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 192 Medina del Campo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3733 Jerada
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 982 Frankfurt Oder
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3575 Maikop
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1125 Troppau
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1336 Sambor
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3257 Unzha
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 399 Brive la Gaillarde
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3825 As Sultan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4136 Thames Estuary
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2956 Bejetsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2997 Kirilov
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1716 Lim
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3943 Douro Estuary
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2247 Dehloran
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2216 Al Hasakah
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4466 Eastern Mediterranean Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 65 target region was 96 Shrewsbury
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1095 Most
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1984 Kalkan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1688 Tara
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2406 Damahour
5:37:29 PM  (Reporting)  Ended HandleRegionsDecisions 2993 ms
5:37:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:29 PM  (Reporting)  Steel Level 6 Amount 625
5:37:29 PM  (Reporting)  Money Level 6 Amount 8140
5:37:29 PM  (Reporting)  Conscripts Level 1 Amount 14
5:37:29 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:37:29 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:37:29 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:37:29 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:37:29 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:37:29 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:37:29 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
5:37:29 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
5:37:29 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:37:29 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:37:29 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
5:37:29 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
5:37:29 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:37:29 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:37:29 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:37:29 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:37:29 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:37:29 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:37:29 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:37:29 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
5:37:29 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
5:37:29 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
5:37:29 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
5:37:29 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
5:37:29 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 62
5:37:29 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 190
5:37:29 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 50
5:37:29 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:37:29 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:37:29 PM  (Reporting)  Number of Draw 84
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 126 Line Garrison 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 8140 144
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:37:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 520 WSU 625 664 Money 8140 953
5:37:29 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:37:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 8140 180
5:37:29 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:37:29 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 625 108 Money 8140 206
5:37:29 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:37:29 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 144 WSU 625 232 Money 8140 358
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:37:29 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 144 WSU 625 232 Money 8140 358
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:37:29 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 8140 439
5:37:29 PM  (Reporting)  Picking 126 Line Garrison 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 8140 144
5:37:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 8140 478
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:37:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 8140 170
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:37:29 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 8140 439
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 8140 478
5:37:29 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 126 WSU 625 16 Money 8140 204
5:37:29 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:37:29 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 144 WSU 625 232 Money 8140 358
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 8140 144
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 8140 478
5:37:29 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:37:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 8140 204
5:37:29 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:37:29 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 132 WSU 625 212 Money 8140 326
5:37:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:37:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 8140 170
5:37:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:37:29 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 8140 439
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:37:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 8140 170
5:37:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:37:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 8140 170
5:37:29 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 368 WSU 625 488 Money 8140 702
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:37:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 8140 180
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:37:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 520 WSU 625 664 Money 8140 953
5:37:29 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:37:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 8140 204
5:37:29 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 8140 144
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:37:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 625 48 Money 8140 204
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:37:29 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 625 108 Money 8140 206
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 248 WSU 625 336 Money 8140 478
5:37:29 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:37:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 186 WSU 625 16 Money 8140 276
5:37:29 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 625 0 Money 8140 144
5:37:29 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 370 WSU 625 20 Money 8140 252
5:37:29 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:37:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 96 WSU 625 144 Money 8140 286
5:37:29 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:37:29 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 320 WSU 625 0 Money 8140 320
5:37:29 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 370 WSU 625 20 Money 8140 252
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:37:29 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 8140 439
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:37:29 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 132 WSU 625 212 Money 8140 326
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:37:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 19 Money 8140 275
5:37:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:37:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 625 72 Money 8140 170
5:37:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 625 432 Money 8140 626
5:37:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:37:29 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 625 16 Money 8140 122
5:37:29 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:37:29 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 625 108 Money 8140 206
5:37:29 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:37:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 180 WSU 625 0 Money 8140 216
5:37:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:37:29 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 625 112 Money 8140 439
5:37:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 879 ms
5:37:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
5:37:29 PM  (Reporting)  _MFC_ Merging 1013781 V. Fleet into 1014108 17th Transport Sq.
5:37:29 PM  (Reporting)  _MFC_ Merging 1014108 V. Fleet into 1014099 3rd Transport Sq.
5:37:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014099 V. Fleet
5:37:29 PM  (Reporting)  _MFC_ Merging 1014101 IV. Fleet into 1013172 Magnificent Sq.
5:37:29 PM  (Reporting)  _MFC_ Merging 1013172 IV. Fleet into 1014303 Yarmouth Sq.
5:37:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014303 IV. Fleet
5:37:29 PM  (Reporting)  _MFC_ Merging 1013206 Laurel Sq. into 1014107 Acasta  Sq.
5:37:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014107 VIII. Fleet
5:37:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014308 16th Transport Sq.
5:37:29 PM  (Reporting)  Ended ManageFleetsComposition 655 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:37:29 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:37:29 PM  (Reporting)  1014285 IX. British Detachment, 3903 Jamaica, Pow:95, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013176 Hull Brigade, 133 Portsmouth, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002408 Portsmouth Force, 133 Portsmouth, Pow:42, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013180 Douglas' Force, 133 Portsmouth, Pow:299, Count: 7(l 1/L 6/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1014286 Winchester Brigade, 133 Portsmouth, Pow:57, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002314 VI. British Detachment, 120 Yarmouth, Pow:46, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013183 Leeds Brigade, 133 Portsmouth, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013768 Norwich Brigade, 133 Portsmouth, Pow:52, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1014294 Yarmouth Brigade, 120 Yarmouth, Pow:59, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:329, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013187 VII. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1014292 Newcastle Brigade, 70 Newcastle, Pow:53, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:41, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:29 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:212, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:37:29 PM  (Reporting)  Ended CallFleet 4 ms
5:37:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:29 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:141, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:296, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:174, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:882, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1002417 Home guard Command, 132 Reading, Pow:241, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:37:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:29 PM  (Reporting)  _SSU_ 1013392 I Corps of Royal Engineers, 118 London, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:29 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:37:29 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:37:29 PM  (Reporting)  Ended GarrisonBorders 39 ms
5:37:29 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:37:29 PM  (Reporting)  _ESR_ 342 Theater_Germany 852 Bremen Staging Value: 84
5:37:29 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:37:29 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:37:29 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:37:29 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
5:37:29 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:37:29 PM  (Reporting)  Ended ProcessAgents Great Britain 96 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 3 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 25 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 5 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 2 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 17 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 82 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 86 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 3 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 37 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  Ended Check Leaders 1 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 33 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:37:29 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:37:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:29 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 79344, Region: 211 Gibraltar
5:37:29 PM  (Reporting)  Ended KeepPosition 2 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 28 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 2 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 4 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 2 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 57 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  Ended Check Leaders 2 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:37:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4545, Region: 517 Jersey
5:37:29 PM  (Reporting)  Ended KeepPosition 2 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 28 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:37:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013166 Sir John Stuart selected
5:37:29 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:37:29 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:37:29 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Hannover to theater Theater_Austria  in region 861 Hannover
5:37:29 PM  (Reporting)  _CLD_ Leader 1013166 Sir John Stuart redeployed from Hannover to theater Theater_Austria  in region 861 Hannover
5:37:29 PM  (Reporting)  Ended Check Leaders 125 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:37:29 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:37:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:29 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:208, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7452, Region: 718 Valetta
5:37:29 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  _SPG_ Large Force Segment 1014504 British Detachment, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) created
5:37:29 PM  (Reporting)  Ended SplitGroups 6 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 2 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  Ended Make Superior Group 83 ms
5:37:29 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:37:29 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 3(l 0/L 1/S 2) Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1014285 IX. British Detachment, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1014504 British Detachment, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 222
5:37:29 PM  (Reporting)  _AMS_ Already Gathered/ en route: 414 cbt pts Supply Elts: 3 Hvy Elts: 4
5:37:29 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:37:29 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:37:29 PM  (Reporting)  Ended AmpibiousStaging 24 ms
5:37:29 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:37:29 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 222 Gathered 414
5:37:29 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:37:29 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 414 but no transport capacity.
5:37:29 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:37:29 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:37:29 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:37:29 PM  (Reporting)  Ended Build Depots Assets 5 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:37:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 2 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:37:29 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:37:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 34 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  _SPG_ Large Force Segment 1014505 British Detachment, 118 London, Pow:66, Count: 1(l 0/L 1/S 0) created
5:37:29 PM  (Reporting)  _SPG_ Large Force Segment 1014506 British Detachment, 135 Guildford, Pow:311, Count: 3(l 1/L 3/S 0) created
5:37:29 PM  (Reporting)  _SPG_ Large Force Segment 1014507 British Detachment, 67 Peebles, Pow:129, Count: 4(l 0/L 4/S 0) created
5:37:29 PM  (Reporting)  _SPG_ Large Force Segment 1014508 British Detachment, 105 Birmingham, Pow:51, Count: 3(l 0/L 1/S 2) created
5:37:29 PM  (Reporting)  Ended SplitGroups 62 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  _DDU_ British Detachment created in region Balmoral with 1 unit(s), Health: 100 %
5:37:29 PM  (Reporting)  _DDU_ Highlands Force 1002529 has now 3 units, Health: 100 %
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014509 British Detachment in region Balmoral will recover in region Aberdeen % Health 100 % Cohesion 45
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002921 Aberdeen Garrison in region Balmoral will recover in region Aberdeen % Health 100 % Cohesion 24
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Fort William will recover in region Edinburgh % Health 100 % Cohesion 24
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002917 Perth Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 28
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Peebles will recover in region Edinburgh % Health 100 % Cohesion 12
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Sunderland will recover in region Newcastle % Health 100 % Cohesion 38
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Whitehaven will recover in region Liverpool % Health 100 % Cohesion 8
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Stockport will recover in region Birmingham % Health 100 % Cohesion 33
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003019 Liverpool Garrison in region Birmingham will recover in region Birmingham % Health 100 % Cohesion 48
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002956 Norwich Garrison in region Yarmouth will recover in region Yarmouth % Health 100 % Cohesion 36
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Oxford will recover in region Birmingham % Health 100 % Cohesion 32
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003035 Yarmouth Garrison in region Ipswich will recover in region London % Health 100 % Cohesion 36
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003010 Cardiff Garrison in region Hereford will recover in region Birmingham % Health 100 % Cohesion 33
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003059 Plymouth Garrison in region Exeter will recover in region Plymouth % Health 100 % Cohesion 1
5:37:29 PM  (Reporting)  Ended Damaged Units 92 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  _GAO_ Step 1 1003019 Liverpool Garrison, 105 Birmingham, Pow:32, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 785
5:37:29 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 28 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Colin Halkett in Birmingham has been detached from group 1013769 Fane' Force
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment II) James Caitlin Craufurd in Cork has been detached from group 1013757 Craufurd's Brigade
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord William Bentick in London has been detached from group 1013752 Acland's Brigade
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014510 Sir Colin Halkett 105 Birmingham toward 1014508 British Detachment, 105 Birmingham, Pow:51, Count: 3(l 0/L 1/S 2)
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014512 Lord William Bentick 118 London toward 1013755 IV. British Detachment, 118 London, Pow:37, Count: 2(l 0/L 1/S 1)
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014511 James Caitlin Craufurd 32 Cork toward 1013757 Craufurd's Brigade, 32 Cork, Pow:55, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Ended Check Leaders 26 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  _AFA_ 1013952 1st Transport Squadron has been given the mission Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 120 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 328
5:37:29 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014508 Halkett' Force in 105 Birmingham
5:37:29 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014513 Sympher Bty in 105 Birmingham
5:37:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013411 1st RFA in 130 Bristol
5:37:29 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014514 Home Army HQ in 135 Guildford
5:37:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014118 Grant' Force in 135 Guildford
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 126 Plymouth
5:37:29 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 140 Dover
5:37:29 PM  (Reporting)  CheckForLandResupply Kent Bde will resupply, in region 140 Dover
5:37:29 PM  (Reporting)  CheckForLandResupply Winchester HG will resupply, in region 133 Portsmouth
5:37:29 PM  (Reporting)  CheckForLandResupply 1st RFA will resupply, in region 130 Bristol
5:37:29 PM  (Reporting)  CheckForLandResupply Dundee's Brigade will resupply, in region 118 London
5:37:29 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
5:37:29 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 118 London
5:37:29 PM  (Reporting)  CheckForLandResupply Paget E.' Force will resupply, in region 118 London
5:37:29 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 105 Birmingham
5:37:29 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 120 Yarmouth
5:37:29 PM  (Reporting)  CheckForLandResupply Liverpool Garrison will resupply, in region 105 Birmingham
5:37:29 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 79 Manchester
5:37:29 PM  (Reporting)  CheckForLandResupply 2nd Heavy Brigade will resupply, in region 79 Manchester
5:37:29 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 80 Leeds
5:37:29 PM  (Reporting)  CheckForLandResupply Carlisle Brigade will resupply, in region 72 Carlisle
5:37:29 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
5:37:29 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
5:37:29 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
5:37:29 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 53 Perth
5:37:29 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
5:37:29 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
5:37:29 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
5:37:29 PM  (Reporting)  CheckForLandResupply Halkett' Force will resupply, in region 105 Birmingham
5:37:29 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 51 Aberdeen
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 68 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 2 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 2 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 48 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 2 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 16
5:37:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 3 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:37:29 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:37:29 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:37:29 PM  (Reporting)  Ended Build Depots Assets 45 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:37:29 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3889 Lower Canada
5:37:29 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 1 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:37:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:29 PM  (Reporting)  Ended CheckBesieging 2 ms
5:37:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:37:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:29 PM  (Reporting)  Ended Split Supports
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25001 AllOppPowLand: 32831 AllOwnPowNav: 33902 AllOppPowNav 9197
5:37:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 13 Land Ratio: 2.16 Land Core Ratio: 5.00  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1013166 Sir John Stuart (Pow.0)
5:37:29 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 818 Mainz Pick 10 SelfVal 88 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 821 Landau Pick 3 SelfVal 42 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 852 Bremen Pick 65 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 807 Koeln Pick 3 SelfVal 35 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 767 Liege Pick 6 SelfVal 6 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Region 576 Strasbourg Pick 10 SelfVal 17 Need 506  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.43 Land Core Ratio: 0.45  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 1475 Need 238  no group candidate found
5:37:29 PM  (Reporting)  Primary Region 211 Gibraltar Pick 60 has enough garrison (Value: 550) - evaluation skipped
5:37:29 PM  (Reporting)  Region 156 Oporto Pick 8 SelfVal 222 Need 238  no group candidate found
5:37:29 PM  (Reporting)  Region 148 Elvas Pick 9 SelfVal 240 Need 238  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 65 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Region 440 Grenoble Pick 5 SelfVal 11 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 39) - evaluation skipped
5:37:29 PM  (Reporting)  Region 420 Toulon Pick 15 SelfVal 23 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Region 548 Lille Pick 9 SelfVal 16 Need 506  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.24 Land Core Ratio: 0.26  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1002638 Malta Force (Pow.208)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 115 Need 413  no group candidate found
5:37:29 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 465) - evaluation skipped
5:37:29 PM  (Reporting)  Region 678 Napoli Pick 43 SelfVal 631 Need 204  no group candidate found
5:37:29 PM  (Reporting)  Region 708 Palermo Pick 36 SelfVal 428 Need 413  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.34 Land Core Ratio: 1.44  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1002730 Barbados Force (Pow.154)
5:37:29 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:37:29 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
5:37:29 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:37:29 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
5:37:29 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:37:29 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:37:29 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 386) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
5:37:29 PM  (Reporting)  Region 3902 Cuba Pick 16 SelfVal 82 Need 222  no group candidate found
5:37:29 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 29 Need 112  no group candidate found
5:37:29 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 110 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1003059 Plymouth Garrison (Pow.3)
5:37:29 PM  (Reporting)  1013176 Hull Brigade (Pow.36)
5:37:29 PM  (Reporting)  1002408 Portsmouth Force (Pow.42)
5:37:29 PM  (Reporting)  1013180 Douglas' Force (Pow.299)
5:37:29 PM  (Reporting)  1014286 Winchester Brigade (Pow.57)
5:37:29 PM  (Reporting)  1013188 Kent HG (Pow.11)
5:37:29 PM  (Reporting)  1014076 Kent Bde (Pow.22)
5:37:29 PM  (Reporting)  1013177 Winchester HG (Pow.9)
5:37:29 PM  (Reporting)  1014289 Hill' Force (Pow.662)
5:37:29 PM  (Reporting)  1002203 English Home Army (Pow.431)
5:37:29 PM  (Reporting)  1014288 2nd Light Brigade (Pow.33)
5:37:29 PM  (Reporting)  1014514 Home Army HQ (Pow.79)
5:37:29 PM  (Reporting)  1014118 Grant' Force (Pow.109)
5:37:29 PM  (Reporting)  1014506 Cooke' Force (Pow.311)
5:37:29 PM  (Reporting)  1013411 1st RFA (Pow.10)
5:37:29 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.2)
5:37:29 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
5:37:29 PM  (Reporting)  1002314 IV. British Detachment (Pow.46)
5:37:29 PM  (Reporting)  1013183 Leeds Brigade (Pow.51)
5:37:29 PM  (Reporting)  1013768 Norwich Brigade (Pow.52)
5:37:29 PM  (Reporting)  1013179 Liverpool Brigade (Pow.60)
5:37:29 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
5:37:29 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
5:37:29 PM  (Reporting)  1014083 Murray' Force (Pow.199)
5:37:29 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
5:37:29 PM  (Reporting)  1013754 4th Light Brigade (Pow.34)
5:37:29 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
5:37:29 PM  (Reporting)  1014287 Dundee's Brigade (Pow.56)
5:37:29 PM  (Reporting)  1014082 Kent Rifles (Pow.77)
5:37:29 PM  (Reporting)  1002349 Kent Force (Pow.89)
5:37:29 PM  (Reporting)  1013755 Bentick' Force (Pow.48)
5:37:29 PM  (Reporting)  1003010 Cardiff Garrison (Pow.7)
5:37:29 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:37:29 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:37:29 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:37:29 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.7)
5:37:29 PM  (Reporting)  1014079 Paget E.' Force (Pow.176)
5:37:29 PM  (Reporting)  1003043 Leicester Garrison (Pow.7)
5:37:29 PM  (Reporting)  1002956 Norwich Garrison (Pow.8)
5:37:29 PM  (Reporting)  1014294 Yarmouth Brigade (Pow.59)
5:37:29 PM  (Reporting)  1014513 Sympher Bty (Pow.13)
5:37:29 PM  (Reporting)  1003019 Liverpool Garrison (Pow.32)
5:37:29 PM  (Reporting)  1014508 Halkett' Force (Pow.72)
5:37:29 PM  (Reporting)  1013769 Fane' Force (Pow.128)
5:37:29 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
5:37:29 PM  (Reporting)  1002473 Hannover Expedition (Pow.165)
5:37:29 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.329)
5:37:29 PM  (Reporting)  1002939 Manchester Garrison (Pow.7)
5:37:29 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
5:37:29 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:37:29 PM  (Reporting)  1013187 VI. British Detachment (Pow.50)
5:37:29 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:37:29 PM  (Reporting)  1014089 Leeds HG (Pow.14)
5:37:29 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.19)
5:37:29 PM  (Reporting)  1014295 Manchester Brigade (Pow.41)
5:37:29 PM  (Reporting)  1002987 Carlisle Garrison (Pow.2)
5:37:29 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:37:29 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:37:29 PM  (Reporting)  1014291 Carlisle Brigade (Pow.31)
5:37:29 PM  (Reporting)  1003027 Newcastle Garrison (Pow.6)
5:37:29 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.5)
5:37:29 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.28)
5:37:29 PM  (Reporting)  1014507 VII. British Force (Pow.129)
5:37:29 PM  (Reporting)  1014292 Newcastle Brigade (Pow.53)
5:37:29 PM  (Reporting)  1002498 Scotland Force (Pow.37)
5:37:29 PM  (Reporting)  1002917 Perth Garrison (Pow.7)
5:37:29 PM  (Reporting)  1002925 Inverness Garrison (Pow.7)
5:37:29 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.7)
5:37:29 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.11)
5:37:29 PM  (Reporting)  1002529 Highlands Force (Pow.50)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 87 Liverpool Pick 33 has enough garrison (Value: 271) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 274) - evaluation skipped
5:37:29 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 234) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 126 Plymouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 14 has enough garrison (Value: 258) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 274) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 105 Birmingham Pick 21 has enough garrison (Value: 32) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 80 Leeds Pick 11 has enough garrison (Value: 102) - evaluation skipped
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
5:37:29 PM  (Reporting)  1002683 Nova Scotia Force (Pow.41)
5:37:29 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.6)
5:37:29 PM  (Reporting)  1002662 Lower Canada Force (Pow.212)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Primary Region 3890 Nova Scotia Pick 51 has enough garrison (Value: 214) - evaluation skipped
5:37:29 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 32 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1002638 Malta Force (Pow.208)
5:37:29 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 115 Need 413  no group candidate found
5:37:29 PM  (Reporting)  Region 678 Napoli Pick 43 SelfVal 631 Need 204  no group candidate found
5:37:29 PM  (Reporting)  Region 211 Gibraltar Pick 60 SelfVal 907 Need 0  no group candidate found
5:37:29 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 465) - evaluation skipped
5:37:29 PM  (Reporting)  Region 708 Palermo Pick 36 SelfVal 428 Need 413  no group candidate found
5:37:29 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 128 Need 413  no group candidate found
5:37:29 PM  (Reporting)  Region 420 Toulon Pick 15 SelfVal 23 Need 506  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 85 Enemy armies: 48 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:37:29 PM  (Reporting)  1002730 Barbados Force (Pow.154)
5:37:29 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:37:29 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
5:37:29 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:37:29 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
5:37:29 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:37:29 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:37:29 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:37:29 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
5:37:29 PM  (Reporting)  1003059 Plymouth Garrison (Pow.3)
5:37:29 PM  (Reporting)  1013176 Hull Brigade (Pow.36)
5:37:29 PM  (Reporting)  1002408 Portsmouth Force (Pow.42)
5:37:29 PM  (Reporting)  1013180 Douglas' Force (Pow.299)
5:37:29 PM  (Reporting)  1014286 Winchester Brigade (Pow.57)
5:37:29 PM  (Reporting)  1013188 Kent HG (Pow.11)
5:37:29 PM  (Reporting)  1014076 Kent Bde (Pow.22)
5:37:29 PM  (Reporting)  1013411 1st RFA (Pow.10)
5:37:29 PM  (Reporting)  1002314 IV. British Detachment (Pow.46)
5:37:29 PM  (Reporting)  1013183 Leeds Brigade (Pow.51)
5:37:29 PM  (Reporting)  1013768 Norwich Brigade (Pow.52)
5:37:29 PM  (Reporting)  1003010 Cardiff Garrison (Pow.7)
5:37:29 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:37:29 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:37:29 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:37:29 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.7)
5:37:29 PM  (Reporting)  1014079 Paget E.' Force (Pow.176)
5:37:29 PM  (Reporting)  1002956 Norwich Garrison (Pow.8)
5:37:29 PM  (Reporting)  1014294 Yarmouth Brigade (Pow.59)
5:37:29 PM  (Reporting)  1002473 Hannover Expedition (Pow.165)
5:37:29 PM  (Reporting)  1002443 Alexander Mackenzie Fraser (Pow.329)
5:37:29 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
5:37:29 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:37:29 PM  (Reporting)  1013187 VI. British Detachment (Pow.50)
5:37:29 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:37:29 PM  (Reporting)  1002987 Carlisle Garrison (Pow.2)
5:37:29 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:37:29 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:37:29 PM  (Reporting)  1014291 Carlisle Brigade (Pow.31)
5:37:29 PM  (Reporting)  1003027 Newcastle Garrison (Pow.6)
5:37:29 PM  (Reporting)  1014292 Newcastle Brigade (Pow.53)
5:37:29 PM  (Reporting)  1002498 Scotland Force (Pow.37)
5:37:29 PM  (Reporting)  1002917 Perth Garrison (Pow.7)
5:37:29 PM  (Reporting)  1002683 Nova Scotia Force (Pow.41)
5:37:29 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.6)
5:37:29 PM  (Reporting)  1002662 Lower Canada Force (Pow.212)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 202 AINeed 60
5:37:29 PM  (Reporting)  Agenda: Defend, Value: 13130, Region: 517 Jersey
5:37:29 PM  (Reporting)  Region 3890 Nova Scotia Pick 51 SelfVal 149 Need 0  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Region 852 Bremen Pick 65 SelfVal 767 Need 60  no group candidate found
5:37:29 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 386) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 14 has enough garrison (Value: 258) - evaluation skipped
5:37:29 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 351 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:37:29 PM  (Reporting)  Region 211 Gibraltar Pick 60 SelfVal 907 Need 0  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 87 Liverpool Pick 33 has enough garrison (Value: 271) - evaluation skipped
5:37:29 PM  (Reporting)  Region 789 Amsterdam Pick 29 SelfVal 29 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 1475 Need 238  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 516 Guernesey Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 274) - evaluation skipped
5:37:29 PM  (Reporting)  Region 784 Vlissingen Pick 6 SelfVal 6 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Region 3902 Cuba Pick 16 SelfVal 82 Need 222  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 274) - evaluation skipped
5:37:29 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 126 Plymouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 29 Need 112  no group candidate found
5:37:29 PM  (Reporting)  Region 159 Braga Pick 3 SelfVal 110 Need 238  no group candidate found
5:37:29 PM  (Reporting)  Region 156 Oporto Pick 8 SelfVal 222 Need 238  no group candidate found
5:37:29 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 16 Need 988  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 519 Cherbourg Pick 4 SelfVal 9 Need 506  no group candidate found
5:37:29 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 792 Den Helder Pick 3 SelfVal 3 Need 506  no group candidate found
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 674 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 26 failed.
5:37:29 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 105 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  _AFA_ 1014308 16th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  _AFA_ 1014107 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Convoy Transport, Value: 6400, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ Adding supply transport 1007688 African Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 90 in Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:37:29 PM  (Reporting)  _AFA_ 1014099 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  _AFA_ 1013774 12th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ Adding supply transport 1013774 12th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9150, Region: 3924 North Sea Trade
5:37:29 PM  (Reporting)  _AFA_ 1014095 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ Adding commerce 1014095 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007371 Boulogne Observers chance: -50 failed.
5:37:29 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 6115, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _AFA_ 1014519 Pomone Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 76 in Commerce
5:37:29 PM  (Reporting)  _AFA_ 1014520 Trident Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 60 in Commerce
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 117 %
5:37:29 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 45021, Region: 4278 El Ferrol
5:37:29 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 15010, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 16884, Region: 4136 Thames Estuary
5:37:29 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 8316, Region: 84 Hull
5:37:29 PM  (Reporting)  _AFA_ 1014521 Surprise Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Commerce
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 87 %
5:37:29 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 21612, Region: 4121 Ouessant
5:37:29 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 8200, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _AFA_ 1007794 American Squadron has been given the mission Agenda: Naval Calling, Value: 1137, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  _AFA_ 1014522 Lively Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Commerce
5:37:29 PM  (Reporting)  _AFA_ 1014523 Menelaus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in Commerce
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1013210 III. Fleet chance: 20 failed.
5:37:29 PM  (Reporting)  _AFA_ 1013210 III. Fleet has been given the mission Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _AFA_ 1014303 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  _AFA_ 1014524 Seahorse Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 117 %
5:37:29 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41796, Region: 4553 Sea of Cuba
5:37:29 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14276, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _AFA_ 1013780 Apollo Sq. has been given the mission Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ Adding supply transport 1013780 Apollo Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: -50 failed.
5:37:29 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 6286, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1013776 VI. Fleet chance: 62 failed.
5:37:29 PM  (Reporting)  _AFA_ 1013776 VI. Fleet has been given the mission Agenda: Naval Calling, Value: 4048, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  _AFA_ 1014527 Bacchante Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:37:29 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 20102, Region: 4553 Sea of Cuba
5:37:29 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6923, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
5:37:29 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 12694, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 112 %
5:37:29 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32782, Region: 4553 Sea of Cuba
5:37:29 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 10769, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  _AFA_ 1014302 Artois Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ Adding supply transport 1014302 Artois Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _AFA_ 1014305 Alcmene Sq. has been given the mission Agenda: Convoy Transport, Value: 3100, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  _AFO_ Adding supply transport 1014305 Alcmene Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:37:29 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 122 %
5:37:29 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 115320, Region: 4297 Cote de Larrache
5:37:29 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 35055, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  _AFA_ 1014301 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 13818, Region: 4293 Middle Atlantic
5:37:29 PM  (Reporting)  _AFA_ 1014301 II. Fleet has been given the mission Agenda: Naval Calling, Value: 4100, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 1401 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 85 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:37:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:29 PM  (Reporting)  Ended Collect Leaders 1 ms
5:37:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:29 PM  (Reporting)  _RWI__A 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:6, Count: 1(l 0/L 1/S 0) was targeting 3890 Nova Scotia interest 50 , aborting an agenda.
5:37:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:2.42) ***
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.47) ***
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.16 - Core:5.00 - Nav:0.20) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  _ATG__ 1013166 Sir John Stuart Hannover Going against objective: 850 Cuxhaven
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 4 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1009970 Valetta Garrison is doing nothing in Hannover  Power: 0  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013166 Sir John Stuart is doing nothing in Hannover  Power: 0  HealthPerc: 100
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.45 - Nav:2.66) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 149 Lisboa in theater 336 Spanish Peninsula
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  _ATG__ 1013929 2nd Scouting Squadron Gibraltar Going against objective: 149 Lisboa
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014530 British Detachment is doing nothing in El Ferrol  Power: 56  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014531 British Detachment is doing nothing in El Ferrol  Power: 56  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:699, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:37:29 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:699, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:37:29 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:699, Count: 6(l 1/L 5/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:37:29 PM  (Reporting)  1007575-Atlantic Fleet Power:699 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014302 Artois Sq., 4278 El Ferrol, Pow:44, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  1014302-Artois Sq. Power:44 Health:100% El Ferrol>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014532 British Detachment is doing nothing in Costa de la Luz  Power: 114  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014533 British Detachment is doing nothing in Costa de la Luz  Power: 79  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013929 2nd Scouting Squadron is doing nothing in Gibraltar  Power: 2  HealthPerc: 50
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 79344, Region: 211 Gibraltar
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 79344, Region: 211 Gibraltar
5:37:29 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:96% Need:0 Threat:117 GoalValue: 79344
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2479, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:37:29 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2479, Count: 18(l 2/L 15/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:37:29 PM  (Reporting)  1007609-Mediterranean Fleet Power:2479 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.70) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:442, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:37:29 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:442, Count: 6(l 1/L 2/S 3)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:37:29 PM  (Reporting)  1007371-Boulogne Observers Power:442 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4545, Region: 517 Jersey
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 13130, Region: 517 Jersey
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13130, Region: 517 Jersey
5:37:29 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:39 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 13130
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014524 Seahorse Sq., 4259 Pointe du Raz, Pow:69, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  1014524-Seahorse Sq. Power:69 Health:100% Pointe du Raz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6900
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:37:29 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:37:29 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:37:29 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014525 British Detachment is doing nothing in Pointe de Grave  Power: 89  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014526 British Detachment is doing nothing in Pointe de Grave  Power: 89  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014527 Bacchante Sq., 4270 Pointe de Grave, Pow:79, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  1014527-Bacchante Sq. Power:79 Health:100% Pointe de Grave>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7900
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:37:29 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:37:29 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:37:29 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.24 - Core:0.26 - Nav:5.00) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:208, Count: 2(l 1/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7452, Region: 718 Valetta
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7452, Region: 718 Valetta
5:37:29 PM  (Reporting)  1002638-Malta Force Power:208 Health:100% Valetta>Valetta Mission:Keep Position Fitness:55% Need:0 Threat:0 GoalValue: 7452
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.34 - Core:1.44 - Nav:3.73) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:37:29 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:29 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:29 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:37:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Ended AI Gather Units 0 ms
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1013168-Coote' Force Power:99 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 12300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 3(l 0/L 1/S 2)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 12300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 12300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1014285-McArthur's Bde Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 12300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1014075-Fanning's Bde Power:48 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 12300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014504 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1014504-1st West Indian Bde Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 12300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:370, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:37:29 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:370, Count: 6(l 1/L 2/S 3)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:37:29 PM  (Reporting)  1007715-Jamaca Squadron Power:370 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014528 British Detachment is doing nothing in Caraibbean Sea  Power: 79  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014529 British Detachment is doing nothing in Caraibbean Sea  Power: 79  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:37:29 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:37:29 PM  (Reporting)  1007753-West Indies Squadron Power:800 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:37:29 PM  (Reporting)  1002730-Barbados Force Power:154 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7956
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014515 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014516 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014517 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014518 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:37:29 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:37:29 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:2.32) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Arty 1014508 Halkett' Force, 105 Birmingham, Pow:72, Count: 4(l 1/L 1/S 2) in reserve
5:37:29 PM  (Reporting)  _RCA_ Arty 1014513 Sympher Bty, 105 Birmingham, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
5:37:29 PM  (Reporting)  _RCA_ Arty 1013411 1st RFA, 130 Bristol, Pow:10, Count: 1(l 0/L 0/S 1) in reserve
5:37:29 PM  (Reporting)  _RCA_ Arty 1014118 Grant' Force, 135 Guildford, Pow:109, Count: 5(l 1/L 1/S 4) in reserve
5:37:29 PM  (Reporting)  _RCA_ Arty 1014514 Home Army HQ, 135 Guildford, Pow:79, Count: 1(l 0/L 0/S 1) in reserve
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  5 in core Area
5:37:29 PM  (Reporting)  _RCA_ Artillery 1014118 Grant' Force, 135 Guildford, Pow:109, Count: 5(l 1/L 1/S 4) relocating toward 1003019 Liverpool Garrison, 105 Birmingham, Pow:32, Count: 2(l 0/L 1/S 1)
5:37:29 PM  (Reporting)  _RCA_ Artillery 1014514 Home Army HQ, 135 Guildford, Pow:79, Count: 1(l 0/L 0/S 1) relocating toward 1002203 English Home Army, 134 Winchester, Pow:431, Count: 12(l 2/L 9/S 1)
5:37:29 PM  (Reporting)  _RCA_ Artillery 1014513 Sympher Bty, 105 Birmingham, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 1002203 English Home Army, 134 Winchester, Pow:474, Count: 13(l 2/L 9/S 2)
5:37:29 PM  (Reporting)  _RCA_ Artillery 1014508 Halkett' Force, 118 London, Pow:72, Count: 4(l 1/L 1/S 2) relocating toward 118 London
5:37:29 PM  (Reporting)  _RCA_ Arty 1014508 Halkett' Force, 118 London, Pow:72, Count: 4(l 1/L 1/S 2) had one RCA agenda removed.
5:37:29 PM  (Reporting)  _RCA_ Artillery 1013411 1st RFA, 118 London, Pow:25, Count: 1(l 0/L 0/S 1) relocating toward 118 London
5:37:29 PM  (Reporting)  _RCA_ Arty 1013411 1st RFA, 118 London, Pow:25, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:37:29 PM  (Reporting)  _GTU_ 1013176 Hull Brigade, 133 Portsmouth, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002408 Portsmouth Force, 133 Portsmouth, Pow:42, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1013180 Douglas' Force, 133 Portsmouth, Pow:303, Count: 7(l 1/L 6/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014286 Winchester Brigade, 133 Portsmouth, Pow:57, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014289 Hill' Force, 134 Winchester, Pow:662, Count: 6(l 2/L 6/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014288 2nd Light Brigade, 135 Guildford, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014294 Yarmouth Brigade, 120 Yarmouth, Pow:59, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1013769 Fane' Force, 105 Birmingham, Pow:128, Count: 5(l 1/L 2/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002473 Hannover Expedition, 90 Lincoln, Pow:165, Count: 4(l 3/L 2/S 1) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:329, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1013187 VI. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014089 Leeds HG, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014295 Manchester Brigade, 79 Manchester, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014085 Scotland Yeomanry, 67 Peebles, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014507 VII. British Force, 67 Peebles, Pow:129, Count: 4(l 0/L 4/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014292 Newcastle Brigade, 70 Newcastle, Pow:53, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1002498 Scotland Force, 62 Glasgow, Pow:37, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ Starting merge 26 at start
5:37:29 PM  (Reporting)  _GTU_ Finished merge 26 now
5:37:29 PM  (Reporting)  _GTU_ Hannover Expedition seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Erskine' Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ VII. British Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Hill' Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:37:29 PM  (Reporting)  _GTU_ Portsmouth Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Scotland Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Fane' Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Baird' Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ VI. British Detachment seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Douglas' Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Craufurd J. C.' Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Winchester Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:37:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  _GTU_ Ireland Force seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Alexander Mackenzie Fraser seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Newcastle Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Yarmouth Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Scotland Yeomanry seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Leeds HG seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Manchester Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Hull Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:37:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  _GTU_ 2nd Light Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:37:29 PM  (Reporting)  Ended AI Gather Units 23 ms
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  _ATG__ 1013934 4th Merchant Fleet Bristol Going against objective: 118 London
5:37:29 PM  (Reporting)  _ATG__ 1014083 Murray' Force London Going against objective: 16 Dublin
5:37:29 PM  (Reporting)  _ATG__ 1013940 5th Merchant Fleet Liverpool Going against objective: 118 London
5:37:29 PM  (Reporting)  _ATG__ 1013386 2nd Merchant Fleet Liverpool Going against objective: 118 London
5:37:29 PM  (Reporting)  _ATG__ 1013406 1st Privateer Squadron Hull Going against objective: 118 London
5:37:29 PM  (Reporting)  _ATG__ 1013395 1st Scouting Squadron Hull Going against objective: 118 London
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 5 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 50 Balmoral, Pow:50, Count: 3(l 1/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  1002529-Highlands Force Power:50 Health:100% Balmoral>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 50 Balmoral, Pow:11, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  1014509-2nd Scotland Bde Power:11 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3800, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:37:29 PM  (Reporting)  1002921-Aberdeen Garrison Power:7 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 48 Fort William, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3800, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
5:37:29 PM  (Reporting)  1002925-Inverness Garrison Power:7 Health:100% Fort William>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 59 Greenock, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3600, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
5:37:29 PM  (Reporting)  1002917-Perth Garrison Power:7 Health:100% Greenock>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002498 Scotland Force, 62 Glasgow, Pow:37, Count: 4(l 1/L 1/S 2)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002498 Scotland Force Glasgow Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002498-Scotland Force Power:37 Health:100% Glasgow>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013952 1st Transport Squadron, 62 Glasgow, Pow:0, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014292 Newcastle Brigade, 70 Newcastle, Pow:53, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014292 Newcastle Brigade Newcastle Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014292-Newcastle Brigade Power:53 Health:100% Newcastle>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014507 VII. British Force, 67 Peebles, Pow:129, Count: 4(l 0/L 4/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014507 VII. British Force Peebles Health: 98 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014507-VII. British Force Power:129 Health:98% Peebles>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014085 Scotland Yeomanry, 67 Peebles, Pow:28, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014085 Scotland Yeomanry Peebles Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014085-Scotland Yeomanry Power:28 Health:100% Peebles>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 67 Peebles, Pow:5, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4400, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:37:29 PM  (Reporting)  1002913-Edinburgh Garrison Power:5 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 71 Sunderland, Pow:6, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3100, Region: 70 Newcastle
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:37:29 PM  (Reporting)  1003027-Newcastle Garrison Power:6 Health:100% Sunderland>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014291 Carlisle Brigade, 72 Carlisle, Pow:31, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:37:29 PM  (Reporting)  1014291-Carlisle Brigade Power:31 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1013186 Erskine' Force Belfast Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1013186-Erskine' Force Power:86 Health:100% Belfast>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002886 Belfast Garrison Belfast Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002886-Belfast Garrison Power:17 Health:100% Belfast>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 73 Whitehaven, Pow:2, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4600, Region: 87 Liverpool
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:37:29 PM  (Reporting)  1002987-Carlisle Garrison Power:2 Health:100% Whitehaven>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014295 Manchester Brigade, 79 Manchester, Pow:41, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014295 Manchester Brigade Manchester Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014295-Manchester Brigade Power:41 Health:100% Manchester>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013750 2nd Heavy Brigade, 79 Manchester, Pow:19, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:37:29 PM  (Reporting)  1013750-2nd Heavy Brigade Power:19 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014089 Leeds HG Manchester Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014089-Leeds HG Power:14 Health:100% Manchester>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013395 1st Scouting Squadron is doing nothing in Hull  Power: 2  HealthPerc: 50
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013406 1st Privateer Squadron is doing nothing in Hull  Power: 1  HealthPerc: 38
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002552 Ireland Force Dublin Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002552-Ireland Force Power:74 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013187 VI. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1013187 VI. British Detachment Dublin Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1013187-VI. British Detachment Power:50 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002897 Dublin Garrison Dublin Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002897-Dublin Garrison Power:14 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1013182 Limerick Brigade Dublin Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1013182-Limerick Brigade Power:51 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 89 Stockport, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3350, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:37:29 PM  (Reporting)  1002939-Manchester Garrison Power:7 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:329, Count: 1(l 1/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002443 Alexander Mackenzie Fraser Liverpool Health: 98 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002443-Alexander Mackenzie Fraser Power:329 Health:98% Liverpool>Winchester Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 90 Lincoln, Pow:165, Count: 4(l 3/L 2/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002473 Hannover Expedition Lincoln Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002473-Hannover Expedition Power:165 Health:100% Lincoln>Winchester Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013386 2nd Merchant Fleet is doing nothing in Liverpool  Power: 3  HealthPerc: 60
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013940 5th Merchant Fleet is doing nothing in Liverpool  Power: 0  HealthPerc: 40
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002905 Limerick Garrison Limerick Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002905-Limerick Garrison Power:14 Health:100% Limerick>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013769 Fane' Force, 105 Birmingham, Pow:128, Count: 5(l 1/L 2/S 2)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 134 Winchester
5:37:29 PM  (Reporting)  1013769 Fane' Force Birmingham Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1013769-Fane' Force Power:128 Health:100% Birmingham>Winchester Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014508 Halkett' Force, 118 London, Pow:72, Count: 4(l 1/L 1/S 2)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:37:29 PM  (Reporting)  1014508-Halkett' Force Power:72 Health:100% London>Birmingham Mission:Resupply Fitness:100% Need:28 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1003019 Grant' Force, 105 Birmingham, Pow:133, Count: 7(l 1/L 2/S 5)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:37:29 PM  (Reporting)  1003019-Grant' Force Power:133 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:28 Threat:0 GoalValue: 16250
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014294 Yarmouth Brigade, 120 Yarmouth, Pow:59, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014294 Yarmouth Brigade Yarmouth Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014294-Yarmouth Brigade Power:59 Health:100% Yarmouth>Winchester Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 120 Yarmouth, Pow:8, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3200, Region: 120 Yarmouth
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:37:29 PM  (Reporting)  1002956-Norwich Garrison Power:8 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 106 Oxford, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3400, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:37:29 PM  (Reporting)  1003043-Leicester Garrison Power:7 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:28 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014079 Paget E.' Force, 121 Ipswich, Pow:176, Count: 6(l 1/L 5/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:37:29 PM  (Reporting)  1014079-Paget E.' Force Power:176 Health:100% Ipswich>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 121 Ipswich, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3200, Region: 118 London
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:37:29 PM  (Reporting)  1003035-Yarmouth Garrison Power:7 Health:100% Ipswich>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014081 Baird' Force Cork Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014081-Baird' Force Power:253 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1013757 Craufurd J. C.' Force Cork Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1013757-Craufurd J. C.' Force Power:68 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002901 Cork Garrison Cork Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002901-Cork Garrison Power:14 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 100 Hereford, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3350, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:37:29 PM  (Reporting)  1003010-Cardiff Garrison Power:7 Health:100% Hereford>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013755 Bentick' Force is doing nothing in London  Power: 48  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 89  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 77  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014287 Dundee's Brigade, 118 London, Pow:56, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  1014287-Dundee's Brigade Power:56 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 34  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013768 Norwich Brigade, 133 Portsmouth, Pow:52, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  1013768-Norwich Brigade Power:52 Health:100% Portsmouth>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013183 Leeds Brigade, 133 Portsmouth, Pow:51, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  1013183-Leeds Brigade Power:51 Health:96% Portsmouth>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002314 IV. British Detachment, 120 Yarmouth, Pow:46, Count: 2(l 0/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  1002314-IV. British Detachment Power:46 Health:100% Yarmouth>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013380 1st Merchant Fleet is doing nothing in London  Power: 3  HealthPerc: 60
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013946 6th Merchant Fleet is doing nothing in London  Power: 1  HealthPerc: 60
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013400 3rd Merchant Fleet is doing nothing in London  Power: 0  HealthPerc: 40
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013411 1st RFA, 118 London, Pow:25, Count: 1(l 0/L 0/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 130 Bristol
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 130 Bristol
5:37:29 PM  (Reporting)  1013411-1st RFA Power:25 Health:100% London>Bristol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014506 Cooke' Force, 135 Guildford, Pow:311, Count: 3(l 1/L 3/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:37:29 PM  (Reporting)  1014506-Cooke' Force Power:311 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014288 2nd Light Brigade, 135 Guildford, Pow:33, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014288 2nd Light Brigade Guildford Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1014288-2nd Light Brigade Power:33 Health:100% Guildford>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013934 4th Merchant Fleet is doing nothing in Bristol  Power: 0  HealthPerc: 40
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 134 Winchester, Pow:464, Count: 14(l 2/L 9/S 3)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  1002203-English Home Army Power:464 Health:99% Winchester>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014289 Hill' Force, 134 Winchester, Pow:662, Count: 6(l 2/L 6/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:37:29 PM  (Reporting)  1014289-Hill' Force Power:662 Health:100% Winchester>Winchester Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013177 Winchester HG, 134 Winchester, Pow:9, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  1013177-Winchester HG Power:9 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014076 Kent Bde, 140 Dover, Pow:22, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:37:29 PM  (Reporting)  1014076-Kent Bde Power:22 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 140 Dover, Pow:11, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:37:29 PM  (Reporting)  1013188-Kent HG Power:11 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014520 Trident Sq., 4134 Strait of Dover, Pow:96, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
5:37:29 PM  (Reporting)  1014520-Trident Sq. Power:96 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 9600
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014519 Pomone Sq., 4134 Strait of Dover, Pow:89, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  1014519-Pomone Sq. Power:89 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8900
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1040, Count: 10(l 2/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:37:29 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:1040, Count: 10(l 2/L 7/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:37:29 PM  (Reporting)  1007304-Home Fleet Power:1040 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014286 Winchester Brigade, 133 Portsmouth, Pow:57, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  1014286-Winchester Brigade Power:57 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013180 Douglas' Force, 133 Portsmouth, Pow:303, Count: 7(l 1/L 6/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:37:29 PM  (Reporting)  1013180 Douglas' Force Portsmouth Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1013180-Douglas' Force Power:303 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 133 Portsmouth, Pow:42, Count: 3(l 1/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:37:29 PM  (Reporting)  1002408 Portsmouth Force Portsmouth Health: 100 % will target  1002203 English Home Army
5:37:29 PM  (Reporting)  1002408-Portsmouth Force Power:42 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013176 Hull Brigade, 133 Portsmouth, Pow:36, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  1013176-Hull Brigade Power:36 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 128 Exeter, Pow:3, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4950, Region: 126 Plymouth
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:37:29 PM  (Reporting)  1003059-Plymouth Garrison Power:3 Health:100% Exeter>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:268, Count: 8(l 1/L 5/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:37:29 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:268, Count: 8(l 1/L 5/S 2)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:37:29 PM  (Reporting)  1007451-Medway Squadron Power:268 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014521 Surprise Sq., 4128 Isle of Wight, Pow:69, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:37:29 PM  (Reporting)  1014521-Surprise Sq. Power:69 Health:100% Isle of Wight>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6900
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:473, Count: 8(l 1/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:37:29 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:473, Count: 8(l 1/L 6/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:37:29 PM  (Reporting)  1007510-Portsmouth Squadron Power:473 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014534 British Detachment is doing nothing in Cap Rhir  Power: 96  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014535 British Detachment is doing nothing in Cap Rhir  Power: 53  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014301 II. Fleet, 4301 Cap Rhir, Pow:277, Count: 4(l 0/L 4/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 13818, Region: 4293 Middle Atlantic
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 4100, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 13818, Region: 4293 Middle Atlantic
5:37:29 PM  (Reporting)  1014301-II. Fleet Power:277 Health:100% Cap Rhir>Middle Atlantic Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 13818
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 212  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:6, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:37:29 PM  (Reporting)  1013205-Nova Scotia Militia Power:6 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002683 Nova Scotia Force, 3889 Lower Canada, Pow:41, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  1002683-Nova Scotia Force Power:41 Health:100% Lower Canada>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:37:29 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.13) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:128, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:37:29 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:128, Count: 2(l 1/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:37:29 PM  (Reporting)  1007688-African Squadron Power:128 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:1.13) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:37:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:29 PM  (Reporting)  End of AI Gather Units
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014305 Alcmene Sq., 4282 Oceano Atlantico Sul, Pow:62, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3100, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6500, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  1014305-Alcmene Sq. Power:62 Health:100% Oceano Atlantico Sul>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6500
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  _ATG__ 1014518 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:37:29 PM  (Reporting)  _ATG__ 1014517 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:37:29 PM  (Reporting)  _ATG__ 1014516 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:37:29 PM  (Reporting)  _ATG__ 1014515 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014308 16th Transport Sq., 3934 Commerce, Pow:19, Count: 1(l 0/L 0/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
5:37:29 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  1014308-16th Transport Sq. Power:19 Health:100% Commerce>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014522 Lively Sq., 4116 Western Approaches, Pow:53, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:37:29 PM  (Reporting)  1014522-Lively Sq. Power:53 Health:100% Western Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014523 Menelaus Sq., 4116 Western Approaches, Pow:53, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
5:37:29 PM  (Reporting)  1014523-Menelaus Sq. Power:53 Health:100% Western Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013210 III. Fleet, 4116 Western Approaches, Pow:96, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2967, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
5:37:29 PM  (Reporting)  1013210-III. Fleet Power:96 Health:100% Western Approaches>Jamaica Mission:Naval Calling Fitness:81% Need:0 Threat:0 GoalValue: 1377
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013780 Apollo Sq., 4117 Southwestern Approaches, Pow:64, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  1013780-Apollo Sq. Power:64 Health:100% Southwestern Approaches>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013776 VI. Fleet, 4257 Atlantic Ocean, Pow:240, Count: 4(l 0/L 4/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 4554 Jamaican Sea
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4048, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4554 Jamaican Sea
5:37:29 PM  (Reporting)  1013776 VI. Fleet Atlantic Ocean Health: 100 % will target  1007715 Jamaca Squadron
5:37:29 PM  (Reporting)  1013776-VI. Fleet Power:240 Health:100% Atlantic Ocean>Jamaican Sea Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:2.42) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014107 VIII. Fleet, 3927 Southeast Atlantic Trade, Pow:150, Count: 2(l 0/L 2/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:37:29 PM  (Reporting)  1014107-VIII. Fleet Power:150 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.47) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  _ATG__ 1014535 British Detachment Cap Rhir Going against objective: 852 Bremen
5:37:29 PM  (Reporting)  _ATG__ 1014534 British Detachment Cap Rhir Going against objective: 133 Portsmouth
5:37:29 PM  (Reporting)  _ATG__ 1014533 British Detachment Costa de la Luz Going against objective: 126 Plymouth
5:37:29 PM  (Reporting)  _ATG__ 1014532 British Detachment Costa de la Luz Going against objective: 133 Portsmouth
5:37:29 PM  (Reporting)  _ATG__ 1014531 British Detachment El Ferrol Going against objective: 149 Lisboa
5:37:29 PM  (Reporting)  _ATG__ 1014530 British Detachment El Ferrol Going against objective: 133 Portsmouth
5:37:29 PM  (Reporting)  _ATG__ 1014529 British Detachment Caraibbean Sea Going against objective: 16 Dublin
5:37:29 PM  (Reporting)  _ATG__ 1014528 British Detachment Caraibbean Sea Going against objective: 149 Lisboa
5:37:29 PM  (Reporting)  _ATG__ 1014526 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
5:37:29 PM  (Reporting)  _ATG__ 1014525 British Detachment Pointe de Grave Going against objective: 16 Dublin
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 9 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014099 V. Fleet, 3925 Western Approaches Trade, Pow:332, Count: 8(l 0/L 5/S 3)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  1014099-V. Fleet Power:332 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30000
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013774 12th Transport Sq., 4085 Rockall, Pow:26, Count: 1(l 0/L 1/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  1013774-12th Transport Sq. Power:26 Health:100% Rockall>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:122, Count: 2(l 0/L 2/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9150, Region: 3924 North Sea Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9150, Region: 3924 North Sea Trade
5:37:29 PM  (Reporting)  1013218-VII. Fleet Power:122 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9150
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014095 9th Transport Sq., 4095 North Atlantic, Pow:26, Count: 1(l 0/L 0/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:37:29 PM  (Reporting)  1014095-9th Transport Sq. Power:26 Health:100% North Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1007794 American Squadron, 4119 Channel Entrance, Pow:135, Count: 3(l 1/L 0/S 2)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1062, Region: 133 Portsmouth
5:37:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1137, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1137, Region: 3889 Lower Canada
5:37:29 PM  (Reporting)  1007794-American Squadron Power:135 Health:100% Channel Entrance>Lower Canada Mission:Naval Calling Fitness:91% Need:0 Threat:0 GoalValue: 1137
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1014303 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:37:29 PM  (Reporting)  1014303-IV. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:37:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 8 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 48 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Adding stack 1013180 Douglas' Force, 133 Portsmouth, Pow:303, Count: 7(l 1/L 6/S 0)
5:37:29 PM  (Reporting)  Adding stack 1014079 Paget E.' Force, 121 Ipswich, Pow:176, Count: 6(l 1/L 5/S 0)
5:37:29 PM  (Reporting)  Adding stack 1014507 VII. British Force, 67 Peebles, Pow:129, Count: 4(l 0/L 4/S 0)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:29 PM  (Reporting)  1013755 Bentick' Force will be merged into 1002349 Kent Force in region London
5:37:29 PM  (Reporting)  1014522 Lively Sq. will be merged into 1014523 Menelaus Sq. in region Western Approaches
5:37:29 PM  (Reporting)  AI Process done in  14772 ms
5:37:29 PM  (Reporting)  Processing  1000003 Russia
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:37:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:29 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:29 PM  (Reporting)  Pounds Availability Plentiful Stock 1368 Expected 144 Balance -15
5:37:29 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
5:37:29 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
5:37:29 PM  (Reporting)  Victory points Availability Plentiful Stock 3250 Expected 101 Balance 0
5:37:29 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
5:37:29 PM  (Reporting)  Conscripts Availability Very High Stock 300 Expected 101 Balance -11
5:37:29 PM  (Reporting)  War supplies Availability Plentiful Stock 326 Expected 72 Balance 0
5:37:29 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Engagment Points Availability Plentiful Stock 52 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Horses Availability Plentiful Stock 635 Expected 29 Balance 0
5:37:29 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa EndTurn 2645
5:37:29 PM  (Reporting)    1003786 Vladikavkaz Kazachi Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2645
5:37:29 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3337, Region: 3509 Astrakhan EndTurn 2645
5:37:29 PM  (Reporting)    1008182 Caspian Fleet Agenda Kept Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan EndTurn 2645
5:37:29 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev EndTurn 2645
5:37:29 PM  (Reporting)    1008217 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 3053, Region: 2819 Nikolaiev EndTurn 2645
5:37:29 PM  (Reporting)    1008243 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan EndTurn 2645
5:37:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:29 PM  (Reporting)  Ended BuildReplacements 14 ms
5:37:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:37:29 PM  (Reporting)  Sending proposal: *we can*
5:37:29 PM  (Reporting)  *** Checking new proposals ***
5:37:29 PM  (Reporting)  Proposing to 1000007 Ottoman
5:37:29 PM  (Reporting)  Checking 32 Request Passage Right
5:37:29 PM  (Reporting)  Still checking 32 Request Passage Right
5:37:29 PM  (Reporting)  Item is a Various entry, chance 0
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Ottoman chance 0
5:37:29 PM  (Reporting)  Proposing to 1000004 Austria
5:37:29 PM  (Reporting)  Checking 50 Degrade Relationship
5:37:29 PM  (Reporting)  Proposing to 1000004 Austria
5:37:29 PM  (Reporting)  Checking 0 Propose State Visit
5:37:29 PM  (Reporting)  Still checking 0 Propose State Visit
5:37:29 PM  (Reporting)  Item is a Various entry, chance 60
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Russia sent Propose State Visit toward Austria
5:37:29 PM  (Reporting)  Proposing to 1000026 Moldavia
5:37:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 130 ms
5:37:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 2240 Baharan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1120 Pardubice
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2195 Mahad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2269 Um Qasr
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 496 Chartres
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2896 Nossivka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 371 Loches
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 162 target region was 2886 Sudzha
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 441 Romans
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 3038 Spassk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3912 West Africa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 613 Milano
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1618 Kotka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 2135 Kars
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1079 Kalisch
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 1060 Schwarzberg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3370 Belogoroye
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1832 Rahovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2259 Al Amarah
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3540 Sviatoy Krest
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1413 Strasburg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2852 Nikopol
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3786 Sousse
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4514 Taman Bay
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3709 Casablanca
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 100 Hereford
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 2347 Jerusalem
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3258 Pradvinsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 878 Bebra
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3742 Saida
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 137 target region was 3198 Barvinkove
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 1272 Buszak
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 526 Honfleur
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2302 Ansar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 37 target region was 4413 Zante Channel
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 692 Cosenza
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2656 Ostrov
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2572 Kallaste
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3104 Sumy
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3015 Volgorechensk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3952 Garonne
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1773 Slatina
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 4517 Bay of Berdiansk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2096 Erzerum
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4123 Channel Islands
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3188 Taganrog
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4304 Coast of Carnatic
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 605 Gisa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1775 Simpulung
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4406 Bouches de Kotor
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1085 Lodz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3500 Tsarevo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4152 Stavanger Coast
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4150 East Norwegian Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1921 Levadia
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1873 Nesebar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 341 Castres
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2560 Ainazi
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1697 Barcs
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1413 Strasburg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2948 Konakovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2485 Smarhon
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2973 Maloiaroslovets
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4440 Western Cretan Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3601 Zolskaya
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 151 Santarem
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 1638 Rauma
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3756 Tipasa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4430 South Lybian Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3848 Gazzala
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3302 Mukhtolovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2348 As Salt
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 326 Bordeaux
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 743 Andermatt
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 433 Montlimar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 4466 Eastern Mediterranean Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1032 Wollin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3733 Jerada
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 162 target region was 2537 Wenden
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1205 Trnava
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 659 Terni
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3406 Ruzaevka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 760 Arlon
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 134 Winchester
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4320 Minorca
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 542 Amiens
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 162 target region was 3508 Semkin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4445 Cape Matapan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1800 Birlad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1755 Orsova
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 491 Pithiviers
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2986 Uglich
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2150 Kahta
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 162 target region was 3347 Michurinsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3745 Relizane
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1495 Nottoden
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2928 Toropets
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 43 Inverness
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3778 Tabarka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2855 Taromsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 570 Toul
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 162 target region was 3402 Nizhniy Lomov
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 3682 Karakoyunlu
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2020 Busak
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2961 Pestovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 718 Valetta
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2136 Karakurt
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1696 Slavonski Brod
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1085 Lodz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 3214 Berdjiansk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 765 Wavre
5:37:29 PM  (Reporting)  Ended HandleRegionsDecisions 7859 ms
5:37:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:29 PM  (Reporting)  Steel Level 6 Amount 326
5:37:29 PM  (Reporting)  Money Level 5 Amount 1368
5:37:29 PM  (Reporting)  Conscripts Level 4 Amount 300
5:37:29 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:37:29 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
5:37:29 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
5:37:29 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
5:37:29 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:37:29 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 53
5:37:29 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
5:37:29 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
5:37:29 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
5:37:29 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
5:37:29 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 10
5:37:29 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
5:37:29 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 18
5:37:29 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
5:37:29 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
5:37:29 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
5:37:29 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
5:37:29 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
5:37:29 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:37:29 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
5:37:29 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
5:37:29 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
5:37:29 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:37:29 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
5:37:29 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:37:29 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
5:37:29 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:37:29 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
5:37:29 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
5:37:29 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
5:37:29 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:37:29 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
5:37:29 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
5:37:29 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:37:29 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:37:29 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
5:37:29 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:37:29 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:37:29 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
5:37:29 PM  (Reporting)  Number of Draw 8
5:37:29 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 326 0 Money 1368 144
5:37:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:37:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 300 320 WSU 326 0 Money 1368 320
5:37:29 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:37:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:37:29 PM  (Reporting)  _BNU Buying Unit Frigate Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:37:29 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:37:29 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:37:29 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
5:37:29 PM  (Reporting)  Picking 207 Balloon Observation Bn
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:29 PM  (Reporting)  _BNU Buying Unit Balloon Observation Bn Family ID Service Asset Area Recruitment Area: Russia
5:37:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:37:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 300 624 WSU 326 212 Money 1368 840
5:37:29 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:37:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
5:37:29 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
5:37:29 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:37:29 PM  (Reporting)  On Map 12 Requested 1 In Pool 11
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 300 410 WSU 326 268 Money 1368 1036
5:37:29 PM  (Reporting)  Ended BuildNewUnits Bought: 4 62 ms
5:37:29 PM  (Reporting)  AI Process done in  8393 ms
5:37:29 PM  (Reporting)  Processing  1000004 Austria
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:37:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:29 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:29 PM  (Reporting)  Pounds Availability Plentiful Stock 2207 Expected 122 Balance -8
5:37:29 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
5:37:29 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
5:37:29 PM  (Reporting)  Victory points Availability Plentiful Stock 2708 Expected 85 Balance 0
5:37:29 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
5:37:29 PM  (Reporting)  Conscripts Availability Very Low Stock 23 Expected 85 Balance -10
5:37:29 PM  (Reporting)  War supplies Availability Plentiful Stock 371 Expected 61 Balance 0
5:37:29 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Engagment Points Availability Plentiful Stock 63 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Horses Availability Plentiful Stock 193 Expected 24 Balance 0
5:37:29 PM  (Reporting)    1004458 Kienmayer Agenda Kept Agenda: Attack, Value: 0, Region: 934 Muenchen EndTurn 2645
5:37:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:29 PM  (Reporting)  Ended BuildReplacements 6 ms
5:37:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:37:29 PM  (Reporting)  Sending proposal: *we can*
5:37:29 PM  (Reporting)  *** Checking new proposals ***
5:37:29 PM  (Reporting)  Proposing to 1000013 Bavaria
5:37:29 PM  (Reporting)  Checking 66 Request Foreign Access
5:37:29 PM  (Reporting)  Still checking 66 Request Foreign Access
5:37:29 PM  (Reporting)  Item is a Various entry, chance -18
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Foreign Access toward Bavaria chance -18
5:37:29 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
5:37:29 PM  (Reporting)  Proposing to 1000013 Bavaria
5:37:29 PM  (Reporting)  Checking 23 Request Supply Right
5:37:29 PM  (Reporting)  Still checking 23 Request Supply Right
5:37:29 PM  (Reporting)  Item is a Various entry, chance 0
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Bavaria chance 0
5:37:29 PM  (Reporting)  Proposing to 1000017 Saxony
5:37:29 PM  (Reporting)  Checking 46 Propose Commercial Agreement
5:37:29 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
5:37:29 PM  (Reporting)  Item is a Various entry, chance 20
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Commercial Agreement toward Saxony chance 20
5:37:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 39 ms
5:37:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2576 Paide
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1736 Durres
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4403 Palagruzza
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2759 Rava Russka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3792 Monastir
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4442 Southwestern Cretan Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3542 Semikarakorski
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 387 Uzerche
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 351 Bergerac
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2096 Erzerum
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 538 Senlis
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3707 Marrakech
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 255 Oropesa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3395 Patchinki
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2820 Berezvika
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2338 Tiberiad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 111 King's Lynn
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2723 Mikaseitchy
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2657 Novorjev
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 654 Urbino
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1637 Pori
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 365 Saumur
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4299 Ras Essaouira
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 649 Livorno
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1428 Allenstein
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1541 Kristianstad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1108 Ilz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4267 Atlantic Ocean
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3559 Slaviasnk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1135 Zwittau
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3205 Tchaplino
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1314 Alba Julia
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 595 Vercelli
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1026 Brieg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 55 % to be played in 1681 Ragusa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1238 Slavskoie
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3091 Lgov
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1454 Osewiecz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2629 Ogorele
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3318 Volovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 977 Tangemunde
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4317 Baleares
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 833 Guettersloh
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2386 Bonab
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4379 Malta Channel
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2432 Aizpute
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4367 Capo Spartivento
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1722 Mitrovica
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3359 Kotovsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 573 Epinal
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4416 Eastern Ionian Sea
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1790 Hirlau
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2609 Priozersk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3636 Ardon
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3637 Sadon
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3157 Stary Oskol
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2451 Jelgava
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2041 Karapinar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1985 Kemer
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3041 Novomichurinsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1909 Larissa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 74 Cumberland
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 4672 Ruegen
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 158 Villa Real
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3878 Privolzshkiy
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2557 Pernau
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3897 Detroit
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3334 Lev
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 4205 Scanian Channel
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3255 Ouren
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 118 London
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2675 Iezeritche
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 876 Werningerode
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 194 Burgos
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4402 Mare Adriatico
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3881 Norrland
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3139 Chebekino
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 907 Erbach
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2615 Tikhvin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2271 Al Hayyaniyah
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3007 Nefedovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2780 Yemilchine
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1134 Crudin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3580 Mostovskoy
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1049 Schneidemuehl
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4352 Costa Smeralda
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 107 Luton
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3898 Deep South
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 475 Beaune
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3374 Anna
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3653 Ardahan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 821 Landau
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 209 Pamplona
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1292 Szentes
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 248 Caceres
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 446 Bourg Saint Maurice
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1826 Razgrad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1054 Friedeberg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2050 Bafra
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3596 Kislovodsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4170 Grenen Cape
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1513 Kongsberg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 57 target region was 2761 Dubno
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2772 Starokonstantinov
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3457 Kazanskaia
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2311 Hajin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3487 Novo Rogachek
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2277 Rahfa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3082 Chtchigry
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3560 Temriuk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 32 target region was 3188 Taganrog
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3122 Mashivka
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2428 Dundaga
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 786 Rotterdam
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1520 Vestby
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1976 Usak
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2702 Brest Litovsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4046 Lake Ilmen
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 956 Wittenberge
5:37:29 PM  (Reporting)  Ended HandleRegionsDecisions 4231 ms
5:37:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:29 PM  (Reporting)  Steel Level 6 Amount 371
5:37:29 PM  (Reporting)  Money Level 6 Amount 2207
5:37:29 PM  (Reporting)  Conscripts Level 1 Amount 23
5:37:29 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:37:29 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:37:29 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:37:29 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
5:37:29 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:37:29 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
5:37:29 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:37:29 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:37:29 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
5:37:29 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:37:29 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:37:29 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:37:29 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
5:37:29 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
5:37:29 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:37:29 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:37:29 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:37:29 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:37:29 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:37:29 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
5:37:29 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:37:29 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
5:37:29 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:37:29 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
5:37:29 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:37:29 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:37:29 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:37:29 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
5:37:29 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:37:29 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
5:37:29 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:37:29 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:37:29 PM  (Reporting)  Number of Draw 8
5:37:29 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 120 WSU 371 0 Money 2207 144
5:37:29 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:37:29 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 370 WSU 371 20 Money 2207 252
5:37:29 PM  (Reporting)  Picking 326 Engineer Rgt
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 40 WSU 371 0 Money 2207 80
5:37:29 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:37:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 120 WSU 371 0 Money 2207 152
5:37:29 PM  (Reporting)  Picking 310 Line Garrison 1805
5:37:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 371 0 Money 2207 144
5:37:29 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:37:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 26 WSU 371 56 Money 2207 204
5:37:29 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:37:29 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 370 WSU 371 20 Money 2207 252
5:37:29 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
5:37:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 10
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 23 120 WSU 371 0 Money 2207 144
5:37:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 34 ms
5:37:29 PM  (Reporting)  AI Process done in  4519 ms
5:37:29 PM  (Reporting)  Processing  1000005 Prussia
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:37:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:29 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7406 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 392 > 494
5:37:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 420 ms
5:37:29 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:29 PM  (Reporting)  Pounds Availability Plentiful Stock 1524 Expected 95 Balance -6
5:37:29 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
5:37:29 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
5:37:29 PM  (Reporting)  Victory points Availability Plentiful Stock 2644 Expected 66 Balance 0
5:37:29 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
5:37:29 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 66 Balance -6
5:37:29 PM  (Reporting)  War supplies Availability Plentiful Stock 289 Expected 48 Balance 0
5:37:29 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Engagment Points Availability Plentiful Stock 42 Expected 0 Balance 0
5:37:29 PM  (Reporting)  Horses Availability Plentiful Stock 273 Expected 19 Balance 0
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:29 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7406 Overall power (enemies): 0 Ratio: 5.00
5:37:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5246
5:37:29 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:29 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 10      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 46      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 14      Force Need:  60      Threat: 37          
5:37:29 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 7       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 19      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 9       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:37:29 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 37          
5:37:29 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 8       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 38      Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:29 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 37      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 37          
5:37:29 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 53      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 26      Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:37:29 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
5:37:29 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:29 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Final Gather Region for  342 Germany : 861 Hannover
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Ended InitAndDumpData Prussia 1196 ms
5:37:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:29 PM  (Reporting)  Ended BuildReplacements 9 ms
5:37:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:37:29 PM  (Reporting)  Sending proposal: *we can*
5:37:29 PM  (Reporting)  *** Checking new proposals ***
5:37:29 PM  (Reporting)  Proposing to 1000003 Russia
5:37:29 PM  (Reporting)  Checking 13 Declare  War
5:37:29 PM  (Reporting)  Still checking 13 Declare  War
5:37:29 PM  (Reporting)  Is a War, DOW chance -6
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Russia chance -6
5:37:29 PM  (Reporting)  Proposing to 1000017 Saxony
5:37:29 PM  (Reporting)  Proposing to 1000004 Austria
5:37:29 PM  (Reporting)  Checking 0 Propose State Visit
5:37:29 PM  (Reporting)  Still checking 0 Propose State Visit
5:37:29 PM  (Reporting)  Item is a Various entry, chance 36
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Propose State Visit toward Austria
5:37:29 PM  (Reporting)  Proposing to 1000019 Sweden
5:37:29 PM  (Reporting)  Checking 0 Propose State Visit
5:37:29 PM  (Reporting)  Still checking 0 Propose State Visit
5:37:29 PM  (Reporting)  Item is a Various entry, chance 7
5:37:29 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Sweden chance 7
5:37:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 47 ms
5:37:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1903 Igoumentsa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 468 Belfort
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2629 Ogorele
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3598 Baksan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 439 Lans en Vercors
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4213 GotlandChannel
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3815 Tripoli
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 900 Ulm
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2900 Ichnya
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3759 Bejaia
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 301 Jaca
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 31 target region was 2226 Fallujah
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1939 Zante
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4257 Atlantic Ocean
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3541 Konstantinovsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3505 Obilnoie
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4232 Kurland Channel
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3170 Hirske
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2324 Hims
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1632 Kouvolla
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2675 Iezeritche
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2045 Karaman
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2090 Artvin
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3474 Perelazovski
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2725 Alsany
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1554 Limmared
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3963 Sane
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4407 Albanian Coast
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2134 Sarikamis
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2362 Beersheba
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1183 Laibach
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 255 Oropesa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1839 Mihatlovgrad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 3040 Rizansk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2173 Van
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 805 Krefeld
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2270 Rumaylah
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3584 Svetlograd
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2384 Kamaneh
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3200 Novomoskovsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3378 Mariinskiy Posad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2084 Akincilar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1058 Ganz
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3889 Lower Canada
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3806 Djerba
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 824 Oldenburg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3389 Pilna
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2442 Rossieny
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3799 Gafsa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 948 Oldesloe
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3553 Timashevsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2389 Mahabad
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 100 target region was 2529 Riga
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2790 Polonne
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3464 Vechenskaia
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4320 Minorca
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4094 North Atlantic
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3114 Orzhytsya
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3152 Ieletsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 156 Oporto
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 3862 Limassol
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2926 Demyansk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4231 Farosund
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2381 Ahar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 1720 Novi Pazar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3001 Griazovets
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3054 Bryansk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2298 Tadjura
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 791 Alkmaar
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 840 Arnsberg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1533 Varberg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3411 Penza
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 402 Mende
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2765 Ocnitza
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3297 Demiask
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2069 Kangal
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2336 Haifa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 878 Bebra
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4426 West Gulf of Syrta
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3143 Balaklia
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2014 Kaman
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 1727 Kumanovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1607 Marieham
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 245 Don Benito
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 31 target region was 2203 Kirkuk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1531 Trollhaettan
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4106 Solway Firth
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3092 Shalyhyne
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2631 Novgorod
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4089 Fair Head
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3477 Surovikino
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2457 Joniskis
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 241 target region was 2608 Saint Petersburg
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3250 Pavino
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2189 Tal Kayf
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 125 Barnstaple
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2773 Ostroh
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3786 Sousse
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 4672 Ruegen
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4280 Ria de Vigo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1397 Lukow
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2244 Al Kut
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2417 El Dabaa
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3029 Rybnoie
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3563 Tikhoretsk
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1350 Beuthen
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 888 Frankfurt
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3528 Yashkul
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1953 Mytilene
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2967 Rodionovo
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2303 Qusaybah
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3942 Tago
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3042 Mikhailov
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2478 Druskinika
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3266 Bor
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3394 Sergayeva
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 794 Enschedde
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2878 Mena
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3505 Obilnoie
5:37:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4211 Smaland Passage
5:37:29 PM  (Reporting)  Ended HandleRegionsDecisions 3191 ms
5:37:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:29 PM  (Reporting)  Steel Level 6 Amount 289
5:37:29 PM  (Reporting)  Money Level 6 Amount 1524
5:37:29 PM  (Reporting)  Conscripts Level 1 Amount 1
5:37:29 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:37:29 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:37:29 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:37:29 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:37:29 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:37:29 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:37:29 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:37:29 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:37:29 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:37:29 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
5:37:29 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:37:29 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:37:29 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:37:29 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
5:37:29 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:37:29 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:37:29 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:37:29 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:37:29 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:37:29 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:37:29 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:37:29 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:37:29 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
5:37:29 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:37:29 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:37:29 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:37:29 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:37:29 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:37:29 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:37:29 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
5:37:29 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
5:37:29 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:37:29 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
5:37:29 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:37:29 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
5:37:29 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:37:29 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 2
5:37:29 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:37:29 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:37:29 PM  (Reporting)  Number of Draw 6
5:37:29 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
5:37:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 289 0 Money 1524 152
5:37:29 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
5:37:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 18
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 289 56 Money 1524 204
5:37:29 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 289 0 Money 1524 144
5:37:29 PM  (Reporting)  Picking 375 Depot Garrison 1805
5:37:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 289 0 Money 1524 144
5:37:29 PM  (Reporting)  Picking 357 Horse Artillery Brigade 1805
5:37:29 PM  (Reporting)  On Map 7 Requested 0 In Pool 16
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 289 48 Money 1524 204
5:37:29 PM  (Reporting)  Picking 376 Invalid Garrison 1805
5:37:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
5:37:29 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:29 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 289 0 Money 1524 144
5:37:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 32 ms
5:37:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:29 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
5:37:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:29 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:145, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:50, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1008498 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1005188 Warchau Nachschubtruppe, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010923 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1004787 Knigreich Preussen, 973 Berlin, Pow:0, Count: 3(l 2/L 0/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1008489 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1008480 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:84, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1008470 Ostsee Flotte, 1419 Danzig, Pow:68, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:232, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:102, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:29 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:29 PM  (Reporting)  _SSU_ 1013989 1. Kavallerie-Brigade, 1085 Lodz, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:37:29 PM  (Reporting)  _SSU_ 1014272 Fu.AR. 1, 1037 Kuestrin, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:29 PM  (Reporting)  _SSU_ 1013993 II. Prussian Detachment, 973 Berlin, Pow:4, Count: 2(l 0/L 2/S 0) is made entiredly of fixed units (garrisoning)
5:37:29 PM  (Reporting)  _SSU_ 1014000 Festunsballonabtlgn 1, 1419 Danzig, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:29 PM  (Reporting)  _SSU_ 1014269 SB. 1 und SB. 2, 1431 Koenigsberg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:29 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:37:29 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
5:37:29 PM  (Reporting)  _DCR_ 1005099 Lecoq 'Korps', 989 Dessau, Pow:146, Count: 2(l 1/L 1/S 1) will reinforce threatened border 913 Bayreuth
5:37:29 PM  (Reporting)  Ended GarrisonBorders 29 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:29 PM  (Reporting)  _PGS_ Gathered this stack 1004792 Preussen Armee, 973 Berlin, Pow:524, Count: 13(l 2/L 5/S 6)
5:37:29 PM  (Reporting)  _PGS_ Adding this stack 1013224 L'Estocq' Force, 973 Berlin, Pow:463, Count: 17(l 6/L 11/S 0)
5:37:29 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004792 Preussen Armee, 973 Berlin, Pow:879, Count: 30(l 8/L 16/S 6)
5:37:29 PM  (Reporting)  Ended PoolToGHQStack 558 ms
5:37:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:29 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:29 PM  (Reporting)  _PCO_ 1005066 Renbow is now in Privileged Combine in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
5:37:29 PM  (Reporting)  _PCO_ 1004797 Louis Ferdinand von Preussen is now in Privileged Combine in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 1005120 Friedrich von Schmettau is now in Privileged Combine in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 1004799 Bogislav von Tauentzien is now in Privileged Combine in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 1004795 August Neidhardt von Gneisenau is now in Privileged Combine in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ Garde du Corps has been merged into 1004797 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 25. Bte has been merged into 1004797 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 5. Brigade has been merged into 1004797 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ Krafft has been merged into 1004797 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 3. Brigade has been merged into 1004797 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ Werder has been merged into 1004797 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ Knebel has been merged into 1004799 Bogislav von Tauentzien(Bogislav von Tauentzien) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ Pfalz has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 6. Brigade has been merged into 1005120 Friedrich von Schmettau(Friedrich von Schmettau) in 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 1005066 Renbow 1 has his Privileged Combine status revoked 1005063 VI. Armeekorps Westfalen 869 Magdeburg
5:37:29 PM  (Reporting)  _PCO_ 1004799 Bogislav von Tauentzien 4 has his Privileged Combine status revoked 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 1004795 August Neidhardt von Gneisenau 3 has his Privileged Combine status revoked 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  _PCO_ 1005120 Friedrich von Schmettau 3 has his Privileged Combine status revoked 1004792 Preussen Armee 973 Berlin
5:37:29 PM  (Reporting)  Ended PrivilegedCombine 597 ms
5:37:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:29 PM  (Reporting)  _SPG_ Large Force Segment 1014540 Prussian Detachment, 973 Berlin, Pow:548, Count: 12(l 6/L 7/S 0) created
5:37:29 PM  (Reporting)  _SPG_ Large Force Segment 1014541 Prussian Detachment, 1419 Danzig, Pow:216, Count: 6(l 0/L 6/S 0) created
5:37:29 PM  (Reporting)  Ended SplitGroups 563 ms
5:37:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:29 PM  (Reporting)  Ended Damaged Units 5 ms
5:37:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:29 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:37:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Berlin has been detached from group 1014540 Louis Ferdinand' Force
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Karl von Hirschfeld in Berlin has been detached from group 1014540 Louis Ferdinand' Force
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Jung-Larish in Danzig has been detached from group 1004821 I. Armeekorps Ostprussen
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Wartensleben in Danzig has been detached from group 1004821 I. Armeekorps Ostprussen
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Carl von Sachs-Weimar in Danzig has been detached from group 1004821 I. Armeekorps Ostprussen
5:37:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Orange in Stettin has been detached from group 1013223 Kalckreuth' Force
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014546 Carl von Sachs-Weimar 1419 Danzig toward 1014541 Prussian Detachment, 1419 Danzig, Pow:216, Count: 6(l 0/L 6/S 0)
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014543 Karl von Hirschfeld 973 Berlin toward 1013993 II. Prussian Detachment, 973 Berlin, Pow:4, Count: 2(l 0/L 2/S 0)
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014544 Jung-Larish 1419 Danzig toward 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:255, Count: 7(l 1/L 6/S 0)
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014542 Arnim 973 Berlin toward 1010923 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2)
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014545 Wartensleben 1419 Danzig toward 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:255, Count: 8(l 2/L 6/S 0)
5:37:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014547 Orange 968 Stettin toward 1013223 Kalckreuth' Force, 968 Stettin, Pow:220, Count: 8(l 2/L 6/S 0)
5:37:29 PM  (Reporting)  Ended Check Leaders 151 ms
5:37:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:29 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:37:29 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:29 PM  (Reporting)  Entering Build Depots Assets
5:37:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 159
5:37:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:29 PM  (Reporting)  Ended Build Depots Assets 2 ms
5:37:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:29 PM  (Reporting)  Ended CheckForLandResupply 9 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:29 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 7406 AllOppPowLand: 0 AllOwnPowNav: 2 AllOppPowNav 0
5:37:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 30 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:29 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.583)
5:37:29 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.1)
5:37:29 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.146)
5:37:29 PM  (Reporting)  1005063 VI. Armeekorps Westfalen (Pow.365)
5:37:29 PM  (Reporting)  1014272 Fu.AR. 1 (Pow.2)
5:37:29 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.316)
5:37:29 PM  (Reporting)  1013993 Hirschfeld' Force (Pow.16)
5:37:29 PM  (Reporting)  1004897 Prittwitz' Force (Pow.197)
5:37:29 PM  (Reporting)  1014540 Louis Ferdinand' Force (Pow.548)
5:37:29 PM  (Reporting)  1004792 Preussen Armee (Pow.440)
5:37:29 PM  (Reporting)  1013235 VAK Naschbub (Pow.0)
5:37:29 PM  (Reporting)  1005014 Braunschweig' Force (Pow.258)
5:37:29 PM  (Reporting)  1013223 Kalckreuth' Force (Pow.259)
5:37:29 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.0)
5:37:29 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.271)
5:37:29 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.349)
5:37:29 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.1)
5:37:29 PM  (Reporting)  1004886 Ostpreussen K. (Pow.108)
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 358 Need 60  no group candidate found
5:37:29 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 98) - evaluation skipped
5:37:29 PM  (Reporting)  Region 852 Bremen Pick 30 SelfVal 576 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 914 Nuernberg Pick 20 SelfVal 538 Need 60  no group candidate found
5:37:29 PM  (Reporting)  Region 934 Muenchen Pick 38 SelfVal 686 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 861 Hannover Pick 46 SelfVal 799 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Primary Region 1419 Danzig Pick 53 has enough garrison (Value: 232) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 26 has enough garrison (Value: 103) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 1072 Posen Pick 15 has enough garrison (Value: 75) - evaluation skipped
5:37:29 PM  (Reporting)  Region 900 Ulm Pick 19 SelfVal 403 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 947 Hamburg Pick 37 has enough garrison (Value: 84) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 994 Torgau Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 29 has enough garrison (Value: 75) - evaluation skipped
5:37:29 PM  (Reporting)  Region 827 Minden Pick 10 SelfVal 251 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 1025 Breslau Pick 31 has enough garrison (Value: 145) - evaluation skipped
5:37:29 PM  (Reporting)  Region 870 Braunschweig Pick 14 SelfVal 424 Need 60  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 988 Cottbus Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 835 Dortmund Pick 14 SelfVal 328 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 968 Stettin Pick 21 has enough garrison (Value: 212) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 999 Leipzig Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 901 Stuttgart Pick 9 SelfVal 240 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 9 has enough garrison (Value: 103) - evaluation skipped
5:37:29 PM  (Reporting)  Region 838 Kassel Pick 18 SelfVal 384 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 203 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 932 Regensburg Pick 8 SelfVal 209 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 888 Frankfurt Pick 15 SelfVal 337 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 16 has enough garrison (Value: 94) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 1019 Glogau Pick 6 has enough garrison (Value: 75) - evaluation skipped
5:37:29 PM  (Reporting)  Secondary Region 1006 Dresden Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 908 Rothenburg Pick 2 SelfVal 91 Need 60  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 892 Karlsruhe Pick 2 SelfVal 81 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Region 909 Wuerzburg Pick 4 SelfVal 129 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:37:29 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 87 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Secondary Region 1456 Memel Pick 5 has enough garrison (Value: 75) - evaluation skipped
5:37:29 PM  (Reporting)  Region 828 Muenster Pick 2 SelfVal 86 Need 101  no group candidate found
5:37:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 234 ms
5:37:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.66) ***
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Arties
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:29 PM  (Reporting)  Ended Receive Supplies
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:29 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
5:37:29 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1025 Breslau, Pow:583, Count: 6(l 2/L 4/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:365, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:316, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1004897 Prittwitz' Force, 973 Berlin, Pow:197, Count: 4(l 1/L 2/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014540 Louis Ferdinand' Force, 973 Berlin, Pow:548, Count: 10(l 4/L 7/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1004792 Preussen Armee, 973 Berlin, Pow:440, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 968 Stettin, Pow:258, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:259, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:271, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:349, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:108, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:37:29 PM  (Reporting)  _GTU_ Starting merge 11 at start
5:37:29 PM  (Reporting)  _GTU_ Finished merge 11 now
5:37:29 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 968 Stettin, Pow:258, Count: 8(l 2/L 4/S 2) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1004897 Prittwitz' Force, 973 Berlin, Pow:197, Count: 4(l 1/L 2/S 2) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1014540 Louis Ferdinand' Force, 973 Berlin, Pow:548, Count: 10(l 4/L 7/S 0) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1004792 Preussen Armee, 973 Berlin, Pow:440, Count: 12(l 2/L 5/S 5) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:271, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:259, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:349, Count: 12(l 2/L 5/S 5) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:316, Count: 3(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1025 Breslau, Pow:583, Count: 6(l 2/L 4/S 2) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:365, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:108, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:37:29 PM  (Reporting)  Ended AI Gather Units 16 ms
5:37:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:29 PM  (Reporting)  _ATG__ 1004923 Wrtemberg' Force Breslau Going against objective: 934 Muenchen
5:37:29 PM  (Reporting)  _ATG__ 1005063 VI. Armeekorps Westfalen Magdeburg Going against objective: 900 Ulm
5:37:29 PM  (Reporting)  _ATG__ 1004981 IV. Armeekorps Oberschlesien Kuestrin Going against objective: 934 Muenchen
5:37:29 PM  (Reporting)  _ATG__ 1004897 Prittwitz' Force Berlin Going against objective: 900 Ulm
5:37:29 PM  (Reporting)  _ATG__ 1014540 Louis Ferdinand' Force Berlin Going against objective: 934 Muenchen
5:37:29 PM  (Reporting)  _ATG__ 1004792 Preussen Armee Berlin Going against objective: 900 Ulm
5:37:29 PM  (Reporting)  _ATG__ 1013235 VAK Naschbub Stettin Going against objective: 824 Oldenburg
5:37:29 PM  (Reporting)  _ATG__ 1005014 Braunschweig' Force Stettin Going against objective: 934 Muenchen
5:37:29 PM  (Reporting)  _ATG__ 1013223 Kalckreuth' Force Stettin Going against objective: 909 Wuerzburg
5:37:29 PM  (Reporting)  _ATG__ 1014541 Sachs-Weimar' Force Danzig Going against objective: 900 Ulm
5:37:29 PM  (Reporting)  _ATG__ 1004821 I. Armeekorps Ostprussen Danzig Going against objective: 900 Ulm
5:37:29 PM  (Reporting)  _ATG__ 1004886 Ostpreussen K. Koenigsberg Going against objective: 900 Ulm
5:37:29 PM  (Reporting)  Ended AddTheaterGoal 57 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1004886 Ostpreussen K. is doing nothing in Koenigsberg  Power: 108  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1004821 I. Armeekorps Ostprussen is doing nothing in Danzig  Power: 349  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014541 Sachs-Weimar' Force is doing nothing in Danzig  Power: 271  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008470 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013223 Kalckreuth' Force is doing nothing in Stettin  Power: 259  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1005014 Braunschweig' Force is doing nothing in Stettin  Power: 258  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1013235 VAK Naschbub is doing nothing in Stettin  Power: 0  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008480 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008489 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 968 Stettin
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1004792 Preussen Armee is doing nothing in Berlin  Power: 440  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1014540 Louis Ferdinand' Force is doing nothing in Berlin  Power: 548  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1004897 Prittwitz' Force is doing nothing in Berlin  Power: 197  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 316  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1005063 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 365  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 989 Dessau, Pow:146, Count: 2(l 1/L 1/S 1)
5:37:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
5:37:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
5:37:29 PM  (Reporting)  1005099-Lecoq 'Korps' Power:146 Health:100% Dessau>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12300
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  1004923 Wrtemberg' Force is doing nothing in Breslau  Power: 583  HealthPerc: 100
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:29 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:29 PM  (Reporting)  Ended DeclareNewHQStacks 12 ms
5:37:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:29 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:29 PM  (Reporting)   
5:37:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:29 PM  (Reporting)  AI Process done in  7606 ms
5:37:29 PM  (Reporting)  Processing  1000006 Spain
5:37:29 PM  (Reporting)  
5:37:29 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:37:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:29 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:37:29 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:37:29 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:37:29 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:37:29 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:37:29 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:37:29 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:37:29 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:37:29 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:37:29 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:37:29 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:37:29 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:37:29 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6134 OwnPow Nav : 0 OppPow Nav : 1814
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:37:29 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2191 OppPow Land: 321 OwnPow Nav : 1348 OppPow Nav : 2250
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.50 5.00 Reg Count: 186 > 226
5:37:29 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3932 OppPow Land: 33 OwnPow Nav : 1121 OppPow Nav : 1644
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 3.80 3.95 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:37:29 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2113 OppPow Land: 236 OwnPow Nav : 176 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:37:29 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 158 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:37:29 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 834 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:37:29 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1105 OppPow Land: 0 OwnPow Nav : 81 OppPow Nav : 393
5:37:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:41:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2540 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.19 Reg Count: 392 > 494
5:41:51 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 289 OppPow Land: 0 OwnPow Nav : 546 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:41:51 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:41:51 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:41:51 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:41:51 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:41:51 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 308
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:41:51 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 198 OppPow Nav : 69
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.83 0.20 Reg Count: 4 > 10
5:41:51 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 374 OwnPow Nav : 293 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:41:51 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 660 OwnPow Nav : 338 OppPow Nav : 988
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.57 Ratio Nav/NavCore: 0.22 5.00 Reg Count: 7 > 11
5:41:51 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 117
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.37 5.00 Reg Count: 3 > 6
5:41:51 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 759 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:41:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5860 OppPow Land: 3963 OwnPow Nav : 3627 OppPow Nav : 9346
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:41:51 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 899 OppPow Land: 9 OwnPow Nav : 331 OppPow Nav : 992
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:41:51 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1439 OppPow Land: 557 OwnPow Nav : 861 OppPow Nav : 35
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.78 3.44 Reg Count: 200 > 526
5:41:51 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:41:51 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 178 OppPow Nav : 1593
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:41:51 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 233 OwnPow Nav : 267 OppPow Nav : 955
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:41:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1863 ms
5:41:51 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1234 Expected 99 Balance -11
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 2188 Expected 69 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Average Stock 97 Expected 69 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Very Low Stock 7 Expected 69 Balance -9
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 193 Expected 50 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 45 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 269 Expected 20 Balance 0
5:41:51 PM  (Reporting)    1014154 Juno Sq. Agenda Kept Agenda: Naval Docking, Value: 782, Region: 600 Genova EndTurn 2646
5:41:51 PM  (Reporting)    1013241 S. Pedro Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade EndTurn 2645
5:41:51 PM  (Reporting)    1014319 2a Brigada Madrid Agenda Kept Agenda: Prep. Amphibious, Value: 68800, Region: 230 Cartagena EndTurn 2652
5:41:51 PM  (Reporting)    1014155 S. Trinidad Sq. Agenda Kept Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade EndTurn 2646
5:41:51 PM  (Reporting)    1014320 S.Maria Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2646
5:41:51 PM  (Reporting)    1014324 Provisiones Castilla Agenda Kept Agenda: Resupply, Value: 100000, Region: 276 Madrid EndTurn 2646
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:41:51 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2844
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:41:51 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
5:41:51 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:41:51 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:41:51 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:41:51 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:41:51 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:41:51 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:41:51 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:41:51 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:41:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:41:51 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2540 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3932 Overall power (enemies): 33 Ratio: 3.80
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:41:51 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 69 Total EnemyOwnerVal: 139 Discard %: 15
5:41:51 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 26      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 71      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1121 Overall power (enemies): 1644 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 660 Ratio: 0.45
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  342
5:41:51 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 404 Total EnemyOwnerVal: 809 Discard %: 15
5:41:51 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 12      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 4       Force Need:  185     Threat: 137         
5:41:51 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 338 Overall power (enemies): 988 Nav Ratio: 0.22
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2191 Overall power (enemies): 321 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8332
5:41:51 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1022 Total EnemyOwnerVal: 1022 Discard %: 15
5:41:51 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  529     Threat: 392         
5:41:51 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
5:41:51 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 76      Force Need:  62      Threat: 46          
5:41:51 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1348 Overall power (enemies): 2250 Nav Ratio: 0.50
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6134 Ratio: 0.20
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1352
5:41:51 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 204 Total EnemyOwnerVal: 28332 Discard %: 15
5:41:51 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 12      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 3       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 21      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 15      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 112 Norwich (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 48      Force Need:  993     Threat: 375         
5:41:51 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 17      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 17      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 17      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 17      Force Need:  506     Threat: 375         
5:41:51 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1814 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2113 Overall power (enemies): 236 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1694
5:41:51 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 954 Total EnemyOwnerVal: 954 Discard %: 15
5:41:51 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 90      Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  330     Threat: 75          
5:41:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 374 Ratio: 0.20
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  98
5:41:51 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 564 Total EnemyOwnerVal: 2257 Discard %: 15
5:41:51 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 289 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 158 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 49      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 30 Overall power (enemies): 308 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1105 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 37      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 47      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 393 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 769 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 14      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 198 Overall power (enemies): 69 Nav Ratio: 1.83
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 834 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
5:41:51 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 186 Total EnemyOwnerVal: 186 Discard %: 15
5:41:51 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 12      Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 178 Overall power (enemies): 1593 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 861 Overall power (enemies): 35 Nav Ratio: 0.78
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 331 Overall power (enemies): 992 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3627 Overall power (enemies): 9346 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1121 Overall power (enemies): 1644 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 338 Overall power (enemies): 988 Nav Ratio: 0.22
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1348 Overall power (enemies): 2250 Nav Ratio: 0.50
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1814 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 30 Overall power (enemies): 308 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 393 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 198 Overall power (enemies): 69 Nav Ratio: 1.83
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 178 Overall power (enemies): 1593 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 861 Overall power (enemies): 35 Nav Ratio: 0.78
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 331 Overall power (enemies): 992 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3627 Overall power (enemies): 9346 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
5:41:51 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
5:41:51 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:41:51 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 215 Sevilla
5:41:51 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:41:51 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:41:51 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:41:51 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
5:41:51 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:41:51 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:41:51 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:41:51 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:41:51 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:41:51 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:41:51 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:41:51 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
5:41:51 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:41:51 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended InitAndDumpData Spain 3265 ms
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 15 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  Checking wars, we have 1 underway
5:41:51 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -4 for us as viewing faction
5:41:51 PM  (Reporting)  AcceptChance 10 Rolled 10
5:41:51 PM  (Reporting)  We propose peace as loser
5:41:51 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains 1
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Proposing to 1000042 Haitians
5:41:51 PM  (Reporting)  Checking 23 Request Supply Right
5:41:51 PM  (Reporting)  Still checking 23 Request Supply Right
5:41:51 PM  (Reporting)  Item is a Various entry, chance -7
5:41:51 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Haitians chance -7
5:41:51 PM  (Reporting)  Proposing to 1000001 France
5:41:51 PM  (Reporting)  Proposing to 1000024 Portugal
5:41:51 PM  (Reporting)  Checking 13 Declare  War
5:41:51 PM  (Reporting)  Still checking 13 Declare  War
5:41:51 PM  (Reporting)  Is a War, DOW chance 0
5:41:51 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Portugal chance 0
5:41:51 PM  (Reporting)  Proposing to 1000042 Haitians
5:41:51 PM  (Reporting)  Checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Still checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Item is a Various entry, chance 8
5:41:51 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose State Visit toward Haitians
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 62 ms
5:41:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 72 Carlisle
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 26 target region was 4502 Bosphore
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3070 Mtsensk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 1272 Buszak
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1465 Vejle
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1179 Velden
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1546 Torsas
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3959 Seine
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 269 Valencia
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 451 Geneve
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 156 Oporto
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2152 Besni
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 118 London
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 116 Cambridge
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1275 Pest
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 864 Luneburg
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 26 target region was 4171 Vigso Bay
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 4054 Euphrates
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1991 Cay
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3532 Tikhyi
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4030 Oskol Confluent
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3049 Agheievo
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4008 Danube Estuary
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 329 Medoc
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3080 Kurchatov
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3530 Elitsa
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4011 Niemen
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3700 Essaouira
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3186 Torez
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2999 Vologda
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2843 Voznesensk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 852 Bremen
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4403 Palagruzza
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1584 Karlstad
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2900 Ichnya
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4019 Dniepr Bend
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3024 Kovrov
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4395 Golfo di Venezia
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3019 Vladimir
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4169 Tjoern Island
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2586 Ahtme
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2434 Tukums
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1883 Constantinople
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3444 Novye Busary
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 419 La Ciotat
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1662 Cerknica
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 1724 Vranje
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3594 Pyatigorsk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1419 Danzig
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1152 Innsbruck
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2512 Sloutsk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4070 Northern Orkneys
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 15 Drogheda
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 3445 Novo Petrovsk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1794 Umgelhi
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4254 Gulf of Narva
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1949 Manyas
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2048 Gerze
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3155 Olymskiy
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2493 Vaukavysk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4336 Golfo di Genoa
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3374 Anna
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3051 Sosenski
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3094 Shotska
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 627 Venezia
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2506 Navahrudak
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3056 Jidzra
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3784 El Fahs
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2204 Chamchamal
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2920 Yartzevo
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2169 Patrios
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1768 Rimnicu
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1784 Urziceni
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2054 Delice
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3594 Pyatigorsk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1693 Agram
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1512 Fiesberg
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4381 Western Ionian Sea
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2425 Medze
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3916 Central India
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3371 Pavlovsk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 200 Moneo
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3418 Nikolaevka
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1221 Targ
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 26 target region was 4179 Deutsche Bucht
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 1725 Osogov
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 26 target region was 196 Costa
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1113 Koniggraetz
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 875 Goettingen
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2746 Lyelcikov
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 634 Gorizia
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4565 Gulf of Bengale
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2522 Vileika
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2885 Krolevets
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2356 El Karak
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2971 Obninsk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 309 Puigcerda
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 692 Cosenza
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4153 Flekkefjord
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2688 Sianno
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 3897 Detroit
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1702 Belgrade
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3502 Tatal
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3795 Redeyef
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2473 Prienai
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1696 Slavonski Brod
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 16 target region was 2416 Alexandria
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 544 Lens
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3328 Ukholovo
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 540 Compiegne
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2353 Hebron
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 975 Neudamm
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 1736 Durres
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4534 Black Sea
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2107 Pozanti
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 223 Granada
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1824 Rushuk
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3702 Tansift
5:41:51 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3027 Touma
5:41:51 PM  (Reporting)  Ended HandleRegionsDecisions 2796 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 193
5:41:51 PM  (Reporting)  Money Level 6 Amount 1234
5:41:51 PM  (Reporting)  Conscripts Level 1 Amount 7
5:41:51 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:41:51 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 25
5:41:51 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:41:51 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
5:41:51 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
5:41:51 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
5:41:51 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 38
5:41:51 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:41:51 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:41:51 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 4
5:41:51 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
5:41:51 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
5:41:51 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
5:41:51 PM  (Reporting)  Number of Draw 11
5:41:51 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 193 0 Money 1234 152
5:41:51 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:41:51 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 320 WSU 193 0 Money 1234 320
5:41:51 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 24 WSU 193 0 Money 1234 64
5:41:51 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 193 0 Money 1234 144
5:41:51 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 193 0 Money 1234 152
5:41:51 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 193 0 Money 1234 144
5:41:51 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:41:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 120 WSU 193 0 Money 1234 144
5:41:51 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 193 0 Money 1234 180
5:41:51 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 193 0 Money 1234 144
5:41:51 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 24 WSU 193 0 Money 1234 64
5:41:51 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 193 0 Money 1234 144
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 46 ms
5:41:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014152 Escano's Fleet
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008287 Escuadra de Cadiz
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014327 I. Fleet
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014153 3rd Transport Sq.
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014154 Juno Sq.
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013816 II. Fleet
5:41:51 PM  (Reporting)  Ended ManageFleetsComposition 427 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:41:51 PM  (Reporting)  1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:41:51 PM  (Reporting)  1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:41:51 PM  (Reporting)  1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:41:51 PM  (Reporting)  1014321 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:41:51 PM  (Reporting)  1003958 Cuerpo Oriental, 269 Valencia, Pow:181, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:41:51 PM  (Reporting)  Ended CallFleet 1 ms
5:41:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:51 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1014548 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1014549 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  Ended LockFixedGroups 6 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  _SSU_ 1014448 4 Brigada de Caballera, 215 Sevilla, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:41:51 PM  (Reporting)  _SSU_ 1014444 3 Brigada de Caballera, 223 Granada, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:41:51 PM  (Reporting)  _SSU_ 1014003 1 Brigada, 307 Barcelona, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:41:51 PM  (Reporting)  Ended GarrisonBorders 459 ms
5:41:51 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:41:51 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
5:41:51 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 306
5:41:51 PM  (Reporting)  _ESR_ Amphibious Staging Region: 678 Napoli Preparing a Landing on: 718 Valetta
5:41:51 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:41:51 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:41:51 PM  (Reporting)  Ended ProcessAgents Spain 60 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 2 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 3 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 77 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 1 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:41:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 2 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 2 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 56 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 4 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:51 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
5:41:51 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:41:51 PM  (Reporting)  Ended Build Depots Assets 22 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.94960210378097
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 1 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 2 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:41:51 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:41:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
5:41:51 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 15 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:156, Count: 3(l 2/L 1/S 1)
5:41:51 PM  (Reporting)  _PGS_ Adding this stack 1013443 2 Brigada de Caballera, 276 Madrid, Pow:6, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003836 Esercito de Espana, 276 Madrid, Pow:173, Count: 4(l 2/L 2/S 1)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 5 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 14 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  _GAO_ Step 2 1014554 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 9
5:41:51 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 15 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 37 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014312 Caraffa' Force selected
5:41:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014312 Don Juan Caraffa 185 Salamanca toward 1014549 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Ended Check Leaders 3 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 44 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1014152 Escano's Fleet chance: 20 failed.
5:41:51 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 31 failed.
5:41:51 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Calling, Value: 3456, Region: 269 Valencia
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1008287 Escuadra de Cadiz chance: 8 failed.
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 225 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 151
5:41:51 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013253 Provisiones Toledo in 263 Toledo
5:41:51 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014321 Provisiones Valencia in 269 Valencia
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  CheckForLandResupply 2a Brigada Madrid will resupply, in region 276 Madrid
5:41:51 PM  (Reporting)  CheckForLandResupply Esercito de Espana will resupply, in region 276 Madrid
5:41:51 PM  (Reporting)  CheckForLandResupply 1 Brigada de Caballera will resupply, in region 307 Barcelona
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 7 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:151, Count: 3(l 1/L 1/S 2) Agenda: Keep Position, Value: 8000, Region: 215 Sevilla
5:41:51 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 1 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 29 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 1 ms
5:41:51 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:41:51 PM  (Reporting)  _AMS_ Staging region 678 Napoli  - Landing Region: 718 Valetta Base AINeed (x1): 330
5:41:51 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
5:41:51 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:41:51 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
5:41:51 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
5:41:51 PM  (Reporting)  Ended AmpibiousStaging 21 ms
5:41:51 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:41:51 PM  (Reporting)  _AML_ Staging region 678 Napoli  - Landing Region: 718 Valetta Base AINeed (x1): 330 Gathered 0
5:41:51 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:41:51 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
5:41:51 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:41:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 3 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:41:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:41:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 1 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 41 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:41:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 2 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 34 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 1 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  _BDA_ - Build Depot 1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
5:41:51 PM  (Reporting)  Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:41:51 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:51 PM  (Reporting)  Ended Build Depots Assets 2 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 13 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 1 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 4 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 1 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:41:51 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:41:51 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:41:51 PM  (Reporting)  Ended Build Depots Assets 11 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 1 ms
5:41:51 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:51 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:41:51 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:51 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Entering Build Depots Assets
5:41:51 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:51 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:51 PM  (Reporting)  Ended Split Supports
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:51 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 29 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 23666 AllOppPowLand: 12529 AllOwnPowNav: 9468 AllOppPowNav 20504
5:41:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 807 Koeln Pick 29 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.80 Land Core Ratio: 3.95  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 454 Lyon Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 534 Paris Pick 71 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 500 Lorient Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.57  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:41:51 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 142) - evaluation skipped
5:41:51 PM  (Reporting)  Region 3906 Winward Islands Pick 4 SelfVal 197 Need 185  no group candidate found
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1014448 4 Brigada de Caballera (Pow.0)
5:41:51 PM  (Reporting)  1003979 Cuerpo Centro (Pow.151)
5:41:51 PM  (Reporting)  1014444 3 Brigada de Caballera (Pow.0)
5:41:51 PM  (Reporting)  1003924 Cuerpo Sur (Pow.242)
5:41:51 PM  (Reporting)  1014553 Spanish Detachment (Pow.22)
5:41:51 PM  (Reporting)  1014552 Spanish Detachment (Pow.22)
5:41:51 PM  (Reporting)  1014551 Spanish Detachment (Pow.22)
5:41:51 PM  (Reporting)  1014550 Spanish Detachment (Pow.22)
5:41:51 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:41:51 PM  (Reporting)  1014321 Provisiones Valencia (Pow.0)
5:41:51 PM  (Reporting)  1014554 Brigada Villaviciosa (Pow.28)
5:41:51 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
5:41:51 PM  (Reporting)  1013253 Provisiones Toledo (Pow.0)
5:41:51 PM  (Reporting)  1014319 2a Brigada Madrid (Pow.34)
5:41:51 PM  (Reporting)  1003836 Esercito de Espana (Pow.173)
5:41:51 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.440)
5:41:51 PM  (Reporting)  1014003 1 Brigada (Pow.1)
5:41:51 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.6)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:41:51 PM  (Reporting)  Primary Region 215 Sevilla Pick 76 has enough garrison (Value: 261) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 307 Barcelona Pick 15 has enough garrison (Value: 201) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 230 Cartagena Pick 12 has enough garrison (Value: 226) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 276 Madrid Pick 38 has enough garrison (Value: 55) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 269 Valencia Pick 9 has enough garrison (Value: 50) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 251) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 223 Granada Pick 2 has enough garrison (Value: 35) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 263 Toledo Pick 11 has enough garrison (Value: 9) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 150) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 259) - evaluation skipped
5:41:51 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 239 Need 529  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 31) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 221 Cordoba Pick 5 has enough garrison (Value: 75) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 313 Palma Pick 4 has enough garrison (Value: 290) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 582 Need 101  no group candidate found
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:41:51 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 49 has enough garrison (Value: 215) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3730 Melilla Pick 24 has enough garrison (Value: 215) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:41:51 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:41:51 PM  (Reporting)  1013813 Vigodet' Force (Pow.200)
5:41:51 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 466 Besancon Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 282 Need 60  no group candidate found
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:41:51 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:41:51 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:41:51 PM  (Reporting)  1014321 Provisiones Valencia (Pow.0)
5:41:51 PM  (Reporting)  1014554 Brigada Villaviciosa (Pow.28)
5:41:51 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
5:41:51 PM  (Reporting)  1014003 1 Brigada (Pow.1)
5:41:51 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.6)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 420 Toulon Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 49 has enough garrison (Value: 215) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 417 Marseille Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 230 Cartagena Pick 12 has enough garrison (Value: 226) - evaluation skipped
5:41:51 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 631 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 3730 Melilla Pick 24 has enough garrison (Value: 215) - evaluation skipped
5:41:51 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:41:51 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 95 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:41:51 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 582 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 307 Barcelona Pick 15 has enough garrison (Value: 201) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 269 Valencia Pick 9 has enough garrison (Value: 50) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 239 Need 529  no group candidate found
5:41:51 PM  (Reporting)  Region 688 Taranto Pick 10 SelfVal 115 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Region 676 Gaeta Pick 12 SelfVal 128 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 176 Need 330  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 313 Palma Pick 4 has enough garrison (Value: 290) - evaluation skipped
5:41:51 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 64 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 339 Montpellier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:41:51 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:41:51 PM  (Reporting)  1013813 Vigodet' Force (Pow.200)
5:41:51 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Region 3912 West Africa Pick 12 SelfVal 27 Need 101  no group candidate found
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 84 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:41:51 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:41:51 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:41:51 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:41:51 PM  (Reporting)  1013813 Vigodet' Force (Pow.200)
5:41:51 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:41:51 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:41:51 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:41:51 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:41:51 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2067 Need 51  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:41:51 PM  (Reporting)  Region 126 Plymouth Pick 17 SelfVal 17 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 585 Need 48  no group candidate found
5:41:51 PM  (Reporting)  Region 133 Portsmouth Pick 17 SelfVal 17 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 251) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 357 Rochefort Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Region 16 Dublin Pick 12 SelfVal 12 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 497 Brest Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Region 8 Belfast Pick 3 SelfVal 4 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 500 Lorient Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Region 70 Newcastle Pick 10 SelfVal 10 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Region 84 Hull Pick 3 SelfVal 4 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Region 62 Glasgow Pick 12 SelfVal 12 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 259) - evaluation skipped
5:41:51 PM  (Reporting)  Region 87 Liverpool Pick 21 SelfVal 21 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Region 57 Edinburgh Pick 7 SelfVal 7 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Region 130 Bristol Pick 17 SelfVal 17 Need 506  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 550 Boulogne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 573 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _AFA_ 1013816 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _AFA_ 1014153 3rd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Resupply, Value: 9200, Region: 417 Marseille
5:41:51 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:41:51 PM  (Reporting)  _AFA_ 1014154 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 45 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _AFA_ 1014327 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _AFA_ 1014563 R. Luisa Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3934 Commerce
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 1 failed.
5:41:51 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2863, Region: 550 Boulogne
5:41:51 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1014320 S.Maria Sq. chance: 0 failed.
5:41:51 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Naval Docking, Value: 675, Region: 749 Brugge
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1014155 S. Trinidad Sq. chance: 1 failed.
5:41:51 PM  (Reporting)  _AFA_ 1014155 S. Trinidad Sq. has been given the mission Agenda: Naval Docking, Value: 1440, Region: 749 Brugge
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 232 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 14 ms
5:41:51 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:41:51 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:51 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:51 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:184, Count: 4(l 1/L 2/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
5:41:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.78) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.80 - Core:3.95 - Nav:0.20) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014324 Provisiones Castilla, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:41:51 PM  (Reporting)  1014324-Provisiones Castilla Power:0 Health:100% Paris>Madrid Mission:Resupply Fitness:100% Need:5 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.57 - Nav:0.22) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:41:51 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:41:51 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:41:51 PM  (Reporting)  _GTU_ Finished merge 1 now
5:41:51 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:41:51 PM  (Reporting)  Ended AI Gather Units 5 ms
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:41:51 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:41:51 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014561 Spanish Detachment is doing nothing in Sea of Cuba  Power: 53  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014562 Spanish Detachment is doing nothing in Sea of Cuba  Power: 53  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014563 R. Luisa Sq., 4553 Sea of Cuba, Pow:53, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3934 Commerce
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3934 Commerce
5:41:51 PM  (Reporting)  1014563-R. Luisa Sq. Power:53 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:184, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:41:51 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:184, Count: 4(l 1/L 2/S 1)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:41:51 PM  (Reporting)  1008378-Escuadra de Cuba Power:184 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.50) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supply 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:51 PM  (Reporting)  _RCS_ Supply 1014321 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
5:41:51 PM  (Reporting)  _RCA_ Resupplying 1013253 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003836 Esercito de Espana, 276 Madrid, Pow:173, Count: 4(l 2/L 2/S 1)
5:41:51 PM  (Reporting)  _RCA_ Resupplying 1014321 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003924 Cuerpo Sur, 223 Granada, Pow:242, Count: 5(l 3/L 2/S 1)
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:41:51 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:41:51 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:41:51 PM  (Reporting)  _GTU_ Finished merge 1 now
5:41:51 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:41:51 PM  (Reporting)  Ended AI Gather Units 3 ms
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  _GTG_ 1014548 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1014554 Brigada Villaviciosa
5:41:51 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  _ATG__ 1008287 Escuadra de Cadiz Cadiz Going against objective: 211 Gibraltar
5:41:51 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
5:41:51 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 4278 El Ferrol, Pow:46, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:41:51 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 675, Region: 749 Brugge
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:41:51 PM  (Reporting)  1014320-S.Maria Sq. Power:46 Health:100% El Ferrol>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014152 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:41:51 PM  (Reporting)  List of Agendas for 1014152 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014152 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:41:51 PM  (Reporting)  1014152-Escano's Fleet Power:518 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:6, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 307 Barcelona
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 307 Barcelona
5:41:51 PM  (Reporting)  1013439-1 Brigada de Caballera Power:6 Health:100% Barcelona>Barcelona Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 184 Ciudad Rodrigo, Pow:440, Count: 12(l 3/L 6/S 4)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 20000, Region: 212 Cadiz
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 20000, Region: 212 Cadiz
5:41:51 PM  (Reporting)  1003858-Cuerpo Occidental Power:440 Health:100% Ciudad Rodrigo>Cadiz Mission:Attack Fitness:20% Need:51 Threat:253 GoalValue: 20000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1003836 Esercito de Espana, 276 Madrid, Pow:173, Count: 5(l 2/L 2/S 2)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:41:51 PM  (Reporting)  1003836-Esercito de Espana Power:173 Health:100% Madrid>Madrid Mission:Resupply Fitness:100% Need:5 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014319 2a Brigada Madrid, 279 Ocana, Pow:34, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 276 Madrid
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:41:51 PM  (Reporting)  1014319-2a Brigada Madrid Power:34 Health:100% Ocana>Madrid Mission:Resupply Fitness:100% Need:5 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 192  HealthPerc: 99
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:0, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 242  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:151, Count: 3(l 1/L 1/S 2)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8000, Region: 215 Sevilla
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8000, Region: 215 Sevilla
5:41:51 PM  (Reporting)  1003979-Cuerpo Centro Power:151 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:46 GoalValue: 8000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:41:51 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:206, Count: 3(l 1/L 2/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:41:51 PM  (Reporting)  1008352-Escuadra de Cartagena Power:206 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1008287 Escuadra de Cadiz is doing nothing in Cadiz  Power: 213  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 4370 Golfe de Tunis, Pow:18, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9200, Region: 417 Marseille
5:41:51 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7020, Region: 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  1013241-S. Pedro Sq. Power:18 Health:23% Golfe de Tunis>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:90% Need:0 Threat:0 GoalValue: 7020
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1004016 Cuerpo Africa is doing nothing in Ceuta  Power: 72  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
5:41:51 PM  (Reporting)  1014157-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:69% Need:0 Threat:0 GoalValue: 34500
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:1.83) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:41:51 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
5:41:51 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014155 S. Trinidad Sq., 4281 Oceano Atlantico Norte, Pow:112, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1440, Region: 749 Brugge
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014155 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:41:51 PM  (Reporting)  1014155-S. Trinidad Sq. Power:112 Health:100% Oceano Atlantico Norte>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 5850
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 215  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014325 II. Spanish Detachment is doing nothing in La Plata  Power: 112  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.37) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:51 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:41:51 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:51 PM  (Reporting)  End of AI Gather Units
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1013816 II. Fleet, 3934 Commerce, Pow:60, Count: 2(l 0/L 2/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013816 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:41:51 PM  (Reporting)  1013816-II. Fleet Power:60 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.78) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014153 3rd Transport Sq., 3928 Western Mediterranean Trade, Pow:23, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014153 3rd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:41:51 PM  (Reporting)  1014153-3rd Transport Sq. Power:23 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014154 Juno Sq., 3930 Central Mediterranean Trade, Pow:21, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 782, Region: 600 Genova
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014154 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  1014154-Juno Sq. Power:21 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014327 I. Fleet, 3927 Southeast Atlantic Trade, Pow:88, Count: 2(l 0/L 2/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4553 Sea of Cuba
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3927 Southeast Atlantic Trade
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4553 Sea of Cuba
5:41:51 PM  (Reporting)  1014327 I. Fleet Southeast Atlantic Trade Health: 100 % will target  1014563 R. Luisa Sq.
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014327 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:41:51 PM  (Reporting)  1014327-I. Fleet Power:88 Health:100% Southeast Atlantic Trade>Sea of Cuba Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  _ATG__ 1014562 Spanish Detachment Sea of Cuba Going against objective: 3911 La Plata
5:41:51 PM  (Reporting)  _ATG__ 1014561 Spanish Detachment Sea of Cuba Going against objective: 212 Cadiz
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:51 PM  (Reporting)  AI Process done in  11965 ms
5:41:51 PM  (Reporting)  Processing  1000007 Ottoman
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability High Stock 151 Expected 64 Balance -7
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 1697 Expected 45 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 179 Expected 45 Balance -4
5:41:51 PM  (Reporting)  War supplies Availability Low Stock 10 Expected 32 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Engagment Points Availability Plentiful Stock 41 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 536 Expected 13 Balance 0
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 6 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 10
5:41:51 PM  (Reporting)  Money Level 2 Amount 151
5:41:51 PM  (Reporting)  Conscripts Level 3 Amount 179
5:41:51 PM  (Reporting)  _BNU_ Emergency build ON
5:41:51 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 242
5:41:51 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
5:41:51 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
5:41:51 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
5:41:51 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:41:51 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 35
5:41:51 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 81
5:41:51 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
5:41:51 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
5:41:51 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:41:51 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:41:51 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
5:41:51 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:41:51 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:41:51 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:41:51 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:41:51 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:41:51 PM  (Reporting)  Number of Draw 8
5:41:51 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:41:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 151 180
5:41:51 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 34 WSU 10 68 Money 151 248
5:41:51 PM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 26 WSU 10 48 Money 151 204
5:41:51 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:41:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 151 180
5:41:51 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
5:41:51 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 26 WSU 10 56 Money 151 204
5:41:51 PM  (Reporting)  Picking 452 Galley Flotilla 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 120 WSU 10 24 Money 151 240
5:41:51 PM  (Reporting)  Picking 433 Pontoon Bridges
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 80 WSU 10 0 Money 151 220
5:41:51 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:41:51 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 179 360 WSU 10 0 Money 151 180
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 28 ms
5:41:51 PM  (Reporting)  AI Process done in  240 ms
5:41:51 PM  (Reporting)  Processing  1000008 Nassau
5:41:51 PM  (Reporting)  Processing  1000009 Brunswick
5:41:51 PM  (Reporting)  Processing  1000010 Hannover
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4025 OppPow Land: 1726 OwnPow Nav : 2 OppPow Nav : 12
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 1.49 2.27 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
5:41:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 469 ms
5:41:51 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 468 Expected 31 Balance 0
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 529 Expected 22 Balance 0
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 233 Expected 16 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15942
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4025 Overall power (enemies): 1726 Ratio: 1.49
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  807
5:41:51 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 169 Total EnemyOwnerVal: 7733 Discard %: 15
5:41:51 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 11      Force Need:  147     Threat: 75          
5:41:51 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 93      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 3       Force Need:  182     Threat: 135         
5:41:51 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 6       Force Need:  261     Threat: 193         
5:41:51 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 25      Force Need:  556     Threat: 412         
5:41:51 PM  (Reporting)  Region: 938 Passau (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Muenchen Max Val: Bremen Naval Gathering: 852 Bremen
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended InitAndDumpData Hannover 941 ms
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 3 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  Checking wars, we have 6 underway
5:41:51 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:41:51 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:41:51 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:41:51 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:41:51 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:41:51 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 233
5:41:51 PM  (Reporting)  Money Level 6 Amount 468
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 529
5:41:51 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Number of Draw 12
5:41:51 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:41:51 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Hannover
5:41:51 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 456 WSU 233 72 Money 468 660
5:41:51 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 720 WSU 233 0 Money 468 276
5:41:51 PM  (Reporting)  Picking 566 Supply Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 600 WSU 233 0 Money 468 360
5:41:51 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 720 WSU 233 0 Money 468 304
5:41:51 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 720 WSU 233 0 Money 468 304
5:41:51 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Hannover
5:41:51 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 746 WSU 233 56 Money 468 480
5:41:51 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 746 WSU 233 56 Money 468 480
5:41:51 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 746 WSU 233 56 Money 468 564
5:41:51 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 746 WSU 233 56 Money 468 564
5:41:51 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 529 746 WSU 233 56 Money 468 480
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 2 13 ms
5:41:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:51 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
5:41:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 76 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 65 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4025 AllOppPowLand: 1726 AllOwnPowNav: 2 AllOppPowNav 12
5:41:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 16 Land Ratio: 1.49 Land Core Ratio: 2.27  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 861 Hannover Pick 93 has enough garrison (Value: 8) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 852 Bremen Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Region 818 Mainz Pick 11 SelfVal 61 Need 147  no group candidate found
5:41:51 PM  (Reporting)  Region 934 Muenchen Pick 25 SelfVal 111 Need 556  no group candidate found
5:41:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 43 ms
5:41:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:51 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.49 - Core:2.27 - Nav:0.20) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:52 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:51 PM  (Reporting)  AI Process done in  1810 ms
5:41:51 PM  (Reporting)  Processing  1000011 Hessen
5:41:51 PM  (Reporting)  Processing  1000012 Baden
5:41:51 PM  (Reporting)  Processing  1000013 Bavaria
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:51 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1483 OppPow Land: 8 OwnPow Nav : 4 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
5:41:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 386 ms
5:41:51 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1202 Expected 32 Balance -1
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 882 Expected 22 Balance -1
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 363 Expected 16 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1483 Overall power (enemies): 8 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  209
5:41:51 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 195 Total EnemyOwnerVal: 3122 Discard %: 15
5:41:51 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 16      Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 16      Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 31      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:51 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended InitAndDumpData Bavaria 753 ms
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 3 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  Checking wars, we have 1 underway
5:41:51 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 363
5:41:51 PM  (Reporting)  Money Level 6 Amount 1202
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 882
5:41:51 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:41:51 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Bavaria
5:41:51 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
5:41:51 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Bavaria
5:41:51 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:41:51 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Bavaria
5:41:51 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 882 672 WSU 363 144 Money 1202 1228
5:41:51 PM  (Reporting)  Picking 661 Artillery Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 882 586 WSU 363 212 Money 1202 1332
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 3 12 ms
5:41:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:51 PM  (Reporting)  Ended ManageFleetsComposition 80 ms
5:41:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  _SSU_ 1014566 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:41:51 PM  (Reporting)  _SSU_ 1014567 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:41:51 PM  (Reporting)  _SSU_ 1014568 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 19 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 3 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 78 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  _CLD_ Leader (Split Segment II) Bernhard von Deroy in Muenchen has been detached from group 1005598 Bayerishe Korps
5:41:51 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005598 Bayerishe Korps
5:41:51 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014570 Mezzanelli 934 Muenchen toward 1014566 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:41:51 PM  (Reporting)  _CLD_ Idle Leader 1014569 Bernhard von Deroy in Muenchen merged into 1005598 Bayerishe Korps
5:41:51 PM  (Reporting)  Ended Check Leaders 114 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 11 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1483 AllOppPowLand: 8 AllOwnPowNav: 4 AllOppPowNav 0
5:41:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1014566 Mezzanelli' Force (Pow.29)
5:41:51 PM  (Reporting)  1014569 Bernhard von Deroy (Pow.0)
5:41:51 PM  (Reporting)  1005598 Bayerishe Korps (Pow.356)
5:41:51 PM  (Reporting)  1014567 2. Invalide Btn (Pow.27)
5:41:51 PM  (Reporting)  1014330 6. Bay. Brigade (Pow.99)
5:41:51 PM  (Reporting)  1014568 3. Invalide Btn (Pow.30)
5:41:51 PM  (Reporting)  1014331 5. Bay. Brigade (Pow.102)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 25) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 932 Regensburg Pick 31 has enough garrison (Value: 27) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 818 Mainz Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 17 has enough garrison (Value: 30) - evaluation skipped
5:41:51 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 108 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Region 861 Hannover Pick 16 SelfVal 107 Need 101  no group candidate found
5:41:51 PM  (Reporting)  Secondary Region 821 Landau Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 807 Koeln Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 52 ms
5:41:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:51 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014331 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014568-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014330 6. Bay. Brigade is doing nothing in Regensburg  Power: 99  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014567-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 356  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014566-Mezzanelli' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:35 Threat:0 GoalValue: 100000
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:51 PM  (Reporting)  1014331 5. Bay. Brigade will be merged into 1014568 3. Invalide Btn in region Wuerzburg
5:41:51 PM  (Reporting)  1014330 6. Bay. Brigade will be merged into 1014567 2. Invalide Btn in region Regensburg
5:41:51 PM  (Reporting)  1014566 Mezzanelli' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
5:41:51 PM  (Reporting)  AI Process done in  1809 ms
5:41:51 PM  (Reporting)  Processing  1000014 Wrttemberg
5:41:51 PM  (Reporting)  Processing  1000015 Oldenburg
5:41:51 PM  (Reporting)  Processing  1000016 Mecklemburg
5:41:51 PM  (Reporting)  Processing  1000017 Saxony
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1058 Expected 34 Balance -1
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 505 Expected 24 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 428 Expected 24 Balance -1
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 344 Expected 17 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 10 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 2 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 344
5:41:51 PM  (Reporting)  Money Level 5 Amount 1058
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 428
5:41:51 PM  (Reporting)  _BNU_ Emergency build ON
5:41:51 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:41:51 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:41:51 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:41:51 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:41:51 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:41:51 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
5:41:51 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:41:51 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:41:51 PM  (Reporting)  _BNU Buying Unit Militia Garrison 1805 Family ID Militia Area Recruitment Area: Saxony
5:41:51 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 1 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 428 720 WSU 344 0 Money 1058 192
5:41:51 PM  (Reporting)  Picking 620 Depot Garrison 1805
5:41:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 428 720 WSU 344 0 Money 1058 224
5:41:51 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 1 In Pool 6
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 428 720 WSU 344 0 Money 1058 192
5:41:51 PM  (Reporting)  Picking 616 Mixed Light Cavalry Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 428 480 WSU 344 0 Money 1058 240
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
5:41:51 PM  (Reporting)  AI Process done in  126 ms
5:41:51 PM  (Reporting)  Processing  1000018 Denmark
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 987 Expected 32 Balance -6
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 843 Expected 22 Balance -3
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 221 Expected 16 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 3 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 221
5:41:51 PM  (Reporting)  Money Level 5 Amount 987
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 843
5:41:51 PM  (Reporting)  _BNU_ Emergency build ON
5:41:51 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:41:51 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:41:51 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
5:41:51 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
5:41:51 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:41:51 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:41:51 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:41:51 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:41:51 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:41:51 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:41:51 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
5:41:51 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 707 Line Garrison 1805
5:41:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
5:41:51 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Denmark
5:41:51 PM  (Reporting)  Picking 695 Mixed Brigade 1805
5:41:51 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  _BNU Buying Unit Mixed Brigade 1805 Family ID Militia Area Recruitment Area: Denmark
5:41:51 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 843 1026 WSU 221 16 Money 987 520
5:41:51 PM  (Reporting)  Picking 699 Militia Brigade 1805
5:41:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 843 1026 WSU 221 16 Money 987 492
5:41:51 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 843 1026 WSU 221 16 Money 987 520
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 2 11 ms
5:41:51 PM  (Reporting)  AI Process done in  162 ms
5:41:51 PM  (Reporting)  Processing  1000019 Sweden
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 2680 Expected 38 Balance -7
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 810 Expected 26 Balance -4
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 449 Expected 19 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 13 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 361 Expected 8 Balance 0
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 4 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 449
5:41:51 PM  (Reporting)  Money Level 6 Amount 2680
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 810
5:41:51 PM  (Reporting)  _BNU_ Emergency build ON
5:41:51 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
5:41:51 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:41:51 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
5:41:51 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:41:51 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
5:41:51 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
5:41:51 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:41:51 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:41:51 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
5:41:51 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:41:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Sweden
5:41:51 PM  (Reporting)  Picking 747 Depot Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Sweden
5:41:51 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:41:51 PM  (Reporting)  On Map 2 Requested 1 In Pool 8
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 810 1080 WSU 449 0 Money 2680 376
5:41:51 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
5:41:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 810 1032 WSU 449 432 Money 2680 912
5:41:51 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
5:41:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 810 1032 WSU 449 432 Money 2680 912
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 2 13 ms
5:41:51 PM  (Reporting)  AI Process done in  152 ms
5:41:51 PM  (Reporting)  Processing  1000020 Tuscany
5:41:51 PM  (Reporting)  Processing  1000021 Papacy
5:41:51 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1314 Expected 38 Balance -1
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 712 Expected 26 Balance -1
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 225 Expected 19 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 2 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 225
5:41:51 PM  (Reporting)  Money Level 5 Amount 1314
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 712
5:41:51 PM  (Reporting)  _BNU_ Emergency build ON
5:41:51 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:41:51 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:41:51 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:41:51 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
5:41:51 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:41:51 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:41:51 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:41:51 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
5:41:51 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 877 First Rank Squadron 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 712 328 WSU 225 448 Money 1314 680
5:41:51 PM  (Reporting)  Picking 870 Line Garrison 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
5:41:51 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Neapolitans
5:41:51 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 712 720 WSU 225 0 Money 1314 324
5:41:51 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 712 720 WSU 225 0 Money 1314 324
5:41:51 PM  (Reporting)  Picking 871 Depot Garrison 1805
5:41:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 712 720 WSU 225 0 Money 1314 272
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
5:41:51 PM  (Reporting)  AI Process done in  63 ms
5:41:51 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:41:51 PM  (Reporting)  Processing  1000024 Portugal
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 2115 Expected 38 Balance -5
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 687 Expected 26 Balance -5
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 346 Expected 19 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 14 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 3 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:41:51 PM  (Reporting)  Sending proposal: *we can*
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Proposing to 1000006 Spain
5:41:51 PM  (Reporting)  Checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Still checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Item is a Various entry, chance 12
5:41:51 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
5:41:51 PM  (Reporting)  Proposing to 1000006 Spain
5:41:51 PM  (Reporting)  Checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Still checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Item is a Various entry, chance 12
5:41:51 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
5:41:51 PM  (Reporting)  Proposing to 1000006 Spain
5:41:51 PM  (Reporting)  Checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Still checking 0 Propose State Visit
5:41:51 PM  (Reporting)  Item is a Various entry, chance 12
5:41:51 PM  (Reporting)  _HAD_ Send Treaty Portugal sent Propose State Visit toward Spain
5:41:51 PM  (Reporting)  Proposing to 1000006 Spain
5:41:51 PM  (Reporting)  Checking 32 Request Passage Right
5:41:51 PM  (Reporting)  Still checking 32 Request Passage Right
5:41:51 PM  (Reporting)  Item is a Various entry, chance -2
5:41:51 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 346
5:41:51 PM  (Reporting)  Money Level 6 Amount 2115
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 687
5:41:51 PM  (Reporting)  _BNU_ Emergency build ON
5:41:51 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:41:51 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:41:51 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
5:41:51 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:41:51 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:41:51 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:41:51 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:41:51 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:41:51 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:41:51 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
5:41:51 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 985 Sloop Squadron 1805
5:41:51 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:41:51 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
5:41:51 PM  (Reporting)  Picking 974 Coastal Battery 1805
5:41:51 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  _BNU Buying Unit Coastal Battery 1805 Family ID Heavy Artillery Area Portugal
5:41:51 PM  (Reporting)  Picking 972 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:51 PM  (Reporting)  _BNU Buying Unit Militia Garrison 1805 Family ID Militia Area Portugal
5:41:51 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 687 864 WSU 346 144 Money 2115 956
5:41:51 PM  (Reporting)  Picking 972 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 1 In Pool 3
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 687 864 WSU 346 144 Money 2115 852
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 3 11 ms
5:41:51 PM  (Reporting)  AI Process done in  98 ms
5:41:51 PM  (Reporting)  Processing  1000025 Wallachia
5:41:51 PM  (Reporting)  Processing  1000026 Moldavia
5:41:51 PM  (Reporting)  Processing  1000027 Morocco
5:41:51 PM  (Reporting)  Processing  1000028 Algeria
5:41:51 PM  (Reporting)  Processing  1000029 Tunisia
5:41:51 PM  (Reporting)  Processing  1000030 Tripolitania
5:41:51 PM  (Reporting)  Processing  1000031 Cyrenaica
5:41:51 PM  (Reporting)  Processing  1000032 Egypt
5:41:51 PM  (Reporting)  Processing  1000033 Persia
5:41:51 PM  (Reporting)  Processing  1000034 Azeria
5:41:51 PM  (Reporting)  Processing  1000035 Inguchia
5:41:51 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:41:51 PM  (Reporting)  Processing  1000037 Armenia
5:41:51 PM  (Reporting)  Processing  1000038 Georgia
5:41:51 PM  (Reporting)  Processing  1000039 Chechenia
5:41:51 PM  (Reporting)  Processing  1000040 Kuban
5:41:51 PM  (Reporting)  Processing  1000041 United States of America
5:41:51 PM  (Reporting)  Processing  1000042 Haitians
5:41:51 PM  (Reporting)  Processing  1000043 Maharattas
5:41:51 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:51 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3932 OppPow Land: 33 OwnPow Nav : 1184 OppPow Nav : 1644
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.46 5.00 Reg Count: 283 > 352
5:41:51 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1105 OppPow Land: 0 OwnPow Nav : 243 OppPow Nav : 393
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.39 5.00 Reg Count: 59 > 91
5:41:51 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 117
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.37 5.00 Reg Count: 3 > 6
5:41:51 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:41:51 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4672 OppPow Land: 3963 OwnPow Nav : 2218 OppPow Nav : 9346
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.75 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:41:51 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 110 OppPow Nav : 1593
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 1.58 Reg Count: 2 > 15
5:41:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 603 ms
5:41:51 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1339 Expected 48 Balance -4
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 529 Expected 33 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 33 Balance -2
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 131 Expected 24 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
5:41:51 PM  (Reporting)    1014334 Dogger Bank Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade EndTurn 2646
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:41:51 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:41:51 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3932 Overall power (enemies): 33 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
5:41:51 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 69 Total EnemyOwnerVal: 139 Discard %: 15
5:41:51 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 26      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1184 Overall power (enemies): 1644 Nav Ratio: 0.46
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1105 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 46      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 243 Overall power (enemies): 393 Nav Ratio: 0.39
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
5:41:51 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 186 Total EnemyOwnerVal: 186 Discard %: 15
5:41:51 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 11      Force Need:  101     Threat: 75          
5:41:51 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 96      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:51 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:51 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 110 Overall power (enemies): 1593 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:41:51 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2218 Overall power (enemies): 9346 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1184 Overall power (enemies): 1644 Nav Ratio: 0.46
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 243 Overall power (enemies): 393 Nav Ratio: 0.39
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 110 Overall power (enemies): 1593 Nav Ratio: 0.20
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2218 Overall power (enemies): 9346 Nav Ratio: 0.20
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:51 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
5:41:51 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:41:51 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:41:51 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
5:41:51 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
5:41:51 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:41:51 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1288 ms
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 4 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:41:51 PM  (Reporting)  Sending proposal: we can't
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 131
5:41:51 PM  (Reporting)  Money Level 6 Amount 1339
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 250
5:41:51 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:41:51 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:41:51 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:41:51 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:41:51 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:41:51 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 467 Dragoon Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 250 120 WSU 131 0 Money 1339 144
5:41:51 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:41:51 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 250 312 WSU 131 432 Money 1339 660
5:41:51 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:41:51 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:41:51 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
5:41:51 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 250 296 WSU 131 408 Money 1339 684
5:41:51 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 250 296 WSU 131 408 Money 1339 684
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:41:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Castor Sq.
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
5:41:51 PM  (Reporting)  Ended ManageFleetsComposition 116 ms
5:41:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:51 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  _SSU_ 1014458 1st Field Hosp., 781 Breda, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 1 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 56 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 3 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 2 failed.
5:41:51 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 12 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 1 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 8 failed.
5:41:51 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
5:41:51 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:41:51 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:41:51 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 1 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 1 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:41:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 19 ms
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 10306 AllOppPowLand: 4005 AllOwnPowNav: 4422 AllOppPowNav 13093
5:41:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 534 Paris Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1014458 1st Field Hosp. (Pow.0)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 787 Den Haag Pick 10 has enough garrison (Value: 235) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 11 has enough garrison (Value: 104) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 13 has enough garrison (Value: 235) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 766 Namur Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
5:41:51 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
5:41:51 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
5:41:51 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
5:41:51 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:41:51 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 96 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 27 Need 101  no group candidate found
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:51 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
5:41:51 PM  (Reporting)  1005578 Oost Indische Armee (Pow.117)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 84 Land Ratio: 0.75 Land Core Ratio: 0.20  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 550 Boulogne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 132 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:41:51 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _NVS_ : Nav Supp 1014334 Dogger Bank Sq. chance: 1 failed.
5:41:51 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Naval Docking, Value: 1296, Region: 789 Amsterdam
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 42 ms
5:41:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:51 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.46) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 550 Boulogne, Pow:62, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 529 Le Havre
5:41:51 PM  (Reporting)  1013827-Castor Sq. Power:62 Health:100% Boulogne>Le Havre Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1067
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.39) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 792 Den Helder, Pow:193, Count: 3(l 1/L 2/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
5:41:51 PM  (Reporting)  1008604-Texel Eskader Power:193 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 3350
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:41:51 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.37) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 117  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1014571 Dutch Detachment is doing nothing in East Indies  Power: 23  HealthPerc: 100
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:41:51 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.75 - Core:0.20 - Nav:0.20) ***
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 4187 Northern Dogger Bank, Pow:76, Count: 1(l 0/L 1/S 0)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:41:51 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1296, Region: 789 Amsterdam
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:41:51 PM  (Reporting)  1014334-Dogger Bank Sq. Power:76 Health:100% Northern Dogger Bank>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8700
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:51 PM  (Reporting)  AI Process done in  2735 ms
5:41:51 PM  (Reporting)  Processing  1000045 Belgium
5:41:51 PM  (Reporting)  Processing  1000046 Berg
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 255 ms
5:41:51 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 25 Balance 0
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 302 Expected 18 Balance 0
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 12 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended InitAndDumpData Berg 494 ms
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 2 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:41:51 PM  (Reporting)  Sending proposal: we can't
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 130
5:41:51 PM  (Reporting)  Money Level 6 Amount 500
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 302
5:41:51 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 302 360 WSU 130 0 Money 500 96
5:41:51 PM  (Reporting)  Picking 541 Fortress Battery 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Berg
5:41:51 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 302 456 WSU 130 72 Money 500 576
5:41:51 PM  (Reporting)  Picking 539 Depot Garrison 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 302 456 WSU 130 72 Money 500 624
5:41:51 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 302 456 WSU 130 72 Money 500 660
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 1 5 ms
5:41:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:51 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:41:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:51 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:41:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:41:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:51 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:51 PM  (Reporting)  AI Process done in  1010 ms
5:41:51 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:41:51 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:41:51 PM  (Reporting)  Processing  1000049 Westphalia
5:41:51 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:41:51 PM  (Reporting)  Processing  1000051 Switzerland
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 252 ms
5:41:51 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 505 Expected 20 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 328 Expected 20 Balance 0
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended InitAndDumpData Switzerland 500 ms
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 2 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:41:51 PM  (Reporting)  Sending proposal: we can't
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 130
5:41:51 PM  (Reporting)  Money Level 6 Amount 500
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 328
5:41:51 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 130 0 Money 500 96
5:41:51 PM  (Reporting)  Picking 795 Line Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 328 370 WSU 130 20 Money 500 252
5:41:51 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 130 0 Money 500 96
5:41:51 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 130 0 Money 500 96
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:41:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:51 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:41:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:51 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:41:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:41:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:51 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:51 PM  (Reporting)  AI Process done in  1054 ms
5:41:51 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:41:51 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:51 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:51 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1762 OppPow Land: 236 OwnPow Nav : 6 OppPow Nav : 0
5:41:51 PM  (Reporting)  Ratio Land/LandCore: 4.76 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
5:41:51 PM  (Reporting)  _FIT_ Ended AIInitTheaters 318 ms
5:41:51 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:41:51 PM  (Reporting)  Pounds Availability Plentiful Stock 1162 Expected 36 Balance 0
5:41:51 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:41:51 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:41:51 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 25 Balance 0
5:41:51 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:41:51 PM  (Reporting)  Conscripts Availability Plentiful Stock 350 Expected 25 Balance 0
5:41:51 PM  (Reporting)  War supplies Availability Plentiful Stock 143 Expected 18 Balance 0
5:41:51 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:41:51 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2164
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:41:51 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1762 Overall power (enemies): 236 Ratio: 4.76
5:41:51 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  112
5:41:51 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 954 Total EnemyOwnerVal: 954 Discard %: 15
5:41:51 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 67      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:41:51 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 14      Force Need:  330     Threat: 118         
5:41:51 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:41:51 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:51 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 617 ms
5:41:51 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:51 PM  (Reporting)  Ended BuildReplacements 3 ms
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:41:51 PM  (Reporting)  Sending proposal: we can't
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:51 PM  (Reporting)  Steel Level 6 Amount 143
5:41:51 PM  (Reporting)  Money Level 6 Amount 1162
5:41:51 PM  (Reporting)  Conscripts Level 6 Amount 350
5:41:51 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:41:51 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
5:41:51 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:41:51 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:41:51 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:41:51 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:41:51 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:41:51 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:41:51 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:41:51 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:41:51 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:41:51 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:41:51 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:41:51 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:41:51 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:41:51 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:41:51 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
5:41:51 PM  (Reporting)  Number of Draw 5
5:41:51 PM  (Reporting)  Picking 808 Mixed Brigade 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:41:51 PM  (Reporting)  _BNU Buying Unit Mixed Brigade 1805 Family ID Militia Area Recruitment Area: Kingdom Of Italy
5:41:51 PM  (Reporting)  Picking 840 Brig Squadron 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 350 372 WSU 143 108 Money 1162 408
5:41:51 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 350 388 WSU 143 112 Money 1162 656
5:41:51 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 350 388 WSU 143 112 Money 1162 656
5:41:51 PM  (Reporting)  Picking 821 Cavalry Brigade Cuirassiers 1805
5:41:51 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:51 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:51 PM  (Reporting)  Assets/Costs: Conscripts 350 420 WSU 143 0 Money 1162 352
5:41:51 PM  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
5:41:51 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:51 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
5:41:51 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
5:41:51 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:51 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:41:51 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:41:51 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:41:51 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:51 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:51 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:51 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:51 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:51 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:41:51 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:51 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:51 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:51 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:51 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:51 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:51 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:51 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:51 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:51 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:51 PM  (Reporting)  Ended CheckBesieging 27 ms
5:41:51 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:51 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:51 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:51 PM  (Reporting)  Ended Make Superior Group 9 ms
5:41:51 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:41:51 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:41:51 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:41:51 PM  (Reporting)  _AFA_ 1008703 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:41:51 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:41:51 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:51 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:51 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:51 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:51 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:41:51 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:51 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1762 AllOppPowLand: 236 AllOwnPowNav: 6 AllOppPowNav 0
5:41:51 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 4.76 Land Core Ratio: 5.00  ***
5:41:51 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Secondary Region 587 Torino Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:41:51 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 25 ms
5:41:51 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:51 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:51 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:51 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  
5:41:51 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.76 - Core:5.00 - Nav:3.82) ***
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:51 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Arties
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:51 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:51 PM  (Reporting)  Ended Receive Supplies
5:41:51 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:51 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:51 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:51 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  List of Agendas for 1008703 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
5:41:51 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:41:51 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
5:41:51 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008703 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:41:51 PM  (Reporting)  1008703-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:51 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:51 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:51 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:51 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:51 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:51 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:51 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:51 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:51 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:51 PM  (Reporting)   
5:41:51 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:51 PM  (Reporting)  AI Process done in  1367 ms
5:41:51 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:41:51 PM  (Reporting)  Processing  1000054 French Spanish
5:41:51 PM  (Reporting)  Processing  1000055 Serbia
5:41:51 PM  (Reporting)  Processing  1000056 Greece
5:41:51 PM  (Reporting)  Processing  1000057 Terek
5:41:51 PM  (Reporting)  Processing  1000058 Nogai
5:41:51 PM  (Reporting)  Processing  1000059 Indians
5:41:51 PM  (Reporting)  Processing  1000060 Rebels
5:41:51 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:41:51 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:41:51 PM  (Reporting)  Sending proposal: we can't
5:41:51 PM  (Reporting)  *** Checking new proposals ***
5:41:51 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:41:51 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:50:35 PM  (Reporting)  Processing  1000001 France
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  AI Process done in  113 ms
5:50:35 PM  (Reporting)  Processing  1000002 Great Britain
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:50:35 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:50:35 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:50:35 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
5:50:35 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:50:35 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
5:50:35 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:50:35 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
5:50:35 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:50:35 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
5:50:35 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:50:35 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:50:35 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:50:35 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 7905 OppPow Land: 0 OwnPow Nav : 2709 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:50:35 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1128 OppPow Land: 1649 OwnPow Nav : 3718 OppPow Nav : 854
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.46 Ratio Nav/NavCore: 2.78 0.35 Reg Count: 186 > 226
5:50:35 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 6947 OwnPow Nav : 2244 OppPow Nav : 2244
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.64 0.20 Reg Count: 283 > 352
5:50:35 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1427 OppPow Land: 3862 OwnPow Nav : 208 OppPow Nav : 4
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.25 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:50:35 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1412 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
5:50:35 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1682 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:50:35 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2438 OwnPow Nav : 589 OppPow Nav : 163
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.30 0.20 Reg Count: 59 > 91
5:50:35 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3767 OppPow Land: 1034 OwnPow Nav : 2 OppPow Nav : 12
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 2.32 1.70 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 392 > 494
5:50:35 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 302 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:50:35 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:50:35 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:50:35 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:50:35 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:50:35 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
5:50:35 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:50:35 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 527 OwnPow Nav : 130 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:50:35 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 514 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:50:35 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 925 OppPow Land: 438 OwnPow Nav : 1890 OppPow Nav : 198
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 1.35 1.44 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
5:50:35 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 238 OppPow Nav : 134
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.13 0.20 Reg Count: 3 > 6
5:50:35 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
5:50:35 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:50:35 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 595 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:50:35 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 5172 OppPow Land: 9678 OwnPow Nav : 14703 OppPow Nav : 3145
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.49 5.00 Reg Count: 199 > 506
5:50:35 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 2210 OppPow Nav : 127
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.79 Reg Count: 5 > 24
5:50:35 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1047 OppPow Land: 1863 OwnPow Nav : 302 OppPow Nav : 877
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
5:50:35 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2079 OppPow Nav : 354
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.87 0.41 Reg Count: 2 > 15
5:50:35 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1432 OppPow Nav : 534
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2482 ms
5:50:35 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 9099 Expected 126 Balance -32
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 4073 Expected 89 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Average Stock 109 Expected 89 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Very High Stock 273 Expected 89 Balance -21
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 817 Expected 63 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 51 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Engagment Points Availability Plentiful Stock 130 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 447 Expected 25 Balance 0
5:50:35 PM  (Reporting)    1013210 Norhumberland Sq. Agenda Kept Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica EndTurn 2647
5:50:35 PM  (Reporting)    1014504 1st West Indian Bde Agenda Kept Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica EndTurn 2653
5:50:35 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica EndTurn 2653
5:50:35 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica EndTurn 2653
5:50:35 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica EndTurn 2653
5:50:35 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica EndTurn 2653
5:50:35 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 12300, Region: 3903 Jamaica EndTurn 2653
5:50:35 PM  (Reporting)    1014521 Surprise Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce EndTurn 2647
5:50:35 PM  (Reporting)    1014519 Pomone Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8900, Region: 3934 Commerce EndTurn 2647
5:50:35 PM  (Reporting)    1014520 Trident Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce EndTurn 2647
5:50:35 PM  (Reporting)    1003059 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 126 Plymouth EndTurn 2647
5:50:35 PM  (Reporting)    1002203 English Home Army Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth EndTurn 2647
5:50:35 PM  (Reporting)    1013177 Winchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2647
5:50:35 PM  (Reporting)    1013183 Leeds Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2646
5:50:35 PM  (Reporting)    1014506 Cooke' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2647
5:50:35 PM  (Reporting)    1014289 Hill' Force Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester EndTurn 2648
5:50:35 PM  (Reporting)    1014508 Halkett' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2647
5:50:35 PM  (Reporting)    1013411 1st RFA Agenda Kept Agenda: Resupply, Value: 100000, Region: 130 Bristol EndTurn 2647
5:50:35 PM  (Reporting)    1003010 Wales HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 98 Cardiff EndTurn 2646
5:50:35 PM  (Reporting)    1003035 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2646
5:50:35 PM  (Reporting)    1014079 Paget E.' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2646
5:50:35 PM  (Reporting)    1002314 IV. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2646
5:50:35 PM  (Reporting)    1003043 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2647
5:50:35 PM  (Reporting)    1013750 2nd Heavy Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2647
5:50:35 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2647
5:50:35 PM  (Reporting)    1002987 Carlisle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 72 Carlisle EndTurn 2646
5:50:35 PM  (Reporting)    1003027 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 70 Newcastle EndTurn 2647
5:50:35 PM  (Reporting)    1002913 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2647
5:50:35 PM  (Reporting)    1013952 1st Transport Squadron Agenda Kept Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth EndTurn 2647
5:50:35 PM  (Reporting)    1014308 16th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2646
5:50:35 PM  (Reporting)    1002529 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2647
5:50:35 PM  (Reporting)    1002921 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2647
5:50:35 PM  (Reporting)    1014509 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2647
5:50:35 PM  (Reporting)    1007794 American Squadron Agenda Kept Agenda: Naval Calling, Value: 1137, Region: 3889 Lower Canada EndTurn 2647
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10205
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4200
5:50:35 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2600
5:50:35 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:50:35 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:50:35 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:50:35 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
5:50:35 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:50:35 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:50:35 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3767 Overall power (enemies): 1034 Ratio: 2.32
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  123
5:50:35 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 149 Total EnemyOwnerVal: 3211 Discard %: 15
5:50:35 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 6       Force Need:  402     Threat: 75          
5:50:35 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 2       Force Need:  178     Threat: 75          
5:50:35 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 50      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1128 Overall power (enemies): 1649 Ratio: 0.44
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4608
5:50:35 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 134 Total EnemyOwnerVal: 19494 Discard %: 15
5:50:35 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  232     Threat: 172         
5:50:35 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 12      Force Need:  232     Threat: 172         
5:50:35 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 53      Force Need:  232     Threat: 172         
5:50:35 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 7       Force Need:  232     Threat: 172         
5:50:35 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  232     Threat: 172         
5:50:35 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 11      Force Need:  232     Threat: 172         
5:50:35 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
5:50:35 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3718 Overall power (enemies): 854 Nav Ratio: 2.78
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1062
5:50:35 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 22      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 35      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 6947 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1807
5:50:35 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 117 Total EnemyOwnerVal: 31081 Discard %: 15
5:50:35 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 8       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 15      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 7       Force Need:  988     Threat: 732         
5:50:35 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2244 Overall power (enemies): 2244 Nav Ratio: 0.64
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1427 Overall power (enemies): 3862 Ratio: 0.24
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5153
5:50:35 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 5555 Discard %: 15
5:50:35 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 5       Force Need:  429     Threat: 318         
5:50:35 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 6       Force Need:  429     Threat: 318         
5:50:35 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 51      Force Need:  429     Threat: 318         
5:50:35 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 28      Force Need:  429     Threat: 318         
5:50:35 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 4       Force Need:  429     Threat: 318         
5:50:35 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 3       Force Need:  429     Threat: 318         
5:50:35 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 925 Overall power (enemies): 438 Ratio: 1.35
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  834
5:50:35 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 632 Total EnemyOwnerVal: 2529 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  190     Threat: 75          
5:50:35 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  124     Threat: 75          
5:50:35 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
5:50:35 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
5:50:35 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1890 Overall power (enemies): 198 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 52      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 50      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2438 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  485
5:50:35 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 125 Total EnemyOwnerVal: 6882 Discard %: 15
5:50:35 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 20      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 589 Overall power (enemies): 163 Nav Ratio: 2.30
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 7905 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 52      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 56      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 40      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 57      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2709 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
5:50:35 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 85 Total EnemyOwnerVal: 255 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1412 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 514 Overall power (enemies): 1 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
5:50:35 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
5:50:35 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 300 Total EnemyOwnerVal: 601 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 238 Overall power (enemies): 134 Nav Ratio: 1.13
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 302 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 527 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  896
5:50:35 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 439 Total EnemyOwnerVal: 1317 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1682 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
5:50:35 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 62 Total EnemyOwnerVal: 1798 Discard %: 15
5:50:35 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
5:50:35 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 464 Total EnemyOwnerVal: 929 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2079 Overall power (enemies): 354 Nav Ratio: 1.87
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 302 Overall power (enemies): 877 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2210 Overall power (enemies): 127 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14703 Overall power (enemies): 3145 Nav Ratio: 1.49
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3718 Overall power (enemies): 854 Nav Ratio: 2.78
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2244 Overall power (enemies): 2244 Nav Ratio: 0.64
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1890 Overall power (enemies): 198 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 589 Overall power (enemies): 163 Nav Ratio: 2.30
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2709 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 238 Overall power (enemies): 134 Nav Ratio: 1.13
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2079 Overall power (enemies): 354 Nav Ratio: 1.87
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 302 Overall power (enemies): 877 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2210 Overall power (enemies): 127 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14703 Overall power (enemies): 3145 Nav Ratio: 1.49
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
5:50:35 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:50:35 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
5:50:35 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:50:35 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:50:35 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:50:35 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Amsterdam Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:50:35 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:50:35 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:50:35 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:50:35 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:50:35 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:50:35 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:50:35 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Great Britain 3702 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 29 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:50:35 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
5:50:35 PM  (Reporting)  Item is a peace treaty and AcceptChance is  2 %
5:50:35 PM  (Reporting)  Modified Chance after bias vs nation 2 % rolled 13
5:50:35 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  Checking wars, we have 6 underway
5:50:35 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000006 Spain WS is 4 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Proposing to 1000041 United States of America
5:50:35 PM  (Reporting)  Checking 23 Request Supply Right
5:50:35 PM  (Reporting)  Still checking 23 Request Supply Right
5:50:35 PM  (Reporting)  Item is a Various entry, chance -6
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward United States of America chance -6
5:50:35 PM  (Reporting)  Proposing to 1000006 Spain
5:50:35 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:50:35 PM  (Reporting)  Checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Still checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Item is a Various entry, chance 39
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Request Passage Right toward Kingdom of Sicily
5:50:35 PM  (Reporting)  Proposing to 1000043 Maharattas
5:50:35 PM  (Reporting)  Checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Still checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Item is a Various entry, chance -4
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -4
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2799 Korostychev
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3824 An Nawfaliyah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1691 Uzice
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 484 Sens
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2250 Qalat Sukar
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3034 Vyksa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3971 Rhein
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 1695 Bjelovar
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1119 Melnik
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2908 Sloboda
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1922 Agia Anna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3507 Zavetnoie
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2809 Bielgorod Dnestrovsky
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3447 Arkadak
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2180 Yuksekova
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2781 Korets
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2692 Mogilev
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2223 Hit
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 147 Abrantes
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1102 Mirosov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2912 Klintsy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1655 Travnik
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 276 Madrid
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2816 Rozdilna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3142 Chkalovskoe
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2515 Tcherven
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4023 Desna Confluent
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4294 Northwestern Gulf of Cadiz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2976 Kolomna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1041 Kosslin
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1489 Ardal
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2608 Saint Petersburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 170 target region was 119 Bury St Edmunds
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1215 Banska Bystrica
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 113 Gloucester
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4388 Puglian Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 583 Courmayeur
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2822 Dubozary
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2684 Souraj
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 3671 Telavi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1505 Arendal
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3098 Khostin
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4351 Capo Linaro
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3201 Pavlograd
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1556 Husqvarna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 3551 Eysk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3432 Kvahlinsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1903 Igoumentsa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1227 Zempleny
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1867 Dimitrovgrad
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1708 Smoljinac
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2341 Otaybah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4182 Terschelling
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3460 Petrunin
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2632 Proletariy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1293 Hoedmezovazarhely
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2573 Pajusi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 735 Thun
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2056 Kirsehir
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 3450 Nijni Kislay
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1367 Kamenska
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3399 Slobodsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 672 Trani
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 3181 Aksay
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3988 Vistula
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3271 Iujka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4110 Bristol Channel
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4183 Waddenzee
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1341 Chodorov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2207 Bane
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 21 target region was 57 Edinburgh
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1158 Linz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2933 Vyazma
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4548 Gulf of St Lawrence
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3595 Kursavka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 104 % to be played in 211 Gibraltar
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 164 Monforte
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3166 Mistky
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1114 Nachod
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 2813 Bilhorod
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2594 Gdov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2493 Vaukavysk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3198 Barvinkove
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4329 Baie Alger
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3191 Amvrosiivska
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1704 Valjevo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1724 Vranje
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2705 Ratne
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1860 Bratsigovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 4442 Southwestern Cretan Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3986 Oder
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 192 Medina del Campo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3737 Sidi Bel Abbes
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 984 Herzberg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3579 Stavropol
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1127 Krems
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1339 Drogobytch
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3261 Konnvo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 400 Aurillac
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3825 As Sultan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4136 Thames Estuary
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2956 Bejetsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3001 Griazovets
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1716 Lim
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3943 Douro Estuary
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2245 Al Gharbi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2218 Dair Ar Zaur
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4466 Eastern Mediterranean Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 170 target region was 96 Shrewsbury
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1096 Karlsbad
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1986 Akdag
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1690 Zvornik
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2406 Damahour
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2527 Lyubokaj
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4051 Tigris
5:50:35 PM  (Reporting)  Ended HandleRegionsDecisions 3687 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 817
5:50:35 PM  (Reporting)  Money Level 6 Amount 9099
5:50:35 PM  (Reporting)  Conscripts Level 3 Amount 273
5:50:35 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:50:35 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:50:35 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
5:50:35 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:50:35 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:50:35 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
5:50:35 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
5:50:35 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:50:35 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:50:35 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:50:35 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:50:35 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:50:35 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:50:35 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:50:35 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
5:50:35 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
5:50:35 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
5:50:35 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 62
5:50:35 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 190
5:50:35 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 50
5:50:35 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:50:35 PM  (Reporting)  Number of Draw 84
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 0 In Pool 25
5:50:35 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:50:35 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:50:35 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 552 WSU 817 680 Money 9099 1075
5:50:35 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 392 WSU 817 16 Money 9099 302
5:50:35 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:50:35 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
5:50:35 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:50:35 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:50:35 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
5:50:35 PM  (Reporting)  _BNU Buying Unit Heavy Frigate Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:50:35 PM  (Reporting)  On Map 12 Requested 1 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 392 WSU 817 588 Money 9099 1044
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 336 WSU 817 468 Money 9099 1125
5:50:35 PM  (Reporting)  Picking 126 Line Garrison 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 608 WSU 817 356 Money 9099 830
5:50:35 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 496 WSU 817 692 Money 9099 1164
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:50:35 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 296 WSU 817 428 Money 9099 856
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 1 In Pool 24
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 372 Money 9099 808
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 1 In Pool 24
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 372 Money 9099 808
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 336 WSU 817 468 Money 9099 1125
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 496 WSU 817 692 Money 9099 1164
5:50:35 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 374 WSU 817 372 Money 9099 890
5:50:35 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:50:35 PM  (Reporting)  On Map 12 Requested 1 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 392 WSU 817 588 Money 9099 1044
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 608 WSU 817 356 Money 9099 830
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 1 In Pool 24
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 372 Money 9099 808
5:50:35 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 496 WSU 817 692 Money 9099 1164
5:50:35 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 274 WSU 817 404 Money 9099 890
5:50:35 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:50:35 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 380 WSU 817 568 Money 9099 1012
5:50:35 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:50:35 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 296 WSU 817 428 Money 9099 856
5:50:35 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 336 WSU 817 468 Money 9099 1125
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:50:35 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 296 WSU 817 428 Money 9099 856
5:50:35 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:50:35 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 296 WSU 817 428 Money 9099 856
5:50:35 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 616 WSU 817 844 Money 9099 1388
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 1 In Pool 24
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 372 Money 9099 808
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 1 In Pool 24
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 372 Money 9099 808
5:50:35 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 608 WSU 817 356 Money 9099 866
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:50:35 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 768 WSU 817 1020 Money 9099 1639
5:50:35 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 274 WSU 817 404 Money 9099 890
5:50:35 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 608 WSU 817 356 Money 9099 830
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 274 WSU 817 404 Money 9099 890
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:50:35 PM  (Reporting)  On Map 20 Requested 1 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 320 WSU 817 464 Money 9099 892
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 496 WSU 817 692 Money 9099 1164
5:50:35 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 434 WSU 817 372 Money 9099 962
5:50:35 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 608 WSU 817 356 Money 9099 830
5:50:35 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 618 WSU 817 376 Money 9099 938
5:50:35 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 344 WSU 817 500 Money 9099 972
5:50:35 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:50:35 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 568 WSU 817 356 Money 9099 1006
5:50:35 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 618 WSU 817 376 Money 9099 938
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 336 WSU 817 468 Money 9099 1125
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 1 In Pool 24
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 372 Money 9099 808
5:50:35 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:50:35 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 380 WSU 817 568 Money 9099 1012
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:50:35 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 375 Money 9099 961
5:50:35 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:50:35 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 296 WSU 817 428 Money 9099 856
5:50:35 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 560 WSU 817 788 Money 9099 1312
5:50:35 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 34 Requested 1 In Pool 24
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 280 WSU 817 372 Money 9099 808
5:50:35 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:50:35 PM  (Reporting)  On Map 20 Requested 1 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 320 WSU 817 464 Money 9099 892
5:50:35 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 428 WSU 817 356 Money 9099 902
5:50:35 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 336 WSU 817 468 Money 9099 1125
5:50:35 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 496 WSU 817 692 Money 9099 1164
5:50:35 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 368 WSU 817 356 Money 9099 830
5:50:35 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:50:35 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 296 WSU 817 428 Money 9099 856
5:50:35 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 273 608 WSU 817 356 Money 9099 866
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 3 921 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013952 1st Transport Squadron
5:50:35 PM  (Reporting)  _MFC_ Merging 1013395 1st Scouting Squadron into 1013406 1st Privateer Squadron
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013406 VIII. Fleet
5:50:35 PM  (Reporting)  _MFC_ Merging 1013386 2nd Merchant Fleet into 1013940 5th Merchant Fleet
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013940 IX. Fleet
5:50:35 PM  (Reporting)  _MFC_ Merging 1013380 1st Merchant Fleet into 1013400 3rd Merchant Fleet
5:50:35 PM  (Reporting)  _MFC_ Merging 1013400 X. Fleet into 1013946 6th Merchant Fleet
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013946 X. Fleet
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013934 4th Merchant Fleet
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007794 American Squadron
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013929 2nd Scouting Squadron
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
5:50:35 PM  (Reporting)  _MFC_ Merging 1014099 V. Fleet into 1013774 12th Transport Sq.
5:50:35 PM  (Reporting)  _MFC_ Merging 1013774 V. Fleet into 1014095 9th Transport Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014095 V. Fleet
5:50:35 PM  (Reporting)  _MFC_ Merging 1013780 Apollo Sq. into 1014527 Bacchante Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014527 XI. Fleet
5:50:35 PM  (Reporting)  _MFC_ Merging 1014107 IV. Fleet into 1014305 Alcmene Sq.
5:50:35 PM  (Reporting)  _MFC_ Merging 1014305 IV. Fleet into 1014302 Artois Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 IV. Fleet
5:50:35 PM  (Reporting)  _MFC_ Merging 1014523 VI. Fleet into 1014524 Seahorse Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014524 VI. Fleet
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 650 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:50:35 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1014504 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013176 Hull Brigade, 133 Portsmouth, Pow:42, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1014286 Winchester Brigade, 133 Portsmouth, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013180 Douglas' Force, 133 Portsmouth, Pow:303, Count: 7(l 1/L 6/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013187 VI. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:35 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:212, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:50:35 PM  (Reporting)  Ended CallFleet 4 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:141, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:296, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:174, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:882, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1002417 Home guard Command, 132 Reading, Pow:241, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  _SSU_ 1013392 I Corps of Royal Engineers, 118 London, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:50:35 PM  (Reporting)  Ended GarrisonBorders 31 ms
5:50:35 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:50:35 PM  (Reporting)  _ESR_ 342 Theater_Germany 852 Bremen Staging Value: 80
5:50:35 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:50:35 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:50:35 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:50:35 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
5:50:35 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:50:35 PM  (Reporting)  Ended ProcessAgents Great Britain 20 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 3 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 5 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 2 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 15 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 76 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:50:35 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013166 Sir John Stuart selected
5:50:35 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:50:35 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Jersey to theater Theater_France  in region 517 Jersey
5:50:35 PM  (Reporting)  _CLD_ Leader 1013166 Sir John Stuart redeployed from Jersey to theater Theater_France  in region 517 Jersey
5:50:35 PM  (Reporting)  Ended Check Leaders 128 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 22 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 3 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 37 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 1 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:50:35 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:50:35 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 80997, Region: 211 Gibraltar
5:50:35 PM  (Reporting)  Ended KeepPosition 2 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 30 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 2 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 5 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 2 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 59 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:50:35 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013166 Sir John Stuart selected
5:50:35 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013166 Sir John Stuart 517 Jersey toward 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 3(l 1/L 1/S 1)
5:50:35 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:50:35 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:50:35 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Hannover to theater Theater_Germany  in region 861 Hannover
5:50:35 PM  (Reporting)  Ended Check Leaders 101 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:43, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4905, Region: 517 Jersey
5:50:35 PM  (Reporting)  Ended KeepPosition 2 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 29 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 1 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:50:35 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:50:35 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7181, Region: 718 Valetta
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 2 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 80 ms
5:50:35 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:50:35 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 190
5:50:35 PM  (Reporting)  _AMS_ Already Gathered/ en route: 414 cbt pts Supply Elts: 3 Hvy Elts: 4
5:50:35 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 3
5:50:35 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:50:35 PM  (Reporting)  Ended AmpibiousStaging 24 ms
5:50:35 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:50:35 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 190 Gathered 414
5:50:35 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 3
5:50:35 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 414 but no transport capacity.
5:50:35 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  _BDA_ - Build Depot 1014791 British Detachment, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Jamaica
5:50:35 PM  (Reporting)  Agenda: Build Depot, Value: 19000, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_West_Indies
5:50:35 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 9 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 2 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:50:35 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:50:35 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 30 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  _SPG_ Large Force Segment 1014792 British Detachment, 133 Portsmouth, Pow:163, Count: 5(l 0/L 5/S 0) created
5:50:35 PM  (Reporting)  _SPG_ Large Force Segment 1014793 British Detachment, 134 Winchester, Pow:212, Count: 6(l 0/L 6/S 0) created
5:50:35 PM  (Reporting)  _SPG_ Large Force Segment 1014794 British Detachment, 134 Winchester, Pow:50, Count: 2(l 1/L 1/S 0) created
5:50:35 PM  (Reporting)  Ended SplitGroups 216 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014509 2nd Scotland Bde in region Balmoral will recover in region Aberdeen % Health 100 % Cohesion 31
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002921 Aberdeen Garrison in region Balmoral will recover in region Aberdeen % Health 100 % Cohesion 9
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Perth will recover in region Edinburgh % Health 100 % Cohesion 8
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002917 Perth Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 12
5:50:35 PM  (Reporting)  _DDU_ British Detachment created in region Ayr with 1 unit(s), Health: 100 %
5:50:35 PM  (Reporting)  _DDU_ Scotland Force 1002498 has now 3 units, Health: 100 %
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014795 British Detachment in region Ayr will recover in region Edinburgh % Health 100 % Cohesion 42
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Hawick will recover in region Leeds % Health 100 % Cohesion 0
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Sunderland will recover in region Newcastle % Health 100 % Cohesion 16
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Whitehaven will recover in region Liverpool % Health 100 % Cohesion 0
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Stockport will recover in region Birmingham % Health 100 % Cohesion 12
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region Leicester will recover in region Leicester % Health 100 % Cohesion 49
5:50:35 PM  (Reporting)  _DDU_ British Detachment created in region Birmingham with 1 unit(s), Health: 100 %
5:50:35 PM  (Reporting)  _DDU_ Grant' Force 1003019 has now 6 units, Health: 100 %
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014796 British Detachment in region Birmingham will recover in region Birmingham % Health 100 % Cohesion 0
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002956 Norwich Garrison in region Yarmouth will recover in region Yarmouth % Health 100 % Cohesion 14
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Oxford will recover in region Birmingham % Health 100 % Cohesion 14
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003035 Yarmouth Garrison in region Ipswich will recover in region London % Health 100 % Cohesion 14
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003010 Cardiff Garrison in region Hereford will recover in region Birmingham % Health 100 % Cohesion 10
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013411 1st RFA in region Gloucester will recover in region Birmingham % Health 100 % Cohesion 50
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013177 Winchester HG in region Guildford will recover in region London % Health 100 % Cohesion 33
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013177 Winchester HG in region Guildford will recover in region London % Health 100 % Cohesion 33
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region Dover will recover in region Dover % Health 100 % Cohesion 32
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003059 Plymouth Garrison in region Weymouth will recover in region Weymouth % Health 100 % Cohesion 0
5:50:35 PM  (Reporting)  Ended Damaged Units 88 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  _GAO_ Step 1 1003059 Plymouth Garrison, 129 Weymouth, Pow:0, Count: 1(l 0/L 1/S 0) is garrisoning region 129 Weymouth SelfVal 54
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 675, Region: 129 Weymouth
5:50:35 PM  (Reporting)  _GAO_ Step 1 1014796 British Detachment, 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 573
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 6250, Region: 105 Birmingham
5:50:35 PM  (Reporting)  _GAO_ Step 2 1014797 British Detachment, 105 Birmingham, Pow:19, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 40
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 26 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  _CSL_ 1014792 British Detachment, 133 Portsmouth, Pow:163, Count: 5(l 0/L 5/S 0) Loading Chance: 125
5:50:35 PM  (Reporting)  _CSL_ British Detachment trying transportation (no further message if not possible)
5:50:35 PM  (Reporting)  _CSL_ 1013180 Douglas' Force, 133 Portsmouth, Pow:103, Count: 2(l 1/L 1/S 0) Loading Chance: 125
5:50:35 PM  (Reporting)  _CSL_ Douglas' Force trying transportation (no further message if not possible)
5:50:35 PM  (Reporting)  _CSL_ 1013176 Hull Brigade, 133 Portsmouth, Pow:42, Count: 1(l 0/L 1/S 0) Loading Chance: 125
5:50:35 PM  (Reporting)  _CSL_ Hull Brigade trying transportation (no further message if not possible)
5:50:35 PM  (Reporting)  _CSL_ 1002443 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) Loading Chance: 125
5:50:35 PM  (Reporting)  _CSL_ Alexander Mackenzie Fraser trying transportation (no further message if not possible)
5:50:35 PM  (Reporting)  _AFA_ 1013940 IX. Fleet has been given the mission Agenda: Transport, Value: 7600, Region: 678 Napoli
5:50:35 PM  (Reporting)  _CSL_ 1013940 IX. Fleet has now 3 units (was: 2 ), Transporting to: 678 Napoli
5:50:35 PM  (Reporting)  _CSL_ 1014286 Winchester Brigade, 133 Portsmouth, Pow:73, Count: 1(l 0/L 1/S 0) Loading Chance: 125
5:50:35 PM  (Reporting)  _CSL_ Winchester Brigade trying transportation (no further message if not possible)
5:50:35 PM  (Reporting)  _CSL_ 1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1) Loading Chance: 125
5:50:35 PM  (Reporting)  _CSL_ Portsmouth Force trying transportation (no further message if not possible)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 280 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir Peregrine Maitland in Winchester has been detached from group 1014794 Exeter Brigade
5:50:35 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014804 Sir Peregrine Maitland 134 Winchester toward 1014793 British Detachment, 134 Winchester, Pow:212, Count: 6(l 0/L 6/S 0)
5:50:35 PM  (Reporting)  Ended Check Leaders 19 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFA_ 1007794 American Squadron has been given the mission Agenda: Naval Docking, Value: 1150, Region: 84 Hull
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1013952 1st Transport Squadron chance: 20 failed.
5:50:35 PM  (Reporting)  _AFA_ 1014805 1st Privateer Squadron has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFA_ 1013406 VIII. Fleet has been given the mission Agenda: Naval Docking, Value: 493, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  _AFA_ 1014806 5th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding supply transport 1014806 5th Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFA_ 1014807 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding commerce 1014807 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1013940 IX. Fleet chance: 45 failed.
5:50:35 PM  (Reporting)  _AFA_ 1014808 6th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding commerce 1014808 6th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFA_ 1013946 X. Fleet has been given the mission Agenda: Naval Docking, Value: 2820, Region: 84 Hull
5:50:35 PM  (Reporting)  _AFA_ 1013934 4th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding supply transport 1013934 4th Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 225 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 328
5:50:35 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014809 Williams Bty in 63 Ayr
5:50:35 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014810 Scotland Supply in 63 Ayr
5:50:35 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014811 Percy-Falkirk Bty in 105 Birmingham
5:50:35 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003019 Grant' Force in 105 Birmingham
5:50:35 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014812 Croyford Bty in 118 London
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 129 Weymouth
5:50:35 PM  (Reporting)  CheckForLandResupply Portsmouth Force will resupply, in region 133 Portsmouth
5:50:35 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 140 Dover
5:50:35 PM  (Reporting)  CheckForLandResupply Kent Bde will resupply, in region 140 Dover
5:50:35 PM  (Reporting)  CheckForLandResupply English Home Army will resupply, in region 133 Portsmouth
5:50:35 PM  (Reporting)  CheckForLandResupply Winchester HG will resupply, in region 118 London
5:50:35 PM  (Reporting)  CheckForLandResupply Leeds Brigade will resupply, in region 118 London
5:50:35 PM  (Reporting)  CheckForLandResupply Cooke' Force will resupply, in region 118 London
5:50:35 PM  (Reporting)  CheckForLandResupply Hill' Force will resupply, in region 118 London
5:50:35 PM  (Reporting)  CheckForLandResupply Halkett' Force will resupply, in region 118 London
5:50:35 PM  (Reporting)  CheckForLandResupply 1st RFA will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 118 London
5:50:35 PM  (Reporting)  CheckForLandResupply Paget E.' Force will resupply, in region 118 London
5:50:35 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Manchester Brigade will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 120 Yarmouth
5:50:35 PM  (Reporting)  CheckForLandResupply Fane' Force will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Grant' Force will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply 2nd Heavy Brigade will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Hannover Expedition will resupply, in region 108 Leicester
5:50:35 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 79 Manchester
5:50:35 PM  (Reporting)  CheckForLandResupply Scotland Yeomanry will resupply, in region 80 Leeds
5:50:35 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 87 Liverpool
5:50:35 PM  (Reporting)  CheckForLandResupply VII. British Force will resupply, in region 87 Liverpool
5:50:35 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
5:50:35 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
5:50:35 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
5:50:35 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
5:50:35 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
5:50:35 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
5:50:35 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 51 Aberdeen
5:50:35 PM  (Reporting)  CheckForLandResupply Maitland' Force will resupply, in region 133 Portsmouth
5:50:35 PM  (Reporting)  CheckForLandResupply Exeter Brigade will resupply, in region 133 Portsmouth
5:50:35 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 57 Edinburgh
5:50:35 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 105 Birmingham
5:50:35 PM  (Reporting)  CheckForLandResupply Williams Bty will resupply, in region 57 Edinburgh
5:50:35 PM  (Reporting)  CheckForLandResupply Scotland Supply will resupply, in region 57 Edinburgh
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 94 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 2 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 2 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 47 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 2 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 0
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 3 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:50:35 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:50:35 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 54 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:50:35 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 31 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 2 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24243 AllOppPowLand: 31717 AllOwnPowNav: 33890 AllOppPowNav 9046
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 2.32 Land Core Ratio: 1.70  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 852 Bremen Pick 50 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 576 Strasbourg Pick 7 SelfVal 12 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 767 Liege Pick 3 SelfVal 3 Need 506  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 54 Land Ratio: 0.44 Land Core Ratio: 0.46  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:50:35 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 102 Need 232  no group candidate found
5:50:35 PM  (Reporting)  Region 144 Beija Pick 5 SelfVal 109 Need 232  no group candidate found
5:50:35 PM  (Reporting)  Region 149 Lisboa Pick 53 SelfVal 588 Need 232  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.43)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 569 Metz Pick 6 SelfVal 11 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 43) - evaluation skipped
5:50:35 PM  (Reporting)  Region 420 Toulon Pick 9 SelfVal 15 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 440 Grenoble Pick 3 SelfVal 6 Need 506  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.24 Land Core Ratio: 0.25  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1002638 Malta Force (Pow.211)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
5:50:35 PM  (Reporting)  Region 678 Napoli Pick 51 SelfVal 470 Need 429  no group candidate found
5:50:35 PM  (Reporting)  Region 708 Palermo Pick 28 SelfVal 298 Need 429  no group candidate found
5:50:35 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 68 Need 429  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.35 Land Core Ratio: 1.44  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1002730 Barbados Force (Pow.154)
5:50:35 PM  (Reporting)  1014791 Jamaica Supply (Pow.0)
5:50:35 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:50:35 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
5:50:35 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:50:35 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
5:50:35 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:50:35 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:50:35 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 386) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
5:50:35 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 49 Need 190  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 23 has enough garrison (Value: 214) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 124  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 113 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1003059 Plymouth Garrison (Pow.0)
5:50:35 PM  (Reporting)  1013176 Hull Brigade (Pow.42)
5:50:35 PM  (Reporting)  1014286 Winchester Brigade (Pow.73)
5:50:35 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
5:50:35 PM  (Reporting)  1014792 VIII. British Force (Pow.163)
5:50:35 PM  (Reporting)  1013180 Douglas' Force (Pow.103)
5:50:35 PM  (Reporting)  1013188 Kent HG (Pow.7)
5:50:35 PM  (Reporting)  1014076 Kent Bde (Pow.18)
5:50:35 PM  (Reporting)  1014794 Exeter Brigade (Pow.40)
5:50:35 PM  (Reporting)  1014793 Maitland' Force (Pow.237)
5:50:35 PM  (Reporting)  1002203 English Home Army (Pow.228)
5:50:35 PM  (Reporting)  1013177 Winchester HG (Pow.5)
5:50:35 PM  (Reporting)  1013183 Leeds Brigade (Pow.59)
5:50:35 PM  (Reporting)  1014506 Cooke' Force (Pow.311)
5:50:35 PM  (Reporting)  1014289 Hill' Force (Pow.610)
5:50:35 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.4)
5:50:35 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
5:50:35 PM  (Reporting)  1013768 Norwich Brigade (Pow.58)
5:50:35 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
5:50:35 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
5:50:35 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
5:50:35 PM  (Reporting)  1014083 Murray' Force (Pow.199)
5:50:35 PM  (Reporting)  1014812 Croyford Bty (Pow.13)
5:50:35 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
5:50:35 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
5:50:35 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
5:50:35 PM  (Reporting)  1014287 Dundee's Brigade (Pow.59)
5:50:35 PM  (Reporting)  1014294 Yarmouth Brigade (Pow.64)
5:50:35 PM  (Reporting)  1014082 Kent Rifles (Pow.78)
5:50:35 PM  (Reporting)  1014508 Halkett' Force (Pow.72)
5:50:35 PM  (Reporting)  1002349 Kent Force (Pow.129)
5:50:35 PM  (Reporting)  1013411 1st RFA (Pow.23)
5:50:35 PM  (Reporting)  1003010 Cardiff Garrison (Pow.4)
5:50:35 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:50:35 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:50:35 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:50:35 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.5)
5:50:35 PM  (Reporting)  1014079 Paget E.' Force (Pow.167)
5:50:35 PM  (Reporting)  1002314 IV. British Detachment (Pow.58)
5:50:35 PM  (Reporting)  1003043 Leicester Garrison (Pow.4)
5:50:35 PM  (Reporting)  1014295 Manchester Brigade (Pow.44)
5:50:35 PM  (Reporting)  1002956 Norwich Garrison (Pow.5)
5:50:35 PM  (Reporting)  1014796 Liverpool HG (Pow.0)
5:50:35 PM  (Reporting)  1014797 Leinster Bde (Pow.19)
5:50:35 PM  (Reporting)  1014811 Percy-Falkirk Bty (Pow.34)
5:50:35 PM  (Reporting)  1003019 Liverpool Garrison (Pow.102)
5:50:35 PM  (Reporting)  1013769 Fane' Force (Pow.106)
5:50:35 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
5:50:35 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.18)
5:50:35 PM  (Reporting)  1002473 Hannover Expedition (Pow.145)
5:50:35 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.328)
5:50:35 PM  (Reporting)  1002939 Manchester Garrison (Pow.4)
5:50:35 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:50:35 PM  (Reporting)  1013187 VI. British Detachment (Pow.50)
5:50:35 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
5:50:35 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:50:35 PM  (Reporting)  1014089 Leeds HG (Pow.14)
5:50:35 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.26)
5:50:35 PM  (Reporting)  1014292 Newcastle Brigade (Pow.58)
5:50:35 PM  (Reporting)  1002987 Carlisle Garrison (Pow.1)
5:50:35 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:50:35 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:50:35 PM  (Reporting)  1014291 Carlisle Brigade (Pow.45)
5:50:35 PM  (Reporting)  1014507 VII. British Force (Pow.123)
5:50:35 PM  (Reporting)  1003027 Newcastle Garrison (Pow.5)
5:50:35 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.1)
5:50:35 PM  (Reporting)  1014810 Scotland Supply (Pow.0)
5:50:35 PM  (Reporting)  1014809 Williams Bty (Pow.10)
5:50:35 PM  (Reporting)  1014795 1st Scotland Bde (Pow.10)
5:50:35 PM  (Reporting)  1002498 Scotland Force (Pow.0)
5:50:35 PM  (Reporting)  1002917 Perth Garrison (Pow.5)
5:50:35 PM  (Reporting)  1002925 Inverness Garrison (Pow.3)
5:50:35 PM  (Reporting)  1002529 Highlands Force (Pow.46)
5:50:35 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.4)
5:50:35 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.11)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 126 Plymouth Pick 57 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 16 Dublin Pick 52 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 87 Liverpool Pick 56 has enough garrison (Value: 271) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 133 Portsmouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 105 Birmingham Pick 40 has enough garrison (Value: 19) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 98 Cardiff Pick 35 has enough garrison (Value: 274) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 258) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 80 Leeds Pick 8 has enough garrison (Value: 102) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
5:50:35 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.2)
5:50:35 PM  (Reporting)  1002683 Nova Scotia Force (Pow.49)
5:50:35 PM  (Reporting)  1002662 Lower Canada Force (Pow.212)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 32 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1002638 Malta Force (Pow.211)
5:50:35 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 676 Gaeta Pick 6 SelfVal 99 Need 429  no group candidate found
5:50:35 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:50:35 PM  (Reporting)  Region 708 Palermo Pick 28 SelfVal 298 Need 429  no group candidate found
5:50:35 PM  (Reporting)  Region 678 Napoli Pick 51 SelfVal 470 Need 429  no group candidate found
5:50:35 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 88 Need 429  no group candidate found
5:50:35 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 83 Enemy armies: 48 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:50:35 PM  (Reporting)  1002730 Barbados Force (Pow.154)
5:50:35 PM  (Reporting)  1014791 Jamaica Supply (Pow.0)
5:50:35 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:50:35 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
5:50:35 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:50:35 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
5:50:35 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:50:35 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:50:35 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:50:35 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.43)
5:50:35 PM  (Reporting)  1003059 Plymouth Garrison (Pow.0)
5:50:35 PM  (Reporting)  1013176 Hull Brigade (Pow.42)
5:50:35 PM  (Reporting)  1014286 Winchester Brigade (Pow.73)
5:50:35 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
5:50:35 PM  (Reporting)  1014792 VIII. British Force (Pow.163)
5:50:35 PM  (Reporting)  1013180 Douglas' Force (Pow.103)
5:50:35 PM  (Reporting)  1013188 Kent HG (Pow.7)
5:50:35 PM  (Reporting)  1014076 Kent Bde (Pow.18)
5:50:35 PM  (Reporting)  1013411 1st RFA (Pow.23)
5:50:35 PM  (Reporting)  1003010 Cardiff Garrison (Pow.4)
5:50:35 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:50:35 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:50:35 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:50:35 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.5)
5:50:35 PM  (Reporting)  1014079 Paget E.' Force (Pow.167)
5:50:35 PM  (Reporting)  1002956 Norwich Garrison (Pow.5)
5:50:35 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.328)
5:50:35 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:50:35 PM  (Reporting)  1013187 VI. British Detachment (Pow.50)
5:50:35 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
5:50:35 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:50:35 PM  (Reporting)  1014292 Newcastle Brigade (Pow.58)
5:50:35 PM  (Reporting)  1002987 Carlisle Garrison (Pow.1)
5:50:35 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:50:35 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:50:35 PM  (Reporting)  1014291 Carlisle Brigade (Pow.45)
5:50:35 PM  (Reporting)  1003027 Newcastle Garrison (Pow.5)
5:50:35 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.1)
5:50:35 PM  (Reporting)  1014810 Scotland Supply (Pow.0)
5:50:35 PM  (Reporting)  1014809 Williams Bty (Pow.10)
5:50:35 PM  (Reporting)  1014795 1st Scotland Bde (Pow.10)
5:50:35 PM  (Reporting)  1002498 Scotland Force (Pow.0)
5:50:35 PM  (Reporting)  1002917 Perth Garrison (Pow.5)
5:50:35 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.2)
5:50:35 PM  (Reporting)  1002683 Nova Scotia Force (Pow.49)
5:50:35 PM  (Reporting)  1002662 Lower Canada Force (Pow.212)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 98 Cardiff Pick 35 has enough garrison (Value: 274) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 386) - evaluation skipped
5:50:35 PM  (Reporting)  Region 126 Plymouth Pick 57 SelfVal 515 Need 0  no group candidate found
5:50:35 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:50:35 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:43, Count: 4(l 2/L 1/S 1) Fitness 52 PickVal 100 SelfVal 185 AINeed 60
5:50:35 PM  (Reporting)  Agenda: Defend, Value: 9620, Region: 517 Jersey
5:50:35 PM  (Reporting)  Region 87 Liverpool Pick 56 SelfVal 492 Need 0  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Region 852 Bremen Pick 50 SelfVal 509 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 23 has enough garrison (Value: 214) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 224 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 149 Lisboa Pick 53 SelfVal 588 Need 232  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 124  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 133 Portsmouth Pick 56 SelfVal 503 Need 0  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:50:35 PM  (Reporting)  Region 16 Dublin Pick 52 SelfVal 472 Need 0  no group candidate found
5:50:35 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 131 Need 232  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 258) - evaluation skipped
5:50:35 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 497 Brest Pick 7 SelfVal 12 Need 988  no group candidate found
5:50:35 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 102 Need 232  no group candidate found
5:50:35 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 49 Need 190  no group candidate found
5:50:35 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 737 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 26 failed.
5:50:35 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 76 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFA_ 1014524 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 13125, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFA_ 1014302 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20400, Region: 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Convoy Transport, Value: 7150, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding supply transport 1007688 African Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFA_ 1014095 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFA_ 1014308 16th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding commerce 1014308 16th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
5:50:35 PM  (Reporting)  _AFA_ 1014816 Dedalus Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 8900, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:50:35 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 4812, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 117 %
5:50:35 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 45021, Region: 4278 El Ferrol
5:50:35 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 15010, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 12060, Region: 4089 Fair Head
5:50:35 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 8316, Region: 84 Hull
5:50:35 PM  (Reporting)  _AFA_ 1014520 Trident Sq. has been given the mission Agenda: Convoy Transport, Value: 4650, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding supply transport 1014520 Trident Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFA_ 1014519 Pomone Sq. has been given the mission Agenda: Convoy Transport, Value: 4250, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding supply transport 1014519 Pomone Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFA_ 1014521 Surprise Sq. has been given the mission Agenda: Convoy Transport, Value: 3400, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding supply transport 1014521 Surprise Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 87 %
5:50:35 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 19240, Region: 4280 Ria de Vigo
5:50:35 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 8200, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFA_ 1014527 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11775, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 117 %
5:50:35 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41796, Region: 4553 Sea of Cuba
5:50:35 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14940, Region: 3889 Lower Canada
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 30 failed.
5:50:35 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 12771, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  _AFA_ 1013210 Norhumberland Sq. has been given the mission Agenda: Convoy Transport, Value: 4600, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  _AFO_ Adding supply transport 1013210 Norhumberland Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:50:35 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 20145, Region: 4553 Sea of Cuba
5:50:35 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7164, Region: 3889 Lower Canada
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
5:50:35 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 12694, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 112 %
5:50:35 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32829, Region: 4553 Sea of Cuba
5:50:35 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11132, Region: 3889 Lower Canada
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 122 %
5:50:35 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 100521, Region: 4125 Golfe de St Malo
5:50:35 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36337, Region: 3889 Lower Canada
5:50:35 PM  (Reporting)  _AFA_ 1014301 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 13662, Region: 4287 South Lusitanian Sea
5:50:35 PM  (Reporting)  _AFA_ 1014301 II. Fleet has been given the mission Agenda: Naval Calling, Value: 4165, Region: 3889 Lower Canada
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 1198 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 37 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Leader 1002498 Scotland Force relocated to 118 London
5:50:35 PM  (Reporting)  Ended Collect Leaders 2 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.87) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.49) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.32 - Core:1.70 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1009970 Valetta Garrison Hannover Going against objective: 865 Luckow
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1009970 Valetta Garrison is doing nothing in Hannover  Power: 0  HealthPerc: 100
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.46 - Nav:2.78) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:699, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:50:35 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:699, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:50:35 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:699, Count: 6(l 1/L 5/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:50:35 PM  (Reporting)  1007575-Atlantic Fleet Power:699 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014822 British Detachment is doing nothing in Costa de la Luz  Power: 89  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014823 British Detachment is doing nothing in Costa de la Luz  Power: 69  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014824 British Detachment is doing nothing in Costa de la Luz  Power: 53  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013929 2nd Scouting Squadron is doing nothing in Gibraltar  Power: 35  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 80997, Region: 211 Gibraltar
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 80997, Region: 211 Gibraltar
5:50:35 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:98% Need:0 Threat:117 GoalValue: 80997
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2479, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:50:35 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2479, Count: 18(l 2/L 15/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:50:35 PM  (Reporting)  1007609-Mediterranean Fleet Power:2479 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.64) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014816 Dedalus Sq., 4135 Pas de Calais, Pow:89, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 8900, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 8900, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  1014816-Dedalus Sq. Power:89 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 8900
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:370, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:50:35 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:370, Count: 5(l 1/L 1/S 3)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:50:35 PM  (Reporting)  1007371-Boulogne Observers Power:370 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:43, Count: 4(l 2/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4905, Region: 517 Jersey
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9620, Region: 517 Jersey
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9620, Region: 517 Jersey
5:50:35 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:43 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 9620
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:50:35 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:50:35 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:50:35 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:50:35 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:50:35 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:50:35 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.24 - Core:0.25 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7181, Region: 718 Valetta
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7181, Region: 718 Valetta
5:50:35 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:53% Need:0 Threat:0 GoalValue: 7181
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.35 - Core:1.44 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:50:35 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:50:35 PM  (Reporting)  _GTU_ Finished merge 1 now
5:50:35 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:50:35 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Ended AI Gather Units 0 ms
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1013168-Coote' Force Power:99 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 15400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 15400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 15400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1014285-McArthur's Bde Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 15400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1014075-Fanning's Bde Power:48 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 15400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014504 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1014504-1st West Indian Bde Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 15400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014791 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 19000, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 19000, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1014791-Jamaica Supply Power:0 Health:100% Jamaica>Jamaica Mission:Build Depot Fitness:38% Need:0 Threat:0 GoalValue: 19000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014820 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:739, Count: 10(l 1/L 6/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:50:35 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:739, Count: 10(l 1/L 6/S 3)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:50:35 PM  (Reporting)  1007715-Jamaca Squadron Power:739 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014821 British Detachment is doing nothing in Caraibbean Sea  Power: 125  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:50:35 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:50:35 PM  (Reporting)  1007753-West Indies Squadron Power:800 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:154, Count: 2(l 1/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:50:35 PM  (Reporting)  1002730-Barbados Force Power:154 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7956
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014815 British Detachment is doing nothing in Coast of Carnatic  Power: 69  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014813 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014814 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:50:35 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:50:35 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:2.30) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Arty 1014809 Williams Bty, 63 Ayr, Pow:10, Count: 1(l 0/L 0/S 1) in reserve
5:50:35 PM  (Reporting)  _RCA_ Arty 1003019 Liverpool Garrison, 105 Birmingham, Pow:102, Count: 5(l 1/L 1/S 4) in reserve
5:50:35 PM  (Reporting)  _RCA_ Arty 1014811 Percy-Falkirk Bty, 105 Birmingham, Pow:34, Count: 1(l 0/L 0/S 1) in reserve
5:50:35 PM  (Reporting)  _RCA_ Arty 1014812 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  4 in core Area
5:50:35 PM  (Reporting)  _RCA_ Artillery 1014812 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 1002203 English Home Army, 134 Winchester, Pow:228, Count: 7(l 1/L 3/S 3)
5:50:35 PM  (Reporting)  _RCA_ Artillery 1014811 Percy-Falkirk Bty, 105 Birmingham, Pow:34, Count: 1(l 0/L 0/S 1) relocating toward 1014289 Hill' Force, 135 Guildford, Pow:610, Count: 6(l 2/L 6/S 0)
5:50:35 PM  (Reporting)  _RCA_ Artillery 1014809 Williams Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1) relocating toward 118 London
5:50:35 PM  (Reporting)  _RCA_ Arty 1014809 Williams Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:50:35 PM  (Reporting)  _RCA_ Artillery 1003019 Liverpool Garrison, 118 London, Pow:102, Count: 5(l 1/L 1/S 4) relocating toward 118 London
5:50:35 PM  (Reporting)  _RCA_ Arty 1003019 Liverpool Garrison, 118 London, Pow:102, Count: 5(l 1/L 1/S 4) had one RCA agenda removed.
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supply 1014810 Scotland Supply, 63 Ayr, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:50:35 PM  (Reporting)  _RCS_ Supply 1014810 Scotland Supply, 118 London, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 118 London
5:50:35 PM  (Reporting)  _RCS_ Supply 1014810 Scotland Supply, 118 London, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:50:35 PM  (Reporting)  _GTU_ 1013176 Hull Brigade, 133 Portsmouth, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1014286 Winchester Brigade, 133 Portsmouth, Pow:73, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1014792 VIII. British Force, 133 Portsmouth, Pow:163, Count: 5(l 0/L 5/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1013180 Douglas' Force, 133 Portsmouth, Pow:103, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1013187 VI. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1014292 Newcastle Brigade, 82 York, Pow:58, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1014291 Carlisle Brigade, 72 Carlisle, Pow:45, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ Starting merge 16 at start
5:50:35 PM  (Reporting)  _GTU_ Finished merge 16 now
5:50:35 PM  (Reporting)  _GTU_ Baird' Force seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Craufurd J. C.' Force seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Ireland Force seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ VI. British Detachment seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Erskine' Force seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ VIII. British Force seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Douglas' Force seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Hull Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Winchester Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Carlisle Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  _GTU_ Newcastle Brigade seeking 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:50:35 PM  (Reporting)  Ended AI Gather Units 13 ms
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  _GTG_ 1014796 Liverpool HG, 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is garrisoning 105 Birmingham and will absorb 1014797 Leinster Bde
5:50:35 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1007794 American Squadron, 133 Portsmouth, Pow:147, Count: 3(l 1/L 0/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1137, Region: 3889 Lower Canada
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1150, Region: 84 Hull
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1150, Region: 84 Hull
5:50:35 PM  (Reporting)  1007794-American Squadron Power:147 Health:100% Portsmouth>Hull Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 1150
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 50 Balmoral, Pow:11, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3450, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  1014509-2nd Scotland Bde Power:11 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:4, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4550, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:50:35 PM  (Reporting)  1002921-Aberdeen Garrison Power:4 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 53 Perth, Pow:46, Count: 3(l 1/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1002529-Highlands Force Power:46 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 53 Perth, Pow:3, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4600, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4600, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1002925-Inverness Garrison Power:3 Health:100% Perth>Edinburgh Mission:Recover Fitness:92% Need:0 Threat:0 GoalValue: 4600
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 59 Greenock, Pow:5, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4400, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1002917-Perth Garrison Power:5 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013952 1st Transport Squadron, 62 Glasgow, Pow:11, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth
5:50:35 PM  (Reporting)  1013952-1st Transport Squadron Power:11 Health:100% Glasgow>Moray Firth Mission:Naval Superiority Fitness:10% Need:0 Threat:0 GoalValue: 260
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014795 1st Scotland Bde, 63 Ayr, Pow:10, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2900, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1014795-1st Scotland Bde Power:10 Health:100% Ayr>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014809 Williams Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1014809-Williams Bty Power:10 Health:100% London>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014810 Scotland Supply, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1014810-Scotland Supply Power:0 Health:100% London>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 68 Hawick, Pow:1, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 80 Leeds
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1002913-Edinburgh Garrison Power:1 Health:100% Hawick>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 71 Sunderland, Pow:5, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4200, Region: 70 Newcastle
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:50:35 PM  (Reporting)  1003027-Newcastle Garrison Power:5 Health:100% Sunderland>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014507 VII. British Force, 74 Cumberland, Pow:123, Count: 4(l 0/L 4/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:50:35 PM  (Reporting)  1014507-VII. British Force Power:123 Health:98% Cumberland>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014291 Carlisle Brigade, 72 Carlisle, Pow:45, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 134 Winchester
5:50:35 PM  (Reporting)  1014291 Carlisle Brigade Carlisle Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1014291-Carlisle Brigade Power:45 Health:100% Carlisle>Winchester Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 25
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1013186 Erskine' Force Belfast Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1013186-Erskine' Force Power:86 Health:100% Belfast>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1002886 Belfast Garrison Belfast Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1002886-Belfast Garrison Power:17 Health:100% Belfast>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 73 Whitehaven, Pow:1, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 87 Liverpool
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:50:35 PM  (Reporting)  1002987-Carlisle Garrison Power:1 Health:100% Whitehaven>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014292 Newcastle Brigade, 82 York, Pow:58, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 134 Winchester
5:50:35 PM  (Reporting)  1014292 Newcastle Brigade York Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1014292-Newcastle Brigade Power:58 Health:100% York>Winchester Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014085 Scotland Yeomanry, 80 Leeds, Pow:26, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:50:35 PM  (Reporting)  1014085-Scotland Yeomanry Power:26 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014805 1st Privateer Squadron, 84 Hull, Pow:49, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  1014805-1st Privateer Squadron Power:49 Health:100% Hull>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:50:35 PM  (Reporting)  1014089-Leeds HG Power:14 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013406 1st Scouting Squadron, 84 Hull, Pow:63, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 493, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 493, Region: 57 Edinburgh
5:50:35 PM  (Reporting)  1013406-1st Scouting Squadron Power:63 Health:100% Hull>Edinburgh Mission:Naval Docking Fitness:94% Need:0 Threat:0 GoalValue: 493
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1002552 Ireland Force Dublin Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1002552-Ireland Force Power:74 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1013182 Limerick Brigade Dublin Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1013182-Limerick Brigade Power:51 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013187 VI. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1013187 VI. British Detachment Dublin Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1013187-VI. British Detachment Power:50 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1002897 Dublin Garrison Dublin Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1002897-Dublin Garrison Power:14 Health:100% Dublin>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 89 Stockport, Pow:4, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4400, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:50:35 PM  (Reporting)  1002939-Manchester Garrison Power:4 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014807 2nd Merchant Fleet, 87 Liverpool, Pow:26, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  1014807-2nd Merchant Fleet Power:26 Health:100% Liverpool>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014806 5th Merchant Fleet, 87 Liverpool, Pow:7, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  1014806-5th Merchant Fleet Power:7 Health:100% Liverpool>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:328, Count: 1(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 7600, Region: 678 Napoli
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 7600, Region: 678 Napoli
5:50:35 PM  (Reporting)  1013940-Alexander Mackenzie Fraser Power:328 Health:98% Liverpool>Napoli Mission:Transport Fitness:100% Need:429 Threat:318 GoalValue: 7600
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 108 Leicester, Pow:145, Count: 4(l 3/L 2/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2550, Region: 108 Leicester
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
5:50:35 PM  (Reporting)  1002473-Hannover Expedition Power:145 Health:100% Leicester>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013750 2nd Heavy Brigade, 102 Northampton, Pow:18, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  1013750-2nd Heavy Brigade Power:18 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1002905 Limerick Garrison Limerick Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1002905-Limerick Garrison Power:14 Health:100% Limerick>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013769 Fane' Force, 105 Birmingham, Pow:106, Count: 4(l 1/L 1/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  1013769-Fane' Force Power:106 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003019 Liverpool Garrison, 118 London, Pow:102, Count: 5(l 1/L 1/S 4)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  1003019-Liverpool Garrison Power:102 Health:100% London>Birmingham Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014796 IX. British Detachment, 105 Birmingham, Pow:17, Count: 2(l 0/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 6250, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  1014796-IX. British Detachment Power:17 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 120 Yarmouth, Pow:5, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4300, Region: 120 Yarmouth
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:50:35 PM  (Reporting)  1002956-Norwich Garrison Power:5 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014295 Manchester Brigade, 106 Oxford, Pow:44, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  1014295-Manchester Brigade Power:44 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 106 Oxford, Pow:4, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4300, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  1003043-Leicester Garrison Power:4 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002314 IV. British Detachment, 117 St Albans, Pow:58, Count: 2(l 0/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  1002314-IV. British Detachment Power:58 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014079 Paget E.' Force, 121 Ipswich, Pow:167, Count: 6(l 1/L 5/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  1014079-Paget E.' Force Power:167 Health:100% Ipswich>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 121 Ipswich, Pow:5, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4300, Region: 118 London
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:50:35 PM  (Reporting)  1003035-Yarmouth Garrison Power:5 Health:100% Ipswich>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1014081 Baird' Force Cork Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1014081-Baird' Force Power:253 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1013757 Craufurd J. C.' Force Cork Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1013757-Craufurd J. C.' Force Power:68 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 134 Winchester
5:50:35 PM  (Reporting)  1002901 Cork Garrison Cork Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1002901-Cork Garrison Power:14 Health:100% Cork>Winchester Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 100 Hereford, Pow:4, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4500, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
5:50:35 PM  (Reporting)  1003010-Cardiff Garrison Power:4 Health:100% Hereford>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013411 1st RFA, 113 Gloucester, Pow:23, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 130 Bristol
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2500, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 130 Bristol
5:50:35 PM  (Reporting)  1013411-1st RFA Power:23 Health:100% Gloucester>Bristol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 129  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1002498 Scotland Force is doing nothing in London  Power: 0  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014508 Halkett' Force, 118 London, Pow:72, Count: 4(l 1/L 1/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  1014508-Halkett' Force Power:72 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 78  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014294 Yarmouth Brigade is doing nothing in London  Power: 64  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 59  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014808 6th Merchant Fleet, 118 London, Pow:26, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  1014808-6th Merchant Fleet Power:26 Health:100% London>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 58  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013946 X. Fleet, 118 London, Pow:33, Count: 2(l 0/L 0/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2820, Region: 84 Hull
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2820, Region: 84 Hull
5:50:35 PM  (Reporting)  1013946-X. Fleet Power:33 Health:100% London>Hull Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 2820
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014289 Hill' Force, 135 Guildford, Pow:602, Count: 7(l 2/L 6/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 134 Winchester
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  1014289-Hill' Force Power:602 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014506 Cooke' Force, 135 Guildford, Pow:311, Count: 3(l 1/L 3/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  1014506-Cooke' Force Power:311 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013183 Leeds Brigade, 135 Guildford, Pow:59, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  1013183-Leeds Brigade Power:59 Health:96% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013177 Winchester HG, 135 Guildford, Pow:5, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3350, Region: 118 London
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Recover, Value: 3350, Region: 118 London
5:50:35 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:50:35 PM  (Reporting)  1013177-Winchester HG Power:5 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013934 4th Merchant Fleet, 130 Bristol, Pow:3, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  1013934-4th Merchant Fleet Power:3 Health:100% Bristol>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 134 Winchester, Pow:241, Count: 8(l 1/L 3/S 4)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  1002203-English Home Army Power:241 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014793 Maitland' Force, 134 Winchester, Pow:237, Count: 7(l 1/L 6/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  1014793-Maitland' Force Power:237 Health:99% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014794 Exeter Brigade, 134 Winchester, Pow:40, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  1014794-Exeter Brigade Power:40 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014076 Kent Bde, 140 Dover, Pow:18, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:50:35 PM  (Reporting)  1014076-Kent Bde Power:18 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 140 Dover, Pow:7, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 140 Dover
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:50:35 PM  (Reporting)  1013188-Kent HG Power:7 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014817 British Detachment is doing nothing in Strait of Dover  Power: 180  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014818 British Detachment is doing nothing in Strait of Dover  Power: 28  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:1040, Count: 10(l 2/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:50:35 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:1040, Count: 10(l 2/L 7/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:50:35 PM  (Reporting)  1007304-Home Fleet Power:1040 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013180 Douglas' Force, 133 Portsmouth, Pow:103, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  1013180 Douglas' Force Portsmouth Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1013180-Douglas' Force Power:103 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014792 VIII. British Force, 133 Portsmouth, Pow:163, Count: 5(l 0/L 5/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  1014792 VIII. British Force Portsmouth Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1014792-VIII. British Force Power:163 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:50:35 PM  (Reporting)  1002408-Portsmouth Force Power:54 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014286 Winchester Brigade, 133 Portsmouth, Pow:73, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  1014286 Winchester Brigade Portsmouth Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1014286-Winchester Brigade Power:73 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013176 Hull Brigade, 133 Portsmouth, Pow:42, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:50:35 PM  (Reporting)  1013176 Hull Brigade Portsmouth Health: 100 % will target  1002203 English Home Army
5:50:35 PM  (Reporting)  1013176-Hull Brigade Power:42 Health:100% Portsmouth>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 129 Weymouth, Pow:0, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 129 Weymouth
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 675, Region: 129 Weymouth
5:50:35 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 129 Weymouth
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 129 Weymouth
5:50:35 PM  (Reporting)  1003059-Plymouth Garrison Power:0 Health:100% Weymouth>Weymouth Mission:Resupply Fitness:100% Need:47 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014819 British Detachment is doing nothing in Beachy Head  Power: 28  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:287, Count: 8(l 1/L 5/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:50:35 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:287, Count: 8(l 1/L 5/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:50:35 PM  (Reporting)  1007451-Medway Squadron Power:287 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:473, Count: 8(l 1/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:50:35 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:473, Count: 8(l 1/L 6/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:50:35 PM  (Reporting)  1007510-Portsmouth Squadron Power:473 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 212  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 49  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:2, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 3890 Nova Scotia
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:50:35 PM  (Reporting)  1013205-Nova Scotia Militia Power:2 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:50:35 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.13) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:143, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:50:35 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:143, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:50:35 PM  (Reporting)  1007688-African Squadron Power:143 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1014814 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:50:35 PM  (Reporting)  _ATG__ 1014813 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:50:35 PM  (Reporting)  _ATG__ 1014815 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.87) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014524 VI. Fleet, 3934 Commerce, Pow:175, Count: 3(l 0/L 3/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 13125, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 13125, Region: 3934 Commerce
5:50:35 PM  (Reporting)  1014524-VI. Fleet Power:175 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 13125
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014520 Trident Sq., 4115 Northwestern Approaches, Pow:93, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4650, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9600, Region: 3934 Commerce
5:50:35 PM  (Reporting)  1014520-Trident Sq. Power:93 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 9600
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014519 Pomone Sq., 4115 Northwestern Approaches, Pow:85, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8900, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4250, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8900, Region: 3934 Commerce
5:50:35 PM  (Reporting)  1014519-Pomone Sq. Power:85 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8900
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014521 Surprise Sq., 4115 Northwestern Approaches, Pow:68, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3400, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 3934 Commerce
5:50:35 PM  (Reporting)  1014521-Surprise Sq. Power:68 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6900
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013210 Norhumberland Sq., 4257 Atlantic Ocean, Pow:92, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4600, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
5:50:35 PM  (Reporting)  1013210-Norhumberland Sq. Power:92 Health:100% Atlantic Ocean>Jamaica Mission:Naval Calling Fitness:81% Need:0 Threat:0 GoalValue: 1377
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014825 British Detachment is doing nothing in Middle Atlantic  Power: 51  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014301 II. Fleet, 4293 Middle Atlantic, Pow:270, Count: 4(l 0/L 4/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50000, Region: 4559 Gulf of Guinea
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 13662, Region: 4287 South Lusitanian Sea
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 4165, Region: 3889 Lower Canada
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50000, Region: 4559 Gulf of Guinea
5:50:35 PM  (Reporting)  1014301 II. Fleet Middle Atlantic Health: 100 % will target  1007688 African Squadron
5:50:35 PM  (Reporting)  1014301-II. Fleet Power:270 Health:100% Middle Atlantic>Gulf of Guinea Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 50000
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014302 IV. Fleet, 3927 Southeast Atlantic Trade, Pow:272, Count: 4(l 0/L 4/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20400, Region: 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20400, Region: 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  1014302-IV. Fleet Power:272 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.49) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1014825 British Detachment Middle Atlantic Going against objective: 16 Dublin
5:50:35 PM  (Reporting)  _ATG__ 1014824 British Detachment Costa de la Luz Going against objective: 16 Dublin
5:50:35 PM  (Reporting)  _ATG__ 1014823 British Detachment Costa de la Luz Going against objective: 3889 Lower Canada
5:50:35 PM  (Reporting)  _ATG__ 1014822 British Detachment Costa de la Luz Going against objective: 856 Delmenhorst
5:50:35 PM  (Reporting)  _ATG__ 1014821 British Detachment Caraibbean Sea Going against objective: 149 Lisboa
5:50:35 PM  (Reporting)  _ATG__ 1014820 British Detachment Jamaican Sea Going against objective: 852 Bremen
5:50:35 PM  (Reporting)  _ATG__ 1014819 British Detachment Beachy Head Going against objective: 852 Bremen
5:50:35 PM  (Reporting)  _ATG__ 1014818 British Detachment Strait of Dover Going against objective: 149 Lisboa
5:50:35 PM  (Reporting)  _ATG__ 1014817 British Detachment Strait of Dover Going against objective: 133 Portsmouth
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 14 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014095 V. Fleet, 3925 Western Approaches Trade, Pow:382, Count: 10(l 0/L 6/S 4)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  1014095-V. Fleet Power:382 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014308 16th Transport Sq., 4085 Rockall, Pow:21, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:50:35 PM  (Reporting)  1014308-16th Transport Sq. Power:21 Health:100% Rockall>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:142, Count: 2(l 0/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
5:50:35 PM  (Reporting)  1013218-VII. Fleet Power:142 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10650
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  1014303-III. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014527 IX. Fleet, 3926 Northeast Atlantic Trade, Pow:157, Count: 2(l 0/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11775, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11775, Region: 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  1014527-IX. Fleet Power:157 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11775
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 8 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 57 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Adding stack 1014792 VIII. British Force, 133 Portsmouth, Pow:163, Count: 5(l 0/L 5/S 0)
5:50:35 PM  (Reporting)  Adding stack 1014793 Maitland' Force, 134 Winchester, Pow:237, Count: 7(l 1/L 6/S 0)
5:50:35 PM  (Reporting)  Adding stack 1014289 Hill' Force, 135 Guildford, Pow:602, Count: 7(l 2/L 6/S 1)
5:50:35 PM  (Reporting)  Adding stack 1014079 Paget E.' Force, 121 Ipswich, Pow:167, Count: 6(l 1/L 5/S 0)
5:50:35 PM  (Reporting)  Adding stack 1014507 VII. British Force, 74 Cumberland, Pow:123, Count: 4(l 0/L 4/S 0)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  1014521 Surprise Sq. will be merged into 1014519 Pomone Sq. in region Northwestern Approaches
5:50:35 PM  (Reporting)  AI Process done in  20339 ms
5:50:35 PM  (Reporting)  Processing  1000003 Russia
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 959 Expected 144 Balance -15
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 3355 Expected 101 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 538 Expected 101 Balance -11
5:50:35 PM  (Reporting)  War supplies Availability Very High Stock 215 Expected 72 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Engagment Points Availability Plentiful Stock 60 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 648 Expected 29 Balance 0
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 13 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Proposing to 1000040 Kuban
5:50:35 PM  (Reporting)  Checking 66 Request Foreign Access
5:50:35 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
5:50:35 PM  (Reporting)  Checking 13 Declare  War
5:50:35 PM  (Reporting)  Proposing to 1000039 Chechenia
5:50:35 PM  (Reporting)  Checking 13 Declare  War
5:50:35 PM  (Reporting)  Proposing to 1000007 Ottoman
5:50:35 PM  (Reporting)  Checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Still checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Item is a Various entry, chance 0
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Ottoman chance 0
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 127 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3262 Gorodec
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 212 Cadiz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 12 target region was 1025 Breslau
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3938 Medway
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2158 Suruc
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4347 Costa di Lucania
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3929 Adriatic Sea Trade
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3309 Bosra
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1249 Aszod
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 744 Coire
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 105 Birmingham
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 3955 Confluent de l'Indre
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2181 Orumiye
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 877 Nordhausen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3191 Amvrosiivska
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 648 Firenze
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1120 Pardubice
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4203 Stralsund Channel
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3598 Baksan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 998 Halle
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3245 Sharya
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4353 Golfo di Gaeta
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3898 Deep South
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3260 Semenov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 926 Memmingen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1847 Stip
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1674 Sarajevo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 1211 Bielsko
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 998 Halle
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4026 Berezina
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1457 Heidekrug
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2793 Koziatyn
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 2702 Brest Litovsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4152 Stavanger Coast
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 676 Gaeta
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1130 Jens
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1737 Kavaja
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2790 Polonne
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4414 Gulf of Messini
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1809 Tecuci
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2605 Schisselburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3636 Ardon
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3637 Sadon
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 188 target region was 3157 Stary Oskol
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3849 Bardiah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 38 target region was 2041 Karapinar
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1985 Kemer
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3048 Suvorov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 158 target region was 3543 Bataisk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4402 Mare Adriatico
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4340 Mediterranean Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3909 Brazil
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 278 Somosierra
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 1905 Grevena
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4414 Gulf of Messini
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3347 Michurinsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3263 Makarev
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3961 Bas Rhne
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3010 Nekrasovskoye
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3572 Abinsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2921 Safonovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4511 Gulf of Sevastopol
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3417 Kuznetsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 947 Hamburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2691 Skluj
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2523 Pabrade
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4335 Riviera
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2699 Slawharad
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1669 Dobroj
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 674 Monopoli
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3853 Rethymnio
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1189 Graz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 426 Barcelonette
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1379 Radomsko
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1525 Stroemstad
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4020 Samara Confluent
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 209 Pamplona
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 564 Verdun
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 4225 Akmenrags
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 226 Almeria
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1674 Sarajevo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 879 Marburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 812 Cochem
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 2981 Borodino
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 562 Bar Le Duc
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2287 Turarf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 1664 Slunj
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3507 Zavetnoie
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 900 Ulm
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4406 Bouches de Kotor
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2364 Maan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2208 Marivan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 588 Susa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1313 Sedia
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3067 Zavodskoy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3016 Kinechma
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2433 Engure
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 50 Balmoral
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 4037 Samara Bend
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1510 Tonsberg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2411 Al Burj
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4322 Ras Tarf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2800 Vyshorod
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 33 Kirkwall
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 153 Viseu
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3627 Sochi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2814 Razdelnaia
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 38 target region was 549 Calais
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2316 Salqin
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 807 Koeln
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 512 Mayenne
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2667 Novosokolniki
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3467 Antipovka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:50:35 PM  (Reporting)  Ended HandleRegionsDecisions 9138 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 215
5:50:35 PM  (Reporting)  Money Level 5 Amount 959
5:50:35 PM  (Reporting)  Conscripts Level 5 Amount 538
5:50:35 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:50:35 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
5:50:35 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:50:35 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
5:50:35 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 53
5:50:35 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
5:50:35 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
5:50:35 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
5:50:35 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
5:50:35 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
5:50:35 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
5:50:35 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
5:50:35 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
5:50:35 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
5:50:35 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:50:35 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:50:35 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
5:50:35 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:50:35 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:50:35 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:50:35 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
5:50:35 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:50:35 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
5:50:35 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 45
5:50:35 PM  (Reporting)  Number of Draw 8
5:50:35 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
5:50:35 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  _BNU Buying Unit Grenadier Brigade 1805 Family ID Elite Infantry Area Recruitment Area: Russia
5:50:35 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:50:35 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 538 740 WSU 215 40 Money 959 552
5:50:35 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 538 740 WSU 215 40 Money 959 540
5:50:35 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:50:35 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 538 690 WSU 215 20 Money 959 608
5:50:35 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 18
5:50:35 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
5:50:35 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
5:50:35 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
5:50:35 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
5:50:35 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 538 550 WSU 215 136 Money 959 900
5:50:35 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
5:50:35 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 538 550 WSU 215 136 Money 959 900
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 3 66 ms
5:50:35 PM  (Reporting)  AI Process done in  9696 ms
5:50:35 PM  (Reporting)  Processing  1000004 Austria
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2850 OppPow Land: 0 OwnPow Nav : 276 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:50:35 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3915 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:50:35 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6220 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 5.00 Reg Count: 392 > 494
5:50:35 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 664 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 624 ms
5:50:35 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 2319 Expected 122 Balance -8
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 2786 Expected 85 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Very High Stock 257 Expected 85 Balance -10
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 492 Expected 61 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Engagment Points Availability Plentiful Stock 75 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 249 Expected 24 Balance 0
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6220 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2697
5:50:35 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 24      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 79      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 19      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 67      Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 25      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 10      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 40      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 16      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 998 Halle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 84      Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 37          
5:50:35 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 17      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 88      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2850 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1116
5:50:35 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 54      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 276 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3915 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 59      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 53      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 47      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 31      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 36      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 27      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 664 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 88      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 62      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 55      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 55      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 276 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
5:50:35 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:50:35 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 635 Trieste
5:50:35 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Lemberg Naval Gathering: <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Final Gather Region for  342 Germany : 888 Frankfurt
5:50:35 PM  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
5:50:35 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
5:50:35 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Austria 1262 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 6 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:50:35 PM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels -48
5:50:35 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  0 %
5:50:35 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 30
5:50:35 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:50:35 PM  (Reporting)  Checking Propose State Visit sent by 1000003 Russia rels 76
5:50:35 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:50:35 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 22
5:50:35 PM  (Reporting)  Accepted!
5:50:35 PM  (Reporting)  Checking Propose State Visit sent by 1000005 Prussia rels 47
5:50:35 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  31 %
5:50:35 PM  (Reporting)  Modified Chance after bias vs nation 31 % rolled 86
5:50:35 PM  (Reporting)  Refused!
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Proposing to 1000017 Saxony
5:50:35 PM  (Reporting)  Checking 46 Propose Commercial Agreement
5:50:35 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
5:50:35 PM  (Reporting)  Item is a Various entry, chance 20
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Austria sent Propose Commercial Agreement toward Saxony
5:50:35 PM  (Reporting)  Proposing to 1000005 Prussia
5:50:35 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:50:35 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:50:35 PM  (Reporting)  Is a CB, chance -4
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Prussia chance -4
5:50:35 PM  (Reporting)  Proposing to 1000013 Bavaria
5:50:35 PM  (Reporting)  Checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Item is a Various entry, chance -11
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Bavaria chance -11
5:50:35 PM  (Reporting)  Proposing to 1000020 Tuscany
5:50:35 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:50:35 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:50:35 PM  (Reporting)  Item is a Various entry, chance 18
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Supply toward Tuscany chance 18
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 61 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 391 Moulins
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3795 Redeyef
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 732 Sion
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1558 Naessjoe
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 236 Ardila
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1322 Kronstadt
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3152 Ieletsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 411 Florac
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 3840 Girmah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2926 Demyansk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4231 Farosund
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2381 Ahar
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1703 Smederovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3001 Griazovets
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3054 Bryansk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2305 Abu Kamal
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 769 Louvain
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 840 Arnsberg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1533 Varberg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3411 Penza
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 411 Florac
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2765 Ocnitza
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3297 Demiask
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2069 Kangal
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2336 Haifa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 878 Bebra
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4426 West Gulf of Syrta
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3143 Balaklia
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2014 Kaman
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1727 Kumanovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1624 Taipala
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 245 Don Benito
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2203 Kirkuk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1532 Moelndal
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4106 Solway Firth
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3121 Vilshany
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2631 Novgorod
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3433 Volsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3477 Surovikino
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2457 Joniskis
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2612 Zaredhe
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3250 Pavino
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2189 Tal Kayf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 125 Barnstaple
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2773 Ostroh
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3786 Sousse
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 4672 Ruegen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4280 Ria de Vigo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1397 Lukow
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2244 Al Kut
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2417 El Dabaa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3029 Rybnoie
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3563 Tikhoretsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1350 Beuthen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 888 Frankfurt
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3528 Yashkul
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1263 Zelena
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2967 Rodionovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1307 Visful Toasca
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3942 Tago
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1661 Kocevje
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2477 Varena
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3266 Bor
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3394 Sergayeva
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 794 Enschedde
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2878 Mena
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3505 Obilnoie
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3722 Ceuta
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1592 Eskiltuna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1660 Idirja
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1878 Enez
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 32 target region was 1240 Szombathely
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 147 Abrantes
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2784 Naroditchy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3849 Bardiah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2797 Popilnya
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 601 Rapallo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2600 Pouchkin
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4076 West Norwegian Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1458 Flensburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1487 Rodby Havn
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2764 Zalitch
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 103 Coventry
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1036 Pyritz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3674 Chambarak
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2570 Virts
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1318 Sibiu
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4013 Dvina
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2212 Tikrit
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3263 Makarev
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4317 Baleares
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2941 Loukhnov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1317 Sigisohara
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2781 Korets
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2884 Borzna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3097 Sudja
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1756 Lugoj
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1287 Pecs
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3926 Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1109 Hammersdorf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2433 Engure
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 130 Bristol
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 625 Chiogga
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3676 Alaverdi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 806 Neuss
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1379 Radomsko
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2174 Khoy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 716 Catania
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2300 Al Quaim
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3273 Yamnovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 142 Faro
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3363 Voronej
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2558 Testama
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1443 Augustow
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2970 Ruza
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3299 Lyskovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3000 Vokhtoga
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4464 Egyptian Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3340 Usman
5:50:35 PM  (Reporting)  Ended HandleRegionsDecisions 6026 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 492
5:50:35 PM  (Reporting)  Money Level 6 Amount 2319
5:50:35 PM  (Reporting)  Conscripts Level 4 Amount 257
5:50:35 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:50:35 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:50:35 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
5:50:35 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:50:35 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
5:50:35 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:50:35 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
5:50:35 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:50:35 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:50:35 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:50:35 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
5:50:35 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
5:50:35 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:50:35 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:50:35 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:50:35 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:50:35 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:50:35 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
5:50:35 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:50:35 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
5:50:35 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:50:35 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
5:50:35 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:50:35 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:50:35 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:50:35 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
5:50:35 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:50:35 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
5:50:35 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 0
5:50:35 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:50:35 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:50:35 PM  (Reporting)  Number of Draw 8
5:50:35 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:50:35 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Austria
5:50:35 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
5:50:35 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  _BNU Buying Unit Mixed Light Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
5:50:35 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 257 586 WSU 492 92 Money 2319 876
5:50:35 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 257 576 WSU 492 72 Money 2319 776
5:50:35 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 6 Requested 1 In Pool 13
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 257 312 WSU 492 144 Money 2319 1104
5:50:35 PM  (Reporting)  Picking 324 Signals Rgt
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:35 PM  (Reporting)  _BNU Buying Unit Signals Rgt Family ID Service Asset Area Recruitment Area: Austria
5:50:35 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 257 282 WSU 492 120 Money 2319 908
5:50:35 PM  (Reporting)  Picking 288 Hungarian Grenadier Brigade 1805
5:50:35 PM  (Reporting)  On Map 6 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 257 616 WSU 492 72 Money 2319 920
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 3 35 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008442 Adria Geshwader
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008452 Nord Donau Flotte
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008461 Sd Donau Flotte
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 175 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  _LFG_ 1010862 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010763 Stadtgarnison Ragusa, 1681 Ragusa, Pow:151, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004745 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004748 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004767 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010811 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004759 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010806 Stadtgarnison Eszek, 1699 Eszek, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004751 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010738 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004660 Stadtgarnison Venedig, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010754 Stadtgarnison Venedig, 627 Venezia, Pow:151, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004763 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010835 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004690 Stadtgarnison Trieste, 635 Trieste, Pow:76, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004670 Stadtgarnison Trevisa, 626 Trevisa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010840 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004755 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010845 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Laibach, 1183 Laibach, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004680 Stadtgarnison Graz, 1189 Graz, Pow:97, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010825 Stadtgarnison Ofen, 1274 Ofen, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004530 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004777 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010908 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010796 Stadtgarnison Salzburg, 1155 Salzburg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004485 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1014827 Kaiser Franz' Force, 1194 Wien, Pow:293, Count: 14(l 2/L 9/S 3) created in region and fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1014828 IR 12, 1158 Linz, Pow:28, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010786 Stadtgarnison Presburg, 1197 Presburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010888 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Brnn, 1143 Brunn, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010791 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010883 Stadtgarnison Lemberg, 1337 Lemberg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010893 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004519 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010772 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010873 Stadtgarnison Krakau, 1328 Krakow, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010777 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010854 Stadtgarnison Zamosc, 1370 Zamosc, Pow:88, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 144 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 10700, Region: 926 Memmingen
5:50:35 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:373, Count: 3(l 3/L 2/S 0) will reinforce threatened border 926 Memmingen
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 12100, Region: 1145 Trente
5:50:35 PM  (Reporting)  _DCR_ 1004533 Italienische Armee, 626 Trevisa, Pow:1371, Count: 10(l 8/L 7/S 2) will reinforce threatened border 1145 Trente
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 27100, Region: 1700 Peterwardein
5:50:35 PM  (Reporting)  _DCR_ 1004458 Kienmayer, 1194 Wien, Pow:179, Count: 2(l 1/L 2/S 0) will reinforce threatened border 1700 Peterwardein
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 16400, Region: 623 Padova
5:50:35 PM  (Reporting)  _DCR_ 1004533 Italienische Armee, 626 Trevisa, Pow:1371, Count: 10(l 8/L 7/S 2) will reinforce threatened border 623 Padova
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 38400, Region: 1155 Salzburg
5:50:35 PM  (Reporting)  _DCR_ 1004273 Bayerische Armee, 1158 Linz, Pow:1050, Count: 16(l 9/L 5/S 7) will reinforce threatened border 1155 Salzburg
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 11000, Region: 899 Ueberlingen
5:50:35 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:373, Count: 3(l 3/L 2/S 0) will reinforce threatened border 899 Ueberlingen
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 40300, Region: 1152 Innsbruck
5:50:35 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:373, Count: 3(l 3/L 2/S 0) will reinforce threatened border 1152 Innsbruck
5:50:35 PM  (Reporting)  Ended GarrisonBorders 120 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 93
5:50:35 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
5:50:35 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 27 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  CheckForLandResupply 2. Kavallerie-Brigade will resupply, in region 1118 Prag
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 21 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:35 PM  (Reporting)  _AFA_ 1008442 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 70 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
5:50:35 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:50:35 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 67 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  _PCO_ 1004711 Johann von Hiller is now in Privileged Combine in 1004710 Tirolerisch Korps 1152 Innsbruck
5:50:35 PM  (Reporting)  _PCO_ 1004711 Johann von Hiller 1 has his Privileged Combine status revoked 1004710 Tirolerisch Korps 1152 Innsbruck
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 32 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 5 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 2 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Franz von Werneck in Linz has been detached from group 1004273 Bayerische Armee
5:50:35 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004270 Kaiser Franz' Force selected
5:50:35 PM  (Reporting)  _CLD_ Leader (Split Segment III) Johann in Innsbruck has been detached from group 1004698 Tirolerische Armee
5:50:35 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014831 Johann 1152 Innsbruck toward 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:82, Count: 2(l 0/L 2/S 0) Relocating
5:50:35 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:50:35 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1004270 Knigreich Oesterreich 1194 Wien toward 1004458 Kienmayer 1194 Wien Affinity 62
5:50:35 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:50:35 PM  (Reporting)  _CLD_ Idle Leader 1014830 Franz von Werneck in Linz merged into 1004273 Bayerische Armee
5:50:35 PM  (Reporting)  Ended Check Leaders 260 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 67 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 121
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  _BDA_ - Build Depot 1014832 Austrian Detachment, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Innsbruck
5:50:35 PM  (Reporting)  Agenda: Build Depot, Value: 43000, Region: 1152 Innsbruck
5:50:35 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
5:50:35 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 190 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  CheckForLandResupply 4. Kavallerie-Brigade will resupply, in region 1155 Salzburg
5:50:35 PM  (Reporting)  CheckForLandResupply 1. Kavallerie-Brigade will resupply, in region 1194 Wien
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  _GAO_ Step 1 1013981 3. Kavallerie-Brigade, 1328 Krakow, Pow:5, Count: 1(l 0/L 1/S 0) is garrisoning region 1328 Krakow SelfVal 313
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 4851, Region: 1328 Krakow
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:50:35 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
5:50:35 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 17 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  CheckForLandResupply 3. Kavallerie-Brigade will resupply, in region 1328 Krakow
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 6 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 20 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 13649 AllOppPowLand: 0 AllOwnPowNav: 294 AllOppPowNav 0
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 23 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014832 A-T Nachschub (Pow.0)
5:50:35 PM  (Reporting)  1004698 Tirolerische Armee (Pow.44)
5:50:35 PM  (Reporting)  1004710 Tirolerisch Korps (Pow.373)
5:50:35 PM  (Reporting)  1013985 4. Kavallerie-Brigade (Pow.5)
5:50:35 PM  (Reporting)  1004336 Stadtgarnison Salzburg (Pow.267)
5:50:35 PM  (Reporting)  1013973 1. Kavallerie-Brigade (Pow.7)
5:50:35 PM  (Reporting)  1004458 Kienmayer (Pow.202)
5:50:35 PM  (Reporting)  1010801 Riesch' Force (Pow.423)
5:50:35 PM  (Reporting)  1014830 Franz von Werneck (Pow.0)
5:50:35 PM  (Reporting)  1004273 Bayerische Armee (Pow.1055)
5:50:35 PM  (Reporting)  1013977 2. Kavallerie-Brigade (Pow.6)
5:50:35 PM  (Reporting)  1013434 Reit.AR. 1 (Pow.23)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 511 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Region 888 Frankfurt Pick 79 SelfVal 334 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 1118 Prag Pick 88 has enough garrison (Value: 44) - evaluation skipped
5:50:35 PM  (Reporting)  Region 838 Kassel Pick 24 SelfVal 134 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 1014 Gorlitz Pick 8 SelfVal 74 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Region 901 Stuttgart Pick 25 SelfVal 138 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 1006 Dresden Pick 84 SelfVal 449 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Region 914 Nuernberg Pick 40 SelfVal 198 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 999 Leipzig Pick 26 SelfVal 143 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 17 has enough garrison (Value: 116) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 293) - evaluation skipped
5:50:35 PM  (Reporting)  Region 900 Ulm Pick 67 SelfVal 378 Need 60  no group candidate found
5:50:35 PM  (Reporting)  CheckRegionForOperation 1004698 Tirolerische Armee, 1152 Innsbruck, Pow:44, Count: 1(l 0/L 0/S 1) Fitness 63 PickVal 59 SelfVal 541 AINeed 32
5:50:35 PM  (Reporting)  Agenda: Defend, Value: 31500, Region: 1158 Linz
5:50:35 PM  (Reporting)  Secondary Region 1097 Eger Pick 12 has enough garrison (Value: 25) - evaluation skipped
5:50:35 PM  (Reporting)  Region 932 Regensburg Pick 21 SelfVal 124 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 25) - evaluation skipped
5:50:35 PM  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 39 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 401) - evaluation skipped
5:50:35 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 19 SelfVal 114 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 845 Nassau Pick 8 SelfVal 59 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 909 Wuerzburg Pick 10 SelfVal 72 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 994 Torgau Pick 11 SelfVal 76 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 988 Cottbus Pick 16 SelfVal 99 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 835 Dortmund Pick 7 SelfVal 54 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 1008 Plauen Pick 2 SelfVal 27 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Region 827 Minden Pick 20 SelfVal 116 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 949 Luebeck Pick 9 SelfVal 67 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 25) - evaluation skipped
5:50:35 PM  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Region 998 Halle Pick 2 SelfVal 24 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 27 has enough garrison (Value: 1078) - evaluation skipped
5:50:35 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 35 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 925 Augsburg Pick 2 SelfVal 27 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 892 Karlsruhe Pick 4 SelfVal 39 Need 101  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1004579 Rechtsseitig Div. (Pow.296)
5:50:35 PM  (Reporting)  1004533 Italienische Armee (Pow.1372)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 436 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 663 Roma Pick 54 SelfVal 274 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 193 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 626 Trevisa Pick 19 has enough garrison (Value: 85) - evaluation skipped
5:50:35 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 169 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 627 Venezia Pick 40 has enough garrison (Value: 232) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 34 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014832 A-T Nachschub (Pow.0)
5:50:35 PM  (Reporting)  1004698 Tirolerische Armee (Pow.44)
5:50:35 PM  (Reporting)  1004710 Tirolerisch Korps (Pow.373)
5:50:35 PM  (Reporting)  1013985 4. Kavallerie-Brigade (Pow.5)
5:50:35 PM  (Reporting)  1004336 Stadtgarnison Salzburg (Pow.267)
5:50:35 PM  (Reporting)  1013973 1. Kavallerie-Brigade (Pow.7)
5:50:35 PM  (Reporting)  1004458 Kienmayer (Pow.202)
5:50:35 PM  (Reporting)  1010801 Riesch' Force (Pow.423)
5:50:35 PM  (Reporting)  1004273 Bayerische Armee (Pow.1055)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 293) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 31 has enough garrison (Value: 59) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1183 Laibach Pick 12 has enough garrison (Value: 33) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 635 Trieste Pick 24 has enough garrison (Value: 76) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1158 Linz Pick 59 has enough garrison (Value: 28) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 401) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1275 Pest Pick 47 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1274 Ofen Pick 53 has enough garrison (Value: 33) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 27 has enough garrison (Value: 354) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 27 has enough garrison (Value: 1078) - evaluation skipped
5:50:35 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 511 Need 60  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 36 has enough garrison (Value: 84) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 25) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 82) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1189 Graz Pick 22 has enough garrison (Value: 97) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 5 has enough garrison (Value: 59) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 30) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 25) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 59) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1013981 3. Kavallerie-Brigade (Pow.5)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 28) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 55 has enough garrison (Value: 30) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 1373 Lublin Pick 62 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 2761 Dubno Pick 55 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 347 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 888 Frankfurt in theater 342 Germany
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1013434 Reit.AR. 1 Koniggraetz Going against objective: 1194 Wien
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013434 Reit.AR. 1 is doing nothing in Koniggraetz  Power: 23  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013977 2. Kavallerie-Brigade, 1118 Prag, Pow:6, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1118 Prag
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1118 Prag
5:50:35 PM  (Reporting)  1013977-2. Kavallerie-Brigade Power:6 Health:100% Prag>Prag Mission:Resupply Fitness:100% Need:16 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1008452 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
5:50:35 PM  (Reporting)  _GTU_ 1004579 Rechtsseitig Div., 623 Padova, Pow:296, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:50:35 PM  (Reporting)  _GTU_ Finished merge 1 now
5:50:35 PM  (Reporting)  _GTU_ 1004579 Rechtsseitig Div., 623 Padova, Pow:296, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:35 PM  (Reporting)  Ended AI Gather Units 1 ms
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1004579 Rechtsseitig Div. Padova Going against objective: 648 Firenze
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1004533 Italienische Armee, 626 Trevisa, Pow:1372, Count: 10(l 8/L 7/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12100, Region: 1145 Trente
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16400, Region: 623 Padova
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12100, Region: 1145 Trente
5:50:35 PM  (Reporting)  1004533-Italienische Armee Power:1372 Health:100% Trevisa>Trente Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1004579 Rechtsseitig Div. is doing nothing in Padova  Power: 296  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1008442 Adria Geshwader, 627 Venezia, Pow:68, Count: 2(l 0/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008442 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 1640 Fiume
5:50:35 PM  (Reporting)  1008442-Adria Geshwader Power:68 Health:100% Venezia>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
5:50:35 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1010801 Riesch' Force, 1158 Linz, Pow:423, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:50:35 PM  (Reporting)  _GTU_ Finished merge 2 now
5:50:35 PM  (Reporting)  _GTU_ 1010801 Riesch' Force, 1158 Linz, Pow:423, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:50:35 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:35 PM  (Reporting)  Ended AI Gather Units 4 ms
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1004336 Stadtgarnison Salzburg Salzburg Going against objective: 934 Muenchen
5:50:35 PM  (Reporting)  _ATG__ 1010801 Riesch' Force Linz Going against objective: 934 Muenchen
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1004273 Bayerische Armee, 1158 Linz, Pow:1055, Count: 16(l 9/L 5/S 7)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 38400, Region: 1155 Salzburg
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 38400, Region: 1155 Salzburg
5:50:35 PM  (Reporting)  1004273-Bayerische Armee Power:1055 Health:100% Linz>Salzburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 38400
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1010801 Riesch' Force is doing nothing in Linz  Power: 423  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1004458 Kienmayer, 1194 Wien, Pow:202, Count: 3(l 2/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27100, Region: 1700 Peterwardein
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27100, Region: 1700 Peterwardein
5:50:35 PM  (Reporting)  1004458-Kienmayer Power:202 Health:100% Wien>Peterwardein Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013973 1. Kavallerie-Brigade, 1194 Wien, Pow:7, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1194 Wien
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1194 Wien
5:50:35 PM  (Reporting)  1013973-1. Kavallerie-Brigade Power:7 Health:100% Wien>Wien Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1004336 Stadtgarnison Salzburg is doing nothing in Salzburg  Power: 267  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013985 4. Kavallerie-Brigade, 1155 Salzburg, Pow:5, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
5:50:35 PM  (Reporting)  1013985-4. Kavallerie-Brigade Power:5 Health:100% Salzburg>Salzburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:373, Count: 3(l 3/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10700, Region: 926 Memmingen
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11000, Region: 899 Ueberlingen
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 40300, Region: 1152 Innsbruck
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 40300, Region: 1152 Innsbruck
5:50:35 PM  (Reporting)  1004710-Tirolerisch Korps Power:373 Health:100% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 40300
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1004698 Tirolerische Armee, 1152 Innsbruck, Pow:44, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 31500, Region: 1158 Linz
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 31500, Region: 1158 Linz
5:50:35 PM  (Reporting)  1004698-Tirolerische Armee Power:44 Health:100% Innsbruck>Linz Mission:Defend Fitness:63% Need:32 Threat:0 GoalValue: 31500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014832 A-T Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43000, Region: 1152 Innsbruck
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43000, Region: 1152 Innsbruck
5:50:35 PM  (Reporting)  1014832-A-T Nachschub Power:0 Health:100% Innsbruck>Innsbruck Mission:Build Depot Fitness:86% Need:0 Threat:0 GoalValue: 43000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1008461 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013981 3. Kavallerie-Brigade, 1328 Krakow, Pow:5, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4851, Region: 1328 Krakow
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1328 Krakow
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1328 Krakow
5:50:35 PM  (Reporting)  1013981-3. Kavallerie-Brigade Power:5 Health:100% Krakow>Krakow Mission:Resupply Fitness:100% Need:30 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  AI Process done in  10371 ms
5:50:35 PM  (Reporting)  Processing  1000005 Prussia
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 1690 Expected 95 Balance -6
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 2698 Expected 66 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability High Stock 145 Expected 66 Balance -6
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 334 Expected 48 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Engagment Points Availability Plentiful Stock 50 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 288 Expected 19 Balance 0
5:50:35 PM  (Reporting)    1005099 Lecoq 'Korps' Agenda Kept Agenda: Garrison, Value: 12300, Region: 913 Bayreuth EndTurn 2646
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 8 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Proposing to 1000003 Russia
5:50:35 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:50:35 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:50:35 PM  (Reporting)  Item is a Various entry, chance 24
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Passage toward Russia chance 24
5:50:35 PM  (Reporting)  Proposing to 1000009 Brunswick
5:50:35 PM  (Reporting)  Checking 3 Promise Local Support
5:50:35 PM  (Reporting)  Still checking 3 Promise Local Support
5:50:35 PM  (Reporting)  Item is a Various entry, chance 5
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Brunswick chance 5
5:50:35 PM  (Reporting)  Proposing to 1000019 Sweden
5:50:35 PM  (Reporting)  Checking 50 Degrade Relationship
5:50:35 PM  (Reporting)  Proposing to 1000017 Saxony
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 24 Wicklow
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2767 Lanivtsy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2865 Tcherkassy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 251 Bejar
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3391 Buturlino
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 4530 Bay of Asmara
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 56 Inveraray
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3385 Isheevka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1602 Forsmark
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3572 Abinsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 2390 Torshavn
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1348 Pabianice
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 943 Kiel
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3431 Shikany
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 2011 Polatli
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2890 Bakhmach
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2674 Suraz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 364 Nantes
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 474 Le Creusot
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2010 Cayirhan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4440 Western Cretan Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3167 Starobilsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 3778 Tabarka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4246 Bottniska Viken
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3168 Sjevejerodonetsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 998 Halle
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4468 Eastern Mediterranean Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2276 Makhfar
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1909 Larissa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 432 Orange
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4140 Flamborough Head
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 967 Orienanburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 515 Chateaubriand
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 3515 Primorskoye
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2243 Badrah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 990 Muelhausen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2427 Windau
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1051 Woldenburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1864 Unzukoppru
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2521 Merpa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2919 Dorogobuzh
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1681 Ragusa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2882 Kozelets
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2171 Muradiye
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1199 Zistersdon
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 354 Angoulme
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 1810 Galatz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2344 Netanya
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 2757 Polonka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1091 Gleiwitz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 353 Perigeux
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 625 Chiogga
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 520 Alencon
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2593 Slantsy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3353 Zametchino
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 533 Versailles
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1878 Enez
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4072 Sea of Norway
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3875 Kozlovka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2048 Gerze
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 1462 Tondern
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1114 Nachod
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 215 Sevilla
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3821 Abu Qurayn
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4065 Western Faeroes Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1371 Belzec
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1096 Karlsbad
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3250 Pavino
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2448 Shavli
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 2132 Nizip
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 4249 Bay of Turku
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4100 Head of Kinsale
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 131 target region was 1032 Wollin
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 2463 Ponewjez
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 3562 Ust Labinsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3293 Voskressen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 3314 Skopin
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 3727 Fes
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1528 Hogstorp
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3552 Leiesk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3757 Alger
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 167 Ponferrada
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 541 Dieppe
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 923 Regenstauf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 569 Metz
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2450 Gruzden
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4447 Santorini Channel
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2579 Haapsalu
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2978 Miknevo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 980 Eggersdorf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 230 Cartagena
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1141 Korneburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 774 St Niklaas
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4463 Ras El Bayr
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 993 Bitterfeld
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 2128 Hatay
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 17 Kilrush
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3021 Sodinka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 2964 Danilov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1774 Arges
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 670 Vieste
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3571 Krymsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4307 Golfo de Almeria
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 78 Lancaster
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2844 Nova Odessa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 27 target region was 947 Hamburg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2374 Timna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3167 Starobilsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4297 Cote de Larrache
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3540 Sviatoy Krest
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 149 Lisboa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 914 Nuernberg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4097 Galway Bay
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2746 Lyelcikov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2303 Qusaybah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 3188 Taganrog
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 4180 Helgoland
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 683 Melfi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 456 Macon
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2327 Sidon
5:50:35 PM  (Reporting)  Ended HandleRegionsDecisions 4093 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 334
5:50:35 PM  (Reporting)  Money Level 6 Amount 1690
5:50:35 PM  (Reporting)  Conscripts Level 4 Amount 145
5:50:35 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:50:35 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:50:35 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:50:35 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:50:35 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:50:35 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:50:35 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:50:35 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:50:35 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
5:50:35 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:50:35 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:50:35 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:50:35 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
5:50:35 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:50:35 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:50:35 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:50:35 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:50:35 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:50:35 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:50:35 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:50:35 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
5:50:35 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:50:35 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:50:35 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:50:35 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:50:35 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
5:50:35 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
5:50:35 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:50:35 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
5:50:35 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:50:35 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:50:35 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:50:35 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:50:35 PM  (Reporting)  Number of Draw 6
5:50:35 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:50:35 PM  (Reporting)  _BNU Buying Unit Mixed Light Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Prussia
5:50:35 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 1 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 145 240 WSU 334 0 Money 1690 288
5:50:35 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 145 480 WSU 334 0 Money 1690 324
5:50:35 PM  (Reporting)  Picking 379 Coastal Battery 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 12
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 145 216 WSU 334 72 Money 1690 624
5:50:35 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
5:50:35 PM  (Reporting)  On Map 8 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 145 240 WSU 334 0 Money 1690 288
5:50:35 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 145 240 WSU 334 0 Money 1690 288
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 1 35 ms
5:50:35 PM  (Reporting)  AI Process done in  4420 ms
5:50:35 PM  (Reporting)  Processing  1000006 Spain
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:50:35 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:50:35 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:50:35 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:50:35 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:50:35 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:50:35 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:50:35 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:50:35 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:50:35 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:50:35 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:50:35 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:50:35 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5951 OwnPow Nav : 0 OppPow Nav : 1806
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:50:35 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2142 OppPow Land: 321 OwnPow Nav : 1281 OppPow Nav : 2225
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.48 5.00 Reg Count: 186 > 226
5:50:35 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3316 OppPow Land: 33 OwnPow Nav : 1122 OppPow Nav : 1496
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 3.20 3.35 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:50:35 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2165 OppPow Land: 236 OwnPow Nav : 176 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:50:35 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 160 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:50:35 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 835 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:50:35 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1146 OppPow Land: 0 OwnPow Nav : 81 OppPow Nav : 393
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:50:35 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2577 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 5.00 Reg Count: 392 > 494
5:50:35 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 301 OppPow Land: 0 OwnPow Nav : 546 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:50:35 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:50:35 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:50:35 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:50:35 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:50:35 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:50:35 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:50:35 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 385 OwnPow Nav : 293 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:50:35 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 661 OwnPow Nav : 256 OppPow Nav : 1260
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.57 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:50:35 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 117
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.37 5.00 Reg Count: 3 > 6
5:50:35 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 768 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:50:35 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5807 OppPow Land: 3474 OwnPow Nav : 3594 OppPow Nav : 9434
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:50:35 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 899 OppPow Land: 9 OwnPow Nav : 190 OppPow Nav : 1345
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:50:35 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1505 OppPow Land: 557 OwnPow Nav : 867 OppPow Nav : 63
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.44 3.57 Reg Count: 200 > 526
5:50:35 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:50:35 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 493 OppPow Nav : 1400
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:50:35 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 233 OwnPow Nav : 267 OppPow Nav : 955
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1901 ms
5:50:35 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 1758 Expected 99 Balance -11
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 2264 Expected 69 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Average Stock 97 Expected 69 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Very High Stock 250 Expected 69 Balance -9
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 291 Expected 50 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Engagment Points Availability Plentiful Stock 55 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 344 Expected 20 Balance 0
5:50:35 PM  (Reporting)    1014563 R. Luisa Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3934 Commerce EndTurn 2647
5:50:35 PM  (Reporting)    1014324 Provisiones Castilla Agenda Kept Agenda: Resupply, Value: 100000, Region: 276 Madrid EndTurn 2646
5:50:35 PM  (Reporting)    1014155 S. Trinidad Sq. Agenda Kept Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade EndTurn 2646
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:35 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3372
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:50:35 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
5:50:35 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:50:35 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:50:35 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:50:35 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:50:35 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2577 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3316 Overall power (enemies): 33 Ratio: 3.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:50:35 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 67 Total EnemyOwnerVal: 134 Discard %: 15
5:50:35 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 16      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1496 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 661 Ratio: 0.45
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
5:50:35 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 336 Total EnemyOwnerVal: 673 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  186     Threat: 138         
5:50:35 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:50:35 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 256 Overall power (enemies): 1260 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2142 Overall power (enemies): 321 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7066
5:50:35 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 984 Total EnemyOwnerVal: 984 Discard %: 15
5:50:35 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 7       Force Need:  529     Threat: 392         
5:50:35 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
5:50:35 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 57      Force Need:  62      Threat: 46          
5:50:35 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1281 Overall power (enemies): 2225 Nav Ratio: 0.48
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5951 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  916
5:50:35 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 125 Total EnemyOwnerVal: 17455 Discard %: 15
5:50:35 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 12      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  611     Threat: 375         
5:50:35 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:50:35 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1806 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2165 Overall power (enemies): 236 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1375
5:50:35 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 802 Total EnemyOwnerVal: 802 Discard %: 15
5:50:35 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 94      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 21      Force Need:  330     Threat: 75          
5:50:35 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 385 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
5:50:35 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 487 Total EnemyOwnerVal: 1951 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 301 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 160 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1146 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 393 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 769 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 835 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:50:35 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 493 Overall power (enemies): 1400 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 867 Overall power (enemies): 63 Nav Ratio: 0.44
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 190 Overall power (enemies): 1345 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3594 Overall power (enemies): 9434 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1496 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 256 Overall power (enemies): 1260 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1281 Overall power (enemies): 2225 Nav Ratio: 0.48
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1806 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 393 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 493 Overall power (enemies): 1400 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 867 Overall power (enemies): 63 Nav Ratio: 0.44
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 190 Overall power (enemies): 1345 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3594 Overall power (enemies): 9434 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
5:50:35 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
5:50:35 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:50:35 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
5:50:35 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:50:35 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:50:35 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:50:35 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
5:50:35 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:50:35 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:50:35 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:50:35 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:50:35 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:50:35 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:50:35 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:50:35 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
5:50:35 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:50:35 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Spain 3338 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 9 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:50:35 PM  (Reporting)  Checking Propose State Visit sent by 1000024 Portugal rels 10
5:50:35 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  9 %
5:50:35 PM  (Reporting)  Modified Chance after bias vs nation 9 % rolled 50
5:50:35 PM  (Reporting)  Refused!
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  Checking wars, we have 1 underway
5:50:35 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -4 for us as viewing faction
5:50:35 PM  (Reporting)  AcceptChance 11 Rolled 64
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Proposing to 1000028 Algeria
5:50:35 PM  (Reporting)  Checking 13 Declare  War
5:50:35 PM  (Reporting)  Still checking 13 Declare  War
5:50:35 PM  (Reporting)  Is a War, DOW chance 0
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Algeria chance 0
5:50:35 PM  (Reporting)  Proposing to 1000042 Haitians
5:50:35 PM  (Reporting)  Checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Still checking 32 Request Passage Right
5:50:35 PM  (Reporting)  Item is a Various entry, chance -5
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Haitians chance -5
5:50:35 PM  (Reporting)  Proposing to 1000041 United States of America
5:50:35 PM  (Reporting)  Checking 3 Promise Local Support
5:50:35 PM  (Reporting)  Still checking 3 Promise Local Support
5:50:35 PM  (Reporting)  Item is a Various entry, chance 5
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Promise Local Support toward United States of America chance 5
5:50:35 PM  (Reporting)  Proposing to 1000002 Great Britain
5:50:35 PM  (Reporting)  Checking 18 Offer Peace
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 33 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 912 Bamberg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2442 Rossieny
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4345 Golfe d'Ajaccio
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 2502 Baranovitch
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 316 Manzanares
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2885 Krolevets
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3745 Relizane
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2169 Patrios
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 4089 Fair Head
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 703 Tortoli
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 48 Fort William
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2690 Larynovka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1713 Nish
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1482 Holbaek
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3909 Brazil
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3933 Black Sea Trade
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 1415 Mlawa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3734 Bouarfa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 3092 Shalyhyne
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 264 Mora
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 435 Nyons
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1365 Gorodok
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 511 Avranches
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3896 Upper Canada
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 3307 Sergatch
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1419 Danzig
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3492 Balikley
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2234 As Suwayrah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3321 Troyekurovo
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2459 Zarasala
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 1708 Smoljinac
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 86 Wiexham
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 2290 Al Khalid
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3363 Voronej
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3469 Tzaritsyn
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 207 San Sebastian
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 216 Bailen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3414 Veshkayma
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 2088 Rize
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4230 Oxelosund
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2371 Abu Ruddeis
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 1551 Alvesta
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3359 Kotovsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1883 Constantinople
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 32 Cork
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 358 La Rochelle
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 27 target region was 783 Eindhoven
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 236 Ardila
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 409 Nimes
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3402 Nizhniy Lomov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3131 Vostochnyyi Okrug
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 3022 Shatura
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2517 Minsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 572 Saint Die
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 2572 Kallaste
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3930 Central Mediterranean Trade
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 82 York
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 451 Geneve
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 984 Herzberg
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 498 Roscoff
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3207 Volodarske
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 929 Oberammergau
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1916 Agrinon
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4068 Northern Hebrides Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 2248 Sush
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 614 Piacenza
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 3674 Chambarak
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 802 Eupen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1739 Elbasani
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 2077 Kumru
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1683 Budva
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 302 Andorra
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1683 Budva
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3871 Simbirsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 55 Dundee
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 296 Tudela
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1697 Barcs
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3439 Pokrovsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 57 Edinburgh
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3250 Pavino
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 1417 Ostroleka
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 188 Valladolid
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 1902 Sarande
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2254 Al Hamzah
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 4 Ballina
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3487 Novo Rogachek
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3985 Spree Confluent
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 775 Antwerpen
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1341 Chodorov
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3196 Dobropole
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4261 Baie de Quiberon
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2268 Bubiyan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3043 Tula
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4047 Lac Van
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3358 Tsna
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2182 Hizan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 266 Albacete
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4507 Ozero Bay
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 1899 Ohrid
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4362 South Thyrrenean Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 1798 Visniovea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 269 Valencia
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2219 Mahkan
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 4562 Oman Sea
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1676 Konjic
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 3655 Borjomi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2968 Rybinsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 3359 Kotovsk
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1235 Beskid
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 363 Paimboeuf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1920 Amfissa
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 2832 Ilintsy
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 1453 Osewiece
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1523 Fredrikstad
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3383 Kanash
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1038 Zornsdorf
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2042 Emirgazi
5:50:35 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 190 Palencia
5:50:35 PM  (Reporting)  Ended HandleRegionsDecisions 3729 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 291
5:50:35 PM  (Reporting)  Money Level 6 Amount 1758
5:50:35 PM  (Reporting)  Conscripts Level 3 Amount 250
5:50:35 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:50:35 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
5:50:35 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
5:50:35 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
5:50:35 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
5:50:35 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 38
5:50:35 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:50:35 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:50:35 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
5:50:35 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
5:50:35 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
5:50:35 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
5:50:35 PM  (Reporting)  Number of Draw 11
5:50:35 PM  (Reporting)  Picking 271 Third Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 248 WSU 291 336 Money 1758 504
5:50:35 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 291 0 Money 1758 180
5:50:35 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 291 0 Money 1758 144
5:50:35 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
5:50:35 PM  (Reporting)  On Map 5 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
5:50:35 PM  (Reporting)  Picking 230 Swiss Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 480 WSU 291 0 Money 1758 324
5:50:35 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 480 WSU 291 0 Money 1758 288
5:50:35 PM  (Reporting)  Picking 274 Brig Squadron 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:50:35 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 312 WSU 291 108 Money 1758 504
5:50:35 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:50:35 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 512 WSU 291 108 Money 1758 680
5:50:35 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 552 WSU 291 108 Money 1758 504
5:50:35 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 250 552 WSU 291 108 Money 1758 504
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 2 54 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014152 Escano's Fleet
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008287 Escuadra de Cadiz
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014153 3rd Transport Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014154 Juno Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013816 II. Fleet
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 438 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:50:35 PM  (Reporting)  Ended CallFleet 1 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1014834 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1014835 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 6 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  _SSU_ 1014448 4 Brigada de Caballera, 215 Sevilla, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  _SSU_ 1014444 3 Brigada de Caballera, 223 Granada, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  _SSU_ 1014003 1 Brigada, 307 Barcelona, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:50:35 PM  (Reporting)  Ended GarrisonBorders 585 ms
5:50:35 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:50:35 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:50:35 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:50:35 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:50:35 PM  (Reporting)  Ended ProcessAgents Spain 96 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 2 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 82 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 2 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 58 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 3 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
5:50:35 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 22 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  CheckForLandResupply Provisiones Castilla will resupply, in region 534 Paris
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 46 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.35460241720214
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 2 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:50:35 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:50:35 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 16 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:230, Count: 6(l 2/L 3/S 2)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 15 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  _GAO_ Step 2 1014840 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
5:50:35 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 15 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 37 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014549 Caraffa' Force selected
5:50:35 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014549 Don Juan Caraffa 185 Salamanca toward 1014835 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Ended Check Leaders 3 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 36 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1014841 S. Justo Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8500, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFA_ 1014842 Morroco Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1014152 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 15228, Region: 4331 Golfe du Lion
5:50:35 PM  (Reporting)  _AFA_ 1014152 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 7021, Region: 317 Bayonne
5:50:35 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
5:50:35 PM  (Reporting)  _AFA_ 1014843 Real Familia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 9 failed.
5:50:35 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1008287 Escuadra de Cadiz chance: 8 failed.
5:50:35 PM  (Reporting)  _AFA_ 1008287 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 3525, Region: 226 Almeria
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 354 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 150
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014844 Provisiones Castilla in 223 Granada
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  CheckForLandResupply Cuerpo Occidental will resupply, in region 263 Toledo
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 138 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:178, Count: 3(l 1/L 1/S 2) Agenda: Keep Position, Value: 8500, Region: 215 Sevilla
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 29 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 3 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 41 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 34 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 1 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:50:35 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
5:50:35 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 16 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014157 Provisiones Ceuta in 3722 Ceuta
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 13 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 4 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:50:35 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:50:35 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:50:35 PM  (Reporting)  Ended Build Depots Assets 11 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:35 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:35 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:50:35 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:35 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Entering Build Depots Assets
5:50:35 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:35 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:35 PM  (Reporting)  Ended Split Supports
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:35 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 20 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 23168 AllOppPowLand: 11869 AllOwnPowNav: 9239 AllOppPowNav 20494
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 813 Koblenz Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.20 Land Core Ratio: 3.35  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 548 Lille Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 569 Metz Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 534 Paris Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 497 Brest Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.57  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:50:35 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 188 Need 186  no group candidate found
5:50:35 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 125 Need 60  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 52 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014448 4 Brigada de Caballera (Pow.1)
5:50:35 PM  (Reporting)  1003979 Cuerpo Centro (Pow.178)
5:50:35 PM  (Reporting)  1014444 3 Brigada de Caballera (Pow.1)
5:50:35 PM  (Reporting)  1014844 Provisiones Castilla (Pow.0)
5:50:35 PM  (Reporting)  1003924 Cuerpo Sur (Pow.242)
5:50:35 PM  (Reporting)  1014839 Spanish Detachment (Pow.22)
5:50:35 PM  (Reporting)  1014838 Spanish Detachment (Pow.22)
5:50:35 PM  (Reporting)  1014837 Spanish Detachment (Pow.22)
5:50:35 PM  (Reporting)  1014836 Spanish Detachment (Pow.22)
5:50:35 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:50:35 PM  (Reporting)  1014840 Brigada Villaviciosa (Pow.28)
5:50:35 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
5:50:35 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.395)
5:50:35 PM  (Reporting)  1003836 Esercito de Espana (Pow.230)
5:50:35 PM  (Reporting)  1014003 1 Brigada (Pow.2)
5:50:35 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.15)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 215 Sevilla Pick 57 has enough garrison (Value: 289) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 55) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 529  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 251) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 708 Palermo Pick 94 SelfVal 451 Need 101  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:50:35 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 42 has enough garrison (Value: 215) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:50:35 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:50:35 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
5:50:35 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 451 Geneve Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 173 Need 60  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:50:35 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:50:35 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:50:35 PM  (Reporting)  1014840 Brigada Villaviciosa (Pow.28)
5:50:35 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
5:50:35 PM  (Reporting)  1014003 1 Brigada (Pow.2)
5:50:35 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.15)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 228 Need 529  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
5:50:35 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 470 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:50:35 PM  (Reporting)  Region 708 Palermo Pick 94 SelfVal 451 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 42 has enough garrison (Value: 215) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 68 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
5:50:35 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 99 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 88 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:50:35 PM  (Reporting)  Region 718 Valetta Pick 21 SelfVal 143 Need 330  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 55 Need 101  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:50:35 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:50:35 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
5:50:35 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 82 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014157 Provisiones Ceuta (Pow.0)
5:50:35 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:50:35 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:50:35 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:50:35 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
5:50:35 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:50:35 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:50:35 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:50:35 PM  (Reporting)  Region 57 Edinburgh Pick 4 SelfVal 4 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1745 Need 51  no group candidate found
5:50:35 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 543 Need 48  no group candidate found
5:50:35 PM  (Reporting)  Region 16 Dublin Pick 10 SelfVal 10 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 497 Brest Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 87 Liverpool Pick 12 SelfVal 12 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 500 Lorient Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 126 Plymouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 667 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1013816 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1014155 S. Trinidad Sq. chance: 1 failed.
5:50:35 PM  (Reporting)  _AFA_ 1014155 S. Trinidad Sq. has been given the mission Agenda: Naval Docking, Value: 1665, Region: 215 Sevilla
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 66 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1014153 3rd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Resupply, Value: 8700, Region: 417 Marseille
5:50:35 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 783, Region: 417 Marseille
5:50:35 PM  (Reporting)  _AFA_ 1014154 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 60 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1014846 Astrea Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4900, Region: 3934 Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Commerce
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 0 failed.
5:50:35 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2310, Region: 550 Boulogne
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1014563 R. Luisa Sq. chance: 0 failed.
5:50:35 PM  (Reporting)  _AFA_ 1014563 R. Luisa Sq. has been given the mission Agenda: Naval Docking, Value: 819, Region: 550 Boulogne
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1014327 I. Fleet chance: 1 failed.
5:50:35 PM  (Reporting)  _AFA_ 1014327 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1591, Region: 550 Boulogne
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 175 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 13 ms
5:50:35 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:50:35 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  _RWI__A 1013241 S. Pedro Sq., 3930 Central Mediterranean Trade, Pow:21, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
5:50:35 PM  (Reporting)  _RWI__A 1014327 I. Fleet, 4287 South Lusitanian Sea, Pow:85, Count: 2(l 0/L 2/S 0) was targeting 550 Boulogne interest 5 , aborting an agenda.
5:50:35 PM  (Reporting)  _RWI__A 1014152 Escano's Fleet, 163 Coruna, Pow:373, Count: 7(l 2/L 5/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
5:50:35 PM  (Reporting)  _RWI__A 1014563 R. Luisa Sq., 4257 Atlantic Ocean, Pow:49, Count: 1(l 0/L 1/S 0) was targeting 550 Boulogne interest 5 , aborting an agenda.
5:50:35 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:161, Count: 3(l 1/L 1/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.44) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.20 - Core:3.35 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014324 Provisiones Castilla, 491 Pithiviers, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 534 Paris
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
5:50:35 PM  (Reporting)  1014324-Provisiones Castilla Power:0 Health:100% Pithiviers>Paris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.57 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:50:35 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:50:35 PM  (Reporting)  _GTU_ Finished merge 1 now
5:50:35 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:50:35 PM  (Reporting)  Ended AI Gather Units 6 ms
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:50:35 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:50:35 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014846 Astrea Sq., 4553 Sea of Cuba, Pow:18, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4900, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4900, Region: 3934 Commerce
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014846 Astrea Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:35 PM  (Reporting)  1014846-Astrea Sq. Power:18 Health:100% Sea of Cuba>Commerce Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 4900
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:161, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:50:35 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:161, Count: 3(l 1/L 1/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:50:35 PM  (Reporting)  1008378-Escuadra de Cuba Power:161 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.48) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supply 1014844 Provisiones Castilla, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:50:35 PM  (Reporting)  _RCA_ Resupplying 1014844 Provisiones Castilla, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003924 Cuerpo Sur, 223 Granada, Pow:242, Count: 5(l 3/L 2/S 1)
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:50:35 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:35 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:50:35 PM  (Reporting)  _GTU_ Finished merge 2 now
5:50:35 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:50:35 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:35 PM  (Reporting)  Ended AI Gather Units 101 ms
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  _GTG_ 1014834 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1014840 Brigada Villaviciosa
5:50:35 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
5:50:35 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
5:50:35 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014152 Escano's Fleet, 163 Coruna, Pow:373, Count: 7(l 2/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:50:35 PM  (Reporting)  List of Agendas for 1014152 Escano's Fleet, 163 Coruna, Pow:373, Count: 7(l 2/L 5/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014152 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:50:35 PM  (Reporting)  1014152-Escano's Fleet Power:373 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014841 S. Justo Sq., 163 Coruna, Pow:85, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8500, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8500, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014841 S. Justo Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  1014841-S. Justo Sq. Power:85 Health:100% Coruna>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014842 Morroco Sq., 163 Coruna, Pow:57, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
5:50:35 PM  (Reporting)  1014842-Morroco Sq. Power:57 Health:100% Coruna>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013439 1 Brigada de Caballera is doing nothing in Barcelona  Power: 15  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 230  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 254 Avila, Pow:395, Count: 12(l 3/L 6/S 4)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 20000, Region: 212 Cadiz
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 263 Toledo
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 263 Toledo
5:50:35 PM  (Reporting)  1003858-Cuerpo Occidental Power:395 Health:100% Avila>Toledo Mission:Resupply Fitness:100% Need:51 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 192  HealthPerc: 99
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:0, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 242  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:178, Count: 3(l 1/L 1/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8500, Region: 215 Sevilla
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8500, Region: 215 Sevilla
5:50:35 PM  (Reporting)  1003979-Cuerpo Centro Power:178 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:46 GoalValue: 8500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:50:35 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:50:35 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014843 Real Familia Sq., 230 Cartagena, Pow:82, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 Real Familia Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  1014843-Real Familia Sq. Power:82 Health:100% Cartagena>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8200
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1008287 Escuadra de Cadiz, 212 Cadiz, Pow:213, Count: 4(l 2/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3525, Region: 226 Almeria
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3525, Region: 226 Almeria
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008287 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 226 Almeria
5:50:35 PM  (Reporting)  1008287-Escuadra de Cadiz Power:213 Health:100% Cadiz>Almeria Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 3525
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supply 1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:50:35 PM  (Reporting)  _RCA_ Resupplying 1014157 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 1(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1004016 Cuerpo Africa is doing nothing in Ceuta  Power: 72  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:50:35 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
5:50:35 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 215  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014325 II. Spanish Detachment is doing nothing in La Plata  Power: 112  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.37) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:35 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:50:35 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:35 PM  (Reporting)  End of AI Gather Units
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013816 II. Fleet, 3934 Commerce, Pow:60, Count: 2(l 0/L 2/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013816 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:35 PM  (Reporting)  1013816-II. Fleet Power:60 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014155 S. Trinidad Sq., 3935 Blockade, Pow:105, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 5850, Region: 3924 North Sea Trade
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 90000, Region: 4553 Sea of Cuba
5:50:35 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1665, Region: 215 Sevilla
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4553 Sea of Cuba
5:50:35 PM  (Reporting)  1014155 S. Trinidad Sq. Blockade Health: 100 % will target  1008378 Escuadra de Cuba
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014155 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:50:35 PM  (Reporting)  1014155-S. Trinidad Sq. Power:105 Health:100% Blockade>Sea of Cuba Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014563 R. Luisa Sq., 4257 Atlantic Ocean, Pow:49, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3934 Commerce
5:50:35 PM  (Reporting)  1014563-R. Luisa Sq. Power:49 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014327 I. Fleet is doing nothing in South Lusitanian Sea  Power: 85  HealthPerc: 100
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.44) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014153 3rd Transport Sq., 3928 Western Mediterranean Trade, Pow:23, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014153 3rd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)  1014153-3rd Transport Sq. Power:23 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 3930 Central Mediterranean Trade, Pow:21, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8700, Region: 417 Marseille
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8700, Region: 417 Marseille
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 417 Marseille
5:50:35 PM  (Reporting)  1013241-S. Pedro Sq. Power:21 Health:29% Central Mediterranean Trade>Marseille Mission:Resupply Fitness:87% Need:60 Threat:0 GoalValue: 8700
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014154 Juno Sq., 3930 Central Mediterranean Trade, Pow:21, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014154 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:50:35 PM  (Reporting)  1014154-Juno Sq. Power:21 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:44, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  1014320-S.Maria Sq. Power:44 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  _ATG__ 1014327 I. Fleet South Lusitanian Sea Going against objective: 3902 Cuba
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  AI Process done in  14177 ms
5:50:35 PM  (Reporting)  Processing  1000007 Ottoman
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 374 Expected 64 Balance -7
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 1771 Expected 45 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 541 Expected 45 Balance -4
5:50:35 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 32 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Engagment Points Availability Plentiful Stock 50 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 586 Expected 13 Balance 0
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 6 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Proposing to 1000025 Wallachia
5:50:35 PM  (Reporting)  Checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Item is a Various entry, chance 22
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Propose State Visit toward Wallachia chance 22
5:50:35 PM  (Reporting)  Proposing to 1000003 Russia
5:50:35 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:50:35 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:50:35 PM  (Reporting)  Is a CB, chance 0
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Forge Casus-Belli toward Russia chance 0
5:50:35 PM  (Reporting)  Proposing to 1000026 Moldavia
5:50:35 PM  (Reporting)  Checking 54 Request Expeditionary Forces
5:50:35 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
5:50:35 PM  (Reporting)  Item is a Various entry, chance 4
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Forces toward Moldavia chance 4
5:50:35 PM  (Reporting)  Proposing to 1000034 Azeria
5:50:35 PM  (Reporting)  Checking 20 Give Supply Right
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 48
5:50:35 PM  (Reporting)  Money Level 3 Amount 374
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 541
5:50:35 PM  (Reporting)  _BNU_ Emergency build ON
5:50:35 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 243
5:50:35 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
5:50:35 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 17
5:50:35 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 17
5:50:35 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
5:50:35 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
5:50:35 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 17
5:50:35 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:50:35 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 35
5:50:35 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 82
5:50:35 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
5:50:35 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:50:35 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:50:35 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:50:35 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:50:35 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:50:35 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:50:35 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:50:35 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:50:35 PM  (Reporting)  Number of Draw 8
5:50:35 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:50:35 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
5:50:35 PM  (Reporting)  _BNU Buying Unit Janissary Brigade 1805 Family ID Militia Area Thrace
5:50:35 PM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 541 386 WSU 48 48 Money 374 384
5:50:35 PM  (Reporting)  Picking 424 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 541 456 WSU 48 72 Money 374 660
5:50:35 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:50:35 PM  (Reporting)  On Map 6 Requested 1 In Pool 12
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 541 720 WSU 48 0 Money 374 360
5:50:35 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 541 394 WSU 48 68 Money 374 428
5:50:35 PM  (Reporting)  Picking 426 Supply Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 541 600 WSU 48 0 Money 374 360
5:50:35 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 541 720 WSU 48 0 Money 374 324
5:50:35 PM  (Reporting)  Picking 439 Flagship Squadron 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 541 800 WSU 48 584 Money 374 1064
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 1 31 ms
5:50:35 PM  (Reporting)  AI Process done in  307 ms
5:50:35 PM  (Reporting)  Processing  1000008 Nassau
5:50:35 PM  (Reporting)  Processing  1000009 Brunswick
5:50:35 PM  (Reporting)  Processing  1000010 Hannover
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4126 OppPow Land: 1684 OwnPow Nav : 2 OppPow Nav : 12
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 1.56 1.18 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 392 > 494
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 467 ms
5:50:35 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Very High Stock 102 Expected 31 Balance 0
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 172 Expected 22 Balance 0
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 180 Expected 16 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15173
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4126 Overall power (enemies): 1684 Ratio: 1.56
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  359
5:50:35 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 144 Total EnemyOwnerVal: 6556 Discard %: 15
5:50:35 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 4       Force Need:  559     Threat: 414         
5:50:35 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Muenchen Max Val: Hannover Naval Gathering: 852 Bremen
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Hannover 923 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  Checking wars, we have 6 underway
5:50:35 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 180
5:50:35 PM  (Reporting)  Money Level 6 Amount 102
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 172
5:50:35 PM  (Reporting)  _BNU_ Emergency build ON
5:50:35 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 48
5:50:35 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
5:50:35 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
5:50:35 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 32
5:50:35 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Number of Draw 11
5:50:35 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 120 WSU 180 0 Money 102 144
5:50:35 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
5:50:35 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:50:35 PM  (Reporting)  Picking 563 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 144
5:50:35 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:50:35 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 96 WSU 180 72 Money 102 480
5:50:35 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:50:35 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
5:50:35 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
5:50:35 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
5:50:35 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  _SSU_ 1014700 I. Hannoverian Detachment, 861 Hannover, Pow:0, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 2 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 78 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 66 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4582, Region: 861 Hannover
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4126 AllOppPowLand: 1684 AllOwnPowNav: 2 AllOppPowNav 12
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 1.56 Land Core Ratio: 1.18  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014700 I. Hannoverian Detachment (Pow.0)
5:50:35 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 16) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 852 Bremen Pick 28 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 934 Muenchen Pick 4 SelfVal 58 Need 559  no group candidate found
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 43 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.56 - Core:1.18 - Nav:0.20) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 861 Hannover
5:50:35 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:52 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  AI Process done in  1979 ms
5:50:35 PM  (Reporting)  Processing  1000011 Hessen
5:50:35 PM  (Reporting)  Processing  1000012 Baden
5:50:35 PM  (Reporting)  Processing  1000013 Bavaria
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1471 OppPow Land: 10 OwnPow Nav : 4 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 416 ms
5:50:35 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 362 Expected 22 Balance -1
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 16 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1471 Overall power (enemies): 10 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  170
5:50:35 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 155 Total EnemyOwnerVal: 2493 Discard %: 15
5:50:35 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 15      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 24      Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Bavaria 826 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  Checking wars, we have 1 underway
5:50:35 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 232
5:50:35 PM  (Reporting)  Money Level 6 Amount 120
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 362
5:50:35 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 362 26 WSU 232 48 Money 120 204
5:50:35 PM  (Reporting)  Picking 661 Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 362 34 WSU 232 68 Money 120 248
5:50:35 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 180
5:50:35 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 362 96 WSU 232 72 Money 120 480
5:50:35 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 362 96 WSU 232 72 Money 120 480
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 82 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  _SSU_ 1014709 I. Bavarian Detachment, 934 Muenchen, Pow:0, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  _SSU_ 1014849 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:50:35 PM  (Reporting)  _SSU_ 1014718 Abt. II.Fu.AR. 2', 932 Regensburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  _SSU_ 1014850 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:50:35 PM  (Reporting)  _SSU_ 1014851 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 19 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 78 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Bernhard von Deroy in Muenchen has been detached from group 1005598 Bayerishe Korps
5:50:35 PM  (Reporting)  _CLD_ Leader (Split Segment V) Graf Harg in Muenchen has been detached from group 1005598 Bayerishe Korps
5:50:35 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1014852 Bernhard von Deroy 934 Muenchen toward 1014849 1. Invalide Btn 934 Muenchen Affinity 40
5:50:35 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:50:35 PM  (Reporting)  _CLD_ Idle Leader 1014853 Graf Harg in Muenchen merged into 1005598 Bayerishe Korps
5:50:35 PM  (Reporting)  Ended Check Leaders 179 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 11 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1471 AllOppPowLand: 10 AllOwnPowNav: 4 AllOppPowNav 0
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014709 I. Bavarian Detachment (Pow.0)
5:50:35 PM  (Reporting)  1014849 Deroy' Force (Pow.29)
5:50:35 PM  (Reporting)  1014853 Graf Harg (Pow.0)
5:50:35 PM  (Reporting)  1005598 Bayerishe Korps (Pow.367)
5:50:35 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.0)
5:50:35 PM  (Reporting)  1014850 2. Invalide Btn (Pow.27)
5:50:35 PM  (Reporting)  1014567 6. Bay. Brigade (Pow.99)
5:50:35 PM  (Reporting)  1014851 3. Invalide Btn (Pow.30)
5:50:35 PM  (Reporting)  1014568 5. Bay. Brigade (Pow.102)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 861 Hannover Pick 24 SelfVal 100 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 27) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 25) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 818 Mainz Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 24 has enough garrison (Value: 30) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Region 852 Bremen Pick 15 SelfVal 72 Need 101  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 59 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014568 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014851-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014567 6. Bay. Brigade is doing nothing in Regensburg  Power: 99  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014850-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 367  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014849-Deroy' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:35 Threat:0 GoalValue: 100000
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  1014568 5. Bay. Brigade will be merged into 1014851 3. Invalide Btn in region Wuerzburg
5:50:35 PM  (Reporting)  1014567 6. Bay. Brigade will be merged into 1014850 2. Invalide Btn in region Regensburg
5:50:35 PM  (Reporting)  1014849 Deroy' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
5:50:35 PM  (Reporting)  AI Process done in  2144 ms
5:50:35 PM  (Reporting)  Processing  1000014 Wrttemberg
5:50:35 PM  (Reporting)  Processing  1000015 Oldenburg
5:50:35 PM  (Reporting)  Processing  1000016 Mecklemburg
5:50:35 PM  (Reporting)  Processing  1000017 Saxony
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 966 Expected 34 Balance -1
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 24 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 24 Balance -1
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 10 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 2 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 368
5:50:35 PM  (Reporting)  Money Level 5 Amount 966
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 106
5:50:35 PM  (Reporting)  _BNU_ Emergency build ON
5:50:35 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:50:35 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:50:35 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:50:35 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:50:35 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:50:35 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
5:50:35 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
5:50:35 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
5:50:35 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
5:50:35 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
5:50:35 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
5:50:35 PM  (Reporting)  Picking 615 Chevaux Leger Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 106 120 WSU 368 0 Money 966 144
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:50:35 PM  (Reporting)  AI Process done in  179 ms
5:50:35 PM  (Reporting)  Processing  1000018 Denmark
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 662 Expected 32 Balance -6
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 528 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 214 Expected 22 Balance -3
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 234 Expected 16 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 208 Expected 6 Balance 0
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 4 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 234
5:50:35 PM  (Reporting)  Money Level 4 Amount 662
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 214
5:50:35 PM  (Reporting)  _BNU_ Emergency build ON
5:50:35 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:50:35 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:50:35 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
5:50:35 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
5:50:35 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:50:35 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:50:35 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:50:35 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:50:35 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:50:35 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 234 0 Money 662 124
5:50:35 PM  (Reporting)  Picking 712 Supply Brigade 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 214 240 WSU 234 0 Money 662 180
5:50:35 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 234 0 Money 662 96
5:50:35 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 214 360 WSU 234 0 Money 662 124
5:50:35 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
5:50:35 PM  (Reporting)  AI Process done in  168 ms
5:50:35 PM  (Reporting)  Processing  1000019 Sweden
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 2638 Expected 38 Balance -7
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 547 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 176 Expected 26 Balance -4
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 506 Expected 19 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 372 Expected 8 Balance 0
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 5 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Proposing to 1000003 Russia
5:50:35 PM  (Reporting)  Checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Item is a Various entry, chance 2
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Russia chance 2
5:50:35 PM  (Reporting)  Proposing to 1000005 Prussia
5:50:35 PM  (Reporting)  Checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Item is a Various entry, chance 9
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Prussia chance 9
5:50:35 PM  (Reporting)  Proposing to 1000005 Prussia
5:50:35 PM  (Reporting)  Checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:35 PM  (Reporting)  Item is a Various entry, chance 9
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Prussia chance 9
5:50:35 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:50:35 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:50:35 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:50:35 PM  (Reporting)  Item is a Various entry, chance 15
5:50:35 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose Mutual Passage toward Mecklemburg chance 15
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 506
5:50:35 PM  (Reporting)  Money Level 6 Amount 2638
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 176
5:50:35 PM  (Reporting)  _BNU_ Emergency build ON
5:50:35 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
5:50:35 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
5:50:35 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:50:35 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 64
5:50:35 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:50:35 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
5:50:35 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
5:50:35 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:50:35 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
5:50:35 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:50:35 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 743 Light Dragoon Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  _BNU Buying Unit Light Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Sweden
5:50:35 PM  (Reporting)  Picking 772 Coastal Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 176 232 WSU 506 40 Money 2638 640
5:50:35 PM  (Reporting)  Picking 745 Heavy Cavalry Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 176 240 WSU 506 0 Money 2638 296
5:50:35 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 176 480 WSU 506 0 Money 2638 268
5:50:35 PM  (Reporting)  Picking 731 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 14 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 176 480 WSU 506 0 Money 2638 324
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:50:35 PM  (Reporting)  AI Process done in  162 ms
5:50:35 PM  (Reporting)  Processing  1000020 Tuscany
5:50:35 PM  (Reporting)  Processing  1000021 Papacy
5:50:35 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 1184 Expected 38 Balance -1
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 414 Expected 26 Balance -1
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 19 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 230
5:50:35 PM  (Reporting)  Money Level 5 Amount 1184
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 414
5:50:35 PM  (Reporting)  _BNU_ Emergency build ON
5:50:35 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:50:35 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:50:35 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:50:35 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
5:50:35 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
5:50:35 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:50:35 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:50:35 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:50:35 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 885 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:50:35 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 414 448 WSU 230 112 Money 1184 644
5:50:35 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 414 448 WSU 230 112 Money 1184 644
5:50:35 PM  (Reporting)  Picking 886 Merchantman Squadron 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:50:35 PM  (Reporting)  Picking 861 Swiss Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 414 480 WSU 230 128 Money 1184 772
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 2 8 ms
5:50:35 PM  (Reporting)  AI Process done in  84 ms
5:50:35 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:50:35 PM  (Reporting)  Processing  1000024 Portugal
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 1518 Expected 38 Balance -6
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 521 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 220 Expected 26 Balance -5
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 218 Expected 19 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:50:35 PM  (Reporting)  Sending proposal: *we can*
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 218
5:50:35 PM  (Reporting)  Money Level 6 Amount 1518
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 220
5:50:35 PM  (Reporting)  _BNU_ Emergency build ON
5:50:35 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:50:35 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:50:35 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
5:50:35 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:50:35 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:50:35 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:50:35 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:50:35 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
5:50:35 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:50:35 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
5:50:35 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1518 200
5:50:35 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1518 200
5:50:35 PM  (Reporting)  Picking 971 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1518 128
5:50:35 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1518 180
5:50:35 PM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1518 180
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:50:35 PM  (Reporting)  AI Process done in  140 ms
5:50:35 PM  (Reporting)  Processing  1000025 Wallachia
5:50:35 PM  (Reporting)  Processing  1000026 Moldavia
5:50:35 PM  (Reporting)  Processing  1000027 Morocco
5:50:35 PM  (Reporting)  Processing  1000028 Algeria
5:50:35 PM  (Reporting)  Processing  1000029 Tunisia
5:50:35 PM  (Reporting)  Processing  1000030 Tripolitania
5:50:35 PM  (Reporting)  Processing  1000031 Cyrenaica
5:50:35 PM  (Reporting)  Processing  1000032 Egypt
5:50:35 PM  (Reporting)  Processing  1000033 Persia
5:50:35 PM  (Reporting)  Processing  1000034 Azeria
5:50:35 PM  (Reporting)  Processing  1000035 Inguchia
5:50:35 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:50:35 PM  (Reporting)  Processing  1000037 Armenia
5:50:35 PM  (Reporting)  Processing  1000038 Georgia
5:50:35 PM  (Reporting)  Processing  1000039 Chechenia
5:50:35 PM  (Reporting)  Processing  1000040 Kuban
5:50:35 PM  (Reporting)  Processing  1000041 United States of America
5:50:35 PM  (Reporting)  Processing  1000042 Haitians
5:50:35 PM  (Reporting)  Processing  1000043 Maharattas
5:50:35 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3316 OppPow Land: 33 OwnPow Nav : 1186 OppPow Nav : 1496
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.51 5.00 Reg Count: 283 > 352
5:50:35 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1145 OppPow Land: 0 OwnPow Nav : 244 OppPow Nav : 393
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.40 5.00 Reg Count: 59 > 91
5:50:35 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 117
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.37 5.00 Reg Count: 3 > 6
5:50:35 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:50:35 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4607 OppPow Land: 3474 OwnPow Nav : 2209 OppPow Nav : 9434
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.85 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:50:35 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 215 OppPow Nav : 1400
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.50 Reg Count: 2 > 15
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 617 ms
5:50:35 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 1284 Expected 48 Balance -4
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 540 Expected 33 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 264 Expected 33 Balance -2
5:50:35 PM  (Reporting)  War supplies Availability Very High Stock 76 Expected 24 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:50:35 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:50:35 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3316 Overall power (enemies): 33 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
5:50:35 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 67 Total EnemyOwnerVal: 134 Discard %: 15
5:50:35 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 37      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 71      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 55      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 43      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 56      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 64      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1496 Nav Ratio: 0.51
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1145 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 244 Overall power (enemies): 393 Nav Ratio: 0.40
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:50:35 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:50:35 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 59      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:35 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:35 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 215 Overall power (enemies): 1400 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:50:35 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2209 Overall power (enemies): 9434 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1496 Nav Ratio: 0.51
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 244 Overall power (enemies): 393 Nav Ratio: 0.40
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 117 Nav Ratio: 0.37
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 215 Overall power (enemies): 1400 Nav Ratio: 0.20
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2209 Overall power (enemies): 9434 Nav Ratio: 0.20
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
5:50:35 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
5:50:35 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:50:35 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
5:50:35 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
5:50:35 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:50:35 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1351 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:50:35 PM  (Reporting)  Sending proposal: we can't
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 76
5:50:35 PM  (Reporting)  Money Level 6 Amount 1284
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 264
5:50:35 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:50:35 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:50:35 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:50:35 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:50:35 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 20
5:50:35 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 488 Privateer Squadron 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 264 96 WSU 76 144 Money 1284 300
5:50:35 PM  (Reporting)  Picking 486 Brig Squadron 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 264 72 WSU 76 108 Money 1284 216
5:50:35 PM  (Reporting)  Picking 470 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 76 0 Money 1284 144
5:50:35 PM  (Reporting)  Picking 471 Militia Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 76 0 Money 1284 96
5:50:35 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 264 248 WSU 76 336 Money 1284 504
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Castor Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 115 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  _SSU_ 1014458 1st Field Hosp., 781 Breda, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 56 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 3 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Commerce
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 2 failed.
5:50:35 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 13 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 4 failed.
5:50:35 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
5:50:35 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 17 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Commerce
5:50:35 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 9665 AllOppPowLand: 3516 AllOwnPowNav: 4521 AllOppPowNav 12840
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 466 Besancon Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014458 1st Field Hosp. (Pow.0)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 32 has enough garrison (Value: 225) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 19 has enough garrison (Value: 235) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
5:50:35 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
5:50:35 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
5:50:35 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
5:50:35 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:50:35 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
5:50:35 PM  (Reporting)  1005578 Oost Indische Armee (Pow.117)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 82 Land Ratio: 0.85 Land Core Ratio: 0.20  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Secondary Region 524 Caen Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 175 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:35 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Commerce
5:50:35 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.51) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 529 Le Havre, Pow:62, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
5:50:35 PM  (Reporting)  1013827-Castor Sq. Power:62 Health:100% Le Havre>Boulogne Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1067
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.40) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 792 Den Helder, Pow:56, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014854 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:50:35 PM  (Reporting)  1014854-Prints Maurits Sq. Power:56 Health:100% Den Helder>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 5488
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 792 Den Helder, Pow:117, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
5:50:35 PM  (Reporting)  1008604-Texel Eskader Power:117 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2050
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:50:35 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.37) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 117  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:35 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.85 - Core:0.20 - Nav:0.20) ***
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:74, Count: 1(l 0/L 1/S 0)
5:50:35 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
5:50:35 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:50:35 PM  (Reporting)  1014334-Dogger Bank Sq. Power:74 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5550
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  AI Process done in  3049 ms
5:50:35 PM  (Reporting)  Processing  1000045 Belgium
5:50:35 PM  (Reporting)  Processing  1000046 Berg
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 254 ms
5:50:35 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Berg 518 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 2 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:50:35 PM  (Reporting)  Sending proposal: we can't
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 58
5:50:35 PM  (Reporting)  Money Level 6 Amount 20
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 208
5:50:35 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
5:50:35 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
5:50:35 PM  (Reporting)  Picking 539 Depot Garrison 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 144
5:50:35 PM  (Reporting)  Picking 541 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 208 96 WSU 58 72 Money 20 480
5:50:35 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 208 120 WSU 58 0 Money 20 144
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  _SSU_ 1014774 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  AI Process done in  1159 ms
5:50:35 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:50:35 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:50:35 PM  (Reporting)  Processing  1000049 Westphalia
5:50:35 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:50:35 PM  (Reporting)  Processing  1000051 Switzerland
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 257 ms
5:50:35 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 20 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 356 Expected 20 Balance 0
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Switzerland 512 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 2 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:50:35 PM  (Reporting)  Sending proposal: we can't
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 130
5:50:35 PM  (Reporting)  Money Level 6 Amount 500
5:50:35 PM  (Reporting)  Conscripts Level 6 Amount 356
5:50:35 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
5:50:35 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
5:50:35 PM  (Reporting)  Picking 795 Line Brigade 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 356 370 WSU 130 20 Money 500 252
5:50:35 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  AI Process done in  1191 ms
5:50:35 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:50:35 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:35 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:35 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1815 OppPow Land: 236 OwnPow Nav : 6 OppPow Nav : 0
5:50:35 PM  (Reporting)  Ratio Land/LandCore: 4.90 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
5:50:35 PM  (Reporting)  _FIT_ Ended AIInitTheaters 322 ms
5:50:35 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:35 PM  (Reporting)  Pounds Availability Plentiful Stock 982 Expected 36 Balance 0
5:50:35 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:50:35 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:50:35 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 25 Balance 0
5:50:35 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:50:35 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 25 Balance 0
5:50:35 PM  (Reporting)  War supplies Availability Plentiful Stock 156 Expected 18 Balance 0
5:50:35 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:35 PM  (Reporting)  Horses Availability Plentiful Stock 40 Expected 7 Balance 0
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2101
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:35 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1815 Overall power (enemies): 236 Ratio: 4.90
5:50:35 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  83
5:50:35 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 802 Total EnemyOwnerVal: 802 Discard %: 15
5:50:35 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:50:35 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 12      Force Need:  330     Threat: 118         
5:50:35 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:35 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:35 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 626 ms
5:50:35 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:35 PM  (Reporting)  Ended BuildReplacements 2 ms
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:50:35 PM  (Reporting)  Sending proposal: we can't
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:35 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:35 PM  (Reporting)  Steel Level 6 Amount 156
5:50:35 PM  (Reporting)  Money Level 6 Amount 982
5:50:35 PM  (Reporting)  Conscripts Level 5 Amount 100
5:50:35 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:50:35 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:50:35 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:50:35 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:50:35 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:50:35 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:50:35 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:50:35 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:50:35 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:50:35 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:50:35 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:50:35 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:50:35 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:50:35 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
5:50:35 PM  (Reporting)  Number of Draw 5
5:50:35 PM  (Reporting)  Picking 830 Fortress Battery 1805
5:50:35 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
5:50:35 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Kingdom Of Italy
5:50:35 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 100 184 WSU 156 184 Money 982 944
5:50:35 PM  (Reporting)  Picking 826 Cavalry Brigade Hussars 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 100 216 WSU 156 72 Money 982 624
5:50:35 PM  (Reporting)  Picking 828 Garnison Depot 1805
5:50:35 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 100 456 WSU 156 72 Money 982 608
5:50:35 PM  (Reporting)  Picking 811 Brigade Depot 1805
5:50:35 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:35 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:35 PM  (Reporting)  Assets/Costs: Conscripts 100 456 WSU 156 72 Money 982 604
5:50:35 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
5:50:35 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:35 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
5:50:35 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
5:50:35 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:35 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:35 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:50:35 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  _SSU_ 1014779 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:35 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:35 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:35 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:35 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:35 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:35 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:35 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:35 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:35 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:35 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:35 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:35 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:35 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:35 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:35 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:35 PM  (Reporting)  Ended CheckBesieging 29 ms
5:50:35 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:35 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:35 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:35 PM  (Reporting)  Ended Make Superior Group 9 ms
5:50:35 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:35 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:50:35 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Commerce
5:50:35 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
5:50:35 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:35 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:35 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:35 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:35 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:35 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:35 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1815 AllOppPowLand: 236 AllOwnPowNav: 6 AllOppPowNav 0
5:50:35 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 2 Land Ratio: 4.90 Land Core Ratio: 5.00  ***
5:50:35 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:35 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.0)
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Region 718 Valetta Pick 12 SelfVal 70 Need 330  no group candidate found
5:50:35 PM  (Reporting)  Secondary Region 600 Genova Pick 59 has enough garrison (Value: 0) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 145) - evaluation skipped
5:50:35 PM  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 237) - evaluation skipped
5:50:35 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 38 ms
5:50:35 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:35 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:35 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:35 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  
5:50:35 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.90 - Core:5.00 - Nav:3.82) ***
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:35 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Arties
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:35 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:35 PM  (Reporting)  Ended Receive Supplies
5:50:35 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:35 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:35 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:35 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:35 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:35 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:35 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:35 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:35 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:35 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:35 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:35 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:35 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:35 PM  (Reporting)   
5:50:35 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:35 PM  (Reporting)  AI Process done in  1604 ms
5:50:35 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:50:35 PM  (Reporting)  Processing  1000054 French Spanish
5:50:35 PM  (Reporting)  Processing  1000055 Serbia
5:50:35 PM  (Reporting)  Processing  1000056 Greece
5:50:35 PM  (Reporting)  Processing  1000057 Terek
5:50:35 PM  (Reporting)  Processing  1000058 Nogai
5:50:35 PM  (Reporting)  Processing  1000059 Indians
5:50:35 PM  (Reporting)  Processing  1000060 Rebels
5:50:35 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:50:35 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:50:35 PM  (Reporting)  Sending proposal: we can't
5:50:35 PM  (Reporting)  *** Checking new proposals ***
5:50:35 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:35 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:59:19 PM  (Reporting)  Processing  1000001 France
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  AI Process done in  109 ms
5:59:19 PM  (Reporting)  Processing  1000002 Great Britain
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:59:19 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:59:19 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:59:19 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
5:59:19 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:59:19 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
5:59:19 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:59:19 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
5:59:19 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:59:19 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
5:59:19 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:59:19 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:59:19 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:59:19 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 7731 OppPow Land: 0 OwnPow Nav : 2478 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:59:19 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1135 OppPow Land: 1733 OwnPow Nav : 3426 OppPow Nav : 667
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.42 0.44 Ratio Nav/NavCore: 3.27 0.53 Reg Count: 186 > 226
5:59:19 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 6955 OwnPow Nav : 2055 OppPow Nav : 2244
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.58 0.20 Reg Count: 283 > 352
5:59:19 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1410 OppPow Land: 3754 OwnPow Nav : 174 OppPow Nav : 30
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.20 Ratio Nav/NavCore: 3.70 5.00 Reg Count: 136 > 198
5:59:19 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2162 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:59:19 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 647 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:59:19 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2562 OwnPow Nav : 427 OppPow Nav : 102
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.67 0.20 Reg Count: 59 > 91
5:59:19 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3858 OppPow Land: 1088 OwnPow Nav : 2 OppPow Nav : 12
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 2.26 1.65 Ratio Nav/NavCore: 0.20 3.03 Reg Count: 392 > 494
5:59:19 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 315 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
5:59:19 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:59:19 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:59:19 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:59:19 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:59:19 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
5:59:19 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:59:19 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 527 OwnPow Nav : 130 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:59:19 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 514 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:59:19 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 928 OppPow Land: 438 OwnPow Nav : 1782 OppPow Nav : 180
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 1.35 1.45 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
5:59:19 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 650 OppPow Nav : 134
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.09 0.20 Reg Count: 3 > 6
5:59:19 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1350 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
5:59:19 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:59:19 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 600 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:59:19 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4462 OppPow Land: 9800 OwnPow Nav : 13970 OppPow Nav : 2968
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.50 5.00 Reg Count: 199 > 506
5:59:19 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 2105 OppPow Nav : 46
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
5:59:19 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1048 OppPow Land: 1646 OwnPow Nav : 302 OppPow Nav : 882
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
5:59:19 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1558 OppPow Nav : 379
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.31 0.85 Reg Count: 2 > 15
5:59:19 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1350 OppPow Nav : 534
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.81 5.00 Reg Count: 11 > 34
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2470 ms
5:59:19 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 9114 Expected 126 Balance -32
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 4237 Expected 89 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Very Low Stock 20 Expected 89 Balance -21
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 461 Expected 63 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 50 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Engagment Points Availability Plentiful Stock 144 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 447 Expected 25 Balance 0
5:59:19 PM  (Reporting)    1014504 1st West Indian Bde Agenda Kept Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica EndTurn 2653
5:59:19 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica EndTurn 2653
5:59:19 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica EndTurn 2653
5:59:19 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica EndTurn 2653
5:59:19 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica EndTurn 2653
5:59:19 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 15400, Region: 3903 Jamaica EndTurn 2653
5:59:19 PM  (Reporting)    1014805 1st Privateer Squadron Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade EndTurn 2648
5:59:19 PM  (Reporting)    1002408 Portsmouth Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2648
5:59:19 PM  (Reporting)    1007794 American Squadron Agenda Kept Agenda: Naval Docking, Value: 1150, Region: 84 Hull EndTurn 2648
5:59:19 PM  (Reporting)    1014793 Maitland' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2648
5:59:19 PM  (Reporting)    1002203 English Home Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2648
5:59:19 PM  (Reporting)    1013177 Winchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
5:59:19 PM  (Reporting)    1014506 Cooke' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
5:59:19 PM  (Reporting)    1014289 Hill' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
5:59:19 PM  (Reporting)    1014808 6th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2648
5:59:19 PM  (Reporting)    1013769 Fane' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
5:59:19 PM  (Reporting)    1013188 Kent HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2648
5:59:19 PM  (Reporting)    1014076 Kent Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2648
5:59:19 PM  (Reporting)    1014295 Manchester Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
5:59:19 PM  (Reporting)    1013210 Norhumberland Sq. Agenda Kept Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica EndTurn 2647
5:59:19 PM  (Reporting)    1003043 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2647
5:59:19 PM  (Reporting)    1014508 Halkett' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
5:59:19 PM  (Reporting)    1002956 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2648
5:59:19 PM  (Reporting)    1014079 Paget E.' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
5:59:19 PM  (Reporting)    1014810 Scotland Supply Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
5:59:19 PM  (Reporting)    1014809 Williams Bty Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
5:59:19 PM  (Reporting)    1003019 Liverpool Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
5:59:19 PM  (Reporting)    1013750 2nd Heavy Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
5:59:19 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2647
5:59:19 PM  (Reporting)    1014085 Scotland Yeomanry Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2648
5:59:19 PM  (Reporting)    1014807 2nd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2648
5:59:19 PM  (Reporting)    1014507 VII. British Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2648
5:59:19 PM  (Reporting)    1013940 Alexander Mackenzie Fraser Agenda Kept Agenda: Transport, Value: 7600, Region: 678 Napoli EndTurn 2648
5:59:19 PM  (Reporting)    1014089 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2648
5:59:19 PM  (Reporting)    1013934 4th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2648
5:59:19 PM  (Reporting)    1003027 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 70 Newcastle EndTurn 2647
5:59:19 PM  (Reporting)    1002913 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2647
5:59:19 PM  (Reporting)    1014795 1st Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
5:59:19 PM  (Reporting)    1002917 Perth Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
5:59:19 PM  (Reporting)    1002921 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2647
5:59:19 PM  (Reporting)    1014509 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2648
5:59:19 PM  (Reporting)    1013952 1st Transport Squadron Agenda Kept Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth EndTurn 2647
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10484
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 6800
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4200
5:59:19 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2665
5:59:19 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:59:19 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:59:19 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:59:19 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
5:59:19 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:59:19 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:59:19 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3858 Overall power (enemies): 1088 Ratio: 2.26
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
5:59:19 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 149 Total EnemyOwnerVal: 3203 Discard %: 15
5:59:19 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 6       Force Need:  423     Threat: 75          
5:59:19 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 2       Force Need:  189     Threat: 75          
5:59:19 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 50      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1135 Overall power (enemies): 1733 Ratio: 0.42
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4826
5:59:19 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 134 Total EnemyOwnerVal: 19470 Discard %: 15
5:59:19 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  243     Threat: 180         
5:59:19 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 12      Force Need:  243     Threat: 180         
5:59:19 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 52      Force Need:  243     Threat: 180         
5:59:19 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 7       Force Need:  243     Threat: 180         
5:59:19 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  243     Threat: 180         
5:59:19 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 11      Force Need:  243     Threat: 180         
5:59:19 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
5:59:19 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3426 Overall power (enemies): 667 Nav Ratio: 3.27
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1062
5:59:19 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 22      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 35      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 6955 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1812
5:59:19 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 118 Total EnemyOwnerVal: 31374 Discard %: 15
5:59:19 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 8       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 16      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 7       Force Need:  988     Threat: 732         
5:59:19 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2055 Overall power (enemies): 2244 Nav Ratio: 0.58
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1410 Overall power (enemies): 3754 Ratio: 0.24
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5123
5:59:19 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 127 Total EnemyOwnerVal: 5463 Discard %: 15
5:59:19 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 5       Force Need:  423     Threat: 313         
5:59:19 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 6       Force Need:  423     Threat: 313         
5:59:19 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 49      Force Need:  423     Threat: 313         
5:59:19 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 27      Force Need:  423     Threat: 313         
5:59:19 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 4       Force Need:  423     Threat: 313         
5:59:19 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 3       Force Need:  423     Threat: 313         
5:59:19 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 30 Nav Ratio: 3.70
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 928 Overall power (enemies): 438 Ratio: 1.35
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  829
5:59:19 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 634 Total EnemyOwnerVal: 2536 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  190     Threat: 75          
5:59:19 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  124     Threat: 75          
5:59:19 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
5:59:19 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
5:59:19 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1782 Overall power (enemies): 180 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 51      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1350 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2562 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  491
5:59:19 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 125 Total EnemyOwnerVal: 6917 Discard %: 15
5:59:19 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 21      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 427 Overall power (enemies): 102 Nav Ratio: 2.67
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 7731 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 53      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 57      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 37      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 57      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 55      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2478 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
5:59:19 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 88 Total EnemyOwnerVal: 266 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2162 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 514 Overall power (enemies): 1 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
5:59:19 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
5:59:19 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 304 Total EnemyOwnerVal: 608 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 650 Overall power (enemies): 134 Nav Ratio: 3.09
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 315 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 527 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  911
5:59:19 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 440 Total EnemyOwnerVal: 1322 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 647 Overall power (enemies): 12 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  83
5:59:19 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 62 Total EnemyOwnerVal: 1805 Discard %: 15
5:59:19 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 15      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 49      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
5:59:19 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 470 Total EnemyOwnerVal: 941 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1350 Overall power (enemies): 534 Nav Ratio: 0.81
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1558 Overall power (enemies): 379 Nav Ratio: 1.31
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 302 Overall power (enemies): 882 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2105 Overall power (enemies): 46 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 13970 Overall power (enemies): 2968 Nav Ratio: 1.50
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3426 Overall power (enemies): 667 Nav Ratio: 3.27
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2055 Overall power (enemies): 2244 Nav Ratio: 0.58
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 30 Nav Ratio: 3.70
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1782 Overall power (enemies): 180 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1350 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 427 Overall power (enemies): 102 Nav Ratio: 2.67
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2478 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 650 Overall power (enemies): 134 Nav Ratio: 3.09
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1350 Overall power (enemies): 534 Nav Ratio: 0.81
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1558 Overall power (enemies): 379 Nav Ratio: 1.31
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 302 Overall power (enemies): 882 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2105 Overall power (enemies): 46 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 13970 Overall power (enemies): 2968 Nav Ratio: 1.50
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
5:59:19 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:59:19 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
5:59:19 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:59:19 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:59:19 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:59:19 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Brugge Max Val: Amsterdam Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:59:19 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:59:19 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:59:19 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:59:19 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:59:19 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:59:19 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:59:19 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Great Britain 3719 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 29 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  Checking wars, we have 6 underway
5:59:19 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:59:19 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Item is a Various entry, chance 41
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 41
5:59:19 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:59:19 PM  (Reporting)  Checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Still checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance 36
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward Kingdom of Sicily chance 36
5:59:19 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:59:19 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Item is a Various entry, chance 41
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 41
5:59:19 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:59:19 PM  (Reporting)  Checking 7 Offer Coalition Membership
5:59:19 PM  (Reporting)  Still checking 7 Offer Coalition Membership
5:59:19 PM  (Reporting)  Item is a Various entry, chance 38
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Offer Coalition Membership toward Kingdom of Sicily
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 28 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3327 Sapajok
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 14 Cavan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 591 Mondovi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2348 As Salt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2151 Hilvan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1084 Lowics
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1123 Klostzen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1195 Eisenstadt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2300 Al Quaim
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2295 Anah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3103 Bilopillia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2370 El Quseima
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3643 Zar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2542 Plauven
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4167 Southern North Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 187 Tordesillas
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1311 Pietrosul
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1586 Orebro
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3624 Polyana
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 969 Neustrelitz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2841 Olviopol
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3975 Bas Rhin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 688 Taranto
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 187 Tordesillas
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2960 Kimry
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2905 Demidov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 419 La Ciotat
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1924 Karistos
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3602 Nalchik
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3435 Voskresenskoye
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2087 Cayirli
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 818 Mainz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 176 Toreno
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1262 Iassinia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3467 Antipovka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 3511 Kamyzyak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4192 Coast of Zeeland
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1270 Satu Mare
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 203 Acedo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3555 Pavlovskaya
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1503 Vennesla
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 773 Ghent
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2022 Alanya
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3133 Stoipel
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4297 Cote de Larrache
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3827 El Agheila
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3145 Rubjine
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2625 Luga
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3059 Navlya
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2051 Samsun
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 3170 Hirske
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 47 target region was 3624 Polyana
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3687 Hrazdan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 575 Haguenau
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3969 Maas
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 457 Roanne
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 677 Casserta
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 2429 Kolka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3580 Mostovskoy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 188 Valladolid
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1948 Kazgagi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 917 Ravensburg
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2578 Pladiski
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3484 Romashkin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1348 Pabianice
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2600 Pouchkin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1467 Ribe
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3972 Moselle Confluent
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 3363 Voronej
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4231 Farosund
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 3771 Skikda
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 273 Nulles
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 1468 Horsens
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 660 Aquila
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1743 Prilep
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 662 Fiuggi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4320 Minorca
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 164 Monforte
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3166 Mistky
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1116 Turnau
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2813 Bilhorod
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2593 Slantsy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 2493 Vaukavysk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3198 Barvinkove
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4329 Baie Alger
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3192 Donetsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1708 Smoljinac
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1728 Bar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2704 Malaryta
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1859 Philippopoli
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 4442 Southwestern Cretan Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3984 Bobr Confluent
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 192 Medina del Campo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3737 Sidi Bel Abbes
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 986 Luckau
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3577 Kurganinsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1129 Tabor
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1342 Krasno
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3262 Gorodec
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 399 Brive la Gaillarde
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3825 As Sultan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4136 Thames Estuary
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 2956 Bejetsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3003 Buy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 1716 Lim
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3943 Douro Estuary
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2249 Al Hayy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2216 Al Hasakah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4466 Eastern Mediterranean Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 67 target region was 96 Shrewsbury
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1093 Weiden
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1991 Cay
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1689 Visegrad
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 2406 Damahour
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 2527 Lyubokaj
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4051 Tigris
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 956 Wittenberge
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 655 Perugia
5:59:19 PM  (Reporting)  Ended HandleRegionsDecisions 3598 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 461
5:59:19 PM  (Reporting)  Money Level 6 Amount 9114
5:59:19 PM  (Reporting)  Conscripts Level 1 Amount 20
5:59:19 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:59:19 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:59:19 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
5:59:19 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:59:19 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:59:19 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
5:59:19 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
5:59:19 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:59:19 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:59:19 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:59:19 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:59:19 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:59:19 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:59:19 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
5:59:19 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
5:59:19 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
5:59:19 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 62
5:59:19 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 190
5:59:19 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
5:59:19 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:59:19 PM  (Reporting)  Number of Draw 84
5:59:19 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:59:19 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 144 WSU 461 232 Money 9114 358
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:59:19 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 144 WSU 461 232 Money 9114 358
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 461 112 Money 9114 439
5:59:19 PM  (Reporting)  Picking 126 Line Garrison 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 144
5:59:19 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 461 336 Money 9114 478
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 461 72 Money 9114 170
5:59:19 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 16 Money 9114 122
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 16 Money 9114 122
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 461 112 Money 9114 439
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 461 336 Money 9114 478
5:59:19 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 126 WSU 461 16 Money 9114 204
5:59:19 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:59:19 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 144 WSU 461 232 Money 9114 358
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 144
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 16 Money 9114 122
5:59:19 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 461 336 Money 9114 478
5:59:19 PM  (Reporting)  Picking 106 Sailors Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 240
5:59:19 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:59:19 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 132 WSU 461 212 Money 9114 326
5:59:19 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 461 72 Money 9114 170
5:59:19 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 461 112 Money 9114 439
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 461 72 Money 9114 170
5:59:19 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 461 72 Money 9114 170
5:59:19 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 368 WSU 461 488 Money 9114 702
5:59:19 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 16 Money 9114 122
5:59:19 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 16 Money 9114 122
5:59:19 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 180
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 520 WSU 461 664 Money 9114 953
5:59:19 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 26 WSU 461 48 Money 9114 204
5:59:19 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 144
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 26 WSU 461 48 Money 9114 204
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:59:19 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 461 108 Money 9114 206
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 461 336 Money 9114 478
5:59:19 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 180 WSU 461 0 Money 9114 216
5:59:19 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 144
5:59:19 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 370 WSU 461 20 Money 9114 252
5:59:19 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 461 144 Money 9114 286
5:59:19 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:59:19 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 320 WSU 461 0 Money 9114 320
5:59:19 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 370 WSU 461 20 Money 9114 252
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 461 112 Money 9114 439
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 16 Money 9114 122
5:59:19 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:59:19 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 132 WSU 461 212 Money 9114 326
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 461 72 Money 9114 170
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 16 Money 9114 122
5:59:19 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:59:19 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 461 108 Money 9114 206
5:59:19 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 180 WSU 461 0 Money 9114 216
5:59:19 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 461 112 Money 9114 439
5:59:19 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 461 336 Money 9114 478
5:59:19 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 461 0 Money 9114 144
5:59:19 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 461 72 Money 9114 170
5:59:19 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:59:19 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 180
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 461 432 Money 9114 626
5:59:19 PM  (Reporting)  Picking 126 Line Garrison 1805
5:59:19 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 461 0 Money 9114 144
5:59:19 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:59:19 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 461 19 Money 9114 275
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 851 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013406 1st Scouting Squadron
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013946 VIII. Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014807 2nd Merchant Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013929 2nd Scouting Squadron
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
5:59:19 PM  (Reporting)  _MFC_ Merging 1014095 V. Fleet into 1014308 16th Transport Sq.
5:59:19 PM  (Reporting)  _MFC_ Merging 1014308 V. Fleet into 1014806 5th Merchant Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014806 V. Fleet
5:59:19 PM  (Reporting)  _MFC_ Merging 1014527 IX. Fleet into 1014816 Dedalus Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014816 IX. Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 IV. Fleet
5:59:19 PM  (Reporting)  _MFC_ Merging 1014524 VI. Fleet into 1014519 X. Fleet
5:59:19 PM  (Reporting)  _MFC_ Merging 1014519 VI. Fleet into 1014520 Trident Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 677 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:59:19 PM  (Reporting)  1014791 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1014504 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1014794 Exeter Brigade, 133 Portsmouth, Pow:38, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013411 1st RFA, 130 Bristol, Pow:19, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1014291 Carlisle Brigade, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:328, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013187 VI. British Detachment, 16 Dublin, Pow:50, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:213, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:59:19 PM  (Reporting)  Ended CallFleet 4 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:141, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:297, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:174, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:884, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1013392 I Corps of Royal Engineers, 118 London, Pow:6, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:59:19 PM  (Reporting)  Ended GarrisonBorders 34 ms
5:59:19 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:59:19 PM  (Reporting)  _ESR_ 342 Theater_Germany 852 Bremen Staging Value: 80
5:59:19 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:59:19 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:59:19 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:59:19 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
5:59:19 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:59:19 PM  (Reporting)  Ended ProcessAgents Great Britain 37 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 4 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 25 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 5 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 2 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 77 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 81 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:59:19 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:59:19 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Jersey to theater Theater_France  in region 517 Jersey
5:59:19 PM  (Reporting)  Ended Check Leaders 68 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 21 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 3 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 37 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 1 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFA_ 1014951 1st Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 79 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:59:19 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:59:19 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 76845, Region: 211 Gibraltar
5:59:19 PM  (Reporting)  Ended KeepPosition 2 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 26 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 2 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 4 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 2 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 56 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Archibald Campbell in Jersey has been detached from group 1002541 Anglo-Norman Islands Force
5:59:19 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
5:59:19 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:59:19 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:59:19 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Hannover to theater Theater_Germany  in region 861 Hannover
5:59:19 PM  (Reporting)  _CLD_ Leader 1015106 Sir Archibald Campbell redeployed from Hannover to theater Theater_Germany  in region 861 Hannover
5:59:19 PM  (Reporting)  Ended Check Leaders 169 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:43, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4905, Region: 517 Jersey
5:59:19 PM  (Reporting)  Ended KeepPosition 2 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 8 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 29 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 1 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:59:19 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:59:19 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7209, Region: 718 Valetta
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 2 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 85 ms
5:59:19 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:59:19 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 190
5:59:19 PM  (Reporting)  _AMS_ Already Gathered/ en route: 414 cbt pts Supply Elts: 0 Hvy Elts: 4
5:59:19 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 3
5:59:19 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:59:19 PM  (Reporting)  Ended AmpibiousStaging 25 ms
5:59:19 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:59:19 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 190 Gathered 414
5:59:19 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 3
5:59:19 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 414 but no transport capacity.
5:59:19 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  _BDA_ - Build Depot 1014791 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Jamaica
5:59:19 PM  (Reporting)  Agenda: Build Depot, Value: 24000, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_West_Indies
5:59:19 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 33 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 2 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:59:19 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:59:19 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 48 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  _SPG_ Large Force Segment 1015108 British Detachment, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) created
5:59:19 PM  (Reporting)  Ended SplitGroups 23 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014509 2nd Scotland Bde in region Balmoral will recover in region Aberdeen % Health 96 % Cohesion 8
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002921 Aberdeen Garrison in region Balmoral will recover in region Aberdeen % Health 94 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Perth will recover in region Perth % Health 100 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014795 1st Scotland Bde in region Ayr will recover in region Edinburgh % Health 88 % Cohesion 24
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Hawick will recover in region Leeds % Health 94 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Sunderland will recover in region Newcastle % Health 94 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Whitehaven will recover in region Liverpool % Health 94 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Stockport will recover in region Manchester % Health 100 % Cohesion 48
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region Leicester will recover in region Leicester % Health 100 % Cohesion 38
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Northampton will recover in region Birmingham % Health 94 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_ British Detachment created in region Birmingham with 1 unit(s), Health: 100 %
5:59:19 PM  (Reporting)  _DDU_ VIII. British Detachment 1014796 has now 1 units, Health: 100 %
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015109 British Detachment in region Birmingham will recover in region Birmingham % Health 100 % Cohesion 47
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014810 Scotland Supply in region Oxford will recover in region London % Health 100 % Cohesion 23
5:59:19 PM  (Reporting)  _DDU_ British Detachment created in region St Albans with 2 unit(s), Health: 100 %
5:59:19 PM  (Reporting)  _DDU_ Paget E.' Force 1014079 has now 4 units, Health: 100 %
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015110 British Detachment in region St Albans will recover in region London % Health 100 % Cohesion 39
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003035 Yarmouth Garrison in region St Albans will recover in region London % Health 100 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002956 Norwich Garrison in region Ipswich will recover in region Ipswich % Health 100 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003010 Cardiff Garrison in region Gloucester will recover in region Birmingham % Health 100 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_ British Detachment created in region Bedford with 1 unit(s), Health: 100 %
5:59:19 PM  (Reporting)  _DDU_ Halkett' Force 1014508 has now 3 units, Health: 100 %
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015111 British Detachment in region Bedford will recover in region London % Health 100 % Cohesion 28
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Swindon will recover in region London % Health 100 % Cohesion 0
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014076 Kent Bde in region Gillingham will recover in region London % Health 100 % Cohesion 31
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region Gillingham will recover in region London % Health 100 % Cohesion 10
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013177 Winchester HG in region Guildford will recover in region London % Health 88 % Cohesion 10
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013177 Winchester HG in region Guildford will recover in region London % Health 88 % Cohesion 10
5:59:19 PM  (Reporting)  _DDU_ British Detachment created in region Winchester with 1 unit(s), Health: 100 %
5:59:19 PM  (Reporting)  _DDU_ Maitland' Force 1014793 has now 6 units, Health: 99 %
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015112 British Detachment in region Winchester will recover in region Portsmouth % Health 100 % Cohesion 43
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003059 Plymouth Garrison in region Weymouth will recover in region Weymouth % Health 100 % Cohesion 0
5:59:19 PM  (Reporting)  Ended Damaged Units 106 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  _GAO_ Step 1 1003059 Plymouth Garrison, 129 Weymouth, Pow:0, Count: 1(l 0/L 1/S 0) is garrisoning region 129 Weymouth SelfVal 54
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 675, Region: 129 Weymouth
5:59:19 PM  (Reporting)  _GAO_ Step 1 1014796 VIII. British Detachment, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 545
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:59:19 PM  (Reporting)  _GAO_ Step 1 1015109 British Detachment, 105 Birmingham, Pow:6, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 545
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 12250, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 26 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  _CSL_ 1014291 Carlisle Brigade, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0) Loading Chance: 125
5:59:19 PM  (Reporting)  _CSL_ Carlisle Brigade trying transportation (no further message if not possible)
5:59:19 PM  (Reporting)  _CSL_ 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:328, Count: 1(l 1/L 1/S 0) Loading Chance: 125
5:59:19 PM  (Reporting)  _CSL_ Alexander Mackenzie Fraser trying transportation (no further message if not possible)
5:59:19 PM  (Reporting)  _CSL_ 1002529 Highlands Force, 57 Edinburgh, Pow:40, Count: 3(l 1/L 1/S 1) Loading Chance: 125
5:59:19 PM  (Reporting)  _CSL_ Highlands Force trying transportation (no further message if not possible)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 209 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1002498 Scotland Force selected
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1002498 Scotland Force 118 London toward 1014507 VII. British Force, 90 Lincoln, Pow:107, Count: 4(l 0/L 4/S 0) Relocating
5:59:19 PM  (Reporting)  Ended Check Leaders 11 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFA_ 1013406 1st Scouting Squadron has been given the mission Agenda: Naval Docking, Value: 446, Region: 84 Hull
5:59:19 PM  (Reporting)  _AFA_ 1015116 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ Adding commerce 1015116 3rd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1013946 VIII. Fleet has been given the mission Agenda: Naval Docking, Value: 376, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  _AFA_ 1014956 7th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:59:19 PM  (Reporting)  _AFA_ 1014807 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ Adding commerce 1014807 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1014808 6th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ Adding commerce 1014808 6th Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1014962 3rd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 140 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 330
5:59:19 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013411 1st RFA in 130 Bristol
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 129 Weymouth
5:59:19 PM  (Reporting)  CheckForLandResupply Maitland' Force will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Winchester HG will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Cooke' Force will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Hill' Force will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply 1st RFA will resupply, in region 130 Bristol
5:59:19 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Kent Bde will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Manchester Brigade will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Halkett' Force will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
5:59:19 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 121 Ipswich
5:59:19 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Paget E.' Force will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Williams Bty will resupply, in region 105 Birmingham
5:59:19 PM  (Reporting)  CheckForLandResupply Newcastle Brigade will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply 2nd Heavy Brigade will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
5:59:19 PM  (Reporting)  CheckForLandResupply Scotland Yeomanry will resupply, in region 105 Birmingham
5:59:19 PM  (Reporting)  CheckForLandResupply Carlisle Brigade will resupply, in region 87 Liverpool
5:59:19 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 79 Manchester
5:59:19 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
5:59:19 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
5:59:19 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
5:59:19 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 57 Edinburgh
5:59:19 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 53 Perth
5:59:19 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
5:59:19 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 53 Perth
5:59:19 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
5:59:19 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 51 Aberdeen
5:59:19 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 105 Birmingham
5:59:19 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
5:59:19 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 107 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 2 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 2 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 52 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 2 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 0
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 4 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:59:19 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:59:19 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 79 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:59:19 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 1 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 14 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 31 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 1 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24859 AllOppPowLand: 30114 AllOwnPowNav: 31797 AllOppPowNav 8578
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 2.26 Land Core Ratio: 1.65  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1015106 Sir Archibald Campbell (Pow.0)
5:59:19 PM  (Reporting)  1009970 Valetta Garrison (Pow.0)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 852 Bremen Pick 50 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 818 Mainz Pick 6 SelfVal 52 Need 423  no group candidate found
5:59:19 PM  (Reporting)  Region 724 Basel Pick 15 SelfVal 15 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 821 Landau Pick 2 SelfVal 21 Need 189  no group candidate found
5:59:19 PM  (Reporting)  Region 767 Liege Pick 3 SelfVal 3 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 576 Strasbourg Pick 7 SelfVal 12 Need 506  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 54 Land Ratio: 0.42 Land Core Ratio: 0.44  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 149 Lisboa Pick 52 SelfVal 593 Need 243  no group candidate found
5:59:19 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:59:19 PM  (Reporting)  Region 183 Almeida Pick 11 SelfVal 184 Need 243  no group candidate found
5:59:19 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 102 Need 243  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.43)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 534 Paris Pick 16 SelfVal 22 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 326 Bordeaux Pick 8 SelfVal 13 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 43) - evaluation skipped
5:59:19 PM  (Reporting)  Region 476 Dijon Pick 4 SelfVal 8 Need 506  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.24 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1002638 Malta Force (Pow.211)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
5:59:19 PM  (Reporting)  Region 678 Napoli Pick 49 SelfVal 474 Need 423  no group candidate found
5:59:19 PM  (Reporting)  Region 708 Palermo Pick 27 SelfVal 302 Need 423  no group candidate found
5:59:19 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 69 Need 423  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.35 Land Core Ratio: 1.45  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1002730 Barbados Force (Pow.155)
5:59:19 PM  (Reporting)  1014791 Jamaica Supply (Pow.0)
5:59:19 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:59:19 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
5:59:19 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:59:19 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
5:59:19 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:59:19 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:59:19 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 387) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 190  no group candidate found
5:59:19 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 124  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 111 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1003059 Plymouth Garrison (Pow.0)
5:59:19 PM  (Reporting)  1014794 Exeter Brigade (Pow.38)
5:59:19 PM  (Reporting)  1002408 Portsmouth Force (Pow.44)
5:59:19 PM  (Reporting)  1014294 Yarmouth Brigade (Pow.62)
5:59:19 PM  (Reporting)  1015112 1st London Bde (Pow.10)
5:59:19 PM  (Reporting)  1014793 Maitland' Force (Pow.196)
5:59:19 PM  (Reporting)  1002203 English Home Army (Pow.505)
5:59:19 PM  (Reporting)  1013177 Winchester HG (Pow.4)
5:59:19 PM  (Reporting)  1014506 Cooke' Force (Pow.283)
5:59:19 PM  (Reporting)  1014289 Hill' Force (Pow.563)
5:59:19 PM  (Reporting)  1013769 Fane' Force (Pow.95)
5:59:19 PM  (Reporting)  1013411 1st RFA (Pow.19)
5:59:19 PM  (Reporting)  1013188 Kent HG (Pow.2)
5:59:19 PM  (Reporting)  1014076 Kent Bde (Pow.9)
5:59:19 PM  (Reporting)  1014295 Manchester Brigade (Pow.38)
5:59:19 PM  (Reporting)  1002417 Home guard Command (Pow.241)
5:59:19 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.6)
5:59:19 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
5:59:19 PM  (Reporting)  1013183 Leeds Brigade (Pow.53)
5:59:19 PM  (Reporting)  1002314 IV. British Detachment (Pow.56)
5:59:19 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
5:59:19 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
5:59:19 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
5:59:19 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
5:59:19 PM  (Reporting)  1014083 Murray' Force (Pow.199)
5:59:19 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
5:59:19 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
5:59:19 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
5:59:19 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
5:59:19 PM  (Reporting)  1014082 Kent Rifles (Pow.78)
5:59:19 PM  (Reporting)  1002349 Kent Force (Pow.129)
5:59:19 PM  (Reporting)  1003043 Leicester Garrison (Pow.1)
5:59:19 PM  (Reporting)  1015111 Birmingham HG (Pow.4)
5:59:19 PM  (Reporting)  1014508 Halkett' Force (Pow.51)
5:59:19 PM  (Reporting)  1003010 Cardiff Garrison (Pow.1)
5:59:19 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:59:19 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:59:19 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:59:19 PM  (Reporting)  1002956 Norwich Garrison (Pow.1)
5:59:19 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.1)
5:59:19 PM  (Reporting)  1015110 VII. British Detachment (Pow.34)
5:59:19 PM  (Reporting)  1014079 Paget E.' Force (Pow.108)
5:59:19 PM  (Reporting)  1014810 Scotland Supply (Pow.0)
5:59:19 PM  (Reporting)  1014809 Williams Bty (Pow.9)
5:59:19 PM  (Reporting)  1003019 Liverpool Garrison (Pow.88)
5:59:19 PM  (Reporting)  1014292 Newcastle Brigade (Pow.51)
5:59:19 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.15)
5:59:19 PM  (Reporting)  1015109 Liverpool HG (Pow.6)
5:59:19 PM  (Reporting)  1015107 British Detachment (Pow.6)
5:59:19 PM  (Reporting)  1014796 Leinster Bde (Pow.27)
5:59:19 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
5:59:19 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
5:59:19 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.23)
5:59:19 PM  (Reporting)  1002473 Hannover Expedition (Pow.145)
5:59:19 PM  (Reporting)  1014507 Dalhousie' Force (Pow.136)
5:59:19 PM  (Reporting)  1014291 Carlisle Brigade (Pow.48)
5:59:19 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.328)
5:59:19 PM  (Reporting)  1014089 Leeds HG (Pow.8)
5:59:19 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:59:19 PM  (Reporting)  1015108 Munster Bde (Pow.27)
5:59:19 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
5:59:19 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
5:59:19 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:59:19 PM  (Reporting)  1002987 Carlisle Garrison (Pow.0)
5:59:19 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:59:19 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:59:19 PM  (Reporting)  1003027 Newcastle Garrison (Pow.1)
5:59:19 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
5:59:19 PM  (Reporting)  1014795 1st Scotland Bde (Pow.9)
5:59:19 PM  (Reporting)  1002917 Perth Garrison (Pow.1)
5:59:19 PM  (Reporting)  1002529 Highlands Force (Pow.40)
5:59:19 PM  (Reporting)  1002925 Inverness Garrison (Pow.1)
5:59:19 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.1)
5:59:19 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.6)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 16 Dublin Pick 53 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 87 Liverpool Pick 57 has enough garrison (Value: 271) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 238) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 126 Plymouth Pick 57 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 133 Portsmouth Pick 55 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 274) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 105 Birmingham Pick 37 has enough garrison (Value: 33) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
5:59:19 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
5:59:19 PM  (Reporting)  1002683 Nova Scotia Force (Pow.60)
5:59:19 PM  (Reporting)  1002662 Lower Canada Force (Pow.213)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 741 Feldkirch Pick 2 SelfVal 3 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1002638 Malta Force (Pow.211)
5:59:19 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 717 Siracusa Pick 3 SelfVal 56 Need 423  no group candidate found
5:59:19 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:59:19 PM  (Reporting)  Region 678 Napoli Pick 49 SelfVal 474 Need 423  no group candidate found
5:59:19 PM  (Reporting)  Region 420 Toulon Pick 10 SelfVal 15 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 708 Palermo Pick 27 SelfVal 302 Need 423  no group candidate found
5:59:19 PM  (Reporting)  Region 676 Gaeta Pick 6 SelfVal 100 Need 423  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 75 Enemy armies: 48 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
5:59:19 PM  (Reporting)  1002730 Barbados Force (Pow.155)
5:59:19 PM  (Reporting)  1014791 Jamaica Supply (Pow.0)
5:59:19 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
5:59:19 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
5:59:19 PM  (Reporting)  1014075 Fanning's Bde (Pow.48)
5:59:19 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
5:59:19 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
5:59:19 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
5:59:19 PM  (Reporting)  1013168 Coote' Force (Pow.99)
5:59:19 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.43)
5:59:19 PM  (Reporting)  1003059 Plymouth Garrison (Pow.0)
5:59:19 PM  (Reporting)  1014794 Exeter Brigade (Pow.38)
5:59:19 PM  (Reporting)  1013411 1st RFA (Pow.19)
5:59:19 PM  (Reporting)  1003010 Cardiff Garrison (Pow.1)
5:59:19 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
5:59:19 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
5:59:19 PM  (Reporting)  1014081 Baird' Force (Pow.253)
5:59:19 PM  (Reporting)  1002956 Norwich Garrison (Pow.1)
5:59:19 PM  (Reporting)  1014507 Dalhousie' Force (Pow.136)
5:59:19 PM  (Reporting)  1014291 Carlisle Brigade (Pow.48)
5:59:19 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.328)
5:59:19 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
5:59:19 PM  (Reporting)  1015108 Munster Bde (Pow.27)
5:59:19 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
5:59:19 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
5:59:19 PM  (Reporting)  1002552 Ireland Force (Pow.74)
5:59:19 PM  (Reporting)  1002987 Carlisle Garrison (Pow.0)
5:59:19 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
5:59:19 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
5:59:19 PM  (Reporting)  1003027 Newcastle Garrison (Pow.1)
5:59:19 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
5:59:19 PM  (Reporting)  1014795 1st Scotland Bde (Pow.9)
5:59:19 PM  (Reporting)  1002529 Highlands Force (Pow.40)
5:59:19 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
5:59:19 PM  (Reporting)  1002683 Nova Scotia Force (Pow.60)
5:59:19 PM  (Reporting)  1002662 Lower Canada Force (Pow.213)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:59:19 PM  (Reporting)  Region 497 Brest Pick 7 SelfVal 12 Need 988  no group candidate found
5:59:19 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
5:59:19 PM  (Reporting)  Region 16 Dublin Pick 53 SelfVal 486 Need 0  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
5:59:19 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:43, Count: 3(l 1/L 1/S 1) Fitness 52 PickVal 100 SelfVal 181 AINeed 60
5:59:19 PM  (Reporting)  Agenda: Defend, Value: 9412, Region: 517 Jersey
5:59:19 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 228 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
5:59:19 PM  (Reporting)  Region 852 Bremen Pick 50 SelfVal 513 Need 60  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Region 149 Lisboa Pick 52 SelfVal 593 Need 243  no group candidate found
5:59:19 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 387) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
5:59:19 PM  (Reporting)  Region 87 Liverpool Pick 57 SelfVal 508 Need 0  no group candidate found
5:59:19 PM  (Reporting)  Region 133 Portsmouth Pick 55 SelfVal 502 Need 0  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 274) - evaluation skipped
5:59:19 PM  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 126 Plymouth Pick 57 SelfVal 522 Need 0  no group candidate found
5:59:19 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 134 Need 243  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
5:59:19 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 190  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 124  no group candidate found
5:59:19 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 102 Need 243  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 835 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 23 failed.
5:59:19 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 18189, Region: 3917 Bengale
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 78 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 29400, Region: 3934 Commerce
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20400, Region: 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 120 %
5:59:19 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 23184, Region: 4303 Canary Islands
5:59:19 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6300, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFA_ 1013952 1st Transport Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ Adding supply transport 1013952 1st Transport Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
5:59:19 PM  (Reporting)  _AFA_ 1013934 4th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ Adding supply transport 1013934 4th Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1013210 Norhumberland Sq. has been given the mission Agenda: Convoy Transport, Value: 4350, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ Adding supply transport 1013210 Norhumberland Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1015120 Beaulieu Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:59:19 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 1698, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 118 %
5:59:19 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 45802, Region: 4186 Texel
5:59:19 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 14040, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  _AFA_ 1007794 American Squadron has been given the mission Agenda: Naval Calling, Value: 975, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 16968, Region: 4135 Pas de Calais
5:59:19 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 8316, Region: 84 Hull
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 88 %
5:59:19 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 20636, Region: 4179 Deutsche Bucht
5:59:19 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 7781, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  _AFA_ 1014805 1st Privateer Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  _AFO_ Adding supply transport 1014805 1st Privateer Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:59:19 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFA_ 1014816 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 17625, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 118 %
5:59:19 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 39015, Region: 4553 Sea of Cuba
5:59:19 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14085, Region: 3889 Lower Canada
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 30 failed.
5:59:19 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 12771, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 18816, Region: 4553 Sea of Cuba
5:59:19 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6764, Region: 3889 Lower Canada
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
5:59:19 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11868, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 113 %
5:59:19 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 30774, Region: 4553 Sea of Cuba
5:59:19 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 10580, Region: 3889 Lower Canada
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 123 %
5:59:19 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 105092, Region: 3945 Guadalquivir Estuary
5:59:19 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 32682, Region: 3889 Lower Canada
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1237 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 7 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 1 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  _RWI__A 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0) was targeting 3890 Nova Scotia interest 50 , aborting an agenda.
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.81) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.31) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.50) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.26 - Core:1.65 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1015106 Sir Archibald Campbell Hannover Going against objective: 859 Hameln
5:59:19 PM  (Reporting)  _ATG__ 1009970 Valetta Garrison Hannover Going against objective: 852 Bremen
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 4 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1009970 Valetta Garrison is doing nothing in Hannover  Power: 0  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015106 Sir Archibald Campbell is doing nothing in Hannover  Power: 0  HealthPerc: 100
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.42 - Core:0.44 - Nav:3.27) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1013929 2nd Scouting Squadron Gibraltar Going against objective: 149 Lisboa
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015129 British Detachment is doing nothing in El Ferrol  Power: 65  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015128 British Detachment is doing nothing in El Ferrol  Power: 53  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:662, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:59:19 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:662, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:59:19 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:662, Count: 6(l 1/L 5/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:59:19 PM  (Reporting)  1007575-Atlantic Fleet Power:662 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015130 British Detachment is doing nothing in Costa de la Luz  Power: 74  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015131 British Detachment is doing nothing in Costa de la Luz  Power: 74  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015132 British Detachment is doing nothing in Costa de la Luz  Power: 66  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013929 2nd Scouting Squadron is doing nothing in Gibraltar  Power: 63  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014951 1st Frigate Squadron, 211 Gibraltar, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014951 1st Frigate Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 211 Gibraltar
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 76845, Region: 211 Gibraltar
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 76845, Region: 211 Gibraltar
5:59:19 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:94% Need:0 Threat:117 GoalValue: 76845
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2221, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:59:19 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2221, Count: 18(l 2/L 15/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:59:19 PM  (Reporting)  1007609-Mediterranean Fleet Power:2221 Health:99% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.58) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015120 Beaulieu Sq., 4135 Pas de Calais, Pow:74, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  1015120-Beaulieu Sq. Power:74 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7400
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007371 Boulogne Observers, 4135 Pas de Calais, Pow:258, Count: 4(l 1/L 0/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:59:19 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:258, Count: 4(l 1/L 0/S 3)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:59:19 PM  (Reporting)  1007371-Boulogne Observers Power:258 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014805 1st Privateer Squadron, 4126 Cap de la Hague, Pow:45, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  1014805-1st Privateer Squadron Power:45 Health:100% Cap de la Hague>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:43, Count: 3(l 1/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4905, Region: 517 Jersey
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9412, Region: 517 Jersey
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9412, Region: 517 Jersey
5:59:19 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:43 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 9412
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015124 British Detachment is doing nothing in Pointe du Raz  Power: 74  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:911, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:59:19 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:911, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:59:19 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:911, Count: 8(l 2/L 5/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:59:19 PM  (Reporting)  1007402-Channel Fleet Power:911 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015126 British Detachment is doing nothing in Pointe de Grave  Power: 119  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015125 British Detachment is doing nothing in Pointe de Grave  Power: 84  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:441, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:59:19 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:441, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:59:19 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:441, Count: 5(l 1/L 3/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:59:19 PM  (Reporting)  1007550-Rochefort Blockade Power:441 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.24 - Core:0.20 - Nav:3.70) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7209, Region: 718 Valetta
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7209, Region: 718 Valetta
5:59:19 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:54% Need:0 Threat:0 GoalValue: 7209
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.35 - Core:1.45 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:59:19 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 1 now
5:59:19 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:59:19 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Ended AI Gather Units 1 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1013168-Coote' Force Power:99 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 19200
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 19200
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 19200
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1014285-McArthur's Bde Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 19200
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:48, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1014075-Fanning's Bde Power:48 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 19200
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014504 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1014504-1st West Indian Bde Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 19200
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014791 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 24000, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 24000, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  1014791-Jamaica Supply Power:0 Health:100% Jamaica>Jamaica Mission:Build Depot Fitness:48% Need:0 Threat:0 GoalValue: 24000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:739, Count: 10(l 1/L 6/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:59:19 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:739, Count: 10(l 1/L 6/S 3)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:59:19 PM  (Reporting)  1007715-Jamaca Squadron Power:739 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015127 British Detachment is doing nothing in Caraibbean Sea  Power: 66  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:754, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:59:19 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:754, Count: 10(l 1/L 4/S 5)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:59:19 PM  (Reporting)  1007753-West Indies Squadron Power:754 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7956, Region: 3908 Barbados
5:59:19 PM  (Reporting)  1002730-Barbados Force Power:155 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7956
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015119 British Detachment is doing nothing in Coast of Carnatic  Power: 84  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015117 British Detachment is doing nothing in Coast of Carnatic  Power: 58  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015118 British Detachment is doing nothing in Coast of Carnatic  Power: 58  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1115, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:59:19 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1115, Count: 16(l 2/L 9/S 5)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:59:19 PM  (Reporting)  1007816-Indian Squadron Power:1115 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:2.67) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Arty 1013411 1st RFA, 130 Bristol, Pow:19, Count: 1(l 0/L 0/S 1) in reserve
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:59:19 PM  (Reporting)  _RCA_ Artillery 1013411 1st RFA, 118 London, Pow:35, Count: 1(l 0/L 0/S 1) relocating toward 118 London
5:59:19 PM  (Reporting)  _RCA_ Arty 1013411 1st RFA, 118 London, Pow:35, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:59:19 PM  (Reporting)  _GTU_ 1014794 Exeter Brigade, 133 Portsmouth, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1014294 Yarmouth Brigade, 134 Winchester, Pow:62, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1002417 Home guard Command, 132 Reading, Pow:241, Count: 7(l 1/L 5/S 1) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 14 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 14 now
5:59:19 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ Yarmouth Brigade gathering toward primary region (short distance)
5:59:19 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 250, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:59:19 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ Home guard Command gathering toward primary region (short distance)
5:59:19 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 134 Winchester Seek Strong Group 1002203 English Home Army in region: Winchester
5:59:19 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ Exeter Brigade gathering toward primary region (short distance)
5:59:19 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:59:19 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 89 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  _GTG_ 1014796 Leinster Bde, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning 105 Birmingham and will absorb 1015109 Liverpool HG
5:59:19 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
5:59:19 PM  (Reporting)  _ATG__ 1015107 British Detachment Birmingham Going against objective: 118 London
5:59:19 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
5:59:19 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
5:59:19 PM  (Reporting)  _ATG__ 1015108 Munster Bde Dublin Going against objective: 118 London
5:59:19 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 16 Dublin
5:59:19 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 7 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013952 1st Transport Squadron, 4079 Cape Wrath, Pow:24, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 260, Region: 4146 Moray Firth
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  1013952-1st Transport Squadron Power:24 Health:100% Cape Wrath>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 50 Balmoral, Pow:6, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4600, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  1014509-2nd Scotland Bde Power:6 Health:96% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
5:59:19 PM  (Reporting)  1002921-Aberdeen Garrison Power:1 Health:94% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 53 Perth, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 53 Perth
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
5:59:19 PM  (Reporting)  1002925-Inverness Garrison Power:1 Health:100% Perth>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 57 Edinburgh, Pow:40, Count: 3(l 1/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  1002529-Highlands Force Power:40 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 53 Perth, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  1002917-Perth Garrison Power:1 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013406 1st Scouting Squadron, 57 Edinburgh, Pow:58, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 446, Region: 84 Hull
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 446, Region: 84 Hull
5:59:19 PM  (Reporting)  1013406-1st Scouting Squadron Power:58 Health:100% Edinburgh>Hull Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 446
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014795 1st Scotland Bde, 63 Ayr, Pow:9, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3800, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  1014795-1st Scotland Bde Power:9 Health:88% Ayr>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 68 Hawick, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 80 Leeds
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:59:19 PM  (Reporting)  1002913-Edinburgh Garrison Power:0 Health:94% Hawick>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 71 Sunderland, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 70 Newcastle
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
5:59:19 PM  (Reporting)  1003027-Newcastle Garrison Power:1 Health:94% Sunderland>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013934 4th Merchant Fleet, 4088 Northern Channel, Pow:6, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  1013934-4th Merchant Fleet Power:6 Health:100% Northern Channel>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 73 Whitehaven, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 87 Liverpool
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
5:59:19 PM  (Reporting)  1002987-Carlisle Garrison Power:0 Health:94% Whitehaven>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015116 3rd Merchant Fleet, 84 Hull, Pow:7, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  1015116-3rd Merchant Fleet Power:7 Health:100% Hull>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013946 1st Merchant Fleet, 84 Hull, Pow:26, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 376, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 376, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  1013946-1st Merchant Fleet Power:26 Health:100% Hull>Edinburgh Mission:Naval Docking Fitness:94% Need:0 Threat:0 GoalValue: 376
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 74  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 51  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013187 Ireland Yeomanry is doing nothing in Dublin  Power: 30  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015108 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 89 Stockport, Pow:8, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2600, Region: 79 Manchester
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:59:19 PM  (Reporting)  1014089-Leeds HG Power:8 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:328, Count: 1(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 7600, Region: 678 Napoli
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 7600, Region: 678 Napoli
5:59:19 PM  (Reporting)  1013940-Alexander Mackenzie Fraser Power:328 Health:98% Liverpool>Napoli Mission:Transport Fitness:100% Need:423 Threat:313 GoalValue: 7600
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014291 Carlisle Brigade, 87 Liverpool, Pow:48, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:59:19 PM  (Reporting)  1014291-Carlisle Brigade Power:48 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014956 7th Merchant Fleet, 87 Liverpool, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014507 Dalhousie' Force, 90 Lincoln, Pow:136, Count: 5(l 1/L 4/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:59:19 PM  (Reporting)  1014507-Dalhousie' Force Power:136 Health:97% Lincoln>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014807 2nd Merchant Fleet, 87 Liverpool, Pow:26, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  1014807-2nd Merchant Fleet Power:26 Health:100% Liverpool>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 108 Leicester, Pow:145, Count: 4(l 3/L 2/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3100, Region: 108 Leicester
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3100, Region: 108 Leicester
5:59:19 PM  (Reporting)  1002473-Hannover Expedition Power:145 Health:100% Leicester>Leicester Mission:Recover Fitness:62% Need:60 Threat:0 GoalValue: 3100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014085 Scotland Yeomanry, 102 Northampton, Pow:23, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  1014085-Scotland Yeomanry Power:23 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 102 Northampton, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:94% Northampton>Birmingham Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014796 VI. British Detachment, 105 Birmingham, Pow:29, Count: 2(l 0/L 2/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:59:19 PM  (Reporting)  1014796-VI. British Detachment Power:29 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:27 Threat:0 GoalValue: 16250
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015107 British Detachment is doing nothing in Birmingham  Power: 6  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013750 2nd Heavy Brigade, 118 London, Pow:15, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1013750-2nd Heavy Brigade Power:15 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014292 Newcastle Brigade, 107 Luton, Pow:51, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1014292-Newcastle Brigade Power:51 Health:100% Luton>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003019 Liverpool Garrison, 106 Oxford, Pow:88, Count: 5(l 1/L 1/S 4)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  1003019-Liverpool Garrison Power:88 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014809 Williams Bty, 106 Oxford, Pow:9, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  1014809-Williams Bty Power:9 Health:100% Oxford>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014810 Scotland Supply, 106 Oxford, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3850, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:59:19 PM  (Reporting)  1014810-Scotland Supply Power:0 Health:100% Oxford>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014079 Paget E.' Force, 117 St Albans, Pow:108, Count: 4(l 1/L 3/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1014079-Paget E.' Force Power:108 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015110 VII. British Detachment, 117 St Albans, Pow:34, Count: 2(l 0/L 2/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3050, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1015110-VII. British Detachment Power:34 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 117 St Albans, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1003035-Yarmouth Garrison Power:1 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 121 Ipswich, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 121 Ipswich
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 121 Ipswich
5:59:19 PM  (Reporting)  1002956-Norwich Garrison Power:1 Health:100% Ipswich>Ipswich Mission:Recover Fitness:100% Need:42 Threat:0 GoalValue: 5000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 113 Gloucester, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  1003010-Cardiff Garrison Power:1 Health:100% Gloucester>Birmingham Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014508 Halkett' Force, 115 Bedford, Pow:51, Count: 3(l 1/L 0/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1014508-Halkett' Force Power:51 Health:100% Bedford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015111 Birmingham HG, 115 Bedford, Pow:4, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1015111-Birmingham HG Power:4 Health:100% Bedford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 114 Swindon, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1003043-Leicester Garrison Power:1 Health:100% Swindon>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 129  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 78  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002314 IV. British Detachment is doing nothing in London  Power: 56  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 53  HealthPerc: 93
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 132 Reading, Pow:241, Count: 7(l 1/L 5/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 134 Winchester
5:59:19 PM  (Reporting)  1002417 Home guard Command Reading Health: 100 % will target  1002203 English Home Army
5:59:19 PM  (Reporting)  1002417-Home guard Command Power:241 Health:100% Reading>Winchester Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014295 Manchester Brigade, 132 Reading, Pow:38, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  1014295-Manchester Brigade Power:38 Health:100% Reading>Birmingham Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014076 Kent Bde, 136 Gillingham, Pow:9, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3450, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:59:19 PM  (Reporting)  1014076-Kent Bde Power:9 Health:100% Gillingham>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 136 Gillingham, Pow:2, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4500, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:59:19 PM  (Reporting)  1013188-Kent HG Power:2 Health:100% Gillingham>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013411 1st RFA, 118 London, Pow:35, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 130 Bristol
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 130 Bristol
5:59:19 PM  (Reporting)  1013411-1st RFA Power:35 Health:100% London>Bristol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013769 Fane' Force, 131 Bath, Pow:95, Count: 4(l 1/L 1/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:59:19 PM  (Reporting)  1013769-Fane' Force Power:95 Health:100% Bath>Birmingham Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014808 6th Merchant Fleet, 3938 Medway, Pow:25, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 90000, Region: 4135 Pas de Calais
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4135 Pas de Calais
5:59:19 PM  (Reporting)  1014808 6th Merchant Fleet Medway Health: 100 % will target  1015120 Beaulieu Sq.
5:59:19 PM  (Reporting)  1014808-6th Merchant Fleet Power:25 Health:100% Medway>Pas de Calais Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014289 Hill' Force, 135 Guildford, Pow:563, Count: 7(l 2/L 6/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1014289-Hill' Force Power:563 Health:99% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014506 Cooke' Force, 135 Guildford, Pow:283, Count: 3(l 1/L 3/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1014506-Cooke' Force Power:283 Health:99% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013177 Winchester HG, 135 Guildford, Pow:4, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4500, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Recover, Value: 4500, Region: 118 London
5:59:19 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  1013177-Winchester HG Power:4 Health:88% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 134 Winchester, Pow:505, Count: 17(l 2/L 11/S 4)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  1002203-English Home Army Power:505 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014793 Maitland' Force, 134 Winchester, Pow:196, Count: 6(l 1/L 5/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  1014793-Maitland' Force Power:196 Health:99% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015112 1st London Bde, 134 Winchester, Pow:10, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2850, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  1015112-1st London Bde Power:10 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014294 Yarmouth Brigade, 134 Winchester, Pow:62, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 250, Region: 134 Winchester
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 250, Region: 134 Winchester
5:59:19 PM  (Reporting)  1014294 Yarmouth Brigade Winchester has been merged in  1002203 English Home Army
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015121 British Detachment is doing nothing in Strait of Dover  Power: 26  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:981, Count: 10(l 2/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:59:19 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:981, Count: 10(l 2/L 7/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:59:19 PM  (Reporting)  1007304-Home Fleet Power:981 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1007794 American Squadron, 4134 Strait of Dover, Pow:143, Count: 3(l 1/L 0/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1150, Region: 84 Hull
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 975, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1150, Region: 84 Hull
5:59:19 PM  (Reporting)  1007794-American Squadron Power:143 Health:100% Strait of Dover>Hull Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 1150
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 134 Winchester, Pow:44, Count: 3(l 1/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
5:59:19 PM  (Reporting)  1002408-Portsmouth Force Power:44 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014794 Exeter Brigade, 133 Portsmouth, Pow:38, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:59:19 PM  (Reporting)  1014794-Exeter Brigade Power:38 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 129 Weymouth, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 129 Weymouth
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 675, Region: 129 Weymouth
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 129 Weymouth
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 129 Weymouth
5:59:19 PM  (Reporting)  1003059-Plymouth Garrison Power:0 Health:100% Weymouth>Weymouth Mission:Resupply Fitness:100% Need:47 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014962 3rd Scouting Squadron, 126 Plymouth, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:287, Count: 8(l 1/L 5/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:59:19 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:287, Count: 8(l 1/L 5/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:59:19 PM  (Reporting)  1007451-Medway Squadron Power:287 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015123 British Detachment is doing nothing in Isle of Wight  Power: 50  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015122 British Detachment is doing nothing in Isle of Wight  Power: 26  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:449, Count: 8(l 1/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:59:19 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:449, Count: 8(l 1/L 6/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:59:19 PM  (Reporting)  1007510-Portsmouth Squadron Power:449 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 213  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 60  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:59:19 PM  (Reporting)  1013205-Nova Scotia Militia Power:0 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:59:19 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.09) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:476, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:59:19 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:476, Count: 6(l 1/L 5/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:59:19 PM  (Reporting)  1007688-African Squadron Power:476 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.81) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1015118 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:59:19 PM  (Reporting)  _ATG__ 1015117 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:59:19 PM  (Reporting)  _ATG__ 1015119 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.31) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013210 Norhumberland Sq., 4096 North Atlantic, Pow:87, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4350, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 4350, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  1013210-Norhumberland Sq. Power:87 Health:100% North Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 4350
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:392, Count: 6(l 0/L 6/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 29400, Region: 3934 Commerce
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 29400, Region: 3934 Commerce
5:59:19 PM  (Reporting)  1014520-VI. Fleet Power:392 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 29400
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:272, Count: 4(l 0/L 4/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20400, Region: 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20400, Region: 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  1014302-II. Fleet Power:272 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20400
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.50) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1015132 British Detachment Costa de la Luz Going against objective: 149 Lisboa
5:59:19 PM  (Reporting)  _ATG__ 1015131 British Detachment Costa de la Luz Going against objective: 133 Portsmouth
5:59:19 PM  (Reporting)  _ATG__ 1015130 British Detachment Costa de la Luz Going against objective: 16 Dublin
5:59:19 PM  (Reporting)  _ATG__ 1015128 British Detachment El Ferrol Going against objective: 211 Gibraltar
5:59:19 PM  (Reporting)  _ATG__ 1015129 British Detachment El Ferrol Going against objective: 133 Portsmouth
5:59:19 PM  (Reporting)  _ATG__ 1015127 British Detachment Caraibbean Sea Going against objective: 16 Dublin
5:59:19 PM  (Reporting)  _ATG__ 1015125 British Detachment Pointe de Grave Going against objective: 149 Lisboa
5:59:19 PM  (Reporting)  _ATG__ 1015126 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
5:59:19 PM  (Reporting)  _ATG__ 1015124 British Detachment Pointe du Raz Going against objective: 852 Bremen
5:59:19 PM  (Reporting)  _ATG__ 1015122 British Detachment Isle of Wight Going against objective: 149 Lisboa
5:59:19 PM  (Reporting)  _ATG__ 1015123 British Detachment Isle of Wight Going against objective: 149 Lisboa
5:59:19 PM  (Reporting)  _ATG__ 1015121 British Detachment Strait of Dover Going against objective: 133 Portsmouth
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 11 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:400, Count: 12(l 0/L 6/S 6)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
5:59:19 PM  (Reporting)  1014806-V. Fleet Power:400 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:142, Count: 2(l 0/L 2/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
5:59:19 PM  (Reporting)  1013218-VII. Fleet Power:142 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10650
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  1014303-III. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014816 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:235, Count: 3(l 0/L 3/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 17625, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 17625, Region: 3926 Northeast Atlantic Trade
5:59:19 PM  (Reporting)  1014816-IV. Fleet Power:235 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 17625
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 56 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Adding stack 1014793 Maitland' Force, 134 Winchester, Pow:196, Count: 6(l 1/L 5/S 0)
5:59:19 PM  (Reporting)  Adding stack 1002203 English Home Army, 134 Winchester, Pow:544, Count: 18(l 2/L 12/S 4)
5:59:19 PM  (Reporting)  Adding stack 1014289 Hill' Force, 135 Guildford, Pow:563, Count: 7(l 2/L 6/S 1)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  AI Process done in  18243 ms
5:59:19 PM  (Reporting)  Processing  1000003 Russia
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 345 Balkans
5:59:19 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
5:59:19 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
5:59:19 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
5:59:19 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:59:19 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
5:59:19 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
5:59:19 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 351 Russia
5:59:19 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
5:59:19 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 691 OppPow Land: 0 OwnPow Nav : 381 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
5:59:19 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
5:59:19 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1055 OppPow Land: 0 OwnPow Nav : 174 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:59:19 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2162 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:59:19 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3862 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 5.00 Reg Count: 392 > 494
5:59:19 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1369 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
5:59:19 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1495 OppPow Land: 0 OwnPow Nav : 864 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:59:19 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 171 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:59:19 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 420 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
5:59:19 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:59:19 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 477 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:59:19 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 350 OppPow Land: 1305 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.27 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:59:19 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:59:19 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 10269 OppPow Land: 258 OwnPow Nav : 2008 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:59:19 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:59:19 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 837 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:59:19 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 2528 OppPow Land: 0 OwnPow Nav : 864 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:59:19 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 691 OppPow Land: 0 OwnPow Nav : 866 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
5:59:19 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 445 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:59:19 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1801 OppPow Land: 86 OwnPow Nav : 985 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:59:19 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 65 OwnPow Nav : 30 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2469 ms
5:59:19 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Average Stock 229 Expected 144 Balance -15
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 3417 Expected 101 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Average Stock 108 Expected 101 Balance -11
5:59:19 PM  (Reporting)  War supplies Availability Average Stock 79 Expected 72 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Engagment Points Availability Plentiful Stock 68 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 642 Expected 29 Balance 0
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
5:59:19 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1800
5:59:19 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
5:59:19 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3862 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1570
5:59:19 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 56      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 20      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 67      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 887 Aschaffenburg (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 56      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 88      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 63      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 10269 Overall power (enemies): 258 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  149
5:59:19 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 810 Discard %: 15
5:59:19 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 60      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 94      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 54      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 43      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 50      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 38      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 37      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 26      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
5:59:19 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 2008 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 420 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 691 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 381 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1055 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1048
5:59:19 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 675 Anzio (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 22      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 677 Casserta (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 92      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 171 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 350 Overall power (enemies): 1305 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  282
5:59:19 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 46 Total EnemyOwnerVal: 2342 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3680 Erevan (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 5           
5:59:19 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 29          
5:59:19 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  250     Threat: 185         
5:59:19 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1495 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 864 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2162 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1369 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 26      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 477 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 837 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
5:59:19 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 701 Total EnemyOwnerVal: 701 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 5       Force Need:  572     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 985 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 866 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 864 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 2008 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 420 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 381 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 864 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 985 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 866 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 864 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
5:59:19 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
5:59:19 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
5:59:19 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:59:19 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
5:59:19 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
5:59:19 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Baranovitch Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:59:19 PM  (Reporting)  Final Gather Region for  351 Russia : 3664 Tiflis
5:59:19 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
5:59:19 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
5:59:19 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
5:59:19 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
5:59:19 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Russia 3661 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 16 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  Checking wars, we have 2 underway
5:59:19 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000037 Armenia WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000040 Kuban
5:59:19 PM  (Reporting)  Checking 66 Request Foreign Access
5:59:19 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
5:59:19 PM  (Reporting)  Checking 66 Request Foreign Access
5:59:19 PM  (Reporting)  Proposing to 1000007 Ottoman
5:59:19 PM  (Reporting)  Checking 50 Degrade Relationship
5:59:19 PM  (Reporting)  Proposing to 1000034 Azeria
5:59:19 PM  (Reporting)  Checking 0 Propose State Visit
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 126 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 39 target region was 2347 Jerusalem
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3235 Bilohirsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 878 Bebra
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3730 Melilla
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 114 target region was 3198 Barvinkove
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 39 target region was 1272 Buszak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 526 Honfleur
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2302 Ansar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 39 target region was 4413 Zante Channel
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 695 Locri
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2656 Ostrov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2572 Kallaste
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 3614 Urus Martan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3814 Az Zawiyah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 3015 Volgorechensk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3952 Garonne
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1773 Slatina
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 99 target region was 4517 Bay of Berdiansk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2096 Erzerum
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4120 Lizzard Point
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 9 target region was 3188 Taganrog
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4304 Coast of Carnatic
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 605 Gisa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1775 Simpulung
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4406 Bouches de Kotor
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 9 target region was 2445 Kovno
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 9 target region was 3500 Tsarevo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4152 Stavanger Coast
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4150 East Norwegian Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1921 Levadia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 9 % to be played in 1897 Florina
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 341 Castres
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 2560 Ainazi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1708 Smoljinac
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1415 Mlawa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2948 Konakovo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2486 Miadzal
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2982 Klin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4440 Western Cretan Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 34 % to be played in 2515 Tcherven
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 151 Santarem
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 99 target region was 1638 Rauma
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3756 Tipasa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4429 Central Lybian Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3848 Gazzala
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 9 target region was 3302 Mukhtolovo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 2348 As Salt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 326 Bordeaux
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 3189 Rostov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2117 Darende
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1813 Namalosa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4116 Western Approaches
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2530 Salaspils
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1741 Kricevo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 2776 Rowno
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 567 Thionville
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 2392 Suez
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4129 Beachy Head
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 760 Arlon
5:59:19 PM  (Reporting)  Ended HandleRegionsDecisions 9867 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 79
5:59:19 PM  (Reporting)  Money Level 2 Amount 229
5:59:19 PM  (Reporting)  Conscripts Level 1 Amount 108
5:59:19 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
5:59:19 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:59:19 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 53
5:59:19 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
5:59:19 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
5:59:19 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
5:59:19 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
5:59:19 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
5:59:19 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
5:59:19 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
5:59:19 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
5:59:19 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
5:59:19 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:59:19 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:59:19 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
5:59:19 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:59:19 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:59:19 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:59:19 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
5:59:19 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:59:19 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
5:59:19 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 45
5:59:19 PM  (Reporting)  Number of Draw 16
5:59:19 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 120 WSU 79 0 Money 229 144
5:59:19 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 126 WSU 79 16 Money 229 204
5:59:19 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:59:19 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 240 WSU 79 0 Money 229 180
5:59:19 PM  (Reporting)  Picking 204 Pioneer Rgt
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Russia
5:59:19 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 402 WSU 79 20 Money 229 388
5:59:19 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:59:19 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 152 WSU 79 0 Money 229 244
5:59:19 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 352 WSU 79 0 Money 229 420
5:59:19 PM  (Reporting)  Picking 205 Engineer Rgt
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Russia
5:59:19 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
5:59:19 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 442 WSU 79 20 Money 229 432
5:59:19 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 104 WSU 79 16 Money 229 308
5:59:19 PM  (Reporting)  Picking 217 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 160 WSU 79 112 Money 229 644
5:59:19 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:59:19 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 442 WSU 79 20 Money 229 444
5:59:19 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:59:19 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 312 WSU 79 0 Money 229 360
5:59:19 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 392 WSU 79 0 Money 229 500
5:59:19 PM  (Reporting)  Picking 207 Balloon Observation Bn
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 84 WSU 79 0 Money 229 380
5:59:19 PM  (Reporting)  Picking 204 Pioneer Rgt
5:59:19 PM  (Reporting)  On Map 0 Requested 1 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 108 104 WSU 79 0 Money 229 280
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 2 114 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008087 Baltic Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
5:59:19 PM  (Reporting)  _MFC_ Combat Fleet created: 1015133 Kartsev's Fleet 5 units in region 2608 Saint Petersburg from 1008087 Baltic Fleet
5:59:19 PM  (Reporting)  _MFC_ Combat Fleet created: 1015134 Chichagov's Fleet 5 units in region 2819 Nikolaiev from 1008133 Black Sea Fleet
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 638 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:59:19 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:113, Count: 3(l 1/L 1/S 2) is calling fleet this turn.
5:59:19 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1013742 Army of the Danube, 3238 Sevastopol, Pow:62, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1003463 Krymskaya, 3238 Sevastopol, Pow:411, Count: 6(l 2/L 3/S 3) is calling fleet this turn.
5:59:19 PM  (Reporting)  1003401 Dnestrovskaya, 2815 Odessa, Pow:636, Count: 7(l 4/L 3/S 2) is calling fleet this turn.
5:59:19 PM  (Reporting)  1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:59:19 PM  (Reporting)  1003211 Liflandskaya, 2529 Riga, Pow:309, Count: 10(l 4/L 6/S 2) is calling fleet this turn.
5:59:19 PM  (Reporting)  1003115 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 10(l 4/L 2/S 6) is calling fleet this turn.
5:59:19 PM  (Reporting)  Ended CallFleet 6 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1015135 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1015136 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010458 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1015137 II. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 23 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:24, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014434 1-ya Otdelnaya Art. Brigada, 2801 Kiev, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:11, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1013964 1-ya Rezervnye Brigada, 2529 Riga, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014978 4-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014973 3-ya Otdelnaya Art. Brigada, 2589 Narva, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014687 2-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 2 ms
5:59:19 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:59:19 PM  (Reporting)  Ended GarrisonBorders 206 ms
5:59:19 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:59:19 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:59:19 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 2 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 15 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 2 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 9 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 77 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 2 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 2 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 3238 Sevastopol, Pow:62, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  _PGS_ Gathered this stack 1003115 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 10(l 4/L 2/S 6)
5:59:19 PM  (Reporting)  _PGS_ Adding this stack 1003463 Krymskaya, 3238 Sevastopol, Pow:411, Count: 6(l 2/L 3/S 3)
5:59:19 PM  (Reporting)  _PGS_ GHQ Stack after add: 1013742 Army of the Danube, 3238 Sevastopol, Pow:431, Count: 8(l 3/L 4/S 3)
5:59:19 PM  (Reporting)  _PGS_ Adding this stack 1010160 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
5:59:19 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003115 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 11(l 5/L 2/S 6)
5:59:19 PM  (Reporting)  _PGS_ Adding this stack 1003112 Bagration' Force, 2608 Saint Petersburg, Pow:465, Count: 7(l 4/L 3/S 3)
5:59:19 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003115 Russian Army, 2608 Saint Petersburg, Pow:1010, Count: 18(l 9/L 5/S 9)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 229 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 3 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3614 Urus Martan
5:59:19 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3614 Urus Martan
5:59:19 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3579 Stavropol
5:59:19 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
5:59:19 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003460 Odessa Governor 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003401 Dnestrovskaya 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3188 Taganrog
5:59:19 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
5:59:19 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
5:59:19 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3129 Kharkov
5:59:19 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
5:59:19 PM  (Reporting)  _PCO_ 1003188 Paskevich Diviziya has been transferred into 1003115 Russian Army 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _PCO_ 1003145 Gvardeiskii Diviziya has been transferred into 1003115 Russian Army 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _PCO_ 1003133 Gvardeiskii Korpus has been transferred into 1003115 Russian Army 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003464 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1003786 Vladikavkaz Kazachi 3614 Urus Martan
5:59:19 PM  (Reporting)  _PCO_ Askold Bde has been merged into 1003477 Borozdin Diviziya(Borozdin) in 1013742 Army of the Danube 3238 Sevastopol
5:59:19 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3579 Stavropol
5:59:19 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
5:59:19 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1003460 Odessa Governor 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003402 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003401 Dnestrovskaya 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3188 Taganrog
5:59:19 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
5:59:19 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
5:59:19 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
5:59:19 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
5:59:19 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
5:59:19 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003711 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003708 Sibirskaya 3884 Sibir
5:59:19 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3614 Urus Martan
5:59:19 PM  (Reporting)  _PCO_ 1003135 Lambert 1 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3614 Urus Martan
5:59:19 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3579 Stavropol
5:59:19 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
5:59:19 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1003460 Odessa Governor 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 1003402 Dnestrovskaya 3 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2815 Odessa
5:59:19 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3188 Taganrog
5:59:19 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 2854 Ekaterinoslav
5:59:19 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
5:59:19 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3129 Kharkov
5:59:19 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 367 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 28 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 7 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 353
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 11296, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  _GAO_ Step 1 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0) is garrisoning region 3129 Kharkov SelfVal 554
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
5:59:19 PM  (Reporting)  _GAO_ Step 2 1015152 Russian Detachment, 2815 Odessa, Pow:53, Count: 2(l 1/L 1/S 0) is garrisoning region 2815 Odessa New PickVal 50
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2815 Odessa
5:59:19 PM  (Reporting)  _GAO_ Step 2 1015153 Russian Detachment, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 15
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 6399, Region: 2831 Nemirov
5:59:19 PM  (Reporting)  _GAO_ Step 2 1015154 Russian Detachment, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 36
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 11804, Region: 2472 Vilnius
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 113 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 231 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 234 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 291 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment V) Kologrivov in Saint Petersburg has been detached from group 1003115 Russian Army
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015155 Kologrivov 2608 Saint Petersburg toward 1015137 II. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3)
5:59:19 PM  (Reporting)  Ended Check Leaders 24 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  _MSG_ gathered 55 cbt pts, needing: 110
5:59:19 PM  (Reporting)  _MSG_ 1003786 Vladikavkaz Kazachi abort its operation against 1006734 Chechen Tribes not enough forces gathered
5:59:19 PM  (Reporting)  _MSG_ gathered 55 cbt pts, needing: 80
5:59:19 PM  (Reporting)  _MSG_ 1003786 Vladikavkaz Kazachi abort its operation against 1006767 Chechen Tribes not enough forces gathered
5:59:19 PM  (Reporting)  Ended Make Superior Group 696 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:59:19 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Superiority, Value: 3442, Region: 4507 Ozero Bay
5:59:19 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 4142, Region: 852 Bremen
5:59:19 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 6688, Region: 852 Bremen
5:59:19 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:59:19 PM  (Reporting)  _AFA_ 1008243 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2570, Region: 3880 Kazan
5:59:19 PM  (Reporting)  _AFA_ 1008217 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
5:59:19 PM  (Reporting)  _AFA_ 1015156 Argus sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2378, Region: 3923 Baltic Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
5:59:19 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 9898, Region: 4018 Dniepr Estuary
5:59:19 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Calling, Value: 3604, Region: 1938 Corfu
5:59:19 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:59:19 PM  (Reporting)  _AFA_ 1015157 Lilia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3933 Black Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Black Sea Trade
5:59:19 PM  (Reporting)  _AFA_ 1008133 Black Sea Fleet has been given the mission Agenda: Naval Superiority, Value: 24552, Region: 4509 Mouth of the Dniepr
5:59:19 PM  (Reporting)  _AFA_ 1008133 Black Sea Fleet has been given the mission Agenda: Naval Calling, Value: 7006, Region: 1938 Corfu
5:59:19 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: 0 failed.
5:59:19 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:59:19 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3514, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1690 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 32 Nb of CPs of Regular/Militia/Cavalry/Artillery: 241
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  _BDA_ - Build Depot 1014143 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Urals
5:59:19 PM  (Reporting)  Agenda: Build Depot, Value: 17000, Region: 3883 Urals
5:59:19 PM  (Reporting)  _BDA_ 17 groups can build a depot in theater Theater_Russia
5:59:19 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 464 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015160 GK HQ in 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015161 SP HQ in 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015162 RA-2i Oboznyi Polk in 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015163 RA-1i Oboznyi Polk in 2608 Saint Petersburg
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3610 Petrovska
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 13 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1003786 Vladikavkaz Kazachi, 3614 Urus Martan, Pow:55, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 7100, Region: 3614 Urus Martan
5:59:19 PM  (Reporting)  Ended KeepPosition 3 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 4 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 39 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 28 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  _PCO_ Backolz Pos. has been merged into 1003791 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003790 Corfu Garnizon 1938 Corfu
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 14 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 54 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 1 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:59:19 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
5:59:19 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 4 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 21 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Vasylievich Gudovich in Tiflis has been detached from group 1003811 Georgia Expedition
5:59:19 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:59:19 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:59:19 PM  (Reporting)  _CLD_ Idle Leader 1015164 Ivan Vasylievich Gudovich in Tiflis merged into 1003811 Georgia Expedition
5:59:19 PM  (Reporting)  Ended Check Leaders 68 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:59:19 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1003811 Georgia Expedition, 3664 Tiflis, Pow:201, Count: 6(l 3/L 2/S 2) Agenda: Keep Position, Value: 4500, Region: 3664 Tiflis
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 49 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 31 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:59:19 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26889 AllOppPowLand: 3028 AllOwnPowNav: 7260 AllOppPowNav 0
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.1)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 888 Frankfurt Pick 56 SelfVal 182 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 835 Dortmund Pick 20 SelfVal 84 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 852 Bremen Pick 88 SelfVal 257 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 827 Minden Pick 56 SelfVal 181 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 84 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.55)
5:59:19 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
5:59:19 PM  (Reporting)  1013742 Army of the Danube (Pow.428)
5:59:19 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.44)
5:59:19 PM  (Reporting)  1003761 Kubanskaya (Pow.59)
5:59:19 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.41)
5:59:19 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
5:59:19 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
5:59:19 PM  (Reporting)  1003460 Odessa Governor (Pow.48)
5:59:19 PM  (Reporting)  1015152 Orlov-Denisov' Force (Pow.53)
5:59:19 PM  (Reporting)  1003401 Dnestrovskaya (Pow.587)
5:59:19 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
5:59:19 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
5:59:19 PM  (Reporting)  1003497 Kavkazskaya (Pow.378)
5:59:19 PM  (Reporting)  1015153 Liders (Pow.12)
5:59:19 PM  (Reporting)  1003359 Ukrainskaya (Pow.355)
5:59:19 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.24)
5:59:19 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.60)
5:59:19 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.0)
5:59:19 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.24)
5:59:19 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.31)
5:59:19 PM  (Reporting)  1003695 Orenburgskaya (Pow.71)
5:59:19 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.41)
5:59:19 PM  (Reporting)  1003746 Novgorod Brig. (Pow.35)
5:59:19 PM  (Reporting)  1014434 1-ya Otdelnaya Art. Brigada (Pow.3)
5:59:19 PM  (Reporting)  1003576 Kievskaya (Pow.655)
5:59:19 PM  (Reporting)  1003708 Sibirskaya (Pow.282)
5:59:19 PM  (Reporting)  1003297 Brestskaya (Pow.656)
5:59:19 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.32)
5:59:19 PM  (Reporting)  1003246 Litovskaya (Pow.561)
5:59:19 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.1)
5:59:19 PM  (Reporting)  1003539 Smolenskaya (Pow.342)
5:59:19 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.11)
5:59:19 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.31)
5:59:19 PM  (Reporting)  1013964 1-ya Rezervnye Brigada (Pow.7)
5:59:19 PM  (Reporting)  1003211 Liflandskaya (Pow.309)
5:59:19 PM  (Reporting)  1014143 UR-1i Oboznyi Polk (Pow.0)
5:59:19 PM  (Reporting)  1003674 Uralskaya (Pow.197)
5:59:19 PM  (Reporting)  1003632 Moskovskaya (Pow.384)
5:59:19 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.0)
5:59:19 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.0)
5:59:19 PM  (Reporting)  1014687 2-ya Otdelnaya Art. Brigada (Pow.2)
5:59:19 PM  (Reporting)  1015163 RA-1i Oboznyi Polk (Pow.0)
5:59:19 PM  (Reporting)  1015162 RA-2i Oboznyi Polk (Pow.0)
5:59:19 PM  (Reporting)  1015161 SP HQ (Pow.40)
5:59:19 PM  (Reporting)  1015160 GK HQ (Pow.40)
5:59:19 PM  (Reporting)  1003115 Russian Army (Pow.365)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 62 Need 104  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2445 Kovno Pick 37 has enough garrison (Value: 1) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 10) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3081 Kursk Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 11) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2664 Khalm Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 94 has enough garrison (Value: 235) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2847 Kherson Pick 21 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 54 has enough garrison (Value: 10) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 25 has enough garrison (Value: 263) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 100) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3885 Steppes Pick 18 has enough garrison (Value: 102) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 35) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 43 has enough garrison (Value: 102) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2651 Pskov Pick 15 has enough garrison (Value: 15) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 2529 Riga Pick 60 has enough garrison (Value: 240) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3883 Urals Pick 31 has enough garrison (Value: 260) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3066 Orel Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 36 has enough garrison (Value: 32) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 27 has enough garrison (Value: 22) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 372) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3125 Merefa Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2815 Odessa Pick 50 has enough garrison (Value: 53) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 12 has enough garrison (Value: 10) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 102) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3189 Rostov Pick 27 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3880 Kazan Pick 29 has enough garrison (Value: 10) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 10) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3884 Sibir Pick 23 has enough garrison (Value: 130) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 12) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 2801 Kiev Pick 61 has enough garrison (Value: 239) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 26 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 37 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2775 Zorya Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 320 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 1 Enemy armies: 12 Land Ratio: 0.20 Land Core Ratio: 0.27  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1015164 Ivan Vasylievich Gudovich (Pow.0)
5:59:19 PM  (Reporting)  1003811 Georgia Expedition (Pow.201)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 201) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 9 Need 250  no group candidate found
5:59:19 PM  (Reporting)  CheckRegionForOperation 1003811 Georgia Expedition, 3664 Tiflis, Pow:201, Count: 6(l 3/L 2/S 2) Fitness 32 PickVal 2 SelfVal 18 AINeed 60
5:59:19 PM  (Reporting)  Agenda: Defend, Value: 576, Region: 3667 Martkopi
5:59:19 PM  (Reporting)  Region 3680 Erevan Pick 2 SelfVal 10 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 572  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1014687 2-ya Otdelnaya Art. Brigada (Pow.2)
5:59:19 PM  (Reporting)  1015163 RA-1i Oboznyi Polk (Pow.0)
5:59:19 PM  (Reporting)  1015162 RA-2i Oboznyi Polk (Pow.0)
5:59:19 PM  (Reporting)  1015161 SP HQ (Pow.40)
5:59:19 PM  (Reporting)  1015160 GK HQ (Pow.40)
5:59:19 PM  (Reporting)  1003115 Russian Army (Pow.365)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 697 Need 0  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1003297 Brestskaya (Pow.656)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 37 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1400 Siedlce Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 14 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
5:59:19 PM  (Reporting)  1013742 Army of the Danube (Pow.428)
5:59:19 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
5:59:19 PM  (Reporting)  1003460 Odessa Governor (Pow.48)
5:59:19 PM  (Reporting)  1015152 Orlov-Denisov' Force (Pow.53)
5:59:19 PM  (Reporting)  1003401 Dnestrovskaya (Pow.587)
5:59:19 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
5:59:19 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 2815 Odessa Pick 50 SelfVal 576 Need 7  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 372) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Region 708 Palermo Pick 92 SelfVal 302 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 676 Gaeta Pick 22 SelfVal 100 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 320 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 852 Bremen Pick 88 SelfVal 257 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 15 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1013964 1-ya Rezervnye Brigada (Pow.7)
5:59:19 PM  (Reporting)  1003211 Liflandskaya (Pow.309)
5:59:19 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.0)
5:59:19 PM  (Reporting)  1014687 2-ya Otdelnaya Art. Brigada (Pow.2)
5:59:19 PM  (Reporting)  1015163 RA-1i Oboznyi Polk (Pow.0)
5:59:19 PM  (Reporting)  1015162 RA-2i Oboznyi Polk (Pow.0)
5:59:19 PM  (Reporting)  1015161 SP HQ (Pow.40)
5:59:19 PM  (Reporting)  1015160 GK HQ (Pow.40)
5:59:19 PM  (Reporting)  1003115 Russian Army (Pow.365)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 697 Need 0  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 236) - evaluation skipped
5:59:19 PM  (Reporting)  Region 2529 Riga Pick 60 SelfVal 432 Need 0  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 669 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
5:59:19 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3337, Region: 3214 Berdjiansk
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 32 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
5:59:19 PM  (Reporting)  _AFA_ 1015165 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4800, Region: 3933 Black Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Baltic Sea Trade
5:59:19 PM  (Reporting)  _AFA_ 1015166 Kherson Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3150, Region: 3923 Baltic Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 15 in Black Sea Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1008191 Adriatic Fleet chance: 30 failed.
5:59:19 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 3871, Region: 678 Napoli
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 162 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 16 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  _RWI__A 1015165 Adriatic Transport Sq., 4453 Cyclades, Pow:24, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
5:59:19 PM  (Reporting)  _RWI__A 1015166 Kherson Sq., 4453 Cyclades, Pow:43, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:59:19 PM  (Reporting)  _RWI__A 1015157 Lilia Sq., 2819 Nikolaiev, Pow:44, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
5:59:19 PM  (Reporting)  _RWI__A 1015156 Argus sq., 2819 Nikolaiev, Pow:58, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Arty 1015160 GK HQ, 2608 Saint Petersburg, Pow:40, Count: 1(l 0/L 0/S 1) in reserve
5:59:19 PM  (Reporting)  _RCA_ Arty 1015161 SP HQ, 2608 Saint Petersburg, Pow:40, Count: 1(l 0/L 0/S 1) in reserve
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:59:19 PM  (Reporting)  _RCA_ Artillery 1015160 GK HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
5:59:19 PM  (Reporting)  _RCA_ Arty 1015160 GK HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:59:19 PM  (Reporting)  _RCA_ Artillery 1015161 SP HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
5:59:19 PM  (Reporting)  _RCA_ Arty 1015161 SP HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supply 1015162 RA-2i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  _RCS_ Supply 1015163 RA-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
5:59:19 PM  (Reporting)  _RCA_ Resupplying 1015163 RA-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003115 Russian Army, 2608 Saint Petersburg, Pow:365, Count: 10(l 5/L 2/S 5)
5:59:19 PM  (Reporting)  _RCA_ Resupplying 1015162 RA-2i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003115 Russian Army, 2608 Saint Petersburg, Pow:365, Count: 11(l 5/L 2/S 6)
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 351 Russia
5:59:19 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3238 Sevastopol, Pow:428, Count: 7(l 3/L 3/S 3) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003460 Odessa Governor, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2815 Odessa, Pow:587, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3189 Rostov, Pow:378, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003359 Ukrainskaya, 2831 Nemirov, Pow:355, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003695 Orenburgskaya, 3885 Steppes, Pow:71, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2801 Kiev, Pow:655, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:282, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2702 Brest Litovsk, Pow:656, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:561, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003539 Smolenskaya, 2906 Smolensk, Pow:342, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003211 Liflandskaya, 2529 Riga, Pow:309, Count: 10(l 4/L 6/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:197, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 2993 Moskwa, Pow:384, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1003115 Russian Army, 2608 Saint Petersburg, Pow:365, Count: 12(l 5/L 2/S 7) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 26 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 25 now
5:59:19 PM  (Reporting)  _GTU_ Russian Army gathering toward primary region (long distance)
5:59:19 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 3664 Tiflis Gather to region: 3664 Tiflis
5:59:19 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:282, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2702 Brest Litovsk, Pow:656, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2815 Odessa, Pow:635, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 2993 Moskwa, Pow:384, Count: 7(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2801 Kiev, Pow:655, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003539 Smolenskaya, 2906 Smolensk, Pow:342, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003695 Orenburgskaya, 3885 Steppes, Pow:71, Count: 4(l 1/L 2/S 1) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003211 Liflandskaya, 2529 Riga, Pow:309, Count: 10(l 4/L 6/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003359 Ukrainskaya, 2831 Nemirov, Pow:355, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3189 Rostov, Pow:378, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3238 Sevastopol, Pow:428, Count: 7(l 3/L 3/S 3) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:561, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:197, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 1035 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  _GTG_ 1015136 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2815 Odessa and will absorb 1015152 Orlov-Denisov' Force
5:59:19 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015135 Astrakhanskii Gar.
5:59:19 PM  (Reporting)  Ended GatherGarrisons 5 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1003782 Novorossyisk Kazachi Novorossiysk Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1013742 Army of the Danube Sevastopol Going against objective: 3639 Vladikavkaz
5:59:19 PM  (Reporting)  _ATG__ 1014133 Stavropolskii Kalmytski Stavropol Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003761 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1010292 Astrakhan Garnizon Astrakhan Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003401 Dnestrovskaya Odessa Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003773 Ochakov Kazachi Ochakov Going against objective: 3639 Vladikavkaz
5:59:19 PM  (Reporting)  _ATG__ 1015157 Lilia Sq. Nikolaiev Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1015156 Argus sq. Nikolaiev Going against objective: 3608 Grozny
5:59:19 PM  (Reporting)  _ATG__ 1003777 Taganrog Kazachi Taganrog Going against objective: 3608 Grozny
5:59:19 PM  (Reporting)  _ATG__ 1003497 Kavkazskaya Rostov Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003359 Ukrainskaya Nemirov Going against objective: 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _ATG__ 1003768 Dnepr Kazachi Ekaterinoslav Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003749 Tzaritsyn Brig. Tzaritsyn Going against objective: 3639 Vladikavkaz
5:59:19 PM  (Reporting)  _ATG__ 1003695 Orenburgskaya Steppes Going against objective: 2993 Moskwa
5:59:19 PM  (Reporting)  _ATG__ 1013424 2-ya Kazach'ya Brigada Kharkov Going against objective: 3639 Vladikavkaz
5:59:19 PM  (Reporting)  _ATG__ 1003576 Kievskaya Kiev Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003708 Sibirskaya Sibir Going against objective: 2608 Saint Petersburg
5:59:19 PM  (Reporting)  _ATG__ 1003297 Brestskaya Brest Litovsk Going against objective: 3639 Vladikavkaz
5:59:19 PM  (Reporting)  _ATG__ 1003246 Litovskaya Vilnius Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003539 Smolenskaya Smolensk Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003211 Liflandskaya Riga Going against objective: 3608 Grozny
5:59:19 PM  (Reporting)  _ATG__ 1003674 Uralskaya Urals Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  _ATG__ 1003632 Moskovskaya Moskwa Going against objective: 3886 Azerbaidjan
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 41 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2608 Saint Petersburg, Pow:365, Count: 12(l 5/L 2/S 7)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 3664 Tiflis
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 3664 Tiflis
5:59:19 PM  (Reporting)  1003115-Russian Army Power:365 Health:100% Saint Petersburg>Tiflis Mission:Attack Fitness:1% Need:60 Threat:5 GoalValue: 2
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 2608 Saint Petersburg, Pow:197, Count: 5(l 1/L 4/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3442, Region: 4507 Ozero Bay
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4142, Region: 852 Bremen
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3442, Region: 4507 Ozero Bay
5:59:19 PM  (Reporting)  1015133-Kartsev's Fleet Power:197 Health:100% Saint Petersburg>Ozero Bay Mission:Naval Superiority Fitness:27% Need:0 Threat:0 GoalValue: 3442
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 2608 Saint Petersburg, Pow:418, Count: 10(l 5/L 8/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6688, Region: 852 Bremen
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6688, Region: 852 Bremen
5:59:19 PM  (Reporting)  1008087-Baltic Fleet Power:418 Health:100% Saint Petersburg>Bremen Mission:Naval Docking Fitness:76% Need:101 Threat:75 GoalValue: 6688
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003632 Moskovskaya is doing nothing in Moskwa  Power: 384  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003674 Uralskaya is doing nothing in Urals  Power: 197  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014143 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17000, Region: 3883 Urals
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17000, Region: 3883 Urals
5:59:19 PM  (Reporting)  1014143-UR-1i Oboznyi Polk Power:0 Health:100% Urals>Urals Mission:Build Depot Fitness:34% Need:0 Threat:0 GoalValue: 17000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003211 Liflandskaya is doing nothing in Riga  Power: 309  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada is doing nothing in Tula  Power: 31  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003539 Smolenskaya is doing nothing in Smolensk  Power: 342  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003246 Litovskaya is doing nothing in Vilnius  Power: 561  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11804, Region: 2472 Vilnius
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11804, Region: 2472 Vilnius
5:59:19 PM  (Reporting)  1015154-Bezobrazov Brigada Power:32 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:28 Threat:0 GoalValue: 11804
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008243 N. Volga Fleet, 4039 Syzran Confluent, Pow:4, Count: 2(l 0/L 0/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2570, Region: 3880 Kazan
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2570, Region: 3880 Kazan
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008243 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
5:59:19 PM  (Reporting)  1008243-N. Volga Fleet Power:4 Health:100% Syzran Confluent>Kazan Mission:Naval Docking Fitness:97% Need:50 Threat:0 GoalValue: 2570
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003297 Brestskaya is doing nothing in Brest Litovsk  Power: 656  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003708 Sibirskaya is doing nothing in Sibir  Power: 282  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003576 Kievskaya is doing nothing in Kiev  Power: 655  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
5:59:19 PM  (Reporting)  1003746-Novgorod Brig. Power:35 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:82% Need:25 Threat:0 GoalValue: 20500
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada is doing nothing in Kharkov  Power: 41  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008217 Dnepr Fleet, 4022 Soula Confluent, Pow:21, Count: 3(l 0/L 1/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
5:59:19 PM  (Reporting)  1008217-Dnepr Fleet Power:21 Health:100% Soula Confluent>Nikolaiev Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 3195
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003695 Orenburgskaya is doing nothing in Steppes  Power: 71  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003749 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 31  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003768 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada is doing nothing in Ekaterinoslav  Power: 24  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003359 Ukrainskaya is doing nothing in Nemirov  Power: 355  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6399, Region: 2831 Nemirov
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6399, Region: 2831 Nemirov
5:59:19 PM  (Reporting)  1015153-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6399
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003497 Kavkazskaya is doing nothing in Rostov  Power: 378  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003777 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 2819 Nikolaiev, Pow:96, Count: 4(l 1/L 3/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 9898, Region: 4018 Dniepr Estuary
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 3604, Region: 1938 Corfu
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9898, Region: 4018 Dniepr Estuary
5:59:19 PM  (Reporting)  1015134-Chichagov's Fleet Power:96 Health:100% Nikolaiev>Dniepr Estuary Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 9898
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015156 Argus sq. is doing nothing in Nikolaiev  Power: 58  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015157 Lilia Sq. is doing nothing in Nikolaiev  Power: 44  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 4520 Mouth of the Don, Pow:20, Count: 3(l 0/L 1/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3337, Region: 3214 Berdjiansk
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3337, Region: 3214 Berdjiansk
5:59:19 PM  (Reporting)  1008230-Don Fleet Power:20 Health:100% Mouth of the Don>Berdjiansk Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 3337
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003773 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 2819 Nikolaiev, Pow:491, Count: 6(l 1/L 5/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 24552, Region: 4509 Mouth of the Dniepr
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 7006, Region: 1938 Corfu
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 24552, Region: 4509 Mouth of the Dniepr
5:59:19 PM  (Reporting)  1008133-Senyavin's Fleet Power:491 Health:100% Nikolaiev>Mouth of the Dniepr Mission:Naval Superiority Fitness:99% Need:0 Threat:0 GoalValue: 24552
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003401 Dnestrovskaya is doing nothing in Odessa  Power: 635  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11296, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11296, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1010292 Astrakhan Garnizon is doing nothing in Astrakhan  Power: 41  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3509 Astrakhan, Pow:62, Count: 2(l 0/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:59:19 PM  (Reporting)  1008182-Caspian Fleet Power:62 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:11 GoalValue: 2619
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 4034 Volga Estuary, Pow:20, Count: 3(l 0/L 1/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3514, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3514, Region: 3509 Astrakhan
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:59:19 PM  (Reporting)  1008252-S. Volga Fleet Power:20 Health:100% Volga Estuary>Astrakhan Mission:Naval Docking Fitness:99% Need:38 Threat:0 GoalValue: 3514
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003761 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014133 Stavropolskii Kalmytski is doing nothing in Stavropol  Power: 44  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013742 Army of the Danube is doing nothing in Sevastopol  Power: 428  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003782 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3614 Urus Martan, Pow:55, Count: 3(l 2/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7100, Region: 3614 Urus Martan
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:59:19 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:55 Health:100% Urus Martan>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:11 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015166 Kherson Sq. is doing nothing in Cyclades  Power: 43  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015165 Adriatic Transport Sq. is doing nothing in Cyclades  Power: 24  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 4453 Cyclades, Pow:234, Count: 5(l 2/L 2/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3871, Region: 678 Napoli
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3871, Region: 678 Napoli
5:59:19 PM  (Reporting)  1008191-Adriatic Fleet Power:234 Health:100% Cyclades>Napoli Mission:Naval Docking Fitness:89% Need:101 Threat:75 GoalValue: 3871
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
5:59:19 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 1 now
5:59:19 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 8 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.27 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015160 GK HQ is doing nothing in Tiflis  Power: 40  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015161 SP HQ is doing nothing in Tiflis  Power: 40  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3664 Tiflis, Pow:201, Count: 6(l 3/L 2/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4500, Region: 3664 Tiflis
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 576, Region: 3667 Martkopi
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:59:19 PM  (Reporting)  1003811-Georgia Expedition Power:201 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  1015156 Argus sq. will be merged into 1015157 Lilia Sq. in region Nikolaiev
5:59:19 PM  (Reporting)  1015165 Adriatic Transport Sq. will be merged into 1015166 Kherson Sq. in region Cyclades
5:59:19 PM  (Reporting)  AI Process done in  26031 ms
5:59:19 PM  (Reporting)  Processing  1000004 Austria
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 1615 Expected 122 Balance -9
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 2830 Expected 85 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 85 Balance -11
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 420 Expected 61 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Engagment Points Availability Plentiful Stock 87 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 185 Expected 24 Balance 0
5:59:19 PM  (Reporting)    1004698 T-A HQ Agenda Kept Agenda: Defend, Value: 31500, Region: 1158 Linz EndTurn 2649
5:59:19 PM  (Reporting)    1004458 Kienmayer Agenda Kept Agenda: Garrison, Value: 27100, Region: 1700 Peterwardein EndTurn 2647
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 6 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000014 Wrttemberg
5:59:19 PM  (Reporting)  Checking 0 Propose State Visit
5:59:19 PM  (Reporting)  Still checking 0 Propose State Visit
5:59:19 PM  (Reporting)  Item is a Various entry, chance 8
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Wrttemberg chance 8
5:59:19 PM  (Reporting)  Proposing to 1000012 Baden
5:59:19 PM  (Reporting)  Checking 0 Propose State Visit
5:59:19 PM  (Reporting)  Still checking 0 Propose State Visit
5:59:19 PM  (Reporting)  Item is a Various entry, chance 5
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Baden chance 5
5:59:19 PM  (Reporting)  Proposing to 1000017 Saxony
5:59:19 PM  (Reporting)  Checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Still checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance 0
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Passage Right toward Saxony chance 0
5:59:19 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:59:19 PM  (Reporting)  Checking 50 Degrade Relationship
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 213 Jerez
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1497 Evje
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4239 Muhu Bay
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 313 Palma
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 524 Caen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3766 Kenchela
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 256 target region was 4291 Costa de la Luz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2056 Kirsehir
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4466 Eastern Mediterranean Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 742 Chiavenna
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 2187 Cizre
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3103 Bilopillia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2184 Siirt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3919 Coromandel
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 411 Florac
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 700 Sassari
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4552 Gulf of Mexico
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3158 Tchernianka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 710 Milazzo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4208 Pommern Bucht
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2742 Glinska
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 441 Romans
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3811 Nalut
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 284 Soria
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2726 Doubrovitsia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 317 Bayonne
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 265 Tomelloso
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2959 Soz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1374 Belzyce
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3069 Kromy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2732 Svetlogorsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1121 Kolin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 222 Loja
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 119 Bury St Edmunds
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 817 Sarrebruck
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 7 Armagh
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 70 Newcastle
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4407 Albanian Coast
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3070 Mtsensk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1166 Zeil
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1652 Jacje
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 58 target region was 1179 Velden
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 1770 Dragasani
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3899 Georgia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1177 Bled
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 971 Schwedt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 410 Arles
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2187 Cizre
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 253 Jaraiz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 349 Marmande
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 2 Suspend Habeas Corpus has 23 % to be played in 1275 Pest
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2784 Naroditchy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2142 Hani
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3807 Zarzis
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 58 target region was 1680 Ploce
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3350 Morchansk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4507 Ozero Bay
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 3786 Sousse
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3594 Pyatigorsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2102 Fanza
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3487 Novo Rogachek
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1088 Peisterwitz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 262 Trujilo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3749 Tenes
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 3674 Chambarak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 1754 Bazias
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1117 Nimburg
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1732 Kukes
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4224 Ost See
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2120 Malatya
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1855 Marica
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3141 Kupiansk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1914 Arta
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1386 Pruszkow
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2648 Serbino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3769 Ain Mila
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2469 Ukmerge
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3272 Kazamev
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3444 Novye Busary
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1662 Cerknica
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 72 % to be played in 1222 Poprad
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 604 Pontremon
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 537 Pontoise
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2512 Sloutsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3991 Vaennern
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 14 Cavan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3678 Vanadzor
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 20 Nenagh
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2066 Cayiralan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4435 Bay of Darnah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4407 Albanian Coast
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3055 Volodarskiy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 744 Coire
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4336 Golfo di Genoa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3403 Lounino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3051 Sosenski
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3125 Merefa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 942 Holtenau
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2506 Navahrudak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3056 Jidzra
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3784 El Fahs
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2220 Busayrah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 2156 Dulq
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4385 Capo Otranto
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2309 Dayr Hafir
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1810 Galatz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3308 Sundryn
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 378 Briare
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2401 Saqqarah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4381 Western Ionian Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2425 Medze
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3953 Estuaire de la Loire
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3371 Pavlovsk
5:59:19 PM  (Reporting)  Ended HandleRegionsDecisions 5421 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 420
5:59:19 PM  (Reporting)  Money Level 6 Amount 1615
5:59:19 PM  (Reporting)  Conscripts Level 1 Amount 1
5:59:19 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:59:19 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:59:19 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
5:59:19 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:59:19 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
5:59:19 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:59:19 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
5:59:19 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:59:19 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:59:19 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:59:19 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
5:59:19 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
5:59:19 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:59:19 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:59:19 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:59:19 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:59:19 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
5:59:19 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:59:19 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
5:59:19 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:59:19 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:59:19 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:59:19 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:59:19 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
5:59:19 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:59:19 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
5:59:19 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:59:19 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:59:19 PM  (Reporting)  Number of Draw 8
5:59:19 PM  (Reporting)  Picking 306 Hussars Brigade 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 420 0 Money 1615 144
5:59:19 PM  (Reporting)  Picking 335 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 48 WSU 420 72 Money 1615 180
5:59:19 PM  (Reporting)  Picking 306 Hussars Brigade 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 420 0 Money 1615 144
5:59:19 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 420 0 Money 1615 180
5:59:19 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 420 20 Money 1615 252
5:59:19 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:59:19 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 420 0 Money 1615 320
5:59:19 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:59:19 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 420 72 Money 1615 480
5:59:19 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 420 56 Money 1615 204
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 36 ms
5:59:19 PM  (Reporting)  AI Process done in  5846 ms
5:59:19 PM  (Reporting)  Processing  1000005 Prussia
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 1546 Expected 95 Balance -6
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 2734 Expected 66 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Very Low Stock 25 Expected 66 Balance -7
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 334 Expected 48 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Engagment Points Availability Plentiful Stock 58 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 224 Expected 19 Balance 0
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 6 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000009 Brunswick
5:59:19 PM  (Reporting)  Checking 50 Degrade Relationship
5:59:19 PM  (Reporting)  Proposing to 1000019 Sweden
5:59:19 PM  (Reporting)  Checking 66 Request Foreign Access
5:59:19 PM  (Reporting)  Still checking 66 Request Foreign Access
5:59:19 PM  (Reporting)  Item is a Various entry, chance -3
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Sweden chance -3
5:59:19 PM  (Reporting)  Proposing to 1000017 Saxony
5:59:19 PM  (Reporting)  Proposing to 1000009 Brunswick
5:59:19 PM  (Reporting)  Checking 3 Promise Local Support
5:59:19 PM  (Reporting)  Still checking 3 Promise Local Support
5:59:19 PM  (Reporting)  Item is a Various entry, chance 5
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Promise Local Support toward Brunswick
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2256 Nasiryah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4402 Mare Adriatico
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3206 Kurakove
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2858 Huilaipole
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 711 Messina
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 2396 El Minya
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 192 Medina del Campo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3205 Tchaplino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3290 Kaumov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2077 Kumru
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 555 Charleville Mezieres
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1449 Suwalki
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2344 Netanya
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2757 Polonka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1091 Gleiwitz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 133 Portsmouth
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 625 Chiogga
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 520 Alencon
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 2593 Slantsy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3353 Zametchino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 533 Versailles
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 789 Amsterdam
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4072 Sea of Norway
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3875 Kozlovka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 852 Bremen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1462 Tondern
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1114 Nachod
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 463 Pontarlier
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3822 Al Hasurt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4065 Western Faeroes Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1492 Myrda
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1096 Karlsbad
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3250 Pavino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2448 Shavli
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2132 Nizip
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4249 Bay of Turku
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4100 Head of Kinsale
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 57 target region was 1032 Wollin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2306 Palmyra
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3563 Tikhoretsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3293 Voskressen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3314 Skopin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3727 Fes
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1528 Hogstorp
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3554 Akhtarsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4146 Moray Firth
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 167 Ponferrada
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 541 Dieppe
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 923 Regenstauf
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 569 Metz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2450 Gruzden
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4447 Santorini Channel
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2582 Tapa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2981 Borodino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 966 Neuruppin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2334 Tyre
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 414 Annonay
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4143 Firth of Forth
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4148 South Norwegian Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 655 Perugia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2128 Hatay
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 17 Kilrush
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3021 Sodinka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2964 Danilov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1825 Turtucaia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 670 Vieste
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3591 Kizlyar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4307 Golfo de Almeria
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 79 Manchester
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 2 Suspend Habeas Corpus has 15 % to be played in 1351 Kattowice
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3876 Nijni Vyaziovye
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4043 Oka Confluent
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2884 Borzna
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2498 Kobryn
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 281 Brihuega
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1832 Rahovo
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3225 Kalanchak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3810 Medenine
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 753 Mons
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2000 Seben
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1719 Golija
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3759 Bejaia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2320 Salamiyah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 919 Ingolstadt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1997 Sakarya
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1451 Sakia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3858 Samos
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1647 Zadar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1477 Limfjord
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4505 Cape Kaliakas
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 426 Barcelonette
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2274 Al Matla
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 818 Mainz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3968 Rhine Estuary
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 875 Goettingen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 715 Modica
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4550 Cheasapeake Bay
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2098 Askale
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4536 Black Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2175 Salmas
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3478 Morozovsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1565 Norkoping
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1067 Bromberg
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1034 Stargard
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3606 Malgobek
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1174 Amstetten
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 1634 Tampere
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 340 Mazamet
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1376 Ivangorod
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4524 Coast of Georgia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2185 Sirnak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4414 Gulf of Messini
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1858 Smoljan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 3908 Barbados
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3897 Detroit
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1748 Sombor
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1275 Pest
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2443 Tauroggen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2783 Korosten
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3011 Kostroma
5:59:19 PM  (Reporting)  Ended HandleRegionsDecisions 4157 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 334
5:59:19 PM  (Reporting)  Money Level 6 Amount 1546
5:59:19 PM  (Reporting)  Conscripts Level 2 Amount 25
5:59:19 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:59:19 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:59:19 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:59:19 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:59:19 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:59:19 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:59:19 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:59:19 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:59:19 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
5:59:19 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:59:19 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:59:19 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:59:19 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
5:59:19 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:59:19 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
5:59:19 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:59:19 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:59:19 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:59:19 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:59:19 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:59:19 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
5:59:19 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:59:19 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:59:19 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:59:19 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:59:19 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
5:59:19 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
5:59:19 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:59:19 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
5:59:19 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:59:19 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:59:19 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
5:59:19 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:59:19 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:59:19 PM  (Reporting)  Number of Draw 6
5:59:19 PM  (Reporting)  Picking 375 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1546 144
5:59:19 PM  (Reporting)  Picking 380 Supply Brigade 1805
5:59:19 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 25 240 WSU 334 0 Money 1546 180
5:59:19 PM  (Reporting)  Picking 375 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1546 144
5:59:19 PM  (Reporting)  Picking 354 Second Line Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1546 180
5:59:19 PM  (Reporting)  Picking 383 Landwehr Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1546 96
5:59:19 PM  (Reporting)  Picking 376 Invalid Garrison 1805
5:59:19 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1546 144
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 36 ms
5:59:19 PM  (Reporting)  AI Process done in  4425 ms
5:59:19 PM  (Reporting)  Processing  1000006 Spain
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:59:19 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:59:19 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:59:19 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:59:19 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:59:19 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:59:19 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:59:19 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:59:19 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5591 OwnPow Nav : 0 OppPow Nav : 1652
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:59:19 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2268 OppPow Land: 321 OwnPow Nav : 1000 OppPow Nav : 2030
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.41 5.00 Reg Count: 186 > 226
5:59:19 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3320 OppPow Land: 33 OwnPow Nav : 1122 OppPow Nav : 1370
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 3.21 3.36 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:59:19 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2198 OppPow Land: 236 OwnPow Nav : 215 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:59:19 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 169 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:59:19 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:59:19 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1208 OppPow Land: 0 OwnPow Nav : 51 OppPow Nav : 285
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:59:19 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2652 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 5.00 Reg Count: 392 > 494
5:59:19 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 303 OppPow Land: 0 OwnPow Nav : 546 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:59:19 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:59:19 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:59:19 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:59:19 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:59:19 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:59:19 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:59:19 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 385 OwnPow Nav : 293 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:59:19 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 663 OwnPow Nav : 229 OppPow Nav : 1188
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.57 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:59:19 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 392
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:59:19 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 778 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
5:59:19 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5870 OppPow Land: 2969 OwnPow Nav : 3328 OppPow Nav : 8945
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:59:19 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 899 OppPow Land: 9 OwnPow Nav : 69 OppPow Nav : 1275
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:59:19 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1399 OppPow Land: 557 OwnPow Nav : 875 OppPow Nav : 63
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.44 5.00 Reg Count: 200 > 526
5:59:19 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:59:19 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 530 OppPow Nav : 1053
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:59:19 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 233 OwnPow Nav : 267 OppPow Nav : 900
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1878 ms
5:59:19 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 1450 Expected 99 Balance -11
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 2305 Expected 69 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Average Stock 86 Expected 69 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 317 Expected 69 Balance -8
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 183 Expected 50 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Engagment Points Availability Plentiful Stock 65 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 280 Expected 20 Balance 0
5:59:19 PM  (Reporting)    1014843 Real Familia Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade EndTurn 2648
5:59:19 PM  (Reporting)    1013241 S. Pedro Sq. Agenda Kept Agenda: Resupply, Value: 8700, Region: 417 Marseille EndTurn 2648
5:59:19 PM  (Reporting)    1014846 Astrea Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4900, Region: 3934 Commerce EndTurn 2648
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:59:19 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3368
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:59:19 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
5:59:19 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:59:19 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
5:59:19 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:59:19 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:59:19 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2652 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3320 Overall power (enemies): 33 Ratio: 3.21
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:59:19 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
5:59:19 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1370 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 663 Ratio: 0.45
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
5:59:19 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 350 Total EnemyOwnerVal: 701 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  186     Threat: 138         
5:59:19 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:59:19 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 229 Overall power (enemies): 1188 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2268 Overall power (enemies): 321 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7106
5:59:19 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 985 Total EnemyOwnerVal: 985 Discard %: 15
5:59:19 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 7       Force Need:  529     Threat: 392         
5:59:19 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
5:59:19 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 56      Force Need:  62      Threat: 46          
5:59:19 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 314 Port Mahon (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1000 Overall power (enemies): 2030 Nav Ratio: 0.41
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5591 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  932
5:59:19 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 126 Total EnemyOwnerVal: 17595 Discard %: 15
5:59:19 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  576     Threat: 375         
5:59:19 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:59:19 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1652 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2198 Overall power (enemies): 236 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1386
5:59:19 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 804 Total EnemyOwnerVal: 804 Discard %: 15
5:59:19 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 94      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 21      Force Need:  330     Threat: 75          
5:59:19 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 215 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 385 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
5:59:19 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 492 Total EnemyOwnerVal: 1970 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 303 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 169 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1208 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 51 Overall power (enemies): 285 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 769 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:59:19 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 392 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 900 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 530 Overall power (enemies): 1053 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 875 Overall power (enemies): 63 Nav Ratio: 0.44
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 69 Overall power (enemies): 1275 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3328 Overall power (enemies): 8945 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1122 Overall power (enemies): 1370 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 229 Overall power (enemies): 1188 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1000 Overall power (enemies): 2030 Nav Ratio: 0.41
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1652 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 215 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 546 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 51 Overall power (enemies): 285 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 392 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 900 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 530 Overall power (enemies): 1053 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 875 Overall power (enemies): 63 Nav Ratio: 0.44
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 69 Overall power (enemies): 1275 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3328 Overall power (enemies): 8945 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
5:59:19 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
5:59:19 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:59:19 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
5:59:19 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:59:19 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:59:19 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:59:19 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
5:59:19 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:59:19 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:59:19 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:59:19 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:59:19 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:59:19 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:59:19 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:59:19 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
5:59:19 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:59:19 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Spain 3326 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 9 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  Checking wars, we have 1 underway
5:59:19 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
5:59:19 PM  (Reporting)  AcceptChance 31 Rolled 28
5:59:19 PM  (Reporting)  We propose peace as loser
5:59:19 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -9
5:59:19 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -6
5:59:19 PM  (Reporting)  Proposing reparations total value 39
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000027 Morocco
5:59:19 PM  (Reporting)  Checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Still checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance -2
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Morocco chance -2
5:59:19 PM  (Reporting)  Proposing to 1000002 Great Britain
5:59:19 PM  (Reporting)  Checking 18 Offer Peace
5:59:19 PM  (Reporting)  Proposing to 1000042 Haitians
5:59:19 PM  (Reporting)  Checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Still checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance -7
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Haitians chance -7
5:59:19 PM  (Reporting)  Proposing to 1000028 Algeria
5:59:19 PM  (Reporting)  Checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Still checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance 0
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Algeria chance 0
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 70 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 32 Cork
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 402 Mende
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 28 target region was 783 Eindhoven
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 236 Ardila
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 413 Saint Etienne
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3402 Nizhniy Lomov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3131 Vostochnyyi Okrug
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 3022 Shatura
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2517 Minsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 572 Saint Die
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2495 Grodek
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 82 York
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 451 Geneve
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 984 Herzberg
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 148 target region was 498 Roscoff
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3208 Volnovakha
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 929 Oberammergau
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1898 Kastoria
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4067 Outer Hebrides
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2144 Mus
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 614 Piacenza
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 148 target region was 3674 Chambarak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 774 St Niklaas
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1720 Novi Pazar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 148 target region was 2077 Kumru
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 766 Namur
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 270 Almansa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1687 Durmitor
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3871 Simbirsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 56 Inveraray
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 296 Tudela
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1697 Barcs
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3439 Pokrovsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 57 Edinburgh
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3250 Pavino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1243 Kapuvar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 188 Valladolid
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 1902 Sarande
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2257 Al Shafi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 7 Armagh
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 178 target region was 3487 Novo Rogachek
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3978 Elbe
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 775 Antwerpen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1341 Chodorov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3196 Dobropole
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4261 Baie de Quiberon
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2265 Khorramshar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3043 Tula
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4047 Lac Van
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3354 Viryatino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2167 Tatvan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 266 Albacete
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4507 Ozero Bay
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1899 Ohrid
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4362 South Thyrrenean Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 178 target region was 1798 Visniovea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 269 Valencia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2219 Mahkan
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 178 target region was 4562 Oman Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1676 Konjic
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 3655 Borjomi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2960 Kimry
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 3359 Kotovsk
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 534 Paris
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 363 Paimboeuf
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1920 Amfissa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 2832 Ilintsy
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1453 Osewiece
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1523 Fredrikstad
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3383 Kanash
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1013 Bautzen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2042 Emirgazi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 190 Palencia
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 148 target region was 471 Auxonne
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 178 target region was 1859 Philippopoli
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 679 Avellino
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 643 Ancona
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 148 target region was 3597 Yutsa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 992 Halberstadt
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 178 target region was 4566 Sea of Java
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4136 Thames Estuary
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4005 Danube
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 244 Almaden
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 4022 Soula Confluent
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 892 Karlsruhe
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2321 Tartus
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 138 Hastings
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3573 Goriatch
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1946 Karacabey
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 142 Faro
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4420 Coast of Djerba
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 80 Leeds
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 148 target region was 2785 Borodyanka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2711 Lyubeshiv
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1245 Tatabania
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4559 Gulf of Guinea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1411 Thorn
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2551 Gulbene
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 163 Coruna
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1509 Skien
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 28 target region was 449 Chamonix
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1788 Giurgiu
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1288 Mohacs
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 973 Berlin
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3835 Al Marj
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 212 Cadiz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3920 Ceylon
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1287 Pecs
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 513 Le Mans
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3978 Elbe
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 178 target region was 4502 Bosphore
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 148 target region was 2777 Kostopil
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2321 Tartus
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2935 Volosta Pianitsa
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2264 Awhaz
5:59:19 PM  (Reporting)  Ended HandleRegionsDecisions 3883 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 183
5:59:19 PM  (Reporting)  Money Level 6 Amount 1450
5:59:19 PM  (Reporting)  Conscripts Level 4 Amount 317
5:59:19 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
5:59:19 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
5:59:19 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
5:59:19 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
5:59:19 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:59:19 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
5:59:19 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
5:59:19 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
5:59:19 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
5:59:19 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
5:59:19 PM  (Reporting)  Number of Draw 11
5:59:19 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 360 WSU 183 0 Money 1450 180
5:59:19 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:59:19 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  _BNU Buying Unit Lancers Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
5:59:19 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Spain
5:59:19 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 506 WSU 183 48 Money 1450 528
5:59:19 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 506 WSU 183 48 Money 1450 500
5:59:19 PM  (Reporting)  Picking 268 Flagship Squadron 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 606 WSU 183 672 Money 1450 1292
5:59:19 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 506 WSU 183 48 Money 1450 492
5:59:19 PM  (Reporting)  Picking 274 Brig Squadron 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:59:19 PM  (Reporting)  Picking 276 Privateer Squadron 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 314 WSU 183 300 Money 1450 864
5:59:19 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:59:19 PM  (Reporting)  On Map 3 Requested 1 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 338 WSU 183 156 Money 1450 708
5:59:19 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 317 578 WSU 183 156 Money 1450 716
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 3 52 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  _MFC_ Merging 1014152 Escano's Fleet into 1014841 S. Justo Sq.
5:59:19 PM  (Reporting)  _MFC_ Merging 1014841 Escano's Fleet into 1014842 Morroco Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014842 Escano's Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014153 3rd Transport Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014154 Juno Sq.
5:59:19 PM  (Reporting)  _MFC_ Merging 1013816 II. Fleet into 1014327 I. Fleet
5:59:19 PM  (Reporting)  _MFC_ Merging 1014327 I. Fleet into 1014563 R. Luisa Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014563 I. Fleet
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 521 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:59:19 PM  (Reporting)  Ended CallFleet 1 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1015040 Don Federico Gravina, 212 Cadiz, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1015167 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1015168 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1014448 4 Brigada de Caballera, 215 Sevilla, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1015004 5 Brigada de Caballera, 223 Granada, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014444 3 Brigada de Caballera, 223 Granada, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014003 1 Brigada, 307 Barcelona, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:59:19 PM  (Reporting)  Ended GarrisonBorders 468 ms
5:59:19 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:59:19 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:59:19 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:59:19 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:59:19 PM  (Reporting)  Ended ProcessAgents Spain 64 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 2 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 82 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 2 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 59 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 3 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
5:59:19 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 24 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  CheckForLandResupply Provisiones Castilla will resupply, in region 534 Paris
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 5 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.35846582618423
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 2 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:59:19 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:59:19 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 16 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:230, Count: 6(l 2/L 3/S 2)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 15 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  _GAO_ Step 2 1015173 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 15 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 37 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014835 Caraffa' Force selected
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014835 Don Juan Caraffa 185 Salamanca toward 1015168 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Ended Check Leaders 3 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 44 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1014842 Escano's Fleet chance: 20 failed.
5:59:19 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
5:59:19 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 9 failed.
5:59:19 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 218 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 153
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015176 Provisiones Castilla in 223 Granada
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:178, Count: 3(l 1/L 1/S 2) Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 27 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 3 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 40 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 35 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 1 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:59:19 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
5:59:19 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 17 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 14 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 4 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 2 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:59:19 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:59:19 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:59:19 PM  (Reporting)  Ended Build Depots Assets 12 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 1 ms
5:59:19 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:59:19 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:59:19 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:59:19 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Entering Build Depots Assets
5:59:19 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:59:19 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:59:19 PM  (Reporting)  Ended Split Supports
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:59:19 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 27 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22611 AllOppPowLand: 11006 AllOwnPowNav: 8598 AllOppPowNav 19153
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 821 Landau Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.21 Land Core Ratio: 3.36  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 821 Landau Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 534 Paris Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 440 Grenoble Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.57  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:59:19 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 189 Need 186  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 125 Need 60  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1014448 4 Brigada de Caballera (Pow.2)
5:59:19 PM  (Reporting)  1003979 Cuerpo Centro (Pow.178)
5:59:19 PM  (Reporting)  1015004 5 Brigada de Caballera (Pow.0)
5:59:19 PM  (Reporting)  1014444 3 Brigada de Caballera (Pow.2)
5:59:19 PM  (Reporting)  1015176 Provisiones Castilla (Pow.0)
5:59:19 PM  (Reporting)  1003924 Cuerpo Sur (Pow.242)
5:59:19 PM  (Reporting)  1015172 Spanish Detachment (Pow.22)
5:59:19 PM  (Reporting)  1015171 Spanish Detachment (Pow.22)
5:59:19 PM  (Reporting)  1015170 Spanish Detachment (Pow.22)
5:59:19 PM  (Reporting)  1015169 Spanish Detachment (Pow.22)
5:59:19 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:59:19 PM  (Reporting)  1015173 Brigada Villaviciosa (Pow.28)
5:59:19 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
5:59:19 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.407)
5:59:19 PM  (Reporting)  1003836 Esercito de Espana (Pow.230)
5:59:19 PM  (Reporting)  1014003 1 Brigada (Pow.3)
5:59:19 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 230 Cartagena Pick 9 has enough garrison (Value: 226) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 215 Sevilla Pick 56 has enough garrison (Value: 290) - evaluation skipped
5:59:19 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 229 Need 529  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 203) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 150) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 55) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 251) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 314 Port Mahon Pick 2 has enough garrison (Value: 226) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 89 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 42 has enough garrison (Value: 215) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:59:19 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:59:19 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
5:59:19 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 174 Need 60  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 19 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:59:19 PM  (Reporting)  1013721 Palma Milita (Pow.38)
5:59:19 PM  (Reporting)  1015173 Brigada Villaviciosa (Pow.28)
5:59:19 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
5:59:19 PM  (Reporting)  1014003 1 Brigada (Pow.3)
5:59:19 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 42 has enough garrison (Value: 215) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:59:19 PM  (Reporting)  Region 708 Palermo Pick 94 SelfVal 455 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
5:59:19 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 474 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 56 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 69 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 89 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 230 Cartagena Pick 9 has enough garrison (Value: 226) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
5:59:19 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 100 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 229 Need 529  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:59:19 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:59:19 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
5:59:19 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 74 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
5:59:19 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
5:59:19 PM  (Reporting)  1014325 II. Spanish Detachment (Pow.112)
5:59:19 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
5:59:19 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
5:59:19 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
5:59:19 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
5:59:19 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1763 Need 51  no group candidate found
5:59:19 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 500 Lorient Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 497 Brest Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 251) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 743 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFA_ 1014563 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18750, Region: 3934 Commerce
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1013241 S. Pedro Sq. chance: 4 failed.
5:59:19 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 417 Marseille
5:59:19 PM  (Reporting)  _AFA_ 1014153 3rd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFA_ 1014843 Real Familia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1014843 Real Familia Sq. chance: 4 failed.
5:59:19 PM  (Reporting)  _AFA_ 1014843 Real Familia Sq. has been given the mission Agenda: Naval Docking, Value: 1334, Region: 417 Marseille
5:59:19 PM  (Reporting)  _AFA_ 1014154 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 67 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 0 failed.
5:59:19 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2310, Region: 550 Boulogne
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1014155 S. Trinidad Sq. chance: 1 failed.
5:59:19 PM  (Reporting)  _AFA_ 1014155 S. Trinidad Sq. has been given the mission Agenda: Naval Docking, Value: 1501, Region: 749 Brugge
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1014846 Astrea Sq. chance: 0 failed.
5:59:19 PM  (Reporting)  _AFA_ 1014846 Astrea Sq. has been given the mission Agenda: Naval Docking, Value: 671, Region: 749 Brugge
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 149 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 14 ms
5:59:19 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:59:19 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  _RWI__A 1013241 S. Pedro Sq., 4352 Costa Smeralda, Pow:24, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
5:59:19 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:161, Count: 3(l 1/L 1/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.44) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.21 - Core:3.36 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014324 Provisiones Castilla, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 534 Paris
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
5:59:19 PM  (Reporting)  1014324-Provisiones Castilla Power:0 Health:100% Paris>Paris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.57 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:59:19 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 1 now
5:59:19 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 6 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:59:19 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:59:19 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:161, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:59:19 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:161, Count: 3(l 1/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:59:19 PM  (Reporting)  1008378-Escuadra de Cuba Power:161 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.41) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supply 1015176 Provisiones Castilla, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:59:19 PM  (Reporting)  _RCA_ Resupplying 1015176 Provisiones Castilla, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003836 Esercito de Espana, 276 Madrid, Pow:230, Count: 6(l 2/L 3/S 2)
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:59:19 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 2 now
5:59:19 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 94 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  _GTG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is garrisoning 212 Cadiz and will absorb 1015040 Don Federico Gravina
5:59:19 PM  (Reporting)  _GTG_ 1015167 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1015173 Brigada Villaviciosa
5:59:19 PM  (Reporting)  Ended GatherGarrisons 5 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
5:59:19 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
5:59:19 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:59:19 PM  (Reporting)  List of Agendas for 1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014842 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:59:19 PM  (Reporting)  1014842-Escano's Fleet Power:518 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013439 1 Brigada de Caballera is doing nothing in Barcelona  Power: 28  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:0, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 239  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 263 Toledo, Pow:407, Count: 12(l 3/L 6/S 4)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 30000, Region: 212 Cadiz
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 30000, Region: 212 Cadiz
5:59:19 PM  (Reporting)  1003858-Cuerpo Occidental Power:407 Health:100% Toledo>Cadiz Mission:Attack Fitness:30% Need:51 Threat:253 GoalValue: 30000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 192  HealthPerc: 99
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:1, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 242  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:178, Count: 3(l 1/L 1/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
5:59:19 PM  (Reporting)  1003979-Cuerpo Centro Power:178 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:46 GoalValue: 8600
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:59:19 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:59:19 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014843 Real Familia Sq., 4308 Golfo de Mazarron, Pow:82, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1334, Region: 417 Marseille
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8200, Region: 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 Real Familia Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  1014843-Real Familia Sq. Power:82 Health:100% Golfo de Mazarron>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8200
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 4352 Costa Smeralda, Pow:24, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8700, Region: 417 Marseille
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8700, Region: 417 Marseille
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 417 Marseille
5:59:19 PM  (Reporting)  1013241-S. Pedro Sq. Power:24 Health:34% Costa Smeralda>Marseille Mission:Resupply Fitness:87% Need:60 Threat:0 GoalValue: 8700
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1004016 Cuerpo Africa is doing nothing in Ceuta  Power: 72  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:59:19 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
5:59:19 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 215  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014325 II. Spanish Detachment is doing nothing in La Plata  Power: 112  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014563 I. Fleet, 3934 Commerce, Pow:201, Count: 5(l 0/L 5/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18750, Region: 3934 Commerce
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18750, Region: 3934 Commerce
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014563 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:59:19 PM  (Reporting)  1014563-I. Fleet Power:201 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 18750
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014155 S. Trinidad Sq., 4257 Atlantic Ocean, Pow:106, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1501, Region: 749 Brugge
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:59:19 PM  (Reporting)  1014155 S. Trinidad Sq. Atlantic Ocean Health: 100 % will target  1008378 Escuadra de Cuba
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014155 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:59:19 PM  (Reporting)  1014155-S. Trinidad Sq. Power:106 Health:100% Atlantic Ocean>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014846 Astrea Sq., 4257 Atlantic Ocean, Pow:18, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4900, Region: 3934 Commerce
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 671, Region: 749 Brugge
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4900, Region: 3934 Commerce
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014846 Astrea Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:59:19 PM  (Reporting)  1014846-Astrea Sq. Power:18 Health:100% Atlantic Ocean>Commerce Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 4900
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.44) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014153 3rd Transport Sq., 3928 Western Mediterranean Trade, Pow:23, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014153 3rd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)  1014153-3rd Transport Sq. Power:23 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014154 Juno Sq., 3930 Central Mediterranean Trade, Pow:21, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014154 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)  1014154-Juno Sq. Power:21 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:43, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  1014320-S.Maria Sq. Power:43 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  AI Process done in  14434 ms
5:59:19 PM  (Reporting)  Processing  1000007 Ottoman
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 682 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:59:19 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 2121 OppPow Land: 0 OwnPow Nav : 1395 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 236 > 310
5:59:19 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 388 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:59:19 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 153 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 147 > 179
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 457 ms
5:59:19 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 234 Expected 64 Balance -7
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 1812 Expected 45 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability High Stock 99 Expected 45 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 181 Expected 45 Balance -4
5:59:19 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 32 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Engagment Points Availability Plentiful Stock 59 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 586 Expected 13 Balance 0
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 140
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 140
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 682 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 1674 Sarajevo (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1671 Sabac (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1702 Belgrade (AtPeace):         Pick Value: 82      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1713 Nish (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1735 Tirana (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1745 Skopje (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1893 Thessaloniki (AtPeace):     Pick Value: 86      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1783 Bucuresti (AtPeace):        Pick Value: 69      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1793 Iasy (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1806 Ismail (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1810 Galatz (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1821 Silistra (AtPeace):         Pick Value: 42      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1824 Rushuk (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1829 Plevna (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1835 Nikopolis (AtPeace):        Pick Value: 54      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1872 Varna (AtPeace):            Pick Value: 45      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1843 Sofia (AtPeace):            Pick Value: 71      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1859 Philippopoli (AtPeace):     Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1888 Kavala (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1913 Ioanina (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1926 Athina (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 2121 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 1876 Edirne (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1883 Constantinople (AtPeace):   Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1877 Gelibolu (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1941 Izmit (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1944 Bursa (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3859 Rodos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1961 Smyrna (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 1987 Adalia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2016 Konya (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2034 Ankara (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2047 Sinope (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2083 Trapzon (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2096 Erzerum (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2135 Kars (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2127 Alexandretta (AtPeace):     Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3852 Candia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3864 Famagusta (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 1395 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 153 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 2146 Diyarbakir (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2191 Mosul (AtPeace):            Pick Value: 74      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2160 Urfa (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2233 Baghdad (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2267 Al Basra (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 388 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 2131 Gaziantep (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2315 Aleppo (AtPeace):           Pick Value: 41      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2323 Tarabulus (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2340 Dimashq (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2335 Acre (AtPeace):             Pick Value: 81      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2345 Jaffa (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 2347 Jerusalem (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 1395 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1824 Rushuk Max pick: Rushuk Max need: Bihac Max Val: Rushuk Naval Gathering: 1893 Thessaloniki
5:59:19 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 1883 Constantinople Max pick: Constantinople Max need: Khardzali Max Val: Constantinople Naval Gathering: 1883 Constantinople
5:59:19 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 2233 Baghdad Max pick: Baghdad Max need: Pazarcik Max Val: Baghdad Naval Gathering: 2233 Baghdad
5:59:19 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 2340 Dimashq Max pick: Dimashq Max need: Kharamanmahras Max Val: Dimashq Naval Gathering: 2335 Acre
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Final Gather Region for  345 Balkans : 1824 Rushuk
5:59:19 PM  (Reporting)  Final Gather Region for  346 Ottoman : 1883 Constantinople
5:59:19 PM  (Reporting)  Final Gather Region for  348 Mesopotamia : 2233 Baghdad
5:59:19 PM  (Reporting)  Final Gather Region for  347 Middle East : 2340 Dimashq
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Ottoman 1144 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 6 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2300 Al Quaim
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1072 Posen
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1009 Aue
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 840 Arnsberg
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2083 Trapzon
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 2338 Tiberiad
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1665 Sisak
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1577 Arjaeng
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 331 Auch
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2341 Otaybah
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3959 Seine
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3154 Rogonoie
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1735 Tirana
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2237 Jalula
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 272 Utiel
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 732 Sion
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3710 El Jadida
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2793 Koziatyn
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2092 Narman
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 851 Bremerhaven
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 202 Vitoria
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3416 Barych
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 4411 Gulf of Corinth
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4259 Pointe du Raz
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4437 South Ionian Sea
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 205 Logrono
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 2644 Veryazha
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 2891 Kanotop
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2071 Dogansar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 23 target region was 3320 Dankov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 156 Oporto
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1668 Banja Luka
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3705 Boughreda
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3088 Oboian
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2408 Gizeh
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2373 Taba
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4055 Khabur Confluent
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3434 Saratov
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 433 Montlimar
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 726 Saint Gall
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2418 El Alamein
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1603 Uppsala
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2457 Joniskis
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 23 target region was 2579 Haapsalu
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 4277 Cabo Ortegal
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3119 Poltava
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 356 Ile d'Olron
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1499 Egersund
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4261 Baie de Quiberon
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 723 Delemont
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 23 target region was 4350 Lavezzi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3627 Sochi
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4325 Cap Kramis
5:59:19 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 908 Rothenburg
5:59:19 PM  (Reporting)  Ended HandleRegionsDecisions 7218 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 48
5:59:19 PM  (Reporting)  Money Level 2 Amount 234
5:59:19 PM  (Reporting)  Conscripts Level 4 Amount 181
5:59:19 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
5:59:19 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 17
5:59:19 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 31
5:59:19 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
5:59:19 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:59:19 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
5:59:19 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
5:59:19 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:59:19 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:59:19 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:59:19 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:59:19 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:59:19 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:59:19 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:59:19 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:59:19 PM  (Reporting)  Number of Draw 7
5:59:19 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 181 360 WSU 48 0 Money 234 144
5:59:19 PM  (Reporting)  Picking 426 Supply Brigade 1805
5:59:19 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 181 240 WSU 48 0 Money 234 180
5:59:19 PM  (Reporting)  Picking 1252 Supply Depot 1805
5:59:19 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 181 320 WSU 48 0 Money 234 320
5:59:19 PM  (Reporting)  Picking 448 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 181 88 WSU 48 112 Money 234 464
5:59:19 PM  (Reporting)  Picking 421 Line Garrison 1805
5:59:19 PM  (Reporting)  On Map 10 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 181 360 WSU 48 0 Money 234 144
5:59:19 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 181 34 WSU 48 68 Money 234 248
5:59:19 PM  (Reporting)  Picking 424 Fortress Battery 1805
5:59:19 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 181 96 WSU 48 72 Money 234 480
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 32 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008554 Karadeniz Filosu
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008580 Tigris Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008569 Akdeniz Filosu
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 155 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1011162 Acre Garnizon, 2335 Acre, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011206 Famagusta Garnizon, 3864 Famagusta, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011175 Candia Garnizon, 3852 Candia, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011193 Rodos Garnizon, 3859 Rodos, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011130 Smyrna Garnizon, 1961 Smyrna, Pow:153, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008598 Agean Sea Trade, 3932 Aegean Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011302 Ankara Garnizon, 2034 Ankara, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011119 Gallipoli Garnizon, 1877 Gelibolu, Pow:178, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011297 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011093 Constantinople Garrison, 1883 Constantinople, Pow:390, Count: 6(l 0/L 2/S 4) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011292 Edirne Garnizon, 1876 Edirne, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011144 Sinope Garnizon, 2047 Sinope, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1013737 Plevna Garnizon, 1829 Plevna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011282 Nikopolis Garnizon, 1835 Nikopolis, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008592 Black Sea Trade, 3933 Black Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011250 Rushuk Garnizon, 1824 Rushuk, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011277 Silistra Garnizon, 1821 Silistra, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011263 Schabacz Garnizon, 1671 Sabac, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011219 Belgrade Garnizon, 1702 Belgrade, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011237 Ismail Garnizon, 1806 Ismail, Pow:222, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011272 Galatz Garnizon, 1810 Galatz, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1013447 II. Ottoman Detachment, 1961 Smyrna, Pow:28, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1015180 1.Tombaz Kpr, 1883 Constantinople, Pow:12, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1015008 1.Yeniceri Tugay, 1876 Edirne, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 1 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  _PCO_ 1005358 Mula Yusuf is now in Privileged Combine in 1005357 Hellas 1926 Athina
5:59:19 PM  (Reporting)  _PCO_ 1005338 Kuchuk Ali Pasha is now in Privileged Combine in 1005337 Makedonia 1893 Thessaloniki
5:59:19 PM  (Reporting)  _PCO_ 1005348 Murad Pasha is now in Privileged Combine in 1005347 Albania 1735 Tirana
5:59:19 PM  (Reporting)  _PCO_ 1005310 Mehmed-beg Kulenovic is now in Privileged Combine in 1005309 Bolgaria 1843 Sofia
5:59:19 PM  (Reporting)  _PCO_ 1005322 Osman Pazvantoglu is now in Privileged Combine in 1005319 Rumelia 1872 Varna
5:59:19 PM  (Reporting)  _PCO_ 1005320 Mehmet Pasha is now in Privileged Combine in 1005319 Rumelia 1872 Varna
5:59:19 PM  (Reporting)  _PCO_ 1005290 Hadzi-Mustafa is now in Privileged Combine in 1005289 Bosna 1674 Sarajevo
5:59:19 PM  (Reporting)  _PCO_ 1005300 Mehmet-Aga Fotcic is now in Privileged Combine in 1005299 Serbia 1702 Belgrade
5:59:19 PM  (Reporting)  _PCO_ Hellas Timar has been merged into 1005358 Mula Yusuf(Mula Yusuf) in 1005357 Hellas 1926 Athina
5:59:19 PM  (Reporting)  _PCO_ Makedonia Timar has been merged into 1005338 Kuchuk Ali Pasha(Kuchuk Ali Pasha) in 1005337 Makedonia 1893 Thessaloniki
5:59:19 PM  (Reporting)  _PCO_ Sekicinci Bashi-bazouk has been merged into 1005338 Kuchuk Ali Pasha(Kuchuk Ali Pasha) in 1005337 Makedonia 1893 Thessaloniki
5:59:19 PM  (Reporting)  _PCO_ Dokuzuncu Bashi-bazouk has been merged into 1005348 Murad Pasha(Murad Pasha) in 1005347 Albania 1735 Tirana
5:59:19 PM  (Reporting)  _PCO_ Albania Timar has been merged into 1005348 Murad Pasha(Murad Pasha) in 1005347 Albania 1735 Tirana
5:59:19 PM  (Reporting)  _PCO_ Bulgaria Timar has been merged into 1005310 Mehmed-beg Kulenovic(Mehmed-beg Kulenovic) in 1005309 Bolgaria 1843 Sofia
5:59:19 PM  (Reporting)  _PCO_ nc Bashi-bazouk has been merged into 1005310 Mehmed-beg Kulenovic(Mehmed-beg Kulenovic) in 1005309 Bolgaria 1843 Sofia
5:59:19 PM  (Reporting)  _PCO_ Rumelia Timar has been merged into 1005320 Mehmet Pasha(Mehmet Pasha) in 1005319 Rumelia 1872 Varna
5:59:19 PM  (Reporting)  _PCO_ Besinci Bashi-bazouk has been merged into 1005320 Mehmet Pasha(Mehmet Pasha) in 1005319 Rumelia 1872 Varna
5:59:19 PM  (Reporting)  _PCO_ Drdnc Bashi-bazouk has been merged into 1005322 Osman Pazvantoglu(Osman Pazvantoglu) in 1005319 Rumelia 1872 Varna
5:59:19 PM  (Reporting)  _PCO_ Yedinci Bashi-bazouk has been merged into 1005322 Osman Pazvantoglu(Osman Pazvantoglu) in 1005319 Rumelia 1872 Varna
5:59:19 PM  (Reporting)  _PCO_ Birinci Bashi-bazouk has been merged into 1005290 Hadzi-Mustafa(Hadzi-Mustafa) in 1005289 Bosna 1674 Sarajevo
5:59:19 PM  (Reporting)  _PCO_ Bosna Timar has been merged into 1005290 Hadzi-Mustafa(Hadzi-Mustafa) in 1005289 Bosna 1674 Sarajevo
5:59:19 PM  (Reporting)  _PCO_ Bosna Timar has been merged into 1005300 Mehmet-Aga Fotcic(Mehmet-Aga Fotcic) in 1005299 Serbia 1702 Belgrade
5:59:19 PM  (Reporting)  _PCO_ Birinci Bashi-bazouk has been merged into 1005300 Mehmet-Aga Fotcic(Mehmet-Aga Fotcic) in 1005299 Serbia 1702 Belgrade
5:59:19 PM  (Reporting)  _PCO_ 1005358 Mula Yusuf 4 has his Privileged Combine status revoked 1005357 Hellas 1926 Athina
5:59:19 PM  (Reporting)  _PCO_ 1005322 Osman Pazvantoglu 5 has his Privileged Combine status revoked 1005319 Rumelia 1872 Varna
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 70 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:59:19 PM  (Reporting)  _RAR_ 1015184 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015185 Yedinci Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015184 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015185 Yedinci Bashi-bazouk
5:59:19 PM  (Reporting)  Ended ReconAndRaids 13 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  _SPG_ Large Force Segment 1015186 Ottoman Detachment, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created
5:59:19 PM  (Reporting)  Ended SplitGroups 21 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  _GAO_ Step 1 1005357 Hellas, 1926 Athina, Pow:27, Count: 2(l 1/L 1/S 0) is garrisoning region 1926 Athina SelfVal 190
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 6175, Region: 1926 Athina
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment I) Osman Pazvantoglu in Varna has been detached from group 1005319 Rumelia
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015187 Osman Pazvantoglu 1872 Varna toward 1015186 Ottoman Detachment, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Ended Check Leaders 5 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  CheckForLandResupply Hellas will resupply, in region 1926 Athina
5:59:19 PM  (Reporting)  CheckForLandResupply Serbia will resupply, in region 1702 Belgrade
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  _GHQ_ 1005414 Army of the Caucasus has been formed up into an army
5:59:19 PM  (Reporting)  Ended ManageGHQ 4 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  _PCO_ 1005450 Aganli Pasha is now in Privileged Combine in 1005449 Adalia 1987 Adalia
5:59:19 PM  (Reporting)  _PCO_ 1005391 Sulejman is now in Privileged Combine in 1005390 Asya 1961 Smyrna
5:59:19 PM  (Reporting)  _PCO_ 1005365 Ali Pasha is now in Privileged Combine in 1005364 Anatolia 2034 Ankara
5:59:19 PM  (Reporting)  _PCO_ 1005440 Mustafa Pasha is now in Privileged Combine in 1005439 Trapzon 2083 Trapzon
5:59:19 PM  (Reporting)  _PCO_ Adalia Timar has been merged into 1005450 Aganli Pasha(Aganli Pasha) in 1005449 Adalia 1987 Adalia
5:59:19 PM  (Reporting)  _PCO_ On Ikinci Bashi-bazouk has been merged into 1005450 Aganli Pasha(Aganli Pasha) in 1005449 Adalia 1987 Adalia
5:59:19 PM  (Reporting)  _PCO_ Izmir Timar has been merged into 1005391 Sulejman(Sulejman) in 1005390 Asya 1961 Smyrna
5:59:19 PM  (Reporting)  _PCO_ On nc Bashi-bazouk has been merged into 1005391 Sulejman(Sulejman) in 1005390 Asya 1961 Smyrna
5:59:19 PM  (Reporting)  _PCO_ 5. Topu Alayi has been merged into 1005391 Sulejman(Sulejman) in 1005390 Asya 1961 Smyrna
5:59:19 PM  (Reporting)  _PCO_ Sivas Timar has been merged into 1005365 Ali Pasha(Ali Pasha) in 1005364 Anatolia 2034 Ankara
5:59:19 PM  (Reporting)  _PCO_ Konya Timar has been merged into 1005365 Ali Pasha(Ali Pasha) in 1005364 Anatolia 2034 Ankara
5:59:19 PM  (Reporting)  _PCO_ Ankara Timar has been merged into 1005365 Ali Pasha(Ali Pasha) in 1005364 Anatolia 2034 Ankara
5:59:19 PM  (Reporting)  _PCO_ 5. Suvarileri Brigade has been merged into 1005365 Ali Pasha(Ali Pasha) in 1005364 Anatolia 2034 Ankara
5:59:19 PM  (Reporting)  _PCO_ 3. Topu Alayi has been merged into 1005365 Ali Pasha(Ali Pasha) in 1005364 Anatolia 2034 Ankara
5:59:19 PM  (Reporting)  _PCO_ Trabzon Timar has been merged into 1005440 Mustafa Pasha(Mustafa Pasha) in 1005439 Trapzon 2083 Trapzon
5:59:19 PM  (Reporting)  _PCO_ On Birinci Bashi-bazouk has been merged into 1005440 Mustafa Pasha(Mustafa Pasha) in 1005439 Trapzon 2083 Trapzon
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 49 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:59:19 PM  (Reporting)  _RAR_ 1015188 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015189 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015190 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015191 On Drdnc Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015192 2. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015193 3. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015194 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015195 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015196 2. Sipahi Brigade, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015197 Tatar Brigade, 1883 Constantinople, Pow:40, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015198 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015196 2. Sipahi Brigade, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) will join in same region 1015197 Tatar Brigade
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015195 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1015197 V. Ottoman Detachment
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015194 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1015197 V. Ottoman Detachment
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015192 2. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1015193 3. Suvarileri Brigade
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1014008 III. Ottoman Detachment, 1883 Constantinople, Pow:26, Count: 1(l 0/L 1/S 0) will join in same region 1015193 VI. Ottoman Detachment
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015190 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015191 On Drdnc Bashi-bazouk
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015189 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015191 VI. Ottoman Detachment
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015188 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015191 VI. Ottoman Detachment
5:59:19 PM  (Reporting)  Ended ReconAndRaids 69 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  _SPG_ Large Force Segment 1015199 Ottoman Detachment, 2135 Kars, Pow:84, Count: 3(l 0/L 3/S 0) created
5:59:19 PM  (Reporting)  _SPG_ Large Force Segment 1015200 Ottoman Detachment, 1883 Constantinople, Pow:83, Count: 3(l 0/L 3/S 0) created
5:59:19 PM  (Reporting)  Ended SplitGroups 89 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 1 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  _GAO_ Step 2 1015201 Ottoman Detachment, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) is garrisoning region 2135 Kars New PickVal 24
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2135 Kars
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment III) Ibrahim Bey in Constantinople has been detached from group 1005243 Birinci Kolordu
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015202 Ibrahim Bey 1883 Constantinople toward 1015200 Ottoman Detachment, 1883 Constantinople, Pow:83, Count: 3(l 0/L 3/S 0)
5:59:19 PM  (Reporting)  Ended Check Leaders 5 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  CheckForLandResupply Army of the Caucasus will resupply, in region 2135 Kars
5:59:19 PM  (Reporting)  CheckForLandResupply 1.Sahra Topcusu will resupply, in region 1883 Constantinople
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 1 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:59:19 PM  (Reporting)  _RAR_ 1015203 Bagdad Akinci, 2233 Baghdad, Pow:36, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  Ended ReconAndRaids 8 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  _SPG_ Small Force Segment I 1015204 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0) created
5:59:19 PM  (Reporting)  Ended SplitGroups 13 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  _GAO_ Step 1 1015204 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2233 Baghdad SelfVal 362
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 11765, Region: 2233 Baghdad
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment II) Veil Pasha in Baghdad has been detached from group 1005479 Iraqya
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015205 Veil Pasha 2233 Baghdad toward 1015204 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Ended Check Leaders 5 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:59:19 PM  (Reporting)  _RAR_ 1015206 Dimashq Akinci, 2340 Dimashq, Pow:36, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015207 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ 1015208 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created in region
5:59:19 PM  (Reporting)  _RAR_ - GatherForRecon 1015207 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) will join in same region 1015208 Alep Akinci
5:59:19 PM  (Reporting)  Ended ReconAndRaids 14 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  _SPG_ Large Force Segment 1015209 Ottoman Detachment, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created
5:59:19 PM  (Reporting)  Ended SplitGroups 17 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment II) Abraham Pasha in Aleppo has been detached from group 1005459 Djezzire
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015210 Abraham Pasha 2315 Aleppo toward 1015209 Ottoman Detachment, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Ended Check Leaders 5 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 22987, Region: 2233 Baghdad
5:59:19 PM  (Reporting)  _DGA_ 1005479 Iraqya, 2233 Baghdad, Pow:41, Count: 2(l 1/L 0/S 1) will garrison region 2233 Baghdad
5:59:19 PM  (Reporting)  Agenda: Garrison, Value: 9392, Region: 2191 Mosul
5:59:19 PM  (Reporting)  _DGA_ 1005469 Kurdiya, 2315 Aleppo, Pow:27, Count: 2(l 1/L 1/S 0) will garrison region 2191 Mosul
5:59:19 PM  (Reporting)  Ended DistantGarrison 101 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3344 AllOppPowLand: 0 AllOwnPowNav: 1419 AllOppPowNav 0
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 19 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1005357 Hellas (Pow.27)
5:59:19 PM  (Reporting)  1005337 Makedonia (Pow.61)
5:59:19 PM  (Reporting)  1005347 Albania (Pow.64)
5:59:19 PM  (Reporting)  1015008 1.Yeniceri Tugay (Pow.0)
5:59:19 PM  (Reporting)  1005309 Bolgaria (Pow.61)
5:59:19 PM  (Reporting)  1015185 Yedinci Bashi-bazouk (Pow.31)
5:59:19 PM  (Reporting)  1015186 Pazvantoglu' Force (Pow.38)
5:59:19 PM  (Reporting)  1005319 Rumelia (Pow.64)
5:59:19 PM  (Reporting)  1005289 Bosna (Pow.61)
5:59:19 PM  (Reporting)  1005299 Serbia (Pow.61)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 1713 Nish Pick 51 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1806 Ismail Pick 36 has enough garrison (Value: 222) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1888 Kavala Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1783 Bucuresti Pick 69 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1793 Iasy Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 25) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1893 Thessaloniki Pick 86 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1843 Sofia Pick 71 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 1702 Belgrade Pick 82 has enough garrison (Value: 237) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1810 Galatz Pick 10 has enough garrison (Value: 24) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1821 Silistra Pick 42 has enough garrison (Value: 25) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1872 Varna Pick 45 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1835 Nikopolis Pick 54 has enough garrison (Value: 25) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 1824 Rushuk Pick 100 has enough garrison (Value: 229) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1674 Sarajevo Pick 33 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1829 Plevna Pick 33 has enough garrison (Value: 25) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1926 Athina Pick 16 has enough garrison (Value: 27) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1735 Tirana Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1859 Philippopoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1671 Sabac Pick 4 has enough garrison (Value: 109) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1913 Ioanina Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1745 Skopje Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 346 Theater_Ottoman Owned armies (extended): 31 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1005449 Adalia (Pow.61)
5:59:19 PM  (Reporting)  1013447 II. Ottoman Detachment (Pow.28)
5:59:19 PM  (Reporting)  1005390 Asya (Pow.99)
5:59:19 PM  (Reporting)  1005364 Anatolia (Pow.145)
5:59:19 PM  (Reporting)  1005439 Trapzon (Pow.61)
5:59:19 PM  (Reporting)  1015201 On Besinci Bashi-bazouk (Pow.31)
5:59:19 PM  (Reporting)  1015191 On Sekicinci Bashi-bazouk (Pow.31)
5:59:19 PM  (Reporting)  1015199 VI. Ottoman Detachment (Pow.56)
5:59:19 PM  (Reporting)  1005414 Army of the Caucasus (Pow.71)
5:59:19 PM  (Reporting)  1014277 1.Sahra Topcusu (Pow.8)
5:59:19 PM  (Reporting)  1015180 1.Tombaz Kpr (Pow.12)
5:59:19 PM  (Reporting)  1015197 2. Sipahi Brigade (Pow.33)
5:59:19 PM  (Reporting)  1005284 Marine (Pow.46)
5:59:19 PM  (Reporting)  1015193 III. Ottoman Detachment (Pow.70)
5:59:19 PM  (Reporting)  1005243 Birinci Kolordu (Pow.71)
5:59:19 PM  (Reporting)  1005263 Kazak Tugayi (Pow.50)
5:59:19 PM  (Reporting)  1015200 Ibrahim' Force (Pow.124)
5:59:19 PM  (Reporting)  1005193 Sultan (Pow.176)
5:59:19 PM  (Reporting)  1005210 Yeni Ceri Kodorlu (Pow.200)
5:59:19 PM  (Reporting)  1015008 1.Yeniceri Tugay (Pow.0)
5:59:19 PM  (Reporting)  1015198 Sekicinci Bashi-bazouk (Pow.31)
5:59:19 PM  (Reporting)  1005404 Sinope (Pow.28)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 2047 Sinope Pick 36 has enough garrison (Value: 229) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 1883 Constantinople Pick 100 has enough garrison (Value: 402) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2034 Ankara Pick 16 has enough garrison (Value: 25) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2135 Kars Pick 24 has enough garrison (Value: 56) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1944 Bursa Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3859 Rodos Pick 4 has enough garrison (Value: 237) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2096 Erzerum Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3852 Candia Pick 8 has enough garrison (Value: 237) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3864 Famagusta Pick 9 has enough garrison (Value: 237) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1877 Gelibolu Pick 11 has enough garrison (Value: 178) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1941 Izmit Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2083 Trapzon Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 25) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1961 Smyrna Pick 20 has enough garrison (Value: 181) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 1987 Adalia Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2016 Konya Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 348 Theater_Mesopotamia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1015203 Bagdad Akinci (Pow.36)
5:59:19 PM  (Reporting)  1005479 Iraqya (Pow.41)
5:59:19 PM  (Reporting)  1015204 Veil' Force (Pow.27)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 2233 Baghdad Pick 100 has enough garrison (Value: 63) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2191 Mosul Pick 74 has enough garrison (Value: 27) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2267 Al Basra Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2160 Urfa Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 347 Theater_Middle_East Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1005509 Akko (Pow.34)
5:59:19 PM  (Reporting)  1015206 Dimashq Akinci (Pow.36)
5:59:19 PM  (Reporting)  1005495 Surya (Pow.71)
5:59:19 PM  (Reporting)  1005459 Djezzire (Pow.22)
5:59:19 PM  (Reporting)  1015208 Alep Akinci (Pow.36)
5:59:19 PM  (Reporting)  1005469 Kurdiya (Pow.27)
5:59:19 PM  (Reporting)  1015209 Abraham' Force (Pow.44)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 2340 Dimashq Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2315 Aleppo Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 2335 Acre Pick 81 has enough garrison (Value: 237) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2347 Jerusalem Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2345 Jaffa Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 2323 Tarabulus Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 170 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 1824 Rushuk in theater 345 Balkans
5:59:19 PM  (Reporting)  _GTU_ 1005337 Makedonia, 1893 Thessaloniki, Pow:61, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005347 Albania, 1735 Tirana, Pow:64, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005309 Bolgaria, 1843 Sofia, Pow:61, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015185 Yedinci Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015186 Pazvantoglu' Force, 1872 Varna, Pow:38, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005319 Rumelia, 1872 Varna, Pow:64, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005289 Bosna, 1674 Sarajevo, Pow:61, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 7 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 6 now
5:59:19 PM  (Reporting)  _GTU_ 1005309 Bolgaria, 1843 Sofia, Pow:61, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005319 Rumelia, 1872 Varna, Pow:101, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005337 Makedonia, 1893 Thessaloniki, Pow:61, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005289 Bosna, 1674 Sarajevo, Pow:61, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005347 Albania, 1735 Tirana, Pow:64, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1015185 Yedinci Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 7 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  _ATG__ 1005337 Makedonia Thessaloniki Going against objective: 1783 Bucuresti
5:59:19 PM  (Reporting)  _ATG__ 1005347 Albania Tirana Going against objective: 1783 Bucuresti
5:59:19 PM  (Reporting)  _ATG__ 1005309 Bolgaria Sofia Going against objective: 1783 Bucuresti
5:59:19 PM  (Reporting)  _ATG__ 1015185 Yedinci Bashi-bazouk Varna Going against objective: 1783 Bucuresti
5:59:19 PM  (Reporting)  _ATG__ 1005319 Rumelia Varna Going against objective: 1783 Bucuresti
5:59:19 PM  (Reporting)  _ATG__ 1005289 Bosna Sarajevo Going against objective: 1783 Bucuresti
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 6 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1005299 Serbia, 1702 Belgrade, Pow:61, Count: 1(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1702 Belgrade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1702 Belgrade
5:59:19 PM  (Reporting)  1005299-Serbia Power:61 Health:100% Belgrade>Belgrade Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005289 Bosna is doing nothing in Sarajevo  Power: 61  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005319 Rumelia is doing nothing in Varna  Power: 101  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015185 Yedinci Bashi-bazouk is doing nothing in Varna  Power: 31  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005309 Bolgaria is doing nothing in Sofia  Power: 61  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005347 Albania is doing nothing in Tirana  Power: 64  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005337 Makedonia is doing nothing in Thessaloniki  Power: 61  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1005357 Hellas, 1926 Athina, Pow:27, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6175, Region: 1926 Athina
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1926 Athina
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1926 Athina
5:59:19 PM  (Reporting)  1005357-Hellas Power:27 Health:100% Athina>Athina Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 1883 Constantinople in theater 346 Ottoman
5:59:19 PM  (Reporting)  _GTU_ 1005449 Adalia, 1987 Adalia, Pow:61, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005390 Asya, 1961 Smyrna, Pow:99, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005364 Anatolia, 2034 Ankara, Pow:145, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005439 Trapzon, 2083 Trapzon, Pow:61, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015191 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015199 VI. Ottoman Detachment, 2135 Kars, Pow:56, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015198 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005404 Sinope, 2047 Sinope, Pow:28, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 8 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 8 now
5:59:19 PM  (Reporting)  _GTU_ 1005390 Asya, 1961 Smyrna, Pow:99, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005364 Anatolia, 2034 Ankara, Pow:145, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1015191 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005404 Sinope, 2047 Sinope, Pow:28, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005449 Adalia, 1987 Adalia, Pow:61, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1015199 VI. Ottoman Detachment, 2135 Kars, Pow:56, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1015198 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005439 Trapzon, 2083 Trapzon, Pow:61, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 4 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  _GTG_ 1011297 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 2135 Kars and will absorb 1015201 On Besinci Bashi-bazouk
5:59:19 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 8 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008554 Karadeniz Filosu is doing nothing in Sinope  Power: 148  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005404 Sinope is doing nothing in Sinope  Power: 28  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015198 Sekicinci Bashi-bazouk is doing nothing in Sinope  Power: 31  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005210 Yeni Ceri Kodorlu is doing nothing in Constantinople  Power: 200  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005193 Sultan is doing nothing in Constantinople  Power: 176  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015200 Ibrahim' Force is doing nothing in Constantinople  Power: 124  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005263 Kazak Tugayi is doing nothing in Constantinople  Power: 50  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005243 Birinci Kolordu is doing nothing in Constantinople  Power: 71  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015193 III. Ottoman Detachment is doing nothing in Constantinople  Power: 70  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005284 Marine is doing nothing in Constantinople  Power: 46  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015197 2. Sipahi Brigade is doing nothing in Constantinople  Power: 33  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014277 1.Sahra Topcusu, 1883 Constantinople, Pow:8, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1883 Constantinople
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1883 Constantinople
5:59:19 PM  (Reporting)  1014277-1.Sahra Topcusu Power:8 Health:100% Constantinople>Constantinople Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1005414 Army of the Caucasus, 2135 Kars, Pow:71, Count: 4(l 2/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2135 Kars
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2135 Kars
5:59:19 PM  (Reporting)  1005414-Army of the Caucasus Power:71 Health:100% Kars>Kars Mission:Resupply Fitness:100% Need:4 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015199 VI. Ottoman Detachment is doing nothing in Kars  Power: 56  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015191 On Sekicinci Bashi-bazouk is doing nothing in Kars  Power: 31  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008507 Bogazici Filosu is doing nothing in Constantinople  Power: 784  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005439 Trapzon is doing nothing in Trapzon  Power: 61  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005364 Anatolia is doing nothing in Ankara  Power: 145  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005390 Asya is doing nothing in Smyrna  Power: 99  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005449 Adalia is doing nothing in Adalia  Power: 61  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008569 Akdeniz Filosu is doing nothing in Candia  Power: 84  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 2233 Baghdad in theater 348 Mesopotamia
5:59:19 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:59:19 PM  (Reporting)  End of AI Gather Units
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  _GTG_ 1005479 Iraqya, 2233 Baghdad, Pow:41, Count: 2(l 1/L 0/S 1) is garrisoning 2233 Baghdad and will absorb 1015204 Veil' Force
5:59:19 PM  (Reporting)  Ended GatherGarrisons 4 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1005479 Iraqya, 2233 Baghdad, Pow:69, Count: 4(l 2/L 1/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 22987, Region: 2233 Baghdad
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 22987, Region: 2233 Baghdad
5:59:19 PM  (Reporting)  1005479-Iraqya Power:69 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:127% Need:0 Threat:0 GoalValue: 22987
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015203 Bagdad Akinci is doing nothing in Baghdad  Power: 36  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008580 Tigris Fleet is doing nothing in Baghdad  Power: 16  HealthPerc: 100
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:59:19 PM  (Reporting)  _GTU_ Gathering Region 2340 Dimashq in theater 347 Middle East
5:59:19 PM  (Reporting)  _GTU_ 1005509 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1005459 Djezzire, 2315 Aleppo, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015208 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ 1015209 Abraham' Force, 2315 Aleppo, Pow:44, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:59:19 PM  (Reporting)  _GTU_ Starting merge 4 at start
5:59:19 PM  (Reporting)  _GTU_ Finished merge 4 now
5:59:19 PM  (Reporting)  _GTU_ 1005459 Djezzire, 2315 Aleppo, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1015208 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1005509 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  _GTU_ 1015209 Abraham' Force, 2315 Aleppo, Pow:44, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:59:19 PM  (Reporting)  Ended AI Gather Units 1 ms
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015209 Abraham' Force is doing nothing in Aleppo  Power: 44  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1005469 Kurdiya, 2315 Aleppo, Pow:27, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9392, Region: 2191 Mosul
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9392, Region: 2191 Mosul
5:59:19 PM  (Reporting)  1005469-Kurdiya Power:27 Health:100% Aleppo>Mosul Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 9392
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015208 Alep Akinci is doing nothing in Aleppo  Power: 36  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005459 Djezzire is doing nothing in Aleppo  Power: 22  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005495 Surya is doing nothing in Dimashq  Power: 71  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015206 Dimashq Akinci is doing nothing in Dimashq  Power: 36  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005509 Akko is doing nothing in Acre  Power: 34  HealthPerc: 100
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  1015200 Ibrahim' Force will be merged into 1005210 Yeni Ceri Kodorlu in region Constantinople
5:59:19 PM  (Reporting)  1005243 Birinci Kolordu will be merged into 1005193 Sultan in region Constantinople
5:59:19 PM  (Reporting)  AI Process done in  10755 ms
5:59:19 PM  (Reporting)  Processing  1000008 Nassau
5:59:19 PM  (Reporting)  Processing  1000009 Brunswick
5:59:19 PM  (Reporting)  Processing  1000010 Hannover
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4227 OppPow Land: 1744 OwnPow Nav : 2 OppPow Nav : 12
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 1.55 1.16 Ratio Nav/NavCore: 0.20 3.03 Reg Count: 392 > 494
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 452 ms
5:59:19 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Very High Stock 102 Expected 31 Balance 0
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 172 Expected 22 Balance 0
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 180 Expected 16 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15338
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4227 Overall power (enemies): 1744 Ratio: 1.55
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  410
5:59:19 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 144 Total EnemyOwnerVal: 6565 Discard %: 15
5:59:19 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 5       Force Need:  563     Threat: 417         
5:59:19 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Muenchen Max Val: Hannover Naval Gathering: 852 Bremen
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Hannover 951 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 3 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  Checking wars, we have 6 underway
5:59:19 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000011 Hessen
5:59:19 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:59:19 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:59:19 PM  (Reporting)  Is a CB, chance 0
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Forge Casus-Belli toward Hessen chance 0
5:59:19 PM  (Reporting)  Proposing to 1000009 Brunswick
5:59:19 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Item is a Various entry, chance 48
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Hannover sent Propose Mutual Supply toward Brunswick
5:59:19 PM  (Reporting)  Proposing to 1000018 Denmark
5:59:19 PM  (Reporting)  Checking 20 Give Supply Right
5:59:19 PM  (Reporting)  Still checking 20 Give Supply Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance -1
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Supply Right toward Denmark chance -1
5:59:19 PM  (Reporting)  Proposing to 1000018 Denmark
5:59:19 PM  (Reporting)  Checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Still checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance 4
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Request Supply Right toward Denmark chance 4
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 180
5:59:19 PM  (Reporting)  Money Level 6 Amount 102
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 172
5:59:19 PM  (Reporting)  _BNU_ Emergency build ON
5:59:19 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 48
5:59:19 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
5:59:19 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
5:59:19 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 32
5:59:19 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Number of Draw 11
5:59:19 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
5:59:19 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
5:59:19 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 96 WSU 180 72 Money 102 480
5:59:19 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:59:19 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:59:19 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:59:19 PM  (Reporting)  Picking 563 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 144
5:59:19 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
5:59:19 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
5:59:19 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
5:59:19 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1014700 I. Hannoverian Detachment, 861 Hannover, Pow:2, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 2 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 78 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 66 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4582, Region: 861 Hannover
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Ended ReinforceFront 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4227 AllOppPowLand: 1744 AllOwnPowNav: 2 AllOppPowNav 12
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 1.55 Land Core Ratio: 1.16  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1014700 I. Hannoverian Detachment (Pow.2)
5:59:19 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 18) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 852 Bremen Pick 28 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 934 Muenchen Pick 5 SelfVal 69 Need 563  no group candidate found
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 48 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.55 - Core:1.16 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:50 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  AI Process done in  2213 ms
5:59:19 PM  (Reporting)  Processing  1000011 Hessen
5:59:19 PM  (Reporting)  Processing  1000012 Baden
5:59:19 PM  (Reporting)  Processing  1000013 Bavaria
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1506 OppPow Land: 12 OwnPow Nav : 4 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 417 ms
5:59:19 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 362 Expected 22 Balance -1
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 16 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1506 Overall power (enemies): 12 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  172
5:59:19 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 156 Total EnemyOwnerVal: 2506 Discard %: 15
5:59:19 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 39      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 16      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 25      Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 49      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Bavaria 835 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 3 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  Checking wars, we have 1 underway
5:59:19 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 232
5:59:19 PM  (Reporting)  Money Level 6 Amount 120
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 362
5:59:19 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 362 26 WSU 232 48 Money 120 204
5:59:19 PM  (Reporting)  Picking 663 Guard Carabiniers Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 362 120 WSU 232 0 Money 120 200
5:59:19 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 180
5:59:19 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 362 96 WSU 232 72 Money 120 480
5:59:19 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 362 96 WSU 232 72 Money 120 480
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 81 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1014709 I. Bavarian Detachment, 934 Muenchen, Pow:2, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1015211 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014718 Abt. II.Fu.AR. 2', 932 Regensburg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1015212 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1015213 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 19 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 3 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 83 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005598 Bayerishe Korps
5:59:19 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005598 Bayerishe Korps
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015214 Karl-Philipp von Wrede 934 Muenchen toward 1014709 I. Bavarian Detachment, 934 Muenchen, Pow:2, Count: 2(l 0/L 1/S 1)
5:59:19 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:59:19 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015215 Mezzanelli 934 Muenchen toward 1015211 1. Invalide Btn 934 Muenchen Affinity 120
5:59:19 PM  (Reporting)  Ended Check Leaders 107 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 12 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1506 AllOppPowLand: 12 AllOwnPowNav: 4 AllOppPowNav 0
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1014709 Wrede' Force (Pow.7)
5:59:19 PM  (Reporting)  1015211 Mezzanelli' Force (Pow.29)
5:59:19 PM  (Reporting)  1005598 Bayerishe Korps (Pow.363)
5:59:19 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.2)
5:59:19 PM  (Reporting)  1015212 2. Invalide Btn (Pow.27)
5:59:19 PM  (Reporting)  1014850 6. Bay. Brigade (Pow.99)
5:59:19 PM  (Reporting)  1015213 3. Invalide Btn (Pow.30)
5:59:19 PM  (Reporting)  1014851 5. Bay. Brigade (Pow.102)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 27) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 932 Regensburg Pick 49 has enough garrison (Value: 29) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 818 Mainz Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 861 Hannover Pick 25 SelfVal 101 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 73 Need 101  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 25 has enough garrison (Value: 30) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 67 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014851 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015213-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014850 6. Bay. Brigade is doing nothing in Regensburg  Power: 99  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015212-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:31 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 363  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015211-Mezzanelli' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  1014851 5. Bay. Brigade will be merged into 1015213 3. Invalide Btn in region Wuerzburg
5:59:19 PM  (Reporting)  1014850 6. Bay. Brigade will be merged into 1015212 2. Invalide Btn in region Regensburg
5:59:19 PM  (Reporting)  1015211 Mezzanelli' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
5:59:19 PM  (Reporting)  AI Process done in  2223 ms
5:59:19 PM  (Reporting)  Processing  1000014 Wrttemberg
5:59:19 PM  (Reporting)  Processing  1000015 Oldenburg
5:59:19 PM  (Reporting)  Processing  1000016 Mecklemburg
5:59:19 PM  (Reporting)  Processing  1000017 Saxony
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 966 Expected 34 Balance -1
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 24 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 24 Balance -1
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 10 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 2 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:59:19 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000004 Austria rels 43
5:59:19 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  72 %
5:59:19 PM  (Reporting)  Modified Chance after bias vs nation 72 % rolled 16
5:59:19 PM  (Reporting)  Accepted!
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 368
5:59:19 PM  (Reporting)  Money Level 5 Amount 966
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 106
5:59:19 PM  (Reporting)  _BNU_ Emergency build ON
5:59:19 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:59:19 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:59:19 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:59:19 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:59:19 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:59:19 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
5:59:19 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
5:59:19 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 620 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 128
5:59:19 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 96
5:59:19 PM  (Reporting)  Picking 619 Line Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 144
5:59:19 PM  (Reporting)  Picking 613 Cuirassiers Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 106 120 WSU 368 0 Money 966 160
5:59:19 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:59:19 PM  (Reporting)  AI Process done in  187 ms
5:59:19 PM  (Reporting)  Processing  1000018 Denmark
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 248 Expected 32 Balance -6
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 532 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 126 Expected 22 Balance -3
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 122 Expected 16 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 208 Expected 6 Balance 0
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 3 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000019 Sweden
5:59:19 PM  (Reporting)  Checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Still checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance -9
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Sweden chance -9
5:59:19 PM  (Reporting)  Proposing to 1000005 Prussia
5:59:19 PM  (Reporting)  Checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Still checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance -3
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Prussia chance -3
5:59:19 PM  (Reporting)  Proposing to 1000019 Sweden
5:59:19 PM  (Reporting)  Checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Still checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance -9
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Sweden chance -9
5:59:19 PM  (Reporting)  Proposing to 1000010 Hannover
5:59:19 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:59:19 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:59:19 PM  (Reporting)  Item is a Various entry, chance 6
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Passage toward Hannover chance 6
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 122
5:59:19 PM  (Reporting)  Money Level 2 Amount 248
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 126
5:59:19 PM  (Reporting)  _BNU_ Emergency build ON
5:59:19 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:59:19 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:59:19 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
5:59:19 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
5:59:19 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:59:19 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:59:19 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:59:19 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:59:19 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:59:19 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 700 Horse Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Denmark
5:59:19 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 126 386 WSU 122 48 Money 248 300
5:59:19 PM  (Reporting)  Picking 725 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 126 74 WSU 122 120 Money 248 384
5:59:19 PM  (Reporting)  Picking 720 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 126 338 WSU 122 480 Money 248 864
5:59:19 PM  (Reporting)  Picking 696 Mixed Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 126 332 WSU 122 64 Money 248 428
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
5:59:19 PM  (Reporting)  AI Process done in  175 ms
5:59:19 PM  (Reporting)  Processing  1000019 Sweden
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 2544 Expected 38 Balance -7
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 554 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 26 Balance -4
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 506 Expected 19 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 308 Expected 8 Balance 0
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 4 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 506
5:59:19 PM  (Reporting)  Money Level 6 Amount 2544
5:59:19 PM  (Reporting)  Conscripts Level 4 Amount 56
5:59:19 PM  (Reporting)  _BNU_ Emergency build ON
5:59:19 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
5:59:19 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:59:19 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 64
5:59:19 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:59:19 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
5:59:19 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
5:59:19 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:59:19 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:59:19 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 769 Merchantman Squadron 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:59:19 PM  (Reporting)  Picking 733 Mixed Brigade 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 56 338 WSU 506 32 Money 2544 352
5:59:19 PM  (Reporting)  Picking 764 Frigate Squadron 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 56 164 WSU 506 228 Money 2544 472
5:59:19 PM  (Reporting)  Picking 747 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 56 392 WSU 506 16 Money 2544 256
5:59:19 PM  (Reporting)  Picking 731 Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 14 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 56 392 WSU 506 16 Money 2544 308
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:59:19 PM  (Reporting)  AI Process done in  155 ms
5:59:19 PM  (Reporting)  Processing  1000020 Tuscany
5:59:19 PM  (Reporting)  Processing  1000021 Papacy
5:59:19 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 592 Expected 38 Balance -1
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 294 Expected 26 Balance -1
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 102 Expected 19 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 3 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:59:19 PM  (Reporting)  Checking Request Passage Right sent by 1000002 Great Britain rels 94
5:59:19 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  93 %
5:59:19 PM  (Reporting)  Modified Chance after bias vs nation 93 % rolled 82
5:59:19 PM  (Reporting)  Accepted!
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Proposing to 1000002 Great Britain
5:59:19 PM  (Reporting)  Checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Still checking 32 Request Passage Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance 45
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Request Passage Right toward Great Britain
5:59:19 PM  (Reporting)  Proposing to 1000002 Great Britain
5:59:19 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:59:19 PM  (Reporting)  Item is a Various entry, chance 48
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Propose Mutual Supply toward Great Britain chance 48
5:59:19 PM  (Reporting)  Proposing to 1000021 Papacy
5:59:19 PM  (Reporting)  Checking 20 Give Supply Right
5:59:19 PM  (Reporting)  Still checking 20 Give Supply Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance 2
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Supply Right toward Papacy chance 2
5:59:19 PM  (Reporting)  Proposing to 1000002 Great Britain
5:59:19 PM  (Reporting)  Checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Still checking 23 Request Supply Right
5:59:19 PM  (Reporting)  Item is a Various entry, chance 42
5:59:19 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Request Supply Right toward Great Britain
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 102
5:59:19 PM  (Reporting)  Money Level 3 Amount 592
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 294
5:59:19 PM  (Reporting)  _BNU_ Emergency build ON
5:59:19 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:59:19 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:59:19 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:59:19 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
5:59:19 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
5:59:19 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:59:19 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:59:19 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 871 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 128
5:59:19 PM  (Reporting)  Picking 872 Militia Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 96
5:59:19 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 124
5:59:19 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 180
5:59:19 PM  (Reporting)  Picking 872 Militia Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 96
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:59:19 PM  (Reporting)  AI Process done in  143 ms
5:59:19 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:59:19 PM  (Reporting)  Processing  1000024 Portugal
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 1538 Expected 38 Balance -6
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 220 Expected 26 Balance -5
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 218 Expected 19 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 4 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:59:19 PM  (Reporting)  Sending proposal: *we can*
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 218
5:59:19 PM  (Reporting)  Money Level 6 Amount 1538
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 220
5:59:19 PM  (Reporting)  _BNU_ Emergency build ON
5:59:19 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:59:19 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:59:19 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
5:59:19 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:59:19 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:59:19 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:59:19 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:59:19 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
5:59:19 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:59:19 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
5:59:19 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 971 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1538 128
5:59:19 PM  (Reporting)  Picking 965 Militia Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1538 96
5:59:19 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1538 180
5:59:19 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 218 0 Money 1538 200
5:59:19 PM  (Reporting)  Picking 983 Frigate Squadron 1805
5:59:19 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  _BNU Buying Unit Frigate Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
5:59:19 PM  (Reporting)  AI Process done in  169 ms
5:59:19 PM  (Reporting)  Processing  1000025 Wallachia
5:59:19 PM  (Reporting)  Processing  1000026 Moldavia
5:59:19 PM  (Reporting)  Processing  1000027 Morocco
5:59:19 PM  (Reporting)  Processing  1000028 Algeria
5:59:19 PM  (Reporting)  Processing  1000029 Tunisia
5:59:19 PM  (Reporting)  Processing  1000030 Tripolitania
5:59:19 PM  (Reporting)  Processing  1000031 Cyrenaica
5:59:19 PM  (Reporting)  Processing  1000032 Egypt
5:59:19 PM  (Reporting)  Processing  1000033 Persia
5:59:19 PM  (Reporting)  Processing  1000034 Azeria
5:59:19 PM  (Reporting)  Processing  1000035 Inguchia
5:59:19 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:59:19 PM  (Reporting)  Processing  1000037 Armenia
5:59:19 PM  (Reporting)  Processing  1000038 Georgia
5:59:19 PM  (Reporting)  Processing  1000039 Chechenia
5:59:19 PM  (Reporting)  Processing  1000040 Kuban
5:59:19 PM  (Reporting)  Processing  1000041 United States of America
5:59:19 PM  (Reporting)  Processing  1000042 Haitians
5:59:19 PM  (Reporting)  Processing  1000043 Maharattas
5:59:19 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3320 OppPow Land: 33 OwnPow Nav : 1186 OppPow Nav : 1370
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.55 5.00 Reg Count: 283 > 352
5:59:19 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1207 OppPow Land: 0 OwnPow Nav : 153 OppPow Nav : 285
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.34 5.00 Reg Count: 59 > 91
5:59:19 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 392
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:59:19 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:59:19 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4668 OppPow Land: 2969 OwnPow Nav : 2121 OppPow Nav : 8945
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 1.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:59:19 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 227 OppPow Nav : 1053
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.24 Reg Count: 2 > 15
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 619 ms
5:59:19 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 1314 Expected 48 Balance -4
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 546 Expected 33 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 264 Expected 33 Balance -2
5:59:19 PM  (Reporting)  War supplies Availability Very High Stock 76 Expected 24 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
5:59:19 PM  (Reporting)    1014854 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade EndTurn 2648
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:59:19 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:59:19 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3320 Overall power (enemies): 33 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
5:59:19 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
5:59:19 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 37      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 71      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 54      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 41      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 58      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 62      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1370 Nav Ratio: 0.55
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1207 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 153 Overall power (enemies): 285 Nav Ratio: 0.34
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:59:19 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:59:19 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 59      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 392 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:59:19 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:59:19 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 227 Overall power (enemies): 1053 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:59:19 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2121 Overall power (enemies): 8945 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1186 Overall power (enemies): 1370 Nav Ratio: 0.55
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 153 Overall power (enemies): 285 Nav Ratio: 0.34
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 392 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 227 Overall power (enemies): 1053 Nav Ratio: 0.20
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2121 Overall power (enemies): 8945 Nav Ratio: 0.20
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
5:59:19 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
5:59:19 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:59:19 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
5:59:19 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
5:59:19 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:59:19 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1366 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 4 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:59:19 PM  (Reporting)  Sending proposal: we can't
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 76
5:59:19 PM  (Reporting)  Money Level 6 Amount 1314
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 264
5:59:19 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:59:19 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:59:19 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:59:19 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:59:19 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 20
5:59:19 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 264 248 WSU 76 336 Money 1314 504
5:59:19 PM  (Reporting)  Picking 486 Brig Squadron 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 264 72 WSU 76 108 Money 1314 216
5:59:19 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
5:59:19 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 264 312 WSU 76 432 Money 1314 660
5:59:19 PM  (Reporting)  Picking 461 Militia Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 76 0 Money 1314 96
5:59:19 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:59:19 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
5:59:19 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Castor Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 119 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1014458 1st Field Hosp., 781 Breda, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 60 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 3 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 2 failed.
5:59:19 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 13 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 4 failed.
5:59:19 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
5:59:19 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 1 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 1 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 0 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 21 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 9792 AllOppPowLand: 3011 AllOwnPowNav: 4354 AllOppPowNav 12045
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 417 Marseille Pick 28 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1014458 1st Field Hosp. (Pow.0)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 548 Lille Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 781 Breda Pick 26 has enough garrison (Value: 115) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 31 has enough garrison (Value: 225) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
5:59:19 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
5:59:19 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
5:59:19 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
5:59:19 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
5:59:19 PM  (Reporting)  1005578 Oost Indische Armee (Pow.117)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 74 Land Ratio: 1.00 Land Core Ratio: 0.20  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Secondary Region 524 Caen Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 208 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:59:19 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
5:59:19 PM  (Reporting)  _NVS_ : Nav Supp 1014854 Prints Maurits Sq. chance: 1 failed.
5:59:19 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 921, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 42 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.55) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 550 Boulogne, Pow:61, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 529 Le Havre
5:59:19 PM  (Reporting)  1013827-Castor Sq. Power:61 Health:100% Boulogne>Le Havre Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1067
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.34) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 792 Den Helder, Pow:117, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
5:59:19 PM  (Reporting)  1008604-Texel Eskader Power:117 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2050
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:59:19 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 117  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1015216 Dutch Detachment is doing nothing in East Indies  Power: 44  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:59:19 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.00 - Core:0.20 - Nav:0.20) ***
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:74, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:59:19 PM  (Reporting)  1014334-Dogger Bank Sq. Power:74 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5550
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 4184 East Bank, Pow:55, Count: 1(l 0/L 1/S 0)
5:59:19 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade
5:59:19 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 921, Region: 789 Amsterdam
5:59:19 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade
5:59:19 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014854 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:59:19 PM  (Reporting)  1014854-Prints Maurits Sq. Power:55 Health:100% East Bank>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 5488
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  AI Process done in  3446 ms
5:59:19 PM  (Reporting)  Processing  1000045 Belgium
5:59:19 PM  (Reporting)  Processing  1000046 Berg
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 271 ms
5:59:19 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Berg 568 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 3 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:59:19 PM  (Reporting)  Sending proposal: we can't
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 58
5:59:19 PM  (Reporting)  Money Level 6 Amount 20
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 208
5:59:19 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 208 120 WSU 58 0 Money 20 144
5:59:19 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
5:59:19 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
5:59:19 PM  (Reporting)  Picking 539 Depot Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 144
5:59:19 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1014774 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  AI Process done in  1395 ms
5:59:19 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:59:19 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:59:19 PM  (Reporting)  Processing  1000049 Westphalia
5:59:19 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:59:19 PM  (Reporting)  Processing  1000051 Switzerland
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 273 ms
5:59:19 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 20 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Plentiful Stock 356 Expected 20 Balance 0
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Switzerland 574 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 3 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:59:19 PM  (Reporting)  Sending proposal: we can't
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 130
5:59:19 PM  (Reporting)  Money Level 6 Amount 500
5:59:19 PM  (Reporting)  Conscripts Level 6 Amount 356
5:59:19 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 795 Line Brigade 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 356 370 WSU 130 20 Money 500 252
5:59:19 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
5:59:19 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
5:59:19 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  AI Process done in  1450 ms
5:59:19 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
5:59:19 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:59:19 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:59:19 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1852 OppPow Land: 236 OwnPow Nav : 19 OppPow Nav : 0
5:59:19 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.82 Reg Count: 136 > 198
5:59:19 PM  (Reporting)  _FIT_ Ended AIInitTheaters 322 ms
5:59:19 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:59:19 PM  (Reporting)  Pounds Availability Plentiful Stock 502 Expected 36 Balance 0
5:59:19 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:59:19 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:59:19 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 25 Balance 0
5:59:19 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:59:19 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 25 Balance 0
5:59:19 PM  (Reporting)  War supplies Availability Plentiful Stock 84 Expected 18 Balance 0
5:59:19 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:59:19 PM  (Reporting)  Horses Availability Plentiful Stock 40 Expected 7 Balance 0
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:59:19 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1852 Overall power (enemies): 236 Ratio: 5.00
5:59:19 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  83
5:59:19 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 804 Total EnemyOwnerVal: 804 Discard %: 15
5:59:19 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:59:19 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 12      Force Need:  330     Threat: 118         
5:59:19 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Land Theaters Special Regions ***
5:59:19 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 696 ms
5:59:19 PM  (Reporting)  *** Faction-wide algorithms ***
5:59:19 PM  (Reporting)  Ended BuildReplacements 3 ms
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:59:19 PM  (Reporting)  Sending proposal: we can't
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:59:19 PM  (Reporting)  Steel Level 6 Amount 84
5:59:19 PM  (Reporting)  Money Level 6 Amount 502
5:59:19 PM  (Reporting)  Conscripts Level 1 Amount 4
5:59:19 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
5:59:19 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:59:19 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:59:19 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:59:19 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:59:19 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:59:19 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:59:19 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:59:19 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:59:19 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:59:19 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:59:19 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:59:19 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:59:19 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
5:59:19 PM  (Reporting)  Number of Draw 5
5:59:19 PM  (Reporting)  Picking 826 Cavalry Brigade Hussars 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 84 0 Money 502 144
5:59:19 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 4 88 WSU 84 112 Money 502 464
5:59:19 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 84 0 Money 502 144
5:59:19 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 84 56 Money 502 204
5:59:19 PM  (Reporting)  Picking 829 Garnison Milice 1805
5:59:19 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:59:19 PM  (Reporting)  Too costly compared to National assets, skipped
5:59:19 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 84 0 Money 502 96
5:59:19 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:59:19 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:59:19 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
5:59:19 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
5:59:19 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:59:19 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:59:19 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:59:19 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  _SSU_ 1015035 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  _SSU_ 1014779 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:59:19 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:59:19 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:59:19 PM  (Reporting)  Ended ManageGHQ 0 ms
5:59:19 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:59:19 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:59:19 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:59:19 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:59:19 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:59:19 PM  (Reporting)  Ended SplitGroups 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:59:19 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:59:19 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:59:19 PM  (Reporting)  Ended Damaged Units 0 ms
5:59:19 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:59:19 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:59:19 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:59:19 PM  (Reporting)  Ended CheckBesieging 29 ms
5:59:19 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:59:19 PM  (Reporting)  Ended Check Leaders 0 ms
5:59:19 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:59:19 PM  (Reporting)  Ended Make Superior Group 9 ms
5:59:19 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:59:19 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:59:19 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
5:59:19 PM  (Reporting)  Start of AI Check for Land Resupply
5:59:19 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:59:19 PM  (Reporting)  Ended KeepPosition 0 ms
5:59:19 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:59:19 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:59:19 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:59:19 PM  (Reporting)  Ended DistantGarrison 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1852 AllOppPowLand: 236 AllOwnPowNav: 19 AllOppPowNav 0
5:59:19 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:59:19 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:59:19 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.0)
5:59:19 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.1)
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 237) - evaluation skipped
5:59:19 PM  (Reporting)  Region 718 Valetta Pick 12 SelfVal 70 Need 330  no group candidate found
5:59:19 PM  (Reporting)  Secondary Region 587 Torino Pick 35 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 146) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 600 Genova Pick 59 has enough garrison (Value: 0) - evaluation skipped
5:59:19 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 25) - evaluation skipped
5:59:19 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 44 ms
5:59:19 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:59:19 PM  (Reporting)  Ended Collect Leaders 0 ms
5:59:19 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:59:19 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  
5:59:19 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:59:19 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Arties
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:59:19 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:59:19 PM  (Reporting)  Ended Receive Supplies
5:59:19 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:59:19 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:59:19 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:59:19 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:59:19 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:59:19 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:59:19 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:59:19 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:59:19 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:59:19 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:59:19 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:59:19 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:59:19 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:59:19 PM  (Reporting)   
5:59:19 PM  (Reporting)  ApplyAgenda AutoMerge
5:59:19 PM  (Reporting)  AI Process done in  1859 ms
5:59:19 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:59:19 PM  (Reporting)  Processing  1000054 French Spanish
5:59:19 PM  (Reporting)  Processing  1000055 Serbia
5:59:19 PM  (Reporting)  Processing  1000056 Greece
5:59:19 PM  (Reporting)  Processing  1000057 Terek
5:59:19 PM  (Reporting)  Processing  1000058 Nogai
5:59:19 PM  (Reporting)  Processing  1000059 Indians
5:59:19 PM  (Reporting)  Processing  1000060 Rebels
5:59:19 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:59:19 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:59:19 PM  (Reporting)  Sending proposal: we can't
5:59:19 PM  (Reporting)  *** Checking new proposals ***
5:59:19 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:59:19 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:03:41 PM  (Reporting)  Processing  1000001 France
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  AI Process done in  107 ms
6:03:41 PM  (Reporting)  Processing  1000002 Great Britain
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:03:41 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:03:41 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:03:41 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
6:03:41 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:03:41 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
6:03:41 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:03:41 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
6:03:41 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:03:41 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
6:03:41 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:03:41 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:03:41 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
6:03:41 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 7969 OppPow Land: 0 OwnPow Nav : 2421 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:03:41 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1138 OppPow Land: 1702 OwnPow Nav : 3433 OppPow Nav : 577
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.45 Ratio Nav/NavCore: 3.79 0.52 Reg Count: 186 > 226
6:03:41 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 7035 OwnPow Nav : 1858 OppPow Nav : 2275
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.52 0.20 Reg Count: 283 > 352
6:03:41 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1432 OppPow Land: 3970 OwnPow Nav : 174 OppPow Nav : 4
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:03:41 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2206 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:03:41 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 668 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:03:41 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2575 OwnPow Nav : 313 OppPow Nav : 103
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.94 0.20 Reg Count: 59 > 91
6:03:41 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3885 OppPow Land: 1110 OwnPow Nav : 2 OppPow Nav : 12
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 2.23 1.63 Ratio Nav/NavCore: 0.20 4.30 Reg Count: 392 > 494
6:03:41 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 317 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
6:03:41 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 58
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
6:03:41 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:03:41 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:03:41 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:03:41 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
6:03:41 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:03:41 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 527 OwnPow Nav : 130 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:03:41 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 516 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:03:41 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 930 OppPow Land: 438 OwnPow Nav : 1765 OppPow Nav : 291
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 1.35 1.45 Ratio Nav/NavCore: 3.87 0.20 Reg Count: 7 > 11
6:03:41 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 638 OppPow Nav : 134
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.04 0.20 Reg Count: 3 > 6
6:03:41 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1333 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
6:03:41 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:03:41 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 603 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 58
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
6:03:41 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4560 OppPow Land: 9848 OwnPow Nav : 13880 OppPow Nav : 2953
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.50 5.00 Reg Count: 199 > 506
6:03:41 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 2094 OppPow Nav : 45
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:03:41 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1049 OppPow Land: 1746 OwnPow Nav : 302 OppPow Nav : 880
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
6:03:41 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1426 OppPow Nav : 256
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.78 0.82 Reg Count: 2 > 15
6:03:41 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1333 OppPow Nav : 534
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.80 5.00 Reg Count: 11 > 34
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2489 ms
6:03:41 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 9864 Expected 126 Balance -32
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 4290 Expected 89 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Very Low Stock 15 Expected 89 Balance -21
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 461 Expected 63 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 46 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Engagment Points Availability Plentiful Stock 158 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 447 Expected 25 Balance 0
6:03:41 PM  (Reporting)    1014504 1st West Indian Bde Agenda Kept Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica EndTurn 2653
6:03:41 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica EndTurn 2653
6:03:41 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica EndTurn 2653
6:03:41 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica EndTurn 2653
6:03:41 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica EndTurn 2653
6:03:41 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 19200, Region: 3903 Jamaica EndTurn 2653
6:03:41 PM  (Reporting)    1003059 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 129 Weymouth EndTurn 2649
6:03:41 PM  (Reporting)    1002408 Portsmouth Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2648
6:03:41 PM  (Reporting)    1013177 Winchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2649
6:03:41 PM  (Reporting)    1014289 Hill' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2649
6:03:41 PM  (Reporting)    1002203 English Home Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2648
6:03:41 PM  (Reporting)    1013188 Kent HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2648
6:03:41 PM  (Reporting)    1014076 Kent Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2648
6:03:41 PM  (Reporting)    1014292 Newcastle Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2649
6:03:41 PM  (Reporting)    1014508 Halkett' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
6:03:41 PM  (Reporting)    1003043 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2649
6:03:41 PM  (Reporting)    1014085 Scotland Yeomanry Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2649
6:03:41 PM  (Reporting)    1015111 Birmingham HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2649
6:03:41 PM  (Reporting)    1003010 Wales HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2649
6:03:41 PM  (Reporting)    1013411 1st RFA Agenda Kept Agenda: Resupply, Value: 100000, Region: 130 Bristol EndTurn 2649
6:03:41 PM  (Reporting)    1014291 Carlisle Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2649
6:03:41 PM  (Reporting)    1014295 Manchester Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
6:03:41 PM  (Reporting)    1013769 Fane' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
6:03:41 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2649
6:03:41 PM  (Reporting)    1014507 Dalhousie' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2648
6:03:41 PM  (Reporting)    1014807 2nd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2649
6:03:41 PM  (Reporting)    1013940 Alexander Mackenzie Fraser Agenda Kept Agenda: Transport, Value: 7600, Region: 678 Napoli EndTurn 2648
6:03:41 PM  (Reporting)    1014810 Scotland Supply Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
6:03:41 PM  (Reporting)    1014089 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2648
6:03:41 PM  (Reporting)    1013946 1st Merchant Fleet Agenda Kept Agenda: Naval Docking, Value: 376, Region: 57 Edinburgh EndTurn 2649
6:03:41 PM  (Reporting)    1014809 Williams Bty Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
6:03:41 PM  (Reporting)    1002987 Carlisle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 72 Carlisle EndTurn 2649
6:03:41 PM  (Reporting)    1002913 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2649
6:03:41 PM  (Reporting)    1002529 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2649
6:03:41 PM  (Reporting)    1014795 1st Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
6:03:41 PM  (Reporting)    1002925 Highlands Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2649
6:03:41 PM  (Reporting)    1013952 1st Transport Squadron Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2649
6:03:41 PM  (Reporting)    1002917 Perth Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
6:03:41 PM  (Reporting)    1015116 3rd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2649
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10622
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 6900
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2660
6:03:41 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
6:03:41 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:03:41 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:03:41 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:03:41 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:03:41 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:03:41 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3885 Overall power (enemies): 1110 Ratio: 2.23
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  121
6:03:41 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 150 Total EnemyOwnerVal: 3238 Discard %: 15
6:03:41 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 6       Force Need:  436     Threat: 75          
6:03:41 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 2       Force Need:  192     Threat: 75          
6:03:41 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 50      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1138 Overall power (enemies): 1702 Ratio: 0.43
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4757
6:03:41 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 19621 Discard %: 15
6:03:41 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  238     Threat: 176         
6:03:41 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 12      Force Need:  238     Threat: 176         
6:03:41 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 53      Force Need:  238     Threat: 176         
6:03:41 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 7       Force Need:  238     Threat: 176         
6:03:41 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  238     Threat: 176         
6:03:41 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 11      Force Need:  238     Threat: 176         
6:03:41 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
6:03:41 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3433 Overall power (enemies): 577 Nav Ratio: 3.79
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1070
6:03:41 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 36      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 7035 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1742
6:03:41 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 119 Total EnemyOwnerVal: 31600 Discard %: 15
6:03:41 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 8       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 16      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 8       Force Need:  1029    Threat: 762         
6:03:41 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1858 Overall power (enemies): 2275 Nav Ratio: 0.52
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1432 Overall power (enemies): 3970 Ratio: 0.23
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5357
6:03:41 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 127 Total EnemyOwnerVal: 5479 Discard %: 15
6:03:41 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 5       Force Need:  440     Threat: 326         
6:03:41 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 6       Force Need:  440     Threat: 326         
6:03:41 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 47      Force Need:  440     Threat: 326         
6:03:41 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 26      Force Need:  440     Threat: 326         
6:03:41 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 3       Force Need:  440     Threat: 326         
6:03:41 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 2       Force Need:  440     Threat: 326         
6:03:41 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 4 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 930 Overall power (enemies): 438 Ratio: 1.35
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  833
6:03:41 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 635 Total EnemyOwnerVal: 2542 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  190     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  124     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
6:03:41 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
6:03:41 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1765 Overall power (enemies): 291 Nav Ratio: 3.87
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 51      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1333 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2575 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  444
6:03:41 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 126 Total EnemyOwnerVal: 6972 Discard %: 15
6:03:41 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 21      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 313 Overall power (enemies): 103 Nav Ratio: 1.94
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 58 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 7969 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 54      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 40      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 55      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2421 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
6:03:41 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 92 Total EnemyOwnerVal: 276 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2206 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 516 Overall power (enemies): 1 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
6:03:41 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
6:03:41 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 306 Total EnemyOwnerVal: 613 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 638 Overall power (enemies): 134 Nav Ratio: 3.04
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 317 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 527 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  922
6:03:41 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 444 Total EnemyOwnerVal: 1333 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 668 Overall power (enemies): 12 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
6:03:41 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 62 Total EnemyOwnerVal: 1813 Discard %: 15
6:03:41 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 50      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
6:03:41 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 476 Total EnemyOwnerVal: 952 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1333 Overall power (enemies): 534 Nav Ratio: 0.80
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1426 Overall power (enemies): 256 Nav Ratio: 1.78
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 302 Overall power (enemies): 880 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2094 Overall power (enemies): 45 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 13880 Overall power (enemies): 2953 Nav Ratio: 1.50
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 58 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3433 Overall power (enemies): 577 Nav Ratio: 3.79
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1858 Overall power (enemies): 2275 Nav Ratio: 0.52
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 4 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1765 Overall power (enemies): 291 Nav Ratio: 3.87
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1333 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 313 Overall power (enemies): 103 Nav Ratio: 1.94
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 58 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2421 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 638 Overall power (enemies): 134 Nav Ratio: 3.04
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1333 Overall power (enemies): 534 Nav Ratio: 0.80
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1426 Overall power (enemies): 256 Nav Ratio: 1.78
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 302 Overall power (enemies): 880 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2094 Overall power (enemies): 45 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 13880 Overall power (enemies): 2953 Nav Ratio: 1.50
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 58 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
6:03:41 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
6:03:41 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
6:03:41 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:03:41 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:03:41 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:03:41 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:03:41 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:03:41 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:03:41 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:03:41 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:03:41 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:03:41 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:03:41 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Great Britain 3797 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 28 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:03:41 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
6:03:41 PM  (Reporting)  Item is a peace treaty and AcceptChance is  8 %
6:03:41 PM  (Reporting)  Modified Chance after bias vs nation 8 % rolled 79
6:03:41 PM  (Reporting)  Refused and we don't reply because we really hate you!
6:03:41 PM  (Reporting)  Checking Request Passage Right sent by 1000022 Kingdom of Sicily rels 94
6:03:41 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  16 %
6:03:41 PM  (Reporting)  Modified Chance after bias vs nation 24 % rolled 22
6:03:41 PM  (Reporting)  Accepted!
6:03:41 PM  (Reporting)  Checking Request Supply Right sent by 1000022 Kingdom of Sicily rels 94
6:03:41 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  16 %
6:03:41 PM  (Reporting)  Modified Chance after bias vs nation 24 % rolled 43
6:03:41 PM  (Reporting)  Refused!
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  Checking wars, we have 6 underway
6:03:41 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:03:41 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Item is a Various entry, chance 41
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 41
6:03:41 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:03:41 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Item is a Various entry, chance 41
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 41
6:03:41 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:03:41 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:03:41 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:03:41 PM  (Reporting)  Item is a Various entry, chance 36
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Passage toward Kingdom of Sicily chance 36
6:03:41 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:03:41 PM  (Reporting)  Checking 13 Declare  War
6:03:41 PM  (Reporting)  Still checking 13 Declare  War
6:03:41 PM  (Reporting)  Is a War, DOW chance 0
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward Kingdom of Sicily chance 0
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 47 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1691 Uzice
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 215 Sevilla
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2229 Karbala
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3038 Spassk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3973 Main Confluent
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 138 Hastings
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 1195 Eisenstadt
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2145 Ahlat
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2293 Gharb
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3141 Kupiansk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2291 Al Khufa
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3653 Ardahan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2541 Livani
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4137 Orford Ness
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 45 Banff
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 886 Fulda
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 13 Kildare
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 820 Zweibrucken
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2891 Kanotop
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1550 Ljungby
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 272 Utiel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2795 Berdidchev
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3070 Mtsensk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2445 Kovno
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4021 Psel Confluent
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4294 Northwestern Gulf of Cadiz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2870 Gomel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 968 Stettin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1489 Ardal
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2587 Jahvi
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 10 Galway
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1123 Klostzen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 116 Cambridge
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 1194 Wien
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 229 Caravaca
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3544 Maloorlovskiy
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1403 Zegrze
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 737 Airolo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 572 Saint Die
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 3130 Belgorod
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4303 Canary Islands
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3817 Misratah
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3145 Rubjine
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2600 Pouchkin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2999 Vologda
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4197 South Oresund
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 3170 Hirske
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4434 Coast of Cyrene
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 47 target region was 3918 Carnatic
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 574 Sarreguemines
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 421 Draguignan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 675 Anzio
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1230 Oezd
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3583 Essentuki
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 218 El Pedroso
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1945 Gemlik
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 864 Luneburg
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1477 Limfjord
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3484 Romashkin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 1321 Predeia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2529 Riga
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1008 Plauen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3972 Moselle Confluent
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3270 Yoshka
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4176 Horst Bank
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3443 Atkarsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 272 Utiel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 1468 Horsens
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 497 Brest
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1668 Banja Luka
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 726 Saint Gall
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4321 Formentara
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 165 Lugo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3172 Glubokiy
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1117 Nimburg
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1868 Jambol
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2594 Gdov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2338 Tiberiad
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3198 Barvinkove
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 4329 Baie Alger
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3155 Olymskiy
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1592 Eskiltuna
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1726 Pristina
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2705 Ratne
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1860 Bratsigovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4356 Mare Tirreneo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3979 Havel Confluent
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 192 Medina del Campo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3741 Relidia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 987 Forst
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3579 Stavropol
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1129 Tabor
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1340 Stryj
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 3261 Konnvo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 278 Somosierra
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3829 Al Zueidina
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4114 Irish Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2956 Bejetsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3005 Kostromskoie
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 1716 Lim
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3959 Seine
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1946 Karacabey
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2217 Sinjar
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4466 Eastern Mediterranean Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 93 % to be played in 8 Belfast
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2472 Vilnius
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 640 Ravenna
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 47 target region was 1148 Landeck
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1240 Szombathely
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2781 Korets
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 858 Wunstorf
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 3274 Gorelovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 976 Eberswalde
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 564 Verdun
6:03:41 PM  (Reporting)  Ended HandleRegionsDecisions 3690 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 461
6:03:41 PM  (Reporting)  Money Level 6 Amount 9864
6:03:41 PM  (Reporting)  Conscripts Level 1 Amount 15
6:03:41 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:03:41 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:03:41 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
6:03:41 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:03:41 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:03:41 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
6:03:41 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
6:03:41 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:03:41 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:03:41 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:03:41 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:03:41 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:03:41 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
6:03:41 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:03:41 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:03:41 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
6:03:41 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 62
6:03:41 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
6:03:41 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
6:03:41 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:03:41 PM  (Reporting)  Number of Draw 84
6:03:41 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:03:41 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 144 WSU 461 232 Money 9864 358
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:03:41 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 9864 439
6:03:41 PM  (Reporting)  Picking 126 Line Garrison 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 144
6:03:41 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 9864 478
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:03:41 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 9864 170
6:03:41 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 9864 122
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 9864 122
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:03:41 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 9864 439
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 9864 478
6:03:41 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 126 WSU 461 16 Money 9864 204
6:03:41 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:03:41 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 144 WSU 461 232 Money 9864 358
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 144
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 9864 122
6:03:41 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 9864 478
6:03:41 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 240
6:03:41 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:03:41 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 132 WSU 461 212 Money 9864 326
6:03:41 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:03:41 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 9864 170
6:03:41 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:03:41 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 9864 439
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:03:41 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 9864 170
6:03:41 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:03:41 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 9864 170
6:03:41 PM  (Reporting)  Picking 143 First Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 368 WSU 461 488 Money 9864 702
6:03:41 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 9864 122
6:03:41 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 9864 122
6:03:41 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 180
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:03:41 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 520 WSU 461 664 Money 9864 953
6:03:41 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 461 48 Money 9864 204
6:03:41 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 144
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 461 48 Money 9864 204
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:03:41 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 461 108 Money 9864 206
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 9864 478
6:03:41 PM  (Reporting)  Picking 122 Lancers Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 186 WSU 461 16 Money 9864 276
6:03:41 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 144
6:03:41 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 370 WSU 461 20 Money 9864 252
6:03:41 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 461 144 Money 9864 286
6:03:41 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:03:41 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 320 WSU 461 0 Money 9864 320
6:03:41 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 370 WSU 461 20 Money 9864 252
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:03:41 PM  (Reporting)  On Map 11 Requested 0 In Pool 31
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 9864 439
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 9864 122
6:03:41 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:03:41 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 132 WSU 461 212 Money 9864 326
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:03:41 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 9864 170
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 9864 122
6:03:41 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:03:41 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 461 108 Money 9864 206
6:03:41 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 180 WSU 461 0 Money 9864 216
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 9864 478
6:03:41 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 461 0 Money 9864 144
6:03:41 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:03:41 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 9864 170
6:03:41 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 180
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 9864 626
6:03:41 PM  (Reporting)  Picking 126 Line Garrison 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 144
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:03:41 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 9864 275
6:03:41 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 9864 144
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 840 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  _MFC_ Merging 1013946 1st Merchant Fleet into 1007794 American Squadron
6:03:41 PM  (Reporting)  _MFC_ Merging 1007794 American Squadron into 1013406 1st Scouting Squadron
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013406 Cockburn's Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014807 2nd Merchant Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013929 2nd Scouting Squadron
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
6:03:41 PM  (Reporting)  _MFC_ Merging 1013934 4th Merchant Fleet into 1013210 Norhumberland Sq.
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013210 VIII. Fleet
6:03:41 PM  (Reporting)  _MFC_ Merging 1014816 IV. Fleet into 1014805 1st Privateer Squadron
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014805 IV. Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 555 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:03:41 PM  (Reporting)  1014791 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1014504 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1015112 1st London Bde, 133 Portsmouth, Pow:9, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1014793 Maitland' Force, 133 Portsmouth, Pow:195, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1014509 2nd Scotland Bde, 51 Aberdeen, Pow:1, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:213, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
6:03:41 PM  (Reporting)  Ended CallFleet 4 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:297, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:174, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:885, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 2 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  _SSU_ 1013392 I Corps of Royal Engineers, 118 London, Pow:8, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:03:41 PM  (Reporting)  Ended GarrisonBorders 39 ms
6:03:41 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:03:41 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
6:03:41 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
6:03:41 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
6:03:41 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:03:41 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:03:41 PM  (Reporting)  Ended ProcessAgents Great Britain 3 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 3 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 24 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 5 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 3 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 79 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
6:03:41 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015106 Sir Archibald Campbell selected
6:03:41 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:03:41 PM  (Reporting)  _CLD_ Leader 1015106 Sir Archibald Campbell redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:03:41 PM  (Reporting)  _CLD_ Leader 1009970 Francis de Rottenburg redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:03:41 PM  (Reporting)  Ended Check Leaders 130 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 22 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 3 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 37 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 1 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1014951 1st Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 82 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:03:41 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 79344, Region: 211 Gibraltar
6:03:41 PM  (Reporting)  Ended KeepPosition 2 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 27 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 3 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 21 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 5 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 2 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 60 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir John Stuart in Jersey has been detached from group 1002541 Anglo-Norman Islands Force
6:03:41 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009970 Valetta Garrison selected
6:03:41 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015106 Sir Archibald Campbell selected
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1009970 Valetta Garrison 517 Jersey toward 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:28, Count: 2(l 0/L 1/S 1)
6:03:41 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:03:41 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:03:41 PM  (Reporting)  _CLD_ Leader 1015106 Sir Archibald Campbell redeployed from Hannover to theater Theater_Germany  in region 861 Hannover
6:03:41 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
6:03:41 PM  (Reporting)  Ended Check Leaders 190 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4635, Region: 517 Jersey
6:03:41 PM  (Reporting)  Ended KeepPosition 2 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 10 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 29 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 1 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:03:41 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6942, Region: 718 Valetta
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 2 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 82 ms
6:03:41 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:03:41 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 190
6:03:41 PM  (Reporting)  _AMS_ Already Gathered/ en route: 415 cbt pts Supply Elts: 0 Hvy Elts: 4
6:03:41 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:03:41 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:03:41 PM  (Reporting)  Ended AmpibiousStaging 24 ms
6:03:41 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:03:41 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 190 Gathered 415
6:03:41 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:03:41 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 415 but no transport capacity.
6:03:41 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:03:41 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014791 Jamaica Supply in 3903 Jamaica
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 10 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 2 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:03:41 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 31 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  _SPG_ Large Force Segment 1015373 British Detachment, 118 London, Pow:346, Count: 2(l 1/L 2/S 0) created
6:03:41 PM  (Reporting)  _SPG_ Large Force Segment 1015374 British Detachment, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0) created
6:03:41 PM  (Reporting)  Ended SplitGroups 46 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014795 1st Scotland Bde in region Ayr will recover in region Edinburgh % Health 92 % Cohesion 9
6:03:41 PM  (Reporting)  _DDU_ British Detachment created in region Peebles with 1 unit(s), Health: 100 %
6:03:41 PM  (Reporting)  _DDU_ Highlands Force 1002529 has now 2 units, Health: 100 %
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015378 British Detachment in region Peebles will recover in region Edinburgh % Health 100 % Cohesion 46
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Sunderland will recover in region Leeds % Health 94 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Cumberland will recover in region Leeds % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Whitehaven will recover in region Liverpool % Health 94 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Stockport will recover in region Birmingham % Health 100 % Cohesion 30
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014810 Scotland Supply in region Stockport will recover in region Birmingham % Health 100 % Cohesion 9
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Northampton will recover in region Birmingham % Health 94 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region Luton will recover in region London % Health 100 % Cohesion 34
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002956 Norwich Garrison in region Ipswich will recover in region Ipswich % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003010 Cardiff Garrison in region Gloucester will recover in region Birmingham % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015111 Birmingham HG in region Bedford will recover in region London % Health 100 % Cohesion 10
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Swindon will recover in region Portsmouth % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_ British Detachment created in region London with 1 unit(s), Health: 100 %
6:03:41 PM  (Reporting)  _DDU_ V. British Detachment 1015110 has now 1 units, Health: 100 %
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015379 British Detachment in region London will recover in region London % Health 100 % Cohesion 50
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003035 Yarmouth Garrison in region London will recover in region London % Health 100 % Cohesion 36
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014076 Kent Bde in region Gillingham will recover in region London % Health 100 % Cohesion 15
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region Gillingham will recover in region London % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region Gillingham will recover in region London % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013177 Winchester HG in region Guildford will recover in region London % Health 94 % Cohesion 0
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003059 Plymouth Garrison in region Portsmouth will recover in region Portsmouth % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  Ended Damaged Units 98 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  _GAO_ Step 1 1014796 VI. British Detachment, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 576
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 15750, Region: 105 Birmingham
6:03:41 PM  (Reporting)  _GAO_ Step 1 1015374 British Detachment, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 576
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 27 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  _CSL_ 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) Loading Chance: 125
6:03:41 PM  (Reporting)  _CSL_ Alexander Mackenzie Fraser trying transportation (no further message if not possible)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 112 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord Cathcart in Luton has been detached from group 1002473 Hannover Expedition
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015381 Lord Cathcart 107 Luton toward 1002203 English Home Army, 135 Guildford, Pow:508, Count: 18(l 2/L 12/S 4) Relocating
6:03:41 PM  (Reporting)  Ended Check Leaders 40 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Docking, Value: 1597, Region: 62 Glasgow
6:03:41 PM  (Reporting)  _AFA_ 1014807 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ Adding commerce 1014807 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFA_ 1014956 7th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 87 Liverpool
6:03:41 PM  (Reporting)  _AFA_ 1014962 3rd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 97 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 328
6:03:41 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003019 Liverpool Garrison in 105 Birmingham
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  CheckForLandResupply 1st London Bde will resupply, in region 133 Portsmouth
6:03:41 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 133 Portsmouth
6:03:41 PM  (Reporting)  CheckForLandResupply Portsmouth Force will resupply, in region 134 Winchester
6:03:41 PM  (Reporting)  CheckForLandResupply Winchester HG will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply Hill' Force will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply Kent Bde will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply Newcastle Brigade will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply Home guard Command will resupply, in region 134 Winchester
6:03:41 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply V. British Detachment will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 133 Portsmouth
6:03:41 PM  (Reporting)  CheckForLandResupply Scotland Yeomanry will resupply, in region 105 Birmingham
6:03:41 PM  (Reporting)  CheckForLandResupply Birmingham HG will resupply, in region 118 London
6:03:41 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
6:03:41 PM  (Reporting)  CheckForLandResupply 1st RFA will resupply, in region 105 Birmingham
6:03:41 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 121 Ipswich
6:03:41 PM  (Reporting)  CheckForLandResupply Carlisle Brigade will resupply, in region 105 Birmingham
6:03:41 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
6:03:41 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 105 Birmingham
6:03:41 PM  (Reporting)  CheckForLandResupply Williams Bty will resupply, in region 79 Manchester
6:03:41 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
6:03:41 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
6:03:41 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 80 Leeds
6:03:41 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
6:03:41 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 57 Edinburgh
6:03:41 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
6:03:41 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 53 Perth
6:03:41 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
6:03:41 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 51 Aberdeen
6:03:41 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 57 Edinburgh
6:03:41 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 97 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 2 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 2 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 4 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 2 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 51 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 2 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 0
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 3 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Robert Scheaffe in Lower Canada has been detached from group 1002662 Lower Canada Force
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015382 Robert Scheaffe 3889 Lower Canada toward 1002683 Nova Scotia Force, 3889 Lower Canada, Pow:60, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Ended Check Leaders 10 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:03:41 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
6:03:41 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 19 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
6:03:41 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 1 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 14 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 31 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 1 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25322 AllOppPowLand: 30562 AllOwnPowNav: 31140 AllOppPowNav 8580
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 2.23 Land Core Ratio: 1.63  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015106 Sir Archibald Campbell (Pow.0)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 852 Bremen Pick 50 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 818 Mainz Pick 6 SelfVal 54 Need 436  no group candidate found
6:03:41 PM  (Reporting)  Region 767 Liege Pick 3 SelfVal 3 Need 506  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 56 Land Ratio: 0.43 Land Core Ratio: 0.45  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:03:41 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 149 Lisboa Pick 53 SelfVal 597 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:03:41 PM  (Reporting)  Region 148 Elvas Pick 12 SelfVal 199 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Region 183 Almeida Pick 11 SelfVal 185 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Region 144 Beija Pick 5 SelfVal 110 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 102 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 135 Need 238  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 41) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 548 Lille Pick 5 SelfVal 9 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Region 326 Bordeaux Pick 8 SelfVal 13 Need 506  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:03:41 PM  (Reporting)  Region 678 Napoli Pick 47 SelfVal 477 Need 440  no group candidate found
6:03:41 PM  (Reporting)  Region 711 Messina Pick 3 SelfVal 70 Need 440  no group candidate found
6:03:41 PM  (Reporting)  Region 708 Palermo Pick 26 SelfVal 306 Need 440  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.35 Land Core Ratio: 1.45  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:03:41 PM  (Reporting)  1014791 Jamaica Supply (Pow.0)
6:03:41 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:03:41 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
6:03:41 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:03:41 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
6:03:41 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:03:41 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:03:41 PM  (Reporting)  1013168 Coote' Force (Pow.99)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 31 has enough garrison (Value: 214) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 190  no group candidate found
6:03:41 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 124  no group candidate found
6:03:41 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 113 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015112 1st London Bde (Pow.9)
6:03:41 PM  (Reporting)  1014793 Maitland' Force (Pow.195)
6:03:41 PM  (Reporting)  1003059 Plymouth Garrison (Pow.0)
6:03:41 PM  (Reporting)  1002408 Portsmouth Force (Pow.54)
6:03:41 PM  (Reporting)  1013177 Winchester HG (Pow.1)
6:03:41 PM  (Reporting)  1014794 Exeter Brigade (Pow.46)
6:03:41 PM  (Reporting)  1014289 Hill' Force (Pow.509)
6:03:41 PM  (Reporting)  1002203 English Home Army (Pow.508)
6:03:41 PM  (Reporting)  1013188 Kent HG (Pow.1)
6:03:41 PM  (Reporting)  1014076 Kent Bde (Pow.7)
6:03:41 PM  (Reporting)  1014292 Newcastle Brigade (Pow.47)
6:03:41 PM  (Reporting)  1002417 Home guard Command (Pow.242)
6:03:41 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.0)
6:03:41 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.8)
6:03:41 PM  (Reporting)  1015379 Essex Bde (Pow.13)
6:03:41 PM  (Reporting)  1015377 British Detachment (Pow.13)
6:03:41 PM  (Reporting)  1015376 British Detachment (Pow.13)
6:03:41 PM  (Reporting)  1015375 British Detachment (Pow.13)
6:03:41 PM  (Reporting)  1015372 British Detachment (Pow.13)
6:03:41 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
6:03:41 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.18)
6:03:41 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
6:03:41 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.40)
6:03:41 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
6:03:41 PM  (Reporting)  1002314 IV. British Detachment (Pow.60)
6:03:41 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
6:03:41 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
6:03:41 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
6:03:41 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
6:03:41 PM  (Reporting)  1014508 Halkett' Force (Pow.50)
6:03:41 PM  (Reporting)  1014079 Paget E.' Force (Pow.107)
6:03:41 PM  (Reporting)  1015373 Cooke' Force (Pow.346)
6:03:41 PM  (Reporting)  1014083 Murray' Force (Pow.199)
6:03:41 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
6:03:41 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
6:03:41 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
6:03:41 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
6:03:41 PM  (Reporting)  1014082 Kent Rifles (Pow.78)
6:03:41 PM  (Reporting)  1002349 Kent Force (Pow.129)
6:03:41 PM  (Reporting)  1003043 Leicester Garrison (Pow.0)
6:03:41 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.21)
6:03:41 PM  (Reporting)  1015111 Birmingham HG (Pow.4)
6:03:41 PM  (Reporting)  1003010 Cardiff Garrison (Pow.0)
6:03:41 PM  (Reporting)  1013411 1st RFA (Pow.33)
6:03:41 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:03:41 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:03:41 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:03:41 PM  (Reporting)  1002956 Norwich Garrison (Pow.0)
6:03:41 PM  (Reporting)  1014291 Carlisle Brigade (Pow.45)
6:03:41 PM  (Reporting)  1002473 Hannover Expedition (Pow.115)
6:03:41 PM  (Reporting)  1014295 Manchester Brigade (Pow.36)
6:03:41 PM  (Reporting)  1003019 Liverpool Garrison (Pow.83)
6:03:41 PM  (Reporting)  1013769 Fane' Force (Pow.92)
6:03:41 PM  (Reporting)  1014796 Liverpool HG (Pow.14)
6:03:41 PM  (Reporting)  1015374 Leinster Bde (Pow.27)
6:03:41 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
6:03:41 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:03:41 PM  (Reporting)  1014507 Dalhousie' Force (Pow.132)
6:03:41 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.347)
6:03:41 PM  (Reporting)  1014810 Scotland Supply (Pow.0)
6:03:41 PM  (Reporting)  1014089 Leeds HG (Pow.6)
6:03:41 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:03:41 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:03:41 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:03:41 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:03:41 PM  (Reporting)  1002552 Ireland Force (Pow.74)
6:03:41 PM  (Reporting)  1014809 Williams Bty (Pow.8)
6:03:41 PM  (Reporting)  1002987 Carlisle Garrison (Pow.0)
6:03:41 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:03:41 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:03:41 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
6:03:41 PM  (Reporting)  1003027 Newcastle Garrison (Pow.0)
6:03:41 PM  (Reporting)  1015378 5th Scotland Bde (Pow.21)
6:03:41 PM  (Reporting)  1002529 Highlands Force (Pow.9)
6:03:41 PM  (Reporting)  1014795 1st Scotland Bde (Pow.5)
6:03:41 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:03:41 PM  (Reporting)  1002917 Perth Garrison (Pow.13)
6:03:41 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.0)
6:03:41 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.1)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 87 Liverpool Pick 58 has enough garrison (Value: 271) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 105 Birmingham Pick 40 has enough garrison (Value: 41) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 98 Cardiff Pick 37 has enough garrison (Value: 274) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 133 Portsmouth Pick 55 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 126 Plymouth Pick 58 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 240) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 16 Dublin Pick 54 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 31 has enough garrison (Value: 258) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
6:03:41 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:03:41 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:03:41 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 728 Zurich Pick 50 SelfVal 50 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:03:41 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:03:41 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:03:41 PM  (Reporting)  Region 678 Napoli Pick 47 SelfVal 477 Need 440  no group candidate found
6:03:41 PM  (Reporting)  Region 708 Palermo Pick 26 SelfVal 306 Need 440  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:03:41 PM  (Reporting)  Region 711 Messina Pick 3 SelfVal 70 Need 440  no group candidate found
6:03:41 PM  (Reporting)  Region 688 Taranto Pick 5 SelfVal 90 Need 440  no group candidate found
6:03:41 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 16 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Region 676 Gaeta Pick 6 SelfVal 101 Need 440  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 75 Enemy armies: 49 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:03:41 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:03:41 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:03:41 PM  (Reporting)  1014791 Jamaica Supply (Pow.0)
6:03:41 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:03:41 PM  (Reporting)  1014504 1st West Indian Bde (Pow.41)
6:03:41 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:03:41 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
6:03:41 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:03:41 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:03:41 PM  (Reporting)  1013168 Coote' Force (Pow.99)
6:03:41 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:03:41 PM  (Reporting)  1015112 1st London Bde (Pow.9)
6:03:41 PM  (Reporting)  1014793 Maitland' Force (Pow.195)
6:03:41 PM  (Reporting)  1003059 Plymouth Garrison (Pow.0)
6:03:41 PM  (Reporting)  1003010 Cardiff Garrison (Pow.0)
6:03:41 PM  (Reporting)  1013411 1st RFA (Pow.33)
6:03:41 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:03:41 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:03:41 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:03:41 PM  (Reporting)  1002956 Norwich Garrison (Pow.0)
6:03:41 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.347)
6:03:41 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:03:41 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:03:41 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:03:41 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:03:41 PM  (Reporting)  1002552 Ireland Force (Pow.74)
6:03:41 PM  (Reporting)  1002987 Carlisle Garrison (Pow.0)
6:03:41 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:03:41 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:03:41 PM  (Reporting)  1003027 Newcastle Garrison (Pow.0)
6:03:41 PM  (Reporting)  1014795 1st Scotland Bde (Pow.5)
6:03:41 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:03:41 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.0)
6:03:41 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.1)
6:03:41 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:03:41 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:03:41 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 852 Bremen Pick 50 SelfVal 517 Need 60  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 31 has enough garrison (Value: 258) - evaluation skipped
6:03:41 PM  (Reporting)  Region 133 Portsmouth Pick 55 SelfVal 504 Need 0  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
6:03:41 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 180 AINeed 60
6:03:41 PM  (Reporting)  Agenda: Defend, Value: 11700, Region: 517 Jersey
6:03:41 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:03:41 PM  (Reporting)  Region 16 Dublin Pick 54 SelfVal 495 Need 0  no group candidate found
6:03:41 PM  (Reporting)  Region 126 Plymouth Pick 58 SelfVal 528 Need 0  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 31 has enough garrison (Value: 214) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 98 Cardiff Pick 37 has enough garrison (Value: 274) - evaluation skipped
6:03:41 PM  (Reporting)  Region 149 Lisboa Pick 53 SelfVal 597 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 231 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
6:03:41 PM  (Reporting)  Region 87 Liverpool Pick 58 SelfVal 512 Need 0  no group candidate found
6:03:41 PM  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 190  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 102 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Region 497 Brest Pick 8 SelfVal 13 Need 1029  no group candidate found
6:03:41 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 135 Need 238  no group candidate found
6:03:41 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 124  no group candidate found
6:03:41 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 857 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 22 failed.
6:03:41 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 18001, Region: 3917 Bengale
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 34 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 29400, Region: 3934 Commerce
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 19875, Region: 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 120 %
6:03:41 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 21032, Region: 4279 Cabo Fisterra
6:03:41 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6300, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 36 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1015116 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ Adding supply transport 1015116 3rd Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  _AFA_ 1013210 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  _AFA_ 1013952 1st Transport Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  _AFO_ Adding supply transport 1013952 1st Transport Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:03:41 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10350, Region: 3924 North Sea Trade
6:03:41 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 1698, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  _AFA_ 1015386 Upton Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 107 %
6:03:41 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 37758, Region: 3935 Blockade
6:03:41 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 12831, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  _AFA_ 1015387 2nd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 13783, Region: 4192 Coast of Zeeland
6:03:41 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5796, Region: 84 Hull
6:03:41 PM  (Reporting)  _AFA_ 1015389 7th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 77 %
6:03:41 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 18260, Region: 4098 Dingle Bay
6:03:41 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 5986, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 48750, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1014805 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 21525, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFA_ 1015120 Beaulieu Sq. has been given the mission Agenda: Resupply, Value: 9500, Region: 130 Bristol
6:03:41 PM  (Reporting)  _AFA_ 1015120 Beaulieu Sq. has been given the mission Agenda: Naval Calling, Value: 810, Region: 3889 Lower Canada
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 117 %
6:03:41 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 38675, Region: 4553 Sea of Cuba
6:03:41 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 13839, Region: 3889 Lower Canada
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 30 failed.
6:03:41 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 12028, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 18774, Region: 4553 Sea of Cuba
6:03:41 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6688, Region: 3889 Lower Canada
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
6:03:41 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11730, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 112 %
6:03:41 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 30314, Region: 4553 Sea of Cuba
6:03:41 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 10328, Region: 3889 Lower Canada
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 122 %
6:03:41 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 95455, Region: 4267 Atlantic Ocean
6:03:41 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 32634, Region: 3889 Lower Canada
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 1229 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 72 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 1 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  _RWI__A 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0) was targeting 3890 Nova Scotia interest 50 , aborting an agenda.
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.80) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.78) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.50) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.23 - Core:1.63 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015106 Sir Archibald Campbell is doing nothing in Hannover  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.45 - Nav:3.79) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1015371 Sir John Stuart Gibraltar Going against objective: 149 Lisboa
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015394 British Detachment is doing nothing in El Ferrol  Power: 64  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015395 British Detachment is doing nothing in El Ferrol  Power: 52  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:653, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:03:41 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:653, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:03:41 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:653, Count: 6(l 1/L 5/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:03:41 PM  (Reporting)  1007575-Atlantic Fleet Power:653 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015396 British Detachment is doing nothing in Costa de la Luz  Power: 73  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013929 2nd Scouting Squadron is doing nothing in Gibraltar  Power: 63  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 79344, Region: 211 Gibraltar
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 79344, Region: 211 Gibraltar
6:03:41 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:96% Need:0 Threat:117 GoalValue: 79344
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015371 Sir John Stuart is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014951 1st Frigate Squadron, 211 Gibraltar, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 211 Gibraltar
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014951 1st Frigate Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 211 Gibraltar
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2245, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:03:41 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2245, Count: 18(l 2/L 15/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:03:41 PM  (Reporting)  1007609-Mediterranean Fleet Power:2245 Health:99% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 3 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.52) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4135 Pas de Calais, Pow:258, Count: 4(l 1/L 0/S 3)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1698, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1698, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1007371-Boulogne Observers Power:258 Health:100% Pas de Calais>Jamaica Mission:Naval Calling Fitness:79% Need:0 Threat:0 GoalValue: 1698
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4635, Region: 517 Jersey
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11700, Region: 517 Jersey
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4635, Region: 517 Jersey
6:03:41 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:41 Health:100% Jersey>Jersey Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4635
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015392 British Detachment is doing nothing in Pointe du Raz  Power: 81  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:904, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:03:41 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:904, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:03:41 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:904, Count: 8(l 2/L 5/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:03:41 PM  (Reporting)  1007402-Channel Fleet Power:904 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:441, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:03:41 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:441, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:03:41 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:441, Count: 5(l 1/L 3/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:03:41 PM  (Reporting)  1007550-Rochefort Blockade Power:441 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6942, Region: 718 Valetta
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6942, Region: 718 Valetta
6:03:41 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:52% Need:0 Threat:0 GoalValue: 6942
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.35 - Core:1.45 - Nav:3.87) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supply 1014791 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:03:41 PM  (Reporting)  _RCA_ Resupplying 1014791 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014504 1st West Indian Bde, 3903 Jamaica, Pow:41, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:03:41 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:03:41 PM  (Reporting)  _GTU_ Finished merge 1 now
6:03:41 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:03:41 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Ended AI Gather Units 0 ms
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1013168-Coote' Force Power:99 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 24000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 24000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 24000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1014285-McArthur's Bde Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 24000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 24000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1014504-V. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 24000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:03:41 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:695, Count: 10(l 1/L 6/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:03:41 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:695, Count: 10(l 1/L 6/S 3)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:03:41 PM  (Reporting)  1007715-Jamaca Squadron Power:695 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015393 British Detachment is doing nothing in Caraibbean Sea  Power: 74  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:747, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:03:41 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:747, Count: 10(l 1/L 4/S 5)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:03:41 PM  (Reporting)  1007753-West Indies Squadron Power:747 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:03:41 PM  (Reporting)  1002730-Barbados Force Power:156 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7990
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015384 British Detachment is doing nothing in Coast of Carnatic  Power: 58  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1103, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:03:41 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1103, Count: 16(l 2/L 9/S 5)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:03:41 PM  (Reporting)  1007816-Indian Squadron Power:1103 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.94) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Arty 1003019 Liverpool Garrison, 105 Birmingham, Pow:83, Count: 5(l 1/L 1/S 4) in reserve
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:03:41 PM  (Reporting)  _RCA_ Artillery 1003019 Liverpool Garrison, 105 Birmingham, Pow:83, Count: 5(l 1/L 1/S 4) relocating toward 1014796 Liverpool HG, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:03:41 PM  (Reporting)  _GTU_ 1014793 Maitland' Force, 133 Portsmouth, Pow:248, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1014794 Exeter Brigade, 135 Guildford, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ Starting merge 13 at start
6:03:41 PM  (Reporting)  _GTU_ Finished merge 13 now
6:03:41 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ Maitland' Force gathering toward primary region (short distance)
6:03:41 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:03:41 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ Exeter Brigade gathering toward primary region (short distance)
6:03:41 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
6:03:41 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  Ended AI Gather Units 92 ms
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  _GTG_ 1014796 Grant' Force, 105 Birmingham, Pow:122, Count: 6(l 1/L 2/S 4) is garrisoning 105 Birmingham and will absorb 1015374 Leinster Bde
6:03:41 PM  (Reporting)  Ended GatherGarrisons 3 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1015375 British Detachment London Going against objective: 16 Dublin
6:03:41 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
6:03:41 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
6:03:41 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
6:03:41 PM  (Reporting)  _ATG__ 1015108 Munster Bde Dublin Going against objective: 118 London
6:03:41 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 133 Portsmouth
6:03:41 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 8 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015116 3rd Merchant Fleet, 4079 Cape Wrath, Pow:7, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  1015116-3rd Merchant Fleet Power:7 Health:100% Cape Wrath>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 51 Aberdeen, Pow:1, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:03:41 PM  (Reporting)  1014509-2nd Scotland Bde Power:1 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:03:41 PM  (Reporting)  1002921-Aberdeen Garrison Power:0 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 53 Perth, Pow:13, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 53 Perth
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  1002917-Perth Garrison Power:13 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013952 1st Transport Squadron, 4146 Moray Firth, Pow:24, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  1013952-1st Transport Squadron Power:24 Health:100% Moray Firth>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 59 Greenock, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
6:03:41 PM  (Reporting)  1002925-Inverness Garrison Power:0 Health:100% Greenock>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014795 1st Scotland Bde, 63 Ayr, Pow:5, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4550, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  1014795-1st Scotland Bde Power:5 Health:92% Ayr>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 67 Peebles, Pow:9, Count: 2(l 1/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  1002529-Highlands Force Power:9 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015378 5th Scotland Bde, 67 Peebles, Pow:21, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  1015378-5th Scotland Bde Power:21 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 71 Sunderland, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:03:41 PM  (Reporting)  1003027-Newcastle Garrison Power:0 Health:94% Sunderland>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 74 Cumberland, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:03:41 PM  (Reporting)  1002913-Edinburgh Garrison Power:0 Health:100% Cumberland>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 73 Whitehaven, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 87 Liverpool
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
6:03:41 PM  (Reporting)  1002987-Carlisle Garrison Power:0 Health:94% Whitehaven>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014809 Williams Bty, 79 Manchester, Pow:8, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  1014809-Williams Bty Power:8 Health:100% Manchester>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 84 Hull, Pow:245, Count: 5(l 1/L 0/S 4)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1597, Region: 62 Glasgow
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1597, Region: 62 Glasgow
6:03:41 PM  (Reporting)  1013406-Cockburn's Fleet Power:245 Health:100% Hull>Glasgow Mission:Naval Docking Fitness:77% Need:0 Threat:0 GoalValue: 1597
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 74  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 51  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013187 Ireland Yeomanry is doing nothing in Dublin  Power: 30  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015108 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 89 Stockport, Pow:6, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3500, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
6:03:41 PM  (Reporting)  1014089-Leeds HG Power:6 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014810 Scotland Supply, 89 Stockport, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4550, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:03:41 PM  (Reporting)  1014810-Scotland Supply Power:0 Health:100% Stockport>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 7600, Region: 678 Napoli
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 7600, Region: 678 Napoli
6:03:41 PM  (Reporting)  1013940-Alexander Mackenzie Fraser Power:347 Health:98% Liverpool>Napoli Mission:Transport Fitness:100% Need:440 Threat:326 GoalValue: 7600
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014807 2nd Merchant Fleet, 87 Liverpool, Pow:25, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  1014807-2nd Merchant Fleet Power:25 Health:100% Liverpool>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014956 7th Merchant Fleet, 87 Liverpool, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 87 Liverpool
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 87 Liverpool
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014507 Dalhousie' Force, 102 Northampton, Pow:132, Count: 5(l 1/L 4/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:03:41 PM  (Reporting)  1014507-Dalhousie' Force Power:132 Health:98% Northampton>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 102 Northampton, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:94% Northampton>Birmingham Mission:Resupply Fitness:100% Need:19 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014796 Grant' Force, 105 Birmingham, Pow:135, Count: 7(l 1/L 3/S 4)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15750, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15750, Region: 105 Birmingham
6:03:41 PM  (Reporting)  1014796-Grant' Force Power:135 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:63% Need:19 Threat:0 GoalValue: 15750
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013769 Fane' Force, 134 Winchester, Pow:92, Count: 4(l 1/L 1/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  1013769-Fane' Force Power:92 Health:100% Winchester>Birmingham Mission:Resupply Fitness:100% Need:19 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014295 Manchester Brigade, 134 Winchester, Pow:36, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  1014295-Manchester Brigade Power:36 Health:100% Winchester>Birmingham Mission:Resupply Fitness:100% Need:19 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 107 Luton, Pow:115, Count: 3(l 2/L 2/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3300, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3300, Region: 118 London
6:03:41 PM  (Reporting)  1002473-Hannover Expedition Power:115 Health:100% Luton>London Mission:Recover Fitness:66% Need:0 Threat:0 GoalValue: 3300
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014291 Carlisle Brigade, 104 Worcester, Pow:45, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:03:41 PM  (Reporting)  1014291-Carlisle Brigade Power:45 Health:100% Worcester>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 121 Ipswich, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 121 Ipswich
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
6:03:41 PM  (Reporting)  1002956-Norwich Garrison Power:0 Health:100% Ipswich>Ipswich Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013411 1st RFA, 113 Gloucester, Pow:33, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 130 Bristol
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 130 Bristol
6:03:41 PM  (Reporting)  1013411-1st RFA Power:33 Health:100% Gloucester>Bristol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 113 Gloucester, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  1003010-Cardiff Garrison Power:0 Health:100% Gloucester>Birmingham Mission:Resupply Fitness:100% Need:19 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015111 Birmingham HG, 115 Bedford, Pow:4, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4500, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1015111-Birmingham HG Power:4 Health:100% Bedford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014085 Scotland Yeomanry, 114 Swindon, Pow:21, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:03:41 PM  (Reporting)  1014085-Scotland Yeomanry Power:21 Health:100% Swindon>Birmingham Mission:Resupply Fitness:100% Need:19 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 114 Swindon, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1003043-Leicester Garrison Power:0 Health:100% Swindon>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 129  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 78  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 199  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 346  HealthPerc: 98
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 107  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014508 Halkett' Force, 105 Birmingham, Pow:50, Count: 3(l 1/L 0/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1014508-Halkett' Force Power:50 Health:100% Birmingham>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002314 IV. British Detachment is doing nothing in London  Power: 60  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015110 Anstruther's Brigade, 118 London, Pow:40, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1015110-Anstruther's Brigade Power:40 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 18  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015372 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015375 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015376 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015377 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015379 Essex Bde, 118 London, Pow:13, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1015379-Essex Bde Power:13 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003035 Yarmouth Garrison, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3200, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1003035-Yarmouth Garrison Power:0 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 132 Reading, Pow:242, Count: 7(l 1/L 5/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 134 Winchester
6:03:41 PM  (Reporting)  1002417-Home guard Command Power:242 Health:100% Reading>Winchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014292 Newcastle Brigade, 132 Reading, Pow:47, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1014292-Newcastle Brigade Power:47 Health:100% Reading>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014076 Kent Bde, 136 Gillingham, Pow:7, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4250, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1014076-Kent Bde Power:7 Health:100% Gillingham>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 136 Gillingham, Pow:1, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Recover, Value: 5000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
6:03:41 PM  (Reporting)  1013188-Kent HG Power:1 Health:100% Gillingham>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 135 Guildford, Pow:508, Count: 19(l 3/L 12/S 4)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  1002203-English Home Army Power:508 Health:100% Guildford>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014289 Hill' Force, 135 Guildford, Pow:509, Count: 7(l 2/L 6/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1014289-Hill' Force Power:509 Health:99% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014794 Exeter Brigade, 135 Guildford, Pow:46, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:03:41 PM  (Reporting)  1014794-Exeter Brigade Power:46 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013177 Winchester HG, 135 Guildford, Pow:1, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:03:41 PM  (Reporting)  1013177-Winchester HG Power:1 Health:94% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 134 Winchester, Pow:54, Count: 3(l 1/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  1002408-Portsmouth Force Power:54 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015385 British Detachment is doing nothing in Strait of Dover  Power: 74  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015386 Upton Sq., 4134 Strait of Dover, Pow:57, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  1015386-Upton Sq. Power:57 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:895, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:03:41 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:895, Count: 9(l 2/L 6/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:03:41 PM  (Reporting)  1007304-Home Fleet Power:895 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 129 Weymouth
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  1003059-Plymouth Garrison Power:0 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014793 Maitland' Force, 133 Portsmouth, Pow:248, Count: 6(l 1/L 5/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:03:41 PM  (Reporting)  1014793-Maitland' Force Power:248 Health:99% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015112 1st London Bde, 133 Portsmouth, Pow:9, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:03:41 PM  (Reporting)  1015112-1st London Bde Power:9 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015387 2nd Transport Sq., 4129 Beachy Head, Pow:26, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  1015387-2nd Transport Sq. Power:26 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:231, Count: 7(l 1/L 4/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:03:41 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:231, Count: 7(l 1/L 4/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:03:41 PM  (Reporting)  1007451-Medway Squadron Power:231 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015390 British Detachment is doing nothing in Isle of Wight  Power: 50  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015388 British Detachment is doing nothing in Isle of Wight  Power: 26  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015389 7th Transport Sq., 4128 Isle of Wight, Pow:26, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  1015389-7th Transport Sq. Power:26 Health:100% Isle of Wight>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015391 British Detachment is doing nothing in Isle of Wight  Power: 26  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014962 3rd Scouting Squadron, 126 Plymouth, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:413, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:03:41 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:413, Count: 7(l 1/L 5/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:03:41 PM  (Reporting)  1007510-Portsmouth Squadron Power:413 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 209  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 84  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:03:41 PM  (Reporting)  1013205-Nova Scotia Militia Power:0 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:03:41 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.04) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:476, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:03:41 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:476, Count: 6(l 1/L 5/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:03:41 PM  (Reporting)  1007688-African Squadron Power:476 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.80) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1015384 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.78) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:392, Count: 6(l 0/L 6/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 29400, Region: 3934 Commerce
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 29400, Region: 3934 Commerce
6:03:41 PM  (Reporting)  1014520-VI. Fleet Power:392 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 29400
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:265, Count: 4(l 0/L 4/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 19875, Region: 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 19875, Region: 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  1014302-II. Fleet Power:265 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 19875
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.50) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1015396 British Detachment Costa de la Luz Going against objective: 149 Lisboa
6:03:41 PM  (Reporting)  _ATG__ 1015395 British Detachment El Ferrol Going against objective: 3889 Lower Canada
6:03:41 PM  (Reporting)  _ATG__ 1015394 British Detachment El Ferrol Going against objective: 133 Portsmouth
6:03:41 PM  (Reporting)  _ATG__ 1015393 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
6:03:41 PM  (Reporting)  _ATG__ 1015392 British Detachment Pointe du Raz Going against objective: 149 Lisboa
6:03:41 PM  (Reporting)  _ATG__ 1015391 British Detachment Isle of Wight Going against objective: 16 Dublin
6:03:41 PM  (Reporting)  _ATG__ 1015388 British Detachment Isle of Wight Going against objective: 133 Portsmouth
6:03:41 PM  (Reporting)  _ATG__ 1015390 British Detachment Isle of Wight Going against objective: 149 Lisboa
6:03:41 PM  (Reporting)  _ATG__ 1015385 British Detachment Strait of Dover Going against objective: 126 Plymouth
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 9 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:400, Count: 12(l 0/L 6/S 6)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  1014806-V. Fleet Power:400 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013210 VIII. Fleet, 3925 Western Approaches Trade, Pow:92, Count: 2(l 0/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
6:03:41 PM  (Reporting)  1013210-VIII. Fleet Power:92 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:138, Count: 2(l 0/L 2/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10350, Region: 3924 North Sea Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10350, Region: 3924 North Sea Trade
6:03:41 PM  (Reporting)  1013218-VII. Fleet Power:138 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10350
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:643, Count: 13(l 0/L 13/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 48750, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 48750, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  1014303-III. Fleet Power:643 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 48750
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014805 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:287, Count: 4(l 0/L 4/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 21525, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 21525, Region: 3926 Northeast Atlantic Trade
6:03:41 PM  (Reporting)  1014805-IV. Fleet Power:287 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 21525
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015120 Beaulieu Sq., 3926 Northeast Atlantic Trade, Pow:20, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9500, Region: 130 Bristol
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 810, Region: 3889 Lower Canada
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9500, Region: 130 Bristol
6:03:41 PM  (Reporting)  1015120-Beaulieu Sq. Power:20 Health:25% Northeast Atlantic Trade>Bristol Mission:Resupply Fitness:95% Need:0 Threat:0 GoalValue: 9500
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 8 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 58 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Adding stack 1014793 Maitland' Force, 133 Portsmouth, Pow:248, Count: 6(l 1/L 5/S 0)
6:03:41 PM  (Reporting)  Adding stack 1014289 Hill' Force, 135 Guildford, Pow:509, Count: 7(l 2/L 6/S 1)
6:03:41 PM  (Reporting)  Adding stack 1002203 English Home Army, 135 Guildford, Pow:508, Count: 19(l 3/L 12/S 4)
6:03:41 PM  (Reporting)  Splitting stack 1002203 English Home Army, 135 Guildford, Pow:508, Count: 19(l 3/L 12/S 4) Leader 1002474 Lord Cathcart
6:03:41 PM  (Reporting)  _SLS_ (Split LargeStack) 1002474 Lord Cathcart will form a stack from 1002203 English Home Army
6:03:41 PM  (Reporting)  Ended splitting stack 1002203 English Home Army, 135 Guildford, Pow:340, Count: 7(l 1/L 6/S 0)
6:03:41 PM  (Reporting)  _SLS_  1015398 British Detachment, 135 Guildford, Pow:270, Count: 12(l 2/L 6/S 4) formed
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 260 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  AI Process done in  18486 ms
6:03:41 PM  (Reporting)  Processing  1000003 Russia
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 345 Balkans
6:03:41 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
6:03:41 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
6:03:41 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
6:03:41 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:03:41 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:03:41 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:03:41 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:03:41 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 694 OppPow Land: 0 OwnPow Nav : 381 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
6:03:41 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:03:41 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1019 OppPow Land: 0 OwnPow Nav : 430 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:03:41 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2206 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:03:41 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3895 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 5.00 Reg Count: 392 > 494
6:03:41 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1297 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
6:03:41 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 853 OppPow Land: 0 OwnPow Nav : 505 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:03:41 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 178 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:03:41 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
6:03:41 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:03:41 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 477 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:03:41 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 472 OppPow Land: 1100 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.49 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:03:41 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:03:41 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8998 OppPow Land: 263 OwnPow Nav : 1375 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:03:41 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:03:41 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 885 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:03:41 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1485 OppPow Land: 0 OwnPow Nav : 762 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:03:41 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 694 OppPow Land: 0 OwnPow Nav : 866 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
6:03:41 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 396 OppPow Land: 0 OwnPow Nav : 565 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:03:41 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1762 OppPow Land: 86 OwnPow Nav : 990 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:03:41 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 70 OppPow Land: 70 OwnPow Nav : 93 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.64 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2460 ms
6:03:41 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Low Stock 109 Expected 144 Balance -16
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 3479 Expected 101 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Very Low Stock 31 Expected 101 Balance -12
6:03:41 PM  (Reporting)  War supplies Availability Average Stock 79 Expected 72 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Engagment Points Availability Plentiful Stock 76 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 642 Expected 29 Balance 0
6:03:41 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 3871, Region: 678 Napoli EndTurn 2649
6:03:41 PM  (Reporting)    1003786 Vladikavkaz Kazachi Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2649
6:03:41 PM  (Reporting)    1008217 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev EndTurn 2649
6:03:41 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Superiority, Value: 3442, Region: 4507 Ozero Bay EndTurn 2649
6:03:41 PM  (Reporting)    1008087 Baltic Fleet Agenda Kept Agenda: Naval Docking, Value: 6688, Region: 852 Bremen EndTurn 2649
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
6:03:41 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1900
6:03:41 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:03:41 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3895 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1465
6:03:41 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 55      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 20      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 67      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 31      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 87      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 36      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8998 Overall power (enemies): 263 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  158
6:03:41 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 812 Discard %: 15
6:03:41 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 92      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 51      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 48      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 37      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 16      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 48      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 37      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 25      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 6       Force Need:  104     Threat: 77          
6:03:41 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1375 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 694 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 381 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1019 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  998
6:03:41 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 675 Anzio (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 21      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 677 Casserta (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 92      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 37          
6:03:41 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 37          
6:03:41 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 430 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 178 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 472 Overall power (enemies): 1100 Ratio: 0.27
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  927
6:03:41 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 55 Total EnemyOwnerVal: 1773 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  370     Threat: 274         
6:03:41 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 5           
6:03:41 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 853 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 505 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2206 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1297 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 26      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 477 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 885 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
6:03:41 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 675 Total EnemyOwnerVal: 675 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  572     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 990 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 565 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 866 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 762 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1375 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 381 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 430 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 505 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 990 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 565 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 866 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 762 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
6:03:41 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3591 Kizlyar Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 3238 Sevastopol
6:03:41 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:03:41 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:03:41 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:03:41 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
6:03:41 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Baranovitch Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:03:41 PM  (Reporting)  Final Gather Region for  351 Russia : 3680 Erevan
6:03:41 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:03:41 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
6:03:41 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
6:03:41 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
6:03:41 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Russia 3645 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 14 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  Checking wars, we have 1 underway
6:03:41 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000026 Moldavia
6:03:41 PM  (Reporting)  Proposing to 1000007 Ottoman
6:03:41 PM  (Reporting)  Checking 0 Propose State Visit
6:03:41 PM  (Reporting)  Still checking 0 Propose State Visit
6:03:41 PM  (Reporting)  Item is a Various entry, chance -4
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Ottoman chance -4
6:03:41 PM  (Reporting)  Proposing to 1000005 Prussia
6:03:41 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Item is a Various entry, chance 29
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Mutual Supply toward Prussia chance 29
6:03:41 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
6:03:41 PM  (Reporting)  Checking 66 Request Foreign Access
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 141 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 64 target region was 2530 Salaspils
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1738 Valona
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2882 Kozelets
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 64 target region was 2428 Dundaga
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 95 % to be played in 2898 Boryspil
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4130 The Channel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 787 Den Haag
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 135 Guildford
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4321 Formentara
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1236 Borislav
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 64 target region was 3508 Semkin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 4445 Cape Matapan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 918 Eichstaett
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3314 Skopin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4370 Golfe de Tunis
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 3511 Kamyzyak
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 4348 Cap Corse
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 39 target region was 1301 Deva
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3007 Nefedovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 1495 Nottoden
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2931 Toupik
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 43 Inverness
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3745 Relizane
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2855 Taromsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 570 Toul
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 59 target region was 3402 Nizhniy Lomov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 39 target region was 3682 Karakoyunlu
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3196 Dobropole
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2918 Ielnia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 39 target region was 3027 Touma
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 4434 Coast of Cyrene
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 39 target region was 3019 Vladimir
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2438 Rutzau
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 1959 Inegoel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3467 Antipovka
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 758 Bouillon
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1963 Chios
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3361 Pereleshino
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4293 Middle Atlantic
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 884 Hanau
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 941 Schleswig
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 153 Viseu
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3890 Nova Scotia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2460 Jakobsburg
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3411 Penza
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3398 Temnikov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 221 Cordoba
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 144 Beija
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 59 target region was 2467 Svedasai
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3012 Yurevets
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4054 Euphrates
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 13 Kildare
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 4175 South Skagerrak
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4502 Bosphore
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 64 target region was 2936 Bytosh
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 39 target region was 3436 Balakovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 62 Glasgow
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3867 Kashpirovka
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 578 Mulhouse
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4148 South Norwegian Sea
6:03:41 PM  (Reporting)  Ended HandleRegionsDecisions 11480 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 79
6:03:41 PM  (Reporting)  Money Level 1 Amount 109
6:03:41 PM  (Reporting)  Conscripts Level 1 Amount 31
6:03:41 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
6:03:41 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
6:03:41 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
6:03:41 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
6:03:41 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
6:03:41 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
6:03:41 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
6:03:41 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 25
6:03:41 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
6:03:41 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
6:03:41 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
6:03:41 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
6:03:41 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:03:41 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
6:03:41 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
6:03:41 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
6:03:41 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 12
6:03:41 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
6:03:41 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:03:41 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
6:03:41 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
6:03:41 PM  (Reporting)  Number of Draw 16
6:03:41 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 26 WSU 79 56 Money 109 204
6:03:41 PM  (Reporting)  Picking 216 Privateer Squadron 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 96 WSU 79 144 Money 109 300
6:03:41 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 370 WSU 79 20 Money 109 252
6:03:41 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 126 WSU 79 16 Money 109 204
6:03:41 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:03:41 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 120 WSU 79 0 Money 109 144
6:03:41 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:03:41 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 120 WSU 79 0 Money 109 144
6:03:41 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 300 WSU 79 0 Money 109 192
6:03:41 PM  (Reporting)  Picking 209 First Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 328 WSU 79 448 Money 109 680
6:03:41 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 96 WSU 79 120 Money 109 480
6:03:41 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 370 WSU 79 20 Money 109 252
6:03:41 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
6:03:41 PM  (Reporting)  On Map 32 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 370 WSU 79 20 Money 109 252
6:03:41 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
6:03:41 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:03:41 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 390 WSU 79 52 Money 109 348
6:03:41 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 146 WSU 79 48 Money 109 288
6:03:41 PM  (Reporting)  Picking 209 First Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 348 WSU 79 480 Money 109 764
6:03:41 PM  (Reporting)  Picking 192 Line Garrison 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 31 380 WSU 79 32 Money 109 228
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 1 109 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015157 I. Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008230 Don Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008252 S. Volga Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008243 N. Volga Fleet
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 509 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:03:41 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
6:03:41 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1013742 Army of the Danube, 3238 Sevastopol, Pow:428, Count: 7(l 3/L 3/S 3) is calling fleet this turn.
6:03:41 PM  (Reporting)  1003401 Dnestrovskaya, 2815 Odessa, Pow:635, Count: 7(l 4/L 3/S 2) is calling fleet this turn.
6:03:41 PM  (Reporting)  1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:03:41 PM  (Reporting)  Ended CallFleet 6 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1015399 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1015400 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010458 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1015401 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 16 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  _SSU_ 1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:11, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1013964 1-ya Rezervnye Brigada, 2529 Riga, Pow:11, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014978 4-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014973 3-ya Otdelnaya Art. Brigada, 2589 Narva, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014687 2-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:03:41 PM  (Reporting)  Ended GarrisonBorders 212 ms
6:03:41 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:03:41 PM  (Reporting)  _ESR_ 351 Theater_Russia 3238 Sevastopol Staging Value: 35
6:03:41 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3238 Sevastopol Preparing a Landing on: 3627 Sochi
6:03:41 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 2 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 16 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 4 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 2 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 76 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 2 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 1 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 2 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 3238 Sevastopol, Pow:428, Count: 7(l 3/L 3/S 3)
6:03:41 PM  (Reporting)  _PGS_ Gathered this stack 1003115 Russian Army, 2604 Kolpino, Pow:342, Count: 12(l 5/L 2/S 7)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 4 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 4 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3591 Kizlyar
6:03:41 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3591 Kizlyar
6:03:41 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3579 Stavropol
6:03:41 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
6:03:41 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1015136 Orlov-Denisov' Force 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003401 Dnestrovskaya 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3188 Taganrog
6:03:41 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:03:41 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
6:03:41 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3129 Kharkov
6:03:41 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
6:03:41 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003464 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1003786 Vladikavkaz Kazachi 3591 Kizlyar
6:03:41 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3579 Stavropol
6:03:41 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
6:03:41 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003438 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1015136 Orlov-Denisov' Force 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003402 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003401 Dnestrovskaya 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3188 Taganrog
6:03:41 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:03:41 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:03:41 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:03:41 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:03:41 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:03:41 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003711 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003708 Sibirskaya 3884 Sibir
6:03:41 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3591 Kizlyar
6:03:41 PM  (Reporting)  _PCO_ 1003135 Lambert 1 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3591 Kizlyar
6:03:41 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3579 Stavropol
6:03:41 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
6:03:41 PM  (Reporting)  _PCO_ 1003438 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1015136 Orlov-Denisov' Force 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ 1003402 Dnestrovskaya 3 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2815 Odessa
6:03:41 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3188 Taganrog
6:03:41 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:03:41 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
6:03:41 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3129 Kharkov
6:03:41 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 311 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 33 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 8 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 342
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 8892, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  _GAO_ Step 1 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 238
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 5117, Region: 2831 Nemirov
6:03:41 PM  (Reporting)  _GAO_ Step 1 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0) is garrisoning region 3129 Kharkov SelfVal 570
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 15750, Region: 3129 Kharkov
6:03:41 PM  (Reporting)  _GAO_ Step 2 1015414 Russian Detachment, 2815 Odessa, Pow:47, Count: 2(l 1/L 1/S 0) is garrisoning region 2815 Odessa New PickVal 48
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2815 Odessa
6:03:41 PM  (Reporting)  _GAO_ Step 2 1015415 Russian Detachment, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 37
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 12116, Region: 2472 Vilnius
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 110 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 238 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 242 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 246 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015137 Kologrivov' Force selected
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Knorring in Urals has been detached from group 1003674 Uralskaya
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Petr Christianovich Wittgenstein in Ogre has been detached from group 1003211 Liflandskaya
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Nikolaevich Essen in Krasniy has been detached from group 1003539 Smolenskaya
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment V) Illarion Vasilievich Vasilchikov in Sibir has been detached from group 1003708 Sibirskaya
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Michail Semenovich Vorontsov in Rostov has been detached from group 1003497 Kavkazskaya
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015419 Illarion Vasilievich Vasilchikov 3884 Sibir toward 1010458 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2)
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015417 Petr Christianovich Wittgenstein 2531 Ogre toward 1013964 1-ya Rezervnye Brigada, 2529 Riga, Pow:11, Count: 1(l 0/L 1/S 0) Relocating
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015418 Ivan Nikolaevich Essen 2907 Krasniy toward 1003539 Smolenskaya 2907 Krasniy Affinity 54
6:03:41 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015416 Knorring 3883 Urals toward 1014143 UR-1i Oboznyi Polk 3883 Urals Affinity 120
6:03:41 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:03:41 PM  (Reporting)  _CLD_ Leader 1015137 Kologrivov redeployed from Saint Petersburg to theater Theater_Germany  in region 2608 Saint Petersburg
6:03:41 PM  (Reporting)  _CLD_ Leader 1015420 Michail Semenovich Vorontsov redeployed from Saint Petersburg to theater Theater_Germany  in region 2608 Saint Petersburg
6:03:41 PM  (Reporting)  Ended Check Leaders 323 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  _MSG_ gathered 44 cbt pts, needing: 110
6:03:41 PM  (Reporting)  _MSG_ 1014133 Stavropolskii Kalmytski abort its operation against 1006734 Chechen Tribes not enough forces gathered
6:03:41 PM  (Reporting)  Ended Make Superior Group 636 ms
6:03:41 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:03:41 PM  (Reporting)  1013742 Army of the Danube, 3238 Sevastopol, Pow:428, Count: 7(l 3/L 3/S 3) Agenda: Prep. Amphibious, Value: 200, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  _AMS_ Staging region 3238 Sevastopol  - Landing Region: 3627 Sochi Base AINeed (x1): 370
6:03:41 PM  (Reporting)  _AMS_ Already Gathered/ en route: 428 cbt pts Supply Elts: 3 Hvy Elts: 5
6:03:41 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:03:41 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:03:41 PM  (Reporting)  Ended AmpibiousStaging 27 ms
6:03:41 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:03:41 PM  (Reporting)  _AML_ Staging region 3238 Sevastopol  - Landing Region: 3627 Sochi Base AINeed (x1): 370 Gathered 428
6:03:41 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:03:41 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 428 but no transport capacity.
6:03:41 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:03:41 PM  (Reporting)  _AFA_ 1008243 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Naval Superiority, Value: 4922, Region: 4522 Bay of Sochi
6:03:41 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Prep. Amphibious, Value: 3552, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1015134 Chichagov's Fleet chance: 60 failed.
6:03:41 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Prep. Amphibious, Value: 8544, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  _AFA_ 1008217 Dnepr Fleet has been given the mission Agenda: Prep. Amphibious, Value: 6816, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Prep. Amphibious, Value: 5751, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
6:03:41 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: -10 failed.
6:03:41 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 612 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 32 Nb of CPs of Regular/Militia/Cavalry/Artillery: 232
6:03:41 PM  (Reporting)  _BDA_ 17 groups can build a depot in theater Theater_Russia
6:03:41 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1015421 Russian Detachment, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3407 Saransk
6:03:41 PM  (Reporting)  Agenda: Build Depot, Value: 11500, Region: 3407 Saransk
6:03:41 PM  (Reporting)  Ended Build Depots Assets 357 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015424 Gvardeiskii Horse Bya Otdelnaya in 2604 Kolpino
6:03:41 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015425 Skt.Petersb.Art. in 2604 Kolpino
6:03:41 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015426 GK-1i Oboznyi Polk in 2604 Kolpino
6:03:41 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015427 SP-1i Oboznyi Polk in 2604 Kolpino
6:03:41 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014434 1-ya Otdelnaya Art. Brigada in 2801 Kiev
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  CheckForLandResupply 1-ya Strelkovaya Brigada will resupply, in region 3469 Tzaritsyn
6:03:41 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
6:03:41 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 2801 Kiev
6:03:41 PM  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 12 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1003786 Vladikavkaz Kazachi, 3591 Kizlyar, Pow:53, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 7400, Region: 3591 Kizlyar
6:03:41 PM  (Reporting)  Ended KeepPosition 4 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 4 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 40 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 27 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 52 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 1 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:03:41 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 4 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 21 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Vasylievich Gudovich in Tiflis has been detached from group 1003811 Georgia Expedition
6:03:41 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015428 Ivan Vasylievich Gudovich 3664 Tiflis toward 1015161 SP HQ 3664 Tiflis Affinity 120
6:03:41 PM  (Reporting)  Ended Check Leaders 53 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  CheckForLandResupply Gudovich' Force will resupply, in region 3664 Tiflis
6:03:41 PM  (Reporting)  CheckForLandResupply GK HQ will resupply, in region 3664 Tiflis
6:03:41 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2) Agenda: Keep Position, Value: 6200, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 11 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 47 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 1 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 31 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24019 AllOppPowLand: 2881 AllOwnPowNav: 6107 AllOppPowNav 0
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.2)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 852 Bremen Pick 87 SelfVal 258 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 285 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 838 Kassel Pick 67 SelfVal 211 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 827 Minden Pick 55 SelfVal 182 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 87 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:03:41 PM  (Reporting)  1013742 Army of the Danube (Pow.436)
6:03:41 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.53)
6:03:41 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.44)
6:03:41 PM  (Reporting)  1003761 Kubanskaya (Pow.59)
6:03:41 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.41)
6:03:41 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
6:03:41 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
6:03:41 PM  (Reporting)  1015136 Orlov-Denisov' Force (Pow.53)
6:03:41 PM  (Reporting)  1015414 Tschaplitz' Force (Pow.47)
6:03:41 PM  (Reporting)  1003401 Dnestrovskaya (Pow.552)
6:03:41 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.0)
6:03:41 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:03:41 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:03:41 PM  (Reporting)  1003497 Kavkazskaya (Pow.405)
6:03:41 PM  (Reporting)  1015153 Liders (Pow.12)
6:03:41 PM  (Reporting)  1003359 Ukrainskaya (Pow.355)
6:03:41 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.41)
6:03:41 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.60)
6:03:41 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.0)
6:03:41 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.1)
6:03:41 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.27)
6:03:41 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.31)
6:03:41 PM  (Reporting)  1003695 Orenburgskaya (Pow.65)
6:03:41 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.41)
6:03:41 PM  (Reporting)  1003746 Novgorod Brig. (Pow.35)
6:03:41 PM  (Reporting)  1014434 1-ya Otdelnaya Art. Brigada (Pow.8)
6:03:41 PM  (Reporting)  1003576 Kievskaya (Pow.630)
6:03:41 PM  (Reporting)  1003708 Sibirskaya (Pow.244)
6:03:41 PM  (Reporting)  1003297 Brestskaya (Pow.621)
6:03:41 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.32)
6:03:41 PM  (Reporting)  1015415 Mikhail Leontievich Bulatov (Pow.49)
6:03:41 PM  (Reporting)  1003246 Litovskaya (Pow.509)
6:03:41 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.2)
6:03:41 PM  (Reporting)  1003539 Smolenskaya (Pow.319)
6:03:41 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.11)
6:03:41 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.31)
6:03:41 PM  (Reporting)  1003632 Moskovskaya (Pow.362)
6:03:41 PM  (Reporting)  1003211 Liflandskaya (Pow.292)
6:03:41 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.17)
6:03:41 PM  (Reporting)  1015421 UR-1i Oboznyi Polk (Pow.0)
6:03:41 PM  (Reporting)  1014143 Knorring (Pow.0)
6:03:41 PM  (Reporting)  1003674 Uralskaya (Pow.217)
6:03:41 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.2)
6:03:41 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.2)
6:03:41 PM  (Reporting)  1015427 SP-1i Oboznyi Polk (Pow.0)
6:03:41 PM  (Reporting)  1015426 GK-1i Oboznyi Polk (Pow.0)
6:03:41 PM  (Reporting)  1015424 Gvardeiskii Horse Bya Otdelnaya (Pow.38)
6:03:41 PM  (Reporting)  1015425 Skt.Petersb.Art. (Pow.64)
6:03:41 PM  (Reporting)  1003115 Russian Army (Pow.226)
6:03:41 PM  (Reporting)  1014687 2-ya Otdelnaya Art. Brigada (Pow.3)
6:03:41 PM  (Reporting)  1015137 Kologrivov (Pow.0)
6:03:41 PM  (Reporting)  1015420 Michail Semenovich Vorontsov (Pow.0)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 11) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2950 Tver Pick 18 has enough garrison (Value: 12) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 10) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2815 Odessa Pick 48 has enough garrison (Value: 47) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 48 has enough garrison (Value: 35) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 92 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 25 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 2801 Kiev Pick 61 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 2529 Riga Pick 61 has enough garrison (Value: 244) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 102) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3883 Urals Pick 35 has enough garrison (Value: 260) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2517 Minsk Pick 39 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 372) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2847 Kherson Pick 19 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 37 has enough garrison (Value: 49) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 100) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 102) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2445 Kovno Pick 36 has enough garrison (Value: 2) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2664 Khalm Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3885 Steppes Pick 17 has enough garrison (Value: 102) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3125 Merefa Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3884 Sibir Pick 21 has enough garrison (Value: 130) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 51 has enough garrison (Value: 10) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 238) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 25 has enough garrison (Value: 240) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 25 has enough garrison (Value: 22) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3066 Orel Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 27 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3608 Grozny Pick 6 SelfVal 62 Need 104  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 10) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 12) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3880 Kazan Pick 29 has enough garrison (Value: 10) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 15) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2775 Zorya Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 324 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 3 Enemy armies: 9 Land Ratio: 0.27 Land Core Ratio: 0.49  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015160 GK HQ (Pow.40)
6:03:41 PM  (Reporting)  1003811 Georgia Expedition (Pow.202)
6:03:41 PM  (Reporting)  1015161 Gudovich' Force (Pow.45)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 209 Need 370  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 78 has enough garrison (Value: 202) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 572  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1014687 2-ya Otdelnaya Art. Brigada (Pow.3)
6:03:41 PM  (Reporting)  1015137 Kologrivov (Pow.0)
6:03:41 PM  (Reporting)  1015420 Michail Semenovich Vorontsov (Pow.0)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 2608 Saint Petersburg Pick 92 SelfVal 702 Need 0  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1003297 Brestskaya (Pow.621)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 1402 Byalistock Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 1392 Deblin Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 1403 Zegrze Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.64 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.53)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 15 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:03:41 PM  (Reporting)  1013742 Army of the Danube (Pow.436)
6:03:41 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
6:03:41 PM  (Reporting)  1015136 Orlov-Denisov' Force (Pow.53)
6:03:41 PM  (Reporting)  1015414 Tschaplitz' Force (Pow.47)
6:03:41 PM  (Reporting)  1003401 Dnestrovskaya (Pow.552)
6:03:41 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.0)
6:03:41 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:03:41 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 372) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2815 Odessa Pick 48 has enough garrison (Value: 47) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 708 Palermo Pick 92 SelfVal 306 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 324 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 676 Gaeta Pick 21 SelfVal 101 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 852 Bremen Pick 87 SelfVal 258 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.17)
6:03:41 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.2)
6:03:41 PM  (Reporting)  1014687 2-ya Otdelnaya Art. Brigada (Pow.3)
6:03:41 PM  (Reporting)  1015137 Kologrivov (Pow.0)
6:03:41 PM  (Reporting)  1015420 Michail Semenovich Vorontsov (Pow.0)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 236) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 238) - evaluation skipped
6:03:41 PM  (Reporting)  Region 2529 Riga Pick 61 SelfVal 445 Need 0  no group candidate found
6:03:41 PM  (Reporting)  Region 2608 Saint Petersburg Pick 92 SelfVal 702 Need 0  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 837 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1008133 Senyavin's Fleet Auto success as amphib is planned and Probability was 180 %
6:03:41 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 22599, Region: 4526 Cape Civa
6:03:41 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Naval Calling, Value: 8293, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Superiority, Value: 10584, Region: 4317 Baleares
6:03:41 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 4176, Region: 678 Napoli
6:03:41 PM  (Reporting)  _AFA_ 1015166 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 4743, Region: 4385 Capo Otranto
6:03:41 PM  (Reporting)  _AFA_ 1015166 II. Fleet has been given the mission Agenda: Naval Docking, Value: 2492, Region: 678 Napoli
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 186 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:03:41 PM  (Reporting)  Disembark: Russian Detachment created in region Bay of Kotka
6:03:41 PM  (Reporting)  _PFD_ PrepareForDisembark Landing aborted: 1008087 Baltic Fleet, 4253 Bay of Kotka, Pow:459, Count: 7(l 2/L 5/S 0) all regions are too defended.
6:03:41 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 7392, Region: 2557 Pernau
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1015133 Kartsev's Fleet Auto success as amphib is planned and Probability was 80 %
6:03:41 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Superiority, Value: 11088, Region: 4228 Braviken
6:03:41 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 5068, Region: 2427 Windau
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 334 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 14 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Leader 1014143 Knorring relocated to 2608 Saint Petersburg
6:03:41 PM  (Reporting)  Ended Collect Leaders 2 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.27) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Arty 1015425 Skt.Petersb.Art., 2604 Kolpino, Pow:64, Count: 1(l 0/L 0/S 1) in reserve
6:03:41 PM  (Reporting)  _RCA_ Arty 1015424 Gvardeiskii Horse Bya Otdelnaya, 2604 Kolpino, Pow:38, Count: 1(l 0/L 0/S 1) in reserve
6:03:41 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 2801 Kiev, Pow:8, Count: 1(l 0/L 0/S 1) in reserve
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
6:03:41 PM  (Reporting)  _RCA_ Artillery 1015425 Skt.Petersb.Art., 3680 Erevan, Pow:64, Count: 1(l 0/L 0/S 1) relocating toward 3680 Erevan
6:03:41 PM  (Reporting)  _RCA_ Arty 1015425 Skt.Petersb.Art., 3680 Erevan, Pow:64, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:03:41 PM  (Reporting)  _RCA_ Artillery 1015424 Gvardeiskii Horse Bya Otdelnaya, 3680 Erevan, Pow:38, Count: 1(l 0/L 0/S 1) relocating toward 3680 Erevan
6:03:41 PM  (Reporting)  _RCA_ Arty 1015424 Gvardeiskii Horse Bya Otdelnaya, 3680 Erevan, Pow:38, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:03:41 PM  (Reporting)  _RCA_ Artillery 1014434 1-ya Otdelnaya Art. Brigada, 3680 Erevan, Pow:22, Count: 1(l 0/L 0/S 1) relocating toward 3680 Erevan
6:03:41 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 3680 Erevan, Pow:22, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 2604 Kolpino, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 2604 Kolpino, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
6:03:41 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3680 Erevan
6:03:41 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:03:41 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3680 Erevan
6:03:41 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3680 Erevan in theater 351 Russia
6:03:41 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1015136 Orlov-Denisov' Force, 2815 Odessa, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2815 Odessa, Pow:552, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3189 Rostov, Pow:405, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003359 Ukrainskaya, 2831 Nemirov, Pow:355, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2898 Boryspil, Pow:630, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2704 Malaryta, Pow:621, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:509, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003539 Smolenskaya, 2907 Krasniy, Pow:319, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 2974 Klimovsk, Pow:362, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003211 Liflandskaya, 2531 Ogre, Pow:292, Count: 9(l 3/L 6/S 2) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1003115 Russian Army, 2604 Kolpino, Pow:226, Count: 8(l 5/L 2/S 3) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ Starting merge 24 at start
6:03:41 PM  (Reporting)  _GTU_ Finished merge 23 now
6:03:41 PM  (Reporting)  _GTU_ 1003359 Ukrainskaya, 2831 Nemirov, Pow:355, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2815 Odessa, Pow:601, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003539 Smolenskaya, 2907 Krasniy, Pow:319, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ Russian Army gathering toward primary region (long distance)
6:03:41 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 3680 Erevan Gather to region: 3680 Erevan
6:03:41 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2898 Boryspil, Pow:630, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ Kavkazskaya gathering toward primary region (long distance)
6:03:41 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 3680 Erevan Gather to region: 3680 Erevan
6:03:41 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2704 Malaryta, Pow:621, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003211 Liflandskaya, 2531 Ogre, Pow:292, Count: 9(l 3/L 6/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 2974 Klimovsk, Pow:362, Count: 7(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:509, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  Ended AI Gather Units 1035 ms
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  _GTG_ 1015400 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2815 Odessa and will absorb 1015414 Tschaplitz' Force
6:03:41 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015399 Astrakhanskii Gar.
6:03:41 PM  (Reporting)  Ended GatherGarrisons 4 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1003782 Novorossyisk Kazachi Novorossiysk Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1014133 Stavropolskii Kalmytski Stavropol Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003761 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1010292 Astrakhan Garnizon Astrakhan Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003401 Dnestrovskaya Odessa Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003773 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003777 Taganrog Kazachi Taganrog Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003359 Ukrainskaya Nemirov Going against objective: 2608 Saint Petersburg
6:03:41 PM  (Reporting)  _ATG__ 1013969 3-ya Kazach'ya Brigada Ekaterinoslav Going against objective: 3639 Vladikavkaz
6:03:41 PM  (Reporting)  _ATG__ 1003768 Dnepr Kazachi Ekaterinoslav Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003749 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1013424 2-ya Kazach'ya Brigada Kharkov Going against objective: 3608 Grozny
6:03:41 PM  (Reporting)  _ATG__ 1003576 Kievskaya Boryspil Going against objective: 3639 Vladikavkaz
6:03:41 PM  (Reporting)  _ATG__ 1003297 Brestskaya Malaryta Going against objective: 3608 Grozny
6:03:41 PM  (Reporting)  _ATG__ 1015154 Bezobrazov Brigada Vilnius Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003246 Litovskaya Vilnius Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003539 Smolenskaya Krasniy Going against objective: 3639 Vladikavkaz
6:03:41 PM  (Reporting)  _ATG__ 1013416 1-ya Kazach'ya Brigada Tula Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003632 Moskovskaya Klimovsk Going against objective: 3639 Vladikavkaz
6:03:41 PM  (Reporting)  _ATG__ 1003211 Liflandskaya Ogre Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1003674 Uralskaya Urals Going against objective: 3886 Azerbaidjan
6:03:41 PM  (Reporting)  _ATG__ 1015420 Michail Semenovich Vorontsov Saint Petersburg Going against objective: 2815 Odessa
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 37 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014143 Knorring is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015420 Michail Semenovich Vorontsov is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015137 Kologrivov is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2604 Kolpino, Pow:226, Count: 8(l 5/L 2/S 3)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 3680 Erevan
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 3680 Erevan
6:03:41 PM  (Reporting)  1003115-Russian Army Power:226 Health:100% Kolpino>Erevan Mission:Attack Fitness:1% Need:370 Threat:274 GoalValue: 2
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4239 Muhu Bay, Pow:187, Count: 5(l 1/L 4/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3442, Region: 4507 Ozero Bay
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 11088, Region: 4228 Braviken
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5068, Region: 2427 Windau
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 11088, Region: 4228 Braviken
6:03:41 PM  (Reporting)  1015133-Kartsev's Fleet Power:187 Health:100% Muhu Bay>Braviken Mission:Naval Superiority Fitness:88% Need:0 Threat:0 GoalValue: 11088
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003674 Uralskaya is doing nothing in Urals  Power: 217  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015421 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 11500, Region: 3407 Saransk
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 11500, Region: 3407 Saransk
6:03:41 PM  (Reporting)  1015421-UR-1i Oboznyi Polk Power:0 Health:100% Urals>Saransk Mission:Build Depot Fitness:46% Need:60 Threat:0 GoalValue: 11500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003211 Liflandskaya is doing nothing in Ogre  Power: 292  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003632 Moskovskaya is doing nothing in Klimovsk  Power: 362  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada is doing nothing in Tula  Power: 31  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008243 N. Volga Fleet, 3880 Kazan, Pow:4, Count: 2(l 0/L 0/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008243 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:03:41 PM  (Reporting)  1008243-N. Volga Fleet Power:4 Health:100% Kazan>Astrakhan Mission:Naval Docking Fitness:89% Need:38 Threat:0 GoalValue: 2358
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003539 Smolenskaya is doing nothing in Krasniy  Power: 319  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003246 Litovskaya is doing nothing in Vilnius  Power: 509  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015415 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12116, Region: 2472 Vilnius
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12116, Region: 2472 Vilnius
6:03:41 PM  (Reporting)  1015415-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:11 Threat:0 GoalValue: 12116
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015154 Bezobrazov Brigada is doing nothing in Vilnius  Power: 32  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003297 Brestskaya is doing nothing in Malaryta  Power: 621  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003708 Sibirskaya, 3884 Sibir, Pow:244, Count: 3(l 1/L 2/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
6:03:41 PM  (Reporting)  1003708-Sibirskaya Power:244 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003576 Kievskaya is doing nothing in Boryspil  Power: 630  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15750, Region: 3129 Kharkov
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15750, Region: 3129 Kharkov
6:03:41 PM  (Reporting)  1003746-Novgorod Brig. Power:35 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:63% Need:25 Threat:0 GoalValue: 15750
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada is doing nothing in Kharkov  Power: 41  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:65, Count: 4(l 1/L 2/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:03:41 PM  (Reporting)  1003695-Orenburgskaya Power:65 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003749 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 31  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:27, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
6:03:41 PM  (Reporting)  1013428-1-ya Strelkovaya Brigada Power:27 Health:100% Tzaritsyn>Tzaritsyn Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003768 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada is doing nothing in Ekaterinoslav  Power: 41  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003359 Ukrainskaya is doing nothing in Nemirov  Power: 355  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5117, Region: 2831 Nemirov
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5117, Region: 2831 Nemirov
6:03:41 PM  (Reporting)  1015153-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:43% Need:48 Threat:0 GoalValue: 5117
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003497 Kavkazskaya, 3189 Rostov, Pow:405, Count: 6(l 3/L 3/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 3680 Erevan
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 3680 Erevan
6:03:41 PM  (Reporting)  1003497-Kavkazskaya Power:405 Health:100% Rostov>Erevan Mission:Attack Fitness:1% Need:370 Threat:274 GoalValue: 2
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003777 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015157 I. Fleet, 2819 Nikolaiev, Pow:101, Count: 2(l 0/L 2/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:03:41 PM  (Reporting)  List of Agendas for 1015157 I. Fleet, 2819 Nikolaiev, Pow:101, Count: 2(l 0/L 2/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4922, Region: 4522 Bay of Sochi
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 3552, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4922, Region: 4522 Bay of Sochi
6:03:41 PM  (Reporting)  1015157-I. Fleet Power:101 Health:100% Nikolaiev>Bay of Sochi Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 4922
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003773 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:2, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003401 Dnestrovskaya is doing nothing in Odessa  Power: 601  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 4018 Dniepr Estuary, Pow:93, Count: 4(l 1/L 3/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8544, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8544, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  1015134-Chichagov's Fleet Power:93 Health:100% Dniepr Estuary>Sevastopol Mission:Prep. Amphibious Fitness:96% Need:0 Threat:0 GoalValue: 8544
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008217 Dnepr Fleet, 4018 Dniepr Estuary, Pow:20, Count: 3(l 0/L 1/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 6816, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 6816, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  1008217-Dnepr Fleet Power:20 Health:100% Dniepr Estuary>Sevastopol Mission:Prep. Amphibious Fitness:96% Need:0 Threat:0 GoalValue: 6816
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 3214 Berdjiansk, Pow:20, Count: 3(l 0/L 1/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5751, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5751, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  1008230-Don Fleet Power:20 Health:100% Berdjiansk>Sevastopol Mission:Prep. Amphibious Fitness:81% Need:0 Threat:0 GoalValue: 5751
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8892, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8892, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1010292 Astrakhan Garnizon is doing nothing in Astrakhan  Power: 41  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 3509 Astrakhan, Pow:20, Count: 3(l 0/L 1/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
6:03:41 PM  (Reporting)  1008252-S. Volga Fleet Power:20 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 3159
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 4509 Mouth of the Dniepr, Pow:484, Count: 6(l 1/L 5/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 22599, Region: 4526 Cape Civa
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 8293, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 22599, Region: 4526 Cape Civa
6:03:41 PM  (Reporting)  1008133-Senyavin's Fleet Power:484 Health:100% Mouth of the Dniepr>Cape Civa Mission:Naval Superiority Fitness:93% Need:0 Threat:0 GoalValue: 22599
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003761 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014133 Stavropolskii Kalmytski is doing nothing in Stavropol  Power: 44  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3591 Kizlyar, Pow:53, Count: 3(l 2/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7400, Region: 3591 Kizlyar
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
6:03:41 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:53 Health:100% Kizlyar>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:11 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013742 Army of the Danube, 3238 Sevastopol, Pow:436, Count: 7(l 3/L 3/S 3)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 3238 Sevastopol
6:03:41 PM  (Reporting)  1013742-Army of the Danube Power:436 Health:100% Sevastopol>Sevastopol Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003782 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3610 Petrovska, Pow:61, Count: 2(l 0/L 1/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:03:41 PM  (Reporting)  1008182-Caspian Fleet Power:61 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:38 Threat:0 GoalValue: 2619
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015166 II. Fleet, 4453 Cyclades, Pow:66, Count: 2(l 0/L 2/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4743, Region: 4385 Capo Otranto
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2492, Region: 678 Napoli
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4743, Region: 4385 Capo Otranto
6:03:41 PM  (Reporting)  1015166-II. Fleet Power:66 Health:100% Cyclades>Capo Otranto Mission:Naval Superiority Fitness:93% Need:0 Threat:0 GoalValue: 4743
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 4378 Golfo di Catania, Pow:222, Count: 5(l 2/L 2/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3871, Region: 678 Napoli
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 10584, Region: 4317 Baleares
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4176, Region: 678 Napoli
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3871, Region: 678 Napoli
6:03:41 PM  (Reporting)  1008191-Adriatic Fleet Power:222 Health:100% Golfo di Catania>Napoli Mission:Naval Docking Fitness:89% Need:101 Threat:75 GoalValue: 3871
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
6:03:41 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:03:41 PM  (Reporting)  _GTU_ Finished merge 1 now
6:03:41 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  Ended AI Gather Units 17 ms
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.27 - Core:0.49 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1015427 SP-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
6:03:41 PM  (Reporting)  _ATG__ 1015426 GK-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
6:03:41 PM  (Reporting)  _ATG__ 1015424 Gvardeiskii Horse Bya Otdelnaya Erevan Going against objective: 3664 Tiflis
6:03:41 PM  (Reporting)  _ATG__ 1015425 Skt.Petersb.Art. Erevan Going against objective: 3664 Tiflis
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015425 Skt.Petersb.Art. is doing nothing in Erevan  Power: 64  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015424 Gvardeiskii Horse Bya Otdelnaya is doing nothing in Erevan  Power: 38  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015426 GK-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015427 SP-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014434 1-ya Otdelnaya Art. Brigada, 3680 Erevan, Pow:22, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
6:03:41 PM  (Reporting)  1014434-1-ya Otdelnaya Art. Brigada Power:22 Health:100% Erevan>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015161 Gudovich' Force, 3664 Tiflis, Pow:45, Count: 2(l 1/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  1015161-Gudovich' Force Power:45 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6200, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  1003811-Georgia Expedition Power:202 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015160 GK HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:03:41 PM  (Reporting)  1015160-GK HQ Power:40 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 4253 Bay of Kotka, Pow:405, Count: 10(l 5/L 8/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6688, Region: 852 Bremen
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 7392, Region: 2557 Pernau
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7392, Region: 2557 Pernau
6:03:41 PM  (Reporting)  1008087-Baltic Fleet Power:405 Health:100% Bay of Kotka>Pernau Mission:Naval Docking Fitness:84% Need:48 Threat:0 GoalValue: 7392
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.64 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 8 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 12 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 4 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 7 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 4 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  1015415 Mikhail Leontievich Bulatov will be merged into 1003246 Litovskaya in region Vilnius
6:03:41 PM  (Reporting)  1008217 Dnepr Fleet will be merged into 1015134 Chichagov's Fleet in region Dniepr Estuary
6:03:41 PM  (Reporting)  AI Process done in  28249 ms
6:03:41 PM  (Reporting)  Processing  1000004 Austria
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 1815 Expected 122 Balance -8
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 2878 Expected 85 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 85 Balance -10
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 420 Expected 61 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Engagment Points Availability Plentiful Stock 99 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 235 Expected 24 Balance 0
6:03:41 PM  (Reporting)    1004698 T-A HQ Agenda Kept Agenda: Defend, Value: 31500, Region: 1158 Linz EndTurn 2649
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 7 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
6:03:41 PM  (Reporting)  Proposing to 1000003 Russia
6:03:41 PM  (Reporting)  Checking 29 Give Passage Right
6:03:41 PM  (Reporting)  Still checking 29 Give Passage Right
6:03:41 PM  (Reporting)  Item is a Various entry, chance 19
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Passage Right toward Russia chance 19
6:03:41 PM  (Reporting)  Proposing to 1000025 Wallachia
6:03:41 PM  (Reporting)  Proposing to 1000007 Ottoman
6:03:41 PM  (Reporting)  Checking 50 Degrade Relationship
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4009 Balaton
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1948 Kazgagi
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2492 Slonim
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4205 Scanian Channel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1841 Dragoman
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 808 Bonn
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 568 Morhange
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 33 target region was 965 Anklam
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2674 Suraz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 125 Barnstaple
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4524 Coast of Georgia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2558 Testama
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2537 Wenden
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1015 Seftenberg
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1827 Tolbuhin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2750 Luhyny
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2239 Halabjah
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4389 Otranto Channel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1976 Usak
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 998 Halle
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4077 Southeastern Orkneys
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4249 Bay of Turku
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3022 Shatura
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3160 Alekseevska
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 3897 Detroit
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3217 Tokmak
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 1103 Beroun
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1677 Split
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 540 Compiegne
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2387 Marageh
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1232 Uszok
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 1674 Sarajevo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4537 Black Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2144 Mus
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 593 Fossano
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 851 Bremerhaven
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4084 Barra Head
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1400 Siedlce
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 24 Wicklow
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2767 Lanivtsy
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2872 Novozybkov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 257 Romangordo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3403 Lounino
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4530 Bay of Asmara
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 56 Inveraray
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3397 Romodanovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1486 Helsingoer
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3553 Timashevsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2390 Torshavn
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 58 target region was 1373 Lublin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 218 El Pedroso
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1762 Turnu
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2218 Dair Ar Zaur
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1671 Sabac
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1068 Chelmnitz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 1134 Crudin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 474 Le Creusot
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2010 Cayirhan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4440 Western Cretan Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3167 Starobilsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 85 target region was 2760 Radivilyv
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4249 Bay of Turku
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3168 Sjevejerodonetsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 128 target region was 1006 Dresden
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4470 Eastern Mediterranean Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2280 Arar
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1627 Mikkeli
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 442 Vienne
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4140 Flamborough Head
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 964 Greifswald
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1586 Orebro
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1565 Norkoping
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 54 Arbroath
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1291 Szeged
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4403 Palagruzza
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3206 Kurakove
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2860 Krivoi Rog
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 711 Messina
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 2396 El Minya
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 168 Orense
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3205 Tchaplino
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3290 Kaumov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1268 Ardusat
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 555 Charleville Mezieres
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1448 Kapsukas
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 555 Charleville Mezieres
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 92 % to be played in 1287 Pecs
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1121 Kolin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 353 Perigeux
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4019 Dniepr Bend
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 456 Macon
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4295 Southwestern Gulf of Cadiz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3353 Zametchino
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 533 Versailles
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1878 Enez
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4072 Sea of Norway
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3874 Tetyushi
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1214 Nowy Targ
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2377 Al Quwara
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 231 Alicante
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 690 Metaponto
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2517 Minsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3051 Sosenski
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4473 Coast of Lebanon
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2821 Demidove
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3375 Khopr
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1885 Sulfi
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1225 Lucenec
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2717 Liuban
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1995 Bozan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2972 Mojaisk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3028 Kashimov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4162 Western Skagerrak
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1614 Esbo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1498 Roldal
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3001 Griazovets
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 820 Zweibrucken
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 252 Riofrio
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4558 Rio de La Plata Estuary
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2011 Polatli
6:03:41 PM  (Reporting)  Ended HandleRegionsDecisions 6049 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 420
6:03:41 PM  (Reporting)  Money Level 6 Amount 1815
6:03:41 PM  (Reporting)  Conscripts Level 1 Amount 1
6:03:41 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:03:41 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:03:41 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
6:03:41 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:03:41 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
6:03:41 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:03:41 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
6:03:41 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
6:03:41 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:03:41 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:03:41 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
6:03:41 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
6:03:41 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:03:41 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:03:41 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:03:41 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:03:41 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:03:41 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:03:41 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
6:03:41 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:03:41 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:03:41 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:03:41 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:03:41 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
6:03:41 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:03:41 PM  (Reporting)  Number of Draw 8
6:03:41 PM  (Reporting)  Picking 315 Supply Brigade 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 240 WSU 420 0 Money 1815 180
6:03:41 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 420 0 Money 1815 152
6:03:41 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 420 56 Money 1815 204
6:03:41 PM  (Reporting)  Picking 310 Line Garrison 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 420 0 Money 1815 144
6:03:41 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 26 WSU 420 48 Money 1815 204
6:03:41 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 420 120 Money 1815 480
6:03:41 PM  (Reporting)  Picking 1249 Supply Depot 1805
6:03:41 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 420 0 Money 1815 320
6:03:41 PM  (Reporting)  Picking 299 Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 420 68 Money 1815 248
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 37 ms
6:03:41 PM  (Reporting)  AI Process done in  6458 ms
6:03:41 PM  (Reporting)  Processing  1000005 Prussia
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 1546 Expected 95 Balance -6
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 2768 Expected 66 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Very Low Stock 25 Expected 66 Balance -7
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 334 Expected 48 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Engagment Points Availability Plentiful Stock 66 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 224 Expected 19 Balance 0
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 6 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000017 Saxony
6:03:41 PM  (Reporting)  Proposing to 1000019 Sweden
6:03:41 PM  (Reporting)  Checking 13 Declare  War
6:03:41 PM  (Reporting)  Still checking 13 Declare  War
6:03:41 PM  (Reporting)  Is a War, DOW chance 0
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Sweden chance 0
6:03:41 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:03:41 PM  (Reporting)  Checking 13 Declare  War
6:03:41 PM  (Reporting)  Still checking 13 Declare  War
6:03:41 PM  (Reporting)  Is a War, DOW chance -4
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Holy Roman Empire chance -4
6:03:41 PM  (Reporting)  Proposing to 1000013 Bavaria
6:03:41 PM  (Reporting)  Checking 50 Degrade Relationship
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 25 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1273 Szekesfehervar
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2999 Vologda
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2342 Jaramanah
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3493 Voljski
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3191 Amvrosiivska
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1331 Tarnow
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2284 Al Qasim
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1222 Poprad
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4305 Strait of Gibraltar
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 829 Osnabrueck
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2623 Siverskii
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2238 Kalar
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 445 Pontcharra
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1946 Karacabey
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4276 Cabo de Penas
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2525 Ignalina
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2837 Lipovets
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 364 Nantes
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3313 Riajsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4461 Eastern Mediterranean Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2532 Friedrichstad
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 976 Eberswalde
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 1442 Lyck
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1231 Putnok
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1472 Aarhus
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 660 Aquila
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 1433 Tilsit
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1693 Agram
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4083 Firth of Lorn
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 841 Siegen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2209 As Sulaimanya
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1384 Wloclawek
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2305 Abu Kamal
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 406 Millau
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2553 Salme
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4374 Golfo di Gela
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 416 Salon de Provence
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4129 Beachy Head
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4488 Sporades
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 108 Leicester
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1069 Gnesen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1920 Amfissa
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3069 Kromy
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2818 Nechayane
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 32 target region was 1142 Stockenau
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3048 Suvorov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3101 Rokitno
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2945 Zubtsov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4141 Tyne Coast
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 504 Rennes
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3165 Tchertkovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 399 Brive la Gaillarde
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1214 Nowy Targ
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2494 Biaroza
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4345 Golfe d'Ajaccio
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 32 target region was 2502 Baranovitch
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 297 Zuera
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2865 Tcherkassy
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3745 Relizane
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2160 Urfa
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4089 Fair Head
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 705 Cagliari
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 83 Scarborough
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2690 Larynovka
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3123 Karlivka
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1527 Uddevalla
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3939 Thames
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3490 Bykovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 1019 Glogau
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3757 Alger
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3092 Shalyhyne
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 264 Mora
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 751 Tournai
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1391 Garwolin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 590 Saluces
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3426 Kirsanov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3208 Volnovakha
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2909 Roslav
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3363 Voronej
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1413 Strasburg
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3347 Michurinsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 2481 Jasiunai
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1078 Kutno
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 149 Lisboa
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 2290 Al Khalid
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4030 Oskol Confluent
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4037 Samara Bend
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 435 Nyons
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 168 Orense
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2151 Hilvan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3254 Usta
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1062 Regenz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4307 Golfo de Almeria
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2173 Van
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3009 Greshnevo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 957 Parchim
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 56 Inveraray
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 358 La Rochelle
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 748 Nieuport
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 934 Muenchen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 369 Chatellereault
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2572 Kallaste
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3131 Vostochnyyi Okrug
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2846 Ochakov
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3607 Mozdok
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 572 Saint Die
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2315 Aleppo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3872 Undori
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 48 Fort William
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 57 target region was 969 Neustrelitz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 187 % to be played in 973 Berlin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1485 Kobenhavn
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 63 Ayr
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4226 North Baltic Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4437 South Ionian Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3232 Pervomaisk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 32 target region was 1010 Annaberg Buccholz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2302 Ansar
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4019 Dniepr Bend
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4006 Ialomita Confluent
6:03:41 PM  (Reporting)  Ended HandleRegionsDecisions 3896 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 334
6:03:41 PM  (Reporting)  Money Level 6 Amount 1546
6:03:41 PM  (Reporting)  Conscripts Level 2 Amount 25
6:03:41 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:03:41 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:03:41 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:03:41 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:03:41 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:03:41 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:03:41 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:03:41 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
6:03:41 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
6:03:41 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:03:41 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:03:41 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:03:41 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
6:03:41 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
6:03:41 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
6:03:41 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
6:03:41 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:03:41 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:03:41 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:03:41 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:03:41 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
6:03:41 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:03:41 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:03:41 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:03:41 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:03:41 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
6:03:41 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
6:03:41 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:03:41 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
6:03:41 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:03:41 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:03:41 PM  (Reporting)  Number of Draw 6
6:03:41 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 25 120 WSU 334 0 Money 1546 144
6:03:41 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 25 120 WSU 334 0 Money 1546 144
6:03:41 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 18
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 25 26 WSU 334 56 Money 1546 204
6:03:41 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
6:03:41 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1546 216
6:03:41 PM  (Reporting)  Picking 359 Guard Foot Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 25 34 WSU 334 68 Money 1546 280
6:03:41 PM  (Reporting)  Picking 1250 Supply Depot 1805
6:03:41 PM  (Reporting)  On Map 7 Requested 0 In Pool 10
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 25 320 WSU 334 0 Money 1546 320
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 33 ms
6:03:41 PM  (Reporting)  AI Process done in  4164 ms
6:03:41 PM  (Reporting)  Processing  1000006 Spain
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:03:41 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:03:41 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:03:41 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:03:41 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:03:41 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:03:41 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:03:41 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:03:41 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5773 OwnPow Nav : 0 OppPow Nav : 1614
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:03:41 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2221 OppPow Land: 321 OwnPow Nav : 865 OppPow Nav : 2035
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.35 5.00 Reg Count: 186 > 226
6:03:41 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3359 OppPow Land: 33 OwnPow Nav : 1168 OppPow Nav : 1239
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 3.24 3.40 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:03:41 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2306 OppPow Land: 236 OwnPow Nav : 176 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:03:41 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:03:41 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:03:41 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1213 OppPow Land: 0 OwnPow Nav : 51 OppPow Nav : 209
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
6:03:41 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 724 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
6:03:41 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 307 OppPow Land: 0 OwnPow Nav : 577 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:03:41 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:03:41 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:03:41 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:03:41 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:03:41 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:03:41 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:03:41 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 386 OwnPow Nav : 293 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:03:41 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 664 OwnPow Nav : 395 OppPow Nav : 1177
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.57 Ratio Nav/NavCore: 0.21 5.00 Reg Count: 7 > 11
6:03:41 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 384
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:03:41 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 189 OppPow Land: 0 OwnPow Nav : 29 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
6:03:41 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5899 OppPow Land: 3069 OwnPow Nav : 3309 OppPow Nav : 8885
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:03:41 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 899 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 1268
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:03:41 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1454 OppPow Land: 557 OwnPow Nav : 872 OppPow Nav : 63
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.44 5.00 Reg Count: 200 > 526
6:03:41 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:03:41 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 346 OppPow Nav : 965
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:03:41 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 233 OwnPow Nav : 267 OppPow Nav : 889
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1881 ms
6:03:41 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 938 Expected 99 Balance -11
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 2347 Expected 69 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Average Stock 86 Expected 69 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Average Stock 99 Expected 69 Balance -8
6:03:41 PM  (Reporting)  War supplies Availability Low Stock 27 Expected 50 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Engagment Points Availability Plentiful Stock 75 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 210 Expected 20 Balance 0
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:03:41 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3329
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:03:41 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
6:03:41 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:03:41 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
6:03:41 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:03:41 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 724 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3359 Overall power (enemies): 33 Ratio: 3.24
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:03:41 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
6:03:41 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1168 Overall power (enemies): 1239 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 664 Ratio: 0.45
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
6:03:41 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 366 Total EnemyOwnerVal: 733 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  186     Threat: 138         
6:03:41 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
6:03:41 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 395 Overall power (enemies): 1177 Nav Ratio: 0.21
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2221 Overall power (enemies): 321 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7256
6:03:41 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 987 Total EnemyOwnerVal: 987 Discard %: 15
6:03:41 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  529     Threat: 392         
6:03:41 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
6:03:41 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 54      Force Need:  62      Threat: 46          
6:03:41 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 865 Overall power (enemies): 2035 Nav Ratio: 0.35
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5773 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  943
6:03:41 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 127 Total EnemyOwnerVal: 17576 Discard %: 15
6:03:41 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  592     Threat: 375         
6:03:41 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 9       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
6:03:41 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1614 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2306 Overall power (enemies): 236 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1394
6:03:41 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 807 Total EnemyOwnerVal: 807 Discard %: 15
6:03:41 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 95      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 21      Force Need:  330     Threat: 75          
6:03:41 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 386 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
6:03:41 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 492 Total EnemyOwnerVal: 1969 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 307 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 577 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 41      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1213 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 51 Overall power (enemies): 209 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 769 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:03:41 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 384 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 889 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 346 Overall power (enemies): 965 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 872 Overall power (enemies): 63 Nav Ratio: 0.44
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 67 Overall power (enemies): 1268 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3309 Overall power (enemies): 8885 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1168 Overall power (enemies): 1239 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 395 Overall power (enemies): 1177 Nav Ratio: 0.21
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 865 Overall power (enemies): 2035 Nav Ratio: 0.35
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1614 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 577 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 51 Overall power (enemies): 209 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 384 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 889 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 346 Overall power (enemies): 965 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 872 Overall power (enemies): 63 Nav Ratio: 0.44
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 67 Overall power (enemies): 1268 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3309 Overall power (enemies): 8885 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
6:03:41 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
6:03:41 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:03:41 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
6:03:41 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:03:41 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:03:41 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:03:41 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
6:03:41 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:03:41 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
6:03:41 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
6:03:41 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
6:03:41 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:03:41 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:03:41 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
6:03:41 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:03:41 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Spain 3322 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 10 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  Checking wars, we have 1 underway
6:03:41 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
6:03:41 PM  (Reporting)  AcceptChance 31 Rolled 57
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000028 Algeria
6:03:41 PM  (Reporting)  Checking 0 Propose State Visit
6:03:41 PM  (Reporting)  Still checking 0 Propose State Visit
6:03:41 PM  (Reporting)  Item is a Various entry, chance -3
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Algeria chance -3
6:03:41 PM  (Reporting)  Proposing to 1000028 Algeria
6:03:41 PM  (Reporting)  Checking 0 Propose State Visit
6:03:41 PM  (Reporting)  Still checking 0 Propose State Visit
6:03:41 PM  (Reporting)  Item is a Various entry, chance -3
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Algeria chance -3
6:03:41 PM  (Reporting)  Proposing to 1000042 Haitians
6:03:41 PM  (Reporting)  Checking 13 Declare  War
6:03:41 PM  (Reporting)  Still checking 13 Declare  War
6:03:41 PM  (Reporting)  Is a War, DOW chance 0
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Haitians chance 0
6:03:41 PM  (Reporting)  Proposing to 1000027 Morocco
6:03:41 PM  (Reporting)  Checking 32 Request Passage Right
6:03:41 PM  (Reporting)  Still checking 32 Request Passage Right
6:03:41 PM  (Reporting)  Item is a Various entry, chance -2
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Morocco chance -2
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 32 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3054 Bryansk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 261 Ciudad Real
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 513 Le Mans
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4003 Iron Gates
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4454 Southern Aegean
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 2777 Kostopil
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2386 Bonab
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 2961 Pestovo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2263 Susangerd
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 115 Bedford
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 518 Granville
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 4129 Beachy Head
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3929 Adriatic Sea Trade
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 482 Montbard
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 296 Tudela
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2096 Erzerum
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3610 Petrovska
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3240 Feodosia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 3634 Oni
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2976 Kolomna
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2565 Orava
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 103 target region was 3910 Uruguay
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1235 Beskid
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1877 Gelibolu
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3915 West India
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4366 Golfo di Oristano
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 223 Granada
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 2082 Akcaabat
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 3805 Kebili
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 88 target region was 216 Bailen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 1856 Pazardzik
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3604 Terek
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2268 Bubiyan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2350 Az Zarka
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1128 Stain
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 1340 Stryj
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 745 St Moritz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 10 Galway
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 1900 Berat
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3768 Constantine
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 451 Geneve
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 827 Minden
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 24 Wicklow
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1597 Lindholmen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 176 Toreno
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 287 Almazan
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1080 Wrezsnia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3276 Medvedevo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4215 West Baltic Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 242 Merida
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 4467 Eastern Mediterranean Sea
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1445 Weylau
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1085 Lodz
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 708 Palermo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3971 Rhein
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 279 Ocana
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3195 Mezova
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2684 Souraj
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 2531 Ogre
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 374 Bellac
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4031 Don
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 235 Almonte
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 214 Ronda
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 616 Lodi
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 129 Weymouth
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2978 Miknevo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4179 Deutsche Bucht
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 4673 Usedom
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 124 Falmouth
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2724 Stolin
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3691 Dastakert
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3244 Syava
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3847 El Azeim
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 766 Namur
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 3735 Tilimsen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 384 Montlucon
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2180 Yuksekova
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 465 Dole
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 276 Madrid
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 256 Talavera
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 4059 Nile
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3150 Efremovsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 138 Hastings
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3799 Gafsa
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2566 Polva
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4169 Tjoern Island
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 3078 Dmitryev Lgovsky
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2059 Nevsehir
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2083 Trapzon
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1542 Olofstroem
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 852 Bremen
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 2857 Ordjonikidze
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3950 Estuaire de la Garonne
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4382 Punta Stilo
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 433 Montlimar
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 432 Orange
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 193 Pistorga
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 772 Bruxelles
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 507 Belle Isle
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2799 Korostychev
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 566 Briey
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3094 Shotska
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 191 Segovia
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 465 Dole
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 1443 Augustow
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3416 Barych
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4564 Sea of Ceylon
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3399 Slobodsk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1209 Zilina
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3901 Louisiana
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1665 Sisak
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 921 Amberg
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2493 Vaukavysk
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 889 Mannheim
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4528 Cape Ince
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3703 Asni
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3006 Sudislav
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1841 Dragoman
6:03:41 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 688 Taranto
6:03:41 PM  (Reporting)  Ended HandleRegionsDecisions 4321 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 27
6:03:41 PM  (Reporting)  Money Level 6 Amount 938
6:03:41 PM  (Reporting)  Conscripts Level 2 Amount 99
6:03:41 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
6:03:41 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 25
6:03:41 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:03:41 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
6:03:41 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 38
6:03:41 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:03:41 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
6:03:41 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
6:03:41 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
6:03:41 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
6:03:41 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
6:03:41 PM  (Reporting)  Number of Draw 11
6:03:41 PM  (Reporting)  Picking 279 River Gunboat Squadron 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 20 WSU 27 32 Money 938 84
6:03:41 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 360 WSU 27 0 Money 938 180
6:03:41 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 360 WSU 27 0 Money 938 152
6:03:41 PM  (Reporting)  Picking 264 Pioneer Rgt
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:03:41 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Spain
6:03:41 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 152 WSU 27 0 Money 938 244
6:03:41 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 392 WSU 27 0 Money 938 280
6:03:41 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 392 WSU 27 0 Money 938 280
6:03:41 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
6:03:41 PM  (Reporting)  On Map 6 Requested 0 In Pool 2
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 152 WSU 27 0 Money 938 244
6:03:41 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 58 WSU 27 48 Money 938 304
6:03:41 PM  (Reporting)  Picking 236 Marine Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 392 WSU 27 0 Money 938 340
6:03:41 PM  (Reporting)  Picking 229 Walloon Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 99 392 WSU 27 0 Money 938 280
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 1 48 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014842 Escano's Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013241 S. Pedro Sq.
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
6:03:41 PM  (Reporting)  _MFC_ Merging 1014153 3rd Transport Sq. into 1014843 Real Familia Sq.
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014154 Juno Sq.
6:03:41 PM  (Reporting)  _MFC_ Merging 1014563 I. Fleet into 1014846 Astrea Sq.
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014846 I. Fleet
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 447 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:03:41 PM  (Reporting)  Ended CallFleet 1 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 4(l 2/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1015430 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1015431 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 5 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  _SSU_ 1015004 5 Brigada de Caballera, 223 Granada, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014003 1 Brigada, 307 Barcelona, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015329 1o Rgto. Art., 207 San Sebastian, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:03:41 PM  (Reporting)  Ended GarrisonBorders 610 ms
6:03:41 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:03:41 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:03:41 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:03:41 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:03:41 PM  (Reporting)  Ended ProcessAgents Spain 62 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 2 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 81 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 1 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Central Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 56 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 3 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Central Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1013241 S. Pedro Sq. chance: 9 failed.
6:03:41 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 307 Barcelona
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 85 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
6:03:41 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 22 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.3971023211869
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 2 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:03:41 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
6:03:41 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 16 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:239, Count: 7(l 2/L 3/S 3)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 11 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 15 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 2 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  _GAO_ Step 2 1015436 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 15 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 36 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015168 Caraffa' Force selected
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015168 Don Juan Caraffa 185 Salamanca toward 1015431 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Ended Check Leaders 3 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 61 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1014842 Escano's Fleet chance: 20 failed.
6:03:41 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:03:41 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 9 failed.
6:03:41 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 206 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 155
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015438 Provisiones Castilla in 276 Madrid
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 8 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:197, Count: 4(l 1/L 2/S 2) Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 30 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 1 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 4 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 41 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 1 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 1 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 33 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 1 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
6:03:41 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
6:03:41 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 16 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 1 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 12 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 1 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  _SPG_ Small Force Segment II 1015439 Spanish Detachment, 3911 La Plata, Pow:78, Count: 2(l 0/L 2/S 0) created
6:03:41 PM  (Reporting)  Ended SplitGroups 10 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 1 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:03:41 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
6:03:41 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:03:41 PM  (Reporting)  Ended Build Depots Assets 27 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 1 ms
6:03:41 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:03:41 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:03:41 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:03:41 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Entering Build Depots Assets
6:03:41 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:03:41 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:03:41 PM  (Reporting)  Ended Split Supports
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:03:41 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 25 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20118 AllOppPowLand: 11290 AllOwnPowNav: 8488 AllOppPowNav 18728
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.24 Land Core Ratio: 3.40  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 497 Brest Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 534 Paris Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 332 Toulouse Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 326 Bordeaux Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.57  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:03:41 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 189 Need 186  no group candidate found
6:03:41 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 125 Need 60  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1003979 Cuerpo Centro (Pow.197)
6:03:41 PM  (Reporting)  1015004 5 Brigada de Caballera (Pow.1)
6:03:41 PM  (Reporting)  1003924 Cuerpo Sur (Pow.260)
6:03:41 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.401)
6:03:41 PM  (Reporting)  1015435 Spanish Detachment (Pow.22)
6:03:41 PM  (Reporting)  1015434 Spanish Detachment (Pow.22)
6:03:41 PM  (Reporting)  1015433 Spanish Detachment (Pow.22)
6:03:41 PM  (Reporting)  1015432 Spanish Detachment (Pow.22)
6:03:41 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:03:41 PM  (Reporting)  1015436 Brigada Villaviciosa (Pow.28)
6:03:41 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
6:03:41 PM  (Reporting)  1015438 Provisiones Castilla (Pow.0)
6:03:41 PM  (Reporting)  1003836 Esercito de Espana (Pow.240)
6:03:41 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.0)
6:03:41 PM  (Reporting)  1014003 1 Brigada (Pow.5)
6:03:41 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:03:41 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.0)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 215 Sevilla Pick 54 has enough garrison (Value: 307) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 251) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 205) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 55) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
6:03:41 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 229 Need 529  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 477 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3730 Melilla Pick 22 has enough garrison (Value: 215) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 56 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1014325 Brigada Frontera 6a (Pow.37)
6:03:41 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:03:41 PM  (Reporting)  1015439 II. Spanish Detachment (Pow.78)
6:03:41 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
6:03:41 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 175 Need 60  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:03:41 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:03:41 PM  (Reporting)  1015436 Brigada Villaviciosa (Pow.28)
6:03:41 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
6:03:41 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.0)
6:03:41 PM  (Reporting)  1014003 1 Brigada (Pow.5)
6:03:41 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 477 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3730 Melilla Pick 22 has enough garrison (Value: 215) - evaluation skipped
6:03:41 PM  (Reporting)  Region 718 Valetta Pick 21 SelfVal 144 Need 330  no group candidate found
6:03:41 PM  (Reporting)  Region 708 Palermo Pick 95 SelfVal 459 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 205) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 56 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 70 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 101 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 90 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 229 Need 529  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1014325 Brigada Frontera 6a (Pow.37)
6:03:41 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:03:41 PM  (Reporting)  1015439 II. Spanish Detachment (Pow.78)
6:03:41 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
6:03:41 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 23 Enemy armies: 75 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:03:41 PM  (Reporting)  1014325 Brigada Frontera 6a (Pow.37)
6:03:41 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:03:41 PM  (Reporting)  1015439 II. Spanish Detachment (Pow.78)
6:03:41 PM  (Reporting)  1013813 Vigodet' Force (Pow.215)
6:03:41 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:03:41 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.0)
6:03:41 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:03:41 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 497 Brest Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:03:41 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1818 Need 51  no group candidate found
6:03:41 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
6:03:41 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 215) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 749 Brugge Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 189 Need 186  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 357 Rochefort Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 229 Need 529  no group candidate found
6:03:41 PM  (Reporting)  Region 16 Dublin Pick 11 SelfVal 11 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 251) - evaluation skipped
6:03:41 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
6:03:41 PM  (Reporting)  Region 130 Bristol Pick 9 SelfVal 9 Need 506  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 702 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1014846 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1014154 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Superiority, Value: 12789, Region: 4277 Cabo Ortegal
6:03:41 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 4284, Region: 550 Boulogne
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
6:03:41 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:03:41 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:292, Count: 4(l 1/L 2/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.44) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.24 - Core:3.40 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 417 Marseille, Pow:26, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 855, Region: 307 Barcelona
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  1013241-S. Pedro Sq. Power:26 Health:39% Marseille>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:89% Need:0 Threat:0 GoalValue: 4450
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.57 - Nav:0.21) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:03:41 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:03:41 PM  (Reporting)  _GTU_ Finished merge 1 now
6:03:41 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  Ended AI Gather Units 6 ms
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:03:41 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:03:41 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:292, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
6:03:41 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:292, Count: 4(l 1/L 2/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:03:41 PM  (Reporting)  1008378-Escuadra de Cuba Power:292 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.35) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supply 1015438 Provisiones Castilla, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:03:41 PM  (Reporting)  _RCA_ Resupplying 1015438 Provisiones Castilla, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003836 Esercito de Espana, 276 Madrid, Pow:240, Count: 6(l 2/L 3/S 2)
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
6:03:41 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:03:41 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:03:41 PM  (Reporting)  _GTU_ Finished merge 2 now
6:03:41 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:03:41 PM  (Reporting)  Ended AI Gather Units 72 ms
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  _GTG_ 1015430 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1015436 Brigada Villaviciosa
6:03:41 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
6:03:41 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
6:03:41 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:03:41 PM  (Reporting)  List of Agendas for 1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014842 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:03:41 PM  (Reporting)  1014842-Escano's Fleet Power:518 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013439 1 Brigada de Caballera is doing nothing in Barcelona  Power: 28  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:0, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 240  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 192  HealthPerc: 99
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:1, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 315 Calatrava, Pow:401, Count: 12(l 3/L 6/S 4)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 40000, Region: 212 Cadiz
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 40000, Region: 212 Cadiz
6:03:41 PM  (Reporting)  1003858-Cuerpo Occidental Power:401 Health:100% Calatrava>Cadiz Mission:Attack Fitness:40% Need:51 Threat:253 GoalValue: 40000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 260  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:197, Count: 4(l 1/L 2/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:03:41 PM  (Reporting)  1003979-Cuerpo Centro Power:197 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:46 GoalValue: 8600
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:03:41 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:03:41 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015334 3 Escuadra de Fregata is doing nothing in Mers El Kebir  Power: 0  HealthPerc: 17
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1004016 Cuerpo Africa is doing nothing in Ceuta  Power: 72  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:03:41 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
6:03:41 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 215  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015439 II. Spanish Detachment is doing nothing in La Plata  Power: 78  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014325 Brigada Frontera 6a is doing nothing in La Plata  Power: 37  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:03:41 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:03:41 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:03:41 PM  (Reporting)  End of AI Gather Units
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014846 I. Fleet, 3934 Commerce, Pow:217, Count: 6(l 0/L 6/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014846 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:03:41 PM  (Reporting)  1014846-I. Fleet Power:217 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 22500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.44) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:03:41 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014154 Juno Sq., 3930 Central Mediterranean Trade, Pow:22, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014154 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  1014154-Juno Sq. Power:22 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:46, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  1014320-S.Maria Sq. Power:46 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  1014325 Brigada Frontera 6a will be merged into 1013813 Vigodet' Force in region La Plata
6:03:41 PM  (Reporting)  AI Process done in  14698 ms
6:03:41 PM  (Reporting)  Processing  1000007 Ottoman
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 274 Expected 64 Balance -7
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 1853 Expected 45 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 181 Expected 45 Balance -4
6:03:41 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 32 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Engagment Points Availability Plentiful Stock 68 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 686 Expected 13 Balance 0
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 6 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 48
6:03:41 PM  (Reporting)  Money Level 2 Amount 274
6:03:41 PM  (Reporting)  Conscripts Level 4 Amount 181
6:03:41 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
6:03:41 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
6:03:41 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
6:03:41 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:03:41 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
6:03:41 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
6:03:41 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
6:03:41 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
6:03:41 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
6:03:41 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:03:41 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
6:03:41 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:03:41 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
6:03:41 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
6:03:41 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:03:41 PM  (Reporting)  Number of Draw 7
6:03:41 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:03:41 PM  (Reporting)  _BNU Buying Unit Sipahi Brigade 1805 Family ID Cavalry Area Thrace
6:03:41 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 181 240 WSU 48 0 Money 274 296
6:03:41 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 181 146 WSU 48 56 Money 274 348
6:03:41 PM  (Reporting)  Picking 412 Marine Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 181 480 WSU 48 0 Money 274 384
6:03:41 PM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 181 146 WSU 48 48 Money 274 348
6:03:41 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 181 360 WSU 48 0 Money 274 324
6:03:41 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 1 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 181 240 WSU 48 0 Money 274 288
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 1 29 ms
6:03:41 PM  (Reporting)  AI Process done in  276 ms
6:03:41 PM  (Reporting)  Processing  1000008 Nassau
6:03:41 PM  (Reporting)  Processing  1000009 Brunswick
6:03:41 PM  (Reporting)  Processing  1000010 Hannover
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4274 OppPow Land: 1773 OwnPow Nav : 2 OppPow Nav : 12
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 1.54 1.16 Ratio Nav/NavCore: 0.20 4.30 Reg Count: 392 > 494
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 456 ms
6:03:41 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Very High Stock 102 Expected 31 Balance 0
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 172 Expected 22 Balance 0
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 180 Expected 16 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15422
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4274 Overall power (enemies): 1773 Ratio: 1.54
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  432
6:03:41 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 145 Total EnemyOwnerVal: 6617 Discard %: 15
6:03:41 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 6       Force Need:  563     Threat: 417         
6:03:41 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Muenchen Max Val: Hannover Naval Gathering: 852 Bremen
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Hannover 953 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 3 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  Checking wars, we have 6 underway
6:03:41 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 180
6:03:41 PM  (Reporting)  Money Level 6 Amount 102
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 172
6:03:41 PM  (Reporting)  _BNU_ Emergency build ON
6:03:41 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 48
6:03:41 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
6:03:41 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
6:03:41 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 32
6:03:41 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Number of Draw 11
6:03:41 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:03:41 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
6:03:41 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
6:03:41 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:03:41 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
6:03:41 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
6:03:41 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
6:03:41 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
6:03:41 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
6:03:41 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
6:03:41 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  _SSU_ 1014700 I. Hannoverian Detachment, 861 Hannover, Pow:4, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 2 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 76 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 65 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4465, Region: 861 Hannover
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4274 AllOppPowLand: 1773 AllOwnPowNav: 2 AllOppPowNav 12
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 1.54 Land Core Ratio: 1.16  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1014700 I. Hannoverian Detachment (Pow.4)
6:03:41 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 20) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 852 Bremen Pick 27 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 934 Muenchen Pick 6 SelfVal 74 Need 563  no group candidate found
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 47 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.54 - Core:1.16 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:48 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  AI Process done in  2097 ms
6:03:41 PM  (Reporting)  Processing  1000011 Hessen
6:03:41 PM  (Reporting)  Processing  1000012 Baden
6:03:41 PM  (Reporting)  Processing  1000013 Bavaria
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1527 OppPow Land: 18 OwnPow Nav : 4 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 388 ms
6:03:41 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 362 Expected 22 Balance -1
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 16 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1527 Overall power (enemies): 18 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  172
6:03:41 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 157 Total EnemyOwnerVal: 2520 Discard %: 15
6:03:41 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 15      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 23      Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 43      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Bavaria 772 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 3 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  Checking wars, we have 1 underway
6:03:41 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000004 Austria
6:03:41 PM  (Reporting)  Checking 23 Request Supply Right
6:03:41 PM  (Reporting)  Still checking 23 Request Supply Right
6:03:41 PM  (Reporting)  Item is a Various entry, chance -3
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Supply Right toward Austria chance -3
6:03:41 PM  (Reporting)  Proposing to 1000014 Wrttemberg
6:03:41 PM  (Reporting)  Checking 50 Degrade Relationship
6:03:41 PM  (Reporting)  Proposing to 1000005 Prussia
6:03:41 PM  (Reporting)  Checking 50 Degrade Relationship
6:03:41 PM  (Reporting)  Proposing to 1000014 Wrttemberg
6:03:41 PM  (Reporting)  Checking 43 Forge Casus-Belli
6:03:41 PM  (Reporting)  Still checking 43 Forge Casus-Belli
6:03:41 PM  (Reporting)  Is a CB, chance 0
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Forge Casus-Belli toward Wrttemberg chance 0
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 232
6:03:41 PM  (Reporting)  Money Level 6 Amount 120
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 362
6:03:41 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 362 120 WSU 232 0 Money 120 144
6:03:41 PM  (Reporting)  Picking 655 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 180
6:03:41 PM  (Reporting)  Picking 667 Line Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 144
6:03:41 PM  (Reporting)  Picking 668 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 128
6:03:41 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 180
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  _SSU_ 1015442 I. Bavarian Detachment, 934 Muenchen, Pow:9, Count: 2(l 0/L 1/S 1) created in region and locked (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015443 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014718 Abt. II.Fu.AR. 2', 932 Regensburg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015444 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1015445 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 21 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 79 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005598 Bayerishe Korps
6:03:41 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014709 Wrede' Force selected
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014709 Karl-Philipp von Wrede 934 Muenchen toward 1015442 I. Bavarian Detachment, 934 Muenchen, Pow:9, Count: 2(l 0/L 1/S 1)
6:03:41 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:03:41 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015446 Mezzanelli 934 Muenchen toward 1015443 1. Invalide Btn 934 Muenchen Affinity 120
6:03:41 PM  (Reporting)  Ended Check Leaders 90 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 11 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1527 AllOppPowLand: 18 AllOwnPowNav: 4 AllOppPowNav 0
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015443 Mezzanelli' Force (Pow.29)
6:03:41 PM  (Reporting)  1015442 Wrede' Force (Pow.12)
6:03:41 PM  (Reporting)  1005598 Bayerishe Korps (Pow.363)
6:03:41 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.3)
6:03:41 PM  (Reporting)  1015444 2. Invalide Btn (Pow.27)
6:03:41 PM  (Reporting)  1015212 6. Bay. Brigade (Pow.99)
6:03:41 PM  (Reporting)  1015445 3. Invalide Btn (Pow.30)
6:03:41 PM  (Reporting)  1015213 5. Bay. Brigade (Pow.102)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 35) - evaluation skipped
6:03:41 PM  (Reporting)  Region 861 Hannover Pick 23 SelfVal 102 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 818 Mainz Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 932 Regensburg Pick 43 has enough garrison (Value: 30) - evaluation skipped
6:03:41 PM  (Reporting)  Region 852 Bremen Pick 15 SelfVal 73 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 24 has enough garrison (Value: 30) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 61 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015213 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015445-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015212 6. Bay. Brigade is doing nothing in Regensburg  Power: 99  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015444-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 363  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015443-Mezzanelli' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:25 Threat:0 GoalValue: 100000
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  1015213 5. Bay. Brigade will be merged into 1015445 3. Invalide Btn in region Wuerzburg
6:03:41 PM  (Reporting)  1015212 6. Bay. Brigade will be merged into 1015444 2. Invalide Btn in region Regensburg
6:03:41 PM  (Reporting)  1015443 Mezzanelli' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
6:03:41 PM  (Reporting)  AI Process done in  2078 ms
6:03:41 PM  (Reporting)  Processing  1000014 Wrttemberg
6:03:41 PM  (Reporting)  Processing  1000015 Oldenburg
6:03:41 PM  (Reporting)  Processing  1000016 Mecklemburg
6:03:41 PM  (Reporting)  Processing  1000017 Saxony
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 966 Expected 34 Balance -1
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 24 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 24 Balance -1
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 10 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 3 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000011 Hessen
6:03:41 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Item is a Various entry, chance 12
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose Mutual Supply toward Hessen chance 12
6:03:41 PM  (Reporting)  Proposing to 1000011 Hessen
6:03:41 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Item is a Various entry, chance 12
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose Mutual Supply toward Hessen chance 12
6:03:41 PM  (Reporting)  Proposing to 1000009 Brunswick
6:03:41 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:03:41 PM  (Reporting)  Item is a Various entry, chance 11
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Saxony sent Propose Mutual Supply toward Brunswick
6:03:41 PM  (Reporting)  Proposing to 1000004 Austria
6:03:41 PM  (Reporting)  Checking 23 Request Supply Right
6:03:41 PM  (Reporting)  Still checking 23 Request Supply Right
6:03:41 PM  (Reporting)  Item is a Various entry, chance 8
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Supply Right toward Austria chance 8
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 368
6:03:41 PM  (Reporting)  Money Level 5 Amount 966
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 106
6:03:41 PM  (Reporting)  _BNU_ Emergency build ON
6:03:41 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
6:03:41 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
6:03:41 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
6:03:41 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
6:03:41 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
6:03:41 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
6:03:41 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
6:03:41 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
6:03:41 PM  (Reporting)  Picking 620 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 128
6:03:41 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
6:03:41 PM  (Reporting)  Picking 620 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 128
6:03:41 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:03:41 PM  (Reporting)  AI Process done in  218 ms
6:03:41 PM  (Reporting)  Processing  1000018 Denmark
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Very High Stock 94 Expected 32 Balance -6
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 22 Balance -3
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 74 Expected 16 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 202 Expected 6 Balance 0
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 4 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 74
6:03:41 PM  (Reporting)  Money Level 1 Amount 94
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 100
6:03:41 PM  (Reporting)  _BNU_ Emergency build ON
6:03:41 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:03:41 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:03:41 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
6:03:41 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
6:03:41 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:03:41 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:03:41 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:03:41 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:03:41 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:03:41 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 74 0 Money 94 124
6:03:41 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 100 248 WSU 74 336 Money 94 504
6:03:41 PM  (Reporting)  Picking 696 Mixed Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 100 306 WSU 74 16 Money 94 224
6:03:41 PM  (Reporting)  Picking 696 Mixed Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 100 306 WSU 74 16 Money 94 224
6:03:41 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 74 0 Money 94 124
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:03:41 PM  (Reporting)  AI Process done in  182 ms
6:03:41 PM  (Reporting)  Processing  1000019 Sweden
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 2466 Expected 38 Balance -7
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 561 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Low Stock 24 Expected 26 Balance -4
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 490 Expected 19 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 308 Expected 8 Balance 0
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 5 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 490
6:03:41 PM  (Reporting)  Money Level 6 Amount 2466
6:03:41 PM  (Reporting)  Conscripts Level 2 Amount 24
6:03:41 PM  (Reporting)  _BNU_ Emergency build ON
6:03:41 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
6:03:41 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
6:03:41 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 64
6:03:41 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
6:03:41 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
6:03:41 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
6:03:41 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:03:41 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 736 Militia Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 490 0 Money 2466 96
6:03:41 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 490 0 Money 2466 124
6:03:41 PM  (Reporting)  Picking 732 Mixed Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 24 306 WSU 490 16 Money 2466 252
6:03:41 PM  (Reporting)  Picking 732 Mixed Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 24 306 WSU 490 16 Money 2466 252
6:03:41 PM  (Reporting)  Picking 763 Heavy Frigate Squadron 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 24 144 WSU 490 232 Money 2466 376
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
6:03:41 PM  (Reporting)  AI Process done in  179 ms
6:03:41 PM  (Reporting)  Processing  1000020 Tuscany
6:03:41 PM  (Reporting)  Processing  1000021 Papacy
6:03:41 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 592 Expected 38 Balance -1
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 294 Expected 26 Balance -1
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 102 Expected 19 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 2 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:03:41 PM  (Reporting)  Checking Offer Coalition Membership sent by 1000002 Great Britain rels 94
6:03:41 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  93 %
6:03:41 PM  (Reporting)  Modified Chance after bias vs nation 93 % rolled 17
6:03:41 PM  (Reporting)  Accepted!
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 102
6:03:41 PM  (Reporting)  Money Level 3 Amount 592
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 294
6:03:41 PM  (Reporting)  _BNU_ Emergency build ON
6:03:41 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
6:03:41 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
6:03:41 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
6:03:41 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
6:03:41 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
6:03:41 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
6:03:41 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
6:03:41 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 861 Swiss Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 180
6:03:41 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 180
6:03:41 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 124
6:03:41 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 294 360 WSU 102 0 Money 592 124
6:03:41 PM  (Reporting)  Picking 883 Sloop Squadron 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:03:41 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
6:03:41 PM  (Reporting)  AI Process done in  149 ms
6:03:41 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
6:03:41 PM  (Reporting)  Processing  1000024 Portugal
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 1214 Expected 38 Balance -7
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 527 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Very High Stock 88 Expected 26 Balance -5
6:03:41 PM  (Reporting)  War supplies Availability Low Stock 6 Expected 19 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 3 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 6
6:03:41 PM  (Reporting)  Money Level 5 Amount 1214
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 88
6:03:41 PM  (Reporting)  _BNU_ Emergency build ON
6:03:41 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
6:03:41 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
6:03:41 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
6:03:41 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
6:03:41 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
6:03:41 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
6:03:41 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
6:03:41 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
6:03:41 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
6:03:41 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
6:03:41 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 972 Militia Garrison 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 88 360 WSU 6 0 Money 1214 96
6:03:41 PM  (Reporting)  Picking 971 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 88 360 WSU 6 0 Money 1214 128
6:03:41 PM  (Reporting)  Picking 973 Fortress Battery 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 88 96 WSU 6 72 Money 1214 480
6:03:41 PM  (Reporting)  Picking 971 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 88 360 WSU 6 0 Money 1214 128
6:03:41 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 88 360 WSU 6 0 Money 1214 200
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
6:03:41 PM  (Reporting)  AI Process done in  166 ms
6:03:41 PM  (Reporting)  Processing  1000025 Wallachia
6:03:41 PM  (Reporting)  Processing  1000026 Moldavia
6:03:41 PM  (Reporting)  Processing  1000027 Morocco
6:03:41 PM  (Reporting)  Processing  1000028 Algeria
6:03:41 PM  (Reporting)  Processing  1000029 Tunisia
6:03:41 PM  (Reporting)  Processing  1000030 Tripolitania
6:03:41 PM  (Reporting)  Processing  1000031 Cyrenaica
6:03:41 PM  (Reporting)  Processing  1000032 Egypt
6:03:41 PM  (Reporting)  Processing  1000033 Persia
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1191 OppPow Land: 539 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 1.41 0.60 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:03:41 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1191 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 851 ms
6:03:41 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 712 Expected 33 Balance -1
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 560 Expected 23 Balance -1
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 334 Expected 16 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2343
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1191 Overall power (enemies): 539 Ratio: 1.41
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
6:03:41 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 48 Total EnemyOwnerVal: 1057 Discard %: 15
6:03:41 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 51      Force Need:  163     Threat: 121         
6:03:41 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 22      Force Need:  60      Threat: 1           
6:03:41 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1191 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
6:03:41 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Persia 1189 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 4 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
6:03:41 PM  (Reporting)  Sending proposal: *we can*
6:03:41 PM  (Reporting)  Checking wars, we have 2 underway
6:03:41 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Proposing to 1000007 Ottoman
6:03:41 PM  (Reporting)  Checking 32 Request Passage Right
6:03:41 PM  (Reporting)  Still checking 32 Request Passage Right
6:03:41 PM  (Reporting)  Item is a Various entry, chance -8
6:03:41 PM  (Reporting)  _HAD_ Send Treaty Persia failed sending Request Passage Right toward Ottoman chance -8
6:03:41 PM  (Reporting)  Proposing to 1000037 Armenia
6:03:41 PM  (Reporting)  Proposing to 1000034 Azeria
6:03:41 PM  (Reporting)  Checking 0 Propose State Visit
6:03:41 PM  (Reporting)  Proposing to 1000037 Armenia
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 334
6:03:41 PM  (Reporting)  Money Level 6 Amount 712
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 560
6:03:41 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  _BNU Buying Unit Tartar Cavalry Brigade 1805 Family ID Cavalry Area OMB_Persis
6:03:41 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
6:03:41 PM  (Reporting)  _BNU Buying Unit Levy Infantry Brigade 1805 Family ID Militia Area OMB_Persis
6:03:41 PM  (Reporting)  Picking 1111 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 560 840 WSU 334 0 Money 712 452
6:03:41 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 4 Requested 1 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 560 840 WSU 334 0 Money 712 504
6:03:41 PM  (Reporting)  Picking 1101 Foot Artillery Brigade 1805
6:03:41 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
6:03:41 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area OMB_Persis
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 3 14 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  _SPG_ Large Force Segment 1015447 Persian Detachment, 2385 Tabriz, Pow:165, Count: 6(l 0/L 6/S 0) created
6:03:41 PM  (Reporting)  Ended SplitGroups 50 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  _GAO_ Step 2 1015448 Persian Detachment, 2385 Tabriz, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz New PickVal 100
6:03:41 PM  (Reporting)  Agenda: Garrison, Value: 9880, Region: 2385 Tabriz
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 21 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 286 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Ended ReinforceFront 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  _SPG_ Large Force Segment 1015449 Persian Detachment, 3887 Persis, Pow:139, Count: 6(l 0/L 6/S 0) created
6:03:41 PM  (Reporting)  _SPG_ Large Force Segment 1015450 Persian Detachment, 3887 Persis, Pow:54, Count: 2(l 0/L 2/S 0) created
6:03:41 PM  (Reporting)  Ended SplitGroups 57 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 1 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2382 AllOppPowLand: 539 AllOwnPowNav: 0 AllOppPowNav 0
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 8 Enemy armies: 8 Land Ratio: 1.41 Land Core Ratio: 0.60  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015450 I. Persian Detachment (Pow.54)
6:03:41 PM  (Reporting)  1006662 II. Persian Detachment (Pow.55)
6:03:41 PM  (Reporting)  1015449 III. Persian Force (Pow.139)
6:03:41 PM  (Reporting)  1006639 Shah (Pow.161)
6:03:41 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:03:41 PM  (Reporting)  1015447 IV. Persian Force (Pow.165)
6:03:41 PM  (Reporting)  1015041 Caucasus Army (Pow.104)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 36) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3680 Erevan Pick 51 SelfVal 110 Need 163  no group candidate found
6:03:41 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 17 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 3886 Azerbaidjan Pick 22 SelfVal 120 Need 60  no group candidate found
6:03:41 PM  (Reporting)  Region 3639 Vladikavkaz Pick 5 SelfVal 23 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 13 Need 101  no group candidate found
6:03:41 PM  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 12 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015450 I. Persian Detachment (Pow.54)
6:03:41 PM  (Reporting)  1006662 II. Persian Detachment (Pow.55)
6:03:41 PM  (Reporting)  1015449 III. Persian Force (Pow.139)
6:03:41 PM  (Reporting)  1006639 Shah (Pow.161)
6:03:41 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:03:41 PM  (Reporting)  1015447 IV. Persian Force (Pow.165)
6:03:41 PM  (Reporting)  1015041 Caucasus Army (Pow.104)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3886 Azerbaidjan Pick 22 SelfVal 120 Need 60  no group candidate found
6:03:41 PM  (Reporting)  CheckRegionForOperation 1006662 II. Persian Detachment, 3887 Persis, Pow:55, Count: 3(l 0/L 1/S 2) Fitness 43 PickVal 100 SelfVal 380 AINeed 24
6:03:41 PM  (Reporting)  Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 196 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.41 - Core:0.60 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 104  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015447 IV. Persian Force is doing nothing in Tabriz  Power: 165  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015448 10. Timar Brigade, 2385 Tabriz, Pow:36, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9880, Region: 2385 Tabriz
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9880, Region: 2385 Tabriz
6:03:41 PM  (Reporting)  1015448-10. Timar Brigade Power:36 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:52% Need:24 Threat:0 GoalValue: 9880
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1006639 Shah is doing nothing in Persis  Power: 161  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015449 III. Persian Force is doing nothing in Persis  Power: 139  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1006662 II. Persian Detachment, 3887 Persis, Pow:55, Count: 3(l 0/L 1/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:03:41 PM  (Reporting)  1006662-II. Persian Detachment Power:55 Health:100% Persis>Tabriz Mission:Defend Fitness:43% Need:24 Threat:0 GoalValue: 16340
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015450 I. Persian Detachment is doing nothing in Persis  Power: 54  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Adding stack 1015447 IV. Persian Force, 2385 Tabriz, Pow:165, Count: 6(l 0/L 6/S 0)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Adding stack 1015449 III. Persian Force, 3887 Persis, Pow:139, Count: 6(l 0/L 6/S 0)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  AI Process done in  2869 ms
6:03:41 PM  (Reporting)  Processing  1000034 Azeria
6:03:41 PM  (Reporting)  Processing  1000035 Inguchia
6:03:41 PM  (Reporting)  Processing  1000036 Caucasus Tribes
6:03:41 PM  (Reporting)  Processing  1000037 Armenia
6:03:41 PM  (Reporting)  Processing  1000038 Georgia
6:03:41 PM  (Reporting)  Processing  1000039 Chechenia
6:03:41 PM  (Reporting)  Processing  1000040 Kuban
6:03:41 PM  (Reporting)  Processing  1000041 United States of America
6:03:41 PM  (Reporting)  Processing  1000042 Haitians
6:03:41 PM  (Reporting)  Processing  1000043 Maharattas
6:03:41 PM  (Reporting)  Processing  1000044 Kingdom of Holland
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3359 OppPow Land: 33 OwnPow Nav : 1201 OppPow Nav : 1239
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.62 5.00 Reg Count: 283 > 352
6:03:41 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1212 OppPow Land: 0 OwnPow Nav : 154 OppPow Nav : 209
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.47 5.00 Reg Count: 59 > 91
6:03:41 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 384
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:03:41 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
6:03:41 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4691 OppPow Land: 3069 OwnPow Nav : 2111 OppPow Nav : 8885
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.97 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:03:41 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 166 OppPow Nav : 965
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.24 Reg Count: 2 > 15
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 586 ms
6:03:41 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 1164 Expected 48 Balance -4
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 552 Expected 33 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 216 Expected 33 Balance -2
6:03:41 PM  (Reporting)  War supplies Availability Very Low Stock 4 Expected 24 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
6:03:41 PM  (Reporting)    1014854 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade EndTurn 2648
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:03:41 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:03:41 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3359 Overall power (enemies): 33 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
6:03:41 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
6:03:41 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 72      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 54      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 36      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 41      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 57      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 63      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1201 Overall power (enemies): 1239 Nav Ratio: 0.62
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1212 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 154 Overall power (enemies): 209 Nav Ratio: 0.47
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:03:41 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:03:41 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 59      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 384 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:03:41 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:03:41 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 166 Overall power (enemies): 965 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:03:41 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2111 Overall power (enemies): 8885 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1201 Overall power (enemies): 1239 Nav Ratio: 0.62
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 154 Overall power (enemies): 209 Nav Ratio: 0.47
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 384 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 166 Overall power (enemies): 965 Nav Ratio: 0.20
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2111 Overall power (enemies): 8885 Nav Ratio: 0.20
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
6:03:41 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
6:03:41 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
6:03:41 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
6:03:41 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
6:03:41 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
6:03:41 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1344 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 4 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
6:03:41 PM  (Reporting)  Sending proposal: we can't
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 4
6:03:41 PM  (Reporting)  Money Level 6 Amount 1164
6:03:41 PM  (Reporting)  Conscripts Level 5 Amount 216
6:03:41 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
6:03:41 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
6:03:41 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
6:03:41 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
6:03:41 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
6:03:41 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 490 Merchantman Squadron 1805
6:03:41 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 216 32 WSU 4 16 Money 1164 128
6:03:41 PM  (Reporting)  Picking 477 Signals Rgt
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:03:41 PM  (Reporting)  _BNU Buying Unit Signals Rgt Family ID Service Asset Area Recruitment Area: Dutch
6:03:41 PM  (Reporting)  Picking 473 Coastal Battery 1805
6:03:41 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 216 136 WSU 4 72 Money 1164 560
6:03:41 PM  (Reporting)  Picking 457 Mixed Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 216 346 WSU 4 16 Money 1164 304
6:03:41 PM  (Reporting)  Picking 470 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 216 400 WSU 4 0 Money 1164 224
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Castor Sq.
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 117 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 1 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 57 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 3 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 2 failed.
6:03:41 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 13 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 1 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 4 failed.
6:03:41 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
6:03:41 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 1 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 1 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 0 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 9859 AllOppPowLand: 3111 AllOwnPowNav: 4299 AllOppPowNav 11682
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 63 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1014458 1st Field Hosp. (Pow.1)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 235) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 548 Lille Pick 41 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
6:03:41 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
6:03:41 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
6:03:41 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
6:03:41 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:03:41 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
6:03:41 PM  (Reporting)  1005578 Oost Indische Armee (Pow.117)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 75 Land Ratio: 0.97 Land Core Ratio: 0.20  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 185 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:03:41 PM  (Reporting)  _NVS_ : Nav Supp 1014854 Prints Maurits Sq. chance: 1 failed.
6:03:41 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 531, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 46 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.62) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 529 Le Havre, Pow:62, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
6:03:41 PM  (Reporting)  1013827-Castor Sq. Power:62 Health:100% Le Havre>Boulogne Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1067
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.47) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 792 Den Helder, Pow:117, Count: 2(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:03:41 PM  (Reporting)  1008604-Texel Eskader Power:117 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:64% Need:0 Threat:0 GoalValue: 7488
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:2, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
6:03:41 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 1  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 117  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1015451 Dutch Detachment is doing nothing in East Indies  Power: 44  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:03:41 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.97 - Core:0.20 - Nav:0.20) ***
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 4197 South Oresund, Pow:52, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5488, Region: 3923 Baltic Sea Trade
6:03:41 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade
6:03:41 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 531, Region: 789 Amsterdam
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014854 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:03:41 PM  (Reporting)  1014854-Prints Maurits Sq. Power:52 Health:100% South Oresund>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 5148
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:74, Count: 1(l 0/L 1/S 0)
6:03:41 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
6:03:41 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5550, Region: 3924 North Sea Trade
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:03:41 PM  (Reporting)  1014334-Dogger Bank Sq. Power:74 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5550
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  AI Process done in  3361 ms
6:03:41 PM  (Reporting)  Processing  1000045 Belgium
6:03:41 PM  (Reporting)  Processing  1000046 Berg
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 273 ms
6:03:41 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Berg 570 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 3 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
6:03:41 PM  (Reporting)  Sending proposal: we can't
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 58
6:03:41 PM  (Reporting)  Money Level 6 Amount 20
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 208
6:03:41 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
6:03:41 PM  (Reporting)  Picking 541 Fortress Battery 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 208 96 WSU 58 72 Money 20 480
6:03:41 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
6:03:41 PM  (Reporting)  Picking 540 Militia Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
6:03:41 PM  (Reporting)  Picking 539 Depot Garrison 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 144
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  _SSU_ 1014774 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  AI Process done in  1370 ms
6:03:41 PM  (Reporting)  Processing  1000047 Rhine Confederacy
6:03:41 PM  (Reporting)  Processing  1000048 Holy Roman Empire
6:03:41 PM  (Reporting)  Processing  1000049 Westphalia
6:03:41 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
6:03:41 PM  (Reporting)  Processing  1000051 Switzerland
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 256 ms
6:03:41 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 20 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Plentiful Stock 356 Expected 20 Balance 0
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Switzerland 527 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 2 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
6:03:41 PM  (Reporting)  Sending proposal: we can't
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 130
6:03:41 PM  (Reporting)  Money Level 6 Amount 500
6:03:41 PM  (Reporting)  Conscripts Level 6 Amount 356
6:03:41 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
6:03:41 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
6:03:41 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
6:03:41 PM  (Reporting)  Picking 795 Line Brigade 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 356 370 WSU 130 20 Money 500 252
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  AI Process done in  1316 ms
6:03:41 PM  (Reporting)  Processing  1000052 Kingdom of Italy
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:03:41 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:03:41 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:03:41 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1965 OppPow Land: 236 OwnPow Nav : 6 OppPow Nav : 0
6:03:41 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
6:03:41 PM  (Reporting)  _FIT_ Ended AIInitTheaters 320 ms
6:03:41 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:03:41 PM  (Reporting)  Pounds Availability Plentiful Stock 502 Expected 36 Balance 0
6:03:41 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
6:03:41 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
6:03:41 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 25 Balance 0
6:03:41 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
6:03:41 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 25 Balance 0
6:03:41 PM  (Reporting)  War supplies Availability Plentiful Stock 84 Expected 18 Balance 0
6:03:41 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:03:41 PM  (Reporting)  Horses Availability Plentiful Stock 40 Expected 7 Balance 0
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:03:41 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1965 Overall power (enemies): 236 Ratio: 5.00
6:03:41 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  83
6:03:41 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 807 Total EnemyOwnerVal: 807 Discard %: 15
6:03:41 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:03:41 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 12      Force Need:  330     Threat: 118         
6:03:41 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:03:41 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Land Theaters Special Regions ***
6:03:41 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 646 ms
6:03:41 PM  (Reporting)  *** Faction-wide algorithms ***
6:03:41 PM  (Reporting)  Ended BuildReplacements 3 ms
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
6:03:41 PM  (Reporting)  Sending proposal: we can't
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:03:41 PM  (Reporting)  Steel Level 6 Amount 84
6:03:41 PM  (Reporting)  Money Level 6 Amount 502
6:03:41 PM  (Reporting)  Conscripts Level 1 Amount 4
6:03:41 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
6:03:41 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
6:03:41 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
6:03:41 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
6:03:41 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
6:03:41 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
6:03:41 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
6:03:41 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
6:03:41 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
6:03:41 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
6:03:41 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
6:03:41 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
6:03:41 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
6:03:41 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
6:03:41 PM  (Reporting)  Number of Draw 5
6:03:41 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 84 56 Money 502 204
6:03:41 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 4 248 WSU 84 336 Money 502 504
6:03:41 PM  (Reporting)  Picking 832 Brigade Train 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 84 0 Money 502 180
6:03:41 PM  (Reporting)  Picking 827 Garnison Line 1805
6:03:41 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 84 0 Money 502 144
6:03:41 PM  (Reporting)  Picking 811 Brigade Depot 1805
6:03:41 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:03:41 PM  (Reporting)  Too costly compared to National assets, skipped
6:03:41 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 84 0 Money 502 124
6:03:41 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:03:41 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:03:41 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
6:03:41 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
6:03:41 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:03:41 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:03:41 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:03:41 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  _SSU_ 1015035 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  _SSU_ 1014779 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:03:41 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:03:41 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:03:41 PM  (Reporting)  Ended ManageGHQ 0 ms
6:03:41 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:03:41 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:03:41 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:03:41 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:03:41 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:03:41 PM  (Reporting)  Ended SplitGroups 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:03:41 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:03:41 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:03:41 PM  (Reporting)  Ended Damaged Units 0 ms
6:03:41 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:03:41 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:03:41 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:03:41 PM  (Reporting)  Ended CheckBesieging 28 ms
6:03:41 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:03:41 PM  (Reporting)  Ended Check Leaders 0 ms
6:03:41 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:03:41 PM  (Reporting)  Ended Make Superior Group 8 ms
6:03:41 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:03:41 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:03:41 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
6:03:41 PM  (Reporting)  Start of AI Check for Land Resupply
6:03:41 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:03:41 PM  (Reporting)  Ended KeepPosition 0 ms
6:03:41 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:03:41 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:03:41 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:03:41 PM  (Reporting)  Ended DistantGarrison 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1965 AllOppPowLand: 236 AllOwnPowNav: 6 AllOppPowNav 0
6:03:41 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:03:41 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:03:41 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.2)
6:03:41 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.3)
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 237) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 600 Genova Pick 58 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 150) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 25) - evaluation skipped
6:03:41 PM  (Reporting)  Secondary Region 587 Torino Pick 35 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Region 718 Valetta Pick 12 SelfVal 70 Need 330  no group candidate found
6:03:41 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:03:41 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 40 ms
6:03:41 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:03:41 PM  (Reporting)  Ended Collect Leaders 0 ms
6:03:41 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:03:41 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  
6:03:41 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:03:41 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Arties
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:03:41 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:03:41 PM  (Reporting)  Ended Receive Supplies
6:03:41 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:03:41 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:03:41 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:03:41 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:03:41 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:03:41 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:03:41 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:03:41 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:03:41 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:03:41 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:03:41 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:03:41 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:03:41 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:03:41 PM  (Reporting)   
6:03:41 PM  (Reporting)  ApplyAgenda AutoMerge
6:03:41 PM  (Reporting)  AI Process done in  1694 ms
6:03:41 PM  (Reporting)  Processing  1000053 Kingdom of Naples
6:03:41 PM  (Reporting)  Processing  1000054 French Spanish
6:03:41 PM  (Reporting)  Processing  1000055 Serbia
6:03:41 PM  (Reporting)  Processing  1000056 Greece
6:03:41 PM  (Reporting)  Processing  1000057 Terek
6:03:41 PM  (Reporting)  Processing  1000058 Nogai
6:03:41 PM  (Reporting)  Processing  1000059 Indians
6:03:41 PM  (Reporting)  Processing  1000060 Rebels
6:03:41 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
6:03:41 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
6:03:41 PM  (Reporting)  Sending proposal: we can't
6:03:41 PM  (Reporting)  *** Checking new proposals ***
6:03:41 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:03:41 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:12:26 PM  (Reporting)  Processing  1000001 France
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:12:26 PM  (Reporting)  AI Process done in  109 ms
6:12:26 PM  (Reporting)  Processing  1000002 Great Britain
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:12:26 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:12:26 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:12:26 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:12:26 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:12:26 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:12:26 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
6:12:26 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:12:26 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
6:12:26 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:12:26 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
6:12:26 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:12:26 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:12:26 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:12:26 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:12:26 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
6:12:26 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:12:26 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:12:26 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
6:12:26 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8376 OppPow Land: 0 OwnPow Nav : 2851 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:12:26 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1145 OppPow Land: 1682 OwnPow Nav : 3806 OppPow Nav : 578
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.46 Ratio Nav/NavCore: 4.20 0.57 Reg Count: 186 > 226
6:12:26 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 7128 OwnPow Nav : 1654 OppPow Nav : 2246
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.47 0.20 Reg Count: 283 > 352
6:12:26 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1436 OppPow Land: 4001 OwnPow Nav : 174 OppPow Nav : 36
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 3.08 5.00 Reg Count: 136 > 198
6:12:26 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2211 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:12:26 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 671 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:12:26 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2597 OwnPow Nav : 0 OppPow Nav : 96
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:12:26 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3900 OppPow Land: 1130 OwnPow Nav : 2 OppPow Nav : 12
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 2.20 1.61 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 392 > 494
6:12:26 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 320 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 145 > 218
6:12:26 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 50
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
6:12:26 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:12:26 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:12:26 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:12:26 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
6:12:26 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 1
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:12:26 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 527 OwnPow Nav : 130 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:12:26 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 516 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:12:26 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 934 OppPow Land: 439 OwnPow Nav : 1900 OppPow Nav : 282
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 1.36 1.46 Ratio Nav/NavCore: 4.30 0.20 Reg Count: 7 > 11
6:12:26 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 700 OppPow Nav : 134
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 0.20 Reg Count: 3 > 6
6:12:26 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
6:12:26 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:12:26 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 604 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 50
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
6:12:26 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4686 OppPow Land: 9860 OwnPow Nav : 14849 OppPow Nav : 2925
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.62 5.00 Reg Count: 199 > 506
6:12:26 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 2222 OppPow Nav : 45
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:12:26 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1050 OppPow Land: 1758 OwnPow Nav : 346 OppPow Nav : 885
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
6:12:26 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1839 OppPow Nav : 254
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.31 0.84 Reg Count: 2 > 15
6:12:26 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1432 OppPow Nav : 534
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
6:12:26 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2443 ms
6:12:26 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:12:26 PM  (Reporting)  Pounds Availability Plentiful Stock 10623 Expected 126 Balance -32
6:12:26 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
6:12:26 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
6:12:26 PM  (Reporting)  Victory points Availability Plentiful Stock 4343 Expected 89 Balance 0
6:12:26 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
6:12:26 PM  (Reporting)  Conscripts Availability Very Low Stock 15 Expected 89 Balance -20
6:12:26 PM  (Reporting)  War supplies Availability Plentiful Stock 461 Expected 63 Balance 0
6:12:26 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:12:26 PM  (Reporting)  Engagment Points Availability Plentiful Stock 172 Expected 0 Balance 0
6:12:26 PM  (Reporting)  Horses Availability Plentiful Stock 497 Expected 25 Balance 0
6:12:26 PM  (Reporting)    1014504 V. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica EndTurn 2653
6:12:26 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica EndTurn 2653
6:12:26 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica EndTurn 2653
6:12:26 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica EndTurn 2653
6:12:26 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica EndTurn 2653
6:12:26 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 24000, Region: 3903 Jamaica EndTurn 2653
6:12:26 PM  (Reporting)    1003059 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2650
6:12:26 PM  (Reporting)    1007371 Boulogne Observers Agenda Kept Agenda: Naval Calling, Value: 1698, Region: 3903 Jamaica EndTurn 2650
6:12:26 PM  (Reporting)    1003043 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2649
6:12:26 PM  (Reporting)    1003010 Wales HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2650
6:12:26 PM  (Reporting)    1014291 Carlisle Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2649
6:12:26 PM  (Reporting)    1014076 Kent Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2650
6:12:26 PM  (Reporting)    1002417 Home guard Command Agenda Kept Agenda: Resupply, Value: 100000, Region: 134 Winchester EndTurn 2650
6:12:26 PM  (Reporting)    1014292 Newcastle Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2650
6:12:26 PM  (Reporting)    1002956 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2650
6:12:26 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2649
6:12:26 PM  (Reporting)    1014085 Scotland Yeomanry Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2649
6:12:26 PM  (Reporting)    1014807 2nd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2650
6:12:26 PM  (Reporting)    1013406 Cockburn's Fleet Agenda Kept Agenda: Naval Docking, Value: 1597, Region: 62 Glasgow EndTurn 2650
6:12:26 PM  (Reporting)    1003027 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2650
6:12:26 PM  (Reporting)    1002925 Highlands Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2649
6:12:26 PM  (Reporting)    1015116 3rd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2649
6:12:26 PM  (Reporting)    1013952 1st Transport Squadron Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2650
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10772
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2654
6:12:26 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
6:12:26 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:12:26 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:12:26 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:12:26 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:12:26 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:12:26 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3900 Overall power (enemies): 1130 Ratio: 2.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
6:12:26 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 170 Total EnemyOwnerVal: 3677 Discard %: 15
6:12:26 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 5       Force Need:  416     Threat: 75          
6:12:26 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 2       Force Need:  210     Threat: 75          
6:12:26 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 64      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1145 Overall power (enemies): 1682 Ratio: 0.43
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6789
6:12:26 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 181 Total EnemyOwnerVal: 26705 Discard %: 15
6:12:26 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 3       Force Need:  234     Threat: 173         
6:12:26 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 9       Force Need:  234     Threat: 173         
6:12:26 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 100     Force Need:  234     Threat: 173         
6:12:26 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 8       Force Need:  234     Threat: 173         
6:12:26 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 3       Force Need:  234     Threat: 173         
6:12:26 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 7       Force Need:  234     Threat: 173         
6:12:26 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 59      Force Need:  158     Threat: 117         
6:12:26 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3806 Overall power (enemies): 578 Nav Ratio: 4.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1137
6:12:26 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 31      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 46      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 7128 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2235
6:12:26 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 169 Total EnemyOwnerVal: 44747 Discard %: 15
6:12:26 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 2       Force Need:  266     Threat: 197         
6:12:26 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 16      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 43      Force Need:  700     Threat: 375         
6:12:26 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 10      Force Need:  1029    Threat: 762         
6:12:26 PM  (Reporting)  Region: 500 Lorient (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 542 Amiens (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 550 Boulogne (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 7       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2246 Nav Ratio: 0.47
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1436 Overall power (enemies): 4001 Ratio: 0.23
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
6:12:26 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 163 Total EnemyOwnerVal: 7022 Discard %: 15
6:12:26 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 36 Nav Ratio: 3.08
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 934 Overall power (enemies): 439 Ratio: 1.36
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  882
6:12:26 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 731 Total EnemyOwnerVal: 2924 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 16      Force Need:  222     Threat: 75          
6:12:26 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 40      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  114     Threat: 75          
6:12:26 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
6:12:26 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
6:12:26 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1900 Overall power (enemies): 282 Nav Ratio: 4.30
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 48      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 42      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2597 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  557
6:12:26 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 179 Total EnemyOwnerVal: 9786 Discard %: 15
6:12:26 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 24      Force Need:  522     Threat: 375         
6:12:26 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 16      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 7       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 30      Force Need:  554     Threat: 375         
6:12:26 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 96 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 50 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8376 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 11      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 35      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 21      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 32      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2851 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27
6:12:26 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 117 Total EnemyOwnerVal: 352 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2211 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 516 Overall power (enemies): 1 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
6:12:26 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 221 Total EnemyOwnerVal: 221 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 51      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
6:12:26 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 436 Total EnemyOwnerVal: 872 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 320 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 527 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1445
6:12:26 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 538 Total EnemyOwnerVal: 1616 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 671 Overall power (enemies): 12 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  104
6:12:26 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 2139 Discard %: 15
6:12:26 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 19      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 71      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
6:12:26 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 706 Total EnemyOwnerVal: 1413 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 10      Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 7       Force Need:  506     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1839 Overall power (enemies): 254 Nav Ratio: 2.31
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 346 Overall power (enemies): 885 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2222 Overall power (enemies): 45 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14849 Overall power (enemies): 2925 Nav Ratio: 1.62
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 50 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3806 Overall power (enemies): 578 Nav Ratio: 4.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2246 Nav Ratio: 0.47
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 36 Nav Ratio: 3.08
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1900 Overall power (enemies): 282 Nav Ratio: 4.30
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 96 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 50 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2851 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1839 Overall power (enemies): 254 Nav Ratio: 2.31
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 346 Overall power (enemies): 885 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2222 Overall power (enemies): 45 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14849 Overall power (enemies): 2925 Nav Ratio: 1.62
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 50 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Land Theaters Special Regions ***
6:12:26 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 852 Bremen
6:12:26 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 149 Lisboa Max pick: Lisboa Max need: Bayonne Max Val: Lisboa Naval Gathering: 149 Lisboa
6:12:26 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
6:12:26 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:12:26 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:12:26 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:12:26 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Amsterdam Max Val: Amsterdam Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:12:26 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 149 Lisboa Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:12:26 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:12:26 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:12:26 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:12:26 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:12:26 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:12:26 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Ended InitAndDumpData Great Britain 3780 ms
6:12:26 PM  (Reporting)  *** Faction-wide algorithms ***
6:12:26 PM  (Reporting)  Ended BuildReplacements 29 ms
6:12:26 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:12:26 PM  (Reporting)  Sending proposal: *we can*
6:12:26 PM  (Reporting)  Checking wars, we have 6 underway
6:12:26 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:12:26 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
6:12:26 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:12:26 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:12:26 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:12:26 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:12:26 PM  (Reporting)  *** Checking new proposals ***
6:12:26 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:12:26 PM  (Reporting)  Checking 46 Propose Commercial Agreement
6:12:26 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
6:12:26 PM  (Reporting)  Item is a Various entry, chance 64
6:12:26 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Propose Commercial Agreement toward Kingdom of Sicily
6:12:26 PM  (Reporting)  Proposing to 1000001 France
6:12:26 PM  (Reporting)  Checking 17 Offer Peace
6:12:26 PM  (Reporting)  Proposing to 1000043 Maharattas
6:12:26 PM  (Reporting)  Checking 32 Request Passage Right
6:12:26 PM  (Reporting)  Still checking 32 Request Passage Right
6:12:26 PM  (Reporting)  Item is a Various entry, chance -3
6:12:26 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -3
6:12:26 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:12:26 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
6:12:26 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 172 Aviles
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1 Londonderry
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3326 Kenzino
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3947 Guadalquivir
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 591 Mondovi
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2343 Adra
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 2127 Alexandretta
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 749 Brugge
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4256 Neva Mouth
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 1195 Eisenstadt
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2145 Ahlat
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2291 Al Khufa
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3140 Pechenishy
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2291 Al Khufa
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3664 Tiflis
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2538 Cesis
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4137 Orford Ness
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 45 Banff
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 2223 Hit
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 13 Kildare
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 822 Emden
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 2891 Kanotop
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1550 Ljungby
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 272 Utiel
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2795 Berdidchev
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3070 Mtsensk
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2301 Anbar
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1575 Grumms
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3616 Argun
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3395 Patchinki
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 2087 Cayirli
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 68 Hawick
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 176 Toreno
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1233 Krosno
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3467 Antipovka
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 3511 Kamyzyak
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4192 Coast of Zeeland
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1193 Moedling
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 203 Acedo
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3544 Maloorlovskiy
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1403 Zegrze
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 737 Airolo
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 573 Epinal
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3092 Shalyhyne
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4303 Canary Islands
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3817 Misratah
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 3592 Stepnoye
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2604 Kolpino
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3016 Kinechma
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2046 Mut
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 3170 Hirske
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3636 Ardon
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 3918 Carnatic
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 574 Sarreguemines
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3927 Southeast Atlantic Trade
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 535 Melun
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 572 Saint Die
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1231 Putnok
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3581 Otradnaya
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 218 El Pedroso
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1944 Bursa
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 875 Goettingen
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1477 Limfjord
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3503 Tsagan
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1321 Predeia
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2529 Riga
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1028 Glatz
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3972 Moselle Confluent
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3290 Kaumov
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4186 Texel
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3444 Novye Busary
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 272 Utiel
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 1468 Horsens
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 497 Brest
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1667 Sanski Most
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 725 Schaffhausen
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4320 Minorca
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 164 Monforte
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3170 Hirske
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1115 Limmetz
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1868 Jambol
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2591 Yamburg
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2342 Jaramanah
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3198 Barvinkove
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 4329 Baie Alger
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 437 Valloire
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2652 Lyubyatovo
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 2282 Rumaytah
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 48 target region was 245 Don Benito
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 411 Florac
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1626 Sortavallaa
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4476 Cyprus Channel
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3245 Sharya
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1113 Koniggraetz
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 311 La Jonquera
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 417 Marseille
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 335 Prades
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 2426 Pawilotsa
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 2978 Miknevo
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3109 Hadyach
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3831 Suluq
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3690 Kapan
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 643 Ancona
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 2198 Kalak
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 1242 Veszprem
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4459 Coast of Cirta
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3913 Kaapstad
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 392 Riom
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2422 Palanga
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1374 Belzyce
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4485 Cape Yardim
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 2472 Vilnius
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 639 Futa
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 48 target region was 1148 Landeck
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1239 Goverla
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2779 Volynsky
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 878 Bebra
6:12:26 PM  (Reporting)  Ended HandleRegionsDecisions 4170 ms
6:12:26 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:12:26 PM  (Reporting)  Steel Level 6 Amount 461
6:12:26 PM  (Reporting)  Money Level 6 Amount 10623
6:12:26 PM  (Reporting)  Conscripts Level 1 Amount 15
6:12:26 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:12:26 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:12:26 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:12:26 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:12:26 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:12:26 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:12:26 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
6:12:26 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
6:12:26 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:12:26 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:12:26 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
6:12:26 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
6:12:26 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:12:26 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:12:26 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:12:26 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:12:26 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:12:26 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:12:26 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
6:12:26 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:12:26 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
6:12:26 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:12:26 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:12:26 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
6:12:26 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
6:12:26 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
6:12:26 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
6:12:26 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:12:26 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:12:26 PM  (Reporting)  Number of Draw 84
6:12:26 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:12:26 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 520 WSU 461 664 Money 10623 953
6:12:26 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:12:26 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 10623 180
6:12:26 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:12:26 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 461 108 Money 10623 206
6:12:26 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:12:26 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 144 WSU 461 232 Money 10623 358
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:12:26 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 132 WSU 461 212 Money 10623 326
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:12:26 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 10623 439
6:12:26 PM  (Reporting)  Picking 126 Line Garrison 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 10623 144
6:12:26 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 10623 478
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:12:26 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 10623 170
6:12:26 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:12:26 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 10623 122
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:12:26 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 10623 122
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:12:26 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 10623 439
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 10623 478
6:12:26 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 126 WSU 461 16 Money 10623 204
6:12:26 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:12:26 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 144 WSU 461 232 Money 10623 358
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 10623 144
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:12:26 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 10623 122
6:12:26 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 10623 478
6:12:26 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:12:26 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 461 48 Money 10623 204
6:12:26 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:12:26 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 132 WSU 461 212 Money 10623 326
6:12:26 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:12:26 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 10623 170
6:12:26 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:12:26 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 10623 439
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:12:26 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 10623 170
6:12:26 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:12:26 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 10623 170
6:12:26 PM  (Reporting)  Picking 143 First Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 368 WSU 461 488 Money 10623 702
6:12:26 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:12:26 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 10623 122
6:12:26 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:12:26 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 10623 122
6:12:26 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:12:26 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 10623 180
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:12:26 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 520 WSU 461 664 Money 10623 953
6:12:26 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:12:26 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 461 48 Money 10623 204
6:12:26 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 10623 144
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:12:26 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 461 48 Money 10623 204
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:12:26 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 461 108 Money 10623 206
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 10623 478
6:12:26 PM  (Reporting)  Picking 122 Lancers Brigade 1805
6:12:26 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 186 WSU 461 16 Money 10623 276
6:12:26 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 10623 144
6:12:26 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 370 WSU 461 20 Money 10623 252
6:12:26 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:12:26 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 461 144 Money 10623 286
6:12:26 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:12:26 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 320 WSU 461 0 Money 10623 320
6:12:26 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 370 WSU 461 20 Money 10623 252
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:12:26 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 461 112 Money 10623 439
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:12:26 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 10623 122
6:12:26 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:12:26 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 132 WSU 461 212 Money 10623 326
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:12:26 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 461 144 Money 10623 286
6:12:26 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 461 432 Money 10623 626
6:12:26 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:12:26 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 16 Money 10623 122
6:12:26 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:12:26 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 461 108 Money 10623 206
6:12:26 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
6:12:26 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 180 WSU 461 0 Money 10623 216
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 461 336 Money 10623 478
6:12:26 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
6:12:26 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 461 0 Money 10623 144
6:12:26 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:12:26 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 461 72 Money 10623 170
6:12:26 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
6:12:26 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 461 0 Money 10623 180
6:12:26 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:12:26 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 461 19 Money 10623 275
6:12:26 PM  (Reporting)  Ended BuildNewUnits Bought: 0 846 ms
6:12:26 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013406 Cockburn's Fleet
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014807 2nd Merchant Fleet
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015120 Beaulieu Sq.
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013929 2nd Scouting Squadron
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013210 VIII. Fleet
6:12:26 PM  (Reporting)  _MFC_ Merging 1014805 IV. Fleet into 1015389 7th Transport Sq.
6:12:26 PM  (Reporting)  _MFC_ Merging 1015389 IV. Fleet into 1015386 Upton Sq.
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015386 IV. Fleet
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
6:12:26 PM  (Reporting)  Ended ManageFleetsComposition 551 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:12:26 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:12:26 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1015112 1st London Bde, 133 Portsmouth, Pow:23, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002408 Portsmouth Force, 133 Portsmouth, Pow:45, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013411 1st RFA, 130 Bristol, Pow:32, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1014507 Dalhousie' Force, 87 Liverpool, Pow:127, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002529 Highlands Force, 57 Edinburgh, Pow:9, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002921 Aberdeen Garrison, 51 Aberdeen, Pow:12, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1014509 2nd Scotland Bde, 51 Aberdeen, Pow:21, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:84, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:209, Count: 4(l 1/L 3/S 1) is calling fleet this turn.
6:12:26 PM  (Reporting)  Ended CallFleet 4 ms
6:12:26 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:12:26 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:297, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:885, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  Ended LockFixedGroups 2 ms
6:12:26 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:12:26 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:12:26 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:12:26 PM  (Reporting)  Ended GarrisonBorders 32 ms
6:12:26 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:12:26 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
6:12:26 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
6:12:26 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
6:12:26 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:12:26 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:12:26 PM  (Reporting)  Ended ProcessAgents Great Britain 6 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 3 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 24 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 5 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 3 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 79 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015106 Sir Archibald Campbell selected
6:12:26 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ Leader 1015106 Sir Archibald Campbell redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:12:26 PM  (Reporting)  Ended Check Leaders 67 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 21 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 3 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 2 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 3 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 37 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:12:26 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:12:26 PM  (Reporting)  Ended Check Leaders 53 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1014951 1st Frigate Squadron chance: 2 failed.
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 85 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:12:26 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:12:26 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 80115, Region: 211 Gibraltar
6:12:26 PM  (Reporting)  Ended KeepPosition 2 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 30 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 2 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 20 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 5 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 2 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 13 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 60 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015106 Sir Archibald Campbell selected
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015106 Sir Archibald Campbell 517 Jersey toward 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1)
6:12:26 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Valetta to theater Theater_Italia  in region 718 Valetta
6:12:26 PM  (Reporting)  Ended Check Leaders 98 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4545, Region: 517 Jersey
6:12:26 PM  (Reporting)  Ended KeepPosition 2 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 9 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 16 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 3 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 27 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:12:26 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Hannover to theater Theater_Austria  in region 861 Hannover
6:12:26 PM  (Reporting)  Ended Check Leaders 43 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:12:26 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:12:26 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 0 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 11 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 1 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 0 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 2 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  Ended Check Leaders 0 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 81 ms
6:12:26 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:12:26 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 222
6:12:26 PM  (Reporting)  _AMS_ Already Gathered/ en route: 415 cbt pts Supply Elts: 3 Hvy Elts: 4
6:12:26 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:12:26 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:12:26 PM  (Reporting)  Ended AmpibiousStaging 24 ms
6:12:26 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:12:26 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 222 Gathered 415
6:12:26 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:12:26 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 415 but no transport capacity.
6:12:26 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:12:26 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:12:26 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:12:26 PM  (Reporting)  Ended KeepPosition 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 10 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 0 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 0 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 0 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 2 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  Ended Check Leaders 0 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:12:26 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:12:26 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 135 Guildford, Pow:340, Count: 7(l 1/L 6/S 0)
6:12:26 PM  (Reporting)  _PGS_ Adding this stack 1014793 Maitland' Force, 135 Guildford, Pow:241, Count: 6(l 1/L 5/S 0)
6:12:26 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 135 Guildford, Pow:479, Count: 13(l 2/L 11/S 0)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 115 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 32 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  _SPG_ Large Force Segment 1015582 British Detachment, 135 Guildford, Pow:281, Count: 6(l 0/L 6/S 0) created
6:12:26 PM  (Reporting)  _SPG_ Large Force Segment 1015583 British Detachment, 118 London, Pow:455, Count: 5(l 1/L 5/S 0) created
6:12:26 PM  (Reporting)  _SPG_ Large Force Segment 1015584 British Detachment, 135 Guildford, Pow:204, Count: 6(l 1/L 5/S 0) created
6:12:26 PM  (Reporting)  Ended SplitGroups 309 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002917 Perth Garrison in region Perth will recover in region Perth % Health 100 % Cohesion 48
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014795 1st Scotland Bde in region Edinburgh will recover in region Edinburgh % Health 96 % Cohesion 19
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Cumberland will recover in region Leeds % Health 94 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014810 Scotland Supply in region Cumberland will recover in region Leeds % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Northampton will recover in region Birmingham % Health 100 % Cohesion 10
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region Luton will recover in region Birmingham % Health 100 % Cohesion 32
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Oxford will recover in region Birmingham % Health 94 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002956 Norwich Garrison in region St Albans will recover in region London % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013177 Winchester HG in region London will recover in region London % Health 100 % Cohesion 46
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014076 Kent Bde in region Gillingham will recover in region London % Health 100 % Cohesion 1
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region Gillingham will recover in region London % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003010 Cardiff Garrison in region Bath will recover in region Portsmouth % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Bath will recover in region Portsmouth % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_ British Detachment created in region Guildford with 1 unit(s), Health: 100 %
6:12:26 PM  (Reporting)  _DDU_ Cathcart' Force 1015398 has now 5 units, Health: 100 %
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015585 British Detachment in region Guildford will recover in region London % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003059 Plymouth Garrison in region Winchester will recover in region Portsmouth % Health 100 % Cohesion 22
6:12:26 PM  (Reporting)  Ended Damaged Units 79 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  _GAO_ Step 2 1015586 British Detachment, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 21
6:12:26 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 27 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  _CSL_ 1013411 1st RFA, 130 Bristol, Pow:32, Count: 1(l 0/L 0/S 1) Loading Chance: 125
6:12:26 PM  (Reporting)  _CSL_ 1st RFA trying transportation (no further message if not possible)
6:12:26 PM  (Reporting)  _CSL_ 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) Loading Chance: 125
6:12:26 PM  (Reporting)  _CSL_ Alexander Mackenzie Fraser trying transportation (no further message if not possible)
6:12:26 PM  (Reporting)  _CSL_ 1014507 Dalhousie' Force, 87 Liverpool, Pow:127, Count: 5(l 1/L 4/S 0) Loading Chance: 125
6:12:26 PM  (Reporting)  _CSL_ Dalhousie' Force trying transportation (no further message if not possible)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 214 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir Peregrine Maitland in Guildford has been detached from group 1002203 English Home Army
6:12:26 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord Cathcart in Guildford has been detached from group 1015398 VI. British Detachment
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015592 Lord Cathcart 135 Guildford toward 1015582 British Detachment, 135 Guildford, Pow:281, Count: 6(l 0/L 6/S 0)
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015591 Sir Peregrine Maitland 135 Guildford toward 1015398 VI. British Detachment, 135 Guildford, Pow:76, Count: 4(l 0/L 0/S 4)
6:12:26 PM  (Reporting)  Ended Check Leaders 36 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _AFA_ 1015593 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ Adding commerce 1015593 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  _AFA_ 1014807 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ Adding commerce 1014807 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFA_ 1015120 Beaulieu Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ Adding supply transport 1015120 Beaulieu Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1014962 3rd Scouting Squadron chance: 20 failed.
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 100 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 328
6:12:26 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002529 Highlands Force in 57 Edinburgh
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014809 Williams Bty in 68 Hawick
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015594 Bolton-Sympher Bty in 105 Birmingham
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014508 Halkett' Force in 118 London
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013411 1st RFA in 130 Bristol
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015595 Sympher Bty in 135 Guildford
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015596 Croyford Bty in 135 Guildford
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 133 Portsmouth
6:12:26 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 133 Portsmouth
6:12:26 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 133 Portsmouth
6:12:26 PM  (Reporting)  CheckForLandResupply Carlisle Brigade will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Kent Bde will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Home guard Command will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Birmingham HG will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Winchester HG will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply I Corps of Royal Engineers will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Hill' Force will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Manchester Brigade will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
6:12:26 PM  (Reporting)  CheckForLandResupply Scotland Yeomanry will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 105 Birmingham
6:12:26 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
6:12:26 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
6:12:26 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 80 Leeds
6:12:26 PM  (Reporting)  CheckForLandResupply Williams Bty will resupply, in region 87 Liverpool
6:12:26 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 57 Edinburgh
6:12:26 PM  (Reporting)  CheckForLandResupply 5th Scotland Bde will resupply, in region 57 Edinburgh
6:12:26 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
6:12:26 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
6:12:26 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 53 Perth
6:12:26 PM  (Reporting)  CheckForLandResupply Cathcart' Force will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Sympher Bty will resupply, in region 118 London
6:12:26 PM  (Reporting)  CheckForLandResupply Croyford Bty will resupply, in region 118 London
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 82 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 2 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 3 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 2 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 48 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 2 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 0 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 3 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 0
6:12:26 PM  (Reporting)  Ended Damaged Units 0 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 4 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  Ended Check Leaders 0 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:12:26 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
6:12:26 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 36 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
6:12:26 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 0 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 0 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 0 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 1 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 14 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 2 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 33 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 0 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 0 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 0 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 2 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25898 AllOppPowLand: 30733 AllOwnPowNav: 33375 AllOppPowNav 8528
6:12:26 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 15 Land Ratio: 2.20 Land Core Ratio: 1.61  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 576 Strasbourg Pick 11 SelfVal 18 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 852 Bremen Pick 64 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 767 Liege Pick 6 SelfVal 6 Need 506  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.43 Land Core Ratio: 0.46  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 1492 Need 234  no group candidate found
6:12:26 PM  (Reporting)  Primary Region 211 Gibraltar Pick 59 has enough garrison (Value: 550) - evaluation skipped
6:12:26 PM  (Reporting)  Region 183 Almeida Pick 7 SelfVal 198 Need 234  no group candidate found
6:12:26 PM  (Reporting)  Region 156 Oporto Pick 8 SelfVal 230 Need 234  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 534 Paris Pick 43 SelfVal 51 Need 700  no group candidate found
6:12:26 PM  (Reporting)  Region 497 Brest Pick 10 SelfVal 17 Need 1029  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 39) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 516 Guernesey Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 708 Palermo Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.36 Land Core Ratio: 1.46  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:12:26 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:12:26 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:12:26 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:12:26 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
6:12:26 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:12:26 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:12:26 PM  (Reporting)  1013168 Coote' Force (Pow.99)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 30 Need 114  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 40 has enough garrison (Value: 214) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3902 Cuba Pick 16 SelfVal 82 Need 222  no group candidate found
6:12:26 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 510  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 119 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1003059 Plymouth Garrison (Pow.0)
6:12:26 PM  (Reporting)  1015112 1st London Bde (Pow.23)
6:12:26 PM  (Reporting)  1002408 Portsmouth Force (Pow.45)
6:12:26 PM  (Reporting)  1015585 Wessex HG (Pow.0)
6:12:26 PM  (Reporting)  1015595 Sympher Bty (Pow.10)
6:12:26 PM  (Reporting)  1015596 Croyford Bty (Pow.11)
6:12:26 PM  (Reporting)  1015584 Douglas' Force (Pow.204)
6:12:26 PM  (Reporting)  1015398 Maitland' Force (Pow.72)
6:12:26 PM  (Reporting)  1015582 Cathcart' Force (Pow.325)
6:12:26 PM  (Reporting)  1002203 English Home Army (Pow.220)
6:12:26 PM  (Reporting)  1003043 Leicester Garrison (Pow.0)
6:12:26 PM  (Reporting)  1003010 Cardiff Garrison (Pow.0)
6:12:26 PM  (Reporting)  1014291 Carlisle Brigade (Pow.42)
6:12:26 PM  (Reporting)  1013769 Fane' Force (Pow.116)
6:12:26 PM  (Reporting)  1013411 1st RFA (Pow.32)
6:12:26 PM  (Reporting)  1013188 Kent HG (Pow.0)
6:12:26 PM  (Reporting)  1014076 Kent Bde (Pow.3)
6:12:26 PM  (Reporting)  1002417 Home guard Command (Pow.219)
6:12:26 PM  (Reporting)  1015111 Birmingham HG (Pow.0)
6:12:26 PM  (Reporting)  1013177 Winchester HG (Pow.0)
6:12:26 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.5)
6:12:26 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.10)
6:12:26 PM  (Reporting)  1015379 Essex Bde (Pow.13)
6:12:26 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
6:12:26 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
6:12:26 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.24)
6:12:26 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.40)
6:12:26 PM  (Reporting)  1014292 Newcastle Brigade (Pow.46)
6:12:26 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
6:12:26 PM  (Reporting)  1002314 IV. British Detachment (Pow.60)
6:12:26 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
6:12:26 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
6:12:26 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
6:12:26 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
6:12:26 PM  (Reporting)  1014508 Halkett' Force (Pow.62)
6:12:26 PM  (Reporting)  1014079 Paget E.' Force (Pow.134)
6:12:26 PM  (Reporting)  1014289 Colville' Force (Pow.196)
6:12:26 PM  (Reporting)  1015373 Cooke' Force (Pow.346)
6:12:26 PM  (Reporting)  1014083 Murray' Force (Pow.200)
6:12:26 PM  (Reporting)  1015583 Hill' Force (Pow.455)
6:12:26 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
6:12:26 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
6:12:26 PM  (Reporting)  1014794 Exeter Brigade (Pow.43)
6:12:26 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
6:12:26 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
6:12:26 PM  (Reporting)  1014082 Kent Rifles (Pow.79)
6:12:26 PM  (Reporting)  1002349 Kent Force (Pow.129)
6:12:26 PM  (Reporting)  1014295 Manchester Brigade (Pow.44)
6:12:26 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:12:26 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:12:26 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:12:26 PM  (Reporting)  1002956 Norwich Garrison (Pow.0)
6:12:26 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:12:26 PM  (Reporting)  1002473 Hannover Expedition (Pow.115)
6:12:26 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.20)
6:12:26 PM  (Reporting)  1015586 Leinster Bde (Pow.27)
6:12:26 PM  (Reporting)  1015594 Bolton-Sympher Bty (Pow.37)
6:12:26 PM  (Reporting)  1014796 Grant' Force (Pow.96)
6:12:26 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
6:12:26 PM  (Reporting)  1014089 Leeds HG (Pow.2)
6:12:26 PM  (Reporting)  1014507 Dalhousie' Force (Pow.171)
6:12:26 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.347)
6:12:26 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:12:26 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:12:26 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:12:26 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:12:26 PM  (Reporting)  1002552 Ireland Force (Pow.74)
6:12:26 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
6:12:26 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:12:26 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:12:26 PM  (Reporting)  1002987 Carlisle Garrison (Pow.0)
6:12:26 PM  (Reporting)  1014810 Scotland Supply (Pow.0)
6:12:26 PM  (Reporting)  1003027 Newcastle Garrison (Pow.0)
6:12:26 PM  (Reporting)  1014809 Williams Bty (Pow.7)
6:12:26 PM  (Reporting)  1014795 1st Scotland Bde (Pow.0)
6:12:26 PM  (Reporting)  1015378 5th Scotland Bde (Pow.19)
6:12:26 PM  (Reporting)  1002529 Highlands Force (Pow.9)
6:12:26 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:12:26 PM  (Reporting)  1002917 Perth Garrison (Pow.11)
6:12:26 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.12)
6:12:26 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.21)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 274) - evaluation skipped
6:12:26 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 274) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 79 Manchester Pick 8 has enough garrison (Value: 102) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 126 Plymouth Pick 33 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 258) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 105 Birmingham Pick 21 has enough garrison (Value: 27) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 87 Liverpool Pick 35 has enough garrison (Value: 271) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 70 Newcastle Pick 11 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 62 Glasgow Pick 13 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 80 Leeds Pick 11 has enough garrison (Value: 102) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
6:12:26 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:12:26 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:12:26 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Primary Region 3890 Nova Scotia Pick 51 has enough garrison (Value: 214) - evaluation skipped
6:12:26 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 728 Zurich Pick 71 SelfVal 71 Need 101  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:12:26 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:12:26 PM  (Reporting)  Region 211 Gibraltar Pick 59 SelfVal 894 Need 0  no group candidate found
6:12:26 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 708 Palermo Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 417 Marseille Pick 3 SelfVal 7 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Region 420 Toulon Pick 16 SelfVal 24 Need 506  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 76 Enemy armies: 49 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:12:26 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:12:26 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:12:26 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:12:26 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:12:26 PM  (Reporting)  1014285 McArthur's Bde (Pow.66)
6:12:26 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:12:26 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:12:26 PM  (Reporting)  1013168 Coote' Force (Pow.99)
6:12:26 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.39)
6:12:26 PM  (Reporting)  1015112 1st London Bde (Pow.23)
6:12:26 PM  (Reporting)  1002408 Portsmouth Force (Pow.45)
6:12:26 PM  (Reporting)  1013411 1st RFA (Pow.32)
6:12:26 PM  (Reporting)  1014295 Manchester Brigade (Pow.44)
6:12:26 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:12:26 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:12:26 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:12:26 PM  (Reporting)  1014507 Dalhousie' Force (Pow.171)
6:12:26 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.347)
6:12:26 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:12:26 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:12:26 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:12:26 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:12:26 PM  (Reporting)  1002552 Ireland Force (Pow.74)
6:12:26 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:12:26 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:12:26 PM  (Reporting)  1002987 Carlisle Garrison (Pow.0)
6:12:26 PM  (Reporting)  1014809 Williams Bty (Pow.7)
6:12:26 PM  (Reporting)  1014795 1st Scotland Bde (Pow.0)
6:12:26 PM  (Reporting)  1015378 5th Scotland Bde (Pow.19)
6:12:26 PM  (Reporting)  1002529 Highlands Force (Pow.9)
6:12:26 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:12:26 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.12)
6:12:26 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.21)
6:12:26 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:12:26 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:12:26 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 852 Bremen Pick 64 SelfVal 782 Need 60  no group candidate found
6:12:26 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:12:26 PM  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 1492 Need 234  no group candidate found
6:12:26 PM  (Reporting)  Region 211 Gibraltar Pick 59 SelfVal 894 Need 0  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 516 Guernesey Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 365 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 62 Glasgow Pick 13 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3890 Nova Scotia Pick 51 SelfVal 154 Need 0  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 274) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 274) - evaluation skipped
6:12:26 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 202 AINeed 60
6:12:26 PM  (Reporting)  Agenda: Defend, Value: 13130, Region: 517 Jersey
6:12:26 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 40 has enough garrison (Value: 214) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3902 Cuba Pick 16 SelfVal 82 Need 222  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 126 Plymouth Pick 33 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 87 Liverpool Pick 35 has enough garrison (Value: 271) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 30 Need 114  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 70 Newcastle Pick 11 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
6:12:26 PM  (Reporting)  Region 789 Amsterdam Pick 30 SelfVal 30 Need 554  no group candidate found
6:12:26 PM  (Reporting)  Region 497 Brest Pick 10 SelfVal 17 Need 1029  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 258) - evaluation skipped
6:12:26 PM  (Reporting)  Region 784 Vlissingen Pick 6 SelfVal 6 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Region 519 Cherbourg Pick 4 SelfVal 9 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Region 787 Den Haag Pick 3 SelfVal 3 Need 506  no group candidate found
6:12:26 PM  (Reporting)  Region 159 Braga Pick 3 SelfVal 110 Need 234  no group candidate found
6:12:26 PM  (Reporting)  Region 156 Oporto Pick 8 SelfVal 230 Need 234  no group candidate found
6:12:26 PM  (Reporting)  Region 792 Den Helder Pick 3 SelfVal 3 Need 506  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 817 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 26 failed.
6:12:26 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 105 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30300, Region: 3934 Commerce
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20250, Region: 3927 Southeast Atlantic Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 120 %
6:12:26 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 26000, Region: 4559 Gulf of Guinea
6:12:26 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6825, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 60 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _AFA_ 1013952 1st Transport Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ Adding supply transport 1013952 1st Transport Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  _AFA_ 1013210 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  _AFA_ 1015116 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  _AFO_ Adding supply transport 1015116 3rd Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:12:26 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10050, Region: 3924 North Sea Trade
6:12:26 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 1950, Region: 3889 Lower Canada
6:12:26 PM  (Reporting)  _AFA_ 1015604 Phaeton Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 101 %
6:12:26 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 36288, Region: 3934 Commerce
6:12:26 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 12324, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  _AFA_ 1015605 Active Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 20 failed.
6:12:26 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5325, Region: 84 Hull
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 81 %
6:12:26 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 14768, Region: 4199 Flensburg Channel
6:12:26 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 5986, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49350, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _AFA_ 1015386 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 28875, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 121 %
6:12:26 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41310, Region: 4553 Sea of Cuba
6:12:26 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14774, Region: 3889 Lower Canada
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 30 failed.
6:12:26 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 12919, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007550 Rochefort Blockade chance: 61 failed.
6:12:26 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7084, Region: 3889 Lower Canada
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007753 West Indies Squadron chance: -30 failed.
6:12:26 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 12558, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 116 %
6:12:26 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32706, Region: 4553 Sea of Cuba
6:12:26 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11102, Region: 3889 Lower Canada
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 126 %
6:12:26 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 103408, Region: 4300 Morrocan Sea
6:12:26 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 32634, Region: 3889 Lower Canada
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 989 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 10 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:12:26 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:12:26 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:12:26 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:12:26 PM  (Reporting)  Ended Collect Leaders 1 ms
6:12:26 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:12:26 PM  (Reporting)  _RWI__A 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0) was targeting 3890 Nova Scotia interest 50 , aborting an agenda.
6:12:26 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.31) ***
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.62) ***
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.20 - Core:1.61 - Nav:0.20) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 3 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015371 Sir John Stuart is doing nothing in Hannover  Power: 0  HealthPerc: 100
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.46 - Nav:4.20) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 149 Lisboa in theater 336 Spanish Peninsula
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  _ATG__ 1014951 1st Frigate Squadron Gibraltar Going against objective: 149 Lisboa
6:12:26 PM  (Reporting)  _ATG__ 1013929 2nd Scouting Squadron Gibraltar Going against objective: 149 Lisboa
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015612 British Detachment is doing nothing in El Ferrol  Power: 69  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:12:26 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:12:26 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:12:26 PM  (Reporting)  1007575-Atlantic Fleet Power:705 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013929 2nd Scouting Squadron is doing nothing in Gibraltar  Power: 63  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 80115, Region: 211 Gibraltar
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 80115, Region: 211 Gibraltar
6:12:26 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:98% Need:0 Threat:117 GoalValue: 80115
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014951 1st Frigate Squadron is doing nothing in Gibraltar  Power: 0  HealthPerc: 36
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2245, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:12:26 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2245, Count: 18(l 2/L 15/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:12:26 PM  (Reporting)  1007609-Mediterranean Fleet Power:2245 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 4 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.47) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:39, Count: 4(l 2/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4545, Region: 517 Jersey
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 13130, Region: 517 Jersey
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13130, Region: 517 Jersey
6:12:26 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:39 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 13130
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015607 British Detachment is doing nothing in Pointe du Raz  Power: 180  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015606 British Detachment is doing nothing in Pointe du Raz  Power: 165  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:12:26 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:12:26 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:12:26 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015610 British Detachment is doing nothing in Pointe de Grave  Power: 89  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:12:26 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:12:26 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.20 - Nav:3.08) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:12:26 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 6808
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.36 - Core:1.46 - Nav:4.30) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:12:26 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:12:26 PM  (Reporting)  _GTU_ Finished merge 1 now
6:12:26 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:12:26 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Ended AI Gather Units 0 ms
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1013168-Coote' Force Power:99 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 30000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 30000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 30000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1014285-McArthur's Bde Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 30000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 30000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1014504-V. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 30000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015609 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015608 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:749, Count: 10(l 1/L 6/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:12:26 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:749, Count: 10(l 1/L 6/S 3)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:12:26 PM  (Reporting)  1007715-Jamaca Squadron Power:749 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015611 British Detachment is doing nothing in Caraibbean Sea  Power: 69  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:12:26 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:800, Count: 10(l 1/L 4/S 5)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:12:26 PM  (Reporting)  1007753-West Indies Squadron Power:800 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:12:26 PM  (Reporting)  1002730-Barbados Force Power:156 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7990
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015599 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015601 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015598 British Detachment is doing nothing in Coast of Carnatic  Power: 53  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015600 British Detachment is doing nothing in Coast of Carnatic  Power: 53  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:12:26 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:12:26 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 57 Edinburgh, Pow:9, Count: 2(l 1/L 0/S 1) in reserve
6:12:26 PM  (Reporting)  _RCA_ Arty 1014809 Williams Bty, 68 Hawick, Pow:7, Count: 1(l 0/L 0/S 1) in reserve
6:12:26 PM  (Reporting)  _RCA_ Arty 1015594 Bolton-Sympher Bty, 105 Birmingham, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
6:12:26 PM  (Reporting)  _RCA_ Arty 1014508 Halkett' Force, 118 London, Pow:62, Count: 3(l 1/L 0/S 2) in reserve
6:12:26 PM  (Reporting)  _RCA_ Arty 1013411 1st RFA, 130 Bristol, Pow:32, Count: 1(l 0/L 0/S 1) in reserve
6:12:26 PM  (Reporting)  _RCA_ Arty 1015596 Croyford Bty, 135 Guildford, Pow:11, Count: 1(l 0/L 0/S 1) in reserve
6:12:26 PM  (Reporting)  _RCA_ Arty 1015595 Sympher Bty, 135 Guildford, Pow:10, Count: 1(l 0/L 0/S 1) in reserve
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  7 in core Area
6:12:26 PM  (Reporting)  _RCA_ Artillery 1014508 Halkett' Force, 118 London, Pow:62, Count: 3(l 1/L 0/S 2) relocating toward 1015586 Leinster Bde, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  _RCA_ Artillery 1015594 Bolton-Sympher Bty, 105 Birmingham, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 1015586 Halkett' Force, 105 Birmingham, Pow:96, Count: 4(l 1/L 1/S 2)
6:12:26 PM  (Reporting)  _RCA_ Artillery 1013411 1st RFA, 130 Bristol, Pow:32, Count: 1(l 0/L 0/S 1) relocating toward 1015586 Halkett' Force, 105 Birmingham, Pow:133, Count: 5(l 1/L 1/S 3)
6:12:26 PM  (Reporting)  _RCA_ Artillery 1002529 Highlands Force, 118 London, Pow:13, Count: 2(l 1/L 0/S 1) relocating toward 118 London
6:12:26 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 118 London, Pow:13, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
6:12:26 PM  (Reporting)  _RCA_ Artillery 1014809 Williams Bty, 118 London, Pow:6, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:12:26 PM  (Reporting)  _RCA_ Arty 1014809 Williams Bty, 118 London, Pow:6, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:12:26 PM  (Reporting)  _RCA_ Artillery 1015596 Croyford Bty, 118 London, Pow:11, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:12:26 PM  (Reporting)  _RCA_ Arty 1015596 Croyford Bty, 118 London, Pow:11, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:12:26 PM  (Reporting)  _RCA_ Artillery 1015595 Sympher Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:12:26 PM  (Reporting)  _RCA_ Arty 1015595 Sympher Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:12:26 PM  (Reporting)  _GTU_ 1015112 1st London Bde, 133 Portsmouth, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002408 Portsmouth Force, 133 Portsmouth, Pow:45, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002203 English Home Army, 135 Guildford, Pow:220, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1013769 Fane' Force, 131 Bath, Pow:116, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1014796 Grant' Force, 105 Birmingham, Pow:96, Count: 5(l 1/L 2/S 3) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1014507 Dalhousie' Force, 87 Liverpool, Pow:171, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ 1014509 2nd Scotland Bde, 51 Aberdeen, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:12:26 PM  (Reporting)  _GTU_ Starting merge 20 at start
6:12:26 PM  (Reporting)  _GTU_ Finished merge 20 now
6:12:26 PM  (Reporting)  _GTU_ Grant' Force gathering toward primary region (short distance)
6:12:26 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
6:12:26 PM  (Reporting)  _GTU_ 1013940 Alexander Mackenzie Fraser, 87 Liverpool, Pow:347, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1014507 Dalhousie' Force, 87 Liverpool, Pow:171, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ English Home Army gathering toward primary region (short distance)
6:12:26 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
6:12:26 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ Portsmouth Force gathering toward primary region (short distance)
6:12:26 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:12:26 PM  (Reporting)  _GTU_ Fane' Force gathering toward primary region (short distance)
6:12:26 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:12:26 PM  (Reporting)  _GTU_ 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:12, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1st London Bde gathering toward primary region (short distance)
6:12:26 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:12:26 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1014509 2nd Scotland Bde, 51 Aberdeen, Pow:21, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:12:26 PM  (Reporting)  Ended AI Gather Units 112 ms
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  _ATG__ 1014962 3rd Scouting Squadron Plymouth Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1015398 Maitland' Force Guildford Going against objective: 16 Dublin
6:12:26 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 16 Dublin
6:12:26 PM  (Reporting)  _ATG__ 1014956 7th Merchant Fleet Liverpool Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1013940 Alexander Mackenzie Fraser Liverpool Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1015108 Munster Bde Dublin Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1002921 Aberdeen Garrison Aberdeen Going against objective: 118 London
6:12:26 PM  (Reporting)  _ATG__ 1014509 2nd Scotland Bde Aberdeen Going against objective: 118 London
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 10 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013952 1st Transport Squadron, 4081 Little Minch, Pow:23, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  1013952-1st Transport Squadron Power:23 Health:100% Little Minch>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014509 2nd Scotland Bde is doing nothing in Aberdeen  Power: 21  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002921 Aberdeen Garrison is doing nothing in Aberdeen  Power: 12  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 53 Perth, Pow:11, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 53 Perth
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 53 Perth
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
6:12:26 PM  (Reporting)  1002917-Perth Garrison Power:11 Health:100% Perth>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 59 Greenock, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
6:12:26 PM  (Reporting)  1002925-Inverness Garrison Power:0 Health:100% Greenock>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 118 London, Pow:13, Count: 2(l 1/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  1002529-Highlands Force Power:13 Health:100% London>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015378 5th Scotland Bde, 57 Edinburgh, Pow:19, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  1015378-5th Scotland Bde Power:19 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014795 1st Scotland Bde, 57 Edinburgh, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4050, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  1014795-1st Scotland Bde Power:0 Health:96% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014809 Williams Bty, 118 London, Pow:6, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:12:26 PM  (Reporting)  1014809-Williams Bty Power:6 Health:100% London>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 74 Cumberland, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:12:26 PM  (Reporting)  1003027-Newcastle Garrison Power:0 Health:94% Cumberland>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014810 Scotland Supply, 74 Cumberland, Pow:0, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 80 Leeds
6:12:26 PM  (Reporting)  1014810-Scotland Supply Power:0 Health:100% Cumberland>Leeds Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 72 Carlisle, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
6:12:26 PM  (Reporting)  1002987-Carlisle Garrison Power:0 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:12:26 PM  (Reporting)  1002913-Edinburgh Garrison Power:0 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015593 1st Merchant Fleet, 84 Hull, Pow:26, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  1015593-1st Merchant Fleet Power:26 Health:100% Hull>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 84 Hull, Pow:219, Count: 4(l 1/L 0/S 3)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1597, Region: 62 Glasgow
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh
6:12:26 PM  (Reporting)  1013406-Cockburn's Fleet Power:219 Health:100% Hull>Edinburgh Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 1715
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 74  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 51  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013187 Ireland Yeomanry is doing nothing in Dublin  Power: 30  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015108 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013940 Alexander Mackenzie Fraser is doing nothing in Liverpool  Power: 347  HealthPerc: 98
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014507 Dalhousie' Force is doing nothing in Liverpool  Power: 171  HealthPerc: 98
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014807 2nd Merchant Fleet, 87 Liverpool, Pow:25, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  1014807-2nd Merchant Fleet Power:25 Health:100% Liverpool>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014956 7th Merchant Fleet is doing nothing in Liverpool  Power: 0  HealthPerc: 40
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 102 Northampton, Pow:2, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4500, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  1014089-Leeds HG Power:2 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014796 Grant' Force, 105 Birmingham, Pow:96, Count: 5(l 1/L 2/S 3)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:12:26 PM  (Reporting)  1014796-Grant' Force Power:96 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015586 Halkett' Force, 105 Birmingham, Pow:173, Count: 6(l 1/L 1/S 4)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
6:12:26 PM  (Reporting)  1015586-Halkett' Force Power:173 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 16250
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014085 Scotland Yeomanry, 134 Winchester, Pow:20, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  1014085-Scotland Yeomanry Power:20 Health:100% Winchester>Birmingham Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 107 Luton, Pow:115, Count: 3(l 2/L 2/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3400, Region: 105 Birmingham
6:12:26 PM  (Reporting)  1002473-Hannover Expedition Power:115 Health:100% Luton>Birmingham Mission:Recover Fitness:68% Need:33 Threat:0 GoalValue: 3400
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 106 Oxford, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:94% Oxford>Birmingham Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 117 St Albans, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
6:12:26 PM  (Reporting)  1002956-Norwich Garrison Power:0 Health:100% St Albans>Ipswich Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014295 Manchester Brigade, 113 Gloucester, Pow:44, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1014295-Manchester Brigade Power:44 Health:100% Gloucester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 129  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 79  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014794 Exeter Brigade is doing nothing in London  Power: 43  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015583 Hill' Force is doing nothing in London  Power: 455  HealthPerc: 99
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 200  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 346  HealthPerc: 98
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014289 Colville' Force, 118 London, Pow:196, Count: 2(l 1/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1014289-Colville' Force Power:196 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 134  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002314 IV. British Detachment is doing nothing in London  Power: 60  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014292 Newcastle Brigade, 134 Winchester, Pow:46, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1014292-Newcastle Brigade Power:46 Health:100% Winchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015110 Anstruther's Brigade is doing nothing in London  Power: 40  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015379 Essex Bde is doing nothing in London  Power: 13  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013392 I Corps of Royal Engineers, 118 London, Pow:10, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1013392-I Corps of Royal Engineers Power:10 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1003035 Yarmouth Garrison is doing nothing in London  Power: 5  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013177 Winchester HG, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 118 London
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1013177-Winchester HG Power:0 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015111 Birmingham HG, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1015111-Birmingham HG Power:0 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 132 Reading, Pow:219, Count: 7(l 1/L 5/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 134 Winchester
6:12:26 PM  (Reporting)  1002417-Home guard Command Power:219 Health:100% Reading>Winchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014076 Kent Bde, 136 Gillingham, Pow:3, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4950, Region: 118 London
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1014076-Kent Bde Power:3 Health:100% Gillingham>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 136 Gillingham, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1013188-Kent HG Power:0 Health:100% Gillingham>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013769 Fane' Force, 131 Bath, Pow:116, Count: 4(l 1/L 1/S 2)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:12:26 PM  (Reporting)  1013769-Fane' Force Power:116 Health:100% Bath>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014291 Carlisle Brigade, 131 Bath, Pow:42, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1014291-Carlisle Brigade Power:42 Health:100% Bath>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1003010 Cardiff Garrison, 131 Bath, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  1003010-Cardiff Garrison Power:0 Health:100% Bath>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 131 Bath, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1003043-Leicester Garrison Power:0 Health:100% Bath>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 135 Guildford, Pow:220, Count: 6(l 1/L 5/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:12:26 PM  (Reporting)  1002203-English Home Army Power:220 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015582 Cathcart' Force, 135 Guildford, Pow:325, Count: 7(l 1/L 6/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1015582-Cathcart' Force Power:325 Health:99% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015398 Maitland' Force is doing nothing in Guildford  Power: 72  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015584 Douglas' Force, 135 Guildford, Pow:204, Count: 6(l 1/L 5/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1015584-Douglas' Force Power:204 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015596 Croyford Bty, 118 London, Pow:11, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1015596-Croyford Bty Power:11 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015595 Sympher Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1015595-Sympher Bty Power:10 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015585 Wessex HG, 135 Guildford, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:12:26 PM  (Reporting)  1015585-Wessex HG Power:0 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015120 Beaulieu Sq., 130 Bristol, Pow:25, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  1015120-Beaulieu Sq. Power:25 Health:61% Bristol>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4099 Bantry Bay, Pow:249, Count: 4(l 1/L 0/S 3)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1698, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1950, Region: 3889 Lower Canada
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1698, Region: 3903 Jamaica
6:12:26 PM  (Reporting)  1007371-Boulogne Observers Power:249 Health:100% Bantry Bay>Jamaica Mission:Naval Calling Fitness:79% Need:0 Threat:0 GoalValue: 1698
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015604 Phaeton Sq., 4134 Strait of Dover, Pow:79, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  1015604-Phaeton Sq. Power:79 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7900
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015603 British Detachment is doing nothing in Strait of Dover  Power: 28  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:860, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:12:26 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:860, Count: 8(l 2/L 5/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:12:26 PM  (Reporting)  1007304-Home Fleet Power:860 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002408 Portsmouth Force, 133 Portsmouth, Pow:45, Count: 3(l 1/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:12:26 PM  (Reporting)  1002408-Portsmouth Force Power:45 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015112 1st London Bde, 133 Portsmouth, Pow:23, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:12:26 PM  (Reporting)  1015112-1st London Bde Power:23 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 134 Winchester, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3900, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:12:26 PM  (Reporting)  1003059-Plymouth Garrison Power:0 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015605 Active Sq., 4129 Beachy Head, Pow:69, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  1015605-Active Sq. Power:69 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:12:26 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:12:26 PM  (Reporting)  1007451-Medway Squadron Power:164 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1014962 3rd Scouting Squadron is doing nothing in Plymouth  Power: 1  HealthPerc: 50
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:413, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:12:26 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:413, Count: 7(l 1/L 5/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:12:26 PM  (Reporting)  1007510-Portsmouth Squadron Power:413 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 209  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 84  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:12:26 PM  (Reporting)  1013205-Nova Scotia Militia Power:0 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:12:26 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.33) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1015602 British Detachment is doing nothing in Gulf of Guinea  Power: 53  HealthPerc: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:12:26 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:12:26 PM  (Reporting)  1007688-African Squadron Power:518 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:12:26 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Arties
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:12:26 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:12:26 PM  (Reporting)  Ended Receive Supplies
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:12:26 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:12:26 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:12:26 PM  (Reporting)  End of AI Gather Units
6:12:26 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:12:26 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  _ATG__ 1015600 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:12:26 PM  (Reporting)  _ATG__ 1015598 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:12:26 PM  (Reporting)  _ATG__ 1015601 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:12:26 PM  (Reporting)  _ATG__ 1015599 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.31) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:404, Count: 6(l 0/L 6/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30300, Region: 3934 Commerce
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30300, Region: 3934 Commerce
6:12:26 PM  (Reporting)  1014520-VI. Fleet Power:404 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30300
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:270, Count: 4(l 0/L 4/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20250, Region: 3927 Southeast Atlantic Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20250, Region: 3927 Southeast Atlantic Trade
6:12:26 PM  (Reporting)  1014302-II. Fleet Power:270 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20250
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.62) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  _ATG__ 1015612 British Detachment El Ferrol Going against objective: 149 Lisboa
6:12:26 PM  (Reporting)  _ATG__ 1015611 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
6:12:26 PM  (Reporting)  _ATG__ 1015610 British Detachment Pointe de Grave Going against objective: 16 Dublin
6:12:26 PM  (Reporting)  _ATG__ 1015608 British Detachment Jamaican Sea Going against objective: 211 Gibraltar
6:12:26 PM  (Reporting)  _ATG__ 1015609 British Detachment Jamaican Sea Going against objective: 133 Portsmouth
6:12:26 PM  (Reporting)  _ATG__ 1015606 British Detachment Pointe du Raz Going against objective: 16 Dublin
6:12:26 PM  (Reporting)  _ATG__ 1015607 British Detachment Pointe du Raz Going against objective: 149 Lisboa
6:12:26 PM  (Reporting)  _ATG__ 1015603 British Detachment Strait of Dover Going against objective: 133 Portsmouth
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 8 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:406, Count: 12(l 0/L 6/S 6)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  1014806-V. Fleet Power:406 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013210 VIII. Fleet, 3925 Western Approaches Trade, Pow:92, Count: 2(l 0/L 1/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  1013210-VIII. Fleet Power:92 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015116 3rd Merchant Fleet, 4085 Rockall, Pow:6, Count: 1(l 0/L 0/S 1)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:12:26 PM  (Reporting)  1015116-3rd Merchant Fleet Power:6 Health:100% Rockall>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:134, Count: 2(l 0/L 2/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10050, Region: 3924 North Sea Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10050, Region: 3924 North Sea Trade
6:12:26 PM  (Reporting)  1013218-VII. Fleet Power:134 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10050
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:658, Count: 13(l 0/L 13/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49350, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49350, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  1014303-III. Fleet Power:658 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49350
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  List of Agendas for 1015386 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:385, Count: 6(l 0/L 6/S 0)
6:12:26 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 28875, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 28875, Region: 3926 Northeast Atlantic Trade
6:12:26 PM  (Reporting)  1015386-IV. Fleet Power:385 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 28875
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:12:26 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:12:26 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:12:26 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:12:26 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 11 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 4 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 8 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 73 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Adding stack 1015584 Douglas' Force, 135 Guildford, Pow:204, Count: 6(l 1/L 5/S 0)
6:12:26 PM  (Reporting)  Adding stack 1015582 Cathcart' Force, 135 Guildford, Pow:325, Count: 7(l 1/L 6/S 0)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:12:26 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:12:26 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:12:26 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:12:26 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:12:26 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:12:26 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:12:26 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:12:26 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  ApplyAgenda AutoMerge
6:12:26 PM  (Reporting)  AI Process done in  18974 ms
6:12:26 PM  (Reporting)  Processing  1000003 Russia
6:12:26 PM  (Reporting)  
6:12:26 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:12:26 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:12:26 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:12:26 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
6:12:26 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
6:12:26 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:12:26 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
6:12:26 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
6:12:26 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
6:12:26 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
6:12:26 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:12:26 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:12:26 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:12:26 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:12:26 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
6:12:26 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:12:26 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
6:12:26 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:12:26 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 701 OppPow Land: 0 OwnPow Nav : 381 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
6:12:26 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:12:26 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1023 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:12:26 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2211 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:12:26 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 671 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:12:26 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3928 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 5.00 Reg Count: 392 > 494
6:12:26 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 320 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 145 > 218
6:12:26 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 837 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:12:26 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 178 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:12:26 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 613 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
6:12:26 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:12:26 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 477 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:12:26 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 659 OppPow Land: 1100 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.38 0.68 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:12:26 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:12:26 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8536 OppPow Land: 263 OwnPow Nav : 459 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:12:26 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:12:26 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 885 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:12:26 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1486 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:12:26 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 701 OppPow Land: 0 OwnPow Nav : 867 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
6:12:26 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 397 OppPow Land: 0 OwnPow Nav : 579 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 3.00 Reg Count: 200 > 526
6:12:26 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1726 OppPow Land: 86 OwnPow Nav : 942 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:12:26 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 72 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
6:12:26 PM  (Reporting)  Ratio Land/LandCore: 0.66 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
6:12:26 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2485 ms
6:12:26 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:12:26 PM  (Reporting)  Pounds Availability Low Stock 119 Expected 144 Balance -16
6:12:26 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
6:12:26 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
6:12:26 PM  (Reporting)  Victory points Availability Plentiful Stock 3536 Expected 101 Balance 0
6:12:26 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
6:12:26 PM  (Reporting)  Conscripts Availability Very Low Stock 31 Expected 101 Balance -13
6:12:26 PM  (Reporting)  War supplies Availability Average Stock 79 Expected 72 Balance 0
6:12:26 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
6:12:26 PM  (Reporting)  Engagment Points Availability Plentiful Stock 84 Expected 0 Balance 0
6:12:26 PM  (Reporting)  Horses Availability Plentiful Stock 642 Expected 29 Balance 0
6:12:26 PM  (Reporting)    1014434 1-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2801 Kiev EndTurn 2650
6:12:26 PM  (Reporting)    1015157 I. Fleet Agenda Kept Agenda: Naval Superiority, Value: 4922, Region: 4522 Bay of Sochi EndTurn 2650
6:12:26 PM  (Reporting)    1013742 Army of the Danube Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 3238 Sevastopol EndTurn 2656
6:12:26 PM  (Reporting)    1015134 Chichagov's Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 8544, Region: 3238 Sevastopol EndTurn 2658
6:12:26 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 5751, Region: 3238 Sevastopol EndTurn 2658
6:12:26 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan EndTurn 2650
6:12:26 PM  (Reporting)    1008243 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan EndTurn 2650
6:12:26 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Superiority, Value: 11088, Region: 4228 Braviken EndTurn 2650
6:12:26 PM  (Reporting)    1008087 Baltic Fleet Agenda Kept Agenda: Naval Docking, Value: 7392, Region: 2557 Pernau EndTurn 2650
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
6:12:26 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:12:26 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:12:26 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:12:26 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:12:26 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3928 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1932
6:12:26 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 59      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 47      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 59      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 28      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 99      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 29      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8536 Overall power (enemies): 263 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  179
6:12:26 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 32 Total EnemyOwnerVal: 857 Discard %: 15
6:12:26 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 39      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 4       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 21      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 15      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 54      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 22      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 17      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 15      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 3       Force Need:  104     Threat: 77          
6:12:26 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 459 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 613 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 701 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 381 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 659 Overall power (enemies): 1100 Ratio: 0.38
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  256
6:12:26 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 69 Total EnemyOwnerVal: 2201 Discard %: 15
6:12:26 PM  (Reporting)  Region: 2385 Tabriz (Enemy):             Pick Value: 2       Force Need:  265     Threat: 196         
6:12:26 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 46      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 5           
6:12:26 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 29          
6:12:26 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  157     Threat: 111         
6:12:26 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1023 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  970
6:12:26 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 20      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 43      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:12:26 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 178 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 837 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2211 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 320 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 29      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:12:26 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 477 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 671 Overall power (enemies): 0 Ratio: 5.00
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:12:26 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:12:26 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:12:26 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 885 Ratio: 0.20
6:12:26 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26
6:12:26 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1090 Total EnemyOwnerVal: 1090 Discard %: 15
6:12:26 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 7       Force Need:  572     Threat: 375         
6:12:26 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 942 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 579 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 867 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:12:26 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 459 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 613 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 381 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 942 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 579 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 867 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Land Theaters Special Regions ***
6:12:26 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
6:12:26 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3610 Petrovska Max pick: Saint Petersburg Max need: Sochi Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
6:12:26 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:12:26 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:12:26 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:12:26 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
6:12:26 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Baranovitch Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:12:26 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Tabriz Naval Gathering: <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:12:26 PM  (Reporting)  Final Gather Region for  351 Russia : 3664 Tiflis
6:12:26 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:12:26 PM  (Reporting)  Final Gather Region for  338 Italia : 708 Palermo
6:12:26 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
6:12:26 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
6:12:26 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Ended InitAndDumpData Russia 3698 ms
6:12:26 PM  (Reporting)  *** Faction-wide algorithms ***
6:12:26 PM  (Reporting)  Ended BuildReplacements 13 ms
6:12:26 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:12:26 PM  (Reporting)  Sending proposal: *we can*
6:12:26 PM  (Reporting)  Checking wars, we have 1 underway
6:12:26 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:12:26 PM  (Reporting)  *** Checking new proposals ***
6:12:26 PM  (Reporting)  Proposing to 1000005 Prussia
6:12:26 PM  (Reporting)  Checking 3 Promise Local Support
6:12:26 PM  (Reporting)  Still checking 3 Promise Local Support
6:12:26 PM  (Reporting)  Item is a Various entry, chance 5
6:12:26 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Prussia chance 5
6:12:26 PM  (Reporting)  Proposing to 1000026 Moldavia
6:12:26 PM  (Reporting)  Proposing to 1000026 Moldavia
6:12:26 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
6:12:26 PM  (Reporting)  Checking 13 Declare  War
6:12:26 PM  (Reporting)  Ended HandleAdvancedDiplomacy 121 ms
6:12:26 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2612 Zaredhe
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3370 Belogoroye
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 2427 Windau
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4011 Niemen
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 7 % to be played in 3540 Sviatoy Krest
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 3734 Bouarfa
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3979 Havel Confluent
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 12 target region was 4198 Aarhus Channel
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3793 Mahdia
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4514 Taman Bay
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 3709 Casablanca
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 148 Elvas
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4258 Mer Iroise
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3301 Spass Razyanski
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 7 target region was 878 Bebra
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3727 Fes
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3254 Usta
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 40 target region was 1272 Buszak
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 526 Honfleur
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2300 Al Quaim
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4542 Black Sea
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 694 Catanzaro
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 40 target region was 1212 Nowy Sacz
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2570 Virts
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3626 Elbruz
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3808 Ben Guerdanne
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3015 Volgorechensk
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3973 Main Confluent
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 1773 Slatina
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 33 % to be played in 3356 Tambov
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1149 Bolzen
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1055 Drossen
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 7 target region was 2717 Liuban
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2583 Rakvere
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 416 Salon de Provence
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 324 Dax
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4272 Euskadian Coast
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2583 Rakvere
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1326 Andrychow
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3043 Tula
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 1837 Koznitza
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1303 Klausenburg
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3604 Terek
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4008 Danube Estuary
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4208 Pommern Bucht
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 12 target region was 3988 Vistula
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3138 Volokonovka
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2948 Konakovo
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4441 Kithira
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 7 target region was 2519 Borisov
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1467 Ribe
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 1886 Alexandropolis
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4411 Gulf of Corinth
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3059 Navlya
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3848 Gazzala
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 65 target region was 3302 Mukhtolovo
6:12:26 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 2348 As Salt
6:12:26 PM  (Reporting)  Ended HandleRegionsDecisions 12771 ms
6:12:26 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:12:26 PM  (Reporting)  Steel Level 6 Amount 79
6:12:26 PM  (Reporting)  Money Level 1 Amount 119
6:12:26 PM  (Reporting)  Conscripts Level 1 Amount 31
6:12:26 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 18
6:12:26 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
6:12:26 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
6:12:26 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
6:12:26 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
6:12:26 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
6:12:26 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
6:12:26 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
6:12:26 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 39
6:12:26 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 10
6:12:26 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
6:12:26 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
6:12:26 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
6:12:26 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
6:12:26 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
6:12:26 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
6:12:26 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
6:12:26 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:12:26 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
6:12:26 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
6:12:26 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
6:12:26 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 12
6:12:26 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
6:12:26 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:12:26 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
6:12:26 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:12:26 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
6:12:26 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
6:12:26 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
6:12:26 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
6:12:26 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
6:12:26 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:12:26 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
6:12:26 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
6:12:26 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
6:12:26 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
6:12:26 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 6
6:12:26 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
6:12:26 PM  (Reporting)  Number of Draw 16
6:12:26 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 120 WSU 79 0 Money 119 144
6:12:26 PM  (Reporting)  Picking 184 Hussars Brigade 1805
6:12:26 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 120 WSU 79 0 Money 119 144
6:12:26 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:12:26 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 240 WSU 79 0 Money 119 180
6:12:26 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:12:26 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 240 WSU 79 0 Money 119 180
6:12:26 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 370 WSU 79 20 Money 119 252
6:12:26 PM  (Reporting)  Picking 206 Pontoon Bridges
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 80 WSU 79 0 Money 119 220
6:12:26 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:12:26 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 240 WSU 79 0 Money 119 180
6:12:26 PM  (Reporting)  Picking 209 First Rank Squadron 1805
6:12:26 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 328 WSU 79 448 Money 119 680
6:12:26 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:12:26 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 370 WSU 79 20 Money 119 264
6:12:26 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 370 WSU 79 20 Money 119 252
6:12:26 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:12:26 PM  (Reporting)  On Map 3 Requested 0 In Pool 17
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 34 WSU 79 68 Money 119 248
6:12:26 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:12:26 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 370 WSU 79 20 Money 119 264
6:12:26 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:12:26 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 26 WSU 79 56 Money 119 204
6:12:26 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 120 WSU 79 0 Money 119 144
6:12:26 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
6:12:26 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 112 WSU 79 40 Money 119 496
6:12:26 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:12:26 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:12:26 PM  (Reporting)  Too costly compared to National assets, skipped
6:12:26 PM  (Reporting)  Assets/Costs: Conscripts 31 120 WSU 79 0 Money 119 144
6:12:26 PM  (Reporting)  Ended BuildNewUnits Bought: 0 108 ms
6:12:26 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008191 Adriatic Fleet
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008230 Don Fleet
6:12:26 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
6:12:26 PM  (Reporting)  Ended ManageFleetsComposition 516 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:12:26 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
6:12:26 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1013742 Army of the Danube, 3238 Sevastopol, Pow:436, Count: 7(l 3/L 3/S 3) is calling fleet this turn.
6:12:26 PM  (Reporting)  1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1015137 Kologrivov, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1015420 Michail Semenovich Vorontsov, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  1014143 Knorring, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:12:26 PM  (Reporting)  Ended CallFleet 7 ms
6:12:26 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:12:26 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1015613 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1015614 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1015615 II. Russian Detachment, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1015401 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:12:26 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:12:26 PM  (Reporting)  Ended LockFixedGroups 13 ms
6:12:26 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:12:26 PM  (Reporting)  _SSU_ 1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:12:26 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:12:26 PM  (Reporting)  _SSU_ 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:12:26 PM  (Reporting)  _SSU_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:12:26 PM  (Reporting)  _SSU_ 1014978 4-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:12:26 PM  (Reporting)  _SSU_ 1014973 3-ya Otdelnaya Art. Brigada, 2589 Narva, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:12:26 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:12:26 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:12:26 PM  (Reporting)  Ended GarrisonBorders 218 ms
6:12:26 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:12:26 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:12:26 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 2 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 16 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 4 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 2 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 77 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  Ended Check Leaders 2 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 1 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 2 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 3238 Sevastopol, Pow:436, Count: 7(l 3/L 3/S 3)
6:12:26 PM  (Reporting)  _PGS_ Gathered this stack 1003115 Russian Army, 2630 Tchoudovo, Pow:214, Count: 8(l 5/L 2/S 3)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 4 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 4 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:12:26 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:12:26 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3579 Stavropol
6:12:26 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
6:12:26 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1015400 Tschaplitz' Force 2815 Odessa
6:12:26 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003401 Dnestrovskaya 2816 Rozdilna
6:12:26 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2816 Rozdilna
6:12:26 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3188 Taganrog
6:12:26 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:12:26 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
6:12:26 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3129 Kharkov
6:12:26 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1010458 Sibir Fortresses 3884 Sibir
6:12:26 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003464 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:12:26 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3579 Stavropol
6:12:26 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
6:12:26 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1015400 Tschaplitz' Force 2815 Odessa
6:12:26 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003402 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003401 Dnestrovskaya 2816 Rozdilna
6:12:26 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3188 Taganrog
6:12:26 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:12:26 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:12:26 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:12:26 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:12:26 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:12:26 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:12:26 PM  (Reporting)  _PCO_ 1003135 Lambert 1 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:12:26 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3579 Stavropol
6:12:26 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
6:12:26 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1015400 Tschaplitz' Force 2815 Odessa
6:12:26 PM  (Reporting)  _PCO_ 1003402 Dnestrovskaya 3 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2816 Rozdilna
6:12:26 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2816 Rozdilna
6:12:26 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3188 Taganrog
6:12:26 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:12:26 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
6:12:26 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3129 Kharkov
6:12:26 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1010458 Sibir Fortresses 3884 Sibir
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 240 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 35 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 7 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 523
6:12:26 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 3509 Astrakhan
6:12:26 PM  (Reporting)  _GAO_ Step 1 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 263
6:12:26 PM  (Reporting)  Agenda: Garrison, Value: 5654, Region: 2831 Nemirov
6:12:26 PM  (Reporting)  _GAO_ Step 1 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0) is garrisoning region 3129 Kharkov SelfVal 731
6:12:26 PM  (Reporting)  Agenda: Garrison, Value: 15750, Region: 3129 Kharkov
6:12:26 PM  (Reporting)  _GAO_ Step 2 1015627 Russian Detachment, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 18
6:12:26 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 52 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 240 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 245 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 249 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014143 Knorring selected
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015420 Michail Semenovich Vorontsov selected
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015137 Kologrivov selected
6:12:26 PM  (Reporting)  _CLD_ Leader (Split Segment II) Fabian Wilhelm von Osten-Sacken in Jakobsburg has been detached from group 1003211 Liflandskaya
6:12:26 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010458 Sibir Fortresses selected
6:12:26 PM  (Reporting)  _CLD_ Leader (Split Segment II) Vulch in Astrakhan has been detached from group 1003753 Astrakhan Brig.
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014143 Knorring 2608 Saint Petersburg toward 1015401 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3)
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015629 Vulch 3509 Astrakhan toward 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0)
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015420 Michail Semenovich Vorontsov 2608 Saint Petersburg toward 1014687 2-ya Otdelnaya Art. Brigada 2608 Saint Petersburg Affinity 120
6:12:26 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1010458 Sibir Fortresses 3884 Sibir toward 1003708 Sibirskaya 3884 Sibir Affinity 62
6:12:26 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:12:26 PM  (Reporting)  _CLD_ Idle Leader 1015137 Kologrivov in Saint Petersburg merged into 1015401 Knorring' Force
6:12:26 PM  (Reporting)  _CLD_ Idle Leader 1015628 Fabian Wilhelm von Osten-Sacken in Jakobsburg merged into 1003211 Liflandskaya
6:12:26 PM  (Reporting)  Ended Check Leaders 258 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  _MSG_ gathered 53 cbt pts, needing: 110
6:12:26 PM  (Reporting)  _MSG_ 1003786 Vladikavkaz Kazachi abort its operation against 1006734 Chechen Tribes not enough forces gathered
6:12:26 PM  (Reporting)  _MSG_ gathered 202 cbt pts, needing: 80
6:12:26 PM  (Reporting)  Agenda: Intercept (Master), Value: 20520, Region: 3639 Vladikavkaz
6:12:26 PM  (Reporting)  _MSG_ - MASTER 1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2) will target (enemy) 1006767 Chechen Tribes Pow.: 202 vs. 54 mustered 0 other groups
6:12:26 PM  (Reporting)  Ended Make Superior Group 646 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:12:26 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:12:26 PM  (Reporting)  _AFA_ 1008243 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2517, Region: 3880 Kazan
6:12:26 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan
6:12:26 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:12:26 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: 0 failed.
6:12:26 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:12:26 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 336 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 30 Nb of CPs of Regular/Militia/Cavalry/Artillery: 227
6:12:26 PM  (Reporting)  _BDA_ 17 groups can build a depot in theater Theater_Russia
6:12:26 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1015632 Russian Detachment, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3407 Saransk
6:12:26 PM  (Reporting)  Agenda: Build Depot, Value: 11250, Region: 3407 Saransk
6:12:26 PM  (Reporting)  Ended Build Depots Assets 465 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015633 2-ya Otdelnaya Art. Brigada in 2608 Saint Petersburg
6:12:26 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015634 RA-1i Oboznyi Polk in 2630 Tchoudovo
6:12:26 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015635 RA-2i Oboznyi Polk in 2630 Tchoudovo
6:12:26 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015421 UR-1i Oboznyi Polk in 3883 Urals
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  CheckForLandResupply Ukrainskaya will resupply, in region 2831 Nemirov
6:12:26 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
6:12:26 PM  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
6:12:26 PM  (Reporting)  CheckForLandResupply Brestskaya will resupply, in region 2702 Brest Litovsk
6:12:26 PM  (Reporting)  CheckForLandResupply Smolenskaya will resupply, in region 3054 Bryansk
6:12:26 PM  (Reporting)  CheckForLandResupply 4-ya Kazach'ya Brigada will resupply, in region 2445 Kovno
6:12:26 PM  (Reporting)  CheckForLandResupply Moskovskaya will resupply, in region 3046 Kaluga
6:12:26 PM  (Reporting)  CheckForLandResupply 1-ya Opolchenie Orkug will resupply, in region 3043 Tula
6:12:26 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2529 Riga
6:12:26 PM  (Reporting)  CheckForLandResupply Wittgenstein' Force will resupply, in region 2529 Riga
6:12:26 PM  (Reporting)  CheckForLandResupply UR-1i Oboznyi Polk will resupply, in region 3883 Urals
6:12:26 PM  (Reporting)  CheckForLandResupply Russian Army will resupply, in region 2631 Novgorod
6:12:26 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3885 Steppes
6:12:26 PM  (Reporting)  CheckForLandResupply 2-ya Otdelnaya Art. Brigada will resupply, in region 2608 Saint Petersburg
6:12:26 PM  (Reporting)  CheckForLandResupply RA-1i Oboznyi Polk will resupply, in region 2631 Novgorod
6:12:26 PM  (Reporting)  CheckForLandResupply RA-2i Oboznyi Polk will resupply, in region 2631 Novgorod
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 255 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:53, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 2350, Region: 3610 Petrovska
6:12:26 PM  (Reporting)  Ended KeepPosition 4 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 4 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 2 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 37 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015161 Gudovich' Force 3664 Tiflis
6:12:26 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich 1 has his Privileged Combine status revoked 1015161 Gudovich' Force 3664 Tiflis
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 1 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 21 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Vasylievich Gudovich in Tiflis has been detached from group 1015161 SP HQ
6:12:26 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:12:26 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015636 Ivan Vasylievich Gudovich 3664 Tiflis toward 1015161 SP HQ 3664 Tiflis Affinity 120
6:12:26 PM  (Reporting)  Ended Check Leaders 52 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
6:12:26 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  CheckForLandResupply Gvardeiskii Horse Bya Otdelnaya will resupply, in region 3680 Erevan
6:12:26 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 3680 Erevan
6:12:26 PM  (Reporting)  CheckForLandResupply GK HQ will resupply, in region 3664 Tiflis
6:12:26 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
6:12:26 PM  (Reporting)  CheckForLandResupply Gudovich' Force will resupply, in region 3664 Tiflis
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2) Agenda: Keep Position, Value: 8600, Region: 3664 Tiflis
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 64 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 1 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 29 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  Ended Check Leaders 1 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 1 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:12:26 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Superiority, Value: 10584, Region: 4391 Testa del Gargano
6:12:26 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 4219, Region: 676 Gaeta
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 74 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 3 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 56 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
6:12:26 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:12:26 PM  (Reporting)  Ended Check Leaders 1 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:12:26 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
6:12:26 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 5 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 2 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 51 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 1 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:12:26 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:12:26 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:12:26 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:12:26 PM  (Reporting)  Ended ManageGHQ 1 ms
6:12:26 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:12:26 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:12:26 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:12:26 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:12:26 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:12:26 PM  (Reporting)  Ended SplitGroups 2 ms
6:12:26 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:12:26 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:12:26 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:12:26 PM  (Reporting)  Ended Damaged Units 1 ms
6:12:26 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:12:26 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:12:26 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:12:26 PM  (Reporting)  Ended CheckBesieging 32 ms
6:12:26 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:12:26 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
6:12:26 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:12:26 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:12:26 PM  (Reporting)  Entering Build Depots Assets
6:12:26 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:12:26 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:12:26 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:12:26 PM  (Reporting)  Ended Split Supports
6:12:26 PM  (Reporting)  Start of AI Check for Land Resupply
6:12:26 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:12:26 PM  (Reporting)  Ended KeepPosition 1 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:12:26 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:12:26 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:12:26 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:12:26 PM  (Reporting)  Ended Make Superior Group 0 ms
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:12:26 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:12:26 PM  (Reporting)  Ended ReinforceFront 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 1 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:12:26 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:12:26 PM  (Reporting)  Ended DistantGarrison 0 ms
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 23446 AllOppPowLand: 2881 AllOwnPowNav: 5682 AllOppPowNav 0
6:12:26 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.6)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 828 Muenster Pick 15 SelfVal 92 Need 101  no group candidate found
6:12:26 PM  (Reporting)  Region 914 Nuernberg Pick 29 SelfVal 154 Need 101  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 2445 Kovno Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 852 Bremen Pick 99 SelfVal 391 Need 101  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 81 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.53)
6:12:26 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:12:26 PM  (Reporting)  1013742 Army of the Danube (Pow.436)
6:12:26 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.44)
6:12:26 PM  (Reporting)  1003761 Kubanskaya (Pow.59)
6:12:26 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.41)
6:12:26 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
6:12:26 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
6:12:26 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.48)
6:12:26 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:12:26 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:12:26 PM  (Reporting)  1003401 Dnestrovskaya (Pow.575)
6:12:26 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:12:26 PM  (Reporting)  1003497 Kavkazskaya (Pow.375)
6:12:26 PM  (Reporting)  1015153 Liders (Pow.12)
6:12:26 PM  (Reporting)  1003359 Ukrainskaya (Pow.340)
6:12:26 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.41)
6:12:26 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.60)
6:12:26 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.1)
6:12:26 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.2)
6:12:26 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.35)
6:12:26 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.31)
6:12:26 PM  (Reporting)  1015632 OR-1i Oboznyi Polk (Pow.0)
6:12:26 PM  (Reporting)  1003695 Orenburgskaya (Pow.56)
6:12:26 PM  (Reporting)  1003576 Kievskaya (Pow.591)
6:12:26 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.41)
6:12:26 PM  (Reporting)  1003746 Novgorod Brig. (Pow.35)
6:12:26 PM  (Reporting)  1003708 Sibirskaya (Pow.232)
6:12:26 PM  (Reporting)  1003297 Brestskaya (Pow.574)
6:12:26 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.32)
6:12:26 PM  (Reporting)  1015627 Mikhail Leontievich Bulatov (Pow.49)
6:12:26 PM  (Reporting)  1003246 Litovskaya (Pow.511)
6:12:26 PM  (Reporting)  1003539 Smolenskaya (Pow.300)
6:12:26 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.6)
6:12:26 PM  (Reporting)  1003632 Moskovskaya (Pow.338)
6:12:26 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.16)
6:12:26 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.31)
6:12:26 PM  (Reporting)  1015628 Fabian Wilhelm von Osten-Sacken (Pow.0)
6:12:26 PM  (Reporting)  1003211 Liflandskaya (Pow.271)
6:12:26 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.17)
6:12:26 PM  (Reporting)  1015421 UR-1i Oboznyi Polk (Pow.0)
6:12:26 PM  (Reporting)  1003674 Uralskaya (Pow.217)
6:12:26 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.4)
6:12:26 PM  (Reporting)  1015635 RA-2i Oboznyi Polk (Pow.0)
6:12:26 PM  (Reporting)  1015634 RA-1i Oboznyi Polk (Pow.0)
6:12:26 PM  (Reporting)  1003115 Russian Army (Pow.212)
6:12:26 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.4)
6:12:26 PM  (Reporting)  1015633 2-ya Otdelnaya Art. Brigada (Pow.22)
6:12:26 PM  (Reporting)  1015137 Kologrivov (Pow.0)
6:12:26 PM  (Reporting)  1014687 Michail Semenovich Vorontsov (Pow.0)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 15 has enough garrison (Value: 242) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3043 Tula Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 30 has enough garrison (Value: 10) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2529 Riga Pick 39 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 6 has enough garrison (Value: 12) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 234) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2950 Tver Pick 13 has enough garrison (Value: 14) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 7 has enough garrison (Value: 10) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3363 Voronej Pick 13 has enough garrison (Value: 10) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3883 Urals Pick 24 has enough garrison (Value: 260) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2801 Kiev Pick 33 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 22 has enough garrison (Value: 372) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2445 Kovno Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 6 has enough garrison (Value: 12) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 18 has enough garrison (Value: 49) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2517 Minsk Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2815 Odessa Pick 31 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Primary Region 2993 Moskwa Pick 54 has enough garrison (Value: 115) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 17 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2870 Gomel Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 25 has enough garrison (Value: 35) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3081 Kursk Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3066 Orel Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3545 Azov Pick 8 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3189 Rostov Pick 16 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 21 has enough garrison (Value: 102) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 240) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3608 Grozny Pick 3 SelfVal 82 Need 104  no group candidate found
6:12:26 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 17 has enough garrison (Value: 22) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3884 Sibir Pick 14 has enough garrison (Value: 130) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2664 Khalm Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 40 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3125 Merefa Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2999 Vologda Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 5 has enough garrison (Value: 10) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3885 Steppes Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3356 Tambov Pick 5 has enough garrison (Value: 15) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3880 Kazan Pick 18 has enough garrison (Value: 10) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2651 Pskov Pick 6 has enough garrison (Value: 15) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2847 Kherson Pick 9 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2775 Zorya Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 14 Land Ratio: 0.38 Land Core Ratio: 0.68  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1015427 SP-1i Oboznyi Polk (Pow.0)
6:12:26 PM  (Reporting)  1015426 GK-1i Oboznyi Polk (Pow.0)
6:12:26 PM  (Reporting)  1015424 Gvardeiskii Horse Bya Otdelnaya (Pow.38)
6:12:26 PM  (Reporting)  1015425 Skt.Petersb.Art. (Pow.64)
6:12:26 PM  (Reporting)  1014434 1-ya Otdelnaya Art. Brigada (Pow.18)
6:12:26 PM  (Reporting)  1015160 GK HQ (Pow.40)
6:12:26 PM  (Reporting)  1003811 Georgia Expedition (Pow.202)
6:12:26 PM  (Reporting)  1015161 Gudovich' Force (Pow.45)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 202) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3680 Erevan Pick 46 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 10 Need 157  no group candidate found
6:12:26 PM  (Reporting)  Region 3887 Persis Pick 7 SelfVal 7 Need 572  no group candidate found
6:12:26 PM  (Reporting)  Region 2385 Tabriz Pick 2 SelfVal 10 Need 265  no group candidate found
6:12:26 PM  (Reporting)  CheckRegionForOperation 1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2) Fitness 32 PickVal 2 SelfVal 17 AINeed 60
6:12:26 PM  (Reporting)  Agenda: Defend, Value: 544, Region: 3667 Martkopi
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 445 Need 101  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1015633 2-ya Otdelnaya Art. Brigada (Pow.22)
6:12:26 PM  (Reporting)  1014687 Michail Semenovich Vorontsov (Pow.0)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Secondary Region 1393 Lubartow Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.66 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.53)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 13 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:12:26 PM  (Reporting)  1013742 Army of the Danube (Pow.436)
6:12:26 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
6:12:26 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.48)
6:12:26 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:12:26 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:12:26 PM  (Reporting)  1003401 Dnestrovskaya (Pow.575)
6:12:26 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 234) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 22 has enough garrison (Value: 372) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2815 Odessa Pick 31 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3545 Azov Pick 8 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 445 Need 101  no group candidate found
6:12:26 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 678 Napoli Pick 43 has enough garrison (Value: 0) - evaluation skipped
6:12:26 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 64 Need 101  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Region 852 Bremen Pick 99 SelfVal 391 Need 101  no group candidate found
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:12:26 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:12:26 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.17)
6:12:26 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.4)
6:12:26 PM  (Reporting)  1015633 2-ya Otdelnaya Art. Brigada (Pow.22)
6:12:26 PM  (Reporting)  1014687 Michail Semenovich Vorontsov (Pow.0)
6:12:26 PM  (Reporting)   
6:12:26 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2529 Riga Pick 39 has enough garrison (Value: 233) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 240) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 236) - evaluation skipped
6:12:26 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
6:12:26 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 786 ms
6:12:26 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:12:26 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:12:26 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1015134 Chichagov's Fleet chance: 20 failed.
6:12:26 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev
6:12:26 PM  (Reporting)  _NVS_ : Nav Supp 1015157 I. Fleet chance: 40 failed.
6:12:26 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1720, Region: 2819 Nikolaiev
6:12:26 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 21157, Region: 4505 Cape Kaliakas
6:12:26 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 7406, Region: 2819 Nikolaiev
6:12:26 PM  (Reporting)  Ended AssignFleetsOperations 119 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1015166 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 4590, Region: 4499 Bay of Chesme
6:16:48 PM  (Reporting)  _AFA_ 1015166 II. Fleet has been given the mission Agenda: Naval Docking, Value: 2576, Region: 678 Napoli
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 82 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:16:48 PM  (Reporting)  Disembark: Russian Detachment created in region Bay of Kotka
6:16:48 PM  (Reporting)  _PFD_ PrepareForDisembark Landing aborted: 1008087 Baltic Fleet, 4253 Bay of Kotka, Pow:377, Count: 7(l 2/L 5/S 0) all regions are too defended.
6:16:48 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau
6:16:48 PM  (Reporting)  _AFA_ 1015638 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4850, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Superiority, Value: 9090, Region: 4231 Farosund
6:16:48 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3240, Region: 2557 Pernau
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 244 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 14 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Leader 1014687 Michail Semenovich Vorontsov relocated to 3664 Tiflis
6:16:48 PM  (Reporting)  Ended Collect Leaders 2 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.27) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Arty 1015633 2-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:22, Count: 1(l 0/L 0/S 1) in reserve
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:16:48 PM  (Reporting)  _RCA_ Artillery 1015633 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:22, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:16:48 PM  (Reporting)  _RCA_ Arty 1015633 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:22, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 2630 Tchoudovo, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  _RCS_ Supply 1015635 RA-2i Oboznyi Polk, 2630 Tchoudovo, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
6:16:48 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:16:48 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:16:48 PM  (Reporting)  _RCS_ Supply 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:16:48 PM  (Reporting)  _RCS_ Supply 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:16:48 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:16:48 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 351 Russia
6:16:48 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3238 Sevastopol, Pow:436, Count: 7(l 3/L 3/S 3) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2816 Rozdilna, Pow:575, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3181 Aksay, Pow:375, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2903 Zolotonoscha, Pow:591, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:511, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 20 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 20 now
6:16:48 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 2903 Zolotonoscha, Pow:591, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ Kavkazskaya gathering toward a group near primary region 1015633 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:22, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 3664 Tiflis Seek Strong Group 1015633 2-ya Otdelnaya Art. Brigada in region: Tiflis
6:16:48 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3238 Sevastopol, Pow:436, Count: 7(l 3/L 3/S 3) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2816 Rozdilna, Pow:575, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2472 Vilnius, Pow:511, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 833 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015613 Astrakhanskii Gar.
6:16:48 PM  (Reporting)  Ended GatherGarrisons 3 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1003782 Novorossyisk Kazachi Novorossiysk Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1013742 Army of the Danube Sevastopol Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1014133 Stavropolskii Kalmytski Stavropol Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003761 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1010292 Astrakhan Garnizon Astrakhan Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1015400 Tschaplitz' Force Odessa Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1003773 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003401 Dnestrovskaya Rozdilna Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003777 Taganrog Kazachi Taganrog Going against objective: 3608 Grozny
6:16:48 PM  (Reporting)  _ATG__ 1013969 3-ya Kazach'ya Brigada Ekaterinoslav Going against objective: 3608 Grozny
6:16:48 PM  (Reporting)  _ATG__ 1003768 Dnepr Kazachi Ekaterinoslav Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1013428 1-ya Strelkovaya Brigada Tzaritsyn Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003749 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003576 Kievskaya Zolotonoscha Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1013424 2-ya Kazach'ya Brigada Kharkov Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1015154 Bezobrazov Brigada Vilnius Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003246 Litovskaya Vilnius Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1013416 1-ya Kazach'ya Brigada Tula Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003674 Uralskaya Urals Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 31 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2630 Tchoudovo, Pow:212, Count: 6(l 5/L 2/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  1003115-Russian Army Power:212 Health:100% Tchoudovo>Novgorod Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003674 Uralskaya is doing nothing in Urals  Power: 217  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013964 Wittgenstein' Force, 2529 Riga, Pow:17, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
6:16:48 PM  (Reporting)  1013964-Wittgenstein' Force Power:17 Health:100% Riga>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003211 Liflandskaya, 2460 Jakobsburg, Pow:271, Count: 9(l 3/L 6/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
6:16:48 PM  (Reporting)  1003211-Liflandskaya Power:271 Health:100% Jakobsburg>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada is doing nothing in Tula  Power: 31  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:16, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3043 Tula
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3043 Tula
6:16:48 PM  (Reporting)  1015139-1-ya Opolchenie Orkug Power:16 Health:100% Tula>Tula Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003632 Moskovskaya, 3046 Kaluga, Pow:338, Count: 7(l 5/L 4/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3046 Kaluga
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3046 Kaluga
6:16:48 PM  (Reporting)  1003632-Moskovskaya Power:338 Health:100% Kaluga>Kaluga Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:6, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2445 Kovno
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2445 Kovno
6:16:48 PM  (Reporting)  1014683-4-ya Kazach'ya Brigada Power:6 Health:100% Kovno>Kovno Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003539 Smolenskaya, 2909 Roslav, Pow:300, Count: 5(l 3/L 2/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
6:16:48 PM  (Reporting)  1003539-Smolenskaya Power:300 Health:100% Roslav>Bryansk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003246 Litovskaya is doing nothing in Vilnius  Power: 511  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
6:16:48 PM  (Reporting)  1015627-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:11 Threat:0 GoalValue: 13000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015154 Bezobrazov Brigada is doing nothing in Vilnius  Power: 32  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008243 N. Volga Fleet, 4039 Syzran Confluent, Pow:4, Count: 2(l 0/L 0/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2517, Region: 3880 Kazan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2517, Region: 3880 Kazan
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008243 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
6:16:48 PM  (Reporting)  1008243-N. Volga Fleet Power:4 Health:100% Syzran Confluent>Kazan Mission:Naval Docking Fitness:95% Need:50 Threat:0 GoalValue: 2517
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003297 Brestskaya, 2708 Holoby, Pow:574, Count: 7(l 4/L 4/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
6:16:48 PM  (Reporting)  1003297-Brestskaya Power:574 Health:100% Holoby>Brest Litovsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003708 Sibirskaya, 3884 Sibir, Pow:232, Count: 4(l 2/L 2/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
6:16:48 PM  (Reporting)  1003708-Sibirskaya Power:232 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15750, Region: 3129 Kharkov
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15750, Region: 3129 Kharkov
6:16:48 PM  (Reporting)  1003746-Novgorod Brig. Power:35 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:63% Need:25 Threat:0 GoalValue: 15750
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada is doing nothing in Kharkov  Power: 41  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003576 Kievskaya is doing nothing in Zolotonoscha  Power: 591  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:56, Count: 3(l 1/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  1003695-Orenburgskaya Power:56 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015632 OR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 11250, Region: 3407 Saransk
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  1015632-OR-1i Oboznyi Polk Power:0 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003749 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 31  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada is doing nothing in Tzaritsyn  Power: 35  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 4036 Doubovka Curve, Pow:20, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:48 PM  (Reporting)  1008252-S. Volga Fleet Power:20 Health:100% Doubovka Curve>Astrakhan Mission:Naval Docking Fitness:95% Need:38 Threat:0 GoalValue: 3372
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003768 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada is doing nothing in Ekaterinoslav  Power: 41  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003359 Ukrainskaya, 2831 Nemirov, Pow:340, Count: 5(l 3/L 2/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  1003359-Ukrainskaya Power:340 Health:100% Nemirov>Nemirov Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5654, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5654, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  1015153-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:43% Need:48 Threat:0 GoalValue: 5654
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003497 Kavkazskaya, 3181 Aksay, Pow:375, Count: 6(l 3/L 3/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1003497 Kavkazskaya Aksay Health: 100 % will target  1015633 2-ya Otdelnaya Art. Brigada
6:16:48 PM  (Reporting)  1003497-Kavkazskaya Power:375 Health:100% Aksay>Tiflis Mission:Merge (slave) Fitness:1% Need:60 Threat:5 GoalValue: 2
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003777 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003401 Dnestrovskaya is doing nothing in Rozdilna  Power: 575  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003773 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:2, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015400 Tschaplitz' Force is doing nothing in Odessa  Power: 48  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 3214 Berdjiansk, Pow:20, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1008230-Don Fleet Power:20 Health:100% Berdjiansk>Nikolaiev Mission:Naval Docking Fitness:76% Need:60 Threat:0 GoalValue: 2698
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1010292 Astrakhan Garnizon is doing nothing in Astrakhan  Power: 41  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3509 Astrakhan, Pow:61, Count: 2(l 0/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
6:16:48 PM  (Reporting)  1008182-Caspian Fleet Power:61 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:11 GoalValue: 2619
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 4510 Eupatoria Bay, Pow:111, Count: 7(l 1/L 4/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1015134-Chichagov's Fleet Power:111 Health:100% Eupatoria Bay>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 7680
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003761 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014133 Stavropolskii Kalmytski is doing nothing in Stavropol  Power: 44  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013742 Army of the Danube is doing nothing in Sevastopol  Power: 436  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003782 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:53, Count: 3(l 2/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2350, Region: 3610 Petrovska
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2350, Region: 3610 Petrovska
6:16:48 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:53 Health:100% Petrovska>Petrovska Mission:Keep Position Fitness:100% Need:60 Threat:11 GoalValue: 2350
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015157 I. Fleet, 4521 Anapa Bay, Pow:96, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4922, Region: 4522 Bay of Sochi
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1720, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1720, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1015157-I. Fleet Power:96 Health:100% Anapa Bay>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 1720
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 4526 Cape Civa, Pow:453, Count: 6(l 1/L 5/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 21157, Region: 4505 Cape Kaliakas
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 7406, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7406, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1008133-Senyavin's Fleet Power:453 Health:100% Cape Civa>Nikolaiev Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 7406
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.38 - Core:0.68 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1015427 SP-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
6:16:48 PM  (Reporting)  _ATG__ 1015426 GK-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
6:16:48 PM  (Reporting)  _ATG__ 1015425 Skt.Petersb.Art. Erevan Going against objective: 3664 Tiflis
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015633 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:22, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
6:16:48 PM  (Reporting)  1015633-2-ya Otdelnaya Art. Brigada Power:22 Health:100% Tiflis>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  1015634-RA-1i Oboznyi Polk Power:0 Health:100% Tiflis>Novgorod Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  1015635-RA-2i Oboznyi Polk Power:0 Health:100% Tiflis>Novgorod Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3883 Urals
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3883 Urals
6:16:48 PM  (Reporting)  1015421-UR-1i Oboznyi Polk Power:0 Health:100% Tiflis>Urals Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015161 Gudovich' Force, 3664 Tiflis, Pow:45, Count: 2(l 1/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1015161-Gudovich' Force Power:45 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014687 Michail Semenovich Vorontsov is doing nothing in Tiflis  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20520, Region: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 8600, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 544, Region: 3667 Martkopi
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1003811-Georgia Expedition Power:202 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015160 GK HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1015160-GK HQ Power:40 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014434 1-ya Otdelnaya Art. Brigada, 3678 Vanadzor, Pow:18, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014434 1-ya Otdelnaya Art. Brigada unable to reach Kiev (can be too much threat along the path)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015425 Skt.Petersb.Art. is doing nothing in Erevan  Power: 64  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015424 Gvardeiskii Horse Bya Otdelnaya, 3680 Erevan, Pow:38, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:16:48 PM  (Reporting)  1015424-Gvardeiskii Horse Bya Otdelnaya Power:38 Health:100% Erevan>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015426 GK-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015427 SP-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 678 Napoli, Pow:214, Count: 5(l 2/L 2/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 10584, Region: 4391 Testa del Gargano
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4219, Region: 676 Gaeta
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4219, Region: 676 Gaeta
6:16:48 PM  (Reporting)  1008191-Adriatic Fleet Power:214 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:101 Threat:75 GoalValue: 4219
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015166 II. Fleet, 4385 Capo Otranto, Pow:63, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4590, Region: 4499 Bay of Chesme
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2576, Region: 678 Napoli
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4590, Region: 4499 Bay of Chesme
6:16:48 PM  (Reporting)  1015166-II. Fleet Power:63 Health:100% Capo Otranto>Bay of Chesme Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 4590
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
6:16:48 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:48 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 12 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 4253 Bay of Kotka, Pow:334, Count: 10(l 5/L 8/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7392, Region: 2557 Pernau
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau
6:16:48 PM  (Reporting)  1008087-Baltic Fleet Power:334 Health:99% Bay of Kotka>Pernau Mission:Naval Docking Fitness:73% Need:48 Threat:0 GoalValue: 6424
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015638 Baltic Transport Sq., 4248 Southeast Aland, Pow:20, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4850, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4850, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  1015638-Baltic Transport Sq. Power:20 Health:100% Southeast Aland>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:97% Need:0 Threat:0 GoalValue: 4850
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4248 Southeast Aland, Pow:134, Count: 4(l 1/L 3/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 11088, Region: 4228 Braviken
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 9090, Region: 4231 Farosund
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 3240, Region: 2557 Pernau
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9090, Region: 4231 Farosund
6:16:48 PM  (Reporting)  1015133-Kartsev's Fleet Power:134 Health:99% Southeast Aland>Farosund Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 9090
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.66 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 13 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 4 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 4 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  29627 ms
6:16:48 PM  (Reporting)  Processing  1000004 Austria
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 1915 Expected 122 Balance -8
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 2921 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 85 Balance -10
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 420 Expected 61 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 111 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 235 Expected 24 Balance 0
6:16:48 PM  (Reporting)    1004698 T-A HQ Agenda Kept Agenda: Defend, Value: 31500, Region: 1158 Linz EndTurn 2649
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 6 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000017 Saxony
6:16:48 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:16:48 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:16:48 PM  (Reporting)  Item is a Various entry, chance 0
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Supply toward Saxony chance 0
6:16:48 PM  (Reporting)  Proposing to 1000003 Russia
6:16:48 PM  (Reporting)  Checking 29 Give Passage Right
6:16:48 PM  (Reporting)  Still checking 29 Give Passage Right
6:16:48 PM  (Reporting)  Item is a Various entry, chance 18
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Passage Right toward Russia chance 18
6:16:48 PM  (Reporting)  Proposing to 1000017 Saxony
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Still checking 13 Declare  War
6:16:48 PM  (Reporting)  Is a War, DOW chance -4
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Declare  War toward Saxony chance -4
6:16:48 PM  (Reporting)  Proposing to 1000025 Wallachia
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 390 Eygerande
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 2125 Maras
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 369 Chatellereault
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3758 Boumerdes
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1489 Ardal
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2334 Tyre
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4131 Baie de Seine
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2309 Dayr Hafir
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1810 Galatz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3308 Sundryn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 378 Briare
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2401 Saqqarah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 105 Birmingham
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1626 Sortavallaa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 34 target region was 1304 Napoca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3595 Kursavka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2416 Alexandria
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2154 Birecik
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2433 Engure
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 2781 Korets
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2816 Rozdilna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2806 Korsun
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 808 Bonn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 568 Morhange
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 965 Anklam
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2674 Suraz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 125 Barnstaple
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 4526 Cape Civa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2557 Pernau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2537 Wenden
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1015 Seftenberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 1827 Tolbuhin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2607 Kronstadt Island
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2239 Halabjah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4390 Golfo di Manfredonia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1976 Usak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 998 Halle
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4077 Southeastern Orkneys
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4249 Bay of Turku
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3045 Aleksin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3160 Alekseevska
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 3897 Detroit
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3217 Tokmak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1147 Oberstdorf
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1677 Split
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 540 Compiegne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2387 Marageh
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1231 Putnok
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 1674 Sarajevo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4537 Black Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2144 Mus
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 592 Coni
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 851 Bremerhaven
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4084 Barra Head
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1400 Siedlce
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 24 Wicklow
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2767 Lanivtsy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2872 Novozybkov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 258 Agudo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3404 Kovylkino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4530 Bay of Asmara
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 58 Stirling
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3398 Temnikov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1486 Helsingoer
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3553 Timashevsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2390 Torshavn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1373 Lublin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 218 El Pedroso
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1763 Calafat
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2174 Khoy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3071 Plavsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1040 Kolberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 1134 Crudin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 474 Le Creusot
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2010 Cayirhan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3454 Panfilovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2228 Ar Ramadi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 331 Auch
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4195 Kattegat
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 486 Joigny
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 59 target region was 625 Chiogga
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4516 Arabatskaia Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1799 Bacau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 550 Boulogne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3664 Tiflis
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4476 Cyprus Channel
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 442 Vienne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 515 Chateaubriand
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3515 Primorskoye
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2243 Badrah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1134 Crudin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2434 Tukums
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1051 Woldenburg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2151 Hilvan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2519 Borisov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 2919 Dorogobuzh
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1681 Ragusa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2882 Kozelets
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1898 Kastoria
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1158 Linz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 365 Saumur
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1810 Galatz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2351 Gaza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 73 % to be played in 1370 Zamosc
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 91 Grimsby
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2534 Malpis
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2936 Bytosh
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2606 Naziya
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4503 Thracian Coast
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3887 Persis
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 43 Inverness
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4053 Al Furat
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2799 Korostychev
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 104 Worcester
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 54 target region was 1657 Postojna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2377 Al Quwara
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 231 Alicante
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 691 Castrovillari
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2517 Minsk
6:16:48 PM  (Reporting)  Ended HandleRegionsDecisions 6954 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 420
6:16:48 PM  (Reporting)  Money Level 6 Amount 1915
6:16:48 PM  (Reporting)  Conscripts Level 1 Amount 1
6:16:48 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
6:16:48 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
6:16:48 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:16:48 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
6:16:48 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:16:48 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:16:48 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
6:16:48 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:16:48 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:16:48 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:16:48 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:16:48 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:16:48 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:16:48 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:16:48 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:16:48 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:16:48 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
6:16:48 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:16:48 PM  (Reporting)  Number of Draw 8
6:16:48 PM  (Reporting)  Picking 288 Hungarian Grenadier Brigade 1805
6:16:48 PM  (Reporting)  On Map 6 Requested 0 In Pool 2
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 420 0 Money 1915 216
6:16:48 PM  (Reporting)  Picking 306 Hussars Brigade 1805
6:16:48 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 420 0 Money 1915 144
6:16:48 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 370 WSU 420 20 Money 1915 252
6:16:48 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 420 0 Money 1915 152
6:16:48 PM  (Reporting)  Picking 315 Supply Brigade 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 240 WSU 420 0 Money 1915 180
6:16:48 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 420 0 Money 1915 152
6:16:48 PM  (Reporting)  Picking 325 Pioneer Rgt
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 32 WSU 420 0 Money 1915 100
6:16:48 PM  (Reporting)  Picking 310 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 420 0 Money 1915 144
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 38 ms
6:16:48 PM  (Reporting)  AI Process done in  7342 ms
6:16:48 PM  (Reporting)  Processing  1000005 Prussia
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7773 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 934 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 3.82 Reg Count: 145 > 218
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 469 ms
6:16:48 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 1496 Expected 95 Balance -6
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 2807 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very Low Stock 25 Expected 66 Balance -7
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 334 Expected 48 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 74 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 274 Expected 19 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7773 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5027
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 10      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 10      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 47      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 15      Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 8       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 19      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 10      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 8       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 37      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 37      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 54      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 26      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 934 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
6:16:48 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  342 Germany : 861 Hannover
6:16:48 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Prussia 1322 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 7 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:16:48 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:16:48 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:16:48 PM  (Reporting)  Item is a Various entry, chance 4
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Passage toward Holy Roman Empire chance 4
6:16:48 PM  (Reporting)  Proposing to 1000019 Sweden
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Still checking 13 Declare  War
6:16:48 PM  (Reporting)  Is a War, DOW chance 0
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Sweden chance 0
6:16:48 PM  (Reporting)  Proposing to 1000017 Saxony
6:16:48 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:16:48 PM  (Reporting)  Checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Still checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Item is a Various entry, chance 0
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Mecklemburg chance 0
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 23 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2595 Plyussa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 167 Ponferrada
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3636 Ardon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2487 Suprasi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2991 Noghinsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3458 Mikhailovka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3168 Sjevejerodonetsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 831 Duesseldorf
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1406 Pultusk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1763 Calafat
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1275 Pest
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2361 Al Arad
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2783 Korosten
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3011 Kostroma
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2819 Nikolaiev
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4457 Kara Burun
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 642 Pesaro
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 3786 Sousse
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1793 Iasy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 10 target region was 3992 Vaettern
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4178 Nordfriesiche Inseln
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1775 Simpulung
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4471 Coast of Samaria
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3832 Benghazi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2147 Cinar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3800 La Skhirra
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1447 Neman
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3470 Markivka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3461 Kotovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4374 Golfo di Gela
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4299 Ras Essaouira
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3581 Otradnaya
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 479 Chalindrey
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2162 Ceylanpinar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1573 Bengtfors
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2549 Baltinava
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 292 Alcaniz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2478 Druskinika
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3263 Makarev
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 1897 Florina
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4085 Rockall
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 841 Siegen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2208 Marivan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1384 Wloclawek
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2305 Abu Kamal
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 406 Millau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 2554 Ossel
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4374 Golfo di Gela
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 417 Marseille
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4129 Beachy Head
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4486 Gulf of Suez
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 108 Leicester
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1597 Lindholmen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3881 Norrland
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2977 Voskresensk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3783 Kelibia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2260 Minar Al Kabir
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2887 Putyvl
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1252 Hatvan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4006 Ialomita Confluent
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 627 Venezia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3291 Moskovskiy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4067 Outer Hebrides
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 1725 Osogov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4273 Golfe de Gascogne oriental
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2978 Miknevo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2215 Ar Raqqah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 267 Jucar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4375 Gozzo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 269 Valencia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2277 Rahfa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1163 Mayrhofen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1864 Unzukoppru
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3438 Marks
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 632 Grado
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3746 Cheliff
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1473 Grena
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1847 Stip
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3255 Ouren
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1590 Karlskoga
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2501 Ivazvitch
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3436 Balakovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2078 Ordu
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1252 Hatvan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4415 Ionian Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2055 Alaca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3289 Kstovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 781 Breda
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3966 Po
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1804 Duna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1235 Beskid
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3180 Novocherkass
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2067 Akdagmadeni
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1944 Bursa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2168 Gevas
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4059 Nile
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 680 Cassino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 789 Amsterdam
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1185 Klagenfurt
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2458 Bauska
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3414 Veshkayma
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1735 Tirana
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4243 Stockholm Sund
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2438 Rutzau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1551 Alvesta
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3359 Kotovsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3240 Feodosia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 56 Inveraray
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 358 La Rochelle
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 748 Nieuport
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 934 Muenchen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 369 Chatellereault
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2573 Pajusi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3131 Vostochnyyi Okrug
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2858 Huilaipole
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3607 Mozdok
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 572 Saint Die
6:16:48 PM  (Reporting)  Ended HandleRegionsDecisions 4606 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 334
6:16:48 PM  (Reporting)  Money Level 6 Amount 1496
6:16:48 PM  (Reporting)  Conscripts Level 2 Amount 25
6:16:48 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:16:48 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:16:48 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:16:48 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
6:16:48 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
6:16:48 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:16:48 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:16:48 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
6:16:48 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
6:16:48 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
6:16:48 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:16:48 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:16:48 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:16:48 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:16:48 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:16:48 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
6:16:48 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
6:16:48 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:16:48 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
6:16:48 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:16:48 PM  (Reporting)  Number of Draw 6
6:16:48 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1496 144
6:16:48 PM  (Reporting)  Picking 1250 Supply Depot 1805
6:16:48 PM  (Reporting)  On Map 7 Requested 0 In Pool 10
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 25 320 WSU 334 0 Money 1496 320
6:16:48 PM  (Reporting)  Picking 376 Invalid Garrison 1805
6:16:48 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1496 144
6:16:48 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 25 120 WSU 334 0 Money 1496 152
6:16:48 PM  (Reporting)  Picking 374 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 12 Requested 0 In Pool 2
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 334 0 Money 1496 144
6:16:48 PM  (Reporting)  Picking 391 Pontoon Bridges
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 25 80 WSU 334 0 Money 1496 220
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 34 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 112 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:145, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:50, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008498 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015639 II. Prussian Detachment, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015640 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) created in region and fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008489 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008480 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:84, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008470 Ostsee Flotte, 1419 Danzig, Pow:68, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:232, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:102, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 8 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1014995 4. Kavallerie-Brigade, 1388 Warszawa, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1014000 Festunsballonabtlgn 1, 1419 Danzig, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1014269 SB. 1 und SB. 2, 1431 Koenigsberg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
6:16:48 PM  (Reporting)  _DCR_ 1005099 Lecoq 'Korps', 992 Halberstadt, Pow:146, Count: 2(l 1/L 1/S 1) will reinforce threatened border 913 Bayreuth
6:16:48 PM  (Reporting)  Ended GarrisonBorders 29 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  _PGS_ Gathered this stack 1004792 Preussen Armee, 973 Berlin, Pow:445, Count: 12(l 2/L 5/S 5)
6:16:48 PM  (Reporting)  _PGS_ Adding this stack 1014540 Louis Ferdinand' Force, 973 Berlin, Pow:657, Count: 10(l 4/L 7/S 0)
6:16:48 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004792 Preussen Armee, 973 Berlin, Pow:883, Count: 22(l 6/L 12/S 5)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 390 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  _PCO_ 1005066 Renbow is now in Privileged Combine in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
6:16:48 PM  (Reporting)  _PCO_ 1005068 Arnim is now in Privileged Combine in 1010923 Stadtgarnison Berlin 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld is now in Privileged Combine in 1013993 Hirschfeld' Force 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 1004795 August Neidhardt von Gneisenau is now in Privileged Combine in 1004792 Preussen Armee 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 3. Kavallerie-Brigade has been merged into 1004984 Karl von Hirschfeld(Karl von Hirschfeld) in 1013993 Hirschfeld' Force 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 2. Kavallerie-Brigade has been merged into 1004984 Karl von Hirschfeld(Karl von Hirschfeld) in 1013993 Hirschfeld' Force 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 6. Brigade has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 1005066 Renbow 1 has his Privileged Combine status revoked 1005063 VI. Armeekorps Westfalen 869 Magdeburg
6:16:48 PM  (Reporting)  _PCO_ 1005068 Arnim 1 has his Privileged Combine status revoked 1010923 Stadtgarnison Berlin 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld 5 has his Privileged Combine status revoked 1013993 Hirschfeld' Force 973 Berlin
6:16:48 PM  (Reporting)  _PCO_ 1004795 August Neidhardt von Gneisenau 3 has his Privileged Combine status revoked 1004792 Preussen Armee 973 Berlin
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 161 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  _SPG_ Large Force Segment 1015644 Prussian Detachment, 973 Berlin, Pow:599, Count: 10(l 4/L 7/S 0) created
6:16:48 PM  (Reporting)  Ended SplitGroups 388 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 4 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment V) Orange in Stettin has been detached from group 1013223 Kalckreuth' Force
6:16:48 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010923 Stadtgarnison Berlin selected
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015645 Orange 968 Stettin toward 1013223 Kalckreuth' Force, 968 Stettin, Pow:220, Count: 8(l 2/L 6/S 0)
6:16:48 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1010923 Stadtgarnison Berlin 973 Berlin toward 1004897 Prittwitz' Force 973 Berlin Affinity 102
6:16:48 PM  (Reporting)  Ended Check Leaders 89 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 159
6:16:48 PM  (Reporting)  _BDA_ 11 groups can build a depot in theater Theater_Germany
6:16:48 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 238 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 8 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
6:16:48 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
6:16:48 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 45 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply 1. Kavallerie-Brigade will resupply, in region 1085 Lodz
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 7 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 8707 AllOppPowLand: 0 AllOwnPowNav: 2 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 30 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.593)
6:16:48 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.146)
6:16:48 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:16:48 PM  (Reporting)  1005063 VI. Armeekorps Westfalen (Pow.373)
6:16:48 PM  (Reporting)  1014272 Fu.AR. 1 (Pow.35)
6:16:48 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.322)
6:16:48 PM  (Reporting)  1004787 Knigreich Preussen (Pow.0)
6:16:48 PM  (Reporting)  1013993 Hirschfeld' Force (Pow.67)
6:16:48 PM  (Reporting)  1004897 II. Armeekorps Westprussen (Pow.190)
6:16:48 PM  (Reporting)  1015644 Louis Ferdinand' Force (Pow.599)
6:16:48 PM  (Reporting)  1004792 Preussen Armee (Pow.492)
6:16:48 PM  (Reporting)  1013235 VAK Naschbub (Pow.0)
6:16:48 PM  (Reporting)  1005014 Braunschweig' Force (Pow.263)
6:16:48 PM  (Reporting)  1013223 Kalckreuth' Force (Pow.259)
6:16:48 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.1)
6:16:48 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.272)
6:16:48 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.357)
6:16:48 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.2)
6:16:48 PM  (Reporting)  1004886 Ostpreussen K. (Pow.108)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 901 Stuttgart Pick 10 SelfVal 248 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 947 Hamburg Pick 37 has enough garrison (Value: 84) - evaluation skipped
6:16:48 PM  (Reporting)  Region 900 Ulm Pick 19 SelfVal 410 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1456 Memel Pick 6 has enough garrison (Value: 75) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1025 Breslau Pick 32 has enough garrison (Value: 145) - evaluation skipped
6:16:48 PM  (Reporting)  Region 861 Hannover Pick 47 SelfVal 819 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 94) - evaluation skipped
6:16:48 PM  (Reporting)  Region 914 Nuernberg Pick 20 SelfVal 554 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1019 Glogau Pick 6 has enough garrison (Value: 75) - evaluation skipped
6:16:48 PM  (Reporting)  Region 835 Dortmund Pick 8 SelfVal 216 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1085 Lodz Pick 21 has enough garrison (Value: 50) - evaluation skipped
6:16:48 PM  (Reporting)  Region 870 Braunschweig Pick 15 SelfVal 443 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 968 Stettin Pick 22 has enough garrison (Value: 212) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1072 Posen Pick 17 has enough garrison (Value: 75) - evaluation skipped
6:16:48 PM  (Reporting)  Region 934 Muenchen Pick 37 SelfVal 683 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 17 has enough garrison (Value: 92) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 29 has enough garrison (Value: 75) - evaluation skipped
6:16:48 PM  (Reporting)  Region 852 Bremen Pick 30 SelfVal 587 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 949 Luebeck Pick 12 SelfVal 367 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 994 Torgau Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 888 Frankfurt Pick 15 SelfVal 344 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 999 Leipzig Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 838 Kassel Pick 10 SelfVal 256 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 9 has enough garrison (Value: 103) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 26 has enough garrison (Value: 104) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 1419 Danzig Pick 54 has enough garrison (Value: 233) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1006 Dresden Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 932 Regensburg Pick 8 SelfVal 218 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 827 Minden Pick 10 SelfVal 257 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 909 Wuerzburg Pick 5 SelfVal 148 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 208 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 988 Cottbus Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 828 Muenster Pick 2 SelfVal 89 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 892 Karlsruhe Pick 2 SelfVal 84 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 87 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.593)
6:16:48 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:16:48 PM  (Reporting)  1014995 4. Kavallerie-Brigade (Pow.2)
6:16:48 PM  (Reporting)  1005188 Warchau Nachschubtruppe (Pow.0)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 49) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1025 Breslau Pick 32 has enough garrison (Value: 145) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1085 Lodz Pick 21 has enough garrison (Value: 50) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1408 Modlin Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 270 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.66) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:16:48 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1025 Breslau, Pow:593, Count: 6(l 2/L 4/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:373, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:322, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013993 Hirschfeld' Force, 973 Berlin, Pow:67, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1004897 II. Armeekorps Westprussen, 973 Berlin, Pow:190, Count: 5(l 2/L 2/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015644 Louis Ferdinand' Force, 973 Berlin, Pow:599, Count: 10(l 4/L 7/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1004792 Preussen Armee, 973 Berlin, Pow:492, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 968 Stettin, Pow:263, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:259, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:272, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:357, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:108, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 12 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 11 now
6:16:48 PM  (Reporting)  _GTU_ 1015644 Louis Ferdinand' Force, 973 Berlin, Pow:599, Count: 10(l 4/L 7/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 968 Stettin, Pow:263, Count: 8(l 2/L 4/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1004792 Preussen Armee, 973 Berlin, Pow:698, Count: 17(l 4/L 7/S 7) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:357, Count: 12(l 2/L 5/S 5) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:259, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:373, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:272, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:108, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1025 Breslau, Pow:593, Count: 6(l 2/L 4/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013993 Hirschfeld' Force, 973 Berlin, Pow:67, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:322, Count: 3(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 111 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1004923 Wrtemberg' Force Breslau Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  _ATG__ 1005063 VI. Armeekorps Westfalen Magdeburg Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  _ATG__ 1014272 Fu.AR. 1 Kuestrin Going against objective: 1437 Friedland
6:16:48 PM  (Reporting)  _ATG__ 1004981 IV. Armeekorps Oberschlesien Kuestrin Going against objective: 900 Ulm
6:16:48 PM  (Reporting)  _ATG__ 1004787 Knigreich Preussen Berlin Going against objective: 1037 Kuestrin
6:16:48 PM  (Reporting)  _ATG__ 1013993 Hirschfeld' Force Berlin Going against objective: 932 Regensburg
6:16:48 PM  (Reporting)  _ATG__ 1015644 Louis Ferdinand' Force Berlin Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  _ATG__ 1004792 Preussen Armee Berlin Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  _ATG__ 1013235 VAK Naschbub Stettin Going against objective: 973 Berlin
6:16:48 PM  (Reporting)  _ATG__ 1005014 Braunschweig' Force Stettin Going against objective: 909 Wuerzburg
6:16:48 PM  (Reporting)  _ATG__ 1013223 Kalckreuth' Force Stettin Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  _ATG__ 1014541 Sachs-Weimar' Force Danzig Going against objective: 900 Ulm
6:16:48 PM  (Reporting)  _ATG__ 1004821 I. Armeekorps Ostprussen Danzig Going against objective: 900 Ulm
6:16:48 PM  (Reporting)  _ATG__ 1004886 Ostpreussen K. Koenigsberg Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 70 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004886 Ostpreussen K. is doing nothing in Koenigsberg  Power: 108  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004821 I. Armeekorps Ostprussen is doing nothing in Danzig  Power: 357  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014541 Sachs-Weimar' Force is doing nothing in Danzig  Power: 272  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008470 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013223 Kalckreuth' Force is doing nothing in Stettin  Power: 259  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1005014 Braunschweig' Force is doing nothing in Stettin  Power: 263  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013235 VAK Naschbub is doing nothing in Stettin  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008480 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008489 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 968 Stettin
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004792 Preussen Armee is doing nothing in Berlin  Power: 698  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015644 Louis Ferdinand' Force is doing nothing in Berlin  Power: 599  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013993 Hirschfeld' Force is doing nothing in Berlin  Power: 67  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004787 Knigreich Preussen is doing nothing in Berlin  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 322  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014272 Fu.AR. 1 is doing nothing in Kuestrin  Power: 35  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1005063 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 373  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 992 Halberstadt, Pow:146, Count: 2(l 1/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
6:16:48 PM  (Reporting)  1005099-Lecoq 'Korps' Power:146 Health:100% Halberstadt>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12300
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004923 Wrtemberg' Force is doing nothing in Breslau  Power: 593  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1005188 Warchau Nachschubtruppe is doing nothing in Warszawa  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008498 Weichsel Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1388 Warszawa
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013989 1. Kavallerie-Brigade, 1085 Lodz, Pow:15, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1085 Lodz
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1085 Lodz
6:16:48 PM  (Reporting)  1013989-1. Kavallerie-Brigade Power:15 Health:100% Lodz>Lodz Mission:Resupply Fitness:100% Need:10 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 11 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  9042 ms
6:16:48 PM  (Reporting)  Processing  1000006 Spain
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:16:48 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:16:48 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6041 OwnPow Nav : 0 OppPow Nav : 1901
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:16:48 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2191 OppPow Land: 321 OwnPow Nav : 867 OppPow Nav : 2283
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.31 5.00 Reg Count: 186 > 226
6:16:48 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3393 OppPow Land: 33 OwnPow Nav : 1123 OppPow Nav : 1103
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 3.28 3.44 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:16:48 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2323 OppPow Land: 236 OwnPow Nav : 224 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:48 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:16:48 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:48 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1222 OppPow Land: 0 OwnPow Nav : 48 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.19 Reg Count: 59 > 91
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 740 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 314 OppPow Land: 0 OwnPow Nav : 573 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:16:48 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:48 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:16:48 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:16:48 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:16:48 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.64 0.64 Reg Count: 157 > 189
6:16:48 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:16:48 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 386 OwnPow Nav : 293 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:16:48 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 670 OwnPow Nav : 382 OppPow Nav : 1267
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
6:16:48 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:16:48 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 195 OppPow Land: 0 OwnPow Nav : 25 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:16:48 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5913 OppPow Land: 3087 OwnPow Nav : 3284 OppPow Nav : 9531
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:16:48 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 899 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 1353
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:16:48 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1465 OppPow Land: 557 OwnPow Nav : 878 OppPow Nav : 92
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.30 5.00 Reg Count: 200 > 526
6:16:48 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:16:48 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 343 OppPow Nav : 1240
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:16:48 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 233 OwnPow Nav : 267 OppPow Nav : 955
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1899 ms
6:16:48 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 1090 Expected 99 Balance -11
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 2398 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Average Stock 87 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Average Stock 67 Expected 69 Balance -8
6:16:48 PM  (Reporting)  War supplies Availability Low Stock 27 Expected 50 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 85 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 260 Expected 20 Balance 0
6:16:48 PM  (Reporting)    1013241 S. Pedro Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade EndTurn 2650
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:48 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3295
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:16:48 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
6:16:48 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:16:48 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:16:48 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 740 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3393 Overall power (enemies): 33 Ratio: 3.28
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:16:48 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 69 Total EnemyOwnerVal: 139 Discard %: 15
6:16:48 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 72      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1123 Overall power (enemies): 1103 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 670 Ratio: 0.45
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  347
6:16:48 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 437 Total EnemyOwnerVal: 874 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 4       Force Need:  186     Threat: 138         
6:16:48 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 382 Overall power (enemies): 1267 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2191 Overall power (enemies): 321 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8543
6:16:48 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1024 Total EnemyOwnerVal: 1024 Discard %: 15
6:16:48 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  529     Threat: 392         
6:16:48 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
6:16:48 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 72      Force Need:  62      Threat: 46          
6:16:48 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 867 Overall power (enemies): 2283 Nav Ratio: 0.31
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6041 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1401
6:16:48 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 211 Total EnemyOwnerVal: 29284 Discard %: 15
6:16:48 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 13      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 23      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 16      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 112 Norwich (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 51      Force Need:  989     Threat: 375         
6:16:48 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 19      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 18      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 18      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 18      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1901 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2323 Overall power (enemies): 236 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1732
6:16:48 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 979 Total EnemyOwnerVal: 979 Discard %: 15
6:16:48 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 91      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  330     Threat: 75          
6:16:48 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 224 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 386 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  98
6:16:48 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 583 Total EnemyOwnerVal: 2332 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 314 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 573 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 40      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1222 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 47      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 769 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 14      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
6:16:48 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 187 Total EnemyOwnerVal: 187 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 12      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 343 Overall power (enemies): 1240 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 878 Overall power (enemies): 92 Nav Ratio: 0.30
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 67 Overall power (enemies): 1353 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3284 Overall power (enemies): 9531 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1123 Overall power (enemies): 1103 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 382 Overall power (enemies): 1267 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 867 Overall power (enemies): 2283 Nav Ratio: 0.31
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1901 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 224 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 573 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 343 Overall power (enemies): 1240 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 878 Overall power (enemies): 92 Nav Ratio: 0.30
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 67 Overall power (enemies): 1353 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3284 Overall power (enemies): 9531 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
6:16:48 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
6:16:48 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:16:48 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 215 Sevilla
6:16:48 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:16:48 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:16:48 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:16:48 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
6:16:48 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:16:48 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
6:16:48 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
6:16:48 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
6:16:48 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:16:48 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:16:48 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
6:16:48 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:16:48 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Spain 3364 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 9 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  Checking wars, we have 1 underway
6:16:48 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
6:16:48 PM  (Reporting)  AcceptChance 32 Rolled 90
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000028 Algeria
6:16:48 PM  (Reporting)  Checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Item is a Various entry, chance -4
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Algeria chance -4
6:16:48 PM  (Reporting)  Proposing to 1000027 Morocco
6:16:48 PM  (Reporting)  Checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Still checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Item is a Various entry, chance -3
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Morocco chance -3
6:16:48 PM  (Reporting)  Proposing to 1000028 Algeria
6:16:48 PM  (Reporting)  Checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Still checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Item is a Various entry, chance 0
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Algeria chance 0
6:16:48 PM  (Reporting)  Proposing to 1000041 United States of America
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Still checking 13 Declare  War
6:16:48 PM  (Reporting)  Is a War, DOW chance 0
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward United States of America chance 0
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 32 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4053 Al Furat
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1167 Kitzbuehl
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3457 Kazanskaia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 326 Bordeaux
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4283 Costa de Oporto
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 20 Nenagh
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 785 Nijmegen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2872 Novozybkov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2300 Al Quaim
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3837 Al Mekkilli
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1806 Ismail
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 61 Dunbar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2792 Brodetsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 364 Nantes
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 944 Neumuenster
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1907 Kalabaka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3447 Arkadak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3096 Mohrytsya
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 36 Brora
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 205 Logrono
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 959 Lindholz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3034 Vyksa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1277 Ceglec
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 182 Leon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 476 Dijon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 468 Belfort
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 28 target region was 4184 East Bank
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 1763 Calafat
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1367 Kamenska
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 999 Leipzig
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 756 Maubeuge
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1235 Beskid
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 1240 Szombathely
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4403 Palagruzza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 28 target region was 4481 Sea of Cyprus
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4196 North Oresund
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1422 Elbing
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1818 Tulcea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 290 Zaragoza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1026 Brieg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 513 Le Mans
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1319 Avrig
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2530 Salaspils
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4116 Western Approaches
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 970 Spandau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4371 Straits of Sicily
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 3101 Rokitno
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1932 Kyparissia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 973 Berlin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1797 Vaslui
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4006 Ialomita Confluent
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 230 Cartagena
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 4477 Gulf of Larnaca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3237 Balakava
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3592 Stepnoye
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2689 Orsha
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 1549 Vaxjo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 351 Bergerac
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3500 Tsarevo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 29 target region was 215 Sevilla
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 1850 Vihren
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1357 Lagow
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 380 Lamotte Beuvron
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1093 Weiden
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3735 Tilimsen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 743 Andermatt
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2276 Makhfar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 1893 Thessaloniki
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1976 Usak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2156 Dulq
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 2923 Taropez
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2931 Toupik
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4549 Massachussetts Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4522 Bay of Sochi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3546 Zernograd
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 4443 South Cretan Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 245 Don Benito
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1585 Kristinehamm
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2712 Drahicin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 1994 Kaymaz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4248 Southeast Aland
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4109 Milford Haven
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1424 Osterode
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2734 Vladimirov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 417 Marseille
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1739 Elbasani
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 1137 Olmuetz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 416 Salon de Provence
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 61 Dunbar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 789 Amsterdam
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 4280 Ria de Vigo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4169 Tjoern Island
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3328 Ukholovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 800 Groningen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 796 Zwolle
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2235 Bakuba
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 973 Berlin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 4015 Ladoga
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 3001 Griazovets
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3358 Tsna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1928 Nauplie
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2621 Vyritsa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 488 Saint Dizier
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 4180 Helgoland
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 530 Fecamp
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4122 The Sound
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 449 Chamonix
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4048 Lac Ourmia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 103 % to be played in 215 Sevilla
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1658 Pazin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 2855 Taromsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 144 Beija
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4080 North Minch
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 713 Agrigento
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1915 Preveza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2985 Myshkin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2268 Bubiyan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1764 Tirgu Jiu
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 206 Arga
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2401 Saqqarah
6:16:48 PM  (Reporting)  Ended HandleRegionsDecisions 4871 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 27
6:16:48 PM  (Reporting)  Money Level 6 Amount 1090
6:16:48 PM  (Reporting)  Conscripts Level 2 Amount 67
6:16:48 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
6:16:48 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 25
6:16:48 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:16:48 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 17
6:16:48 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
6:16:48 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:16:48 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
6:16:48 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
6:16:48 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
6:16:48 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
6:16:48 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
6:16:48 PM  (Reporting)  Number of Draw 11
6:16:48 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 120 WSU 27 0 Money 1090 144
6:16:48 PM  (Reporting)  Picking 230 Swiss Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 27 0 Money 1090 180
6:16:48 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 27 0 Money 1090 152
6:16:48 PM  (Reporting)  Picking 252 Invalid Garrison 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 27 0 Money 1090 144
6:16:48 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
6:16:48 PM  (Reporting)  Picking 230 Swiss Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 384 WSU 27 0 Money 1090 244
6:16:48 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 50 WSU 27 48 Money 1090 268
6:16:48 PM  (Reporting)  Picking 252 Invalid Garrison 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 384 WSU 27 0 Money 1090 208
6:16:48 PM  (Reporting)  Picking 255 Fortress Battery 1805
6:16:48 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 120 WSU 27 72 Money 1090 544
6:16:48 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 144 WSU 27 0 Money 1090 208
6:16:48 PM  (Reporting)  Picking 229 Walloon Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 67 384 WSU 27 0 Money 1090 244
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 1 45 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014842 Escano's Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014154 Juno Sq.
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014846 I. Fleet
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 441 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:48 PM  (Reporting)  Ended CallFleet 1 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 4(l 2/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015647 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015648 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 6 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1015004 5 Brigada de Caballera, 223 Granada, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015554 1st Pioneer Rgt, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1014003 1 Brigada, 307 Barcelona, Pow:8, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015329 1o Rgto. Art., 207 San Sebastian, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 22100, Region: 3722 Ceuta
6:16:48 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
6:16:48 PM  (Reporting)  Ended GarrisonBorders 703 ms
6:16:48 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:48 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:16:48 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
6:16:48 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:16:48 PM  (Reporting)  Ended ProcessAgents Spain 33 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 77 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 59 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 3 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
6:16:48 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 23 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.44153392966271
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:16:48 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 15 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:240, Count: 7(l 2/L 3/S 3)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 14 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  _GAO_ Step 2 1015653 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 15 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 37 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015431 Caraffa' Force selected
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015431 Don Juan Caraffa 185 Salamanca toward 1015648 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Ended Check Leaders 3 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 56 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1014842 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 2605, Region: 4331 Golfe du Lion
6:16:48 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:16:48 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
6:16:48 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 5472, Region: 4318 Ibiza
6:16:48 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 221 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 156
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015655 Provisiones Toledo in 276 Madrid
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:197, Count: 4(l 1/L 2/S 2) Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 27 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 3 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 41 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 33 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1015334 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 34 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:16:48 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
6:16:48 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 15 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 13 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  _SPG_ Small Force Segment II 1015656 Spanish Detachment, 3911 La Plata, Pow:24, Count: 1(l 0/L 1/S 0) created
6:16:48 PM  (Reporting)  Ended SplitGroups 9 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:16:48 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
6:16:48 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 11 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 25 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20202 AllOppPowLand: 11582 AllOwnPowNav: 8448 AllOppPowNav 20150
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 821 Landau Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.28 Land Core Ratio: 3.44  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 569 Metz Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 481 Nevers Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 500 Lorient Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.56  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:16:48 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3906 Winward Islands Pick 4 SelfVal 197 Need 186  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 142) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 54 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1003979 Cuerpo Centro (Pow.197)
6:16:48 PM  (Reporting)  1015004 5 Brigada de Caballera (Pow.2)
6:16:48 PM  (Reporting)  1003924 Cuerpo Sur (Pow.260)
6:16:48 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.388)
6:16:48 PM  (Reporting)  1015652 Spanish Detachment (Pow.22)
6:16:48 PM  (Reporting)  1015651 Spanish Detachment (Pow.22)
6:16:48 PM  (Reporting)  1015650 Spanish Detachment (Pow.22)
6:16:48 PM  (Reporting)  1015649 Spanish Detachment (Pow.22)
6:16:48 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:16:48 PM  (Reporting)  1015653 Brigada Villaviciosa (Pow.28)
6:16:48 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
6:16:48 PM  (Reporting)  1015554 1st Pioneer Rgt (Pow.0)
6:16:48 PM  (Reporting)  1015655 Provisiones Toledo (Pow.0)
6:16:48 PM  (Reporting)  1003836 Esercito de Espana (Pow.240)
6:16:48 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.1)
6:16:48 PM  (Reporting)  1014003 1 Brigada (Pow.8)
6:16:48 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:16:48 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.2)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 276 Madrid Pick 27 has enough garrison (Value: 55) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 215 Sevilla Pick 72 has enough garrison (Value: 307) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 31) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 230 Cartagena Pick 11 has enough garrison (Value: 226) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 223 Granada Pick 2 has enough garrison (Value: 37) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 263 Toledo Pick 11 has enough garrison (Value: 9) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 307 Barcelona Pick 14 has enough garrison (Value: 209) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 150) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 253) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:16:48 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 240 Need 529  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 259) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 708 Palermo Pick 91 SelfVal 599 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3730 Melilla Pick 20 has enough garrison (Value: 215) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 749 Brugge Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:16:48 PM  (Reporting)  1015439 Brigada Frontera 3a (Pow.61)
6:16:48 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:16:48 PM  (Reporting)  1013813 Vigodet' Force (Pow.257)
6:16:48 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 288 Need 60  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:16:48 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:16:48 PM  (Reporting)  1015653 Brigada Villaviciosa (Pow.28)
6:16:48 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
6:16:48 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.1)
6:16:48 PM  (Reporting)  1014003 1 Brigada (Pow.8)
6:16:48 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 644 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 99 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 708 Palermo Pick 91 SelfVal 599 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 676 Gaeta Pick 12 SelfVal 132 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3730 Melilla Pick 20 has enough garrison (Value: 215) - evaluation skipped
6:16:48 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 120 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 420 Toulon Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 181 Need 330  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 307 Barcelona Pick 14 has enough garrison (Value: 209) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 417 Marseille Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 240 Need 529  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 230 Cartagena Pick 11 has enough garrison (Value: 226) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:16:48 PM  (Reporting)  Region 717 Siracusa Pick 4 SelfVal 64 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 339 Montpellier Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:16:48 PM  (Reporting)  1015439 Brigada Frontera 3a (Pow.61)
6:16:48 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:16:48 PM  (Reporting)  1013813 Vigodet' Force (Pow.257)
6:16:48 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3912 West Africa Pick 12 SelfVal 28 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 23 Enemy armies: 73 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:16:48 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:16:48 PM  (Reporting)  1015439 Brigada Frontera 3a (Pow.61)
6:16:48 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:16:48 PM  (Reporting)  1013813 Vigodet' Force (Pow.257)
6:16:48 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:16:48 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.2)
6:16:48 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:16:48 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 497 Brest Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:16:48 PM  (Reporting)  Region 57 Edinburgh Pick 7 SelfVal 7 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 585 Need 48  no group candidate found
6:16:48 PM  (Reporting)  Region 133 Portsmouth Pick 18 SelfVal 18 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 357 Rochefort Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 87 Liverpool Pick 23 SelfVal 23 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 529 Le Havre Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 130 Bristol Pick 18 SelfVal 18 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 62 Glasgow Pick 13 SelfVal 13 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2152 Need 51  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 126 Plymouth Pick 19 SelfVal 19 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 500 Lorient Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 98 Cardiff Pick 18 SelfVal 18 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 253) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 240 Need 529  no group candidate found
6:16:48 PM  (Reporting)  Region 16 Dublin Pick 13 SelfVal 13 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 142) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 524 Caen Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 259) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 749 Brugge Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 664 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1014846 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1013241 S. Pedro Sq. chance: 2 failed.
6:16:48 PM  (Reporting)  _AFA_ 1013241 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 417 Marseille
6:16:48 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1014154 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 36 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 1 failed.
6:16:48 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 4242, Region: 550 Boulogne
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 49 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 12 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  _RWI__A 1013241 S. Pedro Sq., 4354 Capo Ferrato, Pow:29, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
6:16:48 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:290, Count: 4(l 1/L 2/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.30) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.28 - Core:3.44 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.56 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:16:48 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:48 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 5 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:16:48 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:16:48 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:290, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
6:16:48 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:290, Count: 4(l 1/L 2/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:16:48 PM  (Reporting)  1008378-Escuadra de Cuba Power:290 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.31) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supply 1015655 Provisiones Toledo, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:16:48 PM  (Reporting)  _RCA_ Resupplying 1015655 Provisiones Toledo, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003924 Cuerpo Sur, 223 Granada, Pow:260, Count: 6(l 3/L 3/S 1)
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 2 now
6:16:48 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 86 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  _GTG_ 1015647 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1015653 Brigada Villaviciosa
6:16:48 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
6:16:48 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
6:16:48 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:16:48 PM  (Reporting)  List of Agendas for 1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014842 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:16:48 PM  (Reporting)  1014842-Escano's Fleet Power:518 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013439 1 Brigada de Caballera is doing nothing in Barcelona  Power: 28  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 240  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 192  HealthPerc: 99
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 221 Cordoba, Pow:388, Count: 12(l 3/L 6/S 4)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 212 Cadiz
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 212 Cadiz
6:16:48 PM  (Reporting)  1003858-Cuerpo Occidental Power:388 Health:100% Cordoba>Cadiz Mission:Attack Fitness:50% Need:51 Threat:253 GoalValue: 50000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 270  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:197, Count: 4(l 1/L 2/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:16:48 PM  (Reporting)  1003979-Cuerpo Centro Power:197 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:46 GoalValue: 8600
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:16:48 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:16:48 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013241 S. Pedro Sq., 4354 Capo Ferrato, Pow:29, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  1013241-S. Pedro Sq. Power:29 Health:45% Capo Ferrato>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:89% Need:0 Threat:0 GoalValue: 4450
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.64) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015334 3 Escuadra de Fregata, 3739 Mers El Kebir, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015334 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 3739 Mers El Kebir
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 22100, Region: 3722 Ceuta
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 22100, Region: 3722 Ceuta
6:16:48 PM  (Reporting)  1004016-Cuerpo Africa Power:72 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 22100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:16:48 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
6:16:48 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 257  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015439 Brigada Frontera 3a is doing nothing in La Plata  Power: 61  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015656 Brigada La Plata is doing nothing in La Plata  Power: 24  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014846 I. Fleet, 3934 Commerce, Pow:217, Count: 6(l 0/L 6/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014846 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:16:48 PM  (Reporting)  1014846-I. Fleet Power:217 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 22500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.30) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:16:48 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014154 Juno Sq., 3930 Central Mediterranean Trade, Pow:21, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014154 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  1014154-Juno Sq. Power:21 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:45, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  1014320-S.Maria Sq. Power:45 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  1015439 Brigada Frontera 3a will be merged into 1013813 Vigodet' Force in region La Plata
6:16:48 PM  (Reporting)  AI Process done in  15450 ms
6:16:48 PM  (Reporting)  Processing  1000007 Ottoman
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Very High Stock 170 Expected 64 Balance -7
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 1894 Expected 45 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Average Stock 61 Expected 45 Balance -4
6:16:48 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 32 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 77 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 622 Expected 13 Balance 0
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 6 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 48
6:16:48 PM  (Reporting)  Money Level 2 Amount 170
6:16:48 PM  (Reporting)  Conscripts Level 2 Amount 61
6:16:48 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
6:16:48 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
6:16:48 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 17
6:16:48 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
6:16:48 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 26
6:16:48 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 17
6:16:48 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:16:48 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
6:16:48 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
6:16:48 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
6:16:48 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
6:16:48 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
6:16:48 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
6:16:48 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:16:48 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
6:16:48 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:16:48 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
6:16:48 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:16:48 PM  (Reporting)  Number of Draw 7
6:16:48 PM  (Reporting)  Picking 425 Coastal Battery 1805
6:16:48 PM  (Reporting)  On Map 13 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 61 96 WSU 48 72 Money 170 480
6:16:48 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 61 120 WSU 48 0 Money 170 152
6:16:48 PM  (Reporting)  Picking 447 Privateer Squadron 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 61 96 WSU 48 144 Money 170 300
6:16:48 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 61 120 WSU 48 0 Money 170 152
6:16:48 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
6:16:48 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 61 120 WSU 48 0 Money 170 144
6:16:48 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 61 240 WSU 48 0 Money 170 180
6:16:48 PM  (Reporting)  Picking 441 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 61 312 WSU 48 432 Money 170 660
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 27 ms
6:16:48 PM  (Reporting)  AI Process done in  284 ms
6:16:48 PM  (Reporting)  Processing  1000008 Nassau
6:16:48 PM  (Reporting)  Processing  1000009 Brunswick
6:16:48 PM  (Reporting)  Processing  1000010 Hannover
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4311 OppPow Land: 1814 OwnPow Nav : 2 OppPow Nav : 12
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 1.52 1.14 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 443 ms
6:16:48 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Very High Stock 102 Expected 31 Balance 0
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 172 Expected 22 Balance 0
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 180 Expected 16 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15643
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4311 Overall power (enemies): 1814 Ratio: 1.52
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  602
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 172 Total EnemyOwnerVal: 7844 Discard %: 15
6:16:48 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 7       Force Need:  564     Threat: 418         
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Muenchen Max Val: Hannover Naval Gathering: 852 Bremen
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Hannover 913 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  Checking wars, we have 6 underway
6:16:48 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 180
6:16:48 PM  (Reporting)  Money Level 6 Amount 102
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 172
6:16:48 PM  (Reporting)  _BNU_ Emergency build ON
6:16:48 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 48
6:16:48 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
6:16:48 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
6:16:48 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 32
6:16:48 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Number of Draw 11
6:16:48 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:16:48 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
6:16:48 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
6:16:48 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
6:16:48 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:16:48 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:16:48 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:16:48 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:16:48 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 124
6:16:48 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 96
6:16:48 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 172 360 WSU 180 0 Money 102 180
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 82 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:4, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 861 Hannover
6:16:48 PM  (Reporting)  _DCR_ 1014700 I. Hannoverian Detachment, 861 Hannover, Pow:19, Count: 1(l 0/L 0/S 1) will reinforce threatened capital 861 Hannover
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 2 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 83 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 68 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply I. Hannoverian Detachment will resupply, in region 861 Hannover
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4311 AllOppPowLand: 1814 AllOwnPowNav: 2 AllOppPowNav 12
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 20 Land Ratio: 1.52 Land Core Ratio: 1.14  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015659 1. Infanterie-Brigade (Pow.4)
6:16:48 PM  (Reporting)  1014700 Fu.AR. 1 (Pow.19)
6:16:48 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.8)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 852 Bremen Pick 30 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 934 Muenchen Pick 7 SelfVal 111 Need 564  no group candidate found
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 47 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.52 - Core:1.14 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  _GTG_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning 861 Hannover and will absorb 1014700 Fu.AR. 1
6:16:48 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:27 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:29 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  2069 ms
6:16:48 PM  (Reporting)  Processing  1000011 Hessen
6:16:48 PM  (Reporting)  Processing  1000012 Baden
6:16:48 PM  (Reporting)  Processing  1000013 Bavaria
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1564 OppPow Land: 32 OwnPow Nav : 4 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 387 ms
6:16:48 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 538 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 362 Expected 22 Balance -1
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 16 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1564 Overall power (enemies): 32 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  229
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 198 Total EnemyOwnerVal: 3178 Discard %: 15
6:16:48 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 17      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 23      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 33      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Bavaria 773 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  Checking wars, we have 1 underway
6:16:48 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 232
6:16:48 PM  (Reporting)  Money Level 6 Amount 120
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 362
6:16:48 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 655 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 180
6:16:48 PM  (Reporting)  Picking 668 Depot Garrison 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 362 360 WSU 232 0 Money 120 128
6:16:48 PM  (Reporting)  Picking 671 Supply Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 362 240 WSU 232 0 Money 120 180
6:16:48 PM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 362 26 WSU 232 48 Money 120 204
6:16:48 PM  (Reporting)  Picking 670 Fortress Battery 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 362 96 WSU 232 72 Money 120 480
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1015660 I. Bavarian Detachment, 934 Muenchen, Pow:21, Count: 2(l 0/L 1/S 1) created in region and locked (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015661 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1014718 Abt. II.Fu.AR. 2', 932 Regensburg, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015662 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015663 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 22 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 77 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment V) Graf Harg in Muenchen has been detached from group 1005598 Bayerishe Korps
6:16:48 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015442 Wrede' Force selected
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015442 Karl-Philipp von Wrede 934 Muenchen toward 1015660 I. Bavarian Detachment, 934 Muenchen, Pow:21, Count: 2(l 0/L 1/S 1)
6:16:48 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015664 Graf Harg 934 Muenchen toward 1015661 1. Invalide Btn 934 Muenchen Affinity 120
6:16:48 PM  (Reporting)  Ended Check Leaders 89 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 11 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1564 AllOppPowLand: 32 AllOwnPowNav: 4 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015661 Graf Harg' Force (Pow.30)
6:16:48 PM  (Reporting)  1015660 Wrede' Force (Pow.27)
6:16:48 PM  (Reporting)  1005598 Bayerishe Korps (Pow.365)
6:16:48 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.5)
6:16:48 PM  (Reporting)  1015662 2. Invalide Btn (Pow.27)
6:16:48 PM  (Reporting)  1015444 6. Bay. Brigade (Pow.99)
6:16:48 PM  (Reporting)  1015663 3. Invalide Btn (Pow.30)
6:16:48 PM  (Reporting)  1015445 5. Bay. Brigade (Pow.102)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 818 Mainz Pick 27 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 47) - evaluation skipped
6:16:48 PM  (Reporting)  Region 861 Hannover Pick 23 SelfVal 140 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 821 Landau Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 932 Regensburg Pick 33 has enough garrison (Value: 32) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 20 has enough garrison (Value: 30) - evaluation skipped
6:16:48 PM  (Reporting)  Region 852 Bremen Pick 17 SelfVal 111 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 61 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015445 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015663-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015444 6. Bay. Brigade is doing nothing in Regensburg  Power: 99  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015662-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:28 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 365  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015661-Graf Harg' Force Power:30 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:13 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  1015445 5. Bay. Brigade will be merged into 1015663 3. Invalide Btn in region Wuerzburg
6:16:48 PM  (Reporting)  1015444 6. Bay. Brigade will be merged into 1015662 2. Invalide Btn in region Regensburg
6:16:48 PM  (Reporting)  1015661 Graf Harg' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
6:16:48 PM  (Reporting)  AI Process done in  2076 ms
6:16:48 PM  (Reporting)  Processing  1000014 Wrttemberg
6:16:48 PM  (Reporting)  Processing  1000015 Oldenburg
6:16:48 PM  (Reporting)  Processing  1000016 Mecklemburg
6:16:48 PM  (Reporting)  Processing  1000017 Saxony
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 966 Expected 34 Balance -1
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 24 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 24 Balance -1
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 4 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 368
6:16:48 PM  (Reporting)  Money Level 5 Amount 966
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 106
6:16:48 PM  (Reporting)  _BNU_ Emergency build ON
6:16:48 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
6:16:48 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
6:16:48 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
6:16:48 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
6:16:48 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
6:16:48 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
6:16:48 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
6:16:48 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 621 Militia Garrison 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 96
6:16:48 PM  (Reporting)  Picking 614 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 106 120 WSU 368 0 Money 966 152
6:16:48 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
6:16:48 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 180
6:16:48 PM  (Reporting)  Picking 620 Depot Garrison 1805
6:16:48 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 106 360 WSU 368 0 Money 966 128
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
6:16:48 PM  (Reporting)  AI Process done in  206 ms
6:16:48 PM  (Reporting)  Processing  1000018 Denmark
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 144 Expected 32 Balance -6
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 540 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 22 Balance -3
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 74 Expected 16 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 202 Expected 6 Balance 0
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 74
6:16:48 PM  (Reporting)  Money Level 2 Amount 144
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 100
6:16:48 PM  (Reporting)  _BNU_ Emergency build ON
6:16:48 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:16:48 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:16:48 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
6:16:48 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:16:48 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:16:48 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:16:48 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:16:48 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:16:48 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:16:48 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:16:48 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 74 0 Money 144 124
6:16:48 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 100 248 WSU 74 336 Money 144 504
6:16:48 PM  (Reporting)  Picking 699 Militia Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 74 0 Money 144 96
6:16:48 PM  (Reporting)  Picking 724 Brig Squadron 1805
6:16:48 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 100 72 WSU 74 108 Money 144 216
6:16:48 PM  (Reporting)  Picking 709 Militia Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 74 0 Money 144 96
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:16:48 PM  (Reporting)  AI Process done in  157 ms
6:16:48 PM  (Reporting)  Processing  1000019 Sweden
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 2516 Expected 38 Balance -7
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Low Stock 24 Expected 26 Balance -4
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 490 Expected 19 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 308 Expected 8 Balance 0
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 4 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 490
6:16:48 PM  (Reporting)  Money Level 6 Amount 2516
6:16:48 PM  (Reporting)  Conscripts Level 2 Amount 24
6:16:48 PM  (Reporting)  _BNU_ Emergency build ON
6:16:48 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
6:16:48 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
6:16:48 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 64
6:16:48 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
6:16:48 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
6:16:48 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
6:16:48 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:16:48 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:16:48 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:16:48 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:16:48 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:16:48 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 736 Militia Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 490 0 Money 2516 96
6:16:48 PM  (Reporting)  Picking 732 Mixed Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 24 306 WSU 490 16 Money 2516 252
6:16:48 PM  (Reporting)  Picking 732 Mixed Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 24 306 WSU 490 16 Money 2516 252
6:16:48 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 490 0 Money 2516 124
6:16:48 PM  (Reporting)  Picking 736 Militia Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 490 0 Money 2516 96
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:16:48 PM  (Reporting)  AI Process done in  154 ms
6:16:48 PM  (Reporting)  Processing  1000020 Tuscany
6:16:48 PM  (Reporting)  Processing  1000021 Papacy
6:16:48 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 412 Expected 38 Balance -1
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 246 Expected 26 Balance -1
6:16:48 PM  (Reporting)  War supplies Availability High Stock 30 Expected 19 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 30
6:16:48 PM  (Reporting)  Money Level 3 Amount 412
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 246
6:16:48 PM  (Reporting)  _BNU_ Emergency build ON
6:16:48 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
6:16:48 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
6:16:48 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
6:16:48 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
6:16:48 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
6:16:48 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
6:16:48 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
6:16:48 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:16:48 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 869 Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Neapolitans
6:16:48 PM  (Reporting)  Picking 861 Swiss Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 246 480 WSU 30 0 Money 412 324
6:16:48 PM  (Reporting)  Picking 872 Militia Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 246 480 WSU 30 0 Money 412 240
6:16:48 PM  (Reporting)  Picking 883 Sloop Squadron 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 246 168 WSU 30 72 Money 412 324
6:16:48 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 246 368 WSU 30 336 Money 412 648
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
6:16:48 PM  (Reporting)  AI Process done in  163 ms
6:16:48 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
6:16:48 PM  (Reporting)  Processing  1000024 Portugal
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 1234 Expected 38 Balance -7
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very High Stock 88 Expected 26 Balance -5
6:16:48 PM  (Reporting)  War supplies Availability Low Stock 6 Expected 19 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000006 Spain
6:16:48 PM  (Reporting)  Checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Item is a Various entry, chance 13
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 13
6:16:48 PM  (Reporting)  Proposing to 1000006 Spain
6:16:48 PM  (Reporting)  Checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Still checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Item is a Various entry, chance -1
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -1
6:16:48 PM  (Reporting)  Proposing to 1000006 Spain
6:16:48 PM  (Reporting)  Checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Item is a Various entry, chance 13
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 13
6:16:48 PM  (Reporting)  Proposing to 1000006 Spain
6:16:48 PM  (Reporting)  Checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Still checking 32 Request Passage Right
6:16:48 PM  (Reporting)  Item is a Various entry, chance -1
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -1
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 6
6:16:48 PM  (Reporting)  Money Level 5 Amount 1234
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 88
6:16:48 PM  (Reporting)  _BNU_ Emergency build ON
6:16:48 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
6:16:48 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
6:16:48 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
6:16:48 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
6:16:48 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
6:16:48 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
6:16:48 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
6:16:48 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
6:16:48 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 88 360 WSU 6 0 Money 1234 200
6:16:48 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 88 360 WSU 6 0 Money 1234 180
6:16:48 PM  (Reporting)  Picking 987 Troop Transport Squadron 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 88 88 WSU 6 112 Money 1234 464
6:16:48 PM  (Reporting)  Picking 970 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 88 360 WSU 6 0 Money 1234 144
6:16:48 PM  (Reporting)  Picking 974 Coastal Battery 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 88 96 WSU 6 72 Money 1234 480
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:16:48 PM  (Reporting)  AI Process done in  179 ms
6:16:48 PM  (Reporting)  Processing  1000025 Wallachia
6:16:48 PM  (Reporting)  Processing  1000026 Moldavia
6:16:48 PM  (Reporting)  Processing  1000027 Morocco
6:16:48 PM  (Reporting)  Processing  1000028 Algeria
6:16:48 PM  (Reporting)  Processing  1000029 Tunisia
6:16:48 PM  (Reporting)  Processing  1000030 Tripolitania
6:16:48 PM  (Reporting)  Processing  1000031 Cyrenaica
6:16:48 PM  (Reporting)  Processing  1000032 Egypt
6:16:48 PM  (Reporting)  Processing  1000033 Persia
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1191 OppPow Land: 557 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 1.36 0.58 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:16:48 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1191 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 298 ms
6:16:48 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 184 Expected 33 Balance -1
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very High Stock 54 Expected 23 Balance -1
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 278 Expected 16 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Average Stock 8 Expected 7 Balance 0
6:16:48 PM  (Reporting)    1006662 II. Persian Detachment Agenda Kept Agenda: Defend, Value: 16340, Region: 2385 Tabriz EndTurn 2651
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2421
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1191 Overall power (enemies): 557 Ratio: 1.36
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  304
6:16:48 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 53 Total EnemyOwnerVal: 1186 Discard %: 15
6:16:48 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 46      Force Need:  151     Threat: 112         
6:16:48 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 21      Force Need:  60      Threat: 3           
6:16:48 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1191 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Persia 641 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 4 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  Checking wars, we have 2 underway
6:16:48 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 278
6:16:48 PM  (Reporting)  Money Level 6 Amount 184
6:16:48 PM  (Reporting)  Conscripts Level 5 Amount 54
6:16:48 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 278 0 Money 184 152
6:16:48 PM  (Reporting)  Picking 1111 Depot Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 54 360 WSU 278 0 Money 184 128
6:16:48 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 278 0 Money 184 152
6:16:48 PM  (Reporting)  Picking 1098 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 54 360 WSU 278 0 Money 184 180
6:16:48 PM  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 278 0 Money 184 144
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 27 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1015566 V. Persian Detachment, 3887 Persis, Pow:1, Count: 3(l 0/L 2/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  _SPG_ Large Force Segment 1015665 Persian Detachment, 2385 Tabriz, Pow:142, Count: 5(l 0/L 5/S 0) created
6:16:48 PM  (Reporting)  Ended SplitGroups 23 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  _GAO_ Step 1 1015447 IV. Persian Force, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 491
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 15957, Region: 2385 Tabriz
6:16:48 PM  (Reporting)  _GAO_ Step 2 1015666 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz New PickVal 100
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 15957, Region: 2385 Tabriz
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 21 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 250 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  _SPG_ Large Force Segment 1015667 Persian Detachment, 3887 Persis, Pow:30, Count: 1(l 0/L 1/S 0) created
6:16:48 PM  (Reporting)  Ended SplitGroups 11 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2382 AllOppPowLand: 557 AllOwnPowNav: 0 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 12 Enemy armies: 9 Land Ratio: 1.36 Land Core Ratio: 0.58  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015566 V. Persian Detachment (Pow.1)
6:16:48 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:16:48 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:16:48 PM  (Reporting)  1006662 I. Persian Detachment (Pow.55)
6:16:48 PM  (Reporting)  1015449 II. Persian Force (Pow.139)
6:16:48 PM  (Reporting)  1006639 Shah (Pow.161)
6:16:48 PM  (Reporting)  1015666 3. Yeni-Ceri Brigade (Pow.26)
6:16:48 PM  (Reporting)  1015447 4. Nizam Brigade (Pow.26)
6:16:48 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:16:48 PM  (Reporting)  1015665 III. Persian Force (Pow.142)
6:16:48 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 3886 Azerbaidjan Pick 21 SelfVal 146 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 3680 Erevan Pick 46 SelfVal 130 Need 151  no group candidate found
6:16:48 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 227) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 52) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3639 Vladikavkaz Pick 3 SelfVal 23 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 15 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 15 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 22 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015566 V. Persian Detachment (Pow.1)
6:16:48 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:16:48 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:16:48 PM  (Reporting)  1006662 I. Persian Detachment (Pow.55)
6:16:48 PM  (Reporting)  1015449 II. Persian Force (Pow.139)
6:16:48 PM  (Reporting)  1006639 Shah (Pow.161)
6:16:48 PM  (Reporting)  1015666 3. Yeni-Ceri Brigade (Pow.26)
6:16:48 PM  (Reporting)  1015447 4. Nizam Brigade (Pow.26)
6:16:48 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:16:48 PM  (Reporting)  1015665 III. Persian Force (Pow.142)
6:16:48 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 227) - evaluation skipped
6:16:48 PM  (Reporting)  Region 2385 Tabriz Pick 100 SelfVal 491 Need 8  no group candidate found
6:16:48 PM  (Reporting)  Region 3886 Azerbaidjan Pick 21 SelfVal 146 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 174 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.36 - Core:0.58 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  _GTG_ 1015447 4. Nizam Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015666 3. Yeni-Ceri Brigade
6:16:48 PM  (Reporting)  Ended GatherGarrisons 2 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 71  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015665 III. Persian Force is doing nothing in Tabriz  Power: 142  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015448 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:46, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15957, Region: 2385 Tabriz
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15957, Region: 2385 Tabriz
6:16:48 PM  (Reporting)  1015447-IV. Persian Detachment Power:46 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:8 Threat:0 GoalValue: 15957
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1006639 Shah is doing nothing in Persis  Power: 161  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015449 II. Persian Force is doing nothing in Persis  Power: 139  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1006662 I. Persian Detachment, 3887 Persis, Pow:55, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:16:48 PM  (Reporting)  1006662-I. Persian Detachment Power:55 Health:100% Persis>Tabriz Mission:Defend Fitness:43% Need:8 Threat:0 GoalValue: 16340
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015450 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015667 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Adding stack 1015665 III. Persian Force, 2385 Tabriz, Pow:142, Count: 5(l 0/L 5/S 0)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Adding stack 1015449 II. Persian Force, 3887 Persis, Pow:139, Count: 6(l 0/L 6/S 0)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  2197 ms
6:16:48 PM  (Reporting)  Processing  1000034 Azeria
6:16:48 PM  (Reporting)  Processing  1000035 Inguchia
6:16:48 PM  (Reporting)  Processing  1000036 Caucasus Tribes
6:16:48 PM  (Reporting)  Processing  1000037 Armenia
6:16:48 PM  (Reporting)  Processing  1000038 Georgia
6:16:48 PM  (Reporting)  Processing  1000039 Chechenia
6:16:48 PM  (Reporting)  Processing  1000040 Kuban
6:16:48 PM  (Reporting)  Processing  1000041 United States of America
6:16:48 PM  (Reporting)  Processing  1000042 Haitians
6:16:48 PM  (Reporting)  Processing  1000043 Maharattas
6:16:48 PM  (Reporting)  Processing  1000044 Kingdom of Holland
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3393 OppPow Land: 33 OwnPow Nav : 1187 OppPow Nav : 1103
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.69 5.00 Reg Count: 283 > 352
6:16:48 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1219 OppPow Land: 0 OwnPow Nav : 144 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:16:48 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:16:48 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
6:16:48 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 75 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:16:48 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4696 OppPow Land: 3087 OwnPow Nav : 2080 OppPow Nav : 9531
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.97 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:16:48 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 165 OppPow Nav : 1240
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.23 Reg Count: 2 > 15
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 601 ms
6:16:48 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 1114 Expected 48 Balance -4
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 558 Expected 33 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 176 Expected 33 Balance -2
6:16:48 PM  (Reporting)  War supplies Availability Very Low Stock 4 Expected 24 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
6:16:48 PM  (Reporting)    1008604 Texel Eskader Agenda Kept Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce EndTurn 2650
6:16:48 PM  (Reporting)    1014854 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade EndTurn 2650
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:16:48 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3393 Overall power (enemies): 33 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
6:16:48 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 69 Total EnemyOwnerVal: 139 Discard %: 15
6:16:48 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 28      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1187 Overall power (enemies): 1103 Nav Ratio: 0.69
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1219 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 44      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 144 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
6:16:48 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 187 Total EnemyOwnerVal: 187 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 12      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 96      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 165 Overall power (enemies): 1240 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2080 Overall power (enemies): 9531 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 75 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1187 Overall power (enemies): 1103 Nav Ratio: 0.69
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 144 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 165 Overall power (enemies): 1240 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2080 Overall power (enemies): 9531 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 75 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
6:16:48 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
6:16:48 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
6:16:48 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
6:16:48 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
6:16:48 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
6:16:48 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1309 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 4 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
6:16:48 PM  (Reporting)  Sending proposal: we can't
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 4
6:16:48 PM  (Reporting)  Money Level 6 Amount 1114
6:16:48 PM  (Reporting)  Conscripts Level 5 Amount 176
6:16:48 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
6:16:48 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
6:16:48 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
6:16:48 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
6:16:48 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 457 Mixed Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 176 306 WSU 4 16 Money 1114 224
6:16:48 PM  (Reporting)  Picking 472 Fortress Battery 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 176 96 WSU 4 72 Money 1114 480
6:16:48 PM  (Reporting)  Picking 487 Sloop Squadron 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 176 48 WSU 4 72 Money 1114 180
6:16:48 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 176 248 WSU 4 336 Money 1114 504
6:16:48 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 176 248 WSU 4 336 Money 1114 504
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Castor Sq.
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 128 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1015578 1st Signal Rgt, 785 Nijmegen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 56 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 2 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 2 failed.
6:16:48 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 57 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 12 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 9905 AllOppPowLand: 3129 AllOwnPowNav: 4318 AllOppPowNav 12299
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 440 Grenoble Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1014458 1st Field Hosp. (Pow.1)
6:16:48 PM  (Reporting)  1015578 1st Signal Rgt (Pow.0)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 44 has enough garrison (Value: 225) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 781 Breda Pick 19 has enough garrison (Value: 115) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 767 Liege Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 792 Den Helder Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 766 Namur Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
6:16:48 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
6:16:48 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
6:16:48 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
6:16:48 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 96 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3912 West Africa Pick 12 SelfVal 28 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
6:16:48 PM  (Reporting)  1005578 Oost Indische Armee (Pow.118)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 73 Land Ratio: 0.97 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 500 Lorient Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 212 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 1 failed.
6:16:48 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1794, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFO_ Adding supply transport 1014854 Prints Maurits Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.69) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 550 Boulogne, Pow:62, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1067, Region: 529 Le Havre
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  1013827-Castor Sq. Power:62 Health:100% Boulogne>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:74% Need:0 Threat:0 GoalValue: 4588
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 4186 Texel, Pow:107, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1794, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:16:48 PM  (Reporting)  1008604-Texel Eskader Power:107 Health:100% Texel>Commerce Mission:Patrol Convoy Box Fitness:64% Need:0 Threat:0 GoalValue: 7488
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:2, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
6:16:48 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 1  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 118  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:16:48 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.97 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:71, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:16:48 PM  (Reporting)  1014334-Dogger Bank Sq. Power:71 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5325
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 4205 Scanian Channel, Pow:48, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  1014854-Prints Maurits Sq. Power:48 Health:100% Scanian Channel>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 5148
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  3508 ms
6:16:48 PM  (Reporting)  Processing  1000045 Belgium
6:16:48 PM  (Reporting)  Processing  1000046 Berg
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 250 ms
6:16:48 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Berg 544 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
6:16:48 PM  (Reporting)  Sending proposal: we can't
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 58
6:16:48 PM  (Reporting)  Money Level 6 Amount 20
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 208
6:16:48 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
6:16:48 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 208 120 WSU 58 0 Money 20 144
6:16:48 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 124
6:16:48 PM  (Reporting)  Picking 540 Militia Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
6:16:48 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1014774 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  1339 ms
6:16:48 PM  (Reporting)  Processing  1000047 Rhine Confederacy
6:16:48 PM  (Reporting)  Processing  1000048 Holy Roman Empire
6:16:48 PM  (Reporting)  Processing  1000049 Westphalia
6:16:48 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
6:16:48 PM  (Reporting)  Processing  1000051 Switzerland
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 251 ms
6:16:48 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 20 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 356 Expected 20 Balance 0
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Switzerland 519 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
6:16:48 PM  (Reporting)  Sending proposal: we can't
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 130
6:16:48 PM  (Reporting)  Money Level 6 Amount 500
6:16:48 PM  (Reporting)  Conscripts Level 6 Amount 356
6:16:48 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
6:16:48 PM  (Reporting)  Picking 795 Line Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 356 370 WSU 130 20 Money 500 252
6:16:48 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
6:16:48 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 356 360 WSU 130 0 Money 500 96
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  1309 ms
6:16:48 PM  (Reporting)  Processing  1000052 Kingdom of Italy
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1989 OppPow Land: 236 OwnPow Nav : 22 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.82 Reg Count: 136 > 198
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 316 ms
6:16:48 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 502 Expected 36 Balance 0
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 538 Expected 25 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 25 Balance 0
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 84 Expected 18 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 40 Expected 7 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1989 Overall power (enemies): 236 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  118
6:16:48 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 979 Total EnemyOwnerVal: 979 Discard %: 15
6:16:48 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 69      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 15      Force Need:  330     Threat: 118         
6:16:48 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 661 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
6:16:48 PM  (Reporting)  Sending proposal: we can't
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 84
6:16:48 PM  (Reporting)  Money Level 6 Amount 502
6:16:48 PM  (Reporting)  Conscripts Level 1 Amount 4
6:16:48 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
6:16:48 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
6:16:48 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
6:16:48 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
6:16:48 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Number of Draw 5
6:16:48 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 84 56 Money 502 204
6:16:48 PM  (Reporting)  Picking 844 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 84 16 Money 502 128
6:16:48 PM  (Reporting)  Picking 829 Garnison Milice 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 84 0 Money 502 96
6:16:48 PM  (Reporting)  Picking 826 Cavalry Brigade Hussars 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 84 0 Money 502 144
6:16:48 PM  (Reporting)  Picking 808 Mixed Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 4 300 WSU 84 0 Money 502 192
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1015035 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1014779 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 27 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 8 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1989 AllOppPowLand: 236 AllOwnPowNav: 22 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.4)
6:16:48 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.7)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 622 Mantova Pick 68 has enough garrison (Value: 237) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 156) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 587 Torino Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 718 Valetta Pick 15 SelfVal 100 Need 330  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 600 Genova Pick 69 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 614 Piacenza Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 637 Bologna Pick 15 has enough garrison (Value: 25) - evaluation skipped
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 43 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  1719 ms
6:16:48 PM  (Reporting)  Processing  1000053 Kingdom of Naples
6:16:48 PM  (Reporting)  Processing  1000054 French Spanish
6:16:48 PM  (Reporting)  Processing  1000055 Serbia
6:16:48 PM  (Reporting)  Processing  1000056 Greece
6:16:48 PM  (Reporting)  Processing  1000057 Terek
6:16:48 PM  (Reporting)  Processing  1000058 Nogai
6:16:48 PM  (Reporting)  Processing  1000059 Indians
6:16:48 PM  (Reporting)  Processing  1000060 Rebels
6:16:48 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
6:16:48 PM  (Reporting)  Sending proposal: we can't
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:48 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:16:48 PM  (Reporting)  Processing  1000001 France
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  AI Process done in  89 ms
6:16:48 PM  (Reporting)  Processing  1000002 Great Britain
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:16:48 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
6:16:48 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:16:48 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
6:16:48 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:16:48 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
6:16:48 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:16:48 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
6:16:48 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:16:48 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:16:48 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
6:16:48 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8929 OppPow Land: 0 OwnPow Nav : 1837 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:16:48 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1148 OppPow Land: 1656 OwnPow Nav : 3878 OppPow Nav : 578
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.46 Ratio Nav/NavCore: 4.28 0.65 Reg Count: 186 > 226
6:16:48 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 7257 OwnPow Nav : 1654 OppPow Nav : 2182
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.48 0.20 Reg Count: 283 > 352
6:16:48 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1438 OppPow Land: 3973 OwnPow Nav : 175 OppPow Nav : 4
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:48 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2220 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:16:48 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 671 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:48 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3824 OwnPow Nav : 0 OppPow Nav : 11
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3911 OppPow Land: 1087 OwnPow Nav : 40 OppPow Nav : 12
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 2.29 1.68 Ratio Nav/NavCore: 2.12 5.00 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 327 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
6:16:48 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
6:16:48 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:16:48 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:16:48 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:16:48 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
6:16:48 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 1
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:16:48 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 527 OwnPow Nav : 130 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:16:48 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 517 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:16:48 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 934 OppPow Land: 439 OwnPow Nav : 2224 OppPow Nav : 272
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 1.36 1.47 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
6:16:48 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 700 OppPow Nav : 134
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 0.20 Reg Count: 3 > 6
6:16:48 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
6:16:48 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:16:48 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 605 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 41
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.56 0.20 Reg Count: 57 > 184
6:16:48 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4299 OppPow Land: 8664 OwnPow Nav : 14965 OppPow Nav : 2842
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.68 5.00 Reg Count: 199 > 506
6:16:48 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 2222 OppPow Nav : 45
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:16:48 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1051 OppPow Land: 924 OwnPow Nav : 419 OppPow Nav : 886
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
6:16:48 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1501 OppPow Nav : 254
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.88 0.84 Reg Count: 2 > 15
6:16:48 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1432 OppPow Nav : 534
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2469 ms
6:16:48 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 11485 Expected 126 Balance -32
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 4438 Expected 89 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very High Stock 293 Expected 89 Balance -20
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 660 Expected 63 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 46 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 186 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 552 Expected 25 Balance 0
6:16:48 PM  (Reporting)    1014504 V. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica EndTurn 2653
6:16:48 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica EndTurn 2653
6:16:48 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica EndTurn 2653
6:16:48 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica EndTurn 2653
6:16:48 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica EndTurn 2653
6:16:48 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 30000, Region: 3903 Jamaica EndTurn 2653
6:16:48 PM  (Reporting)    1003059 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2651
6:16:48 PM  (Reporting)    1015585 Wessex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2651
6:16:48 PM  (Reporting)    1013188 Kent HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2651
6:16:48 PM  (Reporting)    1002417 Home guard Command Agenda Kept Agenda: Resupply, Value: 100000, Region: 134 Winchester EndTurn 2650
6:16:48 PM  (Reporting)    1014291 Carlisle Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2651
6:16:48 PM  (Reporting)    1014295 Manchester Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2651
6:16:48 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2651
6:16:48 PM  (Reporting)    1002956 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2650
6:16:48 PM  (Reporting)    1014089 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2651
6:16:48 PM  (Reporting)    1002529 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2651
6:16:48 PM  (Reporting)    1002917 Perth Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2651
6:16:48 PM  (Reporting)    1015593 1st Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2651
6:16:48 PM  (Reporting)    1013406 Cockburn's Fleet Agenda Kept Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh EndTurn 2651
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10333
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2654
6:16:48 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
6:16:48 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:16:48 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:16:48 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:16:48 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:16:48 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:16:48 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3911 Overall power (enemies): 1087 Ratio: 2.29
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7253
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 145 Total EnemyOwnerVal: 3245 Discard %: 15
6:16:48 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 3       Force Need:  429     Threat: 75          
6:16:48 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 37      Force Need:  320     Threat: 237         
6:16:48 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  776     Threat: 575         
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 12 Nav Ratio: 2.12
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1148 Overall power (enemies): 1656 Ratio: 0.44
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4648
6:16:48 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 19623 Discard %: 15
6:16:48 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 6       Force Need:  230     Threat: 170         
6:16:48 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 13      Force Need:  230     Threat: 170         
6:16:48 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 55      Force Need:  230     Threat: 170         
6:16:48 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 8       Force Need:  230     Threat: 170         
6:16:48 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  230     Threat: 170         
6:16:48 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 12      Force Need:  230     Threat: 170         
6:16:48 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
6:16:48 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3878 Overall power (enemies): 578 Nav Ratio: 4.28
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1070
6:16:48 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 36      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 7257 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1765
6:16:48 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 120 Total EnemyOwnerVal: 31955 Discard %: 15
6:16:48 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 9       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 16      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 9       Force Need:  1029    Threat: 762         
6:16:48 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2182 Nav Ratio: 0.48
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1438 Overall power (enemies): 3973 Ratio: 0.23
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  273
6:16:48 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 5566 Discard %: 15
6:16:48 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 175 Overall power (enemies): 4 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 934 Overall power (enemies): 439 Ratio: 1.36
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  822
6:16:48 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 638 Total EnemyOwnerVal: 2554 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  191     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  125     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
6:16:48 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
6:16:48 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2224 Overall power (enemies): 272 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 50      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 3824 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  455
6:16:48 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 7073 Discard %: 15
6:16:48 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 16      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 22      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8929 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 52      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 59      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 41      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 60      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1837 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
6:16:48 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 95 Total EnemyOwnerVal: 287 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2220 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 517 Overall power (enemies): 1 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
6:16:48 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
6:16:48 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 311 Total EnemyOwnerVal: 622 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 327 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 527 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  945
6:16:48 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 446 Total EnemyOwnerVal: 1338 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 671 Overall power (enemies): 12 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
6:16:48 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 62 Total EnemyOwnerVal: 1824 Discard %: 15
6:16:48 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 50      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
6:16:48 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 486 Total EnemyOwnerVal: 972 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 254 Nav Ratio: 1.88
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 419 Overall power (enemies): 886 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2222 Overall power (enemies): 45 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14965 Overall power (enemies): 2842 Nav Ratio: 1.68
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 41 Nav Ratio: 0.56
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 12 Nav Ratio: 2.12
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3878 Overall power (enemies): 578 Nav Ratio: 4.28
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2182 Nav Ratio: 0.48
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 175 Overall power (enemies): 4 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2224 Overall power (enemies): 272 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1837 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 254 Nav Ratio: 1.88
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 419 Overall power (enemies): 886 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2222 Overall power (enemies): 45 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14965 Overall power (enemies): 2842 Nav Ratio: 1.68
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 41 Nav Ratio: 0.56
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Wunstorf Max Val: Hannover Naval Gathering: 852 Bremen
6:16:48 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
6:16:48 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
6:16:48 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:16:48 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:16:48 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:16:48 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:16:48 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:16:48 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:16:48 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:16:48 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:16:48 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:16:48 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:16:48 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Great Britain 3772 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 28 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  Checking wars, we have 6 underway
6:16:48 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000006 Spain
6:16:48 PM  (Reporting)  Checking 17 Offer Peace
6:16:48 PM  (Reporting)  Proposing to 1000001 France
6:16:48 PM  (Reporting)  Checking 17 Offer Peace
6:16:48 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:16:48 PM  (Reporting)  Proposing to 1000006 Spain
6:16:48 PM  (Reporting)  Checking 17 Offer Peace
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 15 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1906 Kozani
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4290 Ria Formosa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3021 Sodinka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2381 Ahar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 172 Aviles
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1 Londonderry
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3327 Sapajok
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 49 target region was 155 Guarda
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 594 Asti
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2342 Jaramanah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 2127 Alexandretta
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 744 Coire
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 2365 Khamsa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1195 Eisenstadt
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2145 Ahlat
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2290 Al Khalid
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3140 Pechenishy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2291 Al Khufa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3662 Gyumri
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2538 Cesis
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4137 Orford Ness
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 45 Banff
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2223 Hit
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 13 Kildare
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 819 Worms
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2891 Kanotop
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1550 Ljungby
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 271 Cuenca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2795 Berdidchev
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3070 Mtsensk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2445 Kovno
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4020 Samara Confluent
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4294 Northwestern Gulf of Cadiz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2872 Novozybkov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 987 Forst
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1487 Rodby Havn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 174 target region was 2587 Jahvi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 149 target region was 119 Bury St Edmunds
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1249 Aszod
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 118 London
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4389 Otranto Channel
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 583 Courmayeur
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1337 Lemberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2661 Dedovitchi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3278 Nijni Novogorod
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 174 target region was 1479 Fredrikshavn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3099 Lukhiv
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4335 Riviera
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3205 Tchaplino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1618 Kotka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3513 Kharabali
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3414 Veshkayma
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1794 Umgelhi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1225 Lucenec
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1759 Virful Peleagia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 1480 Odense
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1947 Bandirma
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4183 Waddenzee
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3413 Syzgan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2632 Proletariy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1294 Mako
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2572 Kallaste
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 680 Cassino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 838 Kassel
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3470 Markivka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1337 Lemberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3402 Nizhniy Lomov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 703 Tortoli
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2462 Rokiskis
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3991 Vaennern
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 3271 Iujka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4056 Upper Euphrates
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4131 Baie de Seine
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1152 Innsbruck
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2231 Musayib
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 22 Carlow
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1122 Schoenberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2069 Kangal
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4549 Massachussetts Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 3863 Nicosia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 240 Cabeza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4387 Calabrian Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3778 Tabarka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 301 Jaca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1414 Drweca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 347 Montsgur
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3624 Polyana
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3374 Anna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1077 Neumark
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2852 Nikopol
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 437 Valloire
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2654 Misso
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 2282 Rumaytah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 245 Don Benito
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 411 Florac
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1626 Sortavallaa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4477 Gulf of Larnaca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3236 Svitle
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2503 Haradjeva
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 315 Calatrava
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 417 Marseille
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 334 Foix
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2426 Pawilotsa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2978 Miknevo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3109 Hadyach
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3833 Al Bayda
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3691 Dastakert
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 640 Ravenna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 2198 Kalak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 1242 Veszprem
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4460 Egyptian Coast
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3913 Kaapstad
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 392 Riom
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2421 Marsa Matruh
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1375 Radom
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4485 Cape Yardim
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2472 Vilnius
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 639 Futa
6:16:48 PM  (Reporting)  Ended HandleRegionsDecisions 4884 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 660
6:16:48 PM  (Reporting)  Money Level 6 Amount 11485
6:16:48 PM  (Reporting)  Conscripts Level 3 Amount 293
6:16:48 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:16:48 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:16:48 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
6:16:48 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
6:16:48 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:16:48 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:16:48 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
6:16:48 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
6:16:48 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:16:48 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:16:48 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:16:48 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:16:48 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:16:48 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:16:48 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
6:16:48 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:16:48 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:16:48 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
6:16:48 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
6:16:48 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
6:16:48 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
6:16:48 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:16:48 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:16:48 PM  (Reporting)  Number of Draw 84
6:16:48 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
6:16:48 PM  (Reporting)  _BNU Buying Unit KGL Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: KGL
6:16:48 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:16:48 PM  (Reporting)  _BNU Buying Unit Third Rank Squadron 1805 Family ID Heavy Warship Area Recruitment Area: Ocean Ships Europe
6:16:48 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:48 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 349 WSU 660 504 Money 11485 900
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 126 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 838
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:16:48 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 797 WSU 660 1060 Money 11485 1647
6:16:48 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 874
6:16:48 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:48 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 349 WSU 660 504 Money 11485 900
6:16:48 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:16:48 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 421 WSU 660 628 Money 11485 1052
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:16:48 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 409 WSU 660 608 Money 11485 1020
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:48 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 365 WSU 660 508 Money 11485 1133
6:16:48 PM  (Reporting)  Picking 126 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 838
6:16:48 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 1 In Pool 18
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 525 WSU 660 732 Money 11485 1172
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:48 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 325 WSU 660 468 Money 11485 864
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:48 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 365 WSU 660 508 Money 11485 1133
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 1 In Pool 18
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 525 WSU 660 732 Money 11485 1172
6:16:48 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 403 WSU 660 412 Money 11485 898
6:16:48 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:16:48 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 421 WSU 660 628 Money 11485 1052
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 838
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 1 In Pool 18
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 525 WSU 660 732 Money 11485 1172
6:16:48 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 934
6:16:48 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:16:48 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 409 WSU 660 608 Money 11485 1020
6:16:48 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:48 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 325 WSU 660 468 Money 11485 864
6:16:48 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:48 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 365 WSU 660 508 Money 11485 1133
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:48 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 325 WSU 660 468 Money 11485 864
6:16:48 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:48 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 325 WSU 660 468 Money 11485 864
6:16:48 PM  (Reporting)  Picking 143 First Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 645 WSU 660 884 Money 11485 1396
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 874
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:16:48 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 797 WSU 660 1060 Money 11485 1647
6:16:48 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 303 WSU 660 444 Money 11485 898
6:16:48 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 838
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 303 WSU 660 444 Money 11485 898
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:48 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 349 WSU 660 504 Money 11485 900
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 1 In Pool 18
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 525 WSU 660 732 Money 11485 1172
6:16:48 PM  (Reporting)  Picking 122 Lancers Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 463 WSU 660 412 Money 11485 970
6:16:48 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 637 WSU 660 396 Money 11485 838
6:16:48 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 647 WSU 660 416 Money 11485 946
6:16:48 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:48 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 365 WSU 660 508 Money 11485 1133
6:16:48 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:16:48 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 597 WSU 660 396 Money 11485 1014
6:16:48 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 647 WSU 660 416 Money 11485 946
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:48 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 365 WSU 660 508 Money 11485 1133
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:16:48 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 409 WSU 660 608 Money 11485 1020
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:48 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 415 Money 11485 969
6:16:48 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 373 WSU 660 540 Money 11485 980
6:16:48 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 589 WSU 660 828 Money 11485 1320
6:16:48 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:48 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 293 309 WSU 660 412 Money 11485 816
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 2 886 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014956 7th Merchant Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014962 3rd Scouting Squadron
6:16:48 PM  (Reporting)  _MFC_ Merging 1013929 2nd Scouting Squadron into 1014951 1st Frigate Squadron
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014951 IX. Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
6:16:48 PM  (Reporting)  _MFC_ Merging 1013210 VIII. Fleet into 1015116 3rd Merchant Fleet
6:16:48 PM  (Reporting)  _MFC_ Merging 1015116 VIII. Fleet into 1013952 1st Transport Squadron
6:16:48 PM  (Reporting)  _MFC_ Merging 1013952 VIII. Fleet into 1014807 2nd Merchant Fleet
6:16:48 PM  (Reporting)  _MFC_ Merging 1014807 VIII. Fleet into 1015120 Beaulieu Sq.
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015120 VIII. Fleet
6:16:48 PM  (Reporting)  _MFC_ Merging 1015386 IV. Fleet into 1015604 Phaeton Sq.
6:16:48 PM  (Reporting)  _MFC_ Merging 1015604 IV. Fleet into 1015605 Active Sq.
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015605 IV. Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 644 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:48 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:16:48 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:16:48 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1015112 1st London Bde, 133 Portsmouth, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
6:16:48 PM  (Reporting)  1015398 Maitland' Force, 133 Portsmouth, Pow:71, Count: 3(l 1/L 0/S 2) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002203 English Home Army, 133 Portsmouth, Pow:215, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1014795 1st Scotland Bde, 57 Edinburgh, Pow:4, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1015378 5th Scotland Bde, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1014509 2nd Scotland Bde, 51 Aberdeen, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:84, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:209, Count: 4(l 1/L 3/S 1) is calling fleet this turn.
6:16:48 PM  (Reporting)  Ended CallFleet 4 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:297, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:885, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 3 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:48 PM  (Reporting)  Ended GarrisonBorders 32 ms
6:16:48 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:48 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
6:16:48 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
6:16:48 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
6:16:48 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:16:48 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:16:48 PM  (Reporting)  Ended ProcessAgents Great Britain 5 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 3 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 23 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 5 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 3 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 76 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:16:48 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:16:48 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:16:48 PM  (Reporting)  Ended Check Leaders 66 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 22 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 3 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 18 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 37 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1014951 IX. Fleet chance: -1 failed.
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 53 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:16:48 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 81823, Region: 211 Gibraltar
6:16:48 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 27 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 5 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 56 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Archibald Campbell in Jersey has been detached from group 1002541 Anglo-Norman Islands Force
6:16:48 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:16:48 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:16:48 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:16:48 PM  (Reporting)  _CLD_ Leader 1015795 Sir Archibald Campbell redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
6:16:48 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Hannover to theater Theater_Germany  in region 861 Hannover
6:16:48 PM  (Reporting)  Ended Check Leaders 179 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4522, Region: 517 Jersey
6:16:48 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 9 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 29 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:16:48 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6942, Region: 718 Valetta
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 11 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 83 ms
6:16:48 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:16:48 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 191
6:16:48 PM  (Reporting)  _AMS_ Already Gathered/ en route: 416 cbt pts Supply Elts: 3 Hvy Elts: 4
6:16:48 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:16:48 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:16:48 PM  (Reporting)  Ended AmpibiousStaging 24 ms
6:16:48 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:16:48 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 191 Gathered 416
6:16:48 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:16:48 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 416 but no transport capacity.
6:16:48 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:16:48 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8024, Region: 3908 Barbados
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 10 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:16:48 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 133 Portsmouth, Pow:215, Count: 6(l 1/L 5/S 0)
6:16:48 PM  (Reporting)  _PGS_ Adding this stack 1003010 Cardiff Garrison, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:250, Count: 7(l 1/L 6/S 0)
6:16:48 PM  (Reporting)  _PGS_ Adding this stack 1015398 Maitland' Force, 133 Portsmouth, Pow:71, Count: 3(l 1/L 0/S 2)
6:16:48 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:330, Count: 10(l 2/L 6/S 2)
6:16:48 PM  (Reporting)  _PGS_ Adding this stack 1002408 Portsmouth Force, 133 Portsmouth, Pow:54, Count: 3(l 1/L 1/S 1)
6:16:48 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:371, Count: 13(l 3/L 7/S 3)
6:16:48 PM  (Reporting)  _PGS_ Adding this stack 1015112 1st London Bde, 133 Portsmouth, Pow:27, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:378, Count: 14(l 3/L 8/S 3)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 110 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 32 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  _SPG_ Large Force Segment 1015796 British Detachment, 118 London, Pow:291, Count: 5(l 0/L 5/S 0) created
6:16:48 PM  (Reporting)  Ended SplitGroups 69 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002917 Perth Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 41
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Leeds will recover in region Leeds % Health 94 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Northampton will recover in region Birmingham % Health 100 % Cohesion 2
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002956 Norwich Garrison in region St Albans will recover in region London % Health 100 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Swindon will recover in region Portsmouth % Health 94 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region London will recover in region London % Health 100 % Cohesion 31
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region Gillingham will recover in region London % Health 100 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Bath will recover in region Portsmouth % Health 100 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015585 Wessex HG in region Guildford will recover in region London % Health 100 % Cohesion 0
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003059 Plymouth Garrison in region Winchester will recover in region Portsmouth % Health 100 % Cohesion 18
6:16:48 PM  (Reporting)  Ended Damaged Units 48 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  _GAO_ Step 1 1014295 Manchester Brigade, 105 Birmingham, Pow:43, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 595
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
6:16:48 PM  (Reporting)  Adding 1003011 Wales HG 3 24
6:16:48 PM  (Reporting)  _GAO_ Step 3 1015797 British Detachment in region Portsmouth will garrison weakened units in region Portsmouth % Health 100 % Cohesion 27
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 23 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 27 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  _CSL_ 1014809 Williams Bty, 87 Liverpool, Pow:6, Count: 1(l 0/L 0/S 1) Loading Chance: 125
6:16:48 PM  (Reporting)  _CSL_ Williams Bty trying transportation (no further message if not possible)
6:16:48 PM  (Reporting)  _AFA_ 1014956 X. Fleet has been given the mission Agenda: Transport, Value: 6000, Region: 852 Bremen
6:16:48 PM  (Reporting)  _CSL_ 1014956 X. Fleet has now 2 units (was: 1 ), Transporting to: 852 Bremen
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 109 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir William Erskine in Belfast has been detached from group 1013186 VI. British Detachment
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015798 Sir William Erskine 8 Belfast toward 1013186 VI. British Detachment, 8 Belfast, Pow:67, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Ended Check Leaders 9 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFA_ 1015799 7th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ Adding supply transport 1015799 7th Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFA_ 1014962 3rd Scouting Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ Adding supply transport 1014962 3rd Scouting Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 328
6:16:48 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014810 Scotland Supply in 80 Leeds
6:16:48 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015800 Gibbs's Bty in 105 Birmingham
6:16:48 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015801 Bolton-Sympher Bty in 105 Birmingham
6:16:48 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015596 Croyford Bty in 118 London
6:16:48 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015595 Sympher Bty in 118 London
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 133 Portsmouth
6:16:48 PM  (Reporting)  CheckForLandResupply Wessex HG will resupply, in region 118 London
6:16:48 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 133 Portsmouth
6:16:48 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 118 London
6:16:48 PM  (Reporting)  CheckForLandResupply Home guard Command will resupply, in region 118 London
6:16:48 PM  (Reporting)  CheckForLandResupply Kent Bde will resupply, in region 118 London
6:16:48 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 133 Portsmouth
6:16:48 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 118 London
6:16:48 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 105 Birmingham
6:16:48 PM  (Reporting)  CheckForLandResupply X. Fleet will resupply, in region 87 Liverpool
6:16:48 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 80 Leeds
6:16:48 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
6:16:48 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
6:16:48 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 57 Edinburgh
6:16:48 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
6:16:48 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
6:16:48 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 41 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 47 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 4 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 0
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 5 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:16:48 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
6:16:48 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 13 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 14 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 33 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26099 AllOppPowLand: 29962 AllOwnPowNav: 32685 AllOppPowNav 8196
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 2.29 Land Core Ratio: 1.68  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 852 Bremen Pick 37 SelfVal 524 Need 320  no group candidate found
6:16:48 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 890 Need 776  no group candidate found
6:16:48 PM  (Reporting)  Region 724 Basel Pick 16 SelfVal 16 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 576 Strasbourg Pick 7 SelfVal 12 Need 506  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 54 Land Ratio: 0.44 Land Core Ratio: 0.46  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015795 Sir Archibald Campbell (Pow.0)
6:16:48 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:16:48 PM  (Reporting)  Region 149 Lisboa Pick 55 SelfVal 605 Need 230  no group candidate found
6:16:48 PM  (Reporting)  Region 156 Oporto Pick 8 SelfVal 138 Need 230  no group candidate found
6:16:48 PM  (Reporting)  Region 148 Elvas Pick 13 SelfVal 202 Need 230  no group candidate found
6:16:48 PM  (Reporting)  Region 183 Almeida Pick 12 SelfVal 187 Need 230  no group candidate found
6:16:48 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 103 Need 230  no group candidate found
6:16:48 PM  (Reporting)  Region 144 Beija Pick 6 SelfVal 110 Need 230  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 61 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 16 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 41) - evaluation skipped
6:16:48 PM  (Reporting)  Region 326 Bordeaux Pick 8 SelfVal 13 Need 506  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.36 Land Core Ratio: 1.47  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:16:48 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:16:48 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:16:48 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:16:48 PM  (Reporting)  1014285 McArthur's Bde (Pow.67)
6:16:48 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:16:48 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:16:48 PM  (Reporting)  1013168 Coote' Force (Pow.99)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 51 Need 191  no group candidate found
6:16:48 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 125  no group candidate found
6:16:48 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 116 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015797 Wales HG (Pow.4)
6:16:48 PM  (Reporting)  1003059 Plymouth Garrison (Pow.3)
6:16:48 PM  (Reporting)  1015585 Wessex HG (Pow.0)
6:16:48 PM  (Reporting)  1003043 Leicester Garrison (Pow.0)
6:16:48 PM  (Reporting)  1013188 Kent HG (Pow.0)
6:16:48 PM  (Reporting)  1002417 Home guard Command (Pow.199)
6:16:48 PM  (Reporting)  1014076 Kent Bde (Pow.0)
6:16:48 PM  (Reporting)  1013177 Winchester HG (Pow.6)
6:16:48 PM  (Reporting)  1015595 Sympher Bty (Pow.10)
6:16:48 PM  (Reporting)  1015111 Birmingham HG (Pow.10)
6:16:48 PM  (Reporting)  1015596 Croyford Bty (Pow.11)
6:16:48 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.14)
6:16:48 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
6:16:48 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.15)
6:16:48 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
6:16:48 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.24)
6:16:48 PM  (Reporting)  1015379 Essex Bde (Pow.27)
6:16:48 PM  (Reporting)  1014291 Carlisle Brigade (Pow.41)
6:16:48 PM  (Reporting)  1014295 Manchester Brigade (Pow.43)
6:16:48 PM  (Reporting)  1014292 Newcastle Brigade (Pow.60)
6:16:48 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
6:16:48 PM  (Reporting)  1002314 IV. British Detachment (Pow.60)
6:16:48 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.61)
6:16:48 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
6:16:48 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
6:16:48 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
6:16:48 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
6:16:48 PM  (Reporting)  1013769 Fane' Force (Pow.113)
6:16:48 PM  (Reporting)  1014079 Paget E.' Force (Pow.134)
6:16:48 PM  (Reporting)  1015796 VI. British Force (Pow.291)
6:16:48 PM  (Reporting)  1014289 Colville' Force (Pow.196)
6:16:48 PM  (Reporting)  1015584 Douglas' Force (Pow.200)
6:16:48 PM  (Reporting)  1015373 Cooke' Force (Pow.352)
6:16:48 PM  (Reporting)  1015582 Cathcart' Force (Pow.46)
6:16:48 PM  (Reporting)  1014083 Murray' Force (Pow.200)
6:16:48 PM  (Reporting)  1015583 Hill' Force (Pow.455)
6:16:48 PM  (Reporting)  1002203 English Home Army (Pow.395)
6:16:48 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
6:16:48 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
6:16:48 PM  (Reporting)  1014794 Exeter Brigade (Pow.48)
6:16:48 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
6:16:48 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
6:16:48 PM  (Reporting)  1014082 Kent Rifles (Pow.79)
6:16:48 PM  (Reporting)  1002473 Hannover Expedition (Pow.106)
6:16:48 PM  (Reporting)  1002349 Kent Force (Pow.129)
6:16:48 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:16:48 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:16:48 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:16:48 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:16:48 PM  (Reporting)  1002956 Norwich Garrison (Pow.0)
6:16:48 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.27)
6:16:48 PM  (Reporting)  1015801 Bolton-Sympher Bty (Pow.37)
6:16:48 PM  (Reporting)  1015800 Gibbs's Bty (Pow.39)
6:16:48 PM  (Reporting)  1014796 Grant' Force (Pow.96)
6:16:48 PM  (Reporting)  1015586 Halkett' Force (Pow.103)
6:16:48 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
6:16:48 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.344)
6:16:48 PM  (Reporting)  1014089 Leeds HG (Pow.1)
6:16:48 PM  (Reporting)  1014956 Williams Bty (Pow.9)
6:16:48 PM  (Reporting)  1014507 Dalhousie' Force (Pow.167)
6:16:48 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:16:48 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:16:48 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:16:48 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:16:48 PM  (Reporting)  1002552 Ireland Force (Pow.74)
6:16:48 PM  (Reporting)  1014810 Scotland Supply (Pow.0)
6:16:48 PM  (Reporting)  1003027 Newcastle Garrison (Pow.0)
6:16:48 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
6:16:48 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:16:48 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:16:48 PM  (Reporting)  1002987 Carlisle Garrison (Pow.13)
6:16:48 PM  (Reporting)  1002529 Highlands Force (Pow.13)
6:16:48 PM  (Reporting)  1014795 1st Scotland Bde (Pow.4)
6:16:48 PM  (Reporting)  1015378 5th Scotland Bde (Pow.29)
6:16:48 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:16:48 PM  (Reporting)  1002917 Perth Garrison (Pow.8)
6:16:48 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.18)
6:16:48 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.27)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 126 Plymouth Pick 60 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 274) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 87 Liverpool Pick 59 has enough garrison (Value: 271) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 16 Dublin Pick 52 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 133 Portsmouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 32 has enough garrison (Value: 258) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 105 Birmingham Pick 41 has enough garrison (Value: 43) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 79 Manchester Pick 10 has enough garrison (Value: 102) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
6:16:48 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:16:48 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:16:48 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 728 Zurich Pick 50 SelfVal 50 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.36 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:16:48 PM  (Reporting)  1015795 Sir Archibald Campbell (Pow.0)
6:16:48 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 16 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 72 Enemy armies: 48 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015795 Sir Archibald Campbell (Pow.0)
6:16:48 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:16:48 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:16:48 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:16:48 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:16:48 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:16:48 PM  (Reporting)  1014285 McArthur's Bde (Pow.67)
6:16:48 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:16:48 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:16:48 PM  (Reporting)  1013168 Coote' Force (Pow.99)
6:16:48 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:16:48 PM  (Reporting)  1015797 Wales HG (Pow.4)
6:16:48 PM  (Reporting)  1002203 English Home Army (Pow.395)
6:16:48 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:16:48 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:16:48 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:16:48 PM  (Reporting)  1014956 Williams Bty (Pow.9)
6:16:48 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:16:48 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:16:48 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:16:48 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:16:48 PM  (Reporting)  1002552 Ireland Force (Pow.74)
6:16:48 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:16:48 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:16:48 PM  (Reporting)  1002987 Carlisle Garrison (Pow.13)
6:16:48 PM  (Reporting)  1014795 1st Scotland Bde (Pow.4)
6:16:48 PM  (Reporting)  1015378 5th Scotland Bde (Pow.29)
6:16:48 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:16:48 PM  (Reporting)  1002917 Perth Garrison (Pow.8)
6:16:48 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.18)
6:16:48 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.27)
6:16:48 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:16:48 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:16:48 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 237 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:16:48 PM  (Reporting)  Region 149 Lisboa Pick 55 SelfVal 605 Need 230  no group candidate found
6:16:48 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 14 Need 1029  no group candidate found
6:16:48 PM  (Reporting)  Region 133 Portsmouth Pick 56 SelfVal 519 Need 0  no group candidate found
6:16:48 PM  (Reporting)  Region 126 Plymouth Pick 60 SelfVal 557 Need 0  no group candidate found
6:16:48 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 181 AINeed 60
6:16:48 PM  (Reporting)  Agenda: Defend, Value: 11765, Region: 517 Jersey
6:16:48 PM  (Reporting)  Region 16 Dublin Pick 52 SelfVal 475 Need 0  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 274) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:16:48 PM  (Reporting)  Region 852 Bremen Pick 37 SelfVal 524 Need 320  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 32 has enough garrison (Value: 258) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 789 Amsterdam Pick 22 SelfVal 22 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
6:16:48 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 125  no group candidate found
6:16:48 PM  (Reporting)  Region 87 Liverpool Pick 59 SelfVal 522 Need 0  no group candidate found
6:16:48 PM  (Reporting)  Region 156 Oporto Pick 8 SelfVal 138 Need 230  no group candidate found
6:16:48 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 51 Need 191  no group candidate found
6:16:48 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 103 Need 230  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 675 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 26 failed.
6:16:48 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 31 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 120 %
6:16:48 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 22880, Region: 4279 Cabo Fisterra
6:16:48 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6916, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 33 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Calling, Value: 1552, Region: 3889 Lower Canada
6:16:48 PM  (Reporting)  _AFA_ 1015593 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  _AFO_ Adding commerce 1015593 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:48 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  _AFA_ 1015120 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10050, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 103 %
6:16:48 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 36246, Region: 4205 Scanian Channel
6:16:48 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 12482, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 11778, Region: 4138 The Wash
6:16:48 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5964, Region: 84 Hull
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 83 %
6:16:48 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 19624, Region: 4174 Nissumfjord
6:16:48 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6960, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFA_ 1015605 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 39900, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2156, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 123 %
6:16:48 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41796, Region: 4553 Sea of Cuba
6:16:48 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14276, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  _AFA_ 1015805 Montrose Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 10 failed.
6:16:48 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11583, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007550 Rochefort Blockade chance: 63 failed.
6:16:48 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6923, Region: 3889 Lower Canada
6:16:48 PM  (Reporting)  _AFA_ 1015806 Cambrian Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:16:48 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11113, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 118 %
6:16:48 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 33061, Region: 4553 Sea of Cuba
6:16:48 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 10858, Region: 3889 Lower Canada
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 128 %
6:16:48 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 106260, Region: 4272 Euskadian Coast
6:16:48 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 35588, Region: 3889 Lower Canada
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 1128 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 285 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
6:16:48 PM  (Reporting)  _CLO_ 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.88) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.68) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.56) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.29 - Core:1.68 - Nav:2.12) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015371 Sir John Stuart is doing nothing in Hannover  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.46 - Nav:4.28) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1014951 IX. Fleet Gibraltar Going against objective: 149 Lisboa
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015808 British Detachment is doing nothing in El Ferrol  Power: 183  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:16:48 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:16:48 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:16:48 PM  (Reporting)  1007575-Atlantic Fleet Power:705 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015810 British Detachment is doing nothing in Costa de la Luz  Power: 79  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015809 British Detachment is doing nothing in Costa de la Luz  Power: 72  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014951 IX. Fleet is doing nothing in Gibraltar  Power: 140  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 81823, Region: 211 Gibraltar
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 81823, Region: 211 Gibraltar
6:16:48 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:99% Need:0 Threat:117 GoalValue: 81823
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015795 Sir Archibald Campbell is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:16:48 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:16:48 PM  (Reporting)  1007609-Mediterranean Fleet Power:2517 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 4 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.48) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4522, Region: 517 Jersey
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11765, Region: 517 Jersey
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4522, Region: 517 Jersey
6:16:48 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:41 Health:100% Jersey>Jersey Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4522
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015804 British Detachment is doing nothing in Pointe du Raz  Power: 79  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:16:48 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:16:48 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:16:48 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:16:48 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:16:48 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6942, Region: 718 Valetta
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6942, Region: 718 Valetta
6:16:48 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:52% Need:0 Threat:0 GoalValue: 6942
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.36 - Core:1.47 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:16:48 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:48 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:16:48 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Ended AI Gather Units 1 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 4553 Sea of Cuba, Pow:264, Count: 4(l 1/L 0/S 3)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2156, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2156, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1007371-Boulogne Observers Power:264 Health:100% Sea of Cuba>Jamaica Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2156
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:99, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1013168-Coote' Force Power:99 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 37500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 37500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 37500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1014285-McArthur's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 37500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 37500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1014504-V. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 37500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:16:48 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015805 Montrose Sq., 4554 Jamaican Sea, Pow:62, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  1015805-Montrose Sq. Power:62 Health:100% Jamaican Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:16:48 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:16:48 PM  (Reporting)  1007715-Jamaca Squadron Power:674 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015806 Cambrian Sq., 4556 Caraibbean Sea, Pow:79, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  1015806-Cambrian Sq. Power:79 Health:100% Caraibbean Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7900
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015807 British Detachment is doing nothing in Caraibbean Sea  Power: 39  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:16:48 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:16:48 PM  (Reporting)  1007753-West Indies Squadron Power:704 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8024, Region: 3908 Barbados
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8024, Region: 3908 Barbados
6:16:48 PM  (Reporting)  1002730-Barbados Force Power:156 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 8024
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015802 British Detachment is doing nothing in Coast of Carnatic  Power: 89  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:16:48 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:16:48 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Arty 1015800 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
6:16:48 PM  (Reporting)  _RCA_ Arty 1015801 Bolton-Sympher Bty, 105 Birmingham, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
6:16:48 PM  (Reporting)  _RCA_ Arty 1015596 Croyford Bty, 118 London, Pow:11, Count: 1(l 0/L 0/S 1) in reserve
6:16:48 PM  (Reporting)  _RCA_ Arty 1015595 Sympher Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1) in reserve
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  4 in core Area
6:16:48 PM  (Reporting)  _RCA_ Artillery 1015801 Bolton-Sympher Bty, 105 Birmingham, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 1014295 Manchester Brigade, 105 Birmingham, Pow:43, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  _RCA_ Artillery 1015596 Croyford Bty, 118 London, Pow:11, Count: 1(l 0/L 0/S 1) relocating toward 1015797 Wales HG, 133 Portsmouth, Pow:4, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  _RCA_ Artillery 1015595 Sympher Bty, 118 London, Pow:10, Count: 1(l 0/L 0/S 1) relocating toward 1015797 VIII. British Detachment, 133 Portsmouth, Pow:15, Count: 2(l 0/L 1/S 1)
6:16:48 PM  (Reporting)  _RCA_ Artillery 1015800 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1014295 VII. British Detachment, 105 Birmingham, Pow:79, Count: 2(l 0/L 1/S 1)
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supply 1014810 Scotland Supply, 80 Leeds, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:16:48 PM  (Reporting)  _RCA_ Resupplying 1014810 Scotland Supply, 80 Leeds, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015583 Hill' Force, 118 London, Pow:455, Count: 5(l 1/L 5/S 0)
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:16:48 PM  (Reporting)  _GTU_ 1013769 Fane' Force, 105 Birmingham, Pow:113, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002203 English Home Army, 133 Portsmouth, Pow:395, Count: 13(l 3/L 7/S 3) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1014085 Scotland Yeomanry, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1014796 Grant' Force, 105 Birmingham, Pow:96, Count: 5(l 1/L 2/S 3) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015586 Halkett' Force, 105 Birmingham, Pow:103, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013940 Alexander Mackenzie Fraser, 101 Stafford, Pow:344, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002987 Carlisle Garrison, 72 Carlisle, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015378 5th Scotland Bde, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1014509 2nd Scotland Bde, 51 Aberdeen, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 21 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 20 now
6:16:48 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ English Home Army gathering toward primary region (short distance)
6:16:48 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:16:48 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:74, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ Fane' Force gathering toward primary region (short distance)
6:16:48 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
6:16:48 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ Halkett' Force gathering toward primary region (short distance)
6:16:48 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
6:16:48 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ Scotland Yeomanry gathering toward primary region (short distance)
6:16:48 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
6:16:48 PM  (Reporting)  _GTU_ 1002987 Carlisle Garrison, 72 Carlisle, Pow:13, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1014509 2nd Scotland Bde, 51 Aberdeen, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1015378 5th Scotland Bde, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ Alexander Mackenzie Fraser gathering toward primary region (short distance)
6:16:48 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 118 London Gather to region: 118 London
6:16:48 PM  (Reporting)  Ended AI Gather Units 112 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1013392 I Corps of Royal Engineers London Going against objective: 133 Portsmouth
6:16:48 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1015108 Munster Bde Dublin Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1002987 Carlisle Garrison Carlisle Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1002921 Aberdeen Garrison Aberdeen Going against objective: 118 London
6:16:48 PM  (Reporting)  _ATG__ 1014509 2nd Scotland Bde Aberdeen Going against objective: 118 London
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 13 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014509 2nd Scotland Bde is doing nothing in Aberdeen  Power: 27  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002921 Aberdeen Garrison is doing nothing in Aberdeen  Power: 18  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 59 Greenock, Pow:8, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2950, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  1002917-Perth Garrison Power:8 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 59 Greenock, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  1002925-Inverness Garrison Power:0 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015378 5th Scotland Bde is doing nothing in Edinburgh  Power: 29  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014795 1st Scotland Bde, 57 Edinburgh, Pow:4, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  1014795-1st Scotland Bde Power:4 Health:96% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 74 Cumberland, Pow:13, Count: 2(l 1/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  1002529-Highlands Force Power:13 Health:100% Cumberland>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002987 Carlisle Garrison is doing nothing in Carlisle  Power: 13  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:16:48 PM  (Reporting)  1002913-Edinburgh Garrison Power:0 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:16:48 PM  (Reporting)  1003027-Newcastle Garrison Power:0 Health:94% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 74  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 51  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013187 Ireland Yeomanry is doing nothing in Dublin  Power: 30  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015108 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014507 Dalhousie' Force is doing nothing in London  Power: 167  HealthPerc: 98
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015799 7th Merchant Fleet, 87 Liverpool, Pow:7, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  1015799-7th Merchant Fleet Power:7 Health:100% Liverpool>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014956 Williams Bty, 87 Liverpool, Pow:9, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 6000, Region: 852 Bremen
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
6:16:48 PM  (Reporting)  1014956-Williams Bty Power:9 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 102 Northampton, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4900, Region: 105 Birmingham
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:16:48 PM  (Reporting)  1014089-Leeds HG Power:1 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:17 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013940 Alexander Mackenzie Fraser, 101 Stafford, Pow:344, Count: 1(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 118 London
6:16:48 PM  (Reporting)  1013940-Alexander Mackenzie Fraser Power:344 Health:98% Stafford>London Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015586 Halkett' Force, 105 Birmingham, Pow:103, Count: 4(l 1/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:16:48 PM  (Reporting)  1015586-Halkett' Force Power:103 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014796 Fane' Force, 105 Birmingham, Pow:225, Count: 9(l 2/L 3/S 5)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:16:48 PM  (Reporting)  1014796-Fane' Force Power:225 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014085 Scotland Yeomanry, 105 Birmingham, Pow:27, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:16:48 PM  (Reporting)  1014085-Scotland Yeomanry Power:27 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 117 St Albans, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
6:16:48 PM  (Reporting)  1002956-Norwich Garrison Power:0 Health:100% St Albans>Ipswich Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 114 Swindon, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:94% Swindon>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 129  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 118 London, Pow:106, Count: 3(l 2/L 2/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3450, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3450, Region: 118 London
6:16:48 PM  (Reporting)  1002473-Hannover Expedition Power:106 Health:100% London>London Mission:Recover Fitness:69% Need:0 Threat:0 GoalValue: 3450
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 79  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014794 Exeter Brigade is doing nothing in London  Power: 48  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 133 Portsmouth, Pow:395, Count: 13(l 3/L 7/S 3)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:16:48 PM  (Reporting)  1002203-English Home Army Power:395 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015583 Hill' Force is doing nothing in London  Power: 516  HealthPerc: 99
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 200  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015582 Cathcart' Force is doing nothing in London  Power: 46  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 352  HealthPerc: 98
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015584 Douglas' Force is doing nothing in London  Power: 200  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014289 Colville' Force is doing nothing in London  Power: 196  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015796 VI. British Force is doing nothing in London  Power: 291  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 134  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015110 Anstruther's Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002314 IV. British Detachment is doing nothing in London  Power: 60  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014292 Newcastle Brigade is doing nothing in London  Power: 60  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014295 VII. British Detachment, 105 Birmingham, Pow:107, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
6:16:48 PM  (Reporting)  1014295-VII. British Detachment Power:107 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:17 Threat:0 GoalValue: 16250
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014291 Carlisle Brigade, 134 Winchester, Pow:41, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  1014291-Carlisle Brigade Power:41 Health:100% Winchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015379 Essex Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013392 I Corps of Royal Engineers is doing nothing in London  Power: 15  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003035 Yarmouth Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015111 Birmingham HG is doing nothing in London  Power: 10  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013177 Winchester HG is doing nothing in London  Power: 6  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014076 Kent Bde, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  1014076-Kent Bde Power:0 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 132 Reading, Pow:199, Count: 7(l 1/L 5/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 134 Winchester
6:16:48 PM  (Reporting)  1002417-Home guard Command Power:199 Health:100% Reading>Winchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 136 Gillingham, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  1013188-Kent HG Power:0 Health:100% Gillingham>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 131 Bath, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  1003043-Leicester Garrison Power:0 Health:100% Bath>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015585 Wessex HG, 135 Guildford, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:16:48 PM  (Reporting)  1015585-Wessex HG Power:0 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003059 Plymouth Garrison, 134 Winchester, Pow:3, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4100, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  1003059-Plymouth Garrison Power:3 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015803 British Detachment is doing nothing in Strait of Dover  Power: 28  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:860, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:16:48 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:860, Count: 8(l 2/L 5/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:16:48 PM  (Reporting)  1007304-Home Fleet Power:860 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015797 VIII. British Detachment, 133 Portsmouth, Pow:25, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:16:48 PM  (Reporting)  1015797-VIII. British Detachment Power:25 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:16:48 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:16:48 PM  (Reporting)  1007451-Medway Squadron Power:164 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014962 3rd Scouting Squadron, 126 Plymouth, Pow:28, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  1014962-3rd Scouting Squadron Power:28 Health:100% Plymouth>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:16:48 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:16:48 PM  (Reporting)  1007510-Portsmouth Squadron Power:444 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 209  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 84  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 3890 Nova Scotia
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:16:48 PM  (Reporting)  1013205-Nova Scotia Militia Power:0 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3900 Florida
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3900 Florida
6:16:48 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Florida Mission:Attack Fitness:50% Need:101 Threat:75 GoalValue: 2500
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.33) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:16:48 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:16:48 PM  (Reporting)  1007688-African Squadron Power:518 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1015802 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.88) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:413, Count: 6(l 0/L 6/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:16:48 PM  (Reporting)  1014520-VI. Fleet Power:413 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30975
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.36 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:273, Count: 4(l 0/L 4/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:16:48 PM  (Reporting)  1014302-II. Fleet Power:273 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20475
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.68) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1015809 British Detachment Costa de la Luz Going against objective: 856 Delmenhorst
6:16:48 PM  (Reporting)  _ATG__ 1015810 British Detachment Costa de la Luz Going against objective: 3889 Lower Canada
6:16:48 PM  (Reporting)  _ATG__ 1015808 British Detachment El Ferrol Going against objective: 211 Gibraltar
6:16:48 PM  (Reporting)  _ATG__ 1015807 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
6:16:48 PM  (Reporting)  _ATG__ 1015804 British Detachment Pointe du Raz Going against objective: 4130 The Channel
6:16:48 PM  (Reporting)  _ATG__ 1015803 British Detachment Strait of Dover Going against objective: 149 Lisboa
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 6 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 4077 Southeastern Orkneys, Pow:208, Count: 4(l 1/L 0/S 3)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1552, Region: 3889 Lower Canada
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh
6:16:48 PM  (Reporting)  1013406-Cockburn's Fleet Power:208 Health:100% Southeastern Orkneys>Edinburgh Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 1715
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015593 1st Merchant Fleet, 4147 Western Scottish Sea, Pow:25, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  1015593-1st Merchant Fleet Power:25 Health:100% Western Scottish Sea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:408, Count: 12(l 0/L 6/S 6)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  1014806-V. Fleet Power:408 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015120 VIII. Fleet, 3925 Western Approaches Trade, Pow:232, Count: 6(l 0/L 3/S 3)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 22500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 22500, Region: 3925 Western Approaches Trade
6:16:48 PM  (Reporting)  1015120-VIII. Fleet Power:232 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 22500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:134, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10050, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10050, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  1013218-VII. Fleet Power:134 Health:98% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10050
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  1014303-III. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015605 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:532, Count: 8(l 0/L 8/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 39900, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 39900, Region: 3926 Northeast Atlantic Trade
6:16:48 PM  (Reporting)  1015605-IV. Fleet Power:532 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 39900
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.56) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 44 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Adding stack 1015796 VI. British Force, 118 London, Pow:291, Count: 5(l 0/L 5/S 0)
6:16:48 PM  (Reporting)  Adding stack 1015584 Douglas' Force, 118 London, Pow:200, Count: 6(l 1/L 5/S 0)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  1015582 Cathcart' Force will be merged into 1002349 Kent Force in region London
6:16:48 PM  (Reporting)  AI Process done in  17573 ms
6:16:48 PM  (Reporting)  Processing  1000003 Russia
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
6:16:48 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:16:48 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
6:16:48 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
6:16:48 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
6:16:48 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
6:16:48 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:16:48 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:16:48 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:16:48 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:16:48 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 704 OppPow Land: 0 OwnPow Nav : 382 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
6:16:48 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:16:48 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1082 OppPow Land: 0 OwnPow Nav : 499 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:48 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2220 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:16:48 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 671 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3964 OppPow Land: 0 OwnPow Nav : 40 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1170 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
6:16:48 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 759 OppPow Land: 0 OwnPow Nav : 498 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:16:48 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 178 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:48 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 90 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
6:16:48 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:16:48 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 473 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:16:48 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 695 OppPow Land: 1096 OwnPow Nav : 145 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.40 0.72 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
6:16:48 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:16:48 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8916 OppPow Land: 263 OwnPow Nav : 1372 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:16:48 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:16:48 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 881 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:16:48 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1450 OppPow Land: 0 OwnPow Nav : 535 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:16:48 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 704 OppPow Land: 0 OwnPow Nav : 867 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
6:16:48 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 456 OppPow Land: 0 OwnPow Nav : 623 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 2.87 Reg Count: 200 > 526
6:16:48 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1641 OppPow Land: 86 OwnPow Nav : 916 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:16:48 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 70 OwnPow Nav : 93 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.68 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2484 ms
6:16:48 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Very High Stock 448 Expected 144 Balance -18
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 3642 Expected 101 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 550 Expected 101 Balance -13
6:16:48 PM  (Reporting)  War supplies Availability Very High Stock 234 Expected 72 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 92 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 769 Expected 29 Balance 0
6:16:48 PM  (Reporting)    1015166 II. Fleet Agenda Kept Agenda: Naval Superiority, Value: 4590, Region: 4499 Bay of Chesme EndTurn 2651
6:16:48 PM  (Reporting)    1014434 1-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2801 Kiev EndTurn 2650
6:16:48 PM  (Reporting)    1008133 Senyavin's Fleet Agenda Kept Agenda: Naval Docking, Value: 7406, Region: 2819 Nikolaiev EndTurn 2651
6:16:48 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev EndTurn 2651
6:16:48 PM  (Reporting)    1015157 I. Fleet Agenda Kept Agenda: Naval Docking, Value: 1720, Region: 2819 Nikolaiev EndTurn 2651
6:16:48 PM  (Reporting)    1015134 Chichagov's Fleet Agenda Kept Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev EndTurn 2651
6:16:48 PM  (Reporting)    1003359 Ukrainskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2831 Nemirov EndTurn 2651
6:16:48 PM  (Reporting)    1008243 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 2517, Region: 3880 Kazan EndTurn 2651
6:16:48 PM  (Reporting)    1003297 Brestskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk EndTurn 2651
6:16:48 PM  (Reporting)    1003539 Smolenskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3054 Bryansk EndTurn 2651
6:16:48 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan EndTurn 2651
6:16:48 PM  (Reporting)    1003632 Moskovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3046 Kaluga EndTurn 2651
6:16:48 PM  (Reporting)    1003211 Liflandskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2529 Riga EndTurn 2651
6:16:48 PM  (Reporting)    1015638 Baltic Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4850, Region: 3923 Baltic Sea Trade EndTurn 2651
6:16:48 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Superiority, Value: 9090, Region: 4231 Farosund EndTurn 2651
6:16:48 PM  (Reporting)    1003115 Russian Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 2631 Novgorod EndTurn 2651
6:16:48 PM  (Reporting)    1008087 Baltic Fleet Agenda Kept Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau EndTurn 2651
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
6:16:48 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2200
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:16:48 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:16:48 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3964 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1477
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 54      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 20      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 67      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 31      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 86      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 35      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8916 Overall power (enemies): 263 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  156
6:16:48 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 813 Discard %: 15
6:16:48 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 96      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 41      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 65      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 49      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 39      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 48      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 38      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 25      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 24      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
6:16:48 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1372 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 90 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 704 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 382 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 695 Overall power (enemies): 1096 Ratio: 0.40
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  234
6:16:48 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 62 Total EnemyOwnerVal: 1985 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 48      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 5           
6:16:48 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 29          
6:16:48 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  154     Threat: 111         
6:16:48 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 145 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1082 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  962
6:16:48 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 72      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 499 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 178 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 759 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 498 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2220 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1170 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 26      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 473 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 671 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 881 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
6:16:48 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 691 Total EnemyOwnerVal: 691 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  568     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 916 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 623 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 867 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 535 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1372 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 90 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 382 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 145 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 499 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 498 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 916 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 623 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 867 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 535 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
6:16:48 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3610 Petrovska Max pick: Moskwa Max need: Gagra Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
6:16:48 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:16:48 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:16:48 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:16:48 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
6:16:48 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Baranovitch Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:48 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:16:48 PM  (Reporting)  Final Gather Region for  351 Russia : 3664 Tiflis
6:16:48 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:16:48 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
6:16:48 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
6:16:48 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
6:16:48 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Russia 3807 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 15 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  Checking wars, we have 1 underway
6:16:48 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000019 Sweden
6:16:48 PM  (Reporting)  Checking 66 Request Foreign Access
6:16:48 PM  (Reporting)  Still checking 66 Request Foreign Access
6:16:48 PM  (Reporting)  Item is a Various entry, chance -5
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Sweden chance -5
6:16:48 PM  (Reporting)  Proposing to 1000040 Kuban
6:16:48 PM  (Reporting)  Checking 50 Degrade Relationship
6:16:48 PM  (Reporting)  Proposing to 1000007 Ottoman
6:16:48 PM  (Reporting)  Checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Item is a Various entry, chance -3
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Ottoman chance -3
6:16:48 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 123 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3156 Kazachok
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 191 target region was 3447 Arkadak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3406 Ruzaevka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4322 Ras Tarf
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1691 Uzice
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 951 Molln
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3089 Shumakovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3468 Dubovka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3437 Privolsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1074 Leisen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 323 Mont de Marsan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4290 Ria Formosa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4143 Firth of Forth
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 2332 Al Quaryatayn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 2792 Brodetsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 921 Amberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4537 Black Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3904 Saint Domingue
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2996 Sessna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 191 target region was 2895 Sevchenkove
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1381 Zgierc
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3094 Shotska
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1137 Olmuetz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 4176 Horst Bank
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2396 El Minya
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 41 target region was 492 Orleans
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1965 Boz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 378 Briare
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4210 Hanno Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 903 Schwaebisch Hall
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1516 Harddanger
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1951 Edremit
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 786 Rotterdam
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1916 Agrinon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1652 Jacje
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 872 Peine
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2912 Klintsy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4111 Bideford Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 129 Weymouth
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1721 Sjenica
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2723 Mikaseitchy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 360 Niort
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2594 Gdov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 508 Guerande
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4190 Southern Dogger Bank
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2025 Aydincik
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1602 Forsmark
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3937 Shannon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1404 Segrja
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2295 Anah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 41 target region was 1602 Forsmark
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4493 Gulf of Salonica
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 191 target region was 2668 Putoshka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 41 target region was 4166 Southwestern North Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4101 Tramore Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 684 Salerno
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 142 Faro
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 372 Chateauroux
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 161 target region was 2886 Sudzha
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 490 Beaugency
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3122 Mashivka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 3054 Bryansk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 613 Milano
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1618 Kotka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 41 target region was 2135 Kars
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1080 Wrezsnia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1060 Schwarzberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3370 Belogoroye
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 2427 Windau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4011 Niemen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 3540 Sviatoy Krest
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3734 Bouarfa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 3979 Havel Confluent
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4198 Aarhus Channel
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3793 Mahdia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4514 Taman Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3709 Casablanca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 148 Elvas
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4261 Baie de Quiberon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3301 Spass Razyanski
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 878 Bebra
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3723 Tetouan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3254 Usta
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 41 target region was 1272 Buszak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 526 Honfleur
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2299 Rawa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4542 Black Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 694 Catanzaro
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 41 target region was 1212 Nowy Sacz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2570 Virts
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3626 Elbruz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3801 Gabes
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3015 Volgorechensk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3973 Main Confluent
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1773 Slatina
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3357 Novaya Lyada
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1148 Landeck
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1055 Drossen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2717 Liuban
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 962 Stralsund
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 416 Salon de Provence
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 322 Saint Girons
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4153 Flekkefjord
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3983 Oder Estuary
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 191 target region was 1921 Levadia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1881 Corlu
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1876 Edirne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2560 Ainazi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1704 Valjevo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1415 Mlawa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2952 Goritsy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2485 Smarhon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2948 Konakovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4440 Western Cretan Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2519 Borisov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1467 Ribe
6:16:48 PM  (Reporting)  Ended HandleRegionsDecisions 16220 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 234
6:16:48 PM  (Reporting)  Money Level 3 Amount 448
6:16:48 PM  (Reporting)  Conscripts Level 3 Amount 550
6:16:48 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
6:16:48 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
6:16:48 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
6:16:48 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
6:16:48 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
6:16:48 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
6:16:48 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
6:16:48 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
6:16:48 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 25
6:16:48 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
6:16:48 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
6:16:48 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
6:16:48 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
6:16:48 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
6:16:48 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
6:16:48 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:16:48 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 32
6:16:48 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
6:16:48 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
6:16:48 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 11
6:16:48 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 11
6:16:48 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:16:48 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
6:16:48 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:16:48 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
6:16:48 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
6:16:48 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
6:16:48 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
6:16:48 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 45
6:16:48 PM  (Reporting)  Number of Draw 16
6:16:48 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
6:16:48 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  _BNU Buying Unit Cuirassiers Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Russia
6:16:48 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
6:16:48 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  _BNU Buying Unit Grenadier Brigade 1805 Family ID Elite Infantry Area Recruitment Area: Russia
6:16:48 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:16:48 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 730 WSU 234 20 Money 448 628
6:16:48 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 17
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 524 WSU 234 88 Money 448 696
6:16:48 PM  (Reporting)  Picking 222 Galley Flotilla 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 610 WSU 234 44 Money 448 688
6:16:48 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:16:48 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 730 WSU 234 20 Money 448 628
6:16:48 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 850 WSU 234 20 Money 448 600
6:16:48 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 516 WSU 234 76 Money 448 652
6:16:48 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:16:48 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 850 WSU 234 20 Money 448 600
6:16:48 PM  (Reporting)  Picking 192 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 850 WSU 234 20 Money 448 592
6:16:48 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:16:48 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 860 WSU 234 40 Money 448 712
6:16:48 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 856 WSU 234 36 Money 448 688
6:16:48 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
6:16:48 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 802 WSU 234 452 Money 448 1108
6:16:48 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 610 WSU 234 20 Money 448 592
6:16:48 PM  (Reporting)  Picking 184 Hussars Brigade 1805
6:16:48 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 610 WSU 234 20 Money 448 592
6:16:48 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:16:48 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 550 730 WSU 234 20 Money 448 628
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 2 122 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008191 Adriatic Fleet
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008230 Don Fleet
6:16:48 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1015134 Chichagov's Fleet 4 Riverine: 1015812 III. Fleet 3
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 533 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:48 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
6:16:48 PM  (Reporting)  1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:53, Count: 3(l 2/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  1013964 Wittgenstein' Force, 2529 Riga, Pow:22, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:48 PM  (Reporting)  Ended CallFleet 7 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015813 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015614 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015615 I. Russian Detachment, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015814 II. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 15 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:48 PM  (Reporting)  Ended GarrisonBorders 209 ms
6:16:48 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:48 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:16:48 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 16 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 4 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 77 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 2 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 3230 Djankoi, Pow:412, Count: 7(l 3/L 3/S 3)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 4 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 4 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:16:48 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:16:48 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3579 Stavropol
6:16:48 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
6:16:48 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1015400 Tschaplitz' Force 2815 Odessa
6:16:48 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003401 Dnestrovskaya 2818 Nechayane
6:16:48 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2818 Nechayane
6:16:48 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3188 Taganrog
6:16:48 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:16:48 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
6:16:48 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3129 Kharkov
6:16:48 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
6:16:48 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003464 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:16:48 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3579 Stavropol
6:16:48 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
6:16:48 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1015400 Tschaplitz' Force 2815 Odessa
6:16:48 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003402 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003401 Dnestrovskaya 2818 Nechayane
6:16:48 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3188 Taganrog
6:16:48 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:16:48 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:16:48 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:16:48 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:16:48 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:16:48 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:16:48 PM  (Reporting)  _PCO_ 1003135 Lambert 1 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:16:48 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3579 Stavropol
6:16:48 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
6:16:48 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1015400 Tschaplitz' Force 2815 Odessa
6:16:48 PM  (Reporting)  _PCO_ 1003402 Dnestrovskaya 3 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2818 Nechayane
6:16:48 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2818 Nechayane
6:16:48 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3188 Taganrog
6:16:48 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:16:48 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
6:16:48 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3129 Kharkov
6:16:48 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 239 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 29 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  _DDU_ Russian Detachment created in region Steppes with 1 unit(s), Health: 100 %
6:16:48 PM  (Reporting)  _DDU_ Orenburgskaya 1003695 has now 2 units, Health: 100 %
6:16:48 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015826 Russian Detachment in region Steppes will recover in region Steppes % Health 100 % Cohesion 22
6:16:48 PM  (Reporting)  Ended Damaged Units 11 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 376
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 12032, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  _GAO_ Step 1 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 240
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 6480, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  _GAO_ Step 1 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0) is garrisoning region 3129 Kharkov SelfVal 567
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:16:48 PM  (Reporting)  _GAO_ Step 1 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 472
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 12272, Region: 2472 Vilnius
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 24 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 236 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 241 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 250 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment I) Kologrivov in Saint Petersburg has been detached from group 1015401 Knorring
6:16:48 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015401 Knorring selected
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Petr Christianovich Wittgenstein in Riga has been detached from group 1013964 1-ya Rezervnye Brigada
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment V) Illarion Vasilievich Vasilchikov in Sibir has been detached from group 1003708 Sibirskaya
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015827 Kologrivov 2608 Saint Petersburg toward 1015814 II. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3)
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015828 Petr Christianovich Wittgenstein 2529 Riga toward 1013964 1-ya Rezervnye Brigada, 2529 Riga, Pow:26, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015829 Illarion Vasilievich Vasilchikov 3884 Sibir toward 1003708 Sibirskaya, 3884 Sibir, Pow:195, Count: 3(l 1/L 2/S 1)
6:16:48 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:16:48 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:16:48 PM  (Reporting)  _CLD_ Leader 1015401 Knorring redeployed from Baranovitch to theater Theater_Poland  in region 2502 Baranovitch
6:16:48 PM  (Reporting)  Ended Check Leaders 64 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 154
6:16:48 PM  (Reporting)  _MSG_ 1003782 Novorossyisk Kazachi abort its operation against 1006743 North Caucasus Tribes not enough forces gathered
6:16:48 PM  (Reporting)  _MSG_ gathered 55 cbt pts, needing: 110
6:16:48 PM  (Reporting)  _MSG_ 1003786 Vladikavkaz Kazachi abort its operation against 1006734 Chechen Tribes not enough forces gathered
6:16:48 PM  (Reporting)  _MSG_ gathered 202 cbt pts, needing: 80
6:16:48 PM  (Reporting)  Agenda: Intercept (Master), Value: 20736, Region: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _MSG_ - MASTER 1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2) will target (enemy) 1006767 Chechen Tribes Pow.: 202 vs. 54 mustered 0 other groups
6:16:48 PM  (Reporting)  Ended Make Superior Group 797 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:48 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3443, Region: 3880 Kazan
6:16:48 PM  (Reporting)  _AFA_ 1008243 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2597, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 9696, Region: 4018 Dniepr Estuary
6:16:48 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 4272, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  _AFA_ 1015812 III. Fleet has been given the mission Agenda: Naval Docking, Value: 3408, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: -10 failed.
6:16:48 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 519 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 30 Nb of CPs of Regular/Militia/Cavalry/Artillery: 236
6:16:48 PM  (Reporting)  _BDA_ 16 groups can build a depot in theater Theater_Russia
6:16:48 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1015830 Russian Detachment, 3230 Djankoi, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3228 Skadovsk
6:16:48 PM  (Reporting)  Agenda: Build Depot, Value: 15750, Region: 3228 Skadovsk
6:16:48 PM  (Reporting)  Ended Build Depots Assets 310 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014973 3-ya Otdelnaya Art. Brigada in 2589 Narva
6:16:48 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014978 4-ya Otdelnaya Art. Brigada in 2950 Tver
6:16:48 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015632 OR-1i Oboznyi Polk in 3885 Steppes
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
6:16:48 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2544 Dvinsk
6:16:48 PM  (Reporting)  CheckForLandResupply 4-ya Otdelnaya Art. Brigada will resupply, in region 2950 Tver
6:16:48 PM  (Reporting)  CheckForLandResupply 3-ya Otdelnaya Art. Brigada will resupply, in region 2589 Narva
6:16:48 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3885 Steppes
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 273 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:55, Count: 3(l 2/L 1/S 0) Agenda: Keep Position, Value: 1000, Region: 3610 Petrovska
6:16:48 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:16:48 PM  (Reporting)  Ended KeepPosition 5 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 4 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 37 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov is now in Privileged Combine in 1014687 Michail Semenovich Vorontsov 3664 Tiflis
6:16:48 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015161 Gudovich' Force 3664 Tiflis
6:16:48 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1014687 Michail Semenovich Vorontsov 3664 Tiflis
6:16:48 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich 1 has his Privileged Combine status revoked 1015161 Gudovich' Force 3664 Tiflis
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 21 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014687 Michail Semenovich Vorontsov selected
6:16:48 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1014687 Michail Semenovich Vorontsov 3664 Tiflis toward 1015160 GK HQ 3664 Tiflis Affinity 120
6:16:48 PM  (Reporting)  Ended Check Leaders 42 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply Gvardeiskii Horse Bya Otdelnaya will resupply, in region 3680 Erevan
6:16:48 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 3680 Erevan
6:16:48 PM  (Reporting)  CheckForLandResupply RA-2i Oboznyi Polk will resupply, in region 3664 Tiflis
6:16:48 PM  (Reporting)  CheckForLandResupply RA-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:16:48 PM  (Reporting)  CheckForLandResupply UR-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:16:48 PM  (Reporting)  CheckForLandResupply 2-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 6 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2) Agenda: Keep Position, Value: 9327, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 94 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 29 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste
6:16:48 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 4219, Region: 678 Napoli
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 83 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 56 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:16:48 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 5 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 52 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  _PCO_ 1003675 Knorring is now in Privileged Combine in 1015401 Knorring 2502 Baranovitch
6:16:48 PM  (Reporting)  _PCO_ 1003675 Knorring 1 has his Privileged Combine status revoked 1015401 Knorring 2502 Baranovitch
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:16:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:48 PM  (Reporting)  Ended CheckBesieging 32 ms
6:16:48 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:48 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
6:16:48 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:48 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:16:48 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:48 PM  (Reporting)  Ended Split Supports
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:48 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24685 AllOppPowLand: 2869 AllOwnPowNav: 6100 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.17)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 292 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 838 Kassel Pick 67 SelfVal 215 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 852 Bremen Pick 86 SelfVal 262 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 888 Frankfurt Pick 31 SelfVal 119 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 82 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015635 RA-2i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015634 RA-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015421 UR-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015633 2-ya Otdelnaya Art. Brigada (Pow.18)
6:16:48 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.55)
6:16:48 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:16:48 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.44)
6:16:48 PM  (Reporting)  1003761 Kubanskaya (Pow.59)
6:16:48 PM  (Reporting)  1015830 KR-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1013742 Army of the Danube (Pow.412)
6:16:48 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.41)
6:16:48 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
6:16:48 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
6:16:48 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.48)
6:16:48 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:16:48 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:16:48 PM  (Reporting)  1003401 Dnestrovskaya (Pow.538)
6:16:48 PM  (Reporting)  1003497 Kavkazskaya (Pow.344)
6:16:48 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:16:48 PM  (Reporting)  1003359 Ukrainskaya (Pow.321)
6:16:48 PM  (Reporting)  1015153 Liders (Pow.12)
6:16:48 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.41)
6:16:48 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.60)
6:16:48 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.1)
6:16:48 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.5)
6:16:48 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.51)
6:16:48 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.32)
6:16:48 PM  (Reporting)  1015632 OR-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015826 Orenburg Brigada (Pow.3)
6:16:48 PM  (Reporting)  1003695 Orenburgskaya (Pow.43)
6:16:48 PM  (Reporting)  1003576 Kievskaya (Pow.572)
6:16:48 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.41)
6:16:48 PM  (Reporting)  1003746 Novgorod Brig. (Pow.35)
6:16:48 PM  (Reporting)  1003708 Sibirskaya (Pow.205)
6:16:48 PM  (Reporting)  1003297 Brestskaya (Pow.550)
6:16:48 PM  (Reporting)  1015401 Knorring (Pow.0)
6:16:48 PM  (Reporting)  1003539 Smolenskaya (Pow.272)
6:16:48 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.32)
6:16:48 PM  (Reporting)  1015627 Mikhail Leontievich Bulatov (Pow.49)
6:16:48 PM  (Reporting)  1003632 Moskovskaya (Pow.306)
6:16:48 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.17)
6:16:48 PM  (Reporting)  1003246 Litovskaya (Pow.489)
6:16:48 PM  (Reporting)  1003211 Liflandskaya (Pow.264)
6:16:48 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.25)
6:16:48 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.31)
6:16:48 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:16:48 PM  (Reporting)  1003674 Uralskaya (Pow.217)
6:16:48 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.9)
6:16:48 PM  (Reporting)  1003115 Russian Army (Pow.196)
6:16:48 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.10)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 3883 Urals Pick 36 has enough garrison (Value: 260) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 102) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 52 has enough garrison (Value: 10) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3043 Tula Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 37 has enough garrison (Value: 49) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 29 has enough garrison (Value: 22) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 2801 Kiev Pick 65 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2517 Minsk Pick 41 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 2529 Riga Pick 61 has enough garrison (Value: 233) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 96 has enough garrison (Value: 233) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2950 Tver Pick 18 has enough garrison (Value: 10) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 234) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 10) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 27 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2847 Kherson Pick 23 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2664 Khalm Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 102) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2445 Kovno Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 48 has enough garrison (Value: 35) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 10) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 63 Need 104  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3066 Orel Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3884 Sibir Pick 21 has enough garrison (Value: 130) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 15) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 372) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 25 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3885 Steppes Pick 20 has enough garrison (Value: 102) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3125 Merefa Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 39 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 24 has enough garrison (Value: 245) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3880 Kazan Pick 27 has enough garrison (Value: 10) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 12) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 2 has enough garrison (Value: 100) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2775 Zorya Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 7 Enemy armies: 16 Land Ratio: 0.40 Land Core Ratio: 0.72  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1015427 SP-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015426 GK-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015424 Gvardeiskii Horse Bya Otdelnaya (Pow.38)
6:16:48 PM  (Reporting)  1015425 Skt.Petersb.Art. (Pow.64)
6:16:48 PM  (Reporting)  1014434 1-ya Otdelnaya Art. Brigada (Pow.15)
6:16:48 PM  (Reporting)  1003811 Georgia Expedition (Pow.202)
6:16:48 PM  (Reporting)  1015161 Gudovich' Force (Pow.45)
6:16:48 PM  (Reporting)  1015160 Vorontsov' Force (Pow.45)
6:16:48 PM  (Reporting)  1015635 RA-2i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015634 RA-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015421 UR-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1015633 2-ya Otdelnaya Art. Brigada (Pow.18)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 202) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3680 Erevan Pick 48 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 9 Need 154  no group candidate found
6:16:48 PM  (Reporting)  CheckRegionForOperation 1003811 Georgia Expedition, 3664 Tiflis, Pow:202, Count: 5(l 2/L 2/S 2) Fitness 40 PickVal 2 SelfVal 17 AINeed 60
6:16:48 PM  (Reporting)  Agenda: Defend, Value: 680, Region: 3667 Martkopi
6:16:48 PM  (Reporting)  Mobilizing auxiliary group 1015161 Gudovich' Force
6:16:48 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 568  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 361 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 2608 Saint Petersburg Pick 96 SelfVal 740 Need 0  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1003297 Brestskaya (Pow.550)
6:16:48 PM  (Reporting)  1015401 Knorring (Pow.0)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2494 Biaroza Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2501 Ivazvitch Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.68 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.55)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 13 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:16:48 PM  (Reporting)  1015830 KR-1i Oboznyi Polk (Pow.0)
6:16:48 PM  (Reporting)  1013742 Army of the Danube (Pow.412)
6:16:48 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.0)
6:16:48 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.48)
6:16:48 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:16:48 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:16:48 PM  (Reporting)  1003401 Dnestrovskaya (Pow.538)
6:16:48 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 372) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 234) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 361 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 708 Palermo Pick 72 SelfVal 283 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 676 Gaeta Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 852 Bremen Pick 86 SelfVal 262 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:16:48 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.10)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:16:48 PM  (Reporting)  Region 2608 Saint Petersburg Pick 96 SelfVal 740 Need 0  no group candidate found
6:16:48 PM  (Reporting)  Region 2529 Riga Pick 61 SelfVal 456 Need 0  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 608 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Naval Superiority, Value: 5300, Region: 4522 Bay of Sochi
6:16:48 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1702, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  _AFA_ 1015831 Twerday Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6800, Region: 3933 Black Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1015832 Silnoy Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4440, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 15 in Black Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 12361, Region: 4542 Black Sea
6:16:48 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 4603, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 123 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1015166 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 4896, Region: 4413 Zante Channel
6:16:48 PM  (Reporting)  _AFA_ 1015166 II. Fleet has been given the mission Agenda: Naval Docking, Value: 2492, Region: 678 Napoli
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 85 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
6:16:48 PM  (Reporting)  Disembark: Russian Detachment created in region Gulf of Finland
6:16:48 PM  (Reporting)  _PFD_ Prepare for Disembark 1015833 Constantin' Force, 4250 Gulf of Finland, Pow:491, Count: 3(l 3/L 3/S 0) will land in 2580 Reval from 1008087 Baltic Fleet
6:16:48 PM  (Reporting)  Agenda: Landing, Value: 11800, Region: 2580 Reval
6:16:48 PM  (Reporting)  _AFA_ 1015834 S.Piotr Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2475, Region: 3933 Black Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1015835 Venus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 4268, Region: 2557 Pernau
6:16:48 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Superiority, Value: 9947, Region: 4223 Hoburgen
6:16:48 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3420, Region: 2427 Windau
6:16:48 PM  (Reporting)  _AFA_ 1015638 Baltic Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  _AFO_ Adding supply transport 1015638 Baltic Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 317 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 15 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:16:48 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Leader 1015401 Knorring relocated to 2608 Saint Petersburg
6:16:48 PM  (Reporting)  Ended Collect Leaders 2 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  _RWI__A 1015831 Twerday Sq., 4509 Mouth of the Dniepr, Pow:68, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
6:16:48 PM  (Reporting)  _RWI__A 1015835 Venus Sq., 4250 Gulf of Finland, Pow:46, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:16:48 PM  (Reporting)  _RWI__A 1015834 S.Piotr Sq., 4250 Gulf of Finland, Pow:75, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Arty 1014973 3-ya Otdelnaya Art. Brigada, 2589 Narva, Pow:10, Count: 1(l 0/L 0/S 1) in reserve
6:16:48 PM  (Reporting)  _RCA_ Arty 1014978 4-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
6:16:48 PM  (Reporting)  _RCA_ Artillery 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:16:48 PM  (Reporting)  _RCA_ Arty 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:16:48 PM  (Reporting)  _RCA_ Artillery 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:16:48 PM  (Reporting)  _RCA_ Arty 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supply 1015632 OR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:16:48 PM  (Reporting)  _RCA_ Resupplying 1015632 OR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:51, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 351 Russia
6:16:48 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3230 Djankoi, Pow:412, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2818 Nechayane, Pow:538, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003497 Kavkazskaya, 3544 Maloorlovskiy, Pow:344, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013428 II. Russian Detachment, 3469 Tzaritsyn, Pow:51, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 3112 Semenovka, Pow:572, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:205, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2469 Ukmerge, Pow:489, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 23 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 23 now
6:16:48 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 3112 Semenovka, Pow:572, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3230 Djankoi, Pow:412, Count: 6(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2818 Nechayane, Pow:538, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ Kavkazskaya gathering toward primary region (long distance)
6:16:48 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 3664 Tiflis Gather to region: 3664 Tiflis
6:16:48 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003246 Litovskaya, 2469 Ukmerge, Pow:489, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:25, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:205, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013428 II. Russian Detachment, 3469 Tzaritsyn, Pow:51, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 962 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015813 Astrakhanskii Gar.
6:16:48 PM  (Reporting)  Ended GatherGarrisons 3 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1014133 Stavropolskii Kalmytski Stavropol Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003761 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1013742 Army of the Danube Djankoi Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1010292 Astrakhan Garnizon Astrakhan Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1015400 Tschaplitz' Force Odessa Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003773 Ochakov Kazachi Ochakov Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1003401 Dnestrovskaya Nechayane Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003777 Taganrog Kazachi Taganrog Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1013969 3-ya Kazach'ya Brigada Ekaterinoslav Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003768 Dnepr Kazachi Ekaterinoslav Going against objective: 3608 Grozny
6:16:48 PM  (Reporting)  _ATG__ 1013428 II. Russian Detachment Tzaritsyn Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003749 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003576 Kievskaya Semenovka Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1013424 2-ya Kazach'ya Brigada Kharkov Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1003708 Sibirskaya Sibir Going against objective: 2815 Odessa
6:16:48 PM  (Reporting)  _ATG__ 1015154 Bezobrazov Brigada Vilnius Going against objective: 3608 Grozny
6:16:48 PM  (Reporting)  _ATG__ 1014683 4-ya Kazach'ya Brigada Kovno Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  _ATG__ 1003246 Litovskaya Ukmerge Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1015139 1-ya Opolchenie Orkug Tula Going against objective: 3608 Grozny
6:16:48 PM  (Reporting)  _ATG__ 1013416 1-ya Kazach'ya Brigada Tula Going against objective: 3886 Azerbaidjan
6:16:48 PM  (Reporting)  _ATG__ 1013964 Wittgenstein' Force Riga Going against objective: 2993 Moskwa
6:16:48 PM  (Reporting)  _ATG__ 1003674 Uralskaya Urals Going against objective: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 38 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015401 Knorring is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015834 S.Piotr Sq. is doing nothing in Gulf of Finland  Power: 75  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015835 Venus Sq. is doing nothing in Gulf of Finland  Power: 46  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 4250 Gulf of Finland, Pow:130, Count: 5(l 2/L 3/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4268, Region: 2557 Pernau
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau
6:16:48 PM  (Reporting)  1008087-Baltic Fleet Power:130 Health:100% Gulf of Finland>Pernau Mission:Naval Docking Fitness:73% Need:48 Threat:0 GoalValue: 6424
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2644 Veryazha, Pow:196, Count: 6(l 5/L 2/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:16:48 PM  (Reporting)  1003115-Russian Army Power:196 Health:100% Veryazha>Novgorod Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003674 Uralskaya is doing nothing in Urals  Power: 217  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013964 Wittgenstein' Force is doing nothing in Riga  Power: 34  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada is doing nothing in Tula  Power: 31  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015139 1-ya Opolchenie Orkug is doing nothing in Tula  Power: 25  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003211 Liflandskaya, 2466 Zarasaj, Pow:264, Count: 9(l 3/L 6/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2544 Dvinsk
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
6:16:48 PM  (Reporting)  1003211-Liflandskaya Power:264 Health:100% Zarasaj>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003246 Litovskaya is doing nothing in Ukmerge  Power: 489  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada is doing nothing in Kovno  Power: 17  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003632 Moskovskaya, 3065 Bolkhov, Pow:306, Count: 7(l 5/L 4/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3046 Kaluga
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3046 Kaluga
6:16:48 PM  (Reporting)  1003632-Moskovskaya Power:306 Health:100% Bolkhov>Kaluga Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12272, Region: 2472 Vilnius
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12272, Region: 2472 Vilnius
6:16:48 PM  (Reporting)  1015627-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:11 Threat:0 GoalValue: 12272
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015154 Bezobrazov Brigada is doing nothing in Vilnius  Power: 32  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 4040 Volga Bend, Pow:19, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3443, Region: 3880 Kazan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:48 PM  (Reporting)  1008252-S. Volga Fleet Power:19 Health:100% Volga Bend>Astrakhan Mission:Naval Docking Fitness:95% Need:38 Threat:0 GoalValue: 3372
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003539 Smolenskaya, 3055 Volodarskiy, Pow:272, Count: 5(l 3/L 2/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
6:16:48 PM  (Reporting)  1003539-Smolenskaya Power:272 Health:100% Volodarskiy>Bryansk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003297 Brestskaya, 2756 Lutsk, Pow:550, Count: 7(l 4/L 4/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
6:16:48 PM  (Reporting)  1003297-Brestskaya Power:550 Health:100% Lutsk>Brest Litovsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003708 Sibirskaya is doing nothing in Sibir  Power: 205  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:16:48 PM  (Reporting)  1003746-Novgorod Brig. Power:35 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:82% Need:25 Threat:0 GoalValue: 20500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada is doing nothing in Kharkov  Power: 41  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003576 Kievskaya is doing nothing in Semenovka  Power: 572  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:43, Count: 2(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  1003695-Orenburgskaya Power:43 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015826 Orenburg Brigada, 3885 Steppes, Pow:3, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3900, Region: 3885 Steppes
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:16:48 PM  (Reporting)  1015826-Orenburg Brigada Power:3 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003749 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 32  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013428 II. Russian Detachment is doing nothing in Tzaritsyn  Power: 51  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003768 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada is doing nothing in Ekaterinoslav  Power: 41  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6480, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6480, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  1015153-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6480
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008243 N. Volga Fleet, 4035 Lower Volga, Pow:3, Count: 2(l 0/L 0/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2517, Region: 3880 Kazan
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2597, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2597, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008243 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:48 PM  (Reporting)  1008243-N. Volga Fleet Power:3 Health:100% Lower Volga>Astrakhan Mission:Naval Docking Fitness:98% Need:38 Threat:0 GoalValue: 2597
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003359 Ukrainskaya, 2822 Dubozary, Pow:321, Count: 5(l 3/L 2/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
6:16:48 PM  (Reporting)  1003359-Ukrainskaya Power:321 Health:100% Dubozary>Nemirov Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003777 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003497 Kavkazskaya, 3544 Maloorlovskiy, Pow:344, Count: 6(l 3/L 3/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1003497-Kavkazskaya Power:344 Health:100% Maloorlovskiy>Tiflis Mission:Attack Fitness:1% Need:60 Threat:5 GoalValue: 2
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003401 Dnestrovskaya is doing nothing in Nechayane  Power: 538  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003773 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 3238 Sevastopol, Pow:96, Count: 4(l 1/L 3/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 9696, Region: 4018 Dniepr Estuary
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4272, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1015134-Chichagov's Fleet Power:96 Health:100% Sevastopol>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 7680
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015157 I. Fleet, 4522 Bay of Sochi, Pow:96, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1720, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 5300, Region: 4522 Bay of Sochi
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1702, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 5300, Region: 4522 Bay of Sochi
6:16:48 PM  (Reporting)  1015157-I. Fleet Power:96 Health:100% Bay of Sochi>Bay of Sochi Mission:Naval Superiority Fitness:100% Need:0 Threat:0 GoalValue: 5300
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:3, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015400 Tschaplitz' Force is doing nothing in Odessa  Power: 48  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 3214 Berdjiansk, Pow:20, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1008230-Don Fleet Power:20 Health:100% Berdjiansk>Nikolaiev Mission:Naval Docking Fitness:76% Need:60 Threat:0 GoalValue: 2698
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12032, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12032, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1010292 Astrakhan Garnizon is doing nothing in Astrakhan  Power: 41  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015832 Silnoy Sq., 4509 Mouth of the Dniepr, Pow:74, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4440, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4440, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  1015832-Silnoy Sq. Power:74 Health:100% Mouth of the Dniepr>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:60% Need:0 Threat:0 GoalValue: 4440
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015831 Twerday Sq. is doing nothing in Mouth of the Dniepr  Power: 68  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 4509 Mouth of the Dniepr, Pow:262, Count: 4(l 1/L 3/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7406, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 12361, Region: 4542 Black Sea
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4603, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4603, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1008133-Senyavin's Fleet Power:262 Health:100% Mouth of the Dniepr>Nikolaiev Mission:Naval Docking Fitness:99% Need:60 Threat:0 GoalValue: 4603
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013742 Army of the Danube is doing nothing in Djankoi  Power: 412  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015830 KR-1i Oboznyi Polk, 3230 Djankoi, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 15750, Region: 3228 Skadovsk
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 15750, Region: 3228 Skadovsk
6:16:48 PM  (Reporting)  1015830-KR-1i Oboznyi Polk Power:0 Health:100% Djankoi>Skadovsk Mission:Build Depot Fitness:63% Need:60 Threat:0 GoalValue: 15750
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003761 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1014133 Stavropolskii Kalmytski is doing nothing in Stavropol  Power: 44  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015812 III. Fleet, 3238 Sevastopol, Pow:21, Count: 3(l 0/L 1/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3408, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3408, Region: 2819 Nikolaiev
6:16:48 PM  (Reporting)  1015812-III. Fleet Power:21 Health:100% Sevastopol>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 3408
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:16:48 PM  (Reporting)  1003782-Novorossyisk Kazachi Power:47 Health:100% Novorossiysk>Novorossiysk Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 2850
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:55, Count: 3(l 2/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1000, Region: 3610 Petrovska
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1000, Region: 3610 Petrovska
6:16:48 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:55 Health:100% Petrovska>Petrovska Mission:Keep Position Fitness:100% Need:60 Threat:11 GoalValue: 1000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3610 Petrovska, Pow:60, Count: 2(l 0/L 1/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:48 PM  (Reporting)  1008182-Caspian Fleet Power:60 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:38 Threat:0 GoalValue: 2619
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015166 II. Fleet, 4453 Cyclades, Pow:60, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4590, Region: 4499 Bay of Chesme
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 4896, Region: 4413 Zante Channel
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 2492, Region: 678 Napoli
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4590, Region: 4499 Bay of Chesme
6:16:48 PM  (Reporting)  1015166-II. Fleet Power:60 Health:100% Cyclades>Bay of Chesme Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 4590
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.40 - Core:0.72 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1015427 SP-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
6:16:48 PM  (Reporting)  _ATG__ 1015426 GK-1i Oboznyi Polk Erevan Going against objective: 3664 Tiflis
6:16:48 PM  (Reporting)  _ATG__ 1015425 Skt.Petersb.Art. Erevan Going against objective: 3664 Tiflis
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2589 Narva
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2589 Narva
6:16:48 PM  (Reporting)  1014973-3-ya Otdelnaya Art. Brigada Power:27 Health:100% Tiflis>Narva Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2950 Tver
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2950 Tver
6:16:48 PM  (Reporting)  1014978-4-ya Otdelnaya Art. Brigada Power:23 Health:100% Tiflis>Tver Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015633 2-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:18, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1015633-2-ya Otdelnaya Art. Brigada Power:18 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015421 UR-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1015421-UR-1i Oboznyi Polk Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015634 RA-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1015634-RA-1i Oboznyi Polk Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015635 RA-2i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1015635-RA-2i Oboznyi Polk Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015160 Vorontsov' Force is doing nothing in Tiflis  Power: 45  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015161 Gudovich' Force, 3664 Tiflis, Pow:45, Count: 2(l 1/L 0/S 1) Keeping only Merge tw Master goal.
6:16:48 PM  (Reporting)  List of Agendas for 1015161 Gudovich' Force, 3664 Tiflis, Pow:45, Count: 2(l 1/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 1360, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 1360, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1015161 Gudovich' Force Tiflis has been merged in  1003811 Georgia Expedition
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3664 Tiflis, Pow:247, Count: 7(l 3/L 2/S 3)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20736, Region: 3639 Vladikavkaz
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9327, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 680, Region: 3667 Martkopi
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9327, Region: 3664 Tiflis
6:16:48 PM  (Reporting)  1003811-Georgia Expedition Power:247 Health:100% Tiflis>Tiflis Mission:Keep Position Fitness:91% Need:60 Threat:5 GoalValue: 9327
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014434 1-ya Otdelnaya Art. Brigada, 3678 Vanadzor, Pow:15, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:16:48 PM  (Reporting)  1014434-1-ya Otdelnaya Art. Brigada Power:15 Health:100% Vanadzor>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015425 Skt.Petersb.Art. is doing nothing in Erevan  Power: 64  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015424 Gvardeiskii Horse Bya Otdelnaya, 3680 Erevan, Pow:38, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:16:48 PM  (Reporting)  1015424-Gvardeiskii Horse Bya Otdelnaya Power:38 Health:100% Erevan>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015426 GK-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015427 SP-1i Oboznyi Polk is doing nothing in Erevan  Power: 0  HealthPerc: 100
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 676 Gaeta, Pow:230, Count: 5(l 2/L 2/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4219, Region: 678 Napoli
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste
6:16:48 PM  (Reporting)  1008191-Adriatic Fleet Power:230 Health:100% Gaeta>Golfo di Trieste Mission:Naval Superiority Fitness:80% Need:0 Threat:0 GoalValue: 10120
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
6:16:48 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:48 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 15 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4228 Braviken, Pow:108, Count: 4(l 1/L 3/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 9090, Region: 4231 Farosund
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 9947, Region: 4223 Hoburgen
6:16:48 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 3420, Region: 2427 Windau
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9947, Region: 4223 Hoburgen
6:16:48 PM  (Reporting)  1015133-Kartsev's Fleet Power:108 Health:99% Braviken>Hoburgen Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 9947
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015638 Baltic Transport Sq., 4227 Gotland, Pow:17, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4850, Region: 3923 Baltic Sea Trade
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
6:16:48 PM  (Reporting)  1015638-Baltic Transport Sq. Power:17 Health:100% Gotland>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.68 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1015833 Constantin' Force, 4250 Gulf of Finland, Pow:491, Count: 3(l 3/L 3/S 0) Keeping only Disembark goal.
6:16:48 PM  (Reporting)  List of Agendas for 1015833 Constantin' Force, 4250 Gulf of Finland, Pow:491, Count: 3(l 3/L 3/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Landing, Value: 11800, Region: 2580 Reval
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 11800, Region: 2580 Reval
6:16:48 PM  (Reporting)  1015833-Constantin' Force Power:491 Health:96% Gulf of Finland>Reval Mission:Landing Fitness:20% Need:0 Threat:0 GoalValue: 11800
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 15 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 5 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 5 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  1015812 III. Fleet will be merged into 1015134 Chichagov's Fleet in region Sevastopol
6:16:48 PM  (Reporting)  AI Process done in  30084 ms
6:16:48 PM  (Reporting)  Processing  1000004 Austria
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2874 OppPow Land: 0 OwnPow Nav : 283 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:48 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 6305 OppPow Land: 0 OwnPow Nav : 114 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6502 OppPow Land: 0 OwnPow Nav : 44 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 635 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 634 ms
6:16:48 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 2078 Expected 122 Balance -8
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 3004 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very High Stock 233 Expected 85 Balance -10
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 541 Expected 61 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 123 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 341 Expected 24 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6502 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2757
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 25      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 80      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 20      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 68      Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 26      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 41      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 23      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 17      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 998 Halle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 28      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 86      Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 37          
6:16:48 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 93      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 43      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2874 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1142
6:16:48 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 54      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 283 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 6305 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 30      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 59      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 46      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 31      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 36      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 27      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 635 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 91      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 62      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 55      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 55      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 283 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:48 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
6:16:48 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
6:16:48 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1194 Wien
6:16:48 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Lemberg Naval Gathering: <None>
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Final Gather Region for  342 Germany : 888 Frankfurt
6:16:48 PM  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
6:16:48 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
6:16:48 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Ended InitAndDumpData Austria 1341 ms
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 6 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000012 Baden
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Still checking 13 Declare  War
6:16:48 PM  (Reporting)  Is a War, DOW chance 16
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Declare  War toward Baden chance 16
6:16:48 PM  (Reporting)  Proposing to 1000017 Saxony
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Still checking 13 Declare  War
6:16:48 PM  (Reporting)  Is a War, DOW chance -4
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Declare  War toward Saxony chance -4
6:16:48 PM  (Reporting)  Proposing to 1000003 Russia
6:16:48 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:16:48 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:16:48 PM  (Reporting)  Item is a Various entry, chance 25
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Passage toward Russia chance 25
6:16:48 PM  (Reporting)  Proposing to 1000013 Bavaria
6:16:48 PM  (Reporting)  Checking 50 Degrade Relationship
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 377 La Fert
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2290 Al Khalid
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4390 Golfo di Manfredonia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1630 Lappeenranta
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3515 Primorskoye
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4091 Donegal Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2820 Berezvika
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 787 Den Haag
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 2548 Sebez
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2545 Skrudaliena
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1692 Krsko
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 160 target region was 1370 Zamosc
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 1629 Savonlinaa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2448 Shavli
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 160 target region was 1175 St Poelten
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4309 Costa Blanca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2967 Rodionovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3479 Kalitva
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1846 Blagoevgrad
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2099 Elazig
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 390 Eygerande
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3409 Surskoye
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3732 Midelt
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 563 Montmedy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 616 Lodi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 863 Wittingen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 625 Chiogga
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 271 Cuenca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2088 Rize
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3030 Lukhovitsy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 3941 Lower Tago
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3336 Gryazi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 2499 Motal
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3475 Bilovodsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1732 Kukes
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1211 Bielsko
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3158 Tchernianka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 700 Sassari
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 4208 Pommern Bucht
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3719 Larache
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 441 Romans
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 284 Soria
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 2726 Doubrovitsia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 336 Perpignan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 265 Tomelloso
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2959 Soz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1374 Belzyce
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3061 Lyubokhna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2732 Svetlogorsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1105 Pisek
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2163 Mardin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4372 Cap Bon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 515 Chateaubriand
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 654 Urbino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2794 Chudnov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1666 Prijedor
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2656 Ostrov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 4253 Bay of Kotka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1506 Tvedestrand
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3309 Bosra
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 4138 The Wash
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2585 Kivioli
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 2684 Souraj
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 972 Bernau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 412 Ales
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2187 Cizre
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 255 Oropesa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 349 Marmande
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2705 Ratne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 884 Hanau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4153 Flekkefjord
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 4054 Euphrates
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2087 Cayirli
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3532 Tikhyi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 3929 Adriatic Sea Trade
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3040 Rizansk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3939 Thames
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 329 Medoc
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 3080 Kurchatov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3530 Elitsa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 4035 Lower Volga
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3700 Essaouira
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3077 Kolpny
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3017 Shuya
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 2843 Voznesensk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2032 Cankiri
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 4403 Palagruzza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1750 Kiskunhalas
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 3467 Antipovka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3141 Kupiansk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1914 Arta
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1374 Belzyce
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2648 Serbino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3788 Tebessa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4117 Southwestern Approaches
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 748 Nieuport
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 436 Brianon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4500 Dardanelles
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 294 Caspe
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 2816 Rozdilna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 209 Pamplona
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 537 Pontoise
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 2178 Urmia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 35 target region was 4310 Golfo de Valencia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3273 Yamnovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2778 Berezne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3669 Tianeti
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 20 Nenagh
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2066 Cayiralan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 4435 Bay of Darnah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 4407 Albanian Coast
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3055 Volodarskiy
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 744 Coire
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4336 Golfo di Genoa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3403 Lounino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3051 Sosenski
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3125 Merefa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 942 Holtenau
6:16:48 PM  (Reporting)  Ended HandleRegionsDecisions 8872 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 541
6:16:48 PM  (Reporting)  Money Level 6 Amount 2078
6:16:48 PM  (Reporting)  Conscripts Level 4 Amount 233
6:16:48 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
6:16:48 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
6:16:48 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:16:48 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
6:16:48 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:16:48 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:16:48 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
6:16:48 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:16:48 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:16:48 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:16:48 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:16:48 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:16:48 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:16:48 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:16:48 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:16:48 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:16:48 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
6:16:48 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:16:48 PM  (Reporting)  Number of Draw 8
6:16:48 PM  (Reporting)  Picking 310 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 233 360 WSU 541 0 Money 2078 144
6:16:48 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
6:16:48 PM  (Reporting)  On Map 5 Requested 0 In Pool 10
6:16:48 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
6:16:48 PM  (Reporting)  Picking 315 Supply Brigade 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 233 360 WSU 541 0 Money 2078 324
6:16:48 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
6:16:48 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
6:16:48 PM  (Reporting)  Picking 310 Line Garrison 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 233 506 WSU 541 56 Money 2078 492
6:16:48 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 233 266 WSU 541 56 Money 2078 500
6:16:48 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:16:48 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 233 506 WSU 541 56 Money 2078 500
6:16:48 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
6:16:48 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 233 516 WSU 541 76 Money 2078 600
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 2 40 ms
6:16:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008452 Nord Donau Flotte
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008461 Sd Donau Flotte
6:16:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008442 Adria Geshwader
6:16:48 PM  (Reporting)  Ended ManageFleetsComposition 177 ms
6:16:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:48 PM  (Reporting)  _LFG_ 1010862 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010763 Stadtgarnison Ragusa, 1681 Ragusa, Pow:151, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004745 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004748 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004767 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010811 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004759 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010806 Stadtgarnison Eszek, 1699 Eszek, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004751 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010738 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004660 Stadtgarnison Venedig, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010754 Stadtgarnison Venedig, 627 Venezia, Pow:151, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004763 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010835 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004690 Stadtgarnison Trieste, 635 Trieste, Pow:76, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004670 Stadtgarnison Trevisa, 626 Trevisa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010840 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004755 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010845 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Laibach, 1183 Laibach, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004680 Stadtgarnison Graz, 1189 Graz, Pow:97, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010825 Stadtgarnison Ofen, 1274 Ofen, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004530 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1004777 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010908 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010796 Stadtgarnison Salzburg, 1155 Salzburg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1015836 Kaiser Franz' Force, 1194 Wien, Pow:277, Count: 11(l 2/L 6/S 3) created in region and fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1014828 IR 12, 1158 Linz, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010786 Stadtgarnison Presburg, 1197 Presburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010888 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Brnn, 1143 Brunn, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010791 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010883 Stadtgarnison Lemberg, 1337 Lemberg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010893 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010772 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010873 Stadtgarnison Krakau, 1328 Krakow, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010777 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  _LFG_ 1010854 Stadtgarnison Zamosc, 1370 Zamosc, Pow:88, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:48 PM  (Reporting)  Ended LockFixedGroups 92 ms
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  _SSU_ 1014983 Telegraphen-Abt. 1, 1275 Pest, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  _SSU_ 1014990 Fs.AB. 1, 1098 Pilsen, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 41800, Region: 1152 Innsbruck
6:16:48 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:373, Count: 3(l 3/L 2/S 0) will reinforce threatened border 1152 Innsbruck
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 39400, Region: 1155 Salzburg
6:16:48 PM  (Reporting)  _DCR_ 1004273 Bayerische Armee, 1155 Salzburg, Pow:1070, Count: 16(l 9/L 5/S 7) will reinforce threatened border 1155 Salzburg
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 11500, Region: 899 Ueberlingen
6:16:48 PM  (Reporting)  _DCR_ 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:120, Count: 3(l 1/L 2/S 0) will reinforce threatened border 899 Ueberlingen
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
6:16:48 PM  (Reporting)  _DCR_ 1004458 Kienmayer, 1195 Eisenstadt, Pow:170, Count: 3(l 2/L 2/S 0) will reinforce threatened border 1696 Slavonski Brod
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 27500, Region: 1700 Peterwardein
6:16:48 PM  (Reporting)  _DCR_ 1014827 Kaiser Franz' Force, 1194 Wien, Pow:61, Count: 3(l 0/L 3/S 0) will reinforce threatened border 1700 Peterwardein
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 926 Memmingen
6:16:48 PM  (Reporting)  _DCR_ 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:120, Count: 3(l 1/L 2/S 0) will reinforce threatened border 926 Memmingen
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
6:16:48 PM  (Reporting)  _DCR_ 1010801 Riesch' Force, 1158 Linz, Pow:430, Count: 6(l 4/L 3/S 2) will reinforce threatened border 1158 Linz
6:16:48 PM  (Reporting)  Ended GarrisonBorders 125 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 12 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  _GAO_ Step 1 1004519 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 766
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 1118 Prag
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 89
6:16:48 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
6:16:48 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 28 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
6:16:48 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
6:16:48 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 8 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  _PGS_ Gathered this stack 1004533 Italienische Armee, 1145 Trente, Pow:1385, Count: 10(l 8/L 7/S 2)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  _PCO_ 1004711 Johann von Hiller is now in Privileged Combine in 1004710 Tirolerisch Korps 1152 Innsbruck
6:16:48 PM  (Reporting)  _PCO_ 1004711 Johann von Hiller 1 has his Privileged Combine status revoked 1004710 Tirolerisch Korps 1152 Innsbruck
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 48 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  _SPG_ Large Force Segment 1015841 Austrian Detachment, 1194 Wien, Pow:29, Count: 2(l 0/L 2/S 0) created
6:16:48 PM  (Reporting)  Ended SplitGroups 8 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 4 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment II) Johann von Riesch in Linz has been detached from group 1010801 Stadtgarnison Linz
6:16:48 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Franz von Werneck in Salzburg has been detached from group 1004273 Bayerische Armee
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015843 Franz von Werneck 1155 Salzburg toward 1013985 4. Kavallerie-Brigade, 1155 Salzburg, Pow:24, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015842 Johann von Riesch 1158 Linz toward 1015841 Austrian Detachment, 1194 Wien, Pow:29, Count: 2(l 0/L 2/S 0) Relocating
6:16:48 PM  (Reporting)  Ended Check Leaders 71 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:48 PM  (Reporting)  _AFA_ 1008452 Nord Donau Flotte has been given the mission Agenda: Naval Docking, Value: 2544, Region: 1275 Pest
6:16:48 PM  (Reporting)  _AFA_ 1008461 Sd Donau Flotte has been given the mission Agenda: Naval Docking, Value: 2597, Region: 1204 Ezstergom
6:16:48 PM  (Reporting)  _AFA_ 1008442 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 180 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 144
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  _BDA_ - Build Depot 1014832 A-T Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Innsbruck
6:16:48 PM  (Reporting)  Agenda: Build Depot, Value: 41500, Region: 1152 Innsbruck
6:16:48 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
6:16:48 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 289 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply 5. Kavallerie-Brigade will resupply, in region 1280 Debrecen
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 5 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:48 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:48 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:16:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:48 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:48 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:48 PM  (Reporting)  _GAO_ Step 1 1013981 3. Kavallerie-Brigade, 1328 Krakow, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 1328 Krakow SelfVal 323
6:16:48 PM  (Reporting)  Agenda: Garrison, Value: 8398, Region: 1328 Krakow
6:16:48 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:16:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:48 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:16:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:48 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:48 PM  (Reporting)  Entering Build Depots Assets
6:16:48 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
6:16:48 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
6:16:48 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
6:16:48 PM  (Reporting)  Ended Build Depots Assets 16 ms
6:16:48 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:48 PM  (Reporting)  CheckForLandResupply 3. Kavallerie-Brigade will resupply, in region 1328 Krakow
6:16:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:48 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 6 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:16:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:48 PM  (Reporting)  Ended DistantGarrison 15 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16316 AllOppPowLand: 0 AllOwnPowNav: 443 AllOppPowNav 0
6:16:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 25 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1014832 A-T Nachschub (Pow.0)
6:16:48 PM  (Reporting)  1004710 Tirolerisch Korps (Pow.373)
6:16:48 PM  (Reporting)  1004698 Tirolerische Armee (Pow.45)
6:16:48 PM  (Reporting)  1013985 Werneck' Force (Pow.31)
6:16:48 PM  (Reporting)  1004336 Stadtgarnison Salzburg (Pow.267)
6:16:48 PM  (Reporting)  1004273 Bayerische Armee (Pow.1071)
6:16:48 PM  (Reporting)  1004476 Stadtgarnison Memmingen (Pow.120)
6:16:48 PM  (Reporting)  1015840 Austrian Detachment (Pow.8)
6:16:48 PM  (Reporting)  1015837 Austrian Detachment (Pow.8)
6:16:48 PM  (Reporting)  1015839 Austrian Detachment (Pow.19)
6:16:48 PM  (Reporting)  1015838 Austrian Detachment (Pow.19)
6:16:48 PM  (Reporting)  1004485 Stadtgarnison Ludwigshafen (Pow.24)
6:16:48 PM  (Reporting)  1014827 Franz-Homburg Husaren (Pow.35)
6:16:48 PM  (Reporting)  1013973 1. Kavallerie-Brigade (Pow.35)
6:16:48 PM  (Reporting)  1015841 Riesch' Force (Pow.42)
6:16:48 PM  (Reporting)  1010801 Stadtgarnison Linz (Pow.477)
6:16:48 PM  (Reporting)  1014990 Fs.AB. 1 (Pow.5)
6:16:48 PM  (Reporting)  1013977 2. Kavallerie-Brigade (Pow.31)
6:16:48 PM  (Reporting)  1004519 Bohemisch Reserve (Pow.16)
6:16:48 PM  (Reporting)  1013434 Reit.AR. 1 (Pow.42)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Region 838 Kassel Pick 25 SelfVal 139 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 999 Leipzig Pick 28 SelfVal 153 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 515 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 900 Ulm Pick 68 SelfVal 385 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 1158 Linz Pick 59 SelfVal 554 Need 0  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 17 has enough garrison (Value: 116) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1118 Prag Pick 93 has enough garrison (Value: 44) - evaluation skipped
6:16:48 PM  (Reporting)  Region 845 Nassau Pick 8 SelfVal 60 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 914 Nuernberg Pick 41 SelfVal 205 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 932 Regensburg Pick 23 SelfVal 130 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 13 has enough garrison (Value: 5) - evaluation skipped
6:16:48 PM  (Reporting)  Region 909 Wuerzburg Pick 12 SelfVal 80 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 277) - evaluation skipped
6:16:48 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 37 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 25) - evaluation skipped
6:16:48 PM  (Reporting)  Region 1014 Gorlitz Pick 8 SelfVal 76 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 43 has enough garrison (Value: 25) - evaluation skipped
6:16:48 PM  (Reporting)  Region 901 Stuttgart Pick 26 SelfVal 143 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 1006 Dresden Pick 86 SelfVal 460 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 888 Frankfurt Pick 80 SelfVal 339 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 827 Minden Pick 20 SelfVal 119 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 835 Dortmund Pick 7 SelfVal 56 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 36 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 994 Torgau Pick 11 SelfVal 77 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 988 Cottbus Pick 17 SelfVal 103 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 1008 Plauen Pick 2 SelfVal 27 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 20 SelfVal 117 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 30 has enough garrison (Value: 401) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1097 Eger Pick 12 has enough garrison (Value: 25) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 27 has enough garrison (Value: 1098) - evaluation skipped
6:16:48 PM  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 949 Luebeck Pick 10 SelfVal 70 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 25) - evaluation skipped
6:16:48 PM  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Region 892 Karlsruhe Pick 5 SelfVal 41 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Region 998 Halle Pick 2 SelfVal 24 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 925 Augsburg Pick 2 SelfVal 27 Need 60  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004579 Rechtsseitig Div. (Pow.296)
6:16:48 PM  (Reporting)  1004533 Italienische Armee (Pow.1386)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 626 Trevisa Pick 22 has enough garrison (Value: 85) - evaluation skipped
6:16:48 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 450 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 199 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 627 Venezia Pick 40 has enough garrison (Value: 232) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 101) - evaluation skipped
6:16:48 PM  (Reporting)  Region 663 Roma Pick 54 SelfVal 284 Need 101  no group candidate found
6:16:48 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 175 Need 101  no group candidate found
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 38 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1004533 Italienische Armee (Pow.1386)
6:16:48 PM  (Reporting)  1014983 Telegraphen-Abt. 1 (Pow.0)
6:16:48 PM  (Reporting)  1014832 A-T Nachschub (Pow.0)
6:16:48 PM  (Reporting)  1004710 Tirolerisch Korps (Pow.373)
6:16:48 PM  (Reporting)  1004698 Tirolerische Armee (Pow.45)
6:16:48 PM  (Reporting)  1014986 5. Kavallerie-Brigade (Pow.6)
6:16:48 PM  (Reporting)  1004458 Kienmayer (Pow.170)
6:16:48 PM  (Reporting)  1013985 Werneck' Force (Pow.31)
6:16:48 PM  (Reporting)  1004336 Stadtgarnison Salzburg (Pow.267)
6:16:48 PM  (Reporting)  1004273 Bayerische Armee (Pow.1071)
6:16:48 PM  (Reporting)  1004476 Stadtgarnison Memmingen (Pow.120)
6:16:48 PM  (Reporting)  1004485 Stadtgarnison Ludwigshafen (Pow.24)
6:16:48 PM  (Reporting)  1014827 Franz-Homburg Husaren (Pow.35)
6:16:48 PM  (Reporting)  1013973 1. Kavallerie-Brigade (Pow.35)
6:16:48 PM  (Reporting)  1015841 Riesch' Force (Pow.42)
6:16:48 PM  (Reporting)  1010801 Stadtgarnison Linz (Pow.477)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 277) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1275 Pest Pick 46 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 31 has enough garrison (Value: 59) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 43 has enough garrison (Value: 25) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1274 Ofen Pick 51 has enough garrison (Value: 33) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 36 has enough garrison (Value: 84) - evaluation skipped
6:16:48 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 515 Need 60  no group candidate found
6:16:48 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 27 has enough garrison (Value: 236) - evaluation skipped
6:16:48 PM  (Reporting)  Primary Region 1158 Linz Pick 59 has enough garrison (Value: 458) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1189 Graz Pick 22 has enough garrison (Value: 97) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 25) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 27 has enough garrison (Value: 1098) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 5 has enough garrison (Value: 59) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 59) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 635 Trieste Pick 24 has enough garrison (Value: 76) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 30) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1183 Laibach Pick 13 has enough garrison (Value: 33) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 30 has enough garrison (Value: 401) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 8 has enough garrison (Value: 109) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1287 Pecs Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 82) - evaluation skipped
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:48 PM  (Reporting)  1013981 3. Kavallerie-Brigade (Pow.24)
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Secondary Region 1373 Lublin Pick 62 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 2761 Dubno Pick 55 has enough garrison (Value: 0) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 28) - evaluation skipped
6:16:48 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 55 has enough garrison (Value: 30) - evaluation skipped
6:16:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 336 ms
6:16:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:48 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 888 Frankfurt in theater 342 Germany
6:16:48 PM  (Reporting)  _GTU_ 1004485 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013977 2. Kavallerie-Brigade, 1118 Prag, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 2 now
6:16:48 PM  (Reporting)  _GTU_ 1004485 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1013977 2. Kavallerie-Brigade, 1118 Prag, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 3 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1004485 Stadtgarnison Ludwigshafen Ueberlingen Going against objective: 900 Ulm
6:16:48 PM  (Reporting)  _ATG__ 1013977 2. Kavallerie-Brigade Prag Going against objective: 900 Ulm
6:16:48 PM  (Reporting)  _ATG__ 1013434 Reit.AR. 1 Koniggraetz Going against objective: 1194 Wien
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013434 Reit.AR. 1 is doing nothing in Koniggraetz  Power: 42  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1004519 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 1118 Prag
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 1118 Prag
6:16:48 PM  (Reporting)  1004519-Bohemisch Reserve Power:16 Health:100% Prag>Prag Mission:Garrison Fitness:52% Need:16 Threat:0 GoalValue: 13000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1013977 2. Kavallerie-Brigade is doing nothing in Prag  Power: 31  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008452 Nord Donau Flotte, 1194 Wien, Pow:4, Count: 2(l 0/L 0/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2544, Region: 1275 Pest
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2544, Region: 1275 Pest
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008452 Nord Donau Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1275 Pest
6:16:48 PM  (Reporting)  1008452-Nord Donau Flotte Power:4 Health:100% Wien>Pest Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2544
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004485 Stadtgarnison Ludwigshafen is doing nothing in Ueberlingen  Power: 24  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:120, Count: 3(l 1/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11500, Region: 899 Ueberlingen
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11100, Region: 926 Memmingen
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11100, Region: 926 Memmingen
6:16:48 PM  (Reporting)  1004476-Stadtgarnison Memmingen Power:120 Health:100% Memmingen>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11100
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
6:16:48 PM  (Reporting)  _GTU_ 1004579 Rechtsseitig Div., 623 Padova, Pow:296, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:48 PM  (Reporting)  _GTU_ 1004579 Rechtsseitig Div., 623 Padova, Pow:296, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  Ended AI Gather Units 1 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1004579 Rechtsseitig Div. Padova Going against objective: 648 Firenze
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004579 Rechtsseitig Div. is doing nothing in Padova  Power: 296  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
6:16:48 PM  (Reporting)  _GTU_ 1004533 Italienische Armee, 1145 Trente, Pow:1386, Count: 10(l 8/L 7/S 2) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1013985 Werneck' Force, 1155 Salzburg, Pow:31, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:48 PM  (Reporting)  _GTU_ Starting merge 3 at start
6:16:48 PM  (Reporting)  _GTU_ Finished merge 2 now
6:16:48 PM  (Reporting)  _GTU_ 1004533 Italienische Armee, 1145 Trente, Pow:1386, Count: 10(l 8/L 7/S 2) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:308, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:48 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 10300, Region: 934 Muenchen Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 10300, Region: 934 Muenchen Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  Ended AI Gather Units 18 ms
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  _GTG_ 1010801 Stadtgarnison Linz, 1158 Linz, Pow:477, Count: 5(l 3/L 3/S 2) is garrisoning 1158 Linz and will absorb 1014828 IR 12
6:16:48 PM  (Reporting)  Ended GatherGarrisons 10 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  _ATG__ 1004533 Italienische Armee Trente Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  _ATG__ 1004698 Tirolerische Armee Kufstein Going against objective: 1194 Wien
6:16:48 PM  (Reporting)  _ATG__ 1004336 Stadtgarnison Salzburg Salzburg Going against objective: 934 Muenchen
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1010801 Hessen-Homburg' Force, 1158 Linz, Pow:509, Count: 6(l 3/L 4/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1015841 Riesch' Force, 1194 Wien, Pow:42, Count: 3(l 1/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10300, Region: 934 Muenchen
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10300, Region: 934 Muenchen
6:16:48 PM  (Reporting)  1015841-Riesch' Force Power:42 Health:100% Wien>Muenchen Mission:Attack Fitness:40% Need:60 Threat:37 GoalValue: 10300
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013973 1. Kavallerie-Brigade, 1194 Wien, Pow:35, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10300, Region: 934 Muenchen
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10300, Region: 934 Muenchen
6:16:48 PM  (Reporting)  1013973-1. Kavallerie-Brigade Power:35 Health:100% Wien>Muenchen Mission:Attack Fitness:40% Need:60 Threat:37 GoalValue: 10300
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014827 Franz-Homburg Husaren, 1194 Wien, Pow:35, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27500, Region: 1700 Peterwardein
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27500, Region: 1700 Peterwardein
6:16:48 PM  (Reporting)  1014827-Franz-Homburg Husaren Power:35 Health:100% Wien>Peterwardein Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1004273 Bayerische Armee, 1155 Salzburg, Pow:1071, Count: 15(l 8/L 5/S 7)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 39400, Region: 1155 Salzburg
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 39400, Region: 1155 Salzburg
6:16:48 PM  (Reporting)  1004273-Bayerische Armee Power:1071 Health:100% Salzburg>Salzburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 39400
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004336 Stadtgarnison Salzburg is doing nothing in Salzburg  Power: 308  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1004458 Kienmayer, 1195 Eisenstadt, Pow:170, Count: 3(l 2/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
6:16:48 PM  (Reporting)  1004458-Kienmayer Power:170 Health:89% Eisenstadt>Slavonski Brod Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 10900
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014986 5. Kavallerie-Brigade, 1280 Debrecen, Pow:6, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1280 Debrecen
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1280 Debrecen
6:16:48 PM  (Reporting)  1014986-5. Kavallerie-Brigade Power:6 Health:100% Debrecen>Debrecen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004698 Tirolerische Armee is doing nothing in Kufstein  Power: 45  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:373, Count: 3(l 3/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 41800, Region: 1152 Innsbruck
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41800, Region: 1152 Innsbruck
6:16:48 PM  (Reporting)  1004710-Tirolerisch Korps Power:373 Health:100% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 41800
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1014832 A-T Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 41500, Region: 1152 Innsbruck
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 41500, Region: 1152 Innsbruck
6:16:48 PM  (Reporting)  1014832-A-T Nachschub Power:0 Health:100% Innsbruck>Innsbruck Mission:Build Depot Fitness:83% Need:0 Threat:0 GoalValue: 41500
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008461 Sd Donau Flotte, 1274 Ofen, Pow:4, Count: 2(l 0/L 0/S 2)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2597, Region: 1204 Ezstergom
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2597, Region: 1204 Ezstergom
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008461 Sd Donau Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1204 Ezstergom
6:16:48 PM  (Reporting)  1008461-Sd Donau Flotte Power:4 Health:100% Ofen>Ezstergom Mission:Naval Docking Fitness:98% Need:60 Threat:0 GoalValue: 2597
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  1004533 Italienische Armee is doing nothing in Trente  Power: 1386  HealthPerc: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1008442 Adria Geshwader, 1640 Fiume, Pow:68, Count: 2(l 0/L 2/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
6:16:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008442 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 627 Venezia
6:16:48 PM  (Reporting)  1008442-Adria Geshwader Power:68 Health:100% Fiume>Venezia Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 2688
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Arties
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:48 PM  (Reporting)  Ended Receive Supplies
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:48 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
6:16:48 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:48 PM  (Reporting)  End of AI Gather Units
6:16:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  List of Agendas for 1013981 3. Kavallerie-Brigade, 1328 Krakow, Pow:24, Count: 1(l 0/L 1/S 0)
6:16:48 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8398, Region: 1328 Krakow
6:16:48 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1328 Krakow
6:16:48 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1328 Krakow
6:16:48 PM  (Reporting)  1013981-3. Kavallerie-Brigade Power:24 Health:100% Krakow>Krakow Mission:Resupply Fitness:100% Need:11 Threat:0 GoalValue: 100000
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 17 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:48 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:48 PM  (Reporting)  AI Process done in  12823 ms
6:16:48 PM  (Reporting)  Processing  1000005 Prussia
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 1662 Expected 95 Balance -6
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 2864 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Very High Stock 165 Expected 66 Balance -7
6:16:48 PM  (Reporting)  War supplies Availability Plentiful Stock 379 Expected 48 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 82 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 289 Expected 19 Balance 0
6:16:48 PM  (Reporting)    1005099 Lecoq 'Korps' Agenda Kept Agenda: Garrison, Value: 12300, Region: 913 Bayreuth EndTurn 2650
6:16:48 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:48 PM  (Reporting)  Ended BuildReplacements 6 ms
6:16:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:16:48 PM  (Reporting)  Sending proposal: *we can*
6:16:48 PM  (Reporting)  *** Checking new proposals ***
6:16:48 PM  (Reporting)  Proposing to 1000013 Bavaria
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Still checking 13 Declare  War
6:16:48 PM  (Reporting)  Is a War, DOW chance 64
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Declare  War toward Bavaria
6:16:48 PM  (Reporting)  Proposing to 1000019 Sweden
6:16:48 PM  (Reporting)  Checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:48 PM  (Reporting)  Item is a Various entry, chance 6
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Sweden chance 6
6:16:48 PM  (Reporting)  Proposing to 1000010 Hannover
6:16:48 PM  (Reporting)  Checking 13 Declare  War
6:16:48 PM  (Reporting)  Still checking 13 Declare  War
6:16:48 PM  (Reporting)  Is a War, DOW chance -19
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Hannover chance -19
6:16:48 PM  (Reporting)  Proposing to 1000010 Hannover
6:16:48 PM  (Reporting)  Checking 4 Offer Defensive Treaty
6:16:48 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
6:16:48 PM  (Reporting)  Item is a Various entry, chance 38
6:16:48 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Offer Defensive Treaty toward Hannover chance 38
6:16:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 24 ms
6:16:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2533 Sigulden
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 3153 Zadonsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 818 Mainz
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4248 Southeast Aland
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 1267 Ulmeni
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4559 Gulf of Guinea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1459 Foehr
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2594 Gdov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 163 Coruna
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1555 Jonkoping
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 428 Digne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1967 Bodrum
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1341 Chodorov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 2324 Hims
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3835 Al Marj
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 457 Roanne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3797 Mahres
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2732 Svetlogorsk
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 513 Le Mans
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 10 target region was 4003 Iron Gates
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4472 Coast of Judea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2777 Kostopil
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2408 Gizeh
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 2961 Pestovo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2286 Shabakah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 393 Clermont
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 383 Saint Amand
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3838 Sawinnu
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 4129 Beachy Head
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3884 Sibir
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 482 Montbard
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4170 Grenen Cape
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2086 Erzincan
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3479 Kalitva
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 3288 Zimenki
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3634 Oni
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3082 Chtchigry
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2616 Volozhba
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3910 Uruguay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1516 Harddanger
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1979 Alasehir
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3484 Romashkin
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 293 Tortosa
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1018 Krossen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 3805 Kebili
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 374 Bellac
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 1856 Pazardzik
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3604 Terek
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3108 Lebedyn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2420 Sidi Barrani
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 4274 Golfe de Gascogne occidental
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 158 target region was 1429 Braunsberg
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 1575 Grumms
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1755 Orsova
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1126 Littau
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 976 Eberswalde
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 843 Solingen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 827 Minden
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 22 Carlow
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1330 Bochnia
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1978 Eskisehir
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 946 Glueckstadt
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3707 Marrakech
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 10 target region was 4028 Donets Confluent
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2065 Kayadibi
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 158 target region was 1414 Drweca
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4436 Southwestern Ionian Sea
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 4083 Firth of Lorn
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 355 Blaye
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 1297 Vrsac
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4091 Donegal Bay
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1817 Hirchova
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3195 Mezova
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2684 Souraj
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2781 Korets
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 374 Bellac
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3398 Temnikov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1914 Arta
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2871 Rechikov
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 703 Tortoli
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 485 Montargis
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 2978 Miknevo
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4181 Ostfriesieche Inseln
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 10 target region was 4673 Usedom
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 456 Macon
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2755 Rojytche
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 660 Aquila
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1018 Krossen
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 3847 El Azeim
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 1693 Agram
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1502 Kristiansand
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 623 Padova
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1500 Stavanger
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2215 Ar Raqqah
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 4403 Palagruzza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 2942 Aleksandrino
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1907 Kalabaka
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3528 Yashkul
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1245 Tatabania
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2861 Dolynska
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2539 Madona
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 3078 Dmitryev Lgovsky
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2198 Kalak
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3365 Liski
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1440 Lomza
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 865 Luckow
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 2857 Ordjonikidze
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3950 Estuaire de la Garonne
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3264 Baki
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 433 Montlimar
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 432 Orange
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 806 Neuss
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1760 Drobeta
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 572 Saint Die
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 2819 Nikolaiev
6:16:48 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 560 Reims
6:16:48 PM  (Reporting)  Ended HandleRegionsDecisions 5753 ms
6:16:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:48 PM  (Reporting)  Steel Level 6 Amount 379
6:16:48 PM  (Reporting)  Money Level 6 Amount 1662
6:16:48 PM  (Reporting)  Conscripts Level 5 Amount 165
6:16:48 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:16:48 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:16:48 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:16:48 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
6:16:48 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
6:16:48 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:16:48 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:16:48 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:16:48 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
6:16:48 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
6:16:48 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
6:16:48 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
6:16:48 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:16:48 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:16:48 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
6:16:48 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:16:48 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:16:48 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:16:48 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:16:48 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:16:48 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:16:48 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
6:16:48 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
6:16:48 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:16:48 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
6:16:48 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
6:16:48 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
6:16:48 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:16:48 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:16:48 PM  (Reporting)  Number of Draw 6
6:16:48 PM  (Reporting)  Picking 348 Guard Grenadier Brigade 1805
6:16:48 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 165 370 WSU 379 20 Money 1662 400
6:16:48 PM  (Reporting)  Picking 376 Invalid Garrison 1805
6:16:48 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 165 360 WSU 379 0 Money 1662 144
6:16:48 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
6:16:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
6:16:48 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 (Csc) Family ID Cavalry Area Recruitment Area: Prussia
6:16:48 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
6:16:48 PM  (Reporting)  On Map 8 Requested 0 In Pool 9
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 165 240 WSU 379 0 Money 1662 288
6:16:48 PM  (Reporting)  Picking 378 Fortress Battery 1805
6:16:48 PM  (Reporting)  On Map 15 Requested 0 In Pool 8
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 165 216 WSU 379 72 Money 1662 624
6:16:48 PM  (Reporting)  Picking 376 Invalid Garrison 1805
6:16:48 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
6:16:48 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:48 PM  (Reporting)  Assets/Costs: Conscripts 165 480 WSU 379 0 Money 1662 288
6:16:48 PM  (Reporting)  Ended BuildNewUnits Bought: 1 40 ms
6:16:48 PM  (Reporting)  AI Process done in  6066 ms
6:16:48 PM  (Reporting)  Processing  1000006 Spain
6:16:48 PM  (Reporting)  
6:16:48 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:16:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:48 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:16:48 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:16:48 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:16:48 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:16:48 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:16:48 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6373 OwnPow Nav : 0 OppPow Nav : 1225
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:16:48 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2152 OppPow Land: 321 OwnPow Nav : 867 OppPow Nav : 2331
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.31 5.00 Reg Count: 186 > 226
6:16:48 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3437 OppPow Land: 33 OwnPow Nav : 1091 OppPow Nav : 1103
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 3.32 3.50 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:16:48 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2310 OppPow Land: 236 OwnPow Nav : 177 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:48 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:16:48 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:48 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1832 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 3.19 Reg Count: 59 > 91
6:16:48 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 738 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
6:16:48 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 324 OppPow Land: 0 OwnPow Nav : 548 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:16:48 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:48 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:16:48 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:16:48 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:16:48 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.64 0.64 Reg Count: 157 > 189
6:16:48 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:16:48 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 387 OwnPow Nav : 293 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:16:48 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 675 OwnPow Nav : 367 OppPow Nav : 1483
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
6:16:48 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:16:48 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 214 OppPow Land: 0 OwnPow Nav : 20 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:16:48 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5330 OppPow Land: 2902 OwnPow Nav : 3233 OppPow Nav : 9608
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:16:48 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 899 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 1353
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:16:48 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1064 OppPow Land: 557 OwnPow Nav : 880 OppPow Nav : 140
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
6:16:48 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:16:48 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 343 OppPow Nav : 1015
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:16:48 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 233 OwnPow Nav : 267 OppPow Nav : 955
6:16:48 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:16:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1883 ms
6:16:48 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:48 PM  (Reporting)  Pounds Availability Plentiful Stock 1546 Expected 99 Balance -11
6:16:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Victory points Availability Plentiful Stock 2459 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Morale Points Availability Average Stock 88 Expected 69 Balance 0
6:16:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 303 Expected 69 Balance -8
6:16:48 PM  (Reporting)  War supplies Availability Very High Stock 115 Expected 50 Balance 0
6:16:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
6:16:48 PM  (Reporting)  Horses Availability Plentiful Stock 329 Expected 20 Balance 0
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:48 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3253
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:16:48 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
6:16:48 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:16:48 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
6:16:48 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:16:48 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:48 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 738 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3437 Overall power (enemies): 33 Ratio: 3.32
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:16:48 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
6:16:48 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1091 Overall power (enemies): 1103 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 675 Ratio: 0.44
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
6:16:48 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 363 Total EnemyOwnerVal: 726 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  186     Threat: 138         
6:16:48 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
6:16:48 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 367 Overall power (enemies): 1483 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2152 Overall power (enemies): 321 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7357
6:16:48 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 988 Total EnemyOwnerVal: 988 Discard %: 15
6:16:48 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  529     Threat: 392         
6:16:48 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  342     Threat: 253         
6:16:48 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 56      Force Need:  62      Threat: 46          
6:16:48 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 867 Overall power (enemies): 2331 Nav Ratio: 0.31
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6373 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  943
6:16:48 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 17827 Discard %: 15
6:16:48 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  651     Threat: 375         
6:16:48 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  525     Threat: 375         
6:16:48 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
6:16:48 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1225 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2310 Overall power (enemies): 236 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1410
6:16:48 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 813 Total EnemyOwnerVal: 813 Discard %: 15
6:16:48 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 80      Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  330     Threat: 75          
6:16:48 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 177 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 387 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
6:16:48 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 497 Total EnemyOwnerVal: 1988 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 324 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 548 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 41      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1832 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 769 Overall power (enemies): 0 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:48 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:16:48 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
6:16:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:16:48 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:16:48 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
6:16:48 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:16:48 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 343 Overall power (enemies): 1015 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 880 Overall power (enemies): 140 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 67 Overall power (enemies): 1353 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3233 Overall power (enemies): 9608 Nav Ratio: 0.20
6:16:48 PM  (Reporting)   
6:16:48 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:48 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1091 Overall power (enemies): 1103 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 367 Overall power (enemies): 1483 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 867 Overall power (enemies): 2331 Nav Ratio: 0.31
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1225 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 177 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 548 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 343 Overall power (enemies): 1015 Nav Ratio: 0.20
6:16:48 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 880 Overall power (enemies): 140 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 67 Overall power (enemies): 1353 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3233 Overall power (enemies): 9608 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
6:21:10 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
6:21:10 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:21:10 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
6:21:10 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:21:10 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:21:10 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:21:10 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
6:21:10 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:21:10 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
6:21:10 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
6:21:10 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
6:21:10 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:21:10 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:21:10 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
6:21:10 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:21:10 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Spain 3320 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 9 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  Checking wars, we have 1 underway
6:21:10 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
6:21:10 PM  (Reporting)  AcceptChance 32 Rolled 75
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Proposing to 1000028 Algeria
6:21:10 PM  (Reporting)  Checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Still checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Item is a Various entry, chance -4
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Algeria chance -4
6:21:10 PM  (Reporting)  Proposing to 1000027 Morocco
6:21:10 PM  (Reporting)  Checking 66 Request Foreign Access
6:21:10 PM  (Reporting)  Still checking 66 Request Foreign Access
6:21:10 PM  (Reporting)  Item is a Various entry, chance -2
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Morocco chance -2
6:21:10 PM  (Reporting)  Proposing to 1000001 France
6:21:10 PM  (Reporting)  Proposing to 1000027 Morocco
6:21:10 PM  (Reporting)  Checking 23 Request Supply Right
6:21:10 PM  (Reporting)  Still checking 23 Request Supply Right
6:21:10 PM  (Reporting)  Item is a Various entry, chance -3
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
6:21:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 870 Braunschweig
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 123 Penzance
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 513 Le Mans
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3942 Tago
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1676 Konjic
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2450 Gruzden
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3890 Nova Scotia
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 396 Le Puy
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 73 Whitehaven
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 650 Elba
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4053 Al Furat
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 52 Campbeltown
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3258 Pradvinsk
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3460 Petrunin
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 632 Grado
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 1708 Smoljinac
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1262 Iassinia
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 130 Bristol
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1584 Karlstad
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4520 Mouth of the Don
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3824 An Nawfaliyah
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1572 Karlsborg
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1747 Temesvar
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2652 Lyubyatovo
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1077 Neumark
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1480 Odense
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3719 Larache
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 742 Chiavenna
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4511 Gulf of Sevastopol
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3208 Volnovakha
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 4529 Cape Kerempe
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2273 Kuwait
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4517 Bay of Berdiansk
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3438 Marks
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 3897 Detroit
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1277 Ceglec
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 4203 Stralsund Channel
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 4276 Cabo de Penas
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1747 Temesvar
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1730 Skhodra
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2256 Nasiryah
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1373 Lublin
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2489 Skiedziel
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2534 Malpis
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1700 Peterwardein
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3030 Lukhovitsy
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 432 Orange
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2508 Klietsk
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2096 Erzerum
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 1273 Szekesfehervar
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1287 Pecs
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2734 Vladimirov
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3244 Syava
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 24 target region was 3492 Balikley
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 779 Maastricht
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 448 Pralognan
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3009 Greshnevo
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2904 Zadneprovsky
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1972 Nazilli
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2218 Dair Ar Zaur
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 301 Jaca
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 84 Hull
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2460 Jakobsburg
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2210 Maydan
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 461 Poligny
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3990 Pilica Confluent
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3766 Kenchela
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 540 Compiegne
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2150 Kahta
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2072 Mecitozu
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 118 London
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1075 Wolsztyn
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2365 Khamsa
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1459 Foehr
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 197 Santander
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3635 Java
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3242 Luhove
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2590 Kingisepp
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3862 Limassol
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3637 Sadon
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3892 New England
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 955 Rastow
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3178 Biryukove
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2794 Chudnov
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3145 Rubjine
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 688 Taranto
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 154 Coimbra
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4237 Kihnu Island
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1007 Hof
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 153 Viseu
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3065 Bolkhov
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4325 Cap Kramis
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 3754 Bou Saada
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2431 Talsi
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 621 Cremona
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 124 Falmouth
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 133 Portsmouth
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2239 Halabjah
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3552 Leiesk
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1330 Bochnia
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1327 Teschen
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3918 Carnatic
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3249 Manturovo
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3687 Hrazdan
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 535 Melun
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation played.
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1128 Stain
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4538 Central Black Sea
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4479 Cape Apostolos
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 812 Cochem
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1400 Siedlce
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 2396 El Minya
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3146 Borova
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 711 Messina
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 909 Wuerzburg
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3256 Vetlousky
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 800 Groningen
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3014 Ivanovo
6:21:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2760 Radivilyv
6:21:10 PM  (Reporting)  Ended HandleRegionsDecisions 5554 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 115
6:21:10 PM  (Reporting)  Money Level 6 Amount 1546
6:21:10 PM  (Reporting)  Conscripts Level 4 Amount 303
6:21:10 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
6:21:10 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
6:21:10 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:21:10 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 17
6:21:10 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
6:21:10 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:21:10 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
6:21:10 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
6:21:10 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
6:21:10 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
6:21:10 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
6:21:10 PM  (Reporting)  Number of Draw 11
6:21:10 PM  (Reporting)  Picking 251 Depot Garrison 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 360 WSU 115 0 Money 1546 144
6:21:10 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 360 WSU 115 0 Money 1546 124
6:21:10 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
6:21:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 2
6:21:10 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
6:21:10 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 480 WSU 115 0 Money 1546 324
6:21:10 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
6:21:10 PM  (Reporting)  Picking 275 Sloop Squadron 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 256 WSU 115 184 Money 1546 788
6:21:10 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 568 WSU 115 112 Money 1546 788
6:21:10 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
6:21:10 PM  (Reporting)  On Map 6 Requested 1 In Pool 1
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 328 WSU 115 112 Money 1546 752
6:21:10 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
6:21:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 328 WSU 115 112 Money 1546 752
6:21:10 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
6:21:10 PM  (Reporting)  Picking 1251 Supply Depot 1805
6:21:10 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 303 552 WSU 115 112 Money 1546 992
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 3 56 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014842 Escano's Fleet
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
6:21:10 PM  (Reporting)  _MFC_ Merging 1014154 Juno Sq. into 1013241 S. Pedro Sq.
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013241 III. Fleet
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014846 I. Fleet
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 428 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:21:10 PM  (Reporting)  Ended CallFleet 1 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 4(l 2/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1015846 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1015847 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 6 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1015554 1st Pioneer Rgt, 276 Madrid, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1015329 1o Rgto. Art., 207 San Sebastian, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:21:10 PM  (Reporting)  Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:21:10 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
6:21:10 PM  (Reporting)  Ended GarrisonBorders 691 ms
6:21:10 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:21:10 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:21:10 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:21:10 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:21:10 PM  (Reporting)  Ended ProcessAgents Spain 44 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 2 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 3 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 1 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 82 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 6 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 1 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 1 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 2 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 1 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 55 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 3 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:21:10 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
6:21:10 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
6:21:10 PM  (Reporting)  Ended Build Depots Assets 22 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 1 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.50431810519302
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 2 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 2 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:21:10 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
6:21:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 20800, Region: 3902 Cuba
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 16 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:240, Count: 6(l 2/L 3/S 2)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 1 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 17 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  _DDU_ Spanish Detachment created in region Loja with 2 unit(s), Health: 100 %
6:21:10 PM  (Reporting)  _DDU_ Cuerpo Occidental 1003858 has now 10 units, Health: 100 %
6:21:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015852 Spanish Detachment in region Loja will recover in region Sevilla % Health 100 % Cohesion 40
6:21:10 PM  (Reporting)  Ended Damaged Units 39 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  _GAO_ Step 2 1015853 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
6:21:10 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 15 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 37 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015648 Caraffa' Force selected
6:21:10 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015648 Don Juan Caraffa 185 Salamanca toward 1015847 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Ended Check Leaders 3 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 175 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _NVS_ : Nav Supp 1014842 Escano's Fleet chance: 20 failed.
6:21:10 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:21:10 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
6:21:10 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 4 failed.
6:21:10 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 204 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 155
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  CheckForLandResupply 1 Brigada will resupply, in region 307 Barcelona
6:21:10 PM  (Reporting)  CheckForLandResupply Spanish Detachment will resupply, in region 215 Sevilla
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 7 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:210, Count: 4(l 1/L 2/S 2) Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:21:10 PM  (Reporting)  Ended KeepPosition 1 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 1 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 31 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 1 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 1 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 4 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 1 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 1 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 1 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 40 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 1 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 1 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 1 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 1 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 33 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 1 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1015334 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 34 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:21:10 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
6:21:10 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:21:10 PM  (Reporting)  Ended Build Depots Assets 16 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 1 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 12 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 1 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 6 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 1 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:21:10 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
6:21:10 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:21:10 PM  (Reporting)  Ended Build Depots Assets 11 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 1 ms
6:21:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:21:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:21:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:21:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Entering Build Depots Assets
6:21:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:21:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:21:10 PM  (Reporting)  Ended Split Supports
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:21:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 24 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19847 AllOppPowLand: 11735 AllOwnPowNav: 8232 AllOppPowNav 19638
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Secondary Region 821 Landau Pick 29 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.32 Land Core Ratio: 3.50  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Secondary Region 569 Metz Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 531 Rouen Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 364 Nantes Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.44 Land Core Ratio: 0.56  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:21:10 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:21:10 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 189 Need 186  no group candidate found
6:21:10 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 125 Need 60  no group candidate found
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015852 II. Spanish Detachment (Pow.13)
6:21:10 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.340)
6:21:10 PM  (Reporting)  1003979 Cuerpo Centro (Pow.210)
6:21:10 PM  (Reporting)  1003924 Cuerpo Sur (Pow.294)
6:21:10 PM  (Reporting)  1015851 Spanish Detachment (Pow.22)
6:21:10 PM  (Reporting)  1015850 Spanish Detachment (Pow.22)
6:21:10 PM  (Reporting)  1015849 Spanish Detachment (Pow.22)
6:21:10 PM  (Reporting)  1015848 Spanish Detachment (Pow.22)
6:21:10 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:21:10 PM  (Reporting)  1015853 Brigada Villaviciosa (Pow.28)
6:21:10 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
6:21:10 PM  (Reporting)  1015554 1st Pioneer Rgt (Pow.1)
6:21:10 PM  (Reporting)  1003836 Esercito de Espana (Pow.240)
6:21:10 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.2)
6:21:10 PM  (Reporting)  1014003 1 Brigada (Pow.11)
6:21:10 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:21:10 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.3)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 230 Cartagena Pick 6 has enough garrison (Value: 226) - evaluation skipped
6:21:10 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 529  no group candidate found
6:21:10 PM  (Reporting)  Primary Region 215 Sevilla Pick 56 has enough garrison (Value: 320) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 202) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 259) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 254) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 276 Madrid Pick 13 has enough garrison (Value: 56) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Region 708 Palermo Pick 80 SelfVal 437 Need 101  no group candidate found
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Secondary Region 766 Namur Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:21:10 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:21:10 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:21:10 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 177 Need 60  no group candidate found
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:21:10 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:21:10 PM  (Reporting)  1015853 Brigada Villaviciosa (Pow.28)
6:21:10 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.192)
6:21:10 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.2)
6:21:10 PM  (Reporting)  1014003 1 Brigada (Pow.11)
6:21:10 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Region 708 Palermo Pick 80 SelfVal 437 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 146 Need 330  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
6:21:10 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 514 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 230 Cartagena Pick 6 has enough garrison (Value: 226) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 202) - evaluation skipped
6:21:10 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 82 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:21:10 PM  (Reporting)  Region 676 Gaeta Pick 14 SelfVal 115 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 600 Genova Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 529  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 64 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:21:10 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:21:10 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:21:10 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 22 Enemy armies: 72 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:21:10 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:21:10 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:21:10 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:21:10 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:21:10 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.3)
6:21:10 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:21:10 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1844 Need 51  no group candidate found
6:21:10 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:21:10 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
6:21:10 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:21:10 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 525  no group candidate found
6:21:10 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:21:10 PM  (Reporting)  Region 16 Dublin Pick 10 SelfVal 10 Need 506  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 259) - evaluation skipped
6:21:10 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 529  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 749 Brugge Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 515 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1014846 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1013241 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 1 failed.
6:21:10 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3901, Region: 550 Boulogne
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 56 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 22 ms
6:21:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:21:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:269, Count: 4(l 1/L 2/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.32 - Core:3.50 - Nav:0.20) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.44 - Core:0.56 - Nav:0.20) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:21:10 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:21:10 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:21:10 PM  (Reporting)  _GTU_ Finished merge 1 now
6:21:10 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:21:10 PM  (Reporting)  Ended AI Gather Units 6 ms
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:21:10 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:21:10 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:269, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
6:21:10 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:269, Count: 4(l 1/L 2/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:21:10 PM  (Reporting)  1008378-Escuadra de Cuba Power:269 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.31) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
6:21:10 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:21:10 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:21:10 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:21:10 PM  (Reporting)  _GTU_ Finished merge 2 now
6:21:10 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:21:10 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:21:10 PM  (Reporting)  Ended AI Gather Units 87 ms
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  _GTG_ 1015846 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1015853 Brigada Villaviciosa
6:21:10 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
6:21:10 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
6:21:10 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:21:10 PM  (Reporting)  List of Agendas for 1014842 Escano's Fleet, 163 Coruna, Pow:518, Count: 9(l 2/L 7/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014842 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:21:10 PM  (Reporting)  1014842-Escano's Fleet Power:518 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1013439 1 Brigada de Caballera is doing nothing in Barcelona  Power: 28  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014003 1 Brigada, 307 Barcelona, Pow:11, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 307 Barcelona
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 307 Barcelona
6:21:10 PM  (Reporting)  1014003-1 Brigada Power:11 Health:100% Barcelona>Barcelona Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:1, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 240  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 192  HealthPerc: 99
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:2, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 294  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:210, Count: 4(l 1/L 2/S 2)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:21:10 PM  (Reporting)  1003979-Cuerpo Centro Power:210 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:46 GoalValue: 9100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:21:10 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:21:10 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 222 Loja, Pow:340, Count: 10(l 3/L 4/S 4)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 60000, Region: 212 Cadiz
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 60000, Region: 212 Cadiz
6:21:10 PM  (Reporting)  1003858-Cuerpo Occidental Power:340 Health:100% Loja>Cadiz Mission:Attack Fitness:60% Need:51 Threat:253 GoalValue: 60000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015852 II. Spanish Detachment, 222 Loja, Pow:13, Count: 2(l 0/L 2/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 215 Sevilla
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 215 Sevilla
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 215 Sevilla
6:21:10 PM  (Reporting)  1015852-II. Spanish Detachment Power:13 Health:100% Loja>Sevilla Mission:Resupply Fitness:100% Need:0 Threat:46 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.64) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015334 3 Escuadra de Fregata, 3739 Mers El Kebir, Pow:1, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015334 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 3739 Mers El Kebir
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:21:10 PM  (Reporting)  1004016-Cuerpo Africa Power:72 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 20600
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:3.19) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:21:10 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
6:21:10 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 327  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015656 Brigada La Plata is doing nothing in La Plata  Power: 24  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:21:10 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:21:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:21:10 PM  (Reporting)  End of AI Gather Units
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014846 I. Fleet, 3934 Commerce, Pow:216, Count: 6(l 0/L 6/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 22500, Region: 3934 Commerce
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
6:21:10 PM  (Reporting)  1014846 I. Fleet Commerce Health: 100 % will target  1008378 Escuadra de Cuba
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014846 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:21:10 PM  (Reporting)  1014846-I. Fleet Power:216 Health:100% Commerce>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:21:10 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1013241 III. Fleet, 3930 Central Mediterranean Trade, Pow:49, Count: 2(l 0/L 2/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:21:10 PM  (Reporting)  1013241-III. Fleet Power:49 Health:75% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:45, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:21:10 PM  (Reporting)  1014320-S.Maria Sq. Power:45 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  AI Process done in  14662 ms
6:21:10 PM  (Reporting)  Processing  1000007 Ottoman
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 393 Expected 64 Balance -7
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 1968 Expected 45 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 422 Expected 45 Balance -4
6:21:10 PM  (Reporting)  War supplies Availability Very High Stock 86 Expected 32 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 29 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Engagment Points Availability Plentiful Stock 86 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 672 Expected 13 Balance 0
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 6 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Proposing to 1000032 Egypt
6:21:10 PM  (Reporting)  Checking 51 Give Expeditionary Forces
6:21:10 PM  (Reporting)  Still checking 51 Give Expeditionary Forces
6:21:10 PM  (Reporting)  Item is a Various entry, chance 34
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Ottoman sent Give Expeditionary Forces toward Egypt
6:21:10 PM  (Reporting)  Proposing to 1000026 Moldavia
6:21:10 PM  (Reporting)  Checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Still checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Item is a Various entry, chance 24
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Propose State Visit toward Moldavia chance 24
6:21:10 PM  (Reporting)  Proposing to 1000025 Wallachia
6:21:10 PM  (Reporting)  Checking 60 Request Expeditionary Fleets
6:21:10 PM  (Reporting)  Still checking 60 Request Expeditionary Fleets
6:21:10 PM  (Reporting)  Item is a Various entry, chance 10
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Fleets toward Wallachia chance 10
6:21:10 PM  (Reporting)  Proposing to 1000037 Armenia
6:21:10 PM  (Reporting)  Checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Still checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Item is a Various entry, chance 14
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Propose State Visit toward Armenia chance 14
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 86
6:21:10 PM  (Reporting)  Money Level 3 Amount 393
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 422
6:21:10 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
6:21:10 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 17
6:21:10 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 17
6:21:10 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
6:21:10 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 25
6:21:10 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
6:21:10 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:21:10 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
6:21:10 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
6:21:10 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
6:21:10 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
6:21:10 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
6:21:10 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
6:21:10 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:21:10 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
6:21:10 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:21:10 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
6:21:10 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:21:10 PM  (Reporting)  Number of Draw 7
6:21:10 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
6:21:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  _BNU Buying Unit Suvarileri Brigade 1805 Family ID Cavalry Area Thrace
6:21:10 PM  (Reporting)  Picking 424 Fortress Battery 1805
6:21:10 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 422 216 WSU 86 72 Money 393 624
6:21:10 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
6:21:10 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train Area Recruitment Area: Ottoman Empire
6:21:10 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 1 In Pool 12
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 422 600 WSU 86 0 Money 393 504
6:21:10 PM  (Reporting)  Picking 415 Artillery Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 422 394 WSU 86 68 Money 393 572
6:21:10 PM  (Reporting)  Picking 422 Depot Garrison 1805
6:21:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 422 720 WSU 86 0 Money 393 468
6:21:10 PM  (Reporting)  Picking 445 Brig Squadron 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 422 432 WSU 86 108 Money 393 540
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 2 32 ms
6:21:10 PM  (Reporting)  AI Process done in  285 ms
6:21:10 PM  (Reporting)  Processing  1000008 Nassau
6:21:10 PM  (Reporting)  Processing  1000009 Brunswick
6:21:10 PM  (Reporting)  Processing  1000010 Hannover
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4369 OppPow Land: 1786 OwnPow Nav : 40 OppPow Nav : 12
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 1.56 1.18 Ratio Nav/NavCore: 2.12 5.00 Reg Count: 392 > 494
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 474 ms
6:21:10 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 31 Balance 0
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 201 Expected 22 Balance 0
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 183 Expected 16 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15197
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4369 Overall power (enemies): 1786 Ratio: 1.56
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12002
6:21:10 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 143 Total EnemyOwnerVal: 6655 Discard %: 15
6:21:10 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 72      Force Need:  320     Threat: 237         
6:21:10 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  776     Threat: 575         
6:21:10 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 3       Force Need:  570     Threat: 422         
6:21:10 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 12 Nav Ratio: 2.12
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 12 Nav Ratio: 2.12
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Wunstorf Max Val: Hannover Naval Gathering: 852 Bremen
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Hannover 963 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 3 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  Checking wars, we have 6 underway
6:21:10 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 183
6:21:10 PM  (Reporting)  Money Level 6 Amount 120
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 201
6:21:10 PM  (Reporting)  _BNU_ Emergency build ON
6:21:10 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 48
6:21:10 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
6:21:10 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
6:21:10 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 32
6:21:10 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Number of Draw 11
6:21:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:21:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:21:10 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:21:10 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:21:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:21:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:21:10 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:21:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:21:10 PM  (Reporting)  Picking 563 Depot Garrison 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 144
6:21:10 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 124
6:21:10 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 861 Hannover
6:21:10 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:27, Count: 2(l 0/L 1/S 1) will reinforce threatened capital 861 Hannover
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 2 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 2 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 79 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 94 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  1011432 Stadtgarnison Hannover, 861 Hannover, Pow:27, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 5811, Region: 861 Hannover
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 20 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4369 AllOppPowLand: 1786 AllOwnPowNav: 40 AllOppPowNav 12
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 1.56 Land Core Ratio: 1.18  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015659 1. Infanterie-Brigade (Pow.4)
6:21:10 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.27)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Region 852 Bremen Pick 72 SelfVal 1260 Need 320  no group candidate found
6:21:10 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 1277 Need 745  no group candidate found
6:21:10 PM  (Reporting)  Region 934 Muenchen Pick 3 SelfVal 73 Need 570  no group candidate found
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 45 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.56 - Core:1.18 - Nav:2.12) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:27, Count: 2(l 0/L 1/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 861 Hannover
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5811, Region: 861 Hannover
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 861 Hannover
6:21:10 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:27 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:745 Threat:575 GoalValue: 50000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  AI Process done in  1898 ms
6:21:10 PM  (Reporting)  Processing  1000011 Hessen
6:21:10 PM  (Reporting)  Processing  1000012 Baden
6:21:10 PM  (Reporting)  Processing  1000013 Bavaria
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1564 OppPow Land: 47 OwnPow Nav : 4 OppPow Nav : 0
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 416 ms
6:21:10 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 122 Expected 32 Balance -1
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 394 Expected 22 Balance -1
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 245 Expected 16 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1564 Overall power (enemies): 47 Ratio: 5.00
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  161
6:21:10 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 165 Total EnemyOwnerVal: 2480 Discard %: 15
6:21:10 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 39      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 21      Force Need:  101     Threat: 75          
6:21:10 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 24      Force Need:  70      Threat: 52          
6:21:10 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 46      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 858 Wunstorf Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 818 Mainz
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Final Gather Region for  342 Germany : 858 Wunstorf
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Bavaria 815 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 4 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  Checking wars, we have 1 underway
6:21:10 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 245
6:21:10 PM  (Reporting)  Money Level 6 Amount 122
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 394
6:21:10 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 668 Depot Garrison 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 128
6:21:10 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 394 120 WSU 245 0 Money 122 144
6:21:10 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 394 120 WSU 245 0 Money 122 144
6:21:10 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 124
6:21:10 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 85 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1015857 I. Bavarian Detachment, 934 Muenchen, Pow:29, Count: 2(l 0/L 1/S 1) created in region and locked (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1015858 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1014718 Abt. II.Fu.AR. 2', 932 Regensburg, Pow:12, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1015859 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1015860 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 22 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 3 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 79 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005598 Bayerishe Korps
6:21:10 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015660 Wrede' Force selected
6:21:10 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015660 Karl-Philipp von Wrede 934 Muenchen toward 1015857 I. Bavarian Detachment, 934 Muenchen, Pow:29, Count: 2(l 0/L 1/S 1)
6:21:10 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:21:10 PM  (Reporting)  _CLD_ Idle Leader 1015861 Mezzanelli in Muenchen merged into 1005598 Bayerishe Korps
6:21:10 PM  (Reporting)  Ended Check Leaders 95 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 21 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1564 AllOppPowLand: 47 AllOwnPowNav: 4 AllOppPowNav 0
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015858 1. Invalide Btn (Pow.26)
6:21:10 PM  (Reporting)  1015857 Wrede' Force (Pow.38)
6:21:10 PM  (Reporting)  1015861 Mezzanelli (Pow.0)
6:21:10 PM  (Reporting)  1005598 Bayerishe Korps (Pow.366)
6:21:10 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.12)
6:21:10 PM  (Reporting)  1015859 2. Invalide Btn (Pow.27)
6:21:10 PM  (Reporting)  1015662 6. Bay. Brigade (Pow.99)
6:21:10 PM  (Reporting)  1015860 3. Invalide Btn (Pow.30)
6:21:10 PM  (Reporting)  1015663 5. Bay. Brigade (Pow.102)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Secondary Region 818 Mainz Pick 39 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 55) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 932 Regensburg Pick 46 has enough garrison (Value: 39) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 25 has enough garrison (Value: 30) - evaluation skipped
6:21:10 PM  (Reporting)  Region 861 Hannover Pick 24 SelfVal 104 Need 70  no group candidate found
6:21:10 PM  (Reporting)  Region 852 Bremen Pick 21 SelfVal 94 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 57 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015663 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 102  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015860-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015662 6. Bay. Brigade is doing nothing in Regensburg  Power: 99  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015859-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:21 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1005598 Bayerishe Korps is doing nothing in Muenchen  Power: 366  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015858-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:5 Threat:0 GoalValue: 100000
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  1015663 5. Bay. Brigade will be merged into 1015860 3. Invalide Btn in region Wuerzburg
6:21:10 PM  (Reporting)  1015662 6. Bay. Brigade will be merged into 1015859 2. Invalide Btn in region Regensburg
6:21:10 PM  (Reporting)  1015858 1. Invalide Btn will be merged into 1005598 Bayerishe Korps in region Muenchen
6:21:10 PM  (Reporting)  AI Process done in  1892 ms
6:21:10 PM  (Reporting)  Processing  1000014 Wrttemberg
6:21:10 PM  (Reporting)  Processing  1000015 Oldenburg
6:21:10 PM  (Reporting)  Processing  1000016 Mecklemburg
6:21:10 PM  (Reporting)  Processing  1000017 Saxony
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 970 Expected 34 Balance -1
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 24 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 144 Expected 24 Balance -1
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 3 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 392
6:21:10 PM  (Reporting)  Money Level 5 Amount 970
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 144
6:21:10 PM  (Reporting)  _BNU_ Emergency build ON
6:21:10 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
6:21:10 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
6:21:10 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
6:21:10 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
6:21:10 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
6:21:10 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
6:21:10 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
6:21:10 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 614 Mixed Cavalry Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Saxony
6:21:10 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 144 480 WSU 392 0 Money 970 332
6:21:10 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 144 480 WSU 392 0 Money 970 332
6:21:10 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 144 480 WSU 392 0 Money 970 248
6:21:10 PM  (Reporting)  Picking 619 Line Garrison 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 144 480 WSU 392 0 Money 970 296
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
6:21:10 PM  (Reporting)  AI Process done in  192 ms
6:21:10 PM  (Reporting)  Processing  1000018 Denmark
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 215 Expected 32 Balance -6
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 548 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 22 Balance -3
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 103 Expected 16 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 213 Expected 6 Balance 0
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 3 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 103
6:21:10 PM  (Reporting)  Money Level 2 Amount 215
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 137
6:21:10 PM  (Reporting)  _BNU_ Emergency build ON
6:21:10 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:21:10 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:21:10 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
6:21:10 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
6:21:10 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:21:10 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:21:10 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:21:10 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:21:10 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:21:10 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:21:10 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:21:10 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
6:21:10 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 137 248 WSU 103 336 Money 215 504
6:21:10 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 137 360 WSU 103 0 Money 215 124
6:21:10 PM  (Reporting)  Picking 709 Militia Garrison 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 137 360 WSU 103 0 Money 215 96
6:21:10 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 137 360 WSU 103 0 Money 215 124
6:21:10 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 137 360 WSU 103 0 Money 215 124
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:21:10 PM  (Reporting)  AI Process done in  150 ms
6:21:10 PM  (Reporting)  Processing  1000019 Sweden
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 2726 Expected 38 Balance -7
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 581 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 110 Expected 26 Balance -4
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 547 Expected 19 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 319 Expected 8 Balance 0
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 4 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Proposing to 1000018 Denmark
6:21:10 PM  (Reporting)  Checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Still checking 0 Propose State Visit
6:21:10 PM  (Reporting)  Item is a Various entry, chance -5
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Denmark chance -5
6:21:10 PM  (Reporting)  Proposing to 1000018 Denmark
6:21:10 PM  (Reporting)  Checking 32 Request Passage Right
6:21:10 PM  (Reporting)  Still checking 32 Request Passage Right
6:21:10 PM  (Reporting)  Item is a Various entry, chance -8
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Denmark chance -8
6:21:10 PM  (Reporting)  Proposing to 1000005 Prussia
6:21:10 PM  (Reporting)  Checking 23 Request Supply Right
6:21:10 PM  (Reporting)  Still checking 23 Request Supply Right
6:21:10 PM  (Reporting)  Item is a Various entry, chance -6
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Prussia chance -6
6:21:10 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:21:10 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:21:10 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:21:10 PM  (Reporting)  Item is a Various entry, chance 20
6:21:10 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose Mutual Supply toward Mecklemburg chance 20
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 547
6:21:10 PM  (Reporting)  Money Level 6 Amount 2726
6:21:10 PM  (Reporting)  Conscripts Level 5 Amount 110
6:21:10 PM  (Reporting)  _BNU_ Emergency build ON
6:21:10 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
6:21:10 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
6:21:10 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
6:21:10 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 64
6:21:10 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
6:21:10 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
6:21:10 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
6:21:10 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:21:10 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:21:10 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:21:10 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:21:10 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:21:10 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:21:10 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 746 Line Garrison 1805
6:21:10 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 110 360 WSU 547 0 Money 2726 144
6:21:10 PM  (Reporting)  Picking 746 Line Garrison 1805
6:21:10 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 110 360 WSU 547 0 Money 2726 144
6:21:10 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 110 360 WSU 547 0 Money 2726 124
6:21:10 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
6:21:10 PM  (Reporting)  Picking 769 Merchantman Squadron 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 110 120 WSU 547 128 Money 2726 592
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
6:21:10 PM  (Reporting)  AI Process done in  153 ms
6:21:10 PM  (Reporting)  Processing  1000020 Tuscany
6:21:10 PM  (Reporting)  Processing  1000021 Papacy
6:21:10 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1706 OppPow Land: 0 OwnPow Nav : 543 OppPow Nav : 0
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 780 ms
6:21:10 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 278 Expected 38 Balance -2
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 188 Expected 26 Balance -1
6:21:10 PM  (Reporting)  War supplies Availability High Stock 35 Expected 19 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1706 Overall power (enemies): 0 Ratio: 5.00
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:21:10 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:21:10 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 73      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 543 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 543 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1215 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 4 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:21:10 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000002 Great Britain rels 95
6:21:10 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
6:21:10 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 24
6:21:10 PM  (Reporting)  Accepted!
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  Checking wars, we have 2 underway
6:21:10 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 35
6:21:10 PM  (Reporting)  Money Level 6 Amount 278
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 188
6:21:10 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:21:10 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 867 Artillery Brigade 1805
6:21:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 188 34 WSU 35 68 Money 278 248
6:21:10 PM  (Reporting)  Picking 861 Swiss Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 188 360 WSU 35 0 Money 278 180
6:21:10 PM  (Reporting)  Picking 878 Second Rank Squadron 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 188 312 WSU 35 432 Money 278 660
6:21:10 PM  (Reporting)  Picking 882 Brig Squadron 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 188 72 WSU 35 108 Money 278 216
6:21:10 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 188 248 WSU 35 336 Money 278 504
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008712 Neapolitan Fleet
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 33 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  _LFG_ 1011575 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011568 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011561 Messina Garrison, 711 Messina, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011582 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011587 Gaete Garrison, 676 Gaeta, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011600 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1014749 1 Brigata di Territoriale, 711 Messina, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1015773 1 Brigata di Cavalleria, 678 Napoli, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  _PCO_ Reserve has been merged into 1005917 Brigata Borbone(Minutolo) in 1005911 Corpo Borbone 678 Napoli
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 1 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 28 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  _CLD_ Leader (Split Segment II) Rosenheim in Napoli has been detached from group 1005893 Corpo Rosenheim
6:21:10 PM  (Reporting)  _CLD_ Leader (Split Segment II) Francesco di Borbone in Napoli has been detached from group 1005911 Corpo Borbone
6:21:10 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:21:10 PM  (Reporting)  _CLD_ Idle Leader 1015862 Rosenheim in Napoli merged into 1005893 Corpo Rosenheim
6:21:10 PM  (Reporting)  _CLD_ Idle Leader 1015863 Francesco di Borbone in Napoli merged into 1005893 Corpo Rosenheim
6:21:10 PM  (Reporting)  Ended Check Leaders 139 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1015023 1 Divisione di Transporto has been given the mission Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:21:10 PM  (Reporting)  _NVS_ : Nav Supp 1008712 Neapolitan Fleet chance: 0 failed.
6:21:10 PM  (Reporting)  _AFA_ 1008712 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
6:21:10 PM  (Reporting)  _AFA_ 1015029 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:21:10 PM  (Reporting)  _AFA_ 1015561 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 17 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1706 AllOppPowLand: 0 AllOwnPowNav: 543 AllOppPowNav 0
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 12 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.4)
6:21:10 PM  (Reporting)  1015773 1 Brigata di Cavalleria (Pow.0)
6:21:10 PM  (Reporting)  1005911 Corpo Borbone (Pow.138)
6:21:10 PM  (Reporting)  1015863 Francesco di Borbone (Pow.0)
6:21:10 PM  (Reporting)  1015862 Rosenheim (Pow.0)
6:21:10 PM  (Reporting)  1005893 Corpo Rosenheim (Pow.165)
6:21:10 PM  (Reporting)  1005876 Armata Reale (Pow.120)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 121) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 718 Valetta Pick 29 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 676 Gaeta Pick 24 has enough garrison (Value: 235) - evaluation skipped
6:21:10 PM  (Reporting)  Primary Region 708 Palermo Pick 73 has enough garrison (Value: 129) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 688 Taranto Pick 16 has enough garrison (Value: 8) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 129) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 711 Messina Pick 3 has enough garrison (Value: 133) - evaluation skipped
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 24 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015023 1 Divisione di Transporto, 676 Gaeta, Pow:0, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015023 1 Divisione di Transporto , destination,  is not in friendly water and the mission is not ignoring threats. 676 Gaeta
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1008712 Neapolitan Fleet, 678 Napoli, Pow:231, Count: 5(l 0/L 4/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008712 Neapolitan Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
6:21:10 PM  (Reporting)  1008712-Neapolitan Fleet Power:231 Health:100% Napoli>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 5014
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1005876 Armata Reale is doing nothing in Napoli  Power: 120  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1005893 Corpo Rosenheim is doing nothing in Napoli  Power: 165  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015862 Rosenheim is doing nothing in Napoli  Power: 0  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015863 Francesco di Borbone is doing nothing in Napoli  Power: 0  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1005911 Corpo Borbone is doing nothing in Napoli  Power: 138  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015029 1 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015029 1 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015561 1 Divisione di Recce, 708 Palermo, Pow:1, Count: 1(l 0/L 0/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015561 1 Divisione di Recce , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  1005893 Corpo Rosenheim will be merged into 1005876 Armata Reale in region Napoli
6:21:10 PM  (Reporting)  1005911 Corpo Borbone will be merged into 1005876 Armata Reale in region Napoli
6:21:10 PM  (Reporting)  AI Process done in  2110 ms
6:21:10 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
6:21:10 PM  (Reporting)  Processing  1000024 Portugal
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 1389 Expected 38 Balance -7
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 26 Balance -5
6:21:10 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 5 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 22
6:21:10 PM  (Reporting)  Money Level 5 Amount 1389
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 125
6:21:10 PM  (Reporting)  _BNU_ Emergency build ON
6:21:10 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
6:21:10 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
6:21:10 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
6:21:10 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
6:21:10 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
6:21:10 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
6:21:10 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
6:21:10 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
6:21:10 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
6:21:10 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
6:21:10 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1389 200
6:21:10 PM  (Reporting)  Picking 964 Marines Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1389 240
6:21:10 PM  (Reporting)  Picking 974 Coastal Battery 1805
6:21:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 125 96 WSU 22 72 Money 1389 480
6:21:10 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1389 180
6:21:10 PM  (Reporting)  Picking 971 Depot Garrison 1805
6:21:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1389 128
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
6:21:10 PM  (Reporting)  AI Process done in  231 ms
6:21:10 PM  (Reporting)  Processing  1000025 Wallachia
6:21:10 PM  (Reporting)  Processing  1000026 Moldavia
6:21:10 PM  (Reporting)  Processing  1000027 Morocco
6:21:10 PM  (Reporting)  Processing  1000028 Algeria
6:21:10 PM  (Reporting)  Processing  1000029 Tunisia
6:21:10 PM  (Reporting)  Processing  1000030 Tripolitania
6:21:10 PM  (Reporting)  Processing  1000031 Cyrenaica
6:21:10 PM  (Reporting)  Processing  1000032 Egypt
6:21:10 PM  (Reporting)  Processing  1000033 Persia
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1185 OppPow Land: 610 OwnPow Nav : 0 OppPow Nav : 97
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 1.24 0.53 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:21:10 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1185 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 285 ms
6:21:10 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 190 Expected 33 Balance -1
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 84 Expected 23 Balance -1
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 280 Expected 16 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 7 Balance 0
6:21:10 PM  (Reporting)    1006662 I. Persian Detachment Agenda Kept Agenda: Defend, Value: 16340, Region: 2385 Tabriz EndTurn 2651
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2665
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1185 Overall power (enemies): 610 Ratio: 1.24
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
6:21:10 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 47 Total EnemyOwnerVal: 1048 Discard %: 15
6:21:10 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 44      Force Need:  155     Threat: 115         
6:21:10 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:21:10 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:21:10 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
6:21:10 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:21:10 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 21      Force Need:  60      Threat: 5           
6:21:10 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 97 Nav Ratio: 0.20
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1185 Overall power (enemies): 0 Ratio: 5.00
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:21:10 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:21:10 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 97 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
6:21:10 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Persia 577 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 3 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
6:21:10 PM  (Reporting)  Sending proposal: *we can*
6:21:10 PM  (Reporting)  Checking wars, we have 2 underway
6:21:10 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 280
6:21:10 PM  (Reporting)  Money Level 6 Amount 190
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 84
6:21:10 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 152
6:21:10 PM  (Reporting)  Picking 1112 Levy Garrison 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 96
6:21:10 PM  (Reporting)  Picking 1111 Depot Garrison 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 128
6:21:10 PM  (Reporting)  Picking 1112 Levy Garrison 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 96
6:21:10 PM  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 27 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1015566 V. Persian Detachment, 3887 Persis, Pow:3, Count: 3(l 0/L 2/S 1) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  _SPG_ Large Force Segment 1015864 Persian Detachment, 2385 Tabriz, Pow:110, Count: 4(l 0/L 4/S 0) created
6:21:10 PM  (Reporting)  _SPG_ Large Force Segment 1015865 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
6:21:10 PM  (Reporting)  Ended SplitGroups 20 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  _GAO_ Step 1 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 433
6:21:10 PM  (Reporting)  Agenda: Garrison, Value: 14072, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  _GAO_ Step 1 1015865 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 433
6:21:10 PM  (Reporting)  Agenda: Garrison, Value: 14072, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 22 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 480 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Ended ReinforceFront 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  _SPG_ Large Force Segment 1015866 Persian Detachment, 3887 Persis, Pow:117, Count: 5(l 0/L 5/S 0) created
6:21:10 PM  (Reporting)  Ended SplitGroups 29 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 1 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2370 AllOppPowLand: 610 AllOwnPowNav: 0 AllOppPowNav 97
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 14 Enemy armies: 10 Land Ratio: 1.24 Land Core Ratio: 0.53  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015566 V. Persian Detachment (Pow.3)
6:21:10 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.25)
6:21:10 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:21:10 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:21:10 PM  (Reporting)  1006662 I. Persian Detachment (Pow.51)
6:21:10 PM  (Reporting)  1015866 II. Persian Force (Pow.117)
6:21:10 PM  (Reporting)  1006639 Shah (Pow.161)
6:21:10 PM  (Reporting)  1015865 4. Nizam Brigade (Pow.26)
6:21:10 PM  (Reporting)  1015447 3. Yeni-Ceri Brigade (Pow.26)
6:21:10 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:21:10 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:21:10 PM  (Reporting)  1015864 III. Persian Force (Pow.110)
6:21:10 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
6:21:10 PM  (Reporting)  Region 3680 Erevan Pick 44 SelfVal 111 Need 155  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 52) - evaluation skipped
6:21:10 PM  (Reporting)  CheckRegionForOperation 1006662 I. Persian Detachment, 3887 Persis, Pow:51, Count: 3(l 0/L 1/S 2) Fitness 85 PickVal 21 SelfVal 123 AINeed 60
6:21:10 PM  (Reporting)  Agenda: Attack, Value: 10455, Region: 3886 Azerbaidjan
6:21:10 PM  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 13 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 17 Need 101  no group candidate found
6:21:10 PM  (Reporting)  Region 3639 Vladikavkaz Pick 3 SelfVal 23 Need 60  no group candidate found
6:21:10 PM  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 12 Need 101  no group candidate found
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015566 V. Persian Detachment (Pow.3)
6:21:10 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.25)
6:21:10 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:21:10 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:21:10 PM  (Reporting)  1006662 I. Persian Detachment (Pow.51)
6:21:10 PM  (Reporting)  1015866 II. Persian Force (Pow.117)
6:21:10 PM  (Reporting)  1006639 Shah (Pow.161)
6:21:10 PM  (Reporting)  1015865 4. Nizam Brigade (Pow.26)
6:21:10 PM  (Reporting)  1015447 3. Yeni-Ceri Brigade (Pow.26)
6:21:10 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:21:10 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:21:10 PM  (Reporting)  1015864 III. Persian Force (Pow.110)
6:21:10 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
6:21:10 PM  (Reporting)  CheckRegionForOperation 1015449 2. Nizam Brigade, 3887 Persis, Pow:25, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 433 AINeed 8
6:21:10 PM  (Reporting)  Agenda: Defend, Value: 28145, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  CheckRegionForOperation 1006662 I. Persian Detachment, 3887 Persis, Pow:51, Count: 3(l 0/L 1/S 2) Fitness 85 PickVal 21 SelfVal 123 AINeed 60
6:21:10 PM  (Reporting)  Agenda: Attack, Value: 10455, Region: 3886 Azerbaidjan
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 112 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.24 - Core:0.53 - Nav:0.20) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  _GTG_ 1015447 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015865 4. Nizam Brigade
6:21:10 PM  (Reporting)  Ended GatherGarrisons 2 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 71  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015864 III. Persian Force is doing nothing in Tabriz  Power: 110  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015448 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015665 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:46, Count: 2(l 0/L 2/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14072, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14072, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  1015447-IV. Persian Detachment Power:46 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:8 Threat:0 GoalValue: 14072
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1006639 Shah is doing nothing in Persis  Power: 161  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015866 II. Persian Force is doing nothing in Persis  Power: 117  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1006662 I. Persian Detachment, 3887 Persis, Pow:51, Count: 3(l 0/L 1/S 2)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 10455, Region: 3886 Azerbaidjan
6:21:10 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 10455, Region: 3886 Azerbaidjan
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  1006662-I. Persian Detachment Power:51 Health:100% Persis>Tabriz Mission:Defend Fitness:43% Need:8 Threat:0 GoalValue: 16340
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015450 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015667 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015449 2. Nizam Brigade, 3887 Persis, Pow:25, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 28145, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 28145, Region: 2385 Tabriz
6:21:10 PM  (Reporting)  1015449-2. Nizam Brigade Power:25 Health:100% Persis>Tabriz Mission:Defend Fitness:65% Need:8 Threat:0 GoalValue: 28145
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Adding stack 1015864 III. Persian Force, 2385 Tabriz, Pow:110, Count: 4(l 0/L 4/S 0)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Adding stack 1015866 II. Persian Force, 3887 Persis, Pow:117, Count: 5(l 0/L 5/S 0)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  AI Process done in  1974 ms
6:21:10 PM  (Reporting)  Processing  1000034 Azeria
6:21:10 PM  (Reporting)  Processing  1000035 Inguchia
6:21:10 PM  (Reporting)  Processing  1000036 Caucasus Tribes
6:21:10 PM  (Reporting)  Processing  1000037 Armenia
6:21:10 PM  (Reporting)  Processing  1000038 Georgia
6:21:10 PM  (Reporting)  Processing  1000039 Chechenia
6:21:10 PM  (Reporting)  Processing  1000040 Kuban
6:21:10 PM  (Reporting)  Processing  1000041 United States of America
6:21:10 PM  (Reporting)  Processing  1000042 Haitians
6:21:10 PM  (Reporting)  Processing  1000043 Maharattas
6:21:10 PM  (Reporting)  Processing  1000044 Kingdom of Holland
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1828 OppPow Land: 0 OwnPow Nav : 16 OppPow Nav : 0
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:21:10 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:21:10 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
6:21:10 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 61 OppPow Nav : 0
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:21:10 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4098 OppPow Land: 2902 OwnPow Nav : 1966 OppPow Nav : 9608
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 0.90 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:21:10 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 165 OppPow Nav : 1015
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.23 Reg Count: 2 > 15
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 482 ms
6:21:10 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 1189 Expected 48 Balance -4
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 569 Expected 33 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 238 Expected 33 Balance -2
6:21:10 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 24 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
6:21:10 PM  (Reporting)    1013827 Castor Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade EndTurn 2651
6:21:10 PM  (Reporting)    1008604 Texel Eskader Agenda Kept Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce EndTurn 2650
6:21:10 PM  (Reporting)    1014854 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade EndTurn 2650
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:21:10 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:21:10 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:21:10 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1828 Overall power (enemies): 0 Ratio: 5.00
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:21:10 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:21:10 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:21:10 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:21:10 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:21:10 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 59      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:21:10 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:21:10 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:21:10 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 165 Overall power (enemies): 1015 Nav Ratio: 0.20
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:21:10 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1966 Overall power (enemies): 9608 Nav Ratio: 0.20
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:21:10 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 61 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 165 Overall power (enemies): 1015 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1966 Overall power (enemies): 9608 Nav Ratio: 0.20
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 61 Overall power (enemies): 0 Nav Ratio: 5.00
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 749 Brugge
6:21:10 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
6:21:10 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
6:21:10 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
6:21:10 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 835 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 4 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
6:21:10 PM  (Reporting)  Sending proposal: we can't
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 21
6:21:10 PM  (Reporting)  Money Level 6 Amount 1189
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 238
6:21:10 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
6:21:10 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
6:21:10 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
6:21:10 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
6:21:10 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
6:21:10 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
6:21:10 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 462 Horse Artillery Brigade 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 238 26 WSU 21 48 Money 1189 204
6:21:10 PM  (Reporting)  Picking 454 Guard Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 238 360 WSU 21 0 Money 1189 280
6:21:10 PM  (Reporting)  Picking 457 Mixed Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 238 306 WSU 21 16 Money 1189 224
6:21:10 PM  (Reporting)  Picking 486 Brig Squadron 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 238 72 WSU 21 108 Money 1189 216
6:21:10 PM  (Reporting)  Picking 480 Balloon Observation Bn
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:21:10 PM  (Reporting)  _BNU Buying Unit Balloon Observation Bn Family ID Service Asset Area Holland
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 75 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1015578 1st Signal Rgt, 785 Nijmegen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 13 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 1 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 1 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 1 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 0 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 20 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6523 AllOppPowLand: 2911 AllOwnPowNav: 2875 AllOppPowNav 11048
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1014458 1st Field Hosp. (Pow.3)
6:21:10 PM  (Reporting)  1015578 1st Signal Rgt (Pow.0)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 13 has enough garrison (Value: 104) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 31 has enough garrison (Value: 225) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 235) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 781 Breda Pick 25 has enough garrison (Value: 115) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 767 Liege Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
6:21:10 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
6:21:10 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
6:21:10 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
6:21:10 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
6:21:10 PM  (Reporting)  1005578 Oost Indische Armee (Pow.118)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 72 Land Ratio: 0.90 Land Core Ratio: 0.20  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 107 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 1 failed.
6:21:10 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1662, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5175, Region: 3924 North Sea Trade
6:21:10 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 0 failed.
6:21:10 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1018, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3926 Northeast Atlantic Trade
6:21:10 PM  (Reporting)  _AFO_ Adding supply transport 1014854 Prints Maurits Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:3, Count: 1(l 0/L 0/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:2, Count: 1(l 0/L 0/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
6:21:10 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 3  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 118  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1015867 Dutch Detachment is doing nothing in East Indies  Power: 44  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:21:10 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.90 - Core:0.20 - Nav:0.20) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 4166 Southwestern North Sea, Pow:89, Count: 2(l 1/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1662, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7488, Region: 3934 Commerce
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:21:10 PM  (Reporting)  1008604-Texel Eskader Power:89 Health:100% Southwestern North Sea>Commerce Mission:Patrol Convoy Box Fitness:64% Need:0 Threat:0 GoalValue: 7488
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:69, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5175, Region: 3924 North Sea Trade
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5175, Region: 3924 North Sea Trade
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:21:10 PM  (Reporting)  1014334-Dogger Bank Sq. Power:69 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5175
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 4189 Dogger Bank, Pow:59, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1018, Region: 789 Amsterdam
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade
6:21:10 PM  (Reporting)  1013827-Castor Sq. Power:59 Health:100% Dogger Bank>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:74% Need:0 Threat:0 GoalValue: 4588
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 4215 West Baltic Sea, Pow:38, Count: 1(l 0/L 1/S 0)
6:21:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade
6:21:10 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3926 Northeast Atlantic Trade
6:21:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5148, Region: 3923 Baltic Sea Trade
6:21:10 PM  (Reporting)  1014854-Prints Maurits Sq. Power:38 Health:100% West Baltic Sea>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 5148
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  AI Process done in  2149 ms
6:21:10 PM  (Reporting)  Processing  1000045 Belgium
6:21:10 PM  (Reporting)  Processing  1000046 Berg
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 255 ms
6:21:10 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Berg 500 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 2 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
6:21:10 PM  (Reporting)  Sending proposal: we can't
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 58
6:21:10 PM  (Reporting)  Money Level 6 Amount 20
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 210
6:21:10 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 540 Militia Garrison 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
6:21:10 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
6:21:10 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 210 26 WSU 58 56 Money 20 204
6:21:10 PM  (Reporting)  Picking 541 Fortress Battery 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 210 96 WSU 58 72 Money 20 480
6:21:10 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1014774 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:13, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  AI Process done in  1033 ms
6:21:10 PM  (Reporting)  Processing  1000047 Rhine Confederacy
6:21:10 PM  (Reporting)  Processing  1000048 Holy Roman Empire
6:21:10 PM  (Reporting)  Processing  1000049 Westphalia
6:21:10 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
6:21:10 PM  (Reporting)  Processing  1000051 Switzerland
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 257 ms
6:21:10 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 28 Balance 0
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 20 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 384 Expected 20 Balance 0
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Switzerland 508 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 2 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
6:21:10 PM  (Reporting)  Sending proposal: we can't
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 130
6:21:10 PM  (Reporting)  Money Level 6 Amount 500
6:21:10 PM  (Reporting)  Conscripts Level 6 Amount 384
6:21:10 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:21:10 PM  (Reporting)  _BNU Buying Unit Garnison Milice 1805 Family ID Militia Area Suisse
6:21:10 PM  (Reporting)  Picking 795 Line Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 384 730 WSU 130 20 Money 500 348
6:21:10 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 1 In Pool 2
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 384 720 WSU 130 0 Money 500 192
6:21:10 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 1 In Pool 2
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 384 720 WSU 130 0 Money 500 192
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 5 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  AI Process done in  1078 ms
6:21:10 PM  (Reporting)  Processing  1000052 Kingdom of Italy
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:21:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:21:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:21:10 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1994 OppPow Land: 236 OwnPow Nav : 6 OppPow Nav : 0
6:21:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
6:21:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 323 ms
6:21:10 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:21:10 PM  (Reporting)  Pounds Availability Plentiful Stock 514 Expected 36 Balance 0
6:21:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
6:21:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
6:21:10 PM  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 25 Balance 0
6:21:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
6:21:10 PM  (Reporting)  Conscripts Availability High Stock 54 Expected 25 Balance 0
6:21:10 PM  (Reporting)  War supplies Availability Plentiful Stock 97 Expected 18 Balance 0
6:21:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:21:10 PM  (Reporting)  Horses Availability Plentiful Stock 51 Expected 7 Balance 0
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:21:10 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1994 Overall power (enemies): 236 Ratio: 5.00
6:21:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
6:21:10 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 813 Total EnemyOwnerVal: 813 Discard %: 15
6:21:10 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 61      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:21:10 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 13      Force Need:  330     Threat: 118         
6:21:10 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:21:10 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Land Theaters Special Regions ***
6:21:10 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 637 ms
6:21:10 PM  (Reporting)  *** Faction-wide algorithms ***
6:21:10 PM  (Reporting)  Ended BuildReplacements 3 ms
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
6:21:10 PM  (Reporting)  Sending proposal: we can't
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:21:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:21:10 PM  (Reporting)  Steel Level 6 Amount 97
6:21:10 PM  (Reporting)  Money Level 6 Amount 514
6:21:10 PM  (Reporting)  Conscripts Level 4 Amount 54
6:21:10 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
6:21:10 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
6:21:10 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
6:21:10 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
6:21:10 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
6:21:10 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
6:21:10 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
6:21:10 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
6:21:10 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
6:21:10 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
6:21:10 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
6:21:10 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
6:21:10 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
6:21:10 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
6:21:10 PM  (Reporting)  Number of Draw 5
6:21:10 PM  (Reporting)  Picking 824 Cavalry Mixed Brigade 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 54 126 WSU 97 16 Money 514 204
6:21:10 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 97 0 Money 514 144
6:21:10 PM  (Reporting)  Picking 826 Cavalry Brigade Hussars 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 97 0 Money 514 144
6:21:10 PM  (Reporting)  Picking 832 Brigade Train 1805
6:21:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:21:10 PM  (Reporting)  Too costly compared to National assets, skipped
6:21:10 PM  (Reporting)  Assets/Costs: Conscripts 54 240 WSU 97 0 Money 514 180
6:21:10 PM  (Reporting)  Picking 844 Merchantman Squadron 1805
6:21:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:21:10 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
6:21:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
6:21:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:21:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
6:21:10 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
6:21:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:21:10 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:21:10 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:21:10 PM  (Reporting)  Ended LockFixedGroups 1 ms
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  _SSU_ 1015035 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  _SSU_ 1014779 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:13, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:21:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:21:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:21:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:21:10 PM  (Reporting)  Ended ManageGHQ 0 ms
6:21:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:21:10 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:21:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:21:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:21:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:21:10 PM  (Reporting)  Ended SplitGroups 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:21:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:21:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:21:10 PM  (Reporting)  Ended Damaged Units 0 ms
6:21:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:21:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:21:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:21:10 PM  (Reporting)  Ended CheckBesieging 28 ms
6:21:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:21:10 PM  (Reporting)  Ended Check Leaders 0 ms
6:21:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:21:10 PM  (Reporting)  Ended Make Superior Group 8 ms
6:21:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:21:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:21:10 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
6:21:10 PM  (Reporting)  Start of AI Check for Land Resupply
6:21:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:21:10 PM  (Reporting)  Ended KeepPosition 0 ms
6:21:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:21:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:21:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:21:10 PM  (Reporting)  Ended DistantGarrison 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1994 AllOppPowLand: 236 AllOwnPowNav: 6 AllOppPowNav 0
6:21:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:21:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:21:10 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.5)
6:21:10 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.13)
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 237) - evaluation skipped
6:21:10 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 163) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 600 Genova Pick 61 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Region 718 Valetta Pick 13 SelfVal 72 Need 330  no group candidate found
6:21:10 PM  (Reporting)  Secondary Region 587 Torino Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:21:10 PM  (Reporting)  Secondary Region 641 Rimini Pick 8 has enough garrison (Value: 27) - evaluation skipped
6:21:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 28 ms
6:21:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:21:10 PM  (Reporting)  Ended Collect Leaders 0 ms
6:21:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:21:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  
6:21:10 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:21:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Arties
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:21:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:21:10 PM  (Reporting)  Ended Receive Supplies
6:21:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:21:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:21:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:21:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:21:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:21:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:21:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:21:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:21:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:21:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:21:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:21:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:21:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:21:10 PM  (Reporting)   
6:21:10 PM  (Reporting)  ApplyAgenda AutoMerge
6:21:10 PM  (Reporting)  AI Process done in  1399 ms
6:21:10 PM  (Reporting)  Processing  1000053 Kingdom of Naples
6:21:10 PM  (Reporting)  Processing  1000054 French Spanish
6:21:10 PM  (Reporting)  Processing  1000055 Serbia
6:21:10 PM  (Reporting)  Processing  1000056 Greece
6:21:10 PM  (Reporting)  Processing  1000057 Terek
6:21:10 PM  (Reporting)  Processing  1000058 Nogai
6:21:10 PM  (Reporting)  Processing  1000059 Indians
6:21:10 PM  (Reporting)  Processing  1000060 Rebels
6:21:10 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
6:21:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
6:21:10 PM  (Reporting)  Sending proposal: we can't
6:21:10 PM  (Reporting)  *** Checking new proposals ***
6:21:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:21:10 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:29:54 PM  (Reporting)  Processing  1000001 France
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  AI Process done in  98 ms
6:29:54 PM  (Reporting)  Processing  1000002 Great Britain
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:29:54 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:29:54 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:29:54 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
6:29:54 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:29:54 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
6:29:54 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
6:29:54 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:29:54 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
6:29:54 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8935 OppPow Land: 0 OwnPow Nav : 2119 OppPow Nav : 68
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 146 > 194
6:29:54 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1157 OppPow Land: 1666 OwnPow Nav : 3879 OppPow Nav : 581
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.47 Ratio Nav/NavCore: 4.26 0.65 Reg Count: 186 > 226
6:29:54 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 7342 OwnPow Nav : 1654 OppPow Nav : 2183
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.48 0.20 Reg Count: 283 > 352
6:29:54 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1445 OppPow Land: 4045 OwnPow Nav : 202 OppPow Nav : 4
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:29:54 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2229 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
6:29:54 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 674 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:29:54 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3788 OwnPow Nav : 0 OppPow Nav : 13
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:29:54 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3915 OppPow Land: 1141 OwnPow Nav : 38 OppPow Nav : 12
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 2.19 1.61 Ratio Nav/NavCore: 2.02 5.00 Reg Count: 392 > 494
6:29:54 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 334 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
6:29:54 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 55
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
6:29:54 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:29:54 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:29:54 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:29:54 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
6:29:54 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 1
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:29:54 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 527 OwnPow Nav : 130 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:29:54 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 517 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:29:54 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 934 OppPow Land: 439 OwnPow Nav : 2115 OppPow Nav : 266
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 1.36 1.48 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 7 > 11
6:29:54 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 308 OwnPow Nav : 700 OppPow Nav : 134
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 0.20 Reg Count: 3 > 6
6:29:54 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
6:29:54 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:29:54 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 607 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 40
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.57 0.20 Reg Count: 57 > 184
6:29:54 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4326 OppPow Land: 7761 OwnPow Nav : 14972 OppPow Nav : 2820
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.69 5.00 Reg Count: 199 > 506
6:29:54 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 2103 OppPow Nav : 44
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:29:54 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1056 OppPow Land: 938 OwnPow Nav : 412 OppPow Nav : 893
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
6:29:54 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1615 OppPow Nav : 242
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.13 5.00 Reg Count: 2 > 15
6:29:54 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 206 OwnPow Nav : 1432 OppPow Nav : 534
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2480 ms
6:29:54 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 11575 Expected 126 Balance -32
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 4496 Expected 89 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Very Low Stock 16 Expected 89 Balance -20
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 63 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 46 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Engagment Points Availability Plentiful Stock 200 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 552 Expected 25 Balance 0
6:29:54 PM  (Reporting)    1015805 Montrose Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade EndTurn 2652
6:29:54 PM  (Reporting)    1015806 Cambrian Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade EndTurn 2652
6:29:54 PM  (Reporting)    1014504 V. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica EndTurn 2653
6:29:54 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica EndTurn 2653
6:29:54 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica EndTurn 2653
6:29:54 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica EndTurn 2653
6:29:54 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica EndTurn 2653
6:29:54 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 37500, Region: 3903 Jamaica EndTurn 2653
6:29:54 PM  (Reporting)    1015585 Wessex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2652
6:29:54 PM  (Reporting)    1013188 Kent HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2652
6:29:54 PM  (Reporting)    1003043 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2652
6:29:54 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2652
6:29:54 PM  (Reporting)    1014089 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2651
6:29:54 PM  (Reporting)    1003027 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2652
6:29:54 PM  (Reporting)    1002913 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2652
6:29:54 PM  (Reporting)    1015799 7th Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2652
6:29:54 PM  (Reporting)    1014962 3rd Scouting Squadron Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2652
6:29:54 PM  (Reporting)    1013406 Cockburn's Fleet Agenda Kept Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh EndTurn 2651
6:29:54 PM  (Reporting)    1002529 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
6:29:54 PM  (Reporting)    1002917 Perth Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
6:29:54 PM  (Reporting)    1002678 Upper Canada Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3900 Florida EndTurn 2651
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10835
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2654
6:29:54 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
6:29:54 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:29:54 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:29:54 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:29:54 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:29:54 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3915 Overall power (enemies): 1141 Ratio: 2.19
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7578
6:29:54 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 145 Total EnemyOwnerVal: 3241 Discard %: 15
6:29:54 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 3       Force Need:  442     Threat: 75          
6:29:54 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 37      Force Need:  332     Threat: 246         
6:29:54 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  807     Threat: 598         
6:29:54 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 12 Nav Ratio: 2.02
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1157 Overall power (enemies): 1666 Ratio: 0.44
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5847
6:29:54 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 19751 Discard %: 15
6:29:54 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 3       Force Need:  228     Threat: 169         
6:29:54 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 7       Force Need:  228     Threat: 169         
6:29:54 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 31      Force Need:  228     Threat: 169         
6:29:54 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 4       Force Need:  228     Threat: 169         
6:29:54 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 3       Force Need:  228     Threat: 169         
6:29:54 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 6       Force Need:  228     Threat: 169         
6:29:54 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  217     Threat: 161         
6:29:54 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3879 Overall power (enemies): 581 Nav Ratio: 4.26
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1070
6:29:54 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 36      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 7342 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1774
6:29:54 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 32158 Discard %: 15
6:29:54 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 9       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 15      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 9       Force Need:  1034    Threat: 766         
6:29:54 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 7       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2183 Nav Ratio: 0.48
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1445 Overall power (enemies): 4045 Ratio: 0.23
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  273
6:29:54 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5610 Discard %: 15
6:29:54 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 202 Overall power (enemies): 4 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 934 Overall power (enemies): 439 Ratio: 1.36
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  808
6:29:54 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 640 Total EnemyOwnerVal: 2561 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  192     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
6:29:54 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
6:29:54 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2115 Overall power (enemies): 266 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 50      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 3788 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  458
6:29:54 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 7083 Discard %: 15
6:29:54 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 16      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 22      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 13 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 55 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8935 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 53      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 57      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 38      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 54      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2119 Overall power (enemies): 68 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
6:29:54 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 95 Total EnemyOwnerVal: 286 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2229 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 517 Overall power (enemies): 1 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
6:29:54 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 308 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
6:29:54 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 313 Total EnemyOwnerVal: 626 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 334 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 527 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  956
6:29:54 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 447 Total EnemyOwnerVal: 1341 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 674 Overall power (enemies): 12 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
6:29:54 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 63 Total EnemyOwnerVal: 1829 Discard %: 15
6:29:54 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 51      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
6:29:54 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 490 Total EnemyOwnerVal: 981 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1615 Overall power (enemies): 242 Nav Ratio: 2.13
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 412 Overall power (enemies): 893 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2103 Overall power (enemies): 44 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14972 Overall power (enemies): 2820 Nav Ratio: 1.69
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 40 Nav Ratio: 0.57
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 12 Nav Ratio: 2.02
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3879 Overall power (enemies): 581 Nav Ratio: 4.26
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2183 Nav Ratio: 0.48
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 202 Overall power (enemies): 4 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2115 Overall power (enemies): 266 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 13 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 55 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2119 Overall power (enemies): 68 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1615 Overall power (enemies): 242 Nav Ratio: 2.13
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 412 Overall power (enemies): 893 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2103 Overall power (enemies): 44 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14972 Overall power (enemies): 2820 Nav Ratio: 1.69
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 40 Nav Ratio: 0.57
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Wunstorf Max Val: Hannover Naval Gathering: 852 Bremen
6:29:54 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Jerez Max Val: Gibraltar Naval Gathering: 211 Gibraltar
6:29:54 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
6:29:54 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:29:54 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:29:54 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:29:54 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:29:54 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:29:54 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:29:54 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:29:54 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:29:54 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:29:54 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:29:54 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Great Britain 3864 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 29 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 6 underway
6:29:54 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000043 Maharattas
6:29:54 PM  (Reporting)  Checking 32 Request Passage Right
6:29:54 PM  (Reporting)  Still checking 32 Request Passage Right
6:29:54 PM  (Reporting)  Item is a Various entry, chance -3
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -3
6:29:54 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:29:54 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:29:54 PM  (Reporting)  Proposing to 1000006 Spain
6:29:54 PM  (Reporting)  Checking 17 Offer Peace
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1691 Uzice
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 471 Auxonne
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2252 Al Rufat
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3033 Melenki
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3970 Waal
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 1695 Bjelovar
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1112 Reichenberg
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2908 Sloboda
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1921 Levadia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3508 Semkin
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2751 Ovroutch
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3449 Tourki
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2070 Tokat
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2781 Korets
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2491 Zelva
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2223 Hit
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 13 Kildare
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 819 Worms
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2891 Kanotop
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1550 Ljungby
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 271 Cuenca
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2818 Nechayane
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3104 Sumy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2445 Kovno
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4020 Samara Confluent
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4288 Bahia de Setubal
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2872 Novozybkov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1041 Kosslin
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1489 Ardal
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2587 Jahvi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 69 target region was 119 Bury St Edmunds
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1148 Landeck
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 116 Cambridge
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1193 Moedling
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 206 Arga
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3544 Maloorlovskiy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1403 Zegrze
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 737 Airolo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 574 Sarreguemines
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 3130 Belgorod
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4303 Canary Islands
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3817 Misratah
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3146 Borova
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2689 Orsha
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3059 Navlya
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 1946 Karacabey
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 3170 Hirske
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 3624 Polyana
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3688 Vayk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 573 Epinal
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 458 Bourg en Bresse
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 674 Monopoli
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2429 Kolka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3582 Nevynominsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 218 El Pedroso
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1944 Bursa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 893 Rastatt
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2578 Pladiski
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3484 Romashkin
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1352 Sosnowiecz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2529 Riga
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1008 Plauen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3972 Moselle Confluent
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3282 Navashino
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4183 Waddenzee
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 3771 Skikda
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 272 Utiel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 1468 Horsens
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 497 Brest
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1667 Sanski Most
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 727 Aarau
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4317 Baleares
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 163 Coruna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3171 Novoaidar
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1120 Pardubice
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1869 Sliven
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2595 Plyussa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2339 Irbid
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3198 Barvinkove
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 4329 Baie Alger
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3155 Olymskiy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1704 Valjevo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1724 Vranje
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2684 Souraj
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1862 Khardzali
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4356 Mare Tirreneo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3979 Havel Confluent
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 192 Medina del Campo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3738 Mascara
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 990 Muelhausen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3580 Mostovskoy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1133 Welsen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1340 Stryj
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3200 Novomoskovsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 278 Somosierra
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3827 El Agheila
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4114 Irish Sea
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2956 Bejetsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3001 Griazovets
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 1716 Lim
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3935 Blockade
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1952 Soma
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 909 Wuerzburg
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4460 Egyptian Coast
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 69 target region was 96 Shrewsbury
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1002 Saalfeld
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1986 Akdag
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1692 Krsko
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2406 Damahour
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2527 Lyubokaj
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4018 Dniepr Estuary
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 79 Manchester
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 115 target region was 1025 Breslau
6:29:54 PM  (Reporting)  Ended HandleRegionsDecisions 5027 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 264
6:29:54 PM  (Reporting)  Money Level 6 Amount 11575
6:29:54 PM  (Reporting)  Conscripts Level 1 Amount 16
6:29:54 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:29:54 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:29:54 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
6:29:54 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:29:54 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:29:54 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
6:29:54 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
6:29:54 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:29:54 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:29:54 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:29:54 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:29:54 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:29:54 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 36
6:29:54 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:29:54 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:29:54 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
6:29:54 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
6:29:54 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
6:29:54 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
6:29:54 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:29:54 PM  (Reporting)  Number of Draw 84
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:29:54 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 11575 326
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:29:54 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 11575 439
6:29:54 PM  (Reporting)  Picking 126 Line Garrison 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 144
6:29:54 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 11575 478
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 11575 170
6:29:54 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 11575 122
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 11575 122
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:29:54 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 11575 439
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 11575 478
6:29:54 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 126 WSU 264 16 Money 11575 204
6:29:54 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:29:54 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 264 232 Money 11575 358
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 144
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 11575 122
6:29:54 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 11575 478
6:29:54 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 240
6:29:54 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:29:54 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 11575 326
6:29:54 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 11575 170
6:29:54 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:29:54 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 11575 439
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 11575 170
6:29:54 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 11575 170
6:29:54 PM  (Reporting)  Picking 143 First Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 264 488 Money 11575 702
6:29:54 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 11575 122
6:29:54 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 11575 122
6:29:54 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 180
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 264 664 Money 11575 953
6:29:54 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 264 48 Money 11575 204
6:29:54 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 144
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 264 48 Money 11575 204
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:29:54 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 11575 206
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 11575 478
6:29:54 PM  (Reporting)  Picking 122 Lancers Brigade 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 186 WSU 264 16 Money 11575 276
6:29:54 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 144
6:29:54 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 264 20 Money 11575 252
6:29:54 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 264 144 Money 11575 286
6:29:54 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:29:54 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 320 WSU 264 0 Money 11575 320
6:29:54 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 264 20 Money 11575 252
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:29:54 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 11575 439
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 11575 122
6:29:54 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:29:54 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 11575 326
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 11575 170
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 11575 122
6:29:54 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:29:54 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 11575 206
6:29:54 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 180 WSU 264 0 Money 11575 216
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 11575 478
6:29:54 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 264 0 Money 11575 144
6:29:54 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 11575 170
6:29:54 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 180
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 11575 626
6:29:54 PM  (Reporting)  Picking 126 Line Garrison 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 11575 144
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 11575 275
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 850 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014951 IX. Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007371 Boulogne Observers
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
6:29:54 PM  (Reporting)  _MFC_ Merging 1015120 VIII. Fleet into 1015593 1st Merchant Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015593 VIII. Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015605 IV. Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 548 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:29:54 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:29:54 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:29:54 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1003059 Plymouth Garrison, 133 Portsmouth, Pow:1, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1015797 VIII. British Detachment, 133 Portsmouth, Pow:25, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002203 English Home Army, 133 Portsmouth, Pow:395, Count: 13(l 3/L 7/S 3) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1014956 Williams Bty, 87 Liverpool, Pow:9, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1014795 1st Scotland Bde, 57 Edinburgh, Pow:23, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1015378 5th Scotland Bde, 57 Edinburgh, Pow:43, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:84, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:209, Count: 4(l 1/L 3/S 1) is calling fleet this turn.
6:29:54 PM  (Reporting)  Ended CallFleet 4 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:297, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:885, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:274, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 2 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1015993 2nd RFA, 70 Newcastle, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:29:54 PM  (Reporting)  Ended GarrisonBorders 39 ms
6:29:54 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:29:54 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
6:29:54 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 320
6:29:54 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
6:29:54 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
6:29:54 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:29:54 PM  (Reporting)  Ended ProcessAgents Great Britain 9 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 4 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 26 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 5 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 3 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 17 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 81 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 88 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:29:54 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:29:54 PM  (Reporting)  Ended Check Leaders 73 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 38 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 3 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 20 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 37 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015795 Sir Archibald Campbell selected
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015795 Sir Archibald Campbell 211 Gibraltar toward 1009952 Gibraltar Garrison, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3)
6:29:54 PM  (Reporting)  Ended Check Leaders 5 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1014951 IX. Fleet chance: -1 failed.
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 52 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:29:54 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 47415, Region: 211 Gibraltar
6:29:54 PM  (Reporting)  Ended KeepPosition 2 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 2 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 4 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 2 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 57 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:29:54 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Leader 1015371 Sir John Stuart redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
6:29:54 PM  (Reporting)  Ended Check Leaders 89 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4635, Region: 517 Jersey
6:29:54 PM  (Reporting)  Ended KeepPosition 2 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 8 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 27 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 1 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:29:54 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6910, Region: 718 Valetta
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 2 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 107 ms
6:29:54 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:29:54 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 192
6:29:54 PM  (Reporting)  _AMS_ Already Gathered/ en route: 418 cbt pts Supply Elts: 3 Hvy Elts: 4
6:29:54 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:29:54 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:29:54 PM  (Reporting)  Ended AmpibiousStaging 25 ms
6:29:54 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:29:54 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 192 Gathered 418
6:29:54 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:29:54 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 418 but no transport capacity.
6:29:54 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2175, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:29:54 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 10 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 2 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:29:54 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 133 Portsmouth, Pow:395, Count: 13(l 3/L 7/S 3)
6:29:54 PM  (Reporting)  _PGS_ Adding this stack 1003059 Plymouth Garrison, 133 Portsmouth, Pow:1, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 133 Portsmouth, Pow:355, Count: 14(l 3/L 8/S 3)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 19 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 35 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  _SPG_ Large Force Segment 1016060 British Detachment, 118 London, Pow:187, Count: 4(l 0/L 4/S 0) created
6:29:54 PM  (Reporting)  _SPG_ Large Force Segment 1016061 British Detachment, 118 London, Pow:233, Count: 4(l 0/L 4/S 0) created
6:29:54 PM  (Reporting)  Ended SplitGroups 93 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002917 Perth Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 27
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002925 Inverness Garrison in region Edinburgh will recover in region Edinburgh % Health 100 % Cohesion 29
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Manchester will recover in region Manchester % Health 100 % Cohesion 0
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Manchester will recover in region Manchester % Health 94 % Cohesion 0
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Oxford will recover in region Birmingham % Health 100 % Cohesion 0
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002956 Norwich Garrison in region St Albans will recover in region London % Health 100 % Cohesion 0
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Swindon will recover in region London % Health 94 % Cohesion 0
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region London will recover in region London % Health 100 % Cohesion 29
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Reading will recover in region Reading % Health 100 % Cohesion 0
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region Gillingham will recover in region London % Health 100 % Cohesion 0
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015585 Wessex HG in region Guildford will recover in region London % Health 100 % Cohesion 0
6:29:54 PM  (Reporting)  Ended Damaged Units 41 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 27 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Lord William Bentick in London has been detached from group 1002349 Kent Force
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir Peregrine Maitland in Portsmouth has been detached from group 1002203 English Home Army
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016066 Sir Peregrine Maitland 133 Portsmouth toward 1016061 British Detachment, 118 London, Pow:233, Count: 4(l 0/L 4/S 0) Relocating
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016065 Lord William Bentick 118 London toward 1016060 British Detachment, 118 London, Pow:187, Count: 4(l 0/L 4/S 0)
6:29:54 PM  (Reporting)  Ended Check Leaders 47 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 330
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014956 Williams Bty in 87 Liverpool
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014295 VII. British Detachment in 105 Birmingham
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015586 Halkett' Force in 106 Oxford
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015797 VIII. British Detachment in 133 Portsmouth
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  CheckForLandResupply Wessex HG will resupply, in region 118 London
6:29:54 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 118 London
6:29:54 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 132 Reading
6:29:54 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 118 London
6:29:54 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 118 London
6:29:54 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 105 Birmingham
6:29:54 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 79 Manchester
6:29:54 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 79 Manchester
6:29:54 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
6:29:54 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
6:29:54 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
6:29:54 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
6:29:54 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
6:29:54 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 51 Aberdeen
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 46 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 2 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 32 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 4 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 2 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 56 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 2 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 0
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 4 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:29:54 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
6:29:54 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 14 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
6:29:54 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 1 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 15 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 32 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 2 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26178 AllOppPowLand: 29260 AllOwnPowNav: 32845 AllOppPowNav 8290
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 2.19 Land Core Ratio: 1.61  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 896 Need 807  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.44 Land Core Ratio: 0.47  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:29:54 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 149 Lisboa Pick 31 SelfVal 609 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:29:54 PM  (Reporting)  Region 148 Elvas Pick 7 SelfVal 204 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Region 144 Beija Pick 3 SelfVal 111 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Region 183 Almeida Pick 6 SelfVal 188 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Region 156 Oporto Pick 4 SelfVal 139 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Region 159 Braga Pick 3 SelfVal 103 Need 228  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 61 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 41) - evaluation skipped
6:29:54 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 16 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 534 Paris Pick 15 SelfVal 21 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 364 Nantes Pick 5 SelfVal 9 Need 506  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 708 Palermo Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.36 Land Core Ratio: 1.48  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:29:54 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:29:54 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:29:54 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:29:54 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:29:54 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:29:54 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:29:54 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 52 Need 192  no group candidate found
6:29:54 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 112 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015797 VIII. British Detachment (Pow.25)
6:29:54 PM  (Reporting)  1002203 English Home Army (Pow.355)
6:29:54 PM  (Reporting)  1002417 Home guard Command (Pow.184)
6:29:54 PM  (Reporting)  1015585 Wessex HG (Pow.0)
6:29:54 PM  (Reporting)  1013188 Kent HG (Pow.0)
6:29:54 PM  (Reporting)  1003043 Leicester Garrison (Pow.0)
6:29:54 PM  (Reporting)  1015111 Birmingham HG (Pow.14)
6:29:54 PM  (Reporting)  1013177 Winchester HG (Pow.14)
6:29:54 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.14)
6:29:54 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
6:29:54 PM  (Reporting)  1014076 Kent Bde (Pow.21)
6:29:54 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
6:29:54 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.24)
6:29:54 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.25)
6:29:54 PM  (Reporting)  1015379 Essex Bde (Pow.27)
6:29:54 PM  (Reporting)  1014291 Carlisle Brigade (Pow.55)
6:29:54 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
6:29:54 PM  (Reporting)  1002314 IV. British Detachment (Pow.60)
6:29:54 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.61)
6:29:54 PM  (Reporting)  1014292 Newcastle Brigade (Pow.61)
6:29:54 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
6:29:54 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
6:29:54 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
6:29:54 PM  (Reporting)  1015796 Yarmouth Brigade (Pow.67)
6:29:54 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
6:29:54 PM  (Reporting)  1015584 Douglas' Force (Pow.42)
6:29:54 PM  (Reporting)  1014079 Paget E.' Force (Pow.134)
6:29:54 PM  (Reporting)  1014289 Colville' Force (Pow.229)
6:29:54 PM  (Reporting)  1015373 Cooke' Force (Pow.352)
6:29:54 PM  (Reporting)  1014083 Murray' Force (Pow.200)
6:29:54 PM  (Reporting)  1016060 Bentick' Force (Pow.232)
6:29:54 PM  (Reporting)  1016061 Maitland' Force (Pow.293)
6:29:54 PM  (Reporting)  1015583 Hill' Force (Pow.516)
6:29:54 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.29)
6:29:54 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
6:29:54 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
6:29:54 PM  (Reporting)  1014794 Exeter Brigade (Pow.48)
6:29:54 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
6:29:54 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
6:29:54 PM  (Reporting)  1014082 Kent Rifles (Pow.79)
6:29:54 PM  (Reporting)  1002473 Hannover Expedition (Pow.106)
6:29:54 PM  (Reporting)  1002349 Kent Force (Pow.182)
6:29:54 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:29:54 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:29:54 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:29:54 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:29:54 PM  (Reporting)  1002956 Norwich Garrison (Pow.0)
6:29:54 PM  (Reporting)  1014089 Leeds HG (Pow.0)
6:29:54 PM  (Reporting)  1015586 Halkett' Force (Pow.96)
6:29:54 PM  (Reporting)  1014796 Fane' Force (Pow.209)
6:29:54 PM  (Reporting)  1016059 British Detachment (Pow.37)
6:29:54 PM  (Reporting)  1016064 British Detachment (Pow.39)
6:29:54 PM  (Reporting)  1016063 British Detachment (Pow.39)
6:29:54 PM  (Reporting)  1016062 British Detachment (Pow.39)
6:29:54 PM  (Reporting)  1014295 VI. British Detachment (Pow.107)
6:29:54 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.327)
6:29:54 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
6:29:54 PM  (Reporting)  1014956 Williams Bty (Pow.9)
6:29:54 PM  (Reporting)  1014507 Dalhousie' Force (Pow.172)
6:29:54 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:29:54 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:29:54 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:29:54 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:29:54 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:29:54 PM  (Reporting)  1003027 Newcastle Garrison (Pow.0)
6:29:54 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
6:29:54 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:29:54 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:29:54 PM  (Reporting)  1002987 Carlisle Garrison (Pow.14)
6:29:54 PM  (Reporting)  1002529 Highlands Force (Pow.12)
6:29:54 PM  (Reporting)  1015993 2nd RFA (Pow.0)
6:29:54 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:29:54 PM  (Reporting)  1014795 1st Scotland Bde (Pow.23)
6:29:54 PM  (Reporting)  1015378 5th Scotland Bde (Pow.43)
6:29:54 PM  (Reporting)  1002917 Perth Garrison (Pow.7)
6:29:54 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.16)
6:29:54 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.25)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 130 Bristol Pick 31 has enough garrison (Value: 274) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 16 Dublin Pick 53 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 105 Birmingham Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 126 Plymouth Pick 58 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 258) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 274) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 133 Portsmouth Pick 54 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 80 Leeds Pick 8 has enough garrison (Value: 102) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 87 Liverpool Pick 57 has enough garrison (Value: 271) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
6:29:54 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:29:54 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:29:54 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 728 Zurich Pick 51 SelfVal 51 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.36 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:29:54 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:29:54 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 708 Palermo Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 16 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 74 Enemy armies: 49 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015371 Sir John Stuart (Pow.0)
6:29:54 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:29:54 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:29:54 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:29:54 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:29:54 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:29:54 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:29:54 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:29:54 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:29:54 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:29:54 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:29:54 PM  (Reporting)  1015797 VIII. British Detachment (Pow.25)
6:29:54 PM  (Reporting)  1002203 English Home Army (Pow.355)
6:29:54 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:29:54 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:29:54 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:29:54 PM  (Reporting)  1014956 Williams Bty (Pow.9)
6:29:54 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:29:54 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:29:54 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:29:54 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:29:54 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:29:54 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:29:54 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:29:54 PM  (Reporting)  1002987 Carlisle Garrison (Pow.14)
6:29:54 PM  (Reporting)  1002529 Highlands Force (Pow.12)
6:29:54 PM  (Reporting)  1015993 2nd RFA (Pow.0)
6:29:54 PM  (Reporting)  1002925 Inverness Garrison (Pow.0)
6:29:54 PM  (Reporting)  1014795 1st Scotland Bde (Pow.23)
6:29:54 PM  (Reporting)  1015378 5th Scotland Bde (Pow.43)
6:29:54 PM  (Reporting)  1002917 Perth Garrison (Pow.7)
6:29:54 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.16)
6:29:54 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.25)
6:29:54 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:29:54 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:29:54 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 258) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 550) - evaluation skipped
6:29:54 PM  (Reporting)  Region 133 Portsmouth Pick 54 SelfVal 521 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 240 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:29:54 PM  (Reporting)  Region 126 Plymouth Pick 58 SelfVal 555 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Region 852 Bremen Pick 37 SelfVal 528 Need 332  no group candidate found
6:29:54 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 181 AINeed 60
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 11765, Region: 517 Jersey
6:29:54 PM  (Reporting)  Region 789 Amsterdam Pick 22 SelfVal 22 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 87 Liverpool Pick 57 SelfVal 518 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Region 16 Dublin Pick 53 SelfVal 507 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Region 159 Braga Pick 3 SelfVal 103 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 274) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 130 Bristol Pick 31 has enough garrison (Value: 274) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
6:29:54 PM  (Reporting)  Region 149 Lisboa Pick 31 SelfVal 609 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 52 Need 192  no group candidate found
6:29:54 PM  (Reporting)  Region 156 Oporto Pick 4 SelfVal 139 Need 228  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 14 Need 1034  no group candidate found
6:29:54 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 700 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 26 failed.
6:29:54 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 59 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 120 %
6:29:54 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 24960, Region: 4302 Coast of Africa
6:29:54 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6825, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 67 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  _AFA_ 1015593 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10275, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  _AFA_ 1014962 3rd Scouting Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1014962 3rd Scouting Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFA_ 1015799 7th Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1015799 7th Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet Auto success as amphib is planned and Probability was 104 %
6:29:54 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 37671, Region: 4257 Atlantic Ocean
6:29:54 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 12324, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 20 failed.
6:29:54 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5964, Region: 84 Hull
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 84 %
6:29:54 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 17960, Region: 4551 Charlestown Bay
6:29:54 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6873, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  _AFA_ 1015605 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 39900, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 124 %
6:29:54 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41352, Region: 4553 Sea of Cuba
6:29:54 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14110, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  _AFA_ 1015806 Cambrian Sq. has been given the mission Agenda: Convoy Transport, Value: 3800, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1015806 Cambrian Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Superiority, Value: 27580, Region: 4553 Sea of Cuba
6:29:54 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11583, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  _AFA_ 1015805 Montrose Sq. has been given the mission Agenda: Convoy Transport, Value: 3000, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1015805 Montrose Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:29:54 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 19908, Region: 4553 Sea of Cuba
6:29:54 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6923, Region: 3889 Lower Canada
6:29:54 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 10994, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 119 %
6:29:54 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 34080, Region: 3934 Commerce
6:29:54 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 10858, Region: 3889 Lower Canada
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 129 %
6:29:54 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 109750, Region: 4257 Atlantic Ocean
6:29:54 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 35588, Region: 3889 Lower Canada
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1126 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 263 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  _RWI__A 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0) was targeting 3900 Florida interest 50 , aborting an agenda.
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.13) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.69) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.57) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.19 - Core:1.61 - Nav:2.02) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.47 - Nav:4.26) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1015371 Sir John Stuart Gibraltar Going against objective: 149 Lisboa
6:29:54 PM  (Reporting)  _ATG__ 1014951 IX. Fleet Gibraltar Going against objective: 149 Lisboa
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016078 British Detachment is doing nothing in El Ferrol  Power: 69  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016077 British Detachment is doing nothing in El Ferrol  Power: 56  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:29:54 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:29:54 PM  (Reporting)  1007575-Atlantic Fleet Power:705 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016079 British Detachment is doing nothing in Costa de la Luz  Power: 72  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014951 IX. Fleet is doing nothing in Gibraltar  Power: 140  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 47415, Region: 211 Gibraltar
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 47415, Region: 211 Gibraltar
6:29:54 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:58% Need:0 Threat:161 GoalValue: 47415
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015371 Sir John Stuart is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:29:54 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:29:54 PM  (Reporting)  1007609-Mediterranean Fleet Power:2517 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 5 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.48) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4635, Region: 517 Jersey
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11765, Region: 517 Jersey
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11765, Region: 517 Jersey
6:29:54 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:41 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 11765
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016074 British Detachment is doing nothing in Pointe du Raz  Power: 180  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016075 British Detachment is doing nothing in Pointe du Raz  Power: 79  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:29:54 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:29:54 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:29:54 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:29:54 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:29:54 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:29:54 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6910, Region: 718 Valetta
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6910, Region: 718 Valetta
6:29:54 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 6910
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.36 - Core:1.48 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:29:54 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:29:54 PM  (Reporting)  _GTU_ Finished merge 1 now
6:29:54 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:29:54 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Ended AI Gather Units 0 ms
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1013168-Coote' Force Power:100 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 46900
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 46900
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 46900
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1014285-McArthur's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 46900
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 46900
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1014504-V. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 46900
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016076 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 3903 Jamaica, Pow:262, Count: 4(l 1/L 0/S 3)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2175, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2175, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  1007371-Boulogne Observers Power:262 Health:100% Jamaica>Jamaica Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2175
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:29:54 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:29:54 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:29:54 PM  (Reporting)  1007715-Jamaca Squadron Power:674 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015805 Montrose Sq., 4555 Haitian Sea, Pow:60, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3000, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  1015805-Montrose Sq. Power:60 Health:100% Haitian Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:29:54 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:29:54 PM  (Reporting)  1007753-West Indies Squadron Power:704 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:29:54 PM  (Reporting)  1002730-Barbados Force Power:156 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7990
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016067 British Detachment is doing nothing in Coast of Carnatic  Power: 53  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016068 British Detachment is doing nothing in Coast of Carnatic  Power: 53  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:29:54 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:29:54 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Arty 1014956 Williams Bty, 87 Liverpool, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1014295 VI. British Detachment, 105 Birmingham, Pow:107, Count: 3(l 0/L 1/S 2) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1015586 Halkett' Force, 106 Oxford, Pow:96, Count: 4(l 1/L 1/S 2) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1015797 VIII. British Detachment, 133 Portsmouth, Pow:25, Count: 3(l 0/L 1/S 2) in reserve
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  4 in core Area
6:29:54 PM  (Reporting)  _RCA_ Artillery 1014956 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:29:54 PM  (Reporting)  _RCA_ Arty 1014956 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1014295 VI. British Detachment, 118 London, Pow:107, Count: 3(l 0/L 1/S 2) relocating toward 118 London
6:29:54 PM  (Reporting)  _RCA_ Arty 1014295 VI. British Detachment, 118 London, Pow:107, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1015586 Halkett' Force, 118 London, Pow:95, Count: 4(l 1/L 1/S 2) relocating toward 118 London
6:29:54 PM  (Reporting)  _RCA_ Arty 1015586 Halkett' Force, 118 London, Pow:95, Count: 4(l 1/L 1/S 2) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1015797 VIII. British Detachment, 118 London, Pow:34, Count: 3(l 0/L 1/S 2) relocating toward 118 London
6:29:54 PM  (Reporting)  _RCA_ Arty 1015797 VIII. British Detachment, 118 London, Pow:34, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:29:54 PM  (Reporting)  _GTU_ 1002203 English Home Army, 133 Portsmouth, Pow:355, Count: 13(l 2/L 8/S 3) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1002417 Home guard Command, 134 Winchester, Pow:184, Count: 7(l 1/L 5/S 1) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1014796 Fane' Force, 106 Oxford, Pow:209, Count: 9(l 2/L 3/S 5) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013940 Alexander Mackenzie Fraser, 105 Birmingham, Pow:327, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 57 Edinburgh, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1015378 5th Scotland Bde, 57 Edinburgh, Pow:43, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ Starting merge 17 at start
6:29:54 PM  (Reporting)  _GTU_ Finished merge 17 now
6:29:54 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ English Home Army gathering toward primary region (short distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:29:54 PM  (Reporting)  _GTU_ Home guard Command gathering toward primary region (short distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
6:29:54 PM  (Reporting)  _GTU_ Fane' Force gathering toward primary region (short distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:29:54 PM  (Reporting)  _GTU_ Alexander Mackenzie Fraser gathering toward primary region (short distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
6:29:54 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1015378 5th Scotland Bde, 57 Edinburgh, Pow:43, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 57 Edinburgh, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  Ended AI Gather Units 66 ms
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1014076 Kent Bde London Going against objective: 16 Dublin
6:29:54 PM  (Reporting)  _ATG__ 1015373 Cooke' Force London Going against objective: 16 Dublin
6:29:54 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1015586 Halkett' Force London Going against objective: 16 Dublin
6:29:54 PM  (Reporting)  _ATG__ 1016059 British Detachment Birmingham Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1016064 British Detachment Birmingham Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1016063 British Detachment Birmingham Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1016062 British Detachment Birmingham Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1015108 Munster Bde Dublin Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1015988 1st Battle Squadron Hull Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
6:29:54 PM  (Reporting)  _ATG__ 1014795 1st Scotland Bde Edinburgh Going against objective: 118 London
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 17 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 51 Aberdeen, Pow:25, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:29:54 PM  (Reporting)  1014509-2nd Scotland Bde Power:25 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 51 Aberdeen, Pow:16, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:29:54 PM  (Reporting)  1002921-Aberdeen Garrison Power:16 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 59 Greenock, Pow:7, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3650, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  1002917-Perth Garrison Power:7 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015378 5th Scotland Bde is doing nothing in Edinburgh  Power: 43  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014795 1st Scotland Bde is doing nothing in Edinburgh  Power: 23  HealthPerc: 96
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 57 Edinburgh, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3550, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  1002925-Inverness Garrison Power:0 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 68 Hawick, Pow:12, Count: 2(l 1/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  1002529-Highlands Force Power:12 Health:100% Hawick>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 4088 Northern Channel, Pow:205, Count: 4(l 1/L 0/S 3)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1715, Region: 57 Edinburgh
6:29:54 PM  (Reporting)  1013406-Cockburn's Fleet Power:205 Health:100% Northern Channel>Edinburgh Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 1715
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014962 3rd Scouting Squadron, 4088 Northern Channel, Pow:49, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  1014962-3rd Scouting Squadron Power:49 Health:100% Northern Channel>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015799 7th Merchant Fleet, 4088 Northern Channel, Pow:7, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  1015799-7th Merchant Fleet Power:7 Health:100% Northern Channel>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 72 Carlisle, Pow:14, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
6:29:54 PM  (Reporting)  1002987-Carlisle Garrison Power:14 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015988 1st Battle Squadron is doing nothing in Hull  Power: 0  HealthPerc: 7
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 79 Manchester, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 79 Manchester
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:29:54 PM  (Reporting)  1002913-Edinburgh Garrison Power:0 Health:100% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 79 Manchester, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 79 Manchester
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:29:54 PM  (Reporting)  1003027-Newcastle Garrison Power:0 Health:94% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 75  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 51  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013187 Ireland Yeomanry is doing nothing in Dublin  Power: 30  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015108 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014507 Dalhousie' Force is doing nothing in London  Power: 172  HealthPerc: 98
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014956 Williams Bty is doing nothing in London  Power: 13  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013940 Alexander Mackenzie Fraser, 105 Birmingham, Pow:327, Count: 1(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:29:54 PM  (Reporting)  1013940-Alexander Mackenzie Fraser Power:327 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014295 VI. British Detachment is doing nothing in London  Power: 107  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016062 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016063 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016064 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016059 British Detachment is doing nothing in Birmingham  Power: 37  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014796 Fane' Force, 106 Oxford, Pow:209, Count: 9(l 2/L 3/S 5)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:29:54 PM  (Reporting)  1014796-Fane' Force Power:209 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015586 Halkett' Force is doing nothing in London  Power: 95  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 106 Oxford, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:29:54 PM  (Reporting)  1014089-Leeds HG Power:0 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 117 St Albans, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  1002956-Norwich Garrison Power:0 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 114 Swindon, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:94% Swindon>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 182  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 118 London, Pow:106, Count: 3(l 2/L 2/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3550, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3550, Region: 118 London
6:29:54 PM  (Reporting)  1002473-Hannover Expedition Power:106 Health:100% London>London Mission:Recover Fitness:71% Need:0 Threat:0 GoalValue: 3550
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 79  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014794 Exeter Brigade is doing nothing in London  Power: 48  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014085 Scotland Yeomanry is doing nothing in London  Power: 29  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015583 Hill' Force is doing nothing in London  Power: 516  HealthPerc: 99
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016061 Maitland' Force is doing nothing in London  Power: 293  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016060 Bentick' Force is doing nothing in London  Power: 232  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 200  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 352  HealthPerc: 98
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014289 Colville' Force is doing nothing in London  Power: 229  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 134  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015584 Douglas' Force is doing nothing in London  Power: 42  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015796 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014292 Newcastle Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015110 Anstruther's Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002314 IV. British Detachment is doing nothing in London  Power: 60  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014291 Carlisle Brigade is doing nothing in London  Power: 55  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015379 Essex Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013392 I Corps of Royal Engineers is doing nothing in London  Power: 25  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014076 Kent Bde is doing nothing in London  Power: 21  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003035 Yarmouth Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013177 Winchester HG is doing nothing in London  Power: 14  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015111 Birmingham HG is doing nothing in London  Power: 14  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 132 Reading, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 132 Reading
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 132 Reading
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 132 Reading
6:29:54 PM  (Reporting)  1003043-Leicester Garrison Power:0 Health:100% Reading>Reading Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 136 Gillingham, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  1013188-Kent HG Power:0 Health:100% Gillingham>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015585 Wessex HG, 135 Guildford, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:29:54 PM  (Reporting)  1015585-Wessex HG Power:0 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 134 Winchester, Pow:184, Count: 7(l 1/L 5/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
6:29:54 PM  (Reporting)  1002417-Home guard Command Power:184 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016070 British Detachment is doing nothing in Strait of Dover  Power: 116  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:860, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:29:54 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:860, Count: 8(l 2/L 5/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:29:54 PM  (Reporting)  1007304-Home Fleet Power:860 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 133 Portsmouth, Pow:355, Count: 13(l 2/L 8/S 3)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:29:54 PM  (Reporting)  1002203-English Home Army Power:355 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015797 VIII. British Detachment is doing nothing in London  Power: 34  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016071 British Detachment is doing nothing in Beachy Head  Power: 49  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016072 British Detachment is doing nothing in Beachy Head  Power: 49  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:29:54 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:29:54 PM  (Reporting)  1007451-Medway Squadron Power:164 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016073 British Detachment is doing nothing in Isle of Wight  Power: 28  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:29:54 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:29:54 PM  (Reporting)  1007510-Portsmouth Squadron Power:444 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 209  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 84  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3890 Nova Scotia, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 3890 Nova Scotia
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:29:54 PM  (Reporting)  1013205-Nova Scotia Militia Power:0 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:29:54 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.33) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016069 British Detachment is doing nothing in Gulf of Guinea  Power: 53  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:29:54 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:29:54 PM  (Reporting)  1007688-African Squadron Power:518 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1016068 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:29:54 PM  (Reporting)  _ATG__ 1016067 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.13) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:413, Count: 6(l 0/L 6/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:29:54 PM  (Reporting)  1014520-VI. Fleet Power:413 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30975
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015806 Cambrian Sq., 4117 Southwestern Approaches, Pow:76, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3800, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7900, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  1015806-Cambrian Sq. Power:76 Health:100% Southwestern Approaches>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7900
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.36 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:273, Count: 4(l 0/L 4/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  1014302-II. Fleet Power:273 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20475
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.69) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1016079 British Detachment Costa de la Luz Going against objective: 133 Portsmouth
6:29:54 PM  (Reporting)  _ATG__ 1016077 British Detachment El Ferrol Going against objective: 133 Portsmouth
6:29:54 PM  (Reporting)  _ATG__ 1016078 British Detachment El Ferrol Going against objective: 211 Gibraltar
6:29:54 PM  (Reporting)  _ATG__ 1016076 British Detachment Jamaican Sea Going against objective: 211 Gibraltar
6:29:54 PM  (Reporting)  _ATG__ 1016075 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
6:29:54 PM  (Reporting)  _ATG__ 1016074 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
6:29:54 PM  (Reporting)  _ATG__ 1016073 British Detachment Isle of Wight Going against objective: 851 Bremerhaven
6:29:54 PM  (Reporting)  _ATG__ 1016072 British Detachment Beachy Head Going against objective: 851 Bremerhaven
6:29:54 PM  (Reporting)  _ATG__ 1016071 British Detachment Beachy Head Going against objective: 126 Plymouth
6:29:54 PM  (Reporting)  _ATG__ 1016070 British Detachment Strait of Dover Going against objective: 133 Portsmouth
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 10 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:408, Count: 12(l 0/L 6/S 6)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  1014806-V. Fleet Power:408 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015593 VIII. Fleet, 3925 Western Approaches Trade, Pow:258, Count: 7(l 0/L 3/S 4)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
6:29:54 PM  (Reporting)  1015593-VIII. Fleet Power:258 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26250
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:137, Count: 2(l 0/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10275, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10275, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  1013218-VII. Fleet Power:137 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10275
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  1014303-III. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015605 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:532, Count: 8(l 0/L 8/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 39900, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 39900, Region: 3926 Northeast Atlantic Trade
6:29:54 PM  (Reporting)  1015605-IV. Fleet Power:532 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 39900
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.57) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 57 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  1015584 Douglas' Force will be merged into 1002349 Kent Force in region London
6:29:54 PM  (Reporting)  AI Process done in  18379 ms
6:29:54 PM  (Reporting)  Processing  1000003 Russia
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 345 Balkans
6:29:54 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
6:29:54 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
6:29:54 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
6:29:54 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:29:54 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:29:54 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:29:54 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:29:54 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:29:54 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 713 OppPow Land: 0 OwnPow Nav : 383 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
6:29:54 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:29:54 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1089 OppPow Land: 0 OwnPow Nav : 508 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:29:54 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2229 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
6:29:54 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:29:54 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3967 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:29:54 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1137 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
6:29:54 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 511 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:29:54 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 178 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:29:54 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 201 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
6:29:54 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:29:54 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 482 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:29:54 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 781 OppPow Land: 1105 OwnPow Nav : 139 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.80 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
6:29:54 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:29:54 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8538 OppPow Land: 263 OwnPow Nav : 1348 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:29:54 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:29:54 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 890 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:29:54 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:29:54 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 293 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:29:54 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
6:29:54 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1345 OppPow Land: 0 OwnPow Nav : 438 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:29:54 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 713 OppPow Land: 0 OwnPow Nav : 1005 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.34 Reg Count: 199 > 506
6:29:54 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 192 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.98 Reg Count: 5 > 24
6:29:54 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 461 OppPow Land: 0 OwnPow Nav : 709 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:29:54 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1600 OppPow Land: 86 OwnPow Nav : 840 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:29:54 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:29:54 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.68 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2710 ms
6:29:54 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Very Low Stock 60 Expected 144 Balance -18
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 3704 Expected 101 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Low Stock 60 Expected 101 Balance -13
6:29:54 PM  (Reporting)  War supplies Availability Very High Stock 214 Expected 72 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Engagment Points Availability Plentiful Stock 100 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 705 Expected 29 Balance 0
6:29:54 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste EndTurn 2652
6:29:54 PM  (Reporting)    1015832 Silnoy Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4440, Region: 3923 Baltic Sea Trade EndTurn 2652
6:29:54 PM  (Reporting)    1015134 Chichagov's Fleet Agenda Kept Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev EndTurn 2651
6:29:54 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev EndTurn 2651
6:29:54 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan EndTurn 2651
6:29:54 PM  (Reporting)    1003359 Ukrainskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2831 Nemirov EndTurn 2651
6:29:54 PM  (Reporting)    1003297 Brestskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk EndTurn 2651
6:29:54 PM  (Reporting)    1003632 Moskovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3046 Kaluga EndTurn 2651
6:29:54 PM  (Reporting)    1003539 Smolenskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3054 Bryansk EndTurn 2651
6:29:54 PM  (Reporting)    1015638 Baltic Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade EndTurn 2652
6:29:54 PM  (Reporting)    1003211 Liflandskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2529 Riga EndTurn 2651
6:29:54 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Superiority, Value: 9947, Region: 4223 Hoburgen EndTurn 2652
6:29:54 PM  (Reporting)    1003115 Russian Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 2631 Novgorod EndTurn 2651
6:29:54 PM  (Reporting)    1008087 Baltic Fleet Agenda Kept Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau EndTurn 2651
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
6:29:54 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:29:54 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:29:54 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:29:54 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3967 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
6:29:54 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 54      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 20      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 67      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 31      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 86      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 35      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8538 Overall power (enemies): 263 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  155
6:29:54 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 814 Discard %: 15
6:29:54 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 63      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 96      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 57      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 20      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 62      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 50      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 38      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 19      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 48      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 43      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 27      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
6:29:54 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 9       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1348 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 201 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 511 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 713 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 383 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 781 Overall power (enemies): 1105 Ratio: 0.45
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
6:29:54 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 64 Total EnemyOwnerVal: 2064 Discard %: 15
6:29:54 PM  (Reporting)  Region: 2385 Tabriz (Enemy):             Pick Value: 2       Force Need:  247     Threat: 166         
6:29:54 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 48      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 5           
6:29:54 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 29          
6:29:54 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  157     Threat: 111         
6:29:54 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1089 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1033
6:29:54 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 37          
6:29:54 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 22      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 86      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 508 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 178 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2229 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1137 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 26      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 482 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 890 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
6:29:54 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 700 Total EnemyOwnerVal: 700 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  578     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 840 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 709 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 192 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1005 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 438 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1348 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 201 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 511 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 383 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 508 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 840 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 709 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 192 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1005 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 438 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
6:29:54 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3610 Petrovska Max pick: Moskwa Max need: Gagra Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
6:29:54 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Igdir Max Val: Vale Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:29:54 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:29:54 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:29:54 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
6:29:54 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Baranovitch Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Tabriz Naval Gathering: <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:29:54 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
6:29:54 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:29:54 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
6:29:54 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
6:29:54 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
6:29:54 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Russia 4075 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 18 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 1 underway
6:29:54 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000004 Austria
6:29:54 PM  (Reporting)  Checking 43 Forge Casus-Belli
6:29:54 PM  (Reporting)  Still checking 43 Forge Casus-Belli
6:29:54 PM  (Reporting)  Is a CB, chance -7
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Forge Casus-Belli toward Austria chance -7
6:29:54 PM  (Reporting)  Proposing to 1000004 Austria
6:29:54 PM  (Reporting)  Checking 29 Give Passage Right
6:29:54 PM  (Reporting)  Still checking 29 Give Passage Right
6:29:54 PM  (Reporting)  Item is a Various entry, chance 18
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Give Passage Right toward Austria chance 18
6:29:54 PM  (Reporting)  Proposing to 1000005 Prussia
6:29:54 PM  (Reporting)  Checking 13 Declare  War
6:29:54 PM  (Reporting)  Still checking 13 Declare  War
6:29:54 PM  (Reporting)  Is a War, DOW chance 0
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Declare  War toward Prussia chance 0
6:29:54 PM  (Reporting)  Proposing to 1000005 Prussia
6:29:54 PM  (Reporting)  Checking 50 Degrade Relationship
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 210 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 2025 Aydincik
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 1602 Forsmark
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 3937 Shannon
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1404 Segrja
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2295 Anah
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 1602 Forsmark
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4054 Euphrates
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 2668 Putoshka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4166 Southwestern North Sea
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4100 Head of Kinsale
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 685 Potenza
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 142 Faro
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 372 Chateauroux
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 2886 Sudzha
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 489 Chaumont
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2507 Hlusk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 283 Atienza
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 897 Baden Baden
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 853 Achim
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 2148 Siverek
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4082 Sea of the Hebrides
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 1770 Dragasani
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 175 Reinosa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2584 Kunda
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2259 Al Amarah
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2297 Tadmur
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2998 Paprikha
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1419 Danzig
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 2853 Novoprokovka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3573 Goriatch
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4150 East Norwegian Sea
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 21 Clonmel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2979 Domodedovo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 2347 Jerusalem
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3301 Spass Razyanski
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 393 Clermont
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3730 Melilla
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 3198 Barvinkove
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 42 target region was 1272 Buszak
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 526 Honfleur
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2300 Al Quaim
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4413 Zante Channel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 695 Locri
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2655 Vijaka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2570 Virts
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3626 Elbruz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3812 Gharyan
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3015 Volgorechensk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3952 Garonne
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 1773 Slatina
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 33 % to be played in 3356 Tambov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1149 Bolzen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 810 Altenahr
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2707 Volodomyr Volinsky
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 4406 Bouches de Kotor
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2439 Teshe
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4272 Euskadian Coast
6:29:54 PM  (Reporting)  Ended HandleRegionsDecisions 16155 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 214
6:29:54 PM  (Reporting)  Money Level 1 Amount 60
6:29:54 PM  (Reporting)  Conscripts Level 1 Amount 60
6:29:54 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 17
6:29:54 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
6:29:54 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
6:29:54 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
6:29:54 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
6:29:54 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
6:29:54 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
6:29:54 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 25
6:29:54 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
6:29:54 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
6:29:54 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
6:29:54 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
6:29:54 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
6:29:54 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
6:29:54 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:29:54 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
6:29:54 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
6:29:54 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 12
6:29:54 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
6:29:54 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:29:54 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
6:29:54 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
6:29:54 PM  (Reporting)  Number of Draw 16
6:29:54 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
6:29:54 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 370 WSU 214 20 Money 60 288
6:29:54 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 120 WSU 214 0 Money 60 144
6:29:54 PM  (Reporting)  Picking 206 Pontoon Bridges
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 80 WSU 214 0 Money 60 220
6:29:54 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:29:54 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 120 WSU 214 0 Money 60 144
6:29:54 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 17
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 34 WSU 214 68 Money 60 248
6:29:54 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 214 0 Money 60 152
6:29:54 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
6:29:54 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 370 WSU 214 20 Money 60 252
6:29:54 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 26 WSU 214 56 Money 60 204
6:29:54 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:29:54 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 240 WSU 214 0 Money 60 180
6:29:54 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 126 WSU 214 16 Money 60 204
6:29:54 PM  (Reporting)  Picking 205 Engineer Rgt
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 40 WSU 214 0 Money 60 80
6:29:54 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 366 WSU 214 16 Money 60 240
6:29:54 PM  (Reporting)  Picking 192 Line Garrison 1805
6:29:54 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 214 0 Money 60 144
6:29:54 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:29:54 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 120 WSU 214 0 Money 60 144
6:29:54 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:29:54 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 120 WSU 214 0 Money 60 144
6:29:54 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 60 126 WSU 214 16 Money 60 204
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 123 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008133 Senyavin's Fleet
6:29:54 PM  (Reporting)  _MFC_ Merging 1008243 N. Volga Fleet into 1008182 Caspian Fleet
6:29:54 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008182 Caspian Fleet 2 Riverine: 1016081 III. Fleet 2
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008252 S. Volga Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015638 Baltic Transport Sq.
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 527 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:29:54 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
6:29:54 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1003401 Dnestrovskaya, 2819 Nikolaiev, Pow:530, Count: 7(l 4/L 3/S 2) is calling fleet this turn.
6:29:54 PM  (Reporting)  1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1015833 Constantin' Force, 2580 Reval, Pow:423, Count: 3(l 3/L 3/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1015401 Knorring, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  Ended CallFleet 9 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1016082 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1015614 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1015615 I. Russian Detachment, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1016083 III. Russian Detachment, 2608 Saint Petersburg, Pow:234, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 13 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:12, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1016002 2-ya Pehotnoi Brigada, 3332 Lipetsk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1015998 5-ya Kazach'ya Brigada, 3880 Kazan, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:29:54 PM  (Reporting)  Ended GarrisonBorders 215 ms
6:29:54 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:29:54 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:29:54 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 2 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 18 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 4 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 2 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 83 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 88 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 2 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 2 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 3236 Svitle, Pow:404, Count: 6(l 3/L 3/S 2)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 5 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 5 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:29:54 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:29:54 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3579 Stavropol
6:29:54 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
6:29:54 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1015400 Tschaplitz' Force 2815 Odessa
6:29:54 PM  (Reporting)  _PCO_ 1003438 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003401 Dnestrovskaya 2819 Nikolaiev
6:29:54 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2819 Nikolaiev
6:29:54 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3188 Taganrog
6:29:54 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:29:54 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
6:29:54 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3129 Kharkov
6:29:54 PM  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003297 Brestskaya 2776 Rowno
6:29:54 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003464 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:29:54 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3579 Stavropol
6:29:54 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
6:29:54 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1015400 Tschaplitz' Force 2815 Odessa
6:29:54 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003438 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1003401 Dnestrovskaya 2819 Nikolaiev
6:29:54 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3188 Taganrog
6:29:54 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:29:54 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:29:54 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:29:54 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:29:54 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:29:54 PM  (Reporting)  _PCO_ 1003135 Lambert 1 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:29:54 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3579 Stavropol
6:29:54 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
6:29:54 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1015400 Tschaplitz' Force 2815 Odessa
6:29:54 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2819 Nikolaiev
6:29:54 PM  (Reporting)  _PCO_ 1003438 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2819 Nikolaiev
6:29:54 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3188 Taganrog
6:29:54 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:29:54 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
6:29:54 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3129 Kharkov
6:29:54 PM  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003297 Brestskaya 2776 Rowno
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 253 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 26 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  _DDU_ Russian Detachment created in region Lyubokaj with 2 unit(s), Health: 100 %
6:29:54 PM  (Reporting)  _DDU_ Liflandskaya 1003211 has now 7 units, Health: 100 %
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016094 Russian Detachment in region Lyubokaj will recover in region Vilnius % Health 100 % Cohesion 50
6:29:54 PM  (Reporting)  Ended Damaged Units 43 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 343
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 10976, Region: 3509 Astrakhan
6:29:54 PM  (Reporting)  _GAO_ Step 1 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 241
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 6507, Region: 2831 Nemirov
6:29:54 PM  (Reporting)  _GAO_ Step 1 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0) is garrisoning region 3129 Kharkov SelfVal 557
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:29:54 PM  (Reporting)  _GAO_ Step 1 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 479
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 12454, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  _GAO_ Step 2 1016095 Russian Detachment, 2819 Nikolaiev, Pow:47, Count: 2(l 1/L 1/S 0) is garrisoning region 2819 Nikolaiev New PickVal 14
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 7150, Region: 2819 Nikolaiev
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 77 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 224 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 229 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  _CSL_ 1003401 Dnestrovskaya, 2819 Nikolaiev, Pow:475, Count: 5(l 3/L 2/S 2) Loading Chance: 125
6:29:54 PM  (Reporting)  _CSL_ Dnestrovskaya trying transportation (no further message if not possible)
6:29:54 PM  (Reporting)  _CSL_ 1016095 Russian Detachment, 2819 Nikolaiev, Pow:47, Count: 2(l 1/L 1/S 0) Loading Chance: 125
6:29:54 PM  (Reporting)  _CSL_ Russian Detachment trying transportation (no further message if not possible)
6:29:54 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:29:54 PM  (Reporting)  _CSL_ 1008133 Senyavin's Fleet has now 6 units (was: 4 ), Transporting to: 4522 Bay of Sochi
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 276 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015401 Knorring selected
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015814 Kologrivov' Force selected
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Petr Christianovich Wittgenstein in Riga has been detached from group 1013964 1-ya Rezervnye Brigada
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment II) Vulch in Astrakhan has been detached from group 1003753 Astrakhan Brig.
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment II) Frederick von Lowis of Menar in Petrovska has been detached from group 1003786 Vladikavkaz Kazachi
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015401 Knorring 2608 Saint Petersburg toward 1016083 III. Russian Detachment, 2608 Saint Petersburg, Pow:234, Count: 4(l 0/L 1/S 3)
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016098 Petr Christianovich Wittgenstein 2529 Riga toward 1013964 1-ya Rezervnye Brigada, 2529 Riga, Pow:26, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016099 Vulch 3509 Astrakhan toward 1003753 Astrakhan Brig. 3509 Astrakhan Affinity 280
6:29:54 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Leader 1015814 Kologrivov redeployed from Tiflis to theater Theater_Caucasus  in region 3664 Tiflis
6:29:54 PM  (Reporting)  _CLD_ Leader 1016100 Frederick von Lowis of Menar redeployed from Baranovitch to theater Theater_Poland  in region 2502 Baranovitch
6:29:54 PM  (Reporting)  Ended Check Leaders 193 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 154
6:29:54 PM  (Reporting)  _MSG_ 1003782 Novorossyisk Kazachi abort its operation against 1006743 North Caucasus Tribes not enough forces gathered
6:29:54 PM  (Reporting)  _MSG_ gathered 311 cbt pts, needing: 110
6:29:54 PM  (Reporting)  Agenda: Intercept (Master), Value: 26784, Region: 3608 Grozny
6:29:54 PM  (Reporting)  _MSG_ - MASTER 1003497 Kavkazskaya, 3528 Yashkul, Pow:311, Count: 6(l 3/L 3/S 2) will target (enemy) 1006734 Chechen Tribes Pow.: 311 vs. 72 mustered 0 other groups
6:29:54 PM  (Reporting)  Ended Make Superior Group 1084 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:29:54 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:29:54 PM  (Reporting)  _AFA_ 1016081 III. Fleet has been given the mission Agenda: Naval Docking, Value: 2358, Region: 3880 Kazan
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: 0 failed.
6:29:54 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3053, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 292 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 27 Nb of CPs of Regular/Militia/Cavalry/Artillery: 239
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  _BDA_ - Build Depot 1015830 KR-1i Oboznyi Polk, 3229 Perekop, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Perekop
6:29:54 PM  (Reporting)  Agenda: Build Depot, Value: 39500, Region: 3229 Perekop
6:29:54 PM  (Reporting)  _BDA_ 15 groups can build a depot in theater Theater_Russia
6:29:54 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016101 Russian Detachment, 3469 Tzaritsyn, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3610 Petrovska
6:29:54 PM  (Reporting)  Agenda: Build Depot, Value: 4750, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  Ended Build Depots Assets 463 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  CheckForLandResupply Orenburg Brigada will resupply, in region 3885 Steppes
6:29:54 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
6:29:54 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2472 Vilnius
6:29:54 PM  (Reporting)  CheckForLandResupply Litovskaya will resupply, in region 2472 Vilnius
6:29:54 PM  (Reporting)  CheckForLandResupply Constantin' Force will resupply, in region 2580 Reval
6:29:54 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2472 Vilnius
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 207 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 1850, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:29:54 PM  (Reporting)  Ended KeepPosition 5 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 37 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  _PCO_ 1003160 Kologrivov is now in Privileged Combine in 1015814 Kologrivov 3664 Tiflis
6:29:54 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov is now in Privileged Combine in 1015160 Vorontsov' Force 3664 Tiflis
6:29:54 PM  (Reporting)  _PCO_ 1003160 Kologrivov 1 has his Privileged Combine status revoked 1015814 Kologrivov 3664 Tiflis
6:29:54 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1015160 Vorontsov' Force 3664 Tiflis
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 14 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 25 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 25 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 26 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Vasylievich Gudovich in Tiflis has been detached from group 1003811 Georgia Expedition
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015814 Kologrivov selected
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016103 Ivan Vasylievich Gudovich 3664 Tiflis toward 1015633 2-ya Otdelnaya Art. Brigada 3664 Tiflis Affinity 120
6:29:54 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015814 Kologrivov 3664 Tiflis toward 1015635 RA-2i Oboznyi Polk 3664 Tiflis Affinity 120
6:29:54 PM  (Reporting)  Ended Check Leaders 96 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014973 3-ya Otdelnaya Art. Brigada in 3639 Vladikavkaz
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014978 4-ya Otdelnaya Art. Brigada in 3639 Vladikavkaz
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016104 GK HQ in 3664 Tiflis
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016105 2-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015421 UR-1i Oboznyi Polk in 3664 Tiflis
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015634 RA-1i Oboznyi Polk in 3664 Tiflis
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015635 Kologrivov' Force in 3664 Tiflis
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015425 Skt.Petersb.Art. in 3680 Erevan
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015424 Gvardeiskii Horse Bya Otdelnaya in 3680 Erevan
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014434 1-ya Otdelnaya Art. Brigada in 3680 Erevan
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015426 GK-1i Oboznyi Polk in 3680 Erevan
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015427 SP-1i Oboznyi Polk in 3680 Erevan
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  CheckForLandResupply SP-1i Oboznyi Polk will resupply, in region 3680 Erevan
6:29:54 PM  (Reporting)  CheckForLandResupply GK-1i Oboznyi Polk will resupply, in region 3680 Erevan
6:29:54 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 3680 Erevan
6:29:54 PM  (Reporting)  CheckForLandResupply Gvardeiskii Horse Bya Otdelnaya will resupply, in region 3680 Erevan
6:29:54 PM  (Reporting)  CheckForLandResupply Skt.Petersb.Art. will resupply, in region 3680 Erevan
6:29:54 PM  (Reporting)  CheckForLandResupply Kologrivov' Force will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  CheckForLandResupply RA-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  CheckForLandResupply UR-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  CheckForLandResupply 4-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  CheckForLandResupply 3-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  CheckForLandResupply GK HQ will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  CheckForLandResupply 2-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1003811 Georgia Expedition, 3664 Tiflis, Pow:247, Count: 6(l 2/L 2/S 3) Agenda: Keep Position, Value: 10000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 27 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 54 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 1 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:29:54 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 4 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 3 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 49 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1016100 Frederick von Lowis of Menar 2502 Baranovitch
6:29:54 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1016100 Frederick von Lowis of Menar 2502 Baranovitch
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 32 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 1 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22826 AllOppPowLand: 2896 AllOwnPowNav: 6741 AllOppPowNav 0
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.31)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 838 Kassel Pick 67 SelfVal 217 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 835 Dortmund Pick 20 SelfVal 87 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 295 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 888 Frankfurt Pick 31 SelfVal 120 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 85 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.21)
6:29:54 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.25)
6:29:54 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.56)
6:29:54 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:29:54 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.44)
6:29:54 PM  (Reporting)  1003761 Kubanskaya (Pow.59)
6:29:54 PM  (Reporting)  1013742 Army of the Danube (Pow.404)
6:29:54 PM  (Reporting)  1015830 KR-1i Oboznyi Polk (Pow.0)
6:29:54 PM  (Reporting)  1003497 Kavkazskaya (Pow.311)
6:29:54 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.41)
6:29:54 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
6:29:54 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.1)
6:29:54 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.48)
6:29:54 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:29:54 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:29:54 PM  (Reporting)  1003401 Dnestrovskaya (Pow.475)
6:29:54 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:29:54 PM  (Reporting)  1003359 Ukrainskaya (Pow.306)
6:29:54 PM  (Reporting)  1015153 Liders (Pow.12)
6:29:54 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.41)
6:29:54 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.60)
6:29:54 PM  (Reporting)  1016101 OR-1i Oboznyi Polk (Pow.0)
6:29:54 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.2)
6:29:54 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.12)
6:29:54 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.51)
6:29:54 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.32)
6:29:54 PM  (Reporting)  1015826 Orenburg Brigada (Pow.3)
6:29:54 PM  (Reporting)  1003695 Orenburgskaya (Pow.39)
6:29:54 PM  (Reporting)  1003576 Kievskaya (Pow.547)
6:29:54 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.41)
6:29:54 PM  (Reporting)  1003746 Novgorod Brig. (Pow.35)
6:29:54 PM  (Reporting)  1003297 Brestskaya (Pow.513)
6:29:54 PM  (Reporting)  1003708 Sibirskaya (Pow.182)
6:29:54 PM  (Reporting)  1003632 Moskovskaya (Pow.296)
6:29:54 PM  (Reporting)  1016002 2-ya Pehotnoi Brigada (Pow.0)
6:29:54 PM  (Reporting)  1016100 Frederick von Lowis of Menar (Pow.0)
6:29:54 PM  (Reporting)  1003539 Smolenskaya (Pow.262)
6:29:54 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.32)
6:29:54 PM  (Reporting)  1015627 Mikhail Leontievich Bulatov (Pow.49)
6:29:54 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.31)
6:29:54 PM  (Reporting)  1016094 Osten-Sacken' Force (Pow.17)
6:29:54 PM  (Reporting)  1003211 Liflandskaya (Pow.215)
6:29:54 PM  (Reporting)  1003246 Litovskaya (Pow.463)
6:29:54 PM  (Reporting)  1015998 5-ya Kazach'ya Brigada (Pow.0)
6:29:54 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.31)
6:29:54 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.36)
6:29:54 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:29:54 PM  (Reporting)  1003674 Uralskaya (Pow.217)
6:29:54 PM  (Reporting)  1003115 Russian Army (Pow.185)
6:29:54 PM  (Reporting)  1015833 Constantin' Force (Pow.423)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 3883 Urals Pick 41 has enough garrison (Value: 260) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 102) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 26 has enough garrison (Value: 22) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 2801 Kiev Pick 62 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 130) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 57 has enough garrison (Value: 10) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3125 Merefa Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 10) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2950 Tver Pick 20 has enough garrison (Value: 10) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 15) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 96 has enough garrison (Value: 234) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2999 Vologda Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 12 has enough garrison (Value: 10) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 2529 Riga Pick 63 has enough garrison (Value: 233) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 47) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 10) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2445 Kovno Pick 40 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2847 Kherson Pick 24 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2815 Odessa Pick 50 has enough garrison (Value: 1) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 253) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2664 Khalm Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 39 has enough garrison (Value: 49) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 102) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 48 has enough garrison (Value: 35) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 10) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3066 Orel Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 43 has enough garrison (Value: 372) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3885 Steppes Pick 16 has enough garrison (Value: 102) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3081 Kursk Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3043 Tula Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 12) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 100) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 14 has enough garrison (Value: 234) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 64 Need 104  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2775 Zorya Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 8 Enemy armies: 18 Land Ratio: 0.45 Land Core Ratio: 0.80  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015427 SP-1i Oboznyi Polk (Pow.0)
6:29:54 PM  (Reporting)  1015426 GK-1i Oboznyi Polk (Pow.0)
6:29:54 PM  (Reporting)  1014434 1-ya Otdelnaya Art. Brigada (Pow.21)
6:29:54 PM  (Reporting)  1015424 Gvardeiskii Horse Bya Otdelnaya (Pow.38)
6:29:54 PM  (Reporting)  1015425 Skt.Petersb.Art. (Pow.64)
6:29:54 PM  (Reporting)  1015634 RA-1i Oboznyi Polk (Pow.0)
6:29:54 PM  (Reporting)  1015421 UR-1i Oboznyi Polk (Pow.0)
6:29:54 PM  (Reporting)  1016105 2-ya Otdelnaya Art. Brigada (Pow.23)
6:29:54 PM  (Reporting)  1016104 GK HQ (Pow.41)
6:29:54 PM  (Reporting)  1015635 Kologrivov' Force (Pow.0)
6:29:54 PM  (Reporting)  1003811 Georgia Expedition (Pow.247)
6:29:54 PM  (Reporting)  1015633 Ivan Vasylievich Gudovich (Pow.0)
6:29:54 PM  (Reporting)  1015160 Michail Semenovich Vorontsov (Pow.0)
6:29:54 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.21)
6:29:54 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.25)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 3680 Erevan Pick 48 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 247) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 9 Need 157  no group candidate found
6:29:54 PM  (Reporting)  Region 2385 Tabriz Pick 2 SelfVal 9 Need 247  no group candidate found
6:29:54 PM  (Reporting)  Region 3667 Martkopi Pick 2 SelfVal 17 Need 60  no group candidate found
6:29:54 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 578  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 349 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1003297 Brestskaya (Pow.513)
6:29:54 PM  (Reporting)  1016100 Frederick von Lowis of Menar (Pow.0)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1402 Byalistock Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1400 Siedlce Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.68 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.56)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 13 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:29:54 PM  (Reporting)  1013742 Army of the Danube (Pow.404)
6:29:54 PM  (Reporting)  1015830 KR-1i Oboznyi Polk (Pow.0)
6:29:54 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.1)
6:29:54 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.48)
6:29:54 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:29:54 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:29:54 PM  (Reporting)  1003401 Dnestrovskaya (Pow.475)
6:29:54 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.53)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 43 has enough garrison (Value: 372) - evaluation skipped
6:29:54 PM  (Reporting)  Region 2815 Odessa Pick 50 SelfVal 578 Need 59  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 47) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 14 has enough garrison (Value: 234) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 676 Gaeta Pick 22 SelfVal 110 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 349 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Region 708 Palermo Pick 86 SelfVal 313 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 852 Bremen Pick 86 SelfVal 264 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:29:54 PM  (Reporting)  1015833 Constantin' Force (Pow.423)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 2529 Riga Pick 63 SelfVal 457 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Region 2608 Saint Petersburg Pick 96 SelfVal 714 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 623 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1015831 Twerday Sq. has been given the mission Agenda: Convoy Transport, Value: 3400, Region: 3929 Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1015831 Twerday Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3408, Region: 3214 Berdjiansk
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1015134 Chichagov's Fleet chance: 20 failed.
6:29:54 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 6960, Region: 3243 Kertch
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1015157 I. Fleet chance: 40 failed.
6:29:54 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1831, Region: 3627 Sochi
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 121 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1015832 Silnoy Sq. has been given the mission Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1015832 Silnoy Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Central Mediterranean Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1008191 Adriatic Fleet chance: 30 failed.
6:29:54 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 4045, Region: 678 Napoli
6:29:54 PM  (Reporting)  _AFA_ 1016106 Kherson Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3933 Black Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 20 in Black Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1015166 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3933 Black Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Baltic Sea Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1015166 Adriatic Transport Sq. chance: 20 failed.
6:29:54 PM  (Reporting)  _AFA_ 1015166 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1591, Region: 678 Napoli
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 199 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic
6:29:54 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3348, Region: 852 Bremen
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1015834 S.Piotr Sq. has been given the mission Agenda: Convoy Transport, Value: 3750, Region: 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1015834 S.Piotr Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1015835 Venus Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ Adding supply transport 1015835 Venus Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1016107 S.Paraskeva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4900, Region: 3923 Baltic Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Black Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 9898, Region: 4248 Southeast Aland
6:29:54 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 3395, Region: 2557 Pernau
6:29:54 PM  (Reporting)  _AFA_ 1015638 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 144 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 15 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Leader 1016100 Frederick von Lowis of Menar relocated to 2608 Saint Petersburg
6:29:54 PM  (Reporting)  Ended Collect Leaders 2 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  _RWI__A 1015166 Adriatic Transport Sq., 4499 Bay of Chesme, Pow:20, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__A 1016106 Kherson Sq., 4499 Bay of Chesme, Pow:37, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__A 1015832 Silnoy Sq., 4500 Dardanelles, Pow:70, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__A 1015638 Baltic Transport Sq., 3923 Baltic Sea Trade, Pow:16, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__A 1016107 S.Paraskeva Sq., 4250 Gulf of Finland, Pow:19, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
6:29:54 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3236 Svitle, Pow:404, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2819 Nikolaiev, Pow:475, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 3122 Mashivka, Pow:547, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:182, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ Starting merge 21 at start
6:29:54 PM  (Reporting)  _GTU_ Finished merge 21 now
6:29:54 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 3122 Mashivka, Pow:547, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013742 Army of the Danube, 3236 Svitle, Pow:404, Count: 6(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003761 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003777 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003708 Sibirskaya, 3884 Sibir, Pow:182, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2819 Nikolaiev, Pow:475, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1015400 Tschaplitz' Force, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013416 1-ya Kazach'ya Brigada, 3043 Tula, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1014133 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  Ended AI Gather Units 788 ms
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016082 Astrakhanskii Gar.
6:29:54 PM  (Reporting)  Ended GatherGarrisons 2 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1014133 Stavropolskii Kalmytski Stavropol Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003761 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1013742 Army of the Danube Svitle Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1010292 Astrakhan Garnizon Astrakhan Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1015400 Tschaplitz' Force Odessa Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003773 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003401 Dnestrovskaya Nikolaiev Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003777 Taganrog Kazachi Taganrog Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1013969 3-ya Kazach'ya Brigada Ekaterinoslav Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003768 Dnepr Kazachi Ekaterinoslav Going against objective: 3608 Grozny
6:29:54 PM  (Reporting)  _ATG__ 1013428 1-ya Strelkovaya Brigada Tzaritsyn Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003749 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003576 Kievskaya Mashivka Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1013424 2-ya Kazach'ya Brigada Kharkov Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1003708 Sibirskaya Sibir Going against objective: 2608 Saint Petersburg
6:29:54 PM  (Reporting)  _ATG__ 1015154 Bezobrazov Brigada Vilnius Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1014683 4-ya Kazach'ya Brigada Kovno Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1013416 1-ya Kazach'ya Brigada Tula Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1015139 1-ya Opolchenie Orkug Tula Going against objective: 3886 Azerbaidjan
6:29:54 PM  (Reporting)  _ATG__ 1013964 Wittgenstein' Force Riga Going against objective: 2993 Moskwa
6:29:54 PM  (Reporting)  _ATG__ 1003674 Uralskaya Urals Going against objective: 3639 Vladikavkaz
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 33 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016100 Frederick von Lowis of Menar is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:1, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015834 S.Piotr Sq., 4250 Gulf of Finland, Pow:75, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3750, Region: 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3750, Region: 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  1015834-S.Piotr Sq. Power:75 Health:100% Gulf of Finland>Central Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3750
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015835 Venus Sq., 4250 Gulf of Finland, Pow:46, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  1015835-Venus Sq. Power:46 Health:100% Gulf of Finland>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016107 S.Paraskeva Sq. is doing nothing in Gulf of Finland  Power: 19  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 4250 Gulf of Finland, Pow:107, Count: 4(l 2/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6424, Region: 2557 Pernau
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 9898, Region: 4248 Southeast Aland
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 3395, Region: 2557 Pernau
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9898, Region: 4248 Southeast Aland
6:29:54 PM  (Reporting)  1008087-Baltic Fleet Power:107 Health:100% Gulf of Finland>Southeast Aland Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 9898
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015833 Constantin' Force, 2580 Reval, Pow:423, Count: 3(l 3/L 3/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2580 Reval
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2580 Reval
6:29:54 PM  (Reporting)  1015833-Constantin' Force Power:423 Health:96% Reval>Reval Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2924 Andreapol, Pow:185, Count: 6(l 5/L 2/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
6:29:54 PM  (Reporting)  1003115-Russian Army Power:185 Health:100% Andreapol>Novgorod Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003674 Uralskaya is doing nothing in Urals  Power: 217  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013964 Wittgenstein' Force is doing nothing in Riga  Power: 34  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015139 1-ya Opolchenie Orkug is doing nothing in Tula  Power: 36  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada is doing nothing in Tula  Power: 31  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003246 Litovskaya, 2526 Vidzi, Pow:463, Count: 5(l 3/L 2/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  1003246-Litovskaya Power:463 Health:100% Vidzi>Vilnius Mission:Resupply Fitness:100% Need:11 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003211 Liflandskaya, 2527 Lyubokaj, Pow:215, Count: 7(l 2/L 5/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  1003211-Liflandskaya Power:215 Health:100% Lyubokaj>Vilnius Mission:Resupply Fitness:100% Need:11 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016094 Osten-Sacken' Force, 2527 Lyubokaj, Pow:17, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  1016094-Osten-Sacken' Force Power:17 Health:100% Lyubokaj>Vilnius Mission:Resupply Fitness:100% Need:11 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada is doing nothing in Kovno  Power: 31  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12454, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12454, Region: 2472 Vilnius
6:29:54 PM  (Reporting)  1015627-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:11 Threat:0 GoalValue: 12454
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015154 Bezobrazov Brigada is doing nothing in Vilnius  Power: 32  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003539 Smolenskaya, 3068 Zhelenogorsk, Pow:262, Count: 5(l 3/L 2/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
6:29:54 PM  (Reporting)  1003539-Smolenskaya Power:262 Health:100% Zhelenogorsk>Bryansk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003632 Moskovskaya, 3081 Kursk, Pow:296, Count: 7(l 5/L 4/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3046 Kaluga
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3046 Kaluga
6:29:54 PM  (Reporting)  1003632-Moskovskaya Power:296 Health:100% Kursk>Kaluga Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003708 Sibirskaya is doing nothing in Sibir  Power: 182  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003297 Brestskaya, 2776 Rowno, Pow:513, Count: 7(l 4/L 4/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
6:29:54 PM  (Reporting)  1003297-Brestskaya Power:513 Health:100% Rowno>Brest Litovsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:29:54 PM  (Reporting)  1003746-Novgorod Brig. Power:35 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:82% Need:25 Threat:0 GoalValue: 20500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada is doing nothing in Kharkov  Power: 41  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003576 Kievskaya is doing nothing in Mashivka  Power: 547  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:39, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:29:54 PM  (Reporting)  1003695-Orenburgskaya Power:39 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015826 Orenburg Brigada, 3885 Steppes, Pow:3, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
6:29:54 PM  (Reporting)  1015826-Orenburg Brigada Power:3 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003749 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 32  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada is doing nothing in Tzaritsyn  Power: 51  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016101 OR-1i Oboznyi Polk, 3469 Tzaritsyn, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 4750, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 4750, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  1016101-OR-1i Oboznyi Polk Power:0 Health:100% Tzaritsyn>Petrovska Mission:Build Depot Fitness:19% Need:60 Threat:11 GoalValue: 4750
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003768 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada is doing nothing in Ekaterinoslav  Power: 41  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6507, Region: 2831 Nemirov
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6507, Region: 2831 Nemirov
6:29:54 PM  (Reporting)  1015153-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6507
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003359 Ukrainskaya, 2822 Dubozary, Pow:306, Count: 5(l 3/L 2/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
6:29:54 PM  (Reporting)  1003359-Ukrainskaya Power:306 Health:100% Dubozary>Nemirov Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003777 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003401 Dnestrovskaya is doing nothing in Nikolaiev  Power: 475  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003773 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 2819 Nikolaiev, Pow:302, Count: 6(l 2/L 4/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:29:54 PM  (Reporting)  1008133-Senyavin's Fleet Power:302 Health:100% Nikolaiev>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 10600
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:4, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015400 Tschaplitz' Force is doing nothing in Odessa  Power: 48  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10976, Region: 3509 Astrakhan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10976, Region: 3509 Astrakhan
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016081 III. Fleet, 3509 Astrakhan, Pow:4, Count: 2(l 0/L 0/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3880 Kazan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 3880 Kazan
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016081 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
6:29:54 PM  (Reporting)  1016081-III. Fleet Power:4 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 2358
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1010292 Astrakhan Garnizon is doing nothing in Astrakhan  Power: 41  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003497 Kavkazskaya, 3528 Yashkul, Pow:311, Count: 6(l 3/L 3/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 26784, Region: 3608 Grozny
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 26784, Region: 3608 Grozny
6:29:54 PM  (Reporting)  1003497-Kavkazskaya Power:311 Health:100% Yashkul>Grozny Mission:Intercept (Master) Chechen Raiders I Fitness:93% Need:104 Threat:77 GoalValue: 26784
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015831 Twerday Sq., 4509 Mouth of the Dniepr, Pow:68, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3400, Region: 3929 Adriatic Sea Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3400, Region: 3929 Adriatic Sea Trade
6:29:54 PM  (Reporting)  1015831-Twerday Sq. Power:68 Health:100% Mouth of the Dniepr>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3400
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3509 Astrakhan, Pow:62, Count: 2(l 0/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
6:29:54 PM  (Reporting)  1008182-Caspian Fleet Power:62 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:11 GoalValue: 2619
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 3880 Kazan, Pow:19, Count: 3(l 0/L 1/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3372, Region: 3509 Astrakhan
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3053, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3053, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
6:29:54 PM  (Reporting)  1008252-S. Volga Fleet Power:19 Health:100% Kazan>Petrovska Mission:Naval Docking Fitness:86% Need:60 Threat:11 GoalValue: 3053
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:1, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015830 KR-1i Oboznyi Polk, 3229 Perekop, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 39500, Region: 3229 Perekop
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 39500, Region: 3229 Perekop
6:29:54 PM  (Reporting)  1015830-KR-1i Oboznyi Polk Power:0 Health:100% Perekop>Perekop Mission:Build Depot Fitness:79% Need:48 Threat:0 GoalValue: 39500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 4515 Kertch Straits, Pow:20, Count: 3(l 0/L 1/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2698, Region: 2819 Nikolaiev
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3408, Region: 3214 Berdjiansk
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3408, Region: 3214 Berdjiansk
6:29:54 PM  (Reporting)  1008230-Don Fleet Power:20 Health:100% Kertch Straits>Berdjiansk Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 3408
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013742 Army of the Danube is doing nothing in Svitle  Power: 404  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003761 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014133 Stavropolskii Kalmytski is doing nothing in Stavropol  Power: 44  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 4511 Gulf of Sevastopol, Pow:116, Count: 7(l 1/L 4/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7680, Region: 2819 Nikolaiev
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6960, Region: 3243 Kertch
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6960, Region: 3243 Kertch
6:29:54 PM  (Reporting)  1015134-Chichagov's Fleet Power:116 Health:100% Gulf of Sevastopol>Kertch Mission:Naval Docking Fitness:87% Need:0 Threat:0 GoalValue: 6960
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:29:54 PM  (Reporting)  1003782-Novorossyisk Kazachi Power:47 Health:100% Novorossiysk>Novorossiysk Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 2850
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:56, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1850, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1850, Region: 3610 Petrovska
6:29:54 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:56 Health:100% Petrovska>Petrovska Mission:Keep Position Fitness:100% Need:60 Threat:11 GoalValue: 1850
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015157 I. Fleet, 4522 Bay of Sochi, Pow:97, Count: 2(l 0/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1831, Region: 3627 Sochi
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1831, Region: 3627 Sochi
6:29:54 PM  (Reporting)  1015157-I. Fleet Power:97 Health:100% Bay of Sochi>Sochi Mission:Naval Docking Fitness:99% Need:111 Threat:82 GoalValue: 1831
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015832 Silnoy Sq., 4500 Dardanelles, Pow:70, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade
6:29:54 PM  (Reporting)  1015832-Silnoy Sq. Power:70 Health:100% Dardanelles>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016106 Kherson Sq. is doing nothing in Bay of Chesme  Power: 37  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015166 Adriatic Transport Sq., 4499 Bay of Chesme, Pow:20, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1591, Region: 678 Napoli
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1591, Region: 678 Napoli
6:29:54 PM  (Reporting)  1015166-Adriatic Transport Sq. Power:20 Health:100% Bay of Chesme>Napoli Mission:Naval Docking Fitness:86% Need:101 Threat:75 GoalValue: 1591
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4193 Laeso Rende, Pow:99, Count: 4(l 1/L 3/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 9947, Region: 4223 Hoburgen
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 3348, Region: 852 Bremen
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic
6:29:54 PM  (Reporting)  1015133-Kartsev's Fleet Power:99 Health:100% Laeso Rende>North Atlantic Mission:Naval Superiority Fitness:84% Need:0 Threat:0 GoalValue: 8568
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.45 - Core:0.80 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Arty 1014973 3-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:25, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1014978 4-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:21, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1016104 GK HQ, 3664 Tiflis, Pow:41, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1015425 Skt.Petersb.Art., 3680 Erevan, Pow:64, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1015424 Gvardeiskii Horse Bya Otdelnaya, 3680 Erevan, Pow:38, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 3680 Erevan, Pow:21, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  7 in core Area
6:29:54 PM  (Reporting)  _RCA_ Artillery 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:24, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCA_ Arty 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:24, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:19, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCA_ Arty 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:19, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1016104 GK HQ, 3664 Tiflis, Pow:41, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCA_ Arty 1016104 GK HQ, 3664 Tiflis, Pow:41, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCA_ Arty 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1015425 Skt.Petersb.Art., 3664 Tiflis, Pow:64, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCA_ Arty 1015425 Skt.Petersb.Art., 3664 Tiflis, Pow:64, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1015424 Gvardeiskii Horse Bya Otdelnaya, 3664 Tiflis, Pow:38, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCA_ Arty 1015424 Gvardeiskii Horse Bya Otdelnaya, 3664 Tiflis, Pow:38, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  _RCA_ Artillery 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:28, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:28, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supply 1015635 Kologrivov' Force, 3664 Tiflis, Pow:0, Count: 2(l 1/L 0/S 1)
6:29:54 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3680 Erevan, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  5 in core Area
6:29:54 PM  (Reporting)  _RCS_ Supply 1015635 Kologrivov' Force, 3664 Tiflis, Pow:0, Count: 2(l 1/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCS_ Supply 1015635 Kologrivov' Force, 3664 Tiflis, Pow:0, Count: 2(l 1/L 0/S 1) had one RCS agenda removed.
6:29:54 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:29:54 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:29:54 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:29:54 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:29:54 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:24, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1014973-3-ya Otdelnaya Art. Brigada Power:24 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:19, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1014978-4-ya Otdelnaya Art. Brigada Power:19 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015160 Michail Semenovich Vorontsov is doing nothing in Tiflis  Power: 0  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015633 Ivan Vasylievich Gudovich is doing nothing in Tiflis  Power: 0  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3664 Tiflis, Pow:247, Count: 6(l 2/L 2/S 3)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 10000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1003811-Georgia Expedition Power:247 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015635 Kologrivov' Force, 3664 Tiflis, Pow:0, Count: 2(l 1/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1015635-Kologrivov' Force Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016104 GK HQ, 3664 Tiflis, Pow:41, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1016104-GK HQ Power:41 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1016105-2-ya Otdelnaya Art. Brigada Power:23 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1015421-UR-1i Oboznyi Polk Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:29:54 PM  (Reporting)  1015634-RA-1i Oboznyi Polk Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015425 Skt.Petersb.Art., 3664 Tiflis, Pow:64, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  1015425-Skt.Petersb.Art. Power:64 Health:100% Tiflis>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015424 Gvardeiskii Horse Bya Otdelnaya, 3664 Tiflis, Pow:38, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  1015424-Gvardeiskii Horse Bya Otdelnaya Power:38 Health:100% Tiflis>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:28, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  1014434-1-ya Otdelnaya Art. Brigada Power:28 Health:100% Tiflis>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  1015426-GK-1i Oboznyi Polk Power:0 Health:100% Tiflis>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3680 Erevan
6:29:54 PM  (Reporting)  1015427-SP-1i Oboznyi Polk Power:0 Health:100% Tiflis>Erevan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 4384 Golfo di Taranto, Pow:225, Count: 5(l 2/L 2/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4045, Region: 678 Napoli
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste
6:29:54 PM  (Reporting)  1008191-Adriatic Fleet Power:225 Health:100% Golfo di Taranto>Golfo di Trieste Mission:Naval Superiority Fitness:80% Need:0 Threat:0 GoalValue: 10120
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
6:29:54 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:29:54 PM  (Reporting)  _GTU_ Finished merge 1 now
6:29:54 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  Ended AI Gather Units 14 ms
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.68 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015638 Baltic Transport Sq., 3923 Baltic Sea Trade, Pow:16, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  1015638-Baltic Transport Sq. Power:16 Health:100% Baltic Sea Trade>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 15 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 5 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 6 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  1016094 Osten-Sacken' Force will be merged into 1003211 Liflandskaya in region Lyubokaj
6:29:54 PM  (Reporting)  AI Process done in  31060 ms
6:29:54 PM  (Reporting)  Processing  1000004 Austria
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 1680 Expected 122 Balance -8
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 3048 Expected 85 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Average Stock 82 Expected 85 Balance -10
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 485 Expected 61 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Engagment Points Availability Plentiful Stock 135 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 277 Expected 24 Balance 0
6:29:54 PM  (Reporting)    1004458 Kienmayer Agenda Kept Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod EndTurn 2651
6:29:54 PM  (Reporting)    1014827 Franz-Homburg Husaren Agenda Kept Agenda: Garrison, Value: 27500, Region: 1700 Peterwardein EndTurn 2651
6:29:54 PM  (Reporting)    1008452 Nord Donau Flotte Agenda Kept Agenda: Naval Docking, Value: 2544, Region: 1275 Pest EndTurn 2652
6:29:54 PM  (Reporting)    1013973 1. Kavallerie-Brigade Agenda Kept Agenda: Attack, Value: 10300, Region: 934 Muenchen EndTurn 2653
6:29:54 PM  (Reporting)    1015841 Riesch' Force Agenda Kept Agenda: Attack, Value: 10300, Region: 934 Muenchen EndTurn 2653
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 7 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000025 Wallachia
6:29:54 PM  (Reporting)  Proposing to 1000003 Russia
6:29:54 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:29:54 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:29:54 PM  (Reporting)  Item is a Various entry, chance 25
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Passage toward Russia chance 25
6:29:54 PM  (Reporting)  Proposing to 1000013 Bavaria
6:29:54 PM  (Reporting)  Checking 50 Degrade Relationship
6:29:54 PM  (Reporting)  Proposing to 1000005 Prussia
6:29:54 PM  (Reporting)  Checking 0 Propose State Visit
6:29:54 PM  (Reporting)  Still checking 0 Propose State Visit
6:29:54 PM  (Reporting)  Item is a Various entry, chance 24
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Prussia chance 24
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4390 Golfo di Manfredonia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 1630 Lappeenranta
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 3515 Primorskoye
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 1151 Brenner
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1382 Zurardow
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1840 Tzaribrod
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4310 Golfo de Valencia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4485 Cape Yardim
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3846 Nafoura
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 110 target region was 1370 Zamosc
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4157 Kragefjord
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2450 Gruzden
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 110 target region was 1175 St Poelten
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4309 Costa Blanca
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2967 Rodionovo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3479 Kalitva
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1846 Blagoevgrad
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2099 Elazig
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 390 Eygerande
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3409 Surskoye
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3732 Midelt
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 564 Verdun
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 616 Lodi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 863 Wittingen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 624 Rovigo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 271 Cuenca
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2088 Rize
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3017 Shuya
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3086 Gubkin
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3336 Gryazi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 2499 Motal
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3475 Bilovodsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1734 Djakovicar
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1213 Zakopane
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3158 Tchernianka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 702 Oristano
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 4208 Pommern Bucht
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 3813 Sabratah
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 441 Romans
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 284 Soria
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 2726 Doubrovitsia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 336 Perpignan
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 265 Tomelloso
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2959 Soz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1374 Belzyce
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3061 Lyubokhna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2732 Svetlogorsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1106 Ceske
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2163 Mardin
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4372 Cap Bon
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 525 Argentan
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 654 Urbino
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2794 Chudnov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1666 Prijedor
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2656 Ostrov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 4253 Bay of Kotka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 1506 Tvedestrand
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3309 Bosra
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 4138 The Wash
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2585 Kivioli
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 2684 Souraj
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 981 Briesen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 413 Saint Etienne
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2187 Cizre
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 273 Nulles
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 349 Marmande
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2706 Liubom
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 884 Hanau
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4153 Flekkefjord
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 4054 Euphrates
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2087 Cayirli
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3532 Tikhyi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4030 Oskol Confluent
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3039 Korablino
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3939 Thames
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 329 Medoc
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 3080 Kurchatov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3530 Elitsa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 4035 Lower Volga
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3700 Essaouira
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3077 Kolpny
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3017 Shuya
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 2843 Voznesensk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2039 Dedeler
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 4403 Palagruzza
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1750 Kiskunhalas
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3379 Tsvilsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3141 Kupiansk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1914 Arta
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1374 Belzyce
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2648 Serbino
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3788 Tebessa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4116 Western Approaches
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 748 Nieuport
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 305 Tarragona
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4503 Thracian Coast
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 295 Esca
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 2816 Rozdilna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 209 Pamplona
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 537 Pontoise
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4232 Kurland Channel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 35 target region was 4310 Golfo de Valencia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3273 Yamnovo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2778 Berezne
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3678 Vanadzor
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 20 Nenagh
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2065 Kayadibi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 4435 Bay of Darnah
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 4407 Albanian Coast
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3055 Volodarskiy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 744 Coire
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4324 Cap Ferrat
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3403 Lounino
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3051 Sosenski
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 110 target region was 3125 Merefa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 942 Holtenau
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2518 Zodzina
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 95 target region was 3056 Jidzra
6:29:54 PM  (Reporting)  Ended HandleRegionsDecisions 8928 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 485
6:29:54 PM  (Reporting)  Money Level 6 Amount 1680
6:29:54 PM  (Reporting)  Conscripts Level 2 Amount 82
6:29:54 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:29:54 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:29:54 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
6:29:54 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:29:54 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
6:29:54 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:29:54 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
6:29:54 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
6:29:54 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:29:54 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:29:54 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
6:29:54 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
6:29:54 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:29:54 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:29:54 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:29:54 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:29:54 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:29:54 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:29:54 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
6:29:54 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:29:54 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:29:54 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:29:54 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:29:54 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
6:29:54 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
6:29:54 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
6:29:54 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:29:54 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:29:54 PM  (Reporting)  Number of Draw 8
6:29:54 PM  (Reporting)  Picking 310 Line Garrison 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 82 360 WSU 485 0 Money 1680 144
6:29:54 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 82 120 WSU 485 0 Money 1680 152
6:29:54 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 82 360 WSU 485 0 Money 1680 152
6:29:54 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 82 370 WSU 485 20 Money 1680 252
6:29:54 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
6:29:54 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
6:29:54 PM  (Reporting)  Picking 310 Line Garrison 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 82 386 WSU 485 56 Money 1680 348
6:29:54 PM  (Reporting)  Picking 299 Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Austria
6:29:54 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 82 430 WSU 485 144 Money 1680 704
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 2 37 ms
6:29:54 PM  (Reporting)  AI Process done in  9294 ms
6:29:54 PM  (Reporting)  Processing  1000005 Prussia
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
6:29:54 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:29:54 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
6:29:54 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 16 OppPow Land: 0 OwnPow Nav : 551 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
6:29:54 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2619 OppPow Land: 436 OwnPow Nav : 4 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 3.83 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
6:29:54 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 674 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:29:54 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:29:54 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7812 OppPow Land: 719 OwnPow Nav : 114 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:29:54 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1244 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 145 > 218
6:29:54 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 170 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:29:54 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 312 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:29:54 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2825 OppPow Land: 0 OwnPow Nav : 449 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:29:54 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 2068 OppPow Land: 0 OwnPow Nav : 242 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:29:54 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1176 OppPow Land: 0 OwnPow Nav : 4844 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1687 ms
6:29:54 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 1518 Expected 95 Balance -6
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 2848 Expected 66 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Low Stock 45 Expected 66 Balance -7
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 379 Expected 48 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Engagment Points Availability Plentiful Stock 90 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 275 Expected 19 Balance 0
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
6:29:54 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2000
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1800
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1645
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:29:54 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7812 Overall power (enemies): 719 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3463
6:29:54 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 142 Total EnemyOwnerVal: 3427 Discard %: 15
6:29:54 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 29      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 47      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 93      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 51      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 27      Force Need:  60      Threat: 37          
6:29:54 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 16      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 42      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 37          
6:29:54 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 4       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 7       Force Need:  152     Threat: 75          
6:29:54 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 29      Force Need:  263     Threat: 75          
6:29:54 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 71      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 37          
6:29:54 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 48      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 94      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 49      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 40      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 57      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2825 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  218
6:29:54 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 36      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 449 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 16 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 312 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 170 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2619 Overall power (enemies): 436 Ratio: 3.83
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1244 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 674 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4844 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 242 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 449 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 170 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4844 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 242 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Danzig Max need: Muenchen Max Val: Danzig Naval Gathering: 1419 Danzig
6:29:54 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Libau Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Muenchen Max Val: Kuestrin Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
6:29:54 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Final Gather Region for  342 Germany : 828 Muenster
6:29:54 PM  (Reporting)  Final Gather Region for  351 Russia : 3608 Grozny
6:29:54 PM  (Reporting)  Final Gather Region for  337 France : 828 Muenster
6:29:54 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
6:29:54 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
6:29:54 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Prussia 2714 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 7 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 1 underway
6:29:54 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000019 Sweden
6:29:54 PM  (Reporting)  Checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Still checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Item is a Various entry, chance 0
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Sweden chance 0
6:29:54 PM  (Reporting)  Proposing to 1000018 Denmark
6:29:54 PM  (Reporting)  Checking 50 Degrade Relationship
6:29:54 PM  (Reporting)  Proposing to 1000013 Bavaria
6:29:54 PM  (Reporting)  Checking 17 Offer Peace
6:29:54 PM  (Reporting)  Proposing to 1000010 Hannover
6:29:54 PM  (Reporting)  Checking 50 Degrade Relationship
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3166 Mistky
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1014 Gorlitz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4467 Eastern Mediterranean Sea
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2277 Rahfa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1857 Kazzanluk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 447 Albertville
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4138 The Wash
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 965 Anklam
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1596 Nasby
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1576 Saeffle
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 54 Arbroath
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4242 Swedish Channel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4403 Palagruzza
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3206 Kurakove
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2860 Krivoi Rog
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 964 Greifswald
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2396 El Minya
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 184 Ciudad Rodrigo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3205 Tchaplino
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3344 Galovonsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2077 Kumru
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 555 Charleville Mezieres
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1458 Flensburg
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 555 Charleville Mezieres
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2224 Al Hadithah
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2963 Poshekone
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 91 Grimsby
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2533 Sigulden
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2929 Olenino
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2603 Petrodvortsov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4122 The Sound
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3885 Steppes
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 44 Elgin
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 4053 Al Furat
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2797 Popilnya
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 104 Worcester
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1657 Postojna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2377 Al Quwara
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 231 Alicante
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 697 La Magdalena
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2504 Stowbtsy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3049 Agheievo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4473 Coast of Lebanon
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2821 Demidove
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3349 Raksha
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1885 Sulfi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1739 Elbasani
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2723 Mikaseitchy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1992 Altinas
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2972 Mojaisk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3028 Kashimov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4160 Eastern Skagerrak
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1615 Helsingfors
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1500 Stavanger
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2990 Zagorsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 820 Zweibrucken
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 254 Avila
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4558 Rio de La Plata Estuary
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2011 Polatli
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1188 Leibnitz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2030 Tosya
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 3122 Mashivka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4414 Gulf of Messini
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 194 Burgos
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 199 Guernica
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 215 Sevilla
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2312 Sadad
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2338 Tiberiad
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 414 Annonay
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4140 Flamborough Head
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4155 Lindesness
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 671 Foggia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2128 Hatay
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 17 Kilrush
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3011 Kostroma
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2964 Danilov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1806 Ismail
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 670 Vieste
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3571 Krymsk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4305 Strait of Gibraltar
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 82 York
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2844 Nova Odessa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2288 Nadjaf
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2360 El Awdja
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3157 Stary Oskol
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4308 Golfo de Mazarron
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3540 Sviatoy Krest
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 365 Saumur
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 914 Nuernberg
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4009 Balaton
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2734 Vladimirov
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2307 Al Quat
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2264 Awhaz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 4180 Helgoland
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 688 Taranto
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3995 Isar Confluent
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2330 Jalat Musa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2598 Kippen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3233 Saky
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 934 Muenchen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3337 Dryazgy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2080 Alucra
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1968 Mugla
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 409 Nimes
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4332 Cote du Languedoc
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3249 Manturovo
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4211 Smaland Passage
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 661 Rieti
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4050 Badrah Confluent
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1889 Serrai
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2727 Sarny
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 24 target region was 1883 Constantinople
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 2813 Bilhorod
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2838 Holovensky
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 4069 Shetland Sea
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1957 Balikesir
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 83 target region was 1034 Stargard
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3600 Prokhladnyy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1174 Amstetten
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1526 Tanum
6:29:54 PM  (Reporting)  Ended HandleRegionsDecisions 5485 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 379
6:29:54 PM  (Reporting)  Money Level 6 Amount 1518
6:29:54 PM  (Reporting)  Conscripts Level 2 Amount 45
6:29:54 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:29:54 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:29:54 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:29:54 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:29:54 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:29:54 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:29:54 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:29:54 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
6:29:54 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
6:29:54 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:29:54 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:29:54 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:29:54 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
6:29:54 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
6:29:54 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
6:29:54 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 135
6:29:54 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:29:54 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:29:54 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:29:54 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:29:54 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
6:29:54 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:29:54 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:29:54 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:29:54 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:29:54 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
6:29:54 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
6:29:54 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:29:54 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
6:29:54 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
6:29:54 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
6:29:54 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:29:54 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:29:54 PM  (Reporting)  Number of Draw 13
6:29:54 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
6:29:54 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 360 WSU 379 0 Money 1518 216
6:29:54 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 120 WSU 379 0 Money 1518 144
6:29:54 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 15
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 120 WSU 379 0 Money 1518 144
6:29:54 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 360 WSU 379 0 Money 1518 144
6:29:54 PM  (Reporting)  Picking 352 Mixed Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 10 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 360 WSU 379 0 Money 1518 180
6:29:54 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 360 WSU 379 0 Money 1518 180
6:29:54 PM  (Reporting)  Picking 379 Coastal Battery 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 12
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 96 WSU 379 72 Money 1518 480
6:29:54 PM  (Reporting)  Picking 383 Landwehr Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 360 WSU 379 0 Money 1518 96
6:29:54 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 15
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 120 WSU 379 0 Money 1518 144
6:29:54 PM  (Reporting)  Picking 380 Supply Brigade 1805
6:29:54 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 240 WSU 379 0 Money 1518 180
6:29:54 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 120 WSU 379 0 Money 1518 152
6:29:54 PM  (Reporting)  Picking 348 Guard Grenadier Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 370 WSU 379 20 Money 1518 400
6:29:54 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 45 120 WSU 379 0 Money 1518 152
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 52 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008480 Elbe Flotte
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008489 Oder Flotte
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008498 Weichsel Flotte
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008470 Ostsee Flotte
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 439 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:29:54 PM  (Reporting)  1014000 Festunsballonabtlgn 1, 1419 Danzig, Pow:2, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:29:54 PM  (Reporting)  1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:273, Count: 9(l 3/L 6/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:358, Count: 12(l 2/L 5/S 5) is calling fleet this turn.
6:29:54 PM  (Reporting)  1004886 Ostpreussen K., 1431 Koenigsberg, Pow:108, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:29:54 PM  (Reporting)  Ended CallFleet 2 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:145, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:50, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1015639 II. Prussian Detachment, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1015640 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:84, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:232, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:102, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1016017 5. Kavallerie-Brigade, 1419 Danzig, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1014269 SB. 1 und SB. 2, 1431 Koenigsberg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:29:54 PM  (Reporting)  Ended GarrisonBorders 19 ms
6:29:54 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:29:54 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:29:54 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  _PGS_ Gathered this stack 1004792 Preussen Armee, 973 Berlin, Pow:698, Count: 17(l 4/L 7/S 7)
6:29:54 PM  (Reporting)  _PGS_ Adding this stack 1015644 Louis Ferdinand' Force, 973 Berlin, Pow:611, Count: 10(l 4/L 7/S 0)
6:29:54 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004792 Preussen Armee, 973 Berlin, Pow:1051, Count: 27(l 8/L 14/S 7)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 425 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  _PCO_ 1005066 Renbow is now in Privileged Combine in 1005063 VI. Armeekorps Westfalen 869 Magdeburg
6:29:54 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld is now in Privileged Combine in 1013993 Hirschfeld' Force 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 1005120 Friedrich von Schmettau is now in Privileged Combine in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 1004795 August Neidhardt von Gneisenau is now in Privileged Combine in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 3. Kavallerie-Brigade has been merged into 1004984 Karl von Hirschfeld(Karl von Hirschfeld) in 1013993 Hirschfeld' Force 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 2. Kavallerie-Brigade has been merged into 1004984 Karl von Hirschfeld(Karl von Hirschfeld) in 1013993 Hirschfeld' Force 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 6. Brigade has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ Schleintz Kurassier has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ Leibgarde has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ Kurassier Garde Bte has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ Pfalz has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 26-27 Reitende Bte has been merged into 1004795 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ Gockingk-Ansbach has been merged into 1005120 Friedrich von Schmettau(Friedrich von Schmettau) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1004900 Siegmund von Prittwitz(Siegmund von Prittwitz) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ Garde Bte has been merged into 1004900 Siegmund von Prittwitz(Siegmund von Prittwitz) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 4. Brigade has been merged into 1004900 Siegmund von Prittwitz(Siegmund von Prittwitz) in 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 1005066 Renbow 1 has his Privileged Combine status revoked 1005063 VI. Armeekorps Westfalen 869 Magdeburg
6:29:54 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld 5 has his Privileged Combine status revoked 1013993 Hirschfeld' Force 973 Berlin
6:29:54 PM  (Reporting)  _PCO_ 1005120 Friedrich von Schmettau 3 has his Privileged Combine status revoked 1004792 Preussen Armee 973 Berlin
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 636 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 14 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 4 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 80 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 81 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 93 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment V) Blose in Stettin has been detached from group 1013223 Kalckreuth' Force
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment V) Friedrich von Schmettau in Berlin has been detached from group 1004792 Preussen Armee
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Berlin has been detached from group 1004792 Preussen Armee
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016112 Friedrich von Schmettau 973 Berlin toward 1015639 II. Prussian Detachment, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2)
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016111 Blose 968 Stettin toward 1013223 Kalckreuth' Force, 968 Stettin, Pow:220, Count: 8(l 2/L 6/S 0)
6:29:54 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016113 Arnim 973 Berlin toward 1013993 Hirschfeld' Force 973 Berlin Affinity 62
6:29:54 PM  (Reporting)  Ended Check Leaders 199 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1008470 Ostsee Flotte chance: 40 failed.
6:29:54 PM  (Reporting)  _AFA_ 1008470 Ostsee Flotte has been given the mission Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:29:54 PM  (Reporting)  _AFA_ 1008480 Elbe Flotte has been given the mission Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:29:54 PM  (Reporting)  _AFA_ 1008489 Oder Flotte has been given the mission Agenda: Naval Calling, Value: 2491, Region: 1419 Danzig
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 173 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 149
6:29:54 PM  (Reporting)  _BDA_ 11 groups can build a depot in theater Theater_Germany
6:29:54 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 261 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016116 Kirchfeld Bte in 1419 Danzig
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013235 VAK Naschbub in 968 Stettin
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1004787 Knigreich Preussen in 973 Berlin
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014272 Fu.AR. 1 in 1037 Kuestrin
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 11 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 2 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 5 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 2 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 225 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 228 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 230 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 2 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 60 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 57 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 51 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 31 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _AFA_ 1008498 Weichsel Flotte has been given the mission Agenda: Naval Docking, Value: 2067, Region: 1037 Kuestrin
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
6:29:54 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
6:29:54 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 71 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1005188 Warchau Nachschubtruppe in 1388 Warszawa
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  CheckForLandResupply 1. Kavallerie-Brigade will resupply, in region 1085 Lodz
6:29:54 PM  (Reporting)  CheckForLandResupply 4. Kavallerie-Brigade will resupply, in region 1388 Warszawa
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 4321, Region: 1408 Modlin
6:29:54 PM  (Reporting)  _DGA_ 1016117 Prussian Detachment, 1025 Breslau, Pow:16, Count: 1(l 0/L 1/S 0) will garrison region 1408 Modlin
6:29:54 PM  (Reporting)  Ended DistantGarrison 95 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18746 AllOppPowLand: 1155 AllOwnPowNav: 6380 AllOppPowNav 0
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 31 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.124)
6:29:54 PM  (Reporting)  1016117 Dolffs-Heising (Pow.16)
6:29:54 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.576)
6:29:54 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:29:54 PM  (Reporting)  1005063 VI. Armeekorps Westfalen (Pow.376)
6:29:54 PM  (Reporting)  1014272 Fu.AR. 1 (Pow.35)
6:29:54 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.323)
6:29:54 PM  (Reporting)  1004787 Knigreich Preussen (Pow.0)
6:29:54 PM  (Reporting)  1013993 Arnim' Force (Pow.63)
6:29:54 PM  (Reporting)  1004792 Preussen Armee (Pow.1173)
6:29:54 PM  (Reporting)  1013235 VAK Naschbub (Pow.0)
6:29:54 PM  (Reporting)  1005014 Braunschweig' Force (Pow.264)
6:29:54 PM  (Reporting)  1013223 Kalckreuth' Force (Pow.259)
6:29:54 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.0)
6:29:54 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.2)
6:29:54 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.37)
6:29:54 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.273)
6:29:54 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:29:54 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.3)
6:29:54 PM  (Reporting)  1004886 Ostpreussen K. (Pow.108)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) Fitness 37 PickVal 93 SelfVal 672 AINeed 101
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 18500, Region: 861 Hannover
6:29:54 PM  (Reporting)  Primary Region 1431 Koenigsberg Pick 57 has enough garrison (Value: 105) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1019 Glogau Pick 14 has enough garrison (Value: 75) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) Fitness 74 PickVal 16 SelfVal 179 AINeed 101
6:29:54 PM  (Reporting)  Agenda: Attack, Value: 13246, Region: 827 Minden
6:29:54 PM  (Reporting)  Secondary Region 988 Cottbus Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 947 Hamburg Pick 71 has enough garrison (Value: 84) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 968 Stettin Pick 48 has enough garrison (Value: 212) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Region 934 Muenchen Pick 29 SelfVal 277 Need 263  no group candidate found
6:29:54 PM  (Reporting)  Primary Region 869 Magdeburg Pick 51 has enough garrison (Value: 75) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 913 Bayreuth, Pow:124, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 29 SelfVal 279 AINeed 101
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 13950, Region: 888 Frankfurt
6:29:54 PM  (Reporting)  Secondary Region 1025 Breslau Pick 49 has enough garrison (Value: 145) - evaluation skipped
6:29:54 PM  (Reporting)  Region 900 Ulm Pick 42 SelfVal 368 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 40 has enough garrison (Value: 92) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 913 Bayreuth, Pow:124, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 27 SelfVal 331 AINeed 60
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 16550, Region: 870 Braunschweig
6:29:54 PM  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) Fitness 37 PickVal 47 SelfVal 396 AINeed 101
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 14652, Region: 852 Bremen
6:29:54 PM  (Reporting)  Primary Region 973 Berlin Pick 94 has enough garrison (Value: 94) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 19 has enough garrison (Value: 103) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1072 Posen Pick 28 has enough garrison (Value: 75) - evaluation skipped
6:29:54 PM  (Reporting)  Region 835 Dortmund Pick 6 SelfVal 84 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 999 Leipzig Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) Fitness 69 PickVal 20 SelfVal 210 AINeed 101
6:29:54 PM  (Reporting)  Agenda: Attack, Value: 14490, Region: 838 Kassel
6:29:54 PM  (Reporting)  Region 901 Stuttgart Pick 21 SelfVal 217 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 81 Need 60  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 1030 Kossel Pick 4 has enough garrison (Value: 92) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 75) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 16 SelfVal 177 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 949 Luebeck Pick 10 SelfVal 163 Need 60  no group candidate found
6:29:54 PM  (Reporting)  Region 892 Karlsruhe Pick 4 SelfVal 61 Need 101  no group candidate found
6:29:54 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 913 Bayreuth, Pow:124, Count: 2(l 1/L 1/S 1) Fitness 62 PickVal 7 SelfVal 92 AINeed 152
6:29:54 PM  (Reporting)  Agenda: Attack, Value: 5704, Region: 932 Regensburg
6:29:54 PM  (Reporting)  Secondary Region 1006 Dresden Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 828 Muenster Pick 3 SelfVal 56 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 909 Wuerzburg Pick 4 SelfVal 65 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 1085 Lodz Pick 18 has enough garrison (Value: 50) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 3600 Prokhladnyy Pick 11 SelfVal 11 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 16 SelfVal 177 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 3.83 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1014272 Fu.AR. 1 (Pow.35)
6:29:54 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.323)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 934 Muenchen Pick 29 SelfVal 277 Need 263  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 40 has enough garrison (Value: 92) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1016117 Dolffs-Heising (Pow.16)
6:29:54 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.576)
6:29:54 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:29:54 PM  (Reporting)  1014995 4. Kavallerie-Brigade (Pow.16)
6:29:54 PM  (Reporting)  1005188 Warchau Nachschubtruppe (Pow.0)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 47) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1408 Modlin Pick 13 has enough garrison (Value: 16) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1025 Breslau Pick 49 has enough garrison (Value: 145) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1085 Lodz Pick 18 has enough garrison (Value: 50) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 16 SelfVal 177 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 852 Bremen Pick 47 SelfVal 396 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1013235 VAK Naschbub (Pow.0)
6:29:54 PM  (Reporting)  1005014 Braunschweig' Force (Pow.264)
6:29:54 PM  (Reporting)  1013223 Kalckreuth' Force (Pow.259)
6:29:54 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.0)
6:29:54 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.2)
6:29:54 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.37)
6:29:54 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.273)
6:29:54 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:29:54 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.3)
6:29:54 PM  (Reporting)  1004886 Ostpreussen K. (Pow.108)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 968 Stettin Pick 48 has enough garrison (Value: 212) - evaluation skipped
6:29:54 PM  (Reporting)  Region 1431 Koenigsberg Pick 57 SelfVal 858 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 19 has enough garrison (Value: 103) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 75) - evaluation skipped
6:29:54 PM  (Reporting)  Region 949 Luebeck Pick 10 SelfVal 163 Need 60  no group candidate found
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 956 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  _RWI__B 1005099 Lecoq 'Korps', 913 Bayreuth, Pow:124, Count: 2(l 1/L 1/S 1) was targeting 870 Braunschweig which is a neutral territory without enemy, aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__B 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__B 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) was targeting 852 Bremen which is a neutral territory without enemy, aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__B 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) was targeting 827 Minden which is a neutral territory without enemy, aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__B 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) was targeting 861 Hannover which is a neutral territory without enemy, aborting an agenda.
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Arty 1016116 Kirchfeld Bte, 1419 Danzig, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Arty 1014272 Fu.AR. 1, 1037 Kuestrin, Pow:35, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
6:29:54 PM  (Reporting)  _RCA_ Artillery 1014272 Fu.AR. 1, 1037 Kuestrin, Pow:35, Count: 1(l 0/L 0/S 1) relocating toward 1016117 Dolffs-Heising, 1025 Breslau, Pow:16, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  _RCA_ Artillery 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 828 Muenster
6:29:54 PM  (Reporting)  _RCA_ Arty 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supply 1013235 VAK Naschbub, 968 Stettin, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _RCS_ Supply 1004787 Knigreich Preussen, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
6:29:54 PM  (Reporting)  _RCA_ Resupplying 1004787 Knigreich Preussen, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004792 Preussen Armee, 973 Berlin, Pow:1173, Count: 16(l 6/L 9/S 4)
6:29:54 PM  (Reporting)  _RCA_ Resupplying 1005188 Warchau Nachschubtruppe, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 11(l 2/L 5/S 4)
6:29:54 PM  (Reporting)  _RCS_ Supply 1013235 VAK Naschbub, 828 Muenster, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 828 Muenster
6:29:54 PM  (Reporting)  _RCS_ Supply 1013235 VAK Naschbub, 828 Muenster, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 342 Germany
6:29:54 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1025 Breslau, Pow:576, Count: 5(l 2/L 3/S 2) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:323, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013993 Arnim' Force, 973 Berlin, Pow:63, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1004792 Preussen Armee, 973 Berlin, Pow:1173, Count: 17(l 6/L 9/S 5) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 968 Stettin, Pow:264, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:259, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:273, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:108, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ Starting merge 10 at start
6:29:54 PM  (Reporting)  _GTU_ Finished merge 10 now
6:29:54 PM  (Reporting)  _GTU_ I. Armeekorps Ostprussen A transport fleet is heading toward the group, setting it to Wait for load
6:29:54 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:29:54 PM  (Reporting)  _GTU_ Preussen Armee gathering toward a group near primary region 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 828 Muenster Seek Strong Group 1016116 Kirchfeld Bte in region: Muenster
6:29:54 PM  (Reporting)  _GTU_ VI. Armeekorps Westfalen gathering toward a group near primary region 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 828 Muenster Seek Strong Group 1016116 Kirchfeld Bte in region: Muenster
6:29:54 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 968 Stettin, Pow:259, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1431 Koenigsberg, Pow:108, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 968 Stettin, Pow:264, Count: 8(l 2/L 4/S 2) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ IV. Armeekorps Oberschlesien gathering toward primary region (long distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:29:54 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
6:29:54 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:29:54 PM  (Reporting)  _GTU_ 1013993 Arnim' Force, 973 Berlin, Pow:63, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ Wrtemberg' Force gathering toward primary region (long distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:29:54 PM  (Reporting)  Ended AI Gather Units 128 ms
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1013993 Arnim' Force Berlin Going against objective: 934 Muenchen
6:29:54 PM  (Reporting)  _ATG__ 1013235 VAK Naschbub Muenster Going against objective: 973 Berlin
6:29:54 PM  (Reporting)  _ATG__ 1005014 Braunschweig' Force Stettin Going against objective: 934 Muenchen
6:29:54 PM  (Reporting)  _ATG__ 1013223 Kalckreuth' Force Stettin Going against objective: 934 Muenchen
6:29:54 PM  (Reporting)  _ATG__ 1016116 Kirchfeld Bte Muenster Going against objective: 947 Hamburg
6:29:54 PM  (Reporting)  _ATG__ 1004886 Ostpreussen K. Koenigsberg Going against objective: 934 Muenchen
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 35 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1004886 Ostpreussen K. is doing nothing in Koenigsberg  Power: 108  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:29:54 PM  (Reporting)  1004821-I. Armeekorps Ostprussen Power:340 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:273, Count: 9(l 3/L 6/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:29:54 PM  (Reporting)  1014541-Sachs-Weimar' Force Power:273 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016116 Kirchfeld Bte is doing nothing in Muenster  Power: 37  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014000 Festunsballonabtlgn 1 is doing nothing in Danzig  Power: 2  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008470 Ostsee Flotte, 1419 Danzig, Pow:68, Count: 2(l 0/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:29:54 PM  (Reporting)  1008470-Ostsee Flotte Power:68 Health:100% Danzig>Luebeck Mission:Naval Docking Fitness:92% Need:60 Threat:37 GoalValue: 2576
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013223 Kalckreuth' Force is doing nothing in Stettin  Power: 259  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1005014 Braunschweig' Force is doing nothing in Stettin  Power: 264  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013235 VAK Naschbub is doing nothing in Muenster  Power: 0  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008480 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:29:54 PM  (Reporting)  1008480-Elbe Flotte Power:4 Health:100% Hamburg>Danzig Mission:Naval Calling Fitness:84% Need:0 Threat:0 GoalValue: 2226
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008489 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2491, Region: 1419 Danzig
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2491, Region: 1419 Danzig
6:29:54 PM  (Reporting)  1008489-Oder Flotte Power:4 Health:100% Stettin>Danzig Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 2491
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1004792 Preussen Armee, 973 Berlin, Pow:1173, Count: 17(l 6/L 9/S 5)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 828 Muenster
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 828 Muenster
6:29:54 PM  (Reporting)  1004792 Preussen Armee Berlin Health: 100 % will target  1016116 Kirchfeld Bte
6:29:54 PM  (Reporting)  1004792-Preussen Armee Power:1173 Health:100% Berlin>Muenster Mission:Gather to GHQ Fitness:1% Need:101 Threat:75 GoalValue: 2
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013993 Arnim' Force is doing nothing in Berlin  Power: 63  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1004981 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:323, Count: 3(l 1/L 1/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:29:54 PM  (Reporting)  1004981-IV. Armeekorps Oberschlesien Power:323 Health:100% Kuestrin>Muenster Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1005063 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:376, Count: 4(l 2/L 1/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 828 Muenster
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 828 Muenster
6:29:54 PM  (Reporting)  1005063 VI. Armeekorps Westfalen Magdeburg Health: 100 % will target  1016116 Kirchfeld Bte
6:29:54 PM  (Reporting)  1005063-VI. Armeekorps Westfalen Power:376 Health:100% Magdeburg>Muenster Mission:Merge (slave) Fitness:20% Need:101 Threat:75 GoalValue: 50
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1004923 Wrtemberg' Force, 1025 Breslau, Pow:576, Count: 5(l 2/L 3/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:29:54 PM  (Reporting)  1004923-Wrtemberg' Force Power:576 Health:100% Breslau>Muenster Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016117 II. Prussian Detachment, 1025 Breslau, Pow:47, Count: 2(l 0/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4321, Region: 1408 Modlin
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4321, Region: 1408 Modlin
6:29:54 PM  (Reporting)  1016117-II. Prussian Detachment Power:47 Health:100% Breslau>Modlin Mission:Garrison Fitness:58% Need:44 Threat:0 GoalValue: 4321
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 913 Bayreuth, Pow:124, Count: 2(l 1/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 13950, Region: 888 Frankfurt
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 5704, Region: 932 Regensburg
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13950, Region: 888 Frankfurt
6:29:54 PM  (Reporting)  1005099-Lecoq 'Korps' Power:124 Health:100% Bayreuth>Frankfurt Mission:Defend Fitness:50% Need:101 Threat:75 GoalValue: 13950
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 351 Russia
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 337 France
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:3.83 - Core:5.00 - Nav:2.55) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014995 4. Kavallerie-Brigade, 1388 Warszawa, Pow:16, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1388 Warszawa
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1388 Warszawa
6:29:54 PM  (Reporting)  1014995-4. Kavallerie-Brigade Power:16 Health:100% Warszawa>Warszawa Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008498 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2067, Region: 1037 Kuestrin
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2067, Region: 1037 Kuestrin
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008498 Weichsel Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1037 Kuestrin
6:29:54 PM  (Reporting)  1008498-Weichsel Flotte Power:4 Health:100% Warszawa>Kuestrin Mission:Naval Docking Fitness:78% Need:0 Threat:0 GoalValue: 2067
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013989 1. Kavallerie-Brigade, 1085 Lodz, Pow:15, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1085 Lodz
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1085 Lodz
6:29:54 PM  (Reporting)  1013989-1. Kavallerie-Brigade Power:15 Health:100% Lodz>Lodz Mission:Resupply Fitness:100% Need:10 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  14526 ms
6:29:54 PM  (Reporting)  Processing  1000006 Spain
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:29:54 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:29:54 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:29:54 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:29:54 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:29:54 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:29:54 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:29:54 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:29:54 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6396 OwnPow Nav : 34 OppPow Nav : 1413
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:29:54 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2163 OppPow Land: 321 OwnPow Nav : 871 OppPow Nav : 2331
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.31 5.00 Reg Count: 186 > 226
6:29:54 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3459 OppPow Land: 33 OwnPow Nav : 1091 OppPow Nav : 1103
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 3.34 3.54 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:29:54 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2351 OppPow Land: 236 OwnPow Nav : 170 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:29:54 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:29:54 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:29:54 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1811 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 59 > 91
6:29:54 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 804 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
6:29:54 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 325 OppPow Land: 0 OwnPow Nav : 576 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:29:54 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:29:54 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:29:54 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:29:54 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:29:54 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.64 0.64 Reg Count: 157 > 189
6:29:54 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:29:54 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 387 OwnPow Nav : 293 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:29:54 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 680 OwnPow Nav : 358 OppPow Nav : 1410
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.55 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
6:29:54 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:29:54 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 253 OppPow Land: 0 OwnPow Nav : 20 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:29:54 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5206 OppPow Land: 2857 OwnPow Nav : 3205 OppPow Nav : 9612
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:29:54 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 899 OppPow Land: 9 OwnPow Nav : 66 OppPow Nav : 1274
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 3.18 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:29:54 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1089 OppPow Land: 557 OwnPow Nav : 882 OppPow Nav : 140
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
6:29:54 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:29:54 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 325 OppPow Nav : 1091
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:29:54 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 234 OwnPow Nav : 267 OppPow Nav : 955
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1886 ms
6:29:54 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 841 Expected 99 Balance -11
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 2501 Expected 69 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Average Stock 89 Expected 69 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Average Stock 95 Expected 69 Balance -9
6:29:54 PM  (Reporting)  War supplies Availability Very Low Stock 3 Expected 50 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Engagment Points Availability Plentiful Stock 105 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 265 Expected 20 Balance 0
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:29:54 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3232
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:29:54 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
6:29:54 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:29:54 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
6:29:54 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:29:54 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 804 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3459 Overall power (enemies): 33 Ratio: 3.34
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:29:54 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
6:29:54 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1091 Overall power (enemies): 1103 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 680 Ratio: 0.44
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
6:29:54 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 363 Total EnemyOwnerVal: 727 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  186     Threat: 138         
6:29:54 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
6:29:54 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 358 Overall power (enemies): 1410 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2163 Overall power (enemies): 321 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7952
6:29:54 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 989 Total EnemyOwnerVal: 989 Discard %: 15
6:29:54 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  570     Threat: 422         
6:29:54 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  366     Threat: 271         
6:29:54 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 56      Force Need:  68      Threat: 50          
6:29:54 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 871 Overall power (enemies): 2331 Nav Ratio: 0.31
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6396 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  946
6:29:54 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 17960 Discard %: 15
6:29:54 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 17      Force Need:  671     Threat: 375         
6:29:54 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  521     Threat: 375         
6:29:54 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
6:29:54 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 34 Overall power (enemies): 1413 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2351 Overall power (enemies): 236 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1416
6:29:54 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 816 Total EnemyOwnerVal: 816 Discard %: 15
6:29:54 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 91      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  330     Threat: 75          
6:29:54 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 170 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 387 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
6:29:54 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 492 Total EnemyOwnerVal: 1969 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 325 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 40      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1811 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 27      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 54      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 769 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:29:54 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 325 Overall power (enemies): 1091 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 882 Overall power (enemies): 140 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3205 Overall power (enemies): 9612 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1091 Overall power (enemies): 1103 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 358 Overall power (enemies): 1410 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 871 Overall power (enemies): 2331 Nav Ratio: 0.31
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 34 Overall power (enemies): 1413 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 170 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 325 Overall power (enemies): 1091 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 882 Overall power (enemies): 140 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3205 Overall power (enemies): 9612 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
6:29:54 PM  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Toulon Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
6:29:54 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:29:54 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
6:29:54 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:29:54 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:29:54 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:29:54 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
6:29:54 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:29:54 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Final Gather Region for  342 Germany : 420 Toulon
6:29:54 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 420 Toulon
6:29:54 PM  (Reporting)  Final Gather Region for  338 Italia : 420 Toulon
6:29:54 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:29:54 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:29:54 PM  (Reporting)  Final Gather Region for  341 Low Countries : 420 Toulon
6:29:54 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:29:54 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Spain 3600 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 20 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 1 underway
6:29:54 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
6:29:54 PM  (Reporting)  AcceptChance 32 Rolled 84
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000001 France
6:29:54 PM  (Reporting)  Proposing to 1000002 Great Britain
6:29:54 PM  (Reporting)  Checking 18 Offer Peace
6:29:54 PM  (Reporting)  Proposing to 1000024 Portugal
6:29:54 PM  (Reporting)  Checking 32 Request Passage Right
6:29:54 PM  (Reporting)  Still checking 32 Request Passage Right
6:29:54 PM  (Reporting)  Item is a Various entry, chance -3
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
6:29:54 PM  (Reporting)  Proposing to 1000041 United States of America
6:29:54 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:29:54 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:29:54 PM  (Reporting)  Item is a Various entry, chance 9
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Passage toward United States of America chance 9
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 24 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2082 Akcaabat
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1586 Orebro
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2759 Rava Russka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 765 Wavre
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3694 Kajaran
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4267 Atlantic Ocean
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 476 Dijon
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 536 Provins
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2696 Kostukovka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1008 Plauen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2681 Biezankovici
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 901 Stuttgart
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1924 Karistos
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4517 Bay of Berdiansk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2935 Volosta Pianitsa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1592 Eskiltuna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 77 Douglas
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4128 Isle of Wight
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3201 Pavlograd
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1411 Thorn
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3362 Raman
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1543 Karlsham
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 712 Enna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3909 Brazil
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2208 Marivan
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 375 Blois
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3894 East Coast
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 627 Venezia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2571 Dorpat
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3538 Divnoie
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2720 Zlobyn
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2193 Telskuf
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3627 Sochi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3894 East Coast
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 405 St Afrique
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4565 Gulf of Bengale
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4181 Ostfriesieche Inseln
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1064 Falkenberg
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 29 target region was 215 Sevilla
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2633 Krettsy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 498 Roscoff
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3530 Elitsa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 176 Toreno
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2242 Mandali
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4011 Niemen
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1994 Kaymaz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 255 Oropesa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3237 Balakava
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2631 Novgorod
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1653 Zenica
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4398 Golfo di Fiume
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 1475 Skive
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4545 North Caspian Sea
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1735 Tirana
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3546 Zernograd
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1765 Craiova
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 658 Todi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4045 Kliazma Confluent
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1985 Kemer
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2093 Torul
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 269 Valencia
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2507 Hlusk
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1898 Kastoria
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1101 Zatec
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 1788 Giurgiu
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3130 Belgorod
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1577 Arjaeng
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 60 Kirkcaldy
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1502 Kristiansand
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1687 Durmitor
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 849 Helgoland Island
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 940 Heide
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1802 Oituz
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 204 Casalareina
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 3739 Mers El Kebir
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2592 Krasnaya Gorka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4122 The Sound
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 230 Cartagena
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2535 Gauja
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 4418 Golfe de Sfax
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 233 Andujar
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 66 Dumfries
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1598 Sigtuna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1317 Sigisohara
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 94 Aberaeron
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2529 Riga
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3509 Astrakhan
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4056 Upper Euphrates
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1092 Zwiesel
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2032 Cankiri
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3959 Seine
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3657 Manglisi
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1094 Pirna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 831 Duesseldorf
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3867 Kashpirovka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4258 Mer Iroise
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 3887 Persis
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1392 Deblin
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 149 Lisboa
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4090 Lough Swilly
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 80 Leeds
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 788 Leyden
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 790 Utrecht
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2966 Yaroslav
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1657 Postojna
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2206 Sar Dasht
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2496 Jabrinka
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3815 Tripoli
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 80 Leeds
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4359 Straits of Messina
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2386 Bonab
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 952 Ludwigshut
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1685 Trebinje
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2665 Velikie Luki
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1983 Fethiye
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4135 Pas de Calais
6:29:54 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 227 Baza
6:29:54 PM  (Reporting)  Ended HandleRegionsDecisions 5541 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 3
6:29:54 PM  (Reporting)  Money Level 6 Amount 841
6:29:54 PM  (Reporting)  Conscripts Level 2 Amount 95
6:29:54 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
6:29:54 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
6:29:54 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:29:54 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 38
6:29:54 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:29:54 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
6:29:54 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 3
6:29:54 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
6:29:54 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
6:29:54 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
6:29:54 PM  (Reporting)  Number of Draw 11
6:29:54 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
6:29:54 PM  (Reporting)  Picking 229 Walloon Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 384 WSU 3 0 Money 841 244
6:29:54 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 384 WSU 3 0 Money 841 244
6:29:54 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 384 WSU 3 0 Money 841 216
6:29:54 PM  (Reporting)  Picking 279 River Gunboat Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 44 WSU 3 32 Money 841 148
6:29:54 PM  (Reporting)  Picking 231 Italian Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 384 WSU 3 0 Money 841 244
6:29:54 PM  (Reporting)  Picking 251 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 384 WSU 3 0 Money 841 208
6:29:54 PM  (Reporting)  Picking 276 Privateer Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 120 WSU 3 144 Money 841 364
6:29:54 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 50 WSU 3 48 Money 841 268
6:29:54 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 144 WSU 3 0 Money 841 208
6:29:54 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 95 384 WSU 3 0 Money 841 216
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 1 66 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014842 Escano's Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013241 III. Fleet
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 446 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:29:54 PM  (Reporting)  Ended CallFleet 1 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004176 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 4(l 2/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1016118 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1016119 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 6 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1015554 1st Pioneer Rgt, 276 Madrid, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1016027 7 Brigada de Caballera, 185 Salamanca, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:29:54 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
6:29:54 PM  (Reporting)  Ended GarrisonBorders 778 ms
6:29:54 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:29:54 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:29:54 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:29:54 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:29:54 PM  (Reporting)  Ended ProcessAgents Spain 48 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 2 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 81 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 2 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 56 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 3 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
6:29:54 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 22 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 47 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.54488664828412
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 2 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:29:54 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
6:29:54 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10791, Region: 3902 Cuba
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 16 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:241, Count: 6(l 2/L 3/S 2)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 17 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015325 6 Brigada de Caballera in region Barcelona will recover in region Barcelona % Health 100 % Cohesion 50
6:29:54 PM  (Reporting)  _DDU_ Spanish Detachment created in region Jerez with 1 unit(s), Health: 100 %
6:29:54 PM  (Reporting)  _DDU_ Cuerpo Occidental 1003858 has now 9 units, Health: 100 %
6:29:54 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016124 Spanish Detachment in region Jerez will recover in region Sevilla % Health 100 % Cohesion 48
6:29:54 PM  (Reporting)  Ended Damaged Units 144 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  _GAO_ Step 2 1016125 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 7
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 37 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015847 Caraffa' Force selected
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015847 Don Juan Caraffa 185 Salamanca toward 1016119 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Ended Check Leaders 3 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 44 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1016126 Minerva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFA_ 1016127 Morroco Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014842 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 16872, Region: 4318 Ibiza
6:29:54 PM  (Reporting)  _AFA_ 1014842 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 7300, Region: 317 Bayonne
6:29:54 PM  (Reporting)  _AFA_ 1016021 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:29:54 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:29:54 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 4 failed.
6:29:54 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 346 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 158
6:29:54 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015329 1o Rgto. Art. in 207 San Sebastian
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  CheckForLandResupply II. Spanish Detachment will resupply, in region 215 Sevilla
6:29:54 PM  (Reporting)  CheckForLandResupply 6 Brigada de Caballera will resupply, in region 307 Barcelona
6:29:54 PM  (Reporting)  CheckForLandResupply 1o Rgto. Art. will resupply, in region 207 San Sebastian
6:29:54 PM  (Reporting)  CheckForLandResupply Spanish Detachment will resupply, in region 212 Cadiz
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 16 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1003858 Cuerpo Occidental, 213 Jerez, Pow:282, Count: 9(l 3/L 3/S 4) Agenda: Keep Position, Value: 32750, Region: 213 Jerez
6:29:54 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:214, Count: 4(l 1/L 2/S 2) Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:29:54 PM  (Reporting)  Ended KeepPosition 2 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 27 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 3 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 40 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 1 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 1 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 33 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 1 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1015334 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 34 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:29:54 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
6:29:54 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 16 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 12 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 1 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:29:54 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
6:29:54 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:29:54 PM  (Reporting)  Ended Build Depots Assets 11 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 1 ms
6:29:54 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:29:54 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:29:54 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:29:54 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Build Depots Assets
6:29:54 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:29:54 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:29:54 PM  (Reporting)  Ended Split Supports
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:29:54 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 23 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19907 AllOppPowLand: 11719 AllOwnPowNav: 8238 AllOppPowNav 19754
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.34 Land Core Ratio: 3.54  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 549 Calais Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 332 Toulouse Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.44 Land Core Ratio: 0.55  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:29:54 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 189 Need 186  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 125 Need 60  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 55 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1016124 Brigada Corona (Pow.17)
6:29:54 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.282)
6:29:54 PM  (Reporting)  1015852 II. Spanish Detachment (Pow.10)
6:29:54 PM  (Reporting)  1003979 Cuerpo Centro (Pow.214)
6:29:54 PM  (Reporting)  1003924 Cuerpo Sur (Pow.294)
6:29:54 PM  (Reporting)  1016123 Spanish Detachment (Pow.22)
6:29:54 PM  (Reporting)  1016122 Spanish Detachment (Pow.22)
6:29:54 PM  (Reporting)  1016121 Spanish Detachment (Pow.22)
6:29:54 PM  (Reporting)  1016120 Spanish Detachment (Pow.22)
6:29:54 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:29:54 PM  (Reporting)  1016125 Brigada Villaviciosa (Pow.28)
6:29:54 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.193)
6:29:54 PM  (Reporting)  1015554 1st Pioneer Rgt (Pow.1)
6:29:54 PM  (Reporting)  1003836 Esercito de Espana (Pow.241)
6:29:54 PM  (Reporting)  1016027 7 Brigada de Caballera (Pow.0)
6:29:54 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.5)
6:29:54 PM  (Reporting)  1014003 1 Brigada (Pow.21)
6:29:54 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:29:54 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.9)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 570  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 215 Sevilla Pick 56 has enough garrison (Value: 324) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 276 Madrid Pick 13 has enough garrison (Value: 56) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 50) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 251) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 230 Cartagena Pick 6 has enough garrison (Value: 226) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 587 Torino Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 54 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:29:54 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:29:54 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:29:54 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 178 Need 60  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:29:54 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:29:54 PM  (Reporting)  1016125 Brigada Villaviciosa (Pow.28)
6:29:54 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.193)
6:29:54 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.5)
6:29:54 PM  (Reporting)  1014003 1 Brigada (Pow.21)
6:29:54 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.28)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 146 Need 330  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
6:29:54 PM  (Reporting)  Region 708 Palermo Pick 91 SelfVal 467 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 570  no group candidate found
6:29:54 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 64 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 502 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 215) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 56 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 110 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 82 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 230 Cartagena Pick 6 has enough garrison (Value: 226) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 50) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.18 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:29:54 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:29:54 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:29:54 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 24 Enemy armies: 72 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:29:54 PM  (Reporting)  1016124 Brigada Corona (Pow.17)
6:29:54 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.282)
6:29:54 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:29:54 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:29:54 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:29:54 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:29:54 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.9)
6:29:54 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:29:54 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1016124 Brigada Corona, 213 Jerez, Pow:17, Count: 1(l 0/L 1/S 0) Fitness 47 PickVal 100 SelfVal 1860 AINeed 75
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 23500, Region: 212 Cadiz
6:29:54 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 189 Need 186  no group candidate found
6:29:54 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 570  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 357 Rochefort Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 521  no group candidate found
6:29:54 PM  (Reporting)  Region 16 Dublin Pick 11 SelfVal 11 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 251) - evaluation skipped
6:29:54 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Region 57 Edinburgh Pick 6 SelfVal 6 Need 506  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 628 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1013241 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 1 failed.
6:29:54 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3901, Region: 550 Boulogne
6:29:54 PM  (Reporting)  _AFA_ 1016129 Astrea Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3931 Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1014846 I. Fleet chance: 2 failed.
6:29:54 PM  (Reporting)  _AFA_ 1014846 I. Fleet has been given the mission Agenda: Naval Docking, Value: 5096, Region: 550 Boulogne
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 160 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 22 ms
6:29:54 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:29:54 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  _RWI__A 1014842 Escano's Fleet, 163 Coruna, Pow:389, Count: 7(l 2/L 5/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__A 1014846 I. Fleet, 4257 Atlantic Ocean, Pow:187, Count: 5(l 0/L 5/S 0) was targeting 550 Boulogne interest 5 , aborting an agenda.
6:29:54 PM  (Reporting)  _RWI__A 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:268, Count: 4(l 1/L 2/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 342 Germany
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.34 - Core:3.54 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.44 - Core:0.55 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:29:54 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:29:54 PM  (Reporting)  _GTU_ Finished merge 1 now
6:29:54 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  Ended AI Gather Units 6 ms
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:29:54 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:29:54 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:268, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
6:29:54 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:268, Count: 4(l 1/L 2/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:29:54 PM  (Reporting)  1008378-Escuadra de Cuba Power:268 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.31) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Arty 1015329 1o Rgto. Art., 207 San Sebastian, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:29:54 PM  (Reporting)  _RCA_ Artillery 1015329 1o Rgto. Art., 420 Toulon, Pow:21, Count: 1(l 0/L 0/S 1) relocating toward 420 Toulon
6:29:54 PM  (Reporting)  _RCA_ Arty 1015329 1o Rgto. Art., 420 Toulon, Pow:21, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 336 Spanish Peninsula
6:29:54 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1014003 1 Brigada, 307 Barcelona, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:29:54 PM  (Reporting)  _GTU_ Starting merge 3 at start
6:29:54 PM  (Reporting)  _GTU_ Finished merge 3 now
6:29:54 PM  (Reporting)  _GTU_ 1 Brigada de Caballera gathering toward primary region (long distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 75, Region: 420 Toulon Gather to region: 420 Toulon
6:29:54 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:29:54 PM  (Reporting)  _GTU_ 1 Brigada gathering toward primary region (long distance)
6:29:54 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 75, Region: 420 Toulon Gather to region: 420 Toulon
6:29:54 PM  (Reporting)  Ended AI Gather Units 50 ms
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  _GTG_ 1016118 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1016125 Brigada Villaviciosa
6:29:54 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
6:29:54 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
6:29:54 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014842 Escano's Fleet, 163 Coruna, Pow:389, Count: 7(l 2/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:29:54 PM  (Reporting)  List of Agendas for 1014842 Escano's Fleet, 163 Coruna, Pow:389, Count: 7(l 2/L 5/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014842 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:29:54 PM  (Reporting)  1014842-Escano's Fleet Power:389 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016126 Minerva Sq., 163 Coruna, Pow:64, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 Minerva Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:29:54 PM  (Reporting)  1016126-Minerva Sq. Power:64 Health:100% Coruna>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6400
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016127 Morroco Sq., 163 Coruna, Pow:57, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)  1016127-Morroco Sq. Power:57 Health:100% Coruna>Western Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016021 1 Escuadra de Transport, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016021 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013439 1 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 75, Region: 420 Toulon
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 75, Region: 420 Toulon
6:29:54 PM  (Reporting)  1013439-1 Brigada de Caballera Power:28 Health:100% Barcelona>Toulon Mission:Attack Fitness:30% Need:60 Threat:0 GoalValue: 75
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014003 1 Brigada, 307 Barcelona, Pow:21, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 75, Region: 420 Toulon
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 75, Region: 420 Toulon
6:29:54 PM  (Reporting)  1014003-1 Brigada Power:21 Health:100% Barcelona>Toulon Mission:Attack Fitness:30% Need:60 Threat:0 GoalValue: 75
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:5, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 307 Barcelona
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 307 Barcelona
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 307 Barcelona
6:29:54 PM  (Reporting)  1015325-6 Brigada de Caballera Power:5 Health:100% Barcelona>Barcelona Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:1, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 241  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 193  HealthPerc: 99
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:2, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 294  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:214, Count: 4(l 1/L 2/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:29:54 PM  (Reporting)  1003979-Cuerpo Centro Power:214 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:50 GoalValue: 8600
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015852 II. Spanish Detachment, 215 Sevilla, Pow:10, Count: 2(l 0/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 213 Jerez
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 215 Sevilla
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 213 Jerez
6:29:54 PM  (Reporting)  1015852 II. Spanish Detachment Sevilla Health: 100 % will target  1003858 Cuerpo Occidental
6:29:54 PM  (Reporting)  1015852-II. Spanish Detachment Power:10 Health:100% Sevilla>Jerez Mission:Merge (slave) Fitness:80% Need:117 Threat:87 GoalValue: 80000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:29:54 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:29:54 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 213 Jerez, Pow:282, Count: 9(l 3/L 3/S 4)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 212 Cadiz
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 32750, Region: 213 Jerez
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 212 Cadiz
6:29:54 PM  (Reporting)  1003858-Cuerpo Occidental Power:282 Health:100% Jerez>Cadiz Mission:Attack Fitness:90% Need:75 Threat:271 GoalValue: 90000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016124 Brigada Corona, 213 Jerez, Pow:17, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 215 Sevilla
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 212 Cadiz
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 23500, Region: 212 Cadiz
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 212 Cadiz
6:29:54 PM  (Reporting)  1016124-Brigada Corona Power:17 Health:100% Jerez>Cadiz Mission:Resupply Fitness:100% Need:75 Threat:271 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 338 Italia
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.64) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015334 3 Escuadra de Fregata, 3739 Mers El Kebir, Pow:1, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015334 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 3739 Mers El Kebir
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:29:54 PM  (Reporting)  1004016-Cuerpo Africa Power:72 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 20600
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 341 Low Countries
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:29:54 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
6:29:54 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 327  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015656 Brigada La Plata is doing nothing in La Plata  Power: 24  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:29:54 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:29:54 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:29:54 PM  (Reporting)  End of AI Gather Units
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1016129 Astrea Sq., 4257 Atlantic Ocean, Pow:17, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3931 Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3931 Eastern Mediterranean Trade
6:29:54 PM  (Reporting)  1016129-Astrea Sq. Power:17 Health:100% Atlantic Ocean>Eastern Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:94% Need:0 Threat:0 GoalValue: 4700
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014846 I. Fleet, 4257 Atlantic Ocean, Pow:187, Count: 5(l 0/L 5/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
6:29:54 PM  (Reporting)  1014846 I. Fleet Atlantic Ocean Health: 100 % will target  1008378 Escuadra de Cuba
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014846 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:29:54 PM  (Reporting)  1014846-I. Fleet Power:187 Health:100% Atlantic Ocean>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013241 III. Fleet, 3930 Central Mediterranean Trade, Pow:49, Count: 2(l 0/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  1013241-III. Fleet Power:49 Health:77% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.18 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:45, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  1014320-S.Maria Sq. Power:45 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  16305 ms
6:29:54 PM  (Reporting)  Processing  1000007 Ottoman
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability High Stock 109 Expected 64 Balance -7
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 2009 Expected 45 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Average Stock 62 Expected 45 Balance -4
6:29:54 PM  (Reporting)  War supplies Availability Very High Stock 86 Expected 32 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 608 Expected 13 Balance 0
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 6 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 86
6:29:54 PM  (Reporting)  Money Level 1 Amount 109
6:29:54 PM  (Reporting)  Conscripts Level 2 Amount 62
6:29:54 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
6:29:54 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
6:29:54 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 26
6:29:54 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:29:54 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
6:29:54 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
6:29:54 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 28
6:29:54 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
6:29:54 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
6:29:54 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:29:54 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
6:29:54 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:29:54 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
6:29:54 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
6:29:54 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:29:54 PM  (Reporting)  Number of Draw 7
6:29:54 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 86 0 Money 109 152
6:29:54 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 12
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 62 240 WSU 86 0 Money 109 180
6:29:54 PM  (Reporting)  Picking 446 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 62 48 WSU 86 72 Money 109 180
6:29:54 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 86 0 Money 109 144
6:29:54 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
6:29:54 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 86 0 Money 109 144
6:29:54 PM  (Reporting)  Picking 424 Fortress Battery 1805
6:29:54 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 62 96 WSU 86 72 Money 109 480
6:29:54 PM  (Reporting)  Picking 444 Frigate Squadron 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 62 132 WSU 86 212 Money 109 344
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 29 ms
6:29:54 PM  (Reporting)  AI Process done in  265 ms
6:29:54 PM  (Reporting)  Processing  1000008 Nassau
6:29:54 PM  (Reporting)  Processing  1000009 Brunswick
6:29:54 PM  (Reporting)  Processing  1000010 Hannover
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4440 OppPow Land: 1860 OwnPow Nav : 38 OppPow Nav : 12
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 1.52 1.16 Ratio Nav/NavCore: 2.02 5.00 Reg Count: 392 > 494
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 475 ms
6:29:54 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 31 Balance 0
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 201 Expected 22 Balance 0
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 183 Expected 16 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15574
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4440 Overall power (enemies): 1860 Ratio: 1.52
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12747
6:29:54 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 143 Total EnemyOwnerVal: 6668 Discard %: 15
6:29:54 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 71      Force Need:  332     Threat: 246         
6:29:54 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  807     Threat: 598         
6:29:54 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 3       Force Need:  572     Threat: 424         
6:29:54 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 12 Nav Ratio: 2.02
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 12 Nav Ratio: 2.02
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Wunstorf Max Val: Hannover Naval Gathering: 852 Bremen
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Hannover 976 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 3 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 6 underway
6:29:54 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:29:54 PM  (Reporting)  Checking 43 Forge Casus-Belli
6:29:54 PM  (Reporting)  Still checking 43 Forge Casus-Belli
6:29:54 PM  (Reporting)  Is a CB, chance -9
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Forge Casus-Belli toward Mecklemburg chance -9
6:29:54 PM  (Reporting)  Proposing to 1000011 Hessen
6:29:54 PM  (Reporting)  Checking 50 Degrade Relationship
6:29:54 PM  (Reporting)  Proposing to 1000001 France
6:29:54 PM  (Reporting)  Checking 17 Offer Peace
6:29:54 PM  (Reporting)  Proposing to 1000001 France
6:29:54 PM  (Reporting)  Checking 17 Offer Peace
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 183
6:29:54 PM  (Reporting)  Money Level 6 Amount 120
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 201
6:29:54 PM  (Reporting)  _BNU_ Emergency build ON
6:29:54 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 48
6:29:54 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
6:29:54 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Number of Draw 11
6:29:54 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:29:54 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 124
6:29:54 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:29:54 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:29:54 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 124
6:29:54 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:29:54 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:29:54 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 124
6:29:54 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:29:54 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:29:54 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 861 Hannover
6:29:54 PM  (Reporting)  _DCR_ 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:39, Count: 2(l 0/L 1/S 1) will reinforce threatened capital 861 Hannover
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 2 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 2 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 77 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 92 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1011432 Stadtgarnison Hannover, 861 Hannover, Pow:39, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 6346, Region: 861 Hannover
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 20 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4440 AllOppPowLand: 1860 AllOwnPowNav: 38 AllOppPowNav 12
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 1.52 Land Core Ratio: 1.16  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015659 1. Infanterie-Brigade (Pow.6)
6:29:54 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.39)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 1309 Need 762  no group candidate found
6:29:54 PM  (Reporting)  Region 852 Bremen Pick 71 SelfVal 1289 Need 332  no group candidate found
6:29:54 PM  (Reporting)  Region 934 Muenchen Pick 3 SelfVal 72 Need 572  no group candidate found
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 51 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.52 - Core:1.16 - Nav:2.02) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1011432 Stadtgarnison Hannover, 861 Hannover, Pow:39, Count: 2(l 0/L 1/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 861 Hannover
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6346, Region: 861 Hannover
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6346, Region: 861 Hannover
6:29:54 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:39 Health:100% Hannover>Hannover Mission:Keep Position Fitness:38% Need:762 Threat:598 GoalValue: 6346
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015659 1. Infanterie-Brigade, 861 Hannover, Pow:6, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 861 Hannover
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  2049 ms
6:29:54 PM  (Reporting)  Processing  1000011 Hessen
6:29:54 PM  (Reporting)  Processing  1000012 Baden
6:29:54 PM  (Reporting)  Processing  1000013 Bavaria
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1617 OppPow Land: 4178 OwnPow Nav : 4 OppPow Nav : 76
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.25 0.25 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 420 ms
6:29:54 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 122 Expected 32 Balance -1
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 549 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 394 Expected 22 Balance -1
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 245 Expected 16 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1617 Overall power (enemies): 4178 Ratio: 0.25
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1323
6:29:54 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 111 Total EnemyOwnerVal: 16885 Discard %: 15
6:29:54 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 16          
6:29:54 PM  (Reporting)  Region: 912 Bamberg (AtPeace):           Pick Value: 2       Force Need:  122     Threat: 90          
6:29:54 PM  (Reporting)  Region: 915 Fuerth (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 16          
6:29:54 PM  (Reporting)  Region: 916 Erlaengen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 24          
6:29:54 PM  (Reporting)  Region: 920 Peignitz (AtPeace):          Pick Value: 2       Force Need:  122     Threat: 90          
6:29:54 PM  (Reporting)  Region: 921 Amberg (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 26          
6:29:54 PM  (Reporting)  Region: 922 Sulzbach (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 14          
6:29:54 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 51      Force Need:  60      Threat: 2           
6:29:54 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 76 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 76 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 909 Wuerzburg Max pick: Muenchen Max need: Danzig Max Val: Muenchen Naval Gathering: 818 Mainz
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Bavaria 859 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 3 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 2 underway
6:29:54 PM  (Reporting)  In the war vs 1000005 Prussia WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 245
6:29:54 PM  (Reporting)  Money Level 6 Amount 122
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 394
6:29:54 PM  (Reporting)  _BNU_ Emergency build ON
6:29:54 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
6:29:54 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
6:29:54 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
6:29:54 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
6:29:54 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 655 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:29:54 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 124
6:29:54 PM  (Reporting)  Picking 668 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 128
6:29:54 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:29:54 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1016131 I. Bavarian Detachment, 934 Muenchen, Pow:39, Count: 2(l 0/L 1/S 1) created in region and locked (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1016132 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1014718 Abt. II.Fu.AR. 2', 932 Regensburg, Pow:15, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 22 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  _DCR_ 1016132 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 3 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 78 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005598 Bayerishe Korps
6:29:54 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015857 Wrede' Force selected
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015857 Karl-Philipp von Wrede 934 Muenchen toward 1016131 I. Bavarian Detachment, 934 Muenchen, Pow:39, Count: 2(l 0/L 1/S 1)
6:29:54 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016135 Mezzanelli 934 Muenchen toward 1016132 1. Invalide Btn 934 Muenchen Affinity 120
6:29:54 PM  (Reporting)  Ended Check Leaders 89 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  1005598 Bayerishe Korps, 934 Muenchen, Pow:366, Count: 6(l 4/L 2/S 2) Agenda: Keep Position, Value: 6020, Region: 934 Muenchen
6:29:54 PM  (Reporting)  1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3696, Region: 932 Regensburg
6:29:54 PM  (Reporting)  1015859 Graf Sibein' Force, 932 Regensburg, Pow:99, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3752, Region: 932 Regensburg
6:29:54 PM  (Reporting)  1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3556, Region: 909 Wuerzburg
6:29:54 PM  (Reporting)  1015860 Rechberg' Force, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3612, Region: 909 Wuerzburg
6:29:54 PM  (Reporting)  Ended KeepPosition 1 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1617 AllOppPowLand: 4178 AllOwnPowNav: 4 AllOppPowNav 76
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 32 Land Ratio: 0.25 Land Core Ratio: 0.25  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1016132 Mezzanelli' Force (Pow.30)
6:29:54 PM  (Reporting)  1016131 Wrede' Force (Pow.50)
6:29:54 PM  (Reporting)  1005598 Bayerishe Korps (Pow.366)
6:29:54 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.15)
6:29:54 PM  (Reporting)  1016133 2. Invalide Btn (Pow.27)
6:29:54 PM  (Reporting)  1015859 6. Bay. Brigade (Pow.99)
6:29:54 PM  (Reporting)  1016134 3. Invalide Btn (Pow.30)
6:29:54 PM  (Reporting)  1015860 5. Bay. Brigade (Pow.102)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 932 Regensburg Pick 51 has enough garrison (Value: 168) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 457) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 117 AINeed 60
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 5850, Region: 916 Erlaengen
6:29:54 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 24 has enough garrison (Value: 162) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 938 Passau Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 82 PickVal 2 SelfVal 117 AINeed 122
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 9594, Region: 912 Bamberg
6:29:54 PM  (Reporting)  Secondary Region 821 Landau Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 818 Mainz Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1015859 6. Bay. Brigade, 932 Regensburg, Pow:99, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 117 AINeed 60
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 5850, Region: 921 Amberg
6:29:54 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 82 PickVal 2 SelfVal 113 AINeed 122
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 9266, Region: 920 Peignitz
6:29:54 PM  (Reporting)  CheckRegionForOperation 1015859 6. Bay. Brigade, 932 Regensburg, Pow:99, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 115 AINeed 60
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 5750, Region: 922 Sulzbach
6:29:54 PM  (Reporting)  CheckRegionForOperation 1015859 6. Bay. Brigade, 932 Regensburg, Pow:99, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 115 AINeed 60
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 5750, Region: 915 Fuerth
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 68 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.25 - Core:0.25 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015860 5. Bay. Brigade, 909 Wuerzburg, Pow:102, Count: 1(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3612, Region: 909 Wuerzburg
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5850, Region: 916 Erlaengen
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9594, Region: 912 Bamberg
6:29:54 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 9266, Region: 920 Peignitz
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9266, Region: 920 Peignitz
6:29:54 PM  (Reporting)  1015860-5. Bay. Brigade Power:102 Health:100% Wuerzburg>Peignitz Mission:Defend Fitness:82% Need:122 Threat:90 GoalValue: 9266
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 909 Wuerzburg
6:29:54 PM  (Reporting)  1016134-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:30 Threat:16 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015859 6. Bay. Brigade, 932 Regensburg, Pow:99, Count: 1(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3752, Region: 932 Regensburg
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5850, Region: 921 Amberg
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 5750, Region: 922 Sulzbach
6:29:54 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 5750, Region: 915 Fuerth
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5750, Region: 915 Fuerth
6:29:54 PM  (Reporting)  1015859-6. Bay. Brigade Power:99 Health:100% Regensburg>Fuerth Mission:Defend Fitness:50% Need:60 Threat:16 GoalValue: 5750
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016133-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:18 Threat:2 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1005598 Bayerishe Korps, 934 Muenchen, Pow:366, Count: 6(l 4/L 2/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6020, Region: 934 Muenchen
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6020, Region: 934 Muenchen
6:29:54 PM  (Reporting)  1005598-Bayerishe Korps Power:366 Health:100% Muenchen>Muenchen Mission:Keep Position Fitness:56% Need:0 Threat:0 GoalValue: 6020
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016132-Mezzanelli' Force Power:30 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  1016132 Mezzanelli' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
6:29:54 PM  (Reporting)  AI Process done in  2012 ms
6:29:54 PM  (Reporting)  Processing  1000014 Wrttemberg
6:29:54 PM  (Reporting)  Processing  1000015 Oldenburg
6:29:54 PM  (Reporting)  Processing  1000016 Mecklemburg
6:29:54 PM  (Reporting)  Processing  1000017 Saxony
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 818 Expected 34 Balance -1
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 24 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 24 Balance -1
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 3 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 392
6:29:54 PM  (Reporting)  Money Level 4 Amount 818
6:29:54 PM  (Reporting)  Conscripts Level 4 Amount 24
6:29:54 PM  (Reporting)  _BNU_ Emergency build ON
6:29:54 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
6:29:54 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
6:29:54 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
6:29:54 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
6:29:54 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
6:29:54 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
6:29:54 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
6:29:54 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:29:54 PM  (Reporting)  Picking 620 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 128
6:29:54 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:29:54 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 96
6:29:54 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
6:29:54 PM  (Reporting)  AI Process done in  197 ms
6:29:54 PM  (Reporting)  Processing  1000018 Denmark
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 265 Expected 32 Balance -6
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 552 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 22 Balance -3
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 103 Expected 16 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 213 Expected 6 Balance 0
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 4 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000015 Oldenburg
6:29:54 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:29:54 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:29:54 PM  (Reporting)  Item is a Various entry, chance 32
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Denmark sent Propose Mutual Passage toward Oldenburg
6:29:54 PM  (Reporting)  Proposing to 1000019 Sweden
6:29:54 PM  (Reporting)  Checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Still checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Item is a Various entry, chance -9
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Sweden chance -9
6:29:54 PM  (Reporting)  Proposing to 1000019 Sweden
6:29:54 PM  (Reporting)  Checking 0 Propose State Visit
6:29:54 PM  (Reporting)  Still checking 0 Propose State Visit
6:29:54 PM  (Reporting)  Item is a Various entry, chance -5
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose State Visit toward Sweden chance -5
6:29:54 PM  (Reporting)  Proposing to 1000015 Oldenburg
6:29:54 PM  (Reporting)  Checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Still checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Item is a Various entry, chance 31
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Oldenburg chance 31
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 103
6:29:54 PM  (Reporting)  Money Level 2 Amount 265
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 137
6:29:54 PM  (Reporting)  _BNU_ Emergency build ON
6:29:54 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:29:54 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
6:29:54 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
6:29:54 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:29:54 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:29:54 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:29:54 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:29:54 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:29:54 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:29:54 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:29:54 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 708 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 137 360 WSU 103 0 Money 265 128
6:29:54 PM  (Reporting)  Picking 707 Line Garrison 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 137 360 WSU 103 0 Money 265 144
6:29:54 PM  (Reporting)  Picking 728 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
6:29:54 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 137 280 WSU 103 352 Money 265 632
6:29:54 PM  (Reporting)  Picking 701 Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 1
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 137 66 WSU 103 84 Money 265 376
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 1 14 ms
6:29:54 PM  (Reporting)  AI Process done in  172 ms
6:29:54 PM  (Reporting)  Processing  1000019 Sweden
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 2312 Expected 38 Balance -7
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 588 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Low Stock 22 Expected 26 Balance -4
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 435 Expected 19 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 319 Expected 8 Balance 0
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 4 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 435
6:29:54 PM  (Reporting)  Money Level 6 Amount 2312
6:29:54 PM  (Reporting)  Conscripts Level 2 Amount 22
6:29:54 PM  (Reporting)  _BNU_ Emergency build ON
6:29:54 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
6:29:54 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
6:29:54 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 64
6:29:54 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
6:29:54 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
6:29:54 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:29:54 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:29:54 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:29:54 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:29:54 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 733 Mixed Brigade 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 435 16 Money 2312 224
6:29:54 PM  (Reporting)  Picking 731 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 14 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 435 0 Money 2312 180
6:29:54 PM  (Reporting)  Picking 746 Line Garrison 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 435 0 Money 2312 144
6:29:54 PM  (Reporting)  Picking 745 Heavy Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 435 0 Money 2312 152
6:29:54 PM  (Reporting)  Picking 745 Heavy Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 435 0 Money 2312 152
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:29:54 PM  (Reporting)  AI Process done in  149 ms
6:29:54 PM  (Reporting)  Processing  1000020 Tuscany
6:29:54 PM  (Reporting)  Processing  1000021 Papacy
6:29:54 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1722 OppPow Land: 84 OwnPow Nav : 550 OppPow Nav : 4
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:29:54 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1315 OppPow Land: 4 OwnPow Nav : 821 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 399 ms
6:29:54 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 278 Expected 38 Balance -2
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 188 Expected 26 Balance -1
6:29:54 PM  (Reporting)  War supplies Availability High Stock 35 Expected 19 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
6:29:54 PM  (Reporting)    1008712 Neapolitan Fleet Agenda Kept Agenda: Naval Docking, Value: 5014, Region: 688 Taranto EndTurn 2652
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:29:54 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1722 Overall power (enemies): 84 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  297
6:29:54 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 211 Total EnemyOwnerVal: 4403 Discard %: 15
6:29:54 PM  (Reporting)  Region: 614 Piacenza (Enemy):            Pick Value: 6       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 637 Bologna (Enemy):             Pick Value: 3       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 612 Bergamo (Enemy):             Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 613 Milano (Enemy):              Pick Value: 27      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 622 Mantova (Enemy):             Pick Value: 28      Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 641 Rimini (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 83      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 550 Overall power (enemies): 4 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 821 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 550 Overall power (enemies): 4 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 821 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Stresa Max Val: Napoli Naval Gathering: 678 Napoli
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 828 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 4 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 3 underway
6:29:54 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Proposing to 1000021 Papacy
6:29:54 PM  (Reporting)  Checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Still checking 23 Request Supply Right
6:29:54 PM  (Reporting)  Item is a Various entry, chance 24
6:29:54 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Request Supply Right toward Papacy chance 24
6:29:54 PM  (Reporting)  Proposing to 1000002 Great Britain
6:29:54 PM  (Reporting)  Proposing to 1000002 Great Britain
6:29:54 PM  (Reporting)  Proposing to 1000002 Great Britain
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 35
6:29:54 PM  (Reporting)  Money Level 6 Amount 278
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 188
6:29:54 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 886 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:29:54 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
6:29:54 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 188 280 WSU 35 352 Money 278 632
6:29:54 PM  (Reporting)  Picking 871 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 188 392 WSU 35 16 Money 278 256
6:29:54 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 188 280 WSU 35 352 Money 278 632
6:29:54 PM  (Reporting)  Picking 886 Merchantman Squadron 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 1 In Pool 2
6:29:54 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 2 13 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 75 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1011575 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011568 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011561 Messina Garrison, 711 Messina, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011582 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011587 Gaete Garrison, 676 Gaeta, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011600 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1014749 1 Brigata di Territoriale, 711 Messina, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1015773 1 Brigata di Cavalleria, 678 Napoli, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 1 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 28 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment III) Conde de Damas in Napoli has been detached from group 1005876 Armata Reale
6:29:54 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Rosenheim in Napoli has been detached from group 1005876 Armata Reale
6:29:54 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016137 Rosenheim 678 Napoli toward 1015773 1 Brigata di Cavalleria, 678 Napoli, Pow:1, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:29:54 PM  (Reporting)  _CLD_ Idle Leader 1016136 Conde de Damas in Napoli merged into 1005876 Armata Reale
6:29:54 PM  (Reporting)  Ended Check Leaders 95 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 42 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1015023 1 Divisione di Transporto has been given the mission Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:29:54 PM  (Reporting)  _AFA_ 1015029 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:29:54 PM  (Reporting)  _AFA_ 1015561 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3037 AllOppPowLand: 88 AllOwnPowNav: 1371 AllOppPowNav 4
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.6)
6:29:54 PM  (Reporting)  1015773 Rosenheim' Force (Pow.3)
6:29:54 PM  (Reporting)  1016136 Conde de Damas (Pow.0)
6:29:54 PM  (Reporting)  1005876 Armata Reale (Pow.450)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Region 612 Bergamo Pick 2 SelfVal 16 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 718 Valetta Pick 31 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 708 Palermo Pick 83 has enough garrison (Value: 129) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 122) - evaluation skipped
6:29:54 PM  (Reporting)  Region 613 Milano Pick 27 SelfVal 112 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 622 Mantova Pick 28 SelfVal 116 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 688 Taranto Pick 17 has enough garrison (Value: 8) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 676 Gaeta Pick 24 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Region 637 Bologna Pick 3 SelfVal 24 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 614 Piacenza Pick 6 SelfVal 36 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 641 Rimini Pick 2 SelfVal 17 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 129) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 711 Messina Pick 3 has enough garrison (Value: 135) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 10 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.6)
6:29:54 PM  (Reporting)  1015773 Rosenheim' Force (Pow.3)
6:29:54 PM  (Reporting)  1005876 Armata Reale (Pow.450)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 676 Gaeta Pick 24 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 718 Valetta Pick 31 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 122) - evaluation skipped
6:29:54 PM  (Reporting)  Region 708 Palermo Pick 83 SelfVal 417 Need 0  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 129) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 711 Messina Pick 3 has enough garrison (Value: 135) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 688 Taranto Pick 17 has enough garrison (Value: 8) - evaluation skipped
6:29:54 PM  (Reporting)  Region 637 Bologna Pick 3 SelfVal 24 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 109 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1008712 Neapolitan Fleet has been given the mission Agenda: Naval Superiority, Value: 11258, Region: 4374 Golfo di Gela
6:29:54 PM  (Reporting)  _AFA_ 1008712 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 5177, Region: 717 Siracusa
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 28 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015023 1 Divisione di Transporto, 676 Gaeta, Pow:0, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1005876 Armata Reale is doing nothing in Napoli  Power: 450  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015029 1 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008712 Neapolitan Fleet, 4384 Golfo di Taranto, Pow:219, Count: 5(l 0/L 4/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 11258, Region: 4374 Golfo di Gela
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5177, Region: 717 Siracusa
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
6:29:54 PM  (Reporting)  1008712-Neapolitan Fleet Power:219 Health:100% Golfo di Taranto>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 5014
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015561 1 Divisione di Recce, 708 Palermo, Pow:2, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  2022 ms
6:29:54 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
6:29:54 PM  (Reporting)  Processing  1000024 Portugal
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 1409 Expected 38 Balance -7
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 539 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 26 Balance -5
6:29:54 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 4 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 22
6:29:54 PM  (Reporting)  Money Level 6 Amount 1409
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 125
6:29:54 PM  (Reporting)  _BNU_ Emergency build ON
6:29:54 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
6:29:54 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
6:29:54 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
6:29:54 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
6:29:54 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
6:29:54 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
6:29:54 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
6:29:54 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
6:29:54 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
6:29:54 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
6:29:54 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1409 180
6:29:54 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1409 180
6:29:54 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 125 248 WSU 22 336 Money 1409 504
6:29:54 PM  (Reporting)  Picking 985 Sloop Squadron 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 125 48 WSU 22 72 Money 1409 180
6:29:54 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1409 200
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:29:54 PM  (Reporting)  AI Process done in  259 ms
6:29:54 PM  (Reporting)  Processing  1000025 Wallachia
6:29:54 PM  (Reporting)  Processing  1000026 Moldavia
6:29:54 PM  (Reporting)  Processing  1000027 Morocco
6:29:54 PM  (Reporting)  Processing  1000028 Algeria
6:29:54 PM  (Reporting)  Processing  1000029 Tunisia
6:29:54 PM  (Reporting)  Processing  1000030 Tripolitania
6:29:54 PM  (Reporting)  Processing  1000031 Cyrenaica
6:29:54 PM  (Reporting)  Processing  1000032 Egypt
6:29:54 PM  (Reporting)  Processing  1000033 Persia
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1198 OppPow Land: 615 OwnPow Nav : 0 OppPow Nav : 93
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 1.24 0.53 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:29:54 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1198 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 281 ms
6:29:54 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 190 Expected 33 Balance -1
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 84 Expected 23 Balance -1
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 280 Expected 16 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 7 Balance 0
6:29:54 PM  (Reporting)    1015449 2. Nizam Brigade Agenda Kept Agenda: Defend, Value: 28145, Region: 2385 Tabriz EndTurn 2653
6:29:54 PM  (Reporting)    1006662 I. Persian Detachment Agenda Kept Agenda: Defend, Value: 16340, Region: 2385 Tabriz EndTurn 2651
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2657
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1198 Overall power (enemies): 615 Ratio: 1.24
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  132
6:29:54 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 47 Total EnemyOwnerVal: 1049 Discard %: 15
6:29:54 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 37          
6:29:54 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 20      Force Need:  60      Threat: 5           
6:29:54 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 93 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1198 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 93 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
6:29:54 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Persia 601 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 3 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
6:29:54 PM  (Reporting)  Sending proposal: *we can*
6:29:54 PM  (Reporting)  Checking wars, we have 2 underway
6:29:54 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 280
6:29:54 PM  (Reporting)  Money Level 6 Amount 190
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 84
6:29:54 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 152
6:29:54 PM  (Reporting)  Picking 1101 Foot Artillery Brigade 1805
6:29:54 PM  (Reporting)  On Map 3 Requested 0 In Pool 1
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 84 26 WSU 280 56 Money 190 204
6:29:54 PM  (Reporting)  Picking 1111 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 128
6:29:54 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:29:54 PM  (Reporting)  Picking 1112 Levy Garrison 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 96
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 27 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1015566 V. Persian Detachment, 3887 Persis, Pow:7, Count: 3(l 0/L 2/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  _SPG_ Large Force Segment 1016138 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
6:29:54 PM  (Reporting)  Ended SplitGroups 7 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  _GAO_ Step 1 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 437
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  _GAO_ Step 1 1016138 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 437
6:29:54 PM  (Reporting)  Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 21 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 241 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  _SPG_ Large Force Segment 1016139 Persian Detachment, 3887 Persis, Pow:90, Count: 4(l 0/L 4/S 0) created
6:29:54 PM  (Reporting)  Ended SplitGroups 22 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 1 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  CheckForLandResupply I. Persian Detachment will resupply, in region 3887 Persis
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2396 AllOppPowLand: 615 AllOwnPowNav: 0 AllOppPowNav 93
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 15 Enemy armies: 10 Land Ratio: 1.24 Land Core Ratio: 0.53  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015566 V. Persian Detachment (Pow.7)
6:29:54 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.25)
6:29:54 PM  (Reporting)  1015866 4. Timar Brigade (Pow.30)
6:29:54 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:29:54 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:29:54 PM  (Reporting)  1006662 I. Persian Detachment (Pow.45)
6:29:54 PM  (Reporting)  1016139 II. Persian Force (Pow.90)
6:29:54 PM  (Reporting)  1006639 Shah (Pow.161)
6:29:54 PM  (Reporting)  1016138 3. Yeni-Ceri Brigade (Pow.26)
6:29:54 PM  (Reporting)  1015447 4. Nizam Brigade (Pow.26)
6:29:54 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:29:54 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:29:54 PM  (Reporting)  1015864 III. Persian Force (Pow.110)
6:29:54 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 52) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3886 Azerbaidjan Pick 20 SelfVal 124 Need 60  no group candidate found
6:29:54 PM  (Reporting)  Secondary Region 3680 Erevan Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
6:29:54 PM  (Reporting)  Region 3639 Vladikavkaz Pick 2 SelfVal 23 Need 60  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 15 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015566 V. Persian Detachment (Pow.7)
6:29:54 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.25)
6:29:54 PM  (Reporting)  1015866 4. Timar Brigade (Pow.30)
6:29:54 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:29:54 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:29:54 PM  (Reporting)  1006662 I. Persian Detachment (Pow.45)
6:29:54 PM  (Reporting)  1016139 II. Persian Force (Pow.90)
6:29:54 PM  (Reporting)  1006639 Shah (Pow.161)
6:29:54 PM  (Reporting)  1016138 3. Yeni-Ceri Brigade (Pow.26)
6:29:54 PM  (Reporting)  1015447 4. Nizam Brigade (Pow.26)
6:29:54 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:29:54 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:29:54 PM  (Reporting)  1015864 III. Persian Force (Pow.110)
6:29:54 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:29:54 PM  (Reporting)  CheckRegionForOperation 1015449 2. Nizam Brigade, 3887 Persis, Pow:25, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 437 AINeed 8
6:29:54 PM  (Reporting)  Agenda: Defend, Value: 22724, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  Region 3886 Azerbaidjan Pick 20 SelfVal 124 Need 60  no group candidate found
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 133 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.24 - Core:0.53 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  _GTG_ 1015447 4. Nizam Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016138 3. Yeni-Ceri Brigade
6:29:54 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 71  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015864 III. Persian Force is doing nothing in Tabriz  Power: 110  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015448 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015665 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:46, Count: 2(l 0/L 2/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  1015447-IV. Persian Detachment Power:46 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:52% Need:8 Threat:0 GoalValue: 11362
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1006639 Shah is doing nothing in Persis  Power: 161  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1016139 II. Persian Force is doing nothing in Persis  Power: 90  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1006662 I. Persian Detachment, 3887 Persis, Pow:45, Count: 3(l 0/L 1/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16340, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:29:54 PM  (Reporting)  1006662-I. Persian Detachment Power:45 Health:100% Persis>Persis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015450 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015667 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1015866 4. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015449 2. Nizam Brigade, 3887 Persis, Pow:25, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 28145, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 22724, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 28145, Region: 2385 Tabriz
6:29:54 PM  (Reporting)  1015449-2. Nizam Brigade Power:25 Health:100% Persis>Tabriz Mission:Defend Fitness:65% Need:8 Threat:0 GoalValue: 28145
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Adding stack 1015864 III. Persian Force, 2385 Tabriz, Pow:110, Count: 4(l 0/L 4/S 0)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Adding stack 1016139 II. Persian Force, 3887 Persis, Pow:90, Count: 4(l 0/L 4/S 0)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  1934 ms
6:29:54 PM  (Reporting)  Processing  1000034 Azeria
6:29:54 PM  (Reporting)  Processing  1000035 Inguchia
6:29:54 PM  (Reporting)  Processing  1000036 Caucasus Tribes
6:29:54 PM  (Reporting)  Processing  1000037 Armenia
6:29:54 PM  (Reporting)  Processing  1000038 Georgia
6:29:54 PM  (Reporting)  Processing  1000039 Chechenia
6:29:54 PM  (Reporting)  Processing  1000040 Kuban
6:29:54 PM  (Reporting)  Processing  1000041 United States of America
6:29:54 PM  (Reporting)  Processing  1000042 Haitians
6:29:54 PM  (Reporting)  Processing  1000043 Maharattas
6:29:54 PM  (Reporting)  Processing  1000044 Kingdom of Holland
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1802 OppPow Land: 0 OwnPow Nav : 19 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:29:54 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:29:54 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
6:29:54 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 60 OppPow Nav : 0
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:29:54 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 3636 OppPow Land: 2857 OwnPow Nav : 1951 OppPow Nav : 9612
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.81 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:29:54 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 159 OppPow Nav : 1091
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 445 ms
6:29:54 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 1019 Expected 48 Balance -4
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 575 Expected 33 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 226 Expected 33 Balance -2
6:29:54 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 24 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
6:29:54 PM  (Reporting)    1013827 Castor Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade EndTurn 2651
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:29:54 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:29:54 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1802 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:29:54 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:29:54 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 59      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:29:54 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:29:54 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 159 Overall power (enemies): 1091 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1951 Overall power (enemies): 9612 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:29:54 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 159 Overall power (enemies): 1091 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1951 Overall power (enemies): 9612 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 749 Brugge
6:29:54 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
6:29:54 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
6:29:54 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
6:29:54 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 777 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 4 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
6:29:54 PM  (Reporting)  Sending proposal: we can't
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 21
6:29:54 PM  (Reporting)  Money Level 6 Amount 1019
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 226
6:29:54 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
6:29:54 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
6:29:54 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
6:29:54 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
6:29:54 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
6:29:54 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 491 River Gunboat Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 226 20 WSU 21 32 Money 1019 84
6:29:54 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 226 248 WSU 21 336 Money 1019 504
6:29:54 PM  (Reporting)  Picking 473 Coastal Battery 1805
6:29:54 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 226 96 WSU 21 72 Money 1019 480
6:29:54 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 226 248 WSU 21 336 Money 1019 504
6:29:54 PM  (Reporting)  Picking 457 Mixed Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 226 306 WSU 21 16 Money 1019 224
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014854 Prints Maurits Sq.
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 74 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1015578 1st Signal Rgt, 785 Nijmegen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1016050 1st Balloon Rgt, 787 Den Haag, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 12 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 1 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 1 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 0 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6035 AllOppPowLand: 2866 AllOwnPowNav: 2856 AllOppPowNav 11128
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1014458 1st Field Hosp. (Pow.3)
6:29:54 PM  (Reporting)  1015578 1st Signal Rgt (Pow.0)
6:29:54 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 31 has enough garrison (Value: 225) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 781 Breda Pick 26 has enough garrison (Value: 115) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 18 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 766 Namur Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 13 has enough garrison (Value: 104) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 767 Liege Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
6:29:54 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
6:29:54 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
6:29:54 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
6:29:54 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
6:29:54 PM  (Reporting)  1005578 Oost Indische Armee (Pow.118)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 5 Enemy armies: 72 Land Ratio: 0.81 Land Core Ratio: 0.20  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 18 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 235) - evaluation skipped
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 125 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 1 failed.
6:29:54 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1557, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Commerce
6:29:54 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 0 failed.
6:29:54 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 920, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 57 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:29:54 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:29:54 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Commerce
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:4, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:2, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:29:54 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Amsterdam Mission:Naval Docking Fitness:86% Need:0 Threat:0 GoalValue: 2279
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 3  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 118  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:29:54 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.81 - Core:0.20 - Nav:0.20) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 4082 Sea of the Hebrides, Pow:83, Count: 2(l 1/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1557, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1557, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:29:54 PM  (Reporting)  1008604-Texel Eskader Power:83 Health:100% Sea of the Hebrides>Amsterdam Mission:Naval Docking Fitness:89% Need:0 Threat:0 GoalValue: 1557
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 4194 Viskan Bay, Pow:55, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4588, Region: 3923 Baltic Sea Trade
6:29:54 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce
6:29:54 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 920, Region: 789 Amsterdam
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:29:54 PM  (Reporting)  1013827-Castor Sq. Power:55 Health:100% Viskan Bay>Commerce Mission:Patrol Convoy Box Fitness:91% Need:0 Threat:0 GoalValue: 5005
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:71, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:29:54 PM  (Reporting)  1014334-Dogger Bank Sq. Power:71 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5325
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 3923 Baltic Sea Trade, Pow:36, Count: 1(l 0/L 1/S 0)
6:29:54 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:29:54 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:29:54 PM  (Reporting)  1014854-Prints Maurits Sq. Power:36 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  2325 ms
6:29:54 PM  (Reporting)  Processing  1000045 Belgium
6:29:54 PM  (Reporting)  Processing  1000046 Berg
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 252 ms
6:29:54 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Berg 509 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 2 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
6:29:54 PM  (Reporting)  Sending proposal: we can't
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 58
6:29:54 PM  (Reporting)  Money Level 6 Amount 20
6:29:54 PM  (Reporting)  Conscripts Level 6 Amount 210
6:29:54 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 539 Depot Garrison 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 144
6:29:54 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
6:29:54 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
6:29:54 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
6:29:54 PM  (Reporting)  Picking 541 Fortress Battery 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 210 96 WSU 58 72 Money 20 480
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1014774 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:15, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  1137 ms
6:29:54 PM  (Reporting)  Processing  1000047 Rhine Confederacy
6:29:54 PM  (Reporting)  Processing  1000048 Holy Roman Empire
6:29:54 PM  (Reporting)  Processing  1000049 Westphalia
6:29:54 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
6:29:54 PM  (Reporting)  Processing  1000051 Switzerland
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 250 ms
6:29:54 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 28 Balance 0
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 20 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 20 Balance 0
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Switzerland 511 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 3 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
6:29:54 PM  (Reporting)  Sending proposal: we can't
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 130
6:29:54 PM  (Reporting)  Money Level 6 Amount 404
6:29:54 PM  (Reporting)  Conscripts Level 3 Amount 24
6:29:54 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
6:29:54 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:29:54 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
6:29:54 PM  (Reporting)  Picking 795 Line Brigade 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 24 370 WSU 130 20 Money 404 252
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1016053 1er Brigade de garnison, 728 Zurich, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  1175 ms
6:29:54 PM  (Reporting)  Processing  1000052 Kingdom of Italy
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:29:54 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:29:54 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:29:54 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2035 OppPow Land: 763 OwnPow Nav : 6 OppPow Nav : 246
6:29:54 PM  (Reporting)  Ratio Land/LandCore: 1.70 1.76 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 136 > 198
6:29:54 PM  (Reporting)  _FIT_ Ended AIInitTheaters 321 ms
6:29:54 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:29:54 PM  (Reporting)  Pounds Availability Plentiful Stock 514 Expected 36 Balance 0
6:29:54 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
6:29:54 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
6:29:54 PM  (Reporting)  Victory points Availability Plentiful Stock 549 Expected 25 Balance 0
6:29:54 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
6:29:54 PM  (Reporting)  Conscripts Availability High Stock 54 Expected 25 Balance 0
6:29:54 PM  (Reporting)  War supplies Availability Plentiful Stock 97 Expected 18 Balance 0
6:29:54 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:29:54 PM  (Reporting)  Horses Availability Plentiful Stock 51 Expected 7 Balance 0
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 6058
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:29:54 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2035 Overall power (enemies): 763 Ratio: 1.70
6:29:54 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  496
6:29:54 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 5488 Discard %: 15
6:29:54 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 61      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:29:54 PM  (Reporting)  Region: 676 Gaeta (Enemy):               Pick Value: 2       Force Need:  115     Threat: 85          
6:29:54 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 9       Force Need:  659     Threat: 488         
6:29:54 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 9       Force Need:  152     Threat: 75          
6:29:54 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 6       Force Need:  159     Threat: 118         
6:29:54 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 246 Nav Ratio: 0.20
6:29:54 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 246 Nav Ratio: 0.20
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Land Theaters Special Regions ***
6:29:54 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 600 Genova
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 703 ms
6:29:54 PM  (Reporting)  *** Faction-wide algorithms ***
6:29:54 PM  (Reporting)  Ended BuildReplacements 3 ms
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
6:29:54 PM  (Reporting)  Sending proposal: we can't
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:29:54 PM  (Reporting)  Steel Level 6 Amount 97
6:29:54 PM  (Reporting)  Money Level 6 Amount 514
6:29:54 PM  (Reporting)  Conscripts Level 4 Amount 54
6:29:54 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
6:29:54 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
6:29:54 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
6:29:54 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
6:29:54 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
6:29:54 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
6:29:54 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
6:29:54 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
6:29:54 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
6:29:54 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
6:29:54 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
6:29:54 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
6:29:54 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
6:29:54 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
6:29:54 PM  (Reporting)  Number of Draw 5
6:29:54 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 97 0 Money 514 144
6:29:54 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 54 88 WSU 97 112 Money 514 464
6:29:54 PM  (Reporting)  Picking 836 Second Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 54 312 WSU 97 432 Money 514 660
6:29:54 PM  (Reporting)  Picking 811 Brigade Depot 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 54 360 WSU 97 0 Money 514 124
6:29:54 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
6:29:54 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:29:54 PM  (Reporting)  Too costly compared to National assets, skipped
6:29:54 PM  (Reporting)  Assets/Costs: Conscripts 54 248 WSU 97 336 Money 514 504
6:29:54 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:29:54 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:29:54 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
6:29:54 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
6:29:54 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:29:54 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:29:54 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:29:54 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  _SSU_ 1015035 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:13, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  _SSU_ 1014779 1 Brigata 'Granatieri di Sardegna', 613 Milano, Pow:23, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:29:54 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:29:54 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:29:54 PM  (Reporting)  Ended ManageGHQ 0 ms
6:29:54 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:29:54 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:29:54 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:29:54 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:29:54 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:29:54 PM  (Reporting)  Ended SplitGroups 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:29:54 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:29:54 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:29:54 PM  (Reporting)  Ended Damaged Units 0 ms
6:29:54 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:29:54 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:29:54 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:29:54 PM  (Reporting)  Ended CheckBesieging 27 ms
6:29:54 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:29:54 PM  (Reporting)  Ended Check Leaders 0 ms
6:29:54 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:29:54 PM  (Reporting)  Ended Make Superior Group 46 ms
6:29:54 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:29:54 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:29:54 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
6:29:54 PM  (Reporting)  Start of AI Check for Land Resupply
6:29:54 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:29:54 PM  (Reporting)  Ended KeepPosition 0 ms
6:29:54 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:29:54 PM  (Reporting)  Ended ReinforceFront 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:29:54 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:29:54 PM  (Reporting)  Ended DistantGarrison 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2035 AllOppPowLand: 763 AllOwnPowNav: 6 AllOppPowNav 246
6:29:54 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 12 Land Ratio: 1.70 Land Core Ratio: 1.76  ***
6:29:54 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:29:54 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.13)
6:29:54 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.23)
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Secondary Region 641 Rimini Pick 8 has enough garrison (Value: 27) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 181) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 600 Genova Pick 61 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 25) - evaluation skipped
6:29:54 PM  (Reporting)  Secondary Region 612 Bergamo Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:29:54 PM  (Reporting)  Primary Region 622 Mantova Pick 77 has enough garrison (Value: 237) - evaluation skipped
6:29:54 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 31 ms
6:29:54 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:29:54 PM  (Reporting)  Ended Collect Leaders 0 ms
6:29:54 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:29:54 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  
6:29:54 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.70 - Core:1.76 - Nav:0.20) ***
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:29:54 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Arties
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:29:54 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:29:54 PM  (Reporting)  Ended Receive Supplies
6:29:54 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:29:54 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:29:54 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:29:54 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:29:54 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:29:54 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:29:54 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:29:54 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:29:54 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:29:54 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:29:54 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:29:54 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:29:54 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:29:54 PM  (Reporting)   
6:29:54 PM  (Reporting)  ApplyAgenda AutoMerge
6:29:54 PM  (Reporting)  AI Process done in  1648 ms
6:29:54 PM  (Reporting)  Processing  1000053 Kingdom of Naples
6:29:54 PM  (Reporting)  Processing  1000054 French Spanish
6:29:54 PM  (Reporting)  Processing  1000055 Serbia
6:29:54 PM  (Reporting)  Processing  1000056 Greece
6:29:54 PM  (Reporting)  Processing  1000057 Terek
6:29:54 PM  (Reporting)  Processing  1000058 Nogai
6:29:54 PM  (Reporting)  Processing  1000059 Indians
6:29:54 PM  (Reporting)  Processing  1000060 Rebels
6:29:54 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
6:29:54 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
6:29:54 PM  (Reporting)  Sending proposal: we can't
6:29:54 PM  (Reporting)  *** Checking new proposals ***
6:29:54 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:29:54 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:34:16 PM  (Reporting)  Processing  1000001 France
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:34:16 PM  (Reporting)  AI Process done in  108 ms
6:34:16 PM  (Reporting)  Processing  1000002 Great Britain
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:34:16 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:34:16 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:34:16 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:34:16 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:34:16 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:34:16 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:34:16 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
6:34:16 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:34:16 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
6:34:16 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
6:34:16 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:34:16 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
6:34:16 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8851 OppPow Land: 0 OwnPow Nav : 2055 OppPow Nav : 63
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:34:16 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1166 OppPow Land: 1743 OwnPow Nav : 3881 OppPow Nav : 525
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.46 Ratio Nav/NavCore: 4.71 0.72 Reg Count: 186 > 226
6:34:16 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 6161 OwnPow Nav : 1654 OppPow Nav : 2186
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.48 0.20 Reg Count: 283 > 352
6:34:16 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1455 OppPow Land: 4080 OwnPow Nav : 210 OppPow Nav : 4
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:34:16 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2073 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
6:34:16 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 676 OppPow Land: 13 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:34:16 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 19 OppPow Land: 6817 OwnPow Nav : 0 OppPow Nav : 15
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:34:16 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3897 OppPow Land: 2335 OwnPow Nav : 38 OppPow Nav : 13
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 1.06 1.59 Ratio Nav/NavCore: 1.86 0.64 Reg Count: 392 > 494
6:34:16 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 32 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:34:16 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:34:16 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:34:16 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:34:16 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 1
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:34:16 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 528 OwnPow Nav : 130 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:34:16 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 525 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:34:16 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 934 OppPow Land: 441 OwnPow Nav : 2026 OppPow Nav : 432
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 1.35 1.48 Ratio Nav/NavCore: 2.99 5.00 Reg Count: 7 > 11
6:34:16 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 308 OwnPow Nav : 700 OppPow Nav : 134
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 0.20 Reg Count: 3 > 6
6:34:16 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
6:34:16 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:34:16 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 352 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 40
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.57 0.54 Reg Count: 57 > 184
6:34:16 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4136 OppPow Land: 7818 OwnPow Nav : 15001 OppPow Nav : 2789
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.71 5.00 Reg Count: 199 > 506
6:34:16 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 791 OwnPow Nav : 2104 OppPow Nav : 44
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:34:16 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1064 OppPow Land: 950 OwnPow Nav : 420 OppPow Nav : 897
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
6:34:16 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1501 OppPow Nav : 101
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.74 5.00 Reg Count: 2 > 15
6:34:16 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 206 OwnPow Nav : 1432 OppPow Nav : 534
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
6:34:16 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1730 ms
6:34:16 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:34:16 PM  (Reporting)  Pounds Availability Plentiful Stock 12405 Expected 126 Balance -32
6:34:16 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
6:34:16 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
6:34:16 PM  (Reporting)  Victory points Availability Plentiful Stock 4549 Expected 89 Balance 0
6:34:16 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
6:34:16 PM  (Reporting)  Conscripts Availability Very Low Stock 16 Expected 89 Balance -20
6:34:16 PM  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 63 Balance 0
6:34:16 PM  (Reporting)  Diplomats Availability Plentiful Stock 46 Expected 0 Balance 0
6:34:16 PM  (Reporting)  Engagment Points Availability Plentiful Stock 214 Expected 0 Balance 0
6:34:16 PM  (Reporting)  Horses Availability Plentiful Stock 602 Expected 25 Balance 0
6:34:16 PM  (Reporting)    1014504 V. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica EndTurn 2653
6:34:16 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica EndTurn 2653
6:34:16 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica EndTurn 2653
6:34:16 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica EndTurn 2653
6:34:16 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica EndTurn 2653
6:34:16 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 46900, Region: 3903 Jamaica EndTurn 2653
6:34:16 PM  (Reporting)    1003043 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 132 Reading EndTurn 2653
6:34:16 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2653
6:34:16 PM  (Reporting)    1002956 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2653
6:34:16 PM  (Reporting)    1014089 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2653
6:34:16 PM  (Reporting)    1003027 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2652
6:34:16 PM  (Reporting)    1002913 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2652
6:34:16 PM  (Reporting)    1002529 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
6:34:16 PM  (Reporting)    1002921 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2653
6:34:16 PM  (Reporting)    1014509 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2653
6:34:16 PM  (Reporting)    1013205 Nova Scotia Militia Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2653
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 22275
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 6900
6:34:16 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2666
6:34:16 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
6:34:16 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:34:16 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:34:16 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:34:16 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:34:16 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:34:16 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3897 Overall power (enemies): 2335 Ratio: 1.06
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8117
6:34:16 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 146 Total EnemyOwnerVal: 3277 Discard %: 15
6:34:16 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 6       Force Need:  454     Threat: 75          
6:34:16 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 39      Force Need:  135     Threat: 100         
6:34:16 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  1569    Threat: 1162        
6:34:16 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 13 Nav Ratio: 1.86
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1166 Overall power (enemies): 1743 Ratio: 0.43
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8333
6:34:16 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 19678 Discard %: 15
6:34:16 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  238     Threat: 176         
6:34:16 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  238     Threat: 176         
6:34:16 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 23      Force Need:  238     Threat: 176         
6:34:16 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  238     Threat: 176         
6:34:16 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  238     Threat: 176         
6:34:16 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 5       Force Need:  238     Threat: 176         
6:34:16 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  412     Threat: 305         
6:34:16 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3881 Overall power (enemies): 525 Nav Ratio: 4.71
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 6161 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1780
6:34:16 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 32298 Discard %: 15
6:34:16 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 9       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 11      Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 16      Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 9       Force Need:  1066    Threat: 790         
6:34:16 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2186 Nav Ratio: 0.48
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1455 Overall power (enemies): 4080 Ratio: 0.23
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
6:34:16 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 5649 Discard %: 15
6:34:16 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 210 Overall power (enemies): 4 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 934 Overall power (enemies): 441 Ratio: 1.35
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  814
6:34:16 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 641 Total EnemyOwnerVal: 2567 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  193     Threat: 75          
6:34:16 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  126     Threat: 75          
6:34:16 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  510     Threat: 378         
6:34:16 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  219     Threat: 162         
6:34:16 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2026 Overall power (enemies): 432 Nav Ratio: 2.99
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 50      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 48      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 19 Overall power (enemies): 6817 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  455
6:34:16 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 7101 Discard %: 15
6:34:16 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 16      Force Need:  1023    Threat: 375         
6:34:16 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  511     Threat: 375         
6:34:16 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  668     Threat: 375         
6:34:16 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  526     Threat: 375         
6:34:16 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 22      Force Need:  1322    Threat: 375         
6:34:16 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 15 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8851 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 52      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 59      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 42      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 32      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 55      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2055 Overall power (enemies): 63 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 135 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
6:34:16 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 93 Total EnemyOwnerVal: 280 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2073 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 525 Overall power (enemies): 1 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
6:34:16 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 308 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
6:34:16 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 315 Total EnemyOwnerVal: 631 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 528 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  960
6:34:16 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 450 Total EnemyOwnerVal: 1351 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 676 Overall power (enemies): 13 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
6:34:16 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 63 Total EnemyOwnerVal: 1833 Discard %: 15
6:34:16 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 51      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
6:34:16 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 494 Total EnemyOwnerVal: 989 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
6:34:16 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 101 Nav Ratio: 4.74
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 420 Overall power (enemies): 897 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2104 Overall power (enemies): 44 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15001 Overall power (enemies): 2789 Nav Ratio: 1.71
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 40 Nav Ratio: 0.57
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 13 Nav Ratio: 1.86
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3881 Overall power (enemies): 525 Nav Ratio: 4.71
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2186 Nav Ratio: 0.48
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 210 Overall power (enemies): 4 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2026 Overall power (enemies): 432 Nav Ratio: 2.99
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 15 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2055 Overall power (enemies): 63 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 101 Nav Ratio: 4.74
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 420 Overall power (enemies): 897 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2104 Overall power (enemies): 44 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15001 Overall power (enemies): 2789 Nav Ratio: 1.71
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 40 Nav Ratio: 0.57
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Land Theaters Special Regions ***
6:34:16 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hannover Max Val: Hannover Naval Gathering: 852 Bremen
6:34:16 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Cadiz Max Val: Gibraltar Naval Gathering: 211 Gibraltar
6:34:16 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
6:34:16 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:34:16 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:34:16 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:34:16 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Amsterdam Max Val: Amsterdam Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:34:16 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:34:16 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:34:16 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:34:16 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:34:16 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:34:16 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Ended InitAndDumpData Great Britain 3050 ms
6:34:16 PM  (Reporting)  *** Faction-wide algorithms ***
6:34:16 PM  (Reporting)  Ended BuildReplacements 31 ms
6:34:16 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:34:16 PM  (Reporting)  Sending proposal: *we can*
6:34:16 PM  (Reporting)  Checking wars, we have 6 underway
6:34:16 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:34:16 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
6:34:16 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:34:16 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:34:16 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:34:16 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:34:16 PM  (Reporting)  *** Checking new proposals ***
6:34:16 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:34:16 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:34:16 PM  (Reporting)  Proposing to 1000006 Spain
6:34:16 PM  (Reporting)  Checking 17 Offer Peace
6:34:16 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:34:16 PM  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
6:34:16 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 329 Medoc
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2305 Abu Kamal
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1211 Bielsko
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2799 Korostychev
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3801 Gabes
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1691 Uzice
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 471 Auxonne
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2253 Diwaniya
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3034 Vyksa
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3970 Waal
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1695 Bjelovar
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1116 Turnau
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2908 Sloboda
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1924 Karistos
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3511 Kamyzyak
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2751 Ovroutch
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3449 Tourki
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2135 Kars
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2781 Korets
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2489 Skiedziel
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2223 Hit
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 13 Kildare
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 17 target region was 818 Mainz
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2891 Kanotop
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1550 Ljungby
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 273 Nulles
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2818 Nechayane
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3070 Mtsensk
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2445 Kovno
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4020 Samara Confluent
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4292 Cape Trafalgar
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2872 Novozybkov
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 994 Torgau
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1495 Nottoden
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2587 Jahvi
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 70 target region was 119 Bury St Edmunds
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1147 Oberstdorf
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 116 Cambridge
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1192 Wiener Neustadt
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 206 Arga
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3544 Maloorlovskiy
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1403 Zegrze
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 737 Airolo
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 575 Haguenau
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3092 Shalyhyne
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4303 Canary Islands
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3817 Misratah
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3146 Borova
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2601 Sosnovy Bor
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3027 Touma
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4194 Viskan Bay
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3170 Hirske
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4432 Cyrenaican Sea
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3918 Carnatic
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 571 Nancy
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3928 Western Mediterranean Trade
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 535 Melun
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 672 Trani
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2429 Kolka
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3581 Otradnaya
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 218 El Pedroso
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1948 Kazgagi
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 899 Ueberlingen
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2578 Pladiski
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3484 Romashkin
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1353 Wollbrom
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2529 Riga
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 999 Leipzig
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3972 Moselle Confluent
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3284 Vacha
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4181 Ostfriesieche Inseln
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3771 Skikda
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 272 Utiel
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1468 Horsens
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 497 Brest
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1667 Sanski Most
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 726 Saint Gall
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4317 Baleares
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 163 Coruna
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3172 Glubokiy
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1122 Schoenberg
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2813 Bilhorod
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2596 Lyadye
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2338 Tiberiad
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3198 Barvinkove
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4329 Baie Alger
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3155 Olymskiy
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1708 Smoljinac
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1728 Bar
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2684 Souraj
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1863 Haskovo
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4357 Golfo di Napoli
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3978 Elbe
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 192 Medina del Campo
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3738 Mascara
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 991 Sondershausen
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3579 Stavropol
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1135 Zwittau
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1343 Snyatin
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 3261 Konnvo
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 278 Somosierra
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3827 El Agheila
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4130 The Channel
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2956 Bejetsk
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3002 Galich
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1716 Lim
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3957 Confluent de l'Allier
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1947 Bandirma
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 909 Wuerzburg
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4464 Egyptian Sea
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 70 target region was 96 Shrewsbury
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1001 Suhl
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1990 Afyonkarahisar
6:34:16 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1693 Agram
6:34:16 PM  (Reporting)  Ended HandleRegionsDecisions 5298 ms
6:34:16 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:34:16 PM  (Reporting)  Steel Level 6 Amount 264
6:34:16 PM  (Reporting)  Money Level 6 Amount 12405
6:34:16 PM  (Reporting)  Conscripts Level 1 Amount 16
6:34:16 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:34:16 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:34:16 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:34:16 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:34:16 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:34:16 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:34:16 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:34:16 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:34:16 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:34:16 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:34:16 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:34:16 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:34:16 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:34:16 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:34:16 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 1
6:34:16 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:34:16 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:34:16 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:34:16 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
6:34:16 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:34:16 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:34:16 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:34:16 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:34:16 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
6:34:16 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:34:16 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:34:16 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
6:34:16 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:34:16 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:34:16 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
6:34:16 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
6:34:16 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:34:16 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:34:16 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:34:16 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:34:16 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:34:16 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:34:16 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 36
6:34:16 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:34:16 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
6:34:16 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:34:16 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:34:16 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
6:34:16 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
6:34:16 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
6:34:16 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
6:34:16 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:34:16 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:34:16 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:34:16 PM  (Reporting)  Number of Draw 84
6:34:16 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 12405 478
6:34:16 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:34:16 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 12405 206
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 126 Line Garrison 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 144
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:34:16 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 264 664 Money 12405 953
6:34:16 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:34:16 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 180
6:34:16 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:34:16 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 12405 206
6:34:16 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:34:16 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 264 232 Money 12405 358
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:34:16 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 12405 326
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:34:16 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 12405 439
6:34:16 PM  (Reporting)  Picking 126 Line Garrison 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 144
6:34:16 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 12405 478
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:34:16 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 12405 170
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:34:16 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 12405 439
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 12405 478
6:34:16 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
6:34:16 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 126 WSU 264 16 Money 12405 204
6:34:16 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:34:16 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 264 232 Money 12405 358
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:34:16 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 144
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 12405 478
6:34:16 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:34:16 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 240
6:34:16 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:34:16 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 12405 326
6:34:16 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:34:16 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 12405 170
6:34:16 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:34:16 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 12405 439
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:34:16 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 12405 170
6:34:16 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:34:16 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 12405 170
6:34:16 PM  (Reporting)  Picking 143 First Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 264 488 Money 12405 702
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:34:16 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 180
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:34:16 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 264 664 Money 12405 953
6:34:16 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:34:16 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 264 48 Money 12405 204
6:34:16 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:34:16 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 144
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:34:16 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 264 48 Money 12405 204
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:34:16 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 12405 206
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 12405 478
6:34:16 PM  (Reporting)  Picking 122 Lancers Brigade 1805
6:34:16 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 186 WSU 264 16 Money 12405 276
6:34:16 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:34:16 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 12405 144
6:34:16 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:34:16 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 264 20 Money 12405 252
6:34:16 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:34:16 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 12405 439
6:34:16 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:34:16 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 320 WSU 264 0 Money 12405 320
6:34:16 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:34:16 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 264 20 Money 12405 252
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:34:16 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 12405 439
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:34:16 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 12405 326
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:34:16 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 12405 275
6:34:16 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:34:16 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 264 144 Money 12405 286
6:34:16 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:34:16 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 12405 626
6:34:16 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:34:16 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 12405 122
6:34:16 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:34:16 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:34:16 PM  (Reporting)  Too costly compared to National assets, skipped
6:34:16 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 12405 170
6:34:16 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1129 ms
6:34:16 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013406 Cockburn's Fleet
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014951 IX. Fleet
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007371 Boulogne Observers
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
6:34:16 PM  (Reporting)  _MFC_ Merging 1015593 VIII. Fleet into 1014962 3rd Scouting Squadron
6:34:16 PM  (Reporting)  _MFC_ Merging 1014962 VIII. Fleet into 1015799 7th Merchant Fleet
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015799 VIII. Fleet
6:34:16 PM  (Reporting)  _MFC_ Merging 1015605 IV. Fleet into 1015806 Cambrian Sq.
6:34:16 PM  (Reporting)  _MFC_ Merging 1015806 IV. Fleet into 1015805 Montrose Sq.
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015805 IV. Fleet
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
6:34:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
6:34:16 PM  (Reporting)  Ended ManageFleetsComposition 685 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:34:16 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:34:16 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:34:16 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002917 Perth Garrison, 57 Edinburgh, Pow:4, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002925 Inverness Garrison, 57 Edinburgh, Pow:5, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1014795 1st Scotland Bde, 57 Edinburgh, Pow:26, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:84, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:34:16 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:209, Count: 4(l 1/L 3/S 1) is calling fleet this turn.
6:34:16 PM  (Reporting)  Ended CallFleet 3 ms
6:34:16 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:34:16 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:247, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:300, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:247, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:890, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1016290 VIII. British Detachment, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:42, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:275, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:275, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:272, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1002549 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:34:16 PM  (Reporting)  Ended LockFixedGroups 18 ms
6:34:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:34:16 PM  (Reporting)  _SSU_ 1015993 2nd RFA, 70 Newcastle, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:34:16 PM  (Reporting)  Ended SplitStaticUnits 1 ms
6:34:16 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:34:16 PM  (Reporting)  Ended GarrisonBorders 38 ms
6:34:16 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:34:16 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
6:34:16 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 320
6:34:16 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
6:34:16 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:34:16 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:34:16 PM  (Reporting)  Ended ProcessAgents Great Britain 6 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 4 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 25 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 5 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 3 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 81 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 87 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  Ended Make Superior Group 31 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:34:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  Ended KeepPosition 3 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 2 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 20 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 3 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 1 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 38 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  _EVA_ 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)  Loading Chance: 50
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
6:34:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:34:16 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009952 Gibraltar Garrison selected
6:34:16 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015371 Sir John Stuart selected
6:34:16 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015371 Sir John Stuart 211 Gibraltar toward 1016290 VIII. British Detachment, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3)
6:34:16 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:34:16 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:34:16 PM  (Reporting)  _CLD_ Leader 1009952 Sir Archibald Campbell redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:34:16 PM  (Reporting)  Ended Check Leaders 57 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1014951 IX. Fleet chance: -1 failed.
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 50 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:34:16 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:34:16 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:34:16 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 44962, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Ended KeepPosition 2 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 2 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 18 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 4 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 2 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 56 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
6:34:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:34:16 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009952 Gibraltar Garrison selected
6:34:16 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:34:16 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:34:16 PM  (Reporting)  _CLD_ Leader 1009952 Sir Archibald Campbell redeployed from Hannover to theater Theater_Germany  in region 861 Hannover
6:34:16 PM  (Reporting)  Ended Check Leaders 87 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:34:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4522, Region: 517 Jersey
6:34:16 PM  (Reporting)  Ended KeepPosition 2 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 8 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 1 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 41 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 3 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 1 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 26 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
6:34:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:34:16 PM  (Reporting)  Ended Check Leaders 1 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:34:16 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:34:16 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:34:16 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:34:16 PM  (Reporting)  Ended KeepPosition 2 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 0 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 1 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 0 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 2 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:34:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:34:16 PM  (Reporting)  Ended Check Leaders 0 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  Ended Make Superior Group 75 ms
6:34:16 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:34:16 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 193
6:34:16 PM  (Reporting)  _AMS_ Already Gathered/ en route: 418 cbt pts Supply Elts: 3 Hvy Elts: 4
6:34:16 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:34:16 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:34:16 PM  (Reporting)  Ended AmpibiousStaging 24 ms
6:34:16 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:34:16 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 193 Gathered 418
6:34:16 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:34:16 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 418 but no transport capacity.
6:34:16 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:34:16 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:34:16 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:34:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:34:16 PM  (Reporting)  Ended KeepPosition 0 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 10 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 0 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 0 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 0 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 2 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:34:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:34:16 PM  (Reporting)  Ended Check Leaders 0 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:34:16 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:34:16 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:34:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  Ended KeepPosition 0 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 133 Portsmouth, Pow:355, Count: 13(l 2/L 8/S 3)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 1 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 38 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 56 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Manchester will recover in region Manchester % Health 100 % Cohesion 0
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003027 Newcastle Garrison in region Manchester will recover in region Manchester % Health 94 % Cohesion 0
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Oxford will recover in region Birmingham % Health 100 % Cohesion 0
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region London will recover in region London % Health 100 % Cohesion 27
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013188 Kent HG in region London will recover in region London % Health 100 % Cohesion 32
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015585 Wessex HG in region London will recover in region London % Health 100 % Cohesion 28
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Bath will recover in region Portsmouth % Health 100 % Cohesion 0
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Guildford will recover in region London % Health 100 % Cohesion 0
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Guildford will recover in region London % Health 100 % Cohesion 0
6:34:16 PM  (Reporting)  Ended Damaged Units 27 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Adding 1002401 1st Wessex Bde 9 32
6:34:16 PM  (Reporting)  _GAO_ Step 3 1016299 British Detachment in region Portsmouth will garrison weakened units in region Portsmouth % Health 100 % Cohesion 35
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 44 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 28 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
6:34:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:34:16 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir William Erskine in Belfast has been detached from group 1013186 VIII. British Detachment
6:34:16 PM  (Reporting)  _CLD_ Leader (Split Segment V) Thomas Douglas, Lord Selkirk in London has been detached from group 1002349 Kent Force
6:34:16 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016301 Thomas Douglas, Lord Selkirk 118 London toward 1015797 VII. British Detachment, 118 London, Pow:34, Count: 3(l 0/L 1/S 2)
6:34:16 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016300 Sir William Erskine 8 Belfast toward 1013186 VIII. British Detachment, 8 Belfast, Pow:67, Count: 2(l 0/L 2/S 0)
6:34:16 PM  (Reporting)  Ended Check Leaders 27 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  Ended Make Superior Group 0 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Docking, Value: 1440, Region: 84 Hull
6:34:16 PM  (Reporting)  _AFA_ 1015988 1st Battle Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 65 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 329
6:34:16 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015586 Halkett' Force in 118 London
6:34:16 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014295 VI. British Detachment in 118 London
6:34:16 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015797 Douglas' Force in 118 London
6:34:16 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014956 Williams Bty in 118 London
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
6:34:16 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 51 Aberdeen
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 45 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  Ended KeepPosition 1 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 2 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 3 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 2 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 49 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  Ended Make Superior Group 0 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:34:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  Ended KeepPosition 2 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 0 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 2 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Lower Canada will recover in region Lower Canada % Health 100 % Cohesion 27
6:34:16 PM  (Reporting)  Ended Damaged Units 0 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 3 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:34:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:34:16 PM  (Reporting)  Ended Check Leaders 0 ms
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  Ended Make Superior Group 0 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:34:16 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
6:34:16 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:34:16 PM  (Reporting)  Ended Build Depots Assets 49 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
6:34:16 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3889 Lower Canada
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  Ended KeepPosition 0 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 0 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 0 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 0 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 1 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:34:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  Ended KeepPosition 0 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:34:16 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:34:16 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:34:16 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:34:16 PM  (Reporting)  Ended ManageGHQ 0 ms
6:34:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:34:16 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:34:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:34:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:34:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:34:16 PM  (Reporting)  Ended SplitGroups 0 ms
6:34:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:34:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:34:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:34:16 PM  (Reporting)  Ended Damaged Units 0 ms
6:34:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:34:16 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:34:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:34:16 PM  (Reporting)  Ended CheckBesieging 1 ms
6:34:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:34:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:34:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:34:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:34:16 PM  (Reporting)  Entering Build Depots Assets
6:34:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:34:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:34:16 PM  (Reporting)  Ended Split Supports
6:34:16 PM  (Reporting)  Start of AI Check for Land Resupply
6:34:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:34:16 PM  (Reporting)  Ended KeepPosition 0 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:34:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:34:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:34:16 PM  (Reporting)  Ended Make Superior Group 0 ms
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:34:16 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:34:16 PM  (Reporting)  Ended ReinforceFront 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:34:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:34:16 PM  (Reporting)  Ended DistantGarrison 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25197 AllOppPowLand: 32488 AllOwnPowNav: 32656 AllOppPowNav 8178
6:34:16 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 15 Land Ratio: 1.06 Land Core Ratio: 1.59  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1009952 Gibraltar Garrison (Pow.0)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Region 852 Bremen Pick 39 SelfVal 532 Need 135  no group candidate found
6:34:16 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 594 Need 1569  no group candidate found
6:34:16 PM  (Reporting)  Region 724 Basel Pick 16 SelfVal 16 Need 101  no group candidate found
6:34:16 PM  (Reporting)  Region 576 Strasbourg Pick 7 SelfVal 12 Need 506  no group candidate found
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 54 Land Ratio: 0.43 Land Core Ratio: 0.46  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 1308 AINeed 158
6:34:16 PM  (Reporting)  Agenda: Defend, Value: 20000, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 206 Need 238  no group candidate found
6:34:16 PM  (Reporting)  Region 183 Almeida Pick 5 SelfVal 189 Need 238  no group candidate found
6:34:16 PM  (Reporting)  Region 149 Lisboa Pick 23 SelfVal 613 Need 238  no group candidate found
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 62 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Region 492 Orleans Pick 2 SelfVal 5 Need 506  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 41) - evaluation skipped
6:34:16 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 16 Need 506  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.35 Land Core Ratio: 1.48  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:34:16 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:34:16 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:34:16 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:34:16 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:34:16 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:34:16 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:34:16 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 33 has enough garrison (Value: 214) - evaluation skipped
6:34:16 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 52 Need 193  no group candidate found
6:34:16 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
6:34:16 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 510  no group candidate found
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Region 775 Antwerpen Pick 16 SelfVal 16 Need 1023  no group candidate found
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 112 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1016299 1st Wessex Bde (Pow.9)
6:34:16 PM  (Reporting)  1002203 English Home Army (Pow.331)
6:34:16 PM  (Reporting)  1002417 Home guard Command (Pow.242)
6:34:16 PM  (Reporting)  1003043 Leicester Garrison (Pow.0)
6:34:16 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:34:16 PM  (Reporting)  1015585 Wessex HG (Pow.0)
6:34:16 PM  (Reporting)  1002956 Norwich Garrison (Pow.0)
6:34:16 PM  (Reporting)  1015111 Birmingham HG (Pow.14)
6:34:16 PM  (Reporting)  1013177 Winchester HG (Pow.14)
6:34:16 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
6:34:16 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
6:34:16 PM  (Reporting)  1014076 Kent Bde (Pow.27)
6:34:16 PM  (Reporting)  1014291 Carlisle Brigade (Pow.59)
6:34:16 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
6:34:16 PM  (Reporting)  1002314 IV. British Detachment (Pow.60)
6:34:16 PM  (Reporting)  1014292 Newcastle Brigade (Pow.61)
6:34:16 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
6:34:16 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
6:34:16 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
6:34:16 PM  (Reporting)  1015796 Yarmouth Brigade (Pow.67)
6:34:16 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
6:34:16 PM  (Reporting)  1014079 Paget E.' Force (Pow.134)
6:34:16 PM  (Reporting)  1015373 Cooke' Force (Pow.352)
6:34:16 PM  (Reporting)  1014083 Murray' Force (Pow.200)
6:34:16 PM  (Reporting)  1016060 Bentick' Force (Pow.232)
6:34:16 PM  (Reporting)  1016061 Maitland' Force (Pow.293)
6:34:16 PM  (Reporting)  1015583 Hill' Force (Pow.516)
6:34:16 PM  (Reporting)  1013188 Kent HG (Pow.0)
6:34:16 PM  (Reporting)  1016297 British Detachment (Pow.13)
6:34:16 PM  (Reporting)  1016296 British Detachment (Pow.13)
6:34:16 PM  (Reporting)  1016292 British Detachment (Pow.13)
6:34:16 PM  (Reporting)  1016291 British Detachment (Pow.13)
6:34:16 PM  (Reporting)  1014956 Williams Bty (Pow.13)
6:34:16 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.14)
6:34:16 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.24)
6:34:16 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.26)
6:34:16 PM  (Reporting)  1015379 Essex Bde (Pow.27)
6:34:16 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.30)
6:34:16 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
6:34:16 PM  (Reporting)  1016298 British Detachment (Pow.37)
6:34:16 PM  (Reporting)  1016294 British Detachment (Pow.37)
6:34:16 PM  (Reporting)  1016293 British Detachment (Pow.37)
6:34:16 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
6:34:16 PM  (Reporting)  1016295 British Detachment (Pow.39)
6:34:16 PM  (Reporting)  1014794 Exeter Brigade (Pow.48)
6:34:16 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
6:34:16 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.61)
6:34:16 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
6:34:16 PM  (Reporting)  1014082 Kent Rifles (Pow.79)
6:34:16 PM  (Reporting)  1014295 VI. British Detachment (Pow.107)
6:34:16 PM  (Reporting)  1015797 Douglas' Force (Pow.51)
6:34:16 PM  (Reporting)  1015586 Halkett' Force (Pow.95)
6:34:16 PM  (Reporting)  1014289 Colville' Force (Pow.229)
6:34:16 PM  (Reporting)  1002473 Hannover Expedition (Pow.96)
6:34:16 PM  (Reporting)  1002349 Kent Force (Pow.210)
6:34:16 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:34:16 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:34:16 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:34:16 PM  (Reporting)  1014089 Leeds HG (Pow.0)
6:34:16 PM  (Reporting)  1014796 Fane' Force (Pow.209)
6:34:16 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.326)
6:34:16 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
6:34:16 PM  (Reporting)  1014507 Dalhousie' Force (Pow.179)
6:34:16 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:34:16 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:34:16 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:34:16 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:34:16 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:34:16 PM  (Reporting)  1003027 Newcastle Garrison (Pow.0)
6:34:16 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
6:34:16 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:34:16 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:34:16 PM  (Reporting)  1002987 Carlisle Garrison (Pow.12)
6:34:16 PM  (Reporting)  1015378 5th Scotland Bde (Pow.41)
6:34:16 PM  (Reporting)  1015993 2nd RFA (Pow.2)
6:34:16 PM  (Reporting)  1002917 Perth Garrison (Pow.4)
6:34:16 PM  (Reporting)  1002925 Inverness Garrison (Pow.5)
6:34:16 PM  (Reporting)  1014795 1st Scotland Bde (Pow.26)
6:34:16 PM  (Reporting)  1002529 Highlands Force (Pow.12)
6:34:16 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.12)
6:34:16 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.19)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Secondary Region 130 Bristol Pick 32 has enough garrison (Value: 275) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 105 Birmingham Pick 42 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 87 Liverpool Pick 59 has enough garrison (Value: 272) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 133 Portsmouth Pick 55 has enough garrison (Value: 232) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 275) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 16 Dublin Pick 52 has enough garrison (Value: 232) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 126 Plymouth Pick 58 has enough garrison (Value: 232) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 258) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 233) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 79 Manchester Pick 8 has enough garrison (Value: 102) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 235) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
6:34:16 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:34:16 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:34:16 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Region 728 Zurich Pick 51 SelfVal 51 Need 101  no group candidate found
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.36 Land Core Ratio: 0.20  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:34:16 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:34:16 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 1308 AINeed 158
6:34:16 PM  (Reporting)  Agenda: Defend, Value: 20000, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 16 Need 506  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 678 Napoli Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 71 Enemy armies: 48 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:34:16 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:34:16 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:34:16 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:34:16 PM  (Reporting)  1014504 V. British Detachment (Pow.41)
6:34:16 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:34:16 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:34:16 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:34:16 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:34:16 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:34:16 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:34:16 PM  (Reporting)  1016299 1st Wessex Bde (Pow.9)
6:34:16 PM  (Reporting)  1002203 English Home Army (Pow.331)
6:34:16 PM  (Reporting)  1002956 Norwich Garrison (Pow.0)
6:34:16 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:34:16 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:34:16 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:34:16 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:34:16 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:34:16 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:34:16 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:34:16 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:34:16 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:34:16 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:34:16 PM  (Reporting)  1002987 Carlisle Garrison (Pow.12)
6:34:16 PM  (Reporting)  1015993 2nd RFA (Pow.2)
6:34:16 PM  (Reporting)  1002917 Perth Garrison (Pow.4)
6:34:16 PM  (Reporting)  1002925 Inverness Garrison (Pow.5)
6:34:16 PM  (Reporting)  1014795 1st Scotland Bde (Pow.26)
6:34:16 PM  (Reporting)  1002529 Highlands Force (Pow.12)
6:34:16 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
6:34:16 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:34:16 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 241 Need 506  no group candidate found
6:34:16 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Fitness 40 PickVal 100 SelfVal 1308 AINeed 158
6:34:16 PM  (Reporting)  Agenda: Defend, Value: 20000, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Secondary Region 130 Bristol Pick 32 has enough garrison (Value: 275) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 235) - evaluation skipped
6:34:16 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 181 AINeed 60
6:34:16 PM  (Reporting)  Agenda: Defend, Value: 11765, Region: 517 Jersey
6:34:16 PM  (Reporting)  Region 789 Amsterdam Pick 22 SelfVal 22 Need 1322  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 388) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 516 Guernesey Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Region 852 Bremen Pick 39 SelfVal 532 Need 135  no group candidate found
6:34:16 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
6:34:16 PM  (Reporting)  Region 16 Dublin Pick 52 SelfVal 488 Need 0  no group candidate found
6:34:16 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:34:16 PM  (Reporting)  Region 87 Liverpool Pick 59 SelfVal 526 Need 0  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 275) - evaluation skipped
6:34:16 PM  (Reporting)  Region 126 Plymouth Pick 58 SelfVal 549 Need 0  no group candidate found
6:34:16 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
6:34:16 PM  (Reporting)  Region 133 Portsmouth Pick 55 SelfVal 519 Need 0  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 233) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 33 has enough garrison (Value: 214) - evaluation skipped
6:34:16 PM  (Reporting)  Region 149 Lisboa Pick 23 SelfVal 613 Need 238  no group candidate found
6:34:16 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 52 Need 193  no group candidate found
6:34:16 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
6:34:16 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 14 Need 1066  no group candidate found
6:34:16 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 258) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
6:34:16 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:34:16 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:34:16 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 140 Need 238  no group candidate found
6:34:16 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:34:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 805 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 41510, Region: 4565 Gulf of Bengale
6:34:16 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 43 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 120 %
6:34:16 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 24960, Region: 4302 Coast of Africa
6:34:16 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6825, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 66 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:34:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:34:16 PM  (Reporting)  _AFA_ 1015799 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:34:16 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10500, Region: 3924 North Sea Trade
6:34:16 PM  (Reporting)  _AFA_ 1016305 1st Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1016306 Hibernia Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 18000, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Home Fleet chance: 64 failed.
6:34:16 PM  (Reporting)  _AFA_ 1007304 Home Fleet has been given the mission Agenda: Naval Calling, Value: 7505, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 20 failed.
6:34:16 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5964, Region: 84 Hull
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 84 %
6:34:16 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 18144, Region: 4550 Cheasapeake Bay
6:34:16 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6873, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  _AFA_ 1015805 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 50250, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 124 %
6:34:16 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41267, Region: 4553 Sea of Cuba
6:34:16 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14774, Region: 3889 Lower Canada
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 10 failed.
6:34:16 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11583, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007550 Rochefort Blockade chance: 64 failed.
6:34:16 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7084, Region: 3889 Lower Canada
6:34:16 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 10994, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 119 %
6:34:16 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32660, Region: 4553 Sea of Cuba
6:34:16 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11102, Region: 3889 Lower Canada
6:34:16 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 129 %
6:34:16 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 118487, Region: 4292 Cape Trafalgar
6:34:16 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36456, Region: 3889 Lower Canada
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 1034 ms
6:34:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:34:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:34:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:34:16 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 265 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:34:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:34:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:34:16 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:34:16 PM  (Reporting)  Ended Collect Leaders 1 ms
6:34:16 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:34:16 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:4.74) ***
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.71) ***
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.57) ***
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.06 - Core:1.59 - Nav:1.86) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  _ATG__ 1009952 Gibraltar Garrison Hannover Going against objective: 858 Wunstorf
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 3 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1009952 Gibraltar Garrison is doing nothing in Hannover  Power: 0  HealthPerc: 100
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.46 - Nav:4.71) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  _ATG__ 1014951 IX. Fleet Gibraltar Going against objective: 149 Lisboa
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016314 British Detachment is doing nothing in El Ferrol  Power: 56  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:34:16 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:34:16 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:34:16 PM  (Reporting)  1007575-Atlantic Fleet Power:705 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016315 British Detachment is doing nothing in Costa de la Luz  Power: 79  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014951 IX. Fleet is doing nothing in Gibraltar  Power: 140  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 44962, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 20000, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 20000, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 20000, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 20000, Region: 211 Gibraltar
6:34:16 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Defend Fitness:40% Need:158 Threat:305 GoalValue: 20000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:34:16 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:34:16 PM  (Reporting)  1007609-Mediterranean Fleet Power:2517 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.48) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4522, Region: 517 Jersey
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11765, Region: 517 Jersey
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11765, Region: 517 Jersey
6:34:16 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:41 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 11765
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016310 British Detachment is doing nothing in Pointe du Raz  Power: 180  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016311 British Detachment is doing nothing in Pointe du Raz  Power: 79  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:34:16 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:34:16 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:34:16 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016313 British Detachment is doing nothing in Pointe de Grave  Power: 79  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:34:16 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:34:16 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.20 - Nav:5.00) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:34:16 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 6808
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.35 - Core:1.48 - Nav:2.99) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:34:16 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:34:16 PM  (Reporting)  _GTU_ Finished merge 1 now
6:34:16 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:34:16 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Ended AI Gather Units 0 ms
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1013168-Coote' Force Power:100 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 58600
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 58600
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 58600
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1014285-McArthur's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 58600
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 58600
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1014504-V. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 58600
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016312 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 3903 Jamaica, Pow:273, Count: 4(l 1/L 0/S 3)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:34:16 PM  (Reporting)  1007371-Boulogne Observers Power:273 Health:100% Jamaica>Jamaica Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2275
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:34:16 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:34:16 PM  (Reporting)  1007715-Jamaca Squadron Power:674 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:34:16 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:34:16 PM  (Reporting)  1007753-West Indies Squadron Power:704 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7990, Region: 3908 Barbados
6:34:16 PM  (Reporting)  1002730-Barbados Force Power:156 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:162 GoalValue: 7990
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:34:16 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:34:16 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Arty 1015586 Halkett' Force, 118 London, Pow:95, Count: 4(l 1/L 1/S 2) in reserve
6:34:16 PM  (Reporting)  _RCA_ Arty 1015797 Douglas' Force, 118 London, Pow:51, Count: 4(l 1/L 1/S 2) in reserve
6:34:16 PM  (Reporting)  _RCA_ Arty 1014295 VI. British Detachment, 118 London, Pow:107, Count: 3(l 0/L 1/S 2) in reserve
6:34:16 PM  (Reporting)  _RCA_ Arty 1014956 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  4 in core Area
6:34:16 PM  (Reporting)  _RCA_ Artillery 1014295 VI. British Detachment, 118 London, Pow:107, Count: 3(l 0/L 1/S 2) relocating toward 1016299 1st Wessex Bde, 133 Portsmouth, Pow:9, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  _RCA_ Artillery 1015797 Douglas' Force, 118 London, Pow:51, Count: 4(l 1/L 1/S 2) relocating toward 1016299 VI. British Detachment, 133 Portsmouth, Pow:115, Count: 4(l 0/L 2/S 2)
6:34:16 PM  (Reporting)  _RCA_ Artillery 1015586 Halkett' Force, 118 London, Pow:95, Count: 4(l 1/L 1/S 2) relocating toward 1016299 Douglas' Force, 133 Portsmouth, Pow:186, Count: 8(l 1/L 3/S 4)
6:34:16 PM  (Reporting)  _RCA_ Artillery 1014956 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 1016299 Halkett' Force, 133 Portsmouth, Pow:264, Count: 12(l 2/L 4/S 6)
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:34:16 PM  (Reporting)  _GTU_ 1002203 English Home Army, 133 Portsmouth, Pow:331, Count: 12(l 2/L 7/S 3) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002417 Home guard Command, 134 Winchester, Pow:242, Count: 7(l 1/L 5/S 1) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1014796 Fane' Force, 106 Oxford, Pow:209, Count: 9(l 2/L 3/S 5) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1013940 Alexander Mackenzie Fraser, 105 Birmingham, Pow:326, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002987 Carlisle Garrison, 72 Carlisle, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1015378 5th Scotland Bde, 67 Peebles, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002917 Perth Garrison, 57 Edinburgh, Pow:4, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1002925 Inverness Garrison, 57 Edinburgh, Pow:5, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 57 Edinburgh, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:34:16 PM  (Reporting)  _GTU_ Starting merge 20 at start
6:34:16 PM  (Reporting)  _GTU_ Finished merge 20 now
6:34:16 PM  (Reporting)  _GTU_ English Home Army gathering toward primary region (short distance)
6:34:16 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:34:16 PM  (Reporting)  _GTU_ Fane' Force gathering toward primary region (short distance)
6:34:16 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:34:16 PM  (Reporting)  _GTU_ Home guard Command gathering toward primary region (short distance)
6:34:16 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
6:34:16 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 57 Edinburgh, Pow:26, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ Alexander Mackenzie Fraser gathering toward primary region (short distance)
6:34:16 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
6:34:16 PM  (Reporting)  _GTU_ 5th Scotland Bde gathering toward primary region (long distance)
6:34:16 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 118 London Gather to region: 118 London
6:34:16 PM  (Reporting)  _GTU_ 1002987 Carlisle Garrison, 72 Carlisle, Pow:12, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1002925 Inverness Garrison, 57 Edinburgh, Pow:5, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1002917 Perth Garrison, 57 Edinburgh, Pow:4, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:34:16 PM  (Reporting)  Ended AI Gather Units 83 ms
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  _ATG__ 1015373 Cooke' Force London Going against objective: 16 Dublin
6:34:16 PM  (Reporting)  _ATG__ 1014083 Murray' Force London Going against objective: 126 Plymouth
6:34:16 PM  (Reporting)  _ATG__ 1016297 British Detachment London Going against objective: 126 Plymouth
6:34:16 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1015108 Munster Bde Dublin Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1002987 Carlisle Garrison Carlisle Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1002917 Perth Garrison Edinburgh Going against objective: 133 Portsmouth
6:34:16 PM  (Reporting)  _ATG__ 1002925 Inverness Garrison Edinburgh Going against objective: 118 London
6:34:16 PM  (Reporting)  _ATG__ 1014795 1st Scotland Bde Edinburgh Going against objective: 118 London
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 16 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 50 Balmoral, Pow:19, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:34:16 PM  (Reporting)  1014509-2nd Scotland Bde Power:19 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:12, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:34:16 PM  (Reporting)  1002921-Aberdeen Garrison Power:12 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002529 Highlands Force, 69 Dalkeith, Pow:12, Count: 2(l 1/L 0/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
6:34:16 PM  (Reporting)  1002529-Highlands Force Power:12 Health:100% Dalkeith>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014795 1st Scotland Bde is doing nothing in Edinburgh  Power: 26  HealthPerc: 96
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002925 Inverness Garrison is doing nothing in Edinburgh  Power: 5  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002917 Perth Garrison is doing nothing in Edinburgh  Power: 4  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 62 Glasgow, Pow:202, Count: 4(l 1/L 0/S 3)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1440, Region: 84 Hull
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1440, Region: 84 Hull
6:34:16 PM  (Reporting)  1013406-Cockburn's Fleet Power:202 Health:100% Glasgow>Hull Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 1440
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1015378 5th Scotland Bde, 67 Peebles, Pow:41, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 118 London
6:34:16 PM  (Reporting)  1015378-5th Scotland Bde Power:41 Health:100% Peebles>London Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002987 Carlisle Garrison is doing nothing in Carlisle  Power: 12  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1015988 1st Battle Squadron, 84 Hull, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 79 Manchester, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 79 Manchester
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:34:16 PM  (Reporting)  1002913-Edinburgh Garrison Power:0 Health:100% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 79 Manchester, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 79 Manchester
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
6:34:16 PM  (Reporting)  1003027-Newcastle Garrison Power:0 Health:94% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 75  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 51  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013187 Ireland Yeomanry is doing nothing in Dublin  Power: 30  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1015108 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014507 Dalhousie' Force is doing nothing in London  Power: 179  HealthPerc: 98
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1013940 Alexander Mackenzie Fraser, 105 Birmingham, Pow:326, Count: 1(l 1/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
6:34:16 PM  (Reporting)  1013940-Alexander Mackenzie Fraser Power:326 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014796 Fane' Force, 106 Oxford, Pow:209, Count: 9(l 2/L 3/S 5)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:34:16 PM  (Reporting)  1014796-Fane' Force Power:209 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 106 Oxford, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:34:16 PM  (Reporting)  1014089-Leeds HG Power:0 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 210  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 118 London, Pow:96, Count: 3(l 2/L 2/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3650, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3650, Region: 118 London
6:34:16 PM  (Reporting)  1002473-Hannover Expedition Power:96 Health:100% London>London Mission:Recover Fitness:73% Need:0 Threat:0 GoalValue: 3650
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014289 Colville' Force is doing nothing in London  Power: 229  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 79  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1015110 Anstruther's Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014794 Exeter Brigade is doing nothing in London  Power: 48  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016295 British Detachment is doing nothing in London  Power: 39  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016293 British Detachment is doing nothing in London  Power: 37  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016294 British Detachment is doing nothing in London  Power: 37  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016298 British Detachment is doing nothing in London  Power: 37  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014085 Scotland Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1015379 Essex Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013392 I Corps of Royal Engineers is doing nothing in London  Power: 26  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1003035 Yarmouth Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016291 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016292 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016296 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016297 British Detachment is doing nothing in London  Power: 13  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1013188 Kent HG, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3400, Region: 118 London
6:34:16 PM  (Reporting)  1013188-Kent HG Power:0 Health:100% London>London Mission:Recover Fitness:68% Need:0 Threat:0 GoalValue: 3400
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1015583 Hill' Force is doing nothing in London  Power: 516  HealthPerc: 99
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016061 Maitland' Force is doing nothing in London  Power: 293  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016060 Bentick' Force is doing nothing in London  Power: 232  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 200  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 352  HealthPerc: 98
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 134  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1015796 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014292 Newcastle Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002314 IV. British Detachment is doing nothing in London  Power: 60  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014291 Carlisle Brigade is doing nothing in London  Power: 59  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014076 Kent Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1013177 Winchester HG is doing nothing in London  Power: 14  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1015111 Birmingham HG is doing nothing in London  Power: 14  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 121 Ipswich, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:34:16 PM  (Reporting)  1002956-Norwich Garrison Power:0 Health:100% Ipswich>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1015585 Wessex HG, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3600, Region: 118 London
6:34:16 PM  (Reporting)  1015585-Wessex HG Power:0 Health:100% London>London Mission:Recover Fitness:72% Need:0 Threat:0 GoalValue: 3600
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 131 Bath, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:34:16 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:100% Bath>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 135 Guildford, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 132 Reading
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:34:16 PM  (Reporting)  Agenda  3  : Agenda: Recover, Value: 5000, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 118 London
6:34:16 PM  (Reporting)  1003043-Leicester Garrison Power:0 Health:100% Guildford>London Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 134 Winchester, Pow:242, Count: 7(l 1/L 5/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
6:34:16 PM  (Reporting)  1002417-Home guard Command Power:242 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016304 British Detachment is doing nothing in Strait of Dover  Power: 180  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1016306 Hibernia Sq., 4134 Strait of Dover, Pow:180, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 18000, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 18000, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  1016306-Hibernia Sq. Power:180 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 18000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1016305 1st Transport Sq., 4134 Strait of Dover, Pow:28, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  1016305-1st Transport Sq. Power:28 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007304 Home Fleet, 4134 Strait of Dover, Pow:553, Count: 6(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:34:16 PM  (Reporting)  List of Agendas for 1007304 Home Fleet, 4134 Strait of Dover, Pow:553, Count: 6(l 2/L 3/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:34:16 PM  (Reporting)  1007304-Home Fleet Power:553 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 133 Portsmouth, Pow:331, Count: 12(l 2/L 7/S 3)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:34:16 PM  (Reporting)  1002203-English Home Army Power:331 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1016299 Halkett' Force, 133 Portsmouth, Pow:277, Count: 13(l 2/L 4/S 7)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25000, Region: 133 Portsmouth
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25000, Region: 133 Portsmouth
6:34:16 PM  (Reporting)  1016299-Halkett' Force Power:277 Health:100% Portsmouth>Portsmouth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 25000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016307 British Detachment is doing nothing in Beachy Head  Power: 49  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016308 British Detachment is doing nothing in Beachy Head  Power: 49  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:34:16 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:34:16 PM  (Reporting)  1007451-Medway Squadron Power:164 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016309 British Detachment is doing nothing in Isle of Wight  Power: 28  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:34:16 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:34:16 PM  (Reporting)  1007510-Portsmouth Squadron Power:444 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 209  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 84  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3889 Lower Canada, Pow:0, Count: 1(l 0/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:34:16 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3650, Region: 3889 Lower Canada
6:34:16 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:34:16 PM  (Reporting)  1013205-Nova Scotia Militia Power:0 Health:100% Lower Canada>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
6:34:16 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.33) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1016303 British Detachment is doing nothing in Gulf of Guinea  Power: 53  HealthPerc: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:34:16 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:34:16 PM  (Reporting)  1007688-African Squadron Power:518 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:34:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Arties
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:34:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:34:16 PM  (Reporting)  Ended Receive Supplies
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:34:16 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:34:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:34:16 PM  (Reporting)  End of AI Gather Units
6:34:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:34:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:4.74) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:413, Count: 6(l 0/L 6/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:34:16 PM  (Reporting)  1014520-VI. Fleet Power:413 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30975
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.36 - Core:0.20 - Nav:0.20) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:273, Count: 4(l 0/L 4/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:34:16 PM  (Reporting)  1014302-II. Fleet Power:273 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20475
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.71) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  _ATG__ 1016315 British Detachment Costa de la Luz Going against objective: 149 Lisboa
6:34:16 PM  (Reporting)  _ATG__ 1016314 British Detachment El Ferrol Going against objective: 16 Dublin
6:34:16 PM  (Reporting)  _ATG__ 1016313 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
6:34:16 PM  (Reporting)  _ATG__ 1016312 British Detachment Jamaican Sea Going against objective: 149 Lisboa
6:34:16 PM  (Reporting)  _ATG__ 1016311 British Detachment Pointe du Raz Going against objective: 126 Plymouth
6:34:16 PM  (Reporting)  _ATG__ 1016310 British Detachment Pointe du Raz Going against objective: 211 Gibraltar
6:34:16 PM  (Reporting)  _ATG__ 1016309 British Detachment Isle of Wight Going against objective: 4134 Strait of Dover
6:34:16 PM  (Reporting)  _ATG__ 1016308 British Detachment Beachy Head Going against objective: 211 Gibraltar
6:34:16 PM  (Reporting)  _ATG__ 1016307 British Detachment Beachy Head Going against objective: 16 Dublin
6:34:16 PM  (Reporting)  _ATG__ 1016304 British Detachment Strait of Dover Going against objective: 133 Portsmouth
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 9 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:408, Count: 12(l 0/L 6/S 6)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:34:16 PM  (Reporting)  1014806-V. Fleet Power:408 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1015799 VIII. Fleet, 3925 Western Approaches Trade, Pow:313, Count: 9(l 0/L 4/S 5)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:34:16 PM  (Reporting)  1015799-VIII. Fleet Power:313 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 33750
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:140, Count: 2(l 0/L 2/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10500, Region: 3924 North Sea Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10500, Region: 3924 North Sea Trade
6:34:16 PM  (Reporting)  1013218-VII. Fleet Power:140 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10500
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1015805 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:670, Count: 10(l 0/L 10/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 50250, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 50250, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  1015805-IV. Fleet Power:670 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 50250
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
6:34:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:34:16 PM  (Reporting)  1014303-III. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.57) ***
6:34:16 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:34:16 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:34:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:34:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 53 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Adding stack 1016299 Halkett' Force, 133 Portsmouth, Pow:277, Count: 13(l 2/L 4/S 7)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:34:16 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:34:16 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:34:16 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:34:16 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:34:16 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:34:16 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:34:16 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:34:16 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  ApplyAgenda AutoMerge
6:34:16 PM  (Reporting)  AI Process done in  18633 ms
6:34:16 PM  (Reporting)  Processing  1000003 Russia
6:34:16 PM  (Reporting)  
6:34:16 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:34:16 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:34:16 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:34:16 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
6:34:16 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 343 Poland
6:34:16 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
6:34:16 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
6:34:16 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:34:16 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:34:16 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:34:16 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:34:16 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:34:16 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:34:16 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:34:16 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:34:16 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 722 OppPow Land: 0 OwnPow Nav : 384 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
6:34:16 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:34:16 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1100 OppPow Land: 0 OwnPow Nav : 210 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:34:16 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2073 OppPow Land: 0 OwnPow Nav : 295 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 231 > 317
6:34:16 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 19 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:34:16 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3950 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 392 > 494
6:34:16 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 816 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:34:16 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 212 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:34:16 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 179 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:34:16 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 163 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
6:34:16 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:34:16 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 496 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:34:16 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 818 OppPow Land: 1119 OwnPow Nav : 151 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.47 0.84 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 96 > 133
6:34:16 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:34:16 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8223 OppPow Land: 263 OwnPow Nav : 888 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:34:16 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:34:16 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 904 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:34:16 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:34:16 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 293 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:34:16 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
6:34:16 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1194 OppPow Land: 0 OwnPow Nav : 388 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:34:16 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 722 OppPow Land: 0 OwnPow Nav : 1016 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.62 Reg Count: 199 > 506
6:34:16 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 193 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.98 Reg Count: 5 > 24
6:34:16 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 469 OppPow Land: 0 OwnPow Nav : 799 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:34:16 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1411 OppPow Land: 86 OwnPow Nav : 723 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:34:16 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:34:16 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 70 OwnPow Nav : 93 OppPow Nav : 0
6:34:16 PM  (Reporting)  Ratio Land/LandCore: 0.68 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
6:34:16 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2601 ms
6:34:16 PM  (Reporting)  Resources Levels Russia EcoBase 289 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:34:16 PM  (Reporting)  Pounds Availability Low Stock 73 Expected 144 Balance -18
6:34:16 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 101 Balance 0
6:34:16 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 101 Balance 0
6:34:16 PM  (Reporting)  Victory points Availability Plentiful Stock 3761 Expected 101 Balance 0
6:34:16 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 101 Balance 0
6:34:16 PM  (Reporting)  Conscripts Availability Low Stock 55 Expected 101 Balance -13
6:34:16 PM  (Reporting)  War supplies Availability Very High Stock 214 Expected 72 Balance 0
6:34:16 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:34:16 PM  (Reporting)  Engagment Points Availability Plentiful Stock 108 Expected 0 Balance 0
6:34:16 PM  (Reporting)  Horses Availability Plentiful Stock 705 Expected 29 Balance 0
6:34:16 PM  (Reporting)    1015832 Silnoy Sq. Agenda Kept Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade EndTurn 2653
6:34:16 PM  (Reporting)    1015166 Adriatic Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1591, Region: 678 Napoli EndTurn 2653
6:34:16 PM  (Reporting)    1015831 Twerday Sq. Agenda Kept Agenda: Convoy Transport, Value: 3400, Region: 3929 Adriatic Sea Trade EndTurn 2653
6:34:16 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3408, Region: 3214 Berdjiansk EndTurn 2653
6:34:16 PM  (Reporting)    1008133 Senyavin's Fleet Agenda Kept Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi EndTurn 2653
6:34:16 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste EndTurn 2652
6:34:16 PM  (Reporting)    1015134 Chichagov's Fleet Agenda Kept Agenda: Naval Docking, Value: 6960, Region: 3243 Kertch EndTurn 2653
6:34:16 PM  (Reporting)    1016081 II. Fleet Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 3880 Kazan EndTurn 2653
6:34:16 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic EndTurn 2653
6:34:16 PM  (Reporting)    1003211 Liflandskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2472 Vilnius EndTurn 2653
6:34:16 PM  (Reporting)    1003246 Litovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2472 Vilnius EndTurn 2653
6:34:16 PM  (Reporting)    1015835 Venus Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade EndTurn 2653
6:34:16 PM  (Reporting)    1015834 S.Piotr Sq. Agenda Kept Agenda: Convoy Transport, Value: 3750, Region: 3930 Central Mediterranean Trade EndTurn 2653
6:34:16 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3053, Region: 3610 Petrovska EndTurn 2653
6:34:16 PM  (Reporting)    1015638 Baltic Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade EndTurn 2652
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
6:34:16 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2700
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:34:16 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:34:16 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:34:16 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:34:16 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:34:16 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3950 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1419
6:34:16 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 6       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 62      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 23      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 77      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 35      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 67      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 41      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8223 Overall power (enemies): 263 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  169
6:34:16 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 815 Discard %: 15
6:34:16 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 63      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 97      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 41      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 65      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 49      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 38      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 17      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 38      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 25      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 24      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 8       Force Need:  104     Threat: 77          
6:34:16 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 9       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 888 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 163 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 212 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 722 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 384 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 818 Overall power (enemies): 1119 Ratio: 0.47
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  579
6:34:16 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 2108 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  217     Threat: 161         
6:34:16 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 79      Force Need:  60      Threat: 5           
6:34:16 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 151 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1100 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1081
6:34:16 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 23      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 79      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
6:34:16 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 210 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 179 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2073 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 295 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 19 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 816 Overall power (enemies): 0 Ratio: 5.00
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 26      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:34:16 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 496 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:34:16 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:34:16 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:34:16 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 904 Ratio: 0.20
6:34:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
6:34:16 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 709 Total EnemyOwnerVal: 709 Discard %: 15
6:34:16 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  595     Threat: 375         
6:34:16 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 723 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 799 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1016 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:34:16 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 388 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 888 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 163 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 212 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 384 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 151 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 210 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 295 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 723 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 799 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1016 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 388 Overall power (enemies): 0 Nav Ratio: 5.00
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  *** Land Theaters Special Regions ***
6:34:16 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
6:34:16 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3590 Neftekumsk Max pick: Moskwa Max need: Lidzava Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
6:34:16 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:34:16 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:34:16 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:34:16 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
6:34:16 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Baranovitch Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:34:16 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Tabriz Naval Gathering: <None>
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:34:16 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
6:34:16 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:34:16 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
6:34:16 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
6:34:16 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
6:34:16 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
6:34:16 PM  (Reporting)   
6:34:16 PM  (Reporting)  Ended InitAndDumpData Russia 3927 ms
6:34:16 PM  (Reporting)  *** Faction-wide algorithms ***
6:34:16 PM  (Reporting)  Ended BuildReplacements 15 ms
6:34:16 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:34:16 PM  (Reporting)  Sending proposal: *we can*
6:34:16 PM  (Reporting)  Checking wars, we have 1 underway
6:34:16 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:34:16 PM  (Reporting)  *** Checking new proposals ***
6:34:16 PM  (Reporting)  Proposing to 1000019 Sweden
6:34:16 PM  (Reporting)  Checking 0 Propose State Visit
6:34:16 PM  (Reporting)  Still checking 0 Propose State Visit
6:34:16 PM  (Reporting)  Item is a Various entry, chance 2
6:34:16 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Sweden chance 2
6:34:16 PM  (Reporting)  Proposing to 1000019 Sweden
6:34:16 PM  (Reporting)  Checking 0 Propose State Visit
6:34:16 PM  (Reporting)  Still checking 0 Propose State Visit
6:34:16 PM  (Reporting)  Item is a Various entry, chance 2
6:34:16 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Sweden chance 2
6:34:16 PM  (Reporting)  Proposing to 1000007 Ottoman
6:34:16 PM  (Reporting)  Checking 32 Request Passage Right
6:34:16 PM  (Reporting)  Still checking 32 Request Passage Right
6:34:16 PM  (Reporting)  Item is a Various entry, chance 0
6:34:16 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Ottoman chance 0
6:34:16 PM  (Reporting)  Proposing to 1000004 Austria
6:34:16 PM  (Reporting)  Checking 46 Propose Commercial Agreement
6:34:16 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
6:34:16 PM  (Reporting)  Item is a Various entry, chance 47
6:34:16 PM  (Reporting)  _HAD_ Send Treaty Russia sent Propose Commercial Agreement toward Austria
6:34:16 PM  (Reporting)  Ended HandleAdvancedDiplomacy 129 ms
6:34:16 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2295 Anah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2779 Volynsky
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4054 Euphrates
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 2668 Putoshka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4166 Southwestern North Sea
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 42 target region was 1230 Oezd
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 685 Potenza
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 142 Faro
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 372 Chateauroux
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 2886 Sudzha
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 423 Antibes
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2506 Navahrudak
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 283 Atienza
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 897 Baden Baden
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 852 Bremen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 2148 Siverek
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3511 Kamyzyak
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 1770 Dragasani
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 175 Reinosa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 2553 Salme
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 2259 Al Amarah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2296 Tana
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2998 Paprikha
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1419 Danzig
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 5 target region was 2853 Novoprokovka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3574 Apsheronsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4150 East Norwegian Sea
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 21 Clonmel
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2979 Domodedovo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 2347 Jerusalem
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3301 Spass Razyanski
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 7 target region was 878 Bebra
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 3716 Meknes
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 3198 Barvinkove
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2673 Novo Sokol
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 526 Honfleur
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2299 Rawa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4413 Zante Channel
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 694 Catanzaro
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2655 Vijaka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2571 Dorpat
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3626 Elbruz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 3800 La Skhirra
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3015 Volgorechensk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3919 Coromandel
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 1773 Slatina
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 4517 Bay of Berdiansk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 33 % to be played in 3356 Tambov
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1149 Bolzen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 821 Landau
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2705 Ratne
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 4406 Bouches de Kotor
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 2438 Rutzau
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2583 Rakvere
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1311 Pietrosul
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 10 Volunteers has 82 % to be played in 2472 Vilnius
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 1837 Koznitza
6:38:39 PM  (Reporting)  Ended HandleRegionsDecisions 17806 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 214
6:38:39 PM  (Reporting)  Money Level 1 Amount 73
6:38:39 PM  (Reporting)  Conscripts Level 1 Amount 55
6:38:39 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
6:38:39 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
6:38:39 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
6:38:39 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
6:38:39 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
6:38:39 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 39
6:38:39 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
6:38:39 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
6:38:39 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
6:38:39 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
6:38:39 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
6:38:39 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
6:38:39 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:38:39 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 32
6:38:39 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
6:38:39 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
6:38:39 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 11
6:38:39 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
6:38:39 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:38:39 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
6:38:39 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
6:38:39 PM  (Reporting)  Number of Draw 16
6:38:39 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:38:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 126 WSU 214 16 Money 73 204
6:38:39 PM  (Reporting)  Picking 205 Engineer Rgt
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 40 WSU 214 0 Money 73 80
6:38:39 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
6:38:39 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 366 WSU 214 16 Money 73 240
6:38:39 PM  (Reporting)  Picking 192 Line Garrison 1805
6:38:39 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 360 WSU 214 0 Money 73 144
6:38:39 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:38:39 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 214 0 Money 73 144
6:38:39 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:38:39 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 214 0 Money 73 144
6:38:39 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:38:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 126 WSU 214 16 Money 73 204
6:38:39 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 214 0 Money 73 144
6:38:39 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 360 WSU 214 0 Money 73 152
6:38:39 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:38:39 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 320 WSU 214 0 Money 73 320
6:38:39 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:38:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 126 WSU 214 16 Money 73 204
6:38:39 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 214 0 Money 73 144
6:38:39 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:38:39 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 214 0 Money 73 144
6:38:39 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 370 WSU 214 20 Money 73 252
6:38:39 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 214 0 Money 73 144
6:38:39 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
6:38:39 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 55 120 WSU 214 0 Money 73 160
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 117 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1015134 Chichagov's Fleet 4 Riverine: 1016317 III. Fleet 3
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016081 II. Fleet
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015157 I. Fleet
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 567 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:38:39 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
6:38:39 PM  (Reporting)  1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:56, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:38:39 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:38:39 PM  (Reporting)  1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:38:39 PM  (Reporting)  1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:38:39 PM  (Reporting)  1015833 Constantin' Force, 2580 Reval, Pow:450, Count: 3(l 3/L 3/S 0) is calling fleet this turn.
6:38:39 PM  (Reporting)  1016100 Frederick von Lowis of Menar, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:38:39 PM  (Reporting)  Ended CallFleet 9 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1016318 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1015614 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1015615 I. Russian Detachment, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1016319 II. Russian Detachment, 2608 Saint Petersburg, Pow:235, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 12 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:20, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1016002 2-ya Pehotnoi Brigada, 3332 Lipetsk, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1015998 5-ya Kazach'ya Brigada, 3880 Kazan, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:38:39 PM  (Reporting)  Ended GarrisonBorders 219 ms
6:38:39 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:38:39 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:38:39 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 2 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 4 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 2 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 77 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 2 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 2 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 3229 Perekop, Pow:394, Count: 6(l 3/L 3/S 2)
6:38:39 PM  (Reporting)  _PGS_ Gathered this stack 1003115 Russian Army, 2664 Khalm, Pow:178, Count: 6(l 5/L 2/S 1)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 5 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 5 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:38:39 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
6:38:39 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2845 Petrovka
6:38:39 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1015400 Tschaplitz' Force 2822 Dubozary
6:38:39 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3505 Obilnoie
6:38:39 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3185 Ienakeve
6:38:39 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:38:39 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
6:38:39 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3129 Kharkov
6:38:39 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
6:38:39 PM  (Reporting)  _PCO_ 1003222 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003211 Liflandskaya 2679 Nova Lukom
6:38:39 PM  (Reporting)  _PCO_ 1003247 Leonty Leontievich Bennigsen is now in Privileged Combine in 1003246 Litovskaya 2680 Liepiel
6:38:39 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003135 Lambert(Lambert) in 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:38:39 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
6:38:39 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1015400 Tschaplitz' Force 2822 Dubozary
6:38:39 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3505 Obilnoie
6:38:39 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3185 Ienakeve
6:38:39 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:38:39 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:38:39 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:38:39 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3129 Kharkov
6:38:39 PM  (Reporting)  _PCO_ Sacken Brigada has been merged into 1003222 Osten-Sacken Diviziya(Fabian Wilhelm von Osten-Sacken) in 1003211 Liflandskaya 2679 Nova Lukom
6:38:39 PM  (Reporting)  _PCO_ 1003135 Lambert 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3610 Petrovska
6:38:39 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
6:38:39 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2845 Petrovka
6:38:39 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1015400 Tschaplitz' Force 2822 Dubozary
6:38:39 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3505 Obilnoie
6:38:39 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3185 Ienakeve
6:38:39 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 2854 Ekaterinoslav
6:38:39 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
6:38:39 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3129 Kharkov
6:38:39 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
6:38:39 PM  (Reporting)  _PCO_ 1003222 Osten-Sacken Diviziya 3 has his Privileged Combine status revoked 1003211 Liflandskaya 2679 Nova Lukom
6:38:39 PM  (Reporting)  _PCO_ 1003247 Leonty Leontievich Bennigsen 1 has his Privileged Combine status revoked 1003246 Litovskaya 2680 Liepiel
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 215 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 32 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  _DDU_ Russian Detachment created in region Nova Lukom with 2 unit(s), Health: 100 %
6:38:39 PM  (Reporting)  _DDU_ Liflandskaya 1003211 has now 7 units, Health: 100 %
6:38:39 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016330 Russian Detachment in region Nova Lukom will recover in region Vitebsk % Health 100 % Cohesion 42
6:38:39 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003708 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 44
6:38:39 PM  (Reporting)  Ended Damaged Units 42 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 343
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 10976, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  _GAO_ Step 1 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 244
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 6588, Region: 2831 Nemirov
6:38:39 PM  (Reporting)  _GAO_ Step 1 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0) is garrisoning region 3129 Kharkov SelfVal 566
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:38:39 PM  (Reporting)  _GAO_ Step 1 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 481
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 15632, Region: 2472 Vilnius
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 27 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 243 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 248 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 259 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016100 Frederick von Lowis of Menar selected
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016083 Knorring' Force selected
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment III) Mikhail Illarionovich Golenishchev-Kutuzov in Bolkhov has been detached from group 1003632 Moskovskaya
6:38:39 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
6:38:39 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
6:38:39 PM  (Reporting)  _CLD_ Leader 1016083 Knorring redeployed from Tiflis to theater Theater_Caucasus  in region 3664 Tiflis
6:38:39 PM  (Reporting)  _CLD_ Leader 1016100 Frederick von Lowis of Menar redeployed from Baranovitch to theater Theater_Poland  in region 2502 Baranovitch
6:38:39 PM  (Reporting)  _CLD_ Leader 1016331 Mikhail Illarionovich Golenishchev-Kutuzov redeployed from Baranovitch to theater Theater_Poland  in region 2502 Baranovitch
6:38:39 PM  (Reporting)  Ended Check Leaders 127 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 154
6:38:39 PM  (Reporting)  _MSG_ 1003782 Novorossyisk Kazachi abort its operation against 1006743 North Caucasus Tribes not enough forces gathered
6:38:39 PM  (Reporting)  _MSG_ gathered 286 cbt pts, needing: 110
6:38:39 PM  (Reporting)  Agenda: Intercept (Master), Value: 27936, Region: 3608 Grozny
6:38:39 PM  (Reporting)  _MSG_ - MASTER 1003497 Kavkazskaya, 3590 Neftekumsk, Pow:286, Count: 6(l 3/L 3/S 2) will target (enemy) 1006734 Chechen Tribes Pow.: 286 vs. 72 mustered 0 other groups
6:38:39 PM  (Reporting)  _MSG_ gathered 247 cbt pts, needing: 80
6:38:39 PM  (Reporting)  Agenda: Intercept (Master), Value: 20520, Region: 3639 Vladikavkaz
6:38:39 PM  (Reporting)  _MSG_ - MASTER 1003811 Georgia Expedition, 3664 Tiflis, Pow:247, Count: 6(l 2/L 2/S 3) will target (enemy) 1006767 Chechen Tribes Pow.: 247 vs. 54 mustered 0 other groups
6:38:39 PM  (Reporting)  Ended Make Superior Group 770 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:38:39 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3514, Region: 3880 Kazan
6:38:39 PM  (Reporting)  _AFA_ 1016317 III. Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:38:39 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:38:39 PM  (Reporting)  _AFA_ 1016081 II. Fleet has been given the mission Agenda: Naval Docking, Value: 2385, Region: 3880 Kazan
6:38:39 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  _AFA_ 1016332 Black Sea Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2100, Region: 3923 Baltic Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 7573, Region: 4509 Mouth of the Dniepr
6:38:39 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 2522, Region: 2815 Odessa
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: -10 failed.
6:38:39 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 569 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 27 Nb of CPs of Regular/Militia/Cavalry/Artillery: 237
6:38:39 PM  (Reporting)  _BDA_ 16 groups can build a depot in theater Theater_Russia
6:38:39 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 433 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016101 OR-1i Oboznyi Polk in 3495 Derbety
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015830 KR-1i Oboznyi Polk in 3223 Armyansk
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
6:38:39 PM  (Reporting)  CheckForLandResupply Moskovskaya will resupply, in region 3066 Orel
6:38:39 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2682 Vitebsk
6:38:39 PM  (Reporting)  CheckForLandResupply Litovskaya will resupply, in region 2682 Vitebsk
6:38:39 PM  (Reporting)  CheckForLandResupply Russian Army will resupply, in region 2664 Khalm
6:38:39 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2682 Vitebsk
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 130 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:38:39 PM  (Reporting)  Ended KeepPosition 6 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 2 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 39 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  _PCO_ 1003675 Knorring is now in Privileged Combine in 1016083 Knorring 3664 Tiflis
6:38:39 PM  (Reporting)  _PCO_ 1003160 Kologrivov is now in Privileged Combine in 1015635 Kologrivov' Force 3664 Tiflis
6:38:39 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015633 Ivan Vasylievich Gudovich 3664 Tiflis
6:38:39 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov is now in Privileged Combine in 1015160 Michail Semenovich Vorontsov 3664 Tiflis
6:38:39 PM  (Reporting)  _PCO_ 1003675 Knorring 1 has his Privileged Combine status revoked 1016083 Knorring 3664 Tiflis
6:38:39 PM  (Reporting)  _PCO_ 1003160 Kologrivov 1 has his Privileged Combine status revoked 1015635 Kologrivov' Force 3664 Tiflis
6:38:39 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich 1 has his Privileged Combine status revoked 1015633 Ivan Vasylievich Gudovich 3664 Tiflis
6:38:39 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1015160 Michail Semenovich Vorontsov 3664 Tiflis
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 20 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 21 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015160 Michail Semenovich Vorontsov selected
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015633 Ivan Vasylievich Gudovich selected
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment II) Kologrivov in Tiflis has been detached from group 1015635 RA-2i Oboznyi Polk
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016083 Knorring selected
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015160 Michail Semenovich Vorontsov 3664 Tiflis toward 1003811 Georgia Expedition, 3664 Tiflis, Pow:247, Count: 6(l 2/L 2/S 3)
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015633 Ivan Vasylievich Gudovich 3664 Tiflis toward 1015425 Skt.Petersb.Art. 3664 Tiflis Affinity 120
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016083 Knorring 3664 Tiflis toward 1016104 GK HQ 3664 Tiflis Affinity 200
6:38:39 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016334 Kologrivov 3664 Tiflis toward 1015424 Gvardeiskii Horse Bya Otdelnaya 3664 Tiflis Affinity 200
6:38:39 PM  (Reporting)  Ended Check Leaders 126 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 349 Caucasus
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1015157 I. Fleet chance: 40 failed.
6:38:39 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1683, Region: 2815 Odessa
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 101 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:38:39 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015635 RA-2i Oboznyi Polk in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016335 Skt.Petersb.Art. in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016104 Knorring' Force in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015424 Kologrivov' Force in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014434 1-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014973 3-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016105 2-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014978 4-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015421 UR-1i Oboznyi Polk in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015426 GK-1i Oboznyi Polk in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015427 SP-1i Oboznyi Polk in 3664 Tiflis
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015634 RA-1i Oboznyi Polk in 3664 Tiflis
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  CheckForLandResupply RA-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply SP-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply GK-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply UR-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply 4-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply 2-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply 3-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply Kologrivov' Force will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply Knorring' Force will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply RA-2i Oboznyi Polk will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  CheckForLandResupply Skt.Petersb.Art. will resupply, in region 3664 Tiflis
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  1003811 Georgia Expedition, 3664 Tiflis, Pow:256, Count: 7(l 3/L 2/S 3) Agenda: Keep Position, Value: 10000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 27 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 2 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 52 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 1 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:38:39 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
6:38:39 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 4 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 3 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 11 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 2 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 49 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003297 Brestskaya 2775 Zorya
6:38:39 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1016100 Frederick von Lowis of Menar 2502 Baranovitch
6:38:39 PM  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003298 Brestskaya(Frederick Wilhelm Buxhowden) in 1003297 Brestskaya 2775 Zorya
6:38:39 PM  (Reporting)  _PCO_ 1003298 Brestskaya 4 has his Privileged Combine status revoked 1003297 Brestskaya 2775 Zorya
6:38:39 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1016100 Frederick von Lowis of Menar 2502 Baranovitch
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 66 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 5 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 2 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 31 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016331 Mikhail Illarionovich Golenishchev-Kutuzov selected
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016100 Frederick von Lowis of Menar selected
6:38:39 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:38:39 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:38:39 PM  (Reporting)  _CLD_ Leader 1016100 Frederick von Lowis of Menar redeployed from Donegal to theater Theater_Austria  in region 0 Donegal
6:38:39 PM  (Reporting)  _CLD_ Leader 1016331 Mikhail Illarionovich Golenishchev-Kutuzov redeployed from Donegal to theater Theater_Austria  in region 0 Donegal
6:38:39 PM  (Reporting)  Ended Check Leaders 107 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:38:39 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 174 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 1 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21771 AllOppPowLand: 2938 AllOwnPowNav: 5976 AllOppPowNav 0
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.31)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 838 Kassel Pick 77 SelfVal 219 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 822 Emden Pick 6 SelfVal 31 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 266 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 861 Hannover Pick 67 SelfVal 196 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 83 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.56)
6:38:39 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:38:39 PM  (Reporting)  1003497 Kavkazskaya (Pow.286)
6:38:39 PM  (Reporting)  1013742 Army of the Danube (Pow.394)
6:38:39 PM  (Reporting)  1015830 KR-1i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.41)
6:38:39 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
6:38:39 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.1)
6:38:39 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:38:39 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:38:39 PM  (Reporting)  1003401 Dnestrovskaya (Pow.460)
6:38:39 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.46)
6:38:39 PM  (Reporting)  1003359 Ukrainskaya (Pow.290)
6:38:39 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.42)
6:38:39 PM  (Reporting)  1003761 Kubanskaya (Pow.56)
6:38:39 PM  (Reporting)  1015153 Liders (Pow.12)
6:38:39 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.50)
6:38:39 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.41)
6:38:39 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.60)
6:38:39 PM  (Reporting)  1016101 OR-1i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.4)
6:38:39 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.20)
6:38:39 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.51)
6:38:39 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.32)
6:38:39 PM  (Reporting)  1015826 Orenburg Brigada (Pow.9)
6:38:39 PM  (Reporting)  1003695 Orenburgskaya (Pow.37)
6:38:39 PM  (Reporting)  1003576 Kievskaya (Pow.536)
6:38:39 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.41)
6:38:39 PM  (Reporting)  1003746 Novgorod Brig. (Pow.35)
6:38:39 PM  (Reporting)  1003297 Brestskaya (Pow.472)
6:38:39 PM  (Reporting)  1003708 Sibirskaya (Pow.163)
6:38:39 PM  (Reporting)  1003539 Smolenskaya (Pow.254)
6:38:39 PM  (Reporting)  1016002 2-ya Pehotnoi Brigada (Pow.1)
6:38:39 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.32)
6:38:39 PM  (Reporting)  1015627 Mikhail Leontievich Bulatov (Pow.49)
6:38:39 PM  (Reporting)  1003632 Moskovskaya (Pow.286)
6:38:39 PM  (Reporting)  1016330 Osten-Sacken' Force (Pow.14)
6:38:39 PM  (Reporting)  1003211 Liflandskaya (Pow.198)
6:38:39 PM  (Reporting)  1003246 Litovskaya (Pow.434)
6:38:39 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.31)
6:38:39 PM  (Reporting)  1015998 5-ya Kazach'ya Brigada (Pow.0)
6:38:39 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.36)
6:38:39 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.30)
6:38:39 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:38:39 PM  (Reporting)  1003674 Uralskaya (Pow.217)
6:38:39 PM  (Reporting)  1003115 Russian Army (Pow.178)
6:38:39 PM  (Reporting)  1015833 Constantin' Force (Pow.450)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 3880 Kazan Pick 29 has enough garrison (Value: 10) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 2801 Kiev Pick 65 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 10) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 97 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 2529 Riga Pick 63 has enough garrison (Value: 233) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3608 Grozny Pick 8 SelfVal 73 Need 104  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2445 Kovno Pick 37 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3883 Urals Pick 38 has enough garrison (Value: 260) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 28 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 52 has enough garrison (Value: 10) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 35) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3043 Tula Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2775 Zorya Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 15) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 237) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 24 has enough garrison (Value: 263) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2664 Khalm Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 102) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3885 Steppes Pick 18 has enough garrison (Value: 102) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3066 Orel Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3356 Tambov Pick 14 has enough garrison (Value: 15) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 103) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 1) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3884 Sibir Pick 24 has enough garrison (Value: 130) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 38 has enough garrison (Value: 49) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 25 has enough garrison (Value: 22) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 372) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 14 has enough garrison (Value: 12) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2950 Tver Pick 18 has enough garrison (Value: 10) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3125 Merefa Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 25 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 12) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2847 Kherson Pick 25 has enough garrison (Value: 237) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 234) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 1) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3229 Perekop Pick 4 has enough garrison (Value: 12) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 10) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 100) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 8 Enemy armies: 19 Land Ratio: 0.47 Land Core Ratio: 0.84  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1015635 RA-2i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1015634 RA-1i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1015427 SP-1i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1015426 GK-1i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1015421 UR-1i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.19)
6:38:39 PM  (Reporting)  1016105 2-ya Otdelnaya Art. Brigada (Pow.23)
6:38:39 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.24)
6:38:39 PM  (Reporting)  1014434 1-ya Otdelnaya Art. Brigada (Pow.28)
6:38:39 PM  (Reporting)  1016335 Skt.Petersb.Art. (Pow.60)
6:38:39 PM  (Reporting)  1015424 Kologrivov' Force (Pow.44)
6:38:39 PM  (Reporting)  1016104 Knorring' Force (Pow.47)
6:38:39 PM  (Reporting)  1015425 Ivan Vasylievich Gudovich (Pow.0)
6:38:39 PM  (Reporting)  1003811 Georgia Expedition (Pow.256)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  CheckRegionForOperation 1003811 Georgia Expedition, 3664 Tiflis, Pow:256, Count: 7(l 3/L 2/S 3) Fitness 60 PickVal 100 SelfVal 211 AINeed 217
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 12660, Region: 3680 Erevan
6:38:39 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 79 has enough garrison (Value: 256) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 595  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 676 Gaeta Pick 23 SelfVal 116 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 822 Emden Pick 6 SelfVal 31 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1003297 Brestskaya (Pow.472)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 2495 Grodek Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1390 Otwok Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.68 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.56)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 11 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:38:39 PM  (Reporting)  1013742 Army of the Danube (Pow.394)
6:38:39 PM  (Reporting)  1015830 KR-1i Oboznyi Polk (Pow.0)
6:38:39 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.1)
6:38:39 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.1)
6:38:39 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.47)
6:38:39 PM  (Reporting)  1003401 Dnestrovskaya (Pow.460)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 3229 Perekop Pick 4 has enough garrison (Value: 12) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 1) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 372) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 234) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 358 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)  Region 708 Palermo Pick 79 SelfVal 300 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 676 Gaeta Pick 23 SelfVal 116 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016100 Frederick von Lowis of Menar (Pow.0)
6:38:39 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov (Pow.0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 266 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 822 Emden Pick 6 SelfVal 31 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:38:39 PM  (Reporting)  1015833 Constantin' Force (Pow.450)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 2608 Saint Petersburg Pick 97 SelfVal 746 Need 0  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:38:39 PM  (Reporting)  Region 2529 Riga Pick 63 SelfVal 471 Need 0  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 704 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 30 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1016337 Mikhal Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4760, Region: 3933 Black Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Baltic Sea Trade
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008191 Adriatic Fleet chance: 10 failed.
6:38:39 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 2924, Region: 678 Napoli
6:38:39 PM  (Reporting)  _AFA_ 1015831 Twerday Sq. has been given the mission Agenda: Convoy Transport, Value: 3200, Region: 3931 Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1015831 Twerday Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
6:38:39 PM  (Reporting)  _AFA_ 1016106 Kherson Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1016106 Kherson Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
6:38:39 PM  (Reporting)  _AFA_ 1015166 Adriatic Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1015166 Adriatic Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1015832 Silnoy Sq. has been given the mission Agenda: Convoy Transport, Value: 3250, Region: 3932 Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1015832 Silnoy Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 147 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1015638 Baltic Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1015638 Baltic Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1015133 Kartsev's Fleet chance: 60 failed.
6:38:39 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3420, Region: 852 Bremen
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 42 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 9797, Region: 4230 Oxelosund
6:38:39 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 3360, Region: 2557 Pernau
6:38:39 PM  (Reporting)  _AFA_ 1016107 S.Paraskeva Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1016107 S.Paraskeva Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1015834 S.Piotr Sq. has been given the mission Agenda: Convoy Transport, Value: 3450, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1015834 S.Piotr Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1015835 Venus Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  _AFO_ Adding supply transport 1015835 Venus Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Central Mediterranean Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 123 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:56, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1016338 Russian Detachment, 3229 Perekop, Pow:331, Count: 3(l 2/L 3/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1016339 Russian Detachment, 2845 Petrovka, Pow:275, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1015400 Tschaplitz' Force, 2822 Dubozary, Pow:46, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1016340 Russian Detachment, 2822 Dubozary, Pow:134, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1014133 Stavropolskii Kalmytski, 3505 Obilnoie, Pow:42, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003761 Kubanskaya, 3505 Obilnoie, Pow:56, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003777 Taganrog Kazachi, 3185 Ienakeve, Pow:50, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:51, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:32, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003695 Orenburgskaya, 3885 Steppes, Pow:37, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1016341 Russian Detachment, 3125 Merefa, Pow:333, Count: 2(l 2/L 2/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1016342 Russian Detachment, 3097 Sudja, Pow:116, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:31, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:36, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1013416 1-ya Kazach'ya Brigada, 2975 Ozery, Pow:30, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  _CLO_ 1016343 Russian Detachment, 2580 Reval, Pow:416, Count: 2(l 2/L 2/S 0)
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1077 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Leader 1016331 Mikhail Illarionovich Golenishchev-Kutuzov relocated to 2608 Saint Petersburg
6:38:39 PM  (Reporting)  Leader 1016100 Frederick von Lowis of Menar relocated to 2608 Saint Petersburg
6:38:39 PM  (Reporting)  Ended Collect Leaders 3 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  _RWI__A 1016332 Black Sea Transport Sq., 2819 Nikolaiev, Pow:24, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supply 1016101 OR-1i Oboznyi Polk, 3495 Derbety, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supply 1015830 KR-1i Oboznyi Polk, 3223 Armyansk, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
6:38:39 PM  (Reporting)  _RCA_ Resupplying 1016101 OR-1i Oboznyi Polk, 3495 Derbety, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 3(l 1/L 2/S 0)
6:38:39 PM  (Reporting)  _RCA_ Resupplying 1015830 KR-1i Oboznyi Polk, 3223 Armyansk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016340 Russian Detachment, 2822 Dubozary, Pow:134, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
6:38:39 PM  (Reporting)  _GTU_ 1003401 Dnestrovskaya, 2845 Petrovka, Pow:167, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1003359 Ukrainskaya, 2822 Dubozary, Pow:142, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1015826 Orenburg Brigada, 3885 Steppes, Pow:9, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1003576 Kievskaya, 3125 Merefa, Pow:213, Count: 5(l 2/L 1/S 3) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1003539 Smolenskaya, 3097 Sudja, Pow:144, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1015833 Constantin' Force, 2580 Reval, Pow:125, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ Starting merge 6 at start
6:38:39 PM  (Reporting)  _GTU_ Finished merge 6 now
6:38:39 PM  (Reporting)  _GTU_ Smolenskaya gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  _GTU_ Ukrainskaya gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  _GTU_ Dnestrovskaya gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  _GTU_ Kievskaya gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  _GTU_ 1015826 Orenburg Brigada, 3885 Steppes, Pow:9, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  _GTU_ 1015833 Constantin' Force, 2580 Reval, Pow:125, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  Ended AI Gather Units 525 ms
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016318 Astrakhanskii Gar.
6:38:39 PM  (Reporting)  Ended GatherGarrisons 2 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  _ATG__ 1013742 Army of the Danube Perekop Going against objective: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  _ATG__ 1016332 Black Sea Transport Sq. Nikolaiev Going against objective: 3886 Azerbaidjan
6:38:39 PM  (Reporting)  _ATG__ 1015826 Orenburg Brigada Steppes Going against objective: 2993 Moskwa
6:38:39 PM  (Reporting)  _ATG__ 1015833 Constantin' Force Reval Going against objective: 3886 Azerbaidjan
6:38:39 PM  (Reporting)  _ATG__ 1016331 Mikhail Illarionovich Golenishchev-Kutuzov Saint Petersburg Going against objective: 2993 Moskwa
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 9 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016100 Frederick von Lowis of Menar is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:1, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016107 S.Paraskeva Sq., 4250 Gulf of Finland, Pow:19, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  1016107-S.Paraskeva Sq. Power:19 Health:100% Gulf of Finland>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015833 Constantin' Force is doing nothing in Reval  Power: 125  HealthPerc: 97
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016343 Russian Detachment, 2580 Reval, Pow:416, Count: 2(l 2/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1016343-Russian Detachment Power:416 Health:96% Reval>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2664 Khalm, Pow:178, Count: 6(l 5/L 2/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
6:38:39 PM  (Reporting)  1003115-Russian Army Power:178 Health:100% Khalm>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003674 Uralskaya, 3883 Urals, Pow:217, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003674-Uralskaya Power:217 Health:100% Urals>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013964 Wittgenstein' Force unable to reach Khasavyurt (can be too much threat along the path)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013416 1-ya Kazach'ya Brigada, 2975 Ozery, Pow:30, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013416 1-ya Kazach'ya Brigada unable to reach Khasavyurt (can be too much threat along the path)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015139 1-ya Opolchenie Orkug, 3043 Tula, Pow:36, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1015139-1-ya Opolchenie Orkug Power:36 Health:100% Tula>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 4041 Viatka Confluent, Pow:20, Count: 3(l 0/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3053, Region: 3610 Petrovska
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3514, Region: 3880 Kazan
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3514, Region: 3880 Kazan
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
6:38:39 PM  (Reporting)  1008252-S. Volga Fleet Power:20 Health:100% Viatka Confluent>Kazan Mission:Naval Docking Fitness:99% Need:50 Threat:0 GoalValue: 3514
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014683 4-ya Kazach'ya Brigada, 2445 Kovno, Pow:31, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1014683-4-ya Kazach'ya Brigada Power:31 Health:100% Kovno>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003246 Litovskaya, 2680 Liepiel, Pow:434, Count: 5(l 3/L 2/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:38:39 PM  (Reporting)  1003246-Litovskaya Power:434 Health:100% Liepiel>Vitebsk Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003211 Liflandskaya, 2679 Nova Lukom, Pow:198, Count: 7(l 2/L 5/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:38:39 PM  (Reporting)  1003211-Liflandskaya Power:198 Health:100% Nova Lukom>Vitebsk Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016330 Osten-Sacken' Force, 2679 Nova Lukom, Pow:14, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2900, Region: 2682 Vitebsk
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:38:39 PM  (Reporting)  1016330-Osten-Sacken' Force Power:14 Health:100% Nova Lukom>Vitebsk Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003632 Moskovskaya, 3065 Bolkhov, Pow:286, Count: 6(l 4/L 4/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3066 Orel
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3066 Orel
6:38:39 PM  (Reporting)  1003632-Moskovskaya Power:286 Health:100% Bolkhov>Orel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15632, Region: 2472 Vilnius
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15632, Region: 2472 Vilnius
6:38:39 PM  (Reporting)  1015627-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 15632
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015154 Bezobrazov Brigada, 2472 Vilnius, Pow:32, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1015154-Bezobrazov Brigada Power:32 Health:100% Vilnius>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003539 Smolenskaya, 3097 Sudja, Pow:144, Count: 4(l 2/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  1003539-Smolenskaya Power:144 Health:100% Sudja>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016342 Russian Detachment, 3097 Sudja, Pow:116, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1016342-Russian Detachment Power:116 Health:100% Sudja>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003708 Sibirskaya, 3884 Sibir, Pow:163, Count: 4(l 2/L 2/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 3884 Sibir
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 3884 Sibir
6:38:39 PM  (Reporting)  1003708-Sibirskaya Power:163 Health:100% Sibir>Sibir Mission:Recover Fitness:56% Need:0 Threat:0 GoalValue: 2800
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3129 Kharkov, Pow:35, Count: 4(l 1/L 2/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20500, Region: 3129 Kharkov
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003746-Novgorod Brig. Power:35 Health:100% Kharkov>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013424 2-ya Kazach'ya Brigada, 3129 Kharkov, Pow:41, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1013424-2-ya Kazach'ya Brigada Power:41 Health:100% Kharkov>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003576 Kievskaya, 3125 Merefa, Pow:213, Count: 5(l 2/L 1/S 3)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  1003576-Kievskaya Power:213 Health:100% Merefa>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016341 Russian Detachment, 3125 Merefa, Pow:333, Count: 2(l 2/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1016341-Russian Detachment Power:333 Health:100% Merefa>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:37, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003695-Orenburgskaya Power:37 Health:100% Steppes>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015826 Orenburg Brigada is doing nothing in Steppes  Power: 9  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003749 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:32, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003749-Tzaritsyn Brig. Power:32 Health:100% Tzaritsyn>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013428 1-ya Strelkovaya Brigada, 3469 Tzaritsyn, Pow:51, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1013428-1-ya Strelkovaya Brigada Power:51 Health:100% Tzaritsyn>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003768 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003768-Dnepr Kazachi Power:60 Health:100% Ekaterinoslav>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013969 3-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:41, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1013969-3-ya Kazach'ya Brigada Power:41 Health:100% Ekaterinoslav>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003777 Taganrog Kazachi, 3185 Ienakeve, Pow:50, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003777-Taganrog Kazachi Power:50 Health:100% Ienakeve>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6588, Region: 2831 Nemirov
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6588, Region: 2831 Nemirov
6:38:39 PM  (Reporting)  1015153-Liders Power:12 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:54% Need:48 Threat:0 GoalValue: 6588
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003761 Kubanskaya, 3505 Obilnoie, Pow:56, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003761-Kubanskaya Power:56 Health:100% Obilnoie>Khasavyurt Mission:Attack Fitness:65% Need:26 Threat:19 GoalValue: 3250
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014133 Stavropolskii Kalmytski, 3505 Obilnoie, Pow:42, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1014133-Stavropolskii Kalmytski Power:42 Health:100% Obilnoie>Khasavyurt Mission:Attack Fitness:65% Need:26 Threat:19 GoalValue: 3250
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003359 Ukrainskaya, 2822 Dubozary, Pow:142, Count: 4(l 2/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  1003359-Ukrainskaya Power:142 Health:100% Dubozary>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016340 Maltits' Force, 2822 Dubozary, Pow:134, Count: 2(l 1/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1016340-Maltits' Force Power:134 Health:100% Dubozary>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015400 Tschaplitz' Force, 2822 Dubozary, Pow:46, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1015400-Tschaplitz' Force Power:46 Health:100% Dubozary>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016332 Black Sea Transport Sq. is doing nothing in Nikolaiev  Power: 24  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016317 III. Fleet, 2819 Nikolaiev, Pow:21, Count: 3(l 0/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:38:39 PM  (Reporting)  1016317-III. Fleet Power:21 Health:100% Nikolaiev>Odessa Mission:Naval Docking Fitness:93% Need:59 Threat:0 GoalValue: 3301
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003401 Dnestrovskaya, 2845 Petrovka, Pow:167, Count: 4(l 2/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:38:39 PM  (Reporting)  1003401-Dnestrovskaya Power:167 Health:100% Petrovka>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016339 Russian Detachment, 2845 Petrovka, Pow:275, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1016339-Russian Detachment Power:275 Health:100% Petrovka>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003773 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003773-Ochakov Kazachi Power:47 Health:100% Ochakov>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:5, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10976, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10976, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1010292 Astrakhan Garnizon, 3509 Astrakhan, Pow:41, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1010292-Astrakhan Garnizon Power:41 Health:100% Astrakhan>Khasavyurt Mission:Attack Fitness:65% Need:26 Threat:19 GoalValue: 3250
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016081 II. Fleet, 3509 Astrakhan, Pow:4, Count: 2(l 0/L 0/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3880 Kazan
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2385, Region: 3880 Kazan
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2385, Region: 3880 Kazan
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016081 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
6:38:39 PM  (Reporting)  1016081-II. Fleet Power:4 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:90% Need:50 Threat:0 GoalValue: 2385
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:2, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013742 Army of the Danube is doing nothing in Perekop  Power: 108  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016338 Russian Detachment, 3229 Perekop, Pow:331, Count: 3(l 2/L 3/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1016338-Russian Detachment Power:331 Health:100% Perekop>Khasavyurt Mission:Attack Fitness:50% Need:26 Threat:19 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 2819 Nikolaiev, Pow:69, Count: 3(l 1/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6960, Region: 3243 Kertch
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 7573, Region: 4509 Mouth of the Dniepr
6:38:39 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 2522, Region: 2815 Odessa
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 7573, Region: 4509 Mouth of the Dniepr
6:38:39 PM  (Reporting)  1015134-Chichagov's Fleet Power:69 Health:100% Nikolaiev>Mouth of the Dniepr Mission:Naval Superiority Fitness:99% Need:0 Threat:0 GoalValue: 7573
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003497 Kavkazskaya, 3590 Neftekumsk, Pow:286, Count: 6(l 3/L 3/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 27936, Region: 3608 Grozny
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 27936, Region: 3608 Grozny
6:38:39 PM  (Reporting)  1003497-Kavkazskaya Power:286 Health:100% Neftekumsk>Grozny Mission:Intercept (Master) Chechen Raiders II Fitness:97% Need:104 Threat:77 GoalValue: 27936
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:38:39 PM  (Reporting)  1003782-Novorossyisk Kazachi Power:47 Health:100% Novorossiysk>Novorossiysk Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 2850
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3610 Petrovska, Pow:56, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:38:39 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:56 Health:100% Petrovska>Khasavyurt Mission:Attack Fitness:65% Need:26 Threat:19 GoalValue: 3250
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 4521 Anapa Bay, Pow:286, Count: 6(l 2/L 4/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:38:39 PM  (Reporting)  1008133-Senyavin's Fleet Power:286 Health:100% Anapa Bay>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 10600
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3610 Petrovska, Pow:61, Count: 2(l 0/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:38:39 PM  (Reporting)  1008182-Caspian Fleet Power:61 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:38 Threat:0 GoalValue: 2619
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 4512 Cape Sarytch, Pow:19, Count: 3(l 0/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3408, Region: 3214 Berdjiansk
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:38:39 PM  (Reporting)  1008230-Don Fleet Power:19 Health:100% Cape Sarytch>Nikolaiev Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 3195
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015157 I. Fleet, 3627 Sochi, Pow:91, Count: 2(l 0/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1683, Region: 2815 Odessa
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1683, Region: 2815 Odessa
6:38:39 PM  (Reporting)  1015157-I. Fleet Power:91 Health:100% Sochi>Odessa Mission:Naval Docking Fitness:91% Need:59 Threat:0 GoalValue: 1683
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015831 Twerday Sq., 4500 Dardanelles, Pow:64, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3400, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3200, Region: 3931 Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3200, Region: 3931 Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  1015831-Twerday Sq. Power:64 Health:100% Dardanelles>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3200
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016106 Kherson Sq., 4499 Bay of Chesme, Pow:37, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  1016106-Kherson Sq. Power:37 Health:100% Bay of Chesme>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 4248 Southeast Aland, Pow:104, Count: 4(l 2/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 9797, Region: 4230 Oxelosund
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3360, Region: 2557 Pernau
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9797, Region: 4230 Oxelosund
6:38:39 PM  (Reporting)  1008087-Baltic Fleet Power:104 Health:100% Southeast Aland>Oxelosund Mission:Naval Superiority Fitness:97% Need:0 Threat:0 GoalValue: 9797
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015638 Baltic Transport Sq., 4193 Laeso Rende, Pow:16, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
6:38:39 PM  (Reporting)  1015638-Baltic Transport Sq. Power:16 Health:100% Laeso Rende>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.47 - Core:0.84 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Arty 1016104 Knorring' Force, 3664 Tiflis, Pow:47, Count: 2(l 1/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Arty 1015424 Kologrivov' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Arty 1016335 Skt.Petersb.Art., 3664 Tiflis, Pow:60, Count: 1(l 0/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:28, Count: 1(l 0/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Arty 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:24, Count: 1(l 0/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Arty 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Arty 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:19, Count: 1(l 0/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  7 in core Area
6:38:39 PM  (Reporting)  _RCA_ Artillery 1016104 Knorring' Force, 3664 Tiflis, Pow:47, Count: 2(l 1/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCA_ Arty 1016104 Knorring' Force, 3664 Tiflis, Pow:47, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  _RCA_ Artillery 1015424 Kologrivov' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCA_ Arty 1015424 Kologrivov' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  _RCA_ Artillery 1016335 Skt.Petersb.Art., 3664 Tiflis, Pow:60, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCA_ Arty 1016335 Skt.Petersb.Art., 3664 Tiflis, Pow:60, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  _RCA_ Artillery 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:26, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:26, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  _RCA_ Artillery 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:32, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCA_ Arty 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:32, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  _RCA_ Artillery 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:30, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCA_ Arty 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:30, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  _RCA_ Artillery 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCA_ Arty 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supply 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  5 in core Area
6:38:39 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:38:39 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:38:39 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:38:39 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:38:39 PM  (Reporting)  _RCS_ Supply 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:38:39 PM  (Reporting)  _RCS_ Supply 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3664 Tiflis, Pow:256, Count: 7(l 3/L 2/S 3)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20520, Region: 3639 Vladikavkaz
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 10000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 12660, Region: 3680 Erevan
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1003811-Georgia Expedition Power:256 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015425 Ivan Vasylievich Gudovich is doing nothing in Tiflis  Power: 0  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016104 Knorring' Force, 3664 Tiflis, Pow:47, Count: 2(l 1/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1016104-Knorring' Force Power:47 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015424 Kologrivov' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1015424-Kologrivov' Force Power:44 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016335 Skt.Petersb.Art., 3664 Tiflis, Pow:60, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1016335-Skt.Petersb.Art. Power:60 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:26, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1014434-1-ya Otdelnaya Art. Brigada Power:26 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:32, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1014973-3-ya Otdelnaya Art. Brigada Power:32 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:30, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1016105-2-ya Otdelnaya Art. Brigada Power:30 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1014978-4-ya Otdelnaya Art. Brigada Power:27 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1015421-UR-1i Oboznyi Polk Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1015426-GK-1i Oboznyi Polk Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1015427-SP-1i Oboznyi Polk Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1015634-RA-1i Oboznyi Polk Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:38:39 PM  (Reporting)  1015635-RA-2i Oboznyi Polk Power:0 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
6:38:39 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:38:39 PM  (Reporting)  _GTU_ Finished merge 1 now
6:38:39 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  Ended AI Gather Units 11 ms
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016337 Mikhal Sq., 4397 Istrian Coast, Pow:56, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4760, Region: 3933 Black Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4760, Region: 3933 Black Sea Trade
6:38:39 PM  (Reporting)  1016337-Mikhal Sq. Power:56 Health:100% Istrian Coast>Black Sea Trade Mission:Patrol Convoy Box Fitness:85% Need:0 Threat:0 GoalValue: 4760
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 4397 Istrian Coast, Pow:152, Count: 4(l 2/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 10120, Region: 4396 Golfo di Trieste
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2924, Region: 678 Napoli
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2924, Region: 678 Napoli
6:38:39 PM  (Reporting)  1008191-Adriatic Fleet Power:152 Health:100% Istrian Coast>Napoli Mission:Naval Docking Fitness:86% Need:101 Threat:75 GoalValue: 2924
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
6:38:39 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2775 Zorya, Pow:472, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:38:39 PM  (Reporting)  _GTU_ Finished merge 1 now
6:38:39 PM  (Reporting)  _GTU_ Brestskaya gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 75, Region: 2502 Baranovitch Gather to region: 2502 Baranovitch
6:38:39 PM  (Reporting)  Ended AI Gather Units 9 ms
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003297 Brestskaya, 2775 Zorya, Pow:472, Count: 7(l 4/L 4/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 75, Region: 2502 Baranovitch
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 75, Region: 2502 Baranovitch
6:38:39 PM  (Reporting)  1003297-Brestskaya Power:472 Health:100% Zorya>Baranovitch Mission:Gather to GHQ Fitness:30% Need:60 Threat:0 GoalValue: 75
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.68 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015166 Adriatic Transport Sq., 4416 Eastern Ionian Sea, Pow:18, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1591, Region: 678 Napoli
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  1015166-Adriatic Transport Sq. Power:18 Health:100% Eastern Ionian Sea>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015832 Silnoy Sq., 4440 Western Cretan Sea, Pow:65, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3250, Region: 3932 Aegean Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  1015832-Silnoy Sq. Power:65 Health:100% Western Cretan Sea>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3500
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4190 Southern Dogger Bank, Pow:88, Count: 4(l 1/L 3/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3420, Region: 852 Bremen
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic
6:38:39 PM  (Reporting)  1015133-Kartsev's Fleet Power:88 Health:100% Southern Dogger Bank>North Atlantic Mission:Naval Superiority Fitness:84% Need:0 Threat:0 GoalValue: 8568
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015834 S.Piotr Sq., 4215 West Baltic Sea, Pow:69, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3750, Region: 3930 Central Mediterranean Trade
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3450, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3450, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  1015834-S.Piotr Sq. Power:69 Health:100% West Baltic Sea>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3450
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015835 Venus Sq., 4215 West Baltic Sea, Pow:44, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:38:39 PM  (Reporting)  1015835-Venus Sq. Power:44 Health:100% West Baltic Sea>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 15 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 5 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 15 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 5 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  1016330 Osten-Sacken' Force will be merged into 1003211 Liflandskaya in region Nova Lukom
6:38:39 PM  (Reporting)  AI Process done in  34192 ms
6:38:39 PM  (Reporting)  Processing  1000004 Austria
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1178 Expected 122 Balance -8
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 3092 Expected 85 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Very Low Stock 22 Expected 85 Balance -10
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 361 Expected 61 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 147 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 277 Expected 24 Balance 0
6:38:39 PM  (Reporting)    1008452 Nord Donau Flotte Agenda Kept Agenda: Naval Docking, Value: 2544, Region: 1275 Pest EndTurn 2652
6:38:39 PM  (Reporting)    1013973 1. Kavallerie-Brigade Agenda Kept Agenda: Attack, Value: 10300, Region: 934 Muenchen EndTurn 2653
6:38:39 PM  (Reporting)    1015841 Riesch' Force Agenda Kept Agenda: Attack, Value: 10300, Region: 934 Muenchen EndTurn 2653
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 6 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Proposing to 1000026 Moldavia
6:38:39 PM  (Reporting)  Proposing to 1000005 Prussia
6:38:39 PM  (Reporting)  Checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Still checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance 12
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Prussia chance 12
6:38:39 PM  (Reporting)  Proposing to 1000012 Baden
6:38:39 PM  (Reporting)  Checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Still checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Item is a Various entry, chance 5
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Baden chance 5
6:38:39 PM  (Reporting)  Proposing to 1000005 Prussia
6:38:39 PM  (Reporting)  Checking 32 Request Passage Right
6:38:39 PM  (Reporting)  Still checking 32 Request Passage Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance 15
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Passage Right toward Prussia chance 15
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 38 ms
6:38:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1448 Kapsukas
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2549 Baltinava
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 661 Rieti
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 1623 Terijoki
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 441 Romans
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3185 Ienakeve
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3128 Lyubotin
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3985 Spree Confluent
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4386 Northwestern Ionian Sea
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 503 Pontivy
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1476 Hobro
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4239 Muhu Bay
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 322 Saint Girons
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1141 Korneburg
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 863 Wittingen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 8 target region was 623 Padova
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 271 Cuenca
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2087 Cayirli
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3017 Shuya
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3086 Gubkin
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3336 Gryazi
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2499 Motal
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3475 Bilovodsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1732 Kukes
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 1236 Borislav
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 3188 Taganrog
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 440 Grenoble
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1646 Karlobag
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2804 Bila Tsverka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1185 Klagenfurt
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 284 Soria
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2726 Doubrovitsia
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 336 Perpignan
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 619 Verona
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2959 Soz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1374 Belzyce
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3061 Lyubokhna
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2732 Svetlogorsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 36 target region was 1105 Pisek
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 243 La Serena
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 281 Brihuega
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 808 Bonn
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 8 Belfast
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 74 Cumberland
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 4507 Ozero Bay
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3070 Mtsensk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1218 Trencin
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1642 Brinje
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 60 target region was 1179 Velden
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1546 Torsas
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3899 Georgia
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1369 Zulow
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 728 Zurich
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 651 Follonica
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3139 Chebekino
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1112 Reichenberg
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4153 Flekkefjord
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 558 Rethel
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1033 Greiffenhagen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2775 Zorya
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2142 Hani
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3807 Zarzis
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1216 Tatras
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3350 Morchansk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4507 Ozero Bay
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3786 Sousse
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3594 Pyatigorsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 870 Braunschweig
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3487 Novo Rogachek
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1088 Peisterwitz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 262 Trujilo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3755 Medea
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3674 Chambarak
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1754 Bazias
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 835 Dortmund
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1732 Kukes
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4234 Kolkasrags
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2120 Malatya
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3379 Tsvilsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3141 Kupiansk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1914 Arta
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1373 Lublin
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2648 Serbino
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3787 Beja
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1349 Czestochowa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4036 Doubovka Curve
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 312 Gerona
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4503 Thracian Coast
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 294 Caspe
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2816 Rozdilna
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 209 Pamplona
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 537 Pontoise
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2178 Urmia
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4529 Cape Kerempe
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3273 Yamnovo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2778 Berezne
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3678 Vanadzor
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 20 Nenagh
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2064 Bunyan
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4435 Bay of Darnah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4407 Albanian Coast
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3055 Volodarskiy
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 744 Coire
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4336 Golfo di Genoa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3403 Lounino
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3051 Sosenski
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3125 Merefa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 942 Holtenau
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2516 Lahojsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1663 Novo Mesto
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3812 Gharyan
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2263 Susangerd
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2920 Yartzevo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1279 Gyoma
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1898 Kastoria
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 1784 Urziceni
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2054 Delice
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3594 Pyatigorsk
6:38:39 PM  (Reporting)  Ended HandleRegionsDecisions 8879 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 361
6:38:39 PM  (Reporting)  Money Level 5 Amount 1178
6:38:39 PM  (Reporting)  Conscripts Level 1 Amount 22
6:38:39 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:38:39 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:38:39 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
6:38:39 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:38:39 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
6:38:39 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:38:39 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
6:38:39 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
6:38:39 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:38:39 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:38:39 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
6:38:39 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
6:38:39 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:38:39 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:38:39 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:38:39 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:38:39 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:38:39 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:38:39 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
6:38:39 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:38:39 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:38:39 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:38:39 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:38:39 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
6:38:39 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
6:38:39 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
6:38:39 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:38:39 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:38:39 PM  (Reporting)  Number of Draw 8
6:38:39 PM  (Reporting)  Picking 314 Coastal Battery 1805
6:38:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 96 WSU 361 72 Money 1178 480
6:38:39 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 96 WSU 361 120 Money 1178 480
6:38:39 PM  (Reporting)  Picking 1249 Supply Depot 1805
6:38:39 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 320 WSU 361 0 Money 1178 320
6:38:39 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 370 WSU 361 20 Money 1178 252
6:38:39 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 26 WSU 361 56 Money 1178 204
6:38:39 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 361 0 Money 1178 152
6:38:39 PM  (Reporting)  Picking 310 Line Garrison 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 361 0 Money 1178 144
6:38:39 PM  (Reporting)  Picking 326 Engineer Rgt
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 40 WSU 361 0 Money 1178 80
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 40 ms
6:38:39 PM  (Reporting)  AI Process done in  9270 ms
6:38:39 PM  (Reporting)  Processing  1000005 Prussia
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
6:38:39 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
6:38:39 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
6:38:39 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
6:38:39 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:38:39 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
6:38:39 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:38:39 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
6:38:39 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 16 OppPow Land: 0 OwnPow Nav : 551 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
6:38:39 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2106 OppPow Land: 447 OwnPow Nav : 101 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 3.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 231 > 317
6:38:39 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 676 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:38:39 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 58 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:38:39 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7729 OppPow Land: 730 OwnPow Nav : 114 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:38:39 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 421 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:38:39 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 156 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:38:39 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 314 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:38:39 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2773 OppPow Land: 0 OwnPow Nav : 296 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:38:39 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1338 OppPow Land: 0 OwnPow Nav : 225 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:38:39 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1278 OppPow Land: 0 OwnPow Nav : 4856 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1600 ms
6:38:39 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1518 Expected 95 Balance -7
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 2879 Expected 66 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Low Stock 45 Expected 66 Balance -8
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 379 Expected 48 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 98 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 275 Expected 19 Balance 0
6:38:39 PM  (Reporting)    1008480 Elbe Flotte Agenda Kept Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig EndTurn 2653
6:38:39 PM  (Reporting)    1008498 Weichsel Flotte Agenda Kept Agenda: Naval Docking, Value: 2067, Region: 1037 Kuestrin EndTurn 2653
6:38:39 PM  (Reporting)    1008470 Ostsee Flotte Agenda Kept Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck EndTurn 2653
6:38:39 PM  (Reporting)    1008489 Oder Flotte Agenda Kept Agenda: Naval Calling, Value: 2491, Region: 1419 Danzig EndTurn 2653
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
6:38:39 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2098
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2000
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:38:39 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7729 Overall power (enemies): 730 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2430
6:38:39 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 138 Total EnemyOwnerVal: 3474 Discard %: 15
6:38:39 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 37          
6:38:39 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 48      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 14      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 16      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 43      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 37          
6:38:39 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 37          
6:38:39 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 6       Force Need:  146     Threat: 75          
6:38:39 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 30      Force Need:  265     Threat: 75          
6:38:39 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 72      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 37          
6:38:39 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 48      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 95      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 51      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 41      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 59      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2773 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  218
6:38:39 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 36      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 296 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 16 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2106 Overall power (enemies): 447 Ratio: 3.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 101 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 314 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 156 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 58 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 421 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 676 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4856 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 225 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 296 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 101 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 156 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4856 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 225 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Danzig Max need: Muenchen Max Val: Danzig Naval Gathering: 1419 Danzig
6:38:39 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Libau Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Muenchen Max Val: Kuestrin Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
6:38:39 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Final Gather Region for  342 Germany : 828 Muenster
6:38:39 PM  (Reporting)  Final Gather Region for  351 Russia : 3608 Grozny
6:38:39 PM  (Reporting)  Final Gather Region for  337 France : 828 Muenster
6:38:39 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
6:38:39 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
6:38:39 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Prussia 2648 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 11 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  Checking wars, we have 1 underway
6:38:39 PM  (Reporting)  In the war vs 1000013 Bavaria WS is -2 for us as viewing faction
6:38:39 PM  (Reporting)  AcceptChance 1 Rolled 70
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Proposing to 1000009 Brunswick
6:38:39 PM  (Reporting)  Checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Still checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Item is a Various entry, chance 51
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Brunswick chance 51
6:38:39 PM  (Reporting)  Proposing to 1000003 Russia
6:38:39 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:38:39 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:38:39 PM  (Reporting)  Item is a Various entry, chance 27
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Supply toward Russia chance 27
6:38:39 PM  (Reporting)  Proposing to 1000009 Brunswick
6:38:39 PM  (Reporting)  Checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Still checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Item is a Various entry, chance 51
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Brunswick chance 51
6:38:39 PM  (Reporting)  Proposing to 1000003 Russia
6:38:39 PM  (Reporting)  Checking 13 Declare  War
6:38:39 PM  (Reporting)  Still checking 13 Declare  War
6:38:39 PM  (Reporting)  Is a War, DOW chance -6
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Russia chance -6
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
6:38:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 515 Chateaubriand
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3515 Primorskoye
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2243 Badrah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 990 Muelhausen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2430 Rojais
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 25 target region was 818 Mainz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1958 Emet
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2519 Borisov
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2919 Dorogobuzh
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1681 Ragusa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2765 Ocnitza
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2173 Van
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 33 target region was 1199 Zistersdon
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 368 Ruffec
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1810 Galatz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2348 As Salt
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2757 Polonka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1170 Knittelfeld
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 353 Perigeux
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 625 Chiogga
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 498 Roscoff
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2526 Vidzi
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3351 Chatsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 539 Beauvais
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1878 Enez
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4071 Eastern Orkneys
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3875 Kozlovka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2048 Gerze
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1462 Tondern
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 1114 Nachod
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 695 Locri
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2495 Grodek
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3048 Suvorov
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4473 Coast of Lebanon
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2821 Demidove
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3352 Chelnovaya
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1885 Sulfi
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1739 Elbasani
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2722 Starobin
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1989 Isparta
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2972 Mojaisk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3028 Kashimov
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4158 Oslofjord
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 1351 Kattowice
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1500 Stavanger
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2984 Khimki
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 820 Zweibrucken
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 255 Oropesa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4558 Rio de La Plata Estuary
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2011 Polatli
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1188 Leibnitz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2030 Tosya
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3123 Karlivka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4414 Gulf of Messini
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 193 Pistorga
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 236 Ardila
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 980 Eggersdorf
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3965 Po Estuary
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4088 Northern Channel
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 788 Leyden
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4463 Ras El Bayr
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 985 Finsterwalde
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2110 Tarsus
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1624 Taipala
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3393 Ghagino
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1689 Visegrad
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3487 Novo Rogachek
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2085 Refahiye
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 113 Gloucester
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3816 Al Kuhms
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 825 Lingen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 100 Hereford
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 308 Llobregat
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4468 Eastern Mediterranean Sea
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4043 Oka Confluent
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 2884 Borzna
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2502 Baranovitch
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 294 Caspe
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1840 Tzaribrod
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3215 Enerodar
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3809 Zuwara
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 719 Lausanne
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4209 Nord Bornholm
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 1719 Golija
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3758 Boumerdes
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2324 Hims
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 926 Memmingen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4209 Nord Bornholm
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1417 Ostroleka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3881 Norrland
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1663 Novo Mesto
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1479 Fredrikshavn
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4505 Cape Kaliakas
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 426 Barcelonette
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2279 Jalibah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 834 Essen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 3915 West India
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 877 Nordhausen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 733 Brigue
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4550 Cheasapeake Bay
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2098 Askale
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 4536 Black Sea
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2175 Salmas
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3478 Morozovsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1565 Norkoping
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1059 Dychow
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 83 target region was 1034 Stargard
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3595 Kursavka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1174 Amstetten
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1526 Tanum
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 366 Tours
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1390 Otwok
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2991 Noghinsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3458 Mikhailovka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3167 Starobilsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 481 Nevers
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1372 Chelm
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1020 Sprottau
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1275 Pest
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2361 Al Arad
6:38:39 PM  (Reporting)  Ended HandleRegionsDecisions 5682 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 379
6:38:39 PM  (Reporting)  Money Level 6 Amount 1518
6:38:39 PM  (Reporting)  Conscripts Level 2 Amount 45
6:38:39 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:38:39 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:38:39 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:38:39 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:38:39 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:38:39 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:38:39 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:38:39 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
6:38:39 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
6:38:39 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:38:39 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:38:39 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:38:39 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
6:38:39 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
6:38:39 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
6:38:39 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 135
6:38:39 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:38:39 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:38:39 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:38:39 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:38:39 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
6:38:39 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:38:39 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:38:39 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:38:39 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:38:39 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
6:38:39 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
6:38:39 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:38:39 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
6:38:39 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
6:38:39 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
6:38:39 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:38:39 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:38:39 PM  (Reporting)  Number of Draw 13
6:38:39 PM  (Reporting)  Picking 357 Horse Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 16
6:38:39 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
6:38:39 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 146 WSU 379 48 Money 1518 348
6:38:39 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 348
6:38:39 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 18
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 52 WSU 379 104 Money 1518 408
6:38:39 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 348
6:38:39 PM  (Reporting)  Picking 380 Supply Brigade 1805
6:38:39 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 266 WSU 379 48 Money 1518 384
6:38:39 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 348
6:38:39 PM  (Reporting)  Picking 354 Second Line Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 384
6:38:39 PM  (Reporting)  Picking 383 Landwehr Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 300
6:38:39 PM  (Reporting)  Picking 376 Invalid Garrison 1805
6:38:39 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 348
6:38:39 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 356
6:38:39 PM  (Reporting)  Picking 380 Supply Brigade 1805
6:38:39 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 266 WSU 379 48 Money 1518 384
6:38:39 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 45 386 WSU 379 48 Money 1518 348
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 55 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008480 Elbe Flotte
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 440 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:38:39 PM  (Reporting)  1014000 Festunsballonabtlgn 1, 1419 Danzig, Pow:3, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:38:39 PM  (Reporting)  1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0) is calling fleet this turn.
6:38:39 PM  (Reporting)  1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) is calling fleet this turn.
6:38:39 PM  (Reporting)  Ended CallFleet 1 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:146, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:50, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1016344 III. Prussian Detachment, 973 Berlin, Pow:95, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1015640 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:85, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:232, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:102, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 6 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1016017 5. Kavallerie-Brigade, 1419 Danzig, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1014269 SB. 1 und SB. 2, 1431 Koenigsberg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:38:39 PM  (Reporting)  Ended GarrisonBorders 18 ms
6:38:39 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:38:39 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:38:39 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  _PGS_ Gathered this stack 1004792 Preussen Armee, 868 Salzwedel, Pow:1156, Count: 17(l 6/L 9/S 5)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  _PCO_ 1005066 Renbow is now in Privileged Combine in 1005063 VI. Armeekorps Westfalen 861 Hannover
6:38:39 PM  (Reporting)  _PCO_ 1004799 Bogislav von Tauentzien is now in Privileged Combine in 1004792 Preussen Armee 868 Salzwedel
6:38:39 PM  (Reporting)  _PCO_ 1004898 Anton von L'Estocq is now in Privileged Combine in 1004792 Preussen Armee 868 Salzwedel
6:38:39 PM  (Reporting)  _PCO_ Reinzenstein-Quitzov has been merged into 1004898 II. Armeekorps Westpr.(Anton von L'Estocq) in 1004792 Preussen Armee 868 Salzwedel
6:38:39 PM  (Reporting)  _PCO_ Gockingk-Ansbach has been merged into 1004799 Bogislav von Tauentzien(Bogislav von Tauentzien) in 1004792 Preussen Armee 868 Salzwedel
6:38:39 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1004799 Bogislav von Tauentzien(Bogislav von Tauentzien) in 1004792 Preussen Armee 868 Salzwedel
6:38:39 PM  (Reporting)  _PCO_ Knebel has been merged into 1004799 Bogislav von Tauentzien(Bogislav von Tauentzien) in 1004792 Preussen Armee 868 Salzwedel
6:38:39 PM  (Reporting)  _PCO_ 1005066 Renbow 1 has his Privileged Combine status revoked 1005063 VI. Armeekorps Westfalen 861 Hannover
6:38:39 PM  (Reporting)  _PCO_ 1004898 II. Armeekorps Westpr. 3 has his Privileged Combine status revoked 1004792 Preussen Armee 868 Salzwedel
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 302 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 13 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 4 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 81 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment V) Karl von Hirschfeld in Berlin has been detached from group 1013993 Arnim' Force
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015639 Schmettau' Force selected
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment V) Blose in Eberswalde has been detached from group 1013223 Kalckreuth' Force
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Anton von L'Estocq in Salzwedel has been detached from group 1004792 Preussen Armee
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016348 Anton von L'Estocq 868 Salzwedel toward 1004792 Preussen Armee, 868 Salzwedel, Pow:1262, Count: 13(l 5/L 7/S 5)
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016346 Karl von Hirschfeld 973 Berlin toward 1016344 III. Prussian Detachment, 973 Berlin, Pow:95, Count: 3(l 0/L 1/S 2)
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015639 Friedrich von Schmettau 973 Berlin toward 1005014 Braunschweig' Force, 973 Berlin, Pow:258, Count: 8(l 2/L 4/S 2)
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016347 Blose 976 Eberswalde toward 1013223 Kalckreuth' Force, 976 Eberswalde, Pow:215, Count: 8(l 2/L 6/S 0)
6:38:39 PM  (Reporting)  Ended Check Leaders 112 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1008498 Weichsel Flotte has been given the mission Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:38:39 PM  (Reporting)  _AFA_ 1008480 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 2491, Region: 852 Bremen
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 51 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 17 Nb of CPs of Regular/Militia/Cavalry/Artillery: 143
6:38:39 PM  (Reporting)  _BDA_ 9 groups can build a depot in theater Theater_Germany
6:38:39 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 127 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016116 Kirchfeld Bte in 828 Muenster
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013235 VAK Naschbub in 828 Muenster
6:38:39 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016351 IIAK Naschbub in 868 Salzwedel
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 51 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 2 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 5 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 2 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 226 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 228 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 231 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 2 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 57 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 48 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 57 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 34 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
6:38:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
6:38:39 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 47 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 9 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 4907, Region: 1408 Modlin
6:38:39 PM  (Reporting)  _DGA_ 1016117 II. Prussian Detachment, 1379 Radomsko, Pow:47, Count: 2(l 0/L 1/S 1) will garrison region 1408 Modlin
6:38:39 PM  (Reporting)  Ended DistantGarrison 25 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16709 AllOppPowLand: 1177 AllOwnPowNav: 6299 AllOppPowNav 0
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 29 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.137)
6:38:39 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.560)
6:38:39 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.312)
6:38:39 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:38:39 PM  (Reporting)  1005063 VI. Armeekorps Westfalen (Pow.363)
6:38:39 PM  (Reporting)  1016351 IIAK Naschbub (Pow.0)
6:38:39 PM  (Reporting)  1004792 Preussen Armee (Pow.1262)
6:38:39 PM  (Reporting)  1013235 VAK Naschbub (Pow.0)
6:38:39 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.34)
6:38:39 PM  (Reporting)  1013223 Kalckreuth' Force (Pow.253)
6:38:39 PM  (Reporting)  1013993 Arnim' Force (Pow.60)
6:38:39 PM  (Reporting)  1005014 Braunschweig' Force (Pow.304)
6:38:39 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.1)
6:38:39 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
6:38:39 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.274)
6:38:39 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:38:39 PM  (Reporting)  1004886 Ostpreussen K. (Pow.104)
6:38:39 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.3)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 861 Hannover, Pow:363, Count: 4(l 2/L 1/S 2) Fitness 38 PickVal 48 SelfVal 399 AINeed 101
6:38:39 PM  (Reporting)  Agenda: Defend, Value: 15162, Region: 852 Bremen
6:38:39 PM  (Reporting)  Secondary Region 999 Leipzig Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 947 Hamburg Pick 72 has enough garrison (Value: 85) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 1431 Koenigsberg Pick 59 has enough garrison (Value: 105) - evaluation skipped
6:38:39 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 888 Frankfurt, Pow:137, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 26 SelfVal 319 AINeed 60
6:38:39 PM  (Reporting)  Agenda: Defend, Value: 15950, Region: 914 Nuernberg
6:38:39 PM  (Reporting)  Secondary Region 968 Stettin Pick 48 has enough garrison (Value: 212) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 973 Berlin Pick 95 has enough garrison (Value: 95) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 869 Magdeburg Pick 52 has enough garrison (Value: 75) - evaluation skipped
6:38:39 PM  (Reporting)  Region 835 Dortmund Pick 6 SelfVal 85 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 16 SelfVal 178 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Primary Region 1025 Breslau Pick 51 has enough garrison (Value: 146) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1072 Posen Pick 30 has enough garrison (Value: 75) - evaluation skipped
6:38:39 PM  (Reporting)  CheckRegionForOperation 1004981 IV. Armeekorps Oberschlesien, 1012 Radeberg, Pow:312, Count: 3(l 1/L 1/S 2) Fitness 75 PickVal 43 SelfVal 370 AINeed 101
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 27750, Region: 900 Ulm
6:38:39 PM  (Reporting)  Secondary Region 1019 Glogau Pick 14 has enough garrison (Value: 75) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 888 Frankfurt Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 861 Hannover Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 870 Braunschweig Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 75) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 20 has enough garrison (Value: 103) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1006 Dresden Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 988 Cottbus Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 932 Regensburg Pick 6 SelfVal 87 Need 146  no group candidate found
6:38:39 PM  (Reporting)  Region 934 Muenchen Pick 30 SelfVal 277 Need 265  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 41 has enough garrison (Value: 92) - evaluation skipped
6:38:39 PM  (Reporting)  Region 909 Wuerzburg Pick 5 SelfVal 72 Need 101  no group candidate found
6:38:39 PM  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 861 Hannover, Pow:363, Count: 4(l 2/L 1/S 2) Fitness 75 PickVal 21 SelfVal 212 AINeed 101
6:38:39 PM  (Reporting)  Agenda: Attack, Value: 15900, Region: 838 Kassel
6:38:39 PM  (Reporting)  Region 901 Stuttgart Pick 22 SelfVal 219 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 1030 Kossel Pick 4 has enough garrison (Value: 92) - evaluation skipped
6:38:39 PM  (Reporting)  Region 892 Karlsruhe Pick 4 SelfVal 62 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 1085 Lodz Pick 19 has enough garrison (Value: 50) - evaluation skipped
6:38:39 PM  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 79 Need 60  no group candidate found
6:38:39 PM  (Reporting)  Region 827 Minden Pick 12 SelfVal 180 Need 60  no group candidate found
6:38:39 PM  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 165 Need 60  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 3600 Prokhladnyy Pick 11 SelfVal 11 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 16 SelfVal 178 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 3.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 934 Muenchen Pick 30 SelfVal 277 Need 265  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1013235 VAK Naschbub (Pow.0)
6:38:39 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.34)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016117 III. Prussian Detachment (Pow.47)
6:38:39 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:38:39 PM  (Reporting)  1014995 4. Kavallerie-Brigade (Pow.29)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 47) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1408 Modlin Pick 13 has enough garrison (Value: 47) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1085 Lodz Pick 19 has enough garrison (Value: 50) - evaluation skipped
6:38:39 PM  (Reporting)  Region 1025 Breslau Pick 51 SelfVal 722 Need 0  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 16 SelfVal 178 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 852 Bremen Pick 48 SelfVal 399 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.1)
6:38:39 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
6:38:39 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.274)
6:38:39 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:38:39 PM  (Reporting)  1004886 Ostpreussen K. (Pow.104)
6:38:39 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.3)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 968 Stettin Pick 48 has enough garrison (Value: 212) - evaluation skipped
6:38:39 PM  (Reporting)  Region 1431 Koenigsberg Pick 59 SelfVal 866 Need 0  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 75) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 20 has enough garrison (Value: 103) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:38:39 PM  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 165 Need 60  no group candidate found
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1010 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1008489 Oder Flotte has been given the mission Agenda: Naval Calling, Value: 2411, Region: 1419 Danzig
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008470 Ostsee Flotte chance: 40 failed.
6:38:39 PM  (Reporting)  _AFA_ 1008470 Ostsee Flotte has been given the mission Agenda: Naval Calling, Value: 2604, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 21 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  _RWI__B 1004981 IV. Armeekorps Oberschlesien, 1012 Radeberg, Pow:312, Count: 3(l 1/L 1/S 2) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
6:38:39 PM  (Reporting)  _RWI__B 1005063 VI. Armeekorps Westfalen, 861 Hannover, Pow:363, Count: 4(l 2/L 1/S 2) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
6:38:39 PM  (Reporting)  _RWI__B 1005063 VI. Armeekorps Westfalen, 861 Hannover, Pow:363, Count: 4(l 2/L 1/S 2) was targeting 852 Bremen which is a neutral territory without enemy, aborting an agenda.
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Arty 1016116 Kirchfeld Bte, 828 Muenster, Pow:34, Count: 1(l 0/L 0/S 1) in reserve
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:38:39 PM  (Reporting)  _RCA_ Artillery 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 828 Muenster
6:38:39 PM  (Reporting)  _RCA_ Arty 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supply 1013235 VAK Naschbub, 828 Muenster, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supply 1016351 IIAK Naschbub, 868 Salzwedel, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
6:38:39 PM  (Reporting)  _RCA_ Resupplying 1013235 VAK Naschbub, 828 Muenster, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004886 Ostpreussen K., 1430 Preussisch Eylan, Pow:104, Count: 3(l 1/L 2/S 0)
6:38:39 PM  (Reporting)  _RCA_ Resupplying 1016351 IIAK Naschbub, 868 Salzwedel, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1013993 Arnim' Force, 973 Berlin, Pow:60, Count: 3(l 1/L 2/S 0)
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 342 Germany
6:38:39 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1022 Hirschberg, Pow:560, Count: 5(l 2/L 3/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1012 Radeberg, Pow:312, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 861 Hannover, Pow:363, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1004792 Preussen Armee, 868 Salzwedel, Pow:1262, Count: 13(l 6/L 7/S 4) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 976 Eberswalde, Pow:253, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1013993 Arnim' Force, 973 Berlin, Pow:60, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 973 Berlin, Pow:304, Count: 9(l 3/L 4/S 2) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1430 Preussisch Eylan, Pow:104, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ Starting merge 10 at start
6:38:39 PM  (Reporting)  _GTU_ Finished merge 10 now
6:38:39 PM  (Reporting)  _GTU_ Wrtemberg' Force gathering toward a group near primary region 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 828 Muenster Seek Strong Group 1016116 Kirchfeld Bte in region: Muenster
6:38:39 PM  (Reporting)  _GTU_ I. Armeekorps Ostprussen A transport fleet is heading toward the group, setting it to Wait for load
6:38:39 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:38:39 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
6:38:39 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:38:39 PM  (Reporting)  _GTU_ VI. Armeekorps Westfalen gathering toward primary region (short distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 150, Region: 828 Muenster Gather to region: 828 Muenster
6:38:39 PM  (Reporting)  _GTU_ 1013223 Kalckreuth' Force, 976 Eberswalde, Pow:253, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  _GTU_ Preussen Armee gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 75, Region: 828 Muenster Gather to region: 828 Muenster
6:38:39 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 973 Berlin, Pow:304, Count: 9(l 3/L 4/S 2) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  _GTU_ Arnim' Force gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:38:39 PM  (Reporting)  _GTU_ IV. Armeekorps Oberschlesien gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:38:39 PM  (Reporting)  _GTU_ Ostpreussen K. gathering toward primary region (long distance)
6:38:39 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:38:39 PM  (Reporting)  Ended AI Gather Units 81 ms
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  _ATG__ 1016116 Kirchfeld Bte Muenster Going against objective: 861 Hannover
6:38:39 PM  (Reporting)  _ATG__ 1013223 Kalckreuth' Force Eberswalde Going against objective: 934 Muenchen
6:38:39 PM  (Reporting)  _ATG__ 1005014 Braunschweig' Force Berlin Going against objective: 934 Muenchen
6:38:39 PM  (Reporting)  _ATG__ 1014000 Festunsballonabtlgn 1 Danzig Going against objective: 933 Landshut
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 19 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1004886 Ostpreussen K., 1430 Preussisch Eylan, Pow:104, Count: 4(l 1/L 2/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  1004886-Ostpreussen K. Power:104 Health:100% Preussisch Eylan>Muenster Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:38:39 PM  (Reporting)  1004821-I. Armeekorps Ostprussen Power:340 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:38:39 PM  (Reporting)  1014541-Sachs-Weimar' Force Power:274 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014000 Festunsballonabtlgn 1 is doing nothing in Danzig  Power: 3  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008489 Oder Flotte, 4207 Oder Haf, Pow:4, Count: 2(l 0/L 0/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2491, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2411, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2411, Region: 1419 Danzig
6:38:39 PM  (Reporting)  1008489-Oder Flotte Power:4 Health:100% Oder Haf>Danzig Mission:Naval Calling Fitness:91% Need:0 Threat:0 GoalValue: 2411
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008470 Ostsee Flotte, 4202 Rostock Channel, Pow:65, Count: 2(l 0/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2604, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:38:39 PM  (Reporting)  1008470-Ostsee Flotte Power:65 Health:100% Rostock Channel>Luebeck Mission:Naval Docking Fitness:92% Need:60 Threat:37 GoalValue: 2576
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008498 Weichsel Flotte, 3987 Vistula Estuary, Pow:4, Count: 2(l 0/L 0/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2067, Region: 1037 Kuestrin
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:38:39 PM  (Reporting)  1008498-Weichsel Flotte Power:4 Health:100% Vistula Estuary>Danzig Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2597
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008480 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2491, Region: 852 Bremen
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:38:39 PM  (Reporting)  1008480-Elbe Flotte Power:4 Health:100% Hamburg>Danzig Mission:Naval Calling Fitness:84% Need:0 Threat:0 GoalValue: 2226
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1005014 Braunschweig' Force is doing nothing in Berlin  Power: 304  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013993 Arnim' Force, 973 Berlin, Pow:60, Count: 4(l 1/L 2/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  1013993-Arnim' Force Power:60 Health:100% Berlin>Muenster Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013223 Kalckreuth' Force is doing nothing in Eberswalde  Power: 253  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016116 Kirchfeld Bte is doing nothing in Muenster  Power: 37  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1004792 Preussen Armee, 868 Salzwedel, Pow:1262, Count: 13(l 6/L 7/S 4)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 75, Region: 828 Muenster
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 75, Region: 828 Muenster
6:38:39 PM  (Reporting)  1004792-Preussen Armee Power:1262 Health:100% Salzwedel>Muenster Mission:Attack Fitness:30% Need:60 Threat:0 GoalValue: 75
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1005063 VI. Armeekorps Westfalen, 861 Hannover, Pow:363, Count: 4(l 2/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 150, Region: 828 Muenster
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 150, Region: 828 Muenster
6:38:39 PM  (Reporting)  1005063-VI. Armeekorps Westfalen Power:363 Health:100% Hannover>Muenster Mission:Attack Fitness:60% Need:60 Threat:0 GoalValue: 150
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1004981 IV. Armeekorps Oberschlesien, 1012 Radeberg, Pow:312, Count: 3(l 1/L 1/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  1004981-IV. Armeekorps Oberschlesien Power:312 Health:100% Radeberg>Muenster Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1004923 Wrtemberg' Force, 1022 Hirschberg, Pow:560, Count: 5(l 2/L 3/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 828 Muenster
6:38:39 PM  (Reporting)  1004923 Wrtemberg' Force Hirschberg Health: 100 % will target  1016116 Kirchfeld Bte
6:38:39 PM  (Reporting)  1004923-Wrtemberg' Force Power:560 Health:100% Hirschberg>Muenster Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 888 Frankfurt, Pow:137, Count: 2(l 1/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15950, Region: 914 Nuernberg
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15950, Region: 914 Nuernberg
6:38:39 PM  (Reporting)  1005099-Lecoq 'Korps' Power:137 Health:100% Frankfurt>Nuernberg Mission:Defend Fitness:50% Need:60 Threat:37 GoalValue: 15950
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 351 Russia
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 337 France
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:3.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014995 4. Kavallerie-Brigade is doing nothing in Warszawa  Power: 29  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013989 1. Kavallerie-Brigade is doing nothing in Lodz  Power: 15  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016117 III. Prussian Detachment, 1379 Radomsko, Pow:47, Count: 2(l 0/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4907, Region: 1408 Modlin
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4907, Region: 1408 Modlin
6:38:39 PM  (Reporting)  1016117-III. Prussian Detachment Power:47 Health:100% Radomsko>Modlin Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 4907
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  13922 ms
6:38:39 PM  (Reporting)  Processing  1000006 Spain
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:38:39 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:38:39 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:38:39 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:38:39 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:38:39 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:38:39 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:38:39 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:38:39 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:38:39 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:38:39 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:38:39 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:38:39 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:38:39 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:38:39 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:38:39 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:38:39 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:38:39 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6343 OwnPow Nav : 31 OppPow Nav : 1370
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:38:39 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2275 OppPow Land: 321 OwnPow Nav : 787 OppPow Nav : 2331
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.28 4.66 Reg Count: 186 > 226
6:38:39 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 2907 OppPow Land: 33 OwnPow Nav : 1093 OppPow Nav : 1103
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 2.81 1.58 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:38:39 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2377 OppPow Land: 236 OwnPow Nav : 178 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:38:39 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:38:39 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:38:39 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 3322 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 4.46 Reg Count: 59 > 91
6:38:39 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1415 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 1.27 Reg Count: 392 > 494
6:38:39 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 327 OppPow Land: 0 OwnPow Nav : 550 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:38:39 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:38:39 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:38:39 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:38:39 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:38:39 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.64 0.64 Reg Count: 157 > 189
6:38:39 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 771 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:38:39 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 392 OwnPow Nav : 293 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:38:39 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 474 OppPow Land: 685 OwnPow Nav : 607 OppPow Nav : 1351
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.55 Ratio Nav/NavCore: 0.29 0.20 Reg Count: 7 > 11
6:38:39 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:38:39 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 267 OppPow Land: 0 OwnPow Nav : 20 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:38:39 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5333 OppPow Land: 3067 OwnPow Nav : 3164 OppPow Nav : 9630
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:38:39 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 901 OppPow Land: 9 OwnPow Nav : 66 OppPow Nav : 1274
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 3.19 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:38:39 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1116 OppPow Land: 557 OwnPow Nav : 896 OppPow Nav : 140
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
6:38:39 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:38:39 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 50 OppPow Nav : 1015
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:38:39 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 240 OwnPow Nav : 267 OppPow Nav : 955
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1931 ms
6:38:39 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 893 Expected 99 Balance -11
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 2543 Expected 69 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Average Stock 90 Expected 69 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 395 Expected 69 Balance -8
6:38:39 PM  (Reporting)  War supplies Availability Very Low Stock 3 Expected 50 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 115 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 265 Expected 20 Balance 0
6:38:39 PM  (Reporting)    1016129 Astrea Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3931 Eastern Mediterranean Trade EndTurn 2653
6:38:39 PM  (Reporting)    1016127 Morroco Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3928 Western Mediterranean Trade EndTurn 2653
6:38:39 PM  (Reporting)    1015329 1o Rgto. Art. Agenda Kept Agenda: Resupply, Value: 100000, Region: 207 San Sebastian EndTurn 2653
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:38:39 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3846
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:38:39 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
6:38:39 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:38:39 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:38:39 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
6:38:39 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:38:39 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1415 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 2907 Overall power (enemies): 33 Ratio: 2.81
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:38:39 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 66 Total EnemyOwnerVal: 132 Discard %: 15
6:38:39 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 22      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1093 Overall power (enemies): 1103 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 474 Overall power (enemies): 685 Ratio: 0.44
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  326
6:38:39 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 363 Total EnemyOwnerVal: 727 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  186     Threat: 138         
6:38:39 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
6:38:39 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 607 Overall power (enemies): 1351 Nav Ratio: 0.29
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2275 Overall power (enemies): 321 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8086
6:38:39 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 990 Total EnemyOwnerVal: 990 Discard %: 15
6:38:39 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  590     Threat: 437         
6:38:39 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  378     Threat: 280         
6:38:39 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 51      Force Need:  68      Threat: 50          
6:38:39 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 787 Overall power (enemies): 2331 Nav Ratio: 0.28
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6343 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  954
6:38:39 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 17990 Discard %: 15
6:38:39 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 17      Force Need:  658     Threat: 375         
6:38:39 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  511     Threat: 375         
6:38:39 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 9       Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
6:38:39 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 31 Overall power (enemies): 1370 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2377 Overall power (enemies): 236 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1422
6:38:39 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 819 Total EnemyOwnerVal: 819 Discard %: 15
6:38:39 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 85      Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  330     Threat: 75          
6:38:39 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 392 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
6:38:39 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 500 Total EnemyOwnerVal: 2001 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 327 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 550 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 40      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 3322 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 55      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 771 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:38:39 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 50 Overall power (enemies): 1015 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 896 Overall power (enemies): 140 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3164 Overall power (enemies): 9630 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1093 Overall power (enemies): 1103 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 607 Overall power (enemies): 1351 Nav Ratio: 0.29
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 787 Overall power (enemies): 2331 Nav Ratio: 0.28
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 31 Overall power (enemies): 1370 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 550 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 50 Overall power (enemies): 1015 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 896 Overall power (enemies): 140 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3164 Overall power (enemies): 9630 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
6:38:39 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 497 Brest
6:38:39 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:38:39 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
6:38:39 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:38:39 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:38:39 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:38:39 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
6:38:39 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:38:39 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
6:38:39 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
6:38:39 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
6:38:39 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:38:39 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:38:39 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
6:38:39 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:38:39 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Spain 3483 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 9 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  Checking wars, we have 1 underway
6:38:39 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
6:38:39 PM  (Reporting)  AcceptChance 33 Rolled 58
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Proposing to 1000002 Great Britain
6:38:39 PM  (Reporting)  Checking 18 Offer Peace
6:38:39 PM  (Reporting)  Proposing to 1000027 Morocco
6:38:39 PM  (Reporting)  Checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Still checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance -3
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
6:38:39 PM  (Reporting)  Proposing to 1000024 Portugal
6:38:39 PM  (Reporting)  Checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Still checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Item is a Various entry, chance 13
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose State Visit toward Portugal
6:38:39 PM  (Reporting)  Proposing to 1000002 Great Britain
6:38:39 PM  (Reporting)  Checking 18 Offer Peace
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
6:38:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2854 Ekaterinoslav
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 976 Eberswalde
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3353 Zametchino
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2144 Mus
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 240 Cabeza
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3568 Gelendzik
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3983 Oder Estuary
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 722 Bienne
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2440 Kursenai
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4146 Moray Firth
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2421 Marsa Matruh
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2579 Haapsalu
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4268 Atlantic Ocean
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3118 Reshetylivka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 387 Uzerche
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1499 Egersund
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 865 Luckow
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4127 Lyme Bay
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 785 Nijmegen
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2379 Marand
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4175 South Skagerrak
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3979 Havel Confluent
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4296 Golfo de Cadiz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1714 Krusevac
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2654 Misso
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1341 Chodorov
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3206 Kurakove
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3583 Essentuki
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 781 Breda
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 700 Sassari
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3443 Atkarsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2687 Kachanavka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3468 Dubovka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2440 Kursenai
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 30 target region was 296 Tudela
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2240 Baharan
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1239 Goverla
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1905 Grevena
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1355 Jedrzejow
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1633 Valkeala
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1408 Modlin
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3934 Commerce
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3103 Bilopillia
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 100 Hereford
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 373 Limoges
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2332 Al Quaryatayn
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3376 Borschevo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 816 Trier
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4449 Cape Plaka
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 605 Gisa
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2908 Sloboda
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3831 Suluq
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 5 Sligo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 872 Peine
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3817 Misratah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2547 Rezeke
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1152 Innsbruck
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2419 Salloum
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2315 Aleppo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 807 Koeln
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 833 Guettersloh
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 105 Birmingham
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2123 Kharamanmahras
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4363 Sardinian Channel
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2046 Mut
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2535 Gauja
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2989 Puchkino
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1926 Athina
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1309 Bistrita
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2304 Haditha
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 504 Rennes
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1893 Thessaloniki
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1113 Koniggraetz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4454 Southern Aegean
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3168 Sjevejerodonetsk
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3024 Kovrov
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1707 Cuprija
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1845 Kjustendil
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 823 Aurich
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 69 Dalkeith
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1737 Kavaja
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3254 Usta
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 26 Killarney
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3938 Medway
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2030 Tosya
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 532 Gisors
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2572 Kallaste
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3836 Marawah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4543 Dogu Karedeniz
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3838 Sawinnu
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 420 Toulon
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3240 Feodosia
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4143 Firth of Forth
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2418 El Alamein
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 53 Perth
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3634 Oni
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 4519 Gulf of Taganrog
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2226 Fallujah
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 108 Leicester
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2500 Tsieliakhany
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 4374 Golfo di Gela
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2616 Volozhba
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1143 Brunn
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 808 Bonn
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 144 Beija
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2472 Vilnius
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4275 Costa Verde
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1643 Ogulin
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 126 Plymouth
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1485 Kobenhavn
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 14 Cavan
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4090 Lough Swilly
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4090 Lough Swilly
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1809 Tecuci
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2979 Domodedovo
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 310 Ribas
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2453 Jurmala
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 600 Genova
6:38:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1360 Lipsko
6:38:39 PM  (Reporting)  Ended HandleRegionsDecisions 6349 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 3
6:38:39 PM  (Reporting)  Money Level 6 Amount 893
6:38:39 PM  (Reporting)  Conscripts Level 4 Amount 395
6:38:39 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
6:38:39 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
6:38:39 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:38:39 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
6:38:39 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
6:38:39 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:38:39 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
6:38:39 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 3
6:38:39 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
6:38:39 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
6:38:39 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
6:38:39 PM  (Reporting)  Number of Draw 11
6:38:39 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
6:38:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
6:38:39 PM  (Reporting)  Picking 245 Lancers Brigade 1805
6:38:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  _BNU Buying Unit Lancers Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
6:38:39 PM  (Reporting)  Picking 229 Walloon Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 600 WSU 3 0 Money 893 468
6:38:39 PM  (Reporting)  Picking 252 Invalid Garrison 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 600 WSU 3 0 Money 893 432
6:38:39 PM  (Reporting)  Picking 252 Invalid Garrison 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 600 WSU 3 0 Money 893 432
6:38:39 PM  (Reporting)  Picking 255 Fortress Battery 1805
6:38:39 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 336 WSU 3 72 Money 893 768
6:38:39 PM  (Reporting)  Picking 266 Pontoon Bridges
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Recruitment Area: Spain
6:38:39 PM  (Reporting)  Picking 268 Flagship Squadron 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 780 WSU 3 624 Money 893 1452
6:38:39 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 680 WSU 3 0 Money 893 660
6:38:39 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
6:38:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 440 WSU 3 0 Money 893 652
6:38:39 PM  (Reporting)  Picking 236 Marine Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 395 680 WSU 3 0 Money 893 748
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 3 59 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  _MFC_ Merging 1014842 Escano's Fleet into 1016126 Minerva Sq.
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016126 Escano's Fleet
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013241 I. Fleet
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 469 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:38:39 PM  (Reporting)  Ended CallFleet 1 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1016352 Bouligny' Force, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) created in region and fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:111, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1016353 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:227, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1016354 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:431, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 11 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1015554 1st Pioneer Rgt, 276 Madrid, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1016027 7 Brigada de Caballera, 185 Salamanca, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:38:39 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
6:38:39 PM  (Reporting)  Ended GarrisonBorders 714 ms
6:38:39 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:38:39 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:38:39 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:38:39 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:38:39 PM  (Reporting)  Ended ProcessAgents Spain 19 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 2 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 83 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 7 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 2 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 57 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 3 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:38:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
6:38:39 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 22 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 41 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 2 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 2 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:38:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
6:38:39 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10791, Region: 3902 Cuba
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 16 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:241, Count: 6(l 2/L 3/S 2)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 17 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 2 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  _GAO_ Step 2 1016359 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 15 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 37 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016119 Caraffa' Force selected
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016119 Don Juan Caraffa 185 Salamanca toward 1016354 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:38:39 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:38:39 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
6:38:39 PM  (Reporting)  Ended Check Leaders 55 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 60 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1016126 Escano's Fleet chance: 20 failed.
6:38:39 PM  (Reporting)  _AFA_ 1016021 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:38:39 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:38:39 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 4 failed.
6:38:39 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 256 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 156
6:38:39 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 20 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  1003858 Cuerpo Occidental, 212 Cadiz, Pow:340, Count: 11(l 3/L 5/S 4) Agenda: Keep Position, Value: 81050, Region: 212 Cadiz
6:38:39 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:214, Count: 4(l 1/L 2/S 2) Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 30 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 4 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 42 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 1 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 1 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 34 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 1 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1015334 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:38:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
6:38:39 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 16 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 12 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 7 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 1 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
6:38:39 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:38:39 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:38:39 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
6:38:39 PM  (Reporting)  Ended Check Leaders 98 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:38:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
6:38:39 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:38:39 PM  (Reporting)  Ended Build Depots Assets 26 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 1 ms
6:38:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:38:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:38:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:38:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Build Depots Assets
6:38:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:38:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:38:39 PM  (Reporting)  Ended Split Supports
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:38:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 30 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21792 AllOppPowLand: 11892 AllOwnPowNav: 8084 AllOppPowNav 19594
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 813 Koblenz Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 2.81 Land Core Ratio: 1.58  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.26)
6:38:39 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.21)
6:38:39 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
6:38:39 PM  (Reporting)  1004176 Guarnicin Cadiz (Pow.0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 454 Lyon Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 542 Amiens Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 373 Limoges Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 440 Grenoble Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 560 Reims Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 569 Metz Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 476 Dijon Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 451 Geneve Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 393 Clermont Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 821 Landau Pick 30 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 534 Paris Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.44 Land Core Ratio: 0.55  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:38:39 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 708) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 126 Need 60  no group candidate found
6:38:39 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 188 Need 186  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 53 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016124 Brigada Corona (Pow.15)
6:38:39 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.340)
6:38:39 PM  (Reporting)  1003979 Cuerpo Centro (Pow.214)
6:38:39 PM  (Reporting)  1003924 Cuerpo Sur (Pow.305)
6:38:39 PM  (Reporting)  1016358 Spanish Detachment (Pow.22)
6:38:39 PM  (Reporting)  1016357 Spanish Detachment (Pow.22)
6:38:39 PM  (Reporting)  1016356 Spanish Detachment (Pow.22)
6:38:39 PM  (Reporting)  1016355 Spanish Detachment (Pow.22)
6:38:39 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:38:39 PM  (Reporting)  1016359 Brigada Villaviciosa (Pow.28)
6:38:39 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.193)
6:38:39 PM  (Reporting)  1015554 1st Pioneer Rgt (Pow.2)
6:38:39 PM  (Reporting)  1003836 Esercito de Espana (Pow.241)
6:38:39 PM  (Reporting)  1016027 7 Brigada de Caballera (Pow.1)
6:38:39 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.14)
6:38:39 PM  (Reporting)  1014003 1 Brigada (Pow.23)
6:38:39 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.26)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 215 Sevilla Pick 51 has enough garrison (Value: 325) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 631) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 276 Madrid Pick 13 has enough garrison (Value: 57) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 251) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 150) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 32) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 590  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 668 Pescara Pick 2 SelfVal 30 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3730 Melilla Pick 22 has enough garrison (Value: 216) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 55 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:38:39 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:38:39 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:38:39 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 178 Need 60  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:38:39 PM  (Reporting)  1013721 Palma Milita (Pow.38)
6:38:39 PM  (Reporting)  1016359 Brigada Villaviciosa (Pow.28)
6:38:39 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.193)
6:38:39 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.14)
6:38:39 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.26)
6:38:39 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.21)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 512 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 708 Palermo Pick 85 SelfVal 454 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 417 Marseille Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 590  no group candidate found
6:38:39 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 147 Need 330  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 215) - evaluation skipped
6:38:39 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 58 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3730 Melilla Pick 22 has enough garrison (Value: 216) - evaluation skipped
6:38:39 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 83 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 676 Gaeta Pick 14 SelfVal 116 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 200) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:38:39 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 65 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.19 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:38:39 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:38:39 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:38:39 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 23 Enemy armies: 71 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:38:39 PM  (Reporting)  1016124 Brigada Corona (Pow.15)
6:38:39 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.340)
6:38:39 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:38:39 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:38:39 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:38:39 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.99)
6:38:39 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:38:39 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.277)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:38:39 PM  (Reporting)  Region 130 Bristol Pick 9 SelfVal 9 Need 506  no group candidate found
6:38:39 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 708) - evaluation skipped
6:38:39 PM  (Reporting)  Region 57 Edinburgh Pick 6 SelfVal 6 Need 506  no group candidate found
6:38:39 PM  (Reporting)  CheckRegionForOperation 1016124 Brigada Corona, 212 Cadiz, Pow:15, Count: 1(l 0/L 1/S 0) Fitness 49 PickVal 100 SelfVal 1854 AINeed 87
6:38:39 PM  (Reporting)  Agenda: Defend, Value: 24500, Region: 212 Cadiz
6:38:39 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
6:38:39 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
6:38:39 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
6:38:39 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 511  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 251) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 188 Need 186  no group candidate found
6:38:39 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 590  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 497 Brest Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 722 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:38:39 PM  (Reporting)  _AFA_ 1013241 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 3 failed.
6:38:39 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 8648, Region: 3900 Florida
6:38:39 PM  (Reporting)  _AFA_ 1016127 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Commerce
6:38:39 PM  (Reporting)  _AFA_ 1016127 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Commerce
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1016127 Morroco Sq. chance: 0 failed.
6:38:39 PM  (Reporting)  _AFA_ 1016127 Morroco Sq. has been given the mission Agenda: Naval Docking, Value: 693, Region: 749 Brugge
6:38:39 PM  (Reporting)  _AFA_ 1016129 Astrea Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 15 in Commerce
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1016129 Astrea Sq. chance: 0 failed.
6:38:39 PM  (Reporting)  _AFA_ 1016129 Astrea Sq. has been given the mission Agenda: Naval Docking, Value: 620, Region: 749 Brugge
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 271 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 15 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 235 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 23 ms
6:38:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:38:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Leader 1004176 Guarnicin Cadiz relocated to 276 Madrid
6:38:39 PM  (Reporting)  Ended Collect Leaders 1 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:4.46) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_France (Ext:2.81 - Core:1.58 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
6:38:39 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 336 Perpignan, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:38:39 PM  (Reporting)  _GTU_ Finished merge 1 now
6:38:39 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 336 Perpignan, Pow:26, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  Ended AI Gather Units 67 ms
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015329 1o Rgto. Art., 420 Toulon, Pow:21, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 207 San Sebastian
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 207 San Sebastian
6:38:39 PM  (Reporting)  1015329-1o Rgto. Art. Power:21 Health:100% Toulon>San Sebastian Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013439 1 Brigada de Caballera is doing nothing in Perpignan  Power: 26  HealthPerc: 100
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.44 - Core:0.55 - Nav:0.29) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:38:39 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:38:39 PM  (Reporting)  _GTU_ Finished merge 1 now
6:38:39 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  Ended AI Gather Units 5 ms
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:38:39 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:277, Count: 4(l 2/L 3/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:38:39 PM  (Reporting)  1004033-Cuerpo Cuba Power:277 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016361 Spanish Detachment is doing nothing in Sea of Cuba  Power: 35  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016362 Spanish Detachment is doing nothing in Sea of Cuba  Power: 19  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:452, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
6:38:39 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:452, Count: 9(l 1/L 7/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:38:39 PM  (Reporting)  1008378-Escuadra de Cuba Power:452 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.28) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
6:38:39 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ 1014003 1 Brigada, 308 Llobregat, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:38:39 PM  (Reporting)  _GTU_ Starting merge 3 at start
6:38:39 PM  (Reporting)  _GTU_ Finished merge 3 now
6:38:39 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  _GTU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  _GTU_ 1014003 1 Brigada, 308 Llobregat, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:38:39 PM  (Reporting)  Ended AI Gather Units 159 ms
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  _GTG_ 1016353 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1016359 Brigada Villaviciosa
6:38:39 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
6:38:39 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
6:38:39 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016126 Escano's Fleet, 163 Coruna, Pow:458, Count: 8(l 2/L 6/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:38:39 PM  (Reporting)  List of Agendas for 1016126 Escano's Fleet, 163 Coruna, Pow:458, Count: 8(l 2/L 6/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:38:39 PM  (Reporting)  1016126-Escano's Fleet Power:458 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016021 1 Escuadra de Transport, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016021 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014003 1 Brigada is doing nothing in Llobregat  Power: 23  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015325 6 Brigada de Caballera is doing nothing in Barcelona  Power: 14  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:1, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 241  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1004176 Guarnicin Cadiz is doing nothing in Madrid  Power: 0  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 193  HealthPerc: 99
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:4, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 305  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:214, Count: 4(l 1/L 2/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8600, Region: 215 Sevilla
6:38:39 PM  (Reporting)  1003979-Cuerpo Centro Power:214 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:50 GoalValue: 8600
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:111, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:38:39 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:38:39 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 212 Cadiz, Pow:363, Count: 11(l 3/L 5/S 4)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 81050, Region: 212 Cadiz
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 81050, Region: 212 Cadiz
6:38:39 PM  (Reporting)  1003858-Cuerpo Occidental Power:363 Health:100% Cadiz>Cadiz Mission:Keep Position Fitness:100% Need:87 Threat:280 GoalValue: 81050
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016124 Brigada Corona, 212 Cadiz, Pow:15, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 215 Sevilla
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 24500, Region: 212 Cadiz
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 215 Sevilla
6:38:39 PM  (Reporting)  1016124 Brigada Corona Cadiz Health: 100 % will target  1003979 Cuerpo Centro
6:38:39 PM  (Reporting)  1016124-Brigada Corona Power:15 Health:100% Cadiz>Sevilla Mission:Merge (slave) Fitness:80% Need:0 Threat:50 GoalValue: 80000
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.64) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015334 3 Escuadra de Fregata, 3739 Mers El Kebir, Pow:1, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015334 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 3739 Mers El Kebir
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20600, Region: 3722 Ceuta
6:38:39 PM  (Reporting)  1004016-Cuerpo Africa Power:72 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 20600
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:4.46) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:38:39 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
6:38:39 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 99  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 327  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015656 Brigada La Plata is doing nothing in La Plata  Power: 24  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:38:39 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:38:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:38:39 PM  (Reporting)  End of AI Gather Units
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:38:39 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013241 I. Fleet, 3930 Central Mediterranean Trade, Pow:52, Count: 2(l 0/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:38:39 PM  (Reporting)  1013241-I. Fleet Power:52 Health:80% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.19 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:44, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:38:39 PM  (Reporting)  1014320-S.Maria Sq. Power:44 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  _ATG__ 1016362 Spanish Detachment Sea of Cuba Going against objective: 3902 Cuba
6:38:39 PM  (Reporting)  _ATG__ 1016361 Spanish Detachment Sea of Cuba Going against objective: 212 Cadiz
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016127 Morroco Sq., 4296 Golfo de Cadiz, Pow:53, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3928 Western Mediterranean Trade
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 693, Region: 749 Brugge
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5300, Region: 3934 Commerce
6:38:39 PM  (Reporting)  1016127-Morroco Sq. Power:53 Health:100% Golfo de Cadiz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5300
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016129 Astrea Sq., 4296 Golfo de Cadiz, Pow:15, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3931 Eastern Mediterranean Trade
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 620, Region: 749 Brugge
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
6:38:39 PM  (Reporting)  1016129-Astrea Sq. Power:15 Health:100% Golfo de Cadiz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  1016127 Morroco Sq. will be merged into 1016129 Astrea Sq. in region Golfo de Cadiz
6:38:39 PM  (Reporting)  AI Process done in  18054 ms
6:38:39 PM  (Reporting)  Processing  1000007 Ottoman
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability High Stock 149 Expected 64 Balance -7
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 2050 Expected 45 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Average Stock 62 Expected 45 Balance -4
6:38:39 PM  (Reporting)  War supplies Availability Very High Stock 86 Expected 32 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 104 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 608 Expected 13 Balance 0
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 6 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 86
6:38:39 PM  (Reporting)  Money Level 2 Amount 149
6:38:39 PM  (Reporting)  Conscripts Level 2 Amount 62
6:38:39 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
6:38:39 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
6:38:39 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 25
6:38:39 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:38:39 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
6:38:39 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
6:38:39 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
6:38:39 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 28
6:38:39 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
6:38:39 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
6:38:39 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:38:39 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
6:38:39 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:38:39 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
6:38:39 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:38:39 PM  (Reporting)  Number of Draw 7
6:38:39 PM  (Reporting)  Picking 425 Coastal Battery 1805
6:38:39 PM  (Reporting)  On Map 13 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 62 96 WSU 86 72 Money 149 480
6:38:39 PM  (Reporting)  Picking 415 Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 62 34 WSU 86 68 Money 149 248
6:38:39 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 86 0 Money 149 144
6:38:39 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 62 26 WSU 86 56 Money 149 204
6:38:39 PM  (Reporting)  Picking 1252 Supply Depot 1805
6:38:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 62 320 WSU 86 0 Money 149 320
6:38:39 PM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 62 26 WSU 86 48 Money 149 204
6:38:39 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 62 26 WSU 86 56 Money 149 204
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 28 ms
6:38:39 PM  (Reporting)  AI Process done in  288 ms
6:38:39 PM  (Reporting)  Processing  1000008 Nassau
6:38:39 PM  (Reporting)  Processing  1000009 Brunswick
6:38:39 PM  (Reporting)  Processing  1000010 Hannover
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4426 OppPow Land: 3065 OwnPow Nav : 38 OppPow Nav : 13
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.92 1.14 Ratio Nav/NavCore: 1.86 0.64 Reg Count: 392 > 494
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 463 ms
6:38:39 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 31 Balance 0
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 528 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 201 Expected 22 Balance 0
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 183 Expected 16 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 22100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4426 Overall power (enemies): 3065 Ratio: 0.92
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13915
6:38:39 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 141 Total EnemyOwnerVal: 6711 Discard %: 15
6:38:39 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 2       Force Need:  367     Threat: 81          
6:38:39 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 74      Force Need:  135     Threat: 100         
6:38:39 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  810     Threat: 600         
6:38:39 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  1569    Threat: 1162        
6:38:39 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 3       Force Need:  560     Threat: 415         
6:38:39 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 13 Nav Ratio: 1.86
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 13 Nav Ratio: 1.86
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hannover Max Val: Bremen Naval Gathering: 852 Bremen
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Hannover 944 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 3 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  Checking wars, we have 6 underway
6:38:39 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:38:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 183
6:38:39 PM  (Reporting)  Money Level 6 Amount 120
6:38:39 PM  (Reporting)  Conscripts Level 6 Amount 201
6:38:39 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Number of Draw 10
6:38:39 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:38:39 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:38:39 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:38:39 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:38:39 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 124
6:38:39 PM  (Reporting)  Picking 565 Fortress Battery 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 96 WSU 183 72 Money 120 480
6:38:39 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 124
6:38:39 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 124
6:38:39 PM  (Reporting)  Picking 566 Supply Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 240 WSU 183 0 Money 120 180
6:38:39 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 86 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1016276 I. Hannoverian Detachment, 861 Hannover, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:9, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 78 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 75 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  1011432 Stadtgarnison Hannover, 859 Hameln, Pow:43, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 4837, Region: 859 Hameln
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 17 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4426 AllOppPowLand: 3065 AllOwnPowNav: 38 AllOppPowNav 13
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 22 Land Ratio: 0.92 Land Core Ratio: 1.14  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.43)
6:38:39 PM  (Reporting)  1015659 1. Infanterie-Brigade (Pow.9)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 912 Need 1521  no group candidate found
6:38:39 PM  (Reporting)  CheckRegionForOperation 1011432 Stadtgarnison Hannover, 859 Hameln, Pow:43, Count: 2(l 0/L 1/S 1) Fitness 60 PickVal 74 SelfVal 1400 AINeed 135
6:38:39 PM  (Reporting)  Agenda: Defend, Value: 30000, Region: 852 Bremen
6:38:39 PM  (Reporting)  Region 860 Celle Pick 2 SelfVal 60 Need 810  no group candidate found
6:38:39 PM  (Reporting)  Region 818 Mainz Pick 2 SelfVal 58 Need 367  no group candidate found
6:38:39 PM  (Reporting)  Region 934 Muenchen Pick 3 SelfVal 74 Need 560  no group candidate found
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 71 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.92 - Core:1.14 - Nav:1.86) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016276 I. Hannoverian Detachment, 861 Hannover, Pow:48, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 861 Hannover
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015659 1. Infanterie-Brigade is doing nothing in Hannover  Power: 9  HealthPerc: 96
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1011432 Stadtgarnison Hannover, 859 Hameln, Pow:43, Count: 2(l 0/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4837, Region: 859 Hameln
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 30000, Region: 852 Bremen
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4837, Region: 859 Hameln
6:38:39 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:43 Health:100% Hameln>Hameln Mission:Keep Position Fitness:43% Need:814 Threat:603 GoalValue: 4837
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:9, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  2139 ms
6:38:39 PM  (Reporting)  Processing  1000011 Hessen
6:38:39 PM  (Reporting)  Processing  1000012 Baden
6:38:39 PM  (Reporting)  Processing  1000013 Bavaria
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2228 OppPow Land: 4089 OwnPow Nav : 4 OppPow Nav : 76
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.35 0.26 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 423 ms
6:38:39 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 122 Expected 32 Balance -1
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 553 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 394 Expected 22 Balance -1
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 245 Expected 16 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:38:39 PM  (Reporting)    1015859 6. Bay. Brigade Agenda Kept Agenda: Defend, Value: 5750, Region: 915 Fuerth EndTurn 2654
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2228 Overall power (enemies): 4089 Ratio: 0.35
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  659
6:38:39 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 111 Total EnemyOwnerVal: 16767 Discard %: 15
6:38:39 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 910 Bad Kissingen (AtPeace):     Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 74      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 47      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 76 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 76 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Hannover Max Val: Muenchen Naval Gathering: 818 Mainz
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Bavaria 931 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 4 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  Checking wars, we have 2 underway
6:38:39 PM  (Reporting)  In the war vs 1000005 Prussia WS is 2 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:38:39 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:38:39 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:38:39 PM  (Reporting)  Item is a Various entry, chance 41
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose Mutual Passage toward Holy Roman Empire chance 41
6:38:39 PM  (Reporting)  Proposing to 1000004 Austria
6:38:39 PM  (Reporting)  Checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Still checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance -4
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Supply Right toward Austria chance -4
6:38:39 PM  (Reporting)  Proposing to 1000051 Switzerland
6:38:39 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:38:39 PM  (Reporting)  Checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Still checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance 41
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Bavaria sent Request Supply Right toward Holy Roman Empire
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 245
6:38:39 PM  (Reporting)  Money Level 6 Amount 122
6:38:39 PM  (Reporting)  Conscripts Level 6 Amount 394
6:38:39 PM  (Reporting)  _BNU_ Emergency build ON
6:38:39 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
6:38:39 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
6:38:39 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
6:38:39 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 32
6:38:39 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
6:38:39 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
6:38:39 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:38:39 PM  (Reporting)  Picking 662 Siege Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 394 96 WSU 245 120 Money 122 480
6:38:39 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:38:39 PM  (Reporting)  Picking 655 Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:38:39 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1016365 I. Bavarian Detachment, 934 Muenchen, Pow:44, Count: 2(l 0/L 1/S 1) created in region and locked (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1016366 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1014718 Abt. II.Fu.AR. 2', 932 Regensburg, Pow:25, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 17 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  _DCR_ 1016366 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 3 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  _GAO_ Step 1 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 1066
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 78 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment V) Graf Harg in Muenchen has been detached from group 1005598 Bayerishe Korps
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016131 Wrede' Force selected
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016131 Karl-Philipp von Wrede 934 Muenchen toward 1016365 I. Bavarian Detachment, 934 Muenchen, Pow:44, Count: 2(l 0/L 1/S 1)
6:38:39 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016367 Graf Harg 934 Muenchen toward 1016366 1. Invalide Btn 934 Muenchen Affinity 120
6:38:39 PM  (Reporting)  Ended Check Leaders 91 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  1005598 Bayerishe Korps, 934 Muenchen, Pow:371, Count: 6(l 4/L 2/S 2) Agenda: Keep Position, Value: 8268, Region: 934 Muenchen
6:38:39 PM  (Reporting)  1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5109, Region: 932 Regensburg
6:38:39 PM  (Reporting)  1015859 6. Bay. Brigade, 919 Ingolstadt, Pow:95, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3627, Region: 919 Ingolstadt
6:38:39 PM  (Reporting)  1015860 5. Bay. Brigade, 920 Peignitz, Pow:98, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3510, Region: 920 Peignitz
6:38:39 PM  (Reporting)  1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1260, Region: 909 Wuerzburg
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2228 AllOppPowLand: 4089 AllOwnPowNav: 4 AllOppPowNav 76
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 32 Land Ratio: 0.35 Land Core Ratio: 0.26  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016366 Graf Harg' Force (Pow.30)
6:38:39 PM  (Reporting)  1016365 Wrede' Force (Pow.56)
6:38:39 PM  (Reporting)  1005598 Bayerishe Korps (Pow.371)
6:38:39 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.25)
6:38:39 PM  (Reporting)  1016133 2. Invalide Btn (Pow.27)
6:38:39 PM  (Reporting)  1015859 6. Bay. Brigade (Pow.95)
6:38:39 PM  (Reporting)  1015860 5. Bay. Brigade (Pow.98)
6:38:39 PM  (Reporting)  1016134 3. Invalide Btn (Pow.30)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 467) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 932 Regensburg Pick 47 has enough garrison (Value: 79) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 74 has enough garrison (Value: 30) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 818 Mainz Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 938 Passau Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 910 Bad Kissingen Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 821 Landau Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 44 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.35 - Core:0.26 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1260, Region: 909 Wuerzburg
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1260, Region: 909 Wuerzburg
6:38:39 PM  (Reporting)  1016134-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Keep Position Fitness:20% Need:60 Threat:0 GoalValue: 1260
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015860 5. Bay. Brigade, 920 Peignitz, Pow:98, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3510, Region: 920 Peignitz
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3510, Region: 920 Peignitz
6:38:39 PM  (Reporting)  1015860-5. Bay. Brigade Power:98 Health:100% Peignitz>Peignitz Mission:Keep Position Fitness:78% Need:60 Threat:0 GoalValue: 3510
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015859 6. Bay. Brigade, 919 Ingolstadt, Pow:95, Count: 1(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 5750, Region: 915 Fuerth
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3627, Region: 919 Ingolstadt
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3627, Region: 919 Ingolstadt
6:38:39 PM  (Reporting)  1015859-6. Bay. Brigade Power:95 Health:100% Ingolstadt>Ingolstadt Mission:Keep Position Fitness:78% Need:60 Threat:0 GoalValue: 3627
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5109, Region: 932 Regensburg
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:38:39 PM  (Reporting)  1016133-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:8 Threat:0 GoalValue: 32500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1005598 Bayerishe Korps, 934 Muenchen, Pow:371, Count: 6(l 4/L 2/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8268, Region: 934 Muenchen
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8268, Region: 934 Muenchen
6:38:39 PM  (Reporting)  1005598-Bayerishe Korps Power:371 Health:100% Muenchen>Muenchen Mission:Keep Position Fitness:78% Need:0 Threat:0 GoalValue: 8268
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016366-Graf Harg' Force Power:30 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  1016366 Graf Harg' Force will be merged into 1005598 Bayerishe Korps in region Muenchen
6:38:39 PM  (Reporting)  AI Process done in  2243 ms
6:38:39 PM  (Reporting)  Processing  1000014 Wrttemberg
6:38:39 PM  (Reporting)  Processing  1000015 Oldenburg
6:38:39 PM  (Reporting)  Processing  1000016 Mecklemburg
6:38:39 PM  (Reporting)  Processing  1000017 Saxony
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 818 Expected 34 Balance -1
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 24 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 24 Balance -1
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 3 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Proposing to 1000013 Bavaria
6:38:39 PM  (Reporting)  Checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Still checking 23 Request Supply Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance -7
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Supply Right toward Bavaria chance -7
6:38:39 PM  (Reporting)  Proposing to 1000009 Brunswick
6:38:39 PM  (Reporting)  Checking 3 Promise Local Support
6:38:39 PM  (Reporting)  Still checking 3 Promise Local Support
6:38:39 PM  (Reporting)  Item is a Various entry, chance 11
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Saxony sent Promise Local Support toward Brunswick
6:38:39 PM  (Reporting)  Proposing to 1000004 Austria
6:38:39 PM  (Reporting)  Checking 32 Request Passage Right
6:38:39 PM  (Reporting)  Still checking 32 Request Passage Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance 10
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Austria chance 10
6:38:39 PM  (Reporting)  Proposing to 1000004 Austria
6:38:39 PM  (Reporting)  Checking 32 Request Passage Right
6:38:39 PM  (Reporting)  Still checking 32 Request Passage Right
6:38:39 PM  (Reporting)  Item is a Various entry, chance 10
6:38:39 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Austria chance 10
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 392
6:38:39 PM  (Reporting)  Money Level 4 Amount 818
6:38:39 PM  (Reporting)  Conscripts Level 4 Amount 24
6:38:39 PM  (Reporting)  _BNU_ Emergency build ON
6:38:39 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
6:38:39 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
6:38:39 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
6:38:39 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
6:38:39 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
6:38:39 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
6:38:39 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
6:38:39 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 619 Line Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 144
6:38:39 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:38:39 PM  (Reporting)  Picking 620 Depot Garrison 1805
6:38:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 128
6:38:39 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:38:39 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
6:38:39 PM  (Reporting)  AI Process done in  258 ms
6:38:39 PM  (Reporting)  Processing  1000018 Denmark
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 187 Expected 32 Balance -6
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 556 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 105 Expected 22 Balance -3
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 87 Expected 16 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 213 Expected 6 Balance 0
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 4 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 87
6:38:39 PM  (Reporting)  Money Level 2 Amount 187
6:38:39 PM  (Reporting)  Conscripts Level 6 Amount 105
6:38:39 PM  (Reporting)  _BNU_ Emergency build ON
6:38:39 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:38:39 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:38:39 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
6:38:39 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
6:38:39 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:38:39 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:38:39 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:38:39 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:38:39 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:38:39 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:38:39 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:38:39 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 105 248 WSU 87 336 Money 187 504
6:38:39 PM  (Reporting)  Picking 709 Militia Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 105 360 WSU 87 0 Money 187 96
6:38:39 PM  (Reporting)  Picking 724 Brig Squadron 1805
6:38:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 105 72 WSU 87 108 Money 187 216
6:38:39 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 105 360 WSU 87 0 Money 187 124
6:38:39 PM  (Reporting)  Picking 709 Militia Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 105 360 WSU 87 0 Money 187 96
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:38:39 PM  (Reporting)  AI Process done in  158 ms
6:38:39 PM  (Reporting)  Processing  1000019 Sweden
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 2362 Expected 38 Balance -7
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 595 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Low Stock 22 Expected 26 Balance -4
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 435 Expected 19 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 319 Expected 8 Balance 0
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 4 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 435
6:38:39 PM  (Reporting)  Money Level 6 Amount 2362
6:38:39 PM  (Reporting)  Conscripts Level 2 Amount 22
6:38:39 PM  (Reporting)  _BNU_ Emergency build ON
6:38:39 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
6:38:39 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
6:38:39 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 64
6:38:39 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
6:38:39 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
6:38:39 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
6:38:39 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:38:39 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:38:39 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:38:39 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:38:39 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 732 Mixed Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 435 16 Money 2362 252
6:38:39 PM  (Reporting)  Picking 730 Guard Brigade 1805
6:38:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 435 0 Money 2362 280
6:38:39 PM  (Reporting)  Picking 732 Mixed Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 435 16 Money 2362 252
6:38:39 PM  (Reporting)  Picking 747 Depot Garrison 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 435 0 Money 2362 128
6:38:39 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 435 0 Money 2362 124
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:38:39 PM  (Reporting)  AI Process done in  157 ms
6:38:39 PM  (Reporting)  Processing  1000020 Tuscany
6:38:39 PM  (Reporting)  Processing  1000021 Papacy
6:38:39 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1750 OppPow Land: 4080 OwnPow Nav : 472 OppPow Nav : 4
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 368 ms
6:38:39 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Low Stock 22 Expected 38 Balance -2
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 523 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 124 Expected 26 Balance -1
6:38:39 PM  (Reporting)  War supplies Availability Very Low Stock 3 Expected 19 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1750 Overall power (enemies): 4080 Ratio: 0.27
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  512
6:38:39 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 5649 Discard %: 15
6:38:39 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 472 Overall power (enemies): 4 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 472 Overall power (enemies): 4 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 852 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 4 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  Checking wars, we have 5 underway
6:38:39 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:38:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 3
6:38:39 PM  (Reporting)  Money Level 2 Amount 22
6:38:39 PM  (Reporting)  Conscripts Level 5 Amount 124
6:38:39 PM  (Reporting)  _BNU_ Emergency build ON
6:38:39 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
6:38:39 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
6:38:39 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
6:38:39 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
6:38:39 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
6:38:39 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
6:38:39 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
6:38:39 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 883 Sloop Squadron 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 124 48 WSU 3 72 Money 22 180
6:38:39 PM  (Reporting)  Picking 883 Sloop Squadron 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 124 48 WSU 3 72 Money 22 180
6:38:39 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 124 360 WSU 3 0 Money 22 124
6:38:39 PM  (Reporting)  Picking 872 Militia Garrison 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 124 360 WSU 3 0 Money 22 96
6:38:39 PM  (Reporting)  Picking 875 Supply Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 124 240 WSU 3 0 Money 22 180
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008712 Neapolitan Fleet
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1011575 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011568 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011561 Messina Garrison, 711 Messina, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011582 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011587 Gaete Garrison, 676 Gaeta, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011600 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1014749 1 Brigata di Territoriale, 711 Messina, Pow:9, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1016368 1 Brigata di Cavalleria, 678 Napoli, Pow:6, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 3 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 28 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment III) Conde de Damas in Napoli has been detached from group 1005876 Armata Reale
6:38:39 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Francesco di Borbone in Napoli has been detached from group 1005876 Armata Reale
6:38:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015773 Rosenheim' Force selected
6:38:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015773 Rosenheim 678 Napoli toward 1016368 1 Brigata di Cavalleria, 678 Napoli, Pow:6, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:38:39 PM  (Reporting)  _CLD_ Idle Leader 1016370 Francesco di Borbone in Napoli merged into 1005876 Armata Reale
6:38:39 PM  (Reporting)  _CLD_ Idle Leader 1016369 Conde de Damas in Napoli merged into 1005876 Armata Reale
6:38:39 PM  (Reporting)  Ended Check Leaders 160 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
6:38:39 PM  (Reporting)  _AFA_ 1015023 1 Divisione di Transporto has been given the mission Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:38:39 PM  (Reporting)  _AFA_ 1016261 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:38:39 PM  (Reporting)  _AFA_ 1015029 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008712 Neapolitan Fleet chance: 0 failed.
6:38:39 PM  (Reporting)  _AFA_ 1008712 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 5014, Region: 708 Palermo
6:38:39 PM  (Reporting)  _AFA_ 1015561 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:38:39 PM  (Reporting)  _AFA_ 1016267 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  1005876 Armata Reale, 678 Napoli, Pow:456, Count: 7(l 5/L 3/S 2) Agenda: Keep Position, Value: 6634, Region: 678 Napoli
6:38:39 PM  (Reporting)  Ended KeepPosition 1 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1750 AllOppPowLand: 4080 AllOwnPowNav: 472 AllOppPowNav 4
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 18 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.9)
6:38:39 PM  (Reporting)  1016368 Rosenheim' Force (Pow.9)
6:38:39 PM  (Reporting)  1016370 Francesco di Borbone (Pow.0)
6:38:39 PM  (Reporting)  1016369 Conde de Damas (Pow.0)
6:38:39 PM  (Reporting)  1005876 Armata Reale (Pow.456)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 583) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 717 Siracusa Pick 7 has enough garrison (Value: 129) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 708 Palermo Pick 77 has enough garrison (Value: 129) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 711 Messina Pick 15 has enough garrison (Value: 138) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 669 Chieti Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 676 Gaeta Pick 20 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 688 Taranto Pick 18 has enough garrison (Value: 8) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 671 Foggia Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 674 Monopoli Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 56) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 710 Milazzo Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 709 Cefalu Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 716 Catania Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 686 Brindisi Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 672 Trani Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 36 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015023 1 Divisione di Transporto, 676 Gaeta, Pow:1, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015023 1 Divisione di Transporto , destination,  is not in friendly water and the mission is not ignoring threats. 676 Gaeta
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1005876 Armata Reale, 678 Napoli, Pow:456, Count: 7(l 5/L 3/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6634, Region: 678 Napoli
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6634, Region: 678 Napoli
6:38:39 PM  (Reporting)  1005876-Armata Reale Power:456 Health:100% Napoli>Napoli Mission:Keep Position Fitness:62% Need:0 Threat:0 GoalValue: 6634
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016369 Conde de Damas is doing nothing in Napoli  Power: 0  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016370 Francesco di Borbone is doing nothing in Napoli  Power: 0  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016261 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016261 2 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015029 1 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015029 1 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008712 Neapolitan Fleet, 688 Taranto, Pow:218, Count: 5(l 0/L 4/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5014, Region: 708 Palermo
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5014, Region: 708 Palermo
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008712 Neapolitan Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
6:38:39 PM  (Reporting)  1008712-Neapolitan Fleet Power:218 Health:100% Taranto>Palermo Mission:Naval Docking Fitness:92% Need:0 Threat:0 GoalValue: 5014
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015561 1 Divisione di Recce, 708 Palermo, Pow:2, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015561 1 Divisione di Recce , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016267 3 Divisione di Mercantile, 717 Siracusa, Pow:0, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016267 3 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 717 Siracusa
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  2020 ms
6:38:39 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
6:38:39 PM  (Reporting)  Processing  1000024 Portugal
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1429 Expected 38 Balance -7
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 542 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 26 Balance -5
6:38:39 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 4 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 22
6:38:39 PM  (Reporting)  Money Level 6 Amount 1429
6:38:39 PM  (Reporting)  Conscripts Level 6 Amount 125
6:38:39 PM  (Reporting)  _BNU_ Emergency build ON
6:38:39 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
6:38:39 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
6:38:39 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
6:38:39 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
6:38:39 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
6:38:39 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
6:38:39 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
6:38:39 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
6:38:39 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
6:38:39 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
6:38:39 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 985 Sloop Squadron 1805
6:38:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 125 48 WSU 22 72 Money 1429 180
6:38:39 PM  (Reporting)  Picking 958 Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1429 180
6:38:39 PM  (Reporting)  Picking 971 Depot Garrison 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1429 128
6:38:39 PM  (Reporting)  Picking 966 Horse Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 125 26 WSU 22 48 Money 1429 204
6:38:39 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1429 200
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:38:39 PM  (Reporting)  AI Process done in  316 ms
6:38:39 PM  (Reporting)  Processing  1000025 Wallachia
6:38:39 PM  (Reporting)  Processing  1000026 Moldavia
6:38:39 PM  (Reporting)  Processing  1000027 Morocco
6:38:39 PM  (Reporting)  Processing  1000028 Algeria
6:38:39 PM  (Reporting)  Processing  1000029 Tunisia
6:38:39 PM  (Reporting)  Processing  1000030 Tripolitania
6:38:39 PM  (Reporting)  Processing  1000031 Cyrenaica
6:38:39 PM  (Reporting)  Processing  1000032 Egypt
6:38:39 PM  (Reporting)  Processing  1000033 Persia
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1219 OppPow Land: 640 OwnPow Nav : 0 OppPow Nav : 101
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 1.21 0.51 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:38:39 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1219 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 287 ms
6:38:39 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 190 Expected 33 Balance -1
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 84 Expected 23 Balance -1
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 280 Expected 16 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 7 Balance 0
6:38:39 PM  (Reporting)    1015449 2. Nizam Brigade Agenda Kept Agenda: Defend, Value: 28145, Region: 2385 Tabriz EndTurn 2653
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2718
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1219 Overall power (enemies): 640 Ratio: 1.21
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
6:38:39 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 47 Total EnemyOwnerVal: 1046 Discard %: 15
6:38:39 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 37          
6:38:39 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 19      Force Need:  60      Threat: 5           
6:38:39 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1219 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
6:38:39 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Persia 608 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 4 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
6:38:39 PM  (Reporting)  Sending proposal: *we can*
6:38:39 PM  (Reporting)  Checking wars, we have 2 underway
6:38:39 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Proposing to 1000007 Ottoman
6:38:39 PM  (Reporting)  Checking 50 Degrade Relationship
6:38:39 PM  (Reporting)  Proposing to 1000037 Armenia
6:38:39 PM  (Reporting)  Proposing to 1000037 Armenia
6:38:39 PM  (Reporting)  Proposing to 1000034 Azeria
6:38:39 PM  (Reporting)  Checking 0 Propose State Visit
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 280
6:38:39 PM  (Reporting)  Money Level 6 Amount 190
6:38:39 PM  (Reporting)  Conscripts Level 6 Amount 84
6:38:39 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:38:39 PM  (Reporting)  Picking 1104 Sipahi Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:38:39 PM  (Reporting)  Picking 1104 Sipahi Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:38:39 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:38:39 PM  (Reporting)  Picking 1112 Levy Garrison 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 96
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1016371 Birinci Redif Tugay, 3887 Persis, Pow:3, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  _SPG_ Large Force Segment 1016372 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
6:38:39 PM  (Reporting)  Ended SplitGroups 8 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  _GAO_ Step 1 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 449
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 14592, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  _GAO_ Step 1 1016372 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 449
6:38:39 PM  (Reporting)  Agenda: Garrison, Value: 14592, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 21 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 202 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  _SPG_ Large Force Segment 1016373 Persian Detachment, 3887 Persis, Pow:70, Count: 3(l 0/L 3/S 0) created
6:38:39 PM  (Reporting)  Ended SplitGroups 21 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  _DDU_ Persian Detachment created in region Persis with 1 unit(s), Health: 100 %
6:38:39 PM  (Reporting)  _DDU_ I. Persian Detachment 1006662 has now 2 units, Health: 100 %
6:38:39 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016374 Persian Detachment in region Persis will recover in region Persis % Health 100 % Cohesion 44
6:38:39 PM  (Reporting)  Ended Damaged Units 3 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 1 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  CheckForLandResupply V. Persian Detachment will resupply, in region 3887 Persis
6:38:39 PM  (Reporting)  CheckForLandResupply 2. Nizam Brigade will resupply, in region 3887 Persis
6:38:39 PM  (Reporting)  CheckForLandResupply I. Persian Detachment will resupply, in region 3887 Persis
6:38:39 PM  (Reporting)  CheckForLandResupply Persian Detachment will resupply, in region 3887 Persis
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2438 AllOppPowLand: 640 AllOwnPowNav: 0 AllOppPowNav 101
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 18 Enemy armies: 10 Land Ratio: 1.21 Land Core Ratio: 0.51  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.3)
6:38:39 PM  (Reporting)  1015566 V. Persian Detachment (Pow.39)
6:38:39 PM  (Reporting)  1016374 1. Nizam Brigade (Pow.10)
6:38:39 PM  (Reporting)  1016139 Persis Timar (Pow.22)
6:38:39 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.22)
6:38:39 PM  (Reporting)  1006662 I. Persian Detachment (Pow.29)
6:38:39 PM  (Reporting)  1015866 4. Timar Brigade (Pow.30)
6:38:39 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:38:39 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:38:39 PM  (Reporting)  1016373 II. Persian Detachment (Pow.70)
6:38:39 PM  (Reporting)  1006639 Shah (Pow.161)
6:38:39 PM  (Reporting)  1016372 4. Nizam Brigade (Pow.26)
6:38:39 PM  (Reporting)  1015447 3. Yeni-Ceri Brigade (Pow.26)
6:38:39 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:38:39 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:38:39 PM  (Reporting)  1015864 III. Persian Force (Pow.110)
6:38:39 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 3680 Erevan Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 52) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3886 Azerbaidjan Pick 19 SelfVal 125 Need 60  no group candidate found
6:38:39 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
6:38:39 PM  (Reporting)  Region 3639 Vladikavkaz Pick 2 SelfVal 23 Need 60  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 18 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.3)
6:38:39 PM  (Reporting)  1015566 V. Persian Detachment (Pow.39)
6:38:39 PM  (Reporting)  1016374 1. Nizam Brigade (Pow.10)
6:38:39 PM  (Reporting)  1016139 Persis Timar (Pow.22)
6:38:39 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.22)
6:38:39 PM  (Reporting)  1006662 I. Persian Detachment (Pow.29)
6:38:39 PM  (Reporting)  1015866 4. Timar Brigade (Pow.30)
6:38:39 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:38:39 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:38:39 PM  (Reporting)  1016373 II. Persian Detachment (Pow.70)
6:38:39 PM  (Reporting)  1006639 Shah (Pow.161)
6:38:39 PM  (Reporting)  1016372 4. Nizam Brigade (Pow.26)
6:38:39 PM  (Reporting)  1015447 3. Yeni-Ceri Brigade (Pow.26)
6:38:39 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:38:39 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:38:39 PM  (Reporting)  1015864 III. Persian Force (Pow.110)
6:38:39 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  CheckRegionForOperation 1015449 2. Nizam Brigade, 3887 Persis, Pow:22, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 449 AINeed 8
6:38:39 PM  (Reporting)  Agenda: Defend, Value: 29185, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3886 Azerbaidjan Pick 19 SelfVal 125 Need 60  no group candidate found
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 143 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.21 - Core:0.51 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  _GTG_ 1015447 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016372 4. Nizam Brigade
6:38:39 PM  (Reporting)  Ended GatherGarrisons 2 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 71  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015864 III. Persian Force is doing nothing in Tabriz  Power: 110  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015448 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015665 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:46, Count: 2(l 0/L 2/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14592, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14592, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  1015447-IV. Persian Detachment Power:46 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:8 Threat:0 GoalValue: 14592
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1006639 Shah is doing nothing in Persis  Power: 161  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016373 II. Persian Detachment is doing nothing in Persis  Power: 70  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015450 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015667 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1015866 4. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1006662 I. Persian Detachment, 3887 Persis, Pow:29, Count: 2(l 0/L 0/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:38:39 PM  (Reporting)  1006662-I. Persian Detachment Power:29 Health:100% Persis>Persis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015449 2. Nizam Brigade, 3887 Persis, Pow:22, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 28145, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:38:39 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 29185, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 29185, Region: 2385 Tabriz
6:38:39 PM  (Reporting)  1015449-2. Nizam Brigade Power:22 Health:100% Persis>Tabriz Mission:Defend Fitness:65% Need:8 Threat:0 GoalValue: 29185
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016139 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1016374 1. Nizam Brigade, 3887 Persis, Pow:10, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 3887 Persis
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:38:39 PM  (Reporting)  1016374-1. Nizam Brigade Power:10 Health:100% Persis>Persis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015566 V. Persian Detachment, 3887 Persis, Pow:39, Count: 2(l 0/L 1/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3887 Persis
6:38:39 PM  (Reporting)  1015566-V. Persian Detachment Power:39 Health:100% Persis>Persis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Adding stack 1015864 III. Persian Force, 2385 Tabriz, Pow:110, Count: 4(l 0/L 4/S 0)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  2074 ms
6:38:39 PM  (Reporting)  Processing  1000034 Azeria
6:38:39 PM  (Reporting)  Processing  1000035 Inguchia
6:38:39 PM  (Reporting)  Processing  1000036 Caucasus Tribes
6:38:39 PM  (Reporting)  Processing  1000037 Armenia
6:38:39 PM  (Reporting)  Processing  1000038 Georgia
6:38:39 PM  (Reporting)  Processing  1000039 Chechenia
6:38:39 PM  (Reporting)  Processing  1000040 Kuban
6:38:39 PM  (Reporting)  Processing  1000041 United States of America
6:38:39 PM  (Reporting)  Processing  1000042 Haitians
6:38:39 PM  (Reporting)  Processing  1000043 Maharattas
6:38:39 PM  (Reporting)  Processing  1000044 Kingdom of Holland
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 3312 OppPow Land: 0 OwnPow Nav : 22 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:38:39 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:38:39 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
6:38:39 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 60 OppPow Nav : 0
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:38:39 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 3675 OppPow Land: 3067 OwnPow Nav : 1929 OppPow Nav : 9630
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.76 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:38:39 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 151 OppPow Nav : 1015
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 475 ms
6:38:39 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1049 Expected 48 Balance -4
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 581 Expected 33 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 226 Expected 33 Balance -2
6:38:39 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 24 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
6:38:39 PM  (Reporting)    1008604 Texel Eskader Agenda Kept Agenda: Naval Docking, Value: 1557, Region: 789 Amsterdam EndTurn 2653
6:38:39 PM  (Reporting)    1008663 Rhein Fleet Agenda Kept Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam EndTurn 2653
6:38:39 PM  (Reporting)    1013827 Castor Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce EndTurn 2653
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:38:39 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:38:39 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 3312 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:38:39 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:38:39 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 59      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:38:39 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:38:39 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 151 Overall power (enemies): 1015 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1929 Overall power (enemies): 9630 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:38:39 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 151 Overall power (enemies): 1015 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1929 Overall power (enemies): 9630 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 749 Brugge
6:38:39 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
6:38:39 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
6:38:39 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
6:38:39 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 846 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 4 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
6:38:39 PM  (Reporting)  Sending proposal: we can't
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 21
6:38:39 PM  (Reporting)  Money Level 6 Amount 1049
6:38:39 PM  (Reporting)  Conscripts Level 6 Amount 226
6:38:39 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
6:38:39 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
6:38:39 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
6:38:39 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
6:38:39 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
6:38:39 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 487 Sloop Squadron 1805
6:38:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 226 48 WSU 21 72 Money 1049 180
6:38:39 PM  (Reporting)  Picking 462 Horse Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 226 26 WSU 21 48 Money 1049 204
6:38:39 PM  (Reporting)  Picking 458 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 226 360 WSU 21 0 Money 1049 124
6:38:39 PM  (Reporting)  Picking 486 Brig Squadron 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 226 72 WSU 21 108 Money 1049 216
6:38:39 PM  (Reporting)  Picking 485 Frigate Squadron 1805
6:38:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 226 132 WSU 21 212 Money 1049 344
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014854 Prints Maurits Sq.
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 77 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1015578 1st Signal Rgt, 785 Nijmegen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  _SSU_ 1016050 1st Balloon Rgt, 787 Den Haag, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 13 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 1 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2623, Region: 785 Nijmegen
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 1 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 1 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 0 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 19 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 7584 AllOppPowLand: 3076 AllOwnPowNav: 2829 AllOppPowNav 11070
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1014458 1st Field Hosp. (Pow.3)
6:38:39 PM  (Reporting)  1015578 1st Signal Rgt (Pow.0)
6:38:39 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 30 has enough garrison (Value: 225) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 18 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 13 has enough garrison (Value: 105) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 767 Liege Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 781 Breda Pick 25 has enough garrison (Value: 115) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 766 Namur Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
6:38:39 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
6:38:39 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
6:38:39 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
6:38:39 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
6:38:39 PM  (Reporting)  1005578 Oost Indische Armee (Pow.118)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 71 Land Ratio: 0.76 Land Core Ratio: 0.20  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 18 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 235) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 148 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 0 failed.
6:38:39 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 921, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 1 failed.
6:38:39 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1452, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 73 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:38:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:38:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:5, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:3, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 3970 Waal, Pow:4, Count: 2(l 0/L 0/S 2)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2623, Region: 785 Nijmegen
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2623, Region: 785 Nijmegen
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
6:38:39 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Waal>Nijmegen Mission:Naval Docking Fitness:99% Need:0 Threat:0 GoalValue: 2623
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 3  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 118  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1016375 Dutch Detachment is doing nothing in East Indies  Power: 58  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 4099 Bantry Bay, Pow:78, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1557, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1452, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1452, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:38:39 PM  (Reporting)  1008604-Texel Eskader Power:78 Health:100% Bantry Bay>Amsterdam Mission:Naval Docking Fitness:83% Need:0 Threat:0 GoalValue: 1452
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:38:39 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.76 - Core:0.20 - Nav:0.20) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:71, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:38:39 PM  (Reporting)  1014334-Dogger Bank Sq. Power:71 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5325
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 4190 Southern Dogger Bank, Pow:52, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce
6:38:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 921, Region: 789 Amsterdam
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce
6:38:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:38:39 PM  (Reporting)  1013827-Castor Sq. Power:52 Health:100% Southern Dogger Bank>Commerce Mission:Patrol Convoy Box Fitness:91% Need:0 Threat:0 GoalValue: 5005
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 3923 Baltic Sea Trade, Pow:36, Count: 1(l 0/L 1/S 0)
6:38:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:38:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:38:39 PM  (Reporting)  1014854-Prints Maurits Sq. Power:36 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  2677 ms
6:38:39 PM  (Reporting)  Processing  1000045 Belgium
6:38:39 PM  (Reporting)  Processing  1000046 Berg
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 256 ms
6:38:39 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Berg 547 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 2 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
6:38:39 PM  (Reporting)  Sending proposal: we can't
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 58
6:38:39 PM  (Reporting)  Money Level 6 Amount 20
6:38:39 PM  (Reporting)  Conscripts Level 6 Amount 210
6:38:39 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
6:38:39 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 210 26 WSU 58 56 Money 20 204
6:38:39 PM  (Reporting)  Picking 541 Fortress Battery 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 210 96 WSU 58 72 Money 20 480
6:38:39 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
6:38:39 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1014774 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:24, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  1302 ms
6:38:39 PM  (Reporting)  Processing  1000047 Rhine Confederacy
6:38:39 PM  (Reporting)  Processing  1000048 Holy Roman Empire
6:38:39 PM  (Reporting)  Processing  1000049 Westphalia
6:38:39 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
6:38:39 PM  (Reporting)  Processing  1000051 Switzerland
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 254 ms
6:38:39 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 28 Balance 0
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 20 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 20 Balance 0
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Switzerland 541 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 3 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
6:38:39 PM  (Reporting)  Sending proposal: we can't
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 130
6:38:39 PM  (Reporting)  Money Level 6 Amount 404
6:38:39 PM  (Reporting)  Conscripts Level 3 Amount 24
6:38:39 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
6:38:39 PM  (Reporting)  Picking 795 Line Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 370 WSU 130 20 Money 404 252
6:38:39 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:38:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1016053 1er Brigade de garnison, 728 Zurich, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  1310 ms
6:38:39 PM  (Reporting)  Processing  1000052 Kingdom of Italy
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:38:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:38:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:38:39 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2066 OppPow Land: 778 OwnPow Nav : 6 OppPow Nav : 262
6:38:39 PM  (Reporting)  Ratio Land/LandCore: 1.69 1.75 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
6:38:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 340 ms
6:38:39 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:38:39 PM  (Reporting)  Pounds Availability Plentiful Stock 514 Expected 36 Balance 0
6:38:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
6:38:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
6:38:39 PM  (Reporting)  Victory points Availability Plentiful Stock 553 Expected 25 Balance 0
6:38:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
6:38:39 PM  (Reporting)  Conscripts Availability High Stock 54 Expected 25 Balance 0
6:38:39 PM  (Reporting)  War supplies Availability Plentiful Stock 97 Expected 18 Balance 0
6:38:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:38:39 PM  (Reporting)  Horses Availability Plentiful Stock 51 Expected 7 Balance 0
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 6084
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:38:39 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2066 Overall power (enemies): 778 Ratio: 1.69
6:38:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  513
6:38:39 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 5513 Discard %: 15
6:38:39 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 62      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:38:39 PM  (Reporting)  Region: 676 Gaeta (Enemy):               Pick Value: 2       Force Need:  116     Threat: 86          
6:38:39 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 10      Force Need:  671     Threat: 497         
6:38:39 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 8       Force Need:  149     Threat: 75          
6:38:39 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 6       Force Need:  162     Threat: 118         
6:38:39 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 262 Nav Ratio: 0.20
6:38:39 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 262 Nav Ratio: 0.20
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Land Theaters Special Regions ***
6:38:39 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 600 Genova
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 709 ms
6:38:39 PM  (Reporting)  *** Faction-wide algorithms ***
6:38:39 PM  (Reporting)  Ended BuildReplacements 3 ms
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
6:38:39 PM  (Reporting)  Sending proposal: we can't
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:38:39 PM  (Reporting)  Steel Level 6 Amount 97
6:38:39 PM  (Reporting)  Money Level 6 Amount 514
6:38:39 PM  (Reporting)  Conscripts Level 4 Amount 54
6:38:39 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
6:38:39 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
6:38:39 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
6:38:39 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
6:38:39 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
6:38:39 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
6:38:39 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
6:38:39 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
6:38:39 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
6:38:39 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
6:38:39 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
6:38:39 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
6:38:39 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
6:38:39 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
6:38:39 PM  (Reporting)  Number of Draw 5
6:38:39 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 97 0 Money 514 144
6:38:39 PM  (Reporting)  Picking 806 Light Brigade 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 54 366 WSU 97 16 Money 514 240
6:38:39 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 54 88 WSU 97 112 Money 514 464
6:38:39 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 54 360 WSU 97 0 Money 514 180
6:38:39 PM  (Reporting)  Picking 836 Second Rank Squadron 1805
6:38:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:38:39 PM  (Reporting)  Too costly compared to National assets, skipped
6:38:39 PM  (Reporting)  Assets/Costs: Conscripts 54 312 WSU 97 432 Money 514 660
6:38:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:38:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:38:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
6:38:39 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
6:38:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:38:39 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:38:39 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:38:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  _SSU_ 1015035 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:16, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:38:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:38:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:38:39 PM  (Reporting)  Ended ManageGHQ 0 ms
6:38:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:38:39 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:38:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:38:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:38:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:38:39 PM  (Reporting)  Ended SplitGroups 1 ms
6:38:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:38:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:38:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:38:39 PM  (Reporting)  Ended Damaged Units 0 ms
6:38:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:38:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:38:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:38:39 PM  (Reporting)  Ended CheckBesieging 28 ms
6:38:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:38:39 PM  (Reporting)  Ended Check Leaders 0 ms
6:38:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:38:39 PM  (Reporting)  Ended Make Superior Group 155 ms
6:38:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:38:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:38:39 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
6:38:39 PM  (Reporting)  Start of AI Check for Land Resupply
6:38:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:38:39 PM  (Reporting)  Ended KeepPosition 0 ms
6:38:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:38:39 PM  (Reporting)  Ended ReinforceFront 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:38:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:38:39 PM  (Reporting)  Ended DistantGarrison 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2066 AllOppPowLand: 778 AllOwnPowNav: 6 AllOppPowNav 262
6:38:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 12 Land Ratio: 1.69 Land Core Ratio: 1.75  ***
6:38:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:38:39 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.16)
6:38:39 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.25)
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 161) - evaluation skipped
6:38:39 PM  (Reporting)  Primary Region 622 Mantova Pick 77 has enough garrison (Value: 237) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 587 Torino Pick 40 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Region 678 Napoli Pick 10 SelfVal 60 Need 671  no group candidate found
6:38:39 PM  (Reporting)  Secondary Region 600 Genova Pick 62 has enough garrison (Value: 0) - evaluation skipped
6:38:39 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 25) - evaluation skipped
6:38:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 47 ms
6:38:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:38:39 PM  (Reporting)  Ended Collect Leaders 0 ms
6:38:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:38:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  
6:38:39 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.69 - Core:1.75 - Nav:0.20) ***
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:38:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Arties
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:38:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:38:39 PM  (Reporting)  Ended Receive Supplies
6:38:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:38:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:38:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:38:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' is doing nothing in Milano  Power: 25  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:38:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:38:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:38:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:38:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:38:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:38:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:38:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:38:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:38:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:38:39 PM  (Reporting)   
6:38:39 PM  (Reporting)  ApplyAgenda AutoMerge
6:38:39 PM  (Reporting)  AI Process done in  1929 ms
6:38:39 PM  (Reporting)  Processing  1000053 Kingdom of Naples
6:38:39 PM  (Reporting)  Processing  1000054 French Spanish
6:38:39 PM  (Reporting)  Processing  1000055 Serbia
6:38:39 PM  (Reporting)  Processing  1000056 Greece
6:38:39 PM  (Reporting)  Processing  1000057 Terek
6:38:39 PM  (Reporting)  Processing  1000058 Nogai
6:38:39 PM  (Reporting)  Processing  1000059 Indians
6:38:39 PM  (Reporting)  Processing  1000060 Rebels
6:38:39 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
6:38:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
6:38:39 PM  (Reporting)  Sending proposal: we can't
6:38:39 PM  (Reporting)  *** Checking new proposals ***
6:38:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:38:39 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:43:01 PM  (Reporting)  Processing  1000001 France
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:43:01 PM  (Reporting)  AI Process done in  153 ms
6:43:01 PM  (Reporting)  Processing  1000002 Great Britain
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:43:01 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:43:01 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:43:01 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:43:01 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:43:01 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:43:01 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
6:43:01 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:43:01 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
6:43:01 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:43:01 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
6:43:01 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:43:01 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
6:43:01 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:43:01 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:43:01 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
6:43:01 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8787 OppPow Land: 0 OwnPow Nav : 1744 OppPow Nav : 48
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:43:01 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1188 OppPow Land: 1836 OwnPow Nav : 3883 OppPow Nav : 529
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.41 0.44 Ratio Nav/NavCore: 4.68 0.72 Reg Count: 186 > 226
6:43:01 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 51 OppPow Land: 3156 OwnPow Nav : 1654 OppPow Nav : 2253
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.47 0.20 Reg Count: 283 > 352
6:43:01 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1470 OppPow Land: 4156 OwnPow Nav : 203 OppPow Nav : 4
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:43:01 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2236 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
6:43:01 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 681 OppPow Land: 481 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.90 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:43:01 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 19 OppPow Land: 6501 OwnPow Nav : 0 OppPow Nav : 81
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:43:01 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3834 OppPow Land: 2252 OwnPow Nav : 40 OppPow Nav : 13
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 1.09 0.78 Ratio Nav/NavCore: 1.96 5.00 Reg Count: 392 > 494
6:43:01 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 65 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:43:01 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
6:43:01 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:43:01 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:43:01 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:43:01 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
6:43:01 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 0 OppPow Nav : 2
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:43:01 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 529 OwnPow Nav : 130 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:43:01 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 520 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:43:01 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 966 OppPow Land: 440 OwnPow Nav : 2026 OppPow Nav : 408
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 1.40 1.49 Ratio Nav/NavCore: 3.17 5.00 Reg Count: 7 > 11
6:43:01 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 307 OwnPow Nav : 700 OppPow Nav : 134
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 0.20 Reg Count: 3 > 6
6:43:01 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
6:43:01 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:43:01 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 352 OppPow Land: 0 OwnPow Nav : 38 OppPow Nav : 40
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.61 0.20 Reg Count: 57 > 184
6:43:01 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4172 OppPow Land: 3843 OwnPow Nav : 15064 OppPow Nav : 2767
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.35 0.20 Ratio Nav/NavCore: 1.74 5.00 Reg Count: 199 > 506
6:43:01 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 792 OwnPow Nav : 2104 OppPow Nav : 44
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:43:01 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1076 OppPow Land: 946 OwnPow Nav : 413 OppPow Nav : 907
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
6:43:01 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1501 OppPow Nav : 103
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.65 2.08 Reg Count: 2 > 15
6:43:01 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 1432 OppPow Nav : 534
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
6:43:01 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2590 ms
6:43:01 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:43:01 PM  (Reporting)  Pounds Availability Plentiful Stock 14693 Expected 126 Balance -32
6:43:01 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
6:43:01 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
6:43:01 PM  (Reporting)  Victory points Availability Plentiful Stock 4602 Expected 89 Balance 0
6:43:01 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
6:43:01 PM  (Reporting)  Conscripts Availability Very Low Stock 16 Expected 89 Balance -20
6:43:01 PM  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 63 Balance 0
6:43:01 PM  (Reporting)  Diplomats Availability Plentiful Stock 46 Expected 0 Balance 0
6:43:01 PM  (Reporting)  Engagment Points Availability Plentiful Stock 228 Expected 0 Balance 0
6:43:01 PM  (Reporting)  Horses Availability Plentiful Stock 602 Expected 25 Balance 0
6:43:01 PM  (Reporting)    1014504 V. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica EndTurn 2653
6:43:01 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica EndTurn 2653
6:43:01 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica EndTurn 2653
6:43:01 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica EndTurn 2653
6:43:01 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica EndTurn 2653
6:43:01 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 58600, Region: 3903 Jamaica EndTurn 2653
6:43:01 PM  (Reporting)    1002939 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2653
6:43:01 PM  (Reporting)    1014089 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2653
6:43:01 PM  (Reporting)    1002956 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2653
6:43:01 PM  (Reporting)    1002921 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2654
6:43:01 PM  (Reporting)    1014509 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2654
6:43:01 PM  (Reporting)    1013205 Nova Scotia Militia Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2653
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 21837
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 6800
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2572
6:43:01 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
6:43:01 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:43:01 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 1000
6:43:01 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:43:01 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:43:01 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:43:01 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3834 Overall power (enemies): 2252 Ratio: 1.09
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17625
6:43:01 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 156 Total EnemyOwnerVal: 3495 Discard %: 15
6:43:01 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 70      Force Need:  556     Threat: 412         
6:43:01 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  2595    Threat: 1922        
6:43:01 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 13 Nav Ratio: 1.96
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1188 Overall power (enemies): 1836 Ratio: 0.41
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11349
6:43:01 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 180 Total EnemyOwnerVal: 26462 Discard %: 15
6:43:01 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  246     Threat: 182         
6:43:01 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 7       Force Need:  246     Threat: 182         
6:43:01 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 71      Force Need:  246     Threat: 182         
6:43:01 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 6       Force Need:  246     Threat: 182         
6:43:01 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  246     Threat: 182         
6:43:01 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 5       Force Need:  246     Threat: 182         
6:43:01 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  456     Threat: 338         
6:43:01 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3883 Overall power (enemies): 529 Nav Ratio: 4.68
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1081
6:43:01 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 31      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 31      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 51 Overall power (enemies): 3156 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2268
6:43:01 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 171 Total EnemyOwnerVal: 45394 Discard %: 15
6:43:01 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 2       Force Need:  270     Threat: 200         
6:43:01 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 17      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 43      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 11      Force Need:  1084    Threat: 803         
6:43:01 PM  (Reporting)  Region: 500 Lorient (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 8       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2253 Nav Ratio: 0.47
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1470 Overall power (enemies): 4156 Ratio: 0.23
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  338
6:43:01 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 167 Total EnemyOwnerVal: 7215 Discard %: 15
6:43:01 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 203 Overall power (enemies): 4 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 966 Overall power (enemies): 440 Ratio: 1.40
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  876
6:43:01 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 738 Total EnemyOwnerVal: 2952 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 17      Force Need:  223     Threat: 75          
6:43:01 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 42      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  114     Threat: 75          
6:43:01 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
6:43:01 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
6:43:01 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2026 Overall power (enemies): 408 Nav Ratio: 3.17
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 46      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 40      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 19 Overall power (enemies): 6501 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  564
6:43:01 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 180 Total EnemyOwnerVal: 9857 Discard %: 15
6:43:01 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 24      Force Need:  1073    Threat: 375         
6:43:01 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 6       Force Need:  569     Threat: 375         
6:43:01 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 16      Force Need:  573     Threat: 375         
6:43:01 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 7       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 31      Force Need:  1183    Threat: 375         
6:43:01 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 81 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8787 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 11      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 22      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 34      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 32      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1744 Overall power (enemies): 48 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27
6:43:01 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 119 Total EnemyOwnerVal: 359 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2236 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 681 Overall power (enemies): 481 Ratio: 0.90
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  83
6:43:01 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 2154 Discard %: 15
6:43:01 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 13      Force Need:  112     Threat: 83          
6:43:01 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 47      Force Need:  112     Threat: 83          
6:43:01 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 520 Overall power (enemies): 1 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
6:43:01 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 221 Total EnemyOwnerVal: 221 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 50      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 307 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
6:43:01 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 445 Total EnemyOwnerVal: 890 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 65 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 529 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1475
6:43:01 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 551 Total EnemyOwnerVal: 1654 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  67
6:43:01 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 723 Total EnemyOwnerVal: 1447 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 11      Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 7       Force Need:  506     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 103 Nav Ratio: 4.65
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 413 Overall power (enemies): 907 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2104 Overall power (enemies): 44 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15064 Overall power (enemies): 2767 Nav Ratio: 1.74
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 38 Overall power (enemies): 40 Nav Ratio: 0.61
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 13 Nav Ratio: 1.96
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3883 Overall power (enemies): 529 Nav Ratio: 4.68
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2253 Nav Ratio: 0.47
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 203 Overall power (enemies): 4 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2026 Overall power (enemies): 408 Nav Ratio: 3.17
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 81 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1744 Overall power (enemies): 48 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 103 Nav Ratio: 4.65
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 413 Overall power (enemies): 907 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2104 Overall power (enemies): 44 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15064 Overall power (enemies): 2767 Nav Ratio: 1.74
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 38 Overall power (enemies): 40 Nav Ratio: 0.61
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Land Theaters Special Regions ***
6:43:01 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Wunstorf Max Val: Bremen Naval Gathering: 852 Bremen
6:43:01 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Cadiz Max Val: Gibraltar Naval Gathering: 149 Lisboa
6:43:01 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3575 Maikop Max pick: Maikop Max need: Krymsk Max Val: Maikop Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
6:43:01 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:43:01 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:43:01 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:43:01 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Amsterdam Max Val: Amsterdam Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:43:01 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:43:01 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:43:01 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:43:01 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:43:01 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:43:01 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:43:01 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Ended InitAndDumpData Great Britain 4099 ms
6:43:01 PM  (Reporting)  *** Faction-wide algorithms ***
6:43:01 PM  (Reporting)  Ended BuildReplacements 35 ms
6:43:01 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:43:01 PM  (Reporting)  Sending proposal: *we can*
6:43:01 PM  (Reporting)  Checking wars, we have 6 underway
6:43:01 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:43:01 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
6:43:01 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:43:01 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:43:01 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:43:01 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:43:01 PM  (Reporting)  *** Checking new proposals ***
6:43:01 PM  (Reporting)  Proposing to 1000041 United States of America
6:43:01 PM  (Reporting)  Checking 23 Request Supply Right
6:43:01 PM  (Reporting)  Still checking 23 Request Supply Right
6:43:01 PM  (Reporting)  Item is a Various entry, chance -7
6:43:01 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward United States of America chance -7
6:43:01 PM  (Reporting)  Proposing to 1000006 Spain
6:43:01 PM  (Reporting)  Checking 17 Offer Peace
6:43:01 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:43:01 PM  (Reporting)  Proposing to 1000001 France
6:43:01 PM  (Reporting)  Checking 17 Offer Peace
6:43:01 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
6:43:01 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2306 Palmyra
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1211 Bielsko
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2792 Brodetsk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3801 Gabes
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1691 Uzice
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 471 Auxonne
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2255 Shatrah
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3029 Rybnoie
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3969 Maas
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1695 Bjelovar
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1112 Reichenberg
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2908 Sloboda
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1919 Volos
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3508 Semkin
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2751 Ovroutch
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3447 Arkadak
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2135 Kars
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2774 Netyshin
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2469 Ukmerge
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2223 Hit
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 13 Kildare
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 17 target region was 818 Mainz
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2891 Kanotop
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1550 Ljungby
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 273 Nulles
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2821 Demidove
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3070 Mtsensk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2445 Kovno
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4020 Samara Confluent
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4289 Cabo de Sao Vincente
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2868 Seversk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1005 Freiberg
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1491 Haugesung
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2587 Jahvi
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 71 target region was 119 Bury St Edmunds
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1155 Salzburg
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 116 Cambridge
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1193 Moedling
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 205 Logrono
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3544 Maloorlovskiy
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1403 Zegrze
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 737 Airolo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 575 Haguenau
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3092 Shalyhyne
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4303 Canary Islands
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3817 Misratah
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3146 Borova
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2597 Volossovo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3050 Kondovo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4195 Kattegat
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3170 Hirske
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4434 Coast of Cyrene
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3918 Carnatic
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 570 Toul
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 535 Melun
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 670 Vieste
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2429 Kolka
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3581 Otradnaya
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 218 El Pedroso
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1942 Iznik
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 909 Wuerzburg
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2578 Pladiski
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3484 Romashkin
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1356 Kielce
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2529 Riga
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 979 Luckenwalde
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3972 Moselle Confluent
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3264 Baki
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4161 Skagerrak
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3771 Skikda
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 271 Cuenca
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1468 Horsens
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 497 Brest
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1668 Banja Luka
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 727 Aarau
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4317 Baleares
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 163 Coruna
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3174 Lyssytchansk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1125 Troppau
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2813 Bilhorod
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2598 Kippen
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 2335 Acre
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3198 Barvinkove
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4329 Baie Alger
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3155 Olymskiy
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1703 Smederovo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1723 Leskovac
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2684 Souraj
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1866 Stara Zagora
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4357 Golfo di Napoli
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3978 Elbe
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 192 Medina del Campo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3738 Mascara
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 995 Erfurt
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3582 Nevynominsk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1138 Dienstadt
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1339 Drogobytch
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3261 Konnvo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 278 Somosierra
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3829 Al Zueidina
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4131 Baie de Seine
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2956 Bejetsk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2997 Kirilov
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1716 Lim
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3959 Seine
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1927 Corinth
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 909 Wuerzburg
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4465 Eastern Mediterranean Sea
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 71 target region was 96 Shrewsbury
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1002 Saalfeld
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1983 Fethiye
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1696 Slavonski Brod
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2406 Damahour
6:43:01 PM  (Reporting)  Ended HandleRegionsDecisions 5819 ms
6:43:01 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:43:01 PM  (Reporting)  Steel Level 6 Amount 264
6:43:01 PM  (Reporting)  Money Level 6 Amount 14693
6:43:01 PM  (Reporting)  Conscripts Level 1 Amount 16
6:43:01 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:43:01 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:43:01 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:43:01 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:43:01 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:43:01 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:43:01 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:43:01 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:43:01 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 1
6:43:01 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:43:01 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
6:43:01 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:43:01 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
6:43:01 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:43:01 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:43:01 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:43:01 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
6:43:01 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
6:43:01 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:43:01 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:43:01 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:43:01 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:43:01 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:43:01 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:43:01 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 36
6:43:01 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:43:01 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
6:43:01 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:43:01 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:43:01 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
6:43:01 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
6:43:01 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
6:43:01 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
6:43:01 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:43:01 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:43:01 PM  (Reporting)  Number of Draw 84
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 126 Line Garrison 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 144
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:43:01 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 264 664 Money 14693 953
6:43:01 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:43:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 180
6:43:01 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:43:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 14693 206
6:43:01 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:43:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 264 232 Money 14693 358
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:43:01 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 14693 326
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:43:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 14693 439
6:43:01 PM  (Reporting)  Picking 126 Line Garrison 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 144
6:43:01 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 14693 478
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:43:01 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 14693 170
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:43:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 14693 439
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 14693 478
6:43:01 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 126 WSU 264 16 Money 14693 204
6:43:01 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:43:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 264 232 Money 14693 358
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 144
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 14693 478
6:43:01 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 240
6:43:01 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:43:01 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 14693 326
6:43:01 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:43:01 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 14693 170
6:43:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:43:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 14693 439
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:43:01 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 14693 170
6:43:01 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:43:01 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 264 72 Money 14693 170
6:43:01 PM  (Reporting)  Picking 143 First Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 264 488 Money 14693 702
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:43:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 180
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:43:01 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 264 664 Money 14693 953
6:43:01 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:43:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 264 48 Money 14693 204
6:43:01 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 144
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:43:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 264 48 Money 14693 204
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:43:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 14693 206
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 264 336 Money 14693 478
6:43:01 PM  (Reporting)  Picking 122 Lancers Brigade 1805
6:43:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 186 WSU 264 16 Money 14693 276
6:43:01 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 264 0 Money 14693 144
6:43:01 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 264 20 Money 14693 252
6:43:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:43:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 14693 439
6:43:01 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:43:01 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 320 WSU 264 0 Money 14693 320
6:43:01 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 264 20 Money 14693 252
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:43:01 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 264 112 Money 14693 439
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:43:01 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 264 212 Money 14693 326
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:43:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 264 144 Money 14693 286
6:43:01 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 264 432 Money 14693 626
6:43:01 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:43:01 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 16 Money 14693 122
6:43:01 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:43:01 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 264 108 Money 14693 206
6:43:01 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
6:43:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 180 WSU 264 0 Money 14693 216
6:43:01 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:43:01 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 264 19 Money 14693 275
6:43:01 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1217 ms
6:43:01 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014951 IX. Fleet
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007371 Boulogne Observers
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015799 VIII. Fleet
6:43:01 PM  (Reporting)  _MFC_ Merging 1015805 IV. Fleet into 1016306 Hibernia Sq.
6:43:01 PM  (Reporting)  _MFC_ Merging 1016306 IV. Fleet into 1016305 1st Transport Sq.
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016305 IV. Fleet
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
6:43:01 PM  (Reporting)  Ended ManageFleetsComposition 847 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:43:01 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1014504 V. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:43:01 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:43:01 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1016299 Halkett' Force, 133 Portsmouth, Pow:277, Count: 13(l 2/L 4/S 7) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002917 Perth Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002925 Inverness Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002529 Highlands Force, 57 Edinburgh, Pow:11, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:84, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:209, Count: 4(l 1/L 3/S 1) is calling fleet this turn.
6:43:01 PM  (Reporting)  Ended CallFleet 5 ms
6:43:01 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:43:01 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:248, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:314, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:925, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1016504 VI. British Detachment, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:44, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:241, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:276, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:275, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:272, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:259, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  Ended LockFixedGroups 16 ms
6:43:01 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:43:01 PM  (Reporting)  _SSU_ 1015993 2nd RFA, 70 Newcastle, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:43:01 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:43:01 PM  (Reporting)  Ended GarrisonBorders 33 ms
6:43:01 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:43:01 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
6:43:01 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 320
6:43:01 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
6:43:01 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:43:01 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:43:01 PM  (Reporting)  Ended ProcessAgents Great Britain 6 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 3 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 23 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 5 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 2 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 15 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 78 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 81 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009952 Gibraltar Garrison selected
6:43:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:43:01 PM  (Reporting)  _CLD_ Leader 1009952 Sir Archibald Campbell redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:43:01 PM  (Reporting)  Ended Check Leaders 66 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 40 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 3 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 2 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 42 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  _EVA_ 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)  Loading Chance: 50
6:43:01 PM  (Reporting)  _EVA_ Gibraltar Force trying transportation (no further message if not possible)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016290 Stuart' Force selected
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016290 Sir John Stuart 211 Gibraltar toward 1016504 VI. British Detachment, 211 Gibraltar, Pow:254, Count: 4(l 0/L 1/S 3)
6:43:01 PM  (Reporting)  Ended Check Leaders 5 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1014951 IX. Fleet chance: -1 failed.
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 58 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:43:01 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:43:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 47110, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Ended KeepPosition 2 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 2 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 21 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 5 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 2 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 56 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009952 Gibraltar Garrison selected
6:43:01 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:43:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:43:01 PM  (Reporting)  _CLD_ Leader 1009952 Sir Archibald Campbell redeployed from Hannover to theater Theater_Germany  in region 861 Hannover
6:43:01 PM  (Reporting)  Ended Check Leaders 88 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4635, Region: 517 Jersey
6:43:01 PM  (Reporting)  Ended KeepPosition 2 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 9 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 3 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 27 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  Ended Check Leaders 1 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:43:01 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:43:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:43:01 PM  (Reporting)  Ended KeepPosition 1 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 0 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 1 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 2 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  Ended Check Leaders 0 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 74 ms
6:43:01 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:43:01 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 223
6:43:01 PM  (Reporting)  _AMS_ Already Gathered/ en route: 418 cbt pts Supply Elts: 3 Hvy Elts: 4
6:43:01 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:43:01 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:43:01 PM  (Reporting)  Ended AmpibiousStaging 24 ms
6:43:01 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:43:01 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 223 Gathered 418
6:43:01 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:43:01 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 418 but no transport capacity.
6:43:01 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:43:01 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:43:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8225, Region: 3908 Barbados
6:43:01 PM  (Reporting)  Ended KeepPosition 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 30 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 0 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 2 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  Ended Check Leaders 0 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:43:01 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:43:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 134 Winchester, Pow:317, Count: 12(l 2/L 7/S 3)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 35 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  _SPG_ Large Force Segment 1016506 British Detachment, 133 Portsmouth, Pow:134, Count: 6(l 0/L 3/S 3) created
6:43:01 PM  (Reporting)  Ended SplitGroups 75 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014509 2nd Scotland Bde in region Balmoral will recover in region Edinburgh % Health 100 % Cohesion 27
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002921 Aberdeen Garrison in region Balmoral will recover in region Edinburgh % Health 94 % Cohesion 38
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Cumberland will recover in region Leeds % Health 100 % Cohesion 43
6:43:01 PM  (Reporting)  _DDU_ British Detachment created in region Oxford with 1 unit(s), Health: 100 %
6:43:01 PM  (Reporting)  _DDU_ Fane' Force 1014796 has now 8 units, Health: 100 %
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016507 British Detachment in region Oxford will recover in region London % Health 100 % Cohesion 39
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Swindon will recover in region London % Health 100 % Cohesion 0
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002939 Manchester Garrison in region Bath will recover in region Portsmouth % Health 100 % Cohesion 0
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002473 Hannover Expedition in region Guildford will recover in region London % Health 100 % Cohesion 25
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Guildford will recover in region London % Health 100 % Cohesion 0
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region Guildford will recover in region London % Health 100 % Cohesion 0
6:43:01 PM  (Reporting)  Ended Damaged Units 47 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 29 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1002549 Scotland Adjutant selected
6:43:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord Cathcart in London has been detached from group 1002349 Kent Force
6:43:01 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Colin Halkett in Portsmouth has been detached from group 1016299 Douglas' Force
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1002549 Scotland Adjutant 53 Perth toward 1002917 Perth Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) Relocating
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016509 Sir Colin Halkett 133 Portsmouth toward 1016506 British Detachment, 133 Portsmouth, Pow:134, Count: 6(l 0/L 3/S 3)
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016508 Lord Cathcart 118 London toward 1002314 IV. British Detachment, 118 London, Pow:60, Count: 2(l 0/L 1/S 1)
6:43:01 PM  (Reporting)  Ended Check Leaders 35 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1015988 1st Battle Squadron chance: 20 failed.
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 18 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 329
6:43:01 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016510 Bolton-Sympher Bty in 133 Portsmouth
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002529 Highlands Force in 57 Edinburgh
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016511 O'Leary's Bty in 106 Oxford
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016512 Croyford Bty in 133 Portsmouth
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016513 Williams Bty in 133 Portsmouth
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 66 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 1 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 2 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 3 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 2 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 49 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 2 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 0 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 3 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Lower Canada will recover in region Lower Canada % Health 100 % Cohesion 11
6:43:01 PM  (Reporting)  Ended Damaged Units 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 3 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  Ended Check Leaders 0 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:43:01 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
6:43:01 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 51 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 0 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 1 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 2 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 31 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 1 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 0 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 1 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25417 AllOppPowLand: 25742 AllOwnPowNav: 32368 AllOppPowNav 8267
6:43:01 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 15 Land Ratio: 1.09 Land Core Ratio: 0.78  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1009952 Gibraltar Garrison (Pow.0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 852 Bremen Pick 70 SelfVal 798 Need 556  no group candidate found
6:43:01 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 664 Need 2595  no group candidate found
6:43:01 PM  (Reporting)  Region 785 Nijmegen Pick 3 SelfVal 3 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 724 Basel Pick 13 SelfVal 13 Need 112  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.41 Land Core Ratio: 0.44  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1371 AINeed 202
6:43:01 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Region 149 Lisboa Pick 71 SelfVal 1508 Need 246  no group candidate found
6:43:01 PM  (Reporting)  Region 156 Oporto Pick 6 SelfVal 234 Need 246  no group candidate found
6:43:01 PM  (Reporting)  Region 159 Braga Pick 2 SelfVal 111 Need 246  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 59 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 417 Marseille Pick 3 SelfVal 8 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 357 Rochefort Pick 2 SelfVal 6 Need 270  no group candidate found
6:43:01 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 41) - evaluation skipped
6:43:01 PM  (Reporting)  Region 420 Toulon Pick 17 SelfVal 25 Need 506  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 708 Palermo Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 678 Napoli Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.40 Land Core Ratio: 1.49  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1002747 Barbados Fencibles (Pow.18)
6:43:01 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:43:01 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:43:01 PM  (Reporting)  1014504 IV. British Detachment (Pow.41)
6:43:01 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:43:01 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:43:01 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:43:01 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:43:01 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 42 has enough garrison (Value: 214) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 370) - evaluation skipped
6:43:01 PM  (Reporting)  Region 3902 Cuba Pick 17 SelfVal 84 Need 223  no group candidate found
6:43:01 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 514  no group candidate found
6:43:01 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 114  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 775 Antwerpen Pick 24 SelfVal 24 Need 1073  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 114 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1016513 Williams Bty (Pow.13)
6:43:01 PM  (Reporting)  1016512 Croyford Bty (Pow.13)
6:43:01 PM  (Reporting)  1016510 Bolton-Sympher Bty (Pow.37)
6:43:01 PM  (Reporting)  1016506 Halkett' Force (Pow.123)
6:43:01 PM  (Reporting)  1016299 Douglas' Force (Pow.136)
6:43:01 PM  (Reporting)  1002203 English Home Army (Pow.317)
6:43:01 PM  (Reporting)  1003043 Leicester Garrison (Pow.0)
6:43:01 PM  (Reporting)  1002473 Hannover Expedition (Pow.83)
6:43:01 PM  (Reporting)  1002417 Home guard Command (Pow.210)
6:43:01 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:43:01 PM  (Reporting)  1015585 Wessex HG (Pow.4)
6:43:01 PM  (Reporting)  1015111 Birmingham HG (Pow.14)
6:43:01 PM  (Reporting)  1013177 Winchester HG (Pow.14)
6:43:01 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
6:43:01 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
6:43:01 PM  (Reporting)  1014076 Kent Bde (Pow.27)
6:43:01 PM  (Reporting)  1014291 Carlisle Brigade (Pow.59)
6:43:01 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
6:43:01 PM  (Reporting)  1014292 Newcastle Brigade (Pow.61)
6:43:01 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
6:43:01 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
6:43:01 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
6:43:01 PM  (Reporting)  1015796 Yarmouth Brigade (Pow.67)
6:43:01 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
6:43:01 PM  (Reporting)  1014079 Paget E.' Force (Pow.134)
6:43:01 PM  (Reporting)  1015373 Cooke' Force (Pow.352)
6:43:01 PM  (Reporting)  1002314 Cathcart' Force (Pow.82)
6:43:01 PM  (Reporting)  1014083 Murray' Force (Pow.200)
6:43:01 PM  (Reporting)  1016060 Bentick' Force (Pow.232)
6:43:01 PM  (Reporting)  1016061 Maitland' Force (Pow.293)
6:43:01 PM  (Reporting)  1015583 Hill' Force (Pow.519)
6:43:01 PM  (Reporting)  1013188 Kent HG (Pow.4)
6:43:01 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.14)
6:43:01 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.24)
6:43:01 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.26)
6:43:01 PM  (Reporting)  1015379 Essex Bde (Pow.27)
6:43:01 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.30)
6:43:01 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
6:43:01 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
6:43:01 PM  (Reporting)  1014794 Exeter Brigade (Pow.48)
6:43:01 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
6:43:01 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.61)
6:43:01 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
6:43:01 PM  (Reporting)  1014082 Kent Rifles (Pow.79)
6:43:01 PM  (Reporting)  1002349 Kent Force (Pow.170)
6:43:01 PM  (Reporting)  1014289 Colville' Force (Pow.229)
6:43:01 PM  (Reporting)  1014089 Leeds HG (Pow.0)
6:43:01 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:43:01 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:43:01 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:43:01 PM  (Reporting)  1002956 Norwich Garrison (Pow.13)
6:43:01 PM  (Reporting)  1016507 Liverpool HG (Pow.5)
6:43:01 PM  (Reporting)  1016511 O'Leary's Bty (Pow.12)
6:43:01 PM  (Reporting)  1014796 Fane' Force (Pow.149)
6:43:01 PM  (Reporting)  1013940 Alexander Mackenzie Fraser (Pow.301)
6:43:01 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
6:43:01 PM  (Reporting)  1014507 Dalhousie' Force (Pow.179)
6:43:01 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:43:01 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:43:01 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:43:01 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:43:01 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:43:01 PM  (Reporting)  1003027 Newcastle Garrison (Pow.0)
6:43:01 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.0)
6:43:01 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:43:01 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:43:01 PM  (Reporting)  1002987 Carlisle Garrison (Pow.9)
6:43:01 PM  (Reporting)  1015378 5th Scotland Bde (Pow.39)
6:43:01 PM  (Reporting)  1015993 2nd RFA (Pow.3)
6:43:01 PM  (Reporting)  1002925 Inverness Garrison (Pow.17)
6:43:01 PM  (Reporting)  1002529 Highlands Force (Pow.11)
6:43:01 PM  (Reporting)  1002917 Perth Garrison (Pow.24)
6:43:01 PM  (Reporting)  1014795 1st Scotland Bde (Pow.22)
6:43:01 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.8)
6:43:01 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.11)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Secondary Region 16 Dublin Pick 23 has enough garrison (Value: 232) - evaluation skipped
6:43:01 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 233) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 276) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 105 Birmingham Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 80 Leeds Pick 11 has enough garrison (Value: 104) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 87 Liverpool Pick 37 has enough garrison (Value: 272) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 79 Manchester Pick 7 has enough garrison (Value: 102) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 126 Plymouth Pick 34 has enough garrison (Value: 233) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 234) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 275) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 17 has enough garrison (Value: 259) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 0.90 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 728 Zurich Pick 47 SelfVal 47 Need 112  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
6:43:01 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:43:01 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.4)
6:43:01 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Primary Region 3890 Nova Scotia Pick 50 has enough garrison (Value: 214) - evaluation skipped
6:43:01 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.36 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:43:01 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1371 AINeed 202
6:43:01 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 468) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 708 Palermo Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 678 Napoli Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Region 417 Marseille Pick 3 SelfVal 8 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 420 Toulon Pick 17 SelfVal 25 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 73 Enemy armies: 42 Land Ratio: 0.35 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1002613 Gibraltar Force (Pow.296)
6:43:01 PM  (Reporting)  1002747 Barbados Fencibles (Pow.18)
6:43:01 PM  (Reporting)  1002730 Barbados Force (Pow.156)
6:43:01 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:43:01 PM  (Reporting)  1014504 IV. British Detachment (Pow.41)
6:43:01 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:43:01 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:43:01 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:43:01 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:43:01 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:43:01 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.41)
6:43:01 PM  (Reporting)  1016513 Williams Bty (Pow.13)
6:43:01 PM  (Reporting)  1016512 Croyford Bty (Pow.13)
6:43:01 PM  (Reporting)  1016510 Bolton-Sympher Bty (Pow.37)
6:43:01 PM  (Reporting)  1016506 Halkett' Force (Pow.123)
6:43:01 PM  (Reporting)  1016299 Douglas' Force (Pow.136)
6:43:01 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:43:01 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:43:01 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:43:01 PM  (Reporting)  1002956 Norwich Garrison (Pow.13)
6:43:01 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:43:01 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:43:01 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:43:01 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:43:01 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:43:01 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:43:01 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:43:01 PM  (Reporting)  1015993 2nd RFA (Pow.3)
6:43:01 PM  (Reporting)  1002925 Inverness Garrison (Pow.17)
6:43:01 PM  (Reporting)  1002529 Highlands Force (Pow.11)
6:43:01 PM  (Reporting)  1002917 Perth Garrison (Pow.24)
6:43:01 PM  (Reporting)  1014795 1st Scotland Bde (Pow.22)
6:43:01 PM  (Reporting)  1002683 Nova Scotia Force (Pow.84)
6:43:01 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.4)
6:43:01 PM  (Reporting)  1002662 Lower Canada Force (Pow.209)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  CheckRegionForOperation 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 282 AINeed 7
6:43:01 PM  (Reporting)  Agenda: Defend, Value: 14664, Region: 3908 Barbados
6:43:01 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
6:43:01 PM  (Reporting)  Region 519 Cherbourg Pick 4 SelfVal 9 Need 506  no group candidate found
6:43:01 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1371 AINeed 202
6:43:01 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Secondary Region 87 Liverpool Pick 37 has enough garrison (Value: 272) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 32 has enough garrison (Value: 232) - evaluation skipped
6:43:01 PM  (Reporting)  Region 497 Brest Pick 11 SelfVal 18 Need 1084  no group candidate found
6:43:01 PM  (Reporting)  Region 149 Lisboa Pick 71 SelfVal 1508 Need 246  no group candidate found
6:43:01 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 42 has enough garrison (Value: 214) - evaluation skipped
6:43:01 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 201 AINeed 60
6:43:01 PM  (Reporting)  Agenda: Defend, Value: 13065, Region: 517 Jersey
6:43:01 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 373 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 156 Oporto Pick 6 SelfVal 234 Need 246  no group candidate found
6:43:01 PM  (Reporting)  Region 852 Bremen Pick 70 SelfVal 798 Need 556  no group candidate found
6:43:01 PM  (Reporting)  Region 3890 Nova Scotia Pick 50 SelfVal 154 Need 0  no group candidate found
6:43:01 PM  (Reporting)  Secondary Region 16 Dublin Pick 23 has enough garrison (Value: 232) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 17 has enough garrison (Value: 259) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 126 Plymouth Pick 34 has enough garrison (Value: 233) - evaluation skipped
6:43:01 PM  (Reporting)  Region 789 Amsterdam Pick 31 SelfVal 31 Need 1183  no group candidate found
6:43:01 PM  (Reporting)  Region 3902 Cuba Pick 17 SelfVal 84 Need 223  no group candidate found
6:43:01 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 516 Guernesey Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 98 Cardiff Pick 23 has enough garrison (Value: 275) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 234) - evaluation skipped
6:43:01 PM  (Reporting)  Region 784 Vlissingen Pick 6 SelfVal 6 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
6:43:01 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 276) - evaluation skipped
6:43:01 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 787 Den Haag Pick 3 SelfVal 3 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 114  no group candidate found
6:43:01 PM  (Reporting)  Region 792 Den Helder Pick 3 SelfVal 3 Need 506  no group candidate found
6:43:01 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1154 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 26 failed.
6:43:01 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 60 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 120 %
6:43:01 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 25200, Region: 4303 Canary Islands
6:43:01 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 6825, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 49 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Calling, Value: 1627, Region: 3889 Lower Canada
6:43:01 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:43:01 PM  (Reporting)  _AFA_ 1015799 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:43:01 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1016517 Canada Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 10600, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Keith's Fleet chance: 50 failed.
6:43:01 PM  (Reporting)  _AFA_ 1007304 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 5110, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 20 failed.
6:43:01 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5964, Region: 84 Hull
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 85 %
6:43:01 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 20971, Region: 4134 Strait of Dover
6:43:01 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6873, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  _AFA_ 1016305 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 125 %
6:43:01 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41310, Region: 4553 Sea of Cuba
6:43:01 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14774, Region: 3889 Lower Canada
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 10 failed.
6:43:01 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11583, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 19824, Region: 4553 Sea of Cuba
6:43:01 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7084, Region: 3889 Lower Canada
6:43:01 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 10994, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 120 %
6:43:01 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32660, Region: 4553 Sea of Cuba
6:43:01 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11102, Region: 3889 Lower Canada
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 130 %
6:43:01 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 104538, Region: 4112 Lands End
6:43:01 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36456, Region: 3889 Lower Canada
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 1046 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 39 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
6:43:01 PM  (Reporting)  _CLO_ 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:43:01 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:43:01 PM  (Reporting)  Ended Collect Leaders 1 ms
6:43:01 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:43:01 PM  (Reporting)  _RWI__A 1013205 Nova Scotia Militia, 3889 Lower Canada, Pow:4, Count: 1(l 0/L 1/S 0) was targeting 3889 Lower Canada interest 50 , aborting an agenda.
6:43:01 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:4.65) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.74) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.61) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.09 - Core:0.78 - Nav:1.96) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  _ATG__ 1009952 Gibraltar Garrison Hannover Going against objective: 859 Hameln
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 3 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1009952 Gibraltar Garrison is doing nothing in Hannover  Power: 0  HealthPerc: 100
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.41 - Core:0.44 - Nav:4.68) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016526 British Detachment is doing nothing in El Ferrol  Power: 69  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:43:01 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:43:01 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:43:01 PM  (Reporting)  1007575-Atlantic Fleet Power:705 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014951 IX. Fleet is doing nothing in Gibraltar  Power: 140  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:296, Count: 2(l 1/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 47110, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 47110, Region: 211 Gibraltar
6:43:01 PM  (Reporting)  1002613-Gibraltar Force Power:296 Health:100% Gibraltar>Gibraltar Mission:Keep Position Fitness:57% Need:202 Threat:338 GoalValue: 47110
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:43:01 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:43:01 PM  (Reporting)  1007609-Mediterranean Fleet Power:2517 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 4 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.47) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:41, Count: 3(l 1/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4635, Region: 517 Jersey
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 13065, Region: 517 Jersey
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13065, Region: 517 Jersey
6:43:01 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:41 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 13065
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016521 British Detachment is doing nothing in Pointe du Raz  Power: 180  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016520 British Detachment is doing nothing in Pointe du Raz  Power: 165  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:43:01 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:43:01 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:43:01 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016524 British Detachment is doing nothing in Pointe de Grave  Power: 89  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:43:01 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:43:01 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:43:01 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6808, Region: 718 Valetta
6:43:01 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 6808
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.40 - Core:1.49 - Nav:3.17) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:43:01 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:43:01 PM  (Reporting)  _GTU_ Finished merge 1 now
6:43:01 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:43:01 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Ended AI Gather Units 0 ms
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1013168-Coote' Force Power:100 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 73200
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 73200
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 73200
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1014285-McArthur's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 73200
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 73200
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014504 IV. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 73200, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1014504-IV. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 73200
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016522 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016523 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 3903 Jamaica, Pow:273, Count: 4(l 1/L 0/S 3)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:43:01 PM  (Reporting)  1007371-Boulogne Observers Power:273 Health:100% Jamaica>Jamaica Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2275
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:43:01 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:43:01 PM  (Reporting)  1007715-Jamaca Squadron Power:674 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016525 British Detachment is doing nothing in Caraibbean Sea  Power: 39  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:43:01 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:43:01 PM  (Reporting)  1007753-West Indies Squadron Power:704 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:156, Count: 2(l 1/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8225, Region: 3908 Barbados
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8225, Region: 3908 Barbados
6:43:01 PM  (Reporting)  1002730-Barbados Force Power:156 Health:100% Barbados>Barbados Mission:Keep Position Fitness:35% Need:7 Threat:164 GoalValue: 8225
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 14664, Region: 3908 Barbados
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14664, Region: 3908 Barbados
6:43:01 PM  (Reporting)  1002747-Barbados Fencibles Power:18 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:7 Threat:164 GoalValue: 14664
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016515 British Detachment is doing nothing in Coast of Carnatic  Power: 70  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016516 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:43:01 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:43:01 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 57 Edinburgh, Pow:11, Count: 2(l 1/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016511 O'Leary's Bty, 106 Oxford, Pow:12, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016510 Bolton-Sympher Bty, 133 Portsmouth, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016512 Croyford Bty, 133 Portsmouth, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016513 Williams Bty, 133 Portsmouth, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  5 in core Area
6:43:01 PM  (Reporting)  _RCA_ Artillery 1002529 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) relocating toward 118 London
6:43:01 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016511 O'Leary's Bty, 118 London, Pow:12, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:43:01 PM  (Reporting)  _RCA_ Arty 1016511 O'Leary's Bty, 118 London, Pow:12, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016510 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:43:01 PM  (Reporting)  _RCA_ Arty 1016510 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016512 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:43:01 PM  (Reporting)  _RCA_ Arty 1016512 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016513 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:43:01 PM  (Reporting)  _RCA_ Arty 1016513 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:43:01 PM  (Reporting)  _GTU_ 1016506 Halkett' Force, 133 Portsmouth, Pow:123, Count: 6(l 1/L 3/S 2) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1016299 Douglas' Force, 133 Portsmouth, Pow:136, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002203 English Home Army, 134 Winchester, Pow:317, Count: 12(l 2/L 7/S 3) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002417 Home guard Command, 135 Guildford, Pow:210, Count: 7(l 1/L 5/S 1) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1014796 Fane' Force, 106 Oxford, Pow:149, Count: 7(l 2/L 2/S 4) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1013940 Alexander Mackenzie Fraser, 106 Oxford, Pow:301, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1003027 Newcastle Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002913 Edinburgh Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1015378 5th Scotland Bde, 74 Cumberland, Pow:39, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002925 Inverness Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1002917 Perth Garrison, 57 Edinburgh, Pow:24, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 57 Edinburgh, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ Starting merge 23 at start
6:43:01 PM  (Reporting)  _GTU_ Finished merge 22 now
6:43:01 PM  (Reporting)  _GTU_ Home guard Command gathering toward primary region (short distance)
6:43:01 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
6:43:01 PM  (Reporting)  _GTU_ Halkett' Force gathering toward primary region (short distance)
6:43:01 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:43:01 PM  (Reporting)  _GTU_ Mackenzie Fraser' Force gathering toward primary region (short distance)
6:43:01 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:43:01 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ English Home Army gathering toward primary region (short distance)
6:43:01 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
6:43:01 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1002917 Perth Garrison, 57 Edinburgh, Pow:24, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ Douglas' Force gathering toward primary region (short distance)
6:43:01 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:43:01 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1002925 Inverness Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1002913 Edinburgh Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 57 Edinburgh, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 5th Scotland Bde gathering toward a group near primary region 1013188 Kent HG, 118 London, Pow:4, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 118 London Seek Strong Group 1013188 Kent HG in region: London
6:43:01 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  _GTU_ 1003027 Newcastle Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  Ended AI Gather Units 153 ms
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  _ATG__ 1002978 Colchester Garrison London Going against objective: 16 Dublin
6:43:01 PM  (Reporting)  _ATG__ 1002901 Cork Garrison Cork Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1002905 Limerick Garrison Limerick Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1002897 Dublin Garrison Dublin Going against objective: 133 Portsmouth
6:43:01 PM  (Reporting)  _ATG__ 1015108 Munster Bde Dublin Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1015988 1st Battle Squadron Hull Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1003027 Newcastle Garrison Leeds Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1002913 Edinburgh Garrison Leeds Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1002886 Belfast Garrison Belfast Going against objective: 133 Portsmouth
6:43:01 PM  (Reporting)  _ATG__ 1013186 Erskine' Force Belfast Going against objective: 133 Portsmouth
6:43:01 PM  (Reporting)  _ATG__ 1002925 Inverness Garrison Edinburgh Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1002917 Perth Garrison Edinburgh Going against objective: 118 London
6:43:01 PM  (Reporting)  _ATG__ 1014795 1st Scotland Bde Edinburgh Going against objective: 118 London
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 15 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 4079 Cape Wrath, Pow:212, Count: 4(l 1/L 0/S 3)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1627, Region: 3889 Lower Canada
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1627, Region: 3889 Lower Canada
6:43:01 PM  (Reporting)  1013406-Cockburn's Fleet Power:212 Health:100% Cape Wrath>Lower Canada Mission:Naval Calling Fitness:93% Need:0 Threat:0 GoalValue: 1627
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 50 Balmoral, Pow:11, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3650, Region: 57 Edinburgh
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:43:01 PM  (Reporting)  1014509-2nd Scotland Bde Power:11 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:8, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3100, Region: 57 Edinburgh
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:43:01 PM  (Reporting)  1002921-Aberdeen Garrison Power:8 Health:94% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014795 1st Scotland Bde is doing nothing in Edinburgh  Power: 22  HealthPerc: 96
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002917 Perth Garrison is doing nothing in Edinburgh  Power: 24  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002529 Highlands Force is doing nothing in London  Power: 15  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002925 Inverness Garrison is doing nothing in Edinburgh  Power: 17  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015378 5th Scotland Bde, 74 Cumberland, Pow:39, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 118 London
6:43:01 PM  (Reporting)  1015378 5th Scotland Bde Cumberland Health: 100 % will target  1013188 Kent HG
6:43:01 PM  (Reporting)  1015378-5th Scotland Bde Power:39 Health:100% Cumberland>London Mission:Merge (slave) Fitness:20% Need:0 Threat:0 GoalValue: 50
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 74 Cumberland, Pow:9, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2850, Region: 80 Leeds
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2850, Region: 80 Leeds
6:43:01 PM  (Reporting)  1002987-Carlisle Garrison Power:9 Health:100% Cumberland>Leeds Mission:Recover Fitness:57% Need:0 Threat:0 GoalValue: 2850
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013186 Erskine' Force is doing nothing in Belfast  Power: 86  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002886 Belfast Garrison is doing nothing in Belfast  Power: 17  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002913 Edinburgh Garrison is doing nothing in Leeds  Power: 0  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1003027 Newcastle Garrison is doing nothing in Leeds  Power: 0  HealthPerc: 94
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015988 1st Battle Squadron is doing nothing in Hull  Power: 0  HealthPerc: 31
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002552 Ireland Force is doing nothing in Dublin  Power: 75  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013182 Limerick Brigade is doing nothing in Dublin  Power: 51  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013187 Ireland Yeomanry is doing nothing in Dublin  Power: 30  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015108 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002897 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014507 Dalhousie' Force is doing nothing in London  Power: 179  HealthPerc: 98
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002905 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013940 Mackenzie Fraser' Force, 106 Oxford, Pow:436, Count: 8(l 3/L 3/S 4)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:43:01 PM  (Reporting)  1013940-Mackenzie Fraser' Force Power:436 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016511 O'Leary's Bty is doing nothing in London  Power: 12  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016507 Liverpool HG, 106 Oxford, Pow:5, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3050, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3050, Region: 118 London
6:43:01 PM  (Reporting)  1016507-Liverpool HG Power:5 Health:100% Oxford>London Mission:Recover Fitness:61% Need:0 Threat:0 GoalValue: 3050
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 121 Ipswich, Pow:13, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:43:01 PM  (Reporting)  1002956-Norwich Garrison Power:13 Health:100% Ipswich>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014081 Baird' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013757 Craufurd J. C.' Force is doing nothing in Cork  Power: 68  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002901 Cork Garrison is doing nothing in Cork  Power: 14  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 114 Swindon, Pow:0, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 118 London
6:43:01 PM  (Reporting)  1014089-Leeds HG Power:0 Health:100% Swindon>London Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014289 Colville' Force is doing nothing in London  Power: 229  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 170  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 79  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015110 Anstruther's Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014794 Exeter Brigade is doing nothing in London  Power: 48  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014085 Scotland Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015379 Essex Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013392 I Corps of Royal Engineers is doing nothing in London  Power: 26  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1003035 Yarmouth Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013188 Kent HG is doing nothing in London  Power: 4  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015583 Hill' Force is doing nothing in London  Power: 519  HealthPerc: 99
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016061 Maitland' Force is doing nothing in London  Power: 293  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016060 Bentick' Force is doing nothing in London  Power: 232  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 200  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002314 Cathcart' Force is doing nothing in London  Power: 82  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 352  HealthPerc: 98
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 134  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015796 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014292 Newcastle Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014291 Carlisle Brigade is doing nothing in London  Power: 59  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014076 Kent Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013177 Winchester HG is doing nothing in London  Power: 14  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015111 Birmingham HG is doing nothing in London  Power: 14  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015585 Wessex HG is doing nothing in London  Power: 4  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 131 Bath, Pow:0, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
6:43:01 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:100% Bath>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 135 Guildford, Pow:210, Count: 7(l 1/L 5/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:43:01 PM  (Reporting)  1002417-Home guard Command Power:210 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002473 Hannover Expedition, 135 Guildford, Pow:83, Count: 3(l 2/L 2/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3750, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3750, Region: 118 London
6:43:01 PM  (Reporting)  1002473-Hannover Expedition Power:83 Health:100% Guildford>London Mission:Recover Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 135 Guildford, Pow:0, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 118 London
6:43:01 PM  (Reporting)  1003043-Leicester Garrison Power:0 Health:100% Guildford>London Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 134 Winchester, Pow:317, Count: 12(l 2/L 7/S 3)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
6:43:01 PM  (Reporting)  1002203-English Home Army Power:317 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016518 British Detachment is doing nothing in Strait of Dover  Power: 116  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016517 Canada Sq., 4134 Strait of Dover, Pow:106, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10600, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10600, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  1016517-Canada Sq. Power:106 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 10600
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007304 Keith's Fleet, 4134 Strait of Dover, Pow:410, Count: 5(l 2/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:43:01 PM  (Reporting)  List of Agendas for 1007304 Keith's Fleet, 4134 Strait of Dover, Pow:410, Count: 5(l 2/L 2/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:43:01 PM  (Reporting)  1007304-Keith's Fleet Power:410 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016299 Douglas' Force, 133 Portsmouth, Pow:136, Count: 4(l 1/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:43:01 PM  (Reporting)  1016299-Douglas' Force Power:136 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016506 Halkett' Force, 133 Portsmouth, Pow:123, Count: 6(l 1/L 3/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:43:01 PM  (Reporting)  1016506-Halkett' Force Power:123 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016510 Bolton-Sympher Bty is doing nothing in London  Power: 37  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016512 Croyford Bty is doing nothing in London  Power: 13  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016513 Williams Bty is doing nothing in London  Power: 13  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016519 British Detachment is doing nothing in Beachy Head  Power: 49  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:43:01 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:43:01 PM  (Reporting)  1007451-Medway Squadron Power:164 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:43:01 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:43:01 PM  (Reporting)  1007510-Portsmouth Squadron Power:444 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.90 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 209  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3889 Lower Canada, Pow:4, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
6:43:01 PM  (Reporting)  1013205-Nova Scotia Militia Power:4 Health:100% Lower Canada>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 84  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3900 Florida
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3900 Florida
6:43:01 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Florida Mission:Attack Fitness:50% Need:101 Threat:75 GoalValue: 2500
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.33) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:43:01 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:518, Count: 6(l 1/L 5/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:43:01 PM  (Reporting)  1007688-African Squadron Power:518 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  _ATG__ 1016516 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:43:01 PM  (Reporting)  _ATG__ 1016515 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:4.65) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:413, Count: 6(l 0/L 6/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:43:01 PM  (Reporting)  1014520-VI. Fleet Power:413 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30975
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.36 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:273, Count: 4(l 0/L 4/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:43:01 PM  (Reporting)  1014302-II. Fleet Power:273 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20475
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.35 - Core:0.20 - Nav:1.74) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  _ATG__ 1016526 British Detachment El Ferrol Going against objective: 856 Delmenhorst
6:43:01 PM  (Reporting)  _ATG__ 1016525 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
6:43:01 PM  (Reporting)  _ATG__ 1016524 British Detachment Pointe de Grave Going against objective: 149 Lisboa
6:43:01 PM  (Reporting)  _ATG__ 1016523 British Detachment Jamaican Sea Going against objective: 133 Portsmouth
6:43:01 PM  (Reporting)  _ATG__ 1016522 British Detachment Jamaican Sea Going against objective: 133 Portsmouth
6:43:01 PM  (Reporting)  _ATG__ 1016520 British Detachment Pointe du Raz Going against objective: 851 Bremerhaven
6:43:01 PM  (Reporting)  _ATG__ 1016521 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
6:43:01 PM  (Reporting)  _ATG__ 1016519 British Detachment Beachy Head Going against objective: 149 Lisboa
6:43:01 PM  (Reporting)  _ATG__ 1016518 British Detachment Strait of Dover Going against objective: 16 Dublin
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 9 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:408, Count: 12(l 0/L 6/S 6)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:43:01 PM  (Reporting)  1014806-V. Fleet Power:408 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015799 VIII. Fleet, 3925 Western Approaches Trade, Pow:313, Count: 9(l 0/L 4/S 5)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:43:01 PM  (Reporting)  1015799-VIII. Fleet Power:313 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 33750
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:142, Count: 2(l 0/L 2/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
6:43:01 PM  (Reporting)  1013218-VII. Fleet Power:142 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10650
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016305 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:777, Count: 12(l 0/L 12/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  1016305-IV. Fleet Power:777 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 58275
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:43:01 PM  (Reporting)  1014303-III. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.61) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:43:01 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:43:01 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 90 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Adding stack 1002349 Kent Force, 118 London, Pow:170, Count: 6(l 1/L 4/S 1)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:43:01 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda AutoMerge
6:43:01 PM  (Reporting)  AI Process done in  23180 ms
6:43:01 PM  (Reporting)  Processing  1000003 Russia
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:43:01 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:43:01 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:43:01 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
6:43:01 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:43:01 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
6:43:01 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
6:43:01 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
6:43:01 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
6:43:01 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:43:01 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:43:01 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:43:01 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:43:01 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:43:01 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:43:01 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:43:01 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:43:01 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 743 OppPow Land: 0 OwnPow Nav : 386 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
6:43:01 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:43:01 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1115 OppPow Land: 0 OwnPow Nav : 435 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:43:01 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2236 OppPow Land: 0 OwnPow Nav : 211 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 231 > 317
6:43:01 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 681 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:43:01 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 19 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:43:01 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3834 OppPow Land: 0 OwnPow Nav : 40 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:43:01 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 65 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:43:01 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 111 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:43:01 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 180 OppPow Land: 0 OwnPow Nav : 178 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
6:43:01 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:43:01 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:43:01 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 522 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:43:01 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 950 OppPow Land: 1171 OwnPow Nav : 373 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.52 0.88 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
6:43:01 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:43:01 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 7828 OppPow Land: 263 OwnPow Nav : 709 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:43:01 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:43:01 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 956 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:43:01 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:43:01 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 293 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:43:01 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
6:43:01 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1171 OppPow Land: 0 OwnPow Nav : 180 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:43:01 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 743 OppPow Land: 0 OwnPow Nav : 1168 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:43:01 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 193 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.98 Reg Count: 5 > 24
6:43:01 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 479 OppPow Land: 0 OwnPow Nav : 770 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:43:01 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 585 OppPow Land: 86 OwnPow Nav : 712 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:43:01 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 105 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.35 0.20 Reg Count: 2 > 15
6:43:01 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
6:43:01 PM  (Reporting)  Ratio Land/LandCore: 0.68 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
6:43:01 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2639 ms
6:43:01 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:43:01 PM  (Reporting)  Pounds Availability Plentiful Stock 783 Expected 146 Balance -18
6:43:01 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
6:43:01 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
6:43:01 PM  (Reporting)  Victory points Availability Plentiful Stock 3818 Expected 102 Balance 0
6:43:01 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 102 Balance 0
6:43:01 PM  (Reporting)  Conscripts Availability Low Stock 55 Expected 102 Balance -13
6:43:01 PM  (Reporting)  War supplies Availability Very High Stock 214 Expected 73 Balance 0
6:43:01 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
6:43:01 PM  (Reporting)  Engagment Points Availability Plentiful Stock 116 Expected 0 Balance 0
6:43:01 PM  (Reporting)  Horses Availability Plentiful Stock 705 Expected 29 Balance 0
6:43:01 PM  (Reporting)    1016106 Kherson Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce EndTurn 2654
6:43:01 PM  (Reporting)    1015831 Twerday Sq. Agenda Kept Agenda: Convoy Transport, Value: 3200, Region: 3931 Eastern Mediterranean Trade EndTurn 2654
6:43:01 PM  (Reporting)    1016337 Mikhal Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4760, Region: 3933 Black Sea Trade EndTurn 2654
6:43:01 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 2924, Region: 678 Napoli EndTurn 2654
6:43:01 PM  (Reporting)    1015832 Silnoy Sq. Agenda Kept Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade EndTurn 2653
6:43:01 PM  (Reporting)    1015157 I. Fleet Agenda Kept Agenda: Naval Docking, Value: 1683, Region: 2815 Odessa EndTurn 2654
6:43:01 PM  (Reporting)    1016338 Baggovut' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1010292 1-i and 2-i Nagaiskie Agenda Kept Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev EndTurn 2654
6:43:01 PM  (Reporting)    1016317 III. Fleet Agenda Kept Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa EndTurn 2654
6:43:01 PM  (Reporting)    1003773 1-i Chernoyskii Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1016339 Rozen Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1016340 Maltits' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3514, Region: 3880 Kazan EndTurn 2654
6:43:01 PM  (Reporting)    1013969 3-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1003768 Dnepr Kazachi Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1003749 Alekseev Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1013428 1-ya Strelkovaya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1003746 Novgorod Brig. Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1016341 Pahlen' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1013424 2-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1003695 Orenburgskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1015400 Tschaplitz' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1003777 Taganrog Kazachi Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1014133 Stavropolskii Kalmytski Agenda Kept Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1003761 Kubanskaya Agenda Kept Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic EndTurn 2653
6:43:01 PM  (Reporting)    1015166 Adriatic Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce EndTurn 2654
6:43:01 PM  (Reporting)    1016342 Prebyshevsky Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1016081 II. Fleet Agenda Kept Agenda: Naval Docking, Value: 2385, Region: 3880 Kazan EndTurn 2654
6:43:01 PM  (Reporting)    1003211 Liflandskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk EndTurn 2654
6:43:01 PM  (Reporting)    1015139 1-ya Opolchenie Orkug Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1014683 4-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1015154 Bezobrazov Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1016107 S.Paraskeva Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2654
6:43:01 PM  (Reporting)    1003632 Moskovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3066 Orel EndTurn 2654
6:43:01 PM  (Reporting)    1013416 1-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1013964 Wittgenstein' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1003674 Kulnev Kaz. Polk Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)    1015835 Venus Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2654
6:43:01 PM  (Reporting)    1015834 S.Piotr Sq. Agenda Kept Agenda: Convoy Transport, Value: 3450, Region: 3929 Adriatic Sea Trade EndTurn 2654
6:43:01 PM  (Reporting)    1003115 Russian Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 2664 Khalm EndTurn 2654
6:43:01 PM  (Reporting)    1016343 Depreradovich' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt EndTurn 2653
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
6:43:01 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2700
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2400
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:43:01 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:43:01 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:43:01 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
6:43:01 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:43:01 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:43:01 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:43:01 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3834 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1825
6:43:01 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 59      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 47      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 60      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 28      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 49      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 29      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 7828 Overall power (enemies): 263 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  97
6:43:01 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 23 Total EnemyOwnerVal: 607 Discard %: 15
6:43:01 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 40      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 4       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 21      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 16      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 53      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 22      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 17      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 15      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 6       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 709 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 111 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 950 Overall power (enemies): 1171 Ratio: 0.52
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  554
6:43:01 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 2458 Discard %: 15
6:43:01 PM  (Reporting)  Region: 2385 Tabriz (Enemy):             Pick Value: 2       Force Need:  286     Threat: 145         
6:43:01 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  196     Threat: 145         
6:43:01 PM  (Reporting)  Region: 3639 Vladikavkaz (Enemy):        Pick Value: 2       Force Need:  97      Threat: 72          
6:43:01 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 83      Force Need:  60      Threat: 5           
6:43:01 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  167     Threat: 111         
6:43:01 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 373 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 743 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 386 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1115 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  979
6:43:01 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 17      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 26      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 49      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:43:01 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 435 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 180 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2236 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 19 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 65 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 29      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 41      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:43:01 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 522 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 681 Overall power (enemies): 0 Ratio: 5.00
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:43:01 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:43:01 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:43:01 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 956 Ratio: 0.20
6:43:01 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26
6:43:01 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1056 Total EnemyOwnerVal: 1056 Discard %: 15
6:43:01 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 7       Force Need:  626     Threat: 375         
6:43:01 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 105 Overall power (enemies): 0 Nav Ratio: 3.35
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 712 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 770 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1168 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:43:01 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 180 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 709 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 111 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 373 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 386 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 435 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 105 Overall power (enemies): 0 Nav Ratio: 3.35
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 712 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 770 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1168 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 180 Overall power (enemies): 0 Nav Ratio: 5.00
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Land Theaters Special Regions ***
6:43:01 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
6:43:01 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Gagra Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
6:43:01 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3664 Tiflis Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:43:01 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:43:01 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:43:01 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
6:43:01 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Baranovitch Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:43:01 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Tabriz Naval Gathering: <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:43:01 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
6:43:01 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:43:01 PM  (Reporting)  Final Gather Region for  338 Italia : 708 Palermo
6:43:01 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
6:43:01 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
6:43:01 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Ended InitAndDumpData Russia 4007 ms
6:43:01 PM  (Reporting)  *** Faction-wide algorithms ***
6:43:01 PM  (Reporting)  Ended BuildReplacements 19 ms
6:43:01 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:43:01 PM  (Reporting)  Sending proposal: *we can*
6:43:01 PM  (Reporting)  Checking wars, we have 1 underway
6:43:01 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:43:01 PM  (Reporting)  *** Checking new proposals ***
6:43:01 PM  (Reporting)  Proposing to 1000005 Prussia
6:43:01 PM  (Reporting)  Checking 29 Give Passage Right
6:43:01 PM  (Reporting)  Still checking 29 Give Passage Right
6:43:01 PM  (Reporting)  Item is a Various entry, chance 13
6:43:01 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Give Passage Right toward Prussia chance 13
6:43:01 PM  (Reporting)  Proposing to 1000005 Prussia
6:43:01 PM  (Reporting)  Checking 46 Propose Commercial Agreement
6:43:01 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
6:43:01 PM  (Reporting)  Item is a Various entry, chance 40
6:43:01 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Commercial Agreement toward Prussia chance 40
6:43:01 PM  (Reporting)  Proposing to 1000034 Azeria
6:43:01 PM  (Reporting)  Checking 66 Request Foreign Access
6:43:01 PM  (Reporting)  Proposing to 1000040 Kuban
6:43:01 PM  (Reporting)  Checking 66 Request Foreign Access
6:43:01 PM  (Reporting)  Ended HandleAdvancedDiplomacy 139 ms
6:43:01 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4514 Taman Bay
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3709 Casablanca
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 108 Leicester
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3007 Nefedovo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 3604 Terek
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 878 Bebra
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3716 Meknes
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 83 target region was 3198 Barvinkove
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2673 Novo Sokol
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 526 Honfleur
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2299 Rawa
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3872 Undori
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 694 Catanzaro
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2655 Vijaka
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2570 Virts
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3942 Tago
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3626 Elbruz
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3800 La Skhirra
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2990 Zagorsk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3982 Moldau Confluent
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 93 target region was 1773 Slatina
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4517 Bay of Berdiansk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3358 Tsna
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1149 Bolzen
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1057 Schwiebus
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2706 Liubom
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4406 Bouches de Kotor
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 36 target region was 2438 Rutzau
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3500 Tsarevo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4153 Flekkefjord
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4006 Ialomita Confluent
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 93 target region was 1921 Levadia
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4175 South Skagerrak
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 1843 Sofia
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1303 Klausenburg
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 3614 Urus Martan
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1400 Siedlce
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2951 Likoshlav
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2478 Druskinika
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3870 Terenga
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 732 Sion
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4440 Western Cretan Sea
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2514 Marjina Horvka
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 93 target region was 151 Santarem
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1638 Rauma
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3758 Boumerdes
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4452 Saronic Gulf
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 93 target region was 3848 Gazzala
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 3302 Mukhtolovo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2348 As Salt
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 706 Trapani
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3972 Moselle Confluent
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2130 Kilis
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1794 Umgelhi
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4117 Southwestern Approaches
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 2530 Salaspils
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1717 Priboj
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4322 Ras Tarf
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 2428 Dundaga
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2899 Pryluky
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4067 Outer Hebrides
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 775 Antwerpen
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 133 Portsmouth
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4321 Formentara
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 542 Amiens
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 3508 Semkin
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4445 Cape Matapan
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 913 Bayreuth
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 83 target region was 3405 Insar
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4370 Golfe de Tunis
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3512 Mirazhnyy
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4348 Cap Corse
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2681 Biezankovici
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2971 Obninsk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2777 Kostopil
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2788 Radomir
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 3544 Maloorlovskiy
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3044 Kremyonki
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2001 Beypazan
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 871 Wolffenbuettel
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1544 Ronneby
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1926 Athina
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 664 Poppoli
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2041 Karapinar
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2961 Pestovo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 959 Lindholz
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2134 Sarikamis
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1979 Alasehir
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2452 Mittau
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3496 Akhtubinsk
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 780 Venlo
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1963 Chios
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3361 Pereleshino
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 93 target region was 4293 Middle Atlantic
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 678 Napoli
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 93 target region was 941 Schleswig
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 153 Viseu
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3888 Canarias Islands
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2364 Maan
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3331 Kuyman
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3789 Maktar
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3836 Marawah
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 221 Cordoba
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 93 target region was 144 Beija
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 2467 Svedasai
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3013 Nerekhta
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4483 Cape Anamur
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 13 Kildare
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4175 South Skagerrak
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4504 Bay of Burgas
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 93 target region was 2936 Bytosh
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3323 Tchaplygin
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 61 Dunbar
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3867 Kashpirovka
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 560 Reims
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4147 Western Scottish Sea
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3482 Shakhty
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3810 Medenine
6:43:01 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2500 Tsieliakhany
6:43:01 PM  (Reporting)  Ended HandleRegionsDecisions 20199 ms
6:43:01 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:43:01 PM  (Reporting)  Steel Level 6 Amount 214
6:43:01 PM  (Reporting)  Money Level 4 Amount 783
6:43:01 PM  (Reporting)  Conscripts Level 1 Amount 55
6:43:01 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 17
6:43:01 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
6:43:01 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
6:43:01 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
6:43:01 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
6:43:01 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 53
6:43:01 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
6:43:01 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
6:43:01 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
6:43:01 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
6:43:01 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
6:43:01 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
6:43:01 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 18
6:43:01 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
6:43:01 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
6:43:01 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
6:43:01 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
6:43:01 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
6:43:01 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:43:01 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
6:43:01 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
6:43:01 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
6:43:01 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 11
6:43:01 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
6:43:01 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:43:01 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
6:43:01 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:43:01 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
6:43:01 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
6:43:01 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
6:43:01 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
6:43:01 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
6:43:01 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:43:01 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
6:43:01 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
6:43:01 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
6:43:01 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
6:43:01 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
6:43:01 PM  (Reporting)  Number of Draw 16
6:43:01 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:43:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 360 WSU 214 0 Money 783 152
6:43:01 PM  (Reporting)  Picking 209 First Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 328 WSU 214 448 Money 783 680
6:43:01 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
6:43:01 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 96 WSU 214 120 Money 783 480
6:43:01 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 370 WSU 214 20 Money 783 252
6:43:01 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
6:43:01 PM  (Reporting)  On Map 32 Requested 0 In Pool 3
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 370 WSU 214 20 Money 783 252
6:43:01 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
6:43:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:43:01 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
6:43:01 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:43:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 390 WSU 214 52 Money 783 348
6:43:01 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:43:01 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 146 WSU 214 48 Money 783 288
6:43:01 PM  (Reporting)  Picking 209 First Rank Squadron 1805
6:43:01 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 348 WSU 214 480 Money 783 764
6:43:01 PM  (Reporting)  Picking 192 Line Garrison 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 380 WSU 214 32 Money 783 228
6:43:01 PM  (Reporting)  Picking 204 Pioneer Rgt
6:43:01 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Russia
6:43:01 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:43:01 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 422 WSU 214 52 Money 783 448
6:43:01 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:43:01 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 178 WSU 214 48 Money 783 388
6:43:01 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
6:43:01 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 172 WSU 214 32 Money 783 344
6:43:01 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
6:43:01 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 352 WSU 214 32 Money 783 376
6:43:01 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
6:43:01 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:43:01 PM  (Reporting)  Too costly compared to National assets, skipped
6:43:01 PM  (Reporting)  Assets/Costs: Conscripts 55 196 WSU 214 264 Money 783 560
6:43:01 PM  (Reporting)  Ended BuildNewUnits Bought: 2 119 ms
6:43:01 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015166 Adriatic Transport Sq.
6:43:01 PM  (Reporting)  _MFC_ Merging 1016317 III. Fleet into 1016332 Black Sea Transport Sq.
6:43:01 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1016332 III. Fleet 1 Riverine: 1016528 IV. Fleet 3
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008230 Don Fleet
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008182 Caspian Fleet
6:43:01 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015638 Baltic Transport Sq.
6:43:01 PM  (Reporting)  Ended ManageFleetsComposition 532 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:43:01 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
6:43:01 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1015614 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1013964 Wittgenstein' Force, 2529 Riga, Pow:26, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1016100 Frederick von Lowis of Menar, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:43:01 PM  (Reporting)  Ended CallFleet 9 ms
6:43:01 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:43:01 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:373, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1016529 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1015615 I. Russian Detachment, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1016319 II. Russian Detachment, 2608 Saint Petersburg, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:43:01 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:43:01 PM  (Reporting)  Ended LockFixedGroups 4 ms
6:43:01 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:43:01 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:43:01 PM  (Reporting)  _SSU_ 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:6, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:43:01 PM  (Reporting)  _SSU_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:24, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:43:01 PM  (Reporting)  _SSU_ 1016002 2-ya Pehotnoi Brigada, 3332 Lipetsk, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:43:01 PM  (Reporting)  _SSU_ 1015998 5-ya Kazach'ya Brigada, 3880 Kazan, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:43:01 PM  (Reporting)  Ended SplitStaticUnits 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:43:01 PM  (Reporting)  Ended GarrisonBorders 223 ms
6:43:01 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:43:01 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:43:01 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 3 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 4 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 2 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 76 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  Ended Check Leaders 2 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 1 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 2 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 3224 Krasnoperekovsk, Pow:103, Count: 3(l 1/L 0/S 2)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 5 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 5 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3611 Khasavyurt
6:43:01 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
6:43:01 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2849 Maryanske
6:43:01 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 3196 Dobropole
6:43:01 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3126 Zmiev
6:43:01 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
6:43:01 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1015400 Tschaplitz' Force 2804 Bila Tsverka
6:43:01 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3127 Belziudyvka
6:43:01 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3468 Dubovka
6:43:01 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
6:43:01 PM  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003297 Brestskaya 2708 Holoby
6:43:01 PM  (Reporting)  _PCO_ 1003222 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003211 Liflandskaya 2689 Orsha
6:43:01 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003135 Lambert(Lambert) in 1003786 Vladikavkaz Kazachi 3611 Khasavyurt
6:43:01 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
6:43:01 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 3196 Dobropole
6:43:01 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3126 Zmiev
6:43:01 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3126 Zmiev
6:43:01 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:43:01 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1015400 Tschaplitz' Force 2804 Bila Tsverka
6:43:01 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3127 Belziudyvka
6:43:01 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3468 Dubovka
6:43:01 PM  (Reporting)  _PCO_ Khotuntsev Brigada has been merged into 1003222 Osten-Sacken Diviziya(Fabian Wilhelm von Osten-Sacken) in 1003211 Liflandskaya 2689 Orsha
6:43:01 PM  (Reporting)  _PCO_ Essen Brigada has been merged into 1003222 Osten-Sacken Diviziya(Fabian Wilhelm von Osten-Sacken) in 1003211 Liflandskaya 2689 Orsha
6:43:01 PM  (Reporting)  _PCO_ Sacken Brigada has been merged into 1003222 Osten-Sacken Diviziya(Fabian Wilhelm von Osten-Sacken) in 1003211 Liflandskaya 2689 Orsha
6:43:01 PM  (Reporting)  _PCO_ Musketeer Brigade 1805 has been merged into 1003222 Osten-Sacken Diviziya(Fabian Wilhelm von Osten-Sacken) in 1003211 Liflandskaya 2689 Orsha
6:43:01 PM  (Reporting)  _PCO_ 1003135 Lambert 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3611 Khasavyurt
6:43:01 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
6:43:01 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2849 Maryanske
6:43:01 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 3196 Dobropole
6:43:01 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3126 Zmiev
6:43:01 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
6:43:01 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1015400 Tschaplitz' Force 2804 Bila Tsverka
6:43:01 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3127 Belziudyvka
6:43:01 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3468 Dubovka
6:43:01 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
6:43:01 PM  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003297 Brestskaya 2708 Holoby
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 351 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 41 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  _DDU_ Russian Detachment created in region Sukhininchi with 1 unit(s), Health: 100 %
6:43:01 PM  (Reporting)  _DDU_ Moskovskaya 1003632 has now 5 units, Health: 100 %
6:43:01 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016539 Russian Detachment too healthy/Too much cohesion
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016539 Russian Detachment in region Sukhininchi will recover in region Orel % Health 100 % Cohesion 52
6:43:01 PM  (Reporting)  _DDU_ Russian Detachment created in region Orsha with 1 unit(s), Health: 100 %
6:43:01 PM  (Reporting)  _DDU_ Liflandskaya 1003211 has now 4 units, Health: 100 %
6:43:01 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016540 Russian Detachment too healthy/Too much cohesion
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016540 Russian Detachment in region Orsha will recover in region Bobruisk % Health 100 % Cohesion 51
6:43:01 PM  (Reporting)  _DDU_ Russian Detachment created in region Holoby with 1 unit(s), Health: 100 %
6:43:01 PM  (Reporting)  _DDU_ Brestskaya 1003297 has now 6 units, Health: 100 %
6:43:01 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016541 Russian Detachment too healthy/Too much cohesion
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016541 Russian Detachment in region Holoby will recover in region Brest Litovsk % Health 100 % Cohesion 51
6:43:01 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003708 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 36
6:43:01 PM  (Reporting)  Ended Damaged Units 67 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 537
6:43:01 PM  (Reporting)  Agenda: Garrison, Value: 16000, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  _GAO_ Step 1 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 262
6:43:01 PM  (Reporting)  Agenda: Garrison, Value: 7074, Region: 2831 Nemirov
6:43:01 PM  (Reporting)  _GAO_ Step 1 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 589
6:43:01 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 27 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 223 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 228 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 233 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016331 Mikhail Illarionovich Golenishchev-Kutuzov selected
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016100 Frederick von Lowis of Menar selected
6:43:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Leonty Leontievich Bennigsen in Vitebsk has been detached from group 1003246 Kamensky' Force
6:43:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Dmitri Sergeivich Dokhturov in Berchad has been detached from group 1003359 Melissino' Force
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015614 Duc de Richelieu selected
6:43:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Vulch in Astrakhan has been detached from group 1003753 Astrakhan Brig.
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016100 Frederick von Lowis of Menar 2608 Saint Petersburg toward 1016319 II. Russian Detachment, 2608 Saint Petersburg, Pow:235, Count: 4(l 0/L 1/S 3)
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016544 Vulch 3509 Astrakhan toward 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016542 Leonty Leontievich Bennigsen 2682 Vitebsk toward 1003246 Kamensky' Force 2682 Vitebsk Affinity 54
6:43:01 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
6:43:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
6:43:01 PM  (Reporting)  _CLD_ Leader 1015614 Duc de Richelieu redeployed from Tiflis to theater Theater_Caucasus  in region 3664 Tiflis
6:43:01 PM  (Reporting)  _CLD_ Leader 1016543 Dmitri Sergeivich Dokhturov redeployed from Tiflis to theater Theater_Caucasus  in region 3664 Tiflis
6:43:01 PM  (Reporting)  _CLD_ Leader 1016331 Mikhail Illarionovich Golenishchev-Kutuzov redeployed from Baranovitch to theater Theater_Poland  in region 2502 Baranovitch
6:43:01 PM  (Reporting)  Ended Check Leaders 301 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 154
6:43:01 PM  (Reporting)  _MSG_ 1003782 Novorossyisk Kazachi abort its operation against 1006743 North Caucasus Tribes not enough forces gathered
6:43:01 PM  (Reporting)  _MSG_ gathered 256 cbt pts, needing: 80
6:43:01 PM  (Reporting)  Agenda: Intercept (Master), Value: 20952, Region: 3639 Vladikavkaz
6:43:01 PM  (Reporting)  _MSG_ - MASTER 1003811 Georgia Expedition, 3664 Tiflis, Pow:256, Count: 7(l 3/L 2/S 3) will target (enemy) 1006767 Chechen Tribes Pow.: 256 vs. 54 mustered 0 other groups
6:43:01 PM  (Reporting)  Ended Make Superior Group 877 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:43:01 PM  (Reporting)  _AFA_ 1016081 II. Fleet has been given the mission Agenda: Naval Docking, Value: 2570, Region: 3880 Kazan
6:43:01 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  _AFA_ 1016332 Black Sea Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1016332 Black Sea Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFA_ 1016528 IV. Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:43:01 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:43:01 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1008182 Caspian Fleet chance: 0 failed.
6:43:01 PM  (Reporting)  _AFA_ 1008182 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:43:01 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 485 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 27 Nb of CPs of Regular/Militia/Cavalry/Artillery: 232
6:43:01 PM  (Reporting)  _BDA_ 14 groups can build a depot in theater Theater_Russia
6:43:01 PM  (Reporting)  _BDA_ 84  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 378 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016546 Kiev.Art. in 3130 Belgorod
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016547 KR HQ in 3224 Krasnoperekovsk
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016548 Sevast.Art. in 3224 Krasnoperekovsk
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 367 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:43:01 PM  (Reporting)  Ended KeepPosition 6 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015425 Ivan Vasylievich Gudovich 3674 Chambarak
6:43:01 PM  (Reporting)  _PCO_ 1003160 Kologrivov is now in Privileged Combine in 1015424 Kologrivov' Force 3664 Tiflis
6:43:01 PM  (Reporting)  _PCO_ 1003675 Knorring is now in Privileged Combine in 1016104 Knorring' Force 3664 Tiflis
6:43:01 PM  (Reporting)  _PCO_ 1003360 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1016543 Dmitri Sergeivich Dokhturov 3664 Tiflis
6:43:01 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich 1 has his Privileged Combine status revoked 1015425 Ivan Vasylievich Gudovich 3674 Chambarak
6:43:01 PM  (Reporting)  _PCO_ 1003160 Kologrivov 1 has his Privileged Combine status revoked 1015424 Kologrivov' Force 3664 Tiflis
6:43:01 PM  (Reporting)  _PCO_ 1003675 Knorring 1 has his Privileged Combine status revoked 1016104 Knorring' Force 3664 Tiflis
6:43:01 PM  (Reporting)  _PCO_ 1003360 Dmitri Sergeivich Dokhturov 1 has his Privileged Combine status revoked 1016543 Dmitri Sergeivich Dokhturov 3664 Tiflis
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 22 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 1 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 20 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015614 Duc de Richelieu selected
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016543 Dmitri Sergeivich Dokhturov selected
6:43:01 PM  (Reporting)  _CLD_ Leader (Split Segment II) Kologrivov in Tiflis has been detached from group 1015424 Gvardeiskii Horse Bya Otdelnaya
6:43:01 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015425 Ivan Vasylievich Gudovich selected
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016543 Dmitri Sergeivich Dokhturov 3664 Tiflis toward 1016335 Skt.Petersb.Art. 3664 Tiflis Affinity 120
6:43:01 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
6:43:01 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016549 Kologrivov 3664 Tiflis toward 1015424 Gvardeiskii Horse Bya Otdelnaya 3664 Tiflis Affinity 200
6:43:01 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:43:01 PM  (Reporting)  _CLD_ Idle Leader 1015614 Duc de Richelieu in Saint Petersburg moved to capital
6:43:01 PM  (Reporting)  _CLD_ Idle Leader 1015425 Ivan Vasylievich Gudovich in Chambarak merged into 1015425 Ivan Vasylievich Gudovich
6:43:01 PM  (Reporting)  Ended Check Leaders 180 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 154
6:43:01 PM  (Reporting)  _MSG_ 1003782 Novorossyisk Kazachi abort its operation against 1006743 North Caucasus Tribes not enough forces gathered
6:43:01 PM  (Reporting)  _MSG_ Vladikavkaz Kazachi recruiting 1010292 Astrakhan Garnizon in Lagan
6:43:01 PM  (Reporting)  _MSG_ gathered 94 cbt pts, needing: 80
6:43:01 PM  (Reporting)  Agenda: Intercept (Master), Value: 10416, Region: 3639 Vladikavkaz
6:43:01 PM  (Reporting)  _MSG_ - MASTER 1003786 Vladikavkaz Kazachi, 3611 Khasavyurt, Pow:56, Count: 2(l 1/L 1/S 0) will target (enemy) 1006767 Chechen Tribes Pow.: 56 vs. 54 mustered 1 other groups
6:43:01 PM  (Reporting)  _MSG_ - SLAVE 1010292 Astrakhan Garnizon, 3520 Lagan, Pow:38, Count: 1(l 0/L 1/S 0) in region Lagan will target & merge (master) Vladikavkaz Kazachi
6:43:01 PM  (Reporting)  Agenda: Merge (slave), Value: 184000, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Ended Make Superior Group 307 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
6:43:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016104 Knorring' Force in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015424 Kologrivov' Force in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016550 Skt.Petersb.Art. in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014973 3-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016105 2-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014978 4-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014434 1-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015421 UR-1i Oboznyi Polk in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015426 GK-1i Oboznyi Polk in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015427 SP-1i Oboznyi Polk in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015634 RA-1i Oboznyi Polk in 3664 Tiflis
6:43:01 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015635 RA-2i Oboznyi Polk in 3664 Tiflis
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  1003811 Georgia Expedition, 3664 Tiflis, Pow:256, Count: 7(l 3/L 2/S 3) Agenda: Keep Position, Value: 10250, Region: 3664 Tiflis
6:43:01 PM  (Reporting)  Ended KeepPosition 1 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 382 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 2 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 37 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 1 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 1 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 28 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015166 Adriatic Transport Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:43:01 PM  (Reporting)  _AFA_ 1015166 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1794, Region: 676 Gaeta
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 75 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 1 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 2 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 4 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 54 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:43:01 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:43:01 PM  (Reporting)  Ended Check Leaders 2 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:43:01 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
6:43:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 6 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 2 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 0 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 4 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 2 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 3 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 51 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 1 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 2 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 1 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 2 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 1 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 34 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:43:01 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 1 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:43:01 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:43:01 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:43:01 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:43:01 PM  (Reporting)  Ended ManageGHQ 0 ms
6:43:01 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:43:01 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:43:01 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:43:01 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:43:01 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:43:01 PM  (Reporting)  Ended SplitGroups 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:43:01 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:43:01 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:43:01 PM  (Reporting)  Ended Damaged Units 0 ms
6:43:01 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:43:01 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:43:01 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:43:01 PM  (Reporting)  Ended CheckBesieging 2 ms
6:43:01 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:43:01 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:43:01 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:43:01 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:43:01 PM  (Reporting)  Entering Build Depots Assets
6:43:01 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:43:01 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:43:01 PM  (Reporting)  Ended Split Supports
6:43:01 PM  (Reporting)  Start of AI Check for Land Resupply
6:43:01 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:43:01 PM  (Reporting)  Ended KeepPosition 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:43:01 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:43:01 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:43:01 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:43:01 PM  (Reporting)  Ended Make Superior Group 0 ms
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:43:01 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:43:01 PM  (Reporting)  Ended ReinforceFront 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:43:01 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:43:01 PM  (Reporting)  Ended DistantGarrison 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20704 AllOppPowLand: 3068 AllOwnPowNav: 5994 AllOppPowNav 0
6:43:01 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 861 Hannover Pick 49 SelfVal 231 Need 101  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 93 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.56)
6:43:01 PM  (Reporting)  1003497 Kavkazskaya (Pow.261)
6:43:01 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:43:01 PM  (Reporting)  1016338 Baggovut' Force (Pow.321)
6:43:01 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.38)
6:43:01 PM  (Reporting)  1016547 KR HQ (Pow.35)
6:43:01 PM  (Reporting)  1016548 Sevast.Art. (Pow.59)
6:43:01 PM  (Reporting)  1013742 Army of the Danube (Pow.0)
6:43:01 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
6:43:01 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.1)
6:43:01 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.2)
6:43:01 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.44)
6:43:01 PM  (Reporting)  1016339 Rozen Diviziya (Pow.268)
6:43:01 PM  (Reporting)  1016340 Maltits' Force (Pow.134)
6:43:01 PM  (Reporting)  1003401 Dnestrovskaya (Pow.158)
6:43:01 PM  (Reporting)  1015153 Liders (Pow.12)
6:43:01 PM  (Reporting)  1003359 Melissino' Force (Pow.132)
6:43:01 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.39)
6:43:01 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.56)
6:43:01 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.30)
6:43:01 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.43)
6:43:01 PM  (Reporting)  1003746 Novgorod Brig. (Pow.32)
6:43:01 PM  (Reporting)  1016341 Pahlen' Force (Pow.321)
6:43:01 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.40)
6:43:01 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.6)
6:43:01 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.24)
6:43:01 PM  (Reporting)  1015826 Orenburg Brigada (Pow.14)
6:43:01 PM  (Reporting)  1003695 Orenburgskaya (Pow.34)
6:43:01 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.44)
6:43:01 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.47)
6:43:01 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.41)
6:43:01 PM  (Reporting)  1003761 Kubanskaya (Pow.52)
6:43:01 PM  (Reporting)  1003708 Sibirskaya (Pow.148)
6:43:01 PM  (Reporting)  1016541 Miloradovich Diviziya (Pow.110)
6:43:01 PM  (Reporting)  1003297 Brestskaya (Pow.333)
6:43:01 PM  (Reporting)  1016546 Kiev.Art. (Pow.51)
6:43:01 PM  (Reporting)  1003576 Kievskaya (Pow.139)
6:43:01 PM  (Reporting)  1016342 Prebyshevsky Diviziya (Pow.111)
6:43:01 PM  (Reporting)  1016002 2-ya Pehotnoi Brigada (Pow.2)
6:43:01 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov (Pow.0)
6:43:01 PM  (Reporting)  1003539 Smolenskaya (Pow.139)
6:43:01 PM  (Reporting)  1016540 Nikolay Tuchkov (Pow.34)
6:43:01 PM  (Reporting)  1003211 Liflandskaya (Pow.144)
6:43:01 PM  (Reporting)  1015627 Mikhail Leontievich Bulatov (Pow.49)
6:43:01 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.32)
6:43:01 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.29)
6:43:01 PM  (Reporting)  1003246 Litovskaya (Pow.406)
6:43:01 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.29)
6:43:01 PM  (Reporting)  1016539 O'Rourke Brigada (Pow.45)
6:43:01 PM  (Reporting)  1003632 Moskovskaya (Pow.218)
6:43:01 PM  (Reporting)  1015998 5-ya Kazach'ya Brigada (Pow.1)
6:43:01 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.28)
6:43:01 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.26)
6:43:01 PM  (Reporting)  1003674 Uralskaya (Pow.218)
6:43:01 PM  (Reporting)  1003115 Russian Army (Pow.158)
6:43:01 PM  (Reporting)  1016343 Depreradovich' Force (Pow.398)
6:43:01 PM  (Reporting)  1015833 Gvardeiskii Korpus (Pow.125)
6:43:01 PM  (Reporting)  1015614 Duc de Richelieu (Pow.0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Secondary Region 3043 Tula Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2801 Kiev Pick 33 has enough garrison (Value: 237) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 6 has enough garrison (Value: 12) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2950 Tver Pick 14 has enough garrison (Value: 10) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 41 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Primary Region 2993 Moskwa Pick 53 has enough garrison (Value: 115) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2815 Odessa Pick 31 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 22 has enough garrison (Value: 373) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3883 Urals Pick 24 has enough garrison (Value: 261) - evaluation skipped
6:43:01 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 31 has enough garrison (Value: 10) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 21 has enough garrison (Value: 103) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 17 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2529 Riga Pick 40 has enough garrison (Value: 234) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3081 Kursk Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2517 Minsk Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3066 Orel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 17 has enough garrison (Value: 22) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2651 Pskov Pick 6 has enough garrison (Value: 15) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 6 has enough garrison (Value: 10) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2870 Gomel Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2580 Reval Pick 19 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 19 has enough garrison (Value: 49) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3884 Sibir Pick 15 has enough garrison (Value: 130) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3189 Rostov Pick 15 has enough garrison (Value: 238) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 234) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3363 Voronej Pick 13 has enough garrison (Value: 10) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3880 Kazan Pick 18 has enough garrison (Value: 11) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 6 has enough garrison (Value: 10) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2445 Kovno Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3125 Merefa Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3545 Azov Pick 8 has enough garrison (Value: 233) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3356 Tambov Pick 5 has enough garrison (Value: 15) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 15 has enough garrison (Value: 269) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3885 Steppes Pick 8 has enough garrison (Value: 102) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2499 Motal Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 237) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3229 Perekop Pick 2 has enough garrison (Value: 12) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2847 Kherson Pick 9 has enough garrison (Value: 238) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2664 Khalm Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 6 has enough garrison (Value: 12) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2999 Vologda Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2775 Zorya Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 8 Enemy armies: 22 Land Ratio: 0.52 Land Core Ratio: 0.88  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1015425 Ivan Vasylievich Gudovich (Pow.0)
6:43:01 PM  (Reporting)  1015635 RA-2i Oboznyi Polk (Pow.0)
6:43:01 PM  (Reporting)  1015634 RA-1i Oboznyi Polk (Pow.0)
6:43:01 PM  (Reporting)  1015427 SP-1i Oboznyi Polk (Pow.0)
6:43:01 PM  (Reporting)  1015426 GK-1i Oboznyi Polk (Pow.0)
6:43:01 PM  (Reporting)  1015421 UR-1i Oboznyi Polk (Pow.0)
6:43:01 PM  (Reporting)  1014434 1-ya Otdelnaya Art. Brigada (Pow.26)
6:43:01 PM  (Reporting)  1014978 4-ya Otdelnaya Art. Brigada (Pow.27)
6:43:01 PM  (Reporting)  1016105 2-ya Otdelnaya Art. Brigada (Pow.30)
6:43:01 PM  (Reporting)  1014973 3-ya Otdelnaya Art. Brigada (Pow.32)
6:43:01 PM  (Reporting)  1016550 Skt.Petersb.Art. (Pow.64)
6:43:01 PM  (Reporting)  1015424 Kologrivov' Force (Pow.46)
6:43:01 PM  (Reporting)  1016104 Knorring' Force (Pow.47)
6:43:01 PM  (Reporting)  1016335 Dmitri Sergeivich Dokhturov (Pow.0)
6:43:01 PM  (Reporting)  1003811 Georgia Expedition (Pow.256)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  CheckRegionForOperation 1003811 Georgia Expedition, 3664 Tiflis, Pow:256, Count: 7(l 3/L 2/S 3) Fitness 75 PickVal 100 SelfVal 232 AINeed 196
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 17400, Region: 3680 Erevan
6:43:01 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 83 has enough garrison (Value: 256) - evaluation skipped
6:43:01 PM  (Reporting)  Region 2385 Tabriz Pick 2 SelfVal 13 Need 286  no group candidate found
6:43:01 PM  (Reporting)  Region 3639 Vladikavkaz Pick 2 SelfVal 14 Need 97  no group candidate found
6:43:01 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 12 Need 167  no group candidate found
6:43:01 PM  (Reporting)  Region 3887 Persis Pick 7 SelfVal 7 Need 626  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 433 Need 101  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 828 Muenster Pick 15 SelfVal 93 Need 101  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov (Pow.0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 1393 Lubartow Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2767 Lanivtsy Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2490 Masty Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.68 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.56)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.47)
6:43:01 PM  (Reporting)  1016338 Baggovut' Force (Pow.321)
6:43:01 PM  (Reporting)  1014692 1-i Iskrovaya Bat. (Pow.1)
6:43:01 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.2)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Secondary Region 2815 Odessa Pick 31 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 22 has enough garrison (Value: 373) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 234) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 237) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 3545 Azov Pick 8 has enough garrison (Value: 233) - evaluation skipped
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Region 676 Gaeta Pick 26 SelfVal 155 Need 101  no group candidate found
6:43:01 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 433 Need 101  no group candidate found
6:43:01 PM  (Reporting)  Region 711 Messina Pick 13 SelfVal 91 Need 101  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 399 Need 101  no group candidate found
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:43:01 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:43:01 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.26)
6:43:01 PM  (Reporting)  1016343 Depreradovich' Force (Pow.398)
6:43:01 PM  (Reporting)  1015833 Gvardeiskii Korpus (Pow.125)
6:43:01 PM  (Reporting)  1015614 Duc de Richelieu (Pow.0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Secondary Region 2529 Riga Pick 40 has enough garrison (Value: 234) - evaluation skipped
6:43:01 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2580 Reval Pick 19 has enough garrison (Value: 236) - evaluation skipped
6:43:01 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
6:43:01 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1054 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1016551 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2150, Region: 3923 Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 5500, Region: 3923 Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 17 in Black Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 4935, Region: 4501 Sea of Marmara
6:43:01 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 1666, Region: 2815 Odessa
6:43:01 PM  (Reporting)  _AFA_ 1016552 Lilia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3933 Black Sea Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 15 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1015157 I. Fleet chance: 20 failed.
6:43:01 PM  (Reporting)  _AFA_ 1015157 I. Fleet has been given the mission Agenda: Naval Docking, Value: 931, Region: 2815 Odessa
6:43:01 PM  (Reporting)  Disembark: Russian Detachment created in region Bay of Sochi
6:43:01 PM  (Reporting)  PrepareForDisembark Landing aborted: 1008133 Senyavin's Fleet, 4522 Bay of Sochi, Pow:288, Count: 6(l 2/L 4/S 0) no region has any interest.
6:43:01 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 130 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015832 Silnoy Sq. has been given the mission Agenda: Convoy Transport, Value: 3100, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1015832 Silnoy Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1008191 Adriatic Fleet chance: 10 failed.
6:43:01 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 2890, Region: 678 Napoli
6:43:01 PM  (Reporting)  _AFA_ 1016337 Mikhal Sq. has been given the mission Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1016337 Mikhal Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015831 Twerday Sq. has been given the mission Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1015831 Twerday Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1016106 Kherson Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1016106 Kherson Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 107 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015834 S.Piotr Sq. has been given the mission Agenda: Convoy Transport, Value: 3000, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1015834 S.Piotr Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFA_ 1015835 Venus Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1015835 Venus Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015638 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:43:01 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Superiority, Value: 9898, Region: 4101 Tramore Bay
6:43:01 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3168, Region: 852 Bremen
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 53 ms
6:43:01 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:43:01 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:43:01 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
6:43:01 PM  (Reporting)  _NVS_ : Nav Supp 1008087 Baltic Fleet chance: 60 failed.
6:43:01 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 3360, Region: 2427 Windau
6:43:01 PM  (Reporting)  _AFA_ 1016107 S.Paraskeva Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  _AFO_ Adding supply transport 1016107 S.Paraskeva Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:43:01 PM  (Reporting)  Ended AssignFleetsOperations 89 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016554 Russian Detachment, 3608 Grozny, Pow:260, Count: 4(l 3/L 3/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016555 Russian Detachment, 3230 Djankoi, Pow:240, Count: 2(l 1/L 2/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003773 Ochakov Kazachi, 3220 Nova Khakhovka, Pow:44, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016339 Rozen Diviziya, 2848 Novoaleksandrivka, Pow:268, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016340 Maltits' Force, 2822 Dubozary, Pow:134, Count: 2(l 1/L 1/S 1)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003401 Dnestrovskaya, 2849 Maryanske, Pow:158, Count: 4(l 2/L 1/S 2)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003359 Melissino' Force, 2833 Berchad, Pow:132, Count: 3(l 1/L 1/S 2)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1013969 3-ya Kazach'ya Brigada, 3196 Dobropole, Pow:39, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003768 Dnepr Kazachi, 3196 Dobropole, Pow:56, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003749 Tzaritsyn Brig., 3488 Dubovskoye, Pow:30, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1013428 1-ya Strelkovaya Brigada, 3495 Derbety, Pow:43, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016556 Russian Detachment, 3126 Zmiev, Pow:14, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016557 Russian Detachment, 3126 Zmiev, Pow:124, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1013424 2-ya Kazach'ya Brigada, 3173 Slovyansk, Pow:40, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1015826 Orenburg Brigada, 3885 Steppes, Pow:14, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003695 Orenburgskaya, 3885 Steppes, Pow:34, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1015400 Tschaplitz' Force, 2804 Bila Tsverka, Pow:44, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003777 Taganrog Kazachi, 3127 Belziudyvka, Pow:47, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1014133 Stavropolskii Kalmytski, 3468 Dubovka, Pow:41, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003761 Kubanskaya, 3468 Dubovka, Pow:52, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003708 Sibirskaya, 3884 Sibir, Pow:148, Count: 4(l 2/L 2/S 1)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016541 Miloradovich Diviziya, 2708 Holoby, Pow:110, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016558 Russian Detachment, 2708 Holoby, Pow:299, Count: 2(l 2/L 2/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003576 Kievskaya, 3130 Belgorod, Pow:139, Count: 4(l 2/L 1/S 2)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016342 Prebyshevsky Diviziya, 3107 Borissovska, Pow:111, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003539 Smolenskaya, 3067 Zavodskoy, Pow:139, Count: 4(l 2/L 1/S 2)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016540 Nikolay Tuchkov, 2689 Orsha, Pow:34, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1015139 1-ya Opolchenie Orkug, 3314 Skopin, Pow:32, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1014683 4-ya Kazach'ya Brigada, 2471 Jonava, Pow:29, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016559 Russian Detachment, 2682 Vitebsk, Pow:292, Count: 2(l 2/L 2/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1015154 Bezobrazov Brigada, 2523 Pabrade, Pow:29, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016539 O'Rourke Brigada, 2937 Sukhininchi, Pow:45, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1013416 1-ya Kazach'ya Brigada, 2975 Ozery, Pow:28, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1013964 Wittgenstein' Force, 2529 Riga, Pow:26, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1003674 Uralskaya, 3883 Urals, Pow:218, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1016560 Russian Detachment, 2581 Kuusalu, Pow:308, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  _CLO_ 1015833 Gvardeiskii Korpus, 2581 Kuusalu, Pow:125, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1272 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:43:01 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:43:01 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:43:01 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:43:01 PM  (Reporting)  Leader 1016331 Mikhail Illarionovich Golenishchev-Kutuzov relocated to 2608 Saint Petersburg
6:43:01 PM  (Reporting)  Leader 1013742 Army of the Danube relocated to 2608 Saint Petersburg
6:43:01 PM  (Reporting)  Leader 1015425 Ivan Vasylievich Gudovich relocated to 3664 Tiflis
6:43:01 PM  (Reporting)  Ended Collect Leaders 5 ms
6:43:01 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:43:01 PM  (Reporting)  _RWI__A 1016337 Mikhal Sq., 4409 Kerkira, Pow:53, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
6:43:01 PM  (Reporting)  _RWI__A 1016552 Lilia Sq., 4535 Black Sea, Pow:39, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
6:43:01 PM  (Reporting)  _RWI__A 1015134 Chichagov's Fleet, 4509 Mouth of the Dniepr, Pow:25, Count: 2(l 1/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:43:01 PM  (Reporting)  _RWI__A 1016551 M. Neva Sq., 4509 Mouth of the Dniepr, Pow:39, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:43:01 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:3.35) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Arty 1016546 Kiev.Art., 3130 Belgorod, Pow:51, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016548 Sevast.Art., 3224 Krasnoperekovsk, Pow:59, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016547 KR HQ, 3224 Krasnoperekovsk, Pow:35, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016548 Sevast.Art., 3224 Krasnoperekovsk, Pow:59, Count: 1(l 0/L 0/S 1) relocating toward 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016546 Kiev.Art., 3130 Belgorod, Pow:51, Count: 1(l 0/L 0/S 1) relocating toward 1016557 Russian Detachment, 3126 Zmiev, Pow:124, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016547 KR HQ, 3224 Krasnoperekovsk, Pow:35, Count: 1(l 0/L 0/S 1) relocating toward 1016556 Russian Detachment, 3126 Zmiev, Pow:14, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
6:43:01 PM  (Reporting)  _GTU_ 1003297 Brestskaya, 2708 Holoby, Pow:84, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:43:01 PM  (Reporting)  _GTU_ Finished merge 1 now
6:43:01 PM  (Reporting)  _GTU_ Brestskaya gathering toward primary region (long distance)
6:43:01 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
6:43:01 PM  (Reporting)  Ended AI Gather Units 33 ms
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016529 Astrakhanskii Gar.
6:43:01 PM  (Reporting)  Ended GatherGarrisons 2 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  _ATG__ 1003497 Kavkazskaya Grozny Going against objective: 2608 Saint Petersburg
6:43:01 PM  (Reporting)  _ATG__ 1014692 1-i Iskrovaya Bat. Odessa Going against objective: 2608 Saint Petersburg
6:43:01 PM  (Reporting)  _ATG__ 1003246 Litovskaya Vitebsk Going against objective: 2993 Moskwa
6:43:01 PM  (Reporting)  _ATG__ 1016331 Mikhail Illarionovich Golenishchev-Kutuzov Saint Petersburg Going against objective: 2815 Odessa
6:43:01 PM  (Reporting)  _ATG__ 1013742 Army of the Danube Saint Petersburg Going against objective: 2815 Odessa
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 10 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1013742 Army of the Danube is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015614 Duc de Richelieu is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:1, Count: 1(l 0/L 0/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015833 Gvardeiskii Korpus, 2581 Kuusalu, Pow:125, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1015833-Gvardeiskii Korpus Power:125 Health:97% Kuusalu>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016560 Russian Detachment, 2581 Kuusalu, Pow:308, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016560-Russian Detachment Power:308 Health:98% Kuusalu>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016343 Depreradovich' Force, 2581 Kuusalu, Pow:91, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1016343-Depreradovich' Force Power:91 Health:95% Kuusalu>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2644 Veryazha, Pow:158, Count: 6(l 5/L 2/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
6:43:01 PM  (Reporting)  1003115-Russian Army Power:158 Health:100% Veryazha>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003674 Uralskaya, 3883 Urals, Pow:218, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003674-Uralskaya Power:218 Health:100% Urals>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013964 Wittgenstein' Force, 2529 Riga, Pow:26, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1013964-Wittgenstein' Force Power:26 Health:100% Riga>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013416 1-ya Kazach'ya Brigada, 2975 Ozery, Pow:28, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1013416-1-ya Kazach'ya Brigada Power:28 Health:94% Ozery>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003632 Moskovskaya, 2937 Sukhininchi, Pow:218, Count: 5(l 3/L 3/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3066 Orel
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3066 Orel
6:43:01 PM  (Reporting)  1003632-Moskovskaya Power:218 Health:100% Sukhininchi>Orel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016539 O'Rourke Brigada, 2937 Sukhininchi, Pow:45, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2400, Region: 3066 Orel
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016539-O'Rourke Brigada Power:45 Health:100% Sukhininchi>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015154 Bezobrazov Brigada, 2523 Pabrade, Pow:29, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1015154-Bezobrazov Brigada Power:29 Health:100% Pabrade>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1003246 Litovskaya is doing nothing in Vitebsk  Power: 40  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016559 Russian Detachment, 2682 Vitebsk, Pow:292, Count: 2(l 2/L 2/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016559-Russian Detachment Power:292 Health:100% Vitebsk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014683 4-ya Kazach'ya Brigada, 2471 Jonava, Pow:29, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1014683-4-ya Kazach'ya Brigada Power:29 Health:100% Jonava>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015139 1-ya Opolchenie Orkug, 3314 Skopin, Pow:32, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1015139-1-ya Opolchenie Orkug Power:32 Health:100% Skopin>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
6:43:01 PM  (Reporting)  1015627-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 16250
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003211 Liflandskaya, 2689 Orsha, Pow:144, Count: 4(l 2/L 2/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
6:43:01 PM  (Reporting)  1003211-Liflandskaya Power:144 Health:100% Orsha>Vitebsk Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016540 Nikolay Tuchkov, 2689 Orsha, Pow:34, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2450, Region: 2511 Bobruisk
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016540-Nikolay Tuchkov Power:34 Health:100% Orsha>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003539 Smolenskaya, 3067 Zavodskoy, Pow:139, Count: 4(l 2/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003539-Smolenskaya Power:139 Health:100% Zavodskoy>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016081 II. Fleet, 4039 Syzran Confluent, Pow:4, Count: 2(l 0/L 0/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2385, Region: 3880 Kazan
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2570, Region: 3880 Kazan
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2385, Region: 3880 Kazan
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016081 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
6:43:01 PM  (Reporting)  1016081-II. Fleet Power:4 Health:100% Syzran Confluent>Kazan Mission:Naval Docking Fitness:90% Need:49 Threat:0 GoalValue: 2385
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016342 Prebyshevsky Diviziya, 3107 Borissovska, Pow:111, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016342-Prebyshevsky Diviziya Power:111 Health:100% Borissovska>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003576 Kievskaya, 3130 Belgorod, Pow:139, Count: 4(l 2/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003576-Kievskaya Power:139 Health:100% Belgorod>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003297 Brestskaya, 2708 Holoby, Pow:84, Count: 4(l 1/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
6:43:01 PM  (Reporting)  1003297-Brestskaya Power:84 Health:100% Holoby>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016558 Russian Detachment, 2708 Holoby, Pow:299, Count: 2(l 2/L 2/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016558-Russian Detachment Power:299 Health:100% Holoby>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016541 Miloradovich Diviziya, 2708 Holoby, Pow:110, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2450, Region: 2702 Brest Litovsk
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016541-Miloradovich Diviziya Power:110 Health:100% Holoby>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003708 Sibirskaya, 3884 Sibir, Pow:148, Count: 4(l 2/L 2/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3200, Region: 3884 Sibir
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003708-Sibirskaya Power:148 Health:100% Sibir>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003761 Kubanskaya, 3468 Dubovka, Pow:52, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1003761-Kubanskaya Power:52 Health:100% Dubovka>Khasavyurt Mission:Attack Fitness:65% Need:12 Threat:9 GoalValue: 3250
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014133 Stavropolskii Kalmytski, 3468 Dubovka, Pow:41, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1014133-Stavropolskii Kalmytski Power:41 Health:100% Dubovka>Khasavyurt Mission:Attack Fitness:65% Need:12 Threat:9 GoalValue: 3250
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003777 Taganrog Kazachi, 3127 Belziudyvka, Pow:47, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1003777-Taganrog Kazachi Power:47 Health:100% Belziudyvka>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015400 Tschaplitz' Force, 2804 Bila Tsverka, Pow:44, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1015400-Tschaplitz' Force Power:44 Health:100% Bila Tsverka>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:34, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003695-Orenburgskaya Power:34 Health:100% Steppes>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015826 Orenburg Brigada, 3885 Steppes, Pow:14, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1015826-Orenburg Brigada Power:14 Health:100% Steppes>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013424 2-ya Kazach'ya Brigada, 3173 Slovyansk, Pow:40, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1013424-2-ya Kazach'ya Brigada Power:40 Health:100% Slovyansk>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016341 Pahlen' Force, 3126 Zmiev, Pow:184, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1016341-Pahlen' Force Power:184 Health:100% Zmiev>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016557 Gerngoss' Force, 3126 Zmiev, Pow:176, Count: 2(l 1/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016557-Gerngoss' Force Power:176 Health:100% Zmiev>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003746 Novgorod Brig., 3126 Zmiev, Pow:12, Count: 3(l 1/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1003746-Novgorod Brig. Power:12 Health:100% Zmiev>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016556 II. Russian Detachment, 3126 Zmiev, Pow:48, Count: 2(l 0/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016556-II. Russian Detachment Power:48 Health:100% Zmiev>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013428 1-ya Strelkovaya Brigada, 3495 Derbety, Pow:43, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1013428-1-ya Strelkovaya Brigada Power:43 Health:100% Derbety>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003749 Tzaritsyn Brig., 3488 Dubovskoye, Pow:30, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1003749-Tzaritsyn Brig. Power:30 Health:100% Dubovskoye>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003768 Dnepr Kazachi, 3196 Dobropole, Pow:56, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003768-Dnepr Kazachi Power:56 Health:100% Dobropole>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1013969 3-ya Kazach'ya Brigada, 3196 Dobropole, Pow:39, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1013969-3-ya Kazach'ya Brigada Power:39 Health:100% Dobropole>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003359 Melissino' Force, 2833 Berchad, Pow:132, Count: 3(l 1/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003359-Melissino' Force Power:132 Health:100% Berchad>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015153 Liders, 2831 Nemirov, Pow:12, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7074, Region: 2831 Nemirov
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1015153-Liders Power:12 Health:100% Nemirov>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003401 Dnestrovskaya, 2849 Maryanske, Pow:158, Count: 4(l 2/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1003401-Dnestrovskaya Power:158 Health:100% Maryanske>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 4035 Lower Volga, Pow:20, Count: 3(l 0/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3514, Region: 3880 Kazan
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:43:01 PM  (Reporting)  1008252-S. Volga Fleet Power:20 Health:100% Lower Volga>Astrakhan Mission:Naval Docking Fitness:97% Need:38 Threat:0 GoalValue: 3443
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016340 Maltits' Force, 2822 Dubozary, Pow:134, Count: 2(l 1/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016340-Maltits' Force Power:134 Health:100% Dubozary>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016339 Rozen Diviziya, 2848 Novoaleksandrivka, Pow:268, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1016339-Rozen Diviziya Power:268 Health:100% Novoaleksandrivka>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016332 Black Sea Transport Sq., 2819 Nikolaiev, Pow:24, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
6:43:01 PM  (Reporting)  1016332-Black Sea Transport Sq. Power:24 Health:100% Nikolaiev>Central Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016528 III. Fleet, 2819 Nikolaiev, Pow:21, Count: 3(l 0/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:43:01 PM  (Reporting)  1016528-III. Fleet Power:21 Health:100% Nikolaiev>Odessa Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003773 Ochakov Kazachi, 3220 Nova Khakhovka, Pow:44, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1003773-Ochakov Kazachi Power:44 Health:100% Nova Khakhovka>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 3238 Sevastopol, Pow:18, Count: 3(l 0/L 1/S 2)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:43:01 PM  (Reporting)  1008230-Don Fleet Power:18 Health:100% Sevastopol>Nikolaiev Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 3195
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:7, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014692 1-i Iskrovaya Bat. is doing nothing in Odessa  Power: 1  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16000, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16000, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016551 M. Neva Sq. is doing nothing in Mouth of the Dniepr  Power: 39  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1010292 Astrakhan Garnizon, 3520 Lagan, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
6:43:01 PM  (Reporting)  List of Agendas for 1010292 Astrakhan Garnizon, 3520 Lagan, Pow:38, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 184000, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 184000, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1010292 Astrakhan Garnizon Lagan Health: 100 % will target  1003786 Vladikavkaz Kazachi
6:43:01 PM  (Reporting)  1010292-Astrakhan Garnizon Power:38 Health:100% Lagan>Khasavyurt Mission:Merge (slave) Fitness:92% Need:12 Threat:9 GoalValue: 184000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1008182 Caspian Fleet, 3509 Astrakhan, Pow:61, Count: 2(l 0/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008182 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
6:43:01 PM  (Reporting)  1008182-Caspian Fleet Power:61 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 2619
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:2, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:43:01 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 4509 Mouth of the Dniepr, Pow:25, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4935, Region: 4501 Sea of Marmara
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1666, Region: 2815 Odessa
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4935, Region: 4501 Sea of Marmara
6:43:01 PM  (Reporting)  1015134-Chichagov's Fleet Power:25 Health:100% Mouth of the Dniepr>Sea of Marmara Mission:Naval Superiority Fitness:94% Need:0 Threat:0 GoalValue: 4935
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016555 Russian Detachment, 3230 Djankoi, Pow:240, Count: 2(l 1/L 2/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016555-Russian Detachment Power:240 Health:100% Djankoi>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016338 Baggovut' Force, 3230 Djankoi, Pow:37, Count: 1(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3611 Khasavyurt
6:43:01 PM  (Reporting)  1016338-Baggovut' Force Power:37 Health:100% Djankoi>Khasavyurt Mission:Attack Fitness:50% Need:12 Threat:9 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:101, Count: 2(l 0/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2850, Region: 3567 Novorossiysk
6:43:01 PM  (Reporting)  1003782-Novorossyisk Kazachi Power:101 Health:100% Novorossiysk>Novorossiysk Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 2850
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016554 Russian Detachment, 3608 Grozny, Pow:260, Count: 4(l 3/L 3/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:43:01 PM  (Reporting)  1016554-Russian Detachment Power:260 Health:100% Grozny>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1003497 Kavkazskaya is doing nothing in Grozny  Power: 34  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 4522 Bay of Sochi, Pow:288, Count: 6(l 2/L 4/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:43:01 PM  (Reporting)  1008133-Senyavin's Fleet Power:288 Health:100% Bay of Sochi>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 10600
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3611 Khasavyurt, Pow:56, Count: 2(l 1/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10416, Region: 3639 Vladikavkaz
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 10416, Region: 3639 Vladikavkaz
6:43:01 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:56 Health:100% Khasavyurt>Vladikavkaz Mission:Intercept (Master) Inguch Raiders Fitness:93% Need:97 Threat:72 GoalValue: 10416
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 4230 Oxelosund, Pow:94, Count: 4(l 2/L 2/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3360, Region: 2427 Windau
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3360, Region: 2427 Windau
6:43:01 PM  (Reporting)  1008087-Baltic Fleet Power:94 Health:100% Oxelosund>Windau Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 3360
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.52 - Core:0.88 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Arty 1016104 Knorring' Force, 3664 Tiflis, Pow:47, Count: 2(l 1/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1015424 Kologrivov' Force, 3664 Tiflis, Pow:46, Count: 2(l 1/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016550 Skt.Petersb.Art., 3664 Tiflis, Pow:64, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:32, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:30, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:26, Count: 1(l 0/L 0/S 1) in reserve
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  7 in core Area
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016550 Skt.Petersb.Art., 3664 Tiflis, Pow:64, Count: 1(l 0/L 0/S 1) relocating toward 1003811 Georgia Expedition, 3664 Tiflis, Pow:256, Count: 7(l 3/L 2/S 3)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016105 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:30, Count: 1(l 0/L 0/S 1) relocating toward 1003811 Georgia Expedition, 3664 Tiflis, Pow:335, Count: 8(l 3/L 2/S 4)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1016104 Knorring' Force, 3664 Tiflis, Pow:47, Count: 2(l 1/L 0/S 1) relocating toward 1003811 Georgia Expedition, 3664 Tiflis, Pow:377, Count: 9(l 3/L 2/S 5)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1015424 Kologrivov' Force, 3664 Tiflis, Pow:46, Count: 2(l 1/L 0/S 1) relocating toward 1003811 Georgia Expedition, 3664 Tiflis, Pow:424, Count: 11(l 4/L 2/S 6)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1014978 4-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) relocating toward 1003811 Vorontsov' Force, 3664 Tiflis, Pow:467, Count: 13(l 5/L 2/S 7)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1014973 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:32, Count: 1(l 0/L 0/S 1) relocating toward 1003811 Vorontsov' Force, 3664 Tiflis, Pow:508, Count: 14(l 5/L 2/S 8)
6:43:01 PM  (Reporting)  _RCA_ Artillery 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:33, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
6:43:01 PM  (Reporting)  _RCA_ Arty 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:33, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supply 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:43:01 PM  (Reporting)  _RCS_ Supply 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:43:01 PM  (Reporting)  _RCS_ Supply 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:43:01 PM  (Reporting)  _RCS_ Supply 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:43:01 PM  (Reporting)  _RCS_ Supply 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  5 in core Area
6:43:01 PM  (Reporting)  _RCA_ Resupplying 1015635 RA-2i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003811 Vorontsov' Force, 3664 Tiflis, Pow:556, Count: 15(l 5/L 2/S 9)
6:43:01 PM  (Reporting)  _RCA_ Resupplying 1015634 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014434 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:33, Count: 1(l 0/L 0/S 1)
6:43:01 PM  (Reporting)  _RCA_ Resupplying 1015427 SP-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003811 Vorontsov' Force, 3664 Tiflis, Pow:556, Count: 16(l 5/L 2/S 10)
6:43:01 PM  (Reporting)  _RCA_ Resupplying 1015426 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014434 III. Russian Detachment, 3664 Tiflis, Pow:33, Count: 2(l 0/L 0/S 2)
6:43:01 PM  (Reporting)  _RCA_ Resupplying 1015421 UR-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003811 Vorontsov' Force, 3664 Tiflis, Pow:556, Count: 17(l 5/L 2/S 11)
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 349 Caucasus
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1003811 Vorontsov' Force, 3664 Tiflis, Pow:556, Count: 18(l 5/L 2/S 12)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20952, Region: 3639 Vladikavkaz
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 10250, Region: 3664 Tiflis
6:43:01 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 17400, Region: 3680 Erevan
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 20952, Region: 3639 Vladikavkaz
6:43:01 PM  (Reporting)  1003811-Vorontsov' Force Power:556 Health:100% Tiflis>Vladikavkaz Mission:Intercept (Master) Inguch Raiders Fitness:97% Need:97 Threat:72 GoalValue: 20952
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1015425 Ivan Vasylievich Gudovich is doing nothing in Tiflis  Power: 0  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016335 Dmitri Sergeivich Dokhturov is doing nothing in Tiflis  Power: 0  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1014434 III. Russian Detachment is doing nothing in Tiflis  Power: 33  HealthPerc: 100
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015166 Adriatic Transport Sq., 678 Napoli, Pow:16, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:43:01 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1794, Region: 676 Gaeta
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:43:01 PM  (Reporting)  1015166-Adriatic Transport Sq. Power:16 Health:100% Napoli>Napoli Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 4396 Golfo di Trieste, Pow:151, Count: 4(l 2/L 1/S 1)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2924, Region: 678 Napoli
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2890, Region: 678 Napoli
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2924, Region: 678 Napoli
6:43:01 PM  (Reporting)  1008191-Adriatic Fleet Power:151 Health:100% Golfo di Trieste>Napoli Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 2924
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
6:43:01 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:43:01 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:43:01 PM  (Reporting)  _GTU_ Finished merge 1 now
6:43:01 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:43:01 PM  (Reporting)  Ended AI Gather Units 10 ms
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016337 Mikhal Sq., 4409 Kerkira, Pow:53, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  1016337-Mikhal Sq. Power:53 Health:100% Kerkira>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2650
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015831 Twerday Sq., 4414 Gulf of Messini, Pow:59, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3200, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  1015831-Twerday Sq. Power:59 Health:100% Gulf of Messini>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2950
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:43:01 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
6:43:01 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:43:01 PM  (Reporting)  End of AI Gather Units
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.68 - Core:0.20 - Nav:0.20) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:3.35) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4115 Northwestern Approaches, Pow:76, Count: 4(l 1/L 3/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 8568, Region: 4096 North Atlantic
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 9898, Region: 4101 Tramore Bay
6:43:01 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 3168, Region: 852 Bremen
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9898, Region: 4101 Tramore Bay
6:43:01 PM  (Reporting)  1015133-Kartsev's Fleet Power:76 Health:100% Northwestern Approaches>Tramore Bay Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 9898
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:43:01 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Arties
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:43:01 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:43:01 PM  (Reporting)  Ended Receive Supplies
6:43:01 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:43:01 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  1016552 Lilia Sq. is doing nothing in Black Sea  Power: 39  HealthPerc: 100
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015157 I. Fleet, 4535 Black Sea, Pow:53, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1683, Region: 2815 Odessa
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 931, Region: 2815 Odessa
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1683, Region: 2815 Odessa
6:43:01 PM  (Reporting)  1015157-I. Fleet Power:53 Health:100% Black Sea>Odessa Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 1683
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015832 Silnoy Sq., 4404 South Adriatic Sea, Pow:62, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3100, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  1015832-Silnoy Sq. Power:62 Health:100% South Adriatic Sea>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016106 Kherson Sq., 4438 Southeastern Ionian Sea, Pow:35, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  1016106-Kherson Sq. Power:35 Health:100% Southeastern Ionian Sea>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015834 S.Piotr Sq., 4161 Skagerrak, Pow:60, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3450, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3000, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3000, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  1015834-S.Piotr Sq. Power:60 Health:100% Skagerrak>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3000
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015835 Venus Sq., 4161 Skagerrak, Pow:38, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  1015835-Venus Sq. Power:38 Health:100% Skagerrak>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1015638 Baltic Transport Sq., 3924 North Sea Trade, Pow:14, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:43:01 PM  (Reporting)  1015638-Baltic Transport Sq. Power:14 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:43:01 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:43:01 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  List of Agendas for 1016107 S.Paraskeva Sq., 4215 West Baltic Sea, Pow:18, Count: 1(l 0/L 1/S 0)
6:43:01 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:43:01 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:43:01 PM  (Reporting)  1016107-S.Paraskeva Sq. Power:18 Health:100% West Baltic Sea>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:43:01 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:43:01 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 14 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 5 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 5 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:43:01 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:43:01 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:43:01 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:43:01 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:43:01 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:43:01 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:43:01 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:43:01 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:43:01 PM  (Reporting)   
6:43:01 PM  (Reporting)  ApplyAgenda AutoMerge
6:43:01 PM  (Reporting)  1016541 Miloradovich Diviziya will be merged into 1016558 Langron' Force in region Holoby
6:43:01 PM  (Reporting)  1016341 Pahlen Diviziya will be merged into 1003746 Novgorod Brig. in region Zmiev
6:43:01 PM  (Reporting)  AI Process done in  41695 ms
6:43:01 PM  (Reporting)  Processing  1000004 Austria
6:43:01 PM  (Reporting)  
6:43:01 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:43:01 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:43:01 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
6:43:01 PM  (Reporting)  Pounds Availability Plentiful Stock 1128 Expected 122 Balance -8
6:43:01 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
6:43:01 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
6:43:01 PM  (Reporting)  Victory points Availability Plentiful Stock 3136 Expected 85 Balance 0
6:43:01 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
6:43:01 PM  (Reporting)  Conscripts Availability Very Low Stock 22 Expected 85 Balance -10
6:43:01 PM  (Reporting)  War supplies Availability Plentiful Stock 361 Expected 61 Balance 0
6:43:01 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:43:01 PM  (Reporting)  Engagment Points Availability Plentiful Stock 159 Expected 0 Balance 0
6:43:01 PM  (Reporting)  Horses Availability Plentiful Stock 277 Expected 24 Balance 0
6:43:01 PM  (Reporting)    1013973 1. Kavallerie-Brigade Agenda Kept Agenda: Attack, Value: 10300, Region: 934 Muenchen EndTurn 2653
6:43:01 PM  (Reporting)    1015841 Riesch' Force Agenda Kept Agenda: Attack, Value: 10300, Region: 934 Muenchen EndTurn 2653
6:43:01 PM  (Reporting)  *** Faction-wide algorithms ***
6:43:01 PM  (Reporting)  Ended BuildReplacements 7 ms
6:43:01 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:43:01 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000003 Russia rels 71
6:43:01 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  44 %
6:43:01 PM  (Reporting)  Modified Chance after bias vs nation 44 % rolled 73
6:43:01 PM  (Reporting)  Refused!
6:43:01 PM  (Reporting)  Sending proposal: *we can*
6:43:01 PM  (Reporting)  *** Checking new proposals ***
6:43:01 PM  (Reporting)  Proposing to 1000026 Moldavia
6:43:01 PM  (Reporting)  Proposing to 1000013 Bavaria
6:43:01 PM  (Reporting)  Checking 23 Request Supply Right
6:43:01 PM  (Reporting)  Still checking 23 Request Supply Right
6:43:01 PM  (Reporting)  Item is a Various entry, chance 0
6:43:01 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Bavaria chance 0
6:43:01 PM  (Reporting)  Proposing to 1000012 Baden
6:43:01 PM  (Reporting)  Checking 23 Request Supply Right
6:43:01 PM  (Reporting)  Still checking 23 Request Supply Right
6:43:01 PM  (Reporting)  Item is a Various entry, chance 0
6:43:01 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Baden chance 0
6:43:01 PM  (Reporting)  Proposing to 1000007 Ottoman
6:43:01 PM  (Reporting)  Checking 0 Propose State Visit
6:43:01 PM  (Reporting)  Still checking 0 Propose State Visit
6:43:01 PM  (Reporting)  Item is a Various entry, chance 2
6:43:01 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Ottoman chance 2
6:43:01 PM  (Reporting)  Ended HandleAdvancedDiplomacy 38 ms
6:43:01 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4434 Coast of Cyrene
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3167 Starobilsk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3778 Tabarka
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3168 Sjevejerodonetsk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1022 Hirschberg
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4467 Eastern Mediterranean Sea
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2279 Jalibah
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1859 Philippopoli
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 456 Macon
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4140 Flamborough Head
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 960 Barth
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1588 Nykoping
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1585 Kristinehamm
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 54 Arbroath
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 2256 Nasiryah
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4403 Palagruzza
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4376 Capo Scaramia
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2860 Krivoi Rog
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 711 Messina
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2396 El Minya
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 184 Ciudad Rodrigo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3205 Tchaplino
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3344 Galovonsk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1268 Ardusat
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 555 Charleville Mezieres
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1451 Sakia
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 555 Charleville Mezieres
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 2224 Al Hadithah
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 3027 Touma
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 91 Grimsby
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2538 Cesis
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2929 Olenino
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2598 Kippen
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4122 The Sound
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3885 Steppes
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 46 Peterhead
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4053 Al Furat
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2799 Korostychev
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 104 Worcester
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1213 Zakopane
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2377 Al Quwara
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 231 Alicante
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 694 Catanzaro
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2517 Minsk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3051 Sosenski
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4473 Coast of Lebanon
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2821 Demidove
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3350 Morchansk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4193 Laeso Rende
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1224 Detva
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2724 Stolin
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1995 Bozan
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2972 Mojaisk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 3028 Kashimov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4162 Western Skagerrak
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1614 Esbo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1454 Osewiecz
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3001 Griazovets
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 820 Zweibrucken
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 252 Riofrio
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4558 Rio de La Plata Estuary
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2011 Polatli
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 1205 Trnava
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2030 Tosya
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3110 Krasnokutsk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4543 Dogu Karedeniz
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 194 Burgos
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 199 Guernica
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 215 Sevilla
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2312 Sadad
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2336 Haifa
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 414 Annonay
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4140 Flamborough Head
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4156 Grimstad Cape
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 671 Foggia
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 92 % to be played in 1274 Ofen
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3393 Ghagino
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1689 Visegrad
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3487 Novo Rogachek
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2085 Refahiye
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 113 Gloucester
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3824 An Nawfaliyah
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 824 Oldenburg
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 100 Hereford
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 308 Llobregat
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 3876 Nijni Vyaziovye
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 36 target region was 4043 Oka Confluent
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2779 Volynsky
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2506 Navahrudak
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 291 Calatayud
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1833 Svistov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3215 Enerodar
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3810 Medenine
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 706 Trapani
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 2000 Seben
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1472 Aarhus
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3759 Bejaia
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2324 Hims
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 923 Regenstauf
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1997 Sakarya
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1451 Sakia
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3880 Kazan
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 61 target region was 1663 Novo Mesto
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1432 Gross Jaegersdorf
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1970 Cameli
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 407 Yssengeaux
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 36 target region was 2880 Chernigov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3249 Manturovo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4214 Oland
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 661 Rieti
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4050 Badrah Confluent
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1891 Kilkis
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 4539 Black Sea
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2175 Salmas
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3478 Morozovsk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1565 Norkoping
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1067 Bromberg
6:51:45 PM  (Reporting)  Ended HandleRegionsDecisions 9508 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 361
6:51:45 PM  (Reporting)  Money Level 5 Amount 1128
6:51:45 PM  (Reporting)  Conscripts Level 1 Amount 22
6:51:45 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:51:45 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:51:45 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
6:51:45 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:51:45 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
6:51:45 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:51:45 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
6:51:45 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
6:51:45 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:51:45 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:51:45 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
6:51:45 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
6:51:45 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:51:45 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:51:45 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:51:45 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:51:45 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:51:45 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:51:45 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
6:51:45 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:51:45 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:51:45 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:51:45 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:51:45 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
6:51:45 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:51:45 PM  (Reporting)  Number of Draw 8
6:51:45 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
6:51:45 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 361 0 Money 1128 144
6:51:45 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 26 WSU 361 48 Money 1128 204
6:51:45 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 370 WSU 361 20 Money 1128 252
6:51:45 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 370 WSU 361 20 Money 1128 252
6:51:45 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
6:51:45 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 361 0 Money 1128 144
6:51:45 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 26 WSU 361 48 Money 1128 204
6:51:45 PM  (Reporting)  Picking 310 Line Garrison 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 361 0 Money 1128 144
6:51:45 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
6:51:45 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 361 0 Money 1128 144
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 36 ms
6:51:45 PM  (Reporting)  AI Process done in  9973 ms
6:51:45 PM  (Reporting)  Processing  1000005 Prussia
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
6:51:45 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
6:51:45 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
6:51:45 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
6:51:45 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:51:45 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
6:51:45 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:51:45 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2929 OppPow Land: 0 OwnPow Nav : 581 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:51:45 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 148 OppPow Land: 0 OwnPow Nav : 1165 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 4.72 5.00 Ratio Nav/NavCore: 5.00 2.23 Reg Count: 186 > 226
6:51:45 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 17 OppPow Land: 0 OwnPow Nav : 551 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
6:51:45 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2568 OppPow Land: 475 OwnPow Nav : 73 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 3.45 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 231 > 317
6:51:45 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 681 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:51:45 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 58 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:51:45 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7483 OppPow Land: 782 OwnPow Nav : 120 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:51:45 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 168 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:51:45 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 37 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:51:45 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 319 OppPow Land: 0 OwnPow Nav : 59 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
6:51:45 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2660 OppPow Land: 0 OwnPow Nav : 236 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:51:45 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:51:45 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:51:45 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 173 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:51:45 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 322 OppPow Land: 0 OwnPow Nav : 675 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 7 > 11
6:51:45 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1334 OppPow Land: 0 OwnPow Nav : 161 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:51:45 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1104 OppPow Land: 0 OwnPow Nav : 4931 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:51:45 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 637 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:51:45 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1355 OppPow Land: 0 OwnPow Nav : 851 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:51:45 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 535 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2095 ms
6:51:45 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 1214 Expected 95 Balance -7
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 2918 Expected 66 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Very Low Stock 19 Expected 66 Balance -8
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 331 Expected 48 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Engagment Points Availability Plentiful Stock 106 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 269 Expected 19 Balance 0
6:51:45 PM  (Reporting)    1005099 Lecoq 'Korps' Agenda Kept Agenda: Defend, Value: 15950, Region: 914 Nuernberg EndTurn 2655
6:51:45 PM  (Reporting)    1008480 Elbe Flotte Agenda Kept Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig EndTurn 2653
6:51:45 PM  (Reporting)    1008498 Weichsel Flotte Agenda Kept Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig EndTurn 2654
6:51:45 PM  (Reporting)    1008489 Oder Flotte Agenda Kept Agenda: Naval Calling, Value: 2411, Region: 1419 Danzig EndTurn 2654
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2544
6:51:45 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2000
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1828
6:51:45 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:51:45 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:51:45 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:51:45 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 720
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:51:45 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7483 Overall power (enemies): 782 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3283
6:51:45 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 172 Total EnemyOwnerVal: 4316 Discard %: 15
6:51:45 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 10      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 31      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 16      Force Need:  60      Threat: 37          
6:51:45 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 8       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 19      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 10      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 37          
6:51:45 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 3       Force Need:  143     Threat: 75          
6:51:45 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 17      Force Need:  324     Threat: 75          
6:51:45 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 37      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 54      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 27      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 120 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2660 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  220
6:51:45 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 31      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 31      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 148 Overall power (enemies): 0 Ratio: 4.72
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1165 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 17 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 319 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 59 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 37 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2568 Overall power (enemies): 475 Ratio: 3.45
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2929 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 581 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 173 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 58 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 322 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 675 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 168 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 681 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 535 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 851 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 637 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4931 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 161 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 120 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1165 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 59 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 37 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 581 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 675 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 535 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 851 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 637 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4931 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 161 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Berlin Max need: Muenchen Max Val: Berlin Naval Gathering: 1419 Danzig
6:51:45 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Maikop Max need: Krymsk Max Val: Libau Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Muenchen Max Val: Kuestrin Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
6:51:45 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Final Gather Region for  342 Germany : 828 Muenster
6:51:45 PM  (Reporting)  Final Gather Region for  351 Russia : 3608 Grozny
6:51:45 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:51:45 PM  (Reporting)  Final Gather Region for  337 France : 828 Muenster
6:51:45 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
6:51:45 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
6:51:45 PM  (Reporting)  Final Gather Region for  335 British Isles : 0 Donegal
6:51:45 PM  (Reporting)  Final Gather Region for  355 North America : 0 Donegal
6:51:45 PM  (Reporting)  Final Gather Region for  356 West Indies : 0 Donegal
6:51:45 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Prussia 3170 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 14 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  Checking wars, we have 1 underway
6:51:45 PM  (Reporting)  In the war vs 1000013 Bavaria WS is -2 for us as viewing faction
6:51:45 PM  (Reporting)  AcceptChance 2 Rolled 94
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:51:45 PM  (Reporting)  Checking 50 Degrade Relationship
6:51:45 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:51:45 PM  (Reporting)  Checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Still checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Item is a Various entry, chance 7
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Holy Roman Empire chance 7
6:51:45 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:51:45 PM  (Reporting)  Checking 0 Propose State Visit
6:51:45 PM  (Reporting)  Still checking 0 Propose State Visit
6:51:45 PM  (Reporting)  Item is a Various entry, chance 14
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Holy Roman Empire chance 14
6:51:45 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:51:45 PM  (Reporting)  Checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Still checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Item is a Various entry, chance 7
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Request Passage Right toward Holy Roman Empire
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 25 ms
6:51:45 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1418 Kolno
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1156 Gmunden
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1859 Philippopoli
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3438 Marks
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 672 Trani
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3746 Cheliff
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1473 Grena
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1817 Hirchova
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3241 Prymorsky
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1590 Karlskoga
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2478 Druskinika
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3435 Voskresenskoye
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2089 Oegdem
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1259 Beregovo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4415 Ionian Sea
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 2047 Sinope
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3275 Valki
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 799 Drachten
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3966 Po
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1856 Pazardzik
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 1235 Beskid
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3207 Volodarske
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2067 Akdagmadeni
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1944 Bursa
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2168 Gevas
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 919 Ingolstadt
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 687 Otranto
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 797 Coevorden
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 1191 Kapfenberg
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2456 Cupiskis
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2595 Plyussa
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1756 Lugoj
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4243 Stockholm Sund
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2437 Grobin
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1066 Tczew
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3358 Tsna
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3240 Feodosia
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 32 Cork
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 358 La Rochelle
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 788 Leyden
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 934 Muenchen
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 369 Chatellereault
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3402 Nizhniy Lomov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3131 Vostochnyyi Okrug
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2883 Nizhyn
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3632 Tyrniaouz
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 578 Mulhouse
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 2513 Stary Darochi
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3865 Ronne
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 48 Fort William
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 966 Neuruppin
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2308 Manbij
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1473 Grena
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 71 Sunderland
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4226 North Baltic Sea
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4482 Cape Incekum
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3217 Tokmak
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 1021 Penzig
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2302 Ansar
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4013 Dvina
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4006 Ialomita Confluent
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2407 El Tahweed
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1142 Stockenau
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3875 Kozlovka
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1480 Odense
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1718 Shavrak
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4100 Head of Kinsale
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 96 Shrewsbury
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1787 Turgu Majurele
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 148 Elvas
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 683 Melfi
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1787 Turgu Majurele
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3188 Taganrog
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2656 Ostrov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2849 Maryanske
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 575 Haguenau
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 626 Trevisa
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1333 Sanok
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 2709 Kovel
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2166 Batman
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4170 Grenen Cape
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1023 Liegnitz
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1341 Chodorov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3195 Mezova
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2287 Turarf
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3902 Cuba
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4249 Bay of Turku
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3249 Manturovo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2273 Kuwait
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 285 Medinacelli
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3023 Kameshkovo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3314 Skopin
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2905 Demidov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2170 Ercis
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 712 Enna
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2592 Krasnaya Gorka
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2105 Kozan
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3436 Balakovo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3295 Volzhsk
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3901 Louisiana
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2751 Ovroutch
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 532 Gisors
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3618 Makhatchkala
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3388 Shumerlya
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2773 Ostroh
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2095 Ispir
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 177 Astorga
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4417 Hammamett Bay
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3872 Undori
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3669 Tianeti
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2553 Salme
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2492 Slonim
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2218 Dair Ar Zaur
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3221 Akimovka
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 537 Pontoise
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4198 Aarhus Channel
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2289 Gammas
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3510 Oserodok
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2164 Derik
6:51:45 PM  (Reporting)  Ended HandleRegionsDecisions 6122 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 331
6:51:45 PM  (Reporting)  Money Level 6 Amount 1214
6:51:45 PM  (Reporting)  Conscripts Level 1 Amount 19
6:51:45 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:51:45 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:51:45 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:51:45 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:51:45 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:51:45 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:51:45 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:51:45 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 135
6:51:45 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
6:51:45 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:51:45 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:51:45 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:51:45 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
6:51:45 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
6:51:45 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
6:51:45 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 135
6:51:45 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:51:45 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:51:45 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:51:45 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:51:45 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
6:51:45 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:51:45 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:51:45 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:51:45 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:51:45 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
6:51:45 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
6:51:45 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:51:45 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
6:51:45 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:51:45 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:51:45 PM  (Reporting)  Number of Draw 12
6:51:45 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 120 WSU 331 0 Money 1214 144
6:51:45 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 360 WSU 331 0 Money 1214 144
6:51:45 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 15
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 120 WSU 331 0 Money 1214 144
6:51:45 PM  (Reporting)  Picking 378 Fortress Battery 1805
6:51:45 PM  (Reporting)  On Map 15 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 96 WSU 331 72 Money 1214 480
6:51:45 PM  (Reporting)  Picking 376 Invalid Garrison 1805
6:51:45 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 360 WSU 331 0 Money 1214 144
6:51:45 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 360 WSU 331 0 Money 1214 144
6:51:45 PM  (Reporting)  Picking 378 Fortress Battery 1805
6:51:45 PM  (Reporting)  On Map 15 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 96 WSU 331 72 Money 1214 480
6:51:45 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 120 WSU 331 0 Money 1214 144
6:51:45 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 18
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 26 WSU 331 56 Money 1214 204
6:51:45 PM  (Reporting)  Picking 380 Supply Brigade 1805
6:51:45 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 240 WSU 331 0 Money 1214 180
6:51:45 PM  (Reporting)  Picking 380 Supply Brigade 1805
6:51:45 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 240 WSU 331 0 Money 1214 180
6:51:45 PM  (Reporting)  Picking 359 Guard Foot Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 19 34 WSU 331 68 Money 1214 280
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 53 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008470 Ostsee Flotte
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 489 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:51:45 PM  (Reporting)  1014000 Festunsballonabtlgn 1, 1419 Danzig, Pow:3, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:51:45 PM  (Reporting)  1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0) is calling fleet this turn.
6:51:45 PM  (Reporting)  1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) is calling fleet this turn.
6:51:45 PM  (Reporting)  Ended CallFleet 2 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:146, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:76, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:50, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1016561 III. Prussian Detachment, 973 Berlin, Pow:95, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1015640 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:214, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:85, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:232, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:103, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 6 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1016481 Reit.AR. 1, 1040 Kolberg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1016017 5. Kavallerie-Brigade, 1419 Danzig, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1014269 SB. 1 und SB. 2, 1431 Koenigsberg, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:51:45 PM  (Reporting)  Ended GarrisonBorders 18 ms
6:51:45 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:51:45 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:51:45 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  _PGS_ Gathered this stack 1004792 Preussen Armee, 861 Hannover, Pow:1191, Count: 13(l 6/L 7/S 4)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  _PCO_ 1005019 Blose is now in Privileged Combine in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ 1005124 Orange is now in Privileged Combine in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ Blucher has been merged into 1005124 Orange(Orange) in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ Anspach-Bayreuth has been merged into 1005124 Orange(Orange) in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ Bailliodz has been merged into 1005124 Orange(Orange) in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ Irwing has been merged into 1005124 Orange(Orange) in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ Hulsen has been merged into 1005124 Orange(Orange) in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ Katte has been merged into 1005019 Blose(Blose) in 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  _PCO_ 1005019 Blose 3 has his Privileged Combine status revoked 1013223 Kalckreuth' Force 1012 Radeberg
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 67 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 19 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 4 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 83 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016344 Hirschfeld' Force selected
6:51:45 PM  (Reporting)  _CLD_ Leader (Split Segment V) Friedrich von Schmettau in Briesen has been detached from group 1005014 Braunschweig' Force
6:51:45 PM  (Reporting)  _CLD_ Leader (Split Segment II) Friedrich von Kalckreuth in Radeberg has been detached from group 1013223 Orange' Force
6:51:45 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016344 Karl von Hirschfeld 973 Berlin toward 1016561 III. Prussian Detachment, 973 Berlin, Pow:95, Count: 3(l 0/L 1/S 2)
6:51:45 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:51:45 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016563 Friedrich von Schmettau 981 Briesen toward 1013993 Arnim' Force 981 Briesen Affinity 62
6:51:45 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:51:45 PM  (Reporting)  _CLD_ Leader 1016564 Friedrich von Kalckreuth redeployed from Grozny to theater Theater_Russia  in region 3608 Grozny
6:51:45 PM  (Reporting)  Ended Check Leaders 197 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 74 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1008470 Ostsee Flotte chance: 40 failed.
6:51:45 PM  (Reporting)  _AFA_ 1008470 Ostsee Flotte has been given the mission Agenda: Naval Calling, Value: 2576, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 72 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 17 Nb of CPs of Regular/Militia/Cavalry/Artillery: 137
6:51:45 PM  (Reporting)  _BDA_ 9 groups can build a depot in theater Theater_Germany
6:51:45 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1013993 Arnim' Force, 981 Briesen, Pow:59, Count: 5(l 2/L 2/S 1) will seek to build a depot in region 1040 Kolberg
6:51:45 PM  (Reporting)  Agenda: Build Depot, Value: 17500, Region: 1040 Kolberg
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016566 Prussian Detachment, 1429 Braunsberg, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 1351 Kattowice
6:51:45 PM  (Reporting)  Agenda: Build Depot, Value: 17500, Region: 1351 Kattowice
6:51:45 PM  (Reporting)  Ended Build Depots Assets 219 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016116 Kirchfeld Bte in 828 Muenster
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 121 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 2 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  _PCO_ 1005015 Friedrich von Kalckreuth is now in Privileged Combine in 1016564 Friedrich von Kalckreuth 3608 Grozny
6:51:45 PM  (Reporting)  _PCO_ 1005015 Friedrich von Kalckreuth 1 has his Privileged Combine status revoked 1016564 Friedrich von Kalckreuth 3608 Grozny
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 16 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 5 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 2 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 231 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 233 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 235 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 1 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 2 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 38 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 57 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 1 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 54 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 49 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 27 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 1 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 4 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 2 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 32 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
6:51:45 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
6:51:45 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
6:51:45 PM  (Reporting)  Ended Build Depots Assets 16 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 9 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 5265, Region: 1408 Modlin
6:51:45 PM  (Reporting)  _DGA_ 1016117 II. Prussian Detachment, 1385 Nowy Dor, Pow:45, Count: 2(l 0/L 1/S 1) will garrison region 1408 Modlin
6:51:45 PM  (Reporting)  Ended DistantGarrison 39 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21319 AllOppPowLand: 1257 AllOwnPowNav: 10612 AllOppPowNav 0
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 30 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.128)
6:51:45 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.300)
6:51:45 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.530)
6:51:45 PM  (Reporting)  1013223 Orange' Force (Pow.187)
6:51:45 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:51:45 PM  (Reporting)  1005063 VI. Armeekorps Westfalen (Pow.339)
6:51:45 PM  (Reporting)  1004792 Preussen Armee (Pow.1191)
6:51:45 PM  (Reporting)  1013993 Arnim' Force (Pow.59)
6:51:45 PM  (Reporting)  1005014 Braunschweig' Force (Pow.242)
6:51:45 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.37)
6:51:45 PM  (Reporting)  1016481 Reit.AR. 1 (Pow.0)
6:51:45 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.3)
6:51:45 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
6:51:45 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.274)
6:51:45 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:51:45 PM  (Reporting)  1016566 VAK Naschbub (Pow.0)
6:51:45 PM  (Reporting)  1004886 Ostpreussen K. (Pow.96)
6:51:45 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.4)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 1025 Breslau Pick 32 has enough garrison (Value: 146) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 1419 Danzig Pick 54 has enough garrison (Value: 235) - evaluation skipped
6:51:45 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 909 Wuerzburg, Pow:128, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 16 SelfVal 461 AINeed 60
6:51:45 PM  (Reporting)  Agenda: Defend, Value: 23050, Region: 870 Braunschweig
6:51:45 PM  (Reporting)  Secondary Region 861 Hannover Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 835 Dortmund Pick 8 SelfVal 218 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 9 has enough garrison (Value: 103) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1072 Posen Pick 17 has enough garrison (Value: 75) - evaluation skipped
6:51:45 PM  (Reporting)  CheckRegionForOperation 1004981 IV. Armeekorps Oberschlesien, 1005 Freiberg, Pow:300, Count: 3(l 1/L 1/S 2) Fitness 75 PickVal 10 SelfVal 263 AINeed 101
6:51:45 PM  (Reporting)  Agenda: Attack, Value: 19725, Region: 838 Kassel
6:51:45 PM  (Reporting)  Secondary Region 968 Stettin Pick 23 has enough garrison (Value: 214) - evaluation skipped
6:51:45 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 213 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 95) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 17 has enough garrison (Value: 92) - evaluation skipped
6:51:45 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 909 Wuerzburg, Pow:128, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 15 SelfVal 349 AINeed 101
6:51:45 PM  (Reporting)  Agenda: Defend, Value: 17450, Region: 888 Frankfurt
6:51:45 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 27 has enough garrison (Value: 107) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1006 Dresden Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 999 Leipzig Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 934 Muenchen Pick 17 SelfVal 380 Need 324  no group candidate found
6:51:45 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 909 Wuerzburg, Pow:128, Count: 2(l 1/L 1/S 1) Fitness 45 PickVal 12 SelfVal 376 AINeed 60
6:51:45 PM  (Reporting)  Agenda: Defend, Value: 16920, Region: 914 Nuernberg
6:51:45 PM  (Reporting)  Secondary Region 1019 Glogau Pick 6 has enough garrison (Value: 76) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1085 Lodz Pick 20 has enough garrison (Value: 50) - evaluation skipped
6:51:45 PM  (Reporting)  CheckRegionForOperation 1005063 VI. Armeekorps Westfalen, 827 Minden, Pow:339, Count: 4(l 2/L 1/S 2) Fitness 40 PickVal 31 SelfVal 599 AINeed 101
6:51:45 PM  (Reporting)  Agenda: Defend, Value: 20000, Region: 852 Bremen
6:51:45 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 30 has enough garrison (Value: 75) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 947 Hamburg Pick 37 has enough garrison (Value: 85) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 994 Torgau Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 827 Minden Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1456 Memel Pick 6 has enough garrison (Value: 75) - evaluation skipped
6:51:45 PM  (Reporting)  CheckRegionForOperation 1005099 Lecoq 'Korps', 909 Wuerzburg, Pow:128, Count: 2(l 1/L 1/S 1) Fitness 65 PickVal 3 SelfVal 102 AINeed 143
6:51:45 PM  (Reporting)  Agenda: Attack, Value: 6630, Region: 932 Regensburg
6:51:45 PM  (Reporting)  Region 900 Ulm Pick 19 SelfVal 417 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 901 Stuttgart Pick 10 SelfVal 256 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Region 892 Karlsruhe Pick 2 SelfVal 86 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 949 Luebeck Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 988 Cottbus Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016564 Friedrich von Kalckreuth (Pow.0)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 3571 Krymsk Pick 8 SelfVal 8 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Region 3621 Neftegorsk Pick 5 SelfVal 5 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Region 3576 Labinsk Pick 8 SelfVal 8 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Region 3599 Chegem Pick 5 SelfVal 5 Need 101  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 4.72 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 213 Need 101  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 3.45 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1013993 Arnim' Force (Pow.59)
6:51:45 PM  (Reporting)  1005014 Braunschweig' Force (Pow.242)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 934 Muenchen Pick 17 SelfVal 380 Need 324  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 17 has enough garrison (Value: 92) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.37)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:51:45 PM  (Reporting)  1016117 II. Prussian Detachment (Pow.45)
6:51:45 PM  (Reporting)  1014995 4. Kavallerie-Brigade (Pow.30)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 47) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1408 Modlin Pick 12 has enough garrison (Value: 45) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1085 Lodz Pick 20 has enough garrison (Value: 50) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1025 Breslau Pick 32 has enough garrison (Value: 146) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 213 Need 101  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 852 Bremen Pick 31 SelfVal 599 Need 101  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016481 Reit.AR. 1 (Pow.0)
6:51:45 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.3)
6:51:45 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
6:51:45 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.274)
6:51:45 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:51:45 PM  (Reporting)  1016566 VAK Naschbub (Pow.0)
6:51:45 PM  (Reporting)  1004886 Ostpreussen K. (Pow.96)
6:51:45 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.4)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 27 has enough garrison (Value: 107) - evaluation skipped
6:51:45 PM  (Reporting)  Region 1419 Danzig Pick 54 SelfVal 1662 Need 0  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 968 Stettin Pick 23 has enough garrison (Value: 214) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 949 Luebeck Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 9 has enough garrison (Value: 103) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1456 Memel Pick 6 has enough garrison (Value: 75) - evaluation skipped
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1475 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFA_ 1008480 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 27 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFA_ 1008489 Oder Flotte has been given the mission Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:51:45 PM  (Reporting)  _AFA_ 1008498 Weichsel Flotte has been given the mission Agenda: Naval Calling, Value: 2464, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 19 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 7 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  _RWI__B 1005099 Lecoq 'Korps', 909 Wuerzburg, Pow:128, Count: 2(l 1/L 1/S 1) was targeting 870 Braunschweig which is a neutral territory without enemy, aborting an agenda.
6:51:45 PM  (Reporting)  _RWI__B 1004981 IV. Armeekorps Oberschlesien, 1005 Freiberg, Pow:300, Count: 3(l 1/L 1/S 2) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
6:51:45 PM  (Reporting)  _RWI__B 1005063 VI. Armeekorps Westfalen, 827 Minden, Pow:339, Count: 4(l 2/L 1/S 2) was targeting 852 Bremen which is a neutral territory without enemy, aborting an agenda.
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Arty 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:51:45 PM  (Reporting)  _RCA_ Artillery 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 828 Muenster
6:51:45 PM  (Reporting)  _RCA_ Arty 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 342 Germany
6:51:45 PM  (Reporting)  _GTU_ 1004981 IV. Armeekorps Oberschlesien, 1005 Freiberg, Pow:300, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1004923 Wrtemberg' Force, 1014 Gorlitz, Pow:530, Count: 5(l 2/L 3/S 2) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1013223 Orange' Force, 1012 Radeberg, Pow:187, Count: 3(l 2/L 2/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1005063 VI. Armeekorps Westfalen, 827 Minden, Pow:339, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1004792 Preussen Armee, 861 Hannover, Pow:1191, Count: 13(l 6/L 7/S 4) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 981 Briesen, Pow:242, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1429 Braunsberg, Pow:96, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ Starting merge 9 at start
6:51:45 PM  (Reporting)  _GTU_ Finished merge 9 now
6:51:45 PM  (Reporting)  _GTU_ Preussen Armee gathering toward primary region (short distance)
6:51:45 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 150, Region: 828 Muenster Gather to region: 828 Muenster
6:51:45 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1429 Braunsberg, Pow:96, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:51:45 PM  (Reporting)  _GTU_ I. Armeekorps Ostprussen A transport fleet is heading toward the group, setting it to Wait for load
6:51:45 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:51:45 PM  (Reporting)  _GTU_ Braunschweig' Force gathering toward primary region (long distance)
6:51:45 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:51:45 PM  (Reporting)  _GTU_ VI. Armeekorps Westfalen gathering toward primary region (short distance)
6:51:45 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 225, Region: 828 Muenster Gather to region: 828 Muenster
6:51:45 PM  (Reporting)  _GTU_ Wrtemberg' Force gathering toward primary region (long distance)
6:51:45 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:51:45 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
6:51:45 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:51:45 PM  (Reporting)  _GTU_ 1013223 Orange' Force, 1012 Radeberg, Pow:187, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
6:51:45 PM  (Reporting)  _GTU_ IV. Armeekorps Oberschlesien gathering toward primary region (long distance)
6:51:45 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 828 Muenster Gather to region: 828 Muenster
6:51:45 PM  (Reporting)  Ended AI Gather Units 55 ms
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  _ATG__ 1013223 Orange' Force Radeberg Going against objective: 934 Muenchen
6:51:45 PM  (Reporting)  _ATG__ 1016116 Kirchfeld Bte Muenster Going against objective: 973 Berlin
6:51:45 PM  (Reporting)  _ATG__ 1014000 Festunsballonabtlgn 1 Danzig Going against objective: 973 Berlin
6:51:45 PM  (Reporting)  _ATG__ 1004886 Ostpreussen K. Braunsberg Going against objective: 900 Ulm
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 20 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008489 Oder Flotte, 4216 Ost Pommern See, Pow:4, Count: 2(l 0/L 0/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2411, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2411, Region: 1419 Danzig
6:51:45 PM  (Reporting)  1008489-Oder Flotte Power:4 Health:100% Ost Pommern See>Danzig Mission:Naval Calling Fitness:91% Need:0 Threat:0 GoalValue: 2411
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008498 Weichsel Flotte, 4208 Pommern Bucht, Pow:3, Count: 2(l 0/L 0/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2464, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:51:45 PM  (Reporting)  1008498-Weichsel Flotte Power:3 Health:100% Pommern Bucht>Danzig Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2597
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1004886 Ostpreussen K. is doing nothing in Braunsberg  Power: 96  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016566 VAK Naschbub, 1429 Braunsberg, Pow:0, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17500, Region: 1351 Kattowice
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17500, Region: 1351 Kattowice
6:51:45 PM  (Reporting)  1016566-VAK Naschbub Power:0 Health:100% Braunsberg>Kattowice Mission:Build Depot Fitness:70% Need:51 Threat:0 GoalValue: 17500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:51:45 PM  (Reporting)  1004821-I. Armeekorps Ostprussen Power:340 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:51:45 PM  (Reporting)  1014541-Sachs-Weimar' Force Power:274 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014000 Festunsballonabtlgn 1 is doing nothing in Danzig  Power: 3  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008470 Ostsee Flotte, 949 Luebeck, Pow:64, Count: 2(l 0/L 2/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2576, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2576, Region: 1419 Danzig
6:51:45 PM  (Reporting)  1008470-Ostsee Flotte Power:64 Health:100% Luebeck>Danzig Mission:Naval Calling Fitness:92% Need:0 Threat:0 GoalValue: 2576
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008480 Elbe Flotte, 4179 Deutsche Bucht, Pow:4, Count: 2(l 0/L 0/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008480 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
6:51:45 PM  (Reporting)  1008480-Elbe Flotte Power:4 Health:100% Deutsche Bucht>Hamburg Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 2544
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016116 Kirchfeld Bte is doing nothing in Muenster  Power: 37  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1005014 Braunschweig' Force, 981 Briesen, Pow:242, Count: 8(l 2/L 4/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:51:45 PM  (Reporting)  1005014-Braunschweig' Force Power:242 Health:100% Briesen>Muenster Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1013993 Arnim' Force, 981 Briesen, Pow:59, Count: 5(l 2/L 2/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17500, Region: 1040 Kolberg
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17500, Region: 1040 Kolberg
6:51:45 PM  (Reporting)  1013993-Arnim' Force Power:59 Health:100% Briesen>Kolberg Mission:Build Depot Fitness:70% Need:0 Threat:0 GoalValue: 17500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1004792 Preussen Armee, 861 Hannover, Pow:1191, Count: 13(l 6/L 7/S 4)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 150, Region: 828 Muenster
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 150, Region: 828 Muenster
6:51:45 PM  (Reporting)  1004792-Preussen Armee Power:1191 Health:100% Hannover>Muenster Mission:Attack Fitness:60% Need:60 Threat:0 GoalValue: 150
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1005063 VI. Armeekorps Westfalen, 827 Minden, Pow:339, Count: 4(l 2/L 1/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 225, Region: 828 Muenster
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 225, Region: 828 Muenster
6:51:45 PM  (Reporting)  1005063-VI. Armeekorps Westfalen Power:339 Health:100% Minden>Muenster Mission:Attack Fitness:90% Need:60 Threat:0 GoalValue: 225
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013223 Orange' Force is doing nothing in Radeberg  Power: 187  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1004923 Wrtemberg' Force, 1014 Gorlitz, Pow:530, Count: 5(l 2/L 3/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:51:45 PM  (Reporting)  1004923-Wrtemberg' Force Power:530 Health:100% Gorlitz>Muenster Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1004981 IV. Armeekorps Oberschlesien, 1005 Freiberg, Pow:300, Count: 3(l 1/L 1/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 828 Muenster
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 828 Muenster
6:51:45 PM  (Reporting)  1004981-IV. Armeekorps Oberschlesien Power:300 Health:100% Freiberg>Muenster Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 909 Wuerzburg, Pow:128, Count: 2(l 1/L 1/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15950, Region: 914 Nuernberg
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 17450, Region: 888 Frankfurt
6:51:45 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 16920, Region: 914 Nuernberg
6:51:45 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 6630, Region: 932 Regensburg
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15950, Region: 914 Nuernberg
6:51:45 PM  (Reporting)  1005099-Lecoq 'Korps' Power:128 Health:100% Wuerzburg>Nuernberg Mission:Defend Fitness:50% Need:60 Threat:37 GoalValue: 15950
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 351 Russia
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  _ATG__ 1016564 Friedrich von Kalckreuth Grozny Going against objective: 1451 Sakia
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016564 Friedrich von Kalckreuth is doing nothing in Grozny  Power: 0  HealthPerc: 100
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.72 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 337 France
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:3.45 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 335 British Isles
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 356 West Indies
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014995 4. Kavallerie-Brigade is doing nothing in Warszawa  Power: 30  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016117 II. Prussian Detachment, 1385 Nowy Dor, Pow:45, Count: 2(l 0/L 1/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5265, Region: 1408 Modlin
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5265, Region: 1408 Modlin
6:51:45 PM  (Reporting)  1016117-II. Prussian Detachment Power:45 Health:100% Nowy Dor>Modlin Mission:Garrison Fitness:65% Need:15 Threat:0 GoalValue: 5265
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013989 1. Kavallerie-Brigade is doing nothing in Lodz  Power: 15  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  18098 ms
6:51:45 PM  (Reporting)  Processing  1000006 Spain
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:51:45 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:51:45 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:51:45 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:51:45 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:51:45 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:51:45 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:51:45 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:51:45 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:51:45 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:51:45 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:51:45 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:51:45 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6299 OwnPow Nav : 24 OppPow Nav : 1163
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:51:45 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2409 OppPow Land: 322 OwnPow Nav : 793 OppPow Nav : 2331
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.28 4.69 Reg Count: 186 > 226
6:51:45 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 1490 OppPow Land: 34 OwnPow Nav : 1126 OppPow Nav : 1103
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 1.40 1.54 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:51:45 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2425 OppPow Land: 236 OwnPow Nav : 171 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:51:45 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:51:45 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 234 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 1.27 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:51:45 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 3177 OppPow Land: 0 OwnPow Nav : 40 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:51:45 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1381 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 1.27 Reg Count: 392 > 494
6:51:45 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 331 OppPow Land: 0 OwnPow Nav : 551 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:51:45 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:51:45 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:51:45 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:51:45 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:51:45 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 3 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.91 1.91 Reg Count: 157 > 189
6:51:45 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 772 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:51:45 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 389 OwnPow Nav : 293 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:51:45 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 474 OppPow Land: 686 OwnPow Nav : 571 OppPow Nav : 1351
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.55 Ratio Nav/NavCore: 0.27 0.20 Reg Count: 7 > 11
6:51:45 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:51:45 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 275 OppPow Land: 0 OwnPow Nav : 20 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:51:45 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3419 OppPow Land: 2698 OwnPow Nav : 3128 OppPow Nav : 9669
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:51:45 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 902 OppPow Land: 9 OwnPow Nav : 66 OppPow Nav : 1274
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 3.19 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:51:45 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1115 OppPow Land: 558 OwnPow Nav : 900 OppPow Nav : 140
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
6:51:45 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:51:45 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 116 OppPow Nav : 1015
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:51:45 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 245 OwnPow Nav : 267 OppPow Nav : 955
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1868 ms
6:51:45 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 1188 Expected 99 Balance -11
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 2585 Expected 69 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Average Stock 91 Expected 69 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Average Stock 75 Expected 69 Balance -9
6:51:45 PM  (Reporting)  War supplies Availability Very Low Stock 3 Expected 50 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Engagment Points Availability Plentiful Stock 125 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 137 Expected 20 Balance 0
6:51:45 PM  (Reporting)    1015329 1o Rgto. Art. Agenda Kept Agenda: Resupply, Value: 100000, Region: 207 San Sebastian EndTurn 2653
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 7732
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:51:45 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
6:51:45 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:51:45 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:51:45 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:51:45 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:51:45 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 1490 Overall power (enemies): 34 Ratio: 1.40
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:51:45 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 69 Total EnemyOwnerVal: 139 Discard %: 15
6:51:45 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 28      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 72      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1126 Overall power (enemies): 1103 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1381 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 474 Overall power (enemies): 686 Ratio: 0.44
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  351
6:51:45 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 439 Total EnemyOwnerVal: 879 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 12      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 4       Force Need:  186     Threat: 138         
6:51:45 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 571 Overall power (enemies): 1351 Nav Ratio: 0.27
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2409 Overall power (enemies): 322 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9636
6:51:45 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1029 Total EnemyOwnerVal: 1029 Discard %: 15
6:51:45 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 5       Force Need:  594     Threat: 440         
6:51:45 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  381     Threat: 282         
6:51:45 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 59      Force Need:  69      Threat: 51          
6:51:45 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 793 Overall power (enemies): 2331 Nav Ratio: 0.28
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6299 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1412
6:51:45 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 212 Total EnemyOwnerVal: 29519 Discard %: 15
6:51:45 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 14      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 11      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 3       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 24      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 16      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 112 Norwich (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 50      Force Need:  1019    Threat: 375         
6:51:45 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 19      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 18      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 18      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 18      Force Need:  506     Threat: 375         
6:51:45 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 24 Overall power (enemies): 1163 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2425 Overall power (enemies): 236 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1756
6:51:45 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 991 Total EnemyOwnerVal: 991 Discard %: 15
6:51:45 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 82      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 18      Force Need:  330     Threat: 75          
6:51:45 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 171 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 389 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  101
6:51:45 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 591 Total EnemyOwnerVal: 2366 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 331 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 41      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 3177 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 39      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 46      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 772 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 14      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 234 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
6:51:45 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 188 Total EnemyOwnerVal: 188 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 12      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 116 Overall power (enemies): 1015 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 900 Overall power (enemies): 140 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3128 Overall power (enemies): 9669 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1126 Overall power (enemies): 1103 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 571 Overall power (enemies): 1351 Nav Ratio: 0.27
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 793 Overall power (enemies): 2331 Nav Ratio: 0.28
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 24 Overall power (enemies): 1163 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 171 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 116 Overall power (enemies): 1015 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 900 Overall power (enemies): 140 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3128 Overall power (enemies): 9669 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 497 Brest
6:51:45 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
6:51:45 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:51:45 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 215 Sevilla
6:51:45 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:51:45 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:51:45 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:51:45 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
6:51:45 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:51:45 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
6:51:45 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
6:51:45 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
6:51:45 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:51:45 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:51:45 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
6:51:45 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:51:45 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Spain 3428 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 10 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  Checking wars, we have 1 underway
6:51:45 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
6:51:45 PM  (Reporting)  AcceptChance 33 Rolled 44
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Proposing to 1000027 Morocco
6:51:45 PM  (Reporting)  Checking 13 Declare  War
6:51:45 PM  (Reporting)  Still checking 13 Declare  War
6:51:45 PM  (Reporting)  Is a War, DOW chance 0
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Morocco chance 0
6:51:45 PM  (Reporting)  Proposing to 1000028 Algeria
6:51:45 PM  (Reporting)  Checking 13 Declare  War
6:51:45 PM  (Reporting)  Still checking 13 Declare  War
6:51:45 PM  (Reporting)  Is a War, DOW chance 0
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Algeria chance 0
6:51:45 PM  (Reporting)  Proposing to 1000001 France
6:51:45 PM  (Reporting)  Proposing to 1000002 Great Britain
6:51:45 PM  (Reporting)  Checking 18 Offer Peace
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 52 ms
6:51:45 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2351 Gaza
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 56 Inveraray
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3275 Valki
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 110 Peterborough
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3083 Prokhorovka
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 764 Dinant
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 560 Reims
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 415 Privas
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 90 target region was 3722 Ceuta
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 177 Astorga
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2412 Damietta
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1936 Argos
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 90 target region was 246 Herrera del Duque
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1675 Mostar
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1738 Valona
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2445 Kovno
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 119 Bury St Edmunds
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1192 Wiener Neustadt
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2280 Arar
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1844 Pernik
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2218 Dair Ar Zaur
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3700 Essaouira
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 2219 Mahkan
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 901 Stuttgart
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3156 Kazachok
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode: Decision 14 Export Goods has 5 % to be played in 3928 Western Mediterranean Trade
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played.
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 230 Cartagena
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2535 Gauja
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 4418 Golfe de Sfax
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 268 Requena
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3949 Ebro
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 808 Bonn
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1453 Osewiece
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2356 El Karak
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 555 Charleville Mezieres
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3730 Melilla
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2945 Zubtsov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4451 Gulf of Argos
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1440 Lomza
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 94 Aberaeron
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2027 Inebolu
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1075 Wolsztyn
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2279 Jalibah
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 646 Arezzo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 551 Dunkerque
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 1580 Rikjstad
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3931 Eastern Mediterranean Trade
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 369 Chatellereault
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1702 Belgrade
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3933 Black Sea Trade
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 615 Parma
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 849 Helgoland Island
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3363 Voronej
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 374 Bellac
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2725 Alsany
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 2414 Rasheed
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3509 Astrakhan
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 30 target region was 201 Miranda
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 115 Bedford
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1326 Andrychow
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4144 Buchan Ness
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1650 Bihac
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2021 Manavgat
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 1375 Radom
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 734 Locarno
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 3716 Meknes
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2168 Gevas
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1447 Neman
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1010 Annaberg Buccholz
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3724 Chefchaouene
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3834 Cyrene
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 678 Napoli
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3977 Elbe Estuary
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3216 Orikhiv
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 728 Zurich
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2371 Abu Ruddeis
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1548 Tingsryd
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2208 Marivan
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 766 Namur
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3616 Argun
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4185 Zuiderzee
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4045 Kliazma Confluent
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1168 Kaprun
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3457 Kazanskaia
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 326 Bordeaux
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4276 Cabo de Penas
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 90 target region was 20 Nenagh
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 785 Nijmegen
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2871 Rechikov
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2301 Anbar
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3817 Misratah
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1806 Ismail
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 60 Kirkcaldy
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 2847 Kherson
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 364 Nantes
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 944 Neumuenster
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1907 Kalabaka
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3447 Arkadak
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1713 Nish
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 36 Brora
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 262 Trujilo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1011 Grossberen
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3049 Agheievo
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1250 Salgotarjan
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 182 Leon
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 476 Dijon
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 482 Montbard
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4184 East Bank
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 1763 Calafat
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1360 Lipsko
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 999 Leipzig
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 756 Maubeuge
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1237 Dolina
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 105 target region was 1240 Szombathely
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4403 Palagruzza
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4481 Sea of Cyprus
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4232 Kurland Channel
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1415 Mlawa
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1818 Tulcea
6:51:45 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 290 Zaragoza
6:51:45 PM  (Reporting)  Ended HandleRegionsDecisions 6399 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 3
6:51:45 PM  (Reporting)  Money Level 6 Amount 1188
6:51:45 PM  (Reporting)  Conscripts Level 2 Amount 75
6:51:45 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
6:51:45 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 25
6:51:45 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:51:45 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
6:51:45 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
6:51:45 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:51:45 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
6:51:45 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
6:51:45 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
6:51:45 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
6:51:45 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
6:51:45 PM  (Reporting)  Number of Draw 11
6:51:45 PM  (Reporting)  Picking 1251 Supply Depot 1805
6:51:45 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 320 WSU 3 0 Money 1188 320
6:51:45 PM  (Reporting)  Picking 232 Irish Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 360 WSU 3 0 Money 1188 180
6:51:45 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 360 WSU 3 0 Money 1188 180
6:51:45 PM  (Reporting)  Picking 252 Invalid Garrison 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 360 WSU 3 0 Money 1188 144
6:51:45 PM  (Reporting)  Picking 273 Frigate Squadron 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 132 WSU 3 212 Money 1188 344
6:51:45 PM  (Reporting)  Picking 241 Siege Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 96 WSU 3 120 Money 1188 480
6:51:45 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 360 WSU 3 0 Money 1188 180
6:51:45 PM  (Reporting)  Picking 251 Depot Garrison 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 360 WSU 3 0 Money 1188 144
6:51:45 PM  (Reporting)  Picking 241 Siege Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 96 WSU 3 120 Money 1188 480
6:51:45 PM  (Reporting)  Picking 245 Lancers Brigade 1805
6:51:45 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 120 WSU 3 0 Money 1188 144
6:51:45 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 75 360 WSU 3 0 Money 1188 152
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 50 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016126 Escano's Fleet
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013241 I. Fleet
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016129 III. Fleet
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 433 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:51:45 PM  (Reporting)  Ended CallFleet 1 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:217, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1016352 Bouligny' Force, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:111, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:34, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1016567 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:227, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1016568 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:45, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:432, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 5 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1016486 1st Engineer Rgt, 215 Sevilla, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1016495 9 Brigada de Caballera, 221 Cordoba, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1016491 8 Brigada de Caballera, 276 Madrid, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1015554 1st Pioneer Rgt, 276 Madrid, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1016027 7 Brigada de Caballera, 185 Salamanca, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 22200, Region: 3722 Ceuta
6:51:45 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
6:51:45 PM  (Reporting)  Ended GarrisonBorders 731 ms
6:51:45 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:51:45 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:51:45 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:51:45 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:51:45 PM  (Reporting)  Ended ProcessAgents Spain 14 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 57 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 3 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
6:51:45 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
6:51:45 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
6:51:45 PM  (Reporting)  Ended Build Depots Assets 5 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 129 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 80 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 78 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 6 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 2 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 2 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 2 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:51:45 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
6:51:45 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:279, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10791, Region: 3902 Cuba
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 16 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:241, Count: 6(l 2/L 3/S 2)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 16 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 2 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  _GAO_ Step 2 1016573 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 38 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016354 Caraffa' Force selected
6:51:45 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
6:51:45 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016354 Don Juan Caraffa 185 Salamanca toward 1016568 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:51:45 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:51:45 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
6:51:45 PM  (Reporting)  Ended Check Leaders 57 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 65 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1016126 Escano's Fleet chance: 20 failed.
6:51:45 PM  (Reporting)  _AFA_ 1016021 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:51:45 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:51:45 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 4 failed.
6:51:45 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 255 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 159
6:51:45 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  1003858 Cuerpo Occidental, 212 Cadiz, Pow:363, Count: 11(l 3/L 5/S 4) Agenda: Keep Position, Value: 86450, Region: 212 Cadiz
6:51:45 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:239, Count: 5(l 1/L 3/S 2) Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:51:45 PM  (Reporting)  Ended KeepPosition 2 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 28 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 1 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 3 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 40 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 34 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 1 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1015334 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 36 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:51:45 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
6:51:45 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:51:45 PM  (Reporting)  Ended Build Depots Assets 16 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 13 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 1 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 4 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 1 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
6:51:45 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:51:45 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:51:45 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
6:51:45 PM  (Reporting)  Ended Check Leaders 108 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:51:45 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
6:51:45 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:51:45 PM  (Reporting)  Ended Build Depots Assets 8 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 7 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 1 ms
6:51:45 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:51:45 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:51:45 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:51:45 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Entering Build Depots Assets
6:51:45 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:51:45 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:51:45 PM  (Reporting)  Ended Split Supports
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:51:45 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 25 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18712 AllOppPowLand: 11485 AllOwnPowNav: 8143 AllOppPowNav 19426
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 1.40 Land Core Ratio: 1.54  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1014003 1 Brigada (Pow.14)
6:51:45 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.27)
6:51:45 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.24)
6:51:45 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
6:51:45 PM  (Reporting)  1004176 Guarnicin Cadiz (Pow.0)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 326 Bordeaux Pick 28 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 569 Metz Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 332 Toulouse Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 28 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 534 Paris Pick 72 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 417 Marseille Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 440 Grenoble Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 420 Toulon Pick 39 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 579 Calvi Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 454 Lyon Pick 28 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 548 Lille Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 382 Bourges Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 531 Rouen Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.44 Land Core Ratio: 0.55  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:51:45 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.279)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 143) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 711) - evaluation skipped
6:51:45 PM  (Reporting)  Region 3906 Winward Islands Pick 4 SelfVal 200 Need 186  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 54 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.363)
6:51:45 PM  (Reporting)  1016486 1st Engineer Rgt (Pow.0)
6:51:45 PM  (Reporting)  1003979 Cuerpo Centro (Pow.239)
6:51:45 PM  (Reporting)  1003924 Cuerpo Sur (Pow.311)
6:51:45 PM  (Reporting)  1016495 9 Brigada de Caballera (Pow.0)
6:51:45 PM  (Reporting)  1016572 Spanish Detachment (Pow.22)
6:51:45 PM  (Reporting)  1016571 Spanish Detachment (Pow.22)
6:51:45 PM  (Reporting)  1016570 Spanish Detachment (Pow.22)
6:51:45 PM  (Reporting)  1016569 Spanish Detachment (Pow.22)
6:51:45 PM  (Reporting)  1013721 Palma Milita (Pow.39)
6:51:45 PM  (Reporting)  1016573 Brigada Villaviciosa (Pow.28)
6:51:45 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.195)
6:51:45 PM  (Reporting)  1016491 8 Brigada de Caballera (Pow.0)
6:51:45 PM  (Reporting)  1015554 1st Pioneer Rgt (Pow.3)
6:51:45 PM  (Reporting)  1003836 Esercito de Espana (Pow.241)
6:51:45 PM  (Reporting)  1016027 7 Brigada de Caballera (Pow.2)
6:51:45 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.21)
6:51:45 PM  (Reporting)  1014003 1 Brigada (Pow.14)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 654) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 215 Sevilla Pick 59 has enough garrison (Value: 350) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 276 Madrid Pick 26 has enough garrison (Value: 58) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 291) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 307 Barcelona Pick 14 has enough garrison (Value: 201) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 263 Toledo Pick 11 has enough garrison (Value: 9) - evaluation skipped
6:51:45 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 241 Need 594  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 227) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 151) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 223 Granada Pick 2 has enough garrison (Value: 35) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 251) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 76) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 32) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 198 Bilbao Pick 2 has enough garrison (Value: 9) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 10) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 678 Need 101  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3730 Melilla Pick 19 has enough garrison (Value: 217) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:51:45 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:51:45 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:51:45 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.100)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 1.27  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 466 Besancon Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 290 Need 60  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:51:45 PM  (Reporting)  1013721 Palma Milita (Pow.39)
6:51:45 PM  (Reporting)  1016573 Brigada Villaviciosa (Pow.28)
6:51:45 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.195)
6:51:45 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.21)
6:51:45 PM  (Reporting)  1014003 1 Brigada (Pow.14)
6:51:45 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.27)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 227) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 708 Palermo Pick 82 SelfVal 587 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 420 Toulon Pick 39 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 678 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 307 Barcelona Pick 14 has enough garrison (Value: 201) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 24) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:51:45 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 184 Need 330  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 3730 Melilla Pick 19 has enough garrison (Value: 217) - evaluation skipped
6:51:45 PM  (Reporting)  Region 676 Gaeta Pick 14 SelfVal 155 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 417 Marseille Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 241 Need 594  no group candidate found
6:51:45 PM  (Reporting)  Region 711 Messina Pick 7 SelfVal 91 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 41 has enough garrison (Value: 215) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 579 Calvi Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 112 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 339 Montpellier Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 717 Siracusa Pick 4 SelfVal 65 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.19 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:51:45 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:51:45 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:51:45 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.100)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 3912 West Africa Pick 12 SelfVal 28 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 22 Enemy armies: 69 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1004016 Cuerpo Africa (Pow.72)
6:51:45 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.363)
6:51:45 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:51:45 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:51:45 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:51:45 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.100)
6:51:45 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:51:45 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.279)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
6:51:45 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 585 Need 48  no group candidate found
6:51:45 PM  (Reporting)  Region 126 Plymouth Pick 19 SelfVal 19 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 497 Brest Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 143) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 711) - evaluation skipped
6:51:45 PM  (Reporting)  Region 133 Portsmouth Pick 18 SelfVal 18 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Region 98 Cardiff Pick 18 SelfVal 18 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 287) - evaluation skipped
6:51:45 PM  (Reporting)  Region 16 Dublin Pick 14 SelfVal 14 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 529 Le Havre Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  CheckRegionForOperation 1003858 Cuerpo Occidental, 212 Cadiz, Pow:363, Count: 11(l 3/L 5/S 4) Fitness 47 PickVal 100 SelfVal 2249 AINeed 90
6:51:45 PM  (Reporting)  Agenda: Defend, Value: 23500, Region: 212 Cadiz
6:51:45 PM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 87 Liverpool Pick 24 SelfVal 24 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Region 70 Newcastle Pick 11 SelfVal 11 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Region 62 Glasgow Pick 13 SelfVal 13 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 130 Bristol Pick 18 SelfVal 18 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 251) - evaluation skipped
6:51:45 PM  (Reporting)  Region 57 Edinburgh Pick 8 SelfVal 8 Need 506  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 357 Rochefort Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 550 Boulogne Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 990 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1016129 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1013241 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 3 failed.
6:51:45 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 8648, Region: 3900 Florida
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 110 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 22 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:51:45 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Leader 1004176 Guarnicin Cadiz relocated to 276 Madrid
6:51:45 PM  (Reporting)  Ended Collect Leaders 2 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_France (Ext:1.40 - Core:1.54 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
6:51:45 PM  (Reporting)  _GTU_ 1014003 1 Brigada, 336 Perpignan, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 406 Millau, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:51:45 PM  (Reporting)  _GTU_ Finished merge 2 now
6:51:45 PM  (Reporting)  _GTU_ 1014003 1 Brigada, 336 Perpignan, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:51:45 PM  (Reporting)  _GTU_ 1 Brigada de Caballera gathering toward primary region (long distance)
6:51:45 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 534 Paris Gather to region: 534 Paris
6:51:45 PM  (Reporting)  Ended AI Gather Units 99 ms
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1013439 1 Brigada de Caballera, 406 Millau, Pow:24, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 534 Paris
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 534 Paris
6:51:45 PM  (Reporting)  1013439-1 Brigada de Caballera Power:24 Health:100% Millau>Paris Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015329 1o Rgto. Art., 417 Marseille, Pow:27, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 207 San Sebastian
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 207 San Sebastian
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015329 1o Rgto. Art. unable to reach San Sebastian (can be too much threat along the path)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014003 1 Brigada is doing nothing in Perpignan  Power: 14  HealthPerc: 100
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:4.46) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.44 - Core:0.55 - Nav:0.27) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:51:45 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:51:45 PM  (Reporting)  _GTU_ Finished merge 1 now
6:51:45 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:51:45 PM  (Reporting)  Ended AI Gather Units 5 ms
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:279, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:51:45 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:279, Count: 4(l 2/L 3/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:51:45 PM  (Reporting)  1004033-Cuerpo Cuba Power:279 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:452, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
6:51:45 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:452, Count: 9(l 1/L 7/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:51:45 PM  (Reporting)  1008378-Escuadra de Cuba Power:452 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.28) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
6:51:45 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:51:45 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:51:45 PM  (Reporting)  _GTU_ Finished merge 2 now
6:51:45 PM  (Reporting)  _GTU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:21, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:51:45 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:51:45 PM  (Reporting)  Ended AI Gather Units 94 ms
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  _GTG_ 1016567 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1016573 Brigada Villaviciosa
6:51:45 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
6:51:45 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
6:51:45 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016126 Escano's Fleet, 163 Coruna, Pow:458, Count: 8(l 2/L 6/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:51:45 PM  (Reporting)  List of Agendas for 1016126 Escano's Fleet, 163 Coruna, Pow:458, Count: 8(l 2/L 6/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:51:45 PM  (Reporting)  1016126-Escano's Fleet Power:458 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016021 1 Escuadra de Transport, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016021 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015325 6 Brigada de Caballera is doing nothing in Barcelona  Power: 21  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:2, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 241  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1004176 Guarnicin Cadiz is doing nothing in Madrid  Power: 0  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 195  HealthPerc: 99
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 39  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:4, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 311  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:239, Count: 5(l 1/L 3/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:51:45 PM  (Reporting)  1003979-Cuerpo Centro Power:239 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:51 GoalValue: 9100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:111, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:51:45 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:51:45 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 212 Cadiz, Pow:363, Count: 11(l 3/L 5/S 4)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 86450, Region: 212 Cadiz
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 23500, Region: 212 Cadiz
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 86450, Region: 212 Cadiz
6:51:45 PM  (Reporting)  1003858-Cuerpo Occidental Power:363 Health:100% Cadiz>Cadiz Mission:Keep Position Fitness:100% Need:90 Threat:282 GoalValue: 86450
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:1.91) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015334 3 Escuadra de Fregata, 3739 Mers El Kebir, Pow:1, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015334 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 3739 Mers El Kebir
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 2(l 1/L 1/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 22200, Region: 3722 Ceuta
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 22200, Region: 3722 Ceuta
6:51:45 PM  (Reporting)  1004016-Cuerpo Africa Power:72 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 22200
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:51:45 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
6:51:45 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 100  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 327  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015656 Brigada La Plata is doing nothing in La Plata  Power: 24  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:1.27 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 340 Alpes
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:51:45 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:51:45 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:51:45 PM  (Reporting)  End of AI Gather Units
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016129 III. Fleet, 3934 Commerce, Pow:64, Count: 2(l 0/L 2/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016129 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:51:45 PM  (Reporting)  1016129-III. Fleet Power:64 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:51:45 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1013241 I. Fleet, 3930 Central Mediterranean Trade, Pow:56, Count: 2(l 0/L 2/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:51:45 PM  (Reporting)  1013241-I. Fleet Power:56 Health:83% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.19 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:44, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:51:45 PM  (Reporting)  1014320-S.Maria Sq. Power:44 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  19689 ms
6:51:45 PM  (Reporting)  Processing  1000007 Ottoman
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 889 Expected 64 Balance -7
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 2091 Expected 45 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Average Stock 62 Expected 45 Balance -4
6:51:45 PM  (Reporting)  War supplies Availability Very High Stock 86 Expected 32 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Engagment Points Availability Plentiful Stock 113 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 608 Expected 13 Balance 0
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 7 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 86
6:51:45 PM  (Reporting)  Money Level 4 Amount 889
6:51:45 PM  (Reporting)  Conscripts Level 2 Amount 62
6:51:45 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
6:51:45 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 17
6:51:45 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 17
6:51:45 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
6:51:45 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 26
6:51:45 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:51:45 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
6:51:45 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
6:51:45 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 28
6:51:45 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
6:51:45 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
6:51:45 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:51:45 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
6:51:45 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:51:45 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
6:51:45 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:51:45 PM  (Reporting)  Number of Draw 7
6:51:45 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:51:45 PM  (Reporting)  On Map 4 Requested 0 In Pool 12
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 62 240 WSU 86 0 Money 889 180
6:51:45 PM  (Reporting)  Picking 424 Fortress Battery 1805
6:51:45 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 62 96 WSU 86 72 Money 889 480
6:51:45 PM  (Reporting)  Picking 415 Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:51:45 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Thrace
6:51:45 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:51:45 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 62 154 WSU 86 68 Money 889 392
6:51:45 PM  (Reporting)  Picking 445 Brig Squadron 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 62 106 WSU 86 176 Money 889 464
6:51:45 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 62 154 WSU 86 68 Money 889 400
6:51:45 PM  (Reporting)  Picking 447 Privateer Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 62 130 WSU 86 212 Money 889 548
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 1 31 ms
6:51:45 PM  (Reporting)  AI Process done in  337 ms
6:51:45 PM  (Reporting)  Processing  1000008 Nassau
6:51:45 PM  (Reporting)  Processing  1000009 Brunswick
6:51:45 PM  (Reporting)  Processing  1000010 Hannover
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4362 OppPow Land: 3034 OwnPow Nav : 40 OppPow Nav : 13
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.92 0.69 Ratio Nav/NavCore: 1.96 5.00 Reg Count: 392 > 494
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 488 ms
6:51:45 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 31 Balance 0
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 201 Expected 22 Balance 0
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 183 Expected 16 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 22000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4362 Overall power (enemies): 3034 Ratio: 0.92
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  37301
6:51:45 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 157 Total EnemyOwnerVal: 7473 Discard %: 15
6:51:45 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 100     Force Need:  556     Threat: 412         
6:51:45 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 81      Force Need:  2595    Threat: 1922        
6:51:45 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 3       Force Need:  675     Threat: 426         
6:51:45 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 13 Nav Ratio: 1.96
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 13 Nav Ratio: 1.96
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Bremen Max need: Wunstorf Max Val: Bremen Naval Gathering: 852 Bremen
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Hannover 1048 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 4 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  Checking wars, we have 6 underway
6:51:45 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 183
6:51:45 PM  (Reporting)  Money Level 6 Amount 120
6:51:45 PM  (Reporting)  Conscripts Level 6 Amount 201
6:51:45 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Number of Draw 10
6:51:45 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:51:45 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:51:45 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:51:45 PM  (Reporting)  Picking 565 Fortress Battery 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 96 WSU 183 72 Money 120 480
6:51:45 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:51:45 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 26 WSU 183 56 Money 120 204
6:51:45 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 180
6:51:45 PM  (Reporting)  Picking 564 Militia Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 360 WSU 183 0 Money 120 96
6:51:45 PM  (Reporting)  Picking 562 Hussars Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 120 WSU 183 0 Money 120 144
6:51:45 PM  (Reporting)  Picking 565 Fortress Battery 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 201 96 WSU 183 72 Money 120 480
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1016276 I. Hannoverian Detachment, 861 Hannover, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  _CBG_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:11, Count: 1(l 0/L 1/S 0) Will wait for help
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 78 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 82 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  _MSG_ gathered 43 cbt pts, needing: 2164
6:51:45 PM  (Reporting)  _MSG_ 1011432 Stadtgarnison Hannover abort its operation against 1001262 3e Corps not enough forces gathered
6:51:45 PM  (Reporting)  _MSG_ Stadtgarnison Hannover recruiting 1015659 1. Infanterie-Brigade in Hannover
6:51:45 PM  (Reporting)  _MSG_ gathered 54 cbt pts, needing: 1993
6:51:45 PM  (Reporting)  _MSG_ 1011432 Stadtgarnison Hannover abort its operation against 1001121 1e Corps not enough forces gathered
6:51:45 PM  (Reporting)  _MSG_ Stadtgarnison Hannover recruiting 1015659 1. Infanterie-Brigade in Hannover
6:51:45 PM  (Reporting)  _MSG_ gathered 54 cbt pts, needing: 1307
6:51:45 PM  (Reporting)  _MSG_ 1011432 Stadtgarnison Hannover abort its operation against 1014074 Lefebvre' Force not enough forces gathered
6:51:45 PM  (Reporting)  Ended Make Superior Group 94 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  1011432 Stadtgarnison Hannover, 859 Hameln, Pow:43, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 7366, Region: 859 Hameln
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 32 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4362 AllOppPowLand: 3034 AllOwnPowNav: 40 AllOppPowNav 13
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 23 Land Ratio: 0.92 Land Core Ratio: 0.69  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1011432 Stadtgarnison Hannover (Pow.43)
6:51:45 PM  (Reporting)  1015659 1. Infanterie-Brigade (Pow.11)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 2316 Need 556  no group candidate found
6:51:45 PM  (Reporting)  Region 861 Hannover Pick 81 SelfVal 1207 Need 2536  no group candidate found
6:51:45 PM  (Reporting)  Region 934 Muenchen Pick 3 SelfVal 104 Need 675  no group candidate found
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 79 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.92 - Core:0.69 - Nav:1.96) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016276 I. Hannoverian Detachment, 861 Hannover, Pow:48, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 861 Hannover
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:11, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 861 Hannover
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 861 Hannover
6:51:45 PM  (Reporting)  1015659-1. Infanterie-Brigade Power:11 Health:100% Hannover>Hannover Mission:Wait for help Fitness:100% Need:2536 Threat:1922 GoalValue: 25000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1011432 Stadtgarnison Hannover, 859 Hameln, Pow:43, Count: 2(l 0/L 1/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7366, Region: 859 Hameln
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7366, Region: 859 Hameln
6:51:45 PM  (Reporting)  1011432-Stadtgarnison Hannover Power:43 Health:100% Hameln>Hameln Mission:Keep Position Fitness:58% Need:1828 Threat:1354 GoalValue: 7366
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  2766 ms
6:51:45 PM  (Reporting)  Processing  1000011 Hessen
6:51:45 PM  (Reporting)  Processing  1000012 Baden
6:51:45 PM  (Reporting)  Processing  1000013 Bavaria
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2254 OppPow Land: 3931 OwnPow Nav : 4 OppPow Nav : 80
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.37 0.37 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 422 ms
6:51:45 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 122 Expected 32 Balance -1
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 557 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 394 Expected 22 Balance -1
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 245 Expected 16 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10900
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2254 Overall power (enemies): 3931 Ratio: 0.37
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3729
6:51:45 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 152 Total EnemyOwnerVal: 22470 Discard %: 15
6:51:45 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 68      Force Need:  186     Threat: 138         
6:51:45 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 33      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 80 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 80 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 909 Wuerzburg Max pick: Muenchen Max need: Hannover Max Val: Muenchen Naval Gathering: 818 Mainz
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Bavaria 933 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 3 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  Checking wars, we have 2 underway
6:51:45 PM  (Reporting)  In the war vs 1000005 Prussia WS is 2 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 245
6:51:45 PM  (Reporting)  Money Level 6 Amount 122
6:51:45 PM  (Reporting)  Conscripts Level 6 Amount 394
6:51:45 PM  (Reporting)  _BNU_ Emergency build ON
6:51:45 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
6:51:45 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
6:51:45 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
6:51:45 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 32
6:51:45 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
6:51:45 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 40
6:51:45 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
6:51:45 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 667 Line Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 144
6:51:45 PM  (Reporting)  Picking 670 Fortress Battery 1805
6:51:45 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 394 96 WSU 245 72 Money 122 480
6:51:45 PM  (Reporting)  Picking 655 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:51:45 PM  (Reporting)  Picking 668 Depot Garrison 1805
6:51:45 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 128
6:51:45 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 394 360 WSU 245 0 Money 122 180
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1016499 1.Depot Garrison 1805 Wrzburg, 909 Wuerzburg, Pow:0, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1016575 Abt. I.Res.Fu.AR. 1, 934 Muenchen, Pow:44, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1016576 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 17 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  _DCR_ 1016576 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  _CBG_ 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) Will wait for help
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  _GAO_ Step 1 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 1148
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 80 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  _CLD_ Leader (Split Segment II) Bernhard von Deroy in Muenchen has been detached from group 1005598 Bayerishe Korps
6:51:45 PM  (Reporting)  _CLD_ Leader (Split Segment V) Graf Harg in Muenchen has been detached from group 1005598 Bayerishe Korps
6:51:45 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016577 Bernhard von Deroy 934 Muenchen toward 1016575 Abt. I.Res.Fu.AR. 1 934 Muenchen Affinity 40
6:51:45 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:51:45 PM  (Reporting)  _CLD_ Idle Leader 1016578 Graf Harg in Muenchen merged into 1005598 Bayerishe Korps
6:51:45 PM  (Reporting)  Ended Check Leaders 191 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  1005598 Bayerishe Korps, 934 Muenchen, Pow:383, Count: 6(l 4/L 2/S 2) Agenda: Keep Position, Value: 8815, Region: 934 Muenchen
6:51:45 PM  (Reporting)  1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5412, Region: 932 Regensburg
6:51:45 PM  (Reporting)  1015859 6. Bay. Brigade, 919 Ingolstadt, Pow:95, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 4551, Region: 919 Ingolstadt
6:51:45 PM  (Reporting)  1015860 5. Bay. Brigade, 920 Peignitz, Pow:102, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 4387, Region: 920 Peignitz
6:51:45 PM  (Reporting)  1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1660, Region: 909 Wuerzburg
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  DistantGarrison RollBack of 1016365 Wrede' Force, 934 Muenchen, Pow:24, Count: 2(l 1/L 1/S 0) Fitness 0 toward 909 Wuerzburg can be a PF problem
6:51:45 PM  (Reporting)  Ended DistantGarrison 37 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2254 AllOppPowLand: 3931 AllOwnPowNav: 4 AllOppPowNav 80
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 10 Enemy armies: 33 Land Ratio: 0.37 Land Core Ratio: 0.37  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016365 Wrede' Force (Pow.24)
6:51:45 PM  (Reporting)  1016576 1. Invalide Btn (Pow.26)
6:51:45 PM  (Reporting)  1016575 Deroy' Force (Pow.50)
6:51:45 PM  (Reporting)  1016578 Graf Harg (Pow.0)
6:51:45 PM  (Reporting)  1005598 Bayerishe Korps (Pow.383)
6:51:45 PM  (Reporting)  1016133 2. Invalide Btn (Pow.27)
6:51:45 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.29)
6:51:45 PM  (Reporting)  1015859 6. Bay. Brigade (Pow.95)
6:51:45 PM  (Reporting)  1015860 5. Bay. Brigade (Pow.102)
6:51:45 PM  (Reporting)  1016134 3. Invalide Btn (Pow.30)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  CheckRegionForOperation 1005598 Bayerishe Korps, 934 Muenchen, Pow:383, Count: 6(l 4/L 2/S 2) Fitness 50 PickVal 68 SelfVal 1715 AINeed 156
6:51:45 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 909 Wuerzburg
6:51:45 PM  (Reporting)  Mobilizing auxiliary group 1016365 Wrede' Force
6:51:45 PM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 479) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 938 Passau Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 932 Regensburg Pick 33 has enough garrison (Value: 54) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 818 Mainz Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 821 Landau Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 807 Koeln Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 64 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.37 - Core:0.37 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 909 Wuerzburg
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1660, Region: 909 Wuerzburg
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 909 Wuerzburg
6:51:45 PM  (Reporting)  1016134-3. Invalide Btn Power:30 Health:100% Wuerzburg>Wuerzburg Mission:Wait for help Fitness:100% Need:156 Threat:138 GoalValue: 25000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016499 1.Depot Garrison 1805 Wrzburg, 909 Wuerzburg, Pow:0, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 909 Wuerzburg
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015860 5. Bay. Brigade, 920 Peignitz, Pow:102, Count: 1(l 1/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4387, Region: 920 Peignitz
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4387, Region: 920 Peignitz
6:51:45 PM  (Reporting)  1015860-5. Bay. Brigade Power:102 Health:100% Peignitz>Peignitz Mission:Keep Position Fitness:82% Need:60 Threat:1 GoalValue: 4387
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015859 6. Bay. Brigade, 919 Ingolstadt, Pow:95, Count: 1(l 1/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4551, Region: 919 Ingolstadt
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4551, Region: 919 Ingolstadt
6:51:45 PM  (Reporting)  1015859-6. Bay. Brigade Power:95 Health:100% Ingolstadt>Ingolstadt Mission:Keep Position Fitness:82% Need:60 Threat:1 GoalValue: 4551
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' is doing nothing in Regensburg  Power: 29  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5412, Region: 932 Regensburg
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:51:45 PM  (Reporting)  1016133-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 32500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1005598 Bayerishe Korps, 934 Muenchen, Pow:383, Count: 6(l 4/L 2/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8815, Region: 934 Muenchen
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 909 Wuerzburg
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 909 Wuerzburg
6:51:45 PM  (Reporting)  1005598-Bayerishe Korps Power:383 Health:100% Muenchen>Wuerzburg Mission:Defend Fitness:50% Need:156 Threat:138 GoalValue: 25000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016575-Deroy' Force Power:50 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016576-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016365 Wrede' Force, 934 Muenchen, Pow:24, Count: 2(l 1/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 171500, Region: 934 Muenchen
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 171500, Region: 934 Muenchen
6:51:45 PM  (Reporting)  1016365 Wrede' Force Muenchen has been merged in  1005598 Bayerishe Korps
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  2777 ms
6:51:45 PM  (Reporting)  Processing  1000014 Wrttemberg
6:51:45 PM  (Reporting)  Processing  1000015 Oldenburg
6:51:45 PM  (Reporting)  Processing  1000016 Mecklemburg
6:51:45 PM  (Reporting)  Processing  1000017 Saxony
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 818 Expected 34 Balance -1
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 24 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 24 Balance -1
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 3 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 392
6:51:45 PM  (Reporting)  Money Level 4 Amount 818
6:51:45 PM  (Reporting)  Conscripts Level 4 Amount 24
6:51:45 PM  (Reporting)  _BNU_ Emergency build ON
6:51:45 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
6:51:45 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
6:51:45 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
6:51:45 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
6:51:45 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
6:51:45 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
6:51:45 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 48
6:51:45 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:51:45 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:51:45 PM  (Reporting)  Picking 620 Depot Garrison 1805
6:51:45 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 128
6:51:45 PM  (Reporting)  Picking 604 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:51:45 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 392 0 Money 818 180
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:51:45 PM  (Reporting)  AI Process done in  345 ms
6:51:45 PM  (Reporting)  Processing  1000018 Denmark
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 237 Expected 32 Balance -6
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 560 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 105 Expected 22 Balance -3
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 87 Expected 16 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 213 Expected 6 Balance 0
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 4 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 87
6:51:45 PM  (Reporting)  Money Level 2 Amount 237
6:51:45 PM  (Reporting)  Conscripts Level 6 Amount 105
6:51:45 PM  (Reporting)  _BNU_ Emergency build ON
6:51:45 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:51:45 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:51:45 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
6:51:45 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
6:51:45 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:51:45 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:51:45 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:51:45 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:51:45 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:51:45 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:51:45 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:51:45 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 705 Dragoon Brigade 1805
6:51:45 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 105 120 WSU 87 0 Money 237 144
6:51:45 PM  (Reporting)  Picking 709 Militia Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 105 360 WSU 87 0 Money 237 96
6:51:45 PM  (Reporting)  Picking 723 Frigate Squadron 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 105 132 WSU 87 212 Money 237 344
6:51:45 PM  (Reporting)  Picking 699 Militia Brigade 1805
6:51:45 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 105 360 WSU 87 0 Money 237 96
6:51:45 PM  (Reporting)  Picking 728 Merchantman Squadron 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
6:51:45 PM  (Reporting)  AI Process done in  178 ms
6:51:45 PM  (Reporting)  Processing  1000019 Sweden
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 583 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
6:51:45 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 2442 OppPow Land: 0 OwnPow Nav : 1480 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 434 ms
6:51:45 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 2412 Expected 38 Balance -7
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 602 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Low Stock 22 Expected 26 Balance -4
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 435 Expected 19 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 319 Expected 8 Balance 0
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 583 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 962 Stralsund (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 2442 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 1530 Gothenburg (AtPeace):       Pick Value: 19      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1536 Helsingborg (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1538 Malmoe (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1545 Karlskrona (AtPeace):       Pick Value: 25      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1562 Linkoping (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1565 Norkoping (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1595 Stockholm (AtPeace):        Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1609 Abo (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1616 Sveaborg (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 1621 Vyborg (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3881 Norrland (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 1480 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 1480 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 962 Stralsund Max pick: Stralsund Max need: Ruegen Max Val: Stralsund Naval Gathering: 962 Stralsund
6:51:45 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 1595 Stockholm Max pick: Stockholm Max need: Halden Max Val: Stockholm Naval Gathering: 1616 Sveaborg
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Final Gather Region for  342 Germany : 962 Stralsund
6:51:45 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 1595 Stockholm
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Sweden 781 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 6 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 435
6:51:45 PM  (Reporting)  Money Level 6 Amount 2412
6:51:45 PM  (Reporting)  Conscripts Level 2 Amount 22
6:51:45 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 11
6:51:45 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:51:45 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:51:45 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:51:45 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:51:45 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:51:45 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 769 Merchantman Squadron 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 32 WSU 435 16 Money 2412 128
6:51:45 PM  (Reporting)  Picking 765 Brig Squadron 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 72 WSU 435 108 Money 2412 216
6:51:45 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 435 0 Money 2412 124
6:51:45 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 435 0 Money 2412 124
6:51:45 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
6:51:45 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 22 88 WSU 435 112 Money 2412 464
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008886 Finska Flotta
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 122 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1011672 Stralsund Garrison, 962 Stralsund, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008904 North Sea Trade, 3924 North Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011740 Malm Garrison, 1538 Malmoe, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008898 Baltic Trade, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011720 Helsingborg Garrison, 1536 Helsingborg, Pow:244, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011749 Karlskrona Garrison, 1545 Karlskrona, Pow:235, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011820 Oskarhamm Garrison, 1559 Oskarhamm, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011816 Visby Garrison, 1606 Visby, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011708 Gothenburg Garrison, 1530 Gothenburg, Pow:224, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011808 Mariestad Garrison, 1571 Mariestad, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011688 Stockholm Garrison, 1595 Stockholm, Pow:243, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1006229 Stockholm Governor, 1595 Stockholm, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011828 Hangoe Garrison, 1611 Hangoe, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011796 Vyborg Garrison, 1621 Vyborg, Pow:224, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1006226 Finland Governor, 1609 Abo, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011812 Uppsala Garrison, 1603 Uppsala, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011768 Sveaborg Garrison, 1616 Sveaborg, Pow:452, Count: 7(l 0/L 2/S 5) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011832 Svartholm Garrison, 1617 Lovisa, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1006222 Norrland Brigade, 3881 Norrland, Pow:16, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011824 Tampere Garrison, 1634 Tampere, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011836 Kouvolla Garrison, 1632 Kouvolla, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 1 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 1 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  _SPG_ Large Force Segment 1016579 Swedish Detachment, 962 Stralsund, Pow:145, Count: 4(l 0/L 4/S 0) created
6:51:45 PM  (Reporting)  Ended SplitGroups 39 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 1 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  _GHQ_ 1006118 Svenska Armee has been formed up into an army
6:51:45 PM  (Reporting)  Ended ManageGHQ 10 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  _PCO_ Schutzenheim Brigade has been merged into 1006098 2nd Division(Johan August Sandels) in 1006056 Kungliske Svenska Armee 1595 Stockholm
6:51:45 PM  (Reporting)  _PCO_ Svealand Art. has been merged into 1006083 1st Division(Anders Fredrik Skoldebrand) in 1006056 Kungliske Svenska Armee 1595 Stockholm
6:51:45 PM  (Reporting)  _PCO_ Dalgota Brigade has been merged into 1006083 1st Division(Anders Fredrik Skoldebrand) in 1006056 Kungliske Svenska Armee 1595 Stockholm
6:51:45 PM  (Reporting)  _PCO_ Tavastehus Brigade has been merged into 1006169 Col. Von Numers(Carl John Adlercreutz) in 1006147 Finska Korps 1616 Sveaborg
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 104 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 5 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 2 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  _GAO_ Step 1 1014739 1. Militrdistriktet, 1609 Abo, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 1609 Abo SelfVal 525
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 10500, Region: 1609 Abo
6:51:45 PM  (Reporting)  _GAO_ Step 1 1013475 1. Infanterie-Brigade, 1609 Abo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 1609 Abo SelfVal 525
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1609 Abo
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3025 AllOppPowLand: 0 AllOwnPowNav: 1480 AllOppPowNav 0
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016579 I. Swedish Force (Pow.145)
6:51:45 PM  (Reporting)  1006189 Pommern Korps (Pow.209)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Primary Region 962 Stralsund Pick 100 has enough garrison (Value: 215) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 25 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1014744 2nd Res. Bde (Pow.19)
6:51:45 PM  (Reporting)  1006118 Svenska Armee (Pow.275)
6:51:45 PM  (Reporting)  1006218 Marine Brigade (Pow.32)
6:51:45 PM  (Reporting)  1013480 1st Field Hosp. (Pow.3)
6:51:45 PM  (Reporting)  1015019 1. Kavalleribrigaden (Pow.31)
6:51:45 PM  (Reporting)  1006056 Kungliske Svenska Armee (Pow.655)
6:51:45 PM  (Reporting)  1014739 1. Militrdistriktet (Pow.9)
6:51:45 PM  (Reporting)  1013475 1. Infanterie-Brigade (Pow.29)
6:51:45 PM  (Reporting)  1013470 1st Res. Bde (Pow.23)
6:51:45 PM  (Reporting)  1006147 Finska Korps (Pow.493)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Primary Region 1595 Stockholm Pick 100 has enough garrison (Value: 243) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3881 Norrland Pick 11 has enough garrison (Value: 16) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1538 Malmoe Pick 36 has enough garrison (Value: 148) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1545 Karlskrona Pick 25 has enough garrison (Value: 235) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1530 Gothenburg Pick 19 has enough garrison (Value: 224) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1616 Sveaborg Pick 27 has enough garrison (Value: 452) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1609 Abo Pick 20 has enough garrison (Value: 38) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1565 Norkoping Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1621 Vyborg Pick 6 has enough garrison (Value: 224) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1562 Linkoping Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 1536 Helsingborg Pick 3 has enough garrison (Value: 244) - evaluation skipped
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 120 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Sweden  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1006189 Pommern Korps is doing nothing in Stralsund  Power: 209  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016579 I. Swedish Force is doing nothing in Stralsund  Power: 145  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  _GTG_ 1006226 Finland Governor, 1609 Abo, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 1609 Abo and will absorb 1013475 1. Infanterie-Brigade
6:51:45 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1006147 Finska Korps is doing nothing in Sveaborg  Power: 493  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013470 1st Res. Bde is doing nothing in Sveaborg  Power: 23  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1008886 Finska Flotta is doing nothing in Sveaborg  Power: 107  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014739 1. Militrdistriktet, 1609 Abo, Pow:9, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10500, Region: 1609 Abo
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10500, Region: 1609 Abo
6:51:45 PM  (Reporting)  1014739-1. Militrdistriktet Power:9 Health:100% Abo>Abo Mission:Garrison Fitness:42% Need:22 Threat:0 GoalValue: 10500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1006056 Kungliske Svenska Armee is doing nothing in Stockholm  Power: 655  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015344 1. Frakt Skvadron is doing nothing in Stockholm  Power: 0  HealthPerc: 20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1008827 Svenska Flotta is doing nothing in Stockholm  Power: 1048  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015019 1. Kavalleribrigaden is doing nothing in Norkoping  Power: 31  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013480 1st Field Hosp. is doing nothing in Gothenburg  Power: 3  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016044 2. Frakt Skvadron is doing nothing in Gothenburg  Power: 0  HealthPerc: 17
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1006218 Marine Brigade is doing nothing in Karlskrona  Power: 32  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014026 1. Skvadron is doing nothing in Karlskrona  Power: 6  HealthPerc: 50
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1006118 Svenska Armee is doing nothing in Malmoe  Power: 275  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014744 2nd Res. Bde is doing nothing in Malmoe  Power: 19  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Adding stack 1016579 I. Swedish Force, 962 Stralsund, Pow:145, Count: 4(l 0/L 4/S 0)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 618 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  3364 ms
6:51:45 PM  (Reporting)  Processing  1000020 Tuscany
6:51:45 PM  (Reporting)  Processing  1000021 Papacy
6:51:45 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1785 OppPow Land: 4156 OwnPow Nav : 527 OppPow Nav : 4
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:51:45 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1362 OppPow Land: 367 OwnPow Nav : 848 OppPow Nav : 629
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 2.37 0.20 Ratio Nav/NavCore: 0.86 5.00 Reg Count: 200 > 526
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 436 ms
6:51:45 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Low Stock 22 Expected 38 Balance -2
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 525 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 124 Expected 26 Balance -1
6:51:45 PM  (Reporting)  War supplies Availability Very Low Stock 3 Expected 19 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
6:51:45 PM  (Reporting)    1008712 Neapolitan Fleet Agenda Kept Agenda: Naval Docking, Value: 5014, Region: 708 Palermo EndTurn 2654
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
6:51:45 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1785 Overall power (enemies): 4156 Ratio: 0.27
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  614
6:51:45 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 167 Total EnemyOwnerVal: 7215 Discard %: 15
6:51:45 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 527 Overall power (enemies): 4 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 848 Overall power (enemies): 629 Nav Ratio: 0.86
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 527 Overall power (enemies): 4 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 848 Overall power (enemies): 629 Nav Ratio: 0.86
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1160 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 4 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  Checking wars, we have 5 underway
6:51:45 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 3
6:51:45 PM  (Reporting)  Money Level 2 Amount 22
6:51:45 PM  (Reporting)  Conscripts Level 5 Amount 124
6:51:45 PM  (Reporting)  _BNU_ Emergency build ON
6:51:45 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
6:51:45 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
6:51:45 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
6:51:45 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
6:51:45 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
6:51:45 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
6:51:45 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
6:51:45 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:51:45 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 863 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 124 360 WSU 3 0 Money 22 180
6:51:45 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 124 248 WSU 3 336 Money 22 504
6:51:45 PM  (Reporting)  Picking 863 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 124 360 WSU 3 0 Money 22 180
6:51:45 PM  (Reporting)  Picking 882 Brig Squadron 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 124 72 WSU 3 108 Money 22 216
6:51:45 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
6:51:45 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 124 360 WSU 3 0 Money 22 124
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 78 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1011575 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011568 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011561 Messina Garrison, 711 Messina, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011582 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011587 Gaete Garrison, 676 Gaeta, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011600 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 3 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 1 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 28 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:51:45 PM  (Reporting)  _AFA_ 1015023 1 Divisione di Transporto has been given the mission Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:51:45 PM  (Reporting)  _AFA_ 1015029 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:51:45 PM  (Reporting)  _AFA_ 1016261 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:51:45 PM  (Reporting)  _AFA_ 1015561 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:51:45 PM  (Reporting)  _AFA_ 1016267 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  1005876 Armata Reale, 678 Napoli, Pow:456, Count: 7(l 5/L 3/S 2) Agenda: Keep Position, Value: 6634, Region: 678 Napoli
6:51:45 PM  (Reporting)  Ended KeepPosition 1 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3147 AllOppPowLand: 4523 AllOwnPowNav: 1375 AllOppPowNav 633
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 18 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.13)
6:51:45 PM  (Reporting)  1016368 Rosenheim' Force (Pow.9)
6:51:45 PM  (Reporting)  1005876 Armata Reale (Pow.456)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 711 Messina Pick 13 has enough garrison (Value: 130) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 708 Palermo Pick 75 has enough garrison (Value: 129) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 577) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 676 Gaeta Pick 18 has enough garrison (Value: 237) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 688 Taranto Pick 15 has enough garrison (Value: 8) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 717 Siracusa Pick 5 has enough garrison (Value: 129) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 668 Pescara Pick 4 has enough garrison (Value: 56) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 10 Enemy armies: 11 Land Ratio: 2.37 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.13)
6:51:45 PM  (Reporting)  1016368 Rosenheim' Force (Pow.9)
6:51:45 PM  (Reporting)  1005876 Armata Reale (Pow.456)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 708 Palermo Pick 75 SelfVal 2634 Need 0  no group candidate found
6:51:45 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 577) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 668 Pescara Pick 4 has enough garrison (Value: 56) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 676 Gaeta Pick 18 has enough garrison (Value: 237) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 688 Taranto Pick 15 has enough garrison (Value: 8) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 717 Siracusa Pick 5 has enough garrison (Value: 129) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 711 Messina Pick 13 has enough garrison (Value: 130) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 111 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1008712 Neapolitan Fleet chance: 26 failed.
6:51:45 PM  (Reporting)  _AFA_ 1008712 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 5068, Region: 688 Taranto
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 25 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.86) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015023 1 Divisione di Transporto, 676 Gaeta, Pow:1, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1005876 Armata Reale, 678 Napoli, Pow:456, Count: 7(l 5/L 3/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6634, Region: 678 Napoli
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6634, Region: 678 Napoli
6:51:45 PM  (Reporting)  1005876-Armata Reale Power:456 Health:100% Napoli>Napoli Mission:Keep Position Fitness:62% Need:0 Threat:0 GoalValue: 6634
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016368 Rosenheim' Force is doing nothing in Napoli  Power: 9  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015029 1 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016261 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008712 Neapolitan Fleet, 4361 Capo Gallo, Pow:217, Count: 5(l 0/L 4/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5014, Region: 708 Palermo
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5068, Region: 688 Taranto
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5068, Region: 688 Taranto
6:51:45 PM  (Reporting)  1008712-Neapolitan Fleet Power:217 Health:100% Capo Gallo>Taranto Mission:Naval Docking Fitness:93% Need:52 Threat:0 GoalValue: 5068
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014749 1 Brigata di Territoriale is doing nothing in Messina  Power: 13  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015561 1 Divisione di Recce, 708 Palermo, Pow:3, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016267 3 Divisione di Mercantile, 717 Siracusa, Pow:0, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.37 - Core:0.20 - Nav:0.86) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  1016368 Rosenheim' Force will be merged into 1005876 Armata Reale in region Napoli
6:51:45 PM  (Reporting)  AI Process done in  2985 ms
6:51:45 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
6:51:45 PM  (Reporting)  Processing  1000024 Portugal
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 1449 Expected 38 Balance -7
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 26 Balance -5
6:51:45 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 13 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
6:51:45 PM  (Reporting)  Checking Propose State Visit sent by 1000006 Spain rels 12
6:51:45 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  57 %
6:51:45 PM  (Reporting)  Modified Chance after bias vs nation 57 % rolled 21
6:51:45 PM  (Reporting)  Accepted!
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Proposing to 1000006 Spain
6:51:45 PM  (Reporting)  Checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Still checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Item is a Various entry, chance -2
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
6:51:45 PM  (Reporting)  Proposing to 1000006 Spain
6:51:45 PM  (Reporting)  Checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Still checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Item is a Various entry, chance -1
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -1
6:51:45 PM  (Reporting)  Proposing to 1000006 Spain
6:51:45 PM  (Reporting)  Checking 0 Propose State Visit
6:51:45 PM  (Reporting)  Still checking 0 Propose State Visit
6:51:45 PM  (Reporting)  Item is a Various entry, chance 14
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Portugal sent Propose State Visit toward Spain
6:51:45 PM  (Reporting)  Proposing to 1000006 Spain
6:51:45 PM  (Reporting)  Checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Still checking 32 Request Passage Right
6:51:45 PM  (Reporting)  Item is a Various entry, chance -1
6:51:45 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -1
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 14 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 22
6:51:45 PM  (Reporting)  Money Level 6 Amount 1449
6:51:45 PM  (Reporting)  Conscripts Level 6 Amount 125
6:51:45 PM  (Reporting)  _BNU_ Emergency build ON
6:51:45 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
6:51:45 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
6:51:45 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
6:51:45 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
6:51:45 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
6:51:45 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
6:51:45 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
6:51:45 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
6:51:45 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
6:51:45 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
6:51:45 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1449 200
6:51:45 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 125 248 WSU 22 336 Money 1449 504
6:51:45 PM  (Reporting)  Picking 965 Militia Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 125 360 WSU 22 0 Money 1449 96
6:51:45 PM  (Reporting)  Picking 966 Horse Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 125 26 WSU 22 48 Money 1449 204
6:51:45 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 125 248 WSU 22 336 Money 1449 504
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:51:45 PM  (Reporting)  AI Process done in  438 ms
6:51:45 PM  (Reporting)  Processing  1000025 Wallachia
6:51:45 PM  (Reporting)  Processing  1000026 Moldavia
6:51:45 PM  (Reporting)  Processing  1000027 Morocco
6:51:45 PM  (Reporting)  Processing  1000028 Algeria
6:51:45 PM  (Reporting)  Processing  1000029 Tunisia
6:51:45 PM  (Reporting)  Processing  1000030 Tripolitania
6:51:45 PM  (Reporting)  Processing  1000031 Cyrenaica
6:51:45 PM  (Reporting)  Processing  1000032 Egypt
6:51:45 PM  (Reporting)  Processing  1000033 Persia
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1297 OppPow Land: 710 OwnPow Nav : 0 OppPow Nav : 249
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 1.16 0.52 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:51:45 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1297 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 283 ms
6:51:45 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 190 Expected 33 Balance -1
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 84 Expected 23 Balance -1
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 280 Expected 16 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 7 Balance 0
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2834
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1297 Overall power (enemies): 710 Ratio: 1.16
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  146
6:51:45 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 53 Total EnemyOwnerVal: 1178 Discard %: 15
6:51:45 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 37          
6:51:45 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 21      Force Need:  60      Threat: 12          
6:51:45 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 249 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1297 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 249 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
6:51:45 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Persia 630 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 3 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
6:51:45 PM  (Reporting)  Sending proposal: *we can*
6:51:45 PM  (Reporting)  Checking wars, we have 2 underway
6:51:45 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 280
6:51:45 PM  (Reporting)  Money Level 6 Amount 190
6:51:45 PM  (Reporting)  Conscripts Level 6 Amount 84
6:51:45 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 1111 Depot Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 128
6:51:45 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:51:45 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 84 26 WSU 280 48 Money 190 204
6:51:45 PM  (Reporting)  Picking 1104 Sipahi Brigade 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 280 0 Money 190 144
6:51:45 PM  (Reporting)  Picking 1098 Infantry Brigade 1805
6:51:45 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 84 360 WSU 280 0 Money 190 180
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 27 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1016371 Birinci Redif Tugay, 3887 Persis, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  _SPG_ Large Force Segment 1016580 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
6:51:45 PM  (Reporting)  _SPG_ Large Force Segment 1016581 Persian Detachment, 2385 Tabriz, Pow:90, Count: 3(l 0/L 3/S 0) created
6:51:45 PM  (Reporting)  Ended SplitGroups 16 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  _GAO_ Step 1 1015449 2. Nizam Brigade, 2385 Tabriz, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 613
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 15000, Region: 2385 Tabriz
6:51:45 PM  (Reporting)  _GAO_ Step 1 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 613
6:51:45 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 21 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 1 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  _SPG_ Large Force Segment 1016582 Persian Detachment, 3887 Persis, Pow:47, Count: 2(l 0/L 2/S 0) created
6:51:45 PM  (Reporting)  Ended SplitGroups 20 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 1 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2594 AllOppPowLand: 710 AllOwnPowNav: 0 AllOppPowNav 249
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 1.16 Land Core Ratio: 0.52  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.3)
6:51:45 PM  (Reporting)  1015566 V. Persian Detachment (Pow.39)
6:51:45 PM  (Reporting)  1016374 1. Nizam Brigade (Pow.10)
6:51:45 PM  (Reporting)  1016139 Persis Timar (Pow.22)
6:51:45 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade (Pow.26)
6:51:45 PM  (Reporting)  1006662 I. Persian Detachment (Pow.29)
6:51:45 PM  (Reporting)  1015866 4. Timar Brigade (Pow.30)
6:51:45 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:51:45 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:51:45 PM  (Reporting)  1016582 II. Persian Detachment (Pow.47)
6:51:45 PM  (Reporting)  1006639 Shah (Pow.161)
6:51:45 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.16)
6:51:45 PM  (Reporting)  1015864 Armenia Timar (Pow.22)
6:51:45 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade (Pow.26)
6:51:45 PM  (Reporting)  1015447 4. Nizam Brigade (Pow.26)
6:51:45 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:51:45 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:51:45 PM  (Reporting)  1016581 III. Persian Detachment (Pow.90)
6:51:45 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 42) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3680 Erevan Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 15 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Region 3886 Azerbaidjan Pick 21 SelfVal 151 Need 60  no group candidate found
6:51:45 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
6:51:45 PM  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 22 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 15 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Region 3639 Vladikavkaz Pick 2 SelfVal 23 Need 60  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 20 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.3)
6:51:45 PM  (Reporting)  1015566 V. Persian Detachment (Pow.39)
6:51:45 PM  (Reporting)  1016374 1. Nizam Brigade (Pow.10)
6:51:45 PM  (Reporting)  1016139 Persis Timar (Pow.22)
6:51:45 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade (Pow.26)
6:51:45 PM  (Reporting)  1006662 I. Persian Detachment (Pow.29)
6:51:45 PM  (Reporting)  1015866 4. Timar Brigade (Pow.30)
6:51:45 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:51:45 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:51:45 PM  (Reporting)  1016582 II. Persian Detachment (Pow.47)
6:51:45 PM  (Reporting)  1006639 Shah (Pow.161)
6:51:45 PM  (Reporting)  1015449 2. Nizam Brigade (Pow.16)
6:51:45 PM  (Reporting)  1015864 Armenia Timar (Pow.22)
6:51:45 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade (Pow.26)
6:51:45 PM  (Reporting)  1015447 4. Nizam Brigade (Pow.26)
6:51:45 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:51:45 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:51:45 PM  (Reporting)  1016581 III. Persian Detachment (Pow.90)
6:51:45 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
6:51:45 PM  (Reporting)  CheckRegionForOperation 1006662 I. Persian Detachment, 3887 Persis, Pow:29, Count: 2(l 0/L 0/S 2) Fitness 69 PickVal 100 SelfVal 613 AINeed 18
6:51:45 PM  (Reporting)  Agenda: Defend, Value: 34500, Region: 2385 Tabriz
6:51:45 PM  (Reporting)  Mobilizing auxiliary group 1016374 1. Nizam Brigade
6:51:45 PM  (Reporting)  CheckRegionForOperation 1006639 Shah, 3887 Persis, Pow:161, Count: 7(l 1/L 5/S 1) Fitness 65 PickVal 21 SelfVal 151 AINeed 60
6:51:45 PM  (Reporting)  Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan
6:51:45 PM  (Reporting)  Mobilizing auxiliary group 1016582 II. Persian Detachment
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 208 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.16 - Core:0.52 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  _GTG_ 1015447 4. Nizam Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015449 2. Nizam Brigade
6:51:45 PM  (Reporting)  Ended GatherGarrisons 2 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 71  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016581 III. Persian Detachment is doing nothing in Tabriz  Power: 90  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015448 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015665 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015447 IV. Persian Detachment, 2385 Tabriz, Pow:44, Count: 2(l 0/L 2/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
6:51:45 PM  (Reporting)  1015447-IV. Persian Detachment Power:44 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:18 Threat:0 GoalValue: 16250
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015864 Armenia Timar is doing nothing in Tabriz  Power: 22  HealthPerc: 100
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1006639 Shah, 3887 Persis, Pow:161, Count: 7(l 1/L 5/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan
6:51:45 PM  (Reporting)  1006639-Shah Power:161 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:65% Need:60 Threat:12 GoalValue: 9815
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016582 II. Persian Detachment, 3887 Persis, Pow:47, Count: 2(l 0/L 2/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 19630, Region: 3887 Persis
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 19630, Region: 3887 Persis
6:51:45 PM  (Reporting)  1016582 II. Persian Detachment Persis has been merged in  1006639 Shah
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015450 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015667 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015866 4. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1006662 I. Persian Detachment, 3887 Persis, Pow:29, Count: 2(l 0/L 0/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 34500, Region: 2385 Tabriz
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 34500, Region: 2385 Tabriz
6:51:45 PM  (Reporting)  1006662-I. Persian Detachment Power:29 Health:100% Persis>Tabriz Mission:Defend Fitness:69% Need:18 Threat:0 GoalValue: 34500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1016139 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1016374 1. Nizam Brigade, 3887 Persis, Pow:10, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 84594, Region: 3887 Persis
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 84594, Region: 3887 Persis
6:51:45 PM  (Reporting)  1016374 1. Nizam Brigade Persis has been merged in  1006662 I. Persian Detachment
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1015566 V. Persian Detachment is doing nothing in Persis  Power: 39  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Adding stack 1006639 Shah, 3887 Persis, Pow:190, Count: 9(l 1/L 7/S 1)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  2413 ms
6:51:45 PM  (Reporting)  Processing  1000034 Azeria
6:51:45 PM  (Reporting)  Processing  1000035 Inguchia
6:51:45 PM  (Reporting)  Processing  1000036 Caucasus Tribes
6:51:45 PM  (Reporting)  Processing  1000037 Armenia
6:51:45 PM  (Reporting)  Processing  1000038 Georgia
6:51:45 PM  (Reporting)  Processing  1000039 Chechenia
6:51:45 PM  (Reporting)  Processing  1000040 Kuban
6:51:45 PM  (Reporting)  Processing  1000041 United States of America
6:51:45 PM  (Reporting)  Processing  1000042 Haitians
6:51:45 PM  (Reporting)  Processing  1000043 Maharattas
6:51:45 PM  (Reporting)  Processing  1000044 Kingdom of Holland
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 3160 OppPow Land: 0 OwnPow Nav : 121 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:51:45 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:51:45 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
6:51:45 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 60 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:51:45 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1688 OppPow Land: 2698 OwnPow Nav : 1917 OppPow Nav : 9669
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.40 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:51:45 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 89 OppPow Nav : 1015
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 464 ms
6:51:45 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 1079 Expected 48 Balance -4
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 587 Expected 33 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 226 Expected 33 Balance -2
6:51:45 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 24 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
6:51:45 PM  (Reporting)    1008604 Texel Eskader Agenda Kept Agenda: Naval Docking, Value: 1452, Region: 789 Amsterdam EndTurn 2654
6:51:45 PM  (Reporting)    1013827 Castor Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce EndTurn 2653
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:51:45 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:51:45 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 3160 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 43      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 121 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
6:51:45 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 188 Total EnemyOwnerVal: 188 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 11      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 94      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:51:45 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:51:45 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 89 Overall power (enemies): 1015 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1917 Overall power (enemies): 9669 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:51:45 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 121 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 89 Overall power (enemies): 1015 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1917 Overall power (enemies): 9669 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
6:51:45 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
6:51:45 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
6:51:45 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
6:51:45 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 866 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 3 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
6:51:45 PM  (Reporting)  Sending proposal: we can't
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 21
6:51:45 PM  (Reporting)  Money Level 6 Amount 1079
6:51:45 PM  (Reporting)  Conscripts Level 6 Amount 226
6:51:45 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
6:51:45 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
6:51:45 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
6:51:45 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
6:51:45 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
6:51:45 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 226 248 WSU 21 336 Money 1079 504
6:51:45 PM  (Reporting)  Picking 463 Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 226 34 WSU 21 68 Money 1079 248
6:51:45 PM  (Reporting)  Picking 457 Mixed Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 226 306 WSU 21 16 Money 1079 224
6:51:45 PM  (Reporting)  Picking 485 Frigate Squadron 1805
6:51:45 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 226 132 WSU 21 212 Money 1079 344
6:51:45 PM  (Reporting)  Picking 487 Sloop Squadron 1805
6:51:45 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 226 48 WSU 21 72 Money 1079 180
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008663 Rhein Fleet
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014854 Prints Maurits Sq.
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 79 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1015578 1st Signal Rgt, 785 Nijmegen, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  _SSU_ 1016050 1st Balloon Rgt, 787 Den Haag, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 13 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 1 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 1 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:51:45 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 1 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 0 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5445 AllOppPowLand: 2707 AllOwnPowNav: 2854 AllOppPowNav 11109
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1014458 1st Field Hosp. (Pow.3)
6:51:45 PM  (Reporting)  1015578 1st Signal Rgt (Pow.1)
6:51:45 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 13 has enough garrison (Value: 235) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 43 has enough garrison (Value: 225) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 781 Breda Pick 19 has enough garrison (Value: 116) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 767 Liege Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 787 Den Haag Pick 10 has enough garrison (Value: 237) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 800 Groningen Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 11 has enough garrison (Value: 106) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
6:51:45 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
6:51:45 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
6:51:45 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
6:51:45 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 94 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:51:45 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 28 Need 101  no group candidate found
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
6:51:45 PM  (Reporting)  1005578 Oost Indische Armee (Pow.118)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 69 Land Ratio: 0.40 Land Core Ratio: 0.20  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 787 Den Haag Pick 10 has enough garrison (Value: 237) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 13 has enough garrison (Value: 235) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 211 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:51:45 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 0 failed.
6:51:45 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 819, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:51:45 PM  (Reporting)  _NVS_ : Nav Supp 1008604 Texel Eskader chance: 1 failed.
6:51:45 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1680, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 32 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:51:45 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:51:45 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:6, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:4, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:51:45 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Nijmegen>Amsterdam Mission:Naval Docking Fitness:86% Need:0 Threat:0 GoalValue: 2279
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 3  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 4135 Pas de Calais, Pow:73, Count: 2(l 1/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1452, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1680, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1452, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:51:45 PM  (Reporting)  1008604-Texel Eskader Power:73 Health:100% Pas de Calais>Amsterdam Mission:Naval Docking Fitness:83% Need:0 Threat:0 GoalValue: 1452
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 118  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:51:45 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.40 - Core:0.20 - Nav:0.20) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 4079 Cape Wrath, Pow:48, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce
6:51:45 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 819, Region: 789 Amsterdam
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5005, Region: 3934 Commerce
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:51:45 PM  (Reporting)  1013827-Castor Sq. Power:48 Health:100% Cape Wrath>Commerce Mission:Patrol Convoy Box Fitness:91% Need:0 Threat:0 GoalValue: 5005
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:71, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:51:45 PM  (Reporting)  1014334-Dogger Bank Sq. Power:71 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5325
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 3923 Baltic Sea Trade, Pow:36, Count: 1(l 0/L 1/S 0)
6:51:45 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:51:45 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:51:45 PM  (Reporting)  1014854-Prints Maurits Sq. Power:36 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  3367 ms
6:51:45 PM  (Reporting)  Processing  1000045 Belgium
6:51:45 PM  (Reporting)  Processing  1000046 Berg
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1147 OppPow Land: 72 OwnPow Nav : 4 OppPow Nav : 0
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 384 ms
6:51:45 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1147 Overall power (enemies): 72 Ratio: 5.00
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  257
6:51:45 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 183 Total EnemyOwnerVal: 2752 Discard %: 15
6:51:45 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 830 Wesel (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 84      Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 4       Force Need:  74      Threat: 55          
6:51:45 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 65      Force Need:  122     Threat: 90          
6:51:45 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 858 Wunstorf Max pick: Mainz Max need: Hannover Max Val: Mainz Naval Gathering: 818 Mainz
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Final Gather Region for  342 Germany : 858 Wunstorf
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Berg 777 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 3 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
6:51:45 PM  (Reporting)  Sending proposal: we can't
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 58
6:51:45 PM  (Reporting)  Money Level 6 Amount 20
6:51:45 PM  (Reporting)  Conscripts Level 6 Amount 210
6:51:45 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
6:51:45 PM  (Reporting)  Picking 540 Militia Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
6:51:45 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 210 26 WSU 58 56 Money 20 204
6:51:45 PM  (Reporting)  Picking 541 Fortress Battery 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 210 96 WSU 58 72 Money 20 480
6:51:45 PM  (Reporting)  Picking 540 Militia Garrison 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 85 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 78 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 717 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1147 AllOppPowLand: 72 AllOwnPowNav: 4 AllOppPowNav 0
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1014774 Abt. I.Res.Fu.AR. 1 (Pow.28)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Region 852 Bremen Pick 84 SelfVal 143 Need 101  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 830 Wesel Pick 35 has enough garrison (Value: 12) - evaluation skipped
6:51:45 PM  (Reporting)  Region 861 Hannover Pick 65 SelfVal 118 Need 122  no group candidate found
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 74 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014774 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 28  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  3075 ms
6:51:45 PM  (Reporting)  Processing  1000047 Rhine Confederacy
6:51:45 PM  (Reporting)  Processing  1000048 Holy Roman Empire
6:51:45 PM  (Reporting)  Processing  1000049 Westphalia
6:51:45 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
6:51:45 PM  (Reporting)  Processing  1000051 Switzerland
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 257 ms
6:51:45 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 28 Balance 0
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 20 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 20 Balance 0
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Switzerland 587 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 3 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
6:51:45 PM  (Reporting)  Sending proposal: we can't
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 130
6:51:45 PM  (Reporting)  Money Level 6 Amount 404
6:51:45 PM  (Reporting)  Conscripts Level 3 Amount 24
6:51:45 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 795 Line Brigade 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 370 WSU 130 20 Money 404 252
6:51:45 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
6:51:45 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:51:45 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 130 0 Money 404 96
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1016053 1er Brigade de garnison, 728 Zurich, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  1767 ms
6:51:45 PM  (Reporting)  Processing  1000052 Kingdom of Italy
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:51:45 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:51:45 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:51:45 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2118 OppPow Land: 794 OwnPow Nav : 6 OppPow Nav : 247
6:51:45 PM  (Reporting)  Ratio Land/LandCore: 1.70 1.76 Ratio Nav/NavCore: 0.20 0.77 Reg Count: 136 > 198
6:51:45 PM  (Reporting)  _FIT_ Ended AIInitTheaters 326 ms
6:51:45 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:51:45 PM  (Reporting)  Pounds Availability Plentiful Stock 514 Expected 36 Balance 0
6:51:45 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
6:51:45 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
6:51:45 PM  (Reporting)  Victory points Availability Plentiful Stock 557 Expected 25 Balance 0
6:51:45 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
6:51:45 PM  (Reporting)  Conscripts Availability High Stock 54 Expected 25 Balance 0
6:51:45 PM  (Reporting)  War supplies Availability Plentiful Stock 97 Expected 18 Balance 0
6:51:45 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:51:45 PM  (Reporting)  Horses Availability Plentiful Stock 51 Expected 7 Balance 0
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 6057
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:51:45 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2118 Overall power (enemies): 794 Ratio: 1.70
6:51:45 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  330
6:51:45 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 157 Total EnemyOwnerVal: 6715 Discard %: 15
6:51:45 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 73      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 67      Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:51:45 PM  (Reporting)  Region: 676 Gaeta (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
6:51:45 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 12      Force Need:  204     Threat: 93          
6:51:45 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 10      Force Need:  167     Threat: 75          
6:51:45 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 7       Force Need:  164     Threat: 118         
6:51:45 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 247 Nav Ratio: 0.20
6:51:45 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 247 Nav Ratio: 0.20
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Land Theaters Special Regions ***
6:51:45 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 600 Genova
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 760 ms
6:51:45 PM  (Reporting)  *** Faction-wide algorithms ***
6:51:45 PM  (Reporting)  Ended BuildReplacements 3 ms
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
6:51:45 PM  (Reporting)  Sending proposal: we can't
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:51:45 PM  (Reporting)  Steel Level 6 Amount 97
6:51:45 PM  (Reporting)  Money Level 6 Amount 514
6:51:45 PM  (Reporting)  Conscripts Level 4 Amount 54
6:51:45 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
6:51:45 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
6:51:45 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
6:51:45 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
6:51:45 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
6:51:45 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
6:51:45 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
6:51:45 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
6:51:45 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
6:51:45 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
6:51:45 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
6:51:45 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
6:51:45 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
6:51:45 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
6:51:45 PM  (Reporting)  Number of Draw 5
6:51:45 PM  (Reporting)  Picking 845 River Gunboat Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
6:51:45 PM  (Reporting)  Picking 842 Privateer Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 54 116 WSU 97 176 Money 514 384
6:51:45 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 54 268 WSU 97 368 Money 514 588
6:51:45 PM  (Reporting)  Picking 841 Sloop Squadron 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 54 68 WSU 97 104 Money 514 264
6:51:45 PM  (Reporting)  Picking 833 Corps QG 1805
6:51:45 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:51:45 PM  (Reporting)  Too costly compared to National assets, skipped
6:51:45 PM  (Reporting)  Assets/Costs: Conscripts 54 156 WSU 97 80 Money 514 724
6:51:45 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
6:51:45 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:51:45 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
6:51:45 PM  (Reporting)  Ended ManageFleetsComposition 38 ms
6:51:45 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:51:45 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:238, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:145, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:51:45 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:51:45 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  _SSU_ 1015035 I/1 Reg. Art. da Fortezza, 613 Milano, Pow:26, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:51:45 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:51:45 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:51:45 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:51:45 PM  (Reporting)  Ended ManageGHQ 0 ms
6:51:45 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:51:45 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:51:45 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:51:45 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:51:45 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:51:45 PM  (Reporting)  Ended SplitGroups 1 ms
6:51:45 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:51:45 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:51:45 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:51:45 PM  (Reporting)  Ended Damaged Units 0 ms
6:51:45 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:51:45 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:51:45 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:51:45 PM  (Reporting)  Ended CheckBesieging 27 ms
6:51:45 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:51:45 PM  (Reporting)  Ended Check Leaders 0 ms
6:51:45 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:51:45 PM  (Reporting)  Ended Make Superior Group 149 ms
6:51:45 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:51:45 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:51:45 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
6:51:45 PM  (Reporting)  Start of AI Check for Land Resupply
6:51:45 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:51:45 PM  (Reporting)  Ended KeepPosition 0 ms
6:51:45 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:51:45 PM  (Reporting)  Ended ReinforceFront 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:51:45 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:51:45 PM  (Reporting)  Ended DistantGarrison 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2118 AllOppPowLand: 794 AllOwnPowNav: 6 AllOppPowNav 247
6:51:45 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 11 Land Ratio: 1.70 Land Core Ratio: 1.76  ***
6:51:45 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:51:45 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.26)
6:51:45 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.29)
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Secondary Region 600 Genova Pick 73 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 622 Mantova Pick 67 has enough garrison (Value: 238) - evaluation skipped
6:51:45 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 171) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 614 Piacenza Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Region 708 Palermo Pick 10 SelfVal 76 Need 167  no group candidate found
6:51:45 PM  (Reporting)  Secondary Region 587 Torino Pick 41 has enough garrison (Value: 0) - evaluation skipped
6:51:45 PM  (Reporting)  Secondary Region 641 Rimini Pick 7 has enough garrison (Value: 27) - evaluation skipped
6:51:45 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 56 ms
6:51:45 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:51:45 PM  (Reporting)  Ended Collect Leaders 0 ms
6:51:45 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:51:45 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  
6:51:45 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.70 - Core:1.76 - Nav:0.20) ***
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:51:45 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Arties
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:51:45 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:51:45 PM  (Reporting)  Ended Receive Supplies
6:51:45 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:51:45 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:51:45 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:51:45 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' is doing nothing in Milano  Power: 29  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:51:45 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:51:45 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:51:45 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:51:45 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:51:45 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:51:45 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:51:45 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:51:45 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:51:45 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:51:45 PM  (Reporting)   
6:51:45 PM  (Reporting)  ApplyAgenda AutoMerge
6:51:45 PM  (Reporting)  AI Process done in  2444 ms
6:51:45 PM  (Reporting)  Processing  1000053 Kingdom of Naples
6:51:45 PM  (Reporting)  Processing  1000054 French Spanish
6:51:45 PM  (Reporting)  Processing  1000055 Serbia
6:51:45 PM  (Reporting)  Processing  1000056 Greece
6:51:45 PM  (Reporting)  Processing  1000057 Terek
6:51:45 PM  (Reporting)  Processing  1000058 Nogai
6:51:45 PM  (Reporting)  Processing  1000059 Indians
6:51:45 PM  (Reporting)  Processing  1000060 Rebels
6:51:45 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
6:51:45 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
6:51:45 PM  (Reporting)  Sending proposal: we can't
6:51:45 PM  (Reporting)  *** Checking new proposals ***
6:51:45 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:51:45 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:56:07 PM  (Reporting)  Processing  1000001 France
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  AI Process done in  74 ms
6:56:07 PM  (Reporting)  Processing  1000002 Great Britain
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:56:07 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:56:07 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
6:56:07 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:56:07 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
6:56:07 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:56:07 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
6:56:07 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:56:07 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
6:56:07 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:56:07 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:56:07 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
6:56:07 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8767 OppPow Land: 0 OwnPow Nav : 1674 OppPow Nav : 46
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:56:07 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1221 OppPow Land: 1861 OwnPow Nav : 3889 OppPow Nav : 531
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.42 0.44 Ratio Nav/NavCore: 4.67 0.72 Reg Count: 186 > 226
6:56:07 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 51 OppPow Land: 2178 OwnPow Nav : 1654 OppPow Nav : 2198
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.48 0.20 Reg Count: 283 > 352
6:56:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1483 OppPow Land: 4334 OwnPow Nav : 213 OppPow Nav : 6
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:56:07 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2361 OppPow Land: 1 OwnPow Nav : 5 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 3.19 Reg Count: 231 > 317
6:56:07 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 682 OppPow Land: 20 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:56:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 801 OppPow Land: 6643 OwnPow Nav : 0 OppPow Nav : 90
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3853 OppPow Land: 3580 OwnPow Nav : 36 OppPow Nav : 9
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.69 0.49 Ratio Nav/NavCore: 2.55 0.32 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 66 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:56:07 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.27 0.20 Reg Count: 189 > 250
6:56:07 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:56:07 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:56:07 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:56:07 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
6:56:07 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 0 OppPow Nav : 2
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:56:07 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 529 OwnPow Nav : 130 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:56:07 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 519 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:56:07 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 966 OppPow Land: 444 OwnPow Nav : 2026 OppPow Nav : 384
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 1.39 1.48 Ratio Nav/NavCore: 3.36 5.00 Reg Count: 7 > 11
6:56:07 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 310 OwnPow Nav : 700 OppPow Nav : 134
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 0.20 Reg Count: 3 > 6
6:56:07 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1432 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
6:56:07 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:56:07 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 318 OppPow Land: 0 OwnPow Nav : 34 OppPow Nav : 40
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.54 0.51 Reg Count: 57 > 184
6:56:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 3885 OppPow Land: 3897 OwnPow Nav : 15163 OppPow Nav : 2757
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.32 0.20 Ratio Nav/NavCore: 1.75 5.00 Reg Count: 199 > 506
6:56:07 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 794 OwnPow Nav : 2104 OppPow Nav : 44
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:56:07 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1087 OppPow Land: 958 OwnPow Nav : 423 OppPow Nav : 913
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
6:56:07 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1501 OppPow Nav : 102
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.69 2.10 Reg Count: 2 > 15
6:56:07 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 206 OwnPow Nav : 1432 OppPow Nav : 534
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 5.00 Reg Count: 11 > 34
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2475 ms
6:56:07 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 15776 Expected 126 Balance -32
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 4697 Expected 89 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Average Stock 119 Expected 89 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Very High Stock 293 Expected 89 Balance -20
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 462 Expected 63 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 50 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 242 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 657 Expected 25 Balance 0
6:56:07 PM  (Reporting)    1014509 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2654
6:56:07 PM  (Reporting)    1002921 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2654
6:56:07 PM  (Reporting)    1002678 Upper Canada Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3900 Florida EndTurn 2654
6:56:07 PM  (Reporting)    1013406 Cockburn's Fleet Agenda Kept Agenda: Naval Calling, Value: 1627, Region: 3889 Lower Canada EndTurn 2655
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 17200
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 6800
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4000
6:56:07 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2596
6:56:07 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
6:56:07 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:56:07 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:56:07 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:56:07 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:56:07 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3853 Overall power (enemies): 3580 Ratio: 0.69
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12945
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 119 Total EnemyOwnerVal: 2879 Discard %: 15
6:56:07 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 39      Force Need:  171     Threat: 127         
6:56:07 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  2669    Threat: 1977        
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 9 Nav Ratio: 2.55
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1221 Overall power (enemies): 1861 Ratio: 0.42
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9468
6:56:07 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 19731 Discard %: 15
6:56:07 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  242     Threat: 179         
6:56:07 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  242     Threat: 179         
6:56:07 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 21      Force Need:  242     Threat: 179         
6:56:07 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  242     Threat: 179         
6:56:07 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  242     Threat: 179         
6:56:07 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  242     Threat: 179         
6:56:07 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  460     Threat: 341         
6:56:07 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3889 Overall power (enemies): 531 Nav Ratio: 4.67
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1051
6:56:07 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 31      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 51 Overall power (enemies): 2178 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1790
6:56:07 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 32500 Discard %: 15
6:56:07 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 9       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 16      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 9       Force Need:  1096    Threat: 812         
6:56:07 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2198 Nav Ratio: 0.48
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1483 Overall power (enemies): 4334 Ratio: 0.22
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
6:56:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 5721 Discard %: 15
6:56:07 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 213 Overall power (enemies): 6 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 966 Overall power (enemies): 444 Ratio: 1.39
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  842
6:56:07 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 649 Total EnemyOwnerVal: 2598 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 10      Force Need:  193     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  126     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  522     Threat: 387         
6:56:07 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  224     Threat: 166         
6:56:07 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2026 Overall power (enemies): 384 Nav Ratio: 3.36
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 47      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 801 Overall power (enemies): 6643 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  455
6:56:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 7144 Discard %: 15
6:56:07 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 16      Force Need:  816     Threat: 375         
6:56:07 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  523     Threat: 375         
6:56:07 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 22      Force Need:  1073    Threat: 375         
6:56:07 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 90 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8767 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 59      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 40      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 63      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 32      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 54      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1674 Overall power (enemies): 46 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27
6:56:07 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 97 Total EnemyOwnerVal: 291 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2361 Overall power (enemies): 1 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 519 Overall power (enemies): 1 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
6:56:07 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 10      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 310 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
6:56:07 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 319 Total EnemyOwnerVal: 639 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 66 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 529 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  975
6:56:07 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 453 Total EnemyOwnerVal: 1359 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 682 Overall power (enemies): 20 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
6:56:07 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 63 Total EnemyOwnerVal: 1838 Discard %: 15
6:56:07 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 51      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
6:56:07 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 500 Total EnemyOwnerVal: 1000 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 102 Nav Ratio: 4.69
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 423 Overall power (enemies): 913 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2104 Overall power (enemies): 44 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15163 Overall power (enemies): 2757 Nav Ratio: 1.75
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 34 Overall power (enemies): 40 Nav Ratio: 0.54
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 9 Nav Ratio: 2.55
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3889 Overall power (enemies): 531 Nav Ratio: 4.67
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1654 Overall power (enemies): 2198 Nav Ratio: 0.48
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 213 Overall power (enemies): 6 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2026 Overall power (enemies): 384 Nav Ratio: 3.36
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1432 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 90 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1674 Overall power (enemies): 46 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 700 Overall power (enemies): 134 Nav Ratio: 3.33
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1432 Overall power (enemies): 534 Nav Ratio: 0.85
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1501 Overall power (enemies): 102 Nav Ratio: 4.69
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 423 Overall power (enemies): 913 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2104 Overall power (enemies): 44 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15163 Overall power (enemies): 2757 Nav Ratio: 1.75
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 34 Overall power (enemies): 40 Nav Ratio: 0.54
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hameln Max Val: Hannover Naval Gathering: 852 Bremen
6:56:07 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Cadiz Max Val: Gibraltar Naval Gathering: 211 Gibraltar
6:56:07 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
6:56:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:56:07 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:56:07 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:56:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Amsterdam Max Val: Amsterdam Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:56:07 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:56:07 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:56:07 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:56:07 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:56:07 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:56:07 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:56:07 PM  (Reporting)  Final Gather Region for  343 Poland : 861 Hannover
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Great Britain 3913 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 27 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 6 underway
6:56:07 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Proposing to 1000001 France
6:56:07 PM  (Reporting)  Checking 17 Offer Peace
6:56:07 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:56:07 PM  (Reporting)  Proposing to 1000006 Spain
6:56:07 PM  (Reporting)  Checking 17 Offer Peace
6:56:07 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 23 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 329 Medoc
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2305 Abu Kamal
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1211 Bielsko
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2799 Korostychev
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3801 Gabes
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1691 Uzice
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 471 Auxonne
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2253 Diwaniya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3031 Zaraysk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3974 Rhin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 1695 Bjelovar
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1114 Nachod
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2908 Sloboda
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1920 Amfissa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3513 Kharabali
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2751 Ovroutch
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3452 Novoanninskyi
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2135 Kars
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2779 Volynsky
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2473 Prienai
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2223 Hit
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 13 Kildare
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 17 target region was 818 Mainz
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 176 target region was 2891 Kanotop
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1550 Ljungby
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 273 Nulles
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2819 Nikolaiev
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3070 Mtsensk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2445 Kovno
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4019 Dniepr Bend
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4292 Cape Trafalgar
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2869 Shkalava
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 999 Leipzig
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1492 Myrda
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2587 Jahvi
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 151 target region was 119 Bury St Edmunds
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1153 Kufstein
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 116 Cambridge
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1192 Wiener Neustadt
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 205 Logrono
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3544 Maloorlovskiy
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1403 Zegrze
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 737 Airolo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 575 Haguenau
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3092 Shalyhyne
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4303 Canary Islands
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3817 Misratah
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3147 Svatove
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2598 Kippen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3039 Korablino
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4197 South Oresund
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 3170 Hirske
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4432 Cyrenaican Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3918 Carnatic
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 570 Toul
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 535 Melun
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 670 Vieste
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2429 Kolka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3584 Svetlograd
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 218 El Pedroso
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1944 Bursa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 909 Wuerzburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2578 Pladiski
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3484 Romashkin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1353 Wollbrom
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2529 Riga
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 985 Finsterwalde
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3972 Moselle Confluent
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3267 Kovernino
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4172 North Jutland Coast
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 3771 Skikda
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 271 Cuenca
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 1468 Horsens
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 497 Brest
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1667 Sanski Most
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 726 Saint Gall
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4317 Baleares
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 163 Coruna
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3174 Lyssytchansk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1123 Klostzen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2813 Bilhorod
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2597 Volossovo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 2335 Acre
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3198 Barvinkove
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 4329 Baie Alger
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3155 Olymskiy
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1705 Paracin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1725 Osogov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2684 Souraj
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1864 Unzukoppru
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4357 Golfo di Napoli
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3977 Elbe Estuary
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 192 Medina del Campo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3744 Mostaganem
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 990 Muelhausen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3580 Mostovskoy
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1135 Zwittau
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1339 Drogobytch
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3261 Konnvo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 278 Somosierra
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3829 Al Zueidina
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4131 Baie de Seine
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2956 Bejetsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2999 Vologda
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 1716 Lim
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3959 Seine
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1932 Kyparissia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 909 Wuerzburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4463 Ras El Bayr
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 151 target region was 96 Shrewsbury
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1000 Meissen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1985 Kemer
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1693 Agram
6:56:07 PM  (Reporting)  Ended HandleRegionsDecisions 6604 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 462
6:56:07 PM  (Reporting)  Money Level 6 Amount 15776
6:56:07 PM  (Reporting)  Conscripts Level 3 Amount 293
6:56:07 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:56:07 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:56:07 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
6:56:07 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:56:07 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:56:07 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
6:56:07 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
6:56:07 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:56:07 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:56:07 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:56:07 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:56:07 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:56:07 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 36
6:56:07 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:56:07 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:56:07 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
6:56:07 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
6:56:07 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
6:56:07 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
6:56:07 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:56:07 PM  (Reporting)  Number of Draw 84
6:56:07 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:56:07 PM  (Reporting)  _BNU Buying Unit Third Rank Squadron 1805 Family ID Heavy Warship Area Recruitment Area: Ocean Ships Europe
6:56:07 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:56:07 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 320 WSU 462 444 Money 15776 684
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
6:56:07 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
6:56:07 PM  (Reporting)  Picking 126 Line Garrison 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 897
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:56:07 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 800 WSU 462 1019 Money 15776 1706
6:56:07 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 933
6:56:07 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:56:07 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 352 WSU 462 463 Money 15776 959
6:56:07 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 424 WSU 462 587 Money 15776 1111
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 412 WSU 462 567 Money 15776 1079
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:56:07 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 368 WSU 462 467 Money 15776 1192
6:56:07 PM  (Reporting)  Picking 126 Line Garrison 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 897
6:56:07 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 15 Requested 1 In Pool 17
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 528 WSU 462 691 Money 15776 1231
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:56:07 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 328 WSU 462 427 Money 15776 923
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:56:07 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 368 WSU 462 467 Money 15776 1192
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 15 Requested 1 In Pool 17
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 528 WSU 462 691 Money 15776 1231
6:56:07 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 406 WSU 462 371 Money 15776 957
6:56:07 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 424 WSU 462 587 Money 15776 1111
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 897
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 15 Requested 1 In Pool 17
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 528 WSU 462 691 Money 15776 1231
6:56:07 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 993
6:56:07 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 412 WSU 462 567 Money 15776 1079
6:56:07 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:56:07 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 328 WSU 462 427 Money 15776 923
6:56:07 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:56:07 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 368 WSU 462 467 Money 15776 1192
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:56:07 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 328 WSU 462 427 Money 15776 923
6:56:07 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:56:07 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 328 WSU 462 427 Money 15776 923
6:56:07 PM  (Reporting)  Picking 143 First Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 648 WSU 462 843 Money 15776 1455
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 933
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:56:07 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 800 WSU 462 1019 Money 15776 1706
6:56:07 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 306 WSU 462 403 Money 15776 957
6:56:07 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 897
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 306 WSU 462 403 Money 15776 957
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:56:07 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 352 WSU 462 463 Money 15776 959
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 15 Requested 1 In Pool 17
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 528 WSU 462 691 Money 15776 1231
6:56:07 PM  (Reporting)  Picking 122 Lancers Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 466 WSU 462 371 Money 15776 1029
6:56:07 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 640 WSU 462 355 Money 15776 897
6:56:07 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 650 WSU 462 375 Money 15776 1005
6:56:07 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:56:07 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 368 WSU 462 467 Money 15776 1192
6:56:07 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:56:07 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 600 WSU 462 355 Money 15776 1073
6:56:07 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 650 WSU 462 375 Money 15776 1005
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:56:07 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 368 WSU 462 467 Money 15776 1192
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 147 Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 412 WSU 462 567 Money 15776 1079
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 374 Money 15776 1028
6:56:07 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 376 WSU 462 499 Money 15776 1039
6:56:07 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 592 WSU 462 787 Money 15776 1379
6:56:07 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:56:07 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 312 WSU 462 371 Money 15776 875
6:56:07 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:56:07 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 293 328 WSU 462 427 Money 15776 923
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 2 938 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Merging 1015988 1st Battle Squadron into 1013406 Cockburn's Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013406 Cockburn's Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014951 IX. Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007371 Boulogne Observers
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015799 VIII. Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016517 Canada Sq.
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014520 VI. Fleet
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 511 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:56:07 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1014504 IV. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:56:07 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1016506 Halkett' Force, 133 Portsmouth, Pow:123, Count: 6(l 1/L 3/S 2) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002925 Inverness Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002917 Perth Garrison, 57 Edinburgh, Pow:24, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:85, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:209, Count: 4(l 1/L 3/S 1) is calling fleet this turn.
6:56:07 PM  (Reporting)  Ended CallFleet 4 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:328, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:249, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:964, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:259, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:30, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016722 V. British Detachment, 211 Gibraltar, Pow:256, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:215, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:215, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:46, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:242, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:276, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:278, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:273, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:236, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:22, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:261, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 13 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:56:07 PM  (Reporting)  Ended GarrisonBorders 35 ms
6:56:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:56:07 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
6:56:07 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 320
6:56:07 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
6:56:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:56:07 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:56:07 PM  (Reporting)  Ended ProcessAgents Great Britain 25 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 3 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 23 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 5 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 3 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 78 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 81 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009952 Gibraltar Garrison selected
6:56:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Leader 1009952 Sir Archibald Campbell redeployed from Jersey to theater Theater_France  in region 517 Jersey
6:56:07 PM  (Reporting)  Ended Check Leaders 66 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 38 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 3 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 38 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  _EVA_ 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1)  Loading Chance: 50
6:56:07 PM  (Reporting)  _EVA_ Gibraltar Force trying transportation (no further message if not possible)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016504 Stuart' Force selected
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016504 Sir John Stuart 211 Gibraltar toward 1016722 V. British Detachment, 211 Gibraltar, Pow:256, Count: 4(l 0/L 1/S 3)
6:56:07 PM  (Reporting)  Ended Check Leaders 5 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1014951 IX. Fleet chance: -1 failed.
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 55 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:56:07 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 39768, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 2 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 18 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 5 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 2 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 57 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 63 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009952 Gibraltar Garrison selected
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1009952 Gibraltar Garrison 517 Jersey toward 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:42, Count: 3(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Ended Check Leaders 7 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4680, Region: 517 Jersey
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 10 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 29 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 1 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:56:07 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6639, Region: 718 Valetta
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 80 ms
6:56:07 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:56:07 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1014504 IV. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 193
6:56:07 PM  (Reporting)  _AMS_ Already Gathered/ en route: 418 cbt pts Supply Elts: 3 Hvy Elts: 4
6:56:07 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:56:07 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:56:07 PM  (Reporting)  Ended AmpibiousStaging 27 ms
6:56:07 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:56:07 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 193 Gathered 418
6:56:07 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:56:07 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 418 but no transport capacity.
6:56:07 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:56:07 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:157, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8242, Region: 3908 Barbados
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 34 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:56:07 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 135 Guildford, Pow:296, Count: 12(l 2/L 7/S 3)
6:56:07 PM  (Reporting)  _PGS_ Adding this stack 1002473 Hannover Expedition, 135 Guildford, Pow:81, Count: 3(l 2/L 2/S 1)
6:56:07 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002203 English Home Army, 135 Guildford, Pow:321, Count: 15(l 4/L 9/S 4)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 58 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ Winchester Brigade has been merged into 1002476 KGL Division(Sir George Don) in 1002203 English Home Army 135 Guildford
6:56:07 PM  (Reporting)  _PCO_ Hull Brigade has been merged into 1002476 KGL Division(Sir George Don) in 1002203 English Home Army 135 Guildford
6:56:07 PM  (Reporting)  _PCO_ Cornwall HG has been merged into 1002476 KGL Division(Sir George Don) in 1002203 English Home Army 135 Guildford
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 116 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  _SPG_ Large Force Segment 1016724 British Detachment, 118 London, Pow:110, Count: 3(l 0/L 3/S 0) created
6:56:07 PM  (Reporting)  Ended SplitGroups 44 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002921 Aberdeen Garrison in region Balmoral will recover in region Aberdeen % Health 100 % Cohesion 31
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014509 2nd Scotland Bde in region Aviemore will recover in region Edinburgh % Health 100 % Cohesion 21
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 40
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Swindon will recover in region London % Health 100 % Cohesion 0
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region London will recover in region London % Health 100 % Cohesion 14
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002203 English Home Army in region Guildford will recover in region London % Health 100 % Cohesion 50
6:56:07 PM  (Reporting)  Ended Damaged Units 24 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 27 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord Cathcart in London has been detached from group 1002314 V. British Detachment
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir George Prevost in Guildford has been detached from group 1002203 English Home Army
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016725 Lord Cathcart 118 London toward 1016724 British Detachment, 118 London, Pow:110, Count: 3(l 0/L 3/S 0)
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016726 Sir George Prevost 135 Guildford toward 1002314 V. British Detachment, 118 London, Pow:60, Count: 2(l 0/L 1/S 1) Relocating
6:56:07 PM  (Reporting)  Ended Check Leaders 46 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Calling, Value: 5170, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 46 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 323
6:56:07 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015993 2nd RFA in 70 Newcastle
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016299 Douglas' Force in 118 London
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002529 Highlands Force in 118 London
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016510 Bolton-Sympher Bty in 118 London
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016512 Croyford Bty in 118 London
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016513 Williams Bty in 118 London
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016511 O'Leary's Bty in 118 London
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 50 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 2 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 2 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 10 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 49 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 48 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Lower Canada will recover in region Lower Canada % Health 100 % Cohesion 2
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 4 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:56:07 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
6:56:07 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 87 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 1 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 15 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 34 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26060 AllOppPowLand: 26053 AllOwnPowNav: 32418 AllOppPowNav 8190
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 0.69 Land Core Ratio: 0.49  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 852 Bremen Pick 39 SelfVal 541 Need 171  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 53 Land Ratio: 0.42 Land Core Ratio: 0.44  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1002613 Gibraltar Force (Pow.297)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 210 Need 242  no group candidate found
6:56:07 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1447 AINeed 204
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Region 149 Lisboa Pick 21 SelfVal 622 Need 242  no group candidate found
6:56:07 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 141 Need 242  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 58 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.40)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 40) - evaluation skipped
6:56:07 PM  (Reporting)  Region 576 Strasbourg Pick 7 SelfVal 12 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Region 569 Metz Pick 6 SelfVal 11 Need 506  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.22 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 470) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 678 Napoli Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.39 Land Core Ratio: 1.48  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1002747 Barbados Fencibles (Pow.18)
6:56:07 PM  (Reporting)  1002730 Barbados Force (Pow.157)
6:56:07 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:56:07 PM  (Reporting)  1014504 IV. British Detachment (Pow.41)
6:56:07 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:56:07 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:56:07 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:56:07 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:56:07 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 3902 Cuba Pick 10 SelfVal 53 Need 193  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 372) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 33 has enough garrison (Value: 215) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
6:56:07 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 522  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 113 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016506 Halkett' Force (Pow.123)
6:56:07 PM  (Reporting)  1002417 Home guard Command (Pow.199)
6:56:07 PM  (Reporting)  1002203 English Home Army (Pow.351)
6:56:07 PM  (Reporting)  1003043 Leicester Garrison (Pow.0)
6:56:07 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:56:07 PM  (Reporting)  1015585 Wessex HG (Pow.14)
6:56:07 PM  (Reporting)  1015111 Birmingham HG (Pow.14)
6:56:07 PM  (Reporting)  1013177 Winchester HG (Pow.14)
6:56:07 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
6:56:07 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
6:56:07 PM  (Reporting)  1014076 Kent Bde (Pow.27)
6:56:07 PM  (Reporting)  1014291 Carlisle Brigade (Pow.59)
6:56:07 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
6:56:07 PM  (Reporting)  1014292 Newcastle Brigade (Pow.61)
6:56:07 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
6:56:07 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
6:56:07 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
6:56:07 PM  (Reporting)  1015796 Yarmouth Brigade (Pow.67)
6:56:07 PM  (Reporting)  1002996 Dover Garrison (Pow.76)
6:56:07 PM  (Reporting)  1002314 Prevost' Force (Pow.89)
6:56:07 PM  (Reporting)  1014079 Paget E.' Force (Pow.134)
6:56:07 PM  (Reporting)  1015373 Cooke' Force (Pow.352)
6:56:07 PM  (Reporting)  1014083 Murray' Force (Pow.200)
6:56:07 PM  (Reporting)  1016060 Bentick' Force (Pow.232)
6:56:07 PM  (Reporting)  1016061 Maitland' Force (Pow.293)
6:56:07 PM  (Reporting)  1015583 Hill' Force (Pow.520)
6:56:07 PM  (Reporting)  1016507 Liverpool HG (Pow.5)
6:56:07 PM  (Reporting)  1016511 O'Leary's Bty (Pow.12)
6:56:07 PM  (Reporting)  1016513 Williams Bty (Pow.13)
6:56:07 PM  (Reporting)  1016512 Croyford Bty (Pow.13)
6:56:07 PM  (Reporting)  1013188 Kent HG (Pow.14)
6:56:07 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.14)
6:56:07 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.24)
6:56:07 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.26)
6:56:07 PM  (Reporting)  1015379 Essex Bde (Pow.27)
6:56:07 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.30)
6:56:07 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
6:56:07 PM  (Reporting)  1016510 Bolton-Sympher Bty (Pow.37)
6:56:07 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
6:56:07 PM  (Reporting)  1014794 Exeter Brigade (Pow.48)
6:56:07 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
6:56:07 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.61)
6:56:07 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
6:56:07 PM  (Reporting)  1014082 Kent Rifles (Pow.79)
6:56:07 PM  (Reporting)  1002529 Highlands Force (Pow.15)
6:56:07 PM  (Reporting)  1002349 Kent Force (Pow.60)
6:56:07 PM  (Reporting)  1016299 Douglas' Force (Pow.133)
6:56:07 PM  (Reporting)  1014289 Colville' Force (Pow.229)
6:56:07 PM  (Reporting)  1016724 Cathcart' Force (Pow.151)
6:56:07 PM  (Reporting)  1014089 Leeds HG (Pow.0)
6:56:07 PM  (Reporting)  1015378 5th Scotland Bde (Pow.37)
6:56:07 PM  (Reporting)  1013940 Mackenzie Fraser' Force (Pow.426)
6:56:07 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:56:07 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:56:07 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:56:07 PM  (Reporting)  1002956 Norwich Garrison (Pow.10)
6:56:07 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
6:56:07 PM  (Reporting)  1014507 Dalhousie' Force (Pow.179)
6:56:07 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:56:07 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:56:07 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:56:07 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:56:07 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:56:07 PM  (Reporting)  1003027 Newcastle Garrison (Pow.9)
6:56:07 PM  (Reporting)  1002987 Carlisle Garrison (Pow.6)
6:56:07 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.9)
6:56:07 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:56:07 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:56:07 PM  (Reporting)  1014795 1st Scotland Bde (Pow.18)
6:56:07 PM  (Reporting)  1015993 2nd RFA (Pow.8)
6:56:07 PM  (Reporting)  1002925 Inverness Garrison (Pow.18)
6:56:07 PM  (Reporting)  1002917 Perth Garrison (Pow.24)
6:56:07 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.6)
6:56:07 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.6)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 87 Liverpool Pick 59 has enough garrison (Value: 273) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 98 Cardiff Pick 39 has enough garrison (Value: 278) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 104) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 261) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 16 Dublin Pick 51 has enough garrison (Value: 233) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 126 Plymouth Pick 63 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 133 Portsmouth Pick 54 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 105 Birmingham Pick 40 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 130 Bristol Pick 32 has enough garrison (Value: 276) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 79 Manchester Pick 8 has enough garrison (Value: 102) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 117) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 116) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 116) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
6:56:07 PM  (Reporting)  1002683 Nova Scotia Force (Pow.85)
6:56:07 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.2)
6:56:07 PM  (Reporting)  1002662 Lower Canada Force (Pow.210)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 216) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 38 has enough garrison (Value: 216) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 724 Basel Pick 16 SelfVal 16 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.36 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1002638 Malta Force (Pow.211)
6:56:07 PM  (Reporting)  1002613 Gibraltar Force (Pow.297)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1447 AINeed 204
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 470) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 678 Napoli Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 420 Toulon Pick 13 SelfVal 18 Need 506  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 67 Enemy armies: 42 Land Ratio: 0.32 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1002613 Gibraltar Force (Pow.297)
6:56:07 PM  (Reporting)  1002747 Barbados Fencibles (Pow.18)
6:56:07 PM  (Reporting)  1002730 Barbados Force (Pow.157)
6:56:07 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
6:56:07 PM  (Reporting)  1014504 IV. British Detachment (Pow.41)
6:56:07 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
6:56:07 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
6:56:07 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
6:56:07 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
6:56:07 PM  (Reporting)  1013168 Coote' Force (Pow.100)
6:56:07 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.40)
6:56:07 PM  (Reporting)  1016506 Halkett' Force (Pow.123)
6:56:07 PM  (Reporting)  1002939 Manchester Garrison (Pow.0)
6:56:07 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
6:56:07 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
6:56:07 PM  (Reporting)  1014081 Baird' Force (Pow.253)
6:56:07 PM  (Reporting)  1002897 Dublin Garrison (Pow.14)
6:56:07 PM  (Reporting)  1015108 Munster Bde (Pow.27)
6:56:07 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
6:56:07 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
6:56:07 PM  (Reporting)  1002552 Ireland Force (Pow.75)
6:56:07 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
6:56:07 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
6:56:07 PM  (Reporting)  1015993 2nd RFA (Pow.8)
6:56:07 PM  (Reporting)  1002925 Inverness Garrison (Pow.18)
6:56:07 PM  (Reporting)  1002917 Perth Garrison (Pow.24)
6:56:07 PM  (Reporting)  1002683 Nova Scotia Force (Pow.85)
6:56:07 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.2)
6:56:07 PM  (Reporting)  1002662 Lower Canada Force (Pow.210)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 98 Cardiff Pick 39 has enough garrison (Value: 278) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1447 AINeed 204
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 216) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 244 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Region 3902 Cuba Pick 10 SelfVal 53 Need 193  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 38 has enough garrison (Value: 216) - evaluation skipped
6:56:07 PM  (Reporting)  Region 16 Dublin Pick 51 SelfVal 477 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Region 87 Liverpool Pick 59 SelfVal 532 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Region 133 Portsmouth Pick 54 SelfVal 514 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 177 AINeed 60
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 11505, Region: 517 Jersey
6:56:07 PM  (Reporting)  CheckRegionForOperation 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 274 AINeed 9
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 14248, Region: 3908 Barbados
6:56:07 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 261) - evaluation skipped
6:56:07 PM  (Reporting)  Region 789 Amsterdam Pick 22 SelfVal 22 Need 1073  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Region 149 Lisboa Pick 21 SelfVal 622 Need 242  no group candidate found
6:56:07 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Region 126 Plymouth Pick 63 SelfVal 608 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 33 has enough garrison (Value: 215) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 852 Bremen Pick 39 SelfVal 541 Need 171  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 497 Brest Pick 9 SelfVal 14 Need 1096  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 130 Bristol Pick 32 has enough garrison (Value: 276) - evaluation skipped
6:56:07 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 6 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
6:56:07 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 141 Need 242  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 588 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 26 failed.
6:56:07 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1014520 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1016731 Arethusa Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1016732 Topaze Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 80 %
6:56:07 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 17881, Region: 4286 North Lusitanian Sea
6:56:07 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 4657, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 91 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:56:07 PM  (Reporting)  _AFA_ 1015799 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:56:07 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1007304 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 19807, Region: 4134 Strait of Dover
6:56:07 PM  (Reporting)  _AFA_ 1007304 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 5110, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 20 failed.
6:56:07 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5964, Region: 84 Hull
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 86 %
6:56:07 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 20293, Region: 4186 Texel
6:56:07 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6873, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  _AFA_ 1016305 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1016517 Canada Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7650, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 126 %
6:56:07 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 41310, Region: 4553 Sea of Cuba
6:56:07 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14110, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 10 failed.
6:56:07 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11583, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007550 Rochefort Blockade chance: 66 failed.
6:56:07 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7084, Region: 3889 Lower Canada
6:56:07 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 10994, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 121 %
6:56:07 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 32706, Region: 4553 Sea of Cuba
6:56:07 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11102, Region: 3889 Lower Canada
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 131 %
6:56:07 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 107695, Region: 4556 Caraibbean Sea
6:56:07 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36456, Region: 3889 Lower Canada
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 902 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 13 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
6:56:07 PM  (Reporting)  _CLO_ 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.85) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:4.69) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.75) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.54) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.69 - Core:0.49 - Nav:2.55) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.42 - Core:0.44 - Nav:4.67) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1014951 IX. Fleet Gibraltar Going against objective: 149 Lisboa
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016740 British Detachment is doing nothing in El Ferrol  Power: 183  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:56:07 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:56:07 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:56:07 PM  (Reporting)  1007575-Atlantic Fleet Power:705 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014951 IX. Fleet is doing nothing in Gibraltar  Power: 140  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 39768, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 211 Gibraltar
6:56:07 PM  (Reporting)  1002613-Gibraltar Force Power:297 Health:100% Gibraltar>Gibraltar Mission:Defend Fitness:50% Need:204 Threat:341 GoalValue: 25000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:56:07 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2517, Count: 18(l 2/L 15/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:56:07 PM  (Reporting)  1007609-Mediterranean Fleet Power:2517 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 4 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.48) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 4(l 2/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4680, Region: 517 Jersey
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11505, Region: 517 Jersey
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11505, Region: 517 Jersey
6:56:07 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:40 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 11505
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016735 British Detachment is doing nothing in Pointe du Raz  Power: 87  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:56:07 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:56:07 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:966, Count: 8(l 2/L 5/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:56:07 PM  (Reporting)  1007402-Channel Fleet Power:966 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:56:07 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:467, Count: 5(l 1/L 3/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:56:07 PM  (Reporting)  1007550-Rochefort Blockade Power:467 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.22 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:211, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6639, Region: 718 Valetta
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6639, Region: 718 Valetta
6:56:07 PM  (Reporting)  1002638-Malta Force Power:211 Health:100% Valetta>Valetta Mission:Keep Position Fitness:49% Need:0 Threat:0 GoalValue: 6639
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.39 - Core:1.48 - Nav:3.36) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:56:07 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 1 now
6:56:07 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:56:07 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Ended AI Gather Units 0 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1013168-Coote' Force Power:100 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1014285-McArthur's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014504 IV. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1014504-IV. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016736 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016737 British Detachment is doing nothing in Jamaican Sea  Power: 69  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 3903 Jamaica, Pow:273, Count: 4(l 1/L 0/S 3)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
6:56:07 PM  (Reporting)  1007371-Boulogne Observers Power:273 Health:100% Jamaica>Jamaica Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2275
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:56:07 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:674, Count: 9(l 1/L 5/S 3)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:56:07 PM  (Reporting)  1007715-Jamaca Squadron Power:674 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016738 British Detachment is doing nothing in Caraibbean Sea  Power: 69  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016739 British Detachment is doing nothing in Caraibbean Sea  Power: 39  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:56:07 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:56:07 PM  (Reporting)  1007753-West Indies Squadron Power:704 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:157, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8242, Region: 3908 Barbados
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8242, Region: 3908 Barbados
6:56:07 PM  (Reporting)  1002730-Barbados Force Power:157 Health:100% Barbados>Barbados Mission:Keep Position Fitness:35% Need:9 Threat:166 GoalValue: 8242
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 14248, Region: 3908 Barbados
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14248, Region: 3908 Barbados
6:56:07 PM  (Reporting)  1002747-Barbados Fencibles Power:18 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:9 Threat:166 GoalValue: 14248
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016728 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:56:07 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:56:07 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:1.27) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Arty 1015993 2nd RFA, 70 Newcastle, Pow:8, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1016299 Douglas' Force, 118 London, Pow:133, Count: 4(l 1/L 1/S 2) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1016510 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1016512 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1016513 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1016511 O'Leary's Bty, 118 London, Pow:12, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  7 in core Area
6:56:07 PM  (Reporting)  _RCA_ Artillery 1015993 2nd RFA, 118 London, Pow:21, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:56:07 PM  (Reporting)  _RCA_ Arty 1015993 2nd RFA, 118 London, Pow:21, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016299 Douglas' Force, 118 London, Pow:136, Count: 4(l 1/L 1/S 2) relocating toward 118 London
6:56:07 PM  (Reporting)  _RCA_ Arty 1016299 Douglas' Force, 118 London, Pow:136, Count: 4(l 1/L 1/S 2) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1002529 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) relocating toward 118 London
6:56:07 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016510 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:56:07 PM  (Reporting)  _RCA_ Arty 1016510 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016512 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:56:07 PM  (Reporting)  _RCA_ Arty 1016512 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016513 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:56:07 PM  (Reporting)  _RCA_ Arty 1016513 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016511 O'Leary's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
6:56:07 PM  (Reporting)  _RCA_ Arty 1016511 O'Leary's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:56:07 PM  (Reporting)  _GTU_ 1016506 Halkett' Force, 133 Portsmouth, Pow:123, Count: 6(l 1/L 3/S 2) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002417 Home guard Command, 135 Guildford, Pow:199, Count: 7(l 1/L 5/S 1) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002939 Manchester Garrison, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1015378 5th Scotland Bde, 115 Bedford, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1013940 Mackenzie Fraser' Force, 115 Bedford, Pow:426, Count: 8(l 3/L 3/S 4) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002956 Norwich Garrison, 117 St Albans, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1003027 Newcastle Garrison, 80 Leeds, Pow:9, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002913 Edinburgh Garrison, 80 Leeds, Pow:9, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 67 Peebles, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002925 Inverness Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1002917 Perth Garrison, 57 Edinburgh, Pow:24, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 22 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 22 now
6:56:07 PM  (Reporting)  _GTU_ Home guard Command seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 135 Guildford
6:56:07 PM  (Reporting)  _GTU_ Edinburgh Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Halkett' Force seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Baird' Force seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Mackenzie Fraser' Force seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Perth Garrison A transport fleet is heading toward the group, setting it to Wait for load
6:56:07 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  _GTU_ Ireland Force seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Craufurd J. C.' Force seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Erskine' Force seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Newcastle Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Inverness Garrison A transport fleet is heading toward the group, setting it to Wait for load
6:56:07 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  _GTU_ 5th Scotland Bde seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Munster Bde seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Norwich Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ 1st Scotland Bde seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Ireland Yeomanry seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  _GTU_ Manchester Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
6:56:07 PM  (Reporting)  Ended AI Gather Units 21 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1013188 Kent HG London Going against objective: 126 Plymouth
6:56:07 PM  (Reporting)  _ATG__ 1003035 Yarmouth Garrison London Going against objective: 126 Plymouth
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 11 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 84 Hull, Pow:324, Count: 5(l 1/L 1/S 3)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1627, Region: 3889 Lower Canada
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
6:56:07 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 5170, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
6:56:07 PM  (Reporting)  1013406-Cockburn's Fleet Power:324 Health:100% Hull>Caraibbean Sea Mission:Attack Fitness:10% Need:0 Threat:0 GoalValue: 10000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:6, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3450, Region: 51 Aberdeen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:56:07 PM  (Reporting)  1002921-Aberdeen Garrison Power:6 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 49 Aviemore, Pow:6, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3950, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
6:56:07 PM  (Reporting)  1014509-2nd Scotland Bde Power:6 Health:100% Aviemore>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 57 Edinburgh, Pow:24, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  1002917-Perth Garrison Power:24 Health:100% Edinburgh>Edinburgh Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 57 Edinburgh
6:56:07 PM  (Reporting)  1002925-Inverness Garrison Power:18 Health:100% Edinburgh>Edinburgh Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015993 2nd RFA is doing nothing in London  Power: 21  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014795 1st Scotland Bde, 67 Peebles, Pow:18, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1014795 1st Scotland Bde Peebles Health: 96 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1014795-1st Scotland Bde Power:18 Health:96% Peebles>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1013186 Erskine' Force Belfast Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1013186-Erskine' Force Power:86 Health:100% Belfast>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002886 Belfast Garrison Belfast Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002886-Belfast Garrison Power:17 Health:100% Belfast>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 80 Leeds, Pow:9, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002913 Edinburgh Garrison Leeds Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002913-Edinburgh Garrison Power:9 Health:100% Leeds>Guildford Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 80 Leeds, Pow:6, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 80 Leeds
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3000, Region: 80 Leeds
6:56:07 PM  (Reporting)  1002987-Carlisle Garrison Power:6 Health:100% Leeds>Leeds Mission:Recover Fitness:60% Need:0 Threat:0 GoalValue: 3000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 80 Leeds, Pow:9, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 135 Guildford
6:56:07 PM  (Reporting)  1003027 Newcastle Garrison Leeds Health: 94 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1003027-Newcastle Garrison Power:9 Health:94% Leeds>Guildford Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002552 Ireland Force Dublin Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002552-Ireland Force Power:75 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1013182 Limerick Brigade Dublin Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1013182-Limerick Brigade Power:51 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1013187 Ireland Yeomanry Dublin Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1013187-Ireland Yeomanry Power:30 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1015108 Munster Bde Dublin Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1015108-Munster Bde Power:27 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002897 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002897 Dublin Garrison Dublin Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002897-Dublin Garrison Power:14 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014507 Dalhousie' Force is doing nothing in London  Power: 179  HealthPerc: 98
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002905 Limerick Garrison Limerick Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002905-Limerick Garrison Power:14 Health:100% Limerick>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002956 Norwich Garrison, 117 St Albans, Pow:10, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002956 Norwich Garrison St Albans Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002956-Norwich Garrison Power:10 Health:100% St Albans>Guildford Mission:Merge (slave) Fitness:80% Need:60 Threat:0 GoalValue: 200
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1014081 Baird' Force Cork Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1014081-Baird' Force Power:253 Health:100% Cork>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1013757 Craufurd J. C.' Force Cork Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1013757-Craufurd J. C.' Force Power:68 Health:100% Cork>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002901 Cork Garrison Cork Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002901-Cork Garrison Power:14 Health:100% Cork>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013940 Mackenzie Fraser' Force, 115 Bedford, Pow:426, Count: 8(l 3/L 3/S 4)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 135 Guildford
6:56:07 PM  (Reporting)  1013940 Mackenzie Fraser' Force Bedford Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1013940-Mackenzie Fraser' Force Power:426 Health:100% Bedford>Guildford Mission:Merge (slave) Fitness:90% Need:60 Threat:0 GoalValue: 225
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015378 5th Scotland Bde, 115 Bedford, Pow:37, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 135 Guildford
6:56:07 PM  (Reporting)  1015378 5th Scotland Bde Bedford Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1015378-5th Scotland Bde Power:37 Health:100% Bedford>Guildford Mission:Merge (slave) Fitness:90% Need:60 Threat:0 GoalValue: 225
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 114 Swindon, Pow:0, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 118 London
6:56:07 PM  (Reporting)  1014089-Leeds HG Power:0 Health:100% Swindon>London Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016724 Cathcart' Force is doing nothing in London  Power: 151  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014289 Colville' Force is doing nothing in London  Power: 229  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016299 Douglas' Force is doing nothing in London  Power: 136  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1002349 Kent Force is doing nothing in London  Power: 60  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1002529 Highlands Force is doing nothing in London  Power: 15  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 79  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015110 Anstruther's Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014794 Exeter Brigade is doing nothing in London  Power: 48  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016510 Bolton-Sympher Bty is doing nothing in London  Power: 37  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014085 Scotland Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015379 Essex Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013392 I Corps of Royal Engineers is doing nothing in London  Power: 26  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003035 Yarmouth Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013188 Kent HG is doing nothing in London  Power: 14  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016512 Croyford Bty is doing nothing in London  Power: 13  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016513 Williams Bty is doing nothing in London  Power: 13  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016511 O'Leary's Bty is doing nothing in London  Power: 13  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016507 Liverpool HG is doing nothing in London  Power: 5  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015583 Hill' Force is doing nothing in London  Power: 520  HealthPerc: 99
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016061 Maitland' Force is doing nothing in London  Power: 293  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016060 Bentick' Force is doing nothing in London  Power: 232  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 200  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 352  HealthPerc: 98
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 134  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1002314 Prevost' Force is doing nothing in London  Power: 89  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 76  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015796 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014292 Newcastle Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014291 Carlisle Brigade is doing nothing in London  Power: 59  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014076 Kent Bde is doing nothing in London  Power: 27  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013177 Winchester HG is doing nothing in London  Power: 14  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015111 Birmingham HG is doing nothing in London  Power: 14  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015585 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002939 Manchester Garrison Portsmouth Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1002939-Manchester Garrison Power:0 Health:100% Portsmouth>Guildford Mission:Merge (slave) Fitness:80% Need:60 Threat:0 GoalValue: 200
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4300, Region: 118 London
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4300, Region: 118 London
6:56:07 PM  (Reporting)  1003043-Leicester Garrison Power:0 Health:100% London>London Mission:Recover Fitness:86% Need:0 Threat:0 GoalValue: 4300
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 135 Guildford, Pow:351, Count: 11(l 3/L 6/S 4)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 118 London
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 118 London
6:56:07 PM  (Reporting)  1002203-English Home Army Power:351 Health:100% Guildford>London Mission:Recover Fitness:50% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 135 Guildford, Pow:199, Count: 7(l 1/L 5/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 135 Guildford
6:56:07 PM  (Reporting)  1002417-Home guard Command Power:199 Health:100% Guildford>Guildford Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016733 British Detachment is doing nothing in Strait of Dover  Power: 116  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007304 Keith's Fleet, 4134 Strait of Dover, Pow:410, Count: 5(l 2/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:56:07 PM  (Reporting)  List of Agendas for 1007304 Keith's Fleet, 4134 Strait of Dover, Pow:410, Count: 5(l 2/L 2/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:56:07 PM  (Reporting)  1007304-Keith's Fleet Power:410 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016506 Halkett' Force, 133 Portsmouth, Pow:123, Count: 6(l 1/L 3/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 135 Guildford
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 135 Guildford
6:56:07 PM  (Reporting)  1016506 Halkett' Force Portsmouth Health: 100 % will target  1002203 English Home Army
6:56:07 PM  (Reporting)  1016506-Halkett' Force Power:123 Health:100% Portsmouth>Guildford Mission:Merge (slave) Fitness:80% Need:60 Threat:0 GoalValue: 200
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016734 British Detachment is doing nothing in Beachy Head  Power: 49  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:56:07 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:56:07 PM  (Reporting)  1007451-Medway Squadron Power:164 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:56:07 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:444, Count: 7(l 1/L 5/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:56:07 PM  (Reporting)  1007510-Portsmouth Squadron Power:444 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.19) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 210  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013205 Nova Scotia Militia, 3889 Lower Canada, Pow:2, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4900, Region: 3889 Lower Canada
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4900, Region: 3889 Lower Canada
6:56:07 PM  (Reporting)  1013205-Nova Scotia Militia Power:2 Health:100% Lower Canada>Lower Canada Mission:Recover Fitness:98% Need:0 Threat:0 GoalValue: 4900
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 85  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3900 Florida
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3900 Florida
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3900 Florida
6:56:07 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Florida Mission:Attack Fitness:50% Need:101 Threat:75 GoalValue: 2500
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.33) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016730 British Detachment is doing nothing in Gulf of Guinea  Power: 105  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016729 British Detachment is doing nothing in Gulf of Guinea  Power: 53  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016731 Arethusa Sq., 4559 Gulf of Guinea, Pow:53, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  1016731-Arethusa Sq. Power:53 Health:100% Gulf of Guinea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016732 Topaze Sq., 4559 Gulf of Guinea, Pow:53, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  1016732-Topaze Sq. Power:53 Health:100% Gulf of Guinea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:388, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:56:07 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:388, Count: 4(l 1/L 3/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:56:07 PM  (Reporting)  1007688-African Squadron Power:388 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 343 Poland
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.85) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1016728 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:4.69) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014520 VI. Fleet, 3934 Commerce, Pow:413, Count: 6(l 0/L 6/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30975, Region: 3934 Commerce
6:56:07 PM  (Reporting)  1014520-VI. Fleet Power:413 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30975
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.36 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:273, Count: 4(l 0/L 4/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  1014302-II. Fleet Power:273 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20475
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.32 - Core:0.20 - Nav:1.75) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1016740 British Detachment El Ferrol Going against objective: 16 Dublin
6:56:07 PM  (Reporting)  _ATG__ 1016739 British Detachment Caraibbean Sea Going against objective: 851 Bremerhaven
6:56:07 PM  (Reporting)  _ATG__ 1016738 British Detachment Caraibbean Sea Going against objective: 16 Dublin
6:56:07 PM  (Reporting)  _ATG__ 1016737 British Detachment Jamaican Sea Going against objective: 3889 Lower Canada
6:56:07 PM  (Reporting)  _ATG__ 1016736 British Detachment Jamaican Sea Going against objective: 149 Lisboa
6:56:07 PM  (Reporting)  _ATG__ 1016735 British Detachment Pointe du Raz Going against objective: 126 Plymouth
6:56:07 PM  (Reporting)  _ATG__ 1016734 British Detachment Beachy Head Going against objective: 149 Lisboa
6:56:07 PM  (Reporting)  _ATG__ 1016733 British Detachment Strait of Dover Going against objective: 149 Lisboa
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 8 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:408, Count: 12(l 0/L 6/S 6)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
6:56:07 PM  (Reporting)  1014806-V. Fleet Power:408 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015799 VIII. Fleet, 3925 Western Approaches Trade, Pow:314, Count: 9(l 0/L 4/S 5)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
6:56:07 PM  (Reporting)  1015799-VIII. Fleet Power:314 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 33750
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:142, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  1013218-VII. Fleet Power:142 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10650
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016305 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:777, Count: 12(l 0/L 12/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  1016305-IV. Fleet Power:777 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 58275
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:662, Count: 13(l 0/L 13/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49650, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  1014303-III. Fleet Power:662 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49650
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016517 Canada Sq., 3926 Northeast Atlantic Trade, Pow:102, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7650, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7650, Region: 3926 Northeast Atlantic Trade
6:56:07 PM  (Reporting)  1016517-Canada Sq. Power:102 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7650
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.54) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 113 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  1002349 Kent Force will be merged into 1002314 Prevost' Force in region London
6:56:07 PM  (Reporting)  1016731 Arethusa Sq. will be merged into 1016732 Topaze Sq. in region Gulf of Guinea
6:56:07 PM  (Reporting)  AI Process done in  18396 ms
6:56:07 PM  (Reporting)  Processing  1000003 Russia
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
6:56:07 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:56:07 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:56:07 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:56:07 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:56:07 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:56:07 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 351 Russia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:56:07 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:56:07 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 775 OppPow Land: 0 OwnPow Nav : 388 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
6:56:07 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:56:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1068 OppPow Land: 0 OwnPow Nav : 397 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:56:07 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2361 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 3.19 Reg Count: 231 > 317
6:56:07 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 682 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:56:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 801 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3854 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 1.27 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 744 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:56:07 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.27 0.20 Reg Count: 189 > 250
6:56:07 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 183 OppPow Land: 0 OwnPow Nav : 73 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
6:56:07 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 67 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
6:56:07 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:56:07 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 452 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:56:07 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 946 OppPow Land: 1123 OwnPow Nav : 378 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.54 0.79 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
6:56:07 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:56:07 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8583 OppPow Land: 220 OwnPow Nav : 861 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:56:07 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 49 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
6:56:07 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 951 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:56:07 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:56:07 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 293 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:56:07 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
6:56:07 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 352 OppPow Land: 0 OwnPow Nav : 163 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:56:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 775 OppPow Land: 0 OwnPow Nav : 1167 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:56:07 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 193 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.98 Reg Count: 5 > 24
6:56:07 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 430 OppPow Land: 0 OwnPow Nav : 781 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:56:07 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1011 OppPow Land: 86 OwnPow Nav : 724 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:56:07 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 93 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.96 0.20 Reg Count: 2 > 15
6:56:07 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 123 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2698 ms
6:56:07 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 925 Expected 146 Balance -18
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 3932 Expected 102 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 102 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 523 Expected 102 Balance -13
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 337 Expected 73 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 45 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 124 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 783 Expected 29 Balance 0
6:56:07 PM  (Reporting)    1016106 Kherson Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2655
6:56:07 PM  (Reporting)    1016337 Mikhal Sq. Agenda Kept Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade EndTurn 2655
6:56:07 PM  (Reporting)    1015831 Twerday Sq. Agenda Kept Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade EndTurn 2655
6:56:07 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 2924, Region: 678 Napoli EndTurn 2654
6:56:07 PM  (Reporting)    1016332 Black Sea Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade EndTurn 2655
6:56:07 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev EndTurn 2655
6:56:07 PM  (Reporting)    1016555 Borozdin' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1016528 III. Fleet Agenda Kept Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa EndTurn 2655
6:56:07 PM  (Reporting)    1008252 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan EndTurn 2655
6:56:07 PM  (Reporting)    1016340 Maltits' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1013969 3-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003768 Dnepr Kazachi Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003401 Dnestrovskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1015153 Liders Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1016556 II. Russian Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1016557 Gerngoss' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003359 Melissino' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1015826 Orenburg Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003695 Orenburgskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003576 Kievskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1016342 Prebyshevsky Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1015835 Venus Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2654
6:56:07 PM  (Reporting)    1015834 S.Piotr Sq. Agenda Kept Agenda: Convoy Transport, Value: 3000, Region: 3931 Eastern Mediterranean Trade EndTurn 2655
6:56:07 PM  (Reporting)    1016558 Langron' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003708 Sibirskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003539 Smolenskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Superiority, Value: 9898, Region: 4101 Tramore Bay EndTurn 2655
6:56:07 PM  (Reporting)    1016540 Nikolay Tuchkov Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1016559 Kamensky' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1015139 1-ya Opolchenie Orkug Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1016539 O'Rourke Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1013416 1-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003674 Kulnev Kaz. Polk Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1003115 Russian Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 2664 Khalm EndTurn 2654
6:56:07 PM  (Reporting)    1016107 S.Paraskeva Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade EndTurn 2655
6:56:07 PM  (Reporting)    1015833 Gvardeiskii Korpus Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)    1016560 Gvardeiskii Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2654
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2500
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:56:07 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:56:07 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:56:07 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3854 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1422
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 61      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 23      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 77      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 35      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 64      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 40      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8583 Overall power (enemies): 220 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  92
6:56:07 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 23 Total EnemyOwnerVal: 602 Discard %: 15
6:56:07 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 64      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 99      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 55      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 65      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 48      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 40      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 40      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 27      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 24      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 861 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 67 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 946 Overall power (enemies): 1123 Ratio: 0.54
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  479
6:56:07 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 64 Total EnemyOwnerVal: 1988 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  189     Threat: 140         
6:56:07 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 18      Force Need:  60      Threat: 9           
6:56:07 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 73      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 4       Force Need:  178     Threat: 104         
6:56:07 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 378 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 775 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 388 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1068 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  800
6:56:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 17      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 675 Anzio (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 29      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 48      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 183 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 49 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2361 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 801 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 744 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 26      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 24      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 452 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 682 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 951 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
6:56:07 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 683 Total EnemyOwnerVal: 683 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 5       Force Need:  542     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 123 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 2.96
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 724 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 781 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1167 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 163 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 861 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 67 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 378 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 388 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 49 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 123 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 2.96
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 724 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 781 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1167 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 163 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Emden Max Val: Kovno Naval Gathering: 852 Bremen
6:56:07 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Gagra Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
6:56:07 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:56:07 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
6:56:07 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:56:07 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
6:56:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1402 Byalistock Max pick: Byalistock Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:56:07 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
6:56:07 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  338 Italia : 708 Palermo
6:56:07 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
6:56:07 PM  (Reporting)  Final Gather Region for  339 Austria : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  343 Poland : 1402 Byalistock
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Russia 4006 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 15 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 1 underway
6:56:07 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Proposing to 1000004 Austria
6:56:07 PM  (Reporting)  Checking 32 Request Passage Right
6:56:07 PM  (Reporting)  Still checking 32 Request Passage Right
6:56:07 PM  (Reporting)  Item is a Various entry, chance 27
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Russia sent Request Passage Right toward Austria
6:56:07 PM  (Reporting)  Proposing to 1000034 Azeria
6:56:07 PM  (Reporting)  Checking 66 Request Foreign Access
6:56:07 PM  (Reporting)  Proposing to 1000040 Kuban
6:56:07 PM  (Reporting)  Checking 66 Request Foreign Access
6:56:07 PM  (Reporting)  Proposing to 1000005 Prussia
6:56:07 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:56:07 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:56:07 PM  (Reporting)  Item is a Various entry, chance 25
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Mutual Supply toward Prussia chance 25
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 140 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 1671 Sabac
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1861 Aesnovgrad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 59 % to be played in 3545 Azov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 532 Gisors
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4381 Western Ionian Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4227 Gotland
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 4269 Pertuis Breton
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2344 Netanya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 644 Lucca
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 3229 Perekop
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1153 Kufstein
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1038 Zornsdorf
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3045 Aleksin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3012 Yurevets
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 2348 As Salt
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 1495 Nottoden
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 1655 Travnik
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 44 target region was 1427 Neidenburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3387 Alatyr
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 4053 Al Furat
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 404 Severac
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 973 Berlin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4439 Eastern Cyrenaican Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4000 Drava Confluent
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3244 Syava
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 194 target region was 3447 Arkadak
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3388 Shumerlya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 3132 Pristen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1691 Uzice
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 948 Oldesloe
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3090 Kolontaevka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3494 Sarepta
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 942 Holtenau
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 717 Siracusa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1155 Salzburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4314 Cabo Creus
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1325 Oswiecim
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 2343 Adra
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1774 Arges
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3972 Moselle Confluent
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3138 Volokonovka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 485 Montargis
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4193 Laeso Rende
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 194 target region was 2895 Sevchenkove
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 1021 Penzig
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3084 Yastrebovka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1530 Gothenburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 1017 Grunberg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3448 Uryupinsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 2199 Arbil
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4410 Patras Channel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 164 target region was 3173 Slovyansk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2385 Tabriz
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4373 Pantelleria
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 506 Vannes
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 194 target region was 2614 Valya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1718 Shavrak
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4250 Gulf of Finland
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 164 target region was 3297 Demiask
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 670 Vieste
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1991 Cay
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3592 Stepnoye
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1609 Abo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2383 Quattarah
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 164 target region was 3284 Vacha
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1724 Vranje
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 838 Kassel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1020 Sprottau
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 672 Trani
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 55 Dundee
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2564 Aluksen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 1534 Halmstad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1987 Adalia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 800 Groningen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 2127 Alexandretta
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 2240 Baharan
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1122 Schoenberg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2195 Mahad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2266 Abadan
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 496 Chartres
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2902 Pereiaslav
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 357 Rochefort
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 194 target region was 2886 Sudzha
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3992 Vaettern
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4358 Golfo di Policastro
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 283 Atienza
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 897 Baden Baden
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1618 Kotka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2946 Staritsa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1081 Konin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 1060 Schwarzberg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3370 Belogoroye
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 2455 Olaines
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2465 Obeliai
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 44 target region was 3540 Sviatoy Krest
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 442 Vienne
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 1373 Lublin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2842 Yuzhnukrainsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3574 Apsheronsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4156 Grimstad Cape
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 21 Clonmel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2918 Ielnia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3007 Nefedovo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 3604 Terek
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 878 Bebra
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3716 Meknes
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 164 target region was 3198 Barvinkove
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2673 Novo Sokol
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 526 Honfleur
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2299 Rawa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3872 Undori
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 693 Crotone
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2656 Ostrov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2570 Virts
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3942 Tago
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3626 Elbruz
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3800 La Skhirra
6:56:07 PM  (Reporting)  Ended HandleRegionsDecisions 22576 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 337
6:56:07 PM  (Reporting)  Money Level 4 Amount 925
6:56:07 PM  (Reporting)  Conscripts Level 3 Amount 523
6:56:07 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
6:56:07 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
6:56:07 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
6:56:07 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
6:56:07 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
6:56:07 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 39
6:56:07 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
6:56:07 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
6:56:07 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
6:56:07 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
6:56:07 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
6:56:07 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
6:56:07 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
6:56:07 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:56:07 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 32
6:56:07 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
6:56:07 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
6:56:07 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 9
6:56:07 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 11
6:56:07 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:56:07 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
6:56:07 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 45
6:56:07 PM  (Reporting)  Number of Draw 16
6:56:07 PM  (Reporting)  Picking 175 Guard Foot Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:56:07 PM  (Reporting)  _BNU Buying Unit Guard Foot Artillery Brigade 1805 Family ID Field Artillery Area Neva
6:56:07 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
6:56:07 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
6:56:07 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:56:07 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
6:56:07 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train no Area
6:56:07 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
6:56:07 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 670 WSU 337 144 Money 925 952
6:56:07 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 620 WSU 337 124 Money 925 984
6:56:07 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
6:56:07 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 670 WSU 337 144 Money 925 916
6:56:07 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 660 WSU 337 124 Money 925 816
6:56:07 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 17
6:56:07 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
6:56:07 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:56:07 PM  (Reporting)  On Map 19 Requested 1 In Pool 13
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 574 WSU 337 192 Money 925 1092
6:56:07 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 1 In Pool 16
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 368 WSU 337 260 Money 925 1160
6:56:07 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 654 WSU 337 192 Money 925 1232
6:56:07 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 704 WSU 337 212 Money 925 1164
6:56:07 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:56:07 PM  (Reporting)  On Map 19 Requested 1 In Pool 13
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 574 WSU 337 192 Money 925 1092
6:56:07 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 454 WSU 337 192 Money 925 1056
6:56:07 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 694 WSU 337 192 Money 925 1064
6:56:07 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:56:07 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 523 654 WSU 337 192 Money 925 1232
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 4 130 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015166 Adriatic Transport Sq.
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008087 Baltic Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015157 Argus sq.
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008230 Don Fleet
6:56:07 PM  (Reporting)  _MFC_ Merging 1008182 Caspian Fleet into 1008252 S. Volga Fleet
6:56:07 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008252 S. Volga Fleet 2 Riverine: 1016741 III. Fleet 3
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016081 II. Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015638 Baltic Transport Sq.
6:56:07 PM  (Reporting)  _MFC_ Merging 1015832 Silnoy Sq. into 1015831 Twerday Sq.
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015831 IV. Fleet
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 535 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:56:07 PM  (Reporting)  1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
6:56:07 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:101, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:56:07 PM  (Reporting)  1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:2, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1015614 Duc de Richelieu, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1013742 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  Ended CallFleet 9 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:375, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016742 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1015615 I. Russian Detachment, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016743 VIII. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:369, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 14 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:8, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1016002 2-ya Pehotnoi Brigada, 3332 Lipetsk, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1016691 3-ya Sapernyi Brigada, 2445 Kovno, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:56:07 PM  (Reporting)  Ended GarrisonBorders 240 ms
6:56:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:56:07 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:56:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 3 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 17 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 2 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 77 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 2 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  _PGS_ Gathered this stack 1013742 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
6:56:07 PM  (Reporting)  _PGS_ Adding this stack 1015614 Duc de Richelieu, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
6:56:07 PM  (Reporting)  _PGS_ GHQ Stack after add: 1013742 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 2(l 2/L 0/S 0)
6:56:07 PM  (Reporting)  _PGS_ Adding this stack 1016319 Lowis of Menar' Force, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
6:56:07 PM  (Reporting)  _PGS_ GHQ Stack after add: 1013742 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 3(l 3/L 0/S 0)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 10 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 5 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3616 Argun
6:56:07 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
6:56:07 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3527 Ketchenery
6:56:07 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 3182 Lutuhine
6:56:07 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 2854 Ekaterinoslav
6:56:07 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3174 Lyssytchansk
6:56:07 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3173 Slovyansk
6:56:07 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3885 Steppes
6:56:07 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1015400 Tschaplitz' Force 3119 Poltava
6:56:07 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
6:56:07 PM  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003297 Brestskaya 2714 Lahysin
6:56:07 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003135 Lambert(Lambert) in 1003786 Vladikavkaz Kazachi 3616 Argun
6:56:07 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
6:56:07 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3527 Ketchenery
6:56:07 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 3182 Lutuhine
6:56:07 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3174 Lyssytchansk
6:56:07 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3173 Slovyansk
6:56:07 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3885 Steppes
6:56:07 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1015400 Tschaplitz' Force 3119 Poltava
6:56:07 PM  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003298 Brestskaya(Frederick Wilhelm Buxhowden) in 1003297 Brestskaya 2714 Lahysin
6:56:07 PM  (Reporting)  _PCO_ 1003135 Lambert 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3616 Argun
6:56:07 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
6:56:07 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3527 Ketchenery
6:56:07 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 3182 Lutuhine
6:56:07 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 2854 Ekaterinoslav
6:56:07 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3174 Lyssytchansk
6:56:07 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 2 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3173 Slovyansk
6:56:07 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003695 Orenburgskaya 3885 Steppes
6:56:07 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1015400 Tschaplitz' Force 3119 Poltava
6:56:07 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
6:56:07 PM  (Reporting)  _PCO_ 1003298 Brestskaya 4 has his Privileged Combine status revoked 1003297 Brestskaya 2714 Lahysin
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 178 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  _SPG_ Large Force Segment 1016753 Russian Detachment, 2696 Kostukovka, Pow:163, Count: 1(l 1/L 1/S 0) created
6:56:07 PM  (Reporting)  Ended SplitGroups 55 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016539 O'Rourke Brigada in region Zavodskoy will recover in region Orel % Health 100 % Cohesion 48
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016540 Nikolay Tuchkov in region Kostukovka will recover in region Bobruisk % Health 100 % Cohesion 44
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003708 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 32
6:56:07 PM  (Reporting)  Ended Damaged Units 18 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 344
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 11180, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  _GAO_ Step 1 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 478
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 15535, Region: 2472 Vilnius
6:56:07 PM  (Reporting)  _GAO_ Step 1 1015998 5-ya Kazach'ya Brigada, 3880 Kazan, Pow:3, Count: 1(l 0/L 1/S 0) is garrisoning region 3880 Kazan SelfVal 395
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 4937, Region: 3880 Kazan
6:56:07 PM  (Reporting)  _GAO_ Step 2 1016754 Russian Detachment, 3066 Orel, Pow:48, Count: 1(l 1/L 1/S 0) is garrisoning region 3066 Orel New PickVal 18
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 8970, Region: 3066 Orel
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 41 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 235 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 240 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  _CSL_ 1014692 1-i Iskrovaya Bat., 2815 Odessa, Pow:2, Count: 1(l 0/L 0/S 1) Loading Chance: 125
6:56:07 PM  (Reporting)  _CSL_ 1-i Iskrovaya Bat. trying transportation (no further message if not possible)
6:56:07 PM  (Reporting)  _AFA_ 1015157 VI. Fleet has been given the mission Agenda: Transport, Value: 3500, Region: 3630 Sukhumi
6:56:07 PM  (Reporting)  _CSL_ 1015157 VI. Fleet has now 2 units (was: 1 ), Transporting to: 3630 Sukhumi
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 347 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment I) Frederick von Lowis of Menar in Saint Petersburg has been detached from group 1013742 Army of the Danube
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment I) Duc de Richelieu in Saint Petersburg has been detached from group 1013742 Army of the Danube
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013742 Army of the Danube selected
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016331 Mikhail Illarionovich Golenishchev-Kutuzov selected
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Leonty Leontievich Bennigsen in Ielnia has been detached from group 1003246 IX. Russian Detachment
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016757 Leonty Leontievich Bennigsen 2918 Ielnia toward 1003246 IX. Russian Detachment 2918 Ielnia Affinity 120
6:56:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
6:56:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 4 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Leader 1016756 Duc de Richelieu redeployed from Byalistock to theater Theater_Poland  in region 1402 Byalistock
6:56:07 PM  (Reporting)  _CLD_ Leader 1016755 Frederick von Lowis of Menar redeployed from Byalistock to theater Theater_Poland  in region 1402 Byalistock
6:56:07 PM  (Reporting)  _CLD_ Idle Leader 1013742 Jean-Baptiste Prevost de Sensac in Saint Petersburg merged into 1016743 VIII. Russian Detachment
6:56:07 PM  (Reporting)  _CLD_ Idle Leader 1016331 Mikhail Illarionovich Golenishchev-Kutuzov in Saint Petersburg merged into 1016743 Army of the Danube
6:56:07 PM  (Reporting)  Ended Check Leaders 197 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 964 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:56:07 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Resupply, Value: 40000, Region: 2427 Windau
6:56:07 PM  (Reporting)  _AFA_ 1008087 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 2940, Region: 852 Bremen
6:56:07 PM  (Reporting)  _AFA_ 1016081 II. Fleet has been given the mission Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  _AFA_ 1016694 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2854 Ekaterinoslav
6:56:07 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1008252 S. Volga Fleet chance: -10 failed.
6:56:07 PM  (Reporting)  _AFA_ 1008252 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:56:07 PM  (Reporting)  _AFA_ 1016741 III. Fleet has been given the mission Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 670 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 31 Nb of CPs of Regular/Militia/Cavalry/Artillery: 247
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  _BDA_ - Build Depot 1016758 Russian Detachment, 2682 Vitebsk, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Vitebsk
6:56:07 PM  (Reporting)  Agenda: Build Depot, Value: 41000, Region: 2682 Vitebsk
6:56:07 PM  (Reporting)  _BDA_ 17 groups can build a depot in theater Theater_Russia
6:56:07 PM  (Reporting)  _BDA_ 84  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016760 Russian Detachment, 3173 Slovyansk, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3229 Perekop
6:56:07 PM  (Reporting)  Agenda: Build Depot, Value: 15500, Region: 3229 Perekop
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016762 Russian Detachment, 3066 Orel, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2692 Mogilev
6:56:07 PM  (Reporting)  Agenda: Build Depot, Value: 15500, Region: 2692 Mogilev
6:56:07 PM  (Reporting)  Ended Build Depots Assets 522 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016763 LT HQ in 2918 Ielnia
6:56:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016764 LT-1i Oboznyi Polk in 2918 Ielnia
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003782 Novorossyisk Kazachi in 3567 Novorossiysk
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003497 VII. Russian Detachment in 3608 Grozny
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  CheckForLandResupply VII. Russian Detachment will resupply, in region 3610 Petrovska
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 224 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:101, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 3000, Region: 3567 Novorossiysk
6:56:07 PM  (Reporting)  Ended KeepPosition 5 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1003360 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1016335 Dmitri Sergeivich Dokhturov 3664 Tiflis
6:56:07 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015425 Ivan Vasylievich Gudovich 3664 Tiflis
6:56:07 PM  (Reporting)  _PCO_ 2-ya Otdelnaya Art. Brigada has been merged into 1003820 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003811 Vorontsov' Force 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _PCO_ Gvardeiskii Horse Bya Otdelnaya has been merged into 1003820 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003811 Vorontsov' Force 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _PCO_ 3-ya Otdelnaya Art. Brigada has been merged into 1003820 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003811 Vorontsov' Force 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _PCO_ 4-ya Otdelnaya Art. Brigada has been merged into 1003820 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003811 Vorontsov' Force 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _PCO_ 1003360 Dmitri Sergeivich Dokhturov 1 has his Privileged Combine status revoked 1016335 Dmitri Sergeivich Dokhturov 3664 Tiflis
6:56:07 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich 1 has his Privileged Combine status revoked 1015425 Ivan Vasylievich Gudovich 3664 Tiflis
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 97 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 2 1016768 Russian Detachment, 3639 Vladikavkaz, Pow:86, Count: 4(l 1/L 1/S 2) is garrisoning region 3639 Vladikavkaz New PickVal 18
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 5772, Region: 3639 Vladikavkaz
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 238 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 21 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015425 Ivan Vasylievich Gudovich selected
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016335 Dmitri Sergeivich Dokhturov selected
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016335 Dmitri Sergeivich Dokhturov 3664 Tiflis toward 1014434 III. Russian Detachment 3664 Tiflis Affinity 120
6:56:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Idle Leader 1015425 Ivan Vasylievich Gudovich in Tiflis merged into 1006773 Georgian Revolt
6:56:07 PM  (Reporting)  Ended Check Leaders 82 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 451 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
6:56:07 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Caucasus
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016765 Russian Detachment in 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016769 Skt.Petersb.Art. in 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016770 GK HQ in 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016771 1-ya Otdelnaya Art. Brigada in 3664 Tiflis
6:56:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016772 RA-1i Oboznyi Polk in 3664 Tiflis
6:56:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016773 GK-1i Oboznyi Polk in 3664 Tiflis
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  CheckForLandResupply Vorontsov' Force will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  CheckForLandResupply Skt.Petersb.Art. will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  CheckForLandResupply GK HQ will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  CheckForLandResupply RA-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  CheckForLandResupply GK-1i Oboznyi Polk will resupply, in region 3664 Tiflis
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 9 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1003811 Vorontsov' Force, 3639 Vladikavkaz, Pow:308, Count: 7(l 3/L 1/S 4) Agenda: Keep Position, Value: 8300, Region: 3639 Vladikavkaz
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 37 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 27 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1015166 Adriatic Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1015166 Adriatic Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 18 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 2 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 9 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 53 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 1 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:56:07 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 4 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 3 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 2 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 48 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar is now in Privileged Combine in 1016755 Frederick von Lowis of Menar 1402 Byalistock
6:56:07 PM  (Reporting)  _PCO_ 1003464 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1016755 Frederick von Lowis of Menar 1402 Byalistock
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 15 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  _DDU_ Russian Detachment created in region Zorya with 1 unit(s), Health: 100 %
6:56:07 PM  (Reporting)  _DDU_ Langron' Force 1016558 has now 2 units, Health: 100 %
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016774 Russian Detachment in region Zorya will recover in region Rowno % Health 100 % Cohesion 45
6:56:07 PM  (Reporting)  Ended Damaged Units 17 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 31 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016755 Frederick von Lowis of Menar selected
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016756 Duc de Richelieu selected
6:56:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:56:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Leader 1016756 Duc de Richelieu redeployed from Saint Petersburg to theater Theater_Germany  in region 2608 Saint Petersburg
6:56:07 PM  (Reporting)  _CLD_ Leader 1016755 Frederick von Lowis of Menar redeployed from Saint Petersburg to theater Theater_Germany  in region 2608 Saint Petersburg
6:56:07 PM  (Reporting)  Ended Check Leaders 94 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22565 AllOppPowLand: 2902 AllOwnPowNav: 5923 AllOppPowNav 0
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016691 3-ya Sapernyi Brigada (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 271 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 838 Kassel Pick 77 SelfVal 223 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 827 Minden Pick 61 SelfVal 186 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 914 Nuernberg Pick 40 SelfVal 136 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 103 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1003811 Georgia Expedition (Pow.308)
6:56:07 PM  (Reporting)  1016770 GK HQ (Pow.40)
6:56:07 PM  (Reporting)  1016769 Skt.Petersb.Art. (Pow.64)
6:56:07 PM  (Reporting)  1016765 Knorring' Force (Pow.0)
6:56:07 PM  (Reporting)  1016768 Kologrivov' Force (Pow.86)
6:56:07 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.53)
6:56:07 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.36)
6:56:07 PM  (Reporting)  1016554 Shepelov' Force (Pow.220)
6:56:07 PM  (Reporting)  1003497 III. Russian Detachment (Pow.39)
6:56:07 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.101)
6:56:07 PM  (Reporting)  1016338 Karl Fedorovich Baggovut (Pow.35)
6:56:07 PM  (Reporting)  1016555 Borozdin' Force (Pow.231)
6:56:07 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
6:56:07 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.2)
6:56:07 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.28)
6:56:07 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.39)
6:56:07 PM  (Reporting)  1003761 Kubanskaya (Pow.50)
6:56:07 PM  (Reporting)  1016339 Rozen Diviziya (Pow.232)
6:56:07 PM  (Reporting)  1016340 Maltits' Force (Pow.122)
6:56:07 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.42)
6:56:07 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.36)
6:56:07 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.39)
6:56:07 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.54)
6:56:07 PM  (Reporting)  1003401 Dnestrovskaya (Pow.143)
6:56:07 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.37)
6:56:07 PM  (Reporting)  1015153 Liders (Pow.11)
6:56:07 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.45)
6:56:07 PM  (Reporting)  1016760 OR-1i Oboznyi Polk (Pow.0)
6:56:07 PM  (Reporting)  1016556 II. Russian Detachment (Pow.46)
6:56:07 PM  (Reporting)  1016557 Gerngoss' Force (Pow.156)
6:56:07 PM  (Reporting)  1003746 Novgorod Brig. (Pow.186)
6:56:07 PM  (Reporting)  1003359 Melissino' Force (Pow.130)
6:56:07 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.8)
6:56:07 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.28)
6:56:07 PM  (Reporting)  1015826 Orenburg Brigada (Pow.14)
6:56:07 PM  (Reporting)  1003695 Orenburgskaya (Pow.31)
6:56:07 PM  (Reporting)  1003576 Kievskaya (Pow.132)
6:56:07 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.44)
6:56:07 PM  (Reporting)  1016342 Prebyshevsky Diviziya (Pow.103)
6:56:07 PM  (Reporting)  1016774 Miloradovich Diviziya (Pow.98)
6:56:07 PM  (Reporting)  1016558 Langron' Force (Pow.285)
6:56:07 PM  (Reporting)  1003708 Sibirskaya (Pow.135)
6:56:07 PM  (Reporting)  1003539 Smolenskaya (Pow.132)
6:56:07 PM  (Reporting)  1003297 Brestskaya (Pow.84)
6:56:07 PM  (Reporting)  1016002 2-ya Pehotnoi Brigada (Pow.5)
6:56:07 PM  (Reporting)  1016540 Nikolay Tuchkov (Pow.33)
6:56:07 PM  (Reporting)  1016559 Kreutz Brigada (Pow.149)
6:56:07 PM  (Reporting)  1016753 Kamensky Diviziya (Pow.163)
6:56:07 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.31)
6:56:07 PM  (Reporting)  1016539 O'Rourke Brigada (Pow.42)
6:56:07 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.28)
6:56:07 PM  (Reporting)  1016762 MO-1i Oboznyi Polk (Pow.0)
6:56:07 PM  (Reporting)  1016754 Fabian Gotthard von Steinheil (Pow.48)
6:56:07 PM  (Reporting)  1003632 Moskovskaya (Pow.208)
6:56:07 PM  (Reporting)  1015627 Mikhail Leontievich Bulatov (Pow.49)
6:56:07 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.28)
6:56:07 PM  (Reporting)  1016691 3-ya Sapernyi Brigada (Pow.0)
6:56:07 PM  (Reporting)  1016764 LT-1i Oboznyi Polk (Pow.0)
6:56:07 PM  (Reporting)  1016763 LT HQ (Pow.33)
6:56:07 PM  (Reporting)  1003246 Litovskaya (Pow.0)
6:56:07 PM  (Reporting)  1016758 LL-1i Oboznyi Polk (Pow.0)
6:56:07 PM  (Reporting)  1003211 Wrtemberg' Force (Pow.191)
6:56:07 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.26)
6:56:07 PM  (Reporting)  1015998 5-ya Kazach'ya Brigada (Pow.3)
6:56:07 PM  (Reporting)  1003674 Uralskaya (Pow.193)
6:56:07 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:56:07 PM  (Reporting)  1003115 Russian Army (Pow.155)
6:56:07 PM  (Reporting)  1016343 Paskevich Diviziya (Pow.90)
6:56:07 PM  (Reporting)  1015833 Gvardeiskii Korpus (Pow.125)
6:56:07 PM  (Reporting)  1016560 Gvardeiskii Diviziya (Pow.302)
6:56:07 PM  (Reporting)  1016756 Duc de Richelieu (Pow.0)
6:56:07 PM  (Reporting)  1016755 Frederick von Lowis of Menar (Pow.0)
6:56:07 PM  (Reporting)  1016331 Mikhail Illarionovich Golenishchev-Kutuzov (Pow.0)
6:56:07 PM  (Reporting)  1013742 Army of the Danube (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2847 Kherson Pick 27 has enough garrison (Value: 239) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 40 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 38 has enough garrison (Value: 49) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 2801 Kiev Pick 65 has enough garrison (Value: 239) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 55 has enough garrison (Value: 10) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 236) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3081 Kursk Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3043 Tula Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 8 has enough garrison (Value: 10) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3066 Orel Pick 18 has enough garrison (Value: 48) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 99 has enough garrison (Value: 236) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3880 Kazan Pick 31 has enough garrison (Value: 13) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 40 has enough garrison (Value: 375) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3884 Sibir Pick 28 has enough garrison (Value: 130) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2815 Odessa Pick 48 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3356 Tambov Pick 13 has enough garrison (Value: 15) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 26 has enough garrison (Value: 22) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 18 has enough garrison (Value: 394) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3125 Merefa Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2445 Kovno Pick 39 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 2529 Riga Pick 64 has enough garrison (Value: 235) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 15) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 24 has enough garrison (Value: 247) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 102) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 103) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3883 Urals Pick 39 has enough garrison (Value: 263) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 16 has enough garrison (Value: 235) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2491 Zelva Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3885 Steppes Pick 15 has enough garrison (Value: 103) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 369) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2664 Khalm Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 10) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3229 Perekop Pick 5 has enough garrison (Value: 12) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 102) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2499 Motal Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2492 Slonim Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3886 Azerbaidjan Pick 4 SelfVal 18 Need 178  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 2775 Zorya Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 21 Land Ratio: 0.54 Land Core Ratio: 0.79  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016773 GK-1i Oboznyi Polk (Pow.0)
6:56:07 PM  (Reporting)  1016772 RA-1i Oboznyi Polk (Pow.0)
6:56:07 PM  (Reporting)  1016771 1-ya Otdelnaya Art. Brigada (Pow.39)
6:56:07 PM  (Reporting)  1015425 Ivan Vasylievich Gudovich (Pow.0)
6:56:07 PM  (Reporting)  1014434 Dmitri Sergeivich Dokhturov (Pow.0)
6:56:07 PM  (Reporting)  1003811 Georgia Expedition (Pow.308)
6:56:07 PM  (Reporting)  1016770 GK HQ (Pow.40)
6:56:07 PM  (Reporting)  1016769 Skt.Petersb.Art. (Pow.64)
6:56:07 PM  (Reporting)  1016765 Knorring' Force (Pow.0)
6:56:07 PM  (Reporting)  1016768 Kologrivov' Force (Pow.86)
6:56:07 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.53)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 213 Need 189  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 73 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 18 has enough garrison (Value: 394) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3886 Azerbaidjan Pick 4 SelfVal 18 Need 178  no group candidate found
6:56:07 PM  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 542  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 306 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 237) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 828 Muenster Pick 13 SelfVal 59 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016774 Miloradovich Diviziya (Pow.98)
6:56:07 PM  (Reporting)  1016558 Langron' Force (Pow.285)
6:56:07 PM  (Reporting)  1003297 Brestskaya (Pow.84)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 1392 Deblin Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1390 Otwok Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1394 Grojec Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1399 Wolin Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1402 Byalistock Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1400 Siedlce Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 11 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1003782 Novorossyisk Kazachi (Pow.101)
6:56:07 PM  (Reporting)  1016338 Karl Fedorovich Baggovut (Pow.35)
6:56:07 PM  (Reporting)  1016555 Borozdin' Force (Pow.231)
6:56:07 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.2)
6:56:07 PM  (Reporting)  1016339 Rozen Diviziya (Pow.232)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2815 Odessa Pick 48 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 40 has enough garrison (Value: 375) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 16 has enough garrison (Value: 235) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3229 Perekop Pick 5 has enough garrison (Value: 12) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 688 Taranto Pick 17 SelfVal 81 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 676 Gaeta Pick 29 SelfVal 121 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 717 Siracusa Pick 10 SelfVal 56 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 237) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 271 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.34)
6:56:07 PM  (Reporting)  1016756 Duc de Richelieu (Pow.0)
6:56:07 PM  (Reporting)  1016755 Frederick von Lowis of Menar (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 2529 Riga Pick 64 SelfVal 473 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Region 2608 Saint Petersburg Pick 99 SelfVal 749 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 369) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1010 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1016551 M. Neva Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1016551 M. Neva Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1016528 I. Fleet has been given the mission Agenda: Naval Docking, Value: 2662, Region: 3188 Taganrog
6:56:07 PM  (Reporting)  _AFA_ 1016552 Lilia Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1016552 Lilia Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Disembark: Russian Detachment created in region Bay of Sochi
6:56:07 PM  (Reporting)  PrepareForDisembark Landing aborted: 1008133 Senyavin's Fleet, 4522 Bay of Sochi, Pow:292, Count: 6(l 2/L 4/S 0) no region has any interest.
6:56:07 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 62 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Convoy Transport, Value: 5000, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1015134 Chichagov's Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1016332 Black Sea Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1016332 Black Sea Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1008191 Adriatic Fleet chance: 10 failed.
6:56:07 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 3128, Region: 678 Napoli
6:56:07 PM  (Reporting)  _AFA_ 1015831 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7725, Region: 3929 Adriatic Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1016337 Mikhal Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1016337 Mikhal Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1016106 Kherson Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1016106 Kherson Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 96 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1016107 S.Paraskeva Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1016107 S.Paraskeva Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1015638 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1015133 Kartsev's Fleet chance: 60 failed.
6:56:07 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3096, Region: 852 Bremen
6:56:07 PM  (Reporting)  _AFA_ 1015834 S.Piotr Sq. has been given the mission Agenda: Convoy Transport, Value: 2700, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1015834 S.Piotr Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1015835 Venus Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ Adding supply transport 1015835 Venus Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 84 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1010292 Astrakhan Garnizon, 3615 Shali, Pow:36, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016776 Russian Detachment, 3615 Shali, Pow:122, Count: 2(l 1/L 2/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016338 Karl Fedorovich Baggovut, 3236 Svitle, Pow:35, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016777 Russian Detachment, 3236 Svitle, Pow:218, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3650, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003749 Tzaritsyn Brig., 3527 Ketchenery, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1014133 Stavropolskii Kalmytski, 3527 Ketchenery, Pow:39, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003761 Kubanskaya, 3527 Ketchenery, Pow:50, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016339 Rozen Diviziya, 3218 Melitopol, Pow:232, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016340 Maltits' Force, 2822 Dubozary, Pow:122, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003773 Ochakov Kazachi, 3205 Tchaplino, Pow:42, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1013969 3-ya Kazach'ya Brigada, 3182 Lutuhine, Pow:36, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1013424 2-ya Kazach'ya Brigada, 3182 Lutuhine, Pow:39, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003768 Dnepr Kazachi, 3182 Lutuhine, Pow:54, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003401 Dnestrovskaya, 2854 Ekaterinoslav, Pow:143, Count: 4(l 2/L 1/S 2)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1013428 1-ya Strelkovaya Brigada, 3488 Dubovskoye, Pow:37, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1015153 Liders, 2793 Koziatyn, Pow:11, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003777 Taganrog Kazachi, 3174 Lyssytchansk, Pow:45, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016556 II. Russian Detachment, 3173 Slovyansk, Pow:46, Count: 2(l 0/L 1/S 1)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016557 Gerngoss' Force, 3173 Slovyansk, Pow:156, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016778 Russian Detachment, 3173 Slovyansk, Pow:177, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003359 Melissino' Force, 2795 Berdidchev, Pow:130, Count: 3(l 1/L 1/S 2)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1015826 Orenburg Brigada, 3885 Steppes, Pow:14, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003695 Orenburgskaya, 3885 Steppes, Pow:31, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003576 Kievskaya, 3124 Valky, Pow:132, Count: 4(l 2/L 1/S 2)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1015400 Tschaplitz' Force, 3119 Poltava, Pow:44, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016342 Prebyshevsky Diviziya, 3125 Merefa, Pow:103, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003708 Sibirskaya, 3884 Sibir, Pow:135, Count: 4(l 2/L 2/S 1)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003539 Smolenskaya, 3132 Pristen, Pow:132, Count: 4(l 2/L 1/S 2)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003297 Brestskaya, 2714 Lahysin, Pow:84, Count: 4(l 1/L 1/S 2)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016540 Nikolay Tuchkov, 2696 Kostukovka, Pow:33, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016559 Kreutz Brigada, 2696 Kostukovka, Pow:149, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016753 Kamensky Diviziya, 2696 Kostukovka, Pow:163, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1015139 1-ya Opolchenie Orkug, 3331 Kuyman, Pow:31, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016539 O'Rourke Brigada, 3067 Zavodskoy, Pow:42, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1013416 1-ya Kazach'ya Brigada, 3324 Novobokhino, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016754 Fabian Gotthard von Steinheil, 3066 Orel, Pow:48, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016779 Russian Detachment, 3066 Orel, Pow:84, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1015154 Bezobrazov Brigada, 2679 Nova Lukom, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003211 Wrtemberg' Force, 2682 Vitebsk, Pow:191, Count: 3(l 2/L 2/S 1)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1014683 4-ya Kazach'ya Brigada, 2523 Pabrade, Pow:26, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1003674 Uralskaya, 3880 Kazan, Pow:193, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016343 Paskevich Diviziya, 2573 Pajusi, Pow:90, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1015833 Gvardeiskii Korpus, 2573 Pajusi, Pow:125, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  _CLO_ 1016560 Gvardeiskii Diviziya, 2576 Paide, Pow:302, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1101 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Leader 1003246 Litovskaya relocated to 2608 Saint Petersburg
6:56:07 PM  (Reporting)  Leader 1014434 Dmitri Sergeivich Dokhturov relocated to 3639 Vladikavkaz
6:56:07 PM  (Reporting)  Leader 1015425 Ivan Vasylievich Gudovich relocated to 3639 Vladikavkaz
6:56:07 PM  (Reporting)  Ended Collect Leaders 5 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.96) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Arty 1016763 LT HQ, 2918 Ielnia, Pow:33, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:101, Count: 2(l 0/L 1/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1003497 III. Russian Detachment, 3608 Grozny, Pow:39, Count: 2(l 0/L 0/S 2) in reserve
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016763 LT HQ, 2918 Ielnia, Pow:33, Count: 1(l 0/L 0/S 1) relocating toward 1016753 Kamensky Diviziya, 2696 Kostukovka, Pow:163, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  _RCA_ Artillery 1003782 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:101, Count: 2(l 0/L 1/S 1) relocating toward 1016777 Russian Detachment, 3236 Svitle, Pow:218, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  _RCA_ Artillery 1003497 III. Russian Detachment, 2608 Saint Petersburg, Pow:39, Count: 2(l 0/L 0/S 2) relocating toward 2608 Saint Petersburg
6:56:07 PM  (Reporting)  _RCA_ Arty 1003497 III. Russian Detachment, 2608 Saint Petersburg, Pow:39, Count: 2(l 0/L 0/S 2) had one RCA agenda removed.
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supply 1016764 LT-1i Oboznyi Polk, 2918 Ielnia, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:56:07 PM  (Reporting)  _RCA_ Resupplying 1016764 LT-1i Oboznyi Polk, 2918 Ielnia, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016753 Kamensky' Force, 2696 Kostukovka, Pow:193, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
6:56:07 PM  (Reporting)  _GTU_ 1003786 Vladikavkaz Kazachi, 3616 Argun, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1016554 Shepelov' Force, 3615 Shali, Pow:89, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1003746 Novgorod Brig., 3173 Slovyansk, Pow:10, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 3066 Orel, Pow:138, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 4 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 4 now
6:56:07 PM  (Reporting)  _GTU_ 1003786 Vladikavkaz Kazachi, 3616 Argun, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1003632 Moskovskaya, 3066 Orel, Pow:138, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1016554 Shepelov' Force, 3615 Shali, Pow:89, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1003746 Novgorod Brig., 3173 Slovyansk, Pow:10, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  Ended AI Gather Units 240 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  _GTG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is garrisoning 3880 Kazan and will absorb 1015998 5-ya Kazach'ya Brigada
6:56:07 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1016742 Astrakhanskii Gar.
6:56:07 PM  (Reporting)  Ended GatherGarrisons 3 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1003786 Vladikavkaz Kazachi Argun Going against objective: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  _ATG__ 1016554 Shepelov' Force Shali Going against objective: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  _ATG__ 1003632 Moskovskaya Orel Going against objective: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  _ATG__ 1016756 Duc de Richelieu Saint Petersburg Going against objective: 2993 Moskwa
6:56:07 PM  (Reporting)  _ATG__ 1016755 Frederick von Lowis of Menar Saint Petersburg Going against objective: 2993 Moskwa
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 12 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003246 Litovskaya is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016755 Frederick von Lowis of Menar is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016756 Duc de Richelieu is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:1, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016560 Gvardeiskii Diviziya, 2576 Paide, Pow:302, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016560-Gvardeiskii Diviziya Power:302 Health:99% Paide>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015833 Gvardeiskii Korpus, 2573 Pajusi, Pow:125, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1015833-Gvardeiskii Korpus Power:125 Health:100% Pajusi>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016343 Paskevich Diviziya, 2573 Pajusi, Pow:90, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016343-Paskevich Diviziya Power:90 Health:98% Pajusi>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003115 Russian Army, 2631 Novgorod, Pow:155, Count: 6(l 5/L 2/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
6:56:07 PM  (Reporting)  1003115-Russian Army Power:155 Health:100% Novgorod>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008087 Baltic Fleet, 2427 Windau, Pow:81, Count: 4(l 2/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 40000, Region: 2427 Windau
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2940, Region: 852 Bremen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 40000, Region: 2427 Windau
6:56:07 PM  (Reporting)  1008087-Baltic Fleet Power:81 Health:100% Windau>Windau Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 40000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013964 Wittgenstein' Force, 2529 Riga, Pow:34, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1013964-Wittgenstein' Force Power:34 Health:100% Riga>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003674 Uralskaya, 3880 Kazan, Pow:193, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003674-Uralskaya Power:193 Health:100% Kazan>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016081 II. Fleet, 3880 Kazan, Pow:3, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016081 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:56:07 PM  (Reporting)  1016081-II. Fleet Power:3 Health:100% Kazan>Astrakhan Mission:Naval Docking Fitness:89% Need:38 Threat:0 GoalValue: 2358
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014683 4-ya Kazach'ya Brigada, 2523 Pabrade, Pow:26, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1014683-4-ya Kazach'ya Brigada Power:26 Health:100% Pabrade>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003211 Wrtemberg' Force, 2682 Vitebsk, Pow:191, Count: 3(l 2/L 2/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003211-Wrtemberg' Force Power:191 Health:100% Vitebsk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016758 LL-1i Oboznyi Polk, 2682 Vitebsk, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 41000, Region: 2682 Vitebsk
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 41000, Region: 2682 Vitebsk
6:56:07 PM  (Reporting)  1016758-LL-1i Oboznyi Polk Power:0 Health:100% Vitebsk>Vitebsk Mission:Build Depot Fitness:82% Need:50 Threat:0 GoalValue: 41000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015154 Bezobrazov Brigada, 2679 Nova Lukom, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1015154-Bezobrazov Brigada Power:28 Health:100% Nova Lukom>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15535, Region: 2472 Vilnius
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15535, Region: 2472 Vilnius
6:56:07 PM  (Reporting)  1015627-Mikhail Leontievich Bulatov Power:49 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 15535
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003632 Moskovskaya is doing nothing in Orel  Power: 138  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016779 Russian Detachment, 3066 Orel, Pow:84, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016779-Russian Detachment Power:84 Health:100% Orel>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016754 Fabian Gotthard von Steinheil, 3066 Orel, Pow:48, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8970, Region: 3066 Orel
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8970, Region: 3066 Orel
6:56:07 PM  (Reporting)  1016754-Fabian Gotthard von Steinheil Power:48 Health:100% Orel>Orel Mission:Garrison Fitness:65% Need:12 Threat:0 GoalValue: 8970
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016762 MO-1i Oboznyi Polk, 3066 Orel, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 15500, Region: 2692 Mogilev
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 15500, Region: 2692 Mogilev
6:56:07 PM  (Reporting)  1016762-MO-1i Oboznyi Polk Power:0 Health:100% Orel>Mogilev Mission:Build Depot Fitness:62% Need:50 Threat:0 GoalValue: 15500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013416 1-ya Kazach'ya Brigada, 3324 Novobokhino, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1013416-1-ya Kazach'ya Brigada Power:28 Health:94% Novobokhino>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016539 O'Rourke Brigada, 3067 Zavodskoy, Pow:42, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2600, Region: 3066 Orel
6:56:07 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 3066 Orel
6:56:07 PM  (Reporting)  1016539-O'Rourke Brigada Power:42 Health:100% Zavodskoy>Orel Mission:Recover Fitness:52% Need:12 Threat:0 GoalValue: 2600
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015139 1-ya Opolchenie Orkug, 3331 Kuyman, Pow:31, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1015139-1-ya Opolchenie Orkug Power:31 Health:100% Kuyman>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016753 Kamensky' Force, 2696 Kostukovka, Pow:193, Count: 3(l 1/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016753-Kamensky' Force Power:193 Health:100% Kostukovka>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016559 Kreutz Brigada, 2696 Kostukovka, Pow:149, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016559-Kreutz Brigada Power:149 Health:100% Kostukovka>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016540 Nikolay Tuchkov, 2696 Kostukovka, Pow:33, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2800, Region: 2511 Bobruisk
6:56:07 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016540-Nikolay Tuchkov Power:33 Health:100% Kostukovka>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003297 Brestskaya, 2714 Lahysin, Pow:84, Count: 4(l 1/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003297-Brestskaya Power:84 Health:100% Lahysin>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003539 Smolenskaya, 3132 Pristen, Pow:132, Count: 4(l 2/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003539-Smolenskaya Power:132 Health:100% Pristen>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003708 Sibirskaya, 3884 Sibir, Pow:135, Count: 4(l 2/L 2/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3400, Region: 3884 Sibir
6:56:07 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003708-Sibirskaya Power:135 Health:100% Sibir>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016342 Prebyshevsky Diviziya, 3125 Merefa, Pow:103, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016342-Prebyshevsky Diviziya Power:103 Health:100% Merefa>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015400 Tschaplitz' Force, 3119 Poltava, Pow:44, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1015400-Tschaplitz' Force Power:44 Health:100% Poltava>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003576 Kievskaya, 3124 Valky, Pow:132, Count: 4(l 2/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003576-Kievskaya Power:132 Health:100% Valky>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3885 Steppes, Pow:31, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003695-Orenburgskaya Power:31 Health:100% Steppes>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015826 Orenburg Brigada, 3885 Steppes, Pow:14, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1015826-Orenburg Brigada Power:14 Health:100% Steppes>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014967 1-ya Pehotnoi Brigada, 3469 Tzaritsyn, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1014967-1-ya Pehotnoi Brigada Power:28 Health:100% Tzaritsyn>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003359 Melissino' Force, 2795 Berdidchev, Pow:130, Count: 3(l 1/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003359-Melissino' Force Power:130 Health:100% Berdidchev>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016778 Russian Detachment, 3173 Slovyansk, Pow:177, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016778-Russian Detachment Power:177 Health:100% Slovyansk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016557 Gerngoss' Force, 3173 Slovyansk, Pow:156, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016557-Gerngoss' Force Power:156 Health:100% Slovyansk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003746 Novgorod Brig. is doing nothing in Slovyansk  Power: 10  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016556 II. Russian Detachment, 3173 Slovyansk, Pow:46, Count: 2(l 0/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016556-II. Russian Detachment Power:46 Health:100% Slovyansk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016760 OR-1i Oboznyi Polk, 3173 Slovyansk, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 15500, Region: 3229 Perekop
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 15500, Region: 3229 Perekop
6:56:07 PM  (Reporting)  1016760-OR-1i Oboznyi Polk Power:0 Health:100% Slovyansk>Perekop Mission:Build Depot Fitness:62% Need:48 Threat:0 GoalValue: 15500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003777 Taganrog Kazachi, 3174 Lyssytchansk, Pow:45, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003777-Taganrog Kazachi Power:45 Health:100% Lyssytchansk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015153 Liders, 2793 Koziatyn, Pow:11, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1015153-Liders Power:11 Health:100% Koziatyn>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013428 1-ya Strelkovaya Brigada, 3488 Dubovskoye, Pow:37, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  1013428-1-ya Strelkovaya Brigada Power:37 Health:100% Dubovskoye>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003401 Dnestrovskaya, 2854 Ekaterinoslav, Pow:143, Count: 4(l 2/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003401-Dnestrovskaya Power:143 Health:100% Ekaterinoslav>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016694 2-ya Brigady Transportni, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2854 Ekaterinoslav
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2854 Ekaterinoslav
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016694 2-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 2854 Ekaterinoslav
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003768 Dnepr Kazachi, 3182 Lutuhine, Pow:54, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003768-Dnepr Kazachi Power:54 Health:100% Lutuhine>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013424 2-ya Kazach'ya Brigada, 3182 Lutuhine, Pow:39, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  1013424-2-ya Kazach'ya Brigada Power:39 Health:100% Lutuhine>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013969 3-ya Kazach'ya Brigada, 3182 Lutuhine, Pow:36, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1013969-3-ya Kazach'ya Brigada Power:36 Health:100% Lutuhine>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003773 Ochakov Kazachi, 3205 Tchaplino, Pow:42, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003773-Ochakov Kazachi Power:42 Health:100% Tchaplino>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016340 Maltits' Force, 2822 Dubozary, Pow:122, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016340-Maltits' Force Power:122 Health:100% Dubozary>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016339 Rozen Diviziya, 3218 Melitopol, Pow:232, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016339-Rozen Diviziya Power:232 Health:100% Melitopol>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003761 Kubanskaya, 3527 Ketchenery, Pow:50, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003761-Kubanskaya Power:50 Health:100% Ketchenery>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014133 Stavropolskii Kalmytski, 3527 Ketchenery, Pow:39, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  1014133-Stavropolskii Kalmytski Power:39 Health:100% Ketchenery>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003749 Tzaritsyn Brig., 3527 Ketchenery, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  1003749-Tzaritsyn Brig. Power:28 Health:100% Ketchenery>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:8, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:24, Count: 3(l 1/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11180, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3650, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11180, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015157 VI. Fleet, 2815 Odessa, Pow:58, Count: 2(l 0/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 3500, Region: 3630 Sukhumi
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 3500, Region: 3630 Sukhumi
6:56:07 PM  (Reporting)  1015157-VI. Fleet Power:58 Health:100% Odessa>Sukhumi Mission:Transport Fitness:100% Need:189 Threat:140 GoalValue: 3500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016551 M. Neva Sq., 4509 Mouth of the Dniepr, Pow:39, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  1016551-M. Neva Sq. Power:39 Health:100% Mouth of the Dniepr>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008252 S. Volga Fleet, 3610 Petrovska, Pow:62, Count: 2(l 0/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008252 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:56:07 PM  (Reporting)  1008252-S. Volga Fleet Power:62 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:38 Threat:0 GoalValue: 3443
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:3, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016528 I. Fleet, 4509 Mouth of the Dniepr, Pow:20, Count: 3(l 0/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2662, Region: 3188 Taganrog
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
6:56:07 PM  (Reporting)  1016528-I. Fleet Power:20 Health:100% Mouth of the Dniepr>Odessa Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016777 Borozdin' Force, 3236 Svitle, Pow:315, Count: 3(l 1/L 2/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016777-Borozdin' Force Power:315 Health:100% Svitle>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016338 Karl Fedorovich Baggovut, 3236 Svitle, Pow:35, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016338-Karl Fedorovich Baggovut Power:35 Health:100% Svitle>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016555 Borozdin' Force, 3236 Svitle, Pow:29, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016555-Borozdin' Force Power:29 Health:100% Svitle>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 3238 Sevastopol, Pow:20, Count: 3(l 0/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
6:56:07 PM  (Reporting)  1008230-Don Fleet Power:20 Health:100% Sevastopol>Nikolaiev Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 3195
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016741 III. Fleet, 3610 Petrovska, Pow:20, Count: 3(l 0/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016741 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:56:07 PM  (Reporting)  1016741-III. Fleet Power:20 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:38 Threat:0 GoalValue: 3443
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003497 III. Russian Detachment, 2608 Saint Petersburg, Pow:39, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
6:56:07 PM  (Reporting)  1003497-III. Russian Detachment Power:39 Health:100% Saint Petersburg>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 4522 Bay of Sochi, Pow:292, Count: 6(l 2/L 4/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 10600, Region: 4522 Bay of Sochi
6:56:07 PM  (Reporting)  1008133-Senyavin's Fleet Power:292 Health:100% Bay of Sochi>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 10600
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016554 Shepelov' Force is doing nothing in Shali  Power: 89  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016776 Russian Detachment, 3615 Shali, Pow:122, Count: 2(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 3615 Shali
6:56:07 PM  (Reporting)  List of Agendas for 1016776 Russian Detachment, 3615 Shali, Pow:122, Count: 2(l 1/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016776-Russian Detachment Power:122 Health:100% Shali>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1010292 Astrakhan Garnizon, 3615 Shali, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3615 Shali
6:56:07 PM  (Reporting)  List of Agendas for 1010292 Astrakhan Garnizon, 3615 Shali, Pow:36, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
6:56:07 PM  (Reporting)  1010292-Astrakhan Garnizon Power:36 Health:100% Shali>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003786 Vladikavkaz Kazachi is doing nothing in Argun  Power: 53  HealthPerc: 100
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 4501 Sea of Marmara, Pow:24, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 5000, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 5000, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  1015134-Chichagov's Fleet Power:24 Health:100% Sea of Marmara>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016332 Black Sea Transport Sq., 4501 Sea of Marmara, Pow:23, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3930 Central Mediterranean Trade
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  1016332-Black Sea Transport Sq. Power:23 Health:100% Sea of Marmara>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:1.27) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.54 - Core:0.79 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Arty 1016769 Skt.Petersb.Art., 3639 Vladikavkaz, Pow:64, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1016770 GK HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Arty 1016771 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016769 Skt.Petersb.Art., 3639 Vladikavkaz, Pow:64, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _RCA_ Arty 1016769 Skt.Petersb.Art., 3639 Vladikavkaz, Pow:64, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016770 GK HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _RCA_ Arty 1016770 GK HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016771 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _RCA_ Arty 1016771 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:39, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supply 1016765 Knorring' Force, 3639 Vladikavkaz, Pow:0, Count: 2(l 1/L 0/S 1)
6:56:07 PM  (Reporting)  _RCS_ Supply 1016772 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  _RCS_ Supply 1016773 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
6:56:07 PM  (Reporting)  _RCS_ Supply 1016765 Knorring' Force, 3639 Vladikavkaz, Pow:0, Count: 2(l 1/L 0/S 1) relocating toward 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _RCS_ Supply 1016765 Knorring' Force, 3639 Vladikavkaz, Pow:0, Count: 2(l 1/L 0/S 1) had one RCS agenda removed.
6:56:07 PM  (Reporting)  _RCS_ Supply 1016772 RA-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _RCS_ Supply 1016772 RA-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:56:07 PM  (Reporting)  _RCS_ Supply 1016773 GK-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
6:56:07 PM  (Reporting)  _RCS_ Supply 1016773 GK-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1014434 Dmitri Sergeivich Dokhturov Vladikavkaz Going against objective: 3664 Tiflis
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014434 Dmitri Sergeivich Dokhturov is doing nothing in Vladikavkaz  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015425 Ivan Vasylievich Gudovich is doing nothing in Vladikavkaz  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016768 Kologrivov' Force, 3639 Vladikavkaz, Pow:86, Count: 4(l 1/L 1/S 2) Keeping only the Garrison goal for 3639 Vladikavkaz
6:56:07 PM  (Reporting)  List of Agendas for 1016768 Kologrivov' Force, 3639 Vladikavkaz, Pow:86, Count: 4(l 1/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5772, Region: 3639 Vladikavkaz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5772, Region: 3639 Vladikavkaz
6:56:07 PM  (Reporting)  1016768-Kologrivov' Force Power:86 Health:97% Vladikavkaz>Vladikavkaz Mission:Garrison Fitness:52% Need:0 Threat:9 GoalValue: 5772
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016765 Knorring' Force, 3639 Vladikavkaz, Pow:0, Count: 2(l 1/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  1016765-Knorring' Force Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016769 Skt.Petersb.Art., 3639 Vladikavkaz, Pow:64, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  1016769-Skt.Petersb.Art. Power:64 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016770 GK HQ, 3639 Vladikavkaz, Pow:40, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  1016770-GK HQ Power:40 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3639 Vladikavkaz, Pow:308, Count: 7(l 3/L 1/S 4)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8300, Region: 3639 Vladikavkaz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  1003811-Georgia Expedition Power:308 Health:98% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016771 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:39, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  1016771-1-ya Otdelnaya Art. Brigada Power:39 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016772 RA-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  1016772-RA-1i Oboznyi Polk Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016773 GK-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:56:07 PM  (Reporting)  1016773-GK-1i Oboznyi Polk Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015166 Adriatic Transport Sq., 678 Napoli, Pow:17, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  1015166-Adriatic Transport Sq. Power:17 Health:100% Napoli>Commerce Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 4385 Capo Otranto, Pow:145, Count: 4(l 2/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2924, Region: 678 Napoli
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3128, Region: 678 Napoli
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3128, Region: 678 Napoli
6:56:07 PM  (Reporting)  1008191-Adriatic Fleet Power:145 Health:100% Capo Otranto>Napoli Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 3128
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
6:56:07 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 1 now
6:56:07 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  Ended AI Gather Units 4 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016337 Mikhal Sq., 4490 Andros, Pow:49, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  1016337-Mikhal Sq. Power:49 Health:100% Andros>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2650
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016106 Kherson Sq., 4370 Golfe de Tunis, Pow:33, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:56:07 PM  (Reporting)  1016106-Kherson Sq. Power:33 Health:100% Golfe de Tunis>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.19) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 339 Austria
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 1402 Byalistock in theater 343 Poland
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016558 Langron' Force, 2775 Zorya, Pow:285, Count: 2(l 2/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
6:56:07 PM  (Reporting)  1016558-Langron' Force Power:285 Health:100% Zorya>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016774 Miloradovich Diviziya, 2775 Zorya, Pow:98, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 2776 Rowno
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2750, Region: 2776 Rowno
6:56:07 PM  (Reporting)  1016774-Miloradovich Diviziya Power:98 Health:100% Zorya>Rowno Mission:Recover Fitness:55% Need:60 Threat:0 GoalValue: 2750
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.96) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4096 North Atlantic, Pow:74, Count: 4(l 1/L 3/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 9898, Region: 4101 Tramore Bay
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3096, Region: 852 Bremen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3096, Region: 852 Bremen
6:56:07 PM  (Reporting)  1015133-Kartsev's Fleet Power:74 Health:100% North Atlantic>Bremen Mission:Naval Docking Fitness:86% Need:101 Threat:75 GoalValue: 3096
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016552 Lilia Sq., 4535 Black Sea, Pow:39, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  1016552-Lilia Sq. Power:39 Health:100% Black Sea>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015831 IV. Fleet, 3929 Adriatic Sea Trade, Pow:103, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7725, Region: 3929 Adriatic Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  1015831-IV. Fleet Power:103 Health:100% Adriatic Sea Trade>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2950
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016107 S.Paraskeva Sq., 4161 Skagerrak, Pow:16, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  1016107-S.Paraskeva Sq. Power:16 Health:100% Skagerrak>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015638 Baltic Transport Sq., 3924 North Sea Trade, Pow:14, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  1015638-Baltic Transport Sq. Power:14 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015834 S.Piotr Sq., 4130 The Channel, Pow:54, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3000, Region: 3931 Eastern Mediterranean Trade
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2700, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2700, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  1015834-S.Piotr Sq. Power:54 Health:100% The Channel>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2700
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015835 Venus Sq., 4130 The Channel, Pow:32, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
6:56:07 PM  (Reporting)  1015835-Venus Sq. Power:32 Health:100% The Channel>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 8 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 16 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 5 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 5 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  1015833 Gvardeiskii Korpus will be merged into 1016343 Paskevich Diviziya in region Pajusi
6:56:07 PM  (Reporting)  1016540 Nikolay Tuchkov will be merged into 1016559 Kreutz Brigada in region Kostukovka
6:56:07 PM  (Reporting)  1008252 S. Volga Fleet will be merged into 1016741 III. Fleet in region Petrovska
6:56:07 PM  (Reporting)  1016332 Black Sea Transport Sq. will be merged into 1015134 Chichagov's Fleet in region Sea of Marmara
6:56:07 PM  (Reporting)  AI Process done in  43135 ms
6:56:07 PM  (Reporting)  Processing  1000004 Austria
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2943 OppPow Land: 0 OwnPow Nav : 358 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:56:07 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 6576 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6456 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 1.27 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 319 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 654 ms
6:56:07 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1293 Expected 122 Balance -8
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 3214 Expected 85 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Very High Stock 252 Expected 85 Balance -10
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 483 Expected 61 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 46 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 171 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 381 Expected 24 Balance 0
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6456 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2800
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 25      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 78      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 20      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 68      Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 26      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 42      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 19      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 998 Halle (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 30      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 83      Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 89      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 43      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2943 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1165
6:56:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 55      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 358 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 6576 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 40      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 47      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 47      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 30      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 36      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 27      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 319 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 91      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 62      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 53      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 54      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 358 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
6:56:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
6:56:07 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 635 Trieste
6:56:07 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Lemberg Naval Gathering: <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  342 Germany : 888 Frankfurt
6:56:07 PM  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
6:56:07 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
6:56:07 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Austria 1360 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 7 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
6:56:07 PM  (Reporting)  Proposing to 1000051 Switzerland
6:56:07 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:56:07 PM  (Reporting)  Checking 4 Offer Defensive Treaty
6:56:07 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
6:56:07 PM  (Reporting)  Item is a Various entry, chance 28
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Offer Defensive Treaty toward Holy Roman Empire chance 28
6:56:07 PM  (Reporting)  Proposing to 1000007 Ottoman
6:56:07 PM  (Reporting)  Checking 43 Forge Casus-Belli
6:56:07 PM  (Reporting)  Still checking 43 Forge Casus-Belli
6:56:07 PM  (Reporting)  Is a CB, chance 9
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Ottoman chance 9
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 38 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 2000 Seben
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1464 Fredericia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3759 Bejaia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2324 Hims
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 922 Sulzbach
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4210 Hanno Bay
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1451 Sakia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3858 Samos
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 162 target region was 1663 Novo Mesto
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1477 Limfjord
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4415 Ionian Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 426 Barcelonette
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2281 As Salman
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 834 Essen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3968 Rhine Estuary
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 875 Goettingen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 733 Brigue
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4550 Cheasapeake Bay
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 2098 Askale
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4536 Black Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 2175 Salmas
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3478 Morozovsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1565 Norkoping
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1067 Bromberg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 1452 Lipsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 3406 Ruzaevka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1800 Birlad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 2595 Plyussa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 167 Ponferrada
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3638 Alagir
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 2487 Suprasi
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2994 Tcherepovets
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2045 Karaman
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3170 Hirske
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 481 Nevers
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1406 Pultusk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1058 Ganz
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 2858 Huilaipole
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 3018 Vichuga
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4394 Foci del Po
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1217 Banska Stavnikia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2999 Vologda
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2342 Jaramanah
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3493 Voljski
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3191 Amvrosiivska
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1331 Tarnow
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 3200 Novomoskovsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1222 Poprad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4305 Strait of Gibraltar
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 480 Vauzelles
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2625 Luga
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2238 Kalar
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 445 Pontcharra
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1946 Karacabey
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4240 Osel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2525 Ignalina
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2837 Lipovets
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 361 Cholet
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3316 Pavelets
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4462 Bay of Abukir
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2532 Friedrichstad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 965 Anklam
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 1442 Lyck
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 162 target region was 1231 Putnok
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1407 Plonsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 668 Pescara
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1433 Tilsit
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2691 Skluj
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 412 Ales
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1485 Kobenhavn
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 4355 Tyrrhenean Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 2057 Kozakli
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1683 Budva
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 1430 Preussisch Eylan
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 202 Vitoria
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2254 Al Hamzah
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 203 Acedo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3916 Central India
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2333 Maaloula
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1867 Dimitrovgrad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1805 Kiliia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 4516 Arabatskaia Bay
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1920 Amfissa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3069 Kromy
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2818 Nechayane
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 37 target region was 1142 Stockenau
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3048 Suvorov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 3101 Rokitno
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2945 Zubtsov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4141 Tyne Coast
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 667 Ascoli
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3165 Tchertkovo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 399 Brive la Gaillarde
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1210 Trinec
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2494 Biaroza
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4345 Golfe d'Ajaccio
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 37 target region was 2502 Baranovitch
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 316 Manzanares
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2868 Seversk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3745 Relizane
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2169 Patrios
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 37 target region was 4089 Fair Head
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 705 Cagliari
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 48 Fort William
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2690 Larynovka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3123 Karlivka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1527 Uddevalla
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 3939 Thames
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 3933 Black Sea Trade
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1313 Sedia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 3757 Alger
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3092 Shalyhyne
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 264 Mora
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 763 Bastogne
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1391 Garwolin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 586 Verbania
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 137 target region was 3896 Upper Canada
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3254 Usta
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 2909 Roslav
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3363 Voronej
6:56:07 PM  (Reporting)  Ended HandleRegionsDecisions 11268 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 483
6:56:07 PM  (Reporting)  Money Level 5 Amount 1293
6:56:07 PM  (Reporting)  Conscripts Level 4 Amount 252
6:56:07 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:56:07 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:56:07 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
6:56:07 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:56:07 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
6:56:07 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:56:07 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
6:56:07 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
6:56:07 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:56:07 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:56:07 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
6:56:07 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
6:56:07 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:56:07 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:56:07 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:56:07 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:56:07 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:56:07 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:56:07 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
6:56:07 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:56:07 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:56:07 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:56:07 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:56:07 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
6:56:07 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
6:56:07 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 0
6:56:07 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:56:07 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:56:07 PM  (Reporting)  Number of Draw 8
6:56:07 PM  (Reporting)  Picking 314 Coastal Battery 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  _BNU Buying Unit Coastal Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Austria
6:56:07 PM  (Reporting)  Picking 325 Pioneer Rgt
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Austria
6:56:07 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 252 488 WSU 483 72 Money 1293 732
6:56:07 PM  (Reporting)  Picking 325 Pioneer Rgt
6:56:07 PM  (Reporting)  On Map 1 Requested 1 In Pool 3
6:56:07 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Austria
6:56:07 PM  (Reporting)  Picking 299 Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Austria
6:56:07 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
6:56:07 PM  (Reporting)  On Map 6 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 252 314 WSU 483 140 Money 1293 1072
6:56:07 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 252 290 WSU 483 260 Money 1293 1408
6:56:07 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 252 554 WSU 483 140 Money 1293 1080
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 4 38 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008442 Adria Geshwader
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008461 Sd Donau Flotte
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 175 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1010862 Stadtgarnison Cattaro, 1682 Kotor, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010763 Stadtgarnison Ragusa, 1681 Ragusa, Pow:152, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004745 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004748 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004767 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010811 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004759 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010806 Stadtgarnison Eszek, 1699 Eszek, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004751 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010738 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004660 Stadtgarnison Venedig, 627 Venezia, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010754 Stadtgarnison Venedig, 627 Venezia, Pow:152, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004763 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010835 Stadtgarnison Temesvar, 1747 Temesvar, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004690 Stadtgarnison Trieste, 635 Trieste, Pow:76, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004670 Stadtgarnison Trevisa, 626 Trevisa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010840 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004755 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010845 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:110, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Laibach, 1183 Laibach, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004680 Stadtgarnison Graz, 1189 Graz, Pow:97, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010825 Stadtgarnison Ofen, 1274 Ofen, Pow:33, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004530 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004777 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010908 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010796 Stadtgarnison Salzburg, 1155 Salzburg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016780 Auersperg' Force, 1194 Wien, Pow:211, Count: 10(l 1/L 6/S 3) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016781 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010786 Stadtgarnison Presburg, 1197 Presburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010888 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010903 Stadtgarnison Brnn, 1143 Brunn, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010791 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010883 Stadtgarnison Lemberg, 1337 Lemberg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010893 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010772 Stadtgarnison Eger, 1097 Eger, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010873 Stadtgarnison Krakau, 1328 Krakow, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010777 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:117, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010854 Stadtgarnison Zamosc, 1370 Zamosc, Pow:90, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 83 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1016250 Fu.AR. 3, 1700 Peterwardein, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1014983 Telegraphen-Abt. 1, 1275 Pest, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1016245 Fu.AR. 2, 1097 Eger, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 926 Memmingen
6:56:07 PM  (Reporting)  _DCR_ 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:120, Count: 3(l 1/L 2/S 0) will reinforce threatened border 926 Memmingen
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 19600, Region: 1693 Agram
6:56:07 PM  (Reporting)  _DCR_ 1004458 Kienmayer, 1187 Launsdorf, Pow:198, Count: 3(l 2/L 2/S 0) will reinforce threatened border 1693 Agram
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 17100, Region: 623 Padova
6:56:07 PM  (Reporting)  _DCR_ 1004533 Italienische Armee, 1145 Trente, Pow:1404, Count: 10(l 8/L 7/S 2) will reinforce threatened border 623 Padova
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
6:56:07 PM  (Reporting)  _DCR_ 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:374, Count: 3(l 3/L 2/S 0) will reinforce threatened border 1152 Innsbruck
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 40100, Region: 1155 Salzburg
6:56:07 PM  (Reporting)  _DCR_ 1004273 Bayerische Armee, 1155 Salzburg, Pow:1078, Count: 15(l 8/L 5/S 7) will reinforce threatened border 1155 Salzburg
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
6:56:07 PM  (Reporting)  _DCR_ 1004458 Kienmayer, 1187 Launsdorf, Pow:198, Count: 3(l 2/L 2/S 0) will reinforce threatened border 1696 Slavonski Brod
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 11500, Region: 899 Ueberlingen
6:56:07 PM  (Reporting)  _DCR_ 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:120, Count: 3(l 1/L 2/S 0) will reinforce threatened border 899 Ueberlingen
6:56:07 PM  (Reporting)  Ended GarrisonBorders 190 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 10 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 1 1004519 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 755
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment III) Johann in Memmingen has been detached from group 1004476 Stadtgarnison Memmingen
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016786 Johann 926 Memmingen toward 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:83, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Ended Check Leaders 11 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 88
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
6:56:07 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 55 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1008442 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 78 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
6:56:07 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 26 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1004357 von Schwarzenberg is now in Privileged Combine in 1004458 Kienmayer 1187 Launsdorf
6:56:07 PM  (Reporting)  _PCO_ Nostitz has been merged into 1004357 Schwarzenberg Korps Hauptquartier(von Schwarzenberg) in 1004458 Kienmayer 1187 Launsdorf
6:56:07 PM  (Reporting)  _PCO_ 1004357 Schwarzenberg Korps Hauptquartier 3 has his Privileged Combine status revoked 1004458 Kienmayer 1187 Launsdorf
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 64 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 7 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 4 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 13 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015836 Kaiser Franz' Force selected
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Ferdinand in Salzburg has been detached from group 1004273 Bayerische Armee
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment V) Konstantin dAspre von Hoobreuck in Salzburg has been detached from group 1004273 Bayerische Armee
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment II) Franz von Werneck in Salzburg has been detached from group 1004336 Stadtgarnison Salzburg
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015836 Franz 1194 Wien toward 1016780 Auersperg' Force, 1194 Wien, Pow:211, Count: 10(l 1/L 6/S 3)
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016788 Ferdinand 1155 Salzburg toward 1016780 Kaiser Franz' Force, 1194 Wien, Pow:283, Count: 11(l 2/L 6/S 3) Relocating
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016790 Franz von Werneck 1155 Salzburg toward 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:268, Count: 2(l 1/L 2/S 0)
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1016789 Konstantin dAspre von Hoobreuck 1155 Salzburg toward 1004690 Stadtgarnison Trieste, 635 Trieste, Pow:76, Count: 2(l 0/L 2/S 0) Relocating
6:56:07 PM  (Reporting)  Ended Check Leaders 182 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1008461 Sd Donau Flotte has been given the mission Agenda: Naval Docking, Value: 2597, Region: 1275 Pest
6:56:07 PM  (Reporting)  _AFA_ 1008452 Nord Donau Flotte has been given the mission Agenda: Naval Docking, Value: 2623, Region: 1275 Pest
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 49 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 148
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  _BDA_ - Build Depot 1014832 A-T Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Innsbruck
6:56:07 PM  (Reporting)  Agenda: Build Depot, Value: 31000, Region: 1152 Innsbruck
6:56:07 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Austria
6:56:07 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 271 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 6 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 1 1013981 3. Kavallerie-Brigade, 1328 Krakow, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 1328 Krakow SelfVal 329
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 10692, Region: 1328 Krakow
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
6:56:07 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 42 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 7 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 16 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16294 AllOppPowLand: 0 AllOwnPowNav: 407 AllOppPowNav 0
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 24 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1014832 A-T Nachschub (Pow.0)
6:56:07 PM  (Reporting)  1004710 Tirolerisch Korps (Pow.374)
6:56:07 PM  (Reporting)  1004698 Tirolerische Armee (Pow.46)
6:56:07 PM  (Reporting)  1004336 Stadtgarnison Salzburg (Pow.308)
6:56:07 PM  (Reporting)  1004273 Bayerische Armee (Pow.1080)
6:56:07 PM  (Reporting)  1004476 Stadtgarnison Memmingen (Pow.121)
6:56:07 PM  (Reporting)  1016785 Austrian Detachment (Pow.9)
6:56:07 PM  (Reporting)  1016784 Austrian Detachment (Pow.19)
6:56:07 PM  (Reporting)  1016783 Austrian Detachment (Pow.19)
6:56:07 PM  (Reporting)  1016782 Austrian Detachment (Pow.19)
6:56:07 PM  (Reporting)  1004485 Stadtgarnison Ludwigshafen (Pow.25)
6:56:07 PM  (Reporting)  1010801 Stadtgarnison Linz (Pow.492)
6:56:07 PM  (Reporting)  1013973 1. Kavallerie-Brigade (Pow.35)
6:56:07 PM  (Reporting)  1015841 Riesch' Force (Pow.42)
6:56:07 PM  (Reporting)  1014990 Fs.AB. 1 (Pow.29)
6:56:07 PM  (Reporting)  1004519 Bohemisch Reserve (Pow.16)
6:56:07 PM  (Reporting)  1013977 2. Kavallerie-Brigade (Pow.31)
6:56:07 PM  (Reporting)  1016245 Fu.AR. 2 (Pow.3)
6:56:07 PM  (Reporting)  1013434 Reit.AR. 1 (Pow.42)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 999 Leipzig Pick 30 SelfVal 163 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1118 Prag Pick 89 has enough garrison (Value: 44) - evaluation skipped
6:56:07 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 525 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 18 has enough garrison (Value: 117) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 211) - evaluation skipped
6:56:07 PM  (Reporting)  Region 1006 Dresden Pick 83 SelfVal 457 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Region 900 Ulm Pick 68 SelfVal 392 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 28 has enough garrison (Value: 1106) - evaluation skipped
6:56:07 PM  (Reporting)  Region 888 Frankfurt Pick 78 SelfVal 342 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 988 Cottbus Pick 19 SelfVal 115 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 40 has enough garrison (Value: 402) - evaluation skipped
6:56:07 PM  (Reporting)  Region 901 Stuttgart Pick 26 SelfVal 148 Need 101  no group candidate found
6:56:07 PM  (Reporting)  CheckRegionForOperation 1004698 Tirolerische Armee, 1153 Kufstein, Pow:46, Count: 1(l 0/L 0/S 1) Fitness 74 PickVal 61 SelfVal 568 AINeed 31
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 37000, Region: 1158 Linz
6:56:07 PM  (Reporting)  Region 914 Nuernberg Pick 42 SelfVal 211 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 909 Wuerzburg Pick 13 SelfVal 87 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 43 has enough garrison (Value: 26) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 26) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 892 Karlsruhe Pick 5 SelfVal 41 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 949 Luebeck Pick 10 SelfVal 72 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 994 Torgau Pick 12 SelfVal 82 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 20 SelfVal 120 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 38 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 998 Halle Pick 2 SelfVal 24 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 838 Kassel Pick 25 SelfVal 144 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 908 Rothenburg Pick 3 SelfVal 33 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1097 Eger Pick 12 has enough garrison (Value: 29) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 932 Regensburg Pick 21 SelfVal 125 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 835 Dortmund Pick 7 SelfVal 57 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 1014 Gorlitz Pick 6 SelfVal 67 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Region 845 Nassau Pick 8 SelfVal 61 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 925 Augsburg Pick 2 SelfVal 27 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Region 827 Minden Pick 20 SelfVal 120 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 26) - evaluation skipped
6:56:07 PM  (Reporting)  Region 1008 Plauen Pick 2 SelfVal 27 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1004579 Rechtsseitig Div. (Pow.297)
6:56:07 PM  (Reporting)  1004533 Italienische Armee (Pow.1407)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 180 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 205 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 663 Roma Pick 55 SelfVal 293 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 460 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 626 Trevisa Pick 24 has enough garrison (Value: 85) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 627 Venezia Pick 40 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 1505) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 40 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016250 Fu.AR. 3 (Pow.3)
6:56:07 PM  (Reporting)  1004533 Italienische Armee (Pow.1407)
6:56:07 PM  (Reporting)  1016013 6. Kavallerie-Brigade (Pow.6)
6:56:07 PM  (Reporting)  1004458 Kienmayer (Pow.202)
6:56:07 PM  (Reporting)  1014983 Telegraphen-Abt. 1 (Pow.2)
6:56:07 PM  (Reporting)  1016008 Fu.AR. 1 (Pow.8)
6:56:07 PM  (Reporting)  1014827 Franz-Homburg Husaren (Pow.35)
6:56:07 PM  (Reporting)  1014832 A-T Nachschub (Pow.0)
6:56:07 PM  (Reporting)  1004710 Tirolerisch Korps (Pow.374)
6:56:07 PM  (Reporting)  1004698 Tirolerische Armee (Pow.46)
6:56:07 PM  (Reporting)  1014986 5. Kavallerie-Brigade (Pow.30)
6:56:07 PM  (Reporting)  1004336 Stadtgarnison Salzburg (Pow.308)
6:56:07 PM  (Reporting)  1004273 Bayerische Armee (Pow.1080)
6:56:07 PM  (Reporting)  1004476 Stadtgarnison Memmingen (Pow.121)
6:56:07 PM  (Reporting)  1004485 Stadtgarnison Ludwigshafen (Pow.25)
6:56:07 PM  (Reporting)  1010801 Stadtgarnison Linz (Pow.492)
6:56:07 PM  (Reporting)  1013973 1. Kavallerie-Brigade (Pow.35)
6:56:07 PM  (Reporting)  1015841 Riesch' Force (Pow.42)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 1275 Pest Pick 47 has enough garrison (Value: 2) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1183 Laibach Pick 14 has enough garrison (Value: 33) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1274 Ofen Pick 47 has enough garrison (Value: 33) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1158 Linz Pick 61 has enough garrison (Value: 29) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 82) - evaluation skipped
6:56:07 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 525 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 211) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 43 has enough garrison (Value: 26) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 257) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 36 has enough garrison (Value: 84) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 28 has enough garrison (Value: 1106) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 26) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 30 has enough garrison (Value: 59) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1287 Pecs Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1189 Graz Pick 22 has enough garrison (Value: 97) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 40 has enough garrison (Value: 402) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 8 has enough garrison (Value: 110) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 635 Trieste Pick 25 has enough garrison (Value: 76) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 5 has enough garrison (Value: 59) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 27 has enough garrison (Value: 178) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 31) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1013981 3. Kavallerie-Brigade (Pow.24)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 28) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1373 Lublin Pick 62 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 19 has enough garrison (Value: 90) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2761 Dubno Pick 54 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 311 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 888 Frankfurt in theater 342 Germany
6:56:07 PM  (Reporting)  _GTU_ 1004485 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:25, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1013977 2. Kavallerie-Brigade, 1118 Prag, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 2 now
6:56:07 PM  (Reporting)  _GTU_ 1004485 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:25, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1013977 2. Kavallerie-Brigade, 1118 Prag, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  Ended AI Gather Units 3 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1004485 Stadtgarnison Ludwigshafen Ueberlingen Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  _ATG__ 1014990 Fs.AB. 1 Pilsen Going against objective: 1194 Wien
6:56:07 PM  (Reporting)  _ATG__ 1013977 2. Kavallerie-Brigade Prag Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  _ATG__ 1013434 Reit.AR. 1 Koniggraetz Going against objective: 1194 Wien
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 3 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013434 Reit.AR. 1 is doing nothing in Koniggraetz  Power: 42  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013977 2. Kavallerie-Brigade is doing nothing in Prag  Power: 31  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004519 Bohemisch Reserve, 1118 Prag, Pow:16, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
6:56:07 PM  (Reporting)  1004519-Bohemisch Reserve Power:16 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 16250
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014990 Fs.AB. 1 is doing nothing in Pilsen  Power: 29  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1004485 Stadtgarnison Ludwigshafen is doing nothing in Ueberlingen  Power: 25  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004476 Stadtgarnison Memmingen, 926 Memmingen, Pow:121, Count: 3(l 1/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11100, Region: 926 Memmingen
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11500, Region: 899 Ueberlingen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11500, Region: 899 Ueberlingen
6:56:07 PM  (Reporting)  1004476-Stadtgarnison Memmingen Power:121 Health:100% Memmingen>Ueberlingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11500
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
6:56:07 PM  (Reporting)  _GTU_ 1004579 Rechtsseitig Div., 623 Padova, Pow:297, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 1 now
6:56:07 PM  (Reporting)  _GTU_ 1004579 Rechtsseitig Div., 623 Padova, Pow:297, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  Ended AI Gather Units 1 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1004579 Rechtsseitig Div. Padova Going against objective: 648 Firenze
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1004579 Rechtsseitig Div. is doing nothing in Padova  Power: 297  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008442 Adria Geshwader, 627 Venezia, Pow:68, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008442 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 1640 Fiume
6:56:07 PM  (Reporting)  1008442-Adria Geshwader Power:68 Health:100% Venezia>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
6:56:07 PM  (Reporting)  _GTU_ 1016013 6. Kavallerie-Brigade, 1183 Laibach, Pow:6, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1014827 Franz-Homburg Husaren, 1191 Kapfenberg, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1014986 5. Kavallerie-Brigade, 1280 Debrecen, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:308, Count: 3(l 2/L 2/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1010801 Stadtgarnison Linz, 1158 Linz, Pow:492, Count: 5(l 3/L 3/S 2) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1013973 1. Kavallerie-Brigade, 1159 Melk, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1015841 Riesch' Force, 1159 Melk, Pow:42, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 7 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 7 now
6:56:07 PM  (Reporting)  _GTU_ 1010801 Stadtgarnison Linz, 1158 Linz, Pow:492, Count: 5(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1004336 Stadtgarnison Salzburg, 1155 Salzburg, Pow:308, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1015841 Riesch' Force, 1159 Melk, Pow:42, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1014827 Franz-Homburg Husaren, 1191 Kapfenberg, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1016013 6. Kavallerie-Brigade, 1183 Laibach, Pow:6, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1014986 5. Kavallerie-Brigade, 1280 Debrecen, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 1013973 1. Kavallerie-Brigade, 1159 Melk, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  Ended AI Gather Units 4 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1016008 Fu.AR. 1 Pest Going against objective: 1194 Wien
6:56:07 PM  (Reporting)  _ATG__ 1014827 Franz-Homburg Husaren Kapfenberg Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  _ATG__ 1014986 5. Kavallerie-Brigade Debrecen Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  _ATG__ 1004336 Stadtgarnison Salzburg Salzburg Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  _ATG__ 1010801 Stadtgarnison Linz Linz Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  _ATG__ 1013973 1. Kavallerie-Brigade Melk Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  _ATG__ 1015841 Riesch' Force Melk Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 4 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015841 Riesch' Force is doing nothing in Melk  Power: 42  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013973 1. Kavallerie-Brigade is doing nothing in Melk  Power: 35  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1010801 Stadtgarnison Linz is doing nothing in Linz  Power: 492  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008461 Sd Donau Flotte, 1204 Ezstergom, Pow:4, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2597, Region: 1275 Pest
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2597, Region: 1275 Pest
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008461 Sd Donau Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1275 Pest
6:56:07 PM  (Reporting)  1008461-Sd Donau Flotte Power:4 Health:100% Ezstergom>Pest Mission:Naval Docking Fitness:98% Need:58 Threat:0 GoalValue: 2597
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004273 Bayerische Armee, 1155 Salzburg, Pow:1080, Count: 13(l 6/L 5/S 7)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 40100, Region: 1155 Salzburg
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 40100, Region: 1155 Salzburg
6:56:07 PM  (Reporting)  1004273-Bayerische Armee Power:1080 Health:100% Salzburg>Salzburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 40100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1004336 Stadtgarnison Salzburg is doing nothing in Salzburg  Power: 308  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014986 5. Kavallerie-Brigade is doing nothing in Debrecen  Power: 30  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004698 Tirolerische Armee, 1153 Kufstein, Pow:46, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 37000, Region: 1158 Linz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 37000, Region: 1158 Linz
6:56:07 PM  (Reporting)  1004698-Tirolerische Armee Power:46 Health:100% Kufstein>Linz Mission:Defend Fitness:74% Need:31 Threat:0 GoalValue: 37000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004710 Tirolerisch Korps, 1152 Innsbruck, Pow:374, Count: 3(l 3/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
6:56:07 PM  (Reporting)  1004710-Tirolerisch Korps Power:374 Health:100% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014832 A-T Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 31000, Region: 1152 Innsbruck
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 31000, Region: 1152 Innsbruck
6:56:07 PM  (Reporting)  1014832-A-T Nachschub Power:0 Health:100% Innsbruck>Innsbruck Mission:Build Depot Fitness:62% Need:0 Threat:0 GoalValue: 31000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008452 Nord Donau Flotte, 3999 Middle Danube, Pow:4, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2623, Region: 1275 Pest
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2623, Region: 1275 Pest
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008452 Nord Donau Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1275 Pest
6:56:07 PM  (Reporting)  1008452-Nord Donau Flotte Power:4 Health:89% Middle Danube>Pest Mission:Naval Docking Fitness:99% Need:58 Threat:0 GoalValue: 2623
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014827 Franz-Homburg Husaren is doing nothing in Kapfenberg  Power: 35  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016008 Fu.AR. 1 is doing nothing in Pest  Power: 8  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004458 Kienmayer, 1187 Launsdorf, Pow:202, Count: 3(l 2/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19600, Region: 1693 Agram
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 10900, Region: 1696 Slavonski Brod
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19600, Region: 1693 Agram
6:56:07 PM  (Reporting)  1004458-Kienmayer Power:202 Health:100% Launsdorf>Agram Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 19600
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016013 6. Kavallerie-Brigade is doing nothing in Laibach  Power: 6  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004533 Italienische Armee, 1145 Trente, Pow:1407, Count: 10(l 8/L 7/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17100, Region: 623 Padova
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17100, Region: 623 Padova
6:56:07 PM  (Reporting)  1004533-Italienische Armee Power:1407 Health:100% Trente>Padova Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013981 3. Kavallerie-Brigade, 1328 Krakow, Pow:24, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10692, Region: 1328 Krakow
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10692, Region: 1328 Krakow
6:56:07 PM  (Reporting)  1013981-3. Kavallerie-Brigade Power:24 Health:100% Krakow>Krakow Mission:Garrison Fitness:65% Need:10 Threat:0 GoalValue: 10692
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 19 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  15242 ms
6:56:07 PM  (Reporting)  Processing  1000005 Prussia
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
6:56:07 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 339 Austria
6:56:07 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 339 Austria
6:56:07 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
6:56:07 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:56:07 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
6:56:07 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 351 Russia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 339 Austria
6:56:07 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 351 Russia
6:56:07 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 351 Russia
6:56:07 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2924 OppPow Land: 0 OwnPow Nav : 558 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:56:07 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 148 OppPow Land: 0 OwnPow Nav : 1167 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 4.72 5.00 Ratio Nav/NavCore: 5.00 2.23 Reg Count: 186 > 226
6:56:07 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 17 OppPow Land: 0 OwnPow Nav : 551 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
6:56:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1311 OppPow Land: 0 OwnPow Nav : 290 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:56:07 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2903 OppPow Land: 110 OwnPow Nav : 8 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:56:07 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 682 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:56:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2404 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7534 OppPow Land: 842 OwnPow Nav : 108 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 4.97 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 397 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:56:07 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 19 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 3.82 0.20 Reg Count: 189 > 250
6:56:07 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 329 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
6:56:07 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 401 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
6:56:07 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2890 OppPow Land: 0 OwnPow Nav : 287 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:56:07 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 16 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
6:56:07 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:56:07 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 173 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:56:07 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 322 OppPow Land: 0 OwnPow Nav : 675 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 7 > 11
6:56:07 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 985 OppPow Land: 0 OwnPow Nav : 146 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:56:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1025 OppPow Land: 0 OwnPow Nav : 4963 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:56:07 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 637 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
6:56:07 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1373 OppPow Land: 0 OwnPow Nav : 877 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:56:07 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 907 OppPow Land: 0 OwnPow Nav : 667 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:56:07 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 531 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
6:56:07 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2428 ms
6:56:07 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1176 Expected 95 Balance -7
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 2975 Expected 66 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability High Stock 153 Expected 66 Balance -8
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 376 Expected 48 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 114 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 285 Expected 19 Balance 0
6:56:07 PM  (Reporting)    1008498 Weichsel Flotte Agenda Kept Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig EndTurn 2654
6:56:07 PM  (Reporting)    1008470 Ostsee Flotte Agenda Kept Agenda: Naval Calling, Value: 2576, Region: 1419 Danzig EndTurn 2655
6:56:07 PM  (Reporting)    1008480 Elbe Flotte Agenda Kept Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg EndTurn 2655
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2544
6:56:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:56:07 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:56:07 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
6:56:07 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:56:07 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 720
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
6:56:07 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:56:07 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7534 Overall power (enemies): 842 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3528
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 139 Total EnemyOwnerVal: 3489 Discard %: 15
6:56:07 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 38      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 21      Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 12      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 30      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 5       Force Need:  115     Threat: 75          
6:56:07 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 31      Force Need:  158     Threat: 117         
6:56:07 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 6       Force Need:  165     Threat: 75          
6:56:07 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 30      Force Need:  310     Threat: 75          
6:56:07 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 72      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 50      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 93      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 50      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 41      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 58      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 108 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2890 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  203
6:56:07 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 37          
6:56:07 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 287 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 148 Overall power (enemies): 0 Ratio: 4.72
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1167 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 17 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1311 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 290 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 329 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2924 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 558 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 19 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2903 Overall power (enemies): 110 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 173 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2404 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 322 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 675 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 397 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 401 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  153
6:56:07 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3628 Gagra (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3629 Lidzava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3632 Tyrniaouz (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3633 Tsageri (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3634 Oni (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3635 Java (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3636 Ardon (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3638 Alagir (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3642 Sachkere (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3643 Zar (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3645 Martvili (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3646 Zugdidi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3647 Poti (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3648 Samtredia (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 81      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 682 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 531 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 667 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 877 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 637 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4963 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 108 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 287 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1167 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 290 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 558 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 675 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 531 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 667 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 877 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 637 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4963 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 914 Nuernberg Max pick: Danzig Max need: Muenchen Max Val: Danzig Naval Gathering: 1419 Danzig
6:56:07 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Azerbaidjan Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Muenchen Max Val: Kuestrin Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
6:56:07 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3886 Azerbaidjan Max pick: Azerbaidjan Max need: Baksan Max Val: Azerbaidjan Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  342 Germany : 828 Muenster
6:56:07 PM  (Reporting)  Final Gather Region for  351 Russia : 3608 Grozny
6:56:07 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  337 France : 828 Muenster
6:56:07 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
6:56:07 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  335 British Isles : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
6:56:07 PM  (Reporting)  Final Gather Region for  355 North America : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  356 West Indies : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
6:56:07 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3886 Azerbaidjan
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Prussia 3500 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 7 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 1 underway
6:56:07 PM  (Reporting)  In the war vs 1000013 Bavaria WS is -2 for us as viewing faction
6:56:07 PM  (Reporting)  AcceptChance 2 Rolled 89
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Proposing to 1000018 Denmark
6:56:07 PM  (Reporting)  Checking 50 Degrade Relationship
6:56:07 PM  (Reporting)  Proposing to 1000017 Saxony
6:56:07 PM  (Reporting)  Proposing to 1000004 Austria
6:56:07 PM  (Reporting)  Checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Still checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Item is a Various entry, chance 12
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Austria chance 12
6:56:07 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
6:56:07 PM  (Reporting)  Checking 35 Propose Mutual Passage
6:56:07 PM  (Reporting)  Still checking 35 Propose Mutual Passage
6:56:07 PM  (Reporting)  Item is a Various entry, chance 5
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Passage toward Holy Roman Empire chance 5
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4116 Western Approaches
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 208 Irun
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1346 Cernowitz
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4542 Black Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 4484 Gulf of Antalya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 831 Duesseldorf
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1421 Marienburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4265 Atlantic Ocean
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 3624 Polyana
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 1671 Sabac
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 909 Wuerzburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 3256 Vetlousky
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1910 Karditsa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2945 Zubtsov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2730 David Haradok
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 10 target region was 1044 Lauenburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 2048 Gerze
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1247 Vac
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3547 Kugoyeyskaya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3876 Nijni Vyaziovye
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3245 Sharya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1756 Lugoj
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4010 Niemen Estuary
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3125 Merefa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 525 Argentan
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1298 Resita
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3599 Chegem
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4488 Sporades
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2214 Harran
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1376 Ivangorod
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1288 Mohacs
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2174 Khoy
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 2406 Damahour
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 402 Mende
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1450 Sejni
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1414 Drweca
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2810 Comrat
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 976 Eberswalde
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 3353 Zametchino
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4230 Oxelosund
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 594 Asti
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3576 Labinsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2571 Dorpat
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1095 Most
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 42 Invergarry
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2617 Boksitogorsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 4309 Costa Blanca
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2489 Skiedziel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1144 Wagram
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3540 Sviatoy Krest
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1196 Parndorf
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2696 Kostukovka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 1846 Blagoevgrad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4261 Baie de Quiberon
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 720 Montreux
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 1738 Valona
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4533 Black Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3611 Khasavyurt
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4324 Cap Ferrat
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 894 Offenburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 1639 Loimaa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4071 Eastern Orkneys
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 1849 Petrich
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3922 Philippines
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 720 Montreux
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 232 Cieza
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3898 Deep South
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4169 Tjoern Island
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2146 Diyarbakir
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2608 Saint Petersburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2420 Sidi Barrani
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1676 Konjic
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 3312 Zelthukino
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 1687 Durmitor
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 1604 Vasteras
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 2764 Zalitch
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 4388 Puglian Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 3614 Urus Martan
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4022 Soula Confluent
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3714 Rommani
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 250 Plasencia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1627 Mikkeli
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 34 target region was 3162 Novopskov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1612 Ekenaes
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2605 Schisselburg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1058 Ganz
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2908 Sloboda
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3850 Al Jaghbub
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 4 Ballina
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 834 Essen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3802 Mareth
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2547 Rezeke
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1152 Innsbruck
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 2233 Baghdad
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 2315 Aleppo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 898 Tuebingen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 974 Potsdam
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 281 Brihuega
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2151 Hilvan
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4356 Mare Tirreneo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2062 Incesu
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 2560 Ainazi
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2926 Demyansk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1671 Sabac
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 1309 Bistrita
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 2304 Haditha
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 482 Montbard
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3292 Zavolzhskiy
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2498 Kobryn
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 4454 Southern Aegean
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3169 Sieverodonetsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4352 Costa Smeralda
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1464 Fredericia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 2856 Vilnohorsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 823 Aurich
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 138 Hastings
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1765 Craiova
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3254 Usta
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 134 target region was 24 Wicklow
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3951 Confluent du Lot
6:56:07 PM  (Reporting)  Ended HandleRegionsDecisions 6833 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 376
6:56:07 PM  (Reporting)  Money Level 6 Amount 1176
6:56:07 PM  (Reporting)  Conscripts Level 3 Amount 153
6:56:07 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:56:07 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:56:07 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:56:07 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:56:07 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:56:07 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:56:07 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:56:07 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 135
6:56:07 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
6:56:07 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:56:07 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:56:07 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:56:07 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
6:56:07 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
6:56:07 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
6:56:07 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 135
6:56:07 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:56:07 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:56:07 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:56:07 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:56:07 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
6:56:07 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:56:07 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:56:07 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:56:07 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:56:07 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
6:56:07 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
6:56:07 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:56:07 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
6:56:07 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
6:56:07 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
6:56:07 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:56:07 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:56:07 PM  (Reporting)  Number of Draw 12
6:56:07 PM  (Reporting)  Picking 375 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 360 WSU 376 0 Money 1176 144
6:56:07 PM  (Reporting)  Picking 357 Horse Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 15
6:56:07 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
6:56:07 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
6:56:07 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 386 WSU 376 48 Money 1176 420
6:56:07 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
6:56:07 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 386 WSU 376 48 Money 1176 420
6:56:07 PM  (Reporting)  Picking 390 Engineer Rgt
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Prussia
6:56:07 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 186 WSU 376 48 Money 1176 428
6:56:07 PM  (Reporting)  Picking 376 Invalid Garrison 1805
6:56:07 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 426 WSU 376 48 Money 1176 428
6:56:07 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
6:56:07 PM  (Reporting)  On Map 8 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 186 WSU 376 48 Money 1176 428
6:56:07 PM  (Reporting)  Picking 380 Supply Brigade 1805
6:56:07 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 306 WSU 376 48 Money 1176 464
6:56:07 PM  (Reporting)  Picking 390 Engineer Rgt
6:56:07 PM  (Reporting)  On Map 1 Requested 1 In Pool 1
6:56:07 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Prussia
6:56:07 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 15
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 226 WSU 376 48 Money 1176 508
6:56:07 PM  (Reporting)  Picking 1250 Supply Depot 1805
6:56:07 PM  (Reporting)  On Map 7 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 153 426 WSU 376 48 Money 1176 684
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 3 61 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008489 Oder Flotte
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 485 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:56:07 PM  (Reporting)  1014000 Festunsballonabtlgn 1, 1419 Danzig, Pow:3, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:56:07 PM  (Reporting)  1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0) is calling fleet this turn.
6:56:07 PM  (Reporting)  1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) is calling fleet this turn.
6:56:07 PM  (Reporting)  Ended CallFleet 2 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:93, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:147, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:76, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:50, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:76, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016793 III. Prussian Detachment, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1015640 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:85, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:104, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:234, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:103, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 6 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1016481 Reit.AR. 1, 1040 Kolberg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1014269 SB. 1 und SB. 2, 1431 Koenigsberg, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:56:07 PM  (Reporting)  Ended GarrisonBorders 18 ms
6:56:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:56:07 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:56:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  _PGS_ Gathered this stack 1004792 Preussen Armee, 828 Muenster, Pow:1143, Count: 13(l 6/L 7/S 4)
6:56:07 PM  (Reporting)  _PGS_ Adding this stack 1005063 VI. Armeekorps Westfalen, 828 Muenster, Pow:333, Count: 4(l 2/L 1/S 2)
6:56:07 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004792 Preussen Armee, 828 Muenster, Pow:1351, Count: 17(l 8/L 8/S 6)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 201 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1005019 Blose is now in Privileged Combine in 1013223 Orange' Force 1007 Hof
6:56:07 PM  (Reporting)  _PCO_ 1005019 Blose 1 has his Privileged Combine status revoked 1013223 Orange' Force 1007 Hof
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 49 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 15 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 5 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 82 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 94 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016561 Hirschfeld' Force selected
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Aue has been detached from group 1013993 Schmettau' Force
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment V) Blose in Hof has been detached from group 1013223 Orange' Force
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016561 Karl von Hirschfeld 973 Berlin toward 1016793 III. Prussian Detachment, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2)
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016794 Arnim 1009 Aue toward 1013993 Schmettau' Force, 1009 Aue, Pow:56, Count: 4(l 1/L 2/S 1)
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016795 Blose 1007 Hof toward 1013223 Orange' Force, 1007 Hof, Pow:177, Count: 2(l 1/L 2/S 0)
6:56:07 PM  (Reporting)  Ended Check Leaders 19 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ gathered 57 cbt pts, needing: 406
6:56:07 PM  (Reporting)  _MSG_ 1013993 Arnim' Force abort its operation against 1015860 5. Bay. Brigade not enough forces gathered
6:56:07 PM  (Reporting)  _MSG_ gathered 57 cbt pts, needing: 405
6:56:07 PM  (Reporting)  _MSG_ 1013993 Arnim' Force abort its operation against 1015859 6. Bay. Brigade not enough forces gathered
6:56:07 PM  (Reporting)  Ended Make Superior Group 105 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1008489 Oder Flotte has been given the mission Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 42 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 17 Nb of CPs of Regular/Militia/Cavalry/Artillery: 137
6:56:07 PM  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Germany
6:56:07 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 231 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016566 VAK Naschbub in 1425 Soldau
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016116 Kirchfeld Bte in 828 Muenster
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 101 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1005099 Lecoq 'Korps', 914 Nuernberg, Pow:122, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 10700, Region: 914 Nuernberg
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 3 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1005015 Friedrich von Kalckreuth is now in Privileged Combine in 1016564 Friedrich von Kalckreuth 3608 Grozny
6:56:07 PM  (Reporting)  _PCO_ 1005015 Friedrich von Kalckreuth 1 has his Privileged Combine status revoked 1016564 Friedrich von Kalckreuth 3608 Grozny
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 21 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 5 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 2 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 225 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 227 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 229 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016564 Friedrich von Kalckreuth selected
6:56:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Leader 1016564 Friedrich von Kalckreuth redeployed from Azerbaidjan to theater Theater_Caucasus  in region 3886 Azerbaidjan
6:56:07 PM  (Reporting)  Ended Check Leaders 79 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 37 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 56 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 28 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 53 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 27 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 49 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1008498 Weichsel Flotte has been given the mission Agenda: Naval Docking, Value: 2544, Region: 968 Stettin
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 20 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 4 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 1 1016117 II. Prussian Detachment, 1408 Modlin, Pow:44, Count: 2(l 0/L 1/S 1) is garrisoning region 1408 Modlin SelfVal 149
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 4842, Region: 1408 Modlin
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 33 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
6:56:07 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 38 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1005015 Friedrich von Kalckreuth is now in Privileged Combine in 1016564 Friedrich von Kalckreuth 3886 Azerbaidjan
6:56:07 PM  (Reporting)  _PCO_ 1005015 Friedrich von Kalckreuth 1 has his Privileged Combine status revoked 1016564 Friedrich von Kalckreuth 3886 Azerbaidjan
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 22 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26744 AllOppPowLand: 952 AllOwnPowNav: 11678 AllOppPowNav 0
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 29 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.122)
6:56:07 PM  (Reporting)  1013223 Orange' Force (Pow.197)
6:56:07 PM  (Reporting)  1013993 Arnim' Force (Pow.57)
6:56:07 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:56:07 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.509)
6:56:07 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.37)
6:56:07 PM  (Reporting)  1004792 Preussen Armee (Pow.1351)
6:56:07 PM  (Reporting)  1005014 Braunschweig' Force (Pow.232)
6:56:07 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.291)
6:56:07 PM  (Reporting)  1016566 VAK Naschbub (Pow.0)
6:56:07 PM  (Reporting)  1004886 Ostpreussen K. (Pow.92)
6:56:07 PM  (Reporting)  1016481 Reit.AR. 1 (Pow.2)
6:56:07 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
6:56:07 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.7)
6:56:07 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.274)
6:56:07 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:56:07 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.4)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 947 Hamburg Pick 72 has enough garrison (Value: 85) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1005014 Braunschweig' Force, 970 Spandau, Pow:232, Count: 8(l 2/L 4/S 2) Fitness 53 PickVal 34 SelfVal 406 AINeed 101
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 21518, Region: 852 Bremen
6:56:07 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1085 Lodz Pick 18 has enough garrison (Value: 50) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 19 has enough garrison (Value: 106) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013993 Arnim' Force, 1009 Aue, Pow:57, Count: 5(l 2/L 2/S 1) Fitness 103 PickVal 21 SelfVal 345 AINeed 60
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 35535, Region: 870 Braunschweig
6:56:07 PM  (Reporting)  Primary Region 973 Berlin Pick 93 has enough garrison (Value: 96) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 41 has enough garrison (Value: 92) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 968 Stettin Pick 50 has enough garrison (Value: 215) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 1025 Breslau Pick 50 has enough garrison (Value: 147) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1005014 Braunschweig' Force, 970 Spandau, Pow:232, Count: 8(l 2/L 4/S 2) Fitness 75 PickVal 38 SelfVal 441 AINeed 101
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 33075, Region: 861 Hannover
6:56:07 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 76) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1004923 Wrtemberg' Force, 981 Briesen, Pow:509, Count: 5(l 2/L 3/S 2) Fitness 65 PickVal 30 SelfVal 282 AINeed 310
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 18330, Region: 934 Muenchen
6:56:07 PM  (Reporting)  Mobilizing auxiliary group 1004981 IV. Armeekorps Oberschlesien
6:56:07 PM  (Reporting)  Primary Region 1431 Koenigsberg Pick 58 has enough garrison (Value: 107) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1019 Glogau Pick 14 has enough garrison (Value: 76) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1072 Posen Pick 29 has enough garrison (Value: 76) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) Fitness 75 PickVal 15 SelfVal 222 AINeed 101
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 16650, Region: 901 Stuttgart
6:56:07 PM  (Reporting)  Secondary Region 988 Cottbus Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) Fitness 75 PickVal 6 SelfVal 85 AINeed 165
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 6375, Region: 932 Regensburg
6:56:07 PM  (Reporting)  Secondary Region 1006 Dresden Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) Fitness 75 PickVal 15 SelfVal 215 AINeed 101
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 16125, Region: 838 Kassel
6:56:07 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 869 Magdeburg Pick 52 has enough garrison (Value: 76) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013993 Arnim' Force, 1009 Aue, Pow:57, Count: 5(l 2/L 2/S 1) Fitness 61 PickVal 21 SelfVal 283 AINeed 101
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 17263, Region: 888 Frankfurt
6:56:07 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 31 has enough garrison (Value: 122) - evaluation skipped
6:56:07 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 12 SelfVal 180 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1030 Kossel Pick 4 has enough garrison (Value: 93) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 999 Leipzig Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) Fitness 70 PickVal 30 SelfVal 373 AINeed 101
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 26110, Region: 900 Ulm
6:56:07 PM  (Reporting)  Region 835 Dortmund Pick 4 SelfVal 86 Need 101  no group candidate found
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) Fitness 56 PickVal 5 SelfVal 72 AINeed 115
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 4032, Region: 909 Wuerzburg
6:56:07 PM  (Reporting)  CheckRegionForOperation 1013993 Arnim' Force, 1009 Aue, Pow:57, Count: 5(l 2/L 2/S 1) Fitness 114 PickVal 3 SelfVal 77 AINeed 60
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 8778, Region: 908 Rothenburg
6:56:07 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 166 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 827 Minden Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 892 Karlsruhe Pick 3 SelfVal 62 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016564 Friedrich von Kalckreuth (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 3572 Abinsk Pick 5 SelfVal 5 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 3600 Prokhladnyy Pick 11 SelfVal 11 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 3886 Azerbaidjan Pick 81 SelfVal 81 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 3623 Karachaevsk Pick 5 SelfVal 5 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 4.72 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 12 SelfVal 180 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.509)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 41 has enough garrison (Value: 92) - evaluation skipped
6:56:07 PM  (Reporting)  Region 934 Muenchen Pick 30 SelfVal 282 Need 310  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016116 Kirchfeld Bte (Pow.37)
6:56:07 PM  (Reporting)  1004792 Preussen Armee (Pow.1351)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
6:56:07 PM  (Reporting)  1014995 4. Kavallerie-Brigade (Pow.30)
6:56:07 PM  (Reporting)  1016117 II. Prussian Detachment (Pow.44)
6:56:07 PM  (Reporting)  1016566 VAK Naschbub (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 47) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1085 Lodz Pick 18 has enough garrison (Value: 50) - evaluation skipped
6:56:07 PM  (Reporting)  Region 1025 Breslau Pick 50 SelfVal 729 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1408 Modlin Pick 13 has enough garrison (Value: 44) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016564 Friedrich von Kalckreuth (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 3645 Martvili Pick 2 SelfVal 5 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 3886 Azerbaidjan Pick 81 SelfVal 81 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 3644 Kutaisi Pick 8 SelfVal 12 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 3630 Sukhumi Pick 9 SelfVal 13 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 12 SelfVal 180 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 3627 Sochi Pick 13 SelfVal 17 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 852 Bremen Pick 34 SelfVal 406 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016481 Reit.AR. 1 (Pow.2)
6:56:07 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
6:56:07 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.7)
6:56:07 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.274)
6:56:07 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.340)
6:56:07 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.4)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 234) - evaluation skipped
6:56:07 PM  (Reporting)  Region 1431 Koenigsberg Pick 58 SelfVal 869 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Region 968 Stettin Pick 50 SelfVal 659 Need 0  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 76) - evaluation skipped
6:56:07 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 166 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 19 has enough garrison (Value: 106) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 937 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1008480 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 2385, Region: 947 Hamburg
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 29 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1008470 Ostsee Flotte chance: 40 failed.
6:56:07 PM  (Reporting)  _AFA_ 1008470 Ostsee Flotte has been given the mission Agenda: Naval Calling, Value: 2772, Region: 1419 Danzig
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 913 Bayreuth
6:56:07 PM  (Reporting)  _CLO_ 1005099 Lecoq 'Korps', 914 Nuernberg, Pow:122, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Leader 1016564 Friedrich von Kalckreuth relocated to 973 Berlin
6:56:07 PM  (Reporting)  Ended Collect Leaders 2 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  _RWI__B 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
6:56:07 PM  (Reporting)  _RWI__B 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
6:56:07 PM  (Reporting)  _RWI__B 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
6:56:07 PM  (Reporting)  _RWI__B 1013993 Arnim' Force, 1009 Aue, Pow:57, Count: 5(l 2/L 2/S 1) was targeting 908 Rothenburg which is a neutral territory without enemy, aborting an agenda.
6:56:07 PM  (Reporting)  _RWI__B 1013993 Arnim' Force, 1009 Aue, Pow:57, Count: 5(l 2/L 2/S 1) was targeting 870 Braunschweig which is a neutral territory without enemy, aborting an agenda.
6:56:07 PM  (Reporting)  _RWI__B 1005014 Braunschweig' Force, 970 Spandau, Pow:232, Count: 8(l 2/L 4/S 2) was targeting 861 Hannover which is a neutral territory without enemy, aborting an agenda.
6:56:07 PM  (Reporting)  _RWI__B 1005014 Braunschweig' Force, 970 Spandau, Pow:232, Count: 8(l 2/L 4/S 2) was targeting 852 Bremen which is a neutral territory without enemy, aborting an agenda.
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Arty 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:56:07 PM  (Reporting)  _RCA_ Artillery 1016116 Kirchfeld Bte, 828 Muenster, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 1013223 Orange' Force, 1007 Hof, Pow:197, Count: 3(l 2/L 2/S 0)
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supply 1016566 VAK Naschbub, 1425 Soldau, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:56:07 PM  (Reporting)  _RCA_ Resupplying 1016566 VAK Naschbub, 1425 Soldau, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:274, Count: 9(l 3/L 6/S 0)
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 342 Germany
6:56:07 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 970 Spandau, Pow:232, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1427 Neidenburg, Pow:92, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1016017 5. Kavallerie-Brigade, 1419 Danzig, Pow:7, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:276, Count: 10(l 3/L 6/S 1) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 5 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 5 now
6:56:07 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
6:56:07 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:56:07 PM  (Reporting)  _GTU_ I. Armeekorps Ostprussen A transport fleet is heading toward the group, setting it to Wait for load
6:56:07 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:56:07 PM  (Reporting)  _GTU_ Braunschweig' Force seeking 1004792 Preussen Armee, 828 Muenster, Pow:1351, Count: 17(l 8/L 8/S 6)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 828 Muenster Seek Strong Group 1004792 Preussen Armee in region: Muenster
6:56:07 PM  (Reporting)  _GTU_ Ostpreussen K. seeking 1004792 Preussen Armee, 828 Muenster, Pow:1351, Count: 17(l 8/L 8/S 6)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 828 Muenster Seek Strong Group 1004792 Preussen Armee in region: Muenster
6:56:07 PM  (Reporting)  _GTU_ 5. Kavallerie-Brigade seeking 1004792 Preussen Armee, 828 Muenster, Pow:1351, Count: 17(l 8/L 8/S 6)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 828 Muenster Seek Strong Group 1004792 Preussen Armee in region: Muenster
6:56:07 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 141, Region: 934 Muenchen Going against objective: 934 Muenchen
6:56:07 PM  (Reporting)  Ended AI Gather Units 13 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1016564 Friedrich von Kalckreuth Berlin Going against objective: 1419 Danzig
6:56:07 PM  (Reporting)  _ATG__ 1014000 Festunsballonabtlgn 1 Danzig Going against objective: 3975 Bas Rhin
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 12 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008470 Ostsee Flotte, 4217 Gulf of Danzig, Pow:65, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2576, Region: 1419 Danzig
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2772, Region: 1419 Danzig
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2576, Region: 1419 Danzig
6:56:07 PM  (Reporting)  1008470-Ostsee Flotte Power:65 Health:100% Gulf of Danzig>Danzig Mission:Naval Calling Fitness:92% Need:0 Threat:0 GoalValue: 2576
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:56:07 PM  (Reporting)  1004821-I. Armeekorps Ostprussen Power:340 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:276, Count: 10(l 3/L 6/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:56:07 PM  (Reporting)  1014541-Sachs-Weimar' Force Power:276 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016017 5. Kavallerie-Brigade, 1419 Danzig, Pow:7, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 828 Muenster
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 828 Muenster
6:56:07 PM  (Reporting)  1016017 5. Kavallerie-Brigade Danzig Health: 100 % will target  1004792 Preussen Armee
6:56:07 PM  (Reporting)  1016017-5. Kavallerie-Brigade Power:7 Health:100% Danzig>Muenster Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014000 Festunsballonabtlgn 1 is doing nothing in Danzig  Power: 3  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008489 Oder Flotte, 1419 Danzig, Pow:3, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
6:56:07 PM  (Reporting)  1008489-Oder Flotte Power:3 Health:100% Danzig>Libau Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 2305
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004886 Ostpreussen K., 1427 Neidenburg, Pow:92, Count: 3(l 1/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 828 Muenster
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 828 Muenster
6:56:07 PM  (Reporting)  1004886 Ostpreussen K. Neidenburg Health: 100 % will target  1004792 Preussen Armee
6:56:07 PM  (Reporting)  1004886-Ostpreussen K. Power:92 Health:100% Neidenburg>Muenster Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016564 Friedrich von Kalckreuth is doing nothing in Berlin  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004981 IV. Armeekorps Oberschlesien, 976 Eberswalde, Pow:291, Count: 3(l 1/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 36660, Region: 981 Briesen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 36660, Region: 981 Briesen
6:56:07 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien Eberswalde Health: 100 % will target  1004923 Wrtemberg' Force
6:56:07 PM  (Reporting)  1004981-IV. Armeekorps Oberschlesien Power:291 Health:100% Eberswalde>Briesen Mission:Merge (slave) Fitness:65% Need:60 Threat:0 GoalValue: 36660
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1005014 Braunschweig' Force, 970 Spandau, Pow:232, Count: 8(l 2/L 4/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 828 Muenster
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 828 Muenster
6:56:07 PM  (Reporting)  1005014 Braunschweig' Force Spandau Health: 100 % will target  1004792 Preussen Armee
6:56:07 PM  (Reporting)  1005014-Braunschweig' Force Power:232 Health:100% Spandau>Muenster Mission:Merge (slave) Fitness:10% Need:60 Threat:0 GoalValue: 25
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004792 Preussen Armee, 828 Muenster, Pow:1351, Count: 17(l 8/L 8/S 6)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 141, Region: 934 Muenchen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 141, Region: 934 Muenchen
6:56:07 PM  (Reporting)  1004792-Preussen Armee Power:1351 Health:100% Muenster>Muenchen Mission:Attack Fitness:1% Need:310 Threat:75 GoalValue: 141
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008498 Weichsel Flotte, 3984 Bobr Confluent, Pow:3, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2544, Region: 968 Stettin
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
6:56:07 PM  (Reporting)  1008498-Weichsel Flotte Power:3 Health:100% Bobr Confluent>Danzig Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2597
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004923 Wrtemberg' Force, 981 Briesen, Pow:509, Count: 5(l 2/L 3/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 18330, Region: 934 Muenchen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 18330, Region: 934 Muenchen
6:56:07 PM  (Reporting)  1004923-Wrtemberg' Force Power:509 Health:100% Briesen>Muenchen Mission:Attack Fitness:65% Need:310 Threat:75 GoalValue: 18330
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013993 Arnim' Force, 1009 Aue, Pow:57, Count: 5(l 2/L 2/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 17263, Region: 888 Frankfurt
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17263, Region: 888 Frankfurt
6:56:07 PM  (Reporting)  1013993-Arnim' Force Power:57 Health:100% Aue>Frankfurt Mission:Defend Fitness:61% Need:101 Threat:75 GoalValue: 17263
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013223 Orange' Force, 1007 Hof, Pow:240, Count: 4(l 2/L 2/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 6375, Region: 932 Regensburg
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 4032, Region: 909 Wuerzburg
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 4032, Region: 909 Wuerzburg
6:56:07 PM  (Reporting)  1013223-Orange' Force Power:240 Health:100% Hof>Wuerzburg Mission:Attack Fitness:56% Need:115 Threat:75 GoalValue: 4032
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 914 Nuernberg, Pow:122, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10700, Region: 914 Nuernberg
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 913 Bayreuth
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10700, Region: 914 Nuernberg
6:56:07 PM  (Reporting)  1005099-Lecoq 'Korps' Power:122 Health:100% Nuernberg>Nuernberg Mission:Keep Position Fitness:100% Need:158 Threat:117 GoalValue: 10700
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 351 Russia
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.72 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 337 France
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 335 British Isles
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:3.82) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008480 Elbe Flotte, 4177 Skallingen, Pow:4, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2385, Region: 947 Hamburg
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2385, Region: 947 Hamburg
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008480 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
6:56:07 PM  (Reporting)  1008480-Elbe Flotte Power:4 Health:100% Skallingen>Hamburg Mission:Naval Docking Fitness:90% Need:0 Threat:0 GoalValue: 2385
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 356 West Indies
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016117 II. Prussian Detachment, 1408 Modlin, Pow:44, Count: 2(l 0/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4842, Region: 1408 Modlin
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4842, Region: 1408 Modlin
6:56:07 PM  (Reporting)  1016117-II. Prussian Detachment Power:44 Health:100% Modlin>Modlin Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 4842
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014995 4. Kavallerie-Brigade is doing nothing in Warszawa  Power: 30  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013989 1. Kavallerie-Brigade is doing nothing in Lodz  Power: 15  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3886 Azerbaidjan in theater 349 Caucasus
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  16102 ms
6:56:07 PM  (Reporting)  Processing  1000006 Spain
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:56:07 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:56:07 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:56:07 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:56:07 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:56:07 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:56:07 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:56:07 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:56:07 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:56:07 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:56:07 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:56:07 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:56:07 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6291 OwnPow Nav : 23 OppPow Nav : 1116
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:56:07 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2440 OppPow Land: 322 OwnPow Nav : 796 OppPow Nav : 2334
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.28 4.71 Reg Count: 186 > 226
6:56:07 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 1000 OppPow Land: 34 OwnPow Nav : 1099 OppPow Nav : 1103
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.94 1.08 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:56:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2523 OppPow Land: 237 OwnPow Nav : 182 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:56:07 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:56:07 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 2 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 1.27 2.55 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:56:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 3248 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2051 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 1.91 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 334 OppPow Land: 0 OwnPow Nav : 551 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:56:07 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:56:07 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:56:07 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:56:07 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:56:07 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 3 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.91 1.91 Reg Count: 157 > 189
6:56:07 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 772 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:56:07 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 293 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:56:07 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 478 OppPow Land: 686 OwnPow Nav : 535 OppPow Nav : 1351
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.55 Ratio Nav/NavCore: 0.25 0.20 Reg Count: 7 > 11
6:56:07 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 131 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:56:07 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 281 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:56:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3464 OppPow Land: 2542 OwnPow Nav : 3099 OppPow Nav : 9734
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:56:07 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 903 OppPow Land: 9 OwnPow Nav : 66 OppPow Nav : 1274
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 3.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:56:07 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1134 OppPow Land: 559 OwnPow Nav : 918 OppPow Nav : 140
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.21 5.00 Reg Count: 200 > 526
6:56:07 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:56:07 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 115 OppPow Nav : 1015
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:56:07 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 245 OwnPow Nav : 267 OppPow Nav : 955
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1912 ms
6:56:07 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1445 Expected 99 Balance -11
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 2662 Expected 69 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Average Stock 93 Expected 69 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 303 Expected 69 Balance -8
6:56:07 PM  (Reporting)  War supplies Availability High Stock 91 Expected 50 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 29 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 135 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 206 Expected 20 Balance 0
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 10300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:56:07 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
6:56:07 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:56:07 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 863
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:56:07 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:56:07 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 1000 Overall power (enemies): 34 Ratio: 0.94
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:56:07 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 131 Discard %: 15
6:56:07 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 22      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1099 Overall power (enemies): 1103 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2051 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 478 Overall power (enemies): 686 Ratio: 0.44
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  336
6:56:07 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 367 Total EnemyOwnerVal: 735 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  186     Threat: 138         
6:56:07 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
6:56:07 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 535 Overall power (enemies): 1351 Nav Ratio: 0.25
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2440 Overall power (enemies): 322 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8384
6:56:07 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 991 Total EnemyOwnerVal: 991 Discard %: 15
6:56:07 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  595     Threat: 441         
6:56:07 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  382     Threat: 283         
6:56:07 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 49      Force Need:  69      Threat: 51          
6:56:07 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 796 Overall power (enemies): 2334 Nav Ratio: 0.28
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6291 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  960
6:56:07 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 18129 Discard %: 15
6:56:07 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 14      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 17      Force Need:  651     Threat: 375         
6:56:07 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 12      Force Need:  554     Threat: 375         
6:56:07 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 9       Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 11      Force Need:  506     Threat: 375         
6:56:07 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 23 Overall power (enemies): 1116 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2523 Overall power (enemies): 237 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1431
6:56:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 825 Total EnemyOwnerVal: 825 Discard %: 15
6:56:07 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 85      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  332     Threat: 75          
6:56:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
6:56:07 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 505 Total EnemyOwnerVal: 2023 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 334 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 40      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 2 Overall power (enemies): 0 Ratio: 1.27
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 3248 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 53      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 772 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 131 Overall power (enemies): 9 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:56:07 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 115 Overall power (enemies): 1015 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 918 Overall power (enemies): 140 Nav Ratio: 0.21
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3099 Overall power (enemies): 9734 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1099 Overall power (enemies): 1103 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 535 Overall power (enemies): 1351 Nav Ratio: 0.25
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 796 Overall power (enemies): 2334 Nav Ratio: 0.28
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 23 Overall power (enemies): 1116 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 551 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 115 Overall power (enemies): 1015 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 918 Overall power (enemies): 140 Nav Ratio: 0.21
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1274 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3099 Overall power (enemies): 9734 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Toulon Max need: Guernesey Max Val: Landau Naval Gathering: 497 Brest
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
6:56:07 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:56:07 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
6:56:07 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:56:07 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:56:07 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:56:07 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
6:56:07 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:56:07 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  342 Germany : 420 Toulon
6:56:07 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 420 Toulon
6:56:07 PM  (Reporting)  Final Gather Region for  338 Italia : 420 Toulon
6:56:07 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:56:07 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:56:07 PM  (Reporting)  Final Gather Region for  341 Low Countries : 420 Toulon
6:56:07 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:56:07 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Spain 3433 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 22 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:56:07 PM  (Reporting)  Checking Propose State Visit sent by 1000024 Portugal rels 15
6:56:07 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  10 %
6:56:07 PM  (Reporting)  Modified Chance after bias vs nation 10 % rolled 58
6:56:07 PM  (Reporting)  Refused!
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 1 underway
6:56:07 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
6:56:07 PM  (Reporting)  AcceptChance 33 Rolled 15
6:56:07 PM  (Reporting)  We propose peace as loser
6:56:07 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -9
6:56:07 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -6
6:56:07 PM  (Reporting)  Proposing reparations total value 39
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Proposing to 1000042 Haitians
6:56:07 PM  (Reporting)  Checking 13 Declare  War
6:56:07 PM  (Reporting)  Still checking 13 Declare  War
6:56:07 PM  (Reporting)  Is a War, DOW chance 0
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Haitians chance 0
6:56:07 PM  (Reporting)  Proposing to 1000002 Great Britain
6:56:07 PM  (Reporting)  Checking 18 Offer Peace
6:56:07 PM  (Reporting)  Proposing to 1000042 Haitians
6:56:07 PM  (Reporting)  Checking 13 Declare  War
6:56:07 PM  (Reporting)  Still checking 13 Declare  War
6:56:07 PM  (Reporting)  Is a War, DOW chance 0
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Haitians chance 0
6:56:07 PM  (Reporting)  Proposing to 1000027 Morocco
6:56:07 PM  (Reporting)  Checking 66 Request Foreign Access
6:56:07 PM  (Reporting)  Still checking 66 Request Foreign Access
6:56:07 PM  (Reporting)  Item is a Various entry, chance -3
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Morocco chance -3
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 156 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 3272 Kazamev
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1959 Inegoel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4120 Lizzard Point
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1558 Naessjoe
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4131 Baie de Seine
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4233 Ventspils Bay
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2925 Osthashkov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 3423 Kamenka
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 231 Alicante
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2285 Al Qusayr
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 126 target region was 311 La Jonquera
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1603 Uppsala
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2648 Serbino
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 26 target region was 3332 Lipetsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1513 Kongsberg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3066 Orel
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1596 Nasby
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2231 Musayib
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 194 Burgos
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 737 Airolo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2774 Netyshin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2601 Sosnovy Bor
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4277 Cabo Ortegal
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2910 Chocimsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 994 Torgau
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3814 Az Zawiyah
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 4074 Hardangerfjord
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 2543 Prejli
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3060 Karatchev
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 434 Valence
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 57 % to be played in 3739 Mers El Kebir
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3042 Mikhailov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2215 Ar Raqqah
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3784 El Fahs
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3379 Tsvilsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 940 Heide
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 973 Berlin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3811 Nalut
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3975 Bas Rhin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3091 Lgov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 717 Siracusa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 492 Orleans
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4054 Euphrates
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1771 Goicea Mare
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 579 Calvi
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 1476 Hobro
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3565 Taman
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 256 Talavera
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2993 Moskwa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 3915 West India
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2213 Kifn
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4132 Cap Antifer
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 269 Valencia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1475 Skive
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2846 Ochakov
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 484 Sens
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1173 Bad Ischl
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3436 Balakovo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3964 Lman
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 1608 Foerssa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 3286 Vorsma
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 2786 Dymer
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2811 Tighina
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3014 Ivanovo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 703 Tortoli
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4536 Black Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3959 Seine
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 3109 Hadyach
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 3263 Makarev
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1228 Kosice
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 1986 Akdag
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1536 Helsingborg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3004 Kazarinovo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1783 Bucuresti
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2910 Chocimsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4125 Golfe de St Malo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 476 Dijon
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 548 Lille
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 224 Malaga
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3432 Kvahlinsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 84 Hull
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2253 Diwaniya
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4087 Firth of Clyde
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 669 Chieti
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 299 Lerida
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 1020 Sprottau
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3152 Ieletsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1555 Jonkoping
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 2983 Kalyazin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 798 Leuwarden
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 843 Solingen
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 2500 Tsieliakhany
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2918 Ielnia
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4009 Balaton
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1419 Danzig
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 3338 Novo Zadonsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2180 Yuksekova
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2961 Pestovo
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 193 Pistorga
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 4487 Gulf of Akaba
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1629 Savonlinaa
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3008 Lyubim
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4435 Bay of Darnah
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 733 Brigue
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2455 Olaines
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 181 target region was 4047 Lac Van
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4397 Istrian Coast
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1730 Skhodra
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3882 Arkhangelsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3450 Nijni Kislay
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1834 Lorn
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2018 Seydisehir
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 1015 Seftenberg
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 2191 Mosul
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2530 Salaspils
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4544 Southeastern Black Sea
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3226 Tsurupinsk
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2724 Stolin
6:56:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2601 Sosnovy Bor
6:56:07 PM  (Reporting)  Ended HandleRegionsDecisions 6920 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 91
6:56:07 PM  (Reporting)  Money Level 6 Amount 1445
6:56:07 PM  (Reporting)  Conscripts Level 4 Amount 303
6:56:07 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
6:56:07 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
6:56:07 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:56:07 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
6:56:07 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 38
6:56:07 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:56:07 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
6:56:07 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
6:56:07 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
6:56:07 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
6:56:07 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
6:56:07 PM  (Reporting)  Number of Draw 11
6:56:07 PM  (Reporting)  Picking 275 Sloop Squadron 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
6:56:07 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 408 WSU 91 72 Money 1445 360
6:56:07 PM  (Reporting)  Picking 245 Lancers Brigade 1805
6:56:07 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  _BNU Buying Unit Lancers Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
6:56:07 PM  (Reporting)  Picking 271 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 416 WSU 91 408 Money 1445 828
6:56:07 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 528 WSU 91 72 Money 1445 504
6:56:07 PM  (Reporting)  Picking 245 Lancers Brigade 1805
6:56:07 PM  (Reporting)  On Map 5 Requested 1 In Pool 5
6:56:07 PM  (Reporting)  _BNU Buying Unit Lancers Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
6:56:07 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 312 WSU 91 72 Money 1445 532
6:56:07 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 314 WSU 91 120 Money 1445 672
6:56:07 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 408 WSU 91 72 Money 1445 612
6:56:07 PM  (Reporting)  Picking 231 Italian Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 648 WSU 91 72 Money 1445 648
6:56:07 PM  (Reporting)  Picking 269 First Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 303 616 WSU 91 520 Money 1445 1148
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 3 70 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016126 Escano's Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013241 I. Fleet
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016129 III. Fleet
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 449 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:56:07 PM  (Reporting)  Ended CallFleet 1 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:217, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016352 Bouligny' Force, 212 Cadiz, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:112, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:27, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:34, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016797 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1016798 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:45, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:433, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 7 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1016486 1st Engineer Rgt, 215 Sevilla, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1016495 9 Brigada de Caballera, 221 Cordoba, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1016491 8 Brigada de Caballera, 276 Madrid, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1015554 1st Pioneer Rgt, 276 Madrid, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1016027 7 Brigada de Caballera, 185 Salamanca, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 20900, Region: 3722 Ceuta
6:56:07 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
6:56:07 PM  (Reporting)  Ended GarrisonBorders 677 ms
6:56:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:56:07 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:56:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:56:07 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:56:07 PM  (Reporting)  Ended ProcessAgents Spain 25 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014003 1 Brigada in region Nimes will recover in region Toulon % Health 100 % Cohesion 25
6:56:07 PM  (Reporting)  Ended Damaged Units 53 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 59 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 4 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
6:56:07 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 24 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 108 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 159 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 2 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 82 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 2 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
6:56:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:279, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 19 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:241, Count: 6(l 2/L 3/S 2)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 14 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 18 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 2 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 2 1016803 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 39 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016568 Caraffa' Force selected
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016568 Don Juan Caraffa 185 Salamanca toward 1016798 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
6:56:07 PM  (Reporting)  Ended Check Leaders 54 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 47 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1016804 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1016126 Escano's Fleet chance: 20 failed.
6:56:07 PM  (Reporting)  _AFA_ 1016126 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 7300, Region: 317 Bayonne
6:56:07 PM  (Reporting)  _AFA_ 1016021 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:56:07 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:56:07 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 4 failed.
6:56:07 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 364 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 157
6:56:07 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1003858 Cuerpo Occidental, 212 Cadiz, Pow:451, Count: 11(l 3/L 5/S 4) Agenda: Keep Position, Value: 106350, Region: 212 Cadiz
6:56:07 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:243, Count: 5(l 1/L 3/S 2) Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 30 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 4 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 42 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 1 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 36 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 1 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1015334 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 37 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
6:56:07 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 17 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 7 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 14 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 4 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
6:56:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from Toulon to theater Theater_Spanish_Peninsula  in region 420 Toulon
6:56:07 PM  (Reporting)  Ended Check Leaders 106 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
6:56:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
6:56:07 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:56:07 PM  (Reporting)  Ended Build Depots Assets 8 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 2 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 2 ms
6:56:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:56:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:56:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:56:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Build Depots Assets
6:56:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:56:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:56:07 PM  (Reporting)  Ended Split Supports
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:56:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 27 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18939 AllOppPowLand: 11322 AllOwnPowNav: 8085 AllOppPowNav 19447
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 0.94 Land Core Ratio: 1.08  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1004176 Guarnicin Cadiz (Pow.0)
6:56:07 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.27)
6:56:07 PM  (Reporting)  1014003 1 Brigada (Pow.6)
6:56:07 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.22)
6:56:07 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 373 Limoges Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 332 Toulouse Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 420 Toulon Pick 27 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 454 Lyon Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 326 Bordeaux Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 492 Orleans Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 476 Dijon Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 497 Brest Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 321 Pau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 534 Paris Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 370 Poitiers Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.44 Land Core Ratio: 0.55  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:56:07 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.279)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 712) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 194 Need 186  no group candidate found
6:56:07 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 129 Need 60  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 143) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 52 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.451)
6:56:07 PM  (Reporting)  1016486 1st Engineer Rgt (Pow.1)
6:56:07 PM  (Reporting)  1003979 Cuerpo Centro (Pow.243)
6:56:07 PM  (Reporting)  1003924 Cuerpo Sur (Pow.314)
6:56:07 PM  (Reporting)  1016495 9 Brigada de Caballera (Pow.1)
6:56:07 PM  (Reporting)  1016802 Spanish Detachment (Pow.23)
6:56:07 PM  (Reporting)  1016801 Spanish Detachment (Pow.23)
6:56:07 PM  (Reporting)  1016800 Spanish Detachment (Pow.23)
6:56:07 PM  (Reporting)  1016799 Spanish Detachment (Pow.23)
6:56:07 PM  (Reporting)  1013721 Palma Milita (Pow.39)
6:56:07 PM  (Reporting)  1016803 Brigada Villaviciosa (Pow.28)
6:56:07 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.197)
6:56:07 PM  (Reporting)  1016491 8 Brigada de Caballera (Pow.1)
6:56:07 PM  (Reporting)  1015554 1st Pioneer Rgt (Pow.5)
6:56:07 PM  (Reporting)  1003836 Esercito de Espana (Pow.241)
6:56:07 PM  (Reporting)  1016027 7 Brigada de Caballera (Pow.5)
6:56:07 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.28)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 276 Madrid Pick 13 has enough garrison (Value: 62) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 744) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 25) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 215 Sevilla Pick 49 has enough garrison (Value: 356) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 252) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 32) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 32) - evaluation skipped
6:56:07 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 595  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 202) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 260) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 151) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 291) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 10) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 228) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 77) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1004016 Cuerpo Africa (Pow.73)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 216) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3730 Melilla Pick 20 has enough garrison (Value: 217) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 1.27 Land Core Ratio: 2.55  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 466 Besancon Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 53 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:56:07 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:56:07 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:56:07 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.101)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 179 Need 60  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1004016 Cuerpo Africa (Pow.73)
6:56:07 PM  (Reporting)  1013721 Palma Milita (Pow.39)
6:56:07 PM  (Reporting)  1016803 Brigada Villaviciosa (Pow.28)
6:56:07 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.197)
6:56:07 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.28)
6:56:07 PM  (Reporting)  1004176 Guarnicin Cadiz (Pow.0)
6:56:07 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.27)
6:56:07 PM  (Reporting)  1014003 1 Brigada (Pow.6)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 40 has enough garrison (Value: 216) - evaluation skipped
6:56:07 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 520 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 708 Palermo Pick 85 SelfVal 459 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 148 Need 332  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
6:56:07 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 61 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 420 Toulon Pick 27 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
6:56:07 PM  (Reporting)  Region 676 Gaeta Pick 15 SelfVal 121 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 417 Marseille Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 202) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3730 Melilla Pick 20 has enough garrison (Value: 217) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 56 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 228) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 291) - evaluation skipped
6:56:07 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 595  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 25) - evaluation skipped
6:56:07 PM  (Reporting)  Region 688 Taranto Pick 8 SelfVal 81 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.20 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:56:07 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:56:07 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:56:07 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.101)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 22 Enemy armies: 66 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1004016 Cuerpo Africa (Pow.73)
6:56:07 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.451)
6:56:07 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
6:56:07 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
6:56:07 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
6:56:07 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.101)
6:56:07 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.39)
6:56:07 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.279)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
6:56:07 PM  (Reporting)  Region 87 Liverpool Pick 14 SelfVal 14 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 143) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1003858 Cuerpo Occidental, 212 Cadiz, Pow:451, Count: 11(l 3/L 5/S 4) Fitness 39 PickVal 100 SelfVal 1923 AINeed 89
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 19500, Region: 212 Cadiz
6:56:07 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 712) - evaluation skipped
6:56:07 PM  (Reporting)  Region 130 Bristol Pick 9 SelfVal 9 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 357 Rochefort Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 126 Plymouth Pick 12 SelfVal 12 Need 554  no group candidate found
6:56:07 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 497 Brest Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 98 Cardiff Pick 11 SelfVal 11 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 194 Need 186  no group candidate found
6:56:07 PM  (Reporting)  Region 16 Dublin Pick 10 SelfVal 10 Need 506  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 230 Need 595  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 497 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1016129 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1013241 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 3 failed.
6:56:07 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 8601, Region: 3900 Florida
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 121 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 22 ms
6:56:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:56:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Leader 1004176 Guarnicin Cadiz relocated to 276 Madrid
6:56:07 PM  (Reporting)  Ended Collect Leaders 2 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  _RWI__A 1016126 Escano's Fleet, 163 Coruna, Pow:391, Count: 7(l 2/L 5/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.21) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.94 - Core:1.08 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
6:56:07 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 374 Bellac, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 1 now
6:56:07 PM  (Reporting)  _GTU_ 1 Brigada de Caballera gathering toward a group near primary region 1015329 1o Rgto. Art., 417 Marseille, Pow:27, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 417 Marseille Seek Strong Group 1015329 1o Rgto. Art. in region: Marseille
6:56:07 PM  (Reporting)  Ended AI Gather Units 55 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013439 1 Brigada de Caballera, 374 Bellac, Pow:22, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 417 Marseille
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 417 Marseille
6:56:07 PM  (Reporting)  1013439 1 Brigada de Caballera Bellac Health: 100 % will target  1015329 1o Rgto. Art.
6:56:07 PM  (Reporting)  1013439-1 Brigada de Caballera Power:22 Health:100% Bellac>Marseille Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014003 1 Brigada, 409 Nimes, Pow:6, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3750, Region: 420 Toulon
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3750, Region: 420 Toulon
6:56:07 PM  (Reporting)  1014003-1 Brigada Power:6 Health:100% Nimes>Toulon Mission:Recover Fitness:75% Need:60 Threat:0 GoalValue: 3750
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015329 1o Rgto. Art. is doing nothing in Marseille  Power: 27  HealthPerc: 100
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.19) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 342 Germany
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.44 - Core:0.55 - Nav:0.25) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:56:07 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 1 now
6:56:07 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  Ended AI Gather Units 6 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:279, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:56:07 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:279, Count: 4(l 2/L 3/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:56:07 PM  (Reporting)  1004033-Cuerpo Cuba Power:279 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:425, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
6:56:07 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:425, Count: 9(l 1/L 7/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
6:56:07 PM  (Reporting)  1008378-Escuadra de Cuba Power:425 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 39  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.28) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 336 Spanish Peninsula
6:56:07 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:56:07 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:56:07 PM  (Reporting)  _GTU_ Finished merge 2 now
6:56:07 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:56:07 PM  (Reporting)  _GTU_ 6 Brigada de Caballera gathering toward primary region (long distance)
6:56:07 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 75, Region: 420 Toulon Gather to region: 420 Toulon
6:56:07 PM  (Reporting)  Ended AI Gather Units 58 ms
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  _GTG_ 1016797 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1016803 Brigada Villaviciosa
6:56:07 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
6:56:07 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
6:56:07 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016126 Escano's Fleet, 163 Coruna, Pow:391, Count: 7(l 2/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:56:07 PM  (Reporting)  List of Agendas for 1016126 Escano's Fleet, 163 Coruna, Pow:391, Count: 7(l 2/L 5/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:56:07 PM  (Reporting)  1016126-Escano's Fleet Power:391 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016804 Minerva Sq., 163 Coruna, Pow:64, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)  1016804-Minerva Sq. Power:64 Health:100% Coruna>Western Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6400
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016021 1 Escuadra de Transport, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016021 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015325 6 Brigada de Caballera, 307 Barcelona, Pow:28, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 75, Region: 420 Toulon
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 75, Region: 420 Toulon
6:56:07 PM  (Reporting)  1015325-6 Brigada de Caballera Power:28 Health:100% Barcelona>Toulon Mission:Attack Fitness:30% Need:60 Threat:0 GoalValue: 75
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:3, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 241  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1004176 Guarnicin Cadiz is doing nothing in Madrid  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 197  HealthPerc: 99
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 39  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:5, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 314  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:243, Count: 5(l 1/L 3/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
6:56:07 PM  (Reporting)  1003979-Cuerpo Centro Power:243 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:51 GoalValue: 9100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:56:07 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:56:07 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 212 Cadiz, Pow:451, Count: 11(l 3/L 5/S 4)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 106350, Region: 212 Cadiz
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19500, Region: 212 Cadiz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19500, Region: 212 Cadiz
6:56:07 PM  (Reporting)  1003858-Cuerpo Occidental Power:451 Health:100% Cadiz>Cadiz Mission:Defend Fitness:39% Need:89 Threat:283 GoalValue: 19500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 338 Italia
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:1.91) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015334 3 Escuadra de Fregata, 3739 Mers El Kebir, Pow:2, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015334 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 3739 Mers El Kebir
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20900, Region: 3722 Ceuta
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20900, Region: 3722 Ceuta
6:56:07 PM  (Reporting)  1004016-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 20900
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:1.27 - Core:2.55 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 340 Alpes
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 341 Low Countries
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:56:07 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
6:56:07 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 101  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 327  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015656 Brigada La Plata is doing nothing in La Plata  Power: 24  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:56:07 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:56:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:56:07 PM  (Reporting)  End of AI Gather Units
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016129 III. Fleet, 3934 Commerce, Pow:64, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016129 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:56:07 PM  (Reporting)  1016129-III. Fleet Power:64 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.21) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013241 I. Fleet, 3930 Central Mediterranean Trade, Pow:58, Count: 2(l 0/L 2/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:56:07 PM  (Reporting)  1013241-I. Fleet Power:58 Health:85% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:44, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  1014320-S.Maria Sq. Power:44 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  16576 ms
6:56:07 PM  (Reporting)  Processing  1000007 Ottoman
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 864 Expected 64 Balance -7
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 2165 Expected 45 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 389 Expected 45 Balance -4
6:56:07 PM  (Reporting)  War supplies Availability High Stock 56 Expected 32 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 122 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 658 Expected 13 Balance 0
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 7 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Proposing to 1000026 Moldavia
6:56:07 PM  (Reporting)  Checking 54 Request Expeditionary Forces
6:56:07 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
6:56:07 PM  (Reporting)  Item is a Various entry, chance 12
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Forces toward Moldavia chance 12
6:56:07 PM  (Reporting)  Proposing to 1000003 Russia
6:56:07 PM  (Reporting)  Checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Still checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Item is a Various entry, chance 0
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Supply Right toward Russia chance 0
6:56:07 PM  (Reporting)  Proposing to 1000037 Armenia
6:56:07 PM  (Reporting)  Checking 60 Request Expeditionary Fleets
6:56:07 PM  (Reporting)  Still checking 60 Request Expeditionary Fleets
6:56:07 PM  (Reporting)  Item is a Various entry, chance 2
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Fleets toward Armenia chance 2
6:56:07 PM  (Reporting)  Proposing to 1000004 Austria
6:56:07 PM  (Reporting)  Checking 50 Degrade Relationship
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 38 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 56
6:56:07 PM  (Reporting)  Money Level 4 Amount 864
6:56:07 PM  (Reporting)  Conscripts Level 5 Amount 389
6:56:07 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
6:56:07 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 17
6:56:07 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
6:56:07 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 25
6:56:07 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:56:07 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
6:56:07 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
6:56:07 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
6:56:07 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 28
6:56:07 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
6:56:07 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
6:56:07 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:56:07 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
6:56:07 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:56:07 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
6:56:07 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
6:56:07 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:56:07 PM  (Reporting)  Number of Draw 7
6:56:07 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
6:56:07 PM  (Reporting)  _BNU Buying Unit Sipahi Brigade 1805 Family ID Cavalry Area Thrace
6:56:07 PM  (Reporting)  Picking 444 Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 389 252 WSU 56 212 Money 864 488
6:56:07 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:56:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 12
6:56:07 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train Area Recruitment Area: Ottoman Empire
6:56:07 PM  (Reporting)  Picking 415 Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 389 394 WSU 56 68 Money 864 572
6:56:07 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
6:56:07 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 389 480 WSU 56 0 Money 864 468
6:56:07 PM  (Reporting)  Picking 406 Janissary Brigade 1805
6:56:07 PM  (Reporting)  On Map 7 Requested 0 In Pool 12
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 389 720 WSU 56 0 Money 864 504
6:56:07 PM  (Reporting)  Picking 444 Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 389 492 WSU 56 212 Money 864 668
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 2 40 ms
6:56:07 PM  (Reporting)  AI Process done in  298 ms
6:56:07 PM  (Reporting)  Processing  1000008 Nassau
6:56:07 PM  (Reporting)  Processing  1000009 Brunswick
6:56:07 PM  (Reporting)  Processing  1000010 Hannover
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4345 OppPow Land: 4422 OwnPow Nav : 37 OppPow Nav : 9
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.63 0.47 Ratio Nav/NavCore: 2.62 0.48 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 484 ms
6:56:07 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 137 Expected 31 Balance 0
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 219 Expected 22 Balance 0
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 186 Expected 16 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 16200
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4345 Overall power (enemies): 4422 Ratio: 0.63
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  42877
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 5954 Discard %: 15
6:56:07 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 62      Force Need:  171     Threat: 127         
6:56:07 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  1130    Threat: 837         
6:56:07 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  2670    Threat: 1978        
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 37 Overall power (enemies): 9 Nav Ratio: 2.62
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 37 Overall power (enemies): 9 Nav Ratio: 2.62
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hameln Max Val: Bremen Naval Gathering: 852 Bremen
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Hannover 965 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 3 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 6 underway
6:56:07 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 186
6:56:07 PM  (Reporting)  Money Level 6 Amount 137
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 219
6:56:07 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Number of Draw 11
6:56:07 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 180
6:56:07 PM  (Reporting)  Picking 565 Fortress Battery 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 96 WSU 186 72 Money 137 480
6:56:07 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 26 WSU 186 56 Money 137 204
6:56:07 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 180
6:56:07 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
6:56:07 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
6:56:07 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 180
6:56:07 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
6:56:07 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 96
6:56:07 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
6:56:07 PM  (Reporting)  Picking 565 Fortress Battery 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 219 96 WSU 186 72 Money 137 480
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 87 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1016276 I. Hannoverian Detachment, 861 Hannover, Pow:48, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  _CBG_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:21, Count: 1(l 0/L 1/S 0) Will wait for help
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 39 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 81 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ gathered 21 cbt pts, needing: 2573
6:56:07 PM  (Reporting)  _MSG_ 1015659 1. Infanterie-Brigade abort its operation against 1001262 3e Corps not enough forces gathered
6:56:07 PM  (Reporting)  _MSG_ gathered 21 cbt pts, needing: 2249
6:56:07 PM  (Reporting)  _MSG_ 1015659 1. Infanterie-Brigade abort its operation against 1001121 1e Corps not enough forces gathered
6:56:07 PM  (Reporting)  _MSG_ gathered 21 cbt pts, needing: 1424
6:56:07 PM  (Reporting)  _MSG_ 1015659 1. Infanterie-Brigade abort its operation against 1014074 Lefebvre' Force not enough forces gathered
6:56:07 PM  (Reporting)  Ended Make Superior Group 93 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 22 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4345 AllOppPowLand: 4422 AllOwnPowNav: 37 AllOppPowNav 9
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 24 Land Ratio: 0.63 Land Core Ratio: 0.47  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1015659 1. Infanterie-Brigade (Pow.21)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 1845 Need 2601  no group candidate found
6:56:07 PM  (Reporting)  Region 852 Bremen Pick 62 SelfVal 2469 Need 171  no group candidate found
6:56:07 PM  (Reporting)  Region 860 Celle Pick 2 SelfVal 137 Need 1130  no group candidate found
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 40 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.63 - Core:0.47 - Nav:2.62) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:21, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 861 Hannover
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 861 Hannover
6:56:07 PM  (Reporting)  1015659-1. Infanterie-Brigade Power:21 Health:100% Hannover>Hannover Mission:Wait for help Fitness:100% Need:2601 Threat:1978 GoalValue: 25000
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1807 ms
6:56:07 PM  (Reporting)  Processing  1000011 Hessen
6:56:07 PM  (Reporting)  Processing  1000012 Baden
6:56:07 PM  (Reporting)  Processing  1000013 Bavaria
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2990 OppPow Land: 4934 OwnPow Nav : 4 OppPow Nav : 72
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.39 0.39 Ratio Nav/NavCore: 0.20 0.32 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 466 ms
6:56:07 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 124 Expected 32 Balance -1
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 564 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 423 Expected 22 Balance -1
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 258 Expected 16 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:56:07 PM  (Reporting)    1005598 Bayerishe Korps Agenda Kept Agenda: Defend, Value: 25000, Region: 909 Wuerzburg EndTurn 2656
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 11300
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2990 Overall power (enemies): 4934 Ratio: 0.39
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1061
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 113 Total EnemyOwnerVal: 20926 Discard %: 15
6:56:07 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 910 Bad Kissingen (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 21          
6:56:07 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 68      Force Need:  60      Threat: 3           
6:56:07 PM  (Reporting)  Region: 911 Schweinfurt (AtPeace):       Pick Value: 3       Force Need:  170     Threat: 126         
6:56:07 PM  (Reporting)  Region: 912 Bamberg (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 36          
6:56:07 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 44      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 72 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 72 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 909 Wuerzburg Max pick: Muenchen Max need: Dresden Max Val: Muenchen Naval Gathering: 818 Mainz
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Bavaria 960 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 3 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 3 underway
6:56:07 PM  (Reporting)  In the war vs 1000005 Prussia WS is 2 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000017 Saxony WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 258
6:56:07 PM  (Reporting)  Money Level 6 Amount 124
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 423
6:56:07 PM  (Reporting)  _BNU_ Emergency build ON
6:56:07 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
6:56:07 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
6:56:07 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
6:56:07 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 32
6:56:07 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
6:56:07 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
6:56:07 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 423 360 WSU 258 0 Money 124 180
6:56:07 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 423 360 WSU 258 0 Money 124 180
6:56:07 PM  (Reporting)  Picking 655 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 423 360 WSU 258 0 Money 124 180
6:56:07 PM  (Reporting)  Picking 668 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 423 360 WSU 258 0 Money 124 128
6:56:07 PM  (Reporting)  Picking 655 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 423 360 WSU 258 0 Money 124 180
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 91 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1016806 Abt. I.Res.Fu.AR. 1, 934 Muenchen, Pow:84, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 3 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1. Reserve-Brigade has been merged into 1005622 2. Bay. Brigade(Marsigli) in 1005598 Bayerishe Korps 921 Amberg
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 18 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  _DCR_ 1016576 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 3 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 1 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 917
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 81 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment II) Karl-Philipp von Wrede in Amberg has been detached from group 1005598 Bayerishe Korps
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Amberg has been detached from group 1005598 Bayerishe Korps
6:56:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016575 Deroy' Force selected
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016575 Bernhard von Deroy 934 Muenchen toward 1016576 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Idle Leader 1016808 Mezzanelli in Amberg merged into 1005598 Bayerishe Korps
6:56:07 PM  (Reporting)  _CLD_ Idle Leader 1016807 Karl-Philipp von Wrede in Amberg merged into 1005598 Bayerishe Korps
6:56:07 PM  (Reporting)  Ended Check Leaders 197 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5742, Region: 932 Regensburg
6:56:07 PM  (Reporting)  1015859 6. Bay. Brigade, 919 Ingolstadt, Pow:100, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 6742, Region: 919 Ingolstadt
6:56:07 PM  (Reporting)  1005598 Bayerishe Korps, 921 Amberg, Pow:395, Count: 7(l 5/L 2/S 2) Agenda: Keep Position, Value: 3262, Region: 921 Amberg
6:56:07 PM  (Reporting)  1015860 5. Bay. Brigade, 920 Peignitz, Pow:102, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 6525, Region: 920 Peignitz
6:56:07 PM  (Reporting)  1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1270, Region: 909 Wuerzburg
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2990 AllOppPowLand: 4934 AllOwnPowNav: 4 AllOppPowNav 72
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 39 Land Ratio: 0.39 Land Core Ratio: 0.39  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016576 Deroy' Force (Pow.30)
6:56:07 PM  (Reporting)  1016806 Abt. I.Res.Fu.AR. 1 (Pow.84)
6:56:07 PM  (Reporting)  1016133 2. Invalide Btn (Pow.27)
6:56:07 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.46)
6:56:07 PM  (Reporting)  1015859 6. Bay. Brigade (Pow.100)
6:56:07 PM  (Reporting)  1016808 Mezzanelli (Pow.0)
6:56:07 PM  (Reporting)  1016807 Karl-Philipp von Wrede (Pow.0)
6:56:07 PM  (Reporting)  1005598 Bayerishe Korps (Pow.395)
6:56:07 PM  (Reporting)  1015860 5. Bay. Brigade (Pow.102)
6:56:07 PM  (Reporting)  1016134 3. Invalide Btn (Pow.30)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 932 Regensburg Pick 44 has enough garrison (Value: 54) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 68 has enough garrison (Value: 30) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 110) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 818 Mainz Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 938 Passau Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 2 SelfVal 102 AINeed 60
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 5304, Region: 912 Bamberg
6:56:07 PM  (Reporting)  Secondary Region 821 Landau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 807 Koeln Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 920 Peignitz, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 59 PickVal 3 SelfVal 97 AINeed 170
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 5723, Region: 911 Schweinfurt
6:56:07 PM  (Reporting)  CheckRegionForOperation 1015859 6. Bay. Brigade, 919 Ingolstadt, Pow:100, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 111 AINeed 60
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 5550, Region: 910 Bad Kissingen
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 56 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.39 - Core:0.39 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016134 3. Invalide Btn, 909 Wuerzburg, Pow:30, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1270, Region: 909 Wuerzburg
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5304, Region: 912 Bamberg
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5304, Region: 912 Bamberg
6:56:07 PM  (Reporting)  1016134-3. Invalide Btn Power:30 Health:100% Wuerzburg>Bamberg Mission:Defend Fitness:52% Need:60 Threat:36 GoalValue: 5304
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015860 5. Bay. Brigade, 920 Peignitz, Pow:102, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6525, Region: 920 Peignitz
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5723, Region: 911 Schweinfurt
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6525, Region: 920 Peignitz
6:56:07 PM  (Reporting)  1015860-5. Bay. Brigade Power:102 Health:100% Peignitz>Peignitz Mission:Keep Position Fitness:87% Need:60 Threat:20 GoalValue: 6525
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1005598 Bayerishe Korps, 921 Amberg, Pow:395, Count: 7(l 5/L 2/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25000, Region: 909 Wuerzburg
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3262, Region: 921 Amberg
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 909 Wuerzburg
6:56:07 PM  (Reporting)  1005598-Bayerishe Korps Power:395 Health:100% Amberg>Wuerzburg Mission:Defend Fitness:50% Need:60 Threat:3 GoalValue: 25000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015859 6. Bay. Brigade, 919 Ingolstadt, Pow:100, Count: 1(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6742, Region: 919 Ingolstadt
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5550, Region: 910 Bad Kissingen
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5550, Region: 910 Bad Kissingen
6:56:07 PM  (Reporting)  1015859-6. Bay. Brigade Power:100 Health:100% Ingolstadt>Bad Kissingen Mission:Defend Fitness:50% Need:60 Threat:21 GoalValue: 5550
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' is doing nothing in Regensburg  Power: 46  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5742, Region: 932 Regensburg
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 932 Regensburg
6:56:07 PM  (Reporting)  1016133-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 32500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016806-Abt. I.Res.Fu.AR. 1 Power:84 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016576-Deroy' Force Power:30 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1969 ms
6:56:07 PM  (Reporting)  Processing  1000014 Wrttemberg
6:56:07 PM  (Reporting)  Processing  1000015 Oldenburg
6:56:07 PM  (Reporting)  Processing  1000016 Mecklemburg
6:56:07 PM  (Reporting)  Processing  1000017 Saxony
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4836 OppPow Land: 844 OwnPow Nav : 36 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 3.65 2.82 Ratio Nav/NavCore: 5.00 1.27 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 863 ms
6:56:07 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 822 Expected 34 Balance -1
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 24 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Very High Stock 62 Expected 24 Balance -1
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 416 Expected 17 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 6488
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4836 Overall power (enemies): 844 Ratio: 3.65
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  455
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 139 Total EnemyOwnerVal: 3489 Discard %: 15
6:56:07 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 98      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 871 Wolffenbuettel (AtPeace):    Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 909 Wuerzburg (Enemy):           Pick Value: 7       Force Need:  115     Threat: 75          
6:56:07 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 9       Force Need:  435     Threat: 322         
6:56:07 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 35      Force Need:  311     Threat: 123         
6:56:07 PM  (Reporting)  Region: 938 Passau (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 49      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 45      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 67      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 977 Tangemunde (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 981 Briesen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 982 Frankfurt Oder (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 989 Dessau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 50      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  70      Threat: 52          
6:56:07 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1018 Krossen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1021 Penzig (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1022 Hirschberg (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 78      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 69      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 63      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 2423 Libau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 36 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1007 Hof Max pick: Dresden Max need: Amberg Max Val: Dresden Naval Gathering: 1419 Danzig
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Saxony 1356 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 4 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 1 underway
6:56:07 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 416
6:56:07 PM  (Reporting)  Money Level 6 Amount 822
6:56:07 PM  (Reporting)  Conscripts Level 4 Amount 62
6:56:07 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 616 Mixed Light Cavalry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 416 0 Money 822 144
6:56:07 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 96
6:56:07 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
6:56:07 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
6:56:07 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 85 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1011455 Stadtgarnison Dresden, 1006 Dresden, Pow:88, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011462 Stadtgarnison Leipzig, 999 Leipzig, Pow:96, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011479 Stadtgarnison Torgau, 994 Torgau, Pow:61, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011473 Stadtgarnison Kotbus, 988 Cottbus, Pow:60, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  _DCR_ 1014723 Landwehr-Inspektion 1, 1006 Dresden, Pow:21, Count: 1(l 0/L 1/S 0) will garrison capital
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 5 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 1 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 83 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment II) Friedrich-August I von Sachsen in Dresden has been detached from group 1005747 Schsische Armee
6:56:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016809 Friedrich-August I von Sachsen 1006 Dresden toward 1014723 Landwehr-Inspektion 1, 1006 Dresden, Pow:21, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Ended Check Leaders 11 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ gathered 754 cbt pts, needing: 707
6:56:07 PM  (Reporting)  Agenda: Intercept (Master), Value: 143780, Region: 921 Amberg
6:56:07 PM  (Reporting)  _MSG_ - MASTER 1005764 Schsische Armee, 1006 Dresden, Pow:754, Count: 6(l 6/L 5/S 0) will target (enemy) 1005598 Bayerishe Korps Pow.: 754 vs. 395 mustered 0 other groups
6:56:07 PM  (Reporting)  _MSG_ 1. Landwehr-Brigade recruiting 1016040 1. Kavallerie-Brigade in Leipzig
6:56:07 PM  (Reporting)  _MSG_ gathered 27 cbt pts, needing: 407
6:56:07 PM  (Reporting)  _MSG_ 1014016 1. Landwehr-Brigade abort its operation against 1015860 5. Bay. Brigade not enough forces gathered
6:56:07 PM  (Reporting)  Ended Make Superior Group 273 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4836 AllOppPowLand: 844 AllOwnPowNav: 36 AllOppPowNav 0
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 8 Land Ratio: 3.65 Land Core Ratio: 2.82  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1014723 Friedrich-August I' Force (Pow.30)
6:56:07 PM  (Reporting)  1005747 Schsische Armee (Pow.104)
6:56:07 PM  (Reporting)  1005764 Schsische Armee (Pow.754)
6:56:07 PM  (Reporting)  1016040 1. Kavallerie-Brigade (Pow.5)
6:56:07 PM  (Reporting)  1014016 1. Landwehr-Brigade (Pow.22)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 1072 Posen Pick 33 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 63 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 78 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 98 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 932 Regensburg Pick 9 SelfVal 42 Need 435  no group candidate found
6:56:07 PM  (Reporting)  Primary Region 999 Leipzig Pick 50 has enough garrison (Value: 96) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 973 Berlin Pick 67 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 988 Cottbus Pick 31 has enough garrison (Value: 60) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 1006 Dresden Pick 100 has enough garrison (Value: 109) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1019 Glogau Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 968 Stettin Pick 45 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 934 Muenchen Pick 35 SelfVal 118 Need 311  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 1025 Breslau Pick 47 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 1419 Danzig Pick 69 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 994 Torgau Pick 21 has enough garrison (Value: 61) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 947 Hamburg Pick 49 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 63 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Saxony  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:3.65 - Core:2.82 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014016 1. Landwehr-Brigade is doing nothing in Leipzig  Power: 22  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016040 1. Kavallerie-Brigade is doing nothing in Leipzig  Power: 5  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1005764 Schsische Armee, 1006 Dresden, Pow:754, Count: 6(l 6/L 5/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 143780, Region: 921 Amberg
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 143780, Region: 921 Amberg
6:56:07 PM  (Reporting)  1005764-Schsische Armee Power:754 Health:100% Dresden>Amberg Mission:Intercept (Master) 2. Bay. Brigade Fitness:91% Need:703 Threat:521 GoalValue: 143780
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1005747 Schsische Armee is doing nothing in Dresden  Power: 104  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014723-Friedrich-August I' Force Power:30 Health:100% Dresden>Dresden Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  1014723 Friedrich-August I' Force will be merged into 1005747 Schsische Armee in region Dresden
6:56:07 PM  (Reporting)  AI Process done in  2464 ms
6:56:07 PM  (Reporting)  Processing  1000018 Denmark
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 180 Expected 32 Balance -6
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 110 Expected 22 Balance -3
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 100 Expected 16 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 224 Expected 6 Balance 0
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 4 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 100
6:56:07 PM  (Reporting)  Money Level 2 Amount 180
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 110
6:56:07 PM  (Reporting)  _BNU_ Emergency build ON
6:56:07 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:56:07 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:56:07 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
6:56:07 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
6:56:07 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:56:07 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:56:07 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:56:07 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:56:07 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:56:07 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:56:07 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:56:07 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 110 88 WSU 100 112 Money 180 464
6:56:07 PM  (Reporting)  Picking 725 Sloop Squadron 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
6:56:07 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 110 296 WSU 100 408 Money 180 684
6:56:07 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 110 408 WSU 100 72 Money 180 304
6:56:07 PM  (Reporting)  Picking 699 Militia Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 110 408 WSU 100 72 Money 180 276
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 1 15 ms
6:56:07 PM  (Reporting)  AI Process done in  194 ms
6:56:07 PM  (Reporting)  Processing  1000019 Sweden
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 2622 Expected 38 Balance -7
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 615 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 108 Expected 26 Balance -4
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 492 Expected 19 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 330 Expected 8 Balance 0
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 5 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:56:07 PM  (Reporting)  Checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Still checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Item is a Various entry, chance 15
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Mecklemburg chance 15
6:56:07 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:56:07 PM  (Reporting)  Checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Still checking 23 Request Supply Right
6:56:07 PM  (Reporting)  Item is a Various entry, chance 15
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Sweden sent Request Supply Right toward Mecklemburg
6:56:07 PM  (Reporting)  Proposing to 1000018 Denmark
6:56:07 PM  (Reporting)  Checking 32 Request Passage Right
6:56:07 PM  (Reporting)  Still checking 32 Request Passage Right
6:56:07 PM  (Reporting)  Item is a Various entry, chance -8
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Denmark chance -8
6:56:07 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:56:07 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:56:07 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:56:07 PM  (Reporting)  Item is a Various entry, chance 20
6:56:07 PM  (Reporting)  _HAD_ Send Treaty Sweden sent Propose Mutual Supply toward Mecklemburg
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 492
6:56:07 PM  (Reporting)  Money Level 6 Amount 2622
6:56:07 PM  (Reporting)  Conscripts Level 5 Amount 108
6:56:07 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 11
6:56:07 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:56:07 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:56:07 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:56:07 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:56:07 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 765 Brig Squadron 1805
6:56:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:56:07 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
6:56:07 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
6:56:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 108 160 WSU 492 220 Money 2622 680
6:56:07 PM  (Reporting)  Picking 732 Mixed Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 108 378 WSU 492 124 Money 2622 468
6:56:07 PM  (Reporting)  Picking 744 Dragoon Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 108 192 WSU 492 108 Money 2622 360
6:56:07 PM  (Reporting)  Picking 747 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 108 432 WSU 492 108 Money 2622 344
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 1 16 ms
6:56:07 PM  (Reporting)  AI Process done in  171 ms
6:56:07 PM  (Reporting)  Processing  1000020 Tuscany
6:56:07 PM  (Reporting)  Processing  1000021 Papacy
6:56:07 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1815 OppPow Land: 4334 OwnPow Nav : 555 OppPow Nav : 6
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 374 ms
6:56:07 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Low Stock 32 Expected 38 Balance -2
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 529 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 186 Expected 26 Balance -1
6:56:07 PM  (Reporting)  War supplies Availability Low Stock 8 Expected 19 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 8 Balance 0
6:56:07 PM  (Reporting)    1008712 Neapolitan Fleet Agenda Kept Agenda: Naval Docking, Value: 5068, Region: 688 Taranto EndTurn 2655
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4400
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1815 Overall power (enemies): 4334 Ratio: 0.27
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  531
6:56:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 5721 Discard %: 15
6:56:07 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 76      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 555 Overall power (enemies): 6 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 555 Overall power (enemies): 6 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 870 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 4 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 5 underway
6:56:07 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 8
6:56:07 PM  (Reporting)  Money Level 2 Amount 32
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 186
6:56:07 PM  (Reporting)  _BNU_ Emergency build ON
6:56:07 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
6:56:07 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
6:56:07 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
6:56:07 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
6:56:07 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
6:56:07 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
6:56:07 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
6:56:07 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 870 Line Garrison 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 186 360 WSU 8 0 Money 32 144
6:56:07 PM  (Reporting)  Picking 871 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 186 360 WSU 8 0 Money 32 128
6:56:07 PM  (Reporting)  Picking 882 Brig Squadron 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 186 72 WSU 8 108 Money 32 216
6:56:07 PM  (Reporting)  Picking 872 Militia Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 186 360 WSU 8 0 Money 32 96
6:56:07 PM  (Reporting)  Picking 870 Line Garrison 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 186 360 WSU 8 0 Money 32 144
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008712 Neapolitan Fleet
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1011575 Siracusa Garrison, 717 Siracusa, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011568 Palermo Garrison, 708 Palermo, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011561 Messina Garrison, 711 Messina, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011582 Napoli Garrison, 678 Napoli, Pow:123, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011587 Gaete Garrison, 676 Gaeta, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011600 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  _PCO_ 1 Brigata di Cavalleria has been merged into 1005917 Brigata Borbone(Minutolo) in 1005876 Armata Reale 678 Napoli
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 20 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 2 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 30 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Francesco di Borbone in Napoli has been detached from group 1005876 Armata Reale
6:56:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:56:07 PM  (Reporting)  _CLD_ Idle Leader 1016810 Francesco di Borbone in Napoli merged into 1005876 Armata Reale
6:56:07 PM  (Reporting)  Ended Check Leaders 87 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFA_ 1015023 1 Divisione di Transporto has been given the mission Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:56:07 PM  (Reporting)  _AFA_ 1015029 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:56:07 PM  (Reporting)  _AFA_ 1016261 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:56:07 PM  (Reporting)  _AFA_ 1016811 Sirena Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1008712 Neapolitan Fleet chance: 0 failed.
6:56:07 PM  (Reporting)  _AFA_ 1008712 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 4278, Region: 688 Taranto
6:56:07 PM  (Reporting)  _AFA_ 1015561 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:56:07 PM  (Reporting)  _AFA_ 1016267 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  1005876 Armata Reale, 678 Napoli, Pow:489, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 6540, Region: 678 Napoli
6:56:07 PM  (Reporting)  Ended KeepPosition 1 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1815 AllOppPowLand: 4334 AllOwnPowNav: 555 AllOppPowNav 6
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 9 Enemy armies: 18 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.22)
6:56:07 PM  (Reporting)  1016810 Francesco di Borbone (Pow.0)
6:56:07 PM  (Reporting)  1005876 Armata Reale (Pow.489)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 708 Palermo Pick 76 has enough garrison (Value: 130) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 612) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 688 Taranto Pick 18 has enough garrison (Value: 8) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 711 Messina Pick 14 has enough garrison (Value: 130) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 676 Gaeta Pick 21 has enough garrison (Value: 237) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 717 Siracusa Pick 6 has enough garrison (Value: 130) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 716 Catania Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 671 Foggia Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 56) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 19 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015023 1 Divisione di Transporto, 676 Gaeta, Pow:1, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 676 Gaeta
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015023 1 Divisione di Transporto , destination,  is not in friendly water and the mission is not ignoring threats. 676 Gaeta
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1005876 Armata Reale, 678 Napoli, Pow:489, Count: 8(l 6/L 3/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6540, Region: 678 Napoli
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6540, Region: 678 Napoli
6:56:07 PM  (Reporting)  1005876-Armata Reale Power:489 Health:100% Napoli>Napoli Mission:Keep Position Fitness:60% Need:0 Threat:0 GoalValue: 6540
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016810 Francesco di Borbone is doing nothing in Napoli  Power: 0  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015029 1 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015029 1 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016261 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016261 2 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008712 Neapolitan Fleet, 708 Palermo, Pow:205, Count: 4(l 0/L 3/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5068, Region: 688 Taranto
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4278, Region: 688 Taranto
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4278, Region: 688 Taranto
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008712 Neapolitan Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
6:56:07 PM  (Reporting)  1008712-Neapolitan Fleet Power:205 Health:100% Palermo>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 4278
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014749 1 Brigata di Territoriale is doing nothing in Messina  Power: 22  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016811 Sirena Sq., 708 Palermo, Pow:29, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:56:07 PM  (Reporting)  1016811-Sirena Sq. Power:29 Health:100% Palermo>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015561 1 Divisione di Recce, 708 Palermo, Pow:4, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015561 1 Divisione di Recce , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016267 3 Divisione di Mercantile, 717 Siracusa, Pow:0, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 717 Siracusa
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016267 3 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 717 Siracusa
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1615 ms
6:56:07 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
6:56:07 PM  (Reporting)  Processing  1000024 Portugal
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1604 Expected 38 Balance -7
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 551 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 162 Expected 26 Balance -5
6:56:07 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 238 Expected 8 Balance 0
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 4 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 38
6:56:07 PM  (Reporting)  Money Level 6 Amount 1604
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 162
6:56:07 PM  (Reporting)  _BNU_ Emergency build ON
6:56:07 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
6:56:07 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
6:56:07 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
6:56:07 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
6:56:07 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
6:56:07 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
6:56:07 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
6:56:07 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
6:56:07 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
6:56:07 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
6:56:07 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1604 180
6:56:07 PM  (Reporting)  Picking 958 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1604 180
6:56:07 PM  (Reporting)  Picking 970 Line Garrison 1805
6:56:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1604 144
6:56:07 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1604 180
6:56:07 PM  (Reporting)  Picking 971 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1604 128
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
6:56:07 PM  (Reporting)  AI Process done in  286 ms
6:56:07 PM  (Reporting)  Processing  1000025 Wallachia
6:56:07 PM  (Reporting)  Processing  1000026 Moldavia
6:56:07 PM  (Reporting)  Processing  1000027 Morocco
6:56:07 PM  (Reporting)  Processing  1000028 Algeria
6:56:07 PM  (Reporting)  Processing  1000029 Tunisia
6:56:07 PM  (Reporting)  Processing  1000030 Tripolitania
6:56:07 PM  (Reporting)  Processing  1000031 Cyrenaica
6:56:07 PM  (Reporting)  Processing  1000032 Egypt
6:56:07 PM  (Reporting)  Processing  1000033 Persia
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1290 OppPow Land: 737 OwnPow Nav : 0 OppPow Nav : 252
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 1.12 0.62 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:56:07 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1290 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 306 ms
6:56:07 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 196 Expected 33 Balance -1
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 23 Balance -1
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 282 Expected 16 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 7 Balance 0
6:56:07 PM  (Reporting)    1006639 Shah Agenda Kept Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan EndTurn 2656
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2957
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1290 Overall power (enemies): 737 Ratio: 1.12
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
6:56:07 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 48 Total EnemyOwnerVal: 1105 Discard %: 15
6:56:07 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 24      Force Need:  198     Threat: 147         
6:56:07 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 252 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1290 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
6:56:07 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 10          
6:56:07 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 252 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Vladikavkaz Max Val: Persis Naval Gathering: <None>
6:56:07 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Azerbaidjan Max Val: Persis Naval Gathering: <None>
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Persia 620 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 4 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
6:56:07 PM  (Reporting)  Sending proposal: *we can*
6:56:07 PM  (Reporting)  Checking wars, we have 2 underway
6:56:07 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 282
6:56:07 PM  (Reporting)  Money Level 6 Amount 196
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 114
6:56:07 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 114 120 WSU 282 0 Money 196 152
6:56:07 PM  (Reporting)  Picking 1107 Levy Cavalry Brigade 1805
6:56:07 PM  (Reporting)  On Map 10 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 114 120 WSU 282 0 Money 196 144
6:56:07 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 5 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 114 360 WSU 282 0 Money 196 180
6:56:07 PM  (Reporting)  Picking 1102 Artillery Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 114 34 WSU 282 68 Money 196 248
6:56:07 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 114 120 WSU 282 0 Money 196 144
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 30 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:227, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1016371 Birinci Redif Tugay, 3887 Persis, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  _SPG_ Large Force Segment 1016812 Persian Detachment, 2385 Tabriz, Pow:58, Count: 2(l 0/L 2/S 0) created
6:56:07 PM  (Reporting)  _SPG_ Large Force Segment 1016815 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
6:56:07 PM  (Reporting)  Ended SplitGroups 24 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  _GAO_ Step 1 1006662 I. Persian Detachment, 2385 Tabriz, Pow:41, Count: 3(l 0/L 1/S 2) is garrisoning region 2385 Tabriz SelfVal 510
6:56:07 PM  (Reporting)  Agenda: Garrison, Value: 15250, Region: 2385 Tabriz
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 23 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 308 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  _SPG_ Large Force Segment 1016816 Persian Detachment, 3887 Persis, Pow:130, Count: 6(l 0/L 6/S 0) created
6:56:07 PM  (Reporting)  Ended SplitGroups 52 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 1 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2580 AllOppPowLand: 737 AllOwnPowNav: 0 AllOppPowNav 252
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 20 Enemy armies: 8 Land Ratio: 1.12 Land Core Ratio: 0.62  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.5)
6:56:07 PM  (Reporting)  1016139 Persis Timar (Pow.22)
6:56:07 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade (Pow.26)
6:56:07 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:56:07 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:56:07 PM  (Reporting)  1015866 4. Timar Brigade (Pow.31)
6:56:07 PM  (Reporting)  1015566 IV. Persian Detachment (Pow.68)
6:56:07 PM  (Reporting)  1016816 V. Persian Force (Pow.130)
6:56:07 PM  (Reporting)  1006639 Shah (Pow.28)
6:56:07 PM  (Reporting)  1006662 I. Persian Detachment (Pow.41)
6:56:07 PM  (Reporting)  1015864 Armenia Timar (Pow.22)
6:56:07 PM  (Reporting)  1016814 Persian Detachment (Pow.25)
6:56:07 PM  (Reporting)  1016813 Persian Detachment (Pow.25)
6:56:07 PM  (Reporting)  1015447 2. Nizam Brigade (Pow.25)
6:56:07 PM  (Reporting)  1016815 4. Nizam Brigade (Pow.26)
6:56:07 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade (Pow.26)
6:56:07 PM  (Reporting)  1016581 9. Timar Brigade (Pow.36)
6:56:07 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:56:07 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:56:07 PM  (Reporting)  1016812 II. Persian Detachment (Pow.58)
6:56:07 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 3680 Erevan Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 41) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1016816 V. Persian Force, 3887 Persis, Pow:130, Count: 6(l 0/L 6/S 0) Fitness 56 PickVal 24 SelfVal 127 AINeed 198
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 20 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.5)
6:56:07 PM  (Reporting)  1016139 Persis Timar (Pow.22)
6:56:07 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade (Pow.26)
6:56:07 PM  (Reporting)  1015667 3. Timar Brigade (Pow.30)
6:56:07 PM  (Reporting)  1015450 6. Timar Brigade (Pow.30)
6:56:07 PM  (Reporting)  1015866 4. Timar Brigade (Pow.31)
6:56:07 PM  (Reporting)  1015566 IV. Persian Detachment (Pow.68)
6:56:07 PM  (Reporting)  1016816 V. Persian Force (Pow.130)
6:56:07 PM  (Reporting)  1006639 Shah (Pow.28)
6:56:07 PM  (Reporting)  1006662 I. Persian Detachment (Pow.41)
6:56:07 PM  (Reporting)  1015864 Armenia Timar (Pow.22)
6:56:07 PM  (Reporting)  1015447 2. Nizam Brigade (Pow.25)
6:56:07 PM  (Reporting)  1016815 4. Nizam Brigade (Pow.26)
6:56:07 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade (Pow.26)
6:56:07 PM  (Reporting)  1016581 9. Timar Brigade (Pow.36)
6:56:07 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
6:56:07 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
6:56:07 PM  (Reporting)  1016812 II. Persian Detachment (Pow.58)
6:56:07 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
6:56:07 PM  (Reporting)  CheckRegionForOperation 1016816 V. Persian Force, 3887 Persis, Pow:130, Count: 6(l 0/L 6/S 0) Fitness 56 PickVal 24 SelfVal 127 AINeed 198
6:56:07 PM  (Reporting)  Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  CheckRegionForOperation 1015447 2. Nizam Brigade, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 510 AINeed 19
6:56:07 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 2385 Tabriz
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 88 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.12 - Core:0.62 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 71  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016812 II. Persian Detachment is doing nothing in Tabriz  Power: 58  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015448 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015665 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016581 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016815 4. Nizam Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015447 2. Nizam Brigade, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 2385 Tabriz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 2385 Tabriz
6:56:07 PM  (Reporting)  1015447-2. Nizam Brigade Power:25 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:19 Threat:0 GoalValue: 32500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015864 Armenia Timar is doing nothing in Tabriz  Power: 22  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1006662 I. Persian Detachment, 2385 Tabriz, Pow:41, Count: 3(l 0/L 1/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15250, Region: 2385 Tabriz
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15250, Region: 2385 Tabriz
6:56:07 PM  (Reporting)  1006662-I. Persian Detachment Power:41 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:61% Need:19 Threat:0 GoalValue: 15250
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1006639 Shah, 3887 Persis, Pow:28, Count: 3(l 1/L 1/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  1006639-Shah Power:28 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:65% Need:198 Threat:147 GoalValue: 9815
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016816 V. Persian Force, 3887 Persis, Pow:130, Count: 6(l 0/L 6/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan
6:56:07 PM  (Reporting)  1016816-V. Persian Force Power:130 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:56% Need:198 Threat:147 GoalValue: 7112
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015566 IV. Persian Detachment is doing nothing in Persis  Power: 68  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015866 4. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015450 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015667 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016139 Persis Timar is doing nothing in Persis  Power: 22  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Adding stack 1016816 V. Persian Force, 3887 Persis, Pow:130, Count: 6(l 0/L 6/S 0)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1724 ms
6:56:07 PM  (Reporting)  Processing  1000034 Azeria
6:56:07 PM  (Reporting)  Processing  1000035 Inguchia
6:56:07 PM  (Reporting)  Processing  1000036 Caucasus Tribes
6:56:07 PM  (Reporting)  Processing  1000037 Armenia
6:56:07 PM  (Reporting)  Processing  1000038 Georgia
6:56:07 PM  (Reporting)  Processing  1000039 Chechenia
6:56:07 PM  (Reporting)  Processing  1000040 Kuban
6:56:07 PM  (Reporting)  Processing  1000041 United States of America
6:56:07 PM  (Reporting)  Processing  1000042 Haitians
6:56:07 PM  (Reporting)  Processing  1000043 Maharattas
6:56:07 PM  (Reporting)  Processing  1000044 Kingdom of Holland
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 3210 OppPow Land: 0 OwnPow Nav : 135 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
6:56:07 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 393 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 425
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
6:56:07 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
6:56:07 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 60 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:56:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1715 OppPow Land: 2542 OwnPow Nav : 1923 OppPow Nav : 9734
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:56:07 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 89 OppPow Nav : 1015
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 489 ms
6:56:07 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1154 Expected 48 Balance -4
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 598 Expected 33 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 288 Expected 33 Balance -2
6:56:07 PM  (Reporting)  War supplies Availability High Stock 38 Expected 24 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
6:56:07 PM  (Reporting)    1008663 Rhein Fleet Agenda Kept Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam EndTurn 2655
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:56:07 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:56:07 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 3210 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 393 Overall power (enemies): 9 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
6:56:07 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 58      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:56:07 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:56:07 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 89 Overall power (enemies): 1015 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1923 Overall power (enemies): 9734 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:56:07 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 425 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 89 Overall power (enemies): 1015 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1923 Overall power (enemies): 9734 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 749 Brugge
6:56:07 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
6:56:07 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
6:56:07 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
6:56:07 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 831 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 5 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
6:56:07 PM  (Reporting)  Sending proposal: we can't
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 38
6:56:07 PM  (Reporting)  Money Level 6 Amount 1154
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 288
6:56:07 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
6:56:07 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
6:56:07 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
6:56:07 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
6:56:07 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
6:56:07 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 457 Mixed Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 288 306 WSU 38 16 Money 1154 224
6:56:07 PM  (Reporting)  Picking 488 Privateer Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 288 96 WSU 38 144 Money 1154 300
6:56:07 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 288 248 WSU 38 336 Money 1154 504
6:56:07 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 288 312 WSU 38 432 Money 1154 660
6:56:07 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 288 248 WSU 38 336 Money 1154 504
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008604 Texel Eskader
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014854 Prints Maurits Sq.
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008657 West-Indisch Eskader
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 81 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:16, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:106, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1015578 1st Signal Rgt, 785 Nijmegen, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  _SSU_ 1016050 1st Balloon Rgt, 787 Den Haag, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 13 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 1 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  _AFA_ 1008604 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1680, Region: 787 Den Haag
6:56:07 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 39 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 1 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 1 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 1 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 0 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5525 AllOppPowLand: 2551 AllOwnPowNav: 2874 AllOppPowNav 11174
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1014458 1st Field Hosp. (Pow.3)
6:56:07 PM  (Reporting)  1015578 1st Signal Rgt (Pow.1)
6:56:07 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 767 Liege Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 13 has enough garrison (Value: 107) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 781 Breda Pick 25 has enough garrison (Value: 116) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 766 Namur Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 239) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 30 has enough garrison (Value: 226) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
6:56:07 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
6:56:07 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
6:56:07 PM  (Reporting)  1013829 Brigade Stellendam (Pow.31)
6:56:07 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.152)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 58 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
6:56:07 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
6:56:07 PM  (Reporting)  1005578 Oost Indische Armee (Pow.118)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 66 Land Ratio: 0.43 Land Core Ratio: 0.20  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 239) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 238) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 80 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1008657 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:56:07 PM  (Reporting)  _NVS_ : Nav Supp 1013827 Castor Sq. chance: 0 failed.
6:56:07 PM  (Reporting)  _AFA_ 1013827 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 756, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2464, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 43 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:56:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:56:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008604 Texel Eskader, 789 Amsterdam, Pow:69, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1680, Region: 787 Den Haag
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008604 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:56:07 PM  (Reporting)  1008604-Texel Eskader Power:69 Health:100% Amsterdam>Amsterdam Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 20000
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:11, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:5, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 4191 Coast of Holland, Pow:4, Count: 2(l 0/L 0/S 2)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2464, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2279, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
6:56:07 PM  (Reporting)  1008663-Rhein Fleet Power:4 Health:100% Coast of Holland>Amsterdam Mission:Naval Docking Fitness:86% Need:0 Threat:0 GoalValue: 2279
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 3  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 118  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1016817 Dutch Detachment is doing nothing in East Indies  Power: 23  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1008657 West-Indisch Eskader, 3934 Commerce, Pow:43, Count: 2(l 1/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008657 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:56:07 PM  (Reporting)  1008657-West-Indisch Eskader Power:43 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.43 - Core:0.20 - Nav:0.20) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:71, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:56:07 PM  (Reporting)  1014334-Dogger Bank Sq. Power:71 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5325
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1013827 Castor Sq., 4098 Dingle Bay, Pow:46, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
6:56:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 756, Region: 789 Amsterdam
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:56:07 PM  (Reporting)  1013827-Castor Sq. Power:46 Health:100% Dingle Bay>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 3923 Baltic Sea Trade, Pow:36, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
6:56:07 PM  (Reporting)  1014854-Prints Maurits Sq. Power:36 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1960 ms
6:56:07 PM  (Reporting)  Processing  1000045 Belgium
6:56:07 PM  (Reporting)  Processing  1000046 Berg
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1853 OppPow Land: 31 OwnPow Nav : 4 OppPow Nav : 0
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 425 ms
6:56:07 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 212 Expected 18 Balance 0
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1853 Overall power (enemies): 31 Ratio: 5.00
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  190
6:56:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 159 Total EnemyOwnerVal: 2231 Discard %: 15
6:56:07 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 830 Wesel (AtPeace):             Pick Value: 37      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 58      Force Need:  101     Threat: 75          
6:56:07 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 36          
6:56:07 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 36          
6:56:07 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 59      Force Need:  99      Threat: 73          
6:56:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 859 Hameln Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 830 Wesel
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Final Gather Region for  342 Germany : 859 Hameln
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Berg 751 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 3 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
6:56:07 PM  (Reporting)  Sending proposal: we can't
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 58
6:56:07 PM  (Reporting)  Money Level 6 Amount 20
6:56:07 PM  (Reporting)  Conscripts Level 6 Amount 212
6:56:07 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 539 Depot Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 144
6:56:07 PM  (Reporting)  Picking 540 Militia Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 96
6:56:07 PM  (Reporting)  Picking 540 Militia Garrison 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 96
6:56:07 PM  (Reporting)  Picking 541 Fortress Battery 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 212 96 WSU 58 72 Money 20 480
6:56:07 PM  (Reporting)  Picking 535 Infantry Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 180
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 88 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 21 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1853 AllOppPowLand: 31 AllOwnPowNav: 4 AllOppPowNav 0
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1014774 Abt. I.Res.Fu.AR. 1 (Pow.42)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 807 Koeln Pick 38 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 852 Bremen Pick 58 SelfVal 97 Need 101  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 809 Bad Godesberg Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 33 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014774 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 42  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1479 ms
6:56:07 PM  (Reporting)  Processing  1000047 Rhine Confederacy
6:56:07 PM  (Reporting)  Processing  1000048 Holy Roman Empire
6:56:07 PM  (Reporting)  Processing  1000049 Westphalia
6:56:07 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
6:56:07 PM  (Reporting)  Processing  1000051 Switzerland
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 301 ms
6:56:07 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 28 Balance 0
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 20 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Very High Stock 52 Expected 20 Balance 0
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Switzerland 568 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 3 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
6:56:07 PM  (Reporting)  Sending proposal: we can't
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 130
6:56:07 PM  (Reporting)  Money Level 6 Amount 404
6:56:07 PM  (Reporting)  Conscripts Level 5 Amount 52
6:56:07 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 52 360 WSU 130 0 Money 404 96
6:56:07 PM  (Reporting)  Picking 795 Line Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 52 370 WSU 130 20 Money 404 252
6:56:07 PM  (Reporting)  Picking 801 Garnison Milice 1805
6:56:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 52 360 WSU 130 0 Money 404 96
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  _SSU_ 1016053 1er Brigade de garnison, 728 Zurich, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1041 ms
6:56:07 PM  (Reporting)  Processing  1000052 Kingdom of Italy
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
6:56:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:56:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:56:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2223 OppPow Land: 820 OwnPow Nav : 9 OppPow Nav : 265
6:56:07 PM  (Reporting)  Ratio Land/LandCore: 1.73 1.78 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
6:56:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 352 ms
6:56:07 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:56:07 PM  (Reporting)  Pounds Availability Plentiful Stock 442 Expected 36 Balance 0
6:56:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
6:56:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
6:56:07 PM  (Reporting)  Victory points Availability Plentiful Stock 564 Expected 25 Balance 0
6:56:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
6:56:07 PM  (Reporting)  Conscripts Availability Very High Stock 84 Expected 25 Balance 0
6:56:07 PM  (Reporting)  War supplies Availability Plentiful Stock 78 Expected 18 Balance 0
6:56:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:56:07 PM  (Reporting)  Horses Availability Plentiful Stock 62 Expected 7 Balance 0
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 5960
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:56:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2223 Overall power (enemies): 820 Ratio: 1.73
6:56:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  539
6:56:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 5544 Discard %: 15
6:56:07 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 64      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 73      Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:56:07 PM  (Reporting)  Region: 676 Gaeta (Enemy):               Pick Value: 2       Force Need:  123     Threat: 91          
6:56:07 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 10      Force Need:  702     Threat: 520         
6:56:07 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 8       Force Need:  158     Threat: 75          
6:56:07 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 6       Force Need:  171     Threat: 118         
6:56:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 9 Overall power (enemies): 265 Nav Ratio: 0.20
6:56:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 9 Overall power (enemies): 265 Nav Ratio: 0.20
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Land Theaters Special Regions ***
6:56:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 622 Mantova
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 717 ms
6:56:07 PM  (Reporting)  *** Faction-wide algorithms ***
6:56:07 PM  (Reporting)  Ended BuildReplacements 3 ms
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
6:56:07 PM  (Reporting)  Sending proposal: we can't
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:56:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:56:07 PM  (Reporting)  Steel Level 6 Amount 78
6:56:07 PM  (Reporting)  Money Level 6 Amount 442
6:56:07 PM  (Reporting)  Conscripts Level 5 Amount 84
6:56:07 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
6:56:07 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
6:56:07 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
6:56:07 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
6:56:07 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
6:56:07 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
6:56:07 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
6:56:07 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
6:56:07 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
6:56:07 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
6:56:07 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
6:56:07 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
6:56:07 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
6:56:07 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 2
6:56:07 PM  (Reporting)  Number of Draw 5
6:56:07 PM  (Reporting)  Picking 839 Frigate Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 84 132 WSU 78 212 Money 442 344
6:56:07 PM  (Reporting)  Picking 840 Brig Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 84 72 WSU 78 108 Money 442 216
6:56:07 PM  (Reporting)  Picking 824 Cavalry Mixed Brigade 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 84 126 WSU 78 16 Money 442 204
6:56:07 PM  (Reporting)  Picking 842 Privateer Squadron 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 84 96 WSU 78 144 Money 442 300
6:56:07 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
6:56:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:56:07 PM  (Reporting)  Too costly compared to National assets, skipped
6:56:07 PM  (Reporting)  Assets/Costs: Conscripts 84 120 WSU 78 0 Money 442 144
6:56:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:56:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:56:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
6:56:07 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
6:56:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:56:07 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:240, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:147, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:56:07 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:56:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:56:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:56:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:56:07 PM  (Reporting)  Ended ManageGHQ 0 ms
6:56:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:56:07 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:56:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:56:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:56:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:56:07 PM  (Reporting)  Ended SplitGroups 1 ms
6:56:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:56:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:56:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:56:07 PM  (Reporting)  Ended Damaged Units 0 ms
6:56:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:56:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:56:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:56:07 PM  (Reporting)  Ended CheckBesieging 32 ms
6:56:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:56:07 PM  (Reporting)  Ended Check Leaders 0 ms
6:56:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:56:07 PM  (Reporting)  Ended Make Superior Group 156 ms
6:56:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:56:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
6:56:07 PM  (Reporting)  _AFA_ 1016710 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
6:56:07 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
6:56:07 PM  (Reporting)  Start of AI Check for Land Resupply
6:56:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:56:07 PM  (Reporting)  Ended KeepPosition 0 ms
6:56:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:56:07 PM  (Reporting)  Ended ReinforceFront 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:56:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:56:07 PM  (Reporting)  Ended DistantGarrison 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2223 AllOppPowLand: 820 AllOwnPowNav: 9 AllOppPowNav 265
6:56:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 11 Land Ratio: 1.73 Land Core Ratio: 1.78  ***
6:56:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:56:07 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.30)
6:56:07 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.38)
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Primary Region 622 Mantova Pick 73 has enough garrison (Value: 240) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 600 Genova Pick 64 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 147) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 587 Torino Pick 40 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Region 718 Valetta Pick 6 SelfVal 44 Need 171  no group candidate found
6:56:07 PM  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
6:56:07 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 25) - evaluation skipped
6:56:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 24 ms
6:56:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:56:07 PM  (Reporting)  Ended Collect Leaders 0 ms
6:56:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:56:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  
6:56:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.73 - Core:1.78 - Nav:0.20) ***
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:56:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Arties
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:56:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:56:07 PM  (Reporting)  Ended Receive Supplies
6:56:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:56:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:56:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:56:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' is doing nothing in Milano  Power: 38  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza is doing nothing in Milano  Power: 30  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 5  HealthPerc: 100
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  List of Agendas for 1016710 1 Divisione di Fluviale, 622 Mantova, Pow:0, Count: 1(l 0/L 1/S 0)
6:56:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
6:56:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
6:56:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016710 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:56:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:56:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:56:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:56:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:56:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:56:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:56:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:56:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:56:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:56:07 PM  (Reporting)   
6:56:07 PM  (Reporting)  ApplyAgenda AutoMerge
6:56:07 PM  (Reporting)  AI Process done in  1522 ms
6:56:07 PM  (Reporting)  Processing  1000053 Kingdom of Naples
6:56:07 PM  (Reporting)  Processing  1000054 French Spanish
6:56:07 PM  (Reporting)  Processing  1000055 Serbia
6:56:07 PM  (Reporting)  Processing  1000056 Greece
6:56:07 PM  (Reporting)  Processing  1000057 Terek
6:56:07 PM  (Reporting)  Processing  1000058 Nogai
6:56:07 PM  (Reporting)  Processing  1000059 Indians
6:56:07 PM  (Reporting)  Processing  1000060 Rebels
6:56:07 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
6:56:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
6:56:07 PM  (Reporting)  Sending proposal: we can't
6:56:07 PM  (Reporting)  *** Checking new proposals ***
6:56:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:56:07 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
7:00:29 PM  (Reporting)  Processing  1000001 France
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:00:29 PM  (Reporting)  AI Process done in  144 ms
7:00:29 PM  (Reporting)  Processing  1000002 Great Britain
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:00:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:00:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:00:29 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
7:00:29 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
7:00:29 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
7:00:29 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
7:00:29 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
7:00:29 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
7:00:29 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
7:00:29 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
7:00:29 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
7:00:29 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
7:00:29 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8413 OppPow Land: 0 OwnPow Nav : 1165 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.64 Reg Count: 146 > 194
7:00:29 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1203 OppPow Land: 1890 OwnPow Nav : 3770 OppPow Nav : 474
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.41 0.43 Ratio Nav/NavCore: 5.00 0.79 Reg Count: 186 > 226
7:00:29 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 2023 OwnPow Nav : 1996 OppPow Nav : 2202
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.58 0.20 Reg Count: 283 > 352
7:00:29 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1470 OppPow Land: 4480 OwnPow Nav : 155 OppPow Nav : 7
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.22 Ratio Nav/NavCore: 5.00 4.46 Reg Count: 136 > 198
7:00:29 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1459 OppPow Land: 1 OwnPow Nav : 40 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
7:00:29 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 67 OppPow Land: 23 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 1.86 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
7:00:29 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5605 OwnPow Nav : 0 OppPow Nav : 112
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
7:00:29 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3843 OppPow Land: 7478 OwnPow Nav : 38 OppPow Nav : 10
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.48 Ratio Nav/NavCore: 2.42 5.00 Reg Count: 392 > 494
7:00:29 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.27 0.20 Reg Count: 189 > 250
7:00:29 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
7:00:29 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
7:00:29 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
7:00:29 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 0 OppPow Nav : 4
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
7:00:29 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 531 OwnPow Nav : 130 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
7:00:29 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 496 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
7:00:29 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 921 OppPow Land: 448 OwnPow Nav : 1939 OppPow Nav : 362
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 1.31 1.40 Ratio Nav/NavCore: 3.41 5.00 Reg Count: 7 > 11
7:00:29 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 316 OwnPow Nav : 517 OppPow Nav : 134
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.46 0.20 Reg Count: 3 > 6
7:00:29 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1369 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
7:00:29 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 400
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
7:00:29 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 351 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 40
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.57 0.20 Reg Count: 57 > 184
7:00:29 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 3538 OppPow Land: 3906 OwnPow Nav : 14523 OppPow Nav : 2755
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.29 0.20 Ratio Nav/NavCore: 1.68 5.00 Reg Count: 199 > 506
7:00:29 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 796 OwnPow Nav : 1864 OppPow Nav : 44
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
7:00:29 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1056 OppPow Land: 961 OwnPow Nav : 405 OppPow Nav : 924
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.35 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
7:00:29 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1584 OppPow Nav : 146
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.46 1.72 Reg Count: 2 > 15
7:00:29 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 212 OwnPow Nav : 1369 OppPow Nav : 534
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.82 5.00 Reg Count: 11 > 34
7:00:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1681 ms
7:00:29 PM  (Reporting)  Resources Levels Great Britain EcoBase 253 AtWar: yes AtWarThreat: yes At PeaceThreat: no
7:00:29 PM  (Reporting)  Pounds Availability Plentiful Stock 15856 Expected 126 Balance -32
7:00:29 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 89 Balance 0
7:00:29 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 89 Balance 0
7:00:29 PM  (Reporting)  Victory points Availability Plentiful Stock 5050 Expected 89 Balance 0
7:00:29 PM  (Reporting)  Morale Points Availability Average Stock 126 Expected 89 Balance 0
7:00:29 PM  (Reporting)  Conscripts Availability Very Low Stock 13 Expected 89 Balance -20
7:00:29 PM  (Reporting)  War supplies Availability High Stock 107 Expected 63 Balance 0
7:00:29 PM  (Reporting)  Diplomats Availability Plentiful Stock 50 Expected 0 Balance 0
7:00:29 PM  (Reporting)  Engagment Points Availability Plentiful Stock 256 Expected 0 Balance 0
7:00:29 PM  (Reporting)  Horses Availability Plentiful Stock 657 Expected 25 Balance 0
7:00:29 PM  (Reporting)    1014504 IV. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica EndTurn 2662
7:00:29 PM  (Reporting)    1014075 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica EndTurn 2662
7:00:29 PM  (Reporting)    1014285 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica EndTurn 2662
7:00:29 PM  (Reporting)    1013749 Cape Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica EndTurn 2662
7:00:29 PM  (Reporting)    1002692 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica EndTurn 2662
7:00:29 PM  (Reporting)    1013168 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 8000, Region: 3903 Jamaica EndTurn 2662
7:00:29 PM  (Reporting)    1016732 X. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade EndTurn 2656
7:00:29 PM  (Reporting)    1002417 Home guard Command Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 135 Guildford EndTurn 2657
7:00:29 PM  (Reporting)    1002678 Upper Canada Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3900 Florida EndTurn 2655
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9700
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 6700
7:00:29 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4000
7:00:29 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2747
7:00:29 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
7:00:29 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
7:00:29 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
7:00:29 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
7:00:29 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 592
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
7:00:29 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
7:00:29 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3843 Overall power (enemies): 7478 Ratio: 0.33
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19163
7:00:29 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 120 Total EnemyOwnerVal: 2883 Discard %: 15
7:00:29 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 41      Force Need:  335     Threat: 248         
7:00:29 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  3856    Threat: 2856        
7:00:29 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 10 Nav Ratio: 2.42
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1203 Overall power (enemies): 1890 Ratio: 0.41
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9716
7:00:29 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 19733 Discard %: 15
7:00:29 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  250     Threat: 185         
7:00:29 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  250     Threat: 185         
7:00:29 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 21      Force Need:  250     Threat: 185         
7:00:29 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  250     Threat: 185         
7:00:29 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  250     Threat: 185         
7:00:29 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  250     Threat: 185         
7:00:29 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  464     Threat: 344         
7:00:29 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3770 Overall power (enemies): 474 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 48 Overall power (enemies): 2023 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1785
7:00:29 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 123 Total EnemyOwnerVal: 32588 Discard %: 15
7:00:29 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 7       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 11      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 14      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 7       Force Need:  1100    Threat: 815         
7:00:29 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1996 Overall power (enemies): 2202 Nav Ratio: 0.58
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1470 Overall power (enemies): 4480 Ratio: 0.21
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  330
7:00:29 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 134 Total EnemyOwnerVal: 5773 Discard %: 15
7:00:29 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 155 Overall power (enemies): 7 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 921 Overall power (enemies): 448 Ratio: 1.31
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  930
7:00:29 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 651 Total EnemyOwnerVal: 2604 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  196     Threat: 75          
7:00:29 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  127     Threat: 75          
7:00:29 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  554     Threat: 410         
7:00:29 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  236     Threat: 175         
7:00:29 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1939 Overall power (enemies): 362 Nav Ratio: 3.41
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 47      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1369 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 5605 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  455
7:00:29 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 7207 Discard %: 15
7:00:29 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 16      Force Need:  826     Threat: 375         
7:00:29 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  532     Threat: 375         
7:00:29 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 22      Force Need:  1090    Threat: 375         
7:00:29 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 112 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8413 Overall power (enemies): 0 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 35      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 59      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 41      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 55      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 53      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1165 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27
7:00:29 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 102 Total EnemyOwnerVal: 308 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1459 Overall power (enemies): 1 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 496 Overall power (enemies): 1 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
7:00:29 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 10      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 316 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
7:00:29 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 321 Total EnemyOwnerVal: 643 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 517 Overall power (enemies): 134 Nav Ratio: 2.46
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 531 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  979
7:00:29 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 456 Total EnemyOwnerVal: 1369 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 67 Overall power (enemies): 23 Ratio: 1.86
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
7:00:29 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 63 Total EnemyOwnerVal: 1839 Discard %: 15
7:00:29 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 15      Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 47      Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
7:00:29 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
7:00:29 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 502 Total EnemyOwnerVal: 1004 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1369 Overall power (enemies): 534 Nav Ratio: 0.82
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1584 Overall power (enemies): 146 Nav Ratio: 3.46
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 405 Overall power (enemies): 924 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 1864 Overall power (enemies): 44 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14523 Overall power (enemies): 2755 Nav Ratio: 1.68
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 40 Nav Ratio: 0.57
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 10 Nav Ratio: 2.42
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3770 Overall power (enemies): 474 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1996 Overall power (enemies): 2202 Nav Ratio: 0.58
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 155 Overall power (enemies): 7 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1939 Overall power (enemies): 362 Nav Ratio: 3.41
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1369 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 112 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1165 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 517 Overall power (enemies): 134 Nav Ratio: 2.46
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1369 Overall power (enemies): 534 Nav Ratio: 0.82
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1584 Overall power (enemies): 146 Nav Ratio: 3.46
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 405 Overall power (enemies): 924 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 1864 Overall power (enemies): 44 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14523 Overall power (enemies): 2755 Nav Ratio: 1.68
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 40 Nav Ratio: 0.57
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Land Theaters Special Regions ***
7:00:29 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hannover Max Val: Hannover Naval Gathering: 852 Bremen
7:00:29 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Cadiz Max Val: Gibraltar Naval Gathering: 211 Gibraltar
7:00:29 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
7:00:29 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
7:00:29 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
7:00:29 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
7:00:29 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Amsterdam Max Val: Amsterdam Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
7:00:29 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
7:00:29 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
7:00:29 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
7:00:29 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
7:00:29 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
7:00:29 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Ended InitAndDumpData Great Britain 3340 ms
7:00:29 PM  (Reporting)  *** Faction-wide algorithms ***
7:00:29 PM  (Reporting)  Ended BuildReplacements 63 ms
7:00:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
7:00:29 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
7:00:29 PM  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
7:00:29 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 56
7:00:29 PM  (Reporting)  Refused and we don't reply because we really hate you!
7:00:29 PM  (Reporting)  Sending proposal: *we can*
7:00:29 PM  (Reporting)  Checking wars, we have 6 underway
7:00:29 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  In the war vs 1000006 Spain WS is 14 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  *** Checking new proposals ***
7:00:29 PM  (Reporting)  Proposing to 1000006 Spain
7:00:29 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
7:00:29 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
7:00:29 PM  (Reporting)  Proposing to 1000001 France
7:00:29 PM  (Reporting)  Checking 17 Offer Peace
7:00:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 28 ms
7:00:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2306 Palmyra
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1212 Nowy Sacz
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2789 Baranivka
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3801 Gabes
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1691 Uzice
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 471 Auxonne
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2254 Al Hamzah
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3020 Sobynska
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3972 Moselle Confluent
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1695 Bjelovar
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1109 Hammersdorf
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2908 Sloboda
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1912 Vonitsa
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3507 Zavetnoie
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2751 Ovroutch
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3448 Uryupinsk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2135 Kars
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2769 Krasyliv
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2479 Voranava
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2223 Hit
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 13 Kildare
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 820 Zweibrucken
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 2891 Kanotop
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1550 Ljungby
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 272 Utiel
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2820 Berezvika
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3062 Sevsk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3070 Mtsensk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2445 Kovno
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4020 Samara Confluent
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4287 South Lusitanian Sea
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2870 Gomel
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1008 Plauen
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1483 Korsor
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2587 Jahvi
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 830 Wesel
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 75 target region was 119 Bury St Edmunds
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1167 Kitzbuehl
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 116 Cambridge
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1193 Moedling
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 208 Irun
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3544 Maloorlovskiy
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1403 Zegrze
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 737 Airolo
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 575 Haguenau
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3092 Shalyhyne
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4303 Canary Islands
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3817 Misratah
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3147 Svatove
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2599 Gatchina
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3075 Verkhovie
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4194 Viskan Bay
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3170 Hirske
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4431 West Cyrenaican Sea
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 3918 Carnatic
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 568 Morhange
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3925 Western Approaches Trade
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 537 Pontoise
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 667 Ascoli
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2429 Kolka
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3583 Essentuki
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 218 El Pedroso
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1933 Navarin
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 912 Bamberg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2578 Pladiski
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3484 Romashkin
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1354 Radkowice
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2529 Riga
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1001 Suhl
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3972 Moselle Confluent
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3267 Kovernino
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4175 South Skagerrak
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3771 Skikda
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 271 Cuenca
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 204 Casalareina
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1468 Horsens
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 497 Brest
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1668 Banja Luka
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 727 Aarau
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4317 Baleares
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 163 Coruna
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3173 Slovyansk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1119 Melnik
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2813 Bilhorod
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2597 Volossovo
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2337 Nazareth
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3198 Barvinkove
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4329 Baie Alger
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3155 Olymskiy
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4528 Cape Ince
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1690 Zvornik
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1717 Priboj
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2684 Souraj
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1864 Unzukoppru
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4356 Mare Tirreneo
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3978 Elbe
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 192 Medina del Campo
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3743 Tihert
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 986 Luckau
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3582 Nevynominsk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1131 Neuhaus
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1331 Tarnow
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 3263 Makarev
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 278 Somosierra
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3830 Ajdabiyah
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4131 Baie de Seine
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2956 Bejetsk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2987 Kolchugino
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1716 Lim
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3959 Seine
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1941 Izmit
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 909 Wuerzburg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4462 Bay of Abukir
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 75 target region was 96 Shrewsbury
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 998 Halle
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1976 Usak
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1693 Agram
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2406 Damahour
7:00:29 PM  (Reporting)  Ended HandleRegionsDecisions 6772 ms
7:00:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:00:29 PM  (Reporting)  Steel Level 6 Amount 107
7:00:29 PM  (Reporting)  Money Level 6 Amount 15856
7:00:29 PM  (Reporting)  Conscripts Level 1 Amount 13
7:00:29 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
7:00:29 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
7:00:29 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
7:00:29 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
7:00:29 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
7:00:29 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
7:00:29 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
7:00:29 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
7:00:29 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 1
7:00:29 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
7:00:29 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
7:00:29 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
7:00:29 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 14
7:00:29 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
7:00:29 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
7:00:29 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
7:00:29 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
7:00:29 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 5
7:00:29 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
7:00:29 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
7:00:29 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
7:00:29 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
7:00:29 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
7:00:29 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
7:00:29 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 34
7:00:29 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
7:00:29 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
7:00:29 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
7:00:29 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
7:00:29 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
7:00:29 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 64
7:00:29 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 190
7:00:29 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 48
7:00:29 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
7:00:29 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
7:00:29 PM  (Reporting)  Number of Draw 83
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 126 Line Garrison 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 144
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 142 Flagship Squadron 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 520 WSU 107 664 Money 15856 953
7:00:29 PM  (Reporting)  Picking 100 Foreign Brigade 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 180
7:00:29 PM  (Reporting)  Picking 148 Brig Squadron 1805
7:00:29 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 72 WSU 107 108 Money 15856 206
7:00:29 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 144 WSU 107 232 Money 15856 358
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 147 Frigate Squadron 1805
7:00:29 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 132 WSU 107 212 Money 15856 326
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
7:00:29 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 88 WSU 107 112 Money 15856 439
7:00:29 PM  (Reporting)  Picking 126 Line Garrison 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 144
7:00:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 16 Requested 0 In Pool 17
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 248 WSU 107 336 Money 15856 478
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
7:00:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 48 WSU 107 72 Money 15856 170
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
7:00:29 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 88 WSU 107 112 Money 15856 439
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 16 Requested 0 In Pool 17
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 248 WSU 107 336 Money 15856 478
7:00:29 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 126 WSU 107 16 Money 15856 204
7:00:29 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 144 WSU 107 232 Money 15856 358
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 127 Depot Garrison 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 144
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 16 Requested 0 In Pool 17
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 248 WSU 107 336 Money 15856 478
7:00:29 PM  (Reporting)  Picking 106 Sailors Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 240
7:00:29 PM  (Reporting)  Picking 147 Frigate Squadron 1805
7:00:29 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 132 WSU 107 212 Money 15856 326
7:00:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
7:00:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 48 WSU 107 72 Money 15856 170
7:00:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
7:00:29 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 88 WSU 107 112 Money 15856 439
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
7:00:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 48 WSU 107 72 Money 15856 170
7:00:29 PM  (Reporting)  Picking 149 Sloop Squadron 1805
7:00:29 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 48 WSU 107 72 Money 15856 170
7:00:29 PM  (Reporting)  Picking 143 First Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 368 WSU 107 488 Money 15856 702
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 180
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 142 Flagship Squadron 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 520 WSU 107 664 Money 15856 953
7:00:29 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 26 WSU 107 48 Money 15856 204
7:00:29 PM  (Reporting)  Picking 127 Depot Garrison 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 144
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 26 WSU 107 48 Money 15856 204
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 148 Brig Squadron 1805
7:00:29 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 72 WSU 107 108 Money 15856 206
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 16 Requested 0 In Pool 17
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 248 WSU 107 336 Money 15856 478
7:00:29 PM  (Reporting)  Picking 122 Lancers Brigade 1805
7:00:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 186 WSU 107 16 Money 15856 276
7:00:29 PM  (Reporting)  Picking 127 Depot Garrison 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 360 WSU 107 0 Money 15856 144
7:00:29 PM  (Reporting)  Picking 95 Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 370 WSU 107 20 Money 15856 252
7:00:29 PM  (Reporting)  Picking 150 Privateer Squadron 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 96 WSU 107 144 Money 15856 286
7:00:29 PM  (Reporting)  Picking 1247 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 320 WSU 107 0 Money 15856 320
7:00:29 PM  (Reporting)  Picking 95 Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 370 WSU 107 20 Money 15856 252
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
7:00:29 PM  (Reporting)  On Map 10 Requested 0 In Pool 32
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 88 WSU 107 112 Money 15856 439
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 147 Frigate Squadron 1805
7:00:29 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 132 WSU 107 212 Money 15856 326
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
7:00:29 PM  (Reporting)  On Map 15 Requested 0 In Pool 95
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 19 Money 15856 275
7:00:29 PM  (Reporting)  Picking 150 Privateer Squadron 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 96 WSU 107 144 Money 15856 286
7:00:29 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 312 WSU 107 432 Money 15856 626
7:00:29 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 35 Requested 0 In Pool 24
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 32 WSU 107 16 Money 15856 122
7:00:29 PM  (Reporting)  Picking 148 Brig Squadron 1805
7:00:29 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 72 WSU 107 108 Money 15856 206
7:00:29 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 13 180 WSU 107 0 Money 15856 216
7:00:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 852 ms
7:00:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014951 IX. Fleet
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007371 Boulogne Observers
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013218 VII. Fleet
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015799 VIII. Fleet
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016517 Canada Sq.
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014302 II. Fleet
7:00:29 PM  (Reporting)  _MFC_ Merging 1014520 VI. Fleet into 1016732 X. Fleet
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016732 VI. Fleet
7:00:29 PM  (Reporting)  Ended ManageFleetsComposition 460 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating CallFleet (_CLF_)
7:00:29 PM  (Reporting)  1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1014504 IV. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
7:00:29 PM  (Reporting)  1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
7:00:29 PM  (Reporting)  1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002897 Dublin Garrison, 16 Dublin, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002925 Inverness Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002917 Perth Garrison, 57 Edinburgh, Pow:23, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002683 Nova Scotia Force, 3889 Lower Canada, Pow:85, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1002662 Lower Canada Force, 3889 Lower Canada, Pow:210, Count: 4(l 1/L 3/S 1) is calling fleet this turn.
7:00:29 PM  (Reporting)  Ended CallFleet 3 ms
7:00:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:00:29 PM  (Reporting)  _LFG_ 1009988 West Africa Garrison, 3912 West Africa, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010100 Colombo Garrison, 3920 Ceylon, Pow:250, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1002856 Ceylon Force, 3920 Ceylon, Pow:142, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010082 Madras Garrison, 3919 Coromandel, Pow:249, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1002822 Madras Army, 3919 Coromandel, Pow:328, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010046 Bombay Garrison, 3915 West India, Pow:251, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1002871 Bombay Force, 3915 West India, Pow:176, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010064 Calcutta Garrison, 3917 Bengale, Pow:249, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1002751 Calcutta Army, 3917 Bengale, Pow:964, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007993 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007987 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1013748 III. British Detachment, 718 Valetta, Pow:259, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007949 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:32, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1017017 V. British Detachment, 211 Gibraltar, Pow:244, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007970 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1008004 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007981 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1008015 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010037 Bridgetown Garrison, 3908 Barbados, Pow:216, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009995 Kingston Garrison, 3903 Jamaica, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007918 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:47, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009946 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1008021 Merchant Fleet #12, 3934 Commerce, Pow:245, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009943 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009615 Falmouth Garrison, 124 Falmouth, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009754 Plymouth Garrison, 126 Plymouth, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009937 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009940 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009623 Exeter Garrison, 128 Exeter, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009737 Portsmouth Garrison, 133 Portsmouth, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009934 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009631 Brighton Garrison, 137 Brighton, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009931 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009725 Dover Garrison, 140 Dover, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009639 Winchester Garrison, 134 Winchester, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009928 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009771 Bristol Garrison, 130 Bristol, Pow:277, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009696 London Garrison, 118 London, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009787 Cardiff Garrison, 98 Cardiff, Pow:278, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009692 Swansea Garrison, 97 Swansea, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009925 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009652 Colchester Garrison, 122 Colchester, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009688 Hereford Garrison, 100 Hereford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009949 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009910 Cork Garrison, 32 Cork, Pow:263, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009676 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009684 Cambridge Garrison, 116 Cambridge, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009680 Oxford Garrison, 106 Oxford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009713 Yarmouth Garrison, 120 Yarmouth, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009660 Limerick Garrison, 28 Limerick, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009607 Norwich Garrison, 112 Norwich, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009808 Liverpool Garrison, 87 Liverpool, Pow:273, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009893 Dublin Garrison, 16 Dublin, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009586 Manchester Garrison, 79 Manchester, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009578 Leeds Garrison, 80 Leeds, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009599 York Garrison, 82 York, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009877 Belfast Garrison, 8 Belfast, Pow:237, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009668 Carlisle Garrison, 72 Carlisle, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009574 Hartlepool Garrison, 75 Hartlepool, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007891 Merchant Fleet #2, 3924 North Sea Trade, Pow:22, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009824 Newcastle Garrison, 70 Newcastle, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007885 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009865 Glasgow Garrison, 62 Glasgow, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1009841 Edinburgh Garrison, 57 Edinburgh, Pow:262, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1007907 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010023 Halifax Garrison, 3890 Nova Scotia, Pow:217, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010009 Quebec Garrison, 3889 Lower Canada, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  Ended LockFixedGroups 16 ms
7:00:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:00:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:00:29 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
7:00:29 PM  (Reporting)  Ended GarrisonBorders 35 ms
7:00:29 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
7:00:29 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
7:00:29 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 320
7:00:29 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
7:00:29 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
7:00:29 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
7:00:29 PM  (Reporting)  Ended ProcessAgents Great Britain 33 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 3 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 3 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 23 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 5 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 3 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 16 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 78 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 81 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 3 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 3 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 3 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 1 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 19 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 2 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 1 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 7 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 38 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  _EVA_ 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1)  Loading Chance: 50
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016722 Stuart' Force selected
7:00:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016722 Sir John Stuart 211 Gibraltar toward 1017017 V. British Detachment, 211 Gibraltar, Pow:244, Count: 4(l 0/L 1/S 3)
7:00:29 PM  (Reporting)  Ended Check Leaders 5 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1014951 IX. Fleet chance: -1 failed.
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 53 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
7:00:29 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
7:00:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 39768, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Ended KeepPosition 2 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 6 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 2 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 2 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 19 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 4 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 2 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 11 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 62 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 66 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Francis de Rottenburg in Jersey has been detached from group 1002541 Anglo-Norman Islands Force
7:00:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017018 Francis de Rottenburg 517 Jersey toward 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:38, Count: 3(l 1/L 1/S 1)
7:00:29 PM  (Reporting)  Ended Check Leaders 10 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 3 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:38, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4522, Region: 517 Jersey
7:00:29 PM  (Reporting)  Ended KeepPosition 2 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 10 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 1 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 66 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 4 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 1 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 6 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 29 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  Ended Check Leaders 1 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
7:00:29 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
7:00:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  1002638 Malta Force, 718 Valetta, Pow:212, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6274, Region: 718 Valetta
7:00:29 PM  (Reporting)  Ended KeepPosition 1 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 5 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 0 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 15 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 2 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 2 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 2 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  Ended Check Leaders 0 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 83 ms
7:00:29 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
7:00:29 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 196
7:00:29 PM  (Reporting)  _AMS_ Already Gathered/ en route: 418 cbt pts Supply Elts: 3 Hvy Elts: 4
7:00:29 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
7:00:29 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
7:00:29 PM  (Reporting)  Ended AmpibiousStaging 26 ms
7:00:29 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
7:00:29 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 196 Gathered 418
7:00:29 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
7:00:29 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 418 but no transport capacity.
7:00:29 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  _AFA_ 1007371 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
7:00:29 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
7:00:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  1002730 Barbados Force, 3908 Barbados, Pow:157, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7821, Region: 3908 Barbados
7:00:29 PM  (Reporting)  Ended KeepPosition 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 230 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 0 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 8 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 0 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 2 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  Ended Check Leaders 0 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
7:00:29 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
7:00:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  _PGS_ Gathered this stack 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 1 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 32 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  _SPG_ Large Force Segment 1017019 British Detachment, 134 Winchester, Pow:30, Count: 2(l 0/L 2/S 0) created
7:00:29 PM  (Reporting)  Ended SplitGroups 38 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002921 Aberdeen Garrison in region Balmoral will recover in region Edinburgh % Health 100 % Cohesion 24
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014509 2nd Scotland Bde in region Aviemore will recover in region Edinburgh % Health 100 % Cohesion 14
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002913 Edinburgh Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 50
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002987 Carlisle Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 34
7:00:29 PM  (Reporting)  _DDU_ British Detachment created in region Bedford with 2 unit(s), Health: 100 %
7:00:29 PM  (Reporting)  _DDU_ Mackenzie Fraser' Force 1013940 has now 6 units, Health: 100 %
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017020 British Detachment in region Bedford will recover in region London % Health 100 % Cohesion 41
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003043 Leicester Garrison in region London will recover in region London % Health 100 % Cohesion 50
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014089 Leeds HG in region Reading will recover in region Reading % Health 100 % Cohesion 0
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002203 English Home Army in region Guildford will recover in region London % Health 100 % Cohesion 49
7:00:29 PM  (Reporting)  Ended Damaged Units 59 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 7 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 27 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord Cathcart in London has been detached from group 1016724 V. British Detachment
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment V) Francis Dundas in London has been detached from group 1002314 Prevost' Force
7:00:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017022 Francis Dundas 118 London toward 1016724 V. British Detachment, 118 London, Pow:105, Count: 3(l 0/L 3/S 0)
7:00:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017021 Lord Cathcart 118 London toward 1002996 Dover Garrison, 118 London, Pow:77, Count: 2(l 0/L 1/S 1)
7:00:29 PM  (Reporting)  Ended Check Leaders 24 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 0 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  _AFA_ 1016932 2nd Battle Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
7:00:29 PM  (Reporting)  _AFA_ 1016926 6th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 27 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 325
7:00:29 PM  (Reporting)  Ended Build Depots Assets 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016299 Douglas' Force in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002529 Highlands Force in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016510 Bolton-Sympher Bty in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015993 2nd RFA in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016511 O'Leary's Bty in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016512 Croyford Bty in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016513 Williams Bty in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve:  1017023 Goerges Bty in 118 London
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016506 Halkett' Force in 134 Winchester
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 45 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 1 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 2 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 2 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 17 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 3 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 2 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 11 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 51 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 0 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 2 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 0 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 9 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 3 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013205 Nova Scotia Militia in region Lower Canada will recover in region Lower Canada % Health 100 % Cohesion 0
7:00:29 PM  (Reporting)  Ended Damaged Units 0 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 4 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  Ended Check Leaders 0 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 0 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
7:00:29 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_America
7:00:29 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 69 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 0 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 41 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 0 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 1 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 0 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 8 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 0 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 2 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22865 AllOppPowLand: 28968 AllOwnPowNav: 30902 AllOppPowNav 8148
7:00:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 21 Land Ratio: 0.33 Land Core Ratio: 0.48  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 587 Need 3856  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 55 Land Ratio: 0.41 Land Core Ratio: 0.43  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002613 Gibraltar Force (Pow.297)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1479 AINeed 220
7:00:29 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Region 149 Lisboa Pick 21 SelfVal 626 Need 250  no group candidate found
7:00:29 PM  (Reporting)  Region 159 Braga Pick 2 SelfVal 104 Need 250  no group candidate found
7:00:29 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 212 Need 250  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 58 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.38)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 38) - evaluation skipped
7:00:29 PM  (Reporting)  Region 326 Bordeaux Pick 8 SelfVal 14 Need 506  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 516 Guernesey Pick 21 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 18 Need 506  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.21 Land Core Ratio: 0.22  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002638 Malta Force (Pow.212)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 471) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 678 Napoli Pick 18 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.31 Land Core Ratio: 1.40  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002747 Barbados Fencibles (Pow.18)
7:00:29 PM  (Reporting)  1002730 Barbados Force (Pow.157)
7:00:29 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
7:00:29 PM  (Reporting)  1014504 IV. British Detachment (Pow.41)
7:00:29 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
7:00:29 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
7:00:29 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
7:00:29 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
7:00:29 PM  (Reporting)  1013168 Coote' Force (Pow.100)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 30 has enough garrison (Value: 216) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 373) - evaluation skipped
7:00:29 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 554  no group candidate found
7:00:29 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 127  no group candidate found
7:00:29 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 52 Need 196  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 114 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002939 Manchester Garrison (Pow.9)
7:00:29 PM  (Reporting)  1017019 V. British Detachment (Pow.30)
7:00:29 PM  (Reporting)  1016506 Halkett' Force (Pow.85)
7:00:29 PM  (Reporting)  1002417 Home guard Command (Pow.185)
7:00:29 PM  (Reporting)  1002203 English Home Army (Pow.389)
7:00:29 PM  (Reporting)  1014089 Leeds HG (Pow.0)
7:00:29 PM  (Reporting)  1017023 Goerges Bty (Pow.12)
7:00:29 PM  (Reporting)  1015585 Wessex HG (Pow.14)
7:00:29 PM  (Reporting)  1015111 Birmingham HG (Pow.14)
7:00:29 PM  (Reporting)  1013177 Winchester HG (Pow.14)
7:00:29 PM  (Reporting)  1002978 Colchester Garrison (Pow.14)
7:00:29 PM  (Reporting)  1014506 1st Heavy Brigade (Pow.24)
7:00:29 PM  (Reporting)  1014076 Kent Bde (Pow.27)
7:00:29 PM  (Reporting)  1014291 Carlisle Brigade (Pow.59)
7:00:29 PM  (Reporting)  1013183 Leeds Brigade (Pow.60)
7:00:29 PM  (Reporting)  1014292 Newcastle Brigade (Pow.61)
7:00:29 PM  (Reporting)  1013768 Norwich Brigade (Pow.61)
7:00:29 PM  (Reporting)  1013179 Liverpool Brigade (Pow.65)
7:00:29 PM  (Reporting)  1014505 Colchester Brigade (Pow.66)
7:00:29 PM  (Reporting)  1015796 Yarmouth Brigade (Pow.67)
7:00:29 PM  (Reporting)  1002314 Prevost' Force (Pow.119)
7:00:29 PM  (Reporting)  1014079 Paget E.' Force (Pow.134)
7:00:29 PM  (Reporting)  1015373 Cooke' Force (Pow.352)
7:00:29 PM  (Reporting)  1002996 Dover Garrison (Pow.101)
7:00:29 PM  (Reporting)  1014083 Murray' Force (Pow.200)
7:00:29 PM  (Reporting)  1016060 Bentick' Force (Pow.232)
7:00:29 PM  (Reporting)  1016061 Maitland' Force (Pow.293)
7:00:29 PM  (Reporting)  1015583 Hill' Force (Pow.520)
7:00:29 PM  (Reporting)  1003043 Leicester Garrison (Pow.2)
7:00:29 PM  (Reporting)  1016507 Liverpool HG (Pow.9)
7:00:29 PM  (Reporting)  1002956 Norwich Garrison (Pow.9)
7:00:29 PM  (Reporting)  1016513 Williams Bty (Pow.13)
7:00:29 PM  (Reporting)  1016512 Croyford Bty (Pow.13)
7:00:29 PM  (Reporting)  1016511 O'Leary's Bty (Pow.13)
7:00:29 PM  (Reporting)  1013188 Kent HG (Pow.14)
7:00:29 PM  (Reporting)  1003035 Yarmouth Garrison (Pow.14)
7:00:29 PM  (Reporting)  1015993 2nd RFA (Pow.21)
7:00:29 PM  (Reporting)  1013750 2nd Heavy Brigade (Pow.24)
7:00:29 PM  (Reporting)  1013392 I Corps of Royal Engineers (Pow.26)
7:00:29 PM  (Reporting)  1015379 Essex Bde (Pow.27)
7:00:29 PM  (Reporting)  1014085 Scotland Yeomanry (Pow.30)
7:00:29 PM  (Reporting)  1013175 Anglia Yeomanry (Pow.30)
7:00:29 PM  (Reporting)  1016510 Bolton-Sympher Bty (Pow.37)
7:00:29 PM  (Reporting)  1013754 4th Light Brigade (Pow.38)
7:00:29 PM  (Reporting)  1014794 Exeter Brigade (Pow.48)
7:00:29 PM  (Reporting)  1013752 Acland's Brigade (Pow.51)
7:00:29 PM  (Reporting)  1015110 Anstruther's Brigade (Pow.61)
7:00:29 PM  (Reporting)  1014287 Dundee's Brigade (Pow.65)
7:00:29 PM  (Reporting)  1014082 Kent Rifles (Pow.79)
7:00:29 PM  (Reporting)  1002529 Highlands Force (Pow.15)
7:00:29 PM  (Reporting)  1016724 Dundas F.' Force (Pow.125)
7:00:29 PM  (Reporting)  1016299 Douglas' Force (Pow.136)
7:00:29 PM  (Reporting)  1014289 Colville' Force (Pow.229)
7:00:29 PM  (Reporting)  1017020 Fane' Force (Pow.27)
7:00:29 PM  (Reporting)  1013940 Mackenzie Fraser' Force (Pow.361)
7:00:29 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
7:00:29 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
7:00:29 PM  (Reporting)  1014081 Baird' Force (Pow.253)
7:00:29 PM  (Reporting)  1002905 Limerick Garrison (Pow.14)
7:00:29 PM  (Reporting)  1014507 Dalhousie' Force (Pow.179)
7:00:29 PM  (Reporting)  1002897 Dublin Garrison (Pow.15)
7:00:29 PM  (Reporting)  1015108 Munster Bde (Pow.27)
7:00:29 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
7:00:29 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
7:00:29 PM  (Reporting)  1002552 Ireland Force (Pow.75)
7:00:29 PM  (Reporting)  1002987 Carlisle Garrison (Pow.5)
7:00:29 PM  (Reporting)  1002913 Edinburgh Garrison (Pow.8)
7:00:29 PM  (Reporting)  1003027 Newcastle Garrison (Pow.14)
7:00:29 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
7:00:29 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
7:00:29 PM  (Reporting)  1014795 1st Scotland Bde (Pow.17)
7:00:29 PM  (Reporting)  1002925 Inverness Garrison (Pow.17)
7:00:29 PM  (Reporting)  1002917 Perth Garrison (Pow.23)
7:00:29 PM  (Reporting)  1014509 2nd Scotland Bde (Pow.5)
7:00:29 PM  (Reporting)  1002921 Aberdeen Garrison (Pow.5)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Secondary Region 79 Manchester Pick 8 has enough garrison (Value: 104) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 35 has enough garrison (Value: 262) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 126 Plymouth Pick 55 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 133 Portsmouth Pick 53 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 87 Liverpool Pick 59 has enough garrison (Value: 273) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 16 Dublin Pick 51 has enough garrison (Value: 234) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 116) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 130 Bristol Pick 31 has enough garrison (Value: 277) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 278) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 234) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 105 Birmingham Pick 41 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 116) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 118) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 80 Leeds Pick 8 has enough garrison (Value: 105) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 116) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002678 Upper Canada Force (Pow.103)
7:00:29 PM  (Reporting)  1002683 Nova Scotia Force (Pow.85)
7:00:29 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
7:00:29 PM  (Reporting)  1002662 Lower Canada Force (Pow.201)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 216) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 217) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 10 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 1.86 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 740 Schwyz Pick 2 SelfVal 3 Need 101  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.35 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002638 Malta Force (Pow.212)
7:00:29 PM  (Reporting)  1002613 Gibraltar Force (Pow.297)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 471) - evaluation skipped
7:00:29 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1479 AINeed 220
7:00:29 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Region 420 Toulon Pick 11 SelfVal 18 Need 506  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 678 Napoli Pick 18 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 65 Enemy armies: 43 Land Ratio: 0.29 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1002613 Gibraltar Force (Pow.297)
7:00:29 PM  (Reporting)  1002747 Barbados Fencibles (Pow.18)
7:00:29 PM  (Reporting)  1002730 Barbados Force (Pow.157)
7:00:29 PM  (Reporting)  1002726 Jamaica Fencibles (Pow.18)
7:00:29 PM  (Reporting)  1014504 IV. British Detachment (Pow.41)
7:00:29 PM  (Reporting)  1014075 Fanning's Bde (Pow.49)
7:00:29 PM  (Reporting)  1014285 McArthur's Bde (Pow.68)
7:00:29 PM  (Reporting)  1013749 Cape Brigade (Pow.73)
7:00:29 PM  (Reporting)  1002692 II. British Detachment (Pow.87)
7:00:29 PM  (Reporting)  1013168 Coote' Force (Pow.100)
7:00:29 PM  (Reporting)  1002541 Anglo-Norman Islands Force (Pow.38)
7:00:29 PM  (Reporting)  1002939 Manchester Garrison (Pow.9)
7:00:29 PM  (Reporting)  1002901 Cork Garrison (Pow.14)
7:00:29 PM  (Reporting)  1013757 Craufurd J. C.' Force (Pow.68)
7:00:29 PM  (Reporting)  1014081 Baird' Force (Pow.253)
7:00:29 PM  (Reporting)  1002897 Dublin Garrison (Pow.15)
7:00:29 PM  (Reporting)  1015108 Munster Bde (Pow.27)
7:00:29 PM  (Reporting)  1013187 Ireland Yeomanry (Pow.30)
7:00:29 PM  (Reporting)  1013182 Limerick Brigade (Pow.51)
7:00:29 PM  (Reporting)  1002552 Ireland Force (Pow.75)
7:00:29 PM  (Reporting)  1002886 Belfast Garrison (Pow.17)
7:00:29 PM  (Reporting)  1013186 Erskine' Force (Pow.86)
7:00:29 PM  (Reporting)  1002925 Inverness Garrison (Pow.17)
7:00:29 PM  (Reporting)  1002917 Perth Garrison (Pow.23)
7:00:29 PM  (Reporting)  1002683 Nova Scotia Force (Pow.85)
7:00:29 PM  (Reporting)  1013205 Nova Scotia Militia (Pow.0)
7:00:29 PM  (Reporting)  1002662 Lower Canada Force (Pow.201)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 216) - evaluation skipped
7:00:29 PM  (Reporting)  CheckRegionForOperation 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 100 SelfVal 1479 AINeed 220
7:00:29 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 278) - evaluation skipped
7:00:29 PM  (Reporting)  Region 16 Dublin Pick 51 SelfVal 501 Need 0  no group candidate found
7:00:29 PM  (Reporting)  Region 789 Amsterdam Pick 22 SelfVal 22 Need 1090  no group candidate found
7:00:29 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 245 Need 506  no group candidate found
7:00:29 PM  (Reporting)  CheckRegionForOperation 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 295 AINeed 20
7:00:29 PM  (Reporting)  Agenda: Defend, Value: 15340, Region: 3908 Barbados
7:00:29 PM  (Reporting)  CheckRegionForOperation 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:38, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 201 AINeed 60
7:00:29 PM  (Reporting)  Agenda: Defend, Value: 13065, Region: 517 Jersey
7:00:29 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 234) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 217) - evaluation skipped
7:00:29 PM  (Reporting)  Region 126 Plymouth Pick 55 SelfVal 533 Need 0  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 30 has enough garrison (Value: 216) - evaluation skipped
7:00:29 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
7:00:29 PM  (Reporting)  Region 852 Bremen Pick 41 SelfVal 544 Need 335  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 35 has enough garrison (Value: 262) - evaluation skipped
7:00:29 PM  (Reporting)  Region 87 Liverpool Pick 59 SelfVal 544 Need 0  no group candidate found
7:00:29 PM  (Reporting)  Region 133 Portsmouth Pick 53 SelfVal 515 Need 0  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 516 Guernesey Pick 21 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Region 149 Lisboa Pick 21 SelfVal 626 Need 250  no group candidate found
7:00:29 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 52 Need 196  no group candidate found
7:00:29 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 130 Bristol Pick 31 has enough garrison (Value: 277) - evaluation skipped
7:00:29 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 127  no group candidate found
7:00:29 PM  (Reporting)  Region 497 Brest Pick 7 SelfVal 13 Need 1100  no group candidate found
7:00:29 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
7:00:29 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 142 Need 250  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 936 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007816 Indian Squadron chance: 23 failed.
7:00:29 PM  (Reporting)  _AFA_ 1007816 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 19270, Region: 3917 Bengale
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  _AFA_ 1016732 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 36525, Region: 3934 Commerce
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  _AFA_ 1014302 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007688 African Squadron Auto success as amphib is planned and Probability was 80 %
7:00:29 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Superiority, Value: 17250, Region: 4287 South Lusitanian Sea
7:00:29 PM  (Reporting)  _AFA_ 1007688 African Squadron has been given the mission Agenda: Naval Calling, Value: 4579, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 65 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  _AFA_ 1014806 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
7:00:29 PM  (Reporting)  _AFA_ 1015799 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
7:00:29 PM  (Reporting)  _AFA_ 1013218 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007304 Keith's Fleet chance: 50 failed.
7:00:29 PM  (Reporting)  _AFA_ 1007304 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 5250, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007451 Medway Squadron chance: 20 failed.
7:00:29 PM  (Reporting)  _AFA_ 1007451 Medway Squadron has been given the mission Agenda: Naval Docking, Value: 5964, Region: 84 Hull
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007510 Portsmouth Squadron Auto success as amphib is planned and Probability was 83 %
7:00:29 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 18744, Region: 4177 Skallingen
7:00:29 PM  (Reporting)  _AFA_ 1007510 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6300, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  _AFA_ 1013406 Cockburn's Fleet has been given the mission Agenda: Naval Calling, Value: 4134, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  _AFA_ 1016305 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  _AFA_ 1014303 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 49725, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  _AFA_ 1016517 Canada Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7725, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007402 Channel Fleet Auto success as amphib is planned and Probability was 123 %
7:00:29 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 39947, Region: 4553 Sea of Cuba
7:00:29 PM  (Reporting)  _AFA_ 1007402 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 14106, Region: 3889 Lower Canada
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007715 Jamaca Squadron chance: 10 failed.
7:00:29 PM  (Reporting)  _AFA_ 1007715 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11038, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 19252, Region: 4553 Sea of Cuba
7:00:29 PM  (Reporting)  _AFA_ 1007550 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6776, Region: 3889 Lower Canada
7:00:29 PM  (Reporting)  _AFA_ 1007753 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11113, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007575 Atlantic Fleet Auto success as amphib is planned and Probability was 118 %
7:00:29 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 33061, Region: 4553 Sea of Cuba
7:00:29 PM  (Reporting)  _AFA_ 1007575 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11102, Region: 3889 Lower Canada
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1007609 Mediterranean Fleet Auto success as amphib is planned and Probability was 128 %
7:00:29 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 100245, Region: 4123 Channel Islands
7:00:29 PM  (Reporting)  _AFA_ 1007609 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 35406, Region: 3889 Lower Canada
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 1095 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 14 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
7:00:29 PM  (Reporting)  _CLO_ 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:00:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
7:00:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:00:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:00:29 PM  (Reporting)  Ended Collect Leaders 0 ms
7:00:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:00:29 PM  (Reporting)  _RWI__A 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0) was targeting 3900 Florida interest 50 , aborting an agenda.
7:00:29 PM  (Reporting)  _RWI__A 1013205 Nova Scotia Militia, 3889 Lower Canada, Pow:0, Count: 1(l 0/L 1/S 0) was targeting 3889 Lower Canada interest 50 , aborting an agenda.
7:00:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.82) ***
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:3.46) ***
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.68) ***
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.57) ***
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.33 - Core:0.48 - Nav:2.42) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.41 - Core:0.43 - Nav:5.00) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  _ATG__ 1014951 IX. Fleet Gibraltar Going against objective: 149 Lisboa
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
7:00:29 PM  (Reporting)  1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
7:00:29 PM  (Reporting)  List of Agendas for 1007575 Atlantic Fleet, 4278 El Ferrol, Pow:705, Count: 6(l 1/L 5/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
7:00:29 PM  (Reporting)  1007575-Atlantic Fleet Power:705 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017033 British Detachment is doing nothing in Costa de la Luz  Power: 69  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014951 IX. Fleet is doing nothing in Gibraltar  Power: 140  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002613 Gibraltar Force, 211 Gibraltar, Pow:297, Count: 2(l 1/L 1/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 39768, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 211 Gibraltar
7:00:29 PM  (Reporting)  1002613-Gibraltar Force Power:297 Health:100% Gibraltar>Gibraltar Mission:Defend Fitness:50% Need:220 Threat:344 GoalValue: 25000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2442, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
7:00:29 PM  (Reporting)  List of Agendas for 1007609 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2442, Count: 18(l 2/L 15/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
7:00:29 PM  (Reporting)  1007609-Mediterranean Fleet Power:2442 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.58) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013406 Cockburn's Fleet, 4126 Cap de la Hague, Pow:312, Count: 5(l 1/L 1/S 3)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
7:00:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4134, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
7:00:29 PM  (Reporting)  1013406-Cockburn's Fleet Power:312 Health:100% Cap de la Hague>Caraibbean Sea Mission:Attack Fitness:10% Need:0 Threat:0 GoalValue: 10000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002541 Anglo-Norman Islands Force, 517 Jersey, Pow:38, Count: 4(l 2/L 1/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4522, Region: 517 Jersey
7:00:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 13065, Region: 517 Jersey
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13065, Region: 517 Jersey
7:00:29 PM  (Reporting)  1002541-Anglo-Norman Islands Force Power:38 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 13065
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017029 British Detachment is doing nothing in Pointe du Raz  Power: 83  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017027 British Detachment is doing nothing in Pointe du Raz  Power: 75  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017028 British Detachment is doing nothing in Pointe du Raz  Power: 75  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:923, Count: 8(l 2/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
7:00:29 PM  (Reporting)  1007402 Channel Fleet, 4259 Pointe du Raz, Pow:923, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
7:00:29 PM  (Reporting)  List of Agendas for 1007402 Channel Fleet, 4259 Pointe du Raz, Pow:923, Count: 8(l 2/L 5/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
7:00:29 PM  (Reporting)  1007402-Channel Fleet Power:923 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017032 British Detachment is doing nothing in Pointe de Grave  Power: 85  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:447, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
7:00:29 PM  (Reporting)  1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:447, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
7:00:29 PM  (Reporting)  List of Agendas for 1007550 Rochefort Blockade, 4270 Pointe de Grave, Pow:447, Count: 5(l 1/L 3/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
7:00:29 PM  (Reporting)  1007550-Rochefort Blockade Power:447 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.21 - Core:0.22 - Nav:5.00) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002638 Malta Force, 718 Valetta, Pow:212, Count: 2(l 1/L 1/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6274, Region: 718 Valetta
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6274, Region: 718 Valetta
7:00:29 PM  (Reporting)  1002638-Malta Force Power:212 Health:100% Valetta>Valetta Mission:Keep Position Fitness:47% Need:0 Threat:0 GoalValue: 6274
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.31 - Core:1.40 - Nav:3.41) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
7:00:29 PM  (Reporting)  _GTU_ 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ Starting merge 1 at start
7:00:29 PM  (Reporting)  _GTU_ Finished merge 1 now
7:00:29 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
7:00:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Ended AI Gather Units 0 ms
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013168 Coote' Force, 3903 Jamaica, Pow:100, Count: 2(l 1/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1013168-Coote' Force Power:100 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 10000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002692 II. British Detachment, 3903 Jamaica, Pow:87, Count: 2(l 0/L 1/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1002692-II. British Detachment Power:87 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 10000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013749 Cape Brigade, 3903 Jamaica, Pow:73, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1013749-Cape Brigade Power:73 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 10000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014285 McArthur's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1014285-McArthur's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 10000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014075 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1014075-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 10000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014504 IV. British Detachment, 3903 Jamaica, Pow:41, Count: 2(l 0/L 1/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 10000, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1014504-IV. British Detachment Power:41 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 10000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002726 Jamaica Fencibles, 3903 Jamaica, Pow:18, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1002726-Jamaica Fencibles Power:18 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1009995 Kingston Garrison, 3903 Jamaica, Pow:216, Count: 3(l 0/L 0/S 3) Keeping only the Garrison goal for 3903 Jamaica
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017030 British Detachment is doing nothing in Jamaican Sea  Power: 76  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017031 British Detachment is doing nothing in Jamaican Sea  Power: 66  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1007371 Boulogne Observers, 3903 Jamaica, Pow:273, Count: 4(l 1/L 0/S 3)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2275, Region: 3903 Jamaica
7:00:29 PM  (Reporting)  1007371-Boulogne Observers Power:273 Health:100% Jamaica>Jamaica Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2275
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:641, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
7:00:29 PM  (Reporting)  List of Agendas for 1007715 Jamaca Squadron, 4554 Jamaican Sea, Pow:641, Count: 9(l 1/L 5/S 3)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
7:00:29 PM  (Reporting)  1007715-Jamaca Squadron Power:641 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
7:00:29 PM  (Reporting)  List of Agendas for 1007753 West Indies Squadron, 4556 Caraibbean Sea, Pow:704, Count: 9(l 1/L 3/S 5)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
7:00:29 PM  (Reporting)  1007753-West Indies Squadron Power:704 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002730 Barbados Force, 3908 Barbados, Pow:157, Count: 2(l 1/L 1/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7821, Region: 3908 Barbados
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7821, Region: 3908 Barbados
7:00:29 PM  (Reporting)  1002730-Barbados Force Power:157 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:20 Threat:175 GoalValue: 7821
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002747 Barbados Fencibles, 3908 Barbados, Pow:18, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15340, Region: 3908 Barbados
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15340, Region: 3908 Barbados
7:00:29 PM  (Reporting)  1002747-Barbados Fencibles Power:18 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:20 Threat:175 GoalValue: 15340
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
7:00:29 PM  (Reporting)  List of Agendas for 1007816 Indian Squadron, 4304 Coast of Carnatic, Pow:1184, Count: 16(l 2/L 9/S 5)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
7:00:29 PM  (Reporting)  1007816-Indian Squadron Power:1184 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:1.27) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Arty 1016299 Douglas' Force, 118 London, Pow:136, Count: 4(l 1/L 1/S 2) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1016510 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1015993 2nd RFA, 118 London, Pow:21, Count: 1(l 0/L 0/S 1) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1016511 O'Leary's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1016512 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1016513 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1017023 Goerges Bty, 118 London, Pow:12, Count: 1(l 0/L 0/S 1) in reserve
7:00:29 PM  (Reporting)  _RCA_ Arty 1016506 Halkett' Force, 134 Winchester, Pow:85, Count: 4(l 1/L 1/S 2) in reserve
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  9 in core Area
7:00:29 PM  (Reporting)  _RCA_ Artillery 1016299 Douglas' Force, 118 London, Pow:136, Count: 4(l 1/L 1/S 2) relocating toward 1002417 Home guard Command, 118 London, Pow:185, Count: 7(l 1/L 5/S 1)
7:00:29 PM  (Reporting)  _RCA_ Artillery 1017023 Goerges Bty, 118 London, Pow:12, Count: 1(l 0/L 0/S 1) relocating toward 1002417 Home guard Command, 118 London, Pow:318, Count: 11(l 2/L 6/S 3)
7:00:29 PM  (Reporting)  _RCA_ Artillery 1016513 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 1002417 Home guard Command, 118 London, Pow:331, Count: 12(l 2/L 6/S 4)
7:00:29 PM  (Reporting)  _RCA_ Artillery 1016512 Croyford Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 1002417 Home guard Command, 118 London, Pow:344, Count: 13(l 2/L 6/S 5)
7:00:29 PM  (Reporting)  _RCA_ Artillery 1016511 O'Leary's Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 1002417 Home guard Command, 118 London, Pow:357, Count: 14(l 2/L 6/S 6)
7:00:29 PM  (Reporting)  _RCA_ Artillery 1016510 Bolton-Sympher Bty, 118 London, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 1002417 Home guard Command, 118 London, Pow:371, Count: 15(l 2/L 6/S 7)
7:00:29 PM  (Reporting)  _RCA_ Artillery 1002529 Highlands Force, 118 London, Pow:14, Count: 2(l 1/L 0/S 1) relocating toward 118 London
7:00:29 PM  (Reporting)  _RCA_ Arty 1002529 Highlands Force, 118 London, Pow:14, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
7:00:29 PM  (Reporting)  _RCA_ Artillery 1015993 2nd RFA, 118 London, Pow:30, Count: 1(l 0/L 0/S 1) relocating toward 118 London
7:00:29 PM  (Reporting)  _RCA_ Arty 1015993 2nd RFA, 118 London, Pow:30, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
7:00:29 PM  (Reporting)  _RCA_ Artillery 1016506 Halkett' Force, 118 London, Pow:85, Count: 4(l 1/L 1/S 2) relocating toward 118 London
7:00:29 PM  (Reporting)  _RCA_ Arty 1016506 Halkett' Force, 118 London, Pow:85, Count: 4(l 1/L 1/S 2) had one RCA agenda removed.
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
7:00:29 PM  (Reporting)  _GTU_ 1002939 Manchester Garrison, 133 Portsmouth, Pow:9, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1017019 V. British Detachment, 134 Winchester, Pow:30, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1013940 Mackenzie Fraser' Force, 115 Bedford, Pow:361, Count: 6(l 2/L 2/S 4) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1002897 Dublin Garrison, 16 Dublin, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1003027 Newcastle Garrison, 80 Leeds, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1014795 1st Scotland Bde, 67 Peebles, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1002925 Inverness Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ 1002917 Perth Garrison, 57 Edinburgh, Pow:23, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
7:00:29 PM  (Reporting)  _GTU_ Starting merge 18 at start
7:00:29 PM  (Reporting)  _GTU_ Finished merge 18 now
7:00:29 PM  (Reporting)  _GTU_ Baird' Force seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Mackenzie Fraser' Force seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Erskine' Force seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Craufurd J. C.' Force seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ V. British Detachment seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Munster Bde seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Ireland Force seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Ireland Yeomanry seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Newcastle Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Manchester Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Perth Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ Inverness Garrison seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  _GTU_ 1st Scotland Bde seeking 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 135 Guildford Seek Strong Group 1002203 English Home Army in region: Guildford
7:00:29 PM  (Reporting)  Ended AI Gather Units 33 ms
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  _ATG__ 1013392 I Corps of Royal Engineers London Going against objective: 133 Portsmouth
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 11 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002921 Aberdeen Garrison, 50 Balmoral, Pow:5, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3800, Region: 57 Edinburgh
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3800, Region: 57 Edinburgh
7:00:29 PM  (Reporting)  1002921-Aberdeen Garrison Power:5 Health:100% Balmoral>Edinburgh Mission:Recover Fitness:76% Need:0 Threat:0 GoalValue: 3800
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014509 2nd Scotland Bde, 49 Aviemore, Pow:5, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4300, Region: 57 Edinburgh
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4300, Region: 57 Edinburgh
7:00:29 PM  (Reporting)  1014509-2nd Scotland Bde Power:5 Health:100% Aviemore>Edinburgh Mission:Recover Fitness:86% Need:0 Threat:0 GoalValue: 4300
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002917 Perth Garrison, 57 Edinburgh, Pow:23, Count: 2(l 1/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002917 Perth Garrison Edinburgh Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002917-Perth Garrison Power:23 Health:100% Edinburgh>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002925 Inverness Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002925 Inverness Garrison Edinburgh Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002925-Inverness Garrison Power:17 Health:100% Edinburgh>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014795 1st Scotland Bde, 67 Peebles, Pow:17, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1014795 1st Scotland Bde Peebles Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1014795-1st Scotland Bde Power:17 Health:100% Peebles>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013186 Erskine' Force, 8 Belfast, Pow:86, Count: 3(l 1/L 2/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1013186 Erskine' Force Belfast Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1013186-Erskine' Force Power:86 Health:100% Belfast>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002886 Belfast Garrison, 8 Belfast, Pow:17, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002886 Belfast Garrison Belfast Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002886-Belfast Garrison Power:17 Health:100% Belfast>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1003027 Newcastle Garrison, 80 Leeds, Pow:14, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 135 Guildford
7:00:29 PM  (Reporting)  1003027 Newcastle Garrison Leeds Health: 94 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1003027-Newcastle Garrison Power:14 Health:94% Leeds>Guildford Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002913 Edinburgh Garrison, 80 Leeds, Pow:8, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 80 Leeds
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 80 Leeds
7:00:29 PM  (Reporting)  1002913-Edinburgh Garrison Power:8 Health:100% Leeds>Leeds Mission:Recover Fitness:50% Need:0 Threat:0 GoalValue: 2500
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002987 Carlisle Garrison, 80 Leeds, Pow:5, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3300, Region: 80 Leeds
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3300, Region: 80 Leeds
7:00:29 PM  (Reporting)  1002987-Carlisle Garrison Power:5 Health:100% Leeds>Leeds Mission:Recover Fitness:66% Need:0 Threat:0 GoalValue: 3300
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1016932 2nd Battle Squadron, 84 Hull, Pow:0, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002552 Ireland Force, 16 Dublin, Pow:75, Count: 3(l 0/L 1/S 2)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002552 Ireland Force Dublin Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002552-Ireland Force Power:75 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013182 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1013182 Limerick Brigade Dublin Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1013182-Limerick Brigade Power:51 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013187 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1013187 Ireland Yeomanry Dublin Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1013187-Ireland Yeomanry Power:30 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1015108 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1015108 Munster Bde Dublin Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1015108-Munster Bde Power:27 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002897 Dublin Garrison, 16 Dublin, Pow:15, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002897 Dublin Garrison Dublin Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002897-Dublin Garrison Power:15 Health:100% Dublin>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014507 Dalhousie' Force is doing nothing in London  Power: 179  HealthPerc: 98
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002905 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002905 Limerick Garrison Limerick Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002905-Limerick Garrison Power:14 Health:100% Limerick>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014081 Baird' Force, 32 Cork, Pow:253, Count: 5(l 1/L 4/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1014081 Baird' Force Cork Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1014081-Baird' Force Power:253 Health:100% Cork>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013757 Craufurd J. C.' Force, 32 Cork, Pow:68, Count: 2(l 1/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1013757 Craufurd J. C.' Force Cork Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1013757-Craufurd J. C.' Force Power:68 Health:100% Cork>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002901 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002901 Cork Garrison Cork Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002901-Cork Garrison Power:14 Health:100% Cork>Guildford Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013940 Mackenzie Fraser' Force, 115 Bedford, Pow:361, Count: 6(l 2/L 2/S 4)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 135 Guildford
7:00:29 PM  (Reporting)  1013940 Mackenzie Fraser' Force Bedford Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1013940-Mackenzie Fraser' Force Power:361 Health:100% Bedford>Guildford Mission:Merge (slave) Fitness:90% Need:60 Threat:0 GoalValue: 225
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1017020 Fane' Force, 115 Bedford, Pow:27, Count: 2(l 1/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 118 London
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2950, Region: 118 London
7:00:29 PM  (Reporting)  1017020-Fane' Force Power:27 Health:100% Bedford>London Mission:Recover Fitness:59% Need:0 Threat:0 GoalValue: 2950
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014289 Colville' Force is doing nothing in London  Power: 229  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1016724 Dundas F.' Force is doing nothing in London  Power: 125  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1002529 Highlands Force is doing nothing in London  Power: 14  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014082 Kent Rifles is doing nothing in London  Power: 79  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014287 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015110 Anstruther's Brigade is doing nothing in London  Power: 61  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013752 Acland's Brigade is doing nothing in London  Power: 51  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014794 Exeter Brigade is doing nothing in London  Power: 48  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013754 4th Light Brigade is doing nothing in London  Power: 38  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013175 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014085 Scotland Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015379 Essex Bde is doing nothing in London  Power: 27  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013392 I Corps of Royal Engineers is doing nothing in London  Power: 26  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013750 2nd Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015993 2nd RFA is doing nothing in London  Power: 30  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1003035 Yarmouth Garrison is doing nothing in London  Power: 14  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013188 Kent HG is doing nothing in London  Power: 14  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1002956 Norwich Garrison is doing nothing in London  Power: 9  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1016507 Liverpool HG is doing nothing in London  Power: 9  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1003043 Leicester Garrison, 118 London, Pow:2, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 118 London
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 118 London
7:00:29 PM  (Reporting)  1003043-Leicester Garrison Power:2 Health:100% London>London Mission:Recover Fitness:50% Need:0 Threat:0 GoalValue: 2500
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015583 Hill' Force is doing nothing in London  Power: 520  HealthPerc: 99
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1016061 Maitland' Force is doing nothing in London  Power: 293  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1016060 Bentick' Force is doing nothing in London  Power: 232  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014083 Murray' Force is doing nothing in London  Power: 200  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1002996 Dover Garrison is doing nothing in London  Power: 101  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015373 Cooke' Force is doing nothing in London  Power: 352  HealthPerc: 98
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014079 Paget E.' Force is doing nothing in London  Power: 134  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1002314 Prevost' Force is doing nothing in London  Power: 119  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015796 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014505 Colchester Brigade is doing nothing in London  Power: 66  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013179 Liverpool Brigade is doing nothing in London  Power: 65  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013768 Norwich Brigade is doing nothing in London  Power: 61  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014292 Newcastle Brigade is doing nothing in London  Power: 61  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013183 Leeds Brigade is doing nothing in London  Power: 60  HealthPerc: 93
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014291 Carlisle Brigade is doing nothing in London  Power: 59  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014076 Kent Bde is doing nothing in London  Power: 27  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1014506 1st Heavy Brigade is doing nothing in London  Power: 24  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1002978 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013177 Winchester HG is doing nothing in London  Power: 14  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015111 Birmingham HG is doing nothing in London  Power: 14  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1015585 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014089 Leeds HG, 132 Reading, Pow:0, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 132 Reading
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 132 Reading
7:00:29 PM  (Reporting)  1014089-Leeds HG Power:0 Health:100% Reading>Reading Mission:Recover Fitness:100% Need:60 Threat:0 GoalValue: 5000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1016926 6th Merchant Fleet, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002203 English Home Army, 135 Guildford, Pow:389, Count: 12(l 3/L 7/S 4)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2550, Region: 118 London
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2550, Region: 118 London
7:00:29 PM  (Reporting)  1002203-English Home Army Power:389 Health:100% Guildford>London Mission:Recover Fitness:51% Need:0 Threat:0 GoalValue: 2550
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002417 Home guard Command, 118 London, Pow:409, Count: 16(l 2/L 6/S 8)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002417-Home guard Command Power:409 Health:100% London>Guildford Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1016506 Halkett' Force is doing nothing in London  Power: 85  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1017019 V. British Detachment, 134 Winchester, Pow:30, Count: 2(l 0/L 2/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 135 Guildford
7:00:29 PM  (Reporting)  1017019 V. British Detachment Winchester Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1017019-V. British Detachment Power:30 Health:100% Winchester>Guildford Mission:Merge (slave) Fitness:90% Need:60 Threat:0 GoalValue: 225
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007304 Keith's Fleet, 4134 Strait of Dover, Pow:410, Count: 5(l 2/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
7:00:29 PM  (Reporting)  List of Agendas for 1007304 Keith's Fleet, 4134 Strait of Dover, Pow:410, Count: 5(l 2/L 2/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
7:00:29 PM  (Reporting)  1007304-Keith's Fleet Power:410 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002939 Manchester Garrison, 133 Portsmouth, Pow:9, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 135 Guildford
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 135 Guildford
7:00:29 PM  (Reporting)  1002939 Manchester Garrison Portsmouth Health: 100 % will target  1002203 English Home Army
7:00:29 PM  (Reporting)  1002939-Manchester Garrison Power:9 Health:100% Portsmouth>Guildford Mission:Merge (slave) Fitness:80% Need:60 Threat:0 GoalValue: 200
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
7:00:29 PM  (Reporting)  List of Agendas for 1007451 Medway Squadron, 4129 Beachy Head, Pow:164, Count: 6(l 1/L 3/S 2)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
7:00:29 PM  (Reporting)  1007451-Medway Squadron Power:164 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017026 British Detachment is doing nothing in Isle of Wight  Power: 26  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:424, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
7:00:29 PM  (Reporting)  List of Agendas for 1007510 Portsmouth Squadron, 4128 Isle of Wight, Pow:424, Count: 7(l 1/L 5/S 1)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
7:00:29 PM  (Reporting)  1007510-Portsmouth Squadron Power:424 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1002662 Lower Canada Force is doing nothing in Lower Canada  Power: 201  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1013205 Nova Scotia Militia is doing nothing in Lower Canada  Power: 0  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1002683 Nova Scotia Force is doing nothing in Lower Canada  Power: 85  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1002678 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3900 Florida
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3900 Florida
7:00:29 PM  (Reporting)  1002678-Upper Canada Force Power:103 Health:100% Upper Canada>Florida Mission:Attack Fitness:50% Need:101 Threat:75 GoalValue: 2500
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.46) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1017025 British Detachment is doing nothing in Gulf of Guinea  Power: 91  HealthPerc: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  1007688 African Squadron, 4559 Gulf of Guinea, Pow:369, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
7:00:29 PM  (Reporting)  List of Agendas for 1007688 African Squadron, 4559 Gulf of Guinea, Pow:369, Count: 4(l 1/L 3/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
7:00:29 PM  (Reporting)  1007688-African Squadron Power:369 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:00:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Arties
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:00:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:00:29 PM  (Reporting)  Ended Receive Supplies
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:00:29 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
7:00:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:00:29 PM  (Reporting)  End of AI Gather Units
7:00:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:00:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:1.86 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.82) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:3.46) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1016732 VI. Fleet, 3934 Commerce, Pow:487, Count: 8(l 0/L 8/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 36525, Region: 3934 Commerce
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 36525, Region: 3934 Commerce
7:00:29 PM  (Reporting)  1016732-VI. Fleet Power:487 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 36525
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.35 - Core:0.20 - Nav:0.20) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007970 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007987 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007993 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014302 II. Fleet, 3927 Southeast Atlantic Trade, Pow:273, Count: 4(l 0/L 4/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20475, Region: 3927 Southeast Atlantic Trade
7:00:29 PM  (Reporting)  1014302-II. Fleet Power:273 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20475
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.29 - Core:0.20 - Nav:1.68) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  _ATG__ 1017033 British Detachment Costa de la Luz Going against objective: 149 Lisboa
7:00:29 PM  (Reporting)  _ATG__ 1017032 British Detachment Pointe de Grave Going against objective: 149 Lisboa
7:00:29 PM  (Reporting)  _ATG__ 1017031 British Detachment Jamaican Sea Going against objective: 16 Dublin
7:00:29 PM  (Reporting)  _ATG__ 1017030 British Detachment Jamaican Sea Going against objective: 16 Dublin
7:00:29 PM  (Reporting)  _ATG__ 1017028 British Detachment Pointe du Raz Going against objective: 211 Gibraltar
7:00:29 PM  (Reporting)  _ATG__ 1017027 British Detachment Pointe du Raz Going against objective: 16 Dublin
7:00:29 PM  (Reporting)  _ATG__ 1017029 British Detachment Pointe du Raz Going against objective: 126 Plymouth
7:00:29 PM  (Reporting)  _ATG__ 1017026 British Detachment Isle of Wight Going against objective: 16 Dublin
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 8 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014806 V. Fleet, 3925 Western Approaches Trade, Pow:408, Count: 12(l 0/L 6/S 6)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45000, Region: 3925 Western Approaches Trade
7:00:29 PM  (Reporting)  1014806-V. Fleet Power:408 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45000
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1015799 VIII. Fleet, 3925 Western Approaches Trade, Pow:314, Count: 9(l 0/L 4/S 5)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
7:00:29 PM  (Reporting)  1015799-VIII. Fleet Power:314 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 33750
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1013218 VII. Fleet, 3924 North Sea Trade, Pow:142, Count: 2(l 0/L 2/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10650, Region: 3924 North Sea Trade
7:00:29 PM  (Reporting)  1013218-VII. Fleet Power:142 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10650
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1016305 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:777, Count: 12(l 0/L 12/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 58275, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  1016305-IV. Fleet Power:777 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 58275
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1014303 III. Fleet, 3926 Northeast Atlantic Trade, Pow:663, Count: 13(l 0/L 13/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 49725, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 49725, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  1014303-III. Fleet Power:663 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 49725
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  List of Agendas for 1016517 Canada Sq., 3926 Northeast Atlantic Trade, Pow:103, Count: 1(l 0/L 1/S 0)
7:00:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7725, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7725, Region: 3926 Northeast Atlantic Trade
7:00:29 PM  (Reporting)  1016517-Canada Sq. Power:103 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7725
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.57) ***
7:00:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:00:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007885 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
7:00:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:00:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 10 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 3 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 3 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 4 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 2 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 7 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 2 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 2 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 3 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 3 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 114 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Adding stack 1002417 Home guard Command, 118 London, Pow:409, Count: 16(l 2/L 6/S 8)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 6 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 2 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 2 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:00:29 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:00:29 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:00:29 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:00:29 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:00:29 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:00:29 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:00:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:00:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  ApplyAgenda AutoMerge
7:00:29 PM  (Reporting)  AI Process done in  22054 ms
7:00:29 PM  (Reporting)  Processing  1000003 Russia
7:00:29 PM  (Reporting)  
7:00:29 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:00:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:00:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:00:29 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
7:00:29 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 345 Balkans
7:00:29 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
7:00:29 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
7:00:29 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
7:00:29 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
7:00:29 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
7:00:29 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
7:00:29 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
7:00:29 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
7:00:29 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 351 Russia
7:00:29 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
7:00:29 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
7:00:29 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
7:00:29 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 777 OppPow Land: 2 OwnPow Nav : 389 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
7:00:29 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1923 OwnPow Nav : 0 OppPow Nav : 2202
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
7:00:29 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1128 OppPow Land: 4313 OwnPow Nav : 337 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
7:00:29 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1459 OppPow Land: 0 OwnPow Nav : 40 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
7:00:29 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5391 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
7:00:29 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3844 OppPow Land: 7380 OwnPow Nav : 38 OppPow Nav : 10
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.49 Ratio Nav/NavCore: 2.42 5.00 Reg Count: 392 > 494
7:00:29 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 266 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
7:00:29 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.27 0.20 Reg Count: 189 > 250
7:00:29 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 183 OppPow Land: 0 OwnPow Nav : 172 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
7:00:29 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 106 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
7:00:29 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
7:00:29 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 424 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
7:00:29 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 898 OppPow Land: 1095 OwnPow Nav : 364 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.52 0.76 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
7:00:29 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
7:00:29 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 7468 OppPow Land: 220 OwnPow Nav : 733 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
7:00:29 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
7:00:29 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 923 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
7:00:29 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
7:00:29 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 293 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
7:00:29 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 41
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
7:00:29 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 405 OppPow Land: 0 OwnPow Nav : 198 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
7:00:29 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 777 OppPow Land: 2234 OwnPow Nav : 1127 OppPow Nav : 1630
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 199 > 506
7:00:29 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 193 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.98 Reg Count: 5 > 24
7:00:29 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 485 OppPow Land: 370 OwnPow Nav : 797 OppPow Nav : 632
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.91 Reg Count: 200 > 526
7:00:29 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 606 OppPow Land: 86 OwnPow Nav : 588 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
7:00:29 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 124 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.95 0.20 Reg Count: 2 > 15
7:00:29 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 163 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
7:00:29 PM  (Reporting)  Ratio Land/LandCore: 1.48 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
7:00:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2797 ms
7:00:29 PM  (Reporting)  Resources Levels Russia EcoBase 291 AtWar: yes AtWarThreat: yes At PeaceThreat: no
7:00:29 PM  (Reporting)  Pounds Availability Plentiful Stock 1658 Expected 146 Balance -18
7:00:29 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 102 Balance 0
7:00:29 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 102 Balance 0
7:00:29 PM  (Reporting)  Victory points Availability Plentiful Stock 4089 Expected 102 Balance 0
7:00:29 PM  (Reporting)  Morale Points Availability Average Stock 110 Expected 102 Balance 0
7:00:29 PM  (Reporting)  Conscripts Availability Very High Stock 368 Expected 102 Balance -13
7:00:29 PM  (Reporting)  War supplies Availability Plentiful Stock 303 Expected 73 Balance 0
7:00:29 PM  (Reporting)  Diplomats Availability Plentiful Stock 44 Expected 0 Balance 0
7:00:29 PM  (Reporting)  Engagment Points Availability Plentiful Stock 132 Expected 0 Balance 0
7:00:29 PM  (Reporting)  Horses Availability Plentiful Stock 783 Expected 29 Balance 0
7:00:29 PM  (Reporting)    1015134 Chichagov's Fleet Agenda Kept Agenda: Convoy Transport, Value: 5000, Region: 3931 Eastern Mediterranean Trade EndTurn 2656
7:00:29 PM  (Reporting)    1015831 IV. Fleet Agenda Kept Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade EndTurn 2655
7:00:29 PM  (Reporting)    1015166 Adriatic Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce EndTurn 2656
7:00:29 PM  (Reporting)    1016106 Kherson Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade EndTurn 2655
7:00:29 PM  (Reporting)    1008191 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 3128, Region: 678 Napoli EndTurn 2656
7:00:29 PM  (Reporting)    1016552 Lilia Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade EndTurn 2656
7:00:29 PM  (Reporting)    1016551 M. Neva Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade EndTurn 2656
7:00:29 PM  (Reporting)    1016769 Skt.Petersb.Art. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3664 Tiflis EndTurn 2656
7:00:29 PM  (Reporting)    1003811 Georgia Expedition Agenda Kept Agenda: Resupply, Value: 100000, Region: 3664 Tiflis EndTurn 2656
7:00:29 PM  (Reporting)    1016337 Mikhal Sq. Agenda Kept Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade EndTurn 2655
7:00:29 PM  (Reporting)    1003749 Alekseev Brigada Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1010292 1-i and 2-i Nagaiskie Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1014133 Stavropolskii Kalmytski Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003761 Kubanskaya Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1015157 VI. Fleet Agenda Kept Agenda: Transport, Value: 3500, Region: 3630 Sukhumi EndTurn 2656
7:00:29 PM  (Reporting)    1016338 Karl Fedorovich Baggovut Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1015834 S.Piotr Sq. Agenda Kept Agenda: Convoy Transport, Value: 2700, Region: 3932 Aegean Sea Trade EndTurn 2656
7:00:29 PM  (Reporting)    1016777 Borozdin' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1008230 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev EndTurn 2656
7:00:29 PM  (Reporting)    1013428 1-ya Strelkovaya Brigada Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1013424 2-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003768 Dnepr Kazachi Agenda Kept Agenda: Attack, Value: 3250, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003773 1-i Chernoyskii Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016081 II. Fleet Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan EndTurn 2656
7:00:29 PM  (Reporting)    1003777 Taganrog Kazachi Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016778 Pahlen Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016339 Rozen Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016556 II. Russian Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003576 Kievskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1015400 Tschaplitz' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003401 Dnestrovskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1014967 1-ya Pehotnoi Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016107 S.Paraskeva Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade EndTurn 2656
7:00:29 PM  (Reporting)    1015133 Kartsev's Fleet Agenda Kept Agenda: Naval Docking, Value: 3096, Region: 852 Bremen EndTurn 2656
7:00:29 PM  (Reporting)    1003359 Melissino' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003539 Smolenskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1013416 1-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003297 Brestskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1015139 1-ya Opolchenie Orkug Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016779 Yermolov Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1015154 Bezobrazov Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016753 Kamensky' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1014683 4-ya Kazach'ya Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003674 Kulnev Kaz. Polk Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003211 Wrtemberg' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1013964 Wittgenstein' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1016343 Constantin' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3615 Shali EndTurn 2655
7:00:29 PM  (Reporting)    1003497 III. Russian Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2656
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9500
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
7:00:29 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2700
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2400
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
7:00:29 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
7:00:29 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
7:00:29 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
7:00:29 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
7:00:29 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
7:00:29 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
7:00:29 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3844 Overall power (enemies): 7380 Ratio: 0.33
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4315
7:00:29 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 124 Total EnemyOwnerVal: 2618 Discard %: 15
7:00:29 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 61      Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 12      Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 23      Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 77      Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 35      Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 100     Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 64      Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 40      Force Need:  305     Threat: 226         
7:00:29 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 10 Nav Ratio: 2.42
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 7468 Overall power (enemies): 220 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  95
7:00:29 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 23 Total EnemyOwnerVal: 598 Discard %: 15
7:00:29 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 44      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 65      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 95      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 55      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 59      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 49      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 38      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 18      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 48      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 45      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 24      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 733 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 1923 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1644
7:00:29 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 123 Total EnemyOwnerVal: 32588 Discard %: 15
7:00:29 PM  (Reporting)  Region: 317 Bayonne (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 336 Perpignan (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 339 Montpellier (Enemy):         Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 3       Force Need:  271     Threat: 201         
7:00:29 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 13      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 424 Nice (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 451 Geneve (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 481 Nevers (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 8       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 513 Le Mans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 17      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 3       Force Need:  1100    Threat: 815         
7:00:29 PM  (Reporting)  Region: 500 Lorient (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 6       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 524 Caen (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 529 Le Havre (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 542 Amiens (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 550 Boulogne (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 564 Verdun (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 12      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 571 Nancy (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 12      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 578 Mulhouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 579 Calvi (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2202 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1128 Overall power (enemies): 4313 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5628
7:00:29 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 106 Total EnemyOwnerVal: 2336 Discard %: 15
7:00:29 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 3       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 14      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 24      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 82      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 10      Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
7:00:29 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 337 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 106 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 898 Overall power (enemies): 1095 Ratio: 0.52
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  492
7:00:29 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 64 Total EnemyOwnerVal: 1976 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  193     Threat: 143         
7:00:29 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 20      Force Need:  60      Threat: 9           
7:00:29 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 73      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 3       Force Need:  178     Threat: 104         
7:00:29 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 364 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 777 Overall power (enemies): 2 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 389 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 53      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 28 Limerick (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 32 Cork (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 43 Inverness (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 51 Aberdeen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 44      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 72 Carlisle (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 75 Hartlepool (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 82 York (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 11      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 74      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 55      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 106 Oxford (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 112 Norwich (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 121 Ipswich (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 39      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 132 Reading (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 44      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 134 Winchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 97 Swansea (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 46      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 100 Hereford (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 183 Overall power (enemies): 0 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 172 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 61      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 23      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  246
7:00:29 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 344 Total EnemyOwnerVal: 689 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 85      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 3       Force Need:  554     Threat: 410         
7:00:29 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  236     Threat: 175         
7:00:29 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1459 Overall power (enemies): 0 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 5391 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  202
7:00:29 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 109 Total EnemyOwnerVal: 3605 Discard %: 15
7:00:29 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 11      Force Need:  1613    Threat: 375         
7:00:29 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  622     Threat: 375         
7:00:29 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  827     Threat: 375         
7:00:29 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 7       Force Need:  1038    Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 266 Overall power (enemies): 0 Ratio: 5.00
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2769 Krasyliv (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2772 Starokonstantinov (AtPeace):  Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2775 Zorya (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1401 Rozan (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 26      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 1404 Segrja (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2493 Vaukavysk (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2495 Grodek (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2499 Motal (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2500 Tsieliakhany (AtPeace):     Pick Value: 3       Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 24      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 12      Force Need:  60      Threat: 0           
7:00:29 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 424 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:00:29 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:00:29 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
7:00:29 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 923 Ratio: 0.20
7:00:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
7:00:29 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 686 Total EnemyOwnerVal: 686 Discard %: 15
7:00:29 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  509     Threat: 375         
7:00:29 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 124 Overall power (enemies): 0 Nav Ratio: 3.95
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 588 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 797 Overall power (enemies): 632 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1127 Overall power (enemies): 1630 Nav Ratio: 0.20
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
7:00:29 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 10 Nav Ratio: 2.42
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 733 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2202 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 337 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 106 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 364 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 389 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 172 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 124 Overall power (enemies): 0 Nav Ratio: 3.95
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 588 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 797 Overall power (enemies): 632 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 193 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1127 Overall power (enemies): 1630 Nav Ratio: 0.20
7:00:29 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Land Theaters Special Regions ***
7:00:29 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Mainz Max Val: Kovno Naval Gathering: 852 Bremen
7:00:29 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Gagra Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
7:00:29 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
7:00:29 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Torino Max Val: Napoli Naval Gathering: 678 Napoli
7:00:29 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
7:00:29 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
7:00:29 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
7:00:29 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
7:00:29 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
7:00:29 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
7:00:29 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: 1158 Linz
7:00:29 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Antwerpen Max need: Antwerpen Max Val: Muenster Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1402 Byalistock Max pick: Byalistock Max need: Otwok Max Val: Brest Litovsk Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:00:29 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Final Gather Region for  351 Russia : 852 Bremen
7:00:29 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 517 Jersey
7:00:29 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
7:00:29 PM  (Reporting)  Final Gather Region for  339 Austria : 852 Bremen
7:00:29 PM  (Reporting)  Final Gather Region for  343 Poland : 852 Bremen
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Ended InitAndDumpData Russia 4900 ms
7:00:29 PM  (Reporting)  *** Faction-wide algorithms ***
7:00:29 PM  (Reporting)  Ended BuildReplacements 16 ms
7:00:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
7:00:29 PM  (Reporting)  Sending proposal: *we can*
7:00:29 PM  (Reporting)  Checking wars, we have 2 underway
7:00:29 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
7:00:29 PM  (Reporting)  *** Checking new proposals ***
7:00:29 PM  (Reporting)  Proposing to 1000040 Kuban
7:00:29 PM  (Reporting)  Checking 66 Request Foreign Access
7:00:29 PM  (Reporting)  Proposing to 1000004 Austria
7:00:29 PM  (Reporting)  Checking 66 Request Foreign Access
7:00:29 PM  (Reporting)  Still checking 66 Request Foreign Access
7:00:29 PM  (Reporting)  Item is a Various entry, chance 33
7:00:29 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Austria chance 33
7:00:29 PM  (Reporting)  Proposing to 1000007 Ottoman
7:00:29 PM  (Reporting)  Checking 0 Propose State Visit
7:00:29 PM  (Reporting)  Still checking 0 Propose State Visit
7:00:29 PM  (Reporting)  Item is a Various entry, chance -3
7:00:29 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Ottoman chance -3
7:00:29 PM  (Reporting)  Proposing to 1000039 Chechenia
7:00:29 PM  (Reporting)  Checking 13 Declare  War
7:00:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 140 ms
7:00:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 841 Siegen
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 936 Rosenheim
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1122 Schoenberg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4263 Atlantic Ocean
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 1626 Sortavallaa
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2397 Samalut
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 4558 Rio de La Plata Estuary
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1019 Glogau
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3284 Vacha
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 126 Plymouth
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 3896 Upper Canada
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 921 Amberg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3145 Rubjine
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1144 Wagram
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 2815 Odessa
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2105 Kozan
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 776 Kappellen
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 4313 Costa Brava
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 4476 Cyprus Channel
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2738 Retchytsa
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1744 Veles
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 846 Limburg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 717 Siracusa
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1155 Salzburg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4314 Cabo Creus
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1325 Oswiecim
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 2343 Adra
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1672 Obrenovac
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 15 target region was 818 Mainz
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4537 Black Sea
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3945 Guadalquivir Estuary
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3007 Nefedovo
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 290 Zaragoza
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1258 Lunca
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2217 Sinjar
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 3969 Maas
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 857 Sultingen
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 1137 Olmuetz
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 4176 Horst Bank
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2295 Anah
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 492 Orleans
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1965 Boz
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 378 Briare
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4176 Horst Bank
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 896 Donaueschingen
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1538 Malmoe
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2611 Novaia Ladoga
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4250 Gulf of Finland
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3283 Gorbatkva
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 670 Vieste
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 1991 Cay
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3592 Stepnoye
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1609 Abo
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2383 Quattarah
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 145 target region was 3284 Vacha
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1617 Lovisa
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 360 Niort
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2594 Gdov
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 508 Guerande
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4190 Southern Dogger Bank
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2025 Aydincik
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 1602 Forsmark
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 3937 Shannon
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1404 Segrja
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 2295 Anah
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2779 Volynsky
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 45 target region was 4054 Euphrates
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 170 target region was 2668 Putoshka
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 45 target region was 4166 Southwestern North Sea
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 45 target region was 1230 Oezd
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 685 Potenza
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 104 Worcester
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 15 target region was 364 Nantes
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 145 target region was 2886 Sudzha
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 423 Antibes
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2513 Stary Darochi
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1778 Buzau
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3912 West Africa
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 613 Milano
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 1618 Kotka
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 2135 Kars
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1078 Kutno
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 1060 Schwarzberg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3370 Belogoroye
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2455 Olaines
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 576 Strasbourg
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 45 target region was 3540 Sviatoy Krest
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 600 Genova
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1318 Sibiu
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2842 Yuzhnukrainsk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3573 Goriatch
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4142 St-Abb's Head
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 21 Clonmel
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2916 Desnogorsk
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation played.
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 2347 Jerusalem
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3301 Spass Razyanski
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 878 Bebra
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3716 Meknes
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 145 target region was 3198 Barvinkove
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 45 target region was 1272 Buszak
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 526 Honfleur
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2298 Tadjura
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 45 target region was 4413 Zante Channel
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 690 Metaponto
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2656 Ostrov
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2569 Viljandi
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3942 Tago
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3626 Elbruz
7:00:29 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3800 La Skhirra
7:00:29 PM  [Error    ]  TAIEngine.HandleRegionsDecisions Exception caught: Violation d'accs  l'adresse 00401E71 dans le module 'NGC.exe'. Lecture de l'adresse 8082AB88
7:00:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:00:29 PM  (Reporting)  Steel Level 6 Amount 303
7:00:29 PM  (Reporting)  Money Level 6 Amount 1658
7:00:29 PM  (Reporting)  Conscripts Level 3 Amount 368
7:00:29 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 17
7:00:29 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
7:00:29 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
7:00:29 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
7:00:29 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
7:00:29 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
7:00:29 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
7:00:29 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
7:00:29 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
7:00:29 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 53
7:00:29 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 37
7:00:29 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
7:00:29 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
7:00:29 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
7:00:29 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
7:00:29 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 21
7:00:29 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
7:00:29 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
7:00:29 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
7:00:29 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 31
7:00:29 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
7:00:29 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
7:00:29 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 9
7:00:29 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
7:00:29 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
7:00:29 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
7:00:29 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
7:00:29 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
7:00:29 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
7:00:29 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
7:00:29 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
7:00:29 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
7:00:29 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
7:00:29 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
7:00:29 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
7:00:29 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
7:00:29 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 45
7:00:29 PM  (Reporting)  Number of Draw 95
7:00:29 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train no Area
7:00:29 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 636 WSU 303 76 Money 1658 672
7:00:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 586 WSU 303 56 Money 1658 704
7:00:29 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
7:00:29 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 636 WSU 303 76 Money 1658 636
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 626 WSU 303 56 Money 1658 536
7:00:29 PM  (Reporting)  Picking 177 Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
7:00:29 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 540 WSU 303 124 Money 1658 812
7:00:29 PM  (Reporting)  Picking 177 Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 1 In Pool 15
7:00:29 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
7:00:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 654 WSU 303 192 Money 1658 1200
7:00:29 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 704 WSU 303 212 Money 1658 1132
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 574 WSU 303 192 Money 1658 1060
7:00:29 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 454 WSU 303 192 Money 1658 1024
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 694 WSU 303 192 Money 1658 1032
7:00:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 654 WSU 303 192 Money 1658 1200
7:00:29 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 460 WSU 303 208 Money 1658 1084
7:00:29 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 1 In Pool 22
7:00:29 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
7:00:29 PM  (Reporting)  Picking 196 Coastal Battery 1805
7:00:29 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 456 WSU 303 320 Money 1658 1564
7:00:29 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 206 Pontoon Bridges
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 440 WSU 303 248 Money 1658 1304
7:00:29 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 2 In Pool 21
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 386 WSU 303 304 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1236
7:00:29 PM  (Reporting)  Picking 203 Signals Rgt
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 400 WSU 303 248 Money 1658 1164
7:00:29 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1372
7:00:29 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 206 Pontoon Bridges
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 440 WSU 303 248 Money 1658 1304
7:00:29 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 177 Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 2 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 394 WSU 303 316 Money 1658 1332
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1236
7:00:29 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
7:00:29 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1336
7:00:29 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 2 In Pool 21
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 386 WSU 303 304 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 486 WSU 303 264 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 206 Pontoon Bridges
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 440 WSU 303 248 Money 1658 1304
7:00:29 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 726 WSU 303 264 Money 1658 1324
7:00:29 PM  (Reporting)  Picking 192 Line Garrison 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 486 WSU 303 264 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1236
7:00:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 680 WSU 303 248 Money 1658 1404
7:00:29 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 486 WSU 303 264 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1336
7:00:29 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1244
7:00:29 PM  (Reporting)  Picking 192 Line Garrison 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 192 Line Garrison 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1236
7:00:29 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1336
7:00:29 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
7:00:29 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1372
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 177 Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 2 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 394 WSU 303 316 Money 1658 1332
7:00:29 PM  (Reporting)  Picking 222 Galley Flotilla 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 272 Money 1658 1324
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1236
7:00:29 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 2 In Pool 21
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 386 WSU 303 304 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1236
7:00:29 PM  (Reporting)  Picking 192 Line Garrison 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 720 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1348
7:00:29 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
7:00:29 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 726 WSU 303 264 Money 1658 1324
7:00:29 PM  (Reporting)  Picking 211 Third Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 608 WSU 303 584 Money 1658 1588
7:00:29 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 184 Hussars Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1336
7:00:29 PM  (Reporting)  Picking 209 First Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 688 WSU 303 696 Money 1658 1764
7:00:29 PM  (Reporting)  Picking 197 Supply Brigade 1805
7:00:29 PM  (Reporting)  On Map 20 Requested 1 In Pool 12
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 600 WSU 303 248 Money 1658 1264
7:00:29 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 672 WSU 303 680 Money 1658 1744
7:00:29 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1348
7:00:29 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1336
7:00:29 PM  (Reporting)  Picking 177 Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 2 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 394 WSU 303 316 Money 1658 1332
7:00:29 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1348
7:00:29 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 3 Requested 2 In Pool 21
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 386 WSU 303 304 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
7:00:29 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 472 WSU 303 288 Money 1658 1580
7:00:29 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Picking 177 Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 4 Requested 2 In Pool 14
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 394 WSU 303 316 Money 1658 1332
7:00:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 680 WSU 303 248 Money 1658 1404
7:00:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 680 WSU 303 248 Money 1658 1404
7:00:29 PM  (Reporting)  Picking 160 Guard Brigade 1805
7:00:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1444
7:00:29 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
7:00:29 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 730 WSU 303 268 Money 1658 1372
7:00:29 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 392 WSU 303 264 Money 1658 1212
7:00:29 PM  (Reporting)  Picking 204 Pioneer Rgt
7:00:29 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 392 WSU 303 248 Money 1658 1184
7:00:29 PM  (Reporting)  Picking 1248 Supply Depot 1805
7:00:29 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 680 WSU 303 248 Money 1658 1404
7:00:29 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
7:00:29 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 386 WSU 303 296 Money 1658 1288
7:00:29 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
7:00:29 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
7:00:29 PM  (Reporting)  Too costly compared to National assets, skipped
7:00:29 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 303 248 Money 1658 1228
7:00:29 PM  (Reporting)  Ended BuildNewUnits Bought: 5 717 ms
7:00:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008087 Baltic Fleet
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016528 I. Fleet
7:00:29 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1016741 III. Fleet 2 Riverine: 1017034 VII. Fleet 3
7:00:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015638 Baltic Transport Sq.
7:00:29 PM  (Reporting)  _MFC_ Damaged Fleet created: 1017035 Minerva Sq. 1 units in region 4130 The Channel from 1015133 Kartsev's Fleet
7:00:29 PM  (Reporting)  Ended ManageFleetsComposition 545 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Evaluating CallFleet (_CLF_)
7:00:29 PM  (Reporting)  1016756 Duc de Richelieu, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1016755 Frederick von Lowis of Menar, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  1003246 Litovskaya, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
7:00:29 PM  (Reporting)  Ended CallFleet 10 ms
7:00:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:00:29 PM  (Reporting)  _LFG_ 1010472 Corfu Garrison, 1938 Corfu, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1008276 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010187 Sevastopol Garnizon, 3238 Sevastopol, Pow:377, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010286 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010275 Kerch Garnizon, 3243 Kertch, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010289 Perekop Garnizon, 3229 Perekop, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1017036 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010176 Ochakov Garnizon, 2846 Ochakov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010264 Kherson Garnizon, 2847 Kherson, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010322 Azov Garnizon, 3545 Azov, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010333 Taganrog Garnizon, 3188 Taganrog, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010311 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010295 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:242, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010428 Orenburg Garnizon, 3885 Steppes, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010362 Kiev Garnizon, 2801 Kiev, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1015615 I. Russian Detachment, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010400 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010397 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010207 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010394 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010359 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010356 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010251 Polotsk Garnizon, 2528 Polotsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010344 Smolensk Garnizon, 2906 Smolensk, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1017037 Kazanskii Gar., 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1008265 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010254 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010113 Riga Garnizon, 2529 Riga, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010440 Northern Ural Fortress Garnizon, 3883 Urals, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010449 Southern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010403 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010406 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010378 Moscow Garnizon, 2993 Moskwa, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010222 Pskov Garnizon, 2651 Pskov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010391 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010261 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010248 Pernau Garnizon, 2557 Pernau, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010219 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010232 Reval Garnizon, 2580 Reval, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010129 Narva Garnizon, 2589 Narva, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1015138 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1017038 VII. Russian Detachment, 2608 Saint Petersburg, Pow:225, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1003109 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010140 Kronstad Garnizon, 2607 Kronstadt Island, Pow:371, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010225 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:00:29 PM  (Reporting)  _LFG_ 1010425 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:00:29 PM  (Reporting)  Ended LockFixedGroups 16 ms
7:00:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:00:29 PM  (Reporting)  _SSU_ 1016942 6-ya Otdelnaya Art. Brigada, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:00:29 PM  (Reporting)  _SSU_ 1015319 1-ya Sapernyi Brigada, 2846 Ochakov, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:00:29 PM  (Reporting)  _SSU_ 1016002 2-ya Pehotnoi Brigada, 3332 Lipetsk, Pow:12, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
7:00:29 PM  (Reporting)  _SSU_ 1016691 3-ya Sapernyi Brigada, 2445 Kovno, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:00:29 PM  (Reporting)  _SSU_ 1016937 5-ya Otdelnaya Art. Brigada, 2682 Vitebsk, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:00:29 PM  (Reporting)  _SSU_ 1016947 1-i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:00:29 PM  (Reporting)  Ended SplitStaticUnits 1 ms
7:00:29 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
7:00:29 PM  (Reporting)  Ended GarrisonBorders 267 ms
7:00:29 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
7:00:29 PM  (Reporting)  _ESR_ No theater can have a staging region.
7:00:29 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 3 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 3 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 19 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 5 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 2 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 14 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 83 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 88 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  Ended Check Leaders 2 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 3 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 3 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 3 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  _PGS_ Gathered this stack 1003115 Russian Army, 2644 Veryazha, Pow:230, Count: 6(l 5/L 2/S 1)
7:00:29 PM  (Reporting)  _PGS_ Gathered this stack 1016743 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 2(l 2/L 0/S 0)
7:00:29 PM  (Reporting)  _PGS_ Adding this stack 1003246 Litovskaya, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
7:00:29 PM  (Reporting)  _PGS_ GHQ Stack after add: 1016743 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 3(l 3/L 0/S 0)
7:00:29 PM  (Reporting)  _PGS_ Adding this stack 1016755 Frederick von Lowis of Menar, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
7:00:29 PM  (Reporting)  _PGS_ GHQ Stack after add: 1016743 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 4(l 4/L 0/S 0)
7:00:29 PM  (Reporting)  _PGS_ Adding this stack 1016756 Duc de Richelieu, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
7:00:29 PM  (Reporting)  _PGS_ GHQ Stack after add: 1016743 Army of the Danube, 2608 Saint Petersburg, Pow:0, Count: 5(l 5/L 0/S 0)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 15 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 6 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003761 Kubanskaya 3611 Khasavyurt
7:00:29 PM  (Reporting)  _PCO_ 1003135 Lambert is now in Privileged Combine in 1003786 Vladikavkaz Kazachi 3523 Tsuva
7:00:29 PM  (Reporting)  _PCO_ 1003754 Vulch is now in Privileged Combine in 1003753 Astrakhan Brig. 3509 Astrakhan
7:00:29 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov is now in Privileged Combine in 1003768 Dnepr Kazachi 3529 Troitskoye
7:00:29 PM  (Reporting)  _PCO_ 1003778 Likhachev is now in Privileged Combine in 1003777 Taganrog Kazachi 3181 Aksay
7:00:29 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov is now in Privileged Combine in 1003695 Orenburgskaya 3512 Mirazhnyy
7:00:29 PM  (Reporting)  _PCO_ 1003453 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1015400 Tschaplitz' Force 3185 Ienakeve
7:00:29 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003401 Dnestrovskaya 3202 Pershotravensk
7:00:29 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003746 Novgorod Brig. 3142 Chkalovskoe
7:00:29 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003708 Sibirskaya 3884 Sibir
7:00:29 PM  (Reporting)  _PCO_ 1003298 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003297 Brestskaya 2713 Ivanava
7:00:29 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003762 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003761 Kubanskaya 3611 Khasavyurt
7:00:29 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003135 Lambert(Lambert) in 1003786 Vladikavkaz Kazachi 3523 Tsuva
7:00:29 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003754 Vulch(Vulch) in 1003753 Astrakhan Brig. 3509 Astrakhan
7:00:29 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003769 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003768 Dnepr Kazachi 3529 Troitskoye
7:00:29 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003778 Likhachev(Likhachev) in 1003777 Taganrog Kazachi 3181 Aksay
7:00:29 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003696 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003695 Orenburgskaya 3512 Mirazhnyy
7:00:29 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003453 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1015400 Tschaplitz' Force 3185 Ienakeve
7:00:29 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003742 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003746 Novgorod Brig. 3142 Chkalovskoe
7:00:29 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003711 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003708 Sibirskaya 3884 Sibir
7:00:29 PM  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003298 Brestskaya(Frederick Wilhelm Buxhowden) in 1003297 Brestskaya 2713 Ivanava
7:00:29 PM  (Reporting)  _PCO_ 1003762 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003761 Kubanskaya 3611 Khasavyurt
7:00:29 PM  (Reporting)  _PCO_ 1003135 Lambert 3 has his Privileged Combine status revoked 1003786 Vladikavkaz Kazachi 3523 Tsuva
7:00:29 PM  (Reporting)  _PCO_ 1003754 Vulch 2 has his Privileged Combine status revoked 1003753 Astrakhan Brig. 3509 Astrakhan
7:00:29 PM  (Reporting)  _PCO_ 1003769 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003768 Dnepr Kazachi 3529 Troitskoye
7:00:29 PM  (Reporting)  _PCO_ 1003778 Likhachev 3 has his Privileged Combine status revoked 1003777 Taganrog Kazachi 3181 Aksay
7:00:29 PM  (Reporting)  _PCO_ 1003696 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003695 Orenburgskaya 3512 Mirazhnyy
7:00:29 PM  (Reporting)  _PCO_ 1003453 Chaplits Brigada 3 has his Privileged Combine status revoked 1015400 Tschaplitz' Force 3185 Ienakeve
7:00:29 PM  (Reporting)  _PCO_ 1003402 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003401 Dnestrovskaya 3202 Pershotravensk
7:00:29 PM  (Reporting)  _PCO_ 1003742 Alexander Ivanovich Kutaisov 2 has his Privileged Combine status revoked 1003746 Novgorod Brig. 3142 Chkalovskoe
7:00:29 PM  (Reporting)  _PCO_ 1003711 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003708 Sibirskaya 3884 Sibir
7:00:29 PM  (Reporting)  _PCO_ 1003298 Brestskaya 4 has his Privileged Combine status revoked 1003297 Brestskaya 2713 Ivanava
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 336 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 46 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 6 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016559 Tuchkov' Force in region Kostukovka will recover in region Bobruisk % Health 100 % Cohesion 49
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016539 O'Rourke Brigada in region Sudja will recover in region Kursk % Health 100 % Cohesion 39
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003708 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 28
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015322 2-ya Sapernyi Brigada in region Tzaritsyn will recover in region Tzaritsyn % Health 100 % Cohesion 50
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003401 Dnestrovskaya in region Pershotravensk will recover in region Ekaterinoslav % Health 100 % Cohesion 46
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003695 Orenburgskaya in region Mirazhnyy will recover in region Steppes % Health 100 % Cohesion 48
7:00:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016340 Maltits' Force in region Dubozary will recover in region Odessa % Health 100 % Cohesion 47
7:00:29 PM  (Reporting)  Ended Damaged Units 78 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  _GAO_ Step 1 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 363
7:00:29 PM  (Reporting)  Agenda: Garrison, Value: 11797, Region: 3509 Astrakhan
7:00:29 PM  (Reporting)  _GAO_ Step 1 1016754 Fabian Gotthard von Steinheil, 3066 Orel, Pow:48, Count: 1(l 1/L 1/S 0) is garrisoning region 3066 Orel SelfVal 273
7:00:29 PM  (Reporting)  Agenda: Garrison, Value: 8872, Region: 3066 Orel
7:00:29 PM  (Reporting)  _GAO_ Step 1 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 513
7:00:29 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
7:00:29 PM  (Reporting)  _GAO_ Step 1 1010422 Kazan Garnizon, 3880 Kazan, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 3880 Kazan SelfVal 355
7:00:29 PM  (Reporting)  Agenda: Garrison, Value: 11537, Region: 3880 Kazan
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 28 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 225 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 231 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 236 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment I) Frederick von Lowis of Menar in Saint Petersburg has been detached from group 1016743 Army of the Danube
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment I) Duc de Richelieu in Saint Petersburg has been detached from group 1016743 Army of the Danube
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment I) Mikhail Illarionovich Golenishchev-Kutuzov in Saint Petersburg has been detached from group 1016743 Army of the Danube
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment I) Leonty Leontievich Bennigsen in Saint Petersburg has been detached from group 1016743 Army of the Danube
7:00:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016743 Army of the Danube selected
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Frederick Wilhelm Buxhowden in Ivanava has been detached from group 1003297 VIII. Russian Detachment
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Nikolaevich Essen in Volokonovka has been detached from group 1003539 Smolenskaya
7:00:29 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 7 leaders to check
7:00:29 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 7 leaders to check
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1017054 Ivan Nikolaevich Essen in Volokonovka merged into 1003539 Smolenskaya
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1017050 Duc de Richelieu in Saint Petersburg moved to capital
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1017053 Frederick Wilhelm Buxhowden in Ivanava merged into 1003297 VIII. Russian Detachment
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1017049 Frederick von Lowis of Menar in Saint Petersburg merged into 1017038 VII. Russian Detachment
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1017052 Leonty Leontievich Bennigsen in Saint Petersburg merged into 1017038 Lowis of Menar' Force
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1016743 Jean-Baptiste Prevost de Sensac in Saint Petersburg merged into 1017038 Bennigsen' Force
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1017051 Mikhail Illarionovich Golenishchev-Kutuzov in Saint Petersburg merged into 1017038 Army of the Danube
7:00:29 PM  (Reporting)  Ended Check Leaders 313 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 822 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  _AFA_ 1013958 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
7:00:29 PM  (Reporting)  _AFA_ 1017055 Jonas Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2562, Region: 3933 Black Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFA_ 1008087 Ushakov's Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 15000, Region: 3923 Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1008087 Ushakov's Fleet chance: 20 failed.
7:00:29 PM  (Reporting)  _AFA_ 1008087 Ushakov's Fleet has been given the mission Agenda: Naval Docking, Value: 2184, Region: 852 Bremen
7:00:29 PM  (Reporting)  _AFA_ 1016694 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2854 Ekaterinoslav
7:00:29 PM  (Reporting)  _AFA_ 1016081 II. Fleet has been given the mission Agenda: Naval Docking, Value: 2544, Region: 3509 Astrakhan
7:00:29 PM  (Reporting)  _AFA_ 1014264 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
7:00:29 PM  (Reporting)  _AFA_ 1017034 VII. Fleet has been given the mission Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
7:00:29 PM  (Reporting)  _AFA_ 1016528 I. Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1016741 III. Fleet chance: 0 failed.
7:00:29 PM  (Reporting)  _AFA_ 1016741 III. Fleet has been given the mission Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
7:00:29 PM  (Reporting)  _AFA_ 1014695 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 684 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 29 Nb of CPs of Regular/Militia/Cavalry/Artillery: 238
7:00:29 PM  (Reporting)  _BDA_ 17 groups can build a depot in theater Theater_Russia
7:00:29 PM  (Reporting)  _BDA_ 84  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1017057 Russian Detachment, 2898 Boryspil, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2796 Zhitomir
7:00:29 PM  (Reporting)  Agenda: Build Depot, Value: 7750, Region: 2796 Zhitomir
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1017059 Russian Detachment, 2603 Petrodvortsov, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2643 Shimsk
7:00:29 PM  (Reporting)  Agenda: Build Depot, Value: 15250, Region: 2643 Shimsk
7:00:29 PM  (Reporting)  Ended Build Depots Assets 461 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016758 LL-1i Oboznyi Polk in 2682 Vitebsk
7:00:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016762 MO-1i Oboznyi Polk in 3055 Volodarskiy
7:00:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016760 OR-1i Oboznyi Polk in 3217 Tokmak
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  CheckForLandResupply Rozen Diviziya will resupply, in region 2854 Ekaterinoslav
7:00:29 PM  (Reporting)  CheckForLandResupply Gvardeiskii Diviziya will resupply, in region 2580 Reval
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 274 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 6 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 6 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 1 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 8 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 2 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 1 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 5 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 27 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 1 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 1 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  _PCO_ 1003675 Knorring is now in Privileged Combine in 1016765 Knorring' Force 3664 Tiflis
7:00:29 PM  (Reporting)  _PCO_ 1003814 Kapzevich is now in Privileged Combine in 1003811 Georgia Expedition 3667 Martkopi
7:00:29 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov is now in Privileged Combine in 1003811 Georgia Expedition 3667 Martkopi
7:00:29 PM  (Reporting)  _PCO_ 1003160 Kologrivov is now in Privileged Combine in 1016768 Kologrivov' Force 3639 Vladikavkaz
7:00:29 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015425 Ivan Vasylievich Gudovich 3639 Vladikavkaz
7:00:29 PM  (Reporting)  _PCO_ 1003360 Dmitri Sergeivich Dokhturov is now in Privileged Combine in 1014434 Dmitri Sergeivich Dokhturov 3639 Vladikavkaz
7:00:29 PM  (Reporting)  _PCO_ 4-ya Otdelnaya Art. Brigada has been merged into 1003820 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003811 Georgia Expedition 3667 Martkopi
7:00:29 PM  (Reporting)  _PCO_ Voevodski Brigada has been merged into 1003160 Gvardeiskii Kavalerya(Kologrivov) in 1016768 Kologrivov' Force 3639 Vladikavkaz
7:00:29 PM  (Reporting)  _PCO_ 1003675 Knorring 1 has his Privileged Combine status revoked 1016765 Knorring' Force 3664 Tiflis
7:00:29 PM  (Reporting)  _PCO_ 1003498 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1003811 Georgia Expedition 3667 Martkopi
7:00:29 PM  (Reporting)  _PCO_ 1003814 Kapzevich 1 has his Privileged Combine status revoked 1003811 Georgia Expedition 3667 Martkopi
7:00:29 PM  (Reporting)  _PCO_ 1003160 Gvardeiskii Kavalerya 3 has his Privileged Combine status revoked 1016768 Kologrivov' Force 3639 Vladikavkaz
7:00:29 PM  (Reporting)  _PCO_ 1003812 Ivan Vasylievich Gudovich 1 has his Privileged Combine status revoked 1015425 Ivan Vasylievich Gudovich 3639 Vladikavkaz
7:00:29 PM  (Reporting)  _PCO_ 1003360 Dmitri Sergeivich Dokhturov 1 has his Privileged Combine status revoked 1014434 Dmitri Sergeivich Dokhturov 3639 Vladikavkaz
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 51 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 2 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 1 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 4 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 21 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014434 Dmitri Sergeivich Dokhturov selected
7:00:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015425 Ivan Vasylievich Gudovich selected
7:00:29 PM  (Reporting)  _CLD_ Leader (Split Segment II) Kologrivov in Vladikavkaz has been detached from group 1016768 VII. Russian Detachment
7:00:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015425 Ivan Vasylievich Gudovich 3639 Vladikavkaz toward 1016768 VII. Russian Detachment, 3639 Vladikavkaz, Pow:72, Count: 3(l 0/L 1/S 2)
7:00:29 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
7:00:29 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1017061 Kologrivov in Vladikavkaz merged into 1016768 Gudovich' Force
7:00:29 PM  (Reporting)  _CLD_ Idle Leader 1014434 Dmitri Sergeivich Dokhturov in Vladikavkaz merged into 1016768 Gudovich' Force
7:00:29 PM  (Reporting)  Ended Check Leaders 153 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 90 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
7:00:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016765 Knorring' Force in 3664 Tiflis
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016770 GK HQ in 3664 Tiflis
7:00:29 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016771 1-ya Otdelnaya Art. Brigada in 3664 Tiflis
7:00:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016772 RA-1i Oboznyi Polk in 3664 Tiflis
7:00:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016773 GK-1i Oboznyi Polk in 3664 Tiflis
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  CheckForLandResupply GK-1i Oboznyi Polk will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  CheckForLandResupply RA-1i Oboznyi Polk will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  CheckForLandResupply GK HQ will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  CheckForLandResupply Knorring' Force will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  CheckForLandResupply Skt.Petersb.Art. will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  CheckForLandResupply Dokhturov' Force will resupply, in region 3664 Tiflis
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 6 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  1003811 Georgia Expedition, 3667 Martkopi, Pow:255, Count: 6(l 3/L 1/S 3) Agenda: Keep Position, Value: 8800, Region: 3667 Martkopi
7:00:29 PM  (Reporting)  1016768 Dokhturov' Force, 3639 Vladikavkaz, Pow:90, Count: 6(l 3/L 1/S 2) Agenda: Keep Position, Value: 8600, Region: 3639 Vladikavkaz
7:00:29 PM  (Reporting)  Ended KeepPosition 2 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 1 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 12 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 2 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 1 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 6 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 37 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 0 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 1 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 2 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 2 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 14 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 4 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 2 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 9 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 53 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
7:00:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:00:29 PM  (Reporting)  Ended Check Leaders 2 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 0 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
7:00:29 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
7:00:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 4 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 2 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 0 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 0 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 3 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 2 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 2 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 13 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 3 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 2 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 8 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 48 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 1 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 2 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 2 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 1 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 9 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 2 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 1 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 8 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 35 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
7:00:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:00:29 PM  (Reporting)  Ended Make Superior Group 0 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
7:00:29 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 1 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
7:00:29 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:00:29 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:00:29 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:00:29 PM  (Reporting)  Ended ManageGHQ 0 ms
7:00:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:00:29 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:00:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:00:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:00:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:00:29 PM  (Reporting)  Ended SplitGroups 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:00:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:00:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:00:29 PM  (Reporting)  Ended Damaged Units 0 ms
7:00:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:00:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:00:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:00:29 PM  (Reporting)  Ended CheckBesieging 2 ms
7:00:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:00:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
7:00:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:00:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:00:29 PM  (Reporting)  Entering Build Depots Assets
7:00:29 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:00:29 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:00:29 PM  (Reporting)  Ended Split Supports
7:00:29 PM  (Reporting)  Start of AI Check for Land Resupply
7:00:29 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:00:29 PM  (Reporting)  Ended KeepPosition 0 ms
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:00:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:00:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
7:00:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:00:29 PM  (Reporting)  Ended ReinforceFront 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 1 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
7:00:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:00:29 PM  (Reporting)  Ended DistantGarrison 0 ms
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18459 AllOppPowLand: 24504 AllOwnPowNav: 5661 AllOppPowNav 4515
7:00:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 17 Land Ratio: 0.33 Land Core Ratio: 0.49  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1016691 3-ya Sapernyi Brigada (Pow.1)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 914 Nuernberg Pick 40 SelfVal 136 Need 305  no group candidate found
7:00:29 PM  (Reporting)  Region 852 Bremen Pick 100 SelfVal 272 Need 305  no group candidate found
7:00:29 PM  (Reporting)  Region 835 Dortmund Pick 23 SelfVal 89 Need 305  no group candidate found
7:00:29 PM  (Reporting)  Region 890 Darmstadt Pick 4 SelfVal 25 Need 305  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 102 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1017061 Kologrivov (Pow.0)
7:00:29 PM  (Reporting)  1014434 Dmitri Sergeivich Dokhturov (Pow.0)
7:00:29 PM  (Reporting)  1016768 Dokhturov' Force (Pow.90)
7:00:29 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.26)
7:00:29 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.36)
7:00:29 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.39)
7:00:29 PM  (Reporting)  1003761 Kubanskaya (Pow.50)
7:00:29 PM  (Reporting)  1016776 Sivers' Force (Pow.122)
7:00:29 PM  (Reporting)  1016554 Shepelov' Force (Pow.76)
7:00:29 PM  (Reporting)  1016338 Karl Fedorovich Baggovut (Pow.33)
7:00:29 PM  (Reporting)  1016555 Mikhelson Brigada (Pow.28)
7:00:29 PM  (Reporting)  1016777 Borozdin' Force (Pow.315)
7:00:29 PM  (Reporting)  1013428 1-ya Strelkovaya Brigada (Pow.30)
7:00:29 PM  (Reporting)  1003786 Vladikavkaz Kazachi (Pow.50)
7:00:29 PM  (Reporting)  1013424 2-ya Kazach'ya Brigada (Pow.37)
7:00:29 PM  (Reporting)  1016942 6-ya Otdelnaya Art. Brigada (Pow.0)
7:00:29 PM  (Reporting)  1003753 Astrakhan Brig. (Pow.12)
7:00:29 PM  (Reporting)  1013969 3-ya Kazach'ya Brigada (Pow.35)
7:00:29 PM  (Reporting)  1003768 Dnepr Kazachi (Pow.52)
7:00:29 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.2)
7:00:29 PM  (Reporting)  1016760 OR-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1003773 Ochakov Kazachi (Pow.40)
7:00:29 PM  (Reporting)  1016340 Maltits' Force (Pow.113)
7:00:29 PM  (Reporting)  1016557 Gerngoss' Force (Pow.146)
7:00:29 PM  (Reporting)  1003777 Taganrog Kazachi (Pow.41)
7:00:29 PM  (Reporting)  1003695 Orenburgskaya (Pow.27)
7:00:29 PM  (Reporting)  1016778 Pahlen Diviziya (Pow.173)
7:00:29 PM  (Reporting)  1016339 Rozen Diviziya (Pow.227)
7:00:29 PM  (Reporting)  1016556 II. Russian Detachment (Pow.45)
7:00:29 PM  (Reporting)  1003576 Kievskaya (Pow.126)
7:00:29 PM  (Reporting)  1015400 Tschaplitz' Force (Pow.41)
7:00:29 PM  (Reporting)  1003401 Dnestrovskaya (Pow.131)
7:00:29 PM  (Reporting)  1014967 1-ya Pehotnoi Brigada (Pow.33)
7:00:29 PM  (Reporting)  1016342 Prebyshevsky Diviziya (Pow.98)
7:00:29 PM  (Reporting)  1015322 2-ya Sapernyi Brigada (Pow.10)
7:00:29 PM  (Reporting)  1015826 Orenburg Brigada (Pow.12)
7:00:29 PM  (Reporting)  1003746 Novgorod Brig. (Pow.8)
7:00:29 PM  (Reporting)  1015153 Liders (Pow.10)
7:00:29 PM  (Reporting)  1016774 Miloradovich Diviziya (Pow.94)
7:00:29 PM  (Reporting)  1017057 UK-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1003359 Melissino' Force (Pow.121)
7:00:29 PM  (Reporting)  1016558 Langron' Force (Pow.267)
7:00:29 PM  (Reporting)  1003708 Sibirskaya (Pow.121)
7:00:29 PM  (Reporting)  1017054 Ivan Nikolaevich Essen (Pow.0)
7:00:29 PM  (Reporting)  1003539 Smolenskaya (Pow.122)
7:00:29 PM  (Reporting)  1013416 1-ya Kazach'ya Brigada (Pow.28)
7:00:29 PM  (Reporting)  1016539 O'Rourke Brigada (Pow.37)
7:00:29 PM  (Reporting)  1017053 Frederick Wilhelm Buxhowden (Pow.0)
7:00:29 PM  (Reporting)  1003297 Brestskaya (Pow.75)
7:00:29 PM  (Reporting)  1015139 1-ya Opolchenie Orkug (Pow.29)
7:00:29 PM  (Reporting)  1016779 Yermolov Brigada (Pow.76)
7:00:29 PM  (Reporting)  1016002 2-ya Pehotnoi Brigada (Pow.12)
7:00:29 PM  (Reporting)  1016559 Tuchkov' Force (Pow.180)
7:00:29 PM  (Reporting)  1016762 MO-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1016754 Fabian Gotthard von Steinheil (Pow.48)
7:00:29 PM  (Reporting)  1015154 Bezobrazov Brigada (Pow.25)
7:00:29 PM  (Reporting)  1016753 Kamensky' Force (Pow.187)
7:00:29 PM  (Reporting)  1015627 Mikhail Leontievich Bulatov (Pow.49)
7:00:29 PM  (Reporting)  1014683 4-ya Kazach'ya Brigada (Pow.23)
7:00:29 PM  (Reporting)  1016691 3-ya Sapernyi Brigada (Pow.1)
7:00:29 PM  (Reporting)  1016937 5-ya Otdelnaya Art. Brigada (Pow.0)
7:00:29 PM  (Reporting)  1016758 LL-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1003632 Gollitzin' Force (Pow.136)
7:00:29 PM  (Reporting)  1003674 Uralskaya (Pow.186)
7:00:29 PM  (Reporting)  1003211 Osten-Sacken' Force (Pow.183)
7:00:29 PM  (Reporting)  1010422 Kazan Garnizon (Pow.16)
7:00:29 PM  (Reporting)  1013964 Wittgenstein' Force (Pow.24)
7:00:29 PM  (Reporting)  1003115 Russian Army (Pow.230)
7:00:29 PM  (Reporting)  1016343 Constantin' Force (Pow.208)
7:00:29 PM  (Reporting)  1016560 Gvardeiskii Diviziya (Pow.292)
7:00:29 PM  (Reporting)  1017059 KV-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1003497 KV HQ (Pow.36)
7:00:29 PM  (Reporting)  1016947 1-i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1017052 Leonty Leontievich Bennigsen (Pow.0)
7:00:29 PM  (Reporting)  1017049 Frederick von Lowis of Menar (Pow.0)
7:00:29 PM  (Reporting)  1017051 Mikhail Illarionovich Golenishchev-Kutuzov (Pow.0)
7:00:29 PM  (Reporting)  1016743 Army of the Danube (Pow.0)
7:00:29 PM  (Reporting)  1017050 Duc de Richelieu (Pow.0)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Secondary Region 2503 Haradjeva Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2517 Minsk Pick 44 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 55 has enough garrison (Value: 10) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2664 Khalm Pick 20 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2770 Khmelnik Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 17 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3880 Kazan Pick 26 has enough garrison (Value: 26) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 26 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 16 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2847 Kherson Pick 21 has enough garrison (Value: 239) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 116) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2492 Slonim Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3066 Orel Pick 18 has enough garrison (Value: 48) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 22 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 45 has enough garrison (Value: 377) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3883 Urals Pick 34 has enough garrison (Value: 263) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 95 has enough garrison (Value: 225) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 104) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 2801 Kiev Pick 59 has enough garrison (Value: 240) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3229 Perekop Pick 7 has enough garrison (Value: 13) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2950 Tver Pick 20 has enough garrison (Value: 10) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3043 Tula Pick 17 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2589 Narva Pick 31 has enough garrison (Value: 238) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 24 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3125 Merefa Pick 26 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 15 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 19 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 242) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 238) - evaluation skipped
7:00:29 PM  (Reporting)  Primary Region 2529 Riga Pick 65 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 48 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 41 has enough garrison (Value: 49) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 38 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 15) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2445 Kovno Pick 39 has enough garrison (Value: 1) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3885 Steppes Pick 20 has enough garrison (Value: 103) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 10) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 24 has enough garrison (Value: 237) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 27 has enough garrison (Value: 22) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 8 has enough garrison (Value: 10) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 18 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3884 Sibir Pick 23 has enough garrison (Value: 130) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2489 Skiedziel Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2496 Jabrinka Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 15 has enough garrison (Value: 10) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 239) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 20 has enough garrison (Value: 90) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2499 Motal Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2505 Dziatlava Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 24 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 371) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2498 Kobryn Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 104) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2774 Netyshin Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2769 Krasyliv Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2771 Iziaslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 1395 Terespol Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 2 has enough garrison (Value: 102) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2497 Pruzany Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2757 Polonka Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 18 Need 178  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2775 Zorya Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 1396 Leczsna Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2772 Starokonstantinov Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 361 Need 506  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 24 Land Ratio: 0.52 Land Core Ratio: 0.76  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1016773 GK-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1016772 RA-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1016771 1-ya Otdelnaya Art. Brigada (Pow.37)
7:00:29 PM  (Reporting)  1016770 GK HQ (Pow.39)
7:00:29 PM  (Reporting)  1016765 Knorring' Force (Pow.0)
7:00:29 PM  (Reporting)  1016769 Skt.Petersb.Art. (Pow.60)
7:00:29 PM  (Reporting)  1003811 Georgia Expedition (Pow.255)
7:00:29 PM  (Reporting)  1016768 Dokhturov' Force (Pow.90)
7:00:29 PM  (Reporting)  1010292 Astrakhan Garnizon (Pow.36)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  CheckRegionForOperation 1003811 Georgia Expedition, 3667 Martkopi, Pow:255, Count: 6(l 3/L 1/S 3) Fitness 60 PickVal 100 SelfVal 214 AINeed 193
7:00:29 PM  (Reporting)  Agenda: Attack, Value: 12840, Region: 3680 Erevan
7:00:29 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 73 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 255) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 20 has enough garrison (Value: 90) - evaluation skipped
7:00:29 PM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 18 Need 178  no group candidate found
7:00:29 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 509  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Secondary Region 211 Gibraltar Pick 11 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 239) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1016774 Miloradovich Diviziya (Pow.94)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Secondary Region 1393 Lubartow Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2491 Zelva Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2500 Tsieliakhany Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 1402 Byalistock Pick 26 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 367 Theater_CaspianSea Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 1.48 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1003749 Tzaritsyn Brig. (Pow.26)
7:00:29 PM  (Reporting)  1014133 Stavropolskii Kalmytski (Pow.39)
7:00:29 PM  (Reporting)  1003761 Kubanskaya (Pow.50)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 18 Need 178  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 10 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1016338 Karl Fedorovich Baggovut (Pow.33)
7:00:29 PM  (Reporting)  1016555 Mikhelson Brigada (Pow.28)
7:00:29 PM  (Reporting)  1016777 Borozdin' Force (Pow.315)
7:00:29 PM  (Reporting)  1015319 1-ya Sapernyi Brigada (Pow.2)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 45 has enough garrison (Value: 377) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 16 has enough garrison (Value: 235) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 3229 Perekop Pick 7 has enough garrison (Value: 13) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1003790 Corfu Garnizon (Pow.119)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 688 Taranto Pick 14 SelfVal 83 Need 506  no group candidate found
7:00:29 PM  (Reporting)  Region 708 Palermo Pick 82 SelfVal 310 Need 506  no group candidate found
7:00:29 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 361 Need 506  no group candidate found
7:00:29 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 239) - evaluation skipped
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 3889 Lower Canada Pick 100 SelfVal 192 Need 60  no group candidate found
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
7:00:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:00:29 PM  (Reporting)  1017059 KV-1i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1003497 KV HQ (Pow.36)
7:00:29 PM  (Reporting)  1016947 1-i Oboznyi Polk (Pow.0)
7:00:29 PM  (Reporting)  1017050 Duc de Richelieu (Pow.0)
7:00:29 PM  (Reporting)   
7:00:29 PM  (Reporting)  Region 2529 Riga Pick 65 SelfVal 490 Need 0  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 238) - evaluation skipped
7:00:29 PM  (Reporting)  Region 2608 Saint Petersburg Pick 95 SelfVal 745 Need 0  no group candidate found
7:00:29 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 103) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 371) - evaluation skipped
7:00:29 PM  (Reporting)  Secondary Region 2589 Narva Pick 31 has enough garrison (Value: 238) - evaluation skipped
7:00:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1177 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
7:00:29 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  _AFA_ 1008230 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3337, Region: 2815 Odessa
7:00:29 PM  (Reporting)  Disembark: Russian Detachment created in region Bay of Sochi
7:00:29 PM  (Reporting)  PrepareForDisembark Landing aborted: 1008133 Senyavin's Fleet, 4522 Bay of Sochi, Pow:282, Count: 6(l 2/L 4/S 0) no region has any interest.
7:00:29 PM  (Reporting)  _AFA_ 1008133 Senyavin's Fleet has been given the mission Agenda: Transport, Value: 8056, Region: 708 Palermo
7:00:29 PM  (Reporting)  _AFA_ 1016337 Mikhal Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ Adding supply transport 1016337 Mikhal Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Central Mediterranean Trade
7:00:29 PM  (Reporting)  Ended AssignFleetsOperations 201 ms
7:00:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
7:00:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:00:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1016551 M. Neva Sq. chance: 0 failed.
7:00:29 PM  (Reporting)  _AFA_ 1016551 M. Neva Sq. has been given the mission Agenda: Naval Docking, Value: 765, Region: 678 Napoli
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1016552 Lilia Sq. chance: 0 failed.
7:00:29 PM  (Reporting)  _AFA_ 1016552 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 774, Region: 678 Napoli
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1008191 Adriatic Fleet chance: 0 failed.
7:00:29 PM  (Reporting)  _AFA_ 1008191 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 3366, Region: 678 Napoli
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1016106 Kherson Sq. chance: 0 failed.
7:00:29 PM  (Reporting)  _AFA_ 1016106 Kherson Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 678 Napoli
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1015166 Adriatic Transport Sq. chance: 0 failed.
7:00:29 PM  (Reporting)  _AFA_ 1015166 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1720, Region: 678 Napoli
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1015831 IV. Fleet chance: 2 failed.
7:00:29 PM  (Reporting)  _AFA_ 1015831 IV. Fleet has been given the mission Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
7:00:29 PM  (Reporting)  _NVS_ : Nav Supp 1015134 Chichagov's Fleet chance: 1 failed.
7:09:14 PM  (Reporting)  _AFA_ 1015134 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 3053, Region: 678 Napoli
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 32799 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Central Mediterranean Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
7:09:14 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFA_ 1015638 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
7:09:14 PM  (Reporting)  _AFA_ 1017035 Minerva Sq. has been given the mission Agenda: Resupply, Value: 9300, Region: 130 Bristol
7:09:14 PM  (Reporting)  _AFA_ 1017035 Minerva Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 130 Bristol
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1015133 Kartsev's Fleet chance: 1 failed.
7:09:14 PM  (Reporting)  _AFA_ 1015133 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 2464, Region: 130 Bristol
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1016107 S.Paraskeva Sq. chance: 1 failed.
7:09:14 PM  (Reporting)  _AFA_ 1016107 S.Paraskeva Sq. has been given the mission Agenda: Naval Docking, Value: 790, Region: 130 Bristol
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1015834 S.Piotr Sq. chance: 1 failed.
7:09:14 PM  (Reporting)  _AFA_ 1015834 S.Piotr Sq. has been given the mission Agenda: Naval Docking, Value: 883, Region: 130 Bristol
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1015835 Venus Sq. chance: 1 failed.
7:09:14 PM  (Reporting)  _AFA_ 1015835 Venus Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 130 Bristol
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 91 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003749 Tzaritsyn Brig., 3611 Khasavyurt, Pow:26, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1010292 Astrakhan Garnizon, 3616 Argun, Pow:36, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1014133 Stavropolskii Kalmytski, 3611 Khasavyurt, Pow:39, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003761 Kubanskaya, 3611 Khasavyurt, Pow:50, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1017063 Russian Detachment, 3615 Shali, Pow:27, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016554 Shepelov' Force, 3590 Neftekumsk, Pow:76, Count: 2(l 2/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016338 Karl Fedorovich Baggovut, 3241 Prymorsky, Pow:33, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016555 Mikhelson Brigada, 3242 Luhove, Pow:28, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016777 Borozdin' Force, 3236 Svitle, Pow:315, Count: 3(l 1/L 2/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1013428 1-ya Strelkovaya Brigada, 3524 Novo Sukhokumsk, Pow:30, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003786 Vladikavkaz Kazachi, 3523 Tsuva, Pow:50, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1013424 2-ya Kazach'ya Brigada, 3528 Yashkul, Pow:37, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3650, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1013969 3-ya Kazach'ya Brigada, 3529 Troitskoye, Pow:35, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003768 Dnepr Kazachi, 3529 Troitskoye, Pow:52, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003773 Ochakov Kazachi, 3543 Bataisk, Pow:40, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016340 Maltits' Force, 2822 Dubozary, Pow:113, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016557 Gerngoss' Force, 3191 Amvrosiivska, Pow:146, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003777 Taganrog Kazachi, 3181 Aksay, Pow:41, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003695 Orenburgskaya, 3512 Mirazhnyy, Pow:27, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016778 Pahlen Diviziya, 3187 Snejnoie, Pow:173, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016556 II. Russian Detachment, 3182 Lutuhine, Pow:45, Count: 2(l 0/L 1/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003576 Kievskaya, 3194 Selydove, Pow:126, Count: 4(l 2/L 1/S 2)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1015400 Tschaplitz' Force, 3185 Ienakeve, Pow:41, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003401 Dnestrovskaya, 3202 Pershotravensk, Pow:131, Count: 4(l 2/L 1/S 2)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1014967 1-ya Pehotnoi Brigada, 3494 Sarepta, Pow:33, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016342 Prebyshevsky Diviziya, 3126 Zmiev, Pow:98, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1015826 Orenburg Brigada, 3885 Steppes, Pow:12, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1015153 Liders, 2801 Kiev, Pow:10, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016774 Miloradovich Diviziya, 2776 Rowno, Pow:94, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003359 Melissino' Force, 2898 Boryspil, Pow:121, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1017064 Russian Detachment, 2782 Novograd, Pow:144, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003708 Sibirskaya, 3884 Sibir, Pow:121, Count: 4(l 2/L 2/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003539 Smolenskaya, 3138 Volokonovka, Pow:122, Count: 4(l 2/L 1/S 2)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1013416 1-ya Kazach'ya Brigada, 3376 Borschevo, Pow:28, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016539 O'Rourke Brigada, 3097 Sudja, Pow:37, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003297 Brestskaya, 2713 Ivanava, Pow:75, Count: 4(l 1/L 1/S 2)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1015139 1-ya Opolchenie Orkug, 3339 Semiluki, Pow:29, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016779 Yermolov Brigada, 3081 Kursk, Pow:76, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016559 Tuchkov' Force, 2696 Kostukovka, Pow:180, Count: 2(l 2/L 2/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016754 Fabian Gotthard von Steinheil, 3066 Orel, Pow:48, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1015154 Bezobrazov Brigada, 2689 Orsha, Pow:25, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1016753 Kamensky' Force, 2689 Orsha, Pow:187, Count: 3(l 1/L 1/S 2)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1014683 4-ya Kazach'ya Brigada, 2679 Nova Lukom, Pow:23, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003632 Gollitzin' Force, 3050 Kondovo, Pow:136, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003674 Uralskaya, 3383 Kanash, Pow:186, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1003211 Osten-Sacken' Force, 2906 Smolensk, Pow:183, Count: 3(l 2/L 2/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:16, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1013964 Wittgenstein' Force, 2531 Ogre, Pow:24, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1017065 Russian Detachment, 2644 Veryazha, Pow:83, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  _CLO_ 1017066 Russian Detachment, 2570 Virts, Pow:83, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 717 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  _RWI__A 1008087 Ushakov's Fleet, 2427 Windau, Pow:47, Count: 3(l 2/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
7:09:14 PM  (Reporting)  _RWI__A 1017055 Jonas Sq., 2427 Windau, Pow:61, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:3.95) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.33 - Core:0.49 - Nav:2.42) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 342 Germany
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1003106 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supply 1016758 LL-1i Oboznyi Polk, 2682 Vitebsk, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  _RCS_ Supply 1016762 MO-1i Oboznyi Polk, 3055 Volodarskiy, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  _RCS_ Supply 1016760 OR-1i Oboznyi Polk, 3217 Tokmak, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
7:09:14 PM  (Reporting)  _RCA_ Resupplying 1016762 MO-1i Oboznyi Polk, 3055 Volodarskiy, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016754 Fabian Gotthard von Steinheil, 3066 Orel, Pow:48, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  _RCA_ Resupplying 1016758 LL-1i Oboznyi Polk, 2682 Vitebsk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015627 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:49, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  _RCS_ Supply 1016760 OR-1i Oboznyi Polk, 852 Bremen, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 852 Bremen
7:09:14 PM  (Reporting)  _RCS_ Supply 1016760 OR-1i Oboznyi Polk, 852 Bremen, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 351 Russia
7:09:14 PM  (Reporting)  _GTU_ 1016776 Sivers' Force, 3615 Shali, Pow:125, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1003746 Novgorod Brig., 3142 Chkalovskoe, Pow:8, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1016558 Langron' Force, 2782 Novograd, Pow:106, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1003115 Russian Army, 2644 Veryazha, Pow:157, Count: 5(l 4/L 1/S 1) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 4 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 4 now
7:09:14 PM  (Reporting)  _GTU_ 1003115 Russian Army, 2644 Veryazha, Pow:157, Count: 5(l 4/L 1/S 1) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1016558 Langron' Force, 2782 Novograd, Pow:106, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1003746 Novgorod Brig., 3142 Chkalovskoe, Pow:8, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1016776 Sivers' Force, 3615 Shali, Pow:125, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 369 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  _GTG_ 1010422 Kazan Garnizon, 3880 Kazan, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning 3880 Kazan and will absorb 1017037 Kazanskii Gar.
7:09:14 PM  (Reporting)  _GTG_ 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:12, Count: 2(l 1/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1017036 Astrakhanskii Gar.
7:09:14 PM  (Reporting)  Ended GatherGarrisons 3 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  _ATG__ 1016776 Sivers' Force Shali Going against objective: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  _ATG__ 1016558 Langron' Force Novograd Going against objective: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  _ATG__ 1017055 Jonas Sq. Windau Going against objective: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  _ATG__ 1003115 Russian Army Veryazha Going against objective: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 10 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017050 Duc de Richelieu is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013958 1st Merchant Fleet, 2607 Kronstadt Island, Pow:1, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003497 KV HQ, 2603 Petrodvortsov, Pow:36, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
7:09:14 PM  (Reporting)  1003497-KV HQ Power:36 Health:100% Petrodvortsov>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017059 KV-1i Oboznyi Polk, 2603 Petrodvortsov, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 15250, Region: 2643 Shimsk
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 15250, Region: 2643 Shimsk
7:09:14 PM  (Reporting)  1017059-KV-1i Oboznyi Polk Power:0 Health:100% Petrodvortsov>Shimsk Mission:Build Depot Fitness:61% Need:60 Threat:0 GoalValue: 15250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016560 Gvardeiskii Diviziya, 2574 Jageva, Pow:292, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2580 Reval
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2580 Reval
7:09:14 PM  (Reporting)  1016560-Gvardeiskii Diviziya Power:292 Health:100% Jageva>Reval Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016343 Constantin' Force, 2570 Virts, Pow:117, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016343-Constantin' Force Power:117 Health:100% Virts>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017066 Russian Detachment, 2570 Virts, Pow:83, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1017066-Russian Detachment Power:83 Health:98% Virts>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1003115 Russian Army is doing nothing in Veryazha  Power: 157  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017065 Russian Detachment, 2644 Veryazha, Pow:83, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1017065-Russian Detachment Power:83 Health:100% Veryazha>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017055 Jonas Sq. is doing nothing in Windau  Power: 61  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008087 Ushakov's Fleet, 2427 Windau, Pow:47, Count: 3(l 2/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2184, Region: 852 Bremen
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2184, Region: 852 Bremen
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008087 Ushakov's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 852 Bremen
7:09:14 PM  (Reporting)  1008087-Ushakov's Fleet Power:47 Health:100% Windau>Bremen Mission:Naval Docking Fitness:84% Need:305 Threat:226 GoalValue: 2184
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013964 Wittgenstein' Force, 2531 Ogre, Pow:24, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1013964-Wittgenstein' Force Power:24 Health:100% Ogre>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1010422 Kazan Garnizon, 3880 Kazan, Pow:25, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11537, Region: 3880 Kazan
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003211 Osten-Sacken' Force, 2906 Smolensk, Pow:183, Count: 3(l 2/L 2/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003211-Osten-Sacken' Force Power:183 Health:100% Smolensk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003674 Uralskaya, 3383 Kanash, Pow:186, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003674-Uralskaya Power:186 Health:100% Kanash>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003632 Gollitzin' Force, 3050 Kondovo, Pow:136, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003632-Gollitzin' Force Power:136 Health:100% Kondovo>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014683 4-ya Kazach'ya Brigada, 2679 Nova Lukom, Pow:23, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1014683-4-ya Kazach'ya Brigada Power:23 Health:100% Nova Lukom>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015627 Bulatov' Force, 2472 Vilnius, Pow:47, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
7:09:14 PM  (Reporting)  1015627-Bulatov' Force Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 16250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016753 Kamensky' Force, 2689 Orsha, Pow:187, Count: 3(l 1/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016753-Kamensky' Force Power:187 Health:100% Orsha>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015154 Bezobrazov Brigada, 2689 Orsha, Pow:25, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1015154-Bezobrazov Brigada Power:25 Health:100% Orsha>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016754 Steinheil' Force, 3066 Orel, Pow:53, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8872, Region: 3066 Orel
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016754-Steinheil' Force Power:53 Health:100% Orel>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016559 Tuchkov' Force, 2696 Kostukovka, Pow:180, Count: 2(l 2/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2550, Region: 2511 Bobruisk
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016559-Tuchkov' Force Power:180 Health:100% Kostukovka>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016779 Yermolov Brigada, 3081 Kursk, Pow:76, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016779-Yermolov Brigada Power:76 Health:100% Kursk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015139 1-ya Opolchenie Orkug, 3339 Semiluki, Pow:29, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1015139-1-ya Opolchenie Orkug Power:29 Health:100% Semiluki>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003297 Brestskaya, 2713 Ivanava, Pow:75, Count: 4(l 1/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003297-Brestskaya Power:75 Health:100% Ivanava>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016539 O'Rourke Brigada, 3097 Sudja, Pow:37, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3050, Region: 3081 Kursk
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3050, Region: 3081 Kursk
7:09:14 PM  (Reporting)  1016539-O'Rourke Brigada Power:37 Health:100% Sudja>Kursk Mission:Recover Fitness:61% Need:60 Threat:0 GoalValue: 3050
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013416 1-ya Kazach'ya Brigada, 3376 Borschevo, Pow:28, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1013416-1-ya Kazach'ya Brigada Power:28 Health:94% Borschevo>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003539 Smolenskaya, 3138 Volokonovka, Pow:122, Count: 4(l 2/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003539-Smolenskaya Power:122 Health:100% Volokonovka>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003708 Sibirskaya, 3884 Sibir, Pow:121, Count: 4(l 2/L 2/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 3884 Sibir
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003708-Sibirskaya Power:121 Health:100% Sibir>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017064 Russian Detachment, 2782 Novograd, Pow:144, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1017064-Russian Detachment Power:144 Health:100% Novograd>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016558 Langron' Force is doing nothing in Novograd  Power: 106  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003359 Melissino' Force, 2898 Boryspil, Pow:121, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003359-Melissino' Force Power:121 Health:100% Boryspil>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017057 UK-1i Oboznyi Polk, 2898 Boryspil, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 7750, Region: 2796 Zhitomir
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 7750, Region: 2796 Zhitomir
7:09:14 PM  (Reporting)  1017057-UK-1i Oboznyi Polk Power:0 Health:100% Boryspil>Zhitomir Mission:Build Depot Fitness:31% Need:60 Threat:0 GoalValue: 7750
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016774 Miloradovich Diviziya, 2776 Rowno, Pow:94, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016774-Miloradovich Diviziya Power:94 Health:100% Rowno>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015153 Liders, 2801 Kiev, Pow:10, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1015153-Liders Power:10 Health:100% Kiev>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1003746 Novgorod Brig. is doing nothing in Chkalovskoe  Power: 8  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015826 Orenburg Brigada, 3885 Steppes, Pow:12, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1015826-Orenburg Brigada Power:12 Health:100% Steppes>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015322 2-ya Sapernyi Brigada, 3469 Tzaritsyn, Pow:10, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 3469 Tzaritsyn
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 3469 Tzaritsyn
7:09:14 PM  (Reporting)  1015322-2-ya Sapernyi Brigada Power:10 Health:100% Tzaritsyn>Tzaritsyn Mission:Recover Fitness:50% Need:0 Threat:0 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016342 Prebyshevsky Diviziya, 3126 Zmiev, Pow:98, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016342-Prebyshevsky Diviziya Power:98 Health:100% Zmiev>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014967 1-ya Pehotnoi Brigada, 3494 Sarepta, Pow:33, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1014967-1-ya Pehotnoi Brigada Power:33 Health:100% Sarepta>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003401 Dnestrovskaya, 3202 Pershotravensk, Pow:131, Count: 4(l 2/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2700, Region: 2854 Ekaterinoslav
7:09:14 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003401-Dnestrovskaya Power:131 Health:100% Pershotravensk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015400 Tschaplitz' Force, 3185 Ienakeve, Pow:41, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1015400-Tschaplitz' Force Power:41 Health:100% Ienakeve>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016694 2-ya Brigady Transportni, 2854 Ekaterinoslav, Pow:1, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2854 Ekaterinoslav
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2854 Ekaterinoslav
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016694 2-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 2854 Ekaterinoslav
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003576 Kievskaya, 3194 Selydove, Pow:126, Count: 4(l 2/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003576-Kievskaya Power:126 Health:100% Selydove>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016556 II. Russian Detachment, 3182 Lutuhine, Pow:45, Count: 2(l 0/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016556-II. Russian Detachment Power:45 Health:100% Lutuhine>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016339 Rozen Diviziya, 3204 Pokrovskoe, Pow:227, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
7:09:14 PM  (Reporting)  1016339-Rozen Diviziya Power:227 Health:100% Pokrovskoe>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016778 Pahlen Diviziya, 3187 Snejnoie, Pow:173, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016778-Pahlen Diviziya Power:173 Health:100% Snejnoie>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003695 Orenburgskaya, 3512 Mirazhnyy, Pow:27, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 3885 Steppes
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 3885 Steppes
7:09:14 PM  (Reporting)  1003695-Orenburgskaya Power:27 Health:100% Mirazhnyy>Steppes Mission:Recover Fitness:52% Need:0 Threat:0 GoalValue: 2600
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003777 Taganrog Kazachi, 3181 Aksay, Pow:41, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003777-Taganrog Kazachi Power:41 Health:100% Aksay>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016557 Gerngoss' Force, 3191 Amvrosiivska, Pow:146, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016557-Gerngoss' Force Power:146 Health:100% Amvrosiivska>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016081 II. Fleet, 4035 Lower Volga, Pow:4, Count: 2(l 0/L 0/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2544, Region: 3509 Astrakhan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016081 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
7:09:14 PM  (Reporting)  1016081-II. Fleet Power:4 Health:100% Lower Volga>Astrakhan Mission:Naval Docking Fitness:89% Need:38 Threat:0 GoalValue: 2358
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016340 Maltits' Force, 2822 Dubozary, Pow:113, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2650, Region: 2815 Odessa
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016340-Maltits' Force Power:113 Health:100% Dubozary>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003773 Ochakov Kazachi, 3543 Bataisk, Pow:40, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003773-Ochakov Kazachi Power:40 Health:100% Bataisk>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014264 1-ya Brigady Transportni, 2819 Nikolaiev, Pow:9, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003768 Dnepr Kazachi, 3529 Troitskoye, Pow:52, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003768-Dnepr Kazachi Power:52 Health:100% Troitskoye>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013969 3-ya Kazach'ya Brigada, 3529 Troitskoye, Pow:35, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1013969-3-ya Kazach'ya Brigada Power:35 Health:100% Troitskoye>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003753 Astrakhan Brig., 3509 Astrakhan, Pow:23, Count: 3(l 1/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11797, Region: 3509 Astrakhan
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3650, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11797, Region: 3509 Astrakhan
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017034 VII. Fleet, 3509 Astrakhan, Pow:19, Count: 3(l 0/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017034 VII. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
7:09:14 PM  (Reporting)  1017034-VII. Fleet Power:19 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:34 Threat:0 GoalValue: 3159
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016528 I. Fleet, 2815 Odessa, Pow:20, Count: 3(l 0/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2819 Nikolaiev
7:09:14 PM  (Reporting)  1016528-I. Fleet Power:20 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013424 2-ya Kazach'ya Brigada, 3528 Yashkul, Pow:37, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1013424-2-ya Kazach'ya Brigada Power:37 Health:100% Yashkul>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016741 III. Fleet, 3509 Astrakhan, Pow:59, Count: 2(l 0/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016741 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
7:09:14 PM  (Reporting)  1016741-III. Fleet Power:59 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:34 Threat:0 GoalValue: 2403
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014695 1-ya Brigady Krejserov, 3509 Astrakhan, Pow:3, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014695 1-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003786 Vladikavkaz Kazachi, 3523 Tsuva, Pow:50, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003786-Vladikavkaz Kazachi Power:50 Health:100% Tsuva>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013428 1-ya Strelkovaya Brigada, 3524 Novo Sukhokumsk, Pow:30, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1013428-1-ya Strelkovaya Brigada Power:30 Health:100% Novo Sukhokumsk>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008230 Don Fleet, 4510 Eupatoria Bay, Pow:20, Count: 3(l 0/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3337, Region: 2815 Odessa
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3337, Region: 2815 Odessa
7:09:14 PM  (Reporting)  1008230-Don Fleet Power:20 Health:100% Eupatoria Bay>Odessa Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 3337
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016777 Borozdin' Force, 3236 Svitle, Pow:315, Count: 3(l 1/L 2/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016777-Borozdin' Force Power:315 Health:100% Svitle>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016555 Mikhelson Brigada, 3242 Luhove, Pow:28, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016555-Mikhelson Brigada Power:28 Health:100% Luhove>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016338 Karl Fedorovich Baggovut, 3241 Prymorsky, Pow:33, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016338-Karl Fedorovich Baggovut Power:33 Health:100% Prymorsky>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016554 Shepelov' Force, 3590 Neftekumsk, Pow:76, Count: 2(l 2/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3615 Shali
7:09:14 PM  (Reporting)  1016554-Shepelov' Force Power:76 Health:100% Neftekumsk>Shali Mission:Attack Fitness:50% Need:14 Threat:10 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008133 Senyavin's Fleet, 4522 Bay of Sochi, Pow:282, Count: 6(l 2/L 4/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 8056, Region: 708 Palermo
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 8056, Region: 708 Palermo
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008133 Senyavin's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
7:09:14 PM  (Reporting)  1008133-Senyavin's Fleet Power:282 Health:100% Bay of Sochi>Palermo Mission:Transport Fitness:76% Need:506 Threat:375 GoalValue: 8056
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016776 Sivers' Force is doing nothing in Shali  Power: 125  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003761 Kubanskaya, 3611 Khasavyurt, Pow:50, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003761-Kubanskaya Power:50 Health:100% Khasavyurt>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014133 Stavropolskii Kalmytski, 3611 Khasavyurt, Pow:39, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1014133-Stavropolskii Kalmytski Power:39 Health:100% Khasavyurt>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1010292 Astrakhan Garnizon, 3616 Argun, Pow:36, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1010292-Astrakhan Garnizon Power:36 Health:100% Argun>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017063 Russian Detachment, 3615 Shali, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 3615 Shali
7:09:14 PM  (Reporting)  List of Agendas for 1017063 Russian Detachment, 3615 Shali, Pow:27, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1017063-Russian Detachment Power:27 Health:100% Shali>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003749 Tzaritsyn Brig., 3611 Khasavyurt, Pow:26, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 3615 Shali
7:09:14 PM  (Reporting)  1003749-Tzaritsyn Brig. Power:26 Health:100% Khasavyurt>Shali Mission:Attack Fitness:65% Need:14 Threat:10 GoalValue: 3250
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008191 Adriatic Fleet, 4357 Golfo di Napoli, Pow:138, Count: 4(l 2/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3128, Region: 678 Napoli
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3366, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3128, Region: 678 Napoli
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008191 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
7:09:14 PM  (Reporting)  1008191-Adriatic Fleet Power:138 Health:100% Golfo di Napoli>Napoli Mission:Naval Docking Fitness:92% Need:506 Threat:375 GoalValue: 3128
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016551 M. Neva Sq., 4500 Dardanelles, Pow:37, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 765, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016551 M. Neva Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  1016551-M. Neva Sq. Power:37 Health:100% Dardanelles>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016552 Lilia Sq., 4497 Lemnos, Pow:38, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 774, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016552 Lilia Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  1016552-Lilia Sq. Power:38 Health:100% Lemnos>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:1.27) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.52 - Core:0.76 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Arty 1016770 GK HQ, 3664 Tiflis, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
7:09:14 PM  (Reporting)  _RCA_ Arty 1016771 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
7:09:14 PM  (Reporting)  _RCA_ Artillery 1016770 GK HQ, 3639 Vladikavkaz, Pow:38, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
7:09:14 PM  (Reporting)  _RCA_ Arty 1016770 GK HQ, 3639 Vladikavkaz, Pow:38, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
7:09:14 PM  (Reporting)  _RCA_ Artillery 1016771 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
7:09:14 PM  (Reporting)  _RCA_ Arty 1016771 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:37, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supply 1016765 Knorring' Force, 3664 Tiflis, Pow:0, Count: 2(l 1/L 0/S 1)
7:09:14 PM  (Reporting)  _RCS_ Supply 1016772 RA-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  _RCS_ Supply 1016773 GK-1i Oboznyi Polk, 3664 Tiflis, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
7:09:14 PM  (Reporting)  _RCS_ Supply 1016765 Knorring' Force, 3639 Vladikavkaz, Pow:0, Count: 2(l 1/L 0/S 1) relocating toward 3639 Vladikavkaz
7:09:14 PM  (Reporting)  _RCS_ Supply 1016765 Knorring' Force, 3639 Vladikavkaz, Pow:0, Count: 2(l 1/L 0/S 1) had one RCS agenda removed.
7:09:14 PM  (Reporting)  _RCS_ Supply 1016772 RA-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
7:09:14 PM  (Reporting)  _RCS_ Supply 1016772 RA-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
7:09:14 PM  (Reporting)  _RCS_ Supply 1016773 GK-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 3639 Vladikavkaz
7:09:14 PM  (Reporting)  _RCS_ Supply 1016773 GK-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016768 Dokhturov' Force, 3639 Vladikavkaz, Pow:90, Count: 6(l 3/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8600, Region: 3639 Vladikavkaz
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1016768-Dokhturov' Force Power:90 Health:97% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003811 Georgia Expedition, 3667 Martkopi, Pow:255, Count: 6(l 3/L 1/S 3)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 8800, Region: 3667 Martkopi
7:09:14 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 12840, Region: 3680 Erevan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1003811-Georgia Expedition Power:255 Health:97% Martkopi>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016769 Skt.Petersb.Art., 3667 Martkopi, Pow:60, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1016769-Skt.Petersb.Art. Power:60 Health:100% Martkopi>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016765 Knorring' Force, 3639 Vladikavkaz, Pow:0, Count: 2(l 1/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1016765-Knorring' Force Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016770 GK HQ, 3639 Vladikavkaz, Pow:38, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1016770-GK HQ Power:38 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016771 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:37, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1016771-1-ya Otdelnaya Art. Brigada Power:37 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016772 RA-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1016772-RA-1i Oboznyi Polk Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016773 GK-1i Oboznyi Polk, 3639 Vladikavkaz, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
7:09:14 PM  (Reporting)  1016773-GK-1i Oboznyi Polk Power:0 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 336 Spanish Peninsula
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
7:09:14 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 1 now
7:09:14 PM  (Reporting)  _GTU_ 1003790 Corfu Garnizon, 1938 Corfu, Pow:119, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 4 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1003790 Corfu Garnizon is doing nothing in Corfu  Power: 119  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015831 IV. Fleet, 4414 Gulf of Messini, Pow:96, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2950, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015831 IV. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  1015831-IV. Fleet Power:96 Health:100% Gulf of Messini>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2950
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015166 Adriatic Transport Sq., 4368 Ras Bougraroun, Pow:21, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3934 Commerce
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1720, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1720, Region: 678 Napoli
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015166 Adriatic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
7:09:14 PM  (Reporting)  1015166-Adriatic Transport Sq. Power:21 Health:100% Ras Bougraroun>Napoli Mission:Naval Docking Fitness:93% Need:506 Threat:375 GoalValue: 1720
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 339 Austria
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 343 Poland
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 354 South America
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:1.48 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:3.95) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015834 S.Piotr Sq., 4257 Atlantic Ocean, Pow:47, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2700, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 883, Region: 130 Bristol
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2700, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015834 S.Piotr Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  1015834-S.Piotr Sq. Power:47 Health:100% Atlantic Ocean>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2700
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015835 Venus Sq., 4257 Atlantic Ocean, Pow:29, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 837, Region: 130 Bristol
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 837, Region: 130 Bristol
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015835 Venus Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
7:09:14 PM  (Reporting)  1015835-Venus Sq. Power:29 Health:100% Atlantic Ocean>Bristol Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 837
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015157 VI. Fleet, 4537 Black Sea, Pow:57, Count: 2(l 0/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 3500, Region: 3630 Sukhumi
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 3500, Region: 3630 Sukhumi
7:09:14 PM  (Reporting)  1015157-VI. Fleet Power:57 Health:100% Black Sea>Sukhumi Mission:Transport Fitness:100% Need:193 Threat:143 GoalValue: 3500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016337 Mikhal Sq., 4533 Black Sea, Pow:47, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2650, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016337 Mikhal Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  1016337-Mikhal Sq. Power:47 Health:100% Black Sea>Aegean Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2650
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016106 Kherson Sq., 4387 Calabrian Sea, Pow:31, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 846, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3929 Adriatic Sea Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016106 Kherson Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
7:09:14 PM  (Reporting)  1016106-Kherson Sq. Power:31 Health:100% Calabrian Sea>Adriatic Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015134 Chichagov's Fleet, 4466 Eastern Mediterranean Sea, Pow:46, Count: 3(l 1/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 5000, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3053, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3053, Region: 678 Napoli
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015134 Chichagov's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
7:09:14 PM  (Reporting)  1015134-Chichagov's Fleet Power:46 Health:100% Eastern Mediterranean Sea>Napoli Mission:Naval Docking Fitness:86% Need:506 Threat:375 GoalValue: 3053
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015638 Baltic Transport Sq., 3924 North Sea Trade, Pow:16, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015638 Baltic Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
7:09:14 PM  (Reporting)  1015638-Baltic Transport Sq. Power:16 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017035 Minerva Sq., 4130 The Channel, Pow:16, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9300, Region: 130 Bristol
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 130 Bristol
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9300, Region: 130 Bristol
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017035 Minerva Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
7:09:14 PM  (Reporting)  1017035-Minerva Sq. Power:16 Health:100% The Channel>Bristol Mission:Resupply Fitness:93% Need:60 Threat:0 GoalValue: 9300
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015133 Kartsev's Fleet, 4130 The Channel, Pow:40, Count: 3(l 1/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3096, Region: 852 Bremen
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2464, Region: 130 Bristol
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3096, Region: 852 Bremen
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015133 Kartsev's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 852 Bremen
7:09:14 PM  (Reporting)  1015133-Kartsev's Fleet Power:40 Health:100% The Channel>Bremen Mission:Naval Docking Fitness:86% Need:305 Threat:226 GoalValue: 3096
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016107 S.Paraskeva Sq., 4130 The Channel, Pow:14, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 790, Region: 130 Bristol
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 790, Region: 130 Bristol
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016107 S.Paraskeva Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
7:09:14 PM  (Reporting)  1016107-S.Paraskeva Sq. Power:14 Health:100% The Channel>Bristol Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 790
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 8 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 3 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 3 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 16 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 5 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 5 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 4 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 5 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 5 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  1016343 Gvardeiskii Korpus will be merged into 1017066 Paskevich Diviziya in region Virts
7:09:14 PM  (Reporting)  1016558 Lanzheron Diviziya will be merged into 1017064 Uvarov Kaz.Diviziya in region Novograd
7:09:14 PM  (Reporting)  AI Process done in  82495 ms
7:09:14 PM  (Reporting)  Processing  1000004 Austria
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Very High Stock 365 Expected 122 Balance -8
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 3263 Expected 85 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Low Stock 53 Expected 85 Balance -11
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 343 Expected 61 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 46 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 183 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 381 Expected 24 Balance 0
7:09:14 PM  (Reporting)    1004458 Kienmayer Agenda Kept Agenda: Garrison, Value: 19600, Region: 1693 Agram EndTurn 2655
7:09:14 PM  (Reporting)    1004698 T-A HQ Agenda Kept Agenda: Defend, Value: 37000, Region: 1158 Linz EndTurn 2657
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 7 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
7:09:14 PM  (Reporting)  Checking Request Passage Right sent by 1000003 Russia rels 70
7:09:14 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  23 %
7:09:14 PM  (Reporting)  Modified Chance after bias vs nation 35 % rolled 49
7:09:14 PM  (Reporting)  Refused!
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Proposing to 1000012 Baden
7:09:14 PM  (Reporting)  Checking 50 Degrade Relationship
7:09:14 PM  (Reporting)  Proposing to 1000026 Moldavia
7:09:14 PM  (Reporting)  Proposing to 1000005 Prussia
7:09:14 PM  (Reporting)  Checking 29 Give Passage Right
7:09:14 PM  (Reporting)  Still checking 29 Give Passage Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 5
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Passage Right toward Prussia chance 5
7:09:14 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
7:09:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 1295 Arad
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 4030 Oskol Confluent
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4037 Samara Bend
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 435 Nyons
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 168 Orense
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4225 Akmenrags
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3278 Nijni Novogorod
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 1503 Vennesla
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4306 Costa del Sol
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4228 Braviken
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 3009 Greshnevo
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 957 Parchim
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1628 Saimaa
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1652 Jacje
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2748 Valavsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2685 Janavici
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 87 target region was 1218 Trencin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1849 Petrich
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1750 Kiskunhalas
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3287 Bogorodsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 593 Fossano
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3563 Tikhoretsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3255 Ouren
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3995 Isar Confluent
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2560 Ainazi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 795 Apeldoorn
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 449 Chamonix
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 2308 Manbij
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1466 Esbjerg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 67 Peebles
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 4226 North Baltic Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 4482 Cape Incekum
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3232 Pervomaisk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1137 Olmuetz
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 3674 Chambarak
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1127 Krems
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 2407 El Tahweed
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 77 target region was 1142 Stockenau
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 3875 Kozlovka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1492 Myrda
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 1718 Shavrak
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4056 Upper Euphrates
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 95 Aberystwyth
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1647 Zadar
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1683 Budva
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 676 Gaeta
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1787 Turgu Majurele
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3192 Donetsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 2656 Ostrov
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2853 Novoprokovka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 575 Haguenau
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 626 Trevisa
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1334 Przesmyl
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 37 target region was 2709 Kovel
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2166 Batman
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4174 Nissumfjord
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1062 Regenz
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 1946 Karacabey
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 3001 Griazovets
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3714 Rommani
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4456 Karphatos
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 1045 Puck
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2661 Dedovitchi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4196 North Oresund
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4115 Northwestern Approaches
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 3706 Youssoufia
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3754 Bou Saada
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4507 Ozero Bay
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1817 Hirchova
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4362 South Thyrrenean Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 712 Enna
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2595 Plyussa
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2106 Develi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3437 Privolsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 3295 Volzhsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3909 Brazil
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2751 Ovroutch
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 533 Versailles
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 3618 Makhatchkala
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3387 Alatyr
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 2773 Ostroh
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2000 Seben
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 177 Astorga
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 4417 Hammamett Bay
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3872 Undori
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 3669 Tianeti
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 2553 Salme
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2495 Grodek
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2220 Busayrah
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 3221 Akimovka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 545 Arras
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 4198 Aarhus Channel
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2314 Idlib
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3521 Kopanovka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 2164 Derik
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3443 Atkarsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3676 Alaverdi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 257 Romangordo
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3335 Tolstoy
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1086 Klozberg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 2350 Az Zarka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 559 Vouziers
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3573 Goriatch
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1946 Karacabey
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 85 Caernavon
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 4420 Coast of Djerba
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 198 Bilbao
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2785 Borodyanka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2667 Novosokolniki
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 87 target region was 631 Eraclea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1378 Tomaszow
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 3993 Hjalmaren
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4510 Eupatoria Bay
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 4201 Kiel Bucht
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2846 Ochakov
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4442 Southwestern Cretan Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 87 target region was 2788 Radomir
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3945 Guadalquivir Estuary
7:09:14 PM  (Reporting)  Ended HandleRegionsDecisions 10942 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 343
7:09:14 PM  (Reporting)  Money Level 3 Amount 365
7:09:14 PM  (Reporting)  Conscripts Level 2 Amount 53
7:09:14 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
7:09:14 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
7:09:14 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
7:09:14 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
7:09:14 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
7:09:14 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
7:09:14 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
7:09:14 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 81
7:09:14 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
7:09:14 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
7:09:14 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 72
7:09:14 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 81
7:09:14 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
7:09:14 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
7:09:14 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
7:09:14 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
7:09:14 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
7:09:14 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 54
7:09:14 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
7:09:14 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
7:09:14 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 18
7:09:14 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
7:09:14 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
7:09:14 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
7:09:14 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
7:09:14 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
7:09:14 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
7:09:14 PM  (Reporting)  Number of Draw 8
7:09:14 PM  (Reporting)  Picking 335 Sloop Squadron 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
7:09:14 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 53 408 WSU 343 72 Money 365 332
7:09:14 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 53 74 WSU 343 120 Money 365 384
7:09:14 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 53 74 WSU 343 120 Money 365 384
7:09:14 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 53 74 WSU 343 120 Money 365 384
7:09:14 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
7:09:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 53 408 WSU 343 72 Money 365 360
7:09:14 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 14
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 53 74 WSU 343 128 Money 365 384
7:09:14 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
7:09:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 53 408 WSU 343 72 Money 365 396
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 41 ms
7:09:14 PM  (Reporting)  AI Process done in  11379 ms
7:09:14 PM  (Reporting)  Processing  1000005 Prussia
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
7:09:14 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
7:09:14 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
7:09:14 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
7:09:14 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
7:09:14 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
7:09:14 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
7:09:14 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
7:09:14 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 2804 OppPow Land: 0 OwnPow Nav : 388 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 146 > 194
7:09:14 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 142 OppPow Land: 0 OwnPow Nav : 1127 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 4.53 4.88 Ratio Nav/NavCore: 5.00 2.14 Reg Count: 186 > 226
7:09:14 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 16 OppPow Land: 0 OwnPow Nav : 665 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
7:09:14 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1494 OppPow Land: 110 OwnPow Nav : 44 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
7:09:14 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 67 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
7:09:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
7:09:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7436 OppPow Land: 819 OwnPow Nav : 114 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
7:09:14 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 243 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
7:09:14 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.82 0.20 Reg Count: 189 > 250
7:09:14 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 338 OppPow Land: 0 OwnPow Nav : 57 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
7:09:14 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2541 OppPow Land: 0 OwnPow Nav : 244 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
7:09:14 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 10 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
7:09:14 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
7:09:14 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 165 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
7:09:14 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 307 OppPow Land: 0 OwnPow Nav : 646 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 7 > 11
7:09:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1072 OppPow Land: 0 OwnPow Nav : 162 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
7:09:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 920 OppPow Land: 0 OwnPow Nav : 4736 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
7:09:14 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 557 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
7:09:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1372 OppPow Land: 0 OwnPow Nav : 859 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
7:09:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2162 ms
7:09:14 PM  (Reporting)  Resources Levels Prussia EcoBase 190 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 95 Balance -7
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 3011 Expected 66 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Low Stock 47 Expected 66 Balance -8
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 328 Expected 48 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 122 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 279 Expected 19 Balance 0
7:09:14 PM  (Reporting)    1013993 Arnim' Force Agenda Kept Agenda: Defend, Value: 17263, Region: 888 Frankfurt EndTurn 2657
7:09:14 PM  (Reporting)    1013223 Orange' Force Agenda Kept Agenda: Attack, Value: 4032, Region: 909 Wuerzburg EndTurn 2657
7:09:14 PM  (Reporting)    1004792 Preussen Armee Agenda Kept Agenda: Attack, Value: 141, Region: 934 Muenchen EndTurn 2657
7:09:14 PM  (Reporting)    1004923 Wrtemberg' Force Agenda Kept Agenda: Attack, Value: 18330, Region: 934 Muenchen EndTurn 2657
7:09:14 PM  (Reporting)    1008489 Oder Flotte Agenda Kept Agenda: Naval Docking, Value: 2305, Region: 2423 Libau EndTurn 2656
7:09:14 PM  (Reporting)    1008480 Elbe Flotte Agenda Kept Agenda: Naval Docking, Value: 2385, Region: 947 Hamburg EndTurn 2656
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2651
7:09:14 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2000
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1800
7:09:14 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
7:09:14 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
7:09:14 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
7:09:14 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 720
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
7:09:14 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7436 Overall power (enemies): 819 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3970
7:09:14 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 3113 Discard %: 15
7:09:14 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 44          
7:09:14 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 25      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 28      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 15      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 8       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 22      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  319     Threat: 236         
7:09:14 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 37      Force Need:  178     Threat: 132         
7:09:14 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 7       Force Need:  198     Threat: 75          
7:09:14 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 29      Force Need:  322     Threat: 75          
7:09:14 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 73      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 37          
7:09:14 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 46      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 96      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 49      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 42      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 32      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 60      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2541 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  216
7:09:14 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 31      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 244 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 142 Overall power (enemies): 0 Ratio: 4.53
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1127 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 16 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 665 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 338 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 57 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 2804 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 388 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 10 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1494 Overall power (enemies): 110 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 165 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 307 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 646 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 243 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 67 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 859 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 557 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4736 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 162 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 244 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1127 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 665 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 57 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 388 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 10 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 646 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 859 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 557 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4736 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 162 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 914 Nuernberg Max pick: Danzig Max need: Wuerzburg Max Val: Danzig Naval Gathering: 1419 Danzig
7:09:14 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Libau Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Muenchen Max Val: Kuestrin Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1388 Warszawa Max pick: Warszawa Max need: Breslau Max Val: Breslau Naval Gathering: 1388 Warszawa
7:09:14 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Final Gather Region for  342 Germany : 828 Muenster
7:09:14 PM  (Reporting)  Final Gather Region for  351 Russia : 3608 Grozny
7:09:14 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
7:09:14 PM  (Reporting)  Final Gather Region for  337 France : 828 Muenster
7:09:14 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
7:09:14 PM  (Reporting)  Final Gather Region for  335 British Isles : 0 Donegal
7:09:14 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
7:09:14 PM  (Reporting)  Final Gather Region for  355 North America : 0 Donegal
7:09:14 PM  (Reporting)  Final Gather Region for  356 West Indies : 0 Donegal
7:09:14 PM  (Reporting)  Final Gather Region for  343 Poland : 1388 Warszawa
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Prussia 3242 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 9 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  Checking wars, we have 1 underway
7:09:14 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
7:09:14 PM  (Reporting)  Checking 50 Degrade Relationship
7:09:14 PM  (Reporting)  Proposing to 1000009 Brunswick
7:09:14 PM  (Reporting)  Checking 66 Request Foreign Access
7:09:14 PM  (Reporting)  Still checking 66 Request Foreign Access
7:09:14 PM  (Reporting)  Item is a Various entry, chance 28
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Brunswick chance 28
7:09:14 PM  (Reporting)  Proposing to 1000004 Austria
7:09:14 PM  (Reporting)  Checking 50 Degrade Relationship
7:09:14 PM  (Reporting)  Proposing to 1000003 Russia
7:09:14 PM  (Reporting)  Checking 32 Request Passage Right
7:09:14 PM  (Reporting)  Still checking 32 Request Passage Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 24
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Russia chance 24
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 24 ms
7:09:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2762 Trembolaw
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 1125 Troppau
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3708 Rabat
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 3244 Syava
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3859 Rodos
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 766 Namur
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3735 Tilimsen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 384 Montlucon
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2201 Makmur
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 465 Dole
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 35 target region was 1457 Heidekrug
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1906 Kozani
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 2942 Aleksandrino
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1902 Sarande
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3516 Narimanov
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1252 Hatvan
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2843 Voznesensk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2407 El Tahweed
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1799 Bacau
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4080 North Minch
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 405 St Afrique
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2672 Novo Polotsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 598 Imperia
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 1547 Kalmar
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1382 Zurardow
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2517 Minsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3144 Izyum
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1170 Knittelfeld
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2090 Artvin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 392 Riom
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2820 Berezvika
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 750 Ypres
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 199 Guernica
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3723 Tetouan
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2181 Orumiye
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1341 Chodorov
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1228 Kosice
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 931 Starnberg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 215 Sevilla
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 48 target region was 118 London
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2661 Dedovitchi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 332 Toulouse
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2765 Ocnitza
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3958 Estuaire de la Seine
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 989 Dessau
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2422 Palanga
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1194 Wien
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4528 Cape Ince
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3720 Sidi Kacem
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2997 Kirilov
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1867 Dimitrovgrad
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1629 Savonlinaa
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 457 Roanne
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 2294 Ar Rutbah
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 477 Selongey
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 1702 Belgrade
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 3072 Severniyi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3898 Deep South
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3078 Dmitryev Lgovsky
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 424 Nice
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3518 Voskhod
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2655 Vijaka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1245 Tatabania
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 765 Wavre
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 676 Gaeta
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1586 Orebro
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2527 Lyubokaj
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4146 Moray Firth
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 202 Vitoria
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 178 Braganza
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1625 Kakisalmi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 2237 Jalula
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 740 Schwyz
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 3266 Bor
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2365 Khamsa
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1373 Lublin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3209 Manhush
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 579 Calvi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 3187 Snejnoie
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 31 Bantry
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2424 Dorbiany
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3295 Volzhsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 3365 Liski
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2113 Kadirli
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4366 Golfo di Oristano
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2183 Hakkari
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3212 Huilyapole
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 344 Villefranche de Rouergue
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 12 target region was 4278 El Ferrol
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1076 Bratz
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2206 Sar Dasht
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 854 Stade
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1624 Taipala
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 392 Riom
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1011 Grossberen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1689 Visegrad
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 399 Brive la Gaillarde
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 677 Casserta
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4417 Hammamett Bay
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2992 Kamenskoye
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 230 Cartagena
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 82 York
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 3580 Mostovskoy
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 784 Vlissingen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 3278 Nijni Novogorod
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 100 Hereford
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 667 Ascoli
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 2394 Al Manasrah
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4076 West Norwegian Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 1308 Birgau
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2971 Obninsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1279 Gyoma
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3921 East Indies
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2804 Bila Tsverka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 66 Dumfries
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2576 Paide
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3568 Gelendzik
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 898 Tuebingen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1926 Athina
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1810 Galatz
7:09:14 PM  (Reporting)  Ended HandleRegionsDecisions 7165 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 328
7:09:14 PM  (Reporting)  Money Level 6 Amount 762
7:09:14 PM  (Reporting)  Conscripts Level 2 Amount 47
7:09:14 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
7:09:14 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
7:09:14 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
7:09:14 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
7:09:14 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
7:09:14 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
7:09:14 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
7:09:14 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 126
7:09:14 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
7:09:14 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
7:09:14 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
7:09:14 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
7:09:14 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
7:09:14 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
7:09:14 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 90
7:09:14 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 135
7:09:14 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
7:09:14 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
7:09:14 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
7:09:14 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
7:09:14 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
7:09:14 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
7:09:14 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
7:09:14 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
7:09:14 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
7:09:14 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
7:09:14 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
7:09:14 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 9
7:09:14 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
7:09:14 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
7:09:14 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
7:09:14 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
7:09:14 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
7:09:14 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
7:09:14 PM  (Reporting)  Number of Draw 12
7:09:14 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 360 WSU 328 0 Money 762 152
7:09:14 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 120 WSU 328 0 Money 762 144
7:09:14 PM  (Reporting)  Picking 1250 Supply Depot 1805
7:09:14 PM  (Reporting)  On Map 7 Requested 0 In Pool 10
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 320 WSU 328 0 Money 762 320
7:09:14 PM  (Reporting)  Picking 363 Cuirassiers Brigade 1805
7:09:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 120 WSU 328 0 Money 762 160
7:09:14 PM  (Reporting)  Picking 348 Guard Grenadier Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 370 WSU 328 20 Money 762 400
7:09:14 PM  (Reporting)  Picking 375 Depot Garrison 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 360 WSU 328 0 Money 762 144
7:09:14 PM  (Reporting)  Picking 379 Coastal Battery 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 96 WSU 328 72 Money 762 480
7:09:14 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 360 WSU 328 0 Money 762 152
7:09:14 PM  (Reporting)  Picking 359 Guard Foot Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  _BNU Buying Unit Guard Foot Artillery Brigade 1805 Family ID Field Artillery Area Brandenburg
7:09:14 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 154 WSU 328 68 Money 762 424
7:09:14 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 154 WSU 328 68 Money 762 424
7:09:14 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 47 154 WSU 328 68 Money 762 424
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 47 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008498 Weichsel Flotte
7:09:14 PM  (Reporting)  _MFC_ Merging 1008489 Oder Flotte into 1008470 Ostsee Flotte
7:09:14 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008470 Ostsee Flotte 2 Riverine: 1017067 I. Fleet 2
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 502 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating CallFleet (_CLF_)
7:09:14 PM  (Reporting)  1014000 Festunsballonabtlgn 1, 1419 Danzig, Pow:3, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
7:09:14 PM  (Reporting)  1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:276, Count: 10(l 3/L 6/S 1) is calling fleet this turn.
7:09:14 PM  (Reporting)  1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:340, Count: 12(l 2/L 5/S 5) is calling fleet this turn.
7:09:14 PM  (Reporting)  Ended CallFleet 2 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1010971 Stadtgarnison Kossel, 1030 Kossel, Pow:93, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011049 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010953 Stadtgarnison Breslau, 1025 Breslau, Pow:148, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011012 Stadtgarnison Glogau, 1019 Glogau, Pow:77, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011042 Stadtgarnison Lodz, 1085 Lodz, Pow:50, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011052 Stadtgarnison Warchau, 1388 Warszawa, Pow:48, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1005185 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011034 Stadtgarnison Posen, 1072 Posen, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011072 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:76, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010946 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1017068 III. Prussian Detachment, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1015640 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010935 Stadtgarnison Stettin, 968 Stettin, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011085 Stadtgarnison Hamburg, 947 Hamburg, Pow:85, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011025 Stadtgarnison Kolberg, 1040 Kolberg, Pow:104, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010978 Stadtgarnison Danzig, 1419 Danzig, Pow:235, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010998 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:104, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Memel, 1456 Memel, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 6 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1016971 SB. 5 und SB. 6, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016974 Reit.AR. 2, 982 Frankfurt Oder, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016968 SB. 3 und SB. 4, 1408 Modlin, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016481 Reit.AR. 1, 1040 Kolberg, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
7:09:14 PM  (Reporting)  Ended GarrisonBorders 19 ms
7:09:14 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
7:09:14 PM  (Reporting)  _ESR_ No theater can have a staging region.
7:09:14 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  _PCO_ 1005068 Arnim is now in Privileged Combine in 1013993 Arnim' Force 887 Aschaffenburg
7:09:14 PM  (Reporting)  _PCO_ 2. Kavallerie-Brigade has been merged into 1005068 Arnim(Arnim) in 1013993 Arnim' Force 887 Aschaffenburg
7:09:14 PM  (Reporting)  _PCO_ 3. Kavallerie-Brigade has been merged into 1005068 Arnim(Arnim) in 1013993 Arnim' Force 887 Aschaffenburg
7:09:14 PM  (Reporting)  _PCO_ 1005068 Arnim 5 has his Privileged Combine status revoked 1013993 Arnim' Force 887 Aschaffenburg
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 57 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 10 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 5 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 4 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 83 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 96 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016564 Friedrich von Kalckreuth selected
7:09:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016793 Hirschfeld' Force selected
7:09:14 PM  (Reporting)  _CLD_ Leader (Split Segment V) Friedrich von Schmettau in Aschaffenburg has been detached from group 1013993 Arnim' Force
7:09:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017071 Friedrich von Schmettau 887 Aschaffenburg toward 1013993 Arnim' Force, 887 Aschaffenburg, Pow:52, Count: 4(l 1/L 2/S 1)
7:09:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
7:09:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
7:09:14 PM  (Reporting)  _CLD_ Leader 1016793 Karl von Hirschfeld redeployed from Grozny to theater Theater_Russia  in region 3608 Grozny
7:09:14 PM  (Reporting)  _CLD_ Leader 1016564 Friedrich von Kalckreuth redeployed from Grozny to theater Theater_Russia  in region 3608 Grozny
7:09:14 PM  (Reporting)  Ended Check Leaders 165 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  _MSG_ Preussen Armee recruiting 0 adjacent Child HQStacks
7:09:14 PM  (Reporting)  _MSG_ gathered 1302 cbt pts, needing: 585
7:09:14 PM  (Reporting)  Agenda: Intercept (Master), Value: 138736, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  _MSG_ - MASTER 1004792 Preussen Armee, 838 Kassel, Pow:1302, Count: 17(l 8/L 8/S 6) will target (enemy) 1005598 Bayerishe Korps Pow.: 1302 vs. 377 mustered 0 other groups
7:09:14 PM  (Reporting)  _MSG_ gathered 142 cbt pts, needing: 185
7:09:14 PM  (Reporting)  _MSG_ 1005099 Lecoq 'Korps' abort its operation against 1015860 5. Bay. Brigade not enough forces gathered
7:09:14 PM  (Reporting)  Ended Make Superior Group 154 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFA_ 1017067 I. Fleet has been given the mission Agenda: Naval Docking, Value: 2332, Region: 2423 Libau
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1008470 Ostsee Flotte chance: 40 failed.
7:09:14 PM  (Reporting)  _AFA_ 1008470 Ostsee Flotte has been given the mission Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
7:09:14 PM  (Reporting)  _AFA_ 1008498 Weichsel Flotte has been given the mission Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 193 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 17 Nb of CPs of Regular/Militia/Cavalry/Artillery: 138
7:09:14 PM  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Germany
7:09:14 PM  (Reporting)  _BDA_ 13  regions have been selected as candidates for depot buidling
7:09:14 PM  (Reporting)  Ended Build Depots Assets 96 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  CheckForLandResupply Orange' Force will resupply, in region 888 Frankfurt
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 91 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  1005099 Lecoq 'Korps', 914 Nuernberg, Pow:142, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 9250, Region: 914 Nuernberg
7:09:14 PM  (Reporting)  1013993 Arnim' Force, 887 Aschaffenburg, Pow:54, Count: 5(l 2/L 2/S 1) Agenda: Keep Position, Value: 13850, Region: 887 Aschaffenburg
7:09:14 PM  (Reporting)  1013223 Orange' Force, 883 Offenbach, Pow:190, Count: 4(l 2/L 2/S 1) Agenda: Keep Position, Value: 6200, Region: 883 Offenbach
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 2 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld is now in Privileged Combine in 1016793 Karl von Hirschfeld 3608 Grozny
7:09:14 PM  (Reporting)  _PCO_ 1004984 Karl von Hirschfeld 1 has his Privileged Combine status revoked 1016793 Karl von Hirschfeld 3608 Grozny
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 25 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 5 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 2 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 13 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 232 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 234 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 237 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 1 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 2 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 2 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 38 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.87687489146847
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 9 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 57 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 8 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 54 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 31 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 1 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 9 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 52 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 52 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 6 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 4 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 6 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 2 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  _GAO_ Step 1 1016117 II. Prussian Detachment, 1408 Modlin, Pow:47, Count: 2(l 0/L 1/S 1) is garrisoning region 1408 Modlin SelfVal 152
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 4940, Region: 1408 Modlin
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 32 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
7:09:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
7:09:14 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
7:09:14 PM  (Reporting)  Ended Build Depots Assets 45 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18917 AllOppPowLand: 929 AllOwnPowNav: 10184 AllOppPowNav 0
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 29 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1005099 Lecoq 'Korps' (Pow.142)
7:09:14 PM  (Reporting)  1013993 Arnim' Force (Pow.54)
7:09:14 PM  (Reporting)  1013223 Orange' Force (Pow.190)
7:09:14 PM  (Reporting)  1004792 Preussen Armee (Pow.1302)
7:09:14 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
7:09:14 PM  (Reporting)  1016974 Reit.AR. 2 (Pow.0)
7:09:14 PM  (Reporting)  1005014 Braunschweig' Force (Pow.225)
7:09:14 PM  (Reporting)  1004923 Wrtemberg' Force (Pow.493)
7:09:14 PM  (Reporting)  1004981 IV. Armeekorps Oberschlesien (Pow.291)
7:09:14 PM  (Reporting)  1016017 5. Kavallerie-Brigade (Pow.17)
7:09:14 PM  (Reporting)  1004886 Ostpreussen K. (Pow.85)
7:09:14 PM  (Reporting)  1016481 Reit.AR. 1 (Pow.4)
7:09:14 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
7:09:14 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.276)
7:09:14 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.343)
7:09:14 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.4)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  CheckRegionForOperation 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2) Fitness 75 PickVal 8 SelfVal 181 AINeed 101
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 13575, Region: 827 Minden
7:09:14 PM  (Reporting)  Primary Region 1431 Koenigsberg Pick 60 has enough garrison (Value: 104) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 235) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 37 has enough garrison (Value: 142) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2) Fitness 54 PickVal 25 SelfVal 408 AINeed 101
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 22032, Region: 852 Bremen
7:09:14 PM  (Reporting)  Secondary Region 988 Cottbus Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 77) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 968 Stettin Pick 46 has enough garrison (Value: 215) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 973 Berlin Pick 96 has enough garrison (Value: 96) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 947 Hamburg Pick 73 has enough garrison (Value: 85) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 869 Magdeburg Pick 56 has enough garrison (Value: 76) - evaluation skipped
7:09:14 PM  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 76 Need 319  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1006 Dresden Pick 21 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 42 has enough garrison (Value: 92) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1072 Posen Pick 32 has enough garrison (Value: 77) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 870 Braunschweig Pick 15 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1013223 Orange' Force, 883 Offenbach, Pow:190, Count: 4(l 2/L 2/S 1) Fitness 75 PickVal 22 SelfVal 375 AINeed 101
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 28125, Region: 900 Ulm
7:09:14 PM  (Reporting)  Region 932 Regensburg Pick 7 SelfVal 96 Need 198  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 1085 Lodz Pick 18 has enough garrison (Value: 50) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1025 Breslau Pick 49 has enough garrison (Value: 148) - evaluation skipped
7:09:14 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 182 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 167 Need 60  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 1411 Thorn Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 20 has enough garrison (Value: 108) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1019 Glogau Pick 15 has enough garrison (Value: 77) - evaluation skipped
7:09:14 PM  (Reporting)  Region 934 Muenchen Pick 29 SelfVal 271 Need 322  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 999 Leipzig Pick 22 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1013223 Orange' Force, 883 Offenbach, Pow:190, Count: 4(l 2/L 2/S 1) Fitness 70 PickVal 11 SelfVal 223 AINeed 101
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 15610, Region: 901 Stuttgart
7:09:14 PM  (Reporting)  CheckRegionForOperation 1013993 Arnim' Force, 887 Aschaffenburg, Pow:54, Count: 5(l 2/L 2/S 1) Fitness 80 PickVal 14 SelfVal 284 AINeed 60
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 22720, Region: 888 Frankfurt
7:09:14 PM  (Reporting)  Secondary Region 1030 Kossel Pick 4 has enough garrison (Value: 93) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2) Fitness 75 PickVal 28 SelfVal 441 AINeed 101
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 33075, Region: 861 Hannover
7:09:14 PM  (Reporting)  Secondary Region 838 Kassel Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 994 Torgau Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 892 Karlsruhe Pick 2 SelfVal 62 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 835 Dortmund Pick 3 SelfVal 86 Need 101  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1016793 Karl von Hirschfeld (Pow.0)
7:09:14 PM  (Reporting)  1016564 Friedrich von Kalckreuth (Pow.0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 3608 Grozny Pick 31 SelfVal 31 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 3572 Abinsk Pick 5 SelfVal 5 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 3578 Armavir Pick 8 SelfVal 8 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 3615 Shali Pick 11 SelfVal 11 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 3607 Mozdok Pick 11 SelfVal 11 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 3598 Baksan Pick 5 SelfVal 5 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 3605 Mayiskiy Pick 5 SelfVal 5 Need 101  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 4.53 Land Core Ratio: 4.88  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 182 Need 101  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1016974 Reit.AR. 2 (Pow.0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 42 has enough garrison (Value: 92) - evaluation skipped
7:09:14 PM  (Reporting)  Region 934 Muenchen Pick 29 SelfVal 271 Need 322  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1013989 1. Kavallerie-Brigade (Pow.15)
7:09:14 PM  (Reporting)  1016971 SB. 5 und SB. 6 (Pow.0)
7:09:14 PM  (Reporting)  1014995 4. Kavallerie-Brigade (Pow.30)
7:09:14 PM  (Reporting)  1016968 SB. 3 und SB. 4 (Pow.0)
7:09:14 PM  (Reporting)  1016117 II. Prussian Detachment (Pow.47)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 1085 Lodz Pick 18 has enough garrison (Value: 50) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 48) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1025 Breslau Pick 49 has enough garrison (Value: 148) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1408 Modlin Pick 12 has enough garrison (Value: 47) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1411 Thorn Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 182 Need 101  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 852 Bremen Pick 25 SelfVal 408 Need 101  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1004886 Ostpreussen K. (Pow.85)
7:09:14 PM  (Reporting)  1016481 Reit.AR. 1 (Pow.4)
7:09:14 PM  (Reporting)  1014000 Festunsballonabtlgn 1 (Pow.3)
7:09:14 PM  (Reporting)  1014541 Sachs-Weimar' Force (Pow.276)
7:09:14 PM  (Reporting)  1004821 I. Armeekorps Ostprussen (Pow.343)
7:09:14 PM  (Reporting)  1014269 SB. 1 und SB. 2 (Pow.4)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 968 Stettin Pick 46 has enough garrison (Value: 215) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 235) - evaluation skipped
7:09:14 PM  (Reporting)  Region 1431 Koenigsberg Pick 60 SelfVal 875 Need 0  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 1456 Memel Pick 15 has enough garrison (Value: 77) - evaluation skipped
7:09:14 PM  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 167 Need 60  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 20 has enough garrison (Value: 108) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1193 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFA_ 1008480 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 2226, Region: 947 Hamburg
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 4150, Region: 920 Peignitz
7:09:14 PM  (Reporting)  _CLO_ 1005099 Lecoq 'Korps', 914 Nuernberg, Pow:142, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 920 Peignitz
7:09:14 PM  (Reporting)  _CLO_ 1004981 IV. Armeekorps Oberschlesien, 976 Eberswalde, Pow:291, Count: 3(l 1/L 1/S 2)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 920 Peignitz
7:09:14 PM  (Reporting)  _CLO_ 1017075 Prussian Detachment, 1419 Danzig, Pow:153, Count: 6(l 1/L 4/S 1)
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 180 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Leader 1016564 Friedrich von Kalckreuth relocated to 973 Berlin
7:09:14 PM  (Reporting)  Leader 1016793 Karl von Hirschfeld relocated to 973 Berlin
7:09:14 PM  (Reporting)  Ended Collect Leaders 2 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  _RWI__B 1013223 Orange' Force, 883 Offenbach, Pow:190, Count: 4(l 2/L 2/S 1) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
7:09:14 PM  (Reporting)  _RWI__B 1013223 Orange' Force, 883 Offenbach, Pow:190, Count: 4(l 2/L 2/S 1) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
7:09:14 PM  (Reporting)  _RWI__B 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2) was targeting 861 Hannover which is a neutral territory without enemy, aborting an agenda.
7:09:14 PM  (Reporting)  _RWI__B 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2) was targeting 852 Bremen which is a neutral territory without enemy, aborting an agenda.
7:09:14 PM  (Reporting)  _RWI__B 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2) was targeting 827 Minden which is a neutral territory without enemy, aborting an agenda.
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 342 Germany
7:09:14 PM  (Reporting)  _GTU_ 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1016017 5. Kavallerie-Brigade, 1068 Chelmnitz, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1420 Stuhm, Pow:85, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:276, Count: 10(l 3/L 6/S 1) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:196, Count: 6(l 1/L 1/S 4) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 5 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 5 now
7:09:14 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
7:09:14 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
7:09:14 PM  (Reporting)  _GTU_ Braunschweig' Force gathering toward primary region (long distance)
7:09:14 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 75, Region: 828 Muenster Gather to region: 828 Muenster
7:09:14 PM  (Reporting)  _GTU_ I. Armeekorps Ostprussen A transport fleet is heading toward the group, setting it to Wait for load
7:09:14 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
7:09:14 PM  (Reporting)  _GTU_ 1004886 Ostpreussen K., 1420 Stuhm, Pow:85, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1016017 5. Kavallerie-Brigade, 1068 Chelmnitz, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 30 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  _ATG__ 1016793 Karl von Hirschfeld Berlin Going against objective: 1419 Danzig
7:09:14 PM  (Reporting)  _ATG__ 1016017 5. Kavallerie-Brigade Chelmnitz Going against objective: 934 Muenchen
7:09:14 PM  (Reporting)  _ATG__ 1004886 Ostpreussen K. Stuhm Going against objective: 934 Muenchen
7:09:14 PM  (Reporting)  _ATG__ 1014000 Festunsballonabtlgn 1 Danzig Going against objective: 967 Orienanburg
7:09:14 PM  (Reporting)  _ATG__ 1014269 SB. 1 und SB. 2 Koenigsberg Going against objective: 990 Muelhausen
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 32 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014269 SB. 1 und SB. 2 is doing nothing in Koenigsberg  Power: 4  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1004821 I. Armeekorps Ostprussen, 1419 Danzig, Pow:196, Count: 6(l 1/L 1/S 4)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
7:09:14 PM  (Reporting)  1004821-I. Armeekorps Ostprussen Power:196 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014541 Sachs-Weimar' Force, 1419 Danzig, Pow:276, Count: 10(l 3/L 6/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
7:09:14 PM  (Reporting)  1014541-Sachs-Weimar' Force Power:276 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017075 Prussian Detachment, 1419 Danzig, Pow:153, Count: 6(l 1/L 4/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 920 Peignitz
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 920 Peignitz
7:09:14 PM  (Reporting)  1017075-Prussian Detachment Power:153 Health:100% Danzig>Peignitz Mission:Attack Fitness:50% Need:143 Threat:106 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017067 I. Fleet, 1419 Danzig, Pow:4, Count: 2(l 0/L 0/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2332, Region: 2423 Libau
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2332, Region: 2423 Libau
7:09:14 PM  (Reporting)  1017067-I. Fleet Power:4 Health:100% Danzig>Libau Mission:Naval Docking Fitness:88% Need:60 Threat:0 GoalValue: 2332
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014000 Festunsballonabtlgn 1 is doing nothing in Danzig  Power: 3  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008470 Ostsee Flotte, 1419 Danzig, Pow:68, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
7:09:14 PM  (Reporting)  1008470-Ostsee Flotte Power:68 Health:100% Danzig>Luebeck Mission:Naval Docking Fitness:92% Need:60 Threat:37 GoalValue: 2576
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008498 Weichsel Flotte, 1037 Kuestrin, Pow:3, Count: 2(l 0/L 0/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
7:09:14 PM  (Reporting)  1008498-Weichsel Flotte Power:3 Health:100% Kuestrin>Danzig Mission:Naval Calling Fitness:84% Need:0 Threat:0 GoalValue: 2226
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1004886 Ostpreussen K. is doing nothing in Stuhm  Power: 85  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016017 5. Kavallerie-Brigade is doing nothing in Chelmnitz  Power: 17  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016564 Friedrich von Kalckreuth is doing nothing in Berlin  Power: 0  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016793 Karl von Hirschfeld is doing nothing in Berlin  Power: 0  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1004981 IV. Armeekorps Oberschlesien, 976 Eberswalde, Pow:291, Count: 3(l 1/L 1/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 920 Peignitz
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 920 Peignitz
7:09:14 PM  (Reporting)  1004981-IV. Armeekorps Oberschlesien Power:291 Health:100% Eberswalde>Peignitz Mission:Attack Fitness:50% Need:143 Threat:106 GoalValue: 2500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1004923 Wrtemberg' Force, 970 Spandau, Pow:493, Count: 5(l 2/L 3/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 18330, Region: 934 Muenchen
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 18330, Region: 934 Muenchen
7:09:14 PM  (Reporting)  1004923-Wrtemberg' Force Power:493 Health:100% Spandau>Muenchen Mission:Attack Fitness:65% Need:322 Threat:75 GoalValue: 18330
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005014 Braunschweig' Force, 868 Salzwedel, Pow:225, Count: 8(l 2/L 4/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 75, Region: 828 Muenster
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 75, Region: 828 Muenster
7:09:14 PM  (Reporting)  1005014-Braunschweig' Force Power:225 Health:100% Salzwedel>Muenster Mission:Attack Fitness:30% Need:101 Threat:75 GoalValue: 75
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1004792 Preussen Armee, 838 Kassel, Pow:1302, Count: 17(l 8/L 8/S 6)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 141, Region: 934 Muenchen
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 138736, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 138736, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  1004792-Preussen Armee Power:1302 Health:100% Kassel>Wuerzburg Mission:Intercept (Master) 2. Bay. Brigade Fitness:92% Need:632 Threat:468 GoalValue: 138736
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013223 Orange' Force, 883 Offenbach, Pow:190, Count: 4(l 2/L 2/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 4032, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 888 Frankfurt
7:09:14 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6200, Region: 883 Offenbach
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 888 Frankfurt
7:09:14 PM  (Reporting)  1013223-Orange' Force Power:190 Health:99% Offenbach>Frankfurt Mission:Resupply Fitness:100% Need:60 Threat:44 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013993 Arnim' Force, 887 Aschaffenburg, Pow:54, Count: 5(l 2/L 2/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 17263, Region: 888 Frankfurt
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 13850, Region: 887 Aschaffenburg
7:09:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 22720, Region: 888 Frankfurt
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 22720, Region: 888 Frankfurt
7:09:14 PM  (Reporting)  1013993-Arnim' Force Power:54 Health:100% Aschaffenburg>Frankfurt Mission:Defend Fitness:80% Need:60 Threat:44 GoalValue: 22720
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005099 Lecoq 'Korps', 914 Nuernberg, Pow:142, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9250, Region: 914 Nuernberg
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 4150, Region: 920 Peignitz
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 4150, Region: 920 Peignitz
7:09:14 PM  (Reporting)  1005099-Lecoq 'Korps' Power:142 Health:100% Nuernberg>Peignitz Mission:Attack Fitness:83% Need:143 Threat:106 GoalValue: 4150
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 351 Russia
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 1 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.53 - Core:4.88 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 828 Muenster in theater 337 France
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:3.82) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008480 Elbe Flotte, 4172 North Jutland Coast, Pow:3, Count: 2(l 0/L 0/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2385, Region: 947 Hamburg
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2226, Region: 947 Hamburg
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2385, Region: 947 Hamburg
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008480 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
7:09:14 PM  (Reporting)  1008480-Elbe Flotte Power:3 Health:100% North Jutland Coast>Hamburg Mission:Naval Docking Fitness:90% Need:0 Threat:0 GoalValue: 2385
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 335 British Isles
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 356 West Indies
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 1388 Warszawa in theater 343 Poland
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016117 II. Prussian Detachment, 1408 Modlin, Pow:47, Count: 2(l 0/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4940, Region: 1408 Modlin
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4940, Region: 1408 Modlin
7:09:14 PM  (Reporting)  1016117-II. Prussian Detachment Power:47 Health:100% Modlin>Modlin Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 4940
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014995 4. Kavallerie-Brigade is doing nothing in Warszawa  Power: 30  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1013989 1. Kavallerie-Brigade is doing nothing in Lodz  Power: 15  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Adding stack 1017075 Prussian Detachment, 1419 Danzig, Pow:153, Count: 6(l 1/L 4/S 1)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 8 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 3 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  18914 ms
7:09:14 PM  (Reporting)  Processing  1000006 Spain
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
7:09:14 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
7:09:14 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
7:09:14 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
7:09:14 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
7:09:14 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
7:09:14 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
7:09:14 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
7:09:14 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
7:09:14 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
7:09:14 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
7:09:14 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
7:09:14 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6035 OwnPow Nav : 0 OppPow Nav : 777
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
7:09:14 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2481 OppPow Land: 307 OwnPow Nav : 711 OppPow Nav : 2254
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.26 4.36 Reg Count: 186 > 226
7:09:14 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 955 OppPow Land: 32 OwnPow Nav : 1101 OppPow Nav : 1331
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.95 1.10 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
7:09:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2598 OppPow Land: 226 OwnPow Nav : 159 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
7:09:14 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
7:09:14 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 3 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 1.91 3.19 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
7:09:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2729 OppPow Land: 0 OwnPow Nav : 56 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
7:09:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4000 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.91 Reg Count: 392 > 494
7:09:14 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 335 OppPow Land: 0 OwnPow Nav : 552 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
7:09:14 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
7:09:14 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
7:09:14 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
7:09:14 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
7:09:14 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 157 > 189
7:09:14 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 775 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
7:09:14 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 371 OwnPow Nav : 293 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
7:09:14 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 478 OppPow Land: 654 OwnPow Nav : 502 OppPow Nav : 1293
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.47 0.58 Ratio Nav/NavCore: 0.25 0.20 Reg Count: 7 > 11
7:09:14 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 131 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 303
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
7:09:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 281 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
7:09:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3470 OppPow Land: 2311 OwnPow Nav : 3076 OppPow Nav : 9307
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
7:09:14 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 906 OppPow Land: 9 OwnPow Nav : 66 OppPow Nav : 1114
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 3.21 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
7:09:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1139 OppPow Land: 533 OwnPow Nav : 923 OppPow Nav : 135
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.22 5.00 Reg Count: 200 > 526
7:09:14 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
7:09:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 137 OppPow Nav : 1070
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
7:09:14 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 69 OppPow Land: 230 OwnPow Nav : 267 OppPow Nav : 913
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1906 ms
7:09:14 PM  (Reporting)  Resources Levels Spain EcoBase 198 AtWar: yes AtWarThreat: yes At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 980 Expected 99 Balance -12
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 69 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 69 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 2704 Expected 69 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Average Stock 93 Expected 69 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Very Low Stock 15 Expected 69 Balance -9
7:09:14 PM  (Reporting)  War supplies Availability Low Stock 19 Expected 50 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 29 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 145 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 128 Expected 20 Balance 0
7:09:14 PM  (Reporting)    1016804 Minerva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3928 Western Mediterranean Trade EndTurn 2656
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 10400
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
7:09:14 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
7:09:14 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
7:09:14 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
7:09:14 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 575
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
7:09:14 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
7:09:14 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 955 Overall power (enemies): 32 Ratio: 0.95
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
7:09:14 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 69 Total EnemyOwnerVal: 139 Discard %: 15
7:09:14 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 27      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1101 Overall power (enemies): 1331 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4000 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 478 Overall power (enemies): 654 Ratio: 0.47
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  335
7:09:14 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 378 Total EnemyOwnerVal: 756 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 17      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  181     Threat: 134         
7:09:14 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
7:09:14 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 502 Overall power (enemies): 1293 Nav Ratio: 0.25
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2481 Overall power (enemies): 307 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7727
7:09:14 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 993 Total EnemyOwnerVal: 993 Discard %: 15
7:09:14 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  562     Threat: 416         
7:09:14 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  360     Threat: 267         
7:09:14 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 52      Force Need:  63      Threat: 47          
7:09:14 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 711 Overall power (enemies): 2254 Nav Ratio: 0.26
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6035 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  964
7:09:14 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 18175 Discard %: 15
7:09:14 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 14      Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 18      Force Need:  640     Threat: 375         
7:09:14 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 9       Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
7:09:14 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2598 Overall power (enemies): 226 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1435
7:09:14 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 828 Total EnemyOwnerVal: 828 Discard %: 15
7:09:14 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 87      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  316     Threat: 75          
7:09:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 371 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
7:09:14 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 501 Total EnemyOwnerVal: 2007 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 335 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 36      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2729 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 54      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 56 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 3 Overall power (enemies): 0 Ratio: 1.91
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 775 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 16      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 131 Overall power (enemies): 9 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
7:09:14 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 74 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 303 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 913 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 137 Overall power (enemies): 1070 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 923 Overall power (enemies): 135 Nav Ratio: 0.22
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1114 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3076 Overall power (enemies): 9307 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1101 Overall power (enemies): 1331 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 502 Overall power (enemies): 1293 Nav Ratio: 0.25
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 711 Overall power (enemies): 2254 Nav Ratio: 0.26
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 56 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 303 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 913 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 137 Overall power (enemies): 1070 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 923 Overall power (enemies): 135 Nav Ratio: 0.22
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 66 Overall power (enemies): 1114 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3076 Overall power (enemies): 9307 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Toulon Max need: Guernesey Max Val: Landau Naval Gathering: 497 Brest
7:09:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
7:09:14 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
7:09:14 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
7:09:14 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
7:09:14 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
7:09:14 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
7:09:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
7:09:14 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
7:09:14 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Final Gather Region for  342 Germany : 420 Toulon
7:09:14 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 420 Toulon
7:09:14 PM  (Reporting)  Final Gather Region for  338 Italia : 420 Toulon
7:09:14 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
7:09:14 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
7:09:14 PM  (Reporting)  Final Gather Region for  341 Low Countries : 420 Toulon
7:09:14 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
7:09:14 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Spain 3426 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 10 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  Checking wars, we have 1 underway
7:09:14 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
7:09:14 PM  (Reporting)  AcceptChance 34 Rolled 72
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Proposing to 1000041 United States of America
7:09:14 PM  (Reporting)  Checking 20 Give Supply Right
7:09:14 PM  (Reporting)  Still checking 20 Give Supply Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 0
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Give Supply Right toward United States of America chance 0
7:09:14 PM  (Reporting)  Proposing to 1000001 France
7:09:14 PM  (Reporting)  Checking 0 Propose State Visit
7:09:14 PM  (Reporting)  Still checking 0 Propose State Visit
7:09:14 PM  (Reporting)  Item is a Various entry, chance 40
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward France chance 40
7:09:14 PM  (Reporting)  Proposing to 1000001 France
7:09:14 PM  (Reporting)  Checking 0 Propose State Visit
7:09:14 PM  (Reporting)  Still checking 0 Propose State Visit
7:09:14 PM  (Reporting)  Item is a Various entry, chance 41
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward France chance 41
7:09:14 PM  (Reporting)  Proposing to 1000041 United States of America
7:09:14 PM  (Reporting)  Checking 35 Propose Mutual Passage
7:09:14 PM  (Reporting)  Still checking 35 Propose Mutual Passage
7:09:14 PM  (Reporting)  Item is a Various entry, chance 8
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Passage toward United States of America chance 8
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
7:09:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 548 Lille
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 834 Essen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3457 Kazanskaia
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 84 Hull
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2255 Shatrah
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4086 Sea of Ireland
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 669 Chieti
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1739 Elbasani
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1963 Chios
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 48 % to be played in 221 Cordoba
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1614 Esbo
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2983 Kalyazin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 808 Bonn
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 843 Solingen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2500 Tsieliakhany
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2918 Ielnia
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4007 Prut Confluent
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2924 Andreapol
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3338 Novo Zadonsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2180 Yuksekova
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1485 Kobenhavn
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 192 Medina del Campo
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4487 Gulf of Akaba
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1630 Lappeenranta
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3008 Lyubim
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4433 Gulf of Benghazi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2201 Makmur
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2455 Olaines
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4047 Lac Van
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4397 Istrian Coast
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1731 Ulcinj
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3889 Lower Canada
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3450 Nijni Kislay
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1844 Pernik
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2080 Alucra
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1015 Seftenberg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2191 Mosul
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2530 Salaspils
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4544 Southeastern Black Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3228 Skadovsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2734 Vladimirov
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2601 Sosnovy Bor
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4110 Bristol Channel
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1542 Olofstroem
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3644 Kutaisi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1017 Grunberg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1713 Nish
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4400 Hvar Channel
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2213 Kifn
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3684 Nazik
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 900 Ulm
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 235 Almonte
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1190 Koeflach
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1893 Thessaloniki
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 877 Nordhausen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4243 Stockholm Sund
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1747 Temesvar
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3269 Berezova
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1268 Ardusat
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3698 Ouarzazate
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2372 Digma
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4384 Golfo di Taranto
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2593 Slantsy
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 820 Zweibrucken
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2116 Darica
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3914 Mascareignes
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3180 Novocherkass
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4264 Atlantic Ocean
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 207 San Sebastian
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 659 Terni
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 864 Luneburg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1194 Wien
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1937 Moemvasia
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 651 Follonica
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1911 Metsovon
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3816 Al Kuhms
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3791 El Jem
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4097 Galway Bay
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1916 Agrinon
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 517 Jersey
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2295 Anah
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2056 Kirsehir
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2801 Kiev
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1541 Kristianstad
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2091 Savsat
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 864 Luneburg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2075 Erbaa
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4535 Black Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4006 Ialomita Confluent
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1073 Grozberg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1734 Djakovicar
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1692 Krsko
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2183 Hakkari
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4416 Eastern Ionian Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3351 Chatsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 444 Annecy
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3330 Lebedyan
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1999 Duzce
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1485 Kobenhavn
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4159 Stromfjord
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2694 Antonskaya
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 365 Saumur
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1721 Sjenica
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2722 Starobin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 524 Caen
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1390 Otwok
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1789 Botosani
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4124 Cotes d'Armor
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 435 Nyons
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 980 Eggersdorf
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 2848 Novoaleksandrivka
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2433 Engure
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4466 Eastern Mediterranean Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1810 Galatz
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2121 Elbistan
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1039 Naugard
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1706 Pozarevac
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4010 Niemen Estuary
7:09:14 PM  (Reporting)  Ended HandleRegionsDecisions 6638 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 19
7:09:14 PM  (Reporting)  Money Level 6 Amount 980
7:09:14 PM  (Reporting)  Conscripts Level 1 Amount 15
7:09:14 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
7:09:14 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
7:09:14 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
7:09:14 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 37
7:09:14 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
7:09:14 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
7:09:14 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
7:09:14 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
7:09:14 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 3
7:09:14 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
7:09:14 PM  (Reporting)  Number of Draw 11
7:09:14 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 19 0 Money 980 124
7:09:14 PM  (Reporting)  Picking 251 Depot Garrison 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 16
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 19 0 Money 980 144
7:09:14 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 19 0 Money 980 152
7:09:14 PM  (Reporting)  Picking 275 Sloop Squadron 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 19 72 Money 980 180
7:09:14 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 19 48 Money 980 204
7:09:14 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
7:09:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 19 0 Money 980 144
7:09:14 PM  (Reporting)  Picking 255 Fortress Battery 1805
7:09:14 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 19 72 Money 980 480
7:09:14 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 19 0 Money 980 152
7:09:14 PM  (Reporting)  Picking 255 Fortress Battery 1805
7:09:14 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 19 72 Money 980 480
7:09:14 PM  (Reporting)  Picking 226 Walloon Guard Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 19 0 Money 980 240
7:09:14 PM  (Reporting)  Picking 252 Invalid Garrison 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 19 0 Money 980 144
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 54 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016126 Escano's Fleet
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008352 Escuadra de Cartagena
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014320 S.Maria Sq.
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014843 II. Fleet
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013241 I. Fleet
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016129 III. Fleet
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 429 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating CallFleet (_CLF_)
7:09:14 PM  (Reporting)  Ended CallFleet 1 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1008425 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010672 Guarnicin de Melilla, 3730 Melilla, Pow:218, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010661 Guarnicin de Ceuta, 3722 Ceuta, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010683 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:218, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008408 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1016352 Bouligny' Force, 212 Cadiz, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010505 Guarnicin de Cadiz, 212 Cadiz, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010577 Guarnicin de Sevilla, 215 Sevilla, Pow:113, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010634 Guarnicin de Granada, 223 Granada, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004196 Guarnicin Granada, 223 Granada, Pow:27, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010522 Guarnicin de Cartagena, 230 Cartagena, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010631 Guarnicin de Cordoba, 221 Cordoba, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004186 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010616 Guarnicin de Badajoz, 241 Badajoz, Pow:34, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004203 Guarnicin Badajoz, 241 Badajoz, Pow:119, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010643 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010640 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008414 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004223 Guarnicin Palma, 313 Palma, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010563 Guarnicin de Palma, 313 Palma, Pow:237, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1017076 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010637 Guarnicin de Toledo, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010551 Guarnicin de Port Mahon, 314 Port Mahon, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010646 Guarnicin de Madrid, 276 Madrid, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004153 Guarnicin Madrid, 276 Madrid, Pow:47, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010599 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010649 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010658 Guarnicin de Taragona, 305 Tarragona, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004213 Guarnicin Tarragona, 305 Tarragona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010628 Guarnicin de Salamanca, 185 Salamanca, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1017077 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010591 Guarnicin de Barcelona, 307 Barcelona, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004233 Guarnicin Barcelona, 307 Barcelona, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010652 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004265 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010655 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010587 Guarnicin de Girona, 312 Gerona, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010730 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010605 Guarnicin de Burgos, 194 Burgos, Pow:32, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010625 Guarnicin de Leon, 182 Leon, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004133 Guarnicin Lugo, 165 Lugo, Pow:62, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004260 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010539 Guarnicin de San Sebastian, 207 San Sebastian, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004143 Guarnicin Oviedo, 171 Oviedo, Pow:45, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010622 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004250 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1004243 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010488 Guarnicin de El Ferrol, 163 Coruna, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010722 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010697 Guarnicin de Cuba, 3902 Cuba, Pow:435, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008431 Flota de las Indias, 3934 Commerce, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 5 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1016486 1st Engineer Rgt, 215 Sevilla, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016495 9 Brigada de Caballera, 221 Cordoba, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016491 8 Brigada de Caballera, 276 Madrid, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1015554 1st Pioneer Rgt, 276 Madrid, Pow:7, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016979 10 Brigada de Caballera, 307 Barcelona, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016983 11 Brigada de Caballera, 163 Coruna, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 21500, Region: 3722 Ceuta
7:09:14 PM  (Reporting)  _DCR_ 1004016 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
7:09:14 PM  (Reporting)  Ended GarrisonBorders 614 ms
7:09:14 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
7:09:14 PM  (Reporting)  _ESR_ No theater can have a staging region.
7:09:14 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
7:09:14 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
7:09:14 PM  (Reporting)  Ended ProcessAgents Spain 23 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 8 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 5 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014003 1 Brigada in region Avignon will recover in region Toulon % Health 100 % Cohesion 15
7:09:14 PM  (Reporting)  Ended Damaged Units 33 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 6 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 59 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 3 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
7:09:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
7:09:14 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
7:09:14 PM  (Reporting)  Ended Build Depots Assets 23 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 127 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 124 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 2 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 2 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 10 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 1 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 8 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 77 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 1 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 2 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 6 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 2 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
7:09:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
7:09:14 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:281, Count: 4(l 2/L 3/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 15 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  _PGS_ Gathered this stack 1003836 Esercito de Espana, 276 Madrid, Pow:242, Count: 6(l 2/L 3/S 2)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 13 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 16 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 2 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  _GAO_ Step 2 1017082 Spanish Detachment, 269 Valencia, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 269 Valencia New PickVal 8
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 269 Valencia
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 16 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 37 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016798 Caraffa' Force selected
7:09:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
7:09:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016798 Don Juan Caraffa 185 Salamanca toward 1017077 Brigada Mil. 15a, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
7:09:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
7:09:14 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
7:09:14 PM  (Reporting)  Ended Check Leaders 51 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 43 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
7:09:14 PM  (Reporting)  _AFA_ 1017083 2nd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4650, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1016126 Escano's Fleet chance: 18 failed.
7:09:14 PM  (Reporting)  _AFA_ 1016126 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 317 Bayonne
7:09:14 PM  (Reporting)  _AFA_ 1016021 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
7:09:14 PM  (Reporting)  _AFA_ 1014999 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 305 Tarragona
7:09:14 PM  (Reporting)  _AFA_ 1014439 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1008352 Escuadra de Cartagena chance: 4 failed.
7:09:14 PM  (Reporting)  _AFA_ 1008352 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1794, Region: 226 Almeria
7:09:14 PM  (Reporting)  _AFA_ 1016987 4 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 429 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 162
7:09:14 PM  (Reporting)  Ended Build Depots Assets 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 3 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  1003858 Cuerpo Occidental, 212 Cadiz, Pow:462, Count: 11(l 3/L 5/S 4) Agenda: Keep Position, Value: 108450, Region: 212 Cadiz
7:09:14 PM  (Reporting)  1003979 Cuerpo Centro, 215 Sevilla, Pow:246, Count: 5(l 1/L 3/S 2) Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 5 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 1 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 28 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 1 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 2 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 3 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 6 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 1 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 4 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 40 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 7 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 1 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 33 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 1 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1015334 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 34 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
7:09:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
7:09:14 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
7:09:14 PM  (Reporting)  Ended Build Depots Assets 15 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 12 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 1 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 6 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.18750001440227
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 5 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 4 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 1 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004176 Guarnicin Cadiz selected
7:09:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
7:09:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
7:09:14 PM  (Reporting)  _CLD_ Leader 1004176 Don Federico Gravina redeployed from Toulon to theater Theater_Spanish_Peninsula  in region 420 Toulon
7:09:14 PM  (Reporting)  Ended Check Leaders 98 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
7:09:14 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
7:09:14 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
7:09:14 PM  (Reporting)  Ended Build Depots Assets 26 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004073 I. Spanish Detachment in 3911 La Plata
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 1 ms
7:09:14 PM  (Reporting)  Entering Evacuate Force (_EVA_)
7:09:14 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
7:09:14 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
7:09:14 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Entering Build Depots Assets
7:09:14 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
7:09:14 PM  (Reporting)  Ended Build Depots Assets 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Start of AI Split Supports (_SSP_)
7:09:14 PM  (Reporting)  Ended Split Supports
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
7:09:14 PM  (Reporting)  Ended Concentrate Stacks 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 24 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20459 AllOppPowLand: 10717 AllOwnPowNav: 7943 AllOppPowNav 18497
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 0.95 Land Core Ratio: 1.10  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.26)
7:09:14 PM  (Reporting)  1004176 Guarnicin Cadiz (Pow.0)
7:09:14 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.34)
7:09:14 PM  (Reporting)  1014003 1 Brigada (Pow.3)
7:09:14 PM  (Reporting)  1013439 1 Brigada de Caballera (Pow.21)
7:09:14 PM  (Reporting)  1014324 Provisiones Castilla (Pow.0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 569 Metz Pick 19 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 393 Clermont Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 440 Grenoble Pick 11 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 332 Toulouse Pick 18 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 19 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 364 Nantes Pick 14 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 513 Le Mans Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 373 Limoges Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 326 Bordeaux Pick 21 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 492 Orleans Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 560 Reims Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 434 Valence Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 454 Lyon Pick 21 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.47 Land Core Ratio: 0.58  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.40)
7:09:14 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.281)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 716) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 144) - evaluation skipped
7:09:14 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 123 Need 60  no group candidate found
7:09:14 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 201 Need 181  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 54 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.462)
7:09:14 PM  (Reporting)  1016486 1st Engineer Rgt (Pow.1)
7:09:14 PM  (Reporting)  1003979 Cuerpo Centro (Pow.246)
7:09:14 PM  (Reporting)  1003924 Cuerpo Sur (Pow.316)
7:09:14 PM  (Reporting)  1016495 9 Brigada de Caballera (Pow.2)
7:09:14 PM  (Reporting)  1017080 Spanish Detachment (Pow.22)
7:09:14 PM  (Reporting)  1017079 Spanish Detachment (Pow.22)
7:09:14 PM  (Reporting)  1017081 Spanish Detachment (Pow.23)
7:09:14 PM  (Reporting)  1017078 Spanish Detachment (Pow.23)
7:09:14 PM  (Reporting)  1013721 Palma Milita (Pow.39)
7:09:14 PM  (Reporting)  1017082 Brigada Villaviciosa (Pow.28)
7:09:14 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.197)
7:09:14 PM  (Reporting)  1016491 8 Brigada de Caballera (Pow.2)
7:09:14 PM  (Reporting)  1015554 1st Pioneer Rgt (Pow.7)
7:09:14 PM  (Reporting)  1003836 Esercito de Espana (Pow.242)
7:09:14 PM  (Reporting)  1016027 7 Brigada de Caballera (Pow.12)
7:09:14 PM  (Reporting)  1016979 10 Brigada de Caballera (Pow.0)
7:09:14 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.26)
7:09:14 PM  (Reporting)  1016983 11 Brigada de Caballera (Pow.0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 756) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 215 Sevilla Pick 52 has enough garrison (Value: 360) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 25) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 32) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 10) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 228) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 261) - evaluation skipped
7:09:14 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 231 Need 562  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 32) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 253) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 153) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 202) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 32) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 10) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 276 Madrid Pick 13 has enough garrison (Value: 66) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 294) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 79) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 149 Need 316  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1004016 Cuerpo Africa (Pow.73)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 36 has enough garrison (Value: 218) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3730 Melilla Pick 19 has enough garrison (Value: 218) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 54 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 1.91 Land Core Ratio: 3.19  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 6 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
7:09:14 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
7:09:14 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
7:09:14 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.101)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 179 Need 60  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1004016 Cuerpo Africa (Pow.73)
7:09:14 PM  (Reporting)  1013721 Palma Milita (Pow.39)
7:09:14 PM  (Reporting)  1017082 Brigada Villaviciosa (Pow.28)
7:09:14 PM  (Reporting)  1003958 Cuerpo Oriental (Pow.197)
7:09:14 PM  (Reporting)  1016979 10 Brigada de Caballera (Pow.0)
7:09:14 PM  (Reporting)  1015325 6 Brigada de Caballera (Pow.26)
7:09:14 PM  (Reporting)  1004176 Guarnicin Cadiz (Pow.0)
7:09:14 PM  (Reporting)  1015329 1o Rgto. Art. (Pow.34)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 676 Gaeta Pick 15 SelfVal 123 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 294) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 36 has enough garrison (Value: 218) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3730 Melilla Pick 19 has enough garrison (Value: 218) - evaluation skipped
7:09:14 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 83 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 514 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 63 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 600 Genova Pick 23 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 708 Palermo Pick 87 SelfVal 464 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 25) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 50) - evaluation skipped
7:09:14 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 231 Need 562  no group candidate found
7:09:14 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
7:09:14 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 149 Need 316  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 420 Toulon Pick 27 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 202) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 228) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 417 Marseille Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 56 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.21 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
7:09:14 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
7:09:14 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
7:09:14 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.101)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 23 Enemy armies: 65 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1004016 Cuerpo Africa (Pow.73)
7:09:14 PM  (Reporting)  1003858 Cuerpo Occidental (Pow.462)
7:09:14 PM  (Reporting)  1015656 Brigada La Plata (Pow.24)
7:09:14 PM  (Reporting)  1004073 I. Spanish Detachment (Pow.72)
7:09:14 PM  (Reporting)  1013813 Vigodet' Force (Pow.327)
7:09:14 PM  (Reporting)  1013263 Don Miguel de La Pena (Pow.101)
7:09:14 PM  (Reporting)  1016983 11 Brigada de Caballera (Pow.0)
7:09:14 PM  (Reporting)  1004064 Cuerpo Hispaniola (Pow.40)
7:09:14 PM  (Reporting)  1004033 Cuerpo Cuba (Pow.281)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 716) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
7:09:14 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
7:09:14 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 144) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1003858 Cuerpo Occidental, 212 Cadiz, Pow:462, Count: 11(l 3/L 5/S 4) Fitness 31 PickVal 100 SelfVal 1853 AINeed 66
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 15500, Region: 212 Cadiz
7:09:14 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 261) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
7:09:14 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 130 Bristol Pick 9 SelfVal 9 Need 506  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 357 Rochefort Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 231 Need 562  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 506  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 16 Dublin Pick 11 SelfVal 11 Need 506  no group candidate found
7:09:14 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 16 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 253) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 201 Need 181  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 995 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1016129 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1014843 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1013241 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1014320 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1017084 Ardilla Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4400, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Aegean Sea Trade
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1008378 Escuadra de Cuba chance: 3 failed.
7:09:14 PM  (Reporting)  _AFA_ 1008378 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 7708, Region: 3900 Florida
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1016804 Minerva Sq. chance: 0 failed.
7:09:14 PM  (Reporting)  _AFA_ 1016804 Minerva Sq. has been given the mission Agenda: Naval Docking, Value: 957, Region: 3905 Santo Domingo
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 311 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Aegean Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 22 ms
7:09:14 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
7:09:14 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Leader 1004176 Guarnicin Cadiz relocated to 276 Madrid
7:09:14 PM  (Reporting)  Ended Collect Leaders 2 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  _RWI__A 1016126 Escano's Fleet, 163 Coruna, Pow:366, Count: 6(l 2/L 4/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
7:09:14 PM  (Reporting)  _RWI__A 1014003 1 Brigada, 431 Avignon, Pow:3, Count: 1(l 0/L 1/S 0) was targeting 420 Toulon interest 5 , aborting an agenda.
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.22) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.95 - Core:1.10 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
7:09:14 PM  (Reporting)  _GTU_ 1015325 6 Brigada de Caballera, 336 Perpignan, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1014003 1 Brigada, 431 Avignon, Pow:3, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1013439 1 Brigada de Caballera, 412 Ales, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 3 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 3 now
7:09:14 PM  (Reporting)  _GTU_ 1 Brigada de Caballera gathering toward primary region (short distance)
7:09:14 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 175, Region: 420 Toulon Gather to region: 420 Toulon
7:09:14 PM  (Reporting)  _GTU_ 6 Brigada de Caballera gathering toward a group near primary region 1015329 1o Rgto. Art., 417 Marseille, Pow:34, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 417 Marseille Seek Strong Group 1015329 1o Rgto. Art. in region: Marseille
7:09:14 PM  (Reporting)  _GTU_ 1 Brigada gathering toward primary region (short distance)
7:09:14 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 200, Region: 420 Toulon Gather to region: 420 Toulon
7:09:14 PM  (Reporting)  Ended AI Gather Units 5 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014324 Provisiones Castilla is doing nothing in Paris  Power: 0  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013439 1 Brigada de Caballera, 412 Ales, Pow:21, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 175, Region: 420 Toulon
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 175, Region: 420 Toulon
7:09:14 PM  (Reporting)  1013439-1 Brigada de Caballera Power:21 Health:100% Ales>Toulon Mission:Attack Fitness:70% Need:60 Threat:0 GoalValue: 175
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014003 1 Brigada, 431 Avignon, Pow:3, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 200, Region: 420 Toulon
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 200, Region: 420 Toulon
7:09:14 PM  (Reporting)  1014003-1 Brigada Power:3 Health:100% Avignon>Toulon Mission:Attack Fitness:80% Need:60 Threat:0 GoalValue: 200
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015329 1o Rgto. Art. is doing nothing in Marseille  Power: 34  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015325 6 Brigada de Caballera, 336 Perpignan, Pow:26, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 417 Marseille
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 417 Marseille
7:09:14 PM  (Reporting)  1015325 6 Brigada de Caballera Perpignan Health: 100 % will target  1015329 1o Rgto. Art.
7:09:14 PM  (Reporting)  1015325-6 Brigada de Caballera Power:26 Health:100% Perpignan>Marseille Mission:Merge (slave) Fitness:60% Need:60 Threat:0 GoalValue: 150
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 342 Germany
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.47 - Core:0.58 - Nav:0.25) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
7:09:14 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:40, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 1 now
7:09:14 PM  (Reporting)  _GTU_ 1004064 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:40, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 5 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  _ATG__ 1004064 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1004033 Cuerpo Cuba, 3902 Cuba, Pow:281, Count: 4(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
7:09:14 PM  (Reporting)  List of Agendas for 1004033 Cuerpo Cuba, 3902 Cuba, Pow:281, Count: 4(l 2/L 3/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
7:09:14 PM  (Reporting)  1004033-Cuerpo Cuba Power:281 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017084 Ardilla Sq., 4553 Sea of Cuba, Pow:23, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4400, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4400, Region: 3931 Eastern Mediterranean Trade
7:09:14 PM  (Reporting)  1017084-Ardilla Sq. Power:23 Health:100% Sea of Cuba>Eastern Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:88% Need:0 Threat:0 GoalValue: 4400
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:347, Count: 8(l 1/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
7:09:14 PM  (Reporting)  List of Agendas for 1008378 Escuadra de Cuba, 4553 Sea of Cuba, Pow:347, Count: 8(l 1/L 6/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008378 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
7:09:14 PM  (Reporting)  1008378-Escuadra de Cuba Power:347 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1004064 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 40  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.26) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 336 Spanish Peninsula
7:09:14 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 1 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 1 now
7:09:14 PM  (Reporting)  _GTU_ 1013721 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 6 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  _GTG_ 1017076 Valencia Gar., 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 269 Valencia and will absorb 1017082 Brigada Villaviciosa
7:09:14 PM  (Reporting)  Ended GatherGarrisons 1 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  _ATG__ 1003924 Cuerpo Sur Granada Going against objective: 211 Gibraltar
7:09:14 PM  (Reporting)  _ATG__ 1003958 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
7:09:14 PM  (Reporting)  _ATG__ 1004176 Guarnicin Cadiz Madrid Going against objective: 212 Cadiz
7:09:14 PM  (Reporting)  _ATG__ 1003836 Esercito de Espana Madrid Going against objective: 211 Gibraltar
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016126 Escano's Fleet, 163 Coruna, Pow:366, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
7:09:14 PM  (Reporting)  List of Agendas for 1016126 Escano's Fleet, 163 Coruna, Pow:366, Count: 6(l 2/L 4/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
7:09:14 PM  (Reporting)  1016126-Escano's Fleet Power:366 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017083 2nd Transport Sq., 163 Coruna, Pow:25, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4650, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4650, Region: 3932 Aegean Sea Trade
7:09:14 PM  (Reporting)  1017083-2nd Transport Sq. Power:25 Health:100% Coruna>Aegean Sea Trade Mission:Hunt Convoy Fleet Fitness:93% Need:0 Threat:0 GoalValue: 4650
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016021 1 Escuadra de Transport, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016021 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016027 7 Brigada de Caballera, 185 Salamanca, Pow:12, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 60000, Region: 276 Madrid
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 276 Madrid
7:09:14 PM  (Reporting)  1016027 7 Brigada de Caballera Salamanca Health: 100 % will target  1003836 Esercito de Espana
7:09:14 PM  (Reporting)  1016027-7 Brigada de Caballera Power:12 Health:100% Salamanca>Madrid Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014999 2 Escuadra de Fregata, 305 Tarragona, Pow:4, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 305 Tarragona
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 305 Tarragona
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014999 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 305 Tarragona
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1003836 Esercito de Espana is doing nothing in Madrid  Power: 242  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1004176 Guarnicin Cadiz is doing nothing in Madrid  Power: 0  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1003958 Cuerpo Oriental is doing nothing in Valencia  Power: 197  HealthPerc: 99
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1013721 Palma Milita is doing nothing in Palma  Power: 39  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014439 1 Escuadra de Fregata, 313 Palma, Pow:6, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014439 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1003924 Cuerpo Sur is doing nothing in Granada  Power: 316  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003979 Cuerpo Centro, 215 Sevilla, Pow:246, Count: 5(l 1/L 3/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9100, Region: 215 Sevilla
7:09:14 PM  (Reporting)  1003979-Cuerpo Centro Power:246 Health:100% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:0 Threat:47 GoalValue: 9100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
7:09:14 PM  (Reporting)  List of Agendas for 1008352 Escuadra de Cartagena, 230 Cartagena, Pow:106, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008352 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
7:09:14 PM  (Reporting)  1008352-Escuadra de Cartagena Power:106 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016987 4 Escuadra de Fregata, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 230 Cartagena
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016987 4 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1003858 Cuerpo Occidental, 212 Cadiz, Pow:462, Count: 11(l 3/L 5/S 4)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 108450, Region: 212 Cadiz
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15500, Region: 212 Cadiz
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15500, Region: 212 Cadiz
7:09:14 PM  (Reporting)  1003858-Cuerpo Occidental Power:462 Health:100% Cadiz>Cadiz Mission:Defend Fitness:31% Need:66 Threat:267 GoalValue: 15500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 338 Italia
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1010694 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:3.82) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015334 3 Escuadra de Fregata, 3739 Mers El Kebir, Pow:2, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3739 Mers El Kebir
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015334 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 3739 Mers El Kebir
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1004016 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 21500, Region: 3722 Ceuta
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 21500, Region: 3722 Ceuta
7:09:14 PM  (Reporting)  1004016-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 21500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 341 Low Countries
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:1.91 - Core:3.19 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 340 Alpes
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) in reserve
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
7:09:14 PM  (Reporting)  _RCA_ Artillery 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) relocating toward 3911 La Plata
7:09:14 PM  (Reporting)  _RCA_ Arty 1004073 I. Spanish Detachment, 3911 La Plata, Pow:72, Count: 3(l 0/L 1/S 2) had one RCA agenda removed.
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1013263 Don Miguel de La Pena is doing nothing in La Plata  Power: 101  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1013813 Vigodet' Force is doing nothing in La Plata  Power: 327  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1004073 I. Spanish Detachment is doing nothing in La Plata  Power: 72  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015656 Brigada La Plata is doing nothing in La Plata  Power: 24  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016129 III. Fleet, 3934 Commerce, Pow:64, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016129 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
7:09:14 PM  (Reporting)  1016129-III. Fleet Power:64 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008431 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.22) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014843 II. Fleet, 3928 Western Mediterranean Trade, Pow:97, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014843 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
7:09:14 PM  (Reporting)  1014843-II. Fleet Power:97 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008414 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013241 I. Fleet, 3930 Central Mediterranean Trade, Pow:61, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3930 Central Mediterranean Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013241 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
7:09:14 PM  (Reporting)  1013241-I. Fleet Power:61 Health:88% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.21 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014320 S.Maria Sq., 3927 Southeast Atlantic Trade, Pow:44, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  1014320-S.Maria Sq. Power:44 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008408 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016804 Minerva Sq., 4296 Golfo de Cadiz, Pow:60, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3928 Western Mediterranean Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 957, Region: 3905 Santo Domingo
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 957, Region: 3905 Santo Domingo
7:09:14 PM  (Reporting)  1016804-Minerva Sq. Power:60 Health:100% Golfo de Cadiz>Santo Domingo Mission:Naval Docking Fitness:87% Need:0 Threat:0 GoalValue: 957
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 3 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 5 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 2 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  19819 ms
7:09:14 PM  (Reporting)  Processing  1000007 Ottoman
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 805 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
7:09:14 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 2617 OppPow Land: 0 OwnPow Nav : 1410 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 236 > 310
7:09:14 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 361 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
7:09:14 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 192 OppPow Land: 0 OwnPow Nav : 27 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 147 > 179
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 440 ms
7:09:14 PM  (Reporting)  Resources Levels Ottoman EcoBase 129 AtWar: no AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 580 Expected 64 Balance -7
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 2206 Expected 45 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Low Stock 29 Expected 45 Balance -4
7:09:14 PM  (Reporting)  War supplies Availability High Stock 56 Expected 32 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Engagment Points Availability Plentiful Stock 131 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 594 Expected 13 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 140
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 140
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 805 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 1674 Sarajevo (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1671 Sabac (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1702 Belgrade (AtPeace):         Pick Value: 79      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1713 Nish (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1735 Tirana (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1745 Skopje (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1893 Thessaloniki (AtPeace):     Pick Value: 80      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1783 Bucuresti (AtPeace):        Pick Value: 66      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1793 Iasy (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1806 Ismail (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1810 Galatz (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1821 Silistra (AtPeace):         Pick Value: 42      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1824 Rushuk (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1829 Plevna (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1835 Nikopolis (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1872 Varna (AtPeace):            Pick Value: 43      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1843 Sofia (AtPeace):            Pick Value: 66      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1859 Philippopoli (AtPeace):     Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1888 Kavala (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1913 Ioanina (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1926 Athina (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 2617 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 1876 Edirne (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1883 Constantinople (AtPeace):   Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1877 Gelibolu (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1941 Izmit (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1944 Bursa (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3859 Rodos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1961 Smyrna (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1987 Adalia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2016 Konya (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2034 Ankara (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2047 Sinope (AtPeace):           Pick Value: 35      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2083 Trapzon (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2096 Erzerum (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2135 Kars (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2127 Alexandretta (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3852 Candia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3864 Famagusta (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 1410 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 192 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 2146 Diyarbakir (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2191 Mosul (AtPeace):            Pick Value: 75      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2160 Urfa (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2233 Baghdad (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2267 Al Basra (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 361 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 2131 Gaziantep (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2315 Aleppo (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2323 Tarabulus (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2340 Dimashq (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2335 Acre (AtPeace):             Pick Value: 88      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2345 Jaffa (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2347 Jerusalem (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 1410 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1824 Rushuk Max pick: Rushuk Max need: Bihac Max Val: Rushuk Naval Gathering: 1893 Thessaloniki
7:09:14 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 1883 Constantinople Max pick: Constantinople Max need: Khardzali Max Val: Constantinople Naval Gathering: 1883 Constantinople
7:09:14 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 2233 Baghdad Max pick: Baghdad Max need: Pazarcik Max Val: Baghdad Naval Gathering: 2233 Baghdad
7:09:14 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 2340 Dimashq Max pick: Dimashq Max need: Kharamanmahras Max Val: Dimashq Naval Gathering: 2335 Acre
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Final Gather Region for  345 Balkans : 1824 Rushuk
7:09:14 PM  (Reporting)  Final Gather Region for  346 Ottoman : 1883 Constantinople
7:09:14 PM  (Reporting)  Final Gather Region for  348 Mesopotamia : 2233 Baghdad
7:09:14 PM  (Reporting)  Final Gather Region for  347 Middle East : 2340 Dimashq
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Ottoman 1176 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 7 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 3334 Lev
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 760 Arlon
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1340 Stryj
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3352 Chelnovaya
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2266 Abadan
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4470 Eastern Mediterranean Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 3767 Mila
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1662 Cerknica
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2199 Arbil
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2726 Doubrovitsia
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4448 Cape Lithinon
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 133 Portsmouth
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3019 Vladimir
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3125 Merefa
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1535 Knaered
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 3009 Greshnevo
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1408 Modlin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2054 Delice
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 26 Killarney
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1933 Navarin
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4212 Kalmar Straits
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3371 Pavlovsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 456 Macon
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4277 Cabo Ortegal
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 1541 Kristianstad
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1161 Cortina
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 3274 Gorelovo
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4339 Mediterranean Sea
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1315 Tirgu Mures
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4307 Golfo de Almeria
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2157 Al Tawrah
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3781 Tunis
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 686 Brindisi
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1411 Thorn
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4180 Helgoland
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 77 target region was 2292 Nukhayb
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 3732 Midelt
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 77 % to be played in 1735 Tirana
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2116 Darica
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1354 Radkowice
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2292 Nukhayb
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 1464 Fredericia
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3175 Stachanov
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 27 target region was 2319 Hamah
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 211 Gibraltar
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2071 Dogansar
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2374 Timna
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 3002 Galich
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2936 Bytosh
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 3062 Sevsk
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 49 Aviemore
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1101 Zatec
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1604 Vasteras
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3901 Louisiana
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1191 Kapfenberg
7:09:14 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 97 target region was 2195 Mahad
7:09:14 PM  (Reporting)  Ended HandleRegionsDecisions 15639 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 56
7:09:14 PM  (Reporting)  Money Level 3 Amount 580
7:09:14 PM  (Reporting)  Conscripts Level 1 Amount 29
7:09:14 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 28
7:09:14 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
7:09:14 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 17
7:09:14 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
7:09:14 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 23
7:09:14 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
7:09:14 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
7:09:14 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
7:09:14 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 19
7:09:14 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 25
7:09:14 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
7:09:14 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
7:09:14 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
7:09:14 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
7:09:14 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
7:09:14 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
7:09:14 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
7:09:14 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
7:09:14 PM  (Reporting)  Number of Draw 7
7:09:14 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
7:09:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 29 120 WSU 56 0 Money 580 144
7:09:14 PM  (Reporting)  Picking 426 Supply Brigade 1805
7:09:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 29 240 WSU 56 0 Money 580 180
7:09:14 PM  (Reporting)  Picking 415 Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 29 34 WSU 56 68 Money 580 248
7:09:14 PM  (Reporting)  Picking 415 Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 29 34 WSU 56 68 Money 580 248
7:09:14 PM  (Reporting)  Picking 445 Brig Squadron 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 29 72 WSU 56 108 Money 580 216
7:09:14 PM  (Reporting)  Picking 431 Pioneer Rgt
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 29 32 WSU 56 0 Money 580 100
7:09:14 PM  (Reporting)  Picking 412 Marine Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 29 360 WSU 56 0 Money 580 240
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 35 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008554 Karadeniz Filosu
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008580 Tigris Fleet
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008569 Akdeniz Filosu
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 155 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1011162 Acre Garnizon, 2335 Acre, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011206 Famagusta Garnizon, 3864 Famagusta, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011175 Candia Garnizon, 3852 Candia, Pow:241, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011193 Rodos Garnizon, 3859 Rodos, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011130 Smyrna Garnizon, 1961 Smyrna, Pow:156, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008598 Agean Sea Trade, 3932 Aegean Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011302 Ankara Garnizon, 2034 Ankara, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011119 Gallipoli Garnizon, 1877 Gelibolu, Pow:180, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1017086 Kars Garnizon, 2135 Kars, Pow:26, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011093 Constantinople Garrison, 1883 Constantinople, Pow:396, Count: 6(l 0/L 2/S 4) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011292 Edirne Garnizon, 1876 Edirne, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011144 Sinope Garnizon, 2047 Sinope, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1013737 Plevna Garnizon, 1829 Plevna, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011282 Nikopolis Garnizon, 1835 Nikopolis, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008592 Black Sea Trade, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011250 Rushuk Garnizon, 1824 Rushuk, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011277 Silistra Garnizon, 1821 Silistra, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011263 Schabacz Garnizon, 1671 Sabac, Pow:111, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011219 Belgrade Garnizon, 1702 Belgrade, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011237 Ismail Garnizon, 1806 Ismail, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011272 Galatz Garnizon, 1810 Galatz, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 2 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1017087 1.Agir Topu Alayi, 1961 Smyrna, Pow:121, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016992 Drdnc Svari Tugay, 1883 Constantinople, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016699 2.Sahra Topcusu, 1883 Constantinople, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016996 Ikinci Ikmal Katar?, 1876 Edirne, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 3 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 1 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 11 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
7:09:14 PM  (Reporting)  _RAR_ 1017088 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1015185 Yedinci Bashi-bazouk, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017088 Drdnc Bashi-bazouk
7:09:14 PM  (Reporting)  Ended ReconAndRaids 15 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  _SPG_ Large Force Segment 1017089 Ottoman Detachment, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0) created
7:09:14 PM  (Reporting)  Ended SplitGroups 21 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 1 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  _GAO_ Step 1 1005357 Hellas, 1926 Athina, Pow:28, Count: 2(l 1/L 1/S 0) is garrisoning region 1926 Athina SelfVal 201
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 6532, Region: 1926 Athina
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 4 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  _CLD_ Leader (Split Segment I) Osman Pazvantoglu in Varna has been detached from group 1005319 Rumelia
7:09:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017090 Osman Pazvantoglu 1872 Varna toward 1017089 Ottoman Detachment, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Ended Check Leaders 5 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  _PGS_ Gathered this stack 1005414 Army of the Caucasus, 2135 Kars, Pow:72, Count: 4(l 2/L 1/S 1)
7:09:14 PM  (Reporting)  _PGS_ Adding this stack 1015199 IV. Ottoman Detachment, 2135 Kars, Pow:56, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  _PGS_ GHQ Stack after add: 1005414 Army of the Caucasus, 2135 Kars, Pow:153, Count: 6(l 2/L 3/S 1)
7:09:14 PM  (Reporting)  _PGS_ Adding this stack 1015191 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  _PGS_ GHQ Stack after add: 1005414 Army of the Caucasus, 2135 Kars, Pow:194, Count: 7(l 2/L 4/S 1)
7:09:14 PM  (Reporting)  _PGS_ Adding this stack 1011297 Kars Garnizon, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  _PGS_ GHQ Stack after add: 1005414 Army of the Caucasus, 2135 Kars, Pow:235, Count: 8(l 2/L 5/S 1)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 14 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 1 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 8 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
7:09:14 PM  (Reporting)  _RAR_ 1017091 On Drdnc Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ 1017092 On Besinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ 1017093 On Yedinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ 1017094 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ 1017095 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ 1017096 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ 1017097 Tatar Brigade, 1883 Constantinople, Pow:41, Count: 1(l 0/L 1/S 0) created in region
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1017096 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1017097 Tatar Brigade
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1017095 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1017097 IV. Ottoman Detachment
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1016031 nc Svari Tugay, 1883 Constantinople, Pow:14, Count: 1(l 0/L 1/S 0) will join in same region 1017097 IV. Ottoman Detachment
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1017093 On Yedinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017094 On Sekicinci Bashi-bazouk
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1017092 On Besinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017094 VI. Ottoman Detachment
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1017091 On Drdnc Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017094 VI. Ottoman Detachment
7:09:14 PM  (Reporting)  _RAR_ - GatherForRecon 1015557 Ikinci Svari Tugay, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) will join in same region 1015197 2. Sipahi Brigade
7:09:14 PM  (Reporting)  Ended ReconAndRaids 67 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  _SPG_ Small Force Segment I 1017098 Kars Timar, 2135 Kars, Pow:23, Count: 1(l 0/L 1/S 0) created
7:09:14 PM  (Reporting)  _SPG_ Large Force Segment 1017099 Ottoman Detachment, 1883 Constantinople, Pow:83, Count: 3(l 0/L 3/S 0) created
7:09:14 PM  (Reporting)  _SPG_ Large Force Segment 1017100 Ottoman Detachment, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) created
7:09:14 PM  (Reporting)  _SPG_ Large Force Segment 1017101 Ottoman Detachment, 2135 Kars, Pow:85, Count: 3(l 0/L 3/S 0) created
7:09:14 PM  (Reporting)  Ended SplitGroups 91 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 1 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  _GAO_ Step 1 1015008 1.Yeniceri Tugay, 1876 Edirne, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning region 1876 Edirne SelfVal 494
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 16055, Region: 1876 Edirne
7:09:14 PM  (Reporting)  _GAO_ Step 1 1017098 Kars Timar, 2135 Kars, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 2135 Kars SelfVal 647
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2135 Kars
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 3 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  _CLD_ Leader (Split Segment III) Grand Vizir in Constantinople has been detached from group 1005210 Yeni Ceri Kodorlu
7:09:14 PM  (Reporting)  _CLD_ Leader (Split Segment V) Ibrahim Bushati in Constantinople has been detached from group 1005193 Sultan
7:09:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017102 Grand Vizir 1883 Constantinople toward 1017099 Ottoman Detachment, 1883 Constantinople, Pow:83, Count: 3(l 0/L 3/S 0)
7:09:14 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017103 Ibrahim Bushati 1883 Constantinople toward 1015193 III. Ottoman Detachment, 1883 Constantinople, Pow:70, Count: 3(l 0/L 3/S 0)
7:09:14 PM  (Reporting)  Ended Check Leaders 19 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 3 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 4 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
7:09:14 PM  (Reporting)  Ended ReconAndRaids 6 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 9 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 2 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 8 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
7:09:14 PM  (Reporting)  Ended ReconAndRaids 5 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 8 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  _GAO_ Step 1 1005459 Djezzire, 2315 Aleppo, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2315 Aleppo SelfVal 218
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 7085, Region: 2315 Aleppo
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 12317, Region: 2233 Baghdad
7:09:14 PM  (Reporting)  _DGA_ 1005469 Kurdiya, 2214 Harran, Pow:27, Count: 2(l 1/L 1/S 0) will garrison region 2233 Baghdad
7:09:14 PM  (Reporting)  Ended DistantGarrison 128 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3975 AllOppPowLand: 0 AllOwnPowNav: 1437 AllOppPowNav 0
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 20 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1005357 Hellas (Pow.28)
7:09:14 PM  (Reporting)  1005337 Makedonia (Pow.68)
7:09:14 PM  (Reporting)  1005347 Albania (Pow.71)
7:09:14 PM  (Reporting)  1016996 Ikinci Ikmal Katar? (Pow.0)
7:09:14 PM  (Reporting)  1015008 1.Yeniceri Tugay (Pow.21)
7:09:14 PM  (Reporting)  1005309 Bolgaria (Pow.67)
7:09:14 PM  (Reporting)  1017088 Drdnc Bashi-bazouk (Pow.31)
7:09:14 PM  (Reporting)  1017089 Pazvantoglu' Force (Pow.39)
7:09:14 PM  (Reporting)  1005319 Rumelia (Pow.71)
7:09:14 PM  (Reporting)  1005289 Bosna (Pow.68)
7:09:14 PM  (Reporting)  1005299 Serbia (Pow.67)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 1829 Plevna Pick 33 has enough garrison (Value: 26) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 1702 Belgrade Pick 79 has enough garrison (Value: 239) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1783 Bucuresti Pick 66 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1843 Sofia Pick 66 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1713 Nish Pick 50 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1806 Ismail Pick 34 has enough garrison (Value: 232) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1821 Silistra Pick 42 has enough garrison (Value: 26) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1893 Thessaloniki Pick 80 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1835 Nikopolis Pick 56 has enough garrison (Value: 26) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1926 Athina Pick 15 has enough garrison (Value: 28) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 1824 Rushuk Pick 100 has enough garrison (Value: 233) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1671 Sabac Pick 4 has enough garrison (Value: 111) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1674 Sarajevo Pick 30 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1872 Varna Pick 43 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1888 Kavala Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1735 Tirana Pick 13 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1859 Philippopoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 46) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1810 Galatz Pick 10 has enough garrison (Value: 26) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1793 Iasy Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1913 Ioanina Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1745 Skopje Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 346 Theater_Ottoman Owned armies (extended): 36 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1005449 Adalia (Pow.68)
7:09:14 PM  (Reporting)  1013447 Birinci Redif Alayi (Pow.33)
7:09:14 PM  (Reporting)  1017087 1.Agir Topu Alayi (Pow.121)
7:09:14 PM  (Reporting)  1005390 Asya (Pow.109)
7:09:14 PM  (Reporting)  1005364 Anatolia (Pow.162)
7:09:14 PM  (Reporting)  1016035 Birinci Ikmal Katar? (Pow.0)
7:09:14 PM  (Reporting)  1005439 Trapzon (Pow.68)
7:09:14 PM  (Reporting)  1017098 Kars Timar (Pow.23)
7:09:14 PM  (Reporting)  1017094 On Sekicinci Bashi-bazouk (Pow.32)
7:09:14 PM  (Reporting)  1017101 II. Ottoman Detachment (Pow.85)
7:09:14 PM  (Reporting)  1005414 Army of the Caucasus (Pow.43)
7:09:14 PM  (Reporting)  1016992 Drdnc Svari Tugay (Pow.0)
7:09:14 PM  (Reporting)  1016699 2.Sahra Topcusu (Pow.2)
7:09:14 PM  (Reporting)  1015180 1.Tombaz Kpr (Pow.32)
7:09:14 PM  (Reporting)  1014277 1.Sahra Topcusu (Pow.35)
7:09:14 PM  (Reporting)  1017097 nc Svari Tugay (Pow.26)
7:09:14 PM  (Reporting)  1017100 2. Sipahi Brigade (Pow.33)
7:09:14 PM  (Reporting)  1015197 Ikinci Svari Tugay (Pow.33)
7:09:14 PM  (Reporting)  1005284 Marine (Pow.48)
7:09:14 PM  (Reporting)  1015193 Bushati' Force (Pow.82)
7:09:14 PM  (Reporting)  1005263 Kazak Tugayi (Pow.52)
7:09:14 PM  (Reporting)  1017099 Grand Vizir' Force (Pow.119)
7:09:14 PM  (Reporting)  1005210 Yeni Ceri Kodorlu (Pow.217)
7:09:14 PM  (Reporting)  1005193 Sultan (Pow.270)
7:09:14 PM  (Reporting)  1016996 Ikinci Ikmal Katar? (Pow.0)
7:09:14 PM  (Reporting)  1015008 1.Yeniceri Tugay (Pow.21)
7:09:14 PM  (Reporting)  1015198 Sekicinci Bashi-bazouk (Pow.32)
7:09:14 PM  (Reporting)  1005404 Sinope (Pow.29)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 2047 Sinope Pick 35 has enough garrison (Value: 232) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 1883 Constantinople Pick 100 has enough garrison (Value: 398) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3864 Famagusta Pick 9 has enough garrison (Value: 239) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1941 Izmit Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1987 Adalia Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2135 Kars Pick 23 has enough garrison (Value: 49) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 46) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1944 Bursa Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1961 Smyrna Pick 20 has enough garrison (Value: 277) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1877 Gelibolu Pick 12 has enough garrison (Value: 180) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2016 Konya Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3852 Candia Pick 8 has enough garrison (Value: 241) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2083 Trapzon Pick 7 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2096 Erzerum Pick 29 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2034 Ankara Pick 15 has enough garrison (Value: 26) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3859 Rodos Pick 4 has enough garrison (Value: 240) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 348 Theater_Mesopotamia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1015203 Bagdad Akinci (Pow.36)
7:09:14 PM  (Reporting)  1005479 Iraqya (Pow.70)
7:09:14 PM  (Reporting)  1005469 Kurdiya (Pow.27)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 2267 Al Basra Pick 24 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2233 Baghdad Pick 100 has enough garrison (Value: 27) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2191 Mosul Pick 75 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2160 Urfa Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 347 Theater_Middle_East Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1005509 Akko (Pow.34)
7:09:14 PM  (Reporting)  1015206 Dimashq Akinci (Pow.37)
7:09:14 PM  (Reporting)  1005495 Surya (Pow.73)
7:09:14 PM  (Reporting)  1005459 Djezzire (Pow.24)
7:09:14 PM  (Reporting)  1015208 Alep Akinci (Pow.36)
7:09:14 PM  (Reporting)  1015209 Abraham' Force (Pow.44)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 2335 Acre Pick 88 has enough garrison (Value: 239) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2340 Dimashq Pick 100 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2347 Jerusalem Pick 10 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2315 Aleppo Pick 40 has enough garrison (Value: 24) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2345 Jaffa Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 2323 Tarabulus Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 206 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 1824 Rushuk in theater 345 Balkans
7:09:14 PM  (Reporting)  _GTU_ 1005337 Makedonia, 1893 Thessaloniki, Pow:68, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005347 Albania, 1735 Tirana, Pow:71, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005309 Bolgaria, 1843 Sofia, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1017088 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1017089 Pazvantoglu' Force, 1872 Varna, Pow:39, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005319 Rumelia, 1872 Varna, Pow:71, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005289 Bosna, 1674 Sarajevo, Pow:68, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005299 Serbia, 1702 Belgrade, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 8 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 7 now
7:09:14 PM  (Reporting)  _GTU_ 1005309 Bolgaria, 1843 Sofia, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005319 Rumelia, 1872 Varna, Pow:112, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005299 Serbia, 1702 Belgrade, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005289 Bosna, 1674 Sarajevo, Pow:68, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005337 Makedonia, 1893 Thessaloniki, Pow:68, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005347 Albania, 1735 Tirana, Pow:71, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1017088 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 6 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  _ATG__ 1005337 Makedonia Thessaloniki Going against objective: 1783 Bucuresti
7:09:14 PM  (Reporting)  _ATG__ 1005347 Albania Tirana Going against objective: 1783 Bucuresti
7:09:14 PM  (Reporting)  _ATG__ 1005309 Bolgaria Sofia Going against objective: 1783 Bucuresti
7:09:14 PM  (Reporting)  _ATG__ 1017088 Drdnc Bashi-bazouk Varna Going against objective: 1783 Bucuresti
7:09:14 PM  (Reporting)  _ATG__ 1005319 Rumelia Varna Going against objective: 1783 Bucuresti
7:09:14 PM  (Reporting)  _ATG__ 1005289 Bosna Sarajevo Going against objective: 1783 Bucuresti
7:09:14 PM  (Reporting)  _ATG__ 1005299 Serbia Belgrade Going against objective: 1783 Bucuresti
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 5 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005299 Serbia is doing nothing in Belgrade  Power: 67  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005289 Bosna is doing nothing in Sarajevo  Power: 68  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005319 Rumelia is doing nothing in Varna  Power: 112  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017088 Drdnc Bashi-bazouk is doing nothing in Varna  Power: 31  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005309 Bolgaria is doing nothing in Sofia  Power: 67  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005347 Albania is doing nothing in Tirana  Power: 71  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005337 Makedonia is doing nothing in Thessaloniki  Power: 68  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005357 Hellas, 1926 Athina, Pow:28, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6532, Region: 1926 Athina
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6532, Region: 1926 Athina
7:09:14 PM  (Reporting)  1005357-Hellas Power:28 Health:100% Athina>Athina Mission:Garrison Fitness:65% Need:32 Threat:0 GoalValue: 6532
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 1883 Constantinople in theater 346 Ottoman
7:09:14 PM  (Reporting)  _GTU_ 1005449 Adalia, 1987 Adalia, Pow:68, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1013447 Birinci Redif Alayi, 1961 Smyrna, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005390 Asya, 1961 Smyrna, Pow:109, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005364 Anatolia, 2034 Ankara, Pow:162, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005439 Trapzon, 2083 Trapzon, Pow:68, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1017094 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1017101 II. Ottoman Detachment, 2135 Kars, Pow:85, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1015198 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1005404 Sinope, 2047 Sinope, Pow:29, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 9 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 8 now
7:09:14 PM  (Reporting)  _GTU_ 1005449 Adalia, 1987 Adalia, Pow:68, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005390 Asya, 1961 Smyrna, Pow:146, Count: 2(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1017101 II. Ottoman Detachment, 2135 Kars, Pow:85, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005364 Anatolia, 2034 Ankara, Pow:162, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1017094 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005404 Sinope, 2047 Sinope, Pow:29, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1015198 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005439 Trapzon, 2083 Trapzon, Pow:68, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 5 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  _GTG_ 1011292 Edirne Garnizon, 1876 Edirne, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 1876 Edirne and will absorb 1015008 1.Yeniceri Tugay
7:09:14 PM  (Reporting)  _GTG_ 1017086 Kars Garnizon, 2135 Kars, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 2135 Kars and will absorb 1017098 Kars Timar
7:09:14 PM  (Reporting)  Ended GatherGarrisons 2 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  _ATG__ 1016035 Birinci Ikmal Katar? Izmit Going against objective: 1883 Constantinople
7:09:14 PM  (Reporting)  _ATG__ 1005414 Army of the Caucasus Kars Going against objective: 1883 Constantinople
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 9 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008554 Karadeniz Filosu is doing nothing in Sinope  Power: 151  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005404 Sinope is doing nothing in Sinope  Power: 29  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015198 Sekicinci Bashi-bazouk is doing nothing in Sinope  Power: 32  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005193 Sultan is doing nothing in Constantinople  Power: 270  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005210 Yeni Ceri Kodorlu is doing nothing in Constantinople  Power: 217  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017099 Grand Vizir' Force is doing nothing in Constantinople  Power: 119  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005263 Kazak Tugayi is doing nothing in Constantinople  Power: 52  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015193 Bushati' Force is doing nothing in Constantinople  Power: 82  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005284 Marine is doing nothing in Constantinople  Power: 48  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015197 Ikinci Svari Tugay is doing nothing in Constantinople  Power: 33  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017100 2. Sipahi Brigade is doing nothing in Constantinople  Power: 33  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017097 nc Svari Tugay is doing nothing in Constantinople  Power: 26  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014277 1.Sahra Topcusu is doing nothing in Constantinople  Power: 35  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015180 1.Tombaz Kpr is doing nothing in Constantinople  Power: 32  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005414 Army of the Caucasus is doing nothing in Kars  Power: 43  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017101 II. Ottoman Detachment is doing nothing in Kars  Power: 85  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017094 On Sekicinci Bashi-bazouk is doing nothing in Kars  Power: 32  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008507 Bogazici Filosu is doing nothing in Constantinople  Power: 791  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005439 Trapzon is doing nothing in Trapzon  Power: 68  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016035 Birinci Ikmal Katar? is doing nothing in Izmit  Power: 0  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005364 Anatolia is doing nothing in Ankara  Power: 162  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005390 Asya is doing nothing in Smyrna  Power: 146  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017087-1.Agir Topu Alayi Power:121 Health:100% Smyrna>Smyrna Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005449 Adalia is doing nothing in Adalia  Power: 68  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008569 Akdeniz Filosu is doing nothing in Candia  Power: 86  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 2233 Baghdad in theater 348 Mesopotamia
7:09:14 PM  (Reporting)  _GTU_ Starting merge 0 at start
7:09:14 PM  (Reporting)  End of AI Gather Units
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005469 Kurdiya, 2214 Harran, Pow:27, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12317, Region: 2233 Baghdad
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12317, Region: 2233 Baghdad
7:09:14 PM  (Reporting)  1005469-Kurdiya Power:27 Health:100% Harran>Baghdad Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 12317
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005479 Iraqya is doing nothing in Baghdad  Power: 70  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015203 Bagdad Akinci is doing nothing in Baghdad  Power: 36  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008580 Tigris Fleet is doing nothing in Baghdad  Power: 17  HealthPerc: 100
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Gather Units (_GTU_)
7:09:14 PM  (Reporting)  _GTU_ Gathering Region 2340 Dimashq in theater 347 Middle East
7:09:14 PM  (Reporting)  _GTU_ 1005509 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1015208 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ 1015209 Abraham' Force, 2315 Aleppo, Pow:44, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
7:09:14 PM  (Reporting)  _GTU_ Starting merge 3 at start
7:09:14 PM  (Reporting)  _GTU_ Finished merge 3 now
7:09:14 PM  (Reporting)  _GTU_ 1015208 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1015209 Abraham' Force, 2315 Aleppo, Pow:44, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  _GTU_ 1005509 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
7:09:14 PM  (Reporting)  Ended AI Gather Units 1 ms
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015209 Abraham' Force is doing nothing in Aleppo  Power: 44  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015208 Alep Akinci is doing nothing in Aleppo  Power: 36  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005459 Djezzire, 2315 Aleppo, Pow:24, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7085, Region: 2315 Aleppo
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7085, Region: 2315 Aleppo
7:09:14 PM  (Reporting)  1005459-Djezzire Power:24 Health:100% Aleppo>Aleppo Mission:Garrison Fitness:65% Need:36 Threat:0 GoalValue: 7085
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005495 Surya is doing nothing in Dimashq  Power: 73  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015206 Dimashq Akinci is doing nothing in Dimashq  Power: 37  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005509 Akko is doing nothing in Acre  Power: 34  HealthPerc: 100
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 2 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 1 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  1017099 Grand Vizir' Force will be merged into 1005210 Yeni Ceri Kodorlu in region Constantinople
7:09:14 PM  (Reporting)  AI Process done in  19592 ms
7:09:14 PM  (Reporting)  Processing  1000008 Nassau
7:09:14 PM  (Reporting)  Processing  1000009 Brunswick
7:09:14 PM  (Reporting)  Processing  1000010 Hannover
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4373 OppPow Land: 8297 OwnPow Nav : 39 OppPow Nav : 10
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.34 0.47 Ratio Nav/NavCore: 2.49 5.00 Reg Count: 392 > 494
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 494 ms
7:09:14 PM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 137 Expected 31 Balance 0
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 219 Expected 22 Balance 0
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 186 Expected 16 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10300
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4373 Overall power (enemies): 8297 Ratio: 0.34
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  57367
7:09:14 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 119 Total EnemyOwnerVal: 5720 Discard %: 15
7:09:14 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 76      Force Need:  335     Threat: 248         
7:09:14 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  2002    Threat: 1483        
7:09:14 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 100     Force Need:  3856    Threat: 2856        
7:09:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 39 Overall power (enemies): 10 Nav Ratio: 2.49
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 39 Overall power (enemies): 10 Nav Ratio: 2.49
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hannover Max Val: Bremen Naval Gathering: 852 Bremen
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Hannover 1041 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 3 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  Checking wars, we have 6 underway
7:09:14 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Proposing to 1000005 Prussia
7:09:14 PM  (Reporting)  Checking 35 Propose Mutual Passage
7:09:14 PM  (Reporting)  Still checking 35 Propose Mutual Passage
7:09:14 PM  (Reporting)  Item is a Various entry, chance 40
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Propose Mutual Passage toward Prussia chance 40
7:09:14 PM  (Reporting)  Proposing to 1000009 Brunswick
7:09:14 PM  (Reporting)  Checking 29 Give Passage Right
7:09:14 PM  (Reporting)  Still checking 29 Give Passage Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 4
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Passage Right toward Brunswick chance 4
7:09:14 PM  (Reporting)  Proposing to 1000016 Mecklemburg
7:09:14 PM  (Reporting)  Checking 63 Give Foreign Access
7:09:14 PM  (Reporting)  Still checking 63 Give Foreign Access
7:09:14 PM  (Reporting)  Item is a Various entry, chance 4
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Foreign Access toward Mecklemburg chance 4
7:09:14 PM  (Reporting)  Proposing to 1000018 Denmark
7:09:14 PM  (Reporting)  Checking 35 Propose Mutual Passage
7:09:14 PM  (Reporting)  Still checking 35 Propose Mutual Passage
7:09:14 PM  (Reporting)  Item is a Various entry, chance 2
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Propose Mutual Passage toward Denmark chance 2
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 186
7:09:14 PM  (Reporting)  Money Level 6 Amount 137
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 219
7:09:14 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Number of Draw 11
7:09:14 PM  (Reporting)  Picking 565 Fortress Battery 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 96 WSU 186 72 Money 137 480
7:09:14 PM  (Reporting)  Picking 566 Supply Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 240 WSU 186 0 Money 137 180
7:09:14 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
7:09:14 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
7:09:14 PM  (Reporting)  Picking 558 Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 180
7:09:14 PM  (Reporting)  Picking 558 Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 180
7:09:14 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
7:09:14 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
7:09:14 PM  (Reporting)  Picking 562 Hussars Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 120 WSU 186 0 Money 137 144
7:09:14 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 96
7:09:14 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 219 360 WSU 186 0 Money 137 124
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 82 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  _CBG_ 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:20, Count: 1(l 0/L 1/S 0) Will wait for help
7:09:14 PM  (Reporting)  _CBG_ 1016276 I. Hannoverian Detachment, 861 Hannover, Pow:43, Count: 2(l 0/L 2/S 0) Will wait for help
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 143 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 76 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  1016276 I. Hannoverian Detachment, 861 Hannover, Pow:43, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 4451, Region: 861 Hannover
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 19 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4373 AllOppPowLand: 8297 AllOwnPowNav: 39 AllOppPowNav 10
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 28 Land Ratio: 0.34 Land Core Ratio: 0.47  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1015659 1. Infanterie-Brigade (Pow.20)
7:09:14 PM  (Reporting)  1016276 I. Hannoverian Detachment (Pow.43)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 852 Bremen Pick 76 SelfVal 2484 Need 335  no group candidate found
7:09:14 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 1657 Need 3793  no group candidate found
7:09:14 PM  (Reporting)  Region 860 Celle Pick 2 SelfVal 138 Need 2002  no group candidate found
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 73 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.34 - Core:0.47 - Nav:2.49) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016276 I. Hannoverian Detachment, 861 Hannover, Pow:43, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 861 Hannover
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4451, Region: 861 Hannover
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 861 Hannover
7:09:14 PM  (Reporting)  1016276-I. Hannoverian Detachment Power:43 Health:89% Hannover>Hannover Mission:Wait for help Fitness:100% Need:3793 Threat:2856 GoalValue: 25000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015659 1. Infanterie-Brigade, 861 Hannover, Pow:20, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 861 Hannover
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 861 Hannover
7:09:14 PM  (Reporting)  1015659-1. Infanterie-Brigade Power:20 Health:79% Hannover>Hannover Mission:Wait for help Fitness:100% Need:3793 Threat:2856 GoalValue: 25000
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  2750 ms
7:09:14 PM  (Reporting)  Processing  1000011 Hessen
7:09:14 PM  (Reporting)  Processing  1000012 Baden
7:09:14 PM  (Reporting)  Processing  1000013 Bavaria
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4904 OppPow Land: 4853 OwnPow Nav : 5 OppPow Nav : 76
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.64 0.40 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 466 ms
7:09:14 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: yes At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 124 Expected 32 Balance -1
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 561 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 423 Expected 22 Balance -1
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 258 Expected 16 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 16400
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4904 Overall power (enemies): 4853 Ratio: 0.64
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1013
7:09:14 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 113 Total EnemyOwnerVal: 20992 Discard %: 15
7:09:14 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 3           
7:09:14 PM  (Reporting)  Region: 911 Schweinfurt (AtPeace):       Pick Value: 4       Force Need:  167     Threat: 124         
7:09:14 PM  (Reporting)  Region: 912 Bamberg (AtPeace):           Pick Value: 4       Force Need:  93      Threat: 69          
7:09:14 PM  (Reporting)  Region: 920 Peignitz (AtPeace):          Pick Value: 10      Force Need:  167     Threat: 124         
7:09:14 PM  (Reporting)  Region: 921 Amberg (AtPeace):            Pick Value: 9       Force Need:  93      Threat: 69          
7:09:14 PM  (Reporting)  Region: 922 Sulzbach (AtPeace):          Pick Value: 8       Force Need:  88      Threat: 65          
7:09:14 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 6           
7:09:14 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 76 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 76 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 920 Peignitz Max pick: Muenchen Max need: Plauen Max Val: Muenchen Naval Gathering: 818 Mainz
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Bavaria 978 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 3 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  Checking wars, we have 3 underway
7:09:14 PM  (Reporting)  In the war vs 1000005 Prussia WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000017 Saxony WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 258
7:09:14 PM  (Reporting)  Money Level 6 Amount 124
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 423
7:09:14 PM  (Reporting)  _BNU_ Emergency build ON
7:09:14 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
7:09:14 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
7:09:14 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
7:09:14 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 32
7:09:14 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
7:09:14 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 50
7:09:14 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
7:09:14 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 423 360 WSU 258 0 Money 124 180
7:09:14 PM  (Reporting)  Picking 667 Line Garrison 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 423 360 WSU 258 0 Money 124 144
7:09:14 PM  (Reporting)  Picking 669 Militia Garrison 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
7:09:14 PM  (Reporting)  _BNU Buying Unit Militia Garrison 1805 Family ID Militia Area Recruitment Area: Bavaria
7:09:14 PM  (Reporting)  Picking 668 Depot Garrison 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 423 720 WSU 258 0 Money 124 224
7:09:14 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 423 720 WSU 258 0 Money 124 220
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1017104 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  _DCR_ 1017104 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 3 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  _GAO_ Step 1 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 705
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 32500, Region: 932 Regensburg
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 78 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Wuerzburg has been detached from group 1005598 Bayerishe Korps
7:09:14 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016576 Deroy' Force selected
7:09:14 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016576 Bernhard von Deroy 934 Muenchen toward 1016806 Abt. I.Res.Fu.AR. 1 934 Muenchen Affinity 40
7:09:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
7:09:14 PM  (Reporting)  _CLD_ Idle Leader 1017105 Mezzanelli in Wuerzburg merged into 1005598 Bayerishe Korps
7:09:14 PM  (Reporting)  Ended Check Leaders 159 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 123 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 9 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 6550, Region: 932 Regensburg
7:09:14 PM  (Reporting)  1015860 5. Bay. Brigade, 920 Peignitz, Pow:103, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 1750, Region: 920 Peignitz
7:09:14 PM  (Reporting)  1005598 Bayerishe Korps, 909 Wuerzburg, Pow:401, Count: 7(l 5/L 2/S 2) Agenda: Keep Position, Value: 3100, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  1015859 6. Bay. Brigade, 910 Bad Kissingen, Pow:96, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 2950, Region: 910 Bad Kissingen
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4904 AllOppPowLand: 4853 AllOwnPowNav: 5 AllOppPowNav 76
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 7 Enemy armies: 40 Land Ratio: 0.64 Land Core Ratio: 0.40  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1016806 Deroy' Force (Pow.95)
7:09:14 PM  (Reporting)  1017104 1. Invalide Btn (Pow.26)
7:09:14 PM  (Reporting)  1016133 2. Invalide Btn (Pow.27)
7:09:14 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' (Pow.84)
7:09:14 PM  (Reporting)  1015860 5. Bay. Brigade (Pow.103)
7:09:14 PM  (Reporting)  1017105 Mezzanelli (Pow.0)
7:09:14 PM  (Reporting)  1005598 Bayerishe Korps (Pow.401)
7:09:14 PM  (Reporting)  1015859 6. Bay. Brigade (Pow.96)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 938 Passau Pick 12 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 52) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 932 Regensburg Pick 56 has enough garrison (Value: 54) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 818 Mainz Pick 19 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 920 Peignitz, Pow:103, Count: 1(l 1/L 1/S 0) Fitness 55 PickVal 4 SelfVal 75 AINeed 167
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 4125, Region: 911 Schweinfurt
7:09:14 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 7 has enough garrison (Value: 401) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 920 Peignitz, Pow:103, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 8 SelfVal 150 AINeed 88
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 7500, Region: 922 Sulzbach
7:09:14 PM  (Reporting)  CheckRegionForOperation 1015859 6. Bay. Brigade, 910 Bad Kissingen, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 4 SelfVal 94 AINeed 93
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 4700, Region: 912 Bamberg
7:09:14 PM  (Reporting)  Secondary Region 821 Landau Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 816 Trier Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 807 Koeln Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 920 Peignitz, Pow:103, Count: 1(l 1/L 1/S 0) Fitness 75 PickVal 10 SelfVal 152 AINeed 167
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 11400, Region: 920 Peignitz
7:09:14 PM  (Reporting)  CheckRegionForOperation 1015860 5. Bay. Brigade, 920 Peignitz, Pow:103, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 9 SelfVal 158 AINeed 93
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 7110, Region: 921 Amberg
7:09:14 PM  (Reporting)  Secondary Region 813 Koblenz Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 103 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.64 - Core:0.40 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015859 6. Bay. Brigade, 910 Bad Kissingen, Pow:96, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2950, Region: 910 Bad Kissingen
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4700, Region: 912 Bamberg
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2950, Region: 910 Bad Kissingen
7:09:14 PM  (Reporting)  1015859-6. Bay. Brigade Power:96 Health:100% Bad Kissingen>Bad Kissingen Mission:Keep Position Fitness:100% Need:60 Threat:10 GoalValue: 2950
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005598 Bayerishe Korps, 909 Wuerzburg, Pow:401, Count: 7(l 5/L 2/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3100, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3100, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  1005598-Bayerishe Korps Power:401 Health:100% Wuerzburg>Wuerzburg Mission:Keep Position Fitness:100% Need:60 Threat:3 GoalValue: 3100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015860 5. Bay. Brigade, 920 Peignitz, Pow:103, Count: 1(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1750, Region: 920 Peignitz
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4125, Region: 911 Schweinfurt
7:09:14 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 7500, Region: 922 Sulzbach
7:09:14 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 11400, Region: 920 Peignitz
7:09:14 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 7110, Region: 921 Amberg
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11400, Region: 920 Peignitz
7:09:14 PM  (Reporting)  1015860-5. Bay. Brigade Power:103 Health:100% Peignitz>Peignitz Mission:Defend Fitness:75% Need:167 Threat:124 GoalValue: 11400
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014718 Abt. II.Fu.AR. 2' is doing nothing in Regensburg  Power: 84  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016133 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 932 Regensburg
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6550, Region: 932 Regensburg
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 932 Regensburg
7:09:14 PM  (Reporting)  1016133-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:33 Threat:6 GoalValue: 32500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017104-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:8 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016806 Deroy' Force is doing nothing in Muenchen  Power: 95  HealthPerc: 100
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1017106 Abt. I.Res.Fu.AR. 1, 934 Muenchen, Pow:84, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 1 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  2856 ms
7:09:14 PM  (Reporting)  Processing  1000014 Wrttemberg
7:09:14 PM  (Reporting)  Processing  1000015 Oldenburg
7:09:14 PM  (Reporting)  Processing  1000016 Mecklemburg
7:09:14 PM  (Reporting)  Processing  1000017 Saxony
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4799 OppPow Land: 819 OwnPow Nav : 38 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 3.74 2.89 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 429 ms
7:09:14 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 822 Expected 34 Balance -1
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 24 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Very High Stock 62 Expected 24 Balance -2
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 416 Expected 17 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 6318
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4799 Overall power (enemies): 819 Ratio: 3.74
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  436
7:09:14 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 3113 Discard %: 15
7:09:14 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 913 Bayreuth (AtPeace):          Pick Value: 5       Force Need:  155     Threat: 115         
7:09:14 PM  (Reporting)  Region: 932 Regensburg (Enemy):          Pick Value: 10      Force Need:  198     Threat: 125         
7:09:14 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 31      Force Need:  322     Threat: 116         
7:09:14 PM  (Reporting)  Region: 938 Passau (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 46      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 64      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 982 Frankfurt Oder (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 30      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 44      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 96      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 42      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 73      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 61      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 60      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 2423 Libau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 38 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 913 Bayreuth Max pick: Magdeburg Max need: Wuerzburg Max Val: Magdeburg Naval Gathering: 1419 Danzig
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Saxony 966 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 4 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  Checking wars, we have 1 underway
7:09:14 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 416
7:09:14 PM  (Reporting)  Money Level 6 Amount 822
7:09:14 PM  (Reporting)  Conscripts Level 4 Amount 62
7:09:14 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 96
7:09:14 PM  (Reporting)  Picking 604 Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
7:09:14 PM  (Reporting)  Picking 608 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Saxony
7:09:14 PM  (Reporting)  Picking 615 Chevaux Leger Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 62 146 WSU 416 48 Money 822 348
7:09:14 PM  (Reporting)  Picking 619 Line Garrison 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 62 386 WSU 416 48 Money 822 348
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1011455 Stadtgarnison Dresden, 1006 Dresden, Pow:88, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011462 Stadtgarnison Leipzig, 999 Leipzig, Pow:97, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011479 Stadtgarnison Torgau, 994 Torgau, Pow:61, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011473 Stadtgarnison Kotbus, 988 Cottbus, Pow:61, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1017107 Landwehr-Inspektion 1, 1006 Dresden, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 5 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 13 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 4 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 1 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 78 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  _MSG_ gathered 729 cbt pts, needing: 607
7:09:14 PM  (Reporting)  Agenda: Intercept (Master), Value: 155588, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  _MSG_ - MASTER 1005764 Schsische Armee, 1008 Plauen, Pow:729, Count: 6(l 6/L 5/S 0) will target (enemy) 1005598 Bayerishe Korps Pow.: 729 vs. 401 mustered 0 other groups
7:09:14 PM  (Reporting)  Ended Make Superior Group 192 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4799 AllOppPowLand: 819 AllOwnPowNav: 38 AllOppPowNav 0
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 7 Land Ratio: 3.74 Land Core Ratio: 2.89  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1005764 Schsische Armee (Pow.729)
7:09:14 PM  (Reporting)  1017107 Landwehr-Inspektion 1 (Pow.25)
7:09:14 PM  (Reporting)  1005747 Schsische Armee (Pow.104)
7:09:14 PM  (Reporting)  1016040 1. Kavallerie-Brigade (Pow.12)
7:09:14 PM  (Reporting)  1014016 1. Landwehr-Brigade (Pow.22)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 100 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 73 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1019 Glogau Pick 23 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 1006 Dresden Pick 96 has enough garrison (Value: 113) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1030 Kossel Pick 4 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 934 Muenchen Pick 31 SelfVal 112 Need 322  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 17 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 968 Stettin Pick 36 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 999 Leipzig Pick 44 has enough garrison (Value: 97) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 60 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1005764 Schsische Armee, 1008 Plauen, Pow:729, Count: 6(l 6/L 5/S 0) Fitness 75 PickVal 10 SelfVal 49 AINeed 198
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 3675, Region: 932 Regensburg
7:09:14 PM  (Reporting)  Secondary Region 1072 Posen Pick 35 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 973 Berlin Pick 64 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 3 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 947 Hamburg Pick 46 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 1419 Danzig Pick 61 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 91 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Saxony  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:3.74 - Core:2.89 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014016 1. Landwehr-Brigade is doing nothing in Leipzig  Power: 22  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016040 1. Kavallerie-Brigade is doing nothing in Leipzig  Power: 12  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005747 Schsische Armee is doing nothing in Dresden  Power: 104  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017107-Landwehr-Inspektion 1 Power:25 Health:100% Dresden>Dresden Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005764 Schsische Armee, 1008 Plauen, Pow:729, Count: 6(l 6/L 5/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 155588, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3675, Region: 932 Regensburg
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 155588, Region: 909 Wuerzburg
7:09:14 PM  (Reporting)  1005764-Schsische Armee Power:729 Health:100% Plauen>Wuerzburg Mission:Intercept (Master) 2. Bay. Brigade Fitness:97% Need:632 Threat:468 GoalValue: 155588
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  2763 ms
7:09:14 PM  (Reporting)  Processing  1000018 Denmark
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Resources Levels Denmark EcoBase 63 AtWar: no AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 230 Expected 32 Balance -6
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 572 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 110 Expected 22 Balance -3
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 100 Expected 16 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 224 Expected 6 Balance 0
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 4 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Proposing to 1000015 Oldenburg
7:09:14 PM  (Reporting)  Checking 23 Request Supply Right
7:09:14 PM  (Reporting)  Still checking 23 Request Supply Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 30
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Oldenburg chance 30
7:09:14 PM  (Reporting)  Proposing to 1000016 Mecklemburg
7:09:14 PM  (Reporting)  Checking 32 Request Passage Right
7:09:14 PM  (Reporting)  Still checking 32 Request Passage Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 17
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Mecklemburg chance 17
7:09:14 PM  (Reporting)  Proposing to 1000015 Oldenburg
7:09:14 PM  (Reporting)  Checking 23 Request Supply Right
7:09:14 PM  (Reporting)  Still checking 23 Request Supply Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 30
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Oldenburg chance 30
7:09:14 PM  (Reporting)  Proposing to 1000019 Sweden
7:09:14 PM  (Reporting)  Checking 23 Request Supply Right
7:09:14 PM  (Reporting)  Still checking 23 Request Supply Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance -9
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Sweden chance -9
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 100
7:09:14 PM  (Reporting)  Money Level 2 Amount 230
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 110
7:09:14 PM  (Reporting)  _BNU_ Emergency build ON
7:09:14 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
7:09:14 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
7:09:14 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
7:09:14 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
7:09:14 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
7:09:14 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
7:09:14 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
7:09:14 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
7:09:14 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
7:09:14 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
7:09:14 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
7:09:14 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 110 360 WSU 100 0 Money 230 124
7:09:14 PM  (Reporting)  Picking 694 Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 110 360 WSU 100 0 Money 230 180
7:09:14 PM  (Reporting)  Picking 696 Mixed Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 110 306 WSU 100 16 Money 230 224
7:09:14 PM  (Reporting)  Picking 709 Militia Garrison 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 110 360 WSU 100 0 Money 230 96
7:09:14 PM  (Reporting)  Picking 699 Militia Brigade 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 110 360 WSU 100 0 Money 230 96
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
7:09:14 PM  (Reporting)  AI Process done in  280 ms
7:09:14 PM  (Reporting)  Processing  1000019 Sweden
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Resources Levels Sweden EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 2456 Expected 38 Balance -7
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 622 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Average Stock 36 Expected 26 Balance -4
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 384 Expected 19 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 20 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 330 Expected 8 Balance 0
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 4 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 384
7:09:14 PM  (Reporting)  Money Level 6 Amount 2456
7:09:14 PM  (Reporting)  Conscripts Level 3 Amount 36
7:09:14 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 11
7:09:14 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
7:09:14 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
7:09:14 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
7:09:14 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
7:09:14 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 36 312 WSU 384 432 Money 2456 660
7:09:14 PM  (Reporting)  Picking 749 Fortress Battery 1805
7:09:14 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 36 96 WSU 384 72 Money 2456 480
7:09:14 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 36 312 WSU 384 432 Money 2456 660
7:09:14 PM  (Reporting)  Picking 1253 Supply Depot 1805
7:09:14 PM  (Reporting)  On Map 5 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 36 320 WSU 384 0 Money 2456 320
7:09:14 PM  (Reporting)  Picking 743 Light Dragoon Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 36 120 WSU 384 0 Money 2456 144
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
7:09:14 PM  (Reporting)  AI Process done in  201 ms
7:09:14 PM  (Reporting)  Processing  1000020 Tuscany
7:09:14 PM  (Reporting)  Processing  1000021 Papacy
7:09:14 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1823 OppPow Land: 4480 OwnPow Nav : 438 OppPow Nav : 7
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.28 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
7:09:14 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1393 OppPow Land: 374 OwnPow Nav : 863 OppPow Nav : 632
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 2.37 0.20 Ratio Nav/NavCore: 0.87 5.00 Reg Count: 200 > 526
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 467 ms
7:09:14 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Low Stock 32 Expected 38 Balance -2
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 531 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 186 Expected 26 Balance -1
7:09:14 PM  (Reporting)  War supplies Availability Low Stock 8 Expected 19 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 8 Balance 0
7:09:14 PM  (Reporting)    1016811 Sirena Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2656
7:09:14 PM  (Reporting)    1008712 Neapolitan Fleet Agenda Kept Agenda: Naval Docking, Value: 4278, Region: 688 Taranto EndTurn 2656
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4400
7:09:14 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1823 Overall power (enemies): 4480 Ratio: 0.26
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  558
7:09:14 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 137 Total EnemyOwnerVal: 5906 Discard %: 15
7:09:14 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 79      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 438 Overall power (enemies): 7 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 863 Overall power (enemies): 632 Nav Ratio: 0.87
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 438 Overall power (enemies): 7 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 863 Overall power (enemies): 632 Nav Ratio: 0.87
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1028 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 4 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  Checking wars, we have 5 underway
7:09:14 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Proposing to 1000002 Great Britain
7:09:14 PM  (Reporting)  Proposing to 1000021 Papacy
7:09:14 PM  (Reporting)  Checking 32 Request Passage Right
7:09:14 PM  (Reporting)  Still checking 32 Request Passage Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 27
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Request Passage Right toward Papacy chance 27
7:09:14 PM  (Reporting)  Proposing to 1000002 Great Britain
7:09:14 PM  (Reporting)  Proposing to 1000021 Papacy
7:09:14 PM  (Reporting)  Checking 29 Give Passage Right
7:09:14 PM  (Reporting)  Still checking 29 Give Passage Right
7:09:14 PM  (Reporting)  Item is a Various entry, chance 3
7:09:14 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Passage Right toward Papacy chance 3
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 8
7:09:14 PM  (Reporting)  Money Level 2 Amount 32
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 186
7:09:14 PM  (Reporting)  _BNU_ Emergency build ON
7:09:14 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
7:09:14 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
7:09:14 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
7:09:14 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
7:09:14 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 25
7:09:14 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
7:09:14 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
7:09:14 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
7:09:14 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 186 360 WSU 8 0 Money 32 180
7:09:14 PM  (Reporting)  Picking 871 Depot Garrison 1805
7:09:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 186 360 WSU 8 0 Money 32 128
7:09:14 PM  (Reporting)  Picking 866 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 186 26 WSU 8 48 Money 32 204
7:09:14 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 186 248 WSU 8 336 Money 32 504
7:09:14 PM  (Reporting)  Picking 883 Sloop Squadron 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 186 48 WSU 8 72 Money 32 180
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 76 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1011575 Siracusa Garrison, 717 Siracusa, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011568 Palermo Garrison, 708 Palermo, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011561 Messina Garrison, 711 Messina, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011582 Napoli Garrison, 678 Napoli, Pow:123, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011587 Gaete Garrison, 676 Gaeta, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011600 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 3 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 28 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Rosenheim in Napoli has been detached from group 1005876 Armata Reale
7:09:14 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
7:09:14 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
7:09:14 PM  (Reporting)  _CLD_ Idle Leader 1017108 Rosenheim in Napoli merged into 1005876 Armata Reale
7:09:14 PM  (Reporting)  Ended Check Leaders 83 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFA_ 1015023 1 Divisione di Transporto has been given the mission Agenda: Resupply, Value: 10000, Region: 676 Gaeta
7:09:14 PM  (Reporting)  _AFA_ 1015029 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
7:09:14 PM  (Reporting)  _AFA_ 1016261 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
7:09:14 PM  (Reporting)  _AFA_ 1015561 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
7:09:14 PM  (Reporting)  _AFA_ 1016267 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 717 Siracusa
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  1005876 Armata Reale, 678 Napoli, Pow:498, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 6206, Region: 678 Napoli
7:09:14 PM  (Reporting)  Ended KeepPosition 1 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3216 AllOppPowLand: 4854 AllOwnPowNav: 1301 AllOppPowNav 639
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 9 Enemy armies: 18 Land Ratio: 0.26 Land Core Ratio: 0.28  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.31)
7:09:14 PM  (Reporting)  1017108 Rosenheim (Pow.0)
7:09:14 PM  (Reporting)  1005876 Armata Reale (Pow.498)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 621) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 708 Palermo Pick 79 has enough garrison (Value: 130) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 56) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 676 Gaeta Pick 22 has enough garrison (Value: 238) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 711 Messina Pick 14 has enough garrison (Value: 130) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 688 Taranto Pick 18 has enough garrison (Value: 8) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 717 Siracusa Pick 7 has enough garrison (Value: 131) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 672 Trani Pick 2 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 9 Enemy armies: 11 Land Ratio: 2.37 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1014749 1 Brigata di Territoriale (Pow.31)
7:09:14 PM  (Reporting)  1017108 Rosenheim (Pow.0)
7:09:14 PM  (Reporting)  1005876 Armata Reale (Pow.498)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 708 Palermo Pick 79 SelfVal 1788 Need 0  no group candidate found
7:09:14 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 621) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 676 Gaeta Pick 22 has enough garrison (Value: 238) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 688 Taranto Pick 18 has enough garrison (Value: 8) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 717 Siracusa Pick 7 has enough garrison (Value: 131) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 711 Messina Pick 14 has enough garrison (Value: 130) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 56) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 111 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFA_ 1017109 1st Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFA_ 1017110 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4982, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Southeast Atlantic Trade
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1008712 Neapolitan Fleet chance: 4 failed.
7:09:14 PM  (Reporting)  _AFA_ 1008712 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 2042, Region: 717 Siracusa
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1016811 Sirena Sq. chance: 8 failed.
7:09:14 PM  (Reporting)  _AFA_ 1016811 Sirena Sq. has been given the mission Agenda: Naval Docking, Value: 783, Region: 688 Taranto
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 123 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.87) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.26 - Core:0.28 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015023 1 Divisione di Transporto, 676 Gaeta, Pow:1, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 676 Gaeta
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 676 Gaeta
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1005876 Armata Reale, 678 Napoli, Pow:498, Count: 8(l 6/L 3/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6206, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6206, Region: 678 Napoli
7:09:14 PM  (Reporting)  1005876-Armata Reale Power:498 Health:100% Napoli>Napoli Mission:Keep Position Fitness:58% Need:0 Threat:0 GoalValue: 6206
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015029 1 Divisione di Mercantile, 678 Napoli, Pow:1, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016261 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1011558 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017110 Minerva Sq., 4384 Golfo di Taranto, Pow:53, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4982, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4982, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  1017110-Minerva Sq. Power:53 Health:100% Golfo di Taranto>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:94% Need:0 Threat:0 GoalValue: 4982
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017109 1st Transport Sq., 4384 Golfo di Taranto, Pow:22, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  1017109-1st Transport Sq. Power:22 Health:100% Golfo di Taranto>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:96% Need:0 Threat:0 GoalValue: 4800
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008712 Neapolitan Fleet, 4384 Golfo di Taranto, Pow:124, Count: 2(l 0/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4278, Region: 688 Taranto
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2042, Region: 717 Siracusa
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4278, Region: 688 Taranto
7:09:14 PM  (Reporting)  1008712-Neapolitan Fleet Power:124 Health:100% Golfo di Taranto>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 4278
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014749 1 Brigata di Territoriale is doing nothing in Messina  Power: 31  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015561 1 Divisione di Recce, 708 Palermo, Pow:5, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016267 3 Divisione di Mercantile, 717 Siracusa, Pow:0, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 717 Siracusa
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 717 Siracusa
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.37 - Core:0.20 - Nav:0.87) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016811 Sirena Sq., 4328 Western Mediterranean, Pow:27, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 783, Region: 688 Taranto
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
7:09:14 PM  (Reporting)  1016811-Sirena Sq. Power:27 Health:100% Western Mediterranean>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  1017109 1st Transport Sq. will be merged into 1017110 Minerva Sq. in region Golfo di Taranto
7:09:14 PM  (Reporting)  AI Process done in  2803 ms
7:09:14 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
7:09:14 PM  (Reporting)  Processing  1000024 Portugal
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 1624 Expected 38 Balance -7
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 554 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 162 Expected 26 Balance -5
7:09:14 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 238 Expected 8 Balance 0
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 5 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 38
7:09:14 PM  (Reporting)  Money Level 6 Amount 1624
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 162
7:09:14 PM  (Reporting)  _BNU_ Emergency build ON
7:09:14 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
7:09:14 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
7:09:14 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
7:09:14 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
7:09:14 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
7:09:14 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
7:09:14 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
7:09:14 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 24
7:09:14 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
7:09:14 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
7:09:14 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 971 Depot Garrison 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1624 128
7:09:14 PM  (Reporting)  Picking 965 Militia Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1624 96
7:09:14 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1624 180
7:09:14 PM  (Reporting)  Picking 971 Depot Garrison 1805
7:09:14 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1624 128
7:09:14 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 38 0 Money 1624 180
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
7:09:14 PM  (Reporting)  AI Process done in  385 ms
7:09:14 PM  (Reporting)  Processing  1000025 Wallachia
7:09:14 PM  (Reporting)  Processing  1000026 Moldavia
7:09:14 PM  (Reporting)  Processing  1000027 Morocco
7:09:14 PM  (Reporting)  Processing  1000028 Algeria
7:09:14 PM  (Reporting)  Processing  1000029 Tunisia
7:09:14 PM  (Reporting)  Processing  1000030 Tripolitania
7:09:14 PM  (Reporting)  Processing  1000031 Cyrenaica
7:09:14 PM  (Reporting)  Processing  1000032 Egypt
7:09:14 PM  (Reporting)  Processing  1000033 Persia
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1248 OppPow Land: 694 OwnPow Nav : 0 OppPow Nav : 243
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 1.15 0.66 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
7:09:14 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1248 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 317 ms
7:09:14 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 196 Expected 33 Balance -1
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 23 Balance -1
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 282 Expected 16 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 7 Balance 0
7:09:14 PM  (Reporting)    1016816 III. Persian Force Agenda Kept Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan EndTurn 2657
7:09:14 PM  (Reporting)    1006639 Shah Agenda Kept Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan EndTurn 2656
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2879
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1248 Overall power (enemies): 694 Ratio: 1.15
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  226
7:09:14 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 48 Total EnemyOwnerVal: 1119 Discard %: 15
7:09:14 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 29      Force Need:  116     Threat: 86          
7:09:14 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 243 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1248 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  31
7:09:14 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 6           
7:09:14 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 243 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
7:09:14 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Azerbaidjan Max Val: Persis Naval Gathering: <None>
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Persia 667 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 3 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
7:09:14 PM  (Reporting)  Sending proposal: *we can*
7:09:14 PM  (Reporting)  Checking wars, we have 2 underway
7:09:14 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 282
7:09:14 PM  (Reporting)  Money Level 6 Amount 196
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 114
7:09:14 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 1110 Line Garrison 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 114 360 WSU 282 0 Money 196 144
7:09:14 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 114 26 WSU 282 48 Money 196 204
7:09:14 PM  (Reporting)  Picking 1105 Suvarileri Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 114 120 WSU 282 0 Money 196 144
7:09:14 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 114 120 WSU 282 0 Money 196 144
7:09:14 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 114 120 WSU 282 0 Money 196 144
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1012022 Garnison de Tabriz, 3887 Persis, Pow:229, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  _SPG_ Large Force Segment 1017111 Persian Detachment, 2385 Tabriz, Pow:40, Count: 1(l 0/L 1/S 0) created
7:09:14 PM  (Reporting)  Ended SplitGroups 13 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  _GAO_ Step 1 1015864 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 503
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
7:09:14 PM  (Reporting)  _GAO_ Step 1 1015447 2. Nizam Brigade, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 503
7:09:14 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 23 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 265 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  _SPG_ Large Force Segment 1017112 Persian Detachment, 3887 Persis, Pow:97, Count: 5(l 0/L 5/S 0) created
7:09:14 PM  (Reporting)  Ended SplitGroups 30 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 1 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 2 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2496 AllOppPowLand: 694 AllOwnPowNav: 0 AllOppPowNav 243
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 22 Enemy armies: 8 Land Ratio: 1.15 Land Core Ratio: 0.66  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.7)
7:09:14 PM  (Reporting)  1016816 1. Sipahi Brigade (Pow.13)
7:09:14 PM  (Reporting)  1016139 Persis Timar (Pow.23)
7:09:14 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade (Pow.26)
7:09:14 PM  (Reporting)  1015866 4. Timar Brigade (Pow.31)
7:09:14 PM  (Reporting)  1015667 3. Timar Brigade (Pow.31)
7:09:14 PM  (Reporting)  1015450 6. Timar Brigade (Pow.31)
7:09:14 PM  (Reporting)  1015566 III. Persian Detachment (Pow.68)
7:09:14 PM  (Reporting)  1017112 IV. Persian Force (Pow.97)
7:09:14 PM  (Reporting)  1006639 Shah (Pow.28)
7:09:14 PM  (Reporting)  1015864 Armenia Timar (Pow.22)
7:09:14 PM  (Reporting)  1015447 2. Nizam Brigade (Pow.25)
7:09:14 PM  (Reporting)  1016815 4. Nizam Brigade (Pow.26)
7:09:14 PM  (Reporting)  1016812 5. Nizam Brigade (Pow.26)
7:09:14 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade (Pow.26)
7:09:14 PM  (Reporting)  1016581 9. Timar Brigade (Pow.36)
7:09:14 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
7:09:14 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
7:09:14 PM  (Reporting)  1017111 8. Timar Brigade (Pow.40)
7:09:14 PM  (Reporting)  1006662 I. Persian Detachment (Pow.55)
7:09:14 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 47) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1017112 IV. Persian Force, 3887 Persis, Pow:97, Count: 5(l 0/L 5/S 0) Fitness 72 PickVal 29 SelfVal 129 AINeed 116
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 9288, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  Mobilizing auxiliary group 1016373 2. Yeni-Ceri Brigade
7:09:14 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3680 Erevan Pick 14 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 22 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1016371 Birinci Redif Tugay (Pow.7)
7:09:14 PM  (Reporting)  1016816 1. Sipahi Brigade (Pow.13)
7:09:14 PM  (Reporting)  1016139 Persis Timar (Pow.23)
7:09:14 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade (Pow.26)
7:09:14 PM  (Reporting)  1015866 4. Timar Brigade (Pow.31)
7:09:14 PM  (Reporting)  1015667 3. Timar Brigade (Pow.31)
7:09:14 PM  (Reporting)  1015450 6. Timar Brigade (Pow.31)
7:09:14 PM  (Reporting)  1015566 III. Persian Detachment (Pow.68)
7:09:14 PM  (Reporting)  1017112 IV. Persian Force (Pow.97)
7:09:14 PM  (Reporting)  1006639 Shah (Pow.28)
7:09:14 PM  (Reporting)  1015864 Armenia Timar (Pow.22)
7:09:14 PM  (Reporting)  1015447 2. Nizam Brigade (Pow.25)
7:09:14 PM  (Reporting)  1016815 4. Nizam Brigade (Pow.26)
7:09:14 PM  (Reporting)  1016812 5. Nizam Brigade (Pow.26)
7:09:14 PM  (Reporting)  1016580 3. Yeni-Ceri Brigade (Pow.26)
7:09:14 PM  (Reporting)  1016581 9. Timar Brigade (Pow.36)
7:09:14 PM  (Reporting)  1015665 11. Timar Brigade (Pow.36)
7:09:14 PM  (Reporting)  1015448 10. Timar Brigade (Pow.36)
7:09:14 PM  (Reporting)  1017111 8. Timar Brigade (Pow.40)
7:09:14 PM  (Reporting)  1006662 I. Persian Detachment (Pow.55)
7:09:14 PM  (Reporting)  1015041 Caucasus Army (Pow.71)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  CheckRegionForOperation 1017112 IV. Persian Force, 3887 Persis, Pow:97, Count: 5(l 0/L 5/S 0) Fitness 72 PickVal 29 SelfVal 129 AINeed 116
7:09:14 PM  (Reporting)  Agenda: Attack, Value: 9288, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  Mobilizing auxiliary group 1016371 Birinci Redif Tugay
7:09:14 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
7:09:14 PM  (Reporting)  CheckRegionForOperation 1016580 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 503 AINeed 13
7:09:14 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 2385 Tabriz
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 154 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.15 - Core:0.66 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  _GTG_ 1015447 2. Nizam Brigade, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015864 Armenia Timar
7:09:14 PM  (Reporting)  Ended GatherGarrisons 2 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015041 Caucasus Army is doing nothing in Tabriz  Power: 71  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1006662 I. Persian Detachment is doing nothing in Tabriz  Power: 55  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017111 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015448 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015665 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016581 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016580 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 2385 Tabriz
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 2385 Tabriz
7:09:14 PM  (Reporting)  1016580-3. Yeni-Ceri Brigade Power:26 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:13 Threat:0 GoalValue: 32500
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016812 5. Nizam Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016815 4. Nizam Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015447 II. Persian Detachment, 2385 Tabriz, Pow:42, Count: 2(l 0/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
7:09:14 PM  (Reporting)  1015447-II. Persian Detachment Power:42 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 16250
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1006639 Shah, 3887 Persis, Pow:28, Count: 3(l 1/L 1/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9815, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  1006639-Shah Power:28 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:65% Need:116 Threat:86 GoalValue: 9815
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017112 IV. Persian Force, 3887 Persis, Pow:97, Count: 5(l 0/L 5/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9288, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 9288, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9288, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  1017112-IV. Persian Force Power:97 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:72% Need:116 Threat:86 GoalValue: 9288
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015566 III. Persian Detachment is doing nothing in Persis  Power: 68  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015450 6. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015667 3. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015866 4. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016373 2. Yeni-Ceri Brigade, 3887 Persis, Pow:26, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 18576, Region: 3887 Persis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 18576, Region: 3887 Persis
7:09:14 PM  (Reporting)  1016373 2. Yeni-Ceri Brigade Persis has been merged in  1017112 IV. Persian Force
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1016139 Persis Timar is doing nothing in Persis  Power: 23  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016816 1. Sipahi Brigade, 3887 Persis, Pow:13, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 7112, Region: 3886 Azerbaidjan
7:09:14 PM  (Reporting)  1016816-1. Sipahi Brigade Power:13 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:56% Need:116 Threat:86 GoalValue: 7112
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016371 Birinci Redif Tugay, 3887 Persis, Pow:7, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 18576, Region: 3887 Persis
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 18576, Region: 3887 Persis
7:09:14 PM  (Reporting)  1016371 Birinci Redif Tugay Persis has been merged in  1017112 IV. Persian Force
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Adding stack 1017112 IV. Persian Force, 3887 Persis, Pow:130, Count: 7(l 0/L 7/S 0)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  2905 ms
7:09:14 PM  (Reporting)  Processing  1000034 Azeria
7:09:14 PM  (Reporting)  Processing  1000035 Inguchia
7:09:14 PM  (Reporting)  Processing  1000036 Caucasus Tribes
7:09:14 PM  (Reporting)  Processing  1000037 Armenia
7:09:14 PM  (Reporting)  Processing  1000038 Georgia
7:09:14 PM  (Reporting)  Processing  1000039 Chechenia
7:09:14 PM  (Reporting)  Processing  1000040 Kuban
7:09:14 PM  (Reporting)  Processing  1000041 United States of America
7:09:14 PM  (Reporting)  Processing  1000042 Haitians
7:09:14 PM  (Reporting)  Processing  1000043 Maharattas
7:09:14 PM  (Reporting)  Processing  1000044 Kingdom of Holland
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2693 OppPow Land: 0 OwnPow Nav : 168 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
7:09:14 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 393 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 303
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
7:09:14 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
7:09:14 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 60 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
7:09:14 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1718 OppPow Land: 2311 OwnPow Nav : 1942 OppPow Nav : 9307
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.47 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
7:09:14 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 155 OppPow Nav : 1070
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 451 ms
7:09:14 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 1184 Expected 48 Balance -4
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 604 Expected 33 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 288 Expected 33 Balance -2
7:09:14 PM  (Reporting)  War supplies Availability High Stock 38 Expected 24 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
7:09:14 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
7:09:14 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2693 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 168 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 393 Overall power (enemies): 9 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
7:09:14 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 74 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 58      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 303 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 207 Overall power (enemies): 0 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
7:09:14 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
7:09:14 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 155 Overall power (enemies): 1070 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1942 Overall power (enemies): 9307 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
7:09:14 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 168 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 303 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 155 Overall power (enemies): 1070 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1942 Overall power (enemies): 9307 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 785 Nijmegen
7:09:14 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
7:09:14 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
7:09:14 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
7:09:14 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 862 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 4 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
7:09:14 PM  (Reporting)  Sending proposal: we can't
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 38
7:09:14 PM  (Reporting)  Money Level 6 Amount 1184
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 288
7:09:14 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
7:09:14 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
7:09:14 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
7:09:14 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
7:09:14 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 18
7:09:14 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 454 Guard Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 288 360 WSU 38 0 Money 1184 280
7:09:14 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 288 88 WSU 38 112 Money 1184 464
7:09:14 PM  (Reporting)  Picking 458 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 288 360 WSU 38 0 Money 1184 124
7:09:14 PM  (Reporting)  Picking 471 Militia Garrison 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 288 360 WSU 38 0 Money 1184 96
7:09:14 PM  (Reporting)  Picking 462 Horse Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 288 26 WSU 38 48 Money 1184 204
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  _MFC_ Merging 1008604 Texel Eskader into 1008663 Rhein Fleet
7:09:14 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008663 Rhein Fleet 2 Riverine: 1017113 I. Fleet 2
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008625 Oost-Indisch Eskader
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014854 Prints Maurits Sq.
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014334 Dogger Bank Sq.
7:09:14 PM  (Reporting)  _MFC_ Merging 1008657 West-Indisch Eskader into 1013827 Castor Sq.
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013827 Bloys's Fleet
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 91 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1011404 Garnison de Batavia, 3921 East Indies, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011396 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008689 Overseas Trade, 3934 Commerce, Pow:16, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011355 Garnison d'Anvers, 775 Antwerpen, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011344 Garnison de Flessingue, 784 Vlissingen, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011312 Garnison de Breda, 781 Breda, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011382 Garnison de Nimgue, 785 Nijmegen, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011371 Garnison de la Haye, 787 Den Haag, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011328 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011389 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008678 North Sea Trade, 3924 North Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1008672 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1015578 1st Signal Rgt, 785 Nijmegen, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  _SSU_ 1016050 1st Balloon Rgt, 787 Den Haag, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 12 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 1 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1017113 I. Fleet has been given the mission Agenda: Naval Docking, Value: 2279, Region: 785 Nijmegen
7:09:14 PM  (Reporting)  _AFA_ 1008663 Rhein Fleet has been given the mission Agenda: Convoy Transport, Value: 5050, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFO_ Adding supply transport 1008663 Rhein Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFA_ 1014769 1e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  _AFA_ 1015355 2e Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  _AFA_ 1013483 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 28 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 1 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 1 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 1 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 1 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 0 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  _NVS_ : Nav Supp 1008625 Oost-Indisch Eskader chance: 0 failed.
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 19 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5011 AllOppPowLand: 2320 AllOwnPowNav: 2992 AllOppPowNav 10680
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1014458 1st Field Hosp. (Pow.3)
7:09:14 PM  (Reporting)  1015578 1st Signal Rgt (Pow.1)
7:09:14 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 781 Breda Pick 26 has enough garrison (Value: 116) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 238) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 29 has enough garrison (Value: 226) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 13 has enough garrison (Value: 108) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 16 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 767 Liege Pick 10 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 766 Namur Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 239) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1013828 Brigade Ile de France (Pow.28)
7:09:14 PM  (Reporting)  1014335 Brigade Janssens (Pow.29)
7:09:14 PM  (Reporting)  1014167 Brigade Kaap (Pow.29)
7:09:14 PM  (Reporting)  1013829 Brigade Stellendam (Pow.32)
7:09:14 PM  (Reporting)  1005546 Kaap de Goede Hoop (Pow.153)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 58 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
7:09:14 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1013830 Indian Brigade (Pow.26)
7:09:14 PM  (Reporting)  1005578 Oost Indische Armee (Pow.118)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 239) - evaluation skipped
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 65 Land Ratio: 0.47 Land Core Ratio: 0.20  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1016050 1st Balloon Rgt (Pow.0)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 239) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 238) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 201 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1013827 Bloys's Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1014334 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
7:09:14 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1014854 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1017113 I. Fleet, 789 Amsterdam, Pow:4, Count: 2(l 0/L 0/S 2)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2279, Region: 785 Nijmegen
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2279, Region: 785 Nijmegen
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017113 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
7:09:14 PM  (Reporting)  1017113-I. Fleet Power:4 Health:100% Amsterdam>Nijmegen Mission:Naval Docking Fitness:86% Need:0 Threat:0 GoalValue: 2279
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1008663 Rhein Fleet, 789 Amsterdam, Pow:101, Count: 2(l 1/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 5050, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 5050, Region: 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008663 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3926 Northeast Atlantic Trade
7:09:14 PM  (Reporting)  1008663-Rhein Fleet Power:101 Health:100% Amsterdam>Northeast Atlantic Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 5050
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014769 1e Eskadron, 789 Amsterdam, Pow:12, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014769 1e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1015355 2e Eskadron, 789 Amsterdam, Pow:7, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015355 2e Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013483 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013483 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014458 1st Field Hosp. is doing nothing in Breda  Power: 3  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005546 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 153  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1013829 Brigade Stellendam is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014167 Brigade Kaap is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014335 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1013828 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1005578 Oost Indische Armee is doing nothing in East Indies  Power: 118  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1013830 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1017114 Dutch Detachment is doing nothing in East Indies  Power: 23  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008625 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1013827 Bloys's Fleet, 3934 Commerce, Pow:93, Count: 3(l 1/L 2/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013827 Bloys's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
7:09:14 PM  (Reporting)  1013827-Bloys's Fleet Power:93 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.47 - Core:0.20 - Nav:0.20) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014334 Dogger Bank Sq., 3924 North Sea Trade, Pow:71, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5325, Region: 3924 North Sea Trade
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014334 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
7:09:14 PM  (Reporting)  1014334-Dogger Bank Sq. Power:71 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5325
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008678 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1014854 Prints Maurits Sq., 3923 Baltic Sea Trade, Pow:36, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
7:09:14 PM  (Reporting)  1014854-Prints Maurits Sq. Power:36 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  3225 ms
7:09:14 PM  (Reporting)  Processing  1000045 Belgium
7:09:14 PM  (Reporting)  Processing  1000046 Berg
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3801 OppPow Land: 65 OwnPow Nav : 5 OppPow Nav : 0
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 1.27 Reg Count: 392 > 494
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 395 ms
7:09:14 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Plentiful Stock 212 Expected 18 Balance 0
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3801 Overall power (enemies): 65 Ratio: 5.00
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  176
7:09:14 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 159 Total EnemyOwnerVal: 2235 Discard %: 15
7:09:14 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 37      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 830 Wesel (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 57      Force Need:  101     Threat: 75          
7:09:14 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 30          
7:09:14 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 30          
7:09:14 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 57      Force Need:  81      Threat: 60          
7:09:14 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 858 Wunstorf Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 818 Mainz
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Final Gather Region for  342 Germany : 858 Wunstorf
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Berg 781 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 3 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
7:09:14 PM  (Reporting)  Sending proposal: we can't
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 58
7:09:14 PM  (Reporting)  Money Level 6 Amount 20
7:09:14 PM  (Reporting)  Conscripts Level 6 Amount 212
7:09:14 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 212 26 WSU 58 56 Money 20 204
7:09:14 PM  (Reporting)  Picking 541 Fortress Battery 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 212 96 WSU 58 72 Money 20 480
7:09:14 PM  (Reporting)  Picking 535 Infantry Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 180
7:09:14 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 124
7:09:14 PM  (Reporting)  Picking 539 Depot Garrison 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 144
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1009563 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 77 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 114 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3801 AllOppPowLand: 65 AllOwnPowNav: 5 AllOppPowNav 0
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1014774 Abt. I.Res.Fu.AR. 1 (Pow.84)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Region 852 Bremen Pick 57 SelfVal 97 Need 101  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 807 Koeln Pick 37 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 821 Landau Pick 30 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 68 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.19) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014774 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 84  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  2442 ms
7:09:14 PM  (Reporting)  Processing  1000047 Rhine Confederacy
7:09:14 PM  (Reporting)  Processing  1000048 Holy Roman Empire
7:09:14 PM  (Reporting)  Processing  1000049 Westphalia
7:09:14 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
7:09:14 PM  (Reporting)  Processing  1000051 Switzerland
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 256 ms
7:09:14 PM  (Reporting)  Resources Levels Switzerland EcoBase 56 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 28 Balance 0
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 20 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Very High Stock 52 Expected 20 Balance 0
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Switzerland 566 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 3 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
7:09:14 PM  (Reporting)  Sending proposal: we can't
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 130
7:09:14 PM  (Reporting)  Money Level 6 Amount 404
7:09:14 PM  (Reporting)  Conscripts Level 5 Amount 52
7:09:14 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 801 Garnison Milice 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 52 360 WSU 130 0 Money 404 96
7:09:14 PM  (Reporting)  Picking 795 Line Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 52 370 WSU 130 20 Money 404 252
7:09:14 PM  (Reporting)  Picking 801 Garnison Milice 1805
7:09:14 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 52 360 WSU 130 0 Money 404 96
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1011496 Garnison de Brigue, 733 Brigue, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011504 Garnison de Coire, 744 Coire, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011493 Garnison de Zrich, 728 Zurich, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011490 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  _SSU_ 1016053 1er Brigade de garnison, 728 Zurich, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  1647 ms
7:09:14 PM  (Reporting)  Processing  1000052 Kingdom of Italy
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign5\5 - 1805 January Grand Campaign.hst ***
7:09:14 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
7:09:14 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
7:09:14 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2333 OppPow Land: 817 OwnPow Nav : 10 OppPow Nav : 222
7:09:14 PM  (Reporting)  Ratio Land/LandCore: 1.82 1.88 Ratio Nav/NavCore: 0.20 0.71 Reg Count: 136 > 198
7:09:14 PM  (Reporting)  _FIT_ Ended AIInitTheaters 338 ms
7:09:14 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
7:09:14 PM  (Reporting)  Pounds Availability Plentiful Stock 442 Expected 36 Balance 0
7:09:14 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
7:09:14 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
7:09:14 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 25 Balance 0
7:09:14 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
7:09:14 PM  (Reporting)  Conscripts Availability Very High Stock 84 Expected 25 Balance 0
7:09:14 PM  (Reporting)  War supplies Availability Plentiful Stock 78 Expected 18 Balance 0
7:09:14 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
7:09:14 PM  (Reporting)  Horses Availability Plentiful Stock 62 Expected 7 Balance 0
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 5658
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
7:09:14 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2333 Overall power (enemies): 817 Ratio: 1.82
7:09:14 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  548
7:09:14 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 5561 Discard %: 15
7:09:14 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 69      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 79      Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
7:09:14 PM  (Reporting)  Region: 676 Gaeta (Enemy):               Pick Value: 2       Force Need:  124     Threat: 92          
7:09:14 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 10      Force Need:  711     Threat: 527         
7:09:14 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 9       Force Need:  159     Threat: 75          
7:09:14 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 7       Force Need:  170     Threat: 113         
7:09:14 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 10 Overall power (enemies): 222 Nav Ratio: 0.20
7:09:14 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 10 Overall power (enemies): 222 Nav Ratio: 0.20
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Land Theaters Special Regions ***
7:09:14 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 622 Mantova
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 737 ms
7:09:14 PM  (Reporting)  *** Faction-wide algorithms ***
7:09:14 PM  (Reporting)  Ended BuildReplacements 3 ms
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
7:09:14 PM  (Reporting)  Sending proposal: we can't
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
7:09:14 PM  (Reporting)  Steel Level 6 Amount 78
7:09:14 PM  (Reporting)  Money Level 6 Amount 442
7:09:14 PM  (Reporting)  Conscripts Level 5 Amount 84
7:09:14 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 9
7:09:14 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
7:09:14 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
7:09:14 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
7:09:14 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
7:09:14 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
7:09:14 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
7:09:14 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
7:09:14 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
7:09:14 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
7:09:14 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
7:09:14 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
7:09:14 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
7:09:14 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 2
7:09:14 PM  (Reporting)  Number of Draw 5
7:09:14 PM  (Reporting)  Picking 824 Cavalry Mixed Brigade 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 84 126 WSU 78 16 Money 442 204
7:09:14 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
7:09:14 PM  (Reporting)  _BNU Buying Unit Brigade Artillerie Pied 1805 Family ID Light Artillery Area Recruitment Area: Kingdom Of Italy
7:09:14 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 84 114 WSU 78 168 Money 442 668
7:09:14 PM  (Reporting)  Picking 830 Fortress Battery 1805
7:09:14 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 84 122 WSU 78 128 Money 442 684
7:09:14 PM  (Reporting)  Picking 841 Sloop Squadron 1805
7:09:14 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
7:09:14 PM  (Reporting)  Too costly compared to National assets, skipped
7:09:14 PM  (Reporting)  Assets/Costs: Conscripts 84 74 WSU 78 128 Money 442 384
7:09:14 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
7:09:14 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
7:09:14 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008703 Flotille du Po
7:09:14 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
7:09:14 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
7:09:14 PM  (Reporting)  _LFG_ 1011555 Garnison de Rimini, 641 Rimini, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011552 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011527 Garnison de Mantoue, 622 Mantova, Pow:240, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1011508 Garnison de Milano, 613 Milano, Pow:147, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
7:09:14 PM  (Reporting)  _LFG_ 1005842 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
7:09:14 PM  (Reporting)  Ended LockFixedGroups 0 ms
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
7:09:14 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
7:09:14 PM  (Reporting)  Ended PoolToGHQStack 0 ms
7:09:14 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
7:09:14 PM  (Reporting)  Ended ManageGHQ 0 ms
7:09:14 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
7:09:14 PM  (Reporting)  Ended PrivilegedCombine 0 ms
7:09:14 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
7:09:14 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
7:09:14 PM  (Reporting)  Entering SplitGroups (_SPG_)
7:09:14 PM  (Reporting)  Ended SplitGroups 1 ms
7:09:14 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
7:09:14 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
7:09:14 PM  (Reporting)  Detach Damaged Units (_DDU_)
7:09:14 PM  (Reporting)  Ended Damaged Units 0 ms
7:09:14 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
7:09:14 PM  (Reporting)  Ended GarrisonObjectives 0 ms
7:09:14 PM  (Reporting)  Entering CheckBesieging (_CBE_)
7:09:14 PM  (Reporting)  Ended CheckBesieging 27 ms
7:09:14 PM  (Reporting)  Entering Checking Leaders (_CLD_)
7:09:14 PM  (Reporting)  Ended Check Leaders 0 ms
7:09:14 PM  (Reporting)  Entering Make Superior Group (_MSG_)
7:09:14 PM  (Reporting)  Ended Make Superior Group 48 ms
7:09:14 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
7:09:14 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
7:09:14 PM  (Reporting)  _AFA_ 1016710 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
7:09:14 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
7:09:14 PM  (Reporting)  Start of AI Check for Land Resupply
7:09:14 PM  (Reporting)  Ended CheckForLandResupply 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering KeepPosition (_KPP_)
7:09:14 PM  (Reporting)  Ended KeepPosition 0 ms
7:09:14 PM  (Reporting)  Entering Reinforce Front (_RFF_)
7:09:14 PM  (Reporting)  Ended ReinforceFront 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
7:09:14 PM  (Reporting)  Entering DistantGarrison (_DGA_)
7:09:14 PM  (Reporting)  Ended DistantGarrison 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2333 AllOppPowLand: 817 AllOwnPowNav: 10 AllOppPowNav 222
7:09:14 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 11 Land Ratio: 1.82 Land Core Ratio: 1.88  ***
7:09:14 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
7:09:14 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' (Pow.38)
7:09:14 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza (Pow.47)
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Primary Region 622 Mantova Pick 79 has enough garrison (Value: 240) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 600 Genova Pick 69 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Region 678 Napoli Pick 10 SelfVal 62 Need 711  no group candidate found
7:09:14 PM  (Reporting)  Secondary Region 587 Torino Pick 39 has enough garrison (Value: 0) - evaluation skipped
7:09:14 PM  (Reporting)  Secondary Region 637 Bologna Pick 12 has enough garrison (Value: 25) - evaluation skipped
7:09:14 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 147) - evaluation skipped
7:09:14 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 55 ms
7:09:14 PM  (Reporting)  Entering Collect Leaders (_COD_)
7:09:14 PM  (Reporting)  Ended Collect Leaders 0 ms
7:09:14 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
7:09:14 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  
7:09:14 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.82 - Core:1.88 - Nav:0.20) ***
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
7:09:14 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Arties
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
7:09:14 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
7:09:14 PM  (Reporting)  Ended Receive Supplies
7:09:14 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
7:09:14 PM  (Reporting)  Ended GatherGarrisons 0 ms
7:09:14 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
7:09:14 PM  (Reporting)  Ended AddTheaterGoal 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1015035 I/1 Reg. Art. da Fortezza is doing nothing in Milano  Power: 47  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1014779 1 Brigata 'Granatieri di Sardegna' is doing nothing in Milano  Power: 38  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  1008703 Flotille du Po is doing nothing in Mantova  Power: 6  HealthPerc: 100
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  List of Agendas for 1016710 1 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
7:09:14 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
7:09:14 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
7:09:14 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016710 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
7:09:14 PM  (Reporting)  Ended SplitStaticUnits 0 ms
7:09:14 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
7:09:14 PM  (Reporting)  Ended ManageHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
7:09:14 PM  (Reporting)  Ended SynchHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
7:09:14 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
7:09:14 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
7:09:14 PM  (Reporting)  Ended SplitLargeStacks 0 ms
7:09:14 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
7:09:14 PM  (Reporting)  Ended PromoteLeaders 0 ms
7:09:14 PM  (Reporting)   
7:09:14 PM  (Reporting)  ApplyAgenda AutoMerge
7:09:14 PM  (Reporting)  AI Process done in  2208 ms
7:09:14 PM  (Reporting)  Processing  1000053 Kingdom of Naples
7:09:14 PM  (Reporting)  Processing  1000054 French Spanish
7:09:14 PM  (Reporting)  Processing  1000055 Serbia
7:09:14 PM  (Reporting)  Processing  1000056 Greece
7:09:14 PM  (Reporting)  Processing  1000057 Terek
7:09:14 PM  (Reporting)  Processing  1000058 Nogai
7:09:14 PM  (Reporting)  Processing  1000059 Indians
7:09:14 PM  (Reporting)  Processing  1000060 Rebels
7:09:14 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
7:09:14 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
7:09:14 PM  (Reporting)  Sending proposal: we can't
7:09:14 PM  (Reporting)  *** Checking new proposals ***
7:09:14 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
7:09:14 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
7:09:14 PM  --- End of Log ---                                
